diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/r600/r600_blit.c | 665 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_context.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_draw.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_resource.h | 8 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_screen.h | 9 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 1 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_state.c | 38 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_texture.c | 228 |
8 files changed, 919 insertions, 34 deletions
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c index dc57b333a03..8cb2795d2bd 100644 --- a/src/gallium/drivers/r600/r600_blit.c +++ b/src/gallium/drivers/r600/r600_blit.c @@ -24,6 +24,7 @@ * Jerome Glisse * Marek Olšák */ +#include <errno.h> #include <pipe/p_screen.h> #include <util/u_blitter.h> #include <util/u_inlines.h> @@ -31,6 +32,7 @@ #include "util/u_surface.h" #include "r600_screen.h" #include "r600_context.h" +#include "r600d.h" static void r600_blitter_save_states(struct pipe_context *ctx) { @@ -130,28 +132,8 @@ static void r600_resource_copy_region(struct pipe_context *ctx, unsigned srcx, unsigned srcy, unsigned srcz, unsigned width, unsigned height) { - struct r600_context *rctx = r600_context(ctx); - struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer; - struct pipe_sampler_state *samplers[PIPE_MAX_ATTRIBS]; - struct pipe_sampler_view_state *sampler_views[PIPE_MAX_ATTRIBS]; - unsigned i; - - for (i = 0; i < rctx->ps_nsampler_view; i++) { - sampler_views[i] = &rctx->ps_sampler_view[i]->state.sampler_view; - } - for (i = 0; i < rctx->ps_nsampler; i++) { - samplers[i] = &rctx->ps_sampler[i]->state.sampler; - } - r600_blitter_save_states(ctx); - util_blitter_save_framebuffer(rctx->blitter, fb); - util_blitter_save_fragment_sampler_states(rctx->blitter, rctx->ps_nsampler, samplers); - util_blitter_save_fragment_sampler_views(rctx->blitter, rctx->ps_nsampler_view, sampler_views); - - util_blitter_copy_region(rctx->blitter, dst, subdst, dstx, dsty, dstz, - src, subsrc, srcx, srcy, srcz, width, height, - TRUE); - /* resume queries */ - r600_queries_resume(ctx); + util_resource_copy_region(pipe, dst, subdst, dstx, dsty, dstz, + src, subsrc, srcx, srcy, srcz, width, height); } void r600_init_blit_functions(struct r600_context *rctx) @@ -161,3 +143,642 @@ void r600_init_blit_functions(struct r600_context *rctx) rctx->context.clear_depth_stencil = r600_clear_depth_stencil; rctx->context.resource_copy_region = r600_resource_copy_region; } + + +struct r600_blit_states { + struct radeon_state *rasterizer; + struct radeon_state *dsa; + struct radeon_state *blend; + struct radeon_state *viewport; + struct radeon_state *cb_cntl; + struct radeon_state *config; + struct radeon_state *vgt; + struct radeon_state *draw; + struct radeon_state *vs_constant0; + struct radeon_state *vs_constant1; + struct radeon_state *vs_constant2; + struct radeon_state *vs_constant3; + struct radeon_state *ps_shader; + struct radeon_state *vs_shader; + struct radeon_state *vs_resource0; + struct radeon_state *vs_resource1; +}; + +static int r600_blit_state_vs_resources(struct r600_screen *rscreen, struct r600_blit_states *bstates) +{ + struct radeon_state *rstate; + struct radeon_bo *bo; + u32 vbo[] = { + 0xBF800000, 0xBF800000, 0x3F800000, 0x3F800000, + 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000, + 0x3F800000, 0xBF800000, 0x3F800000, 0x3F800000, + 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000, + 0x3F800000, 0x3F800000, 0x3F800000, 0x3F800000, + 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000, + 0xBF800000, 0x3F800000, 0x3F800000, 0x3F800000, + 0x3F000000, 0x3F000000, 0x3F000000, 0x00000000 + }; + + /* simple shader */ + bo = radeon_bo(rscreen->rw, 0, 128, 4096, NULL); + if (bo == NULL) { + return -ENOMEM; + } + if (radeon_bo_map(rscreen->rw, bo)) { + radeon_bo_decref(rscreen->rw, bo); + return -ENOMEM; + } + memcpy(bo->data, vbo, 128); + radeon_bo_unmap(rscreen->rw, bo); + + rstate = radeon_state(rscreen->rw, R600_VS_RESOURCE_TYPE, R600_VS_RESOURCE + 0); + if (rstate == NULL) { + radeon_bo_decref(rscreen->rw, bo); + return -ENOMEM; + } + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD0] = 0x00000000; + rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD1] = 0x00000080; + rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD2] = 0x02302000; + rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD3] = 0x00000000; + rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD4] = 0x00000000; + rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD5] = 0x00000000; + rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD6] = 0xC0000000; + rstate->bo[0] = bo; + rstate->nbo = 1; + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return -ENOMEM; + } + bstates->vs_resource0 = rstate; + + rstate = radeon_state(rscreen->rw, R600_VS_RESOURCE_TYPE, R600_VS_RESOURCE + 1); + if (rstate == NULL) { + return -ENOMEM; + } + rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD0] = 0x00000010; + rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD1] = 0x00000070; + rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD2] = 0x02302000; + rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD3] = 0x00000000; + rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD4] = 0x00000000; + rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD5] = 0x00000000; + rstate->states[R600_VS_RESOURCE__RESOURCE160_WORD6] = 0xC0000000; + rstate->bo[0] = radeon_bo_incref(rscreen->rw, bo); + rstate->nbo = 1; + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return -ENOMEM; + } + bstates->vs_resource1 = rstate; + + return 0; +} + +static struct radeon_state *r600_blit_state_vs_shader(struct r600_screen *rscreen) +{ + struct radeon_state *rstate; + struct radeon_bo *bo; + u32 shader_bc[] = { + 0x00000004, 0x81000400, + 0x00000008, 0xA01C0000, + 0xC001A03C, 0x94000688, + 0xC0024000, 0x94200688, + 0x7C000000, 0x002D1001, + 0x00080000, 0x00000000, + 0x7C000100, 0x002D1002, + 0x00080000, 0x00000000, + 0x00000001, 0x00601910, + 0x00000401, 0x20601910, + 0x00000801, 0x40601910, + 0x80000C01, 0x60601910, + 0x00000002, 0x00801910, + 0x00000402, 0x20801910, + 0x00000802, 0x40801910, + 0x80000C02, 0x60801910 + }; + + /* simple shader */ + bo = radeon_bo(rscreen->rw, 0, 128, 4096, NULL); + if (bo == NULL) { + return NULL; + } + if (radeon_bo_map(rscreen->rw, bo)) { + radeon_bo_decref(rscreen->rw, bo); + return NULL; + } + memcpy(bo->data, shader_bc, 128); + radeon_bo_unmap(rscreen->rw, bo); + + rstate = radeon_state(rscreen->rw, R600_VS_SHADER_TYPE, R600_VS_SHADER); + if (rstate == NULL) { + radeon_bo_decref(rscreen->rw, bo); + return NULL; + } + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[R600_VS_SHADER__SPI_VS_OUT_ID_0] = 0x03020100; + rstate->states[R600_VS_SHADER__SPI_VS_OUT_ID_1] = 0x07060504; + rstate->states[R600_VS_SHADER__SQ_PGM_RESOURCES_VS] = 0x00000005; + + rstate->bo[0] = bo; + rstate->bo[1] = radeon_bo_incref(rscreen->rw, bo); + rstate->nbo = 2; + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +static struct radeon_state *r600_blit_state_ps_shader(struct r600_screen *rscreen) +{ + struct radeon_state *rstate; + struct radeon_bo *bo; + u32 shader_bc[] = { + 0x00000002, 0xA00C0000, + 0xC0008000, 0x94200688, + 0x00000000, 0x00201910, + 0x00000400, 0x20201910, + 0x00000800, 0x40201910, + 0x80000C00, 0x60201910 + }; + + /* simple shader */ + bo = radeon_bo(rscreen->rw, 0, 128, 4096, NULL); + if (bo == NULL) { + radeon_bo_decref(rscreen->rw, bo); + return NULL; + } + if (radeon_bo_map(rscreen->rw, bo)) { + return NULL; + } + memcpy(bo->data, shader_bc, 48); + radeon_bo_unmap(rscreen->rw, bo); + + rstate = radeon_state(rscreen->rw, R600_PS_SHADER_TYPE, R600_PS_SHADER); + if (rstate == NULL) { + radeon_bo_decref(rscreen->rw, bo); + return NULL; + } + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[R600_PS_SHADER__SPI_PS_INPUT_CNTL_0] = 0x00000C00; + rstate->states[R600_PS_SHADER__SPI_PS_IN_CONTROL_0] = 0x10000001; + rstate->states[R600_PS_SHADER__SQ_PGM_EXPORTS_PS] = 0x00000002; + rstate->states[R600_PS_SHADER__SQ_PGM_RESOURCES_PS] = 0x00000002; + + rstate->bo[0] = bo; + rstate->nbo = 1; + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +static struct radeon_state *r600_blit_state_vgt(struct r600_screen *rscreen) +{ + struct radeon_state *rstate; + + rstate = radeon_state(rscreen->rw, R600_VGT_TYPE, R600_VGT); + if (rstate == NULL) + return NULL; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[R600_VGT__VGT_DMA_NUM_INSTANCES] = 0x00000001; + rstate->states[R600_VGT__VGT_MAX_VTX_INDX] = 0x00FFFFFF; + rstate->states[R600_VGT__VGT_PRIMITIVE_TYPE] = 0x00000005; + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +static struct radeon_state *r600_blit_state_draw(struct r600_screen *rscreen) +{ + struct radeon_state *rstate; + + rstate = radeon_state(rscreen->rw, R600_DRAW_TYPE, R600_DRAW); + if (rstate == NULL) + return NULL; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[R600_DRAW__VGT_DRAW_INITIATOR] = 0x00000002; + rstate->states[R600_DRAW__VGT_NUM_INDICES] = 0x00000004; + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +static struct radeon_state *r600_blit_state_vs_constant(struct r600_screen *rscreen, + unsigned id, float c0, float c1, + float c2, float c3) +{ + struct radeon_state *rstate; + + rstate = radeon_state(rscreen->rw, R600_VS_CONSTANT_TYPE, R600_VS_CONSTANT + id); + if (rstate == NULL) + return NULL; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT0_256] = fui(c0); + rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT1_256] = fui(c1); + rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT2_256] = fui(c2); + rstate->states[R600_VS_CONSTANT__SQ_ALU_CONSTANT3_256] = fui(c3); + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +static struct radeon_state *r600_blit_state_rasterizer(struct r600_screen *rscreen) +{ + struct radeon_state *rstate; + + rstate = radeon_state(rscreen->rw, R600_RASTERIZER_TYPE, R600_RASTERIZER); + if (rstate == NULL) + return NULL; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[R600_RASTERIZER__PA_CL_GB_HORZ_CLIP_ADJ] = 0x3F800000; + rstate->states[R600_RASTERIZER__PA_CL_GB_HORZ_DISC_ADJ] = 0x3F800000; + rstate->states[R600_RASTERIZER__PA_CL_GB_VERT_CLIP_ADJ] = 0x3F800000; + rstate->states[R600_RASTERIZER__PA_CL_GB_VERT_DISC_ADJ] = 0x3F800000; + rstate->states[R600_RASTERIZER__PA_SC_LINE_CNTL] = 0x00000400; + rstate->states[R600_RASTERIZER__PA_SC_LINE_STIPPLE] = 0x00000005; + rstate->states[R600_RASTERIZER__PA_SU_LINE_CNTL] = 0x00000008; + rstate->states[R600_RASTERIZER__PA_SU_POINT_MINMAX] = 0x80000000; + rstate->states[R600_RASTERIZER__PA_SU_SC_MODE_CNTL] = 0x00080004; + rstate->states[R600_RASTERIZER__SPI_INTERP_CONTROL_0] = 0x00000001; + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +static struct radeon_state *r600_blit_state_dsa(struct r600_screen *rscreen) +{ + struct radeon_state *rstate; + + rstate = radeon_state(rscreen->rw, R600_DSA_TYPE, R600_DSA); + if (rstate == NULL) + return NULL; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[R600_DSA__DB_ALPHA_TO_MASK] = 0x0000AA00; + rstate->states[R600_DSA__DB_DEPTH_CLEAR] = 0x3F800000; + rstate->states[R600_DSA__DB_RENDER_CONTROL] = 0x00000060; + rstate->states[R600_DSA__DB_RENDER_OVERRIDE] = 0x0000002A; + rstate->states[R600_DSA__DB_SHADER_CONTROL] = 0x00000210; + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +static struct radeon_state *r600_blit_state_blend(struct r600_screen *rscreen) +{ + struct radeon_state *rstate; + + rstate = radeon_state(rscreen->rw, R600_BLEND_TYPE, R600_BLEND); + if (rstate == NULL) + return NULL; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +static struct radeon_state *r600_blit_state_viewport(struct r600_screen *rscreen) +{ + struct radeon_state *rstate; + + rstate = radeon_state(rscreen->rw, R600_VIEWPORT_TYPE, R600_VIEWPORT); + if (rstate == NULL) + return NULL; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[R600_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = 0x42FA0000; + rstate->states[R600_VIEWPORT__PA_CL_VPORT_XSCALE_0] = 0x42FA0000; + rstate->states[R600_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = 0x42FA0000; + rstate->states[R600_VIEWPORT__PA_CL_VPORT_YSCALE_0] = 0xC2FA0000; + rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = 0x3F000000; + rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = 0x3F000000; + rstate->states[R600_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F; + rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000; + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +static struct radeon_state *r600_blit_state_cb_cntl(struct r600_screen *rscreen) +{ + struct radeon_state *rstate; + + rstate = radeon_state(rscreen->rw, R600_CB_CNTL_TYPE, R600_CB_CNTL); + if (rstate == NULL) + return NULL; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[R600_CB_CNTL__CB_CLRCMP_CONTROL] = 0x01000000; + rstate->states[R600_CB_CNTL__CB_CLRCMP_DST] = 0x000000FF; + rstate->states[R600_CB_CNTL__CB_CLRCMP_MSK] = 0xFFFFFFFF; + rstate->states[R600_CB_CNTL__CB_COLOR_CONTROL] = 0x00CC0080; + rstate->states[R600_CB_CNTL__CB_SHADER_MASK] = 0x0000000F; + rstate->states[R600_CB_CNTL__CB_TARGET_MASK] = 0x0000000F; + rstate->states[R600_CB_CNTL__PA_SC_AA_MASK] = 0xFFFFFFFF; + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +static int r600_blit_states_init(struct pipe_context *ctx, struct r600_blit_states *bstates) +{ + struct r600_screen *rscreen = r600_screen(ctx->screen); + struct r600_context *rctx = r600_context(ctx); + int r; + + bstates->ps_shader = r600_blit_state_ps_shader(rscreen); + if (bstates->ps_shader == NULL) { + R600_ERR("failed creating ps_shader state\n"); + return -ENOMEM; + } + bstates->vs_shader = r600_blit_state_vs_shader(rscreen); + if (bstates->vs_shader == NULL) { + R600_ERR("failed creating vs_shader state\n"); + return -ENOMEM; + } + bstates->vgt = r600_blit_state_vgt(rscreen); + if (bstates->vgt == NULL) { + R600_ERR("failed creating vgt state\n"); + return -ENOMEM; + } + bstates->draw = r600_blit_state_draw(rscreen); + if (bstates->draw == NULL) { + R600_ERR("failed creating draw state\n"); + return -ENOMEM; + } + bstates->vs_constant0 = r600_blit_state_vs_constant(rscreen, 0, 1.0, 0.0, 0.0, 0.0); + if (bstates->vs_constant0 == NULL) { + R600_ERR("failed creating vs_constant0 state\n"); + return -ENOMEM; + } + bstates->vs_constant1 = r600_blit_state_vs_constant(rscreen, 1, 0.0, 1.0, 0.0, 0.0); + if (bstates->vs_constant1 == NULL) { + R600_ERR("failed creating vs_constant1 state\n"); + return -ENOMEM; + } + bstates->vs_constant2 = r600_blit_state_vs_constant(rscreen, 2, 0.0, 0.0, -0.00199900055, 0.0); + if (bstates->vs_constant2 == NULL) { + R600_ERR("failed creating vs_constant2 state\n"); + return -ENOMEM; + } + bstates->vs_constant3 = r600_blit_state_vs_constant(rscreen, 3, 0.0, 0.0, -0.99900049, 1.0); + if (bstates->vs_constant3 == NULL) { + R600_ERR("failed creating vs_constant3 state\n"); + return -ENOMEM; + } + bstates->rasterizer = r600_blit_state_rasterizer(rscreen); + if (bstates->rasterizer == NULL) { + R600_ERR("failed creating rasterizer state\n"); + return -ENOMEM; + } + bstates->dsa = r600_blit_state_dsa(rscreen); + if (bstates->dsa == NULL) { + R600_ERR("failed creating dsa state\n"); + return -ENOMEM; + } + bstates->blend = r600_blit_state_blend(rscreen); + if (bstates->blend == NULL) { + R600_ERR("failed creating blend state\n"); + return -ENOMEM; + } + bstates->viewport = r600_blit_state_viewport(rscreen); + if (bstates->viewport == NULL) { + R600_ERR("failed creating viewport state\n"); + return -ENOMEM; + } + bstates->cb_cntl = r600_blit_state_cb_cntl(rscreen); + if (bstates->cb_cntl == NULL) { + R600_ERR("failed creating cb_cntl state\n"); + return -ENOMEM; + } + r = r600_blit_state_vs_resources(rscreen, bstates); + if (r) { + R600_ERR("failed creating vs_resource state\n"); + return r; + } + bstates->config = radeon_state_incref(rctx->hw_states.config); + return 0; +} + +static void r600_blit_states_destroy(struct pipe_context *ctx, struct r600_blit_states *bstates) +{ + radeon_state_decref(bstates->rasterizer); + radeon_state_decref(bstates->dsa); + radeon_state_decref(bstates->blend); + radeon_state_decref(bstates->viewport); + radeon_state_decref(bstates->cb_cntl); + radeon_state_decref(bstates->config); + radeon_state_decref(bstates->vgt); + radeon_state_decref(bstates->draw); + radeon_state_decref(bstates->vs_constant0); + radeon_state_decref(bstates->vs_constant1); + radeon_state_decref(bstates->vs_constant2); + radeon_state_decref(bstates->vs_constant3); + radeon_state_decref(bstates->ps_shader); + radeon_state_decref(bstates->vs_shader); + radeon_state_decref(bstates->vs_resource0); + radeon_state_decref(bstates->vs_resource1); +} + +int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) +{ + struct r600_screen *rscreen = r600_screen(ctx->screen); + struct r600_context *rctx = r600_context(ctx); + struct radeon_draw *draw = NULL; + struct r600_blit_states bstates; + int r; + + r = r600_texture_scissor(ctx, rtexture, level); + if (r) { + return r; + } + r = r600_texture_cb0(ctx, rtexture, level); + if (r) { + return r; + } + r = r600_texture_db(ctx, rtexture, level); + if (r) { + return r; + } + + r = r600_blit_states_init(ctx, &bstates); + if (r) { + return r; + } + bstates.dsa->states[R600_DSA__DB_RENDER_CONTROL] = 0x000000EC; + bstates.cb_cntl->states[R600_CB_CNTL__CB_TARGET_MASK] = 0x00000001; + /* force rebuild */ + bstates.dsa->cpm4 = bstates.cb_cntl->cpm4 = 0; + if (radeon_state_pm4(bstates.dsa)) { + goto out; + } + if (radeon_state_pm4(bstates.cb_cntl)) { + goto out; + } + + draw = radeon_draw(rscreen->rw); + if (draw == NULL) { + R600_ERR("failed creating draw for uncompressing textures\n"); + goto out; + } + + r = radeon_draw_set(draw, bstates.vs_shader); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.ps_shader); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.rasterizer); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.dsa); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.blend); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.viewport); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.cb_cntl); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.config); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.vgt); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.draw); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.vs_resource0); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.vs_resource1); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.vs_constant0); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.vs_constant1); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.vs_constant2); + if (r) { + goto out; + } + r = radeon_draw_set(draw, bstates.vs_constant3); + if (r) { + goto out; + } + r = radeon_draw_set(draw, rtexture->scissor[level]); + if (r) { + goto out; + } + r = radeon_draw_set(draw, rtexture->cb0[level]); + if (r) { + goto out; + } + r = radeon_draw_set(draw, rtexture->db[level]); + if (r) { + goto out; + } + + /* suspend queries */ + r600_queries_suspend(ctx); + + /* schedule draw*/ + r = radeon_ctx_set_draw_new(rctx->ctx, draw); + if (r == -EBUSY) { + r600_flush(ctx, 0, NULL); + r = radeon_ctx_set_draw_new(rctx->ctx, draw); + } + if (r) { + goto out; + } + + /* resume queries */ + r600_queries_resume(ctx); + +out: + r600_blit_states_destroy(ctx, &bstates); + return r; +} diff --git a/src/gallium/drivers/r600/r600_context.h b/src/gallium/drivers/r600/r600_context.h index 900aa9fd0c2..d96d5b513fe 100644 --- a/src/gallium/drivers/r600/r600_context.h +++ b/src/gallium/drivers/r600/r600_context.h @@ -186,7 +186,7 @@ struct r600_context_state *r600_context_state_decref(struct r600_context_state * void r600_flush(struct pipe_context *ctx, unsigned flags, struct pipe_fence_handle **fence); -int r600_context_hw_states(struct r600_context *rctx); +int r600_context_hw_states(struct pipe_context *ctx); void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info); diff --git a/src/gallium/drivers/r600/r600_draw.c b/src/gallium/drivers/r600/r600_draw.c index f0584551620..1eb868c4c77 100644 --- a/src/gallium/drivers/r600/r600_draw.c +++ b/src/gallium/drivers/r600/r600_draw.c @@ -58,7 +58,7 @@ static int r600_draw_common(struct r600_draw *draw) struct pipe_vertex_buffer *vertex_buffer; int r; - r = r600_context_hw_states(rctx); + r = r600_context_hw_states(draw->ctx); if (r) return r; switch (draw->index_size) { diff --git a/src/gallium/drivers/r600/r600_resource.h b/src/gallium/drivers/r600/r600_resource.h index 5ebda027e91..5b3a7027a79 100644 --- a/src/gallium/drivers/r600/r600_resource.h +++ b/src/gallium/drivers/r600/r600_resource.h @@ -44,6 +44,8 @@ struct r600_resource_texture { struct r600_resource resource; unsigned long offset[PIPE_MAX_TEXTURE_LEVELS]; unsigned long pitch[PIPE_MAX_TEXTURE_LEVELS]; + unsigned long width[PIPE_MAX_TEXTURE_LEVELS]; + unsigned long height[PIPE_MAX_TEXTURE_LEVELS]; unsigned long layer_size[PIPE_MAX_TEXTURE_LEVELS]; unsigned long pitch_override; unsigned long bpt; @@ -51,6 +53,12 @@ struct r600_resource_texture { unsigned tilled; unsigned array_mode; unsigned tile_type; + unsigned depth; + unsigned dirty; + struct radeon_bo *uncompressed; + struct radeon_state *scissor[PIPE_MAX_TEXTURE_LEVELS]; + struct radeon_state *cb0[PIPE_MAX_TEXTURE_LEVELS]; + struct radeon_state *db[PIPE_MAX_TEXTURE_LEVELS]; }; void r600_init_context_resource_functions(struct r600_context *r600); diff --git a/src/gallium/drivers/r600/r600_screen.h b/src/gallium/drivers/r600/r600_screen.h index 147be3c4ac0..4b2aac73ace 100644 --- a/src/gallium/drivers/r600/r600_screen.h +++ b/src/gallium/drivers/r600/r600_screen.h @@ -30,6 +30,7 @@ #include <radeon_drm.h> #include "radeon.h" #include "util/u_transfer.h" +#include "r600_resource.h" /* Texture transfer. */ struct r600_transfer { @@ -63,7 +64,7 @@ unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context, struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen, struct winsys_handle *whandle); -/* Texture transfer functions. */ +/* r600_texture.c texture transfer functions. */ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, struct pipe_resource *texture, struct pipe_subresource sr, @@ -75,7 +76,13 @@ void* r600_texture_transfer_map(struct pipe_context *ctx, struct pipe_transfer* transfer); void r600_texture_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer* transfer); +int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level); +int r600_texture_cb0(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level); +int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level); +int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level); +/* r600_blit.c */ +int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level); /* helpers */ int r600_conv_pipe_format(unsigned pformat, unsigned *format); diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 79fc04a9fe3..5cdbe2bfe80 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -150,6 +150,7 @@ static int r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_context_sta rpshader->rstate->bo[1] = radeon_bo_incref(rscreen->rw, rpshader->bo); rpshader->rstate->nbo = 2; rpshader->rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rpshader->rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; return radeon_state_pm4(state); } diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c index e9b03f571ad..58df32818ee 100644 --- a/src/gallium/drivers/r600/r600_state.c +++ b/src/gallium/drivers/r600/r600_state.c @@ -776,7 +776,9 @@ static struct radeon_state *r600_db(struct r600_context *rctx) rtex->tilled = 1; rtex->array_mode = 2; rtex->tile_type = 1; + rtex->depth = 1; rbuffer = &rtex->resource; +R600_ERR("DB handle %d %p %d\n", rbuffer->bo->handle, rtex, state->zsbuf->texture->format); rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); rstate->nbo = 1; rstate->placement[0] = RADEON_GEM_DOMAIN_VRAM; @@ -785,7 +787,7 @@ static struct radeon_state *r600_db(struct r600_context *rctx) slice = (rtex->pitch[level] / rtex->bpt) * state->zsbuf->height / 64 - 1; format = r600_translate_dbformat(state->zsbuf->texture->format); rstate->states[R600_DB__DB_DEPTH_BASE] = rtex->offset[level] >> 8; - rstate->states[R600_DB__DB_DEPTH_INFO] = 0x00010000 | + rstate->states[R600_DB__DB_DEPTH_INFO] = S_028010_ARRAY_MODE(rtex->array_mode) | S_028010_FORMAT(format); rstate->states[R600_DB__DB_DEPTH_VIEW] = 0x00000000; rstate->states[R600_DB__DB_PREFETCH_LIMIT] = (state->zsbuf->height / 8) -1; @@ -1214,10 +1216,11 @@ static inline unsigned r600_tex_dim(unsigned dim) } } -static struct radeon_state *r600_resource(struct r600_context *rctx, +static struct radeon_state *r600_resource(struct pipe_context *ctx, const struct pipe_sampler_view *view, unsigned id) { + struct r600_context *rctx = r600_context(ctx); struct r600_screen *rscreen = rctx->screen; const struct util_format_description *desc; struct r600_resource_texture *tmp; @@ -1225,7 +1228,8 @@ static struct radeon_state *r600_resource(struct r600_context *rctx, struct radeon_state *rstate; unsigned format; uint32_t word4 = 0, yuv_format = 0, pitch = 0; - unsigned char swizzle[4]; + unsigned char swizzle[4], array_mode = 0, tile_type = 0; + int r; swizzle[0] = view->swizzle_r; swizzle[1] = view->swizzle_g; @@ -1247,8 +1251,23 @@ static struct radeon_state *r600_resource(struct r600_context *rctx, } tmp = (struct r600_resource_texture*)view->texture; rbuffer = &tmp->resource; - rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); - rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + if (tmp->depth) { + r = r600_texture_from_depth(ctx, tmp, view->first_level); + if (r) { + return NULL; + } +format = r600_translate_colorformat(view->texture->format); +R600_ERR("DEPTH TEXTURE %d rtex %p %d 0x%02X\n", tmp->uncompressed->handle, tmp, view->texture->format, format); +format = 17; + rstate->bo[0] = radeon_bo_incref(rscreen->rw, tmp->uncompressed); + rstate->bo[1] = radeon_bo_incref(rscreen->rw, tmp->uncompressed); +// array_mode = tmp->array_mode; +// tile_type = tmp->tile_type; + } else { +R600_ERR("NOT DEPTH TEXTURE\n"); + rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + } rstate->nbo = 2; rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; rstate->placement[1] = RADEON_GEM_DOMAIN_GTT; @@ -1261,8 +1280,8 @@ static struct radeon_state *r600_resource(struct r600_context *rctx, /* FIXME properly handle first level != 0 */ rstate->states[R600_PS_RESOURCE__RESOURCE0_WORD0] = S_038000_DIM(r600_tex_dim(view->texture->target)) | - S_038000_TILE_MODE(tmp->array_mode) | - S_038000_TILE_TYPE(tmp->tile_type) | + S_038000_TILE_MODE(array_mode) | + S_038000_TILE_TYPE(tile_type) | S_038000_PITCH((pitch / 8) - 1) | S_038000_TEX_WIDTH(view->texture->width0 - 1); rstate->states[R600_PS_RESOURCE__RESOURCE0_WORD1] = @@ -1347,8 +1366,9 @@ static struct radeon_state *r600_cb_cntl(struct r600_context *rctx) return rstate; } -int r600_context_hw_states(struct r600_context *rctx) +int r600_context_hw_states(struct pipe_context *ctx) { + struct r600_context *rctx = r600_context(ctx); unsigned i; int r; int nr_cbufs = rctx->framebuffer->state.framebuffer.nr_cbufs; @@ -1410,7 +1430,7 @@ int r600_context_hw_states(struct r600_context *rctx) rctx->hw_states.ps_nsampler = rctx->ps_nsampler; for (i = 0; i < rctx->ps_nsampler_view; i++) { if (rctx->ps_sampler_view[i]) { - rctx->hw_states.ps_resource[i] = r600_resource(rctx, + rctx->hw_states.ps_resource[i] = r600_resource(ctx, &rctx->ps_sampler_view[i]->state.sampler_view, R600_PS_RESOURCE + i); } diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 92b4f430c57..c79dd34f09e 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -24,6 +24,7 @@ * Jerome Glisse * Corbin Simpson */ +#include <errno.h> #include <pipe/p_screen.h> #include <util/u_format.h> #include <util/u_math.h> @@ -33,6 +34,7 @@ #include "r600_screen.h" #include "r600_context.h" #include "r600_resource.h" +#include "r600_state_inlines.h" #include "r600d.h" extern struct u_resource_vtbl r600_texture_vtbl; @@ -91,6 +93,8 @@ static void r600_setup_miptree(struct r600_screen *rscreen, struct r600_resource rtex->offset[i] = offset; rtex->layer_size[i] = layer_size; rtex->pitch[i] = pitch; + rtex->width[i] = w; + rtex->height[i] = h; offset += size; } rtex->size = offset; @@ -130,10 +134,19 @@ static void r600_texture_destroy(struct pipe_screen *screen, struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex; struct r600_resource *resource = &rtex->resource; struct r600_screen *rscreen = r600_screen(screen); + unsigned i; if (resource->bo) { radeon_bo_decref(rscreen->rw, resource->bo); } + if (rtex->uncompressed) { + radeon_bo_decref(rscreen->rw, rtex->uncompressed); + } + for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) { + radeon_state_decref(rtex->scissor[i]); + radeon_state_decref(rtex->cb0[i]); + radeon_state_decref(rtex->db[i]); + } FREE(rtex); } @@ -595,3 +608,218 @@ out_unknown: R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); return ~0; } + +int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) +{ + struct r600_screen *rscreen = r600_screen(ctx->screen); + int r; + + if (!rtexture->depth) { + /* This shouldn't happen maybe print a warning */ + return 0; + } + if (rtexture->uncompressed && !rtexture->dirty) { + /* Uncompressed bo already in good state */ + return 0; + } + + /* allocate uncompressed texture */ + if (rtexture->uncompressed == NULL) { + rtexture->uncompressed = radeon_bo(rscreen->rw, 0, rtexture->size, 4096, NULL); + if (rtexture->uncompressed == NULL) { + return -ENOMEM; + } + } + + /* render a rectangle covering whole buffer to uncompress depth */ + r = r600_blit_uncompress_depth(ctx, rtexture, level); +R600_ERR("---step0 %d\n", r); + if (r) { + return r; + } + + rtexture->dirty = 0; + return 0; +} + +static struct radeon_state *r600_texture_state_scissor(struct r600_screen *rscreen, + struct r600_resource_texture *rtexture, + unsigned level) +{ + struct radeon_state *rstate; + + rstate = radeon_state(rscreen->rw, R600_SCISSOR_TYPE, R600_SCISSOR); + if (rstate == NULL) + return NULL; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF; + rstate->states[R600_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA; + rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = 0x80000000; + rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]); + rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000; + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +static struct radeon_state *r600_texture_state_cb0(struct r600_screen *rscreen, + struct r600_resource_texture *rtexture, + unsigned level) +{ + struct radeon_state *rstate; + struct r600_resource *rbuffer; + unsigned pitch, slice; + unsigned color_info; + unsigned format, swap, ntype; + const struct util_format_description *desc; + + rstate = radeon_state(rscreen->rw, R600_CB0_TYPE, R600_CB0); + if (rstate == NULL) + return NULL; + rbuffer = &rtexture->resource; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; + slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; + ntype = 0; + desc = util_format_description(rbuffer->base.b.format); + if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) + ntype = V_0280A0_NUMBER_SRGB; + format = r600_translate_colorformat(rtexture->resource.base.b.format); + swap = r600_translate_colorswap(rtexture->resource.base.b.format); + color_info = S_0280A0_FORMAT(format) | + S_0280A0_COMP_SWAP(swap) | + S_0280A0_BLEND_CLAMP(1) | + S_0280A0_NUMBER_TYPE(ntype); + if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { +R600_ERR("CB0 uncompressed texture %p (handle)%d %d 0x%02X\n", rtexture, rtexture->uncompressed->handle, rtexture->resource.base.b.format, format); +format = 17; + rstate->bo[0] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); + rstate->bo[1] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); + rstate->bo[2] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed); + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; + rstate->nbo = 3; + } else { + rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->bo[2] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; + rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; + rstate->nbo = 3; + color_info |= S_0280A0_SOURCE_FORMAT(1); + } + rstate->states[R600_CB0__CB_COLOR0_BASE] = rtexture->offset[level] >> 8; + rstate->states[R600_CB0__CB_COLOR0_INFO] = color_info; + rstate->states[R600_CB0__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) | + S_028060_SLICE_TILE_MAX(slice); + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +static struct radeon_state *r600_texture_state_db(struct r600_screen *rscreen, + struct r600_resource_texture *rtexture, + unsigned level) +{ + struct radeon_state *rstate; + struct r600_resource *rbuffer; + unsigned pitch, slice, format; + + rstate = radeon_state(rscreen->rw, R600_DB_TYPE, R600_DB); + if (rstate == NULL) + return NULL; + rbuffer = &rtexture->resource; + + /* set states (most default value are 0 and struct already + * initialized to 0, thus avoid resetting them) + */ + pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1; + slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1; + format = r600_translate_dbformat(rbuffer->base.b.format); + rstate->states[R600_DB__DB_DEPTH_BASE] = rtexture->offset[level] >> 8; + rstate->states[R600_DB__DB_DEPTH_INFO] = S_028010_ARRAY_MODE(rtexture->array_mode) | + S_028010_FORMAT(format); + rstate->states[R600_DB__DB_DEPTH_VIEW] = 0x00000000; + rstate->states[R600_DB__DB_PREFETCH_LIMIT] = (rtexture->height[level] / 8) -1; + rstate->states[R600_DB__DB_DEPTH_SIZE] = S_028000_PITCH_TILE_MAX(pitch) | + S_028000_SLICE_TILE_MAX(slice); +R600_ERR("DB handle %d %p %d\n", rbuffer->bo->handle, rtexture, rbuffer->base.b.format); + rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); + rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rstate->nbo = 1; + + if (radeon_state_pm4(rstate)) { + radeon_state_decref(rstate); + return NULL; + } + return rstate; +} + +int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) +{ + struct r600_screen *rscreen = r600_screen(ctx->screen); + + if (rtexture->scissor[level] == NULL) { + rtexture->scissor[level] = r600_texture_state_scissor(rscreen, rtexture, level); + if (rtexture->scissor[level] == NULL) { + R600_ERR("failed to create scissor for uncompressing depth\n"); + return -ENOMEM; + } + } + return 0; +} + +int r600_texture_cb0(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) +{ + struct r600_screen *rscreen = r600_screen(ctx->screen); + + if (rtexture->cb0[level] == NULL) { + rtexture->cb0[level] = r600_texture_state_cb0(rscreen, rtexture, level); + if (rtexture->cb0[level] == NULL) { + R600_ERR("failed to create cb0 state for texture\n"); + return -ENOMEM; + } + } + return 0; +} + +int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level) +{ + struct r600_screen *rscreen = r600_screen(ctx->screen); + + if (rtexture->db[level] == NULL) { + rtexture->db[level] = r600_texture_state_db(rscreen, rtexture, level); + if (rtexture->db[level] == NULL) { + R600_ERR("failed to create db state for texture\n"); + return -ENOMEM; + } + } + return 0; +} |