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-rw-r--r--src/mesa/main/fog.c24
-rw-r--r--src/mesa/main/hint.c26
-rw-r--r--src/mesa/main/mtypes.h8
3 files changed, 29 insertions, 29 deletions
diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c
index df99c6519f6..50a61bd84bf 100644
--- a/src/mesa/main/fog.c
+++ b/src/mesa/main/fog.c
@@ -70,14 +70,14 @@ _mesa_Fogiv(GLenum pname, const GLint *params )
;
}
_mesa_Fogfv(pname, p);
-}
-
-
-#define UPDATE_FOG_SCALE(ctx) do {\
- if (ctx->Fog.End == ctx->Fog.Start)\
- ctx->Fog._Scale = 1.0f;\
- else\
- ctx->Fog._Scale = 1.0f / (ctx->Fog.End - ctx->Fog.Start);\
+}
+
+
+#define UPDATE_FOG_SCALE(ctx) do {\
+ if (ctx->Fog.End == ctx->Fog.Start)\
+ ctx->Fog._Scale = 1.0f;\
+ else\
+ ctx->Fog._Scale = 1.0f / (ctx->Fog.End - ctx->Fog.Start);\
} while(0)
@@ -119,14 +119,14 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params )
if (ctx->Fog.Start == *params)
return;
FLUSH_VERTICES(ctx, _NEW_FOG);
- ctx->Fog.Start = *params;
+ ctx->Fog.Start = *params;
UPDATE_FOG_SCALE(ctx);
break;
case GL_FOG_END:
if (ctx->Fog.End == *params)
return;
- FLUSH_VERTICES(ctx, _NEW_FOG);
- ctx->Fog.End = *params;
+ FLUSH_VERTICES(ctx, _NEW_FOG);
+ ctx->Fog.End = *params;
UPDATE_FOG_SCALE(ctx);
break;
case GL_FOG_INDEX:
@@ -183,6 +183,6 @@ void _mesa_init_fog( GLcontext * ctx )
ctx->Fog.Start = 0.0;
ctx->Fog.End = 1.0;
ctx->Fog.ColorSumEnabled = GL_FALSE;
- ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
+ ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
ctx->Fog._Scale = 1.0f;
}
diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c
index 6680edd1655..dcfa9c7363f 100644
--- a/src/mesa/main/hint.c
+++ b/src/mesa/main/hint.c
@@ -109,18 +109,18 @@ _mesa_Hint( GLenum target, GLenum mode )
return;
FLUSH_VERTICES(ctx, _NEW_HINT);
ctx->Hint.GenerateMipmap = mode;
- break;
-
- /* GL_ARB_fragment_shader */
- case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
- if (!ctx->Extensions.ARB_fragment_shader) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
- return;
- }
- if (ctx->Hint.FragmentShaderDerivative == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_HINT);
- ctx->Hint.FragmentShaderDerivative = mode;
+ break;
+
+ /* GL_ARB_fragment_shader */
+ case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
+ if (!ctx->Extensions.ARB_fragment_shader) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
+ return;
+ }
+ if (ctx->Hint.FragmentShaderDerivative == mode)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_HINT);
+ ctx->Hint.FragmentShaderDerivative = mode;
break;
default:
@@ -148,6 +148,6 @@ void _mesa_init_hint( GLcontext * ctx )
ctx->Hint.Fog = GL_DONT_CARE;
ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
ctx->Hint.TextureCompression = GL_DONT_CARE;
- ctx->Hint.GenerateMipmap = GL_DONT_CARE;
+ ctx->Hint.GenerateMipmap = GL_DONT_CARE;
ctx->Hint.FragmentShaderDerivative = GL_DONT_CARE;
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 00b01878465..7876cff2ed5 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -451,7 +451,7 @@ struct gl_light
GLfloat EyePosition[4]; /**< position in eye coordinates */
GLfloat EyeDirection[4]; /**< spotlight dir in eye coordinates */
GLfloat SpotExponent;
- GLfloat SpotCutoff; /**< in degrees */
+ GLfloat SpotCutoff; /**< in degrees */
GLfloat _CosCutoffNeg; /**< = cos(SpotCutoff) */
GLfloat _CosCutoff; /**< = MAX(0, cos(SpotCutoff)) */
GLfloat ConstantAttenuation;
@@ -750,7 +750,7 @@ struct gl_fog_attrib
GLfloat Index; /**< Fog index */
GLenum Mode; /**< Fog mode */
GLboolean ColorSumEnabled;
- GLenum FogCoordinateSource; /**< GL_EXT_fog_coord */
+ GLenum FogCoordinateSource; /**< GL_EXT_fog_coord */
GLfloat _Scale; /**< (End == Start) ? 1.0 : 1.0 / (End - Start) */
};
@@ -1974,8 +1974,8 @@ struct gl_query_state
*/
struct gl_shader_objects_state
{
- struct gl2_program_intf **CurrentProgram;
- GLboolean _VertexShaderPresent;
+ struct gl2_program_intf **CurrentProgram;
+ GLboolean _VertexShaderPresent;
GLboolean _FragmentShaderPresent;
};