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-rw-r--r--src/mesa/swrast/s_blit.c40
1 files changed, 11 insertions, 29 deletions
diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c
index 051354dc8c7..f77981f3c49 100644
--- a/src/mesa/swrast/s_blit.c
+++ b/src/mesa/swrast/s_blit.c
@@ -564,22 +564,10 @@ blit_linear(struct gl_context *ctx,
* Keep two adjacent src rows around for bilinear sampling.
*/
srcBuffer0 = malloc(pixelSize * srcWidth);
- if (!srcBuffer0) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT");
- return;
- }
srcBuffer1 = malloc(pixelSize * srcWidth);
- if (!srcBuffer1) {
- free(srcBuffer0);
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT");
- return;
- }
dstBuffer = malloc(pixelSize * dstWidth);
- if (!dstBuffer) {
- free(srcBuffer0);
- free(srcBuffer1);
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT");
- return;
+ if (!srcBuffer0 || !srcBuffer1 || !dstBuffer) {
+ goto fail_no_memory;
}
for (i = 0; i < drawFb->_NumColorDrawBuffers; i++) {
@@ -610,11 +598,7 @@ blit_linear(struct gl_context *ctx,
GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
&srcMap, &srcRowStride);
if (!srcMap) {
- free(srcBuffer0);
- free(srcBuffer1);
- free(dstBuffer);
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFramebuffer");
- return;
+ goto fail_no_memory;
}
dstMap = srcMap;
@@ -629,22 +613,14 @@ blit_linear(struct gl_context *ctx,
0, 0, readRb->Width, readRb->Height,
GL_MAP_READ_BIT, &srcMap, &srcRowStride);
if (!srcMap) {
- free(srcBuffer0);
- free(srcBuffer1);
- free(dstBuffer);
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFramebuffer");
- return;
+ goto fail_no_memory;
}
ctx->Driver.MapRenderbuffer(ctx, drawRb,
0, 0, drawRb->Width, drawRb->Height,
GL_MAP_WRITE_BIT, &dstMap, &dstRowStride);
if (!dstMap) {
ctx->Driver.UnmapRenderbuffer(ctx, readRb);
- free(srcBuffer0);
- free(srcBuffer1);
- free(dstBuffer);
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFramebuffer");
- return;
+ goto fail_no_memory;
}
}
@@ -743,6 +719,12 @@ blit_linear(struct gl_context *ctx,
ctx->Driver.UnmapRenderbuffer(ctx, drawRb);
}
}
+
+fail_no_memory:
+ free(srcBuffer0);
+ free(srcBuffer1);
+ free(dstBuffer);
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFramebuffer");
}