diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/arbparse.c | 142 | ||||
-rw-r--r-- | src/mesa/main/config.h | 1 |
2 files changed, 136 insertions, 7 deletions
diff --git a/src/mesa/main/arbparse.c b/src/mesa/main/arbparse.c index eb3cf9c11c6..24f76ce3056 100644 --- a/src/mesa/main/arbparse.c +++ b/src/mesa/main/arbparse.c @@ -52,6 +52,7 @@ * - things from Michal's email * + overflow on atoi * + not-overflowing floats (don't use parse_integer..) + * + test for 0 on matrix rows, or give a default value to parse_integer() * * + fix multiple cases in switches, that might change * (these are things that are #defined to the same value, but occur @@ -69,8 +70,6 @@ * ----------------------------------------------------- * - Add in cases for vp attribs * + VERTEX_ATTRIB_MATRIXINDEX -- ?? - * + VERTEX_ATTRIB_GENERIC - * * Test for input alias error --> bleh! * * - ARRAY_INDEX_RELATIVE * - grep for XXX @@ -2721,6 +2720,8 @@ struct var_cache GLuint attrib_binding; /* For type vt_attrib, see nvfragprog.h for values */ GLuint attrib_binding_idx; /* The index into the attrib register file corresponding * to the state in attrib_binding */ + GLuint attrib_is_generic; /* If the attrib was specified through a generic + * vertex attrib */ GLuint temp_binding; /* The index of the temp register we are to use */ GLuint output_binding; /* For type vt_output, see nvfragprog.h for values */ GLuint output_binding_idx; /* This is the index into the result register file @@ -2747,6 +2748,7 @@ var_cache_create (struct var_cache **va) (**va).name = NULL; (**va).type = vt_none; (**va).attrib_binding = -1; + (**va).attrib_is_generic = 0; (**va).temp_binding = -1; (**va).output_binding = -1; (**va).output_binding_idx = -1; @@ -3011,6 +3013,30 @@ parse_color_type (GLcontext * ctx, GLubyte ** inst, struct arb_program *Program, } /** + * Get an integer corresponding to a generic vertex attribute. + * + * \return 0 on sucess, 1 on error + */ +static GLuint +parse_generic_attrib_num(GLcontext *ctx, GLubyte ** inst, + struct arb_program *Program, GLuint *attrib) +{ + *attrib = parse_integer(inst, Program); + + if ((*attrib < 0) || (*attrib > MAX_VERTEX_PROGRAM_ATTRIBS)) + { + _mesa_set_program_error (ctx, Program->Position, + "Invalid generic vertex attribute index"); + _mesa_error (ctx, GL_INVALID_OPERATION, "Invalid generic vertex attribute index"); + + return 1; + } + + return 0; +} + + +/** * \param coord The texture unit index * \return 0 on sucess, 1 on error */ @@ -3491,6 +3517,47 @@ parse_program_single_item (GLcontext * ctx, GLubyte ** inst, return 0; } +/** + * For ARB_vertex_program, programs are not allowed to use both an explicit + * vertex attribute and a generic vertex attribute corresponding to the same + * state. See section 2.14.3.1 of the GL_ARB_vertex_program spec. + * + * This will walk our var_cache and make sure that nobody does anything fishy. + * + * \return 0 on sucess, 1 on error + */ +static GLuint +generic_attrib_check(struct var_cache *vc_head) +{ + int a; + struct var_cache *curr; + GLubyte explicit[MAX_VERTEX_PROGRAM_ATTRIBS], + generic[MAX_VERTEX_PROGRAM_ATTRIBS]; + + for (a=0; a<MAX_VERTEX_PROGRAM_ATTRIBS; a++) { + explicit[a] = 0; + generic[a] = 0; + } + + curr = vc_head; + while (curr) { + if (curr->type == vt_attrib) { + if (curr->attrib_is_generic) + generic[ curr->attrib_binding_idx ] = 1; + else + explicit[ curr->attrib_binding_idx ] = 1; + } + + curr = curr->next; + } + + for (a=0; a<MAX_VERTEX_PROGRAM_ATTRIBS; a++) { + if ((explicit[a]) && (generic[a])) + return 1; + } + + return 0; +} /** * This will handle the binding side of an ATTRIB var declaration @@ -3504,12 +3571,13 @@ parse_program_single_item (GLcontext * ctx, GLubyte ** inst, static GLuint parse_attrib_binding (GLcontext * ctx, GLubyte ** inst, struct arb_program *Program, GLuint * binding, - GLuint * binding_idx) + GLuint * binding_idx, GLuint *is_generic) { GLuint texcoord; GLint coord; GLint err = 0; + *is_generic = 0; if (Program->type == GL_FRAGMENT_PROGRAM_ARB) { switch (*(*inst)++) { case FRAGMENT_ATTRIB_COLOR: @@ -3597,8 +3665,42 @@ parse_attrib_binding (GLcontext * ctx, GLubyte ** inst, parse_integer (inst, Program); break; - /* XXX: */ case VERTEX_ATTRIB_GENERIC: + { + GLuint attrib; + + if (!parse_generic_attrib_num(ctx, inst, Program, &attrib)) { + *is_generic = 1; + switch (attrib) { + case 0: + *binding = VERT_ATTRIB_POS; + break; + case 1: + *binding = VERT_ATTRIB_WEIGHT; + break; + case 2: + *binding = VERT_ATTRIB_NORMAL; + break; + case 3: + *binding = VERT_ATTRIB_COLOR0; + break; + case 4: + *binding = VERT_ATTRIB_COLOR1; + break; + case 5: + *binding = VERT_ATTRIB_FOG; + break; + case 6: + break; + case 7: + break; + default: + *binding = VERT_ATTRIB_TEX0 + (attrib-8); + break; + } + *binding_idx = attrib; + } + } break; default: @@ -3753,8 +3855,16 @@ parse_attrib (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, { if (parse_attrib_binding (ctx, inst, Program, &attrib_var->attrib_binding, - &attrib_var->attrib_binding_idx)) + &attrib_var->attrib_binding_idx, &attrib_var->attrib_is_generic)) return 1; + if (generic_attrib_check(*vc_head)) { + _mesa_set_program_error (ctx, Program->Position, + "Cannot use both a generic vertex attribute and a specific attribute of the same type"); + _mesa_error (ctx, GL_INVALID_OPERATION, + "Cannot use both a generic vertex attribute and a specific attribute of the same type"); + return 1; + } + } Program->Base.NumAttributes++; @@ -4477,16 +4587,34 @@ parse_src_reg (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, struct arb_program *Program, GLint * File, GLint * Index) { struct var_cache *src; - GLuint binding_state, binding_idx, found, offset; + GLuint binding_state, binding_idx, is_generic, found, offset; /* And the binding for the src */ switch (*(*inst)++) { case REGISTER_ATTRIB: if (parse_attrib_binding - (ctx, inst, Program, &binding_state, &binding_idx)) + (ctx, inst, Program, &binding_state, &binding_idx, &is_generic)) return 1; *File = PROGRAM_INPUT; *Index = binding_idx; + + /* We need to insert a dummy variable into the var_cache so we can + * catch generic vertex attrib aliasing errors + */ + var_cache_create(&src); + src->type = vt_attrib; + src->name = (GLubyte *)_mesa_strdup("Dummy Attrib Variable"); + src->attrib_binding = binding_state; + src->attrib_binding_idx = binding_idx; + src->attrib_is_generic = is_generic; + var_cache_append(vc_head, src); + if (generic_attrib_check(*vc_head)) { + _mesa_set_program_error (ctx, Program->Position, + "Cannot use both a generic vertex attribute and a specific attribute of the same type"); + _mesa_error (ctx, GL_INVALID_OPERATION, + "Cannot use both a generic vertex attribute and a specific attribute of the same type"); + return 1; + } break; case REGISTER_PARAM: diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 3e1a23f2c55..cd5b11aa62a 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -175,6 +175,7 @@ /* GL_ARB_vertex_program */ #define MAX_VERTEX_PROGRAM_ADDRESS_REGS 1 +#define MAX_VERTEX_PROGRAM_ATTRIBS 16 /* GL_ARB_fragment_program */ #define MAX_FRAGMENT_PROGRAM_ADDRESS_REGS 1 |