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-rw-r--r--src/mesa/main/arrayobj.c25
1 files changed, 16 insertions, 9 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index 6e231156fa1..5b73652bd95 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -508,14 +508,8 @@ gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays,
GLuint first;
GLint i;
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
- return;
- }
-
- if (!arrays) {
+ if (!arrays)
return;
- }
first = _mesa_HashFindFreeKeyBlock(ctx->Array.Objects, n);
@@ -539,6 +533,19 @@ gen_vertex_arrays(struct gl_context *ctx, GLsizei n, GLuint *arrays,
}
+static void
+gen_vertex_arrays_err(struct gl_context *ctx, GLsizei n, GLuint *arrays,
+ bool create, const char *func)
+{
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
+ return;
+ }
+
+ gen_vertex_arrays(ctx, n, arrays, create, func);
+}
+
+
/**
* ARB version of glGenVertexArrays()
* All arrays will be required to live in VBOs.
@@ -547,7 +554,7 @@ void GLAPIENTRY
_mesa_GenVertexArrays(GLsizei n, GLuint *arrays)
{
GET_CURRENT_CONTEXT(ctx);
- gen_vertex_arrays(ctx, n, arrays, false, "glGenVertexArrays");
+ gen_vertex_arrays_err(ctx, n, arrays, false, "glGenVertexArrays");
}
@@ -559,7 +566,7 @@ void GLAPIENTRY
_mesa_CreateVertexArrays(GLsizei n, GLuint *arrays)
{
GET_CURRENT_CONTEXT(ctx);
- gen_vertex_arrays(ctx, n, arrays, true, "glCreateVertexArrays");
+ gen_vertex_arrays_err(ctx, n, arrays, true, "glCreateVertexArrays");
}