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-rw-r--r--src/gallium/drivers/virgl/virgl_buffer.c24
-rw-r--r--src/gallium/drivers/virgl/virgl_resource.c49
-rw-r--r--src/gallium/drivers/virgl/virgl_resource.h8
-rw-r--r--src/gallium/drivers/virgl/virgl_texture.c23
4 files changed, 49 insertions, 55 deletions
diff --git a/src/gallium/drivers/virgl/virgl_buffer.c b/src/gallium/drivers/virgl/virgl_buffer.c
index f955b7c624b..2b559e58468 100644
--- a/src/gallium/drivers/virgl/virgl_buffer.c
+++ b/src/gallium/drivers/virgl/virgl_buffer.c
@@ -38,33 +38,11 @@ static void *virgl_buffer_transfer_map(struct pipe_context *ctx,
struct virgl_screen *vs = virgl_screen(ctx->screen);
struct virgl_resource *vbuf = virgl_resource(resource);
struct virgl_transfer *trans;
- bool readback;
- bool flush = false;
trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource,
&vbuf->metadata, level, usage, box);
- flush = virgl_res_needs_flush(vctx, trans);
- if (flush)
- ctx->flush(ctx, NULL, 0);
-
- readback = virgl_res_needs_readback(vctx, vbuf, usage, 0);
- if (readback)
- vs->vws->transfer_get(vs->vws, vbuf->hw_res, box, trans->base.stride,
- trans->l_stride, trans->offset, level);
-
- /* XXX Consider
- *
- * glBufferSubData(GL_ARRAY_BUFFER, 0, 12, data1);
- * glDrawArrays(..);
- * glFlush();
- * glBufferSubData(GL_ARRAY_BUFFER, 0, 12, data2)
- *
- * readback and flush are both false in the second glBufferSubData call.
- * The draw call might end up seeing data2.
- */
- if (readback || flush)
- vs->vws->resource_wait(vs->vws, vbuf->hw_res);
+ virgl_resource_transfer_prepare(vctx, trans);
trans->hw_res_map = vs->vws->resource_map(vs->vws, vbuf->hw_res);
if (!trans->hw_res_map) {
diff --git a/src/gallium/drivers/virgl/virgl_resource.c b/src/gallium/drivers/virgl/virgl_resource.c
index 5d1ee234ea2..07ae20177bf 100644
--- a/src/gallium/drivers/virgl/virgl_resource.c
+++ b/src/gallium/drivers/virgl/virgl_resource.c
@@ -38,8 +38,8 @@
* cmdbuf has no command that accesses the region (XXX we cannot just check
* for overlapping transfers)
*/
-bool virgl_res_needs_flush(struct virgl_context *vctx,
- struct virgl_transfer *trans)
+static bool virgl_res_needs_flush(struct virgl_context *vctx,
+ struct virgl_transfer *trans)
{
struct virgl_winsys *vws = virgl_screen(vctx->base.screen)->vws;
struct virgl_resource *res = virgl_resource(trans->base.resource);
@@ -89,9 +89,9 @@ bool virgl_res_needs_flush(struct virgl_context *vctx,
* PIPE_TRANSFER_READ becomes irrelevant. PIPE_TRANSFER_UNSYNCHRONIZED and
* PIPE_TRANSFER_FLUSH_EXPLICIT are also irrelevant.
*/
-bool virgl_res_needs_readback(struct virgl_context *vctx,
- struct virgl_resource *res,
- unsigned usage, unsigned level)
+static bool virgl_res_needs_readback(struct virgl_context *vctx,
+ struct virgl_resource *res,
+ unsigned usage, unsigned level)
{
if (usage & (PIPE_TRANSFER_DISCARD_RANGE |
PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE))
@@ -103,6 +103,45 @@ bool virgl_res_needs_readback(struct virgl_context *vctx,
return true;
}
+void
+virgl_resource_transfer_prepare(struct virgl_context *vctx,
+ struct virgl_transfer *xfer)
+{
+ struct virgl_winsys *vws = virgl_screen(vctx->base.screen)->vws;
+ struct virgl_resource *res = virgl_resource(xfer->base.resource);
+ bool flush;
+ bool readback;
+ bool wait;
+
+ flush = virgl_res_needs_flush(vctx, xfer);
+ readback = virgl_res_needs_readback(vctx, res, xfer->base.usage,
+ xfer->base.level);
+
+ /* XXX This is incorrect. Consider
+ *
+ * glTexImage2D(..., data1);
+ * glDrawArrays();
+ * glFlush();
+ * glTexImage2D(..., data2);
+ *
+ * readback and flush are both false in the second glTexImage2D call. The
+ * draw call might end up seeing data2. Same applies to buffers with
+ * glBufferSubData.
+ */
+ wait = flush || readback;
+
+ if (flush)
+ vctx->base.flush(&vctx->base, NULL, 0);
+
+ if (readback) {
+ vws->transfer_get(vws, res->hw_res, &xfer->base.box, xfer->base.stride,
+ xfer->l_stride, xfer->offset, xfer->base.level);
+ }
+
+ if (wait)
+ vws->resource_wait(vws, res->hw_res);
+}
+
static struct pipe_resource *virgl_resource_create(struct pipe_screen *screen,
const struct pipe_resource *templ)
{
diff --git a/src/gallium/drivers/virgl/virgl_resource.h b/src/gallium/drivers/virgl/virgl_resource.h
index 380e145564a..fda795b6b5e 100644
--- a/src/gallium/drivers/virgl/virgl_resource.h
+++ b/src/gallium/drivers/virgl/virgl_resource.h
@@ -117,11 +117,9 @@ static inline unsigned pipe_to_virgl_bind(const struct virgl_screen *vs, unsigne
return outbind;
}
-bool virgl_res_needs_flush(struct virgl_context *vctx,
- struct virgl_transfer *transfer);
-bool virgl_res_needs_readback(struct virgl_context *vctx,
- struct virgl_resource *res,
- unsigned usage, unsigned level);
+void
+virgl_resource_transfer_prepare(struct virgl_context *vctx,
+ struct virgl_transfer *xfer);
void virgl_resource_layout(struct pipe_resource *pt,
struct virgl_resource_metadata *metadata);
diff --git a/src/gallium/drivers/virgl/virgl_texture.c b/src/gallium/drivers/virgl/virgl_texture.c
index 53cd038e500..c2bdc3ef9e2 100644
--- a/src/gallium/drivers/virgl/virgl_texture.c
+++ b/src/gallium/drivers/virgl/virgl_texture.c
@@ -126,7 +126,6 @@ static void *texture_transfer_map_plain(struct pipe_context *ctx,
struct virgl_winsys *vws = virgl_screen(ctx->screen)->vws;
struct virgl_resource *vtex = virgl_resource(resource);
struct virgl_transfer *trans;
- bool flush, readback;
trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource,
&vtex->metadata, level, usage, box);
@@ -134,27 +133,7 @@ static void *texture_transfer_map_plain(struct pipe_context *ctx,
assert(resource->nr_samples <= 1);
- flush = virgl_res_needs_flush(vctx, trans);
- if (flush)
- ctx->flush(ctx, NULL, 0);
-
- readback = virgl_res_needs_readback(vctx, vtex, usage, level);
- if (readback)
- vws->transfer_get(vws, vtex->hw_res, box, trans->base.stride,
- trans->l_stride, trans->offset, level);
-
- /* XXX Consider
- *
- * glTexImage2D(..., data1);
- * glDrawArrays();
- * glFlush();
- * glTexImage2D(..., data2);
- *
- * readback and flush are both false in the second glTexImage2D call. The
- * draw call might end up seeing data2.
- */
- if (readback || flush)
- vws->resource_wait(vws, vtex->hw_res);
+ virgl_resource_transfer_prepare(vctx, trans);
trans->hw_res_map = vws->resource_map(vws, vtex->hw_res);
if (!trans->hw_res_map) {