diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_copy.c | 60 |
1 files changed, 20 insertions, 40 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 381ad14dcbf..c4a3364ceba 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -50,44 +50,20 @@ * Do the best we can using the blitter. A future project is to use * the texture engine and fragment programs for these copies. */ -static const struct intel_region * -get_teximage_source(struct intel_context *intel, GLenum internalFormat) +static struct intel_renderbuffer * +get_teximage_readbuffer(struct intel_context *intel, GLenum internalFormat) { - struct intel_renderbuffer *irb; - DBG("%s %s\n", __FUNCTION__, _mesa_lookup_enum_by_nr(internalFormat)); switch (internalFormat) { case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: - irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH); - if (irb && irb->region && irb->region->cpp == 2) - return irb->region; - return NULL; case GL_DEPTH24_STENCIL8_EXT: case GL_DEPTH_STENCIL_EXT: - irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH); - if (irb && irb->region && irb->region->cpp == 4) - return irb->region; - return NULL; - case 4: - case GL_RGBA: - case GL_RGBA8: - irb = intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer); - /* We're required to set alpha to 1.0 in this case, but we can't - * do that with the blitter, so fall back. We could use the 3D - * engine or do two passes with the blitter, but it doesn't seem - * worth it for this case. */ - if (irb->Base._BaseFormat == GL_RGB) - return NULL; - return irb->region; - case 3: - case GL_RGB: - case GL_RGB8: - return intel_readbuf_region(intel); + return intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH); default: - return NULL; + return intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer); } } @@ -101,20 +77,24 @@ do_copy_texsubimage(struct intel_context *intel, GLint x, GLint y, GLsizei width, GLsizei height) { struct gl_context *ctx = &intel->ctx; - const struct intel_region *src; + struct intel_renderbuffer *irb; intel_prepare_render(intel); - src = get_teximage_source(intel, internalFormat); - if (!intelImage->mt || !src || !src->buffer) { + + irb = get_teximage_readbuffer(intel, internalFormat); + if (!intelImage->mt || !irb) { if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS)) fprintf(stderr, "%s fail %p %p (0x%08x)\n", - __FUNCTION__, intelImage->mt, src, internalFormat); + __FUNCTION__, intelImage->mt, irb, internalFormat); return GL_FALSE; } - if (intelImage->mt->cpp != src->cpp) { - fallback_debug("%s fail %d vs %d cpp\n", - __FUNCTION__, intelImage->mt->cpp, src->cpp); + if (intelImage->base.TexFormat != irb->Base.Format) { + if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS)) + fprintf(stderr, "%s mismatched formats %s, %s\n", + __FUNCTION__, + _mesa_get_format_name(intelImage->base.TexFormat), + _mesa_get_format_name(irb->Base.Format)); return GL_FALSE; } @@ -140,24 +120,24 @@ do_copy_texsubimage(struct intel_context *intel, if (ctx->ReadBuffer->Name == 0) { /* Flip vertical orientation for system framebuffers */ y = ctx->ReadBuffer->Height - (y + height); - src_pitch = -src->pitch; + src_pitch = -irb->region->pitch; } else { /* reading from a FBO, y is already oriented the way we like */ - src_pitch = src->pitch; + src_pitch = irb->region->pitch; } /* blit from src buffer to texture */ if (!intelEmitCopyBlit(intel, intelImage->mt->cpp, src_pitch, - src->buffer, + irb->region->buffer, 0, - src->tiling, + irb->region->tiling, intelImage->mt->region->pitch, dst_bo, 0, intelImage->mt->region->tiling, - src->draw_x + x, src->draw_y + y, + irb->region->draw_x + x, irb->region->draw_y + y, image_x + dstx, image_y + dsty, width, height, GL_COPY)) { |