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-rw-r--r--src/intel/genxml/gen4.xml2
-rw-r--r--src/intel/genxml/gen45.xml2
-rw-r--r--src/intel/genxml/gen5.xml2
-rw-r--r--src/mesa/drivers/dri/i965/gen4_blorp_exec.h2
4 files changed, 4 insertions, 4 deletions
diff --git a/src/intel/genxml/gen4.xml b/src/intel/genxml/gen4.xml
index 33b487155e2..f4ca3f09ec9 100644
--- a/src/intel/genxml/gen4.xml
+++ b/src/intel/genxml/gen4.xml
@@ -789,7 +789,7 @@
<field name="Statistics Enable" start="128" end="128" type="bool"/>
<field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
<field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/>
- <field name="Pixel Shader Kill Pixel" start="182" end="182" type="bool"/>
+ <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/>
<field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/>
<field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/>
<field name="Thread Dispatch Enable" start="179" end="179" type="bool"/>
diff --git a/src/intel/genxml/gen45.xml b/src/intel/genxml/gen45.xml
index b708c4fc216..5c221b78432 100644
--- a/src/intel/genxml/gen45.xml
+++ b/src/intel/genxml/gen45.xml
@@ -804,7 +804,7 @@
<field name="Statistics Enable" start="128" end="128" type="bool"/>
<field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
<field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/>
- <field name="Pixel Shader Kill Pixel" start="182" end="182" type="bool"/>
+ <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/>
<field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/>
<field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/>
<field name="Thread Dispatch Enable" start="179" end="179" type="bool"/>
diff --git a/src/intel/genxml/gen5.xml b/src/intel/genxml/gen5.xml
index d6b266229dd..28d9dd501eb 100644
--- a/src/intel/genxml/gen5.xml
+++ b/src/intel/genxml/gen5.xml
@@ -899,7 +899,7 @@
<field name="Statistics Enable" start="128" end="128" type="bool"/>
<field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
<field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/>
- <field name="Pixel Shader Kill Pixel" start="182" end="182" type="bool"/>
+ <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/>
<field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/>
<field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/>
<field name="Thread Dispatch Enable" start="179" end="179" type="bool"/>
diff --git a/src/mesa/drivers/dri/i965/gen4_blorp_exec.h b/src/mesa/drivers/dri/i965/gen4_blorp_exec.h
index 86c5e547b55..f1d9394e243 100644
--- a/src/mesa/drivers/dri/i965/gen4_blorp_exec.h
+++ b/src/mesa/drivers/dri/i965/gen4_blorp_exec.h
@@ -131,7 +131,7 @@ blorp_emit_wm_state(struct blorp_batch *batch,
wm.SetupURBEntryReadOffset = 0;
wm.DepthCoefficientURBReadOffset = 1;
- wm.PixelShaderKillPixel = prog_data->uses_kill;
+ wm.PixelShaderKillsPixel = prog_data->uses_kill;
wm.ThreadDispatchEnable = true;
wm.EarlyDepthTestEnable = true;