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-rw-r--r--src/mesa/drivers/dri/i915tex/intel_context.c6
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader.c16
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader.h13
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader_0.c27
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader_1.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader_2.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_sync.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h119
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog.c1184
-rw-r--r--src/mesa/drivers/dri/r300/r300_reg.h4
10 files changed, 911 insertions, 464 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c
index 5c2cdf0c7d6..acda7b1c16d 100644
--- a/src/mesa/drivers/dri/i915tex/intel_context.c
+++ b/src/mesa/drivers/dri/i915tex/intel_context.c
@@ -581,11 +581,7 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
}
/* set GLframebuffer size to match window, if needed */
- if (intel_fb->Base.Width != driDrawPriv->w) {
- _mesa_resize_framebuffer(&intel->ctx, &intel_fb->Base,
- driDrawPriv->w, driDrawPriv->h);
- }
- if (readFb->Width != driReadPriv->w) {
+ if (driReadPriv != driDrawPriv && readFb->Width != driReadPriv->w) {
_mesa_resize_framebuffer(&intel->ctx, readFb,
driReadPriv->w, driReadPriv->h);
}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.c b/src/mesa/drivers/dri/nouveau/nouveau_shader.c
index ba471325aaa..3d5b6843a15 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.c
@@ -48,6 +48,7 @@
static void
nouveauBindProgram(GLcontext *ctx, GLenum target, struct gl_program *prog)
{
+ NVSDBG("target=%s, prog=%p\n", _mesa_lookup_enum_by_nr(target), prog);
}
static struct gl_program *
@@ -55,7 +56,10 @@ nouveauNewProgram(GLcontext *ctx, GLenum target, GLuint id)
{
nouveauShader *nvs;
+ NVSDBG("target=%s, id=%d\n", _mesa_lookup_enum_by_nr(target), id);
+
nvs = CALLOC_STRUCT(_nouveauShader);
+ NVSDBG("prog=%p\n", nvs);
switch (target) {
case GL_VERTEX_PROGRAM_ARB:
return _mesa_init_vertex_program(ctx, &nvs->mesa.vp, target, id);
@@ -75,6 +79,8 @@ nouveauDeleteProgram(GLcontext *ctx, struct gl_program *prog)
{
nouveauShader *nvs = (nouveauShader *)prog;
+ NVSDBG("prog=%p\n", prog);
+
if (nvs->translated)
FREE(nvs->program);
_mesa_delete_program(ctx, prog);
@@ -86,9 +92,13 @@ nouveauProgramStringNotify(GLcontext *ctx, GLenum target,
{
nouveauShader *nvs = (nouveauShader *)prog;
+ NVSDBG("target=%s, prog=%p\n", _mesa_lookup_enum_by_nr(target), prog);
+
if (nvs->translated)
FREE(nvs->program);
- nvs->translated = 0;
+
+ nvs->error = GL_FALSE;
+ nvs->translated = GL_FALSE;
_tnl_program_string(ctx, target, prog);
}
@@ -98,6 +108,8 @@ nouveauIsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
nouveauShader *nvs = (nouveauShader *)prog;
+ NVSDBG("target=%s, prog=%p\n", _mesa_lookup_enum_by_nr(target), prog);
+
return nvs->translated;
}
@@ -108,6 +120,8 @@ nvsUpdateShader(GLcontext *ctx, nouveauShader *nvs)
struct gl_program_parameter_list *plist;
int i;
+ NVSDBG("prog=%p\n", nvs);
+
/* Translate to HW format now if necessary */
if (!nvs->translated) {
/* Mesa ASM shader -> nouveauShader */
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.h b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
index b2df3546f62..7125a2ae821 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
@@ -4,6 +4,12 @@
#include "mtypes.h"
#include "bufferobj.h"
+#define NVSDBG(fmt, args...) do { \
+ if (NOUVEAU_DEBUG & DEBUG_SHADERS) { \
+ fprintf(stderr, "%s: "fmt, __func__, ##args); \
+ } \
+} while(0)
+
typedef struct _nvsFunc nvsFunc;
#define NVS_MAX_TEMPS 32
@@ -45,6 +51,7 @@ typedef struct _nouveauShader {
nvsFunc *func;
/* State of the final program */
+ GLboolean error;
GLboolean translated;
GLboolean on_hardware;
unsigned int *program;
@@ -418,6 +425,12 @@ nvsSwizzle(nvsRegister reg, nvsSwzComp x, nvsSwzComp y,
return reg;
}
+#define nvsProgramError(nvs,fmt,args...) do { \
+ fprintf(stderr, "nvsProgramError (%s): "fmt, __func__, ##args); \
+ (nvs)->error = GL_TRUE; \
+ (nvs)->translated = GL_FALSE; \
+} while(0)
+
extern GLboolean nvsUpdateShader(GLcontext *ctx, nouveauShader *nvs);
extern void nvsDisasmHWShader(nvsPtr);
extern void nvsDumpFragmentList(nvsFragmentHeader *f, int lvl);
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c
index 211483dc027..7c2e2b9443b 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c
@@ -924,7 +924,7 @@ pass0_rebase_mesa_consts(nouveauShader *nvs)
}
}
-static void
+static GLboolean
pass0_resolve_mesa_consts(nouveauShader *nvs)
{
struct pass0_rec *rec = nvs->pass_rec;
@@ -945,6 +945,11 @@ pass0_resolve_mesa_consts(nouveauShader *nvs)
for (i=0; i<plist->NumParameters; i++) {
int hw = rec->mesa_const_base + i;
+ if (hw > NVS_MAX_CONSTS) {
+ nvsProgramError(nvs, "hw = %d > NVS_MAX_CONSTS!\n", hw);
+ return GL_FALSE;
+ }
+
switch (plist->Parameters[i].Type) {
case PROGRAM_NAMED_PARAM:
case PROGRAM_STATE_VAR:
@@ -958,10 +963,13 @@ pass0_resolve_mesa_consts(nouveauShader *nvs)
COPY_4V(nvs->params[hw].val, plist->ParameterValues[i]);
break;
default:
- assert(0);
- break;
+ nvsProgramError(nvs, "hit bad type=%d on param %d\n",
+ plist->Parameters[i].Type, i);
+ return GL_FALSE;
}
}
+
+ return GL_TRUE;
}
GLboolean
@@ -974,6 +982,16 @@ nouveau_shader_pass0(GLcontext *ctx, nouveauShader *nvs)
struct pass0_rec *rec;
int ret = GL_FALSE;
+ NVSDBG("start: nvs=%p\n", nvs);
+
+ /* Previously detected an error, and haven't recieved new program
+ * string, so fail immediately.
+ */
+ if (nvs->error) {
+ NVSDBG("failed previous compile attempt, not retrying\n");
+ return GL_FALSE;
+ }
+
rec = CALLOC_STRUCT(pass0_rec);
if (!rec)
return GL_FALSE;
@@ -1018,7 +1036,8 @@ nouveau_shader_pass0(GLcontext *ctx, nouveauShader *nvs)
ret = pass0_translate_instructions(nvs, 0, 0, nvs->program_tree);
if (ret)
- pass0_resolve_mesa_consts(nvs);
+ ret = pass0_resolve_mesa_consts(nvs);
+
/*XXX: if (!ret) DESTROY TREE!!! */
FREE(rec);
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_1.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_1.c
index 90c57d38078..78c1401f7db 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader_1.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader_1.c
@@ -2,11 +2,13 @@
#include "macros.h"
#include "enums.h"
+#include "nouveau_context.h"
#include "nouveau_shader.h"
GLboolean
nouveau_shader_pass1(nvsPtr nvs)
{
+ NVSDBG("start: nvs=%p\n", nvs);
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c
index b043f877e42..130ef35e57b 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c
@@ -209,6 +209,8 @@ nouveau_shader_pass2(nvsPtr nvs)
struct pass2_rec *rec;
int i;
+ NVSDBG("start: nvs=%p\n", nvs);
+
rec = calloc(1, sizeof(struct pass2_rec));
for (i=0; i<NVS_MAX_TEMPS; i++)
rec->temps[i] = -1;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_sync.c b/src/mesa/drivers/dri/nouveau/nouveau_sync.c
index 428b19b46ea..30e66962699 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_sync.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_sync.c
@@ -124,7 +124,7 @@ nouveau_notifier_wait_status(nouveau_notifier *notifier, GLuint id,
while (time <= timeout) {
if (n[NV_NOTIFY_STATE/4] & NV_NOTIFY_STATE_ERROR_CODE_MASK) {
MESSAGE("Notifier returned error: 0x%04x\n",
- n[NV_NOTIFY_STATE] &
+ n[NV_NOTIFY_STATE/4] &
NV_NOTIFY_STATE_ERROR_CODE_MASK);
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index bd9ed6f170e..bbe44f5e7f9 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -647,38 +647,89 @@ struct r300_vertex_program_cont {
#define PFS_NUM_TEMP_REGS 32
#define PFS_NUM_CONST_REGS 16
-/* Tracking data for Mesa registers */
+/* Mapping Mesa registers to R300 temporaries */
struct reg_acc {
int reg; /* Assigned hw temp */
unsigned int refcount; /* Number of uses by mesa program */
};
+/**
+ * Describe the current lifetime information for an R300 temporary
+ */
+struct reg_lifetime {
+ /* Index of the first slot where this register is free in the sense
+ that it can be used as a new destination register.
+ This is -1 if the register has been assigned to a Mesa register
+ and the last access to the register has not yet been emitted */
+ int free;
+
+ /* Index of the first slot where this register is currently reserved.
+ This is used to stop e.g. a scalar operation from being moved
+ before the allocation time of a register that was first allocated
+ for a vector operation. */
+ int reserved;
+
+ /* Index of the first slot in which the register can be used as a
+ source without losing the value that is written by the last
+ emitted instruction that writes to the register */
+ int vector_valid;
+ int scalar_valid;
+
+ /* Index to the slot where the register was last read.
+ This is also the first slot in which the register may be written again */
+ int vector_lastread;
+ int scalar_lastread;
+};
+
+
+/**
+ * Store usage information about an ALU instruction slot during the
+ * compilation of a fragment program.
+ */
+#define SLOT_SRC_VECTOR (1<<0)
+#define SLOT_SRC_SCALAR (1<<3)
+#define SLOT_SRC_BOTH (SLOT_SRC_VECTOR | SLOT_SRC_SCALAR)
+#define SLOT_OP_VECTOR (1<<16)
+#define SLOT_OP_SCALAR (1<<17)
+#define SLOT_OP_BOTH (SLOT_OP_VECTOR | SLOT_OP_SCALAR)
+
+struct r300_pfs_compile_slot {
+ /* Bitmask indicating which parts of the slot are used, using SLOT_ constants
+ defined above */
+ unsigned int used;
+
+ /* Selected sources */
+ int vsrc[3];
+ int ssrc[3];
+};
+
+/**
+ * Store information during compilation of fragment programs.
+ */
struct r300_pfs_compile_state {
- int v_pos, s_pos; /* highest ALU slots used */
-
- /* Track some information gathered during opcode
- * construction.
- *
- * NOTE: Data is only set by the code, and isn't used yet.
- */
- struct {
- int vsrc[3];
- int ssrc[3];
- int umask;
- } slot[PFS_MAX_ALU_INST];
-
- /* Used to map Mesa's inputs/temps onto hardware temps */
- int temp_in_use;
- struct reg_acc temps[PFS_NUM_TEMP_REGS];
- struct reg_acc inputs[32]; /* don't actually need 32... */
-
- /* Track usage of hardware temps, for register allocation,
- * indirection detection, etc. */
- int hwreg_in_use;
- GLuint used_in_node;
- GLuint dest_in_node;
+ int nrslots; /* number of ALU slots used so far */
+
+ /* Track which (parts of) slots are already filled with instructions */
+ struct r300_pfs_compile_slot slot[PFS_MAX_ALU_INST];
+
+ /* Track the validity of R300 temporaries */
+ struct reg_lifetime hwtemps[PFS_NUM_TEMP_REGS];
+
+ /* Used to map Mesa's inputs/temps onto hardware temps */
+ int temp_in_use;
+ struct reg_acc temps[PFS_NUM_TEMP_REGS];
+ struct reg_acc inputs[32]; /* don't actually need 32... */
+
+ /* Track usage of hardware temps, for register allocation,
+ * indirection detection, etc. */
+ GLuint used_in_node;
+ GLuint dest_in_node;
};
+/**
+ * Store everything about a fragment program that is needed
+ * to render with that program.
+ */
struct r300_fragment_program {
struct gl_fragment_program mesa_program;
@@ -716,23 +767,21 @@ struct r300_fragment_program {
int tex_offset;
int tex_end;
- /* Hardware constants */
- GLfloat constant[PFS_NUM_CONST_REGS][4];
+ /* Hardware constants.
+ * Contains a pointer to the value. The destination of the pointer
+ * is supposed to be updated when GL state changes.
+ * Typically, this is either a pointer into
+ * gl_program_parameter_list::ParameterValues, or a pointer to a
+ * global constant (e.g. for sin/cos-approximation)
+ */
+ const GLfloat* constant[PFS_NUM_CONST_REGS];
int const_nr;
- /* Tracked parameters */
- struct {
- int idx; /* hardware index */
- GLfloat *values; /* pointer to values */
- } param[PFS_NUM_CONST_REGS];
- int param_nr;
- GLboolean params_uptodate;
-
int max_temp_idx;
/* the index of the sin constant is stored here */
GLint const_sin[2];
-
+
GLuint optimization;
};
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c
index 251fd260821..2145c48b801 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.c
@@ -94,8 +94,9 @@
#define REG_NEGV_SHIFT 18
#define REG_NEGS_SHIFT 19
#define REG_ABS_SHIFT 20
-#define REG_NO_USE_SHIFT 21
-#define REG_VALID_SHIFT 22
+#define REG_NO_USE_SHIFT 21 // Hack for refcounting
+#define REG_VALID_SHIFT 22 // Does the register contain a defined value?
+#define REG_BUILTIN_SHIFT 23 // Is it a builtin (like all zero/all one)?
#define REG_TYPE_MASK (0x03 << REG_TYPE_SHIFT)
#define REG_INDEX_MASK (0x3F << REG_INDEX_SHIFT)
@@ -106,12 +107,14 @@
#define REG_ABS_MASK (0x01 << REG_ABS_SHIFT)
#define REG_NO_USE_MASK (0x01 << REG_NO_USE_SHIFT)
#define REG_VALID_MASK (0x01 << REG_VALID_SHIFT)
+#define REG_BUILTIN_MASK (0x01 << REG_BUILTIN_SHIFT)
-#define REG(type, index, vswz, sswz, nouse, valid) \
+#define REG(type, index, vswz, sswz, nouse, valid, builtin) \
(((type << REG_TYPE_SHIFT) & REG_TYPE_MASK) | \
((index << REG_INDEX_SHIFT) & REG_INDEX_MASK) | \
((nouse << REG_NO_USE_SHIFT) & REG_NO_USE_MASK) | \
((valid << REG_VALID_SHIFT) & REG_VALID_MASK) | \
+ ((builtin << REG_BUILTIN_SHIFT) & REG_BUILTIN_MASK) | \
((vswz << REG_VSWZ_SHIFT) & REG_VSWZ_MASK) | \
((sswz << REG_SSWZ_SHIFT) & REG_SSWZ_MASK))
#define REG_GET_TYPE(reg) \
@@ -126,6 +129,8 @@
((reg & REG_NO_USE_MASK) >> REG_NO_USE_SHIFT)
#define REG_GET_VALID(reg) \
((reg & REG_VALID_MASK) >> REG_VALID_SHIFT)
+#define REG_GET_BUILTIN(reg) \
+ ((reg & REG_BUILTIN_MASK) >> REG_BUILTIN_SHIFT)
#define REG_SET_TYPE(reg, type) \
reg = ((reg & ~REG_TYPE_MASK) | \
((type << REG_TYPE_SHIFT) & REG_TYPE_MASK))
@@ -144,6 +149,9 @@
#define REG_SET_VALID(reg, valid) \
reg = ((reg & ~REG_VALID_MASK) | \
((valid << REG_VALID_SHIFT) & REG_VALID_MASK))
+#define REG_SET_BUILTIN(reg, builtin) \
+ reg = ((reg & ~REG_BUILTIN_MASK) | \
+ ((builtin << REG_BUILTIN_SHIFT) & REG_BUILTIN_MASK))
#define REG_ABS(reg) \
reg = (reg | REG_ABS_MASK)
#define REG_NEGV(reg) \
@@ -184,9 +192,6 @@ static const struct {
*
* REG_VSWZ/REG_SSWZ is an index into this table
*/
-#define SLOT_VECTOR (1<<0)
-#define SLOT_SCALAR (1<<3)
-#define SLOT_BOTH (SLOT_VECTOR | SLOT_SCALAR)
/* mapping from SWIZZLE_* to r300 native values for scalar insns */
#define SWIZZLE_HALF 6
@@ -202,14 +207,14 @@ static const struct r300_pfs_swizzle {
GLuint flags;
} v_swiz[] = {
/* native swizzles */
- { MAKE_SWZ3(X, Y, Z), R300_FPI0_ARGC_SRC0C_XYZ, 4, SLOT_VECTOR },
- { MAKE_SWZ3(X, X, X), R300_FPI0_ARGC_SRC0C_XXX, 4, SLOT_VECTOR },
- { MAKE_SWZ3(Y, Y, Y), R300_FPI0_ARGC_SRC0C_YYY, 4, SLOT_VECTOR },
- { MAKE_SWZ3(Z, Z, Z), R300_FPI0_ARGC_SRC0C_ZZZ, 4, SLOT_VECTOR },
- { MAKE_SWZ3(W, W, W), R300_FPI0_ARGC_SRC0A, 1, SLOT_SCALAR },
- { MAKE_SWZ3(Y, Z, X), R300_FPI0_ARGC_SRC0C_YZX, 1, SLOT_VECTOR },
- { MAKE_SWZ3(Z, X, Y), R300_FPI0_ARGC_SRC0C_ZXY, 1, SLOT_VECTOR },
- { MAKE_SWZ3(W, Z, Y), R300_FPI0_ARGC_SRC0CA_WZY, 1, SLOT_BOTH },
+ { MAKE_SWZ3(X, Y, Z), R300_FPI0_ARGC_SRC0C_XYZ, 4, SLOT_SRC_VECTOR },
+ { MAKE_SWZ3(X, X, X), R300_FPI0_ARGC_SRC0C_XXX, 4, SLOT_SRC_VECTOR },
+ { MAKE_SWZ3(Y, Y, Y), R300_FPI0_ARGC_SRC0C_YYY, 4, SLOT_SRC_VECTOR },
+ { MAKE_SWZ3(Z, Z, Z), R300_FPI0_ARGC_SRC0C_ZZZ, 4, SLOT_SRC_VECTOR },
+ { MAKE_SWZ3(W, W, W), R300_FPI0_ARGC_SRC0A, 1, SLOT_SRC_SCALAR },
+ { MAKE_SWZ3(Y, Z, X), R300_FPI0_ARGC_SRC0C_YZX, 1, SLOT_SRC_VECTOR },
+ { MAKE_SWZ3(Z, X, Y), R300_FPI0_ARGC_SRC0C_ZXY, 1, SLOT_SRC_VECTOR },
+ { MAKE_SWZ3(W, Z, Y), R300_FPI0_ARGC_SRC0CA_WZY, 1, SLOT_SRC_BOTH },
{ MAKE_SWZ3(ONE, ONE, ONE), R300_FPI0_ARGC_ONE, 0, 0},
{ MAKE_SWZ3(ZERO, ZERO, ZERO), R300_FPI0_ARGC_ZERO, 0, 0},
{ MAKE_SWZ3(HALF, HALF, HALF), R300_FPI0_ARGC_HALF, 0, 0},
@@ -241,10 +246,10 @@ static const struct {
int stride; /* difference between SRC0/1/2 */
GLuint flags;
} s_swiz[] = {
- { R300_FPI2_ARGA_SRC0C_X, 3, SLOT_VECTOR },
- { R300_FPI2_ARGA_SRC0C_Y, 3, SLOT_VECTOR },
- { R300_FPI2_ARGA_SRC0C_Z, 3, SLOT_VECTOR },
- { R300_FPI2_ARGA_SRC0A , 1, SLOT_SCALAR },
+ { R300_FPI2_ARGA_SRC0C_X, 3, SLOT_SRC_VECTOR },
+ { R300_FPI2_ARGA_SRC0C_Y, 3, SLOT_SRC_VECTOR },
+ { R300_FPI2_ARGA_SRC0C_Z, 3, SLOT_SRC_VECTOR },
+ { R300_FPI2_ARGA_SRC0A , 1, SLOT_SRC_SCALAR },
{ R300_FPI2_ARGA_ZERO , 0, 0 },
{ R300_FPI2_ARGA_ONE , 0, 0 },
{ R300_FPI2_ARGA_HALF , 0, 0 }
@@ -256,6 +261,7 @@ static const GLuint undef = REG(REG_TYPE_TEMP,
SWIZZLE_XYZ,
SWIZZLE_W,
GL_FALSE,
+ GL_FALSE,
GL_FALSE);
/* constant one source */
@@ -264,6 +270,7 @@ static const GLuint pfs_one = REG(REG_TYPE_CONST,
SWIZZLE_111,
SWIZZLE_ONE,
GL_FALSE,
+ GL_TRUE,
GL_TRUE);
/* constant half source */
@@ -272,6 +279,7 @@ static const GLuint pfs_half = REG(REG_TYPE_CONST,
SWIZZLE_HHH,
SWIZZLE_HALF,
GL_FALSE,
+ GL_TRUE,
GL_TRUE);
/* constant zero source */
@@ -280,6 +288,7 @@ static const GLuint pfs_zero = REG(REG_TYPE_CONST,
SWIZZLE_000,
SWIZZLE_ZERO,
GL_FALSE,
+ GL_TRUE,
GL_TRUE);
/*
@@ -291,47 +300,105 @@ static void emit_arith(struct r300_fragment_program *rp, int op,
GLuint src0, GLuint src1, GLuint src2,
int flags);
-/*
- * Helper functions prototypes
+/**
+ * Get an R300 temporary that can be written to in the given slot.
*/
-static int get_hw_temp(struct r300_fragment_program *rp)
+static int get_hw_temp(struct r300_fragment_program *rp, int slot)
{
COMPILE_STATE;
- int r = ffs(~cs->hwreg_in_use);
- if (!r) {
+ int r;
+
+ for(r = 0; r < PFS_NUM_TEMP_REGS; ++r) {
+ if (cs->hwtemps[r].free >= 0 && cs->hwtemps[r].free <= slot)
+ break;
+ }
+
+ if (r >= PFS_NUM_TEMP_REGS) {
ERROR("Out of hardware temps\n");
return 0;
}
- cs->hwreg_in_use |= (1 << --r);
+ // Reserved is used to avoid the following scenario:
+ // R300 temporary X is first assigned to Mesa temporary Y during vector ops
+ // R300 temporary X is then assigned to Mesa temporary Z for further vector ops
+ // Then scalar ops on Mesa temporary Z are emitted and move back in time
+ // to overwrite the value of temporary Y.
+ // End scenario.
+ cs->hwtemps[r].reserved = cs->hwtemps[r].free;
+ cs->hwtemps[r].free = -1;
+
+ // Reset to some value that won't mess things up when the user
+ // tries to read from a temporary that hasn't been assigned a value yet.
+ // In the normal case, vector_valid and scalar_valid should be set to
+ // a sane value by the first emit that writes to this temporary.
+ cs->hwtemps[r].vector_valid = 0;
+ cs->hwtemps[r].scalar_valid = 0;
+
if (r > rp->max_temp_idx)
rp->max_temp_idx = r;
return r;
}
+/**
+ * Get an R300 temporary that will act as a TEX destination register.
+ */
static int get_hw_temp_tex(struct r300_fragment_program *rp)
{
COMPILE_STATE;
int r;
- r = ffs(~(cs->hwreg_in_use | cs->used_in_node));
- if (!r)
- return get_hw_temp(rp); /* Will cause an indirection */
+ for(r = 0; r < PFS_NUM_TEMP_REGS; ++r) {
+ if (cs->used_in_node & (1 << r))
+ continue;
+
+ // Note: Be very careful here
+ if (cs->hwtemps[r].free >= 0 && cs->hwtemps[r].free <= 0)
+ break;
+ }
+
+ if (r >= PFS_NUM_TEMP_REGS)
+ return get_hw_temp(rp, 0); /* Will cause an indirection */
+
+ cs->hwtemps[r].reserved = cs->hwtemps[r].free;
+ cs->hwtemps[r].free = -1;
+
+ // Reset to some value that won't mess things up when the user
+ // tries to read from a temporary that hasn't been assigned a value yet.
+ // In the normal case, vector_valid and scalar_valid should be set to
+ // a sane value by the first emit that writes to this temporary.
+ cs->hwtemps[r].vector_valid = cs->nrslots;
+ cs->hwtemps[r].scalar_valid = cs->nrslots;
- cs->hwreg_in_use |= (1 << --r);
if (r > rp->max_temp_idx)
rp->max_temp_idx = r;
return r;
}
+/**
+ * Mark the given hardware register as free.
+ */
static void free_hw_temp(struct r300_fragment_program *rp, int idx)
{
COMPILE_STATE;
- cs->hwreg_in_use &= ~(1<<idx);
+
+ // Be very careful here. Consider sequences like
+ // MAD r0, r1,r2,r3
+ // TEX r4, ...
+ // The TEX instruction may be moved in front of the MAD instruction
+ // due to the way nodes work. We don't want to alias r1 and r4 in
+ // this case.
+ // I'm certain the register allocation could be further sanitized,
+ // but it's tricky because of stuff that can happen inside emit_tex
+ // and emit_arith.
+ cs->hwtemps[idx].free = cs->nrslots+1;
}
+
+/**
+ * Create a new Mesa temporary register.
+ */
static GLuint get_temp_reg(struct r300_fragment_program *rp)
{
COMPILE_STATE;
@@ -354,6 +421,10 @@ static GLuint get_temp_reg(struct r300_fragment_program *rp)
return r;
}
+/**
+ * Create a new Mesa temporary register that will act as the destination
+ * register for a texture read.
+ */
static GLuint get_temp_reg_tex(struct r300_fragment_program *rp)
{
COMPILE_STATE;
@@ -376,6 +447,9 @@ static GLuint get_temp_reg_tex(struct r300_fragment_program *rp)
return r;
}
+/**
+ * Free a Mesa temporary and the associated R300 temporary.
+ */
static void free_temp(struct r300_fragment_program *rp, GLuint r)
{
COMPILE_STATE;
@@ -383,7 +457,7 @@ static void free_temp(struct r300_fragment_program *rp, GLuint r)
if (!(cs->temp_in_use & (1 << index)))
return;
-
+
if (REG_GET_TYPE(r) == REG_TYPE_TEMP) {
free_hw_temp(rp, cs->temps[index].reg);
cs->temps[index].reg = -1;
@@ -394,47 +468,39 @@ static void free_temp(struct r300_fragment_program *rp, GLuint r)
}
}
-static GLuint emit_param4fv(struct r300_fragment_program *rp,
- GLfloat *values)
+/**
+ * Emit a hardware constant/parameter.
+ *
+ * \p cp Stable pointer to an array of 4 floats.
+ * The pointer must be stable in the sense that it remains to be valid
+ * and hold the contents of the constant/parameter throughout the lifetime
+ * of the fragment program (actually, up until the next time the fragment
+ * program is translated).
+ */
+static GLuint emit_const4fv(struct r300_fragment_program *rp, const GLfloat* cp)
{
- GLuint r = undef;
- GLuint index;
- int pidx;
+ GLuint reg = undef;
+ int index;
- pidx = rp->param_nr++;
- index = rp->const_nr++;
- if (pidx >= PFS_NUM_CONST_REGS || index >= PFS_NUM_CONST_REGS) {
- ERROR("Out of const/param slots!\n");
- return r;
+ for(index = 0; index < rp->const_nr; ++index) {
+ if (rp->constant[index] == cp)
+ break;
}
- rp->param[pidx].idx = index;
- rp->param[pidx].values = values;
- rp->params_uptodate = GL_FALSE;
-
- REG_SET_TYPE(r, REG_TYPE_CONST);
- REG_SET_INDEX(r, index);
- REG_SET_VALID(r, GL_TRUE);
- return r;
-}
-
-static GLuint emit_const4fv(struct r300_fragment_program *rp, GLfloat *cp)
-{
- GLuint r = undef;
- GLuint index;
+ if (index >= rp->const_nr) {
+ if (index >= PFS_NUM_CONST_REGS) {
+ ERROR("Out of hw constants!\n");
+ return reg;
+ }
- index = rp->const_nr++;
- if (index >= PFS_NUM_CONST_REGS) {
- ERROR("Out of hw constants!\n");
- return r;
+ rp->const_nr++;
+ rp->constant[index] = cp;
}
- COPY_4V(rp->constant[index], cp);
-
- REG_SET_TYPE(r, REG_TYPE_CONST);
- REG_SET_INDEX(r, index);
- REG_SET_VALID(r, GL_TRUE);
- return r;
+ REG_SET_TYPE(reg, REG_TYPE_CONST);
+ REG_SET_INDEX(reg, index);
+ REG_SET_VALID(reg, GL_TRUE);
+ return reg;
}
static inline GLuint negate(GLuint r)
@@ -617,7 +683,7 @@ static GLuint do_swizzle(struct r300_fragment_program *rp,
GLuint offset;
for(i=0; i < 4; ++i){
offset = GET_SWZ(arbswz, i);
-
+
newswz |= (offset <= 3)?GET_SWZ(vsrcswz, offset) << i*3:offset << i*3;
}
@@ -688,16 +754,16 @@ static GLuint t_src(struct r300_fragment_program *rp,
REG_SET_TYPE(r, REG_TYPE_INPUT);
break;
case PROGRAM_LOCAL_PARAM:
- r = emit_param4fv(rp,
+ r = emit_const4fv(rp,
rp->mesa_program.Base.LocalParams[fpsrc.Index]);
break;
case PROGRAM_ENV_PARAM:
- r = emit_param4fv(rp,
+ r = emit_const4fv(rp,
rp->ctx->FragmentProgram.Parameters[fpsrc.Index]);
break;
case PROGRAM_STATE_VAR:
case PROGRAM_NAMED_PARAM:
- r = emit_param4fv(rp,
+ r = emit_const4fv(rp,
rp->mesa_program.Base.Parameters->ParameterValues[fpsrc.Index]);
break;
default:
@@ -726,7 +792,7 @@ static GLuint t_dst(struct r300_fragment_program *rp,
struct prog_dst_register dest)
{
GLuint r = undef;
-
+
switch (dest.File) {
case PROGRAM_TEMPORARY:
REG_SET_INDEX(r, dest.Index);
@@ -762,10 +828,10 @@ static int t_hw_src(struct r300_fragment_program *rp,
switch(REG_GET_TYPE(src)) {
case REG_TYPE_TEMP:
/* NOTE: if reg==-1 here, a source is being read that
- * hasn't been written to. Undefined results
+ * hasn't been written to. Undefined results.
*/
if (cs->temps[index].reg == -1)
- cs->temps[index].reg = get_hw_temp(rp);
+ cs->temps[index].reg = get_hw_temp(rp, cs->nrslots);
idx = cs->temps[index].reg;
@@ -795,7 +861,8 @@ static int t_hw_src(struct r300_fragment_program *rp,
static int t_hw_dst(struct r300_fragment_program *rp,
GLuint dest,
- GLboolean tex)
+ GLboolean tex,
+ int slot)
{
COMPILE_STATE;
int idx;
@@ -806,7 +873,7 @@ static int t_hw_dst(struct r300_fragment_program *rp,
case REG_TYPE_TEMP:
if (cs->temps[REG_GET_INDEX(dest)].reg == -1) {
if (!tex) {
- cs->temps[index].reg = get_hw_temp(rp);
+ cs->temps[index].reg = get_hw_temp(rp, slot);
} else {
cs->temps[index].reg = get_hw_temp_tex(rp);
}
@@ -835,30 +902,24 @@ static int t_hw_dst(struct r300_fragment_program *rp,
ERROR("invalid dest reg type %d\n", REG_GET_TYPE(dest));
return 0;
}
-
+
return idx;
}
-static void emit_nop(struct r300_fragment_program *rp,
- GLuint mask,
- GLboolean sync)
+static void emit_nop(struct r300_fragment_program *rp)
{
COMPILE_STATE;
-
- if (sync)
- cs->v_pos = cs->s_pos = MAX2(cs->v_pos, cs->s_pos);
- if (mask & WRITEMASK_XYZ) {
- rp->alu.inst[cs->v_pos].inst0 = NOP_INST0;
- rp->alu.inst[cs->v_pos].inst1 = NOP_INST1;
- cs->v_pos++;
+ if (cs->nrslots >= PFS_MAX_ALU_INST) {
+ ERROR("Out of ALU instruction slots\n");
+ return;
}
- if (mask & WRITEMASK_W) {
- rp->alu.inst[cs->s_pos].inst2 = NOP_INST2;
- rp->alu.inst[cs->s_pos].inst3 = NOP_INST3;
- cs->s_pos++;
- }
+ rp->alu.inst[cs->nrslots].inst0 = NOP_INST0;
+ rp->alu.inst[cs->nrslots].inst1 = NOP_INST1;
+ rp->alu.inst[cs->nrslots].inst2 = NOP_INST2;
+ rp->alu.inst[cs->nrslots].inst3 = NOP_INST3;
+ cs->nrslots++;
}
static void emit_tex(struct r300_fragment_program *rp,
@@ -871,7 +932,7 @@ static void emit_tex(struct r300_fragment_program *rp,
GLuint din = cs->dest_in_node, uin = cs->used_in_node;
int unit = fpi->TexSrcUnit;
int hwsrc, hwdest;
-
+
/* Resolve source/dest to hardware registers */
hwsrc = t_hw_src(rp, coord, GL_TRUE);
if (opcode != R300_FPITX_OP_KIL) {
@@ -882,8 +943,8 @@ static void emit_tex(struct r300_fragment_program *rp,
rdest = dest;
dest = get_temp_reg_tex(rp);
}
- hwdest = t_hw_dst(rp, dest, GL_TRUE);
-
+ hwdest = t_hw_dst(rp, dest, GL_TRUE, rp->node[rp->cur_node].alu_offset);
+
/* Use a temp that hasn't been used in this node, rather
* than causing an indirection
*/
@@ -896,23 +957,19 @@ static void emit_tex(struct r300_fragment_program *rp,
hwdest = 0;
unit = 0;
}
-
+
/* Indirection if source has been written in this node, or if the
* dest has been read/written in this node
*/
if ((REG_GET_TYPE(coord) != REG_TYPE_CONST &&
(din & (1<<hwsrc))) || (uin & (1<<hwdest))) {
-
+
/* Finish off current node */
- cs->v_pos = cs->s_pos = MAX2(cs->v_pos, cs->s_pos);
- if (rp->node[rp->cur_node].alu_offset == cs->v_pos) {
- /* No alu instructions in the node? Emit a NOP. */
- emit_nop(rp, WRITEMASK_XYZW, GL_TRUE);
- cs->v_pos = cs->s_pos = MAX2(cs->v_pos, cs->s_pos);
- }
-
+ if (rp->node[rp->cur_node].alu_offset == cs->nrslots)
+ emit_nop(rp);
+
rp->node[rp->cur_node].alu_end =
- cs->v_pos - rp->node[rp->cur_node].alu_offset - 1;
+ cs->nrslots - rp->node[rp->cur_node].alu_offset - 1;
assert(rp->node[rp->cur_node].alu_end >= 0);
if (++rp->cur_node >= PFS_MAX_TEX_INDIRECT) {
@@ -922,14 +979,14 @@ static void emit_tex(struct r300_fragment_program *rp,
/* Start new node */
rp->node[rp->cur_node].tex_offset = rp->tex.length;
- rp->node[rp->cur_node].alu_offset = cs->v_pos;
+ rp->node[rp->cur_node].alu_offset = cs->nrslots;
rp->node[rp->cur_node].tex_end = -1;
- rp->node[rp->cur_node].alu_end = -1;
+ rp->node[rp->cur_node].alu_end = -1;
rp->node[rp->cur_node].flags = 0;
cs->used_in_node = 0;
cs->dest_in_node = 0;
}
-
+
if (rp->cur_node == 0)
rp->first_node_has_tex = 1;
@@ -940,7 +997,7 @@ static void emit_tex(struct r300_fragment_program *rp,
/* not entirely sure about this */
| (opcode << R300_FPITX_OPCODE_SHIFT);
- cs->dest_in_node |= (1 << hwdest);
+ cs->dest_in_node |= (1 << hwdest);
if (REG_GET_TYPE(coord) != REG_TYPE_CONST)
cs->used_in_node |= (1 << hwsrc);
@@ -954,84 +1011,272 @@ static void emit_tex(struct r300_fragment_program *rp,
}
}
-/* Add sources to FPI1/FPI3 lists. If source is already on list,
- * reuse the index instead of wasting a source.
+
+/**
+ * Returns the first slot where we could possibly allow writing to dest,
+ * according to register allocation.
*/
-static int add_src(struct r300_fragment_program *rp,
- int reg,
- int pos,
- int srcmask)
+static int get_earliest_allowed_write(
+ struct r300_fragment_program* rp,
+ GLuint dest, int mask)
{
COMPILE_STATE;
- int csm, i;
-
- /* Look for matches */
- for (i=0,csm=srcmask; i<3; i++,csm=csm<<1) {
- /* If sources have been allocated in this position(s)... */
- if ((cs->slot[pos].umask & csm) == csm) {
- /* ... and the register number(s) match, re-use the
- source */
- if (srcmask == SLOT_VECTOR &&
- cs->slot[pos].vsrc[i] == reg)
- return i;
- if (srcmask == SLOT_SCALAR &&
- cs->slot[pos].ssrc[i] == reg)
- return i;
- if (srcmask == SLOT_BOTH &&
- cs->slot[pos].vsrc[i] == reg &&
- cs->slot[pos].ssrc[i] == reg)
- return i;
- }
+ int idx;
+ int pos;
+ GLuint index = REG_GET_INDEX(dest);
+ assert(REG_GET_VALID(dest));
+
+ switch(REG_GET_TYPE(dest)) {
+ case REG_TYPE_TEMP:
+ if (cs->temps[index].reg == -1)
+ return 0;
+
+ idx = cs->temps[index].reg;
+ break;
+ case REG_TYPE_OUTPUT:
+ return 0;
+ default:
+ ERROR("invalid dest reg type %d\n", REG_GET_TYPE(dest));
+ return 0;
}
- /* Look for free spaces */
- for (i=0,csm=srcmask; i<3; i++,csm=csm<<1) {
- /* If the position(s) haven't been allocated */
- if ((cs->slot[pos].umask & csm) == 0) {
- cs->slot[pos].umask |= csm;
-
- if (srcmask & SLOT_VECTOR)
- cs->slot[pos].vsrc[i] = reg;
- if (srcmask & SLOT_SCALAR)
- cs->slot[pos].ssrc[i] = reg;
- return i;
- }
+ pos = cs->hwtemps[idx].reserved;
+ if (mask & WRITEMASK_XYZ) {
+ if (pos < cs->hwtemps[idx].vector_lastread)
+ pos = cs->hwtemps[idx].vector_lastread;
+ }
+ if (mask & WRITEMASK_W) {
+ if (pos < cs->hwtemps[idx].scalar_lastread)
+ pos = cs->hwtemps[idx].scalar_lastread;
}
-
- //ERROR("Failed to allocate sources in FPI1/FPI3!\n");
- return 0;
+
+ return pos;
}
-/* Determine whether or not to position opcode in the same ALU slot for both
- * vector and scalar portions of an instruction.
+
+/**
+ * Allocates a slot for an ALU instruction that can consist of
+ * a vertex part or a scalar part or both.
+ *
+ * Sources from src (src[0] to src[argc-1]) are added to the slot in the
+ * appropriate position (vector and/or scalar), and their positions are
+ * recorded in the srcpos array.
*
- * It's not necessary to force the first case, but it makes disassembled
- * shaders easier to read.
+ * This function emits instruction code for the source fetch and the
+ * argument selection. It does not emit instruction code for the
+ * opcode or the destination selection.
+ *
+ * @return the index of the slot
*/
-static GLboolean force_same_slot(int vop,
- int sop,
- GLboolean emit_vop,
- GLboolean emit_sop,
- int argc,
- GLuint *src)
+static int find_and_prepare_slot(struct r300_fragment_program* rp,
+ GLboolean emit_vop,
+ GLboolean emit_sop,
+ int argc,
+ GLuint* src,
+ GLuint dest,
+ int mask)
{
- int i;
+ COMPILE_STATE;
+ int hwsrc[3];
+ int srcpos[3];
+ unsigned int used;
+ int tempused;
+ int tempvsrc[3];
+ int tempssrc[3];
+ int pos;
+ int regnr;
+ int i,j;
+
+ // Determine instruction slots, whether sources are required on
+ // vector or scalar side, and the smallest slot number where
+ // all source registers are available
+ used = 0;
+ if (emit_vop)
+ used |= SLOT_OP_VECTOR;
+ if (emit_sop)
+ used |= SLOT_OP_SCALAR;
+
+ pos = get_earliest_allowed_write(rp, dest, mask);
+
+ if (rp->node[rp->cur_node].alu_offset > pos)
+ pos = rp->node[rp->cur_node].alu_offset;
+ for(i = 0; i < argc; ++i) {
+ if (!REG_GET_BUILTIN(src[i])) {
+ if (emit_vop)
+ used |= v_swiz[REG_GET_VSWZ(src[i])].flags << i;
+ if (emit_sop)
+ used |= s_swiz[REG_GET_SSWZ(src[i])].flags << i;
+ }
+
+ hwsrc[i] = t_hw_src(rp, src[i], GL_FALSE); /* Note: sideeffects wrt refcounting! */
+ regnr = hwsrc[i] & 31;
+
+ if (REG_GET_TYPE(src[i]) == REG_TYPE_TEMP) {
+ if (used & (SLOT_SRC_VECTOR << i)) {
+ if (cs->hwtemps[regnr].vector_valid > pos)
+ pos = cs->hwtemps[regnr].vector_valid;
+ }
+ if (used & (SLOT_SRC_SCALAR << i)) {
+ if (cs->hwtemps[regnr].scalar_valid > pos)
+ pos = cs->hwtemps[regnr].scalar_valid;
+ }
+ }
+ }
+
+ // Find a slot that fits
+ for(; ; ++pos) {
+ if (cs->slot[pos].used & used & SLOT_OP_BOTH)
+ continue;
+
+ if (pos >= cs->nrslots) {
+ if (cs->nrslots >= PFS_MAX_ALU_INST) {
+ ERROR("Out of ALU instruction slots\n");
+ return -1;
+ }
+
+ rp->alu.inst[pos].inst0 = NOP_INST0;
+ rp->alu.inst[pos].inst1 = NOP_INST1;
+ rp->alu.inst[pos].inst2 = NOP_INST2;
+ rp->alu.inst[pos].inst3 = NOP_INST3;
+
+ cs->nrslots++;
+ }
+
+ // Note: When we need both parts (vector and scalar) of a source,
+ // we always try to put them into the same position. This makes the
+ // code easier to read, and it is optimal (i.e. one doesn't gain
+ // anything by splitting the parts).
+ // It also avoids headaches with swizzles that access both parts (i.e WXY)
+ tempused = cs->slot[pos].used;
+ for(i = 0; i < 3; ++i) {
+ tempvsrc[i] = cs->slot[pos].vsrc[i];
+ tempssrc[i] = cs->slot[pos].ssrc[i];
+ }
+
+ for(i = 0; i < argc; ++i) {
+ int flags = (used >> i) & SLOT_SRC_BOTH;
+
+ if (!flags) {
+ srcpos[i] = 0;
+ continue;
+ }
+
+ for(j = 0; j < 3; ++j) {
+ if ((tempused >> j) & flags & SLOT_SRC_VECTOR) {
+ if (tempvsrc[j] != hwsrc[i])
+ continue;
+ }
+
+ if ((tempused >> j) & flags & SLOT_SRC_SCALAR) {
+ if (tempssrc[j] != hwsrc[i])
+ continue;
+ }
- if (emit_vop && emit_sop)
- return GL_TRUE;
+ break;
+ }
+
+ if (j == 3)
+ break;
- if (emit_vop && vop == R300_FPI0_OUTC_REPL_ALPHA)
- return GL_TRUE;
+ srcpos[i] = j;
+ tempused |= flags << j;
+ if (flags & SLOT_SRC_VECTOR)
+ tempvsrc[j] = hwsrc[i];
+ if (flags & SLOT_SRC_SCALAR)
+ tempssrc[j] = hwsrc[i];
+ }
+
+ if (i == argc)
+ break;
+ }
+ // Found a slot, reserve it
+ cs->slot[pos].used = tempused | (used & SLOT_OP_BOTH);
+ for(i = 0; i < 3; ++i) {
+ cs->slot[pos].vsrc[i] = tempvsrc[i];
+ cs->slot[pos].ssrc[i] = tempssrc[i];
+ }
+
+ for(i = 0; i < argc; ++i) {
+ if (REG_GET_TYPE(src[i]) == REG_TYPE_TEMP) {
+ int regnr = hwsrc[i] & 31;
+
+ if (used & (SLOT_SRC_VECTOR << i)) {
+ if (cs->hwtemps[regnr].vector_lastread < pos)
+ cs->hwtemps[regnr].vector_lastread = pos;
+ }
+ if (used & (SLOT_SRC_SCALAR << i)) {
+ if (cs->hwtemps[regnr].scalar_lastread < pos)
+ cs->hwtemps[regnr].scalar_lastread = pos;
+ }
+ }
+ }
+
+ // Emit the source fetch code
+ rp->alu.inst[pos].inst1 &= ~R300_FPI1_SRC_MASK;
+ rp->alu.inst[pos].inst1 |=
+ ((cs->slot[pos].vsrc[0] << R300_FPI1_SRC0C_SHIFT) |
+ (cs->slot[pos].vsrc[1] << R300_FPI1_SRC1C_SHIFT) |
+ (cs->slot[pos].vsrc[2] << R300_FPI1_SRC2C_SHIFT));
+
+ rp->alu.inst[pos].inst3 &= ~R300_FPI3_SRC_MASK;
+ rp->alu.inst[pos].inst3 |=
+ ((cs->slot[pos].ssrc[0] << R300_FPI3_SRC0A_SHIFT) |
+ (cs->slot[pos].ssrc[1] << R300_FPI3_SRC1A_SHIFT) |
+ (cs->slot[pos].ssrc[2] << R300_FPI3_SRC2A_SHIFT));
+
+ // Emit the argument selection code
if (emit_vop) {
- for (i=0;i<argc;i++)
- if (REG_GET_VSWZ(src[i]) == SWIZZLE_WZY)
- return GL_TRUE;
+ int swz[3];
+
+ for(i = 0; i < 3; ++i) {
+ if (i < argc) {
+ swz[i] = (v_swiz[REG_GET_VSWZ(src[i])].base +
+ (srcpos[i] * v_swiz[REG_GET_VSWZ(src[i])].stride)) |
+ ((src[i] & REG_NEGV_MASK) ? ARG_NEG : 0) |
+ ((src[i] & REG_ABS_MASK) ? ARG_ABS : 0);
+ } else {
+ swz[i] = R300_FPI0_ARGC_ZERO;
+ }
+ }
+
+ rp->alu.inst[pos].inst0 &=
+ ~(R300_FPI0_ARG0C_MASK|R300_FPI0_ARG1C_MASK|R300_FPI0_ARG2C_MASK);
+ rp->alu.inst[pos].inst0 |=
+ (swz[0] << R300_FPI0_ARG0C_SHIFT) |
+ (swz[1] << R300_FPI0_ARG1C_SHIFT) |
+ (swz[2] << R300_FPI0_ARG2C_SHIFT);
}
- return GL_FALSE;
+ if (emit_sop) {
+ int swz[3];
+
+ for(i = 0; i < 3; ++i) {
+ if (i < argc) {
+ swz[i] = (s_swiz[REG_GET_SSWZ(src[i])].base +
+ (srcpos[i] * s_swiz[REG_GET_SSWZ(src[i])].stride)) |
+ ((src[i] & REG_NEGV_MASK) ? ARG_NEG : 0) |
+ ((src[i] & REG_ABS_MASK) ? ARG_ABS : 0);
+ } else {
+ swz[i] = R300_FPI2_ARGA_ZERO;
+ }
+ }
+
+ rp->alu.inst[pos].inst2 &=
+ ~(R300_FPI2_ARG0A_MASK|R300_FPI2_ARG1A_MASK|R300_FPI2_ARG2A_MASK);
+ rp->alu.inst[pos].inst2 |=
+ (swz[0] << R300_FPI2_ARG0A_SHIFT) |
+ (swz[1] << R300_FPI2_ARG1A_SHIFT) |
+ (swz[2] << R300_FPI2_ARG2A_SHIFT);
+ }
+
+ return pos;
}
+
+/**
+ * Append an ALU instruction to the instruction list.
+ */
static void emit_arith(struct r300_fragment_program *rp,
int op,
GLuint dest,
@@ -1043,145 +1288,81 @@ static void emit_arith(struct r300_fragment_program *rp,
{
COMPILE_STATE;
GLuint src[3] = { src0, src1, src2 };
- int hwsrc[3], sswz[3], vswz[3];
int hwdest;
- GLboolean emit_vop = GL_FALSE, emit_sop = GL_FALSE;
+ GLboolean emit_vop, emit_sop;
int vop, sop, argc;
- int vpos, spos;
- int i;
+ int pos;
vop = r300_fpop[op].v_op;
sop = r300_fpop[op].s_op;
argc = r300_fpop[op].argc;
+ if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT &&
+ REG_GET_INDEX(dest) == FRAG_RESULT_DEPR) {
+ if (mask & WRITEMASK_Z) {
+ mask = WRITEMASK_W;
+ } else {
+ return;
+ }
+ }
+
+ emit_vop = GL_FALSE;
+ emit_sop = GL_FALSE;
if ((mask & WRITEMASK_XYZ) || vop == R300_FPI0_OUTC_DP3)
emit_vop = GL_TRUE;
if ((mask & WRITEMASK_W) || vop == R300_FPI0_OUTC_REPL_ALPHA)
emit_sop = GL_TRUE;
- if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT &&
- REG_GET_INDEX(dest) == FRAG_RESULT_DEPR)
- emit_vop = GL_FALSE;
-
- if (force_same_slot(vop, sop, emit_vop, emit_sop, argc, src)) {
- vpos = spos = MAX2(cs->v_pos, cs->s_pos);
- } else {
- vpos = cs->v_pos;
- spos = cs->s_pos;
- /* Here is where we'd decide on where a safe place is to
- * combine this instruction with a previous one.
- *
- * This is extremely simple for now.. if a source depends
- * on the opposite stream, force the same instruction.
- */
- for (i=0;i<3;i++) {
- if (emit_vop &&
- (v_swiz[REG_GET_VSWZ(src[i])].flags & SLOT_SCALAR)) {
- vpos = spos = MAX2(vpos, spos);
- break;
- }
- if (emit_sop &&
- (s_swiz[REG_GET_SSWZ(src[i])].flags & SLOT_VECTOR)) {
- vpos = spos = MAX2(vpos, spos);
- break;
- }
- }
- }
-
- /* - Convert src->hwsrc, record for FPI1/FPI3
- * - Determine ARG parts of FPI0/FPI2, unused args are filled
- * with ARG_ZERO.
- */
- for (i=0;i<3;i++) {
- int srcpos;
-
- if (i >= argc) {
- vswz[i] = R300_FPI0_ARGC_ZERO;
- sswz[i] = R300_FPI2_ARGA_ZERO;
- continue;
- }
-
- hwsrc[i] = t_hw_src(rp, src[i], GL_FALSE);
-
- if (emit_vop && vop != R300_FPI0_OUTC_REPL_ALPHA) {
- srcpos = add_src(rp, hwsrc[i], vpos,
- v_swiz[REG_GET_VSWZ(src[i])].flags);
- vswz[i] = (v_swiz[REG_GET_VSWZ(src[i])].base +
- (srcpos *
- v_swiz[REG_GET_VSWZ(src[i])].stride)) |
- ((src[i] & REG_NEGV_MASK) ? ARG_NEG : 0) |
- ((src[i] & REG_ABS_MASK) ? ARG_ABS : 0);
- } else vswz[i] = R300_FPI0_ARGC_ZERO;
-
- if (emit_sop) {
- srcpos = add_src(rp, hwsrc[i], spos,
- s_swiz[REG_GET_SSWZ(src[i])].flags);
- sswz[i] = (s_swiz[REG_GET_SSWZ(src[i])].base +
- (srcpos *
- s_swiz[REG_GET_SSWZ(src[i])].stride)) |
- ((src[i] & REG_NEGS_MASK) ? ARG_NEG : 0) |
- ((src[i] & REG_ABS_MASK) ? ARG_ABS : 0);
- } else sswz[i] = R300_FPI2_ARGA_ZERO;
- }
- hwdest = t_hw_dst(rp, dest, GL_FALSE);
-
+ pos = find_and_prepare_slot(rp, emit_vop, emit_sop, argc, src, dest, mask);
+ if (pos < 0)
+ return;
+
+ hwdest = t_hw_dst(rp, dest, GL_FALSE, pos); /* Note: Side effects wrt register allocation */
+
if (flags & PFS_FLAG_SAT) {
vop |= R300_FPI0_OUTC_SAT;
sop |= R300_FPI2_OUTA_SAT;
}
/* Throw the pieces together and get FPI0/1 */
- rp->alu.inst[vpos].inst1 =
- ((cs->slot[vpos].vsrc[0] << R300_FPI1_SRC0C_SHIFT) |
- (cs->slot[vpos].vsrc[1] << R300_FPI1_SRC1C_SHIFT) |
- (cs->slot[vpos].vsrc[2] << R300_FPI1_SRC2C_SHIFT));
if (emit_vop) {
- rp->alu.inst[vpos].inst0 = vop |
- (vswz[0] << R300_FPI0_ARG0C_SHIFT) |
- (vswz[1] << R300_FPI0_ARG1C_SHIFT) |
- (vswz[2] << R300_FPI0_ARG2C_SHIFT);
+ rp->alu.inst[pos].inst0 |= vop;
+
+ rp->alu.inst[pos].inst1 |= hwdest << R300_FPI1_DSTC_SHIFT;
- rp->alu.inst[vpos].inst1 |= hwdest << R300_FPI1_DSTC_SHIFT;
if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT) {
if (REG_GET_INDEX(dest) == FRAG_RESULT_COLR) {
- rp->alu.inst[vpos].inst1 |=
+ rp->alu.inst[pos].inst1 |=
(mask & WRITEMASK_XYZ) << R300_FPI1_DSTC_OUTPUT_MASK_SHIFT;
} else assert(0);
} else {
- rp->alu.inst[vpos].inst1 |=
+ rp->alu.inst[pos].inst1 |=
(mask & WRITEMASK_XYZ) << R300_FPI1_DSTC_REG_MASK_SHIFT;
+
+ cs->hwtemps[hwdest].vector_valid = pos+1;
}
- cs->v_pos = vpos+1;
- } else if (spos >= vpos)
- rp->alu.inst[spos].inst0 = NOP_INST0;
+ }
/* And now FPI2/3 */
- rp->alu.inst[spos].inst3 =
- ((cs->slot[spos].ssrc[0] << R300_FPI3_SRC0A_SHIFT) |
- (cs->slot[spos].ssrc[1] << R300_FPI3_SRC1A_SHIFT) |
- (cs->slot[spos].ssrc[2] << R300_FPI3_SRC2A_SHIFT));
if (emit_sop) {
- rp->alu.inst[spos].inst2 = sop |
- sswz[0] << R300_FPI2_ARG0A_SHIFT |
- sswz[1] << R300_FPI2_ARG1A_SHIFT |
- sswz[2] << R300_FPI2_ARG2A_SHIFT;
+ rp->alu.inst[pos].inst2 |= sop;
if (mask & WRITEMASK_W) {
if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT) {
if (REG_GET_INDEX(dest) == FRAG_RESULT_COLR) {
- rp->alu.inst[spos].inst3 |=
+ rp->alu.inst[pos].inst3 |=
(hwdest << R300_FPI3_DSTA_SHIFT) | R300_FPI3_DSTA_OUTPUT;
} else if (REG_GET_INDEX(dest) == FRAG_RESULT_DEPR) {
- rp->alu.inst[spos].inst3 |= R300_FPI3_DSTA_DEPTH;
+ rp->alu.inst[pos].inst3 |= R300_FPI3_DSTA_DEPTH;
} else assert(0);
} else {
- rp->alu.inst[spos].inst3 |=
+ rp->alu.inst[pos].inst3 |=
(hwdest << R300_FPI3_DSTA_SHIFT) | R300_FPI3_DSTA_REG;
+
+ cs->hwtemps[hwdest].scalar_valid = pos+1;
}
}
- cs->s_pos = spos+1;
- } else if (vpos >= spos)
- rp->alu.inst[vpos].inst2 = NOP_INST2;
+ }
return;
}
@@ -1204,34 +1385,137 @@ static GLuint get_attrib(struct r300_fragment_program *rp, GLuint attr)
}
#endif
+static GLfloat SinCosConsts[2][4] = {
+ {
+ 1.273239545, // 4/PI
+ -0.405284735, // -4/(PI*PI)
+ 3.141592654, // PI
+ 0.2225 // weight
+ },
+ {
+ 0.75,
+ 0.0,
+ 0.159154943, // 1/(2*PI)
+ 6.283185307 // 2*PI
+ }
+};
+
+
static void make_sin_const(struct r300_fragment_program *rp)
{
- if(rp->const_sin[0] == -1){
- GLfloat cnstv[4];
-
- cnstv[0] = 1.273239545; // 4/PI
- cnstv[1] =-0.405284735; // -4/(PI*PI)
- cnstv[2] = 3.141592654; // PI
- cnstv[3] = 0.2225; // weight
- rp->const_sin[0] = emit_const4fv(rp, cnstv);
-
- cnstv[0] = 0.75;
- cnstv[1] = 0.0;
- cnstv[2] = 0.159154943; // 1/(2*PI)
- cnstv[3] = 6.283185307; // 2*PI
- rp->const_sin[1] = emit_const4fv(rp, cnstv);
+ if(rp->const_sin[0] == -1) {
+ rp->const_sin[0] = emit_const4fv(rp, SinCosConsts[0]);
+ rp->const_sin[1] = emit_const4fv(rp, SinCosConsts[1]);
}
}
+/**
+ * Emit a LIT instruction.
+ * \p flags may be PFS_FLAG_SAT
+ *
+ * Definition of LIT (from ARB_fragment_program):
+ * tmp = VectorLoad(op0);
+ * if (tmp.x < 0) tmp.x = 0;
+ * if (tmp.y < 0) tmp.y = 0;
+ * if (tmp.w < -(128.0-epsilon)) tmp.w = -(128.0-epsilon);
+ * else if (tmp.w > 128-epsilon) tmp.w = 128-epsilon;
+ * result.x = 1.0;
+ * result.y = tmp.x;
+ * result.z = (tmp.x > 0) ? RoughApproxPower(tmp.y, tmp.w) : 0.0;
+ * result.w = 1.0;
+ *
+ * The longest path of computation is the one leading to result.z,
+ * consisting of 5 operations. This implementation of LIT takes
+ * 5 slots. So unless there's some special undocumented opcode,
+ * this implementation is potentially optimal. Unfortunately,
+ * emit_arith is a bit too conservative because it doesn't understand
+ * partial writes to the vector component.
+ */
+static const GLfloat LitConst[4] = { 127.999999, 127.999999, 127.999999, -127.999999 };
+
+static void emit_lit(struct r300_fragment_program *rp,
+ GLuint dest,
+ int mask,
+ GLuint src,
+ int flags)
+{
+ COMPILE_STATE;
+ GLuint cnst;
+ int needTemporary;
+ GLuint temp;
+
+ cnst = emit_const4fv(rp, LitConst);
+
+ needTemporary = 0;
+ if ((mask & WRITEMASK_XYZW) != WRITEMASK_XYZW) {
+ needTemporary = 1;
+ } else if (REG_GET_TYPE(dest) == REG_TYPE_OUTPUT) {
+ // LIT is typically followed by DP3/DP4, so there's no point
+ // in creating special code for this case
+ needTemporary = 1;
+ }
+
+ if (needTemporary) {
+ temp = keep(get_temp_reg(rp));
+ } else {
+ temp = keep(dest);
+ }
+
+ // Note: The order of emit_arith inside the slots is relevant,
+ // because emit_arith only looks at scalar vs. vector when resolving
+ // dependencies, and it does not consider individual vector components,
+ // so swizzling between the two parts can create fake dependencies.
+
+ // First slot
+ emit_arith(rp, PFS_OP_MAX, temp, WRITEMASK_XY,
+ keep(src), pfs_zero, undef, 0);
+ emit_arith(rp, PFS_OP_MAX, temp, WRITEMASK_W,
+ src, cnst, undef, 0);
+
+ // Second slot
+ emit_arith(rp, PFS_OP_MIN, temp, WRITEMASK_Z,
+ swizzle(temp, W, W, W, W), cnst, undef, 0);
+ emit_arith(rp, PFS_OP_LG2, temp, WRITEMASK_W,
+ swizzle(temp, Y, Y, Y, Y), undef, undef, 0);
+
+ // Third slot
+ // If desired, we saturate the y result here.
+ // This does not affect the use as a condition variable in the CMP later
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_W,
+ temp, swizzle(temp, Z, Z, Z, Z), pfs_zero, 0);
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_Y,
+ swizzle(temp, X, X, X, X), pfs_one, pfs_zero, flags);
+
+ // Fourth slot
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X,
+ pfs_one, pfs_one, pfs_zero, 0);
+ emit_arith(rp, PFS_OP_EX2, temp, WRITEMASK_W,
+ temp, undef, undef, 0);
+
+ // Fifth slot
+ emit_arith(rp, PFS_OP_CMP, temp, WRITEMASK_Z,
+ pfs_zero, swizzle(temp, W, W, W, W), negate(swizzle(temp, Y, Y, Y, Y)), flags);
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_W,
+ pfs_one, pfs_one, pfs_zero, 0);
+
+ if (needTemporary) {
+ emit_arith(rp, PFS_OP_MAD, dest, mask,
+ temp, pfs_one, pfs_zero, flags);
+ free_temp(rp, temp);
+ } else {
+ // Decrease refcount of the destination
+ t_hw_dst(rp, dest, GL_FALSE, cs->nrslots);
+ }
+}
+
+
static GLboolean parse_program(struct r300_fragment_program *rp)
-{
+{
struct gl_fragment_program *mp = &rp->mesa_program;
const struct prog_instruction *inst = mp->Base.Instructions;
struct prog_instruction *fpi;
GLuint src[3], dest, temp[2];
- GLuint cnst;
int flags, mask = 0;
- GLfloat cnstv[4] = {0.0, 0.0, 0.0, 0.0};
if (!inst || inst[0].Opcode == OPCODE_END) {
ERROR("empty program?\n");
@@ -1320,7 +1604,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
absolute(swizzle(temp[0], Z, Z, Z, Z)),
swizzle(temp[0], X, X, X, X),
0);
-
+
emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_Y,
swizzle(temp[0], X, X, X, X),
absolute(swizzle(temp[0], X, X, X, X)),
@@ -1364,12 +1648,12 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
0);
emit_arith(rp, PFS_OP_DP4, dest, mask,
temp[0], src[1], undef,
- flags);
+ flags);
free_temp(rp, temp[0]);
#else
emit_arith(rp, PFS_OP_DP4, dest, mask,
swizzle(src[0], X, Y, Z, ONE), src[1],
- undef, flags);
+ undef, flags);
#endif
break;
case OPCODE_DST:
@@ -1400,7 +1684,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
src[0], undef, undef,
flags);
break;
- case OPCODE_FLR:
+ case OPCODE_FLR:
src[0] = t_src(rp, fpi->SrcReg[0]);
temp[0] = get_temp_reg(rp);
/* FRC temp, src0
@@ -1430,66 +1714,8 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
flags);
break;
case OPCODE_LIT:
- /* LIT
- * if (s.x < 0) t.x = 0; else t.x = s.x;
- * if (s.y < 0) t.y = 0; else t.y = s.y;
- * if (s.w > 128.0) t.w = 128.0; else t.w = s.w;
- * if (s.w < -128.0) t.w = -128.0; else t.w = s.w;
- * r.x = 1.0
- * if (t.x > 0) r.y = pow(t.y, t.w); else r.y = 0;
- * Also r.y = 0 if t.y < 0
- * For the t.x > 0 FGLRX use the CMPH opcode which
- * change the compare to (t.x + 0.5) > 0.5 we may
- * save one instruction by doing CMP -t.x
- */
- cnstv[0] = cnstv[1] = cnstv[2] = cnstv[3] = 0.50001;
src[0] = t_src(rp, fpi->SrcReg[0]);
- temp[0] = get_temp_reg(rp);
- cnst = emit_const4fv(rp, cnstv);
- emit_arith(rp, PFS_OP_CMP, temp[0],
- WRITEMASK_X | WRITEMASK_Y,
- src[0], pfs_zero, src[0], flags);
- emit_arith(rp, PFS_OP_MIN, temp[0], WRITEMASK_Z,
- swizzle(keep(src[0]), W, W, W, W),
- cnst, undef, flags);
- emit_arith(rp, PFS_OP_LG2, temp[0], WRITEMASK_W,
- swizzle(temp[0], Y, Y, Y, Y),
- undef, undef, flags);
- emit_arith(rp, PFS_OP_MAX, temp[0], WRITEMASK_Z,
- temp[0], negate(cnst), undef, flags);
- emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_W,
- temp[0], swizzle(temp[0], Z, Z, Z, Z),
- pfs_zero, flags);
- emit_arith(rp, PFS_OP_EX2, temp[0], WRITEMASK_W,
- temp[0], undef, undef, flags);
- emit_arith(rp, PFS_OP_MAD, dest, WRITEMASK_Y,
- swizzle(keep(temp[0]), X, X, X, X),
- pfs_one, pfs_zero, flags);
-#if 0
- emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_X,
- temp[0], pfs_one, pfs_half, flags);
- emit_arith(rp, PFS_OP_CMPH, temp[0], WRITEMASK_Z,
- swizzle(keep(temp[0]), W, W, W, W),
- pfs_zero, swizzle(keep(temp[0]), X, X, X, X),
- flags);
-#else
- emit_arith(rp, PFS_OP_CMP, temp[0], WRITEMASK_Z,
- pfs_zero,
- swizzle(keep(temp[0]), W, W, W, W),
- negate(swizzle(keep(temp[0]), X, X, X, X)),
- flags);
-#endif
- emit_arith(rp, PFS_OP_CMP, dest, WRITEMASK_Z,
- pfs_zero, temp[0],
- negate(swizzle(keep(temp[0]), Y, Y, Y, Y)),
- flags);
- emit_arith(rp, PFS_OP_MAD, dest,
- WRITEMASK_X | WRITEMASK_W,
- pfs_one,
- pfs_one,
- pfs_zero,
- flags);
- free_temp(rp, temp[0]);
+ emit_lit(rp, dest, mask, src[0], flags);
break;
case OPCODE_LRP:
src[0] = t_src(rp, fpi->SrcReg[0]);
@@ -1508,7 +1734,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
src[0], src[1], temp[0],
flags);
free_temp(rp, temp[0]);
- break;
+ break;
case OPCODE_MAD:
src[0] = t_src(rp, fpi->SrcReg[0]);
src[1] = t_src(rp, fpi->SrcReg[1]);
@@ -1535,7 +1761,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
case OPCODE_SWZ:
src[0] = t_src(rp, fpi->SrcReg[0]);
emit_arith(rp, PFS_OP_MAD, dest, mask,
- src[0], pfs_one, pfs_zero,
+ src[0], pfs_one, pfs_zero,
flags);
break;
case OPCODE_MUL:
@@ -1548,7 +1774,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
case OPCODE_POW:
src[0] = t_scalar_src(rp, fpi->SrcReg[0]);
src[1] = t_scalar_src(rp, fpi->SrcReg[1]);
- temp[0] = get_temp_reg(rp);
+ temp[0] = get_temp_reg(rp);
emit_arith(rp, PFS_OP_LG2, temp[0], WRITEMASK_W,
src[0], undef, undef,
0);
@@ -1706,7 +1932,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
absolute(swizzle(temp[0], Z, Z, Z, Z)),
swizzle(temp[0], X, X, X, X),
0);
-
+
emit_arith(rp, PFS_OP_MAD, temp[0], WRITEMASK_Y,
swizzle(temp[0], X, X, X, X),
absolute(swizzle(temp[0], X, X, X, X)),
@@ -1763,7 +1989,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
swizzle(keep(src[1]), Y, Z, X, W),
pfs_zero,
0);
- /* dest.xyz = src0.yzx * src1.zxy - temp
+ /* dest.xyz = src0.yzx * src1.zxy - temp
* dest.w = undefined
* */
emit_arith(rp, PFS_OP_MAD, dest, mask & WRITEMASK_XYZ,
@@ -1863,7 +2089,7 @@ static void insert_wpos(struct gl_program *prog)
fpi = &prog->Instructions[prog->NumInstructions-1];
assert(fpi->Opcode == OPCODE_END);
-
+
for(fpi = &prog->Instructions[3]; fpi->Opcode != OPCODE_END; fpi++){
for(i=0; i<3; i++)
if( fpi->SrcReg[i].File == PROGRAM_INPUT &&
@@ -1880,7 +2106,7 @@ static void insert_wpos(struct gl_program *prog)
static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
{
struct r300_pfs_compile_state *cs = NULL;
- struct gl_fragment_program *mp = &rp->mesa_program;
+ struct gl_fragment_program *mp = &rp->mesa_program;
struct prog_instruction *fpi;
GLuint InputsRead = mp->Base.InputsRead;
GLuint temps_used = 0; /* for rp->temps[] */
@@ -1895,13 +2121,11 @@ static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
rp->cur_node = 0;
rp->first_node_has_tex = 0;
rp->const_nr = 0;
- rp->param_nr = 0;
- rp->params_uptodate = GL_FALSE;
rp->max_temp_idx = 0;
rp->node[0].alu_end = -1;
rp->node[0].tex_end = -1;
rp->const_sin[0] = -1;
-
+
_mesa_memset(cs, 0, sizeof(*rp->cs));
for (i=0;i<PFS_MAX_ALU_INST;i++) {
for (j=0;j<3;j++) {
@@ -1909,7 +2133,7 @@ static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
cs->slot[i].ssrc[j] = SRC_CONST;
}
}
-
+
/* Work out what temps the Mesa inputs correspond to, this must match
* what setup_rs_unit does, which shouldn't be a problem as rs_unit
* configures itself based on the fragprog's InputsRead
@@ -1922,7 +2146,7 @@ static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
for (i=0;i<rp->ctx->Const.MaxTextureUnits;i++) {
if (InputsRead & (FRAG_BIT_TEX0 << i)) {
cs->inputs[FRAG_ATTRIB_TEX0+i].refcount = 0;
- cs->inputs[FRAG_ATTRIB_TEX0+i].reg = get_hw_temp(rp);
+ cs->inputs[FRAG_ATTRIB_TEX0+i].reg = get_hw_temp(rp, 0);
}
}
InputsRead &= ~FRAG_BITS_TEX_ANY;
@@ -1930,7 +2154,7 @@ static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
/* fragment position treated as a texcoord */
if (InputsRead & FRAG_BIT_WPOS) {
cs->inputs[FRAG_ATTRIB_WPOS].refcount = 0;
- cs->inputs[FRAG_ATTRIB_WPOS].reg = get_hw_temp(rp);
+ cs->inputs[FRAG_ATTRIB_WPOS].reg = get_hw_temp(rp, 0);
insert_wpos(&mp->Base);
}
InputsRead &= ~FRAG_BIT_WPOS;
@@ -1938,14 +2162,14 @@ static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
/* Then primary colour */
if (InputsRead & FRAG_BIT_COL0) {
cs->inputs[FRAG_ATTRIB_COL0].refcount = 0;
- cs->inputs[FRAG_ATTRIB_COL0].reg = get_hw_temp(rp);
+ cs->inputs[FRAG_ATTRIB_COL0].reg = get_hw_temp(rp, 0);
}
InputsRead &= ~FRAG_BIT_COL0;
-
+
/* Secondary color */
if (InputsRead & FRAG_BIT_COL1) {
cs->inputs[FRAG_ATTRIB_COL1].refcount = 0;
- cs->inputs[FRAG_ATTRIB_COL1].reg = get_hw_temp(rp);
+ cs->inputs[FRAG_ATTRIB_COL1].reg = get_hw_temp(rp, 0);
}
InputsRead &= ~FRAG_BIT_COL1;
@@ -1968,7 +2192,7 @@ static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
for (fpi=mp->Base.Instructions;fpi->Opcode != OPCODE_END; fpi++) {
int idx;
-
+
for (i=0;i<3;i++) {
idx = fpi->SrcReg[i].Index;
switch (fpi->SrcReg[i].File) {
@@ -2003,16 +2227,10 @@ static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
static void update_params(struct r300_fragment_program *rp)
{
struct gl_fragment_program *mp = &rp->mesa_program;
- int i;
/* Ask Mesa nicely to fill in ParameterValues for us */
- if (rp->param_nr)
+ if (mp->Base.Parameters)
_mesa_load_state_parameters(rp->ctx, mp->Base.Parameters);
-
- for (i=0;i<rp->param_nr;i++)
- COPY_4V(rp->constant[rp->param[i].idx], rp->param[i].values);
-
- rp->params_uptodate = GL_TRUE;
}
void r300_translate_fragment_shader(r300ContextPtr r300, struct r300_fragment_program *rp)
@@ -2020,7 +2238,7 @@ void r300_translate_fragment_shader(r300ContextPtr r300, struct r300_fragment_pr
struct r300_pfs_compile_state *cs = NULL;
if (!rp->translated) {
-
+
init_program(r300, rp);
cs = rp->cs;
@@ -2028,22 +2246,21 @@ void r300_translate_fragment_shader(r300ContextPtr r300, struct r300_fragment_pr
dump_program(rp);
return;
}
-
+
/* Finish off */
- cs->v_pos = cs->s_pos = MAX2(cs->v_pos, cs->s_pos);
rp->node[rp->cur_node].alu_end =
- cs->v_pos - rp->node[rp->cur_node].alu_offset - 1;
+ cs->nrslots - rp->node[rp->cur_node].alu_offset - 1;
if (rp->node[rp->cur_node].tex_end < 0)
rp->node[rp->cur_node].tex_end = 0;
rp->alu_offset = 0;
- rp->alu_end = cs->v_pos - 1;
+ rp->alu_end = cs->nrslots - 1;
rp->tex_offset = 0;
rp->tex_end = rp->tex.length ? rp->tex.length - 1 : 0;
assert(rp->node[rp->cur_node].alu_end >= 0);
assert(rp->alu_end >= 0);
-
+
rp->translated = GL_TRUE;
- if (0) dump_program(rp);
+ if (RADEON_DEBUG & DEBUG_PIXEL) dump_program(rp);
r300UpdateStateParameters(rp->ctx, _NEW_PROGRAM);
}
@@ -2053,11 +2270,11 @@ void r300_translate_fragment_shader(r300ContextPtr r300, struct r300_fragment_pr
/* just some random things... */
static void dump_program(struct r300_fragment_program *rp)
{
- int i;
+ int n, i, j;
static int pc = 0;
fprintf(stderr, "pc=%d*************************************\n", pc++);
-
+
fprintf(stderr, "Mesa program:\n");
fprintf(stderr, "-------------\n");
_mesa_print_program(&rp->mesa_program.Base);
@@ -2065,47 +2282,180 @@ static void dump_program(struct r300_fragment_program *rp)
fprintf(stderr, "Hardware program\n");
fprintf(stderr, "----------------\n");
-
- fprintf(stderr, "tex:\n");
-
- for(i=0;i<rp->tex.length;i++) {
- fprintf(stderr, "%08x\n", rp->tex.inst[i]);
- }
-
- for (i=0;i<(rp->cur_node+1);i++) {
+
+ for (n = 0; n < (rp->cur_node+1); n++) {
fprintf(stderr, "NODE %d: alu_offset: %d, tex_offset: %d, "\
- "alu_end: %d, tex_end: %d\n", i,
- rp->node[i].alu_offset,
- rp->node[i].tex_offset,
- rp->node[i].alu_end,
- rp->node[i].tex_end);
+ "alu_end: %d, tex_end: %d\n", n,
+ rp->node[n].alu_offset,
+ rp->node[n].tex_offset,
+ rp->node[n].alu_end,
+ rp->node[n].tex_end);
+
+ if (rp->tex.length) {
+ fprintf(stderr, " TEX:\n");
+ for(i = rp->node[n].tex_offset; i <= rp->node[n].tex_offset+rp->node[n].tex_end; ++i) {
+ const char* instr;
+
+ switch((rp->tex.inst[i] >> R300_FPITX_OPCODE_SHIFT) & 15) {
+ case R300_FPITX_OP_TEX:
+ instr = "TEX";
+ break;
+ case R300_FPITX_OP_KIL:
+ instr = "KIL";
+ break;
+ case R300_FPITX_OP_TXP:
+ instr = "TXP";
+ break;
+ case R300_FPITX_OP_TXB:
+ instr = "TXB";
+ break;
+ default:
+ instr = "UNKNOWN";
+ }
+
+ fprintf(stderr, " %s t%i, %c%i, texture[%i] (%08x)\n",
+ instr,
+ (rp->tex.inst[i] >> R300_FPITX_DST_SHIFT) & 31,
+ (rp->tex.inst[i] & R300_FPITX_SRC_CONST) ? 'c': 't',
+ (rp->tex.inst[i] >> R300_FPITX_SRC_SHIFT) & 31,
+ (rp->tex.inst[i] & R300_FPITX_IMAGE_MASK) >> R300_FPITX_IMAGE_SHIFT,
+ rp->tex.inst[i]);
+ }
+ }
+
+ for(i = rp->node[n].alu_offset; i <= rp->node[n].alu_offset+rp->node[n].alu_end; ++i) {
+ char srcc[3][10], dstc[20];
+ char srca[3][10], dsta[20];
+ char argc[3][20];
+ char arga[3][20];
+ char flags[5], tmp[10];
+
+ for(j = 0; j < 3; ++j) {
+ int regc = rp->alu.inst[i].inst1 >> (j*6);
+ int rega = rp->alu.inst[i].inst3 >> (j*6);
+
+ sprintf(srcc[j], "%c%i", (regc & 32) ? 'c' : 't', regc & 31);
+ sprintf(srca[j], "%c%i", (rega & 32) ? 'c' : 't', rega & 31);
+ }
+
+ dstc[0] = 0;
+ sprintf(flags, "%s%s%s",
+ (rp->alu.inst[i].inst1 & R300_FPI1_DSTC_REG_X) ? "x" : "",
+ (rp->alu.inst[i].inst1 & R300_FPI1_DSTC_REG_Y) ? "y" : "",
+ (rp->alu.inst[i].inst1 & R300_FPI1_DSTC_REG_Z) ? "z" : "");
+ if (flags[0] != 0) {
+ sprintf(dstc, "t%i.%s ",
+ (rp->alu.inst[i].inst1 >> R300_FPI1_DSTC_SHIFT) & 31,
+ flags);
+ }
+ sprintf(flags, "%s%s%s",
+ (rp->alu.inst[i].inst1 & R300_FPI1_DSTC_OUTPUT_X) ? "x" : "",
+ (rp->alu.inst[i].inst1 & R300_FPI1_DSTC_OUTPUT_Y) ? "y" : "",
+ (rp->alu.inst[i].inst1 & R300_FPI1_DSTC_OUTPUT_Z) ? "z" : "");
+ if (flags[0] != 0) {
+ sprintf(tmp, "o%i.%s",
+ (rp->alu.inst[i].inst1 >> R300_FPI1_DSTC_SHIFT) & 31,
+ flags);
+ strcat(dstc, tmp);
+ }
+
+ dsta[0] = 0;
+ if (rp->alu.inst[i].inst3 & R300_FPI3_DSTA_REG) {
+ sprintf(dsta, "t%i.w ", (rp->alu.inst[i].inst3 >> R300_FPI3_DSTA_SHIFT) & 31);
+ }
+ if (rp->alu.inst[i].inst3 & R300_FPI3_DSTA_OUTPUT) {
+ sprintf(tmp, "o%i.w ", (rp->alu.inst[i].inst3 >> R300_FPI3_DSTA_SHIFT) & 31);
+ strcat(dsta, tmp);
+ }
+ if (rp->alu.inst[i].inst3 & R300_FPI3_DSTA_DEPTH) {
+ strcat(dsta, "Z");
+ }
+
+ fprintf(stderr, "%3i: xyz: %3s %3s %3s -> %-20s (%08x)\n"
+ " w: %3s %3s %3s -> %-20s (%08x)\n",
+ i,
+ srcc[0], srcc[1], srcc[2], dstc, rp->alu.inst[i].inst1,
+ srca[0], srca[1], srca[2], dsta, rp->alu.inst[i].inst3);
+
+ for(j = 0; j < 3; ++j) {
+ int regc = rp->alu.inst[i].inst0 >> (j*7);
+ int rega = rp->alu.inst[i].inst2 >> (j*7);
+ int d;
+ char buf[20];
+
+ d = regc & 31;
+ if (d < 12) {
+ switch(d % 4) {
+ case R300_FPI0_ARGC_SRC0C_XYZ:
+ sprintf(buf, "%s.xyz", srcc[d / 4]);
+ break;
+ case R300_FPI0_ARGC_SRC0C_XXX:
+ sprintf(buf, "%s.xxx", srcc[d / 4]);
+ break;
+ case R300_FPI0_ARGC_SRC0C_YYY:
+ sprintf(buf, "%s.yyy", srcc[d / 4]);
+ break;
+ case R300_FPI0_ARGC_SRC0C_ZZZ:
+ sprintf(buf, "%s.zzz", srcc[d / 4]);
+ break;
+ }
+ } else if (d < 15) {
+ sprintf(buf, "%s.www", srca[d-12]);
+ } else if (d == 20) {
+ sprintf(buf, "0.0");
+ } else if (d == 21) {
+ sprintf(buf, "1.0");
+ } else if (d == 22) {
+ sprintf(buf, "0.5");
+ } else if (d >= 23 && d < 32) {
+ d -= 23;
+ switch(d/3) {
+ case 0:
+ sprintf(buf, "%s.yzx", srcc[d % 3]);
+ break;
+ case 1:
+ sprintf(buf, "%s.zxy", srcc[d % 3]);
+ break;
+ case 2:
+ sprintf(buf, "%s.Wzy", srcc[d % 3]);
+ break;
+ }
+ } else {
+ sprintf(buf, "%i", d);
+ }
+
+ sprintf(argc[j], "%s%s%s%s",
+ (regc & 32) ? "-" : "",
+ (regc & 64) ? "|" : "",
+ buf,
+ (regc & 64) ? "|" : "");
+
+ d = rega & 31;
+ if (d < 9) {
+ sprintf(buf, "%s.%c", srcc[d / 3], 'x' + (char)(d%3));
+ } else if (d < 12) {
+ sprintf(buf, "%s.w", srca[d-9]);
+ } else if (d == 16) {
+ sprintf(buf, "0.0");
+ } else if (d == 17) {
+ sprintf(buf, "1.0");
+ } else if (d == 18) {
+ sprintf(buf, "0.5");
+ } else {
+ sprintf(buf, "%i", d);
+ }
+
+ sprintf(arga[j], "%s%s%s%s",
+ (rega & 32) ? "-" : "",
+ (rega & 64) ? "|" : "",
+ buf,
+ (rega & 64) ? "|" : "");
+ }
+
+ fprintf(stderr, " xyz: %8s %8s %8s op: %08x\n"
+ " w: %8s %8s %8s op: %08x\n",
+ argc[0], argc[1], argc[2], rp->alu.inst[i].inst0,
+ arga[0], arga[1], arga[2], rp->alu.inst[i].inst2);
+ }
}
-
- fprintf(stderr, "%08x\n",
- ((rp->tex_end << 16) | (R300_PFS_TEXI_0 >> 2)));
- for (i=0;i<=rp->tex_end;i++)
- fprintf(stderr, "%08x\n", rp->tex.inst[i]);
-
- /* dump program in pretty_print_command_stream.tcl-readable format */
- fprintf(stderr, "%08x\n",
- ((rp->alu_end << 16) | (R300_PFS_INSTR0_0 >> 2)));
- for (i=0;i<=rp->alu_end;i++)
- fprintf(stderr, "%08x\n", rp->alu.inst[i].inst0);
-
- fprintf(stderr, "%08x\n",
- ((rp->alu_end << 16) | (R300_PFS_INSTR1_0 >> 2)));
- for (i=0;i<=rp->alu_end;i++)
- fprintf(stderr, "%08x\n", rp->alu.inst[i].inst1);
-
- fprintf(stderr, "%08x\n",
- ((rp->alu_end << 16) | (R300_PFS_INSTR2_0 >> 2)));
- for (i=0;i<=rp->alu_end;i++)
- fprintf(stderr, "%08x\n", rp->alu.inst[i].inst2);
-
- fprintf(stderr, "%08x\n",
- ((rp->alu_end << 16) | (R300_PFS_INSTR3_0 >> 2)));
- for (i=0;i<=rp->alu_end;i++)
- fprintf(stderr, "%08x\n", rp->alu.inst[i].inst3);
-
- fprintf(stderr, "00000000\n");
}
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index 3de15752b16..1f4a2d2e647 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -1047,7 +1047,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
* WRT swizzling. If, for example, you want to load an R component into an
* Alpha operand, this R component is taken from a *color* source, not from
* an alpha source. The corresponding register doesn't even have to appear in
- * the alpha sources list. (I hope this alll makes sense to you)
+ * the alpha sources list. (I hope this all makes sense to you)
*
* Destination selection
* The destination register index is in FPI1 (color) and FPI3 (alpha)
@@ -1074,6 +1074,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_FPI1_SRC2C_SHIFT 12
# define R300_FPI1_SRC2C_MASK (31 << 12)
# define R300_FPI1_SRC2C_CONST (1 << 17)
+# define R300_FPI1_SRC_MASK 0x0003ffff
# define R300_FPI1_DSTC_SHIFT 18
# define R300_FPI1_DSTC_MASK (31 << 18)
# define R300_FPI1_DSTC_REG_MASK_SHIFT 23
@@ -1095,6 +1096,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_FPI3_SRC2A_SHIFT 12
# define R300_FPI3_SRC2A_MASK (31 << 12)
# define R300_FPI3_SRC2A_CONST (1 << 17)
+# define R300_FPI3_SRC_MASK 0x0003ffff
# define R300_FPI3_DSTA_SHIFT 18
# define R300_FPI3_DSTA_MASK (31 << 18)
# define R300_FPI3_DSTA_REG (1 << 23)