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-rw-r--r--src/glsl/Makefile5
-rw-r--r--src/glsl/SConscript5
-rw-r--r--src/glsl/glsl_parser_extras.cpp2
-rw-r--r--src/glsl/ir_optimization.h10
-rw-r--r--src/glsl/lower_div_to_mul_rcp.cpp114
-rw-r--r--src/glsl/lower_explog_to_explog2.cpp85
-rw-r--r--src/glsl/lower_instructions.cpp262
-rw-r--r--src/glsl/lower_mod_to_fract.cpp90
-rw-r--r--src/glsl/lower_sub_to_add_neg.cpp76
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp10
-rw-r--r--src/mesa/program/ir_to_mesa.cpp5
11 files changed, 281 insertions, 383 deletions
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
index ea4d6be5a41..f5aadc347bd 100644
--- a/src/glsl/Makefile
+++ b/src/glsl/Makefile
@@ -52,14 +52,11 @@ CXX_SOURCES = \
loop_analysis.cpp \
loop_controls.cpp \
loop_unroll.cpp \
- lower_div_to_mul_rcp.cpp \
- lower_explog_to_explog2.cpp \
lower_if_to_cond_assign.cpp \
+ lower_instructions.cpp \
lower_jumps.cpp \
lower_mat_op_to_vec.cpp \
- lower_mod_to_fract.cpp \
lower_noise.cpp \
- lower_sub_to_add_neg.cpp \
lower_texture_projection.cpp \
lower_variable_index_to_cond_assign.cpp \
lower_vec_index_to_cond_assign.cpp \
diff --git a/src/glsl/SConscript b/src/glsl/SConscript
index 4cb2d8bcb36..f708635e53a 100644
--- a/src/glsl/SConscript
+++ b/src/glsl/SConscript
@@ -49,14 +49,11 @@ sources = [
'loop_analysis.cpp',
'loop_controls.cpp',
'loop_unroll.cpp',
- 'lower_div_to_mul_rcp.cpp',
- 'lower_explog_to_explog2.cpp',
'lower_if_to_cond_assign.cpp',
+ 'lower_instructions.cpp',
'lower_jumps.cpp',
'lower_mat_op_to_vec.cpp',
- 'lower_mod_to_fract.cpp',
'lower_noise.cpp',
- 'lower_sub_to_add_neg.cpp',
'lower_variable_index_to_cond_assign.cpp',
'lower_vec_index_to_cond_assign.cpp',
'lower_vec_index_to_swizzle.cpp',
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index b2c378dd858..302cfbc5668 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -708,7 +708,7 @@ do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iteration
{
GLboolean progress = GL_FALSE;
- progress = do_sub_to_add_neg(ir) || progress;
+ progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress;
if (linked) {
progress = do_function_inlining(ir) || progress;
diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h
index 1f8da16bcb2..fa497a45551 100644
--- a/src/glsl/ir_optimization.h
+++ b/src/glsl/ir_optimization.h
@@ -28,6 +28,13 @@
* Prototypes for optimization passes to be called by the compiler and drivers.
*/
+/* Operations for lower_instructions() */
+#define SUB_TO_ADD_NEG 0x01
+#define DIV_TO_MUL_RCP 0x02
+#define EXP_TO_EXP2 0x04
+#define LOG_TO_LOG2 0x08
+#define MOD_TO_FRACT 0x10
+
bool do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations);
bool do_algebraic(exec_list *instructions);
@@ -40,8 +47,6 @@ bool do_dead_code(exec_list *instructions);
bool do_dead_code_local(exec_list *instructions);
bool do_dead_code_unlinked(exec_list *instructions);
bool do_dead_functions(exec_list *instructions);
-bool do_div_to_mul_rcp(exec_list *instructions);
-bool do_explog_to_explog2(exec_list *instructions);
bool do_function_inlining(exec_list *instructions);
bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps = true, bool lower_sub_return = true, bool lower_main_return = false, bool lower_continue = false, bool lower_break = false);
bool do_lower_texture_projection(exec_list *instructions);
@@ -56,6 +61,7 @@ bool do_swizzle_swizzle(exec_list *instructions);
bool do_tree_grafting(exec_list *instructions);
bool do_vec_index_to_cond_assign(exec_list *instructions);
bool do_vec_index_to_swizzle(exec_list *instructions);
+bool lower_instructions(exec_list *instructions, unsigned what_to_lower);
bool lower_noise(exec_list *instructions);
bool lower_variable_index_to_cond_assign(exec_list *instructions,
bool lower_input, bool lower_output, bool lower_temp, bool lower_uniform);
diff --git a/src/glsl/lower_div_to_mul_rcp.cpp b/src/glsl/lower_div_to_mul_rcp.cpp
deleted file mode 100644
index db9d6854cda..00000000000
--- a/src/glsl/lower_div_to_mul_rcp.cpp
+++ /dev/null
@@ -1,114 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file lower_div_to_mul_rcp.cpp
- *
- * Breaks an ir_unop_div expression down to op0 * (rcp(op1)).
- *
- * Many GPUs don't have a divide instruction (945 and 965 included),
- * but they do have an RCP instruction to compute an approximate
- * reciprocal. By breaking the operation down, constant reciprocals
- * can get constant folded.
- */
-
-#include "ir.h"
-#include "glsl_types.h"
-
-class ir_div_to_mul_rcp_visitor : public ir_hierarchical_visitor {
-public:
- ir_div_to_mul_rcp_visitor()
- {
- this->made_progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool made_progress;
-};
-
-bool
-do_div_to_mul_rcp(exec_list *instructions)
-{
- ir_div_to_mul_rcp_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.made_progress;
-}
-
-ir_visitor_status
-ir_div_to_mul_rcp_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation != ir_binop_div)
- return visit_continue;
-
- if (!ir->operands[1]->type->is_integer()) {
- /* New expression for the 1.0 / op1 */
- ir_rvalue *expr;
- expr = new(ir) ir_expression(ir_unop_rcp,
- ir->operands[1]->type,
- ir->operands[1],
- NULL);
-
- /* op0 / op1 -> op0 * (1.0 / op1) */
- ir->operation = ir_binop_mul;
- ir->operands[1] = expr;
- } else {
- /* Be careful with integer division -- we need to do it as a
- * float and re-truncate, since rcp(n > 1) of an integer would
- * just be 0.
- */
- ir_rvalue *op0, *op1;
- const struct glsl_type *vec_type;
-
- vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->operands[1]->type->vector_elements,
- ir->operands[1]->type->matrix_columns);
-
- if (ir->operands[1]->type->base_type == GLSL_TYPE_INT)
- op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL);
- else
- op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL);
-
- op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL);
-
- vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
- ir->operands[0]->type->vector_elements,
- ir->operands[0]->type->matrix_columns);
-
- if (ir->operands[0]->type->base_type == GLSL_TYPE_INT)
- op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL);
- else
- op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL);
-
- op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1);
-
- ir->operation = ir_unop_f2i;
- ir->operands[0] = op0;
- ir->operands[1] = NULL;
- }
-
- this->made_progress = true;
-
- return visit_continue;
-}
diff --git a/src/glsl/lower_explog_to_explog2.cpp b/src/glsl/lower_explog_to_explog2.cpp
deleted file mode 100644
index 8ad02625443..00000000000
--- a/src/glsl/lower_explog_to_explog2.cpp
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file lower_explog_to_explog2.cpp
- *
- * Many GPUs don't have a base e log or exponent instruction, but they
- * do have base 2 versions, so this pass converts exp and log to exp2
- * and log2 operations.
- */
-
-#include "main/core.h" /* for log2f on MSVC */
-#include "ir.h"
-#include "glsl_types.h"
-
-class ir_explog_to_explog2_visitor : public ir_hierarchical_visitor {
-public:
- ir_explog_to_explog2_visitor()
- {
- this->progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool progress;
-};
-
-bool
-do_explog_to_explog2(exec_list *instructions)
-{
- ir_explog_to_explog2_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.progress;
-}
-
-ir_visitor_status
-ir_explog_to_explog2_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation == ir_unop_exp) {
- void *mem_ctx = talloc_parent(ir);
- ir_constant *log2_e = new(mem_ctx) ir_constant(log2f(M_E));
-
- ir->operation = ir_unop_exp2;
- ir->operands[0] = new(mem_ctx) ir_expression(ir_binop_mul,
- ir->operands[0]->type,
- ir->operands[0],
- log2_e);
- this->progress = true;
- }
-
- if (ir->operation == ir_unop_log) {
- void *mem_ctx = talloc_parent(ir);
-
- ir->operation = ir_binop_mul;
- ir->operands[0] = new(mem_ctx) ir_expression(ir_unop_log2,
- ir->operands[0]->type,
- ir->operands[0],
- NULL);
- ir->operands[1] = new(mem_ctx) ir_constant(1.0f / log2f(M_E));
- this->progress = true;
- }
-
- return visit_continue;
-}
diff --git a/src/glsl/lower_instructions.cpp b/src/glsl/lower_instructions.cpp
new file mode 100644
index 00000000000..d460ba1a97a
--- /dev/null
+++ b/src/glsl/lower_instructions.cpp
@@ -0,0 +1,262 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_instructions.cpp
+ *
+ * Many GPUs lack native instructions for certain expression operations, and
+ * must replace them with some other expression tree. This pass lowers some
+ * of the most common cases, allowing the lowering code to be implemented once
+ * rather than in each driver backend.
+ *
+ * Currently supported transformations:
+ * - SUB_TO_ADD_NEG
+ * - DIV_TO_MUL_RCP
+ * - EXP_TO_EXP2
+ * - LOG_TO_LOG2
+ * - MOD_TO_FRACT
+ *
+ * SUB_TO_ADD_NEG:
+ * ---------------
+ * Breaks an ir_binop_sub expression down to add(op0, neg(op1))
+ *
+ * This simplifies expression reassociation, and for many backends
+ * there is no subtract operation separate from adding the negation.
+ * For backends with native subtract operations, they will probably
+ * want to recognize add(op0, neg(op1)) or the other way around to
+ * produce a subtract anyway.
+ *
+ * DIV_TO_MUL_RCP:
+ * ---------------
+ * Breaks an ir_unop_div expression down to op0 * (rcp(op1)).
+ *
+ * Many GPUs don't have a divide instruction (945 and 965 included),
+ * but they do have an RCP instruction to compute an approximate
+ * reciprocal. By breaking the operation down, constant reciprocals
+ * can get constant folded.
+ *
+ * EXP_TO_EXP2 and LOG_TO_LOG2:
+ * ----------------------------
+ * Many GPUs don't have a base e log or exponent instruction, but they
+ * do have base 2 versions, so this pass converts exp and log to exp2
+ * and log2 operations.
+ *
+ * MOD_TO_FRACT:
+ * -------------
+ * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1))
+ *
+ * Many GPUs don't have a MOD instruction (945 and 965 included), and
+ * if we have to break it down like this anyway, it gives an
+ * opportunity to do things like constant fold the (1.0 / op1) easily.
+ */
+
+#include "main/core.h" /* for M_E */
+#include "glsl_types.h"
+#include "ir.h"
+#include "ir_optimization.h"
+
+class lower_instructions_visitor : public ir_hierarchical_visitor {
+public:
+ lower_instructions_visitor(unsigned lower)
+ : progress(false), lower(lower) { }
+
+ ir_visitor_status visit_leave(ir_expression *);
+
+ bool progress;
+
+private:
+ unsigned lower; /** Bitfield of which operations to lower */
+
+ void sub_to_add_neg(ir_expression *);
+ void div_to_mul_rcp(ir_expression *);
+ void mod_to_fract(ir_expression *);
+ void exp_to_exp2(ir_expression *);
+ void log_to_log2(ir_expression *);
+};
+
+/**
+ * Determine if a particular type of lowering should occur
+ */
+#define lowering(x) (this->lower & x)
+
+bool
+lower_instructions(exec_list *instructions, unsigned what_to_lower)
+{
+ lower_instructions_visitor v(what_to_lower);
+
+ visit_list_elements(&v, instructions);
+ return v.progress;
+}
+
+void
+lower_instructions_visitor::sub_to_add_neg(ir_expression *ir)
+{
+ ir->operation = ir_binop_add;
+ ir->operands[1] = new(ir) ir_expression(ir_unop_neg, ir->operands[1]->type,
+ ir->operands[1], NULL);
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir)
+{
+ if (!ir->operands[1]->type->is_integer()) {
+ /* New expression for the 1.0 / op1 */
+ ir_rvalue *expr;
+ expr = new(ir) ir_expression(ir_unop_rcp,
+ ir->operands[1]->type,
+ ir->operands[1],
+ NULL);
+
+ /* op0 / op1 -> op0 * (1.0 / op1) */
+ ir->operation = ir_binop_mul;
+ ir->operands[1] = expr;
+ } else {
+ /* Be careful with integer division -- we need to do it as a
+ * float and re-truncate, since rcp(n > 1) of an integer would
+ * just be 0.
+ */
+ ir_rvalue *op0, *op1;
+ const struct glsl_type *vec_type;
+
+ vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
+ ir->operands[1]->type->vector_elements,
+ ir->operands[1]->type->matrix_columns);
+
+ if (ir->operands[1]->type->base_type == GLSL_TYPE_INT)
+ op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL);
+ else
+ op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL);
+
+ op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL);
+
+ vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
+ ir->operands[0]->type->vector_elements,
+ ir->operands[0]->type->matrix_columns);
+
+ if (ir->operands[0]->type->base_type == GLSL_TYPE_INT)
+ op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL);
+ else
+ op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL);
+
+ op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1);
+
+ ir->operation = ir_unop_f2i;
+ ir->operands[0] = op0;
+ ir->operands[1] = NULL;
+ }
+
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::exp_to_exp2(ir_expression *ir)
+{
+ ir_constant *log2_e = new(ir) ir_constant(log2f(M_E));
+
+ ir->operation = ir_unop_exp2;
+ ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[0]->type,
+ ir->operands[0], log2_e);
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::log_to_log2(ir_expression *ir)
+{
+ ir->operation = ir_binop_mul;
+ ir->operands[0] = new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
+ ir->operands[0], NULL);
+ ir->operands[1] = new(ir) ir_constant(1.0f / log2f(M_E));
+ this->progress = true;
+}
+
+void
+lower_instructions_visitor::mod_to_fract(ir_expression *ir)
+{
+ ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b",
+ ir_var_temporary);
+ this->base_ir->insert_before(temp);
+
+ ir_assignment *const assign =
+ new(ir) ir_assignment(new(ir) ir_dereference_variable(temp),
+ ir->operands[1], NULL);
+
+ this->base_ir->insert_before(assign);
+
+ ir_expression *const div_expr =
+ new(ir) ir_expression(ir_binop_div, ir->operands[0]->type,
+ ir->operands[0],
+ new(ir) ir_dereference_variable(temp));
+
+ /* Don't generate new IR that would need to be lowered in an additional
+ * pass.
+ */
+ if (lowering(DIV_TO_MUL_RCP))
+ div_to_mul_rcp(div_expr);
+
+ ir_rvalue *expr = new(ir) ir_expression(ir_unop_fract,
+ ir->operands[0]->type,
+ div_expr,
+ NULL);
+
+ ir->operation = ir_binop_mul;
+ ir->operands[0] = new(ir) ir_dereference_variable(temp);
+ ir->operands[1] = expr;
+ this->progress = true;
+}
+
+ir_visitor_status
+lower_instructions_visitor::visit_leave(ir_expression *ir)
+{
+ switch (ir->operation) {
+ case ir_binop_sub:
+ if (lowering(SUB_TO_ADD_NEG))
+ sub_to_add_neg(ir);
+ break;
+
+ case ir_binop_div:
+ if (lowering(DIV_TO_MUL_RCP))
+ div_to_mul_rcp(ir);
+ break;
+
+ case ir_unop_exp:
+ if (lowering(EXP_TO_EXP2))
+ exp_to_exp2(ir);
+ break;
+
+ case ir_unop_log:
+ if (lowering(LOG_TO_LOG2))
+ log_to_log2(ir);
+ break;
+
+ case ir_binop_mod:
+ if (lowering(MOD_TO_FRACT))
+ mod_to_fract(ir);
+ break;
+
+ default:
+ return visit_continue;
+ }
+
+ return visit_continue;
+}
diff --git a/src/glsl/lower_mod_to_fract.cpp b/src/glsl/lower_mod_to_fract.cpp
deleted file mode 100644
index ff907ae97cc..00000000000
--- a/src/glsl/lower_mod_to_fract.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file lower_mod_to_fract.cpp
- *
- * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1))
- *
- * Many GPUs don't have a MOD instruction (945 and 965 included), and
- * if we have to break it down like this anyway, it gives an
- * opportunity to do things like constant fold the (1.0 / op1) easily.
- */
-
-#include "ir.h"
-
-class ir_mod_to_fract_visitor : public ir_hierarchical_visitor {
-public:
- ir_mod_to_fract_visitor()
- {
- this->made_progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool made_progress;
-};
-
-bool
-do_mod_to_fract(exec_list *instructions)
-{
- ir_mod_to_fract_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.made_progress;
-}
-
-ir_visitor_status
-ir_mod_to_fract_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation != ir_binop_mod)
- return visit_continue;
-
- ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b",
- ir_var_temporary);
- this->base_ir->insert_before(temp);
-
- ir_assignment *assign;
- ir_rvalue *expr;
-
- assign = new(ir) ir_assignment(new(ir) ir_dereference_variable(temp),
- ir->operands[1], NULL);
- this->base_ir->insert_before(assign);
-
- expr = new(ir) ir_expression(ir_binop_div,
- ir->operands[0]->type,
- ir->operands[0],
- new(ir) ir_dereference_variable(temp));
-
- expr = new(ir) ir_expression(ir_unop_fract,
- ir->operands[0]->type,
- expr,
- NULL);
-
- ir->operation = ir_binop_mul;
- ir->operands[0] = new(ir) ir_dereference_variable(temp);
- ir->operands[1] = expr;
- this->made_progress = true;
-
- return visit_continue;
-}
diff --git a/src/glsl/lower_sub_to_add_neg.cpp b/src/glsl/lower_sub_to_add_neg.cpp
deleted file mode 100644
index 9e4019709b4..00000000000
--- a/src/glsl/lower_sub_to_add_neg.cpp
+++ /dev/null
@@ -1,76 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file lower_sub_to_add_neg.cpp
- *
- * Breaks an ir_binop_sub expression down to add(op0, neg(op1))
- *
- * This simplifies expression reassociation, and for many backends
- * there is no subtract operation separate from adding the negation.
- * For backends with native subtract operations, they will probably
- * want to recognize add(op0, neg(op1)) or the other way around to
- * produce a subtract anyway.
- */
-
-#include "ir.h"
-
-class ir_sub_to_add_neg_visitor : public ir_hierarchical_visitor {
-public:
- ir_sub_to_add_neg_visitor()
- {
- this->progress = false;
- }
-
- ir_visitor_status visit_leave(ir_expression *);
-
- bool progress;
-};
-
-bool
-do_sub_to_add_neg(exec_list *instructions)
-{
- ir_sub_to_add_neg_visitor v;
-
- visit_list_elements(&v, instructions);
- return v.progress;
-}
-
-ir_visitor_status
-ir_sub_to_add_neg_visitor::visit_leave(ir_expression *ir)
-{
- if (ir->operation != ir_binop_sub)
- return visit_continue;
-
- void *mem_ctx = talloc_parent(ir);
-
- ir->operation = ir_binop_add;
- ir->operands[1] = new(mem_ctx) ir_expression(ir_unop_neg,
- ir->operands[1]->type,
- ir->operands[1],
- NULL);
-
- this->progress = true;
-
- return visit_continue;
-}
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index e1cb94452d4..610b7e3c3eb 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -101,10 +101,12 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
clone_ir_list(mem_ctx, shader->ir, shader->base.ir);
do_mat_op_to_vec(shader->ir);
- do_mod_to_fract(shader->ir);
- do_div_to_mul_rcp(shader->ir);
- do_sub_to_add_neg(shader->ir);
- do_explog_to_explog2(shader->ir);
+ lower_instructions(shader->ir,
+ MOD_TO_FRACT |
+ DIV_TO_MUL_RCP |
+ SUB_TO_ADD_NEG |
+ EXP_TO_EXP2 |
+ LOG_TO_LOG2);
do_lower_texture_projection(shader->ir);
brw_do_cubemap_normalize(shader->ir);
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 1cb81830426..c7a8594f729 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2798,9 +2798,8 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
/* Lowering */
do_mat_op_to_vec(ir);
- do_mod_to_fract(ir);
- do_div_to_mul_rcp(ir);
- do_explog_to_explog2(ir);
+ lower_instructions(ir, MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2
+ | LOG_TO_LOG2);
progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress;