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-rw-r--r--src/compiler/glsl/builtin_functions.cpp6
-rw-r--r--src/compiler/glsl/glsl_parser_extras.h6
2 files changed, 8 insertions, 4 deletions
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp
index db2d3e3b0cd..161c98bd018 100644
--- a/src/compiler/glsl/builtin_functions.cpp
+++ b/src/compiler/glsl/builtin_functions.cpp
@@ -334,15 +334,13 @@ static bool
fs_texture_cube_map_array(const _mesa_glsl_parse_state *state)
{
return state->stage == MESA_SHADER_FRAGMENT &&
- (state->is_version(400, 0) ||
- state->ARB_texture_cube_map_array_enable);
+ state->has_texture_cube_map_array();
}
static bool
texture_cube_map_array(const _mesa_glsl_parse_state *state)
{
- return state->is_version(400, 0) ||
- state->ARB_texture_cube_map_array_enable;
+ return state->has_texture_cube_map_array();
}
static bool
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index 7092281a2b4..82ce6a78164 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -317,6 +317,12 @@ struct _mesa_glsl_parse_state {
MESA_shader_framebuffer_fetch_non_coherent_enable;
}
+ bool has_texture_cube_map_array() const
+ {
+ return ARB_texture_cube_map_array_enable ||
+ is_version(400, 0);
+ }
+
void process_version_directive(YYLTYPE *locp, int version,
const char *ident);