diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/glut/glx/glut.dsp | 338 |
1 files changed, 338 insertions, 0 deletions
diff --git a/src/glut/glx/glut.dsp b/src/glut/glx/glut.dsp new file mode 100644 index 00000000000..30290d36a27 --- /dev/null +++ b/src/glut/glx/glut.dsp @@ -0,0 +1,338 @@ +# Microsoft Developer Studio Project File - Name="glut" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=glut - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "glut.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "glut.mak" CFG="glut - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "glut - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "glut - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "glut - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 winmm.lib msvcrt.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLU32.lib ../../../lib/OPENGL32.LIB /nologo /dll /machine:I386 /nodefaultlib /out:"Release/GLUT32.DLL" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy import lib and dll +PostBuild_Cmds=if not exist ..\..\..\lib md ..\..\..\lib copy Release\GLUT32.LIB ..\..\..\lib copy Release\GLUT32.DLL ..\..\..\libexec +# End Special Build Tool + +!ELSEIF "$(CFG)" == "glut - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 winmm.lib msvcrtd.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ../../../lib/GLU32.lib ../../../lib/OPENGL32.LIB /nologo /dll /pdb:none /machine:I386 /nodefaultlib /out:"Debug/GLUT32.DLL" +# SUBTRACT LINK32 /verbose /map /debug +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Copy import lib and dll +PostBuild_Cmds=if not exist ..\..\..\lib md ..\..\..\lib copy Debug\GLUT32.LIB ..\..\..\lib copy Debug\GLUT32.DLL ..\..\..\libexec +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "glut - Win32 Release" +# Name "glut - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\glut_8x13.c +# End Source File +# Begin Source File + +SOURCE=.\glut_9x15.c +# End Source File +# Begin Source File + +SOURCE=.\glut_bitmap.c +# End Source File +# Begin Source File + +SOURCE=.\glut_bwidth.c +# End Source File +# Begin Source File + +SOURCE=.\glut_cindex.c +# End Source File +# Begin Source File + +SOURCE=.\glut_cmap.c +# End Source File +# Begin Source File + +SOURCE=.\glut_cursor.c +# End Source File +# Begin Source File + +SOURCE=.\glut_dials.c +# End Source File +# Begin Source File + +SOURCE=.\glut_dstr.c +# End Source File +# Begin Source File + +SOURCE=.\glut_event.c +# End Source File +# Begin Source File + +SOURCE=.\glut_ext.c +# End Source File +# Begin Source File + +SOURCE=.\glut_fbc.c +# End Source File +# Begin Source File + +SOURCE=.\glut_fullscrn.c +# End Source File +# Begin Source File + +SOURCE=.\glut_gamemode.c +# End Source File +# Begin Source File + +SOURCE=.\glut_get.c +# End Source File +# Begin Source File + +SOURCE=.\glut_hel10.c +# End Source File +# Begin Source File + +SOURCE=.\glut_hel12.c +# End Source File +# Begin Source File + +SOURCE=.\glut_hel18.c +# End Source File +# Begin Source File + +SOURCE=.\glut_init.c +# End Source File +# Begin Source File + +SOURCE=.\glut_input.c +# End Source File +# Begin Source File + +SOURCE=.\glut_joy.c +# End Source File +# Begin Source File + +SOURCE=.\glut_key.c +# End Source File +# Begin Source File + +SOURCE=.\glut_keyctrl.c +# End Source File +# Begin Source File + +SOURCE=.\glut_keyup.c +# End Source File +# Begin Source File + +SOURCE=.\glut_mesa.c +# End Source File +# Begin Source File + +SOURCE=.\glut_modifier.c +# End Source File +# Begin Source File + +SOURCE=.\glut_mroman.c +# End Source File +# Begin Source File + +SOURCE=.\glut_overlay.c +# End Source File +# Begin Source File + +SOURCE=.\glut_roman.c +# End Source File +# Begin Source File + +SOURCE=.\glut_shapes.c +# End Source File +# Begin Source File + +SOURCE=.\glut_space.c +# End Source File +# Begin Source File + +SOURCE=.\glut_stroke.c +# End Source File +# Begin Source File + +SOURCE=.\glut_swap.c +# End Source File +# Begin Source File + +SOURCE=.\glut_swidth.c +# End Source File +# Begin Source File + +SOURCE=.\glut_tablet.c +# End Source File +# Begin Source File + +SOURCE=.\glut_teapot.c +# End Source File +# Begin Source File + +SOURCE=.\glut_tr10.c +# End Source File +# Begin Source File + +SOURCE=.\glut_tr24.c +# End Source File +# Begin Source File + +SOURCE=.\glut_util.c +# End Source File +# Begin Source File + +SOURCE=.\glut_vidresize.c +# End Source File +# Begin Source File + +SOURCE=.\glut_warp.c +# End Source File +# Begin Source File + +SOURCE=.\glut_win.c +# End Source File +# Begin Source File + +SOURCE=.\glut_winmisc.c +# End Source File +# Begin Source File + +SOURCE=.\win32_glx.c +# End Source File +# Begin Source File + +SOURCE=.\win32_menu.c +# End Source File +# Begin Source File + +SOURCE=.\win32_util.c +# End Source File +# Begin Source File + +SOURCE=.\win32_winproc.c +# End Source File +# Begin Source File + +SOURCE=.\win32_x11.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\glutbitmap.h +# End Source File +# Begin Source File + +SOURCE=.\glutint.h +# End Source File +# Begin Source File + +SOURCE=.\glutstroke.h +# End Source File +# Begin Source File + +SOURCE=.\glutwin32.h +# End Source File +# Begin Source File + +SOURCE=.\layerutil.h +# End Source File +# Begin Source File + +SOURCE=.\stroke.h +# End Source File +# Begin Source File + +SOURCE=.\win32_glx.h +# End Source File +# Begin Source File + +SOURCE=.\win32_x11.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project |