diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c | 51 | ||||
-rw-r--r-- | src/gallium/drivers/etnaviv/etnaviv_compiler_tgsi.c | 46 | ||||
-rw-r--r-- | src/gallium/drivers/etnaviv/etnaviv_shader.c | 9 |
3 files changed, 71 insertions, 35 deletions
diff --git a/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c b/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c index 4aad246cfb9..dc6756af257 100644 --- a/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c +++ b/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c @@ -40,6 +40,7 @@ #include "compiler/nir/nir_builder.h" #include "compiler/nir/nir_worklist.h" +#include "tgsi/tgsi_strings.h" #include "util/u_half.h" struct etna_compile { @@ -779,6 +780,56 @@ etna_destroy_shader_nir(struct etna_shader_variant *shader) FREE(shader); } +extern const char *tgsi_swizzle_names[]; +void +etna_dump_shader_nir(const struct etna_shader_variant *shader) +{ + if (shader->stage == MESA_SHADER_VERTEX) + printf("VERT\n"); + else + printf("FRAG\n"); + + etna_disasm(shader->code, shader->code_size, PRINT_RAW); + + printf("num loops: %i\n", shader->num_loops); + printf("num temps: %i\n", shader->num_temps); + printf("immediates:\n"); + for (int idx = 0; idx < shader->uniforms.imm_count; ++idx) { + printf(" [%i].%s = %f (0x%08x) (%d)\n", + idx / 4, + tgsi_swizzle_names[idx % 4], + *((float *)&shader->uniforms.imm_data[idx]), + shader->uniforms.imm_data[idx], + shader->uniforms.imm_contents[idx]); + } + printf("inputs:\n"); + for (int idx = 0; idx < shader->infile.num_reg; ++idx) { + printf(" [%i] name=%s comps=%i\n", shader->infile.reg[idx].reg, + (shader->stage == MESA_SHADER_VERTEX) ? + gl_vert_attrib_name(shader->infile.reg[idx].slot) : + gl_varying_slot_name(shader->infile.reg[idx].slot), + shader->infile.reg[idx].num_components); + } + printf("outputs:\n"); + for (int idx = 0; idx < shader->outfile.num_reg; ++idx) { + printf(" [%i] name=%s comps=%i\n", shader->outfile.reg[idx].reg, + (shader->stage == MESA_SHADER_VERTEX) ? + gl_varying_slot_name(shader->outfile.reg[idx].slot) : + gl_frag_result_name(shader->outfile.reg[idx].slot), + shader->outfile.reg[idx].num_components); + } + printf("special:\n"); + if (shader->stage == MESA_SHADER_VERTEX) { + printf(" vs_pos_out_reg=%i\n", shader->vs_pos_out_reg); + printf(" vs_pointsize_out_reg=%i\n", shader->vs_pointsize_out_reg); + printf(" vs_load_balancing=0x%08x\n", shader->vs_load_balancing); + } else { + printf(" ps_color_out_reg=%i\n", shader->ps_color_out_reg); + printf(" ps_depth_out_reg=%i\n", shader->ps_depth_out_reg); + } + printf(" input_count_unk8=0x%08x\n", shader->input_count_unk8); +} + static const struct etna_shader_inout * etna_shader_vs_lookup(const struct etna_shader_variant *sobj, const struct etna_shader_inout *in) diff --git a/src/gallium/drivers/etnaviv/etnaviv_compiler_tgsi.c b/src/gallium/drivers/etnaviv/etnaviv_compiler_tgsi.c index 8214d4f5770..72fab578a1e 100644 --- a/src/gallium/drivers/etnaviv/etnaviv_compiler_tgsi.c +++ b/src/gallium/drivers/etnaviv/etnaviv_compiler_tgsi.c @@ -2506,39 +2506,19 @@ etna_dump_shader(const struct etna_shader_variant *shader) shader->uniforms.imm_data[idx], shader->uniforms.imm_contents[idx]); } - - if (DBG_ENABLED(ETNA_DBG_NIR)) { - printf("inputs:\n"); - for (int idx = 0; idx < shader->infile.num_reg; ++idx) { - printf(" [%i] name=%s comps=%i\n", shader->infile.reg[idx].reg, - (shader->stage == MESA_SHADER_VERTEX) ? - gl_vert_attrib_name(shader->infile.reg[idx].slot) : - gl_varying_slot_name(shader->infile.reg[idx].slot), - shader->infile.reg[idx].num_components); - } - printf("outputs:\n"); - for (int idx = 0; idx < shader->outfile.num_reg; ++idx) { - printf(" [%i] name=%s comps=%i\n", shader->outfile.reg[idx].reg, - (shader->stage == MESA_SHADER_VERTEX) ? - gl_varying_slot_name(shader->outfile.reg[idx].slot) : - gl_frag_result_name(shader->outfile.reg[idx].slot), - shader->outfile.reg[idx].num_components); - } - } else { - printf("inputs:\n"); - for (int idx = 0; idx < shader->infile.num_reg; ++idx) { - printf(" [%i] name=%s index=%i comps=%i\n", shader->infile.reg[idx].reg, - tgsi_semantic_names[shader->infile.reg[idx].semantic.Name], - shader->infile.reg[idx].semantic.Index, - shader->infile.reg[idx].num_components); - } - printf("outputs:\n"); - for (int idx = 0; idx < shader->outfile.num_reg; ++idx) { - printf(" [%i] name=%s index=%i comps=%i\n", shader->outfile.reg[idx].reg, - tgsi_semantic_names[shader->outfile.reg[idx].semantic.Name], - shader->outfile.reg[idx].semantic.Index, - shader->outfile.reg[idx].num_components); - } + printf("inputs:\n"); + for (int idx = 0; idx < shader->infile.num_reg; ++idx) { + printf(" [%i] name=%s index=%i comps=%i\n", shader->infile.reg[idx].reg, + tgsi_semantic_names[shader->infile.reg[idx].semantic.Name], + shader->infile.reg[idx].semantic.Index, + shader->infile.reg[idx].num_components); + } + printf("outputs:\n"); + for (int idx = 0; idx < shader->outfile.num_reg; ++idx) { + printf(" [%i] name=%s index=%i comps=%i\n", shader->outfile.reg[idx].reg, + tgsi_semantic_names[shader->outfile.reg[idx].semantic.Name], + shader->outfile.reg[idx].semantic.Index, + shader->outfile.reg[idx].num_components); } printf("special:\n"); if (shader->stage == MESA_SHADER_VERTEX) { diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c index f0cde53d023..a87e94b2b01 100644 --- a/src/gallium/drivers/etnaviv/etnaviv_shader.c +++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c @@ -73,8 +73,13 @@ etna_link_shaders(struct etna_context *ctx, struct compiled_shader_state *cs, #ifdef DEBUG if (DBG_ENABLED(ETNA_DBG_DUMP_SHADERS)) { - etna_dump_shader(vs); - etna_dump_shader(fs); + if (DBG_ENABLED(ETNA_DBG_NIR)) { + etna_dump_shader_nir(vs); + etna_dump_shader_nir(fs); + } else { + etna_dump_shader(vs); + etna_dump_shader(fs); + } } #endif |