diff options
Diffstat (limited to 'src')
844 files changed, 29459 insertions, 15368 deletions
diff --git a/src/egl/drivers/dri/egldri.c b/src/egl/drivers/dri/egldri.c index 9e400be6248..ca6821dad06 100644 --- a/src/egl/drivers/dri/egldri.c +++ b/src/egl/drivers/dri/egldri.c @@ -675,13 +675,13 @@ __eglCreateContextWithConfig(__DRInativeDisplay* ndpy, int screen, drm_context_t * hHWContext) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateContext(psp->fd, hHWContext)) { _eglLog(_EGL_WARNING, "drmCreateContext failed."); @@ -691,14 +691,14 @@ __eglCreateContextWithConfig(__DRInativeDisplay* ndpy, int screen, } #if 0 __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __glXFindDRIScreen(dpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateContext(psp->fd, hHWContext)) { @@ -716,13 +716,13 @@ static GLboolean __eglDestroyContext( __DRInativeDisplay * ndpy, int screen, __DRIid context ) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) drmDestroyContext(psp->fd, context); @@ -735,13 +735,13 @@ __eglCreateDrawable(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, drm_drawable_t * hHWDrawable) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateDrawable(psp->fd, hHWDrawable)) { _eglLog(_EGL_WARNING, "drmCreateDrawable failed."); @@ -756,13 +756,13 @@ static GLboolean __eglDestroyDrawable( __DRInativeDisplay * ndpy, int screen, __DRIid drawable ) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) drmDestroyDrawable(psp->fd, drawable); @@ -778,7 +778,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, int* numBackClipRects, drm_clip_rect_t ** pBackClipRects ) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; driSurface *surf = Lookup_driSurface((EGLSurface) drawable); pDRIScreen = __eglFindDRIScreen(ndpy, screen); @@ -786,7 +786,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; *X = 0; *Y = 0; *W = surf->Base.Width; @@ -807,7 +807,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, GLXDrawable drawable = (GLXDrawable) draw; drm_clip_rect_t * cliprect; Display* display = (Display*)dpy; - __DRIcontextPrivate *pcp = (__DRIcontextPrivate *)CurrentContext->driContext.private; + __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private; if (drawable == 0) { return GL_FALSE; } diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c index 96292b0e9e8..7c6e8637a1c 100644 --- a/src/egl/drivers/glx/egl_glx.c +++ b/src/egl/drivers/glx/egl_glx.c @@ -899,7 +899,7 @@ GLX_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw) * Called from eglGetProcAddress() via drv->API.GetProcAddress(). */ static _EGLProc -GLX_eglGetProcAddress(const char *procname) +GLX_eglGetProcAddress(_EGLDriver *drv, const char *procname) { return (_EGLProc) glXGetProcAddress((const GLubyte *) procname); } diff --git a/src/egl/drivers/xdri/egl_xdri.c b/src/egl/drivers/xdri/egl_xdri.c index d2affc66dd4..8425b3d11ef 100644 --- a/src/egl/drivers/xdri/egl_xdri.c +++ b/src/egl/drivers/xdri/egl_xdri.c @@ -355,7 +355,7 @@ xdri_eglTerminate(_EGLDriver *drv, _EGLDisplay *dpy) * Called from eglGetProcAddress() via drv->API.GetProcAddress(). */ static _EGLProc -xdri_eglGetProcAddress(const char *procname) +xdri_eglGetProcAddress(_EGLDriver *drv, const char *procname) { /* the symbol is defined in libGL.so */ return (_EGLProc) _glapi_get_proc_address(procname); @@ -562,7 +562,7 @@ xdri_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw) struct xdri_egl_display *xdri_dpy = lookup_display(dpy); struct xdri_egl_surface *xdri_surf = lookup_surface(draw); - xdri_dpy->psc->driScreen->swapBuffers(xdri_surf->driDrawable); + xdri_dpy->psc->driScreen->swapBuffers(xdri_surf->driDrawable, 0, 0, 0); return EGL_TRUE; } diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile index c951b070f1f..ec326a845df 100644 --- a/src/egl/main/Makefile +++ b/src/egl/main/Makefile @@ -4,7 +4,10 @@ TOP = ../../.. include $(TOP)/configs/current -INCLUDE_DIRS = -I$(TOP)/include -I$(TOP)/src/mesa/glapi $(X11_INCLUDES) +EGL_MAJOR = 1 +EGL_MINOR = 0 + +INCLUDE_DIRS = -I$(TOP)/include HEADERS = \ eglcompiler.h \ @@ -43,7 +46,7 @@ SOURCES = \ OBJECTS = $(SOURCES:.c=.o) -# Undefined for now +# use dl*() to load drivers LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1 @@ -56,21 +59,21 @@ default: depend library # EGL Library -library: $(TOP)/$(LIB_DIR)/libEGL.so +library: $(TOP)/$(LIB_DIR)/$(EGL_LIB_NAME) -$(TOP)/$(LIB_DIR)/libEGL.so: $(OBJECTS) - $(MKLIB) -o EGL -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major 1 -minor 0 \ - -install $(TOP)/$(LIB_DIR) \ +$(TOP)/$(LIB_DIR)/$(EGL_LIB_NAME): $(OBJECTS) + $(MKLIB) -o $(EGL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -major $(EGL_MAJOR) -minor $(EGL_MINOR) \ + -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ $(EGL_LIB_DEPS) $(OBJECTS) install: default $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) - $(MINSTALL) $(TOP)/$(LIB_DIR)/libEGL.so* $(DESTDIR)$(INSTALL_LIB_DIR) + $(MINSTALL) $(TOP)/$(LIB_DIR)/$(EGL_LIB_GLOB) \ + $(DESTDIR)$(INSTALL_LIB_DIR) clean: - -rm -f *.o *.so* - -rm -f core.* + -rm -f *.o -rm -f depend depend.bak @@ -82,5 +85,5 @@ depend: $(SOURCES) $(HEADERS) $(SOURCES) $(HEADERS) > /dev/null 2>/dev/null -include depend +-include depend # DO NOT DELETE diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c index 14cc5fa6137..26e0602453a 100644 --- a/src/egl/main/eglapi.c +++ b/src/egl/main/eglapi.c @@ -716,7 +716,8 @@ void (* EGLAPIENTRY eglGetProcAddress(const char *procname))() /* now loop over drivers to query their procs */ for (i = 0; i < _eglGlobal.NumDrivers; i++) { - _EGLProc p = _eglGlobal.Drivers[i]->API.GetProcAddress(procname); + _EGLDriver *drv = _eglGlobal.Drivers[i]; + _EGLProc p = drv->API.GetProcAddress(drv, procname); if (p) return p; } diff --git a/src/egl/main/eglapi.h b/src/egl/main/eglapi.h index aa0abe3eb6b..080f2155e3a 100644 --- a/src/egl/main/eglapi.h +++ b/src/egl/main/eglapi.h @@ -44,7 +44,7 @@ typedef const char *(*QueryString_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint n typedef EGLBoolean (*WaitClient_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx); typedef EGLBoolean (*WaitNative_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine); -typedef _EGLProc (*GetProcAddress_t)(const char *procname); +typedef _EGLProc (*GetProcAddress_t)(_EGLDriver *drv, const char *procname); diff --git a/src/egl/main/eglcompiler.h b/src/egl/main/eglcompiler.h index 6b639b75c66..f7c93f14ce2 100644 --- a/src/egl/main/eglcompiler.h +++ b/src/egl/main/eglcompiler.h @@ -61,4 +61,14 @@ #endif +/** + * Function visibility + */ +#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 +# define PUBLIC __attribute__((visibility("default"))) +#else +# define PUBLIC +#endif + + #endif /* EGLCOMPILER_INCLUDED */ diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c index 31d69a77080..4d149603ae5 100644 --- a/src/egl/main/eglconfig.c +++ b/src/egl/main/eglconfig.c @@ -324,6 +324,7 @@ _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching) mask = EGL_PBUFFER_BIT | EGL_PIXMAP_BIT | EGL_WINDOW_BIT | + EGL_SCREEN_BIT_MESA | /* XXX should check the extension */ EGL_VG_COLORSPACE_LINEAR_BIT | EGL_VG_ALPHA_FORMAT_PRE_BIT | EGL_MULTISAMPLE_RESOLVE_BOX_BIT | diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h index 6b8a259984e..799bf4ee242 100644 --- a/src/egl/main/eglconfig.h +++ b/src/egl/main/eglconfig.h @@ -91,11 +91,11 @@ _eglSetConfigAttrib(_EGLConfig *conf, EGLint attr, EGLint val) } -extern void +PUBLIC void _eglInitConfig(_EGLConfig *config, EGLint id); -extern EGLConfig +PUBLIC EGLConfig _eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf); @@ -144,24 +144,24 @@ _eglGetConfigHandle(_EGLConfig *conf) } -extern EGLBoolean +PUBLIC EGLBoolean _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching); -extern EGLBoolean +PUBLIC EGLBoolean _eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria); -extern EGLBoolean +PUBLIC EGLBoolean _eglParseConfigAttribList(_EGLConfig *conf, const EGLint *attrib_list); -extern EGLint +PUBLIC EGLint _eglCompareConfigs(const _EGLConfig *conf1, const _EGLConfig *conf2, const _EGLConfig *criteria, EGLBoolean compare_id); -extern void +PUBLIC void _eglSortConfigs(const _EGLConfig **configs, EGLint count, EGLint (*compare)(const _EGLConfig *, const _EGLConfig *, void *), diff --git a/src/egl/main/eglconfigutil.h b/src/egl/main/eglconfigutil.h index 8c923ee206a..9f8906dedb6 100644 --- a/src/egl/main/eglconfigutil.h +++ b/src/egl/main/eglconfigutil.h @@ -7,16 +7,16 @@ #include "eglconfig.h" -extern void +PUBLIC void _eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode); -extern EGLBoolean +PUBLIC EGLBoolean _eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m, EGLint conformant, EGLint renderable_type); -extern EGLBoolean +PUBLIC EGLBoolean _eglFillInConfigs( _EGLConfig *configs, EGLenum fb_format, EGLenum fb_type, const uint8_t * depth_bits, const uint8_t * stencil_bits, diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h index 45c7b4717b7..cb9e3f4a892 100644 --- a/src/egl/main/eglcontext.h +++ b/src/egl/main/eglcontext.h @@ -30,7 +30,7 @@ struct _egl_context }; -extern EGLBoolean +PUBLIC EGLBoolean _eglInitContext(_EGLDriver *drv, _EGLContext *ctx, _EGLConfig *config, const EGLint *attrib_list); @@ -47,7 +47,7 @@ extern EGLBoolean _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value); -extern EGLBoolean +PUBLIC EGLBoolean _eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx); diff --git a/src/egl/main/eglcurrent.h b/src/egl/main/eglcurrent.h index 9503e0aba08..c4478b38914 100644 --- a/src/egl/main/eglcurrent.h +++ b/src/egl/main/eglcurrent.h @@ -60,7 +60,7 @@ _eglConvertApiFromIndex(EGLint idx) } -extern _EGLThreadInfo * +PUBLIC _EGLThreadInfo * _eglGetCurrentThread(void); @@ -72,19 +72,19 @@ extern EGLBoolean _eglIsCurrentThreadDummy(void); -extern _EGLContext * +PUBLIC _EGLContext * _eglGetCurrentContext(void); -extern _EGLDisplay * +PUBLIC _EGLDisplay * _eglGetCurrentDisplay(void); -extern _EGLSurface * +PUBLIC _EGLSurface * _eglGetCurrentSurface(EGLint readdraw); -extern EGLBoolean +PUBLIC EGLBoolean _eglError(EGLint errCode, const char *msg); diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h index ea4e35a8b3f..4f619e53710 100644 --- a/src/egl/main/egldisplay.h +++ b/src/egl/main/egldisplay.h @@ -78,11 +78,11 @@ extern _EGLDisplay * _eglFindDisplay(NativeDisplayType nativeDisplay); -extern void +PUBLIC void _eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *dpy); -extern void +PUBLIC void _eglCleanupDisplay(_EGLDisplay *disp); diff --git a/src/egl/main/egldriver.h b/src/egl/main/egldriver.h index 6c848eb35ea..59bd1954aa8 100644 --- a/src/egl/main/egldriver.h +++ b/src/egl/main/egldriver.h @@ -25,7 +25,8 @@ struct _egl_driver }; -extern _EGLDriver *_eglMain(const char *args); +PUBLIC _EGLDriver * +_eglMain(const char *args); extern const char * @@ -48,11 +49,11 @@ extern _EGLDriver * _eglLookupDriver(EGLDisplay d); -extern void +PUBLIC void _eglInitDriverFallbacks(_EGLDriver *drv); -extern EGLint +PUBLIC EGLint _eglFindAPIs(void); diff --git a/src/egl/main/egllog.h b/src/egl/main/egllog.h index 83c8bb72a6e..3a99bfea4b7 100644 --- a/src/egl/main/egllog.h +++ b/src/egl/main/egllog.h @@ -12,15 +12,15 @@ typedef void (*_EGLLogProc)(EGLint level, const char *msg); -extern void +PUBLIC void _eglSetLogProc(_EGLLogProc logger); -extern void +PUBLIC void _eglSetLogLevel(EGLint level); -extern void +PUBLIC void _eglLog(EGLint level, const char *fmtStr, ...); diff --git a/src/egl/main/eglmode.h b/src/egl/main/eglmode.h index af7c2c56d33..a089a5e1943 100644 --- a/src/egl/main/eglmode.h +++ b/src/egl/main/eglmode.h @@ -29,7 +29,7 @@ extern _EGLMode * _eglLookupMode(EGLModeMESA mode, _EGLDisplay *dpy); -extern _EGLMode * +PUBLIC _EGLMode * _eglAddNewMode(_EGLScreen *screen, EGLint width, EGLint height, EGLint refreshRate, const char *name); diff --git a/src/egl/main/eglscreen.h b/src/egl/main/eglscreen.h index 8860a2aa7f6..d52e5388c34 100644 --- a/src/egl/main/eglscreen.h +++ b/src/egl/main/eglscreen.h @@ -30,7 +30,7 @@ extern EGLScreenMESA _eglAllocScreenHandle(void); -extern void +PUBLIC void _eglInitScreen(_EGLScreen *screen); @@ -38,7 +38,7 @@ extern _EGLScreen * _eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *dpy); -extern void +PUBLIC void _eglAddScreen(_EGLDisplay *display, _EGLScreen *screen); @@ -83,7 +83,7 @@ extern void _eglDestroyScreenModes(_EGLScreen *scrn); -extern void +PUBLIC void _eglDestroyScreen(_EGLScreen *scrn); diff --git a/src/egl/main/eglsurface.h b/src/egl/main/eglsurface.h index b75fa9c3686..dacdf7e63ce 100644 --- a/src/egl/main/eglsurface.h +++ b/src/egl/main/eglsurface.h @@ -40,7 +40,7 @@ struct _egl_surface }; -extern EGLBoolean +PUBLIC EGLBoolean _eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type, _EGLConfig *config, const EGLint *attrib_list); diff --git a/src/gallium/Makefile.template b/src/gallium/Makefile.template index 63983c52201..136423513c6 100644 --- a/src/gallium/Makefile.template +++ b/src/gallium/Makefile.template @@ -54,13 +54,13 @@ install: ##### RULES ##### .c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ .cpp.o: - $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@ + $(CXX) -c $(INCLUDES) $(DEFINES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@ .S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ sinclude depend diff --git a/src/gallium/SConscript b/src/gallium/SConscript index 8be84cddbe7..eea32b1314b 100644 --- a/src/gallium/SConscript +++ b/src/gallium/SConscript @@ -2,29 +2,7 @@ import os Import('*') -env = env.Clone() - -auxiliaries = [] - -Export('auxiliaries') - - -if llvm: - SConscript(['auxiliary/gallivm/SConscript']) - -SConscript([ - # NOTE: order matters! - 'auxiliary/util/SConscript', - 'auxiliary/rtasm/SConscript', - 'auxiliary/tgsi/SConscript', - 'auxiliary/cso_cache/SConscript', - 'auxiliary/translate/SConscript', - 'auxiliary/draw/SConscript', - 'auxiliary/pipebuffer/SConscript', - 'auxiliary/indices/SConscript', - 'auxiliary/rbug/SConscript', - 'auxiliary/vl/SConscript', -]) +SConscript('auxiliary/SConscript') for driver in env['drivers']: SConscript(os.path.join('drivers', driver, 'SConscript')) diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile index 5446eb68a98..e3af41c6e04 100644 --- a/src/gallium/auxiliary/Makefile +++ b/src/gallium/auxiliary/Makefile @@ -1,12 +1,177 @@ -# src/gallium/auxiliary/Makefile TOP = ../../.. include $(TOP)/configs/current -SUBDIRS = $(GALLIUM_AUXILIARY_DIRS) +LIBNAME = gallium -default install clean: - @for dir in $(SUBDIRS) ; do \ - if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE) $@) || exit 1; \ - fi \ - done +C_SOURCES = \ + cso_cache/cso_context.c \ + cso_cache/cso_cache.c \ + cso_cache/cso_hash.c \ + draw/draw_context.c \ + draw/draw_gs.c \ + draw/draw_pipe.c \ + draw/draw_pipe_aaline.c \ + draw/draw_pipe_aapoint.c \ + draw/draw_pipe_clip.c \ + draw/draw_pipe_cull.c \ + draw/draw_pipe_flatshade.c \ + draw/draw_pipe_offset.c \ + draw/draw_pipe_pstipple.c \ + draw/draw_pipe_stipple.c \ + draw/draw_pipe_twoside.c \ + draw/draw_pipe_unfilled.c \ + draw/draw_pipe_util.c \ + draw/draw_pipe_validate.c \ + draw/draw_pipe_vbuf.c \ + draw/draw_pipe_wide_line.c \ + draw/draw_pipe_wide_point.c \ + draw/draw_pt.c \ + draw/draw_pt_elts.c \ + draw/draw_pt_emit.c \ + draw/draw_pt_fetch.c \ + draw/draw_pt_fetch_emit.c \ + draw/draw_pt_fetch_shade_emit.c \ + draw/draw_pt_fetch_shade_pipeline.c \ + draw/draw_pt_post_vs.c \ + draw/draw_pt_util.c \ + draw/draw_pt_varray.c \ + draw/draw_pt_vcache.c \ + draw/draw_vertex.c \ + draw/draw_vs.c \ + draw/draw_vs_varient.c \ + draw/draw_vs_aos.c \ + draw/draw_vs_aos_io.c \ + draw/draw_vs_aos_machine.c \ + draw/draw_vs_exec.c \ + draw/draw_vs_llvm.c \ + draw/draw_vs_ppc.c \ + draw/draw_vs_sse.c \ + indices/u_indices_gen.c \ + indices/u_unfilled_gen.c \ + pipebuffer/pb_buffer_fenced.c \ + pipebuffer/pb_buffer_malloc.c \ + pipebuffer/pb_bufmgr_alt.c \ + pipebuffer/pb_bufmgr_cache.c \ + pipebuffer/pb_bufmgr_debug.c \ + pipebuffer/pb_bufmgr_fenced.c \ + pipebuffer/pb_bufmgr_mm.c \ + pipebuffer/pb_bufmgr_ondemand.c \ + pipebuffer/pb_bufmgr_pool.c \ + pipebuffer/pb_bufmgr_slab.c \ + pipebuffer/pb_validate.c \ + rbug/rbug_connection.c \ + rbug/rbug_core.c \ + rbug/rbug_texture.c \ + rbug/rbug_context.c \ + rbug/rbug_shader.c \ + rbug/rbug_demarshal.c \ + rtasm/rtasm_cpu.c \ + rtasm/rtasm_execmem.c \ + rtasm/rtasm_x86sse.c \ + rtasm/rtasm_ppc.c \ + rtasm/rtasm_ppc_spe.c \ + tgsi/tgsi_sanity.c \ + tgsi/tgsi_build.c \ + tgsi/tgsi_dump.c \ + tgsi/tgsi_exec.c \ + tgsi/tgsi_info.c \ + tgsi/tgsi_iterate.c \ + tgsi/tgsi_parse.c \ + tgsi/tgsi_ppc.c \ + tgsi/tgsi_scan.c \ + tgsi/tgsi_sse2.c \ + tgsi/tgsi_text.c \ + tgsi/tgsi_transform.c \ + tgsi/tgsi_ureg.c \ + tgsi/tgsi_util.c \ + translate/translate_generic.c \ + translate/translate_sse.c \ + translate/translate.c \ + translate/translate_cache.c \ + util/u_debug.c \ + util/u_debug_dump.c \ + util/u_debug_symbol.c \ + util/u_debug_stack.c \ + util/u_blit.c \ + util/u_blitter.c \ + util/u_cache.c \ + util/u_cpu_detect.c \ + util/u_dl.c \ + util/u_draw_quad.c \ + util/u_format.c \ + util/u_format_access.c \ + util/u_format_table.c \ + util/u_gen_mipmap.c \ + util/u_handle_table.c \ + util/u_hash_table.c \ + util/u_hash.c \ + util/u_keymap.c \ + util/u_linear.c \ + util/u_network.c \ + util/u_math.c \ + util/u_mm.c \ + util/u_rect.c \ + util/u_simple_shaders.c \ + util/u_snprintf.c \ + util/u_stream_stdc.c \ + util/u_stream_wd.c \ + util/u_surface.c \ + util/u_texture.c \ + util/u_tile.c \ + util/u_time.c \ + util/u_timed_winsys.c \ + util/u_upload_mgr.c \ + util/u_simple_screen.c \ + vl/vl_bitstream_parser.c \ + vl/vl_mpeg12_mc_renderer.c \ + vl/vl_compositor.c \ + vl/vl_csc.c \ + vl/vl_shader_build.c + +GALLIVM_SOURCES = \ + gallivm/gallivm.cpp \ + gallivm/gallivm_cpu.cpp \ + gallivm/instructions.cpp \ + gallivm/loweringpass.cpp \ + gallivm/tgsitollvm.cpp \ + gallivm/storage.cpp \ + gallivm/storagesoa.cpp \ + gallivm/instructionssoa.cpp + +INC_SOURCES = \ + gallivm/gallivm_builtins.cpp \ + gallivm/gallivmsoabuiltins.cpp + +# XXX: gallivm doesn't build correctly so disable for now +#ifeq ($(MESA_LLVM),1) +#DEFINES += -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS +#CPP_SOURCES += \ +# $(GALLIVM_SOURCES) +#endif + + +include ../Makefile.template + + +gallivm/gallivm_builtins.cpp: gallivm/llvm_builtins.c + clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp1.bin + (echo "static const unsigned char llvm_builtins_data[] = {"; od -txC temp1.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@ + rm temp1.bin + +gallivm/gallivmsoabuiltins.cpp: gallivm/soabuiltins.c + clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp2.bin + (echo "static const unsigned char soabuiltins_data[] = {"; od -txC temp2.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@ + rm temp2.bin + + +indices/u_indices_gen.c: indices/u_indices_gen.py + python $< > $@ + +indices/u_unfilled_gen.c: indices/u_unfilled_gen.py + python $< > $@ + +util/u_format_table.c: util/u_format_table.py util/u_format_parse.py util/u_format.csv + python util/u_format_table.py util/u_format.csv > $@ + +util/u_format_access.c: util/u_format_access.py util/u_format_parse.py util/u_format.csv + python util/u_format_access.py util/u_format.csv > $@ diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript new file mode 100644 index 00000000000..782eb533863 --- /dev/null +++ b/src/gallium/auxiliary/SConscript @@ -0,0 +1,185 @@ +Import('*') + +from sys import executable as python_cmd + +env.Append(CPPPATH = [ + 'indices', + 'util', +]) + +env.CodeGenerate( + target = 'indices/u_indices_gen.c', + script = 'indices/u_indices_gen.py', + source = [], + command = python_cmd + ' $SCRIPT > $TARGET' +) + +env.CodeGenerate( + target = 'indices/u_unfilled_gen.c', + script = 'indices/u_unfilled_gen.py', + source = [], + command = python_cmd + ' $SCRIPT > $TARGET' +) + +env.CodeGenerate( + target = 'util/u_format_table.c', + script = 'util/u_format_table.py', + source = ['util/u_format.csv'], + command = 'python $SCRIPT $SOURCE > $TARGET' +) + +env.CodeGenerate( + target = 'util/u_format_access.c', + script = 'util/u_format_access.py', + source = ['util/u_format.csv'], + command = 'python $SCRIPT $SOURCE > $TARGET' +) + +source = [ + 'cso_cache/cso_context.c', + 'cso_cache/cso_cache.c', + 'cso_cache/cso_hash.c', + 'draw/draw_context.c', + 'draw/draw_pipe.c', + 'draw/draw_pipe_aaline.c', + 'draw/draw_pipe_aapoint.c', + 'draw/draw_pipe_clip.c', + 'draw/draw_pipe_cull.c', + 'draw/draw_pipe_flatshade.c', + 'draw/draw_pipe_offset.c', + 'draw/draw_pipe_pstipple.c', + 'draw/draw_pipe_stipple.c', + 'draw/draw_pipe_twoside.c', + 'draw/draw_pipe_unfilled.c', + 'draw/draw_pipe_util.c', + 'draw/draw_pipe_validate.c', + 'draw/draw_pipe_vbuf.c', + 'draw/draw_pipe_wide_line.c', + 'draw/draw_pipe_wide_point.c', + 'draw/draw_pt.c', + 'draw/draw_pt_elts.c', + 'draw/draw_pt_emit.c', + 'draw/draw_pt_fetch.c', + 'draw/draw_pt_fetch_emit.c', + 'draw/draw_pt_fetch_shade_emit.c', + 'draw/draw_pt_fetch_shade_pipeline.c', + 'draw/draw_pt_post_vs.c', + 'draw/draw_pt_util.c', + 'draw/draw_pt_varray.c', + 'draw/draw_pt_vcache.c', + 'draw/draw_vertex.c', + 'draw/draw_vs.c', + 'draw/draw_vs_aos.c', + 'draw/draw_vs_aos_io.c', + 'draw/draw_vs_aos_machine.c', + 'draw/draw_vs_exec.c', + 'draw/draw_vs_llvm.c', + 'draw/draw_vs_ppc.c', + 'draw/draw_vs_sse.c', + 'draw/draw_vs_varient.c', + 'draw/draw_gs.c', + #'indices/u_indices.c', + #'indices/u_unfilled_indices.c', + 'indices/u_indices_gen.c', + 'indices/u_unfilled_gen.c', + 'pipebuffer/pb_buffer_fenced.c', + 'pipebuffer/pb_buffer_malloc.c', + 'pipebuffer/pb_bufmgr_alt.c', + 'pipebuffer/pb_bufmgr_cache.c', + 'pipebuffer/pb_bufmgr_debug.c', + 'pipebuffer/pb_bufmgr_fenced.c', + 'pipebuffer/pb_bufmgr_mm.c', + 'pipebuffer/pb_bufmgr_ondemand.c', + 'pipebuffer/pb_bufmgr_pool.c', + 'pipebuffer/pb_bufmgr_slab.c', + 'pipebuffer/pb_validate.c', + 'rbug/rbug_core.c', + 'rbug/rbug_shader.c', + 'rbug/rbug_context.c', + 'rbug/rbug_texture.c', + 'rbug/rbug_demarshal.c', + 'rbug/rbug_connection.c', + 'rtasm/rtasm_cpu.c', + 'rtasm/rtasm_execmem.c', + 'rtasm/rtasm_x86sse.c', + 'rtasm/rtasm_ppc.c', + 'rtasm/rtasm_ppc_spe.c', + 'tgsi/tgsi_build.c', + 'tgsi/tgsi_dump.c', + 'tgsi/tgsi_dump_c.c', + 'tgsi/tgsi_exec.c', + 'tgsi/tgsi_info.c', + 'tgsi/tgsi_iterate.c', + 'tgsi/tgsi_parse.c', + 'tgsi/tgsi_sanity.c', + 'tgsi/tgsi_scan.c', + 'tgsi/tgsi_ppc.c', + 'tgsi/tgsi_sse2.c', + 'tgsi/tgsi_text.c', + 'tgsi/tgsi_transform.c', + 'tgsi/tgsi_ureg.c', + 'tgsi/tgsi_util.c', + 'translate/translate_generic.c', + 'translate/translate_sse.c', + 'translate/translate.c', + 'translate/translate_cache.c', + 'util/u_bitmask.c', + 'util/u_blit.c', + 'util/u_blitter.c', + 'util/u_cache.c', + 'util/u_cpu_detect.c', + 'util/u_debug.c', + 'util/u_debug_dump.c', + 'util/u_debug_memory.c', + 'util/u_debug_stack.c', + 'util/u_debug_symbol.c', + 'util/u_dl.c', + 'util/u_draw_quad.c', + 'util/u_format.c', + 'util/u_format_access.c', + 'util/u_format_table.c', + 'util/u_gen_mipmap.c', + 'util/u_handle_table.c', + 'util/u_hash.c', + 'util/u_hash_table.c', + 'util/u_keymap.c', + 'util/u_network.c', + 'util/u_math.c', + 'util/u_mm.c', + 'util/u_rect.c', + 'util/u_simple_shaders.c', + 'util/u_snprintf.c', + 'util/u_stream_stdc.c', + 'util/u_stream_wd.c', + 'util/u_surface.c', + 'util/u_texture.c', + 'util/u_tile.c', + 'util/u_time.c', + 'util/u_timed_winsys.c', + 'util/u_upload_mgr.c', + 'util/u_simple_screen.c', + 'vl/vl_bitstream_parser.c', + 'vl/vl_mpeg12_mc_renderer.c', + 'vl/vl_compositor.c', + 'vl/vl_csc.c', + 'vl/vl_shader_build.c', +] + +if env['llvm']: + source += [ + 'gallivm/gallivm.cpp', + 'gallivm/gallivm_cpu.cpp', + 'gallivm/instructions.cpp', + 'gallivm/loweringpass.cpp', + 'gallivm/tgsitollvm.cpp', + 'gallivm/storage.cpp', + 'gallivm/storagesoa.cpp', + 'gallivm/instructionssoa.cpp', + ] + +gallium = env.ConvenienceLibrary( + target = 'gallium', + source = source, +) + +Export('gallium') diff --git a/src/gallium/auxiliary/cso_cache/Makefile b/src/gallium/auxiliary/cso_cache/Makefile deleted file mode 100644 index 8726afcd949..00000000000 --- a/src/gallium/auxiliary/cso_cache/Makefile +++ /dev/null @@ -1,11 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = cso_cache - -C_SOURCES = \ - cso_context.c \ - cso_cache.c \ - cso_hash.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/cso_cache/SConscript b/src/gallium/auxiliary/cso_cache/SConscript deleted file mode 100644 index 651e68a191a..00000000000 --- a/src/gallium/auxiliary/cso_cache/SConscript +++ /dev/null @@ -1,11 +0,0 @@ -Import('*') - -cso_cache = env.ConvenienceLibrary( - target = 'cso_cache', - source = [ - 'cso_context.c', - 'cso_cache.c', - 'cso_hash.c', - ]) - -auxiliaries.insert(0, cso_cache) diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index 80bd0c91db0..2b16332e143 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -42,6 +42,7 @@ #include "cso_cache/cso_context.h" #include "cso_cache/cso_cache.h" #include "cso_cache/cso_hash.h" +#include "cso_context.h" struct cso_context { struct pipe_context *pipe; @@ -85,8 +86,8 @@ struct cso_context { void *blend, *blend_saved; void *depth_stencil, *depth_stencil_saved; void *rasterizer, *rasterizer_saved; - void *fragment_shader, *fragment_shader_saved; - void *vertex_shader, *vertex_shader_saved; + void *fragment_shader, *fragment_shader_saved, *geometry_shader; + void *vertex_shader, *vertex_shader_saved, *geometry_shader_saved; struct pipe_framebuffer_state fb, fb_saved; struct pipe_viewport_state vp, vp_saved; @@ -1027,3 +1028,38 @@ enum pipe_error cso_set_blend_color(struct cso_context *ctx, } return PIPE_OK; } + +enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx, + void *handle) +{ + if (ctx->geometry_shader != handle) { + ctx->geometry_shader = handle; + ctx->pipe->bind_gs_state(ctx->pipe, handle); + } + return PIPE_OK; +} + +void cso_delete_geometry_shader(struct cso_context *ctx, void *handle) +{ + if (handle == ctx->geometry_shader) { + /* unbind before deleting */ + ctx->pipe->bind_gs_state(ctx->pipe, NULL); + ctx->geometry_shader = NULL; + } + ctx->pipe->delete_gs_state(ctx->pipe, handle); +} + +void cso_save_geometry_shader(struct cso_context *ctx) +{ + assert(!ctx->geometry_shader_saved); + ctx->geometry_shader_saved = ctx->geometry_shader; +} + +void cso_restore_geometry_shader(struct cso_context *ctx) +{ + if (ctx->geometry_shader_saved != ctx->geometry_shader) { + ctx->pipe->bind_gs_state(ctx->pipe, ctx->geometry_shader_saved); + ctx->geometry_shader = ctx->geometry_shader_saved; + } + ctx->geometry_shader_saved = NULL; +} diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h index e5b92177cfd..b9e313e32d6 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.h +++ b/src/gallium/auxiliary/cso_cache/cso_context.h @@ -146,6 +146,13 @@ void cso_save_vertex_shader(struct cso_context *cso); void cso_restore_vertex_shader(struct cso_context *cso); +enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx, + void *handle); +void cso_delete_geometry_shader(struct cso_context *ctx, void *handle); +void cso_save_geometry_shader(struct cso_context *cso); +void cso_restore_geometry_shader(struct cso_context *cso); + + enum pipe_error cso_set_framebuffer(struct cso_context *cso, const struct pipe_framebuffer_state *fb); diff --git a/src/gallium/auxiliary/draw/Makefile b/src/gallium/auxiliary/draw/Makefile deleted file mode 100644 index 5041dcc072b..00000000000 --- a/src/gallium/auxiliary/draw/Makefile +++ /dev/null @@ -1,46 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = draw - -C_SOURCES = \ - draw_context.c \ - draw_pipe.c \ - draw_pipe_aaline.c \ - draw_pipe_aapoint.c \ - draw_pipe_clip.c \ - draw_pipe_cull.c \ - draw_pipe_flatshade.c \ - draw_pipe_offset.c \ - draw_pipe_pstipple.c \ - draw_pipe_stipple.c \ - draw_pipe_twoside.c \ - draw_pipe_unfilled.c \ - draw_pipe_util.c \ - draw_pipe_validate.c \ - draw_pipe_vbuf.c \ - draw_pipe_wide_line.c \ - draw_pipe_wide_point.c \ - draw_pt.c \ - draw_pt_elts.c \ - draw_pt_emit.c \ - draw_pt_fetch.c \ - draw_pt_fetch_emit.c \ - draw_pt_fetch_shade_emit.c \ - draw_pt_fetch_shade_pipeline.c \ - draw_pt_post_vs.c \ - draw_pt_util.c \ - draw_pt_varray.c \ - draw_pt_vcache.c \ - draw_vertex.c \ - draw_vs.c \ - draw_vs_varient.c \ - draw_vs_aos.c \ - draw_vs_aos_io.c \ - draw_vs_aos_machine.c \ - draw_vs_exec.c \ - draw_vs_llvm.c \ - draw_vs_ppc.c \ - draw_vs_sse.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/draw/SConscript b/src/gallium/auxiliary/draw/SConscript deleted file mode 100644 index 5f05aa324a5..00000000000 --- a/src/gallium/auxiliary/draw/SConscript +++ /dev/null @@ -1,46 +0,0 @@ -Import('*') - -draw = env.ConvenienceLibrary( - target = 'draw', - source = [ - 'draw_context.c', - 'draw_pipe.c', - 'draw_pipe_aaline.c', - 'draw_pipe_aapoint.c', - 'draw_pipe_clip.c', - 'draw_pipe_cull.c', - 'draw_pipe_flatshade.c', - 'draw_pipe_offset.c', - 'draw_pipe_pstipple.c', - 'draw_pipe_stipple.c', - 'draw_pipe_twoside.c', - 'draw_pipe_unfilled.c', - 'draw_pipe_util.c', - 'draw_pipe_validate.c', - 'draw_pipe_vbuf.c', - 'draw_pipe_wide_line.c', - 'draw_pipe_wide_point.c', - 'draw_pt.c', - 'draw_pt_elts.c', - 'draw_pt_emit.c', - 'draw_pt_fetch.c', - 'draw_pt_fetch_emit.c', - 'draw_pt_fetch_shade_emit.c', - 'draw_pt_fetch_shade_pipeline.c', - 'draw_pt_post_vs.c', - 'draw_pt_util.c', - 'draw_pt_varray.c', - 'draw_pt_vcache.c', - 'draw_vertex.c', - 'draw_vs.c', - 'draw_vs_aos.c', - 'draw_vs_aos_io.c', - 'draw_vs_aos_machine.c', - 'draw_vs_exec.c', - 'draw_vs_llvm.c', - 'draw_vs_ppc.c', - 'draw_vs_sse.c', - 'draw_vs_varient.c' - ]) - -auxiliaries.insert(0, draw) diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index cc5f7f01059..667aa46b208 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -36,6 +36,7 @@ #include "draw_context.h" #include "draw_vbuf.h" #include "draw_vs.h" +#include "draw_gs.h" #include "draw_pt.h" #include "draw_pipe.h" @@ -67,6 +68,9 @@ struct draw_context *draw_create( void ) if (!draw_vs_init( draw )) goto fail; + if (!draw_gs_init( draw )) + goto fail; + return draw; fail: @@ -231,11 +235,19 @@ draw_set_mapped_vertex_buffer(struct draw_context *draw, void draw_set_mapped_constant_buffer(struct draw_context *draw, - const void *buffer, + unsigned shader_type, + const void *buffer, unsigned size ) { - draw->pt.user.constants = buffer; - draw_vs_set_constants( draw, (const float (*)[4])buffer, size ); + debug_assert(shader_type == PIPE_SHADER_VERTEX || + shader_type == PIPE_SHADER_GEOMETRY); + if (shader_type == PIPE_SHADER_VERTEX) { + draw->pt.user.vs_constants = buffer; + draw_vs_set_constants( draw, (const float (*)[4])buffer, size ); + } else if (shader_type == PIPE_SHADER_GEOMETRY) { + draw->pt.user.gs_constants = buffer; + draw_gs_set_constants( draw, (const float (*)[4])buffer, size ); + } } @@ -298,7 +310,7 @@ draw_set_force_passthrough( struct draw_context *draw, boolean enable ) * a post-transformed vertex. * * With this function, drivers that use the draw module should have no reason - * to track the current vertex shader. + * to track the current vertex/geometry shader. * * Note that the draw module may sometimes generate vertices with extra * attributes (such as texcoords for AA lines). The driver can call this @@ -309,43 +321,59 @@ draw_set_force_passthrough( struct draw_context *draw, boolean enable ) * work for the drivers. */ int -draw_find_vs_output(const struct draw_context *draw, - uint semantic_name, uint semantic_index) +draw_find_shader_output(const struct draw_context *draw, + uint semantic_name, uint semantic_index) { const struct draw_vertex_shader *vs = draw->vs.vertex_shader; + const struct draw_geometry_shader *gs = draw->gs.geometry_shader; uint i; - for (i = 0; i < vs->info.num_outputs; i++) { - if (vs->info.output_semantic_name[i] == semantic_name && - vs->info.output_semantic_index[i] == semantic_index) + const struct tgsi_shader_info *info = &vs->info; + + if (gs) + info = &gs->info; + + for (i = 0; i < info->num_outputs; i++) { + if (info->output_semantic_name[i] == semantic_name && + info->output_semantic_index[i] == semantic_index) return i; } /* XXX there may be more than one extra vertex attrib. * For example, simulated gl_FragCoord and gl_PointCoord. */ - if (draw->extra_vp_outputs.semantic_name == semantic_name && - draw->extra_vp_outputs.semantic_index == semantic_index) { - return draw->extra_vp_outputs.slot; + if (draw->extra_shader_outputs.semantic_name == semantic_name && + draw->extra_shader_outputs.semantic_index == semantic_index) { + return draw->extra_shader_outputs.slot; } + return 0; } /** - * Return number of vertex shader outputs. + * Return number of the shader outputs. + * + * If geometry shader is present, its output will be returned, + * if not vertex shader is used. */ uint -draw_num_vs_outputs(const struct draw_context *draw) +draw_num_shader_outputs(const struct draw_context *draw) { uint count = draw->vs.vertex_shader->info.num_outputs; - if (draw->extra_vp_outputs.slot > 0) + + /* if geometry shader is present, its outputs go to te + * driver, not the vertex shaders */ + if (draw->gs.geometry_shader) + count = draw->gs.geometry_shader->info.num_outputs; + + if (draw->extra_shader_outputs.slot > 0) count++; return count; } /** - * Provide TGSI sampler objects for vertex shaders that use texture fetches. + * Provide TGSI sampler objects for vertex/geometry shaders that use texture fetches. * This might only be used by software drivers for the time being. */ void @@ -355,6 +383,8 @@ draw_texture_samplers(struct draw_context *draw, { draw->vs.num_samplers = num_samplers; draw->vs.samplers = samplers; + draw->gs.num_samplers = num_samplers; + draw->gs.samplers = samplers; } @@ -421,3 +451,18 @@ void draw_do_flush( struct draw_context *draw, unsigned flags ) draw->flushing = FALSE; } } + + +int draw_current_shader_outputs(struct draw_context *draw) +{ + if (draw->gs.geometry_shader) + return draw->gs.num_gs_outputs; + return draw->vs.num_vs_outputs; +} + +int draw_current_shader_position_output(struct draw_context *draw) +{ + if (draw->gs.geometry_shader) + return draw->gs.position_output; + return draw->vs.position_output; +} diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h index 465b8f10c6c..8a64c06efcd 100644 --- a/src/gallium/auxiliary/draw/draw_context.h +++ b/src/gallium/auxiliary/draw/draw_context.h @@ -45,6 +45,7 @@ struct pipe_context; struct draw_context; struct draw_stage; struct draw_vertex_shader; +struct draw_geometry_shader; struct tgsi_sampler; @@ -85,11 +86,11 @@ draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe int -draw_find_vs_output(const struct draw_context *draw, - uint semantic_name, uint semantic_index); +draw_find_shader_output(const struct draw_context *draw, + uint semantic_name, uint semantic_index); uint -draw_num_vs_outputs(const struct draw_context *draw); +draw_num_shader_outputs(const struct draw_context *draw); void @@ -112,6 +113,17 @@ void draw_delete_vertex_shader(struct draw_context *draw, struct draw_vertex_shader *dvs); +/* + * Geometry shader functions + */ +struct draw_geometry_shader * +draw_create_geometry_shader(struct draw_context *draw, + const struct pipe_shader_state *shader); +void draw_bind_geometry_shader(struct draw_context *draw, + struct draw_geometry_shader *dvs); +void draw_delete_geometry_shader(struct draw_context *draw, + struct draw_geometry_shader *dvs); + /* * Vertex data functions @@ -140,6 +152,7 @@ void draw_set_mapped_vertex_buffer(struct draw_context *draw, unsigned attr, const void *buffer); void draw_set_mapped_constant_buffer(struct draw_context *draw, + unsigned shader_type, const void *buffer, unsigned size ); @@ -151,6 +164,14 @@ void draw_set_mapped_constant_buffer(struct draw_context *draw, void draw_arrays(struct draw_context *draw, unsigned prim, unsigned start, unsigned count); +void +draw_arrays_instanced(struct draw_context *draw, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + void draw_flush(struct draw_context *draw); diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c new file mode 100644 index 00000000000..5db2e755423 --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_gs.c @@ -0,0 +1,338 @@ +/************************************************************************** + * + * Copyright 2009 VMWare Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "draw_gs.h" + +#include "draw_private.h" +#include "draw_context.h" + +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_exec.h" + +#include "pipe/p_shader_tokens.h" + +#include "util/u_math.h" +#include "util/u_memory.h" + +#define MAX_PRIM_VERTICES 6 +/* fixme: move it from here */ +#define MAX_PRIMITIVES 64 + +boolean +draw_gs_init( struct draw_context *draw ) +{ + draw->gs.machine = tgsi_exec_machine_create(); + if (!draw->gs.machine) + return FALSE; + + draw->gs.machine->Primitives = align_malloc( + MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector), 16); + if (!draw->gs.machine->Primitives) + return FALSE; + memset(draw->gs.machine->Primitives, 0, + MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector)); + + return TRUE; +} + + +void draw_gs_set_constants( struct draw_context *draw, + const float (*constants)[4], + unsigned size ) +{ +} + + +struct draw_geometry_shader * +draw_create_geometry_shader(struct draw_context *draw, + const struct pipe_shader_state *state) +{ + struct draw_geometry_shader *gs; + int i; + + gs = CALLOC_STRUCT(draw_geometry_shader); + + if (!gs) + return NULL; + + gs->state = *state; + gs->state.tokens = tgsi_dup_tokens(state->tokens); + if (!gs->state.tokens) { + FREE(gs); + return NULL; + } + + tgsi_scan_shader(state->tokens, &gs->info); + + /* setup the defaults */ + gs->input_primitive = PIPE_PRIM_TRIANGLES; + gs->output_primitive = PIPE_PRIM_TRIANGLE_STRIP; + gs->max_output_vertices = 32; + + for (i = 0; i < gs->info.num_properties; ++i) { + if (gs->info.properties[i].name == + TGSI_PROPERTY_GS_INPUT_PRIM) + gs->input_primitive = gs->info.properties[i].data[0]; + else if (gs->info.properties[i].name == + TGSI_PROPERTY_GS_OUTPUT_PRIM) + gs->output_primitive = gs->info.properties[i].data[0]; + else if (gs->info.properties[i].name == + TGSI_PROPERTY_GS_MAX_VERTICES) + gs->max_output_vertices = gs->info.properties[i].data[0]; + } + + gs->machine = draw->gs.machine; + + if (gs) + { + uint i; + for (i = 0; i < gs->info.num_outputs; i++) { + if (gs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION && + gs->info.output_semantic_index[i] == 0) + gs->position_output = i; + } + } + + return gs; +} + +void draw_bind_geometry_shader(struct draw_context *draw, + struct draw_geometry_shader *dgs) +{ + draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); + + if (dgs) { + draw->gs.geometry_shader = dgs; + draw->gs.num_gs_outputs = dgs->info.num_outputs; + draw->gs.position_output = dgs->position_output; + draw_geometry_shader_prepare(dgs, draw); + } + else { + draw->gs.geometry_shader = NULL; + draw->gs.num_gs_outputs = 0; + } +} + +void draw_delete_geometry_shader(struct draw_context *draw, + struct draw_geometry_shader *dgs) +{ + FREE(dgs); +} + +static INLINE int num_vertices_for_prim(int prim) +{ + switch(prim) { + case PIPE_PRIM_POINTS: + return 1; + case PIPE_PRIM_LINES: + return 2; + case PIPE_PRIM_LINE_LOOP: + return 2; + case PIPE_PRIM_LINE_STRIP: + return 2; + case PIPE_PRIM_TRIANGLES: + return 3; + case PIPE_PRIM_TRIANGLE_STRIP: + return 3; + case PIPE_PRIM_TRIANGLE_FAN: + return 3; + case PIPE_PRIM_LINES_ADJACENCY: + case PIPE_PRIM_LINE_STRIP_ADJACENCY: + return 4; + case PIPE_PRIM_TRIANGLES_ADJACENCY: + case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: + return 6; + default: + assert(!"Bad geometry shader input"); + return 0; + } +} + +static void draw_fetch_geometry_input(struct draw_geometry_shader *shader, + int start_primitive, + int num_primitives, + const float (*input_ptr)[4], + unsigned input_vertex_stride, + unsigned inputs_from_vs) +{ + struct tgsi_exec_machine *machine = shader->machine; + unsigned slot, vs_slot, k, j; + unsigned num_vertices = num_vertices_for_prim(shader->input_primitive); + int idx = 0; + + for (slot = 0, vs_slot = 0; slot < shader->info.num_inputs; slot++) { + /*debug_printf("Slot = %d (semantic = %d)\n", slot, + shader->info.input_semantic_name[slot]);*/ + if (shader->info.input_semantic_name[slot] == + TGSI_SEMANTIC_PRIMID) { + for (j = 0; j < num_primitives; ++j) { + machine->Inputs[idx].xyzw[0].f[j] = (float)start_primitive + j; + machine->Inputs[idx].xyzw[1].f[j] = (float)start_primitive + j; + machine->Inputs[idx].xyzw[2].f[j] = (float)start_primitive + j; + machine->Inputs[idx].xyzw[3].f[j] = (float)start_primitive + j; + } + ++idx; + } else { + for (j = 0; j < num_primitives; ++j) { + int vidx = idx; + const float (*prim_ptr)[4]; + /*debug_printf(" %d) Prim (num_verts = %d)\n", start_primitive + j, + num_vertices);*/ + prim_ptr = (const float (*)[4])( + (const char *)input_ptr + + (j * num_vertices * input_vertex_stride)); + + for (k = 0; k < num_vertices; ++k, ++vidx) { + const float (*input)[4]; + input = (const float (*)[4])( + (const char *)prim_ptr + (k * input_vertex_stride)); + vidx = k * TGSI_EXEC_MAX_INPUT_ATTRIBS + slot; + /*debug_printf("\t%d)(%d) Input vert:\n", vidx, k);*/ +#if 1 + assert(!util_is_inf_or_nan(input[vs_slot][0])); + assert(!util_is_inf_or_nan(input[vs_slot][1])); + assert(!util_is_inf_or_nan(input[vs_slot][2])); + assert(!util_is_inf_or_nan(input[vs_slot][3])); +#endif + machine->Inputs[vidx].xyzw[0].f[j] = input[vs_slot][0]; + machine->Inputs[vidx].xyzw[1].f[j] = input[vs_slot][1]; + machine->Inputs[vidx].xyzw[2].f[j] = input[vs_slot][2]; + machine->Inputs[vidx].xyzw[3].f[j] = input[vs_slot][3]; +#if 0 + debug_printf("\t\t%d %f %f %f %f\n", slot, + machine->Inputs[vidx].xyzw[0].f[j], + machine->Inputs[vidx].xyzw[1].f[j], + machine->Inputs[vidx].xyzw[2].f[j], + machine->Inputs[vidx].xyzw[3].f[j]); +#endif + } + } + ++vs_slot; + idx += num_vertices; + } + } +} + +static INLINE void +draw_geometry_fetch_outputs(struct draw_geometry_shader *shader, + int num_primitives, + float (*output)[4], + unsigned vertex_size) +{ + struct tgsi_exec_machine *machine = shader->machine; + unsigned prim_idx, j, slot; + + /* Unswizzle all output results. + */ + /* FIXME: handle all the primitives produced by the gs, not just + * the first one + unsigned prim_count = + mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0];*/ + for (prim_idx = 0; prim_idx < num_primitives; ++prim_idx) { + unsigned num_verts_per_prim = machine->Primitives[0]; + for (j = 0; j < num_verts_per_prim; j++) { + int idx = (prim_idx * num_verts_per_prim + j) * + shader->info.num_outputs; +#ifdef DEBUG_OUTPUTS + debug_printf("%d) Output vert:\n", idx); +#endif + for (slot = 0; slot < shader->info.num_outputs; slot++) { + output[slot][0] = machine->Outputs[idx + slot].xyzw[0].f[prim_idx]; + output[slot][1] = machine->Outputs[idx + slot].xyzw[1].f[prim_idx]; + output[slot][2] = machine->Outputs[idx + slot].xyzw[2].f[prim_idx]; + output[slot][3] = machine->Outputs[idx + slot].xyzw[3].f[prim_idx]; +#ifdef DEBUG_OUTPUTS + debug_printf("\t%d: %f %f %f %f\n", slot, + output[slot][0], + output[slot][1], + output[slot][2], + output[slot][3]); +#endif + debug_assert(!util_is_inf_or_nan(output[slot][0])); + } + output = (float (*)[4])((char *)output + vertex_size); + } + } +} + +void draw_geometry_shader_run(struct draw_geometry_shader *shader, + const float (*input)[4], + float (*output)[4], + const float (*constants)[4], + unsigned count, + unsigned input_stride, + unsigned vertex_size) +{ + struct tgsi_exec_machine *machine = shader->machine; + unsigned int i; + unsigned num_vertices = num_vertices_for_prim(shader->input_primitive); + unsigned num_primitives = count/num_vertices; + unsigned inputs_from_vs = 0; + + machine->Consts = constants; + + for (i = 0; i < shader->info.num_inputs; ++i) { + if (shader->info.input_semantic_name[i] != TGSI_SEMANTIC_PRIMID) + ++inputs_from_vs; + } + + for (i = 0; i < num_primitives; ++i) { + unsigned int max_primitives = 1; + + draw_fetch_geometry_input(shader, i, max_primitives, input, + input_stride, inputs_from_vs); + + tgsi_set_exec_mask(machine, + 1, + max_primitives > 1, + max_primitives > 2, + max_primitives > 3); + + /* run interpreter */ + tgsi_exec_machine_run(machine); + + draw_geometry_fetch_outputs(shader, max_primitives, + output, vertex_size); + } +} + +void draw_geometry_shader_delete(struct draw_geometry_shader *shader) +{ + FREE((void*) shader->state.tokens); + FREE(shader); +} + +void draw_geometry_shader_prepare(struct draw_geometry_shader *shader, + struct draw_context *draw) +{ + if (shader->machine->Tokens != shader->state.tokens) { + tgsi_exec_machine_bind_shader(shader->machine, + shader->state.tokens, + draw->gs.num_samplers, + draw->gs.samplers); + } +} diff --git a/src/gallium/auxiliary/draw/draw_gs.h b/src/gallium/auxiliary/draw/draw_gs.h new file mode 100644 index 00000000000..d6a97d9c4ef --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_gs.h @@ -0,0 +1,76 @@ +/************************************************************************** + * + * Copyright 2009 VMWare Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef DRAW_GS_H +#define DRAW_GS_H + +#include "draw_context.h" +#include "draw_private.h" + + +#define MAX_TGSI_PRIMITIVES 4 + +struct draw_context; + +/** + * Private version of the compiled geometry shader + */ +struct draw_geometry_shader { + struct draw_context *draw; + + struct tgsi_exec_machine *machine; + + /* This member will disappear shortly:*/ + struct pipe_shader_state state; + + struct tgsi_shader_info info; + unsigned position_output; + + unsigned max_output_vertices; + unsigned input_primitive; + unsigned output_primitive; + + /* Extracted from shader: + */ + const float (*immediates)[4]; +}; + +void draw_geometry_shader_run(struct draw_geometry_shader *shader, + const float (*input)[4], + float (*output)[4], + const float (*constants)[4], + unsigned count, + unsigned input_stride, + unsigned output_stride); + +void draw_geometry_shader_prepare(struct draw_geometry_shader *shader, + struct draw_context *draw); + +void draw_geometry_shader_delete(struct draw_geometry_shader *shader); + + +#endif diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index 14375426ed8..4585dcdb48a 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -660,13 +660,13 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header) } /* update vertex attrib info */ - aaline->tex_slot = draw->vs.num_vs_outputs; - aaline->pos_slot = draw->vs.position_output; + aaline->tex_slot = draw_current_shader_outputs(draw); + aaline->pos_slot = draw_current_shader_position_output(draw);; /* advertise the extra post-transformed vertex attribute */ - draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; - draw->extra_vp_outputs.semantic_index = aaline->fs->generic_attrib; - draw->extra_vp_outputs.slot = aaline->tex_slot; + draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; + draw->extra_shader_outputs.semantic_index = aaline->fs->generic_attrib; + draw->extra_shader_outputs.slot = aaline->tex_slot; /* how many samplers? */ /* we'll use sampler/texture[pstip->sampler_unit] for the stipple */ @@ -707,7 +707,7 @@ aaline_flush(struct draw_stage *stage, unsigned flags) aaline->state.texture); draw->suspend_flushing = FALSE; - draw->extra_vp_outputs.slot = 0; + draw->extra_shader_outputs.slot = 0; } diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c index 75130a8fb0e..d86717e5182 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c @@ -687,14 +687,14 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header) bind_aapoint_fragment_shader(aapoint); /* update vertex attrib info */ - aapoint->tex_slot = draw->vs.num_vs_outputs; + aapoint->tex_slot = draw_current_shader_outputs(draw); assert(aapoint->tex_slot > 0); /* output[0] is vertex pos */ - aapoint->pos_slot = draw->vs.position_output; + aapoint->pos_slot = draw_current_shader_position_output(draw); - draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; - draw->extra_vp_outputs.semantic_index = aapoint->fs->generic_attrib; - draw->extra_vp_outputs.slot = aapoint->tex_slot; + draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; + draw->extra_shader_outputs.semantic_index = aapoint->fs->generic_attrib; + draw->extra_shader_outputs.slot = aapoint->tex_slot; /* find psize slot in post-transform vertex */ aapoint->psize_slot = -1; @@ -731,7 +731,7 @@ aapoint_flush(struct draw_stage *stage, unsigned flags) aapoint->driver_bind_fs_state(pipe, aapoint->fs->driver_fs); draw->suspend_flushing = FALSE; - draw->extra_vp_outputs.slot = 0; + draw->extra_shader_outputs.slot = 0; } diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c index 0670268a196..51a6115ebf5 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_clip.c +++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c @@ -55,7 +55,7 @@ -struct clipper { +struct clip_stage { struct draw_stage stage; /**< base class */ /* Basically duplicate some of the flatshading logic here: @@ -70,9 +70,9 @@ struct clipper { /* This is a bit confusing: */ -static INLINE struct clipper *clipper_stage( struct draw_stage *stage ) +static INLINE struct clip_stage *clip_stage( struct draw_stage *stage ) { - return (struct clipper *)stage; + return (struct clip_stage *)stage; } @@ -92,11 +92,12 @@ static void interp_attr( float *fdst, fdst[3] = LINTERP( t, fout[3], fin[3] ); } + static void copy_colors( struct draw_stage *stage, struct vertex_header *dst, const struct vertex_header *src ) { - const struct clipper *clipper = clipper_stage(stage); + const struct clip_stage *clipper = clip_stage(stage); uint i; for (i = 0; i < clipper->num_color_attribs; i++) { const uint attr = clipper->color_attribs[i]; @@ -108,14 +109,14 @@ static void copy_colors( struct draw_stage *stage, /* Interpolate between two vertices to produce a third. */ -static void interp( const struct clipper *clip, +static void interp( const struct clip_stage *clip, struct vertex_header *dst, float t, const struct vertex_header *out, const struct vertex_header *in ) { - const unsigned nr_attrs = clip->stage.draw->vs.num_vs_outputs; - const unsigned pos_attr = clip->stage.draw->vs.position_output; + const unsigned nr_attrs = draw_current_shader_outputs(clip->stage.draw); + const unsigned pos_attr = draw_current_shader_position_output(clip->stage.draw); unsigned j; /* Vertex header. @@ -179,7 +180,7 @@ static void emit_poly( struct draw_stage *stage, header.v[2] = inlist[0]; /* keep in v[2] for flatshading */ if (i == n-1) - header.flags |= edge_last; + header.flags |= edge_last; if (0) { const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; @@ -200,13 +201,14 @@ static void emit_poly( struct draw_stage *stage, } } + static INLINE float dot4(const float *a, const float *b) { - return (a[0]*b[0] + - a[1]*b[1] + - a[2]*b[2] + - a[3]*b[3]); + return (a[0] * b[0] + + a[1] * b[1] + + a[2] * b[2] + + a[3] * b[3]); } @@ -217,7 +219,7 @@ do_clip_tri( struct draw_stage *stage, struct prim_header *header, unsigned clipmask ) { - struct clipper *clipper = clipper_stage( stage ); + struct clip_stage *clipper = clip_stage( stage ); struct vertex_header *a[MAX_CLIPPED_VERTICES]; struct vertex_header *b[MAX_CLIPPED_VERTICES]; struct vertex_header **inlist = a; @@ -280,6 +282,7 @@ do_clip_tri( struct draw_stage *stage, dp_prev = dp; } + /* swap in/out lists */ { struct vertex_header **tmp = inlist; inlist = outlist; @@ -291,15 +294,11 @@ do_clip_tri( struct draw_stage *stage, /* If flat-shading, copy color to new provoking vertex. */ if (clipper->flat && inlist[0] != header->v[2]) { - if (1) { - inlist[0] = dup_vert(stage, inlist[0], tmpnr++); - } + inlist[0] = dup_vert(stage, inlist[0], tmpnr++); copy_colors(stage, inlist[0], header->v[2]); } - - /* Emit the polygon as triangles to the setup stage: */ if (n >= 3) @@ -314,7 +313,7 @@ do_clip_line( struct draw_stage *stage, struct prim_header *header, unsigned clipmask ) { - const struct clipper *clipper = clipper_stage( stage ); + const struct clip_stage *clipper = clip_stage( stage ); struct vertex_header *v0 = header->v[0]; struct vertex_header *v1 = header->v[1]; const float *pos0 = v0->clip; @@ -416,13 +415,14 @@ clip_tri( struct draw_stage *stage, } } + /* Update state. Could further delay this until we hit the first * primitive that really requires clipping. */ static void clip_init_state( struct draw_stage *stage ) { - struct clipper *clipper = clipper_stage( stage ); + struct clip_stage *clipper = clip_stage( stage ); clipper->flat = stage->draw->rasterizer->flatshade ? TRUE : FALSE; @@ -488,7 +488,7 @@ static void clip_destroy( struct draw_stage *stage ) */ struct draw_stage *draw_clip_stage( struct draw_context *draw ) { - struct clipper *clipper = CALLOC_STRUCT(clipper); + struct clip_stage *clipper = CALLOC_STRUCT(clip_stage); if (clipper == NULL) goto fail; diff --git a/src/gallium/auxiliary/draw/draw_pipe_cull.c b/src/gallium/auxiliary/draw/draw_pipe_cull.c index 0a70483858c..11b39db5990 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_cull.c +++ b/src/gallium/auxiliary/draw/draw_pipe_cull.c @@ -55,7 +55,7 @@ static INLINE struct cull_stage *cull_stage( struct draw_stage *stage ) static void cull_tri( struct draw_stage *stage, struct prim_header *header ) { - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); /* Window coords: */ const float *v0 = header->v[0]->data[pos]; diff --git a/src/gallium/auxiliary/draw/draw_pipe_offset.c b/src/gallium/auxiliary/draw/draw_pipe_offset.c index 40798a5d6e7..e829492423e 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_offset.c +++ b/src/gallium/auxiliary/draw/draw_pipe_offset.c @@ -63,7 +63,7 @@ static INLINE struct offset_stage *offset_stage( struct draw_stage *stage ) static void do_offset_tri( struct draw_stage *stage, struct prim_header *header ) { - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); struct offset_stage *offset = offset_stage(stage); float inv_det = 1.0f / header->det; diff --git a/src/gallium/auxiliary/draw/draw_pipe_stipple.c b/src/gallium/auxiliary/draw/draw_pipe_stipple.c index 6e921bac278..70fbab9ea76 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_stipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_stipple.c @@ -73,7 +73,8 @@ screen_interp( struct draw_context *draw, const struct vertex_header *v1 ) { uint attr; - for (attr = 0; attr < draw->vs.num_vs_outputs; attr++) { + int num_outputs = draw_current_shader_outputs(draw); + for (attr = 0; attr < num_outputs; attr++) { const float *val0 = v0->data[attr]; const float *val1 = v1->data[attr]; float *newv = dst->data[attr]; @@ -121,7 +122,7 @@ stipple_line(struct draw_stage *stage, struct prim_header *header) struct stipple_stage *stipple = stipple_stage(stage); struct vertex_header *v0 = header->v[0]; struct vertex_header *v1 = header->v[1]; - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); const float *pos0 = v0->data[pos]; const float *pos1 = v1->data[pos]; float start = 0; diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c index 1a5269c0de9..d40c0352401 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c @@ -138,7 +138,7 @@ emit_vertex( struct vbuf_stage *vbuf, /* Note: we really do want data[0] here, not data[pos]: */ vbuf->translate->set_buffer(vbuf->translate, 0, vertex->data[0], 0); - vbuf->translate->run(vbuf->translate, 0, 1, vbuf->vertex_ptr); + vbuf->translate->run(vbuf->translate, 0, 1, 0, vbuf->vertex_ptr); if (0) draw_dump_emitted_vertex(vbuf->vinfo, (uint8_t *)vbuf->vertex_ptr); @@ -271,10 +271,12 @@ vbuf_start_prim( struct vbuf_stage *vbuf, uint prim ) emit_sz = 0; break; } - + + hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL; hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; hw_key.element[i].input_buffer = src_buffer; hw_key.element[i].input_offset = src_offset; + hw_key.element[i].instance_divisor = 0; hw_key.element[i].output_format = output_format; hw_key.element[i].output_offset = dst_offset; diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c index f32cbef983d..3073c870825 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c @@ -59,7 +59,7 @@ static void wideline_line( struct draw_stage *stage, struct prim_header *header ) { /*const struct wideline_stage *wide = wideline_stage(stage);*/ - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); const float half_width = 0.5f * stage->draw->rasterizer->line_width; struct prim_header tri; diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c index 7d76a7dbf39..8dc50c0ab43 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c +++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c @@ -112,7 +112,7 @@ static void set_texcoords(const struct widepoint_stage *wide, if (wide->point_coord_fs_input >= 0) { /* put gl_PointCoord into the extra vertex slot */ - uint slot = wide->stage.draw->extra_vp_outputs.slot; + uint slot = wide->stage.draw->extra_shader_outputs.slot; v->data[slot][0] = tc[0]; v->data[slot][1] = tc[1]; v->data[slot][2] = 0.0F; @@ -130,7 +130,7 @@ static void widepoint_point( struct draw_stage *stage, struct prim_header *header ) { const struct widepoint_stage *wide = widepoint_stage(stage); - const unsigned pos = stage->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(stage->draw); const boolean sprite = (boolean) stage->draw->rasterizer->point_sprite; float half_size; float left_adj, right_adj, bot_adj, top_adj; @@ -257,13 +257,13 @@ static void widepoint_first_point( struct draw_stage *stage, wide->point_coord_fs_input = find_pntc_input_attrib(draw); /* setup extra vp output (point coord implemented as a texcoord) */ - draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; - draw->extra_vp_outputs.semantic_index = 0; - draw->extra_vp_outputs.slot = draw->vs.num_vs_outputs; + draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; + draw->extra_shader_outputs.semantic_index = 0; + draw->extra_shader_outputs.slot = draw_current_shader_outputs(draw); } else { wide->point_coord_fs_input = -1; - draw->extra_vp_outputs.slot = 0; + draw->extra_shader_outputs.slot = 0; } wide->psize_slot = -1; @@ -287,7 +287,7 @@ static void widepoint_flush( struct draw_stage *stage, unsigned flags ) { stage->point = widepoint_first_point; stage->next->flush( stage->next, flags ); - stage->draw->extra_vp_outputs.slot = 0; + stage->draw->extra_shader_outputs.slot = 0; } diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 3850cede1e8..d5e1c0ce2a2 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -152,8 +152,9 @@ struct draw_context /** vertex arrays */ const void *vbuffer[PIPE_MAX_ATTRIBS]; - /** constant buffer (for vertex shader) */ - const void *constants; + /** constant buffer (for vertex/geometry shader) */ + const void *vs_constants; + const void *gs_constants; } user; boolean test_fse; /* enable FSE even though its not correct (eg for softpipe) */ @@ -171,6 +172,8 @@ struct draw_context boolean force_passthrough; /**< never clip or shade */ + boolean dump_vs; + double mrd; /**< minimum resolvable depth value, for polygon offset */ /* pipe state that we need: */ @@ -211,6 +214,18 @@ struct draw_context struct translate_cache *emit_cache; } vs; + struct { + struct draw_geometry_shader *geometry_shader; + uint num_gs_outputs; /**< convenience, from geometry_shader */ + uint position_output; + + /** TGSI program interpreter runtime state */ + struct tgsi_exec_machine *machine; + + uint num_samplers; + struct tgsi_sampler **samplers; + } gs; + /* Clip derived state: */ float plane[12][4]; @@ -222,10 +237,12 @@ struct draw_context uint semantic_name; uint semantic_index; int slot; - } extra_vp_outputs; + } extra_shader_outputs; unsigned reduced_prim; + unsigned instance_id; + void *driver_private; }; @@ -245,6 +262,19 @@ void draw_vs_set_constants( struct draw_context *, +/******************************************************************************* + * Geometry shading code: + */ +boolean draw_gs_init( struct draw_context *draw ); +void draw_gs_set_constants( struct draw_context *, + const float (*constants)[4], + unsigned size ); + +/******************************************************************************* + * Common shading code: + */ +int draw_current_shader_outputs(struct draw_context *draw); +int draw_current_shader_position_output(struct draw_context *draw); /******************************************************************************* * Vertex processing (was passthrough) code: diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index 2801dbafe47..a5ddec52863 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -280,20 +280,33 @@ void draw_arrays(struct draw_context *draw, unsigned prim, unsigned start, unsigned count) { - unsigned reduced_prim = u_reduced_prim(prim); + draw_arrays_instanced(draw, prim, start, count, 0, 1); +} + +void +draw_arrays_instanced(struct draw_context *draw, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount) +{ + unsigned reduced_prim = u_reduced_prim(mode); + unsigned instance; + if (reduced_prim != draw->reduced_prim) { - draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE ); + draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE); draw->reduced_prim = reduced_prim; } if (0) - draw_print_arrays(draw, prim, start, MIN2(count, 20)); + draw_print_arrays(draw, mode, start, MIN2(count, 20)); #if 0 { int i; - debug_printf("draw_arrays(prim=%u start=%u count=%u):\n", - prim, start, count); + debug_printf("draw_arrays(mode=%u start=%u count=%u):\n", + mode, start, count); tgsi_dump(draw->vs.vertex_shader->state.tokens, 0); debug_printf("Elements:\n"); for (i = 0; i < draw->pt.nr_vertex_elements; i++) { @@ -311,6 +324,8 @@ draw_arrays(struct draw_context *draw, unsigned prim, } #endif - /* drawing done here: */ - draw_pt_arrays(draw, prim, start, count); + for (instance = 0; instance < instanceCount; instance++) { + draw->instance_id = instance + startInstance; + draw_pt_arrays(draw, mode, start, count); + } } diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h index 20edf7a227e..d5e0d92a605 100644 --- a/src/gallium/auxiliary/draw/draw_pt.h +++ b/src/gallium/auxiliary/draw/draw_pt.h @@ -183,7 +183,8 @@ struct pt_emit *draw_pt_emit_create( struct draw_context *draw ); struct pt_fetch; void draw_pt_fetch_prepare( struct pt_fetch *fetch, unsigned vertex_input_count, - unsigned vertex_size ); + unsigned vertex_size, + unsigned instance_id_index ); void draw_pt_fetch_run( struct pt_fetch *fetch, const unsigned *elts, diff --git a/src/gallium/auxiliary/draw/draw_pt_emit.c b/src/gallium/auxiliary/draw/draw_pt_emit.c index 064e16c295c..4fb53276bbe 100644 --- a/src/gallium/auxiliary/draw/draw_pt_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_emit.c @@ -121,10 +121,12 @@ void draw_pt_emit_prepare( struct pt_emit *emit, emit_sz = 0; break; } - + + hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL; hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; hw_key.element[i].input_buffer = src_buffer; hw_key.element[i].input_offset = src_offset; + hw_key.element[i].instance_divisor = 0; hw_key.element[i].output_format = output_format; hw_key.element[i].output_offset = dst_offset; @@ -204,6 +206,7 @@ void draw_pt_emit( struct pt_emit *emit, translate->run( translate, 0, vertex_count, + draw->instance_id, hw_verts ); render->unmap_vertices( render, @@ -263,6 +266,7 @@ void draw_pt_emit_linear(struct pt_emit *emit, translate->run(translate, 0, count, + draw->instance_id, hw_verts); if (0) { diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c index 305bfef4352..55e7a7b81ad 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c @@ -58,12 +58,14 @@ struct pt_fetch { */ void draw_pt_fetch_prepare( struct pt_fetch *fetch, unsigned vs_input_count, - unsigned vertex_size ) + unsigned vertex_size, + unsigned instance_id_index ) { struct draw_context *draw = fetch->draw; unsigned nr_inputs; - unsigned i, nr = 0; + unsigned i, nr = 0, ei = 0; unsigned dst_offset = 0; + unsigned num_extra_inputs = 0; struct translate_key key; fetch->vertex_size = vertex_size; @@ -78,9 +80,11 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch, { /* Need to set header->vertex_id = 0xffff somehow. */ + key.element[nr].type = TRANSLATE_ELEMENT_NORMAL; key.element[nr].input_format = PIPE_FORMAT_R32_FLOAT; key.element[nr].input_buffer = draw->pt.nr_vertex_buffers; key.element[nr].input_offset = 0; + key.element[nr].instance_divisor = 0; key.element[nr].output_format = PIPE_FORMAT_R32_FLOAT; key.element[nr].output_offset = dst_offset; dst_offset += 1 * sizeof(float); @@ -91,19 +95,36 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch, */ dst_offset += 4 * sizeof(float); } - - assert( draw->pt.nr_vertex_elements >= vs_input_count ); - nr_inputs = MIN2( vs_input_count, draw->pt.nr_vertex_elements ); + if (instance_id_index != ~0) { + num_extra_inputs++; + } + + assert(draw->pt.nr_vertex_elements + num_extra_inputs >= vs_input_count); + + nr_inputs = MIN2(vs_input_count, draw->pt.nr_vertex_elements + num_extra_inputs); for (i = 0; i < nr_inputs; i++) { - key.element[nr].input_format = draw->pt.vertex_element[i].src_format; - key.element[nr].input_buffer = draw->pt.vertex_element[i].vertex_buffer_index; - key.element[nr].input_offset = draw->pt.vertex_element[i].src_offset; - key.element[nr].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - key.element[nr].output_offset = dst_offset; + if (i == instance_id_index) { + key.element[nr].type = TRANSLATE_ELEMENT_INSTANCE_ID; + key.element[nr].input_format = PIPE_FORMAT_R32_USCALED; + key.element[nr].output_format = PIPE_FORMAT_R32_USCALED; + key.element[nr].output_offset = dst_offset; + + dst_offset += sizeof(uint); + } else { + key.element[nr].type = TRANSLATE_ELEMENT_NORMAL; + key.element[nr].input_format = draw->pt.vertex_element[ei].src_format; + key.element[nr].input_buffer = draw->pt.vertex_element[ei].vertex_buffer_index; + key.element[nr].input_offset = draw->pt.vertex_element[ei].src_offset; + key.element[nr].instance_divisor = draw->pt.vertex_element[ei].instance_divisor; + key.element[nr].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + key.element[nr].output_offset = dst_offset; + + ei++; + dst_offset += 4 * sizeof(float); + } - dst_offset += 4 * sizeof(float); nr++; } @@ -158,6 +179,7 @@ void draw_pt_fetch_run( struct pt_fetch *fetch, translate->run_elts( translate, elts, count, + draw->instance_id, verts ); } @@ -183,6 +205,7 @@ void draw_pt_fetch_run_linear( struct pt_fetch *fetch, translate->run( translate, start, count, + draw->instance_id, verts ); } diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c index e7fe6b3b768..2a604470e9a 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c @@ -166,9 +166,11 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle, continue; } + key.element[i].type = TRANSLATE_ELEMENT_NORMAL; key.element[i].input_format = input_format; key.element[i].input_buffer = input_buffer; key.element[i].input_offset = input_offset; + key.element[i].instance_divisor = src->instance_divisor; key.element[i].output_format = output_format; key.element[i].output_offset = dst_offset; @@ -256,6 +258,7 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle, feme->translate->run_elts( feme->translate, fetch_elts, fetch_count, + draw->instance_id, hw_verts ); if (0) { @@ -314,6 +317,7 @@ static void fetch_emit_run_linear( struct draw_pt_middle_end *middle, feme->translate->run( feme->translate, start, count, + draw->instance_id, hw_verts ); if (0) { @@ -374,6 +378,7 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle, feme->translate->run( feme->translate, start, count, + draw->instance_id, hw_verts ); draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) ); diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c index 932113783d0..279f4eec635 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c @@ -32,6 +32,7 @@ #include "draw/draw_vertex.h" #include "draw/draw_pt.h" #include "draw/draw_vs.h" +#include "draw/draw_gs.h" #include "translate/translate.h" @@ -58,6 +59,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; struct draw_vertex_shader *vs = draw->vs.vertex_shader; + unsigned i; + boolean instance_id_index = ~0; /* Add one to num_outputs because the pipeline occasionally tags on * an additional texcoord, eg for AA lines. @@ -65,6 +68,15 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, unsigned nr = MAX2( vs->info.num_inputs, vs->info.num_outputs + 1 ); + /* Scan for instanceID system value. + */ + for (i = 0; i < vs->info.num_inputs; i++) { + if (vs->info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) { + instance_id_index = i; + break; + } + } + fpme->prim = prim; fpme->opt = opt; @@ -78,7 +90,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, draw_pt_fetch_prepare( fpme->fetch, vs->info.num_inputs, - fpme->vertex_size ); + fpme->vertex_size, + instance_id_index ); /* XXX: it's not really gl rasterization rules we care about here, * but gl vs dx9 clip spaces. */ @@ -119,7 +132,8 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle, { struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; - struct draw_vertex_shader *shader = draw->vs.vertex_shader; + struct draw_vertex_shader *vshader = draw->vs.vertex_shader; + struct draw_geometry_shader *gshader = draw->gs.geometry_shader; unsigned opt = fpme->opt; unsigned alloc_count = align( fetch_count, 4 ); @@ -147,13 +161,21 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle, */ if (opt & PT_SHADE) { - shader->run_linear(shader, - (const float (*)[4])pipeline_verts->data, - ( float (*)[4])pipeline_verts->data, - (const float (*)[4])draw->pt.user.constants, - fetch_count, - fpme->vertex_size, - fpme->vertex_size); + vshader->run_linear(vshader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + (const float (*)[4])draw->pt.user.vs_constants, + fetch_count, + fpme->vertex_size, + fpme->vertex_size); + if (gshader) + draw_geometry_shader_run(gshader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + (const float (*)[4])draw->pt.user.gs_constants, + fetch_count, + fpme->vertex_size, + fpme->vertex_size); } if (draw_pt_post_vs_run( fpme->post_vs, @@ -196,6 +218,7 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; struct draw_vertex_shader *shader = draw->vs.vertex_shader; + struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader; unsigned opt = fpme->opt; unsigned alloc_count = align( count, 4 ); @@ -226,10 +249,19 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, shader->run_linear(shader, (const float (*)[4])pipeline_verts->data, ( float (*)[4])pipeline_verts->data, - (const float (*)[4])draw->pt.user.constants, + (const float (*)[4])draw->pt.user.vs_constants, count, fpme->vertex_size, fpme->vertex_size); + + if (geometry_shader) + draw_geometry_shader_run(geometry_shader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + (const float (*)[4])draw->pt.user.gs_constants, + count, + fpme->vertex_size, + fpme->vertex_size); } if (draw_pt_post_vs_run( fpme->post_vs, @@ -270,6 +302,7 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; struct draw_vertex_shader *shader = draw->vs.vertex_shader; + struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader; unsigned opt = fpme->opt; unsigned alloc_count = align( count, 4 ); @@ -296,10 +329,19 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle shader->run_linear(shader, (const float (*)[4])pipeline_verts->data, ( float (*)[4])pipeline_verts->data, - (const float (*)[4])draw->pt.user.constants, + (const float (*)[4])draw->pt.user.vs_constants, count, fpme->vertex_size, fpme->vertex_size); + + if (geometry_shader) + draw_geometry_shader_run(geometry_shader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + (const float (*)[4])draw->pt.user.gs_constants, + count, + fpme->vertex_size, + fpme->vertex_size); } if (draw_pt_post_vs_run( fpme->post_vs, diff --git a/src/gallium/auxiliary/draw/draw_pt_post_vs.c b/src/gallium/auxiliary/draw/draw_pt_post_vs.c index 9dfb47837e0..55151823a14 100644 --- a/src/gallium/auxiliary/draw/draw_pt_post_vs.c +++ b/src/gallium/auxiliary/draw/draw_pt_post_vs.c @@ -100,7 +100,7 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs, struct vertex_header *out = vertices; const float *scale = pvs->draw->viewport.scale; const float *trans = pvs->draw->viewport.translate; - const unsigned pos = pvs->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(pvs->draw); unsigned clipped = 0; unsigned j; @@ -190,7 +190,7 @@ static boolean post_vs_viewport( struct pt_post_vs *pvs, struct vertex_header *out = vertices; const float *scale = pvs->draw->viewport.scale; const float *trans = pvs->draw->viewport.translate; - const unsigned pos = pvs->draw->vs.position_output; + const unsigned pos = draw_current_shader_position_output(pvs->draw); unsigned j; if (0) debug_printf("%s\n", __FUNCTION__); diff --git a/src/gallium/auxiliary/draw/draw_pt_util.c b/src/gallium/auxiliary/draw/draw_pt_util.c index b61fa291436..17c3b8cec26 100644 --- a/src/gallium/auxiliary/draw/draw_pt_util.c +++ b/src/gallium/auxiliary/draw/draw_pt_util.c @@ -50,16 +50,32 @@ void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr) *first = 2; *incr = 1; break; + case PIPE_PRIM_LINES_ADJACENCY: + *first = 4; + *incr = 2; + break; + case PIPE_PRIM_LINE_STRIP_ADJACENCY: + *first = 4; + *incr = 1; + break; case PIPE_PRIM_TRIANGLES: *first = 3; *incr = 3; break; + case PIPE_PRIM_TRIANGLES_ADJACENCY: + *first = 6; + *incr = 3; + break; case PIPE_PRIM_TRIANGLE_STRIP: case PIPE_PRIM_TRIANGLE_FAN: case PIPE_PRIM_POLYGON: *first = 3; *incr = 1; break; + case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: + *first = 6; + *incr = 1; + break; case PIPE_PRIM_QUADS: *first = 4; *incr = 4; diff --git a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h index 010c7a18a7c..f0aec5febab 100644 --- a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h +++ b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h @@ -36,6 +36,10 @@ static void FUNC(struct draw_pt_front_end *frontend, case PIPE_PRIM_TRIANGLE_STRIP: case PIPE_PRIM_QUADS: case PIPE_PRIM_QUAD_STRIP: + case PIPE_PRIM_LINES_ADJACENCY: + case PIPE_PRIM_LINE_STRIP_ADJACENCY: + case PIPE_PRIM_TRIANGLES_ADJACENCY: + case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: for (j = 0; j < count;) { unsigned remaining = count - j; unsigned nr = trim( MIN2(varray->driver_fetch_max, remaining), first, incr ); diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c index 35536895326..60b4dd97042 100644 --- a/src/gallium/auxiliary/draw/draw_vs.c +++ b/src/gallium/auxiliary/draw/draw_vs.c @@ -83,6 +83,10 @@ draw_create_vertex_shader(struct draw_context *draw, { struct draw_vertex_shader *vs; + if (draw->dump_vs) { + tgsi_dump(shader->tokens, 0); + } + vs = draw_create_vs_llvm( draw, shader ); if (!vs) { vs = draw_create_vs_sse( draw, shader ); @@ -152,6 +156,8 @@ draw_delete_vertex_shader(struct draw_context *draw, boolean draw_vs_init( struct draw_context *draw ) { + draw->dump_vs = debug_get_bool_option("GALLIUM_DUMP_VS", FALSE); + draw->vs.machine = tgsi_exec_machine_create(); if (!draw->vs.machine) return FALSE; diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h index e3b807ebd0e..00036cfe68b 100644 --- a/src/gallium/auxiliary/draw/draw_vs.h +++ b/src/gallium/auxiliary/draw/draw_vs.h @@ -43,6 +43,7 @@ struct draw_varient_input enum pipe_format format; unsigned buffer; unsigned offset; + unsigned instance_divisor; }; struct draw_varient_output diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c index ad184bd696d..da9f3e3d35c 100644 --- a/src/gallium/auxiliary/draw/draw_vs_ppc.c +++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c @@ -98,9 +98,9 @@ vs_ppc_run_linear( struct draw_vertex_shader *base, /* loop over verts */ for (i = 0; i < count; i += MAX_VERTICES) { const uint max_vertices = MIN2(MAX_VERTICES, count - i); - float inputs_soa[PIPE_MAX_SHADER_INPUTS][4][4] ALIGN16_ATTRIB; - float outputs_soa[PIPE_MAX_SHADER_OUTPUTS][4][4] ALIGN16_ATTRIB; - float temps_soa[TGSI_EXEC_NUM_TEMPS][4][4] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) float inputs_soa[PIPE_MAX_SHADER_INPUTS][4][4]; + PIPE_ALIGN_VAR(16) float outputs_soa[PIPE_MAX_SHADER_OUTPUTS][4][4]; + PIPE_ALIGN_VAR(16) float temps_soa[TGSI_EXEC_NUM_TEMPS][4][4]; uint attr; /* convert (up to) four input verts to SoA format */ diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c index 7ee567d4789..9f40030f39f 100644 --- a/src/gallium/auxiliary/draw/draw_vs_varient.c +++ b/src/gallium/auxiliary/draw/draw_vs_varient.c @@ -142,16 +142,18 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient, vsvg->fetch->run_elts( vsvg->fetch, elts, count, + vsvg->draw->instance_id, temp_buffer ); vsvg->base.vs->run_linear( vsvg->base.vs, temp_buffer, temp_buffer, - (const float (*)[4])vsvg->base.vs->draw->pt.user.constants, + (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants, count, temp_vertex_stride, temp_vertex_stride); + /* FIXME: geometry shading? */ if (vsvg->base.key.clip) { /* not really handling clipping, just do the rhw so we can @@ -180,6 +182,7 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient, vsvg->emit->run( vsvg->emit, 0, count, + vsvg->draw->instance_id, output_buffer ); FREE(temp_buffer); @@ -202,12 +205,13 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient, vsvg->fetch->run( vsvg->fetch, start, count, + vsvg->draw->instance_id, temp_buffer ); vsvg->base.vs->run_linear( vsvg->base.vs, temp_buffer, temp_buffer, - (const float (*)[4])vsvg->base.vs->draw->pt.user.constants, + (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants, count, temp_vertex_stride, temp_vertex_stride); @@ -238,6 +242,7 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient, vsvg->emit->run( vsvg->emit, 0, count, + vsvg->draw->instance_id, output_buffer ); FREE(temp_buffer); @@ -280,9 +285,11 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs, fetch.nr_elements = key->nr_inputs; fetch.output_stride = vsvg->temp_vertex_stride; for (i = 0; i < key->nr_inputs; i++) { + fetch.element[i].type = TRANSLATE_ELEMENT_NORMAL; fetch.element[i].input_format = key->element[i].in.format; fetch.element[i].input_buffer = key->element[i].in.buffer; fetch.element[i].input_offset = key->element[i].in.offset; + fetch.element[i].instance_divisor = 0; fetch.element[i].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; fetch.element[i].output_offset = i * 4 * sizeof(float); assert(fetch.element[i].output_offset < fetch.output_stride); @@ -294,17 +301,21 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs, for (i = 0; i < key->nr_outputs; i++) { if (key->element[i].out.format != EMIT_1F_PSIZE) { + emit.element[i].type = TRANSLATE_ELEMENT_NORMAL; emit.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT; emit.element[i].input_buffer = 0; emit.element[i].input_offset = key->element[i].out.vs_output * 4 * sizeof(float); + emit.element[i].instance_divisor = 0; emit.element[i].output_format = draw_translate_vinfo_format(key->element[i].out.format); emit.element[i].output_offset = key->element[i].out.offset; assert(emit.element[i].input_offset <= fetch.output_stride); } else { + emit.element[i].type = TRANSLATE_ELEMENT_NORMAL; emit.element[i].input_format = PIPE_FORMAT_R32_FLOAT; emit.element[i].input_buffer = 1; emit.element[i].input_offset = 0; + emit.element[i].instance_divisor = 0; emit.element[i].output_format = PIPE_FORMAT_R32_FLOAT; emit.element[i].output_offset = key->element[i].out.offset; } diff --git a/src/gallium/auxiliary/gallivm/Makefile b/src/gallium/auxiliary/gallivm/Makefile deleted file mode 100644 index 5a96d94ec37..00000000000 --- a/src/gallium/auxiliary/gallivm/Makefile +++ /dev/null @@ -1,92 +0,0 @@ -# -*-makefile-*- -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = gallivm - - -GALLIVM_SOURCES = \ - gallivm.cpp \ - gallivm_cpu.cpp \ - instructions.cpp \ - loweringpass.cpp \ - tgsitollvm.cpp \ - storage.cpp \ - storagesoa.cpp \ - instructionssoa.cpp - -INC_SOURCES = gallivm_builtins.cpp gallivmsoabuiltins.cpp - -CPP_SOURCES = \ - $(GALLIVM_SOURCES) - -C_SOURCES = -ASM_SOURCES = - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(CPP_SOURCES:.cpp=.o) \ - $(ASM_SOURCES:.S=.o) - -### Include directories -INCLUDES = \ - -I. \ - -I$(TOP)/src/gallium/drivers \ - -I$(TOP)/src/gallium/auxiliary \ - -I$(TOP)/src/gallium/include \ - -I$(TOP)/src/mesa \ - -I$(TOP)/include - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(LLVM_CFLAGS) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.cpp.o: - $(CXX) -c $(INCLUDES) $(LLVM_CXXFLAGS) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ - -##### TARGETS ##### - -default:: depend symlinks $(LIBNAME) - - -$(LIBNAME): $(OBJECTS) Makefile - $(TOP)/bin/mklib -o $@ -static $(OBJECTS) - - -depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(INC_SOURCES) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \ - $(ASM_SOURCES) $(INC_SOURCES) 2> /dev/null - - -gallivm_builtins.cpp: llvm_builtins.c - clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp1.bin - (echo "static const unsigned char llvm_builtins_data[] = {"; od -txC temp1.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@ - rm temp1.bin - -gallivmsoabuiltins.cpp: soabuiltins.c - clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp2.bin - (echo "static const unsigned char soabuiltins_data[] = {"; od -txC temp2.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@ - rm temp2.bin - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -# Remove .o and backup files -clean: - -rm -f *.o */*.o *~ *.so *~ server/*.o - -rm -f depend depend.bak - -rm -f gallivm_builtins.cpp - -rm -f gallivmsoabuiltins.cpp - -symlinks: - - -include depend diff --git a/src/gallium/auxiliary/gallivm/SConscript b/src/gallium/auxiliary/gallivm/SConscript deleted file mode 100644 index c0aa51b90a9..00000000000 --- a/src/gallium/auxiliary/gallivm/SConscript +++ /dev/null @@ -1,16 +0,0 @@ -Import('*') - -gallivm = env.ConvenienceLibrary( - target = 'gallivm', - source = [ - 'gallivm.cpp', - 'gallivm_cpu.cpp', - 'instructions.cpp', - 'loweringpass.cpp', - 'tgsitollvm.cpp', - 'storage.cpp', - 'storagesoa.cpp', - 'instructionssoa.cpp', - ]) - -auxiliaries.insert(0, gallivm) diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp index 5cafe8c3f0c..8f7d3b71004 100644 --- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp +++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp @@ -552,7 +552,7 @@ translate_instruction(llvm::Module *module, break; case TGSI_OPCODE_SHL: break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: break; case TGSI_OPCODE_AND: break; @@ -919,7 +919,7 @@ translate_instructionir(llvm::Module *module, break; case TGSI_OPCODE_SHL: break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: break; case TGSI_OPCODE_AND: break; diff --git a/src/gallium/auxiliary/indices/Makefile b/src/gallium/auxiliary/indices/Makefile deleted file mode 100644 index f2ebc3f410a..00000000000 --- a/src/gallium/auxiliary/indices/Makefile +++ /dev/null @@ -1,16 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = indices - -C_SOURCES = \ - u_indices_gen.c \ - u_unfilled_gen.c - -include ../../Makefile.template - -u_indices_gen.c: u_indices_gen.py - python $< > $@ - -u_unfilled_gen.c: u_unfilled_gen.py - python $< > $@ diff --git a/src/gallium/auxiliary/indices/SConscript b/src/gallium/auxiliary/indices/SConscript deleted file mode 100644 index 712e215534f..00000000000 --- a/src/gallium/auxiliary/indices/SConscript +++ /dev/null @@ -1,28 +0,0 @@ -Import('*') - -from sys import executable as python_cmd - -env.CodeGenerate( - target = 'u_indices_gen.c', - script = 'u_indices_gen.py', - source = [], - command = python_cmd + ' $SCRIPT > $TARGET' -) - -env.CodeGenerate( - target = 'u_unfilled_gen.c', - script = 'u_unfilled_gen.py', - source = [], - command = python_cmd + ' $SCRIPT > $TARGET' -) - -indices = env.ConvenienceLibrary( - target = 'indices', - source = [ -# 'u_indices.c', -# 'u_unfilled_indices.c', - 'u_indices_gen.c', - 'u_unfilled_gen.c', - ]) - -auxiliaries.insert(0, indices) diff --git a/src/gallium/auxiliary/pipebuffer/Makefile b/src/gallium/auxiliary/pipebuffer/Makefile deleted file mode 100644 index 1c00ba8d986..00000000000 --- a/src/gallium/auxiliary/pipebuffer/Makefile +++ /dev/null @@ -1,19 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = pipebuffer - -C_SOURCES = \ - pb_buffer_fenced.c \ - pb_buffer_malloc.c \ - pb_bufmgr_alt.c \ - pb_bufmgr_cache.c \ - pb_bufmgr_debug.c \ - pb_bufmgr_fenced.c \ - pb_bufmgr_mm.c \ - pb_bufmgr_ondemand.c \ - pb_bufmgr_pool.c \ - pb_bufmgr_slab.c \ - pb_validate.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/pipebuffer/SConscript b/src/gallium/auxiliary/pipebuffer/SConscript deleted file mode 100644 index 8e9f06abe45..00000000000 --- a/src/gallium/auxiliary/pipebuffer/SConscript +++ /dev/null @@ -1,19 +0,0 @@ -Import('*') - -pipebuffer = env.ConvenienceLibrary( - target = 'pipebuffer', - source = [ - 'pb_buffer_fenced.c', - 'pb_buffer_malloc.c', - 'pb_bufmgr_alt.c', - 'pb_bufmgr_cache.c', - 'pb_bufmgr_debug.c', - 'pb_bufmgr_fenced.c', - 'pb_bufmgr_mm.c', - 'pb_bufmgr_ondemand.c', - 'pb_bufmgr_pool.c', - 'pb_bufmgr_slab.c', - 'pb_validate.c', - ]) - -auxiliaries.insert(0, pipebuffer) diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index a9375abd218..a4b78f14943 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -80,27 +80,11 @@ struct fenced_buffer_list */ struct fenced_buffer { - /* - * Immutable members. - */ - struct pb_buffer base; + struct pb_buffer *buffer; - struct fenced_buffer_list *list; - - /** - * Protected by fenced_buffer_list::mutex - */ - struct list_head head; - /** - * Following members are mutable and protected by this mutex. - * - * You may lock this mutex alone, or lock it with fenced_buffer_list::mutex - * held, but in order to prevent deadlocks you must never lock - * fenced_buffer_list::mutex with this mutex held. - */ - pipe_mutex mutex; + /* FIXME: protect access with mutex */ /** * A bitmask of PIPE_BUFFER_USAGE_CPU/GPU_READ/WRITE describing the current @@ -112,6 +96,9 @@ struct fenced_buffer struct pb_validate *vl; unsigned validation_flags; struct pipe_fence_handle *fence; + + struct list_head head; + struct fenced_buffer_list *list; }; @@ -123,24 +110,15 @@ fenced_buffer(struct pb_buffer *buf) } -/** - * Add the buffer to the fenced list. - * - * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this - * order before calling this function. - * - * Reference count should be incremented before calling this function. - */ static INLINE void -fenced_buffer_add_locked(struct fenced_buffer_list *fenced_list, - struct fenced_buffer *fenced_buf) +_fenced_buffer_add(struct fenced_buffer *fenced_buf) { + struct fenced_buffer_list *fenced_list = fenced_buf->list; + assert(pipe_is_referenced(&fenced_buf->base.base.reference)); assert(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE); assert(fenced_buf->fence); - /* TODO: Move the reference count increment here */ - #ifdef DEBUG LIST_DEL(&fenced_buf->head); assert(fenced_list->numUnfenced); @@ -152,16 +130,32 @@ fenced_buffer_add_locked(struct fenced_buffer_list *fenced_list, /** - * Remove the buffer from the fenced list. - * - * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this - * order before calling this function. - * - * Reference count should be decremented after calling this function. + * Actually destroy the buffer. */ static INLINE void -fenced_buffer_remove_locked(struct fenced_buffer_list *fenced_list, - struct fenced_buffer *fenced_buf) +_fenced_buffer_destroy(struct fenced_buffer *fenced_buf) +{ + struct fenced_buffer_list *fenced_list = fenced_buf->list; + + assert(!pipe_is_referenced(&fenced_buf->base.base.reference)); + assert(!fenced_buf->fence); +#ifdef DEBUG + assert(fenced_buf->head.prev); + assert(fenced_buf->head.next); + LIST_DEL(&fenced_buf->head); + assert(fenced_list->numUnfenced); + --fenced_list->numUnfenced; +#else + (void)fenced_list; +#endif + pb_reference(&fenced_buf->buffer, NULL); + FREE(fenced_buf); +} + + +static INLINE void +_fenced_buffer_remove(struct fenced_buffer_list *fenced_list, + struct fenced_buffer *fenced_buf) { struct pb_fence_ops *ops = fenced_list->ops; @@ -183,53 +177,37 @@ fenced_buffer_remove_locked(struct fenced_buffer_list *fenced_list, ++fenced_list->numUnfenced; #endif - /* TODO: Move the reference count decrement and destruction here */ + /** + * FIXME!!! + */ + + if(!pipe_is_referenced(&fenced_buf->base.base.reference)) + _fenced_buffer_destroy(fenced_buf); } -/** - * Wait for the fence to expire, and remove it from the fenced list. - * - * fenced_buffer::mutex must be held. fenced_buffer_list::mutex must not be - * held -- it will - */ static INLINE enum pipe_error -fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list, - struct fenced_buffer *fenced_buf) +_fenced_buffer_finish(struct fenced_buffer *fenced_buf) { + struct fenced_buffer_list *fenced_list = fenced_buf->list; struct pb_fence_ops *ops = fenced_list->ops; - enum pipe_error ret = PIPE_ERROR; #if 0 debug_warning("waiting for GPU"); #endif - assert(pipe_is_referenced(&fenced_buf->base.base.reference)); assert(fenced_buf->fence); - - /* Acquire the global lock */ - pipe_mutex_unlock(fenced_buf->mutex); - pipe_mutex_lock(fenced_list->mutex); - pipe_mutex_lock(fenced_buf->mutex); - if(fenced_buf->fence) { - if(ops->fence_finish(ops, fenced_buf->fence, 0) == 0) { - /* Remove from the fenced list */ - /* TODO: remove consequents */ - fenced_buffer_remove_locked(fenced_list, fenced_buf); - - p_atomic_dec(&fenced_buf->base.base.reference.count); - assert(pipe_is_referenced(&fenced_buf->base.base.reference)); - - fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE; - - ret = PIPE_OK; + if(ops->fence_finish(ops, fenced_buf->fence, 0) != 0) { + return PIPE_ERROR; } + /* Remove from the fenced list */ + /* TODO: remove consequents */ + _fenced_buffer_remove(fenced_list, fenced_buf); } - pipe_mutex_unlock(fenced_list->mutex); - - return ret; + fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE; + return PIPE_OK; } @@ -237,7 +215,7 @@ fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list, * Free as many fenced buffers from the list head as possible. */ static void -fenced_buffer_list_check_free_locked(struct fenced_buffer_list *fenced_list, +_fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list, int wait) { struct pb_fence_ops *ops = fenced_list->ops; @@ -251,30 +229,21 @@ fenced_buffer_list_check_free_locked(struct fenced_buffer_list *fenced_list, while(curr != &fenced_list->delayed) { fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); - pipe_mutex_lock(fenced_buf->mutex); - if(fenced_buf->fence != prev_fence) { int signaled; if (wait) signaled = ops->fence_finish(ops, fenced_buf->fence, 0); else signaled = ops->fence_signalled(ops, fenced_buf->fence, 0); - if (signaled != 0) { - pipe_mutex_unlock(fenced_buf->mutex); + if (signaled != 0) break; - } prev_fence = fenced_buf->fence; } else { assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0); } - fenced_buffer_remove_locked(fenced_list, fenced_buf); - pipe_mutex_unlock(fenced_buf->mutex); - - pb_buf = &fenced_buf->base; - pb_reference(&pb_buf, NULL); - + _fenced_buffer_remove(fenced_list, fenced_buf); curr = next; next = curr->next; @@ -288,25 +257,30 @@ fenced_buffer_destroy(struct pb_buffer *buf) struct fenced_buffer *fenced_buf = fenced_buffer(buf); struct fenced_buffer_list *fenced_list = fenced_buf->list; - assert(!pipe_is_referenced(&fenced_buf->base.base.reference)); - assert(!fenced_buf->fence); - -#ifdef DEBUG pipe_mutex_lock(fenced_list->mutex); - assert(fenced_buf->head.prev); - assert(fenced_buf->head.next); - LIST_DEL(&fenced_buf->head); - assert(fenced_list->numUnfenced); - --fenced_list->numUnfenced; + assert(!pipe_is_referenced(&fenced_buf->base.base.reference)); + if (fenced_buf->fence) { + struct pb_fence_ops *ops = fenced_list->ops; + if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) { + struct list_head *curr, *prev; + curr = &fenced_buf->head; + prev = curr->prev; + do { + fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); + assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0); + _fenced_buffer_remove(fenced_list, fenced_buf); + curr = prev; + prev = curr->prev; + } while (curr != &fenced_list->delayed); + } + else { + /* delay destruction */ + } + } + else { + _fenced_buffer_destroy(fenced_buf); + } pipe_mutex_unlock(fenced_list->mutex); -#else - (void)fenced_list; -#endif - - pb_reference(&fenced_buf->buffer, NULL); - - pipe_mutex_destroy(fenced_buf->mutex); - FREE(fenced_buf); } @@ -317,23 +291,24 @@ fenced_buffer_map(struct pb_buffer *buf, struct fenced_buffer *fenced_buf = fenced_buffer(buf); struct fenced_buffer_list *fenced_list = fenced_buf->list; struct pb_fence_ops *ops = fenced_list->ops; - void *map = NULL; - - pipe_mutex_lock(fenced_buf->mutex); + void *map; assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE)); /* Serialize writes */ if((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) || ((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ) && (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) { - if((flags & PIPE_BUFFER_USAGE_DONTBLOCK) && - ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) { + if(flags & PIPE_BUFFER_USAGE_DONTBLOCK) { /* Don't wait for the GPU to finish writing */ - goto finish; + if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) + _fenced_buffer_remove(fenced_list, fenced_buf); + else + return NULL; + } + else { + /* Wait for the GPU to finish writing */ + _fenced_buffer_finish(fenced_buf); } - - /* Wait for the GPU to finish writing */ - fenced_buffer_finish_locked(fenced_list, fenced_buf); } #if 0 @@ -350,9 +325,6 @@ fenced_buffer_map(struct pb_buffer *buf, fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE; } -finish: - pipe_mutex_unlock(fenced_buf->mutex); - return map; } @@ -361,9 +333,6 @@ static void fenced_buffer_unmap(struct pb_buffer *buf) { struct fenced_buffer *fenced_buf = fenced_buffer(buf); - - pipe_mutex_lock(fenced_buf->mutex); - assert(fenced_buf->mapcount); if(fenced_buf->mapcount) { pb_unmap(fenced_buf->buffer); @@ -371,8 +340,6 @@ fenced_buffer_unmap(struct pb_buffer *buf) if(!fenced_buf->mapcount) fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE; } - - pipe_mutex_unlock(fenced_buf->mutex); } @@ -384,14 +351,11 @@ fenced_buffer_validate(struct pb_buffer *buf, struct fenced_buffer *fenced_buf = fenced_buffer(buf); enum pipe_error ret; - pipe_mutex_lock(fenced_buf->mutex); - if(!vl) { /* invalidate */ fenced_buf->vl = NULL; fenced_buf->validation_flags = 0; - ret = PIPE_OK; - goto finish; + return PIPE_OK; } assert(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE); @@ -399,17 +363,14 @@ fenced_buffer_validate(struct pb_buffer *buf, flags &= PIPE_BUFFER_USAGE_GPU_READ_WRITE; /* Buffer cannot be validated in two different lists */ - if(fenced_buf->vl && fenced_buf->vl != vl) { - ret = PIPE_ERROR_RETRY; - goto finish; - } + if(fenced_buf->vl && fenced_buf->vl != vl) + return PIPE_ERROR_RETRY; #if 0 /* Do not validate if buffer is still mapped */ if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) { /* TODO: wait for the thread that mapped the buffer to unmap it */ - ret = PIPE_ERROR_RETRY; - goto finish; + return PIPE_ERROR_RETRY; } /* Final sanity checking */ assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE)); @@ -419,21 +380,17 @@ fenced_buffer_validate(struct pb_buffer *buf, if(fenced_buf->vl == vl && (fenced_buf->validation_flags & flags) == flags) { /* Nothing to do -- buffer already validated */ - ret = PIPE_OK; - goto finish; + return PIPE_OK; } ret = pb_validate(fenced_buf->buffer, vl, flags); if (ret != PIPE_OK) - goto finish; + return ret; fenced_buf->vl = vl; fenced_buf->validation_flags |= flags; -finish: - pipe_mutex_unlock(fenced_buf->mutex); - - return ret; + return PIPE_OK; } @@ -448,36 +405,29 @@ fenced_buffer_fence(struct pb_buffer *buf, fenced_buf = fenced_buffer(buf); fenced_list = fenced_buf->list; ops = fenced_list->ops; - - pipe_mutex_lock(fenced_list->mutex); - pipe_mutex_lock(fenced_buf->mutex); - - assert(pipe_is_referenced(&fenced_buf->base.base.reference)); - - if(fence != fenced_buf->fence) { - assert(fenced_buf->vl); - assert(fenced_buf->validation_flags); - - if (fenced_buf->fence) { - fenced_buffer_remove_locked(fenced_list, fenced_buf); - p_atomic_dec(&fenced_buf->base.base.reference.count); - assert(pipe_is_referenced(&fenced_buf->base.base.reference)); - } - if (fence) { - ops->fence_reference(ops, &fenced_buf->fence, fence); - fenced_buf->flags |= fenced_buf->validation_flags; - p_atomic_inc(&fenced_buf->base.base.reference.count); - fenced_buffer_add_locked(fenced_list, fenced_buf); - } - - pb_fence(fenced_buf->buffer, fence); - fenced_buf->vl = NULL; - fenced_buf->validation_flags = 0; + if(fence == fenced_buf->fence) { + /* Nothing to do */ + return; } - pipe_mutex_unlock(fenced_buf->mutex); + assert(fenced_buf->vl); + assert(fenced_buf->validation_flags); + + pipe_mutex_lock(fenced_list->mutex); + if (fenced_buf->fence) + _fenced_buffer_remove(fenced_list, fenced_buf); + if (fence) { + ops->fence_reference(ops, &fenced_buf->fence, fence); + fenced_buf->flags |= fenced_buf->validation_flags; + _fenced_buffer_add(fenced_buf); + } pipe_mutex_unlock(fenced_list->mutex); + + pb_fence(fenced_buf->buffer, fence); + + fenced_buf->vl = NULL; + fenced_buf->validation_flags = 0; } @@ -487,7 +437,6 @@ fenced_buffer_get_base_buffer(struct pb_buffer *buf, pb_size *offset) { struct fenced_buffer *fenced_buf = fenced_buffer(buf); - /* NOTE: accesses immutable members only -- mutex not necessary */ pb_get_base_buffer(fenced_buf->buffer, base_buf, offset); } @@ -527,8 +476,6 @@ fenced_buffer_create(struct fenced_buffer_list *fenced_list, buf->buffer = buffer; buf->list = fenced_list; - pipe_mutex_init(buf->mutex); - #ifdef DEBUG pipe_mutex_lock(fenced_list->mutex); LIST_ADDTAIL(&buf->head, &fenced_list->unfenced); @@ -570,7 +517,7 @@ fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list, int wait) { pipe_mutex_lock(fenced_list->mutex); - fenced_buffer_list_check_free_locked(fenced_list, wait); + _fenced_buffer_list_check_free(fenced_list, wait); pipe_mutex_unlock(fenced_list->mutex); } @@ -592,13 +539,11 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list) next = curr->next; while(curr != &fenced_list->unfenced) { fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); - pipe_mutex_lock(fenced_buf->mutex); assert(!fenced_buf->fence); debug_printf("%10p %7u %7u\n", (void *) fenced_buf, fenced_buf->base.base.size, p_atomic_read(&fenced_buf->base.base.reference.count)); - pipe_mutex_unlock(fenced_buf->mutex); curr = next; next = curr->next; } @@ -608,7 +553,6 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list) while(curr != &fenced_list->delayed) { int signaled; fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head); - pipe_mutex_lock(fenced_buf->mutex); signaled = ops->fence_signalled(ops, fenced_buf->fence, 0); debug_printf("%10p %7u %7u %10p %s\n", (void *) fenced_buf, @@ -616,7 +560,6 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list) p_atomic_read(&fenced_buf->base.base.reference.count), (void *) fenced_buf->fence, signaled == 0 ? "y" : "n"); - pipe_mutex_unlock(fenced_buf->mutex); curr = next; next = curr->next; } @@ -637,8 +580,8 @@ fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list) #if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) sched_yield(); #endif + _fenced_buffer_list_check_free(fenced_list, 1); pipe_mutex_lock(fenced_list->mutex); - fenced_buffer_list_check_free_locked(fenced_list, 1); } #ifdef DEBUG @@ -646,7 +589,6 @@ fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list) #endif pipe_mutex_unlock(fenced_list->mutex); - pipe_mutex_destroy(fenced_list->mutex); fenced_list->ops->destroy(fenced_list->ops); diff --git a/src/gallium/auxiliary/rbug/Makefile b/src/gallium/auxiliary/rbug/Makefile deleted file mode 100644 index cd12e8468fc..00000000000 --- a/src/gallium/auxiliary/rbug/Makefile +++ /dev/null @@ -1,14 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = rbug - -C_SOURCES = \ - rbug_connection.c \ - rbug_core.c \ - rbug_texture.c \ - rbug_context.c \ - rbug_shader.c \ - rbug_demarshal.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/rbug/SConscript b/src/gallium/auxiliary/rbug/SConscript deleted file mode 100644 index 4a9afb45d3c..00000000000 --- a/src/gallium/auxiliary/rbug/SConscript +++ /dev/null @@ -1,14 +0,0 @@ -Import('*') - -rbug = env.ConvenienceLibrary( - target = 'rbug', - source = [ - 'rbug_core.c', - 'rbug_shader.c', - 'rbug_context.c', - 'rbug_texture.c', - 'rbug_demarshal.c', - 'rbug_connection.c', - ]) - -auxiliaries.insert(0, rbug) diff --git a/src/gallium/auxiliary/rbug/rbug_context.h b/src/gallium/auxiliary/rbug/rbug_context.h index da61c2365b0..03126d6b123 100644 --- a/src/gallium/auxiliary/rbug/rbug_context.h +++ b/src/gallium/auxiliary/rbug/rbug_context.h @@ -46,7 +46,7 @@ typedef enum RBUG_BLOCK_BEFORE = 1, RBUG_BLOCK_AFTER = 2, RBUG_BLOCK_RULE = 4, - RBUG_BLOCK_MASK = 7, + RBUG_BLOCK_MASK = 7 } rbug_block_t; struct rbug_proto_context_list diff --git a/src/gallium/auxiliary/rbug/rbug_proto.h b/src/gallium/auxiliary/rbug/rbug_proto.h index d273be0166d..4f3eb75dc4d 100644 --- a/src/gallium/auxiliary/rbug/rbug_proto.h +++ b/src/gallium/auxiliary/rbug/rbug_proto.h @@ -65,7 +65,7 @@ enum rbug_opcode RBUG_OP_SHADER_DISABLE = 770, RBUG_OP_SHADER_REPLACE = 771, RBUG_OP_SHADER_LIST_REPLY = -768, - RBUG_OP_SHADER_INFO_REPLY = -769, + RBUG_OP_SHADER_INFO_REPLY = -769 }; /** diff --git a/src/gallium/auxiliary/rtasm/Makefile b/src/gallium/auxiliary/rtasm/Makefile deleted file mode 100644 index ab8ea464c6e..00000000000 --- a/src/gallium/auxiliary/rtasm/Makefile +++ /dev/null @@ -1,13 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = rtasm - -C_SOURCES = \ - rtasm_cpu.c \ - rtasm_execmem.c \ - rtasm_x86sse.c \ - rtasm_ppc.c \ - rtasm_ppc_spe.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/rtasm/SConscript b/src/gallium/auxiliary/rtasm/SConscript deleted file mode 100644 index eb48368accb..00000000000 --- a/src/gallium/auxiliary/rtasm/SConscript +++ /dev/null @@ -1,13 +0,0 @@ -Import('*') - -rtasm = env.ConvenienceLibrary( - target = 'rtasm', - source = [ - 'rtasm_cpu.c', - 'rtasm_execmem.c', - 'rtasm_x86sse.c', - 'rtasm_ppc.c', - 'rtasm_ppc_spe.c', - ]) - -auxiliaries.insert(0, rtasm) diff --git a/src/gallium/auxiliary/rtasm/rtasm_execmem.c b/src/gallium/auxiliary/rtasm/rtasm_execmem.c index 01811d50114..ffed768f979 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_execmem.c +++ b/src/gallium/auxiliary/rtasm/rtasm_execmem.c @@ -41,6 +41,12 @@ #define MAP_ANONYMOUS MAP_ANON #endif +#if defined(PIPE_OS_WINDOWS) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include <windows.h> +#endif #if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) @@ -118,7 +124,29 @@ rtasm_exec_free(void *addr) } -#else /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */ +#elif defined(PIPE_OS_WINDOWS) + + +/* + * Avoid Data Execution Prevention. + */ + +void * +rtasm_exec_malloc(size_t size) +{ + return VirtualAlloc(NULL, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE); +} + + +void +rtasm_exec_free(void *addr) +{ + VirtualFree(addr, 0, MEM_RELEASE); +} + + +#else + /* * Just use regular memory. @@ -138,4 +166,4 @@ rtasm_exec_free(void *addr) } -#endif /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */ +#endif diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c index 1acf3c373eb..f675427d987 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c +++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c @@ -673,6 +673,13 @@ void x86_and( struct x86_function *p, emit_op_modrm( p, 0x23, 0x21, dst, src ); } +void x86_div( struct x86_function *p, + struct x86_reg src ) +{ + assert(src.file == file_REG32 && src.mod == mod_REG); + emit_op_modrm(p, 0xf7, 0, x86_make_reg(file_REG32, 6), src); +} + /*********************************************************************** diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h index 731a6517968..f7612d416a0 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h +++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h @@ -244,6 +244,7 @@ void x86_sub( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void x86_test( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void x86_xor( struct x86_function *p, struct x86_reg dst, struct x86_reg src ); void x86_sahf( struct x86_function *p ); +void x86_div( struct x86_function *p, struct x86_reg src ); void x86_cdecl_caller_push_regs( struct x86_function *p ); diff --git a/src/gallium/auxiliary/sct/Makefile b/src/gallium/auxiliary/sct/Makefile deleted file mode 100644 index a7d111b6891..00000000000 --- a/src/gallium/auxiliary/sct/Makefile +++ /dev/null @@ -1,9 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = sct - -C_SOURCES = \ - sct.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/sct/SConscript b/src/gallium/auxiliary/sct/SConscript deleted file mode 100644 index 76927d973f8..00000000000 --- a/src/gallium/auxiliary/sct/SConscript +++ /dev/null @@ -1,9 +0,0 @@ -Import('*') - -sct = env.ConvenienceLibrary( - target = 'sct', - source = [ - 'sct.c' - ]) - -auxiliaries.insert(0, sct) diff --git a/src/gallium/auxiliary/sct/sct.c b/src/gallium/auxiliary/sct/sct.c deleted file mode 100644 index 722d2b7e66e..00000000000 --- a/src/gallium/auxiliary/sct/sct.c +++ /dev/null @@ -1,453 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "util/u_memory.h" -#include "pipe/p_state.h" -#include "sct.h" - - -struct texture_list -{ - struct pipe_texture *texture; - struct texture_list *next; -}; - - - -#define MAX_SURFACES ((PIPE_MAX_COLOR_BUFS) + 1) - -struct sct_context -{ - const struct pipe_context *context; - - /** surfaces the context is drawing into */ - struct pipe_surface *surfaces[MAX_SURFACES]; - - /** currently bound textures */ - struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; - - /** previously bound textures, used but not flushed */ - struct texture_list *textures_used; - - boolean needs_flush; - - struct sct_context *next; -}; - - - -struct sct_surface -{ - const struct pipe_surface *surface; - - /** list of contexts drawing to this surface */ - struct sct_context_list *contexts; - - struct sct_surface *next; -}; - - - -/** - * Find the surface_info for the given pipe_surface - */ -static struct sct_surface * -find_surface_info(struct surface_context_tracker *sct, - const struct pipe_surface *surface) -{ - struct sct_surface *si; - for (si = sct->surfaces; si; si = si->next) - if (si->surface == surface) - return si; - return NULL; -} - - -/** - * As above, but create new surface_info if surface is new. - */ -static struct sct_surface * -find_create_surface_info(struct surface_context_tracker *sct, - const struct pipe_surface *surface) -{ - struct sct_surface *si = find_surface_info(sct, surface); - if (si) - return si; - - /* alloc new */ - si = CALLOC_STRUCT(sct_surface); - if (si) { - si->surface = surface; - - /* insert at head */ - si->next = sct->surfaces; - sct->surfaces = si; - } - - return si; -} - - -/** - * Find a context_info for the given context. - */ -static struct sct_context * -find_context_info(struct surface_context_tracker *sct, - const struct pipe_context *context) -{ - struct sct_context *ci; - for (ci = sct->contexts; ci; ci = ci->next) - if (ci->context == context) - return ci; - return NULL; -} - - -/** - * As above, but create new context_info if context is new. - */ -static struct sct_context * -find_create_context_info(struct surface_context_tracker *sct, - const struct pipe_context *context) -{ - struct sct_context *ci = find_context_info(sct, context); - if (ci) - return ci; - - /* alloc new */ - ci = CALLOC_STRUCT(sct_context); - if (ci) { - ci->context = context; - - /* insert at head */ - ci->next = sct->contexts; - sct->contexts = ci; - } - - return ci; -} - - -/** - * Is the context already bound to the surface? - */ -static boolean -find_surface_context(const struct sct_surface *si, - const struct pipe_context *context) -{ - const struct sct_context_list *cl; - for (cl = si->contexts; cl; cl = cl->next) { - if (cl->context == context) { - return TRUE; - } - } - return FALSE; -} - - -/** - * Add a context to the list of contexts associated with a surface. - */ -static void -add_context_to_surface(struct sct_surface *si, - const struct pipe_context *context) -{ - struct sct_context_list *cl = CALLOC_STRUCT(sct_context_list); - if (cl) { - cl->context = context; - /* insert at head of list of contexts */ - cl->next = si->contexts; - si->contexts = cl; - } -} - - -/** - * Remove a context from the list of contexts associated with a surface. - */ -static void -remove_context_from_surface(struct sct_surface *si, - const struct pipe_context *context) -{ - struct sct_context_list *prev = NULL, *curr, *next; - - for (curr = si->contexts; curr; curr = next) { - if (curr->context == context) { - /* remove */ - if (prev) - prev->next = curr->next; - else - si->contexts = curr->next; - next = curr->next; - FREE(curr); - } - else { - prev = curr; - next = curr->next; - } - } -} - - -/** - * Unbind context from surface. - */ -static void -unbind_context_surface(struct surface_context_tracker *sct, - struct pipe_context *context, - struct pipe_surface *surface) -{ - struct sct_surface *si = find_surface_info(sct, surface); - if (si) { - remove_context_from_surface(si, context); - } -} - - -/** - * Bind context to a set of surfaces (color + Z). - * Like MakeCurrent(). - */ -void -sct_bind_surfaces(struct surface_context_tracker *sct, - struct pipe_context *context, - uint num_surf, - struct pipe_surface **surfaces) -{ - struct sct_context *ci = find_create_context_info(sct, context); - uint i; - - if (!ci) { - return; /* out of memory */ - } - - /* unbind currently bound surfaces */ - for (i = 0; i < MAX_SURFACES; i++) { - if (ci->surfaces[i]) { - unbind_context_surface(sct, context, ci->surfaces[i]); - } - } - - /* bind new surfaces */ - for (i = 0; i < num_surf; i++) { - struct sct_surface *si = find_create_surface_info(sct, surfaces[i]); - if (!find_surface_context(si, context)) { - add_context_to_surface(si, context); - } - } -} - - -/** - * Return list of contexts bound to a surface. - */ -const struct sct_context_list * -sct_get_surface_contexts(struct surface_context_tracker *sct, - const struct pipe_surface *surface) -{ - const struct sct_surface *si = find_surface_info(sct, surface); - return si->contexts; -} - - - -static boolean -find_texture(const struct sct_context *ci, - const struct pipe_texture *texture) -{ - const struct texture_list *tl; - - for (tl = ci->textures_used; tl; tl = tl->next) { - if (tl->texture == texture) { - return TRUE; - } - } - return FALSE; -} - - -/** - * Add the given texture to the context's list of used textures. - */ -static void -add_texture_used(struct sct_context *ci, - struct pipe_texture *texture) -{ - if (!find_texture(ci, texture)) { - /* add to list */ - struct texture_list *tl = CALLOC_STRUCT(texture_list); - if (tl) { - pipe_texture_reference(&tl->texture, texture); - /* insert at head */ - tl->next = ci->textures_used; - ci->textures_used = tl; - } - } -} - - -/** - * Bind a texture to a rendering context. - */ -void -sct_bind_texture(struct surface_context_tracker *sct, - struct pipe_context *context, - uint unit, - struct pipe_texture *tex) -{ - struct sct_context *ci = find_context_info(sct, context); - - if (ci->textures[unit] != tex) { - /* put texture on the 'used' list */ - add_texture_used(ci, tex); - /* bind new */ - pipe_texture_reference(&ci->textures[unit], tex); - } -} - - -/** - * Check if the given texture has been used by the rendering context - * since the last call to sct_flush_textures(). - */ -boolean -sct_is_texture_used(struct surface_context_tracker *sct, - const struct pipe_context *context, - const struct pipe_texture *texture) -{ - const struct sct_context *ci = find_context_info(sct, context); - return find_texture(ci, texture); -} - - -/** - * To be called when the image contents of a texture are changed, such - * as for gl[Copy]TexSubImage(). - * XXX this may not be needed - */ -void -sct_update_texture(struct pipe_texture *tex) -{ - -} - - -/** - * When a scene is flushed/rendered we can release the list of - * used textures. - */ -void -sct_flush_textures(struct surface_context_tracker *sct, - struct pipe_context *context) -{ - struct sct_context *ci = find_context_info(sct, context); - struct texture_list *tl, *next; - uint i; - - for (tl = ci->textures_used; tl; tl = next) { - next = tl->next; - pipe_texture_reference(&tl->texture, NULL); - FREE(tl); - } - ci->textures_used = NULL; - - /* put the currently bound textures on the 'used' list */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - add_texture_used(ci, ci->textures[i]); - } -} - - - -void -sct_destroy_context(struct surface_context_tracker *sct, - struct pipe_context *context) -{ - /* XXX should we require an unbinding first? */ - { - struct sct_surface *si; - for (si = sct->surfaces; si; si = si->next) { - remove_context_from_surface(si, context); - } - } - - /* remove context from context_info list */ - { - struct sct_context *ci, *next, *prev = NULL; - for (ci = sct->contexts; ci; ci = next) { - next = ci->next; - if (ci->context == context) { - if (prev) - prev->next = ci->next; - else - sct->contexts = ci->next; - FREE(ci); - } - else { - prev = ci; - } - } - } - -} - - -void -sct_destroy_surface(struct surface_context_tracker *sct, - struct pipe_surface *surface) -{ - if (1) { - /* debug/sanity: no context should be bound to surface */ - struct sct_context *ci; - uint i; - for (ci = sct->contexts; ci; ci = ci->next) { - for (i = 0; i < MAX_SURFACES; i++) { - assert(ci->surfaces[i] != surface); - } - } - } - - /* remove surface from sct_surface list */ - { - struct sct_surface *si, *next, *prev = NULL; - for (si = sct->surfaces; si; si = next) { - next = si->next; - if (si->surface == surface) { - /* unlink */ - if (prev) - prev->next = si->next; - else - sct->surfaces = si->next; - FREE(si); - } - else { - prev = si; - } - } - } -} diff --git a/src/gallium/auxiliary/sct/sct.h b/src/gallium/auxiliary/sct/sct.h deleted file mode 100644 index cf7c4d3bdfd..00000000000 --- a/src/gallium/auxiliary/sct/sct.h +++ /dev/null @@ -1,123 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * Surface/Context Tracking - * - * For some drivers, we need to monitor the binding between contexts and - * surfaces/textures. - * This code may evolve quite a bit... - */ - - -#ifndef SCT_H -#define SCT_H - - -#ifdef __cplusplus -extern "C" { -#endif - - -struct pipe_context; -struct pipe_surface; - -struct sct_context; -struct sct_surface; - - -/** - * Per-device info, basically - */ -struct surface_context_tracker -{ - struct sct_context *contexts; - struct sct_surface *surfaces; -}; - - - -/** - * Simple linked list of contexts - */ -struct sct_context_list -{ - const struct pipe_context *context; - struct sct_context_list *next; -}; - - - -extern void -sct_bind_surfaces(struct surface_context_tracker *sct, - struct pipe_context *context, - uint num_surf, - struct pipe_surface **surfaces); - - -extern void -sct_bind_texture(struct surface_context_tracker *sct, - struct pipe_context *context, - uint unit, - struct pipe_texture *texture); - - -extern void -sct_update_texture(struct pipe_texture *tex); - - -extern boolean -sct_is_texture_used(struct surface_context_tracker *sct, - const struct pipe_context *context, - const struct pipe_texture *texture); - -extern void -sct_flush_textures(struct surface_context_tracker *sct, - struct pipe_context *context); - - -extern const struct sct_context_list * -sct_get_surface_contexts(struct surface_context_tracker *sct, - const struct pipe_surface *surf); - - -extern void -sct_destroy_context(struct surface_context_tracker *sct, - struct pipe_context *context); - - -extern void -sct_destroy_surface(struct surface_context_tracker *sct, - struct pipe_surface *surface); - - - -#ifdef __cplusplus -} -#endif - -#endif /* SCT_H */ diff --git a/src/gallium/auxiliary/sct/usage.c b/src/gallium/auxiliary/sct/usage.c deleted file mode 100644 index 6227f199628..00000000000 --- a/src/gallium/auxiliary/sct/usage.c +++ /dev/null @@ -1,61 +0,0 @@ -/* surface / context tracking */ - - -/* - -context A: - render to texture T - -context B: - texture from T - ------------------------ - -flush surface: - which contexts are bound to the surface? - ------------------------ - -glTexSubImage(): - which contexts need to be flushed? - - */ - - -/* - -in MakeCurrent(): - - call sct_bind_surfaces(context, list of surfaces) to update the - dependencies between context and surfaces - - -in SurfaceFlush(), or whatever it is in D3D: - - call sct_get_surface_contexts(surface) to get a list of contexts - which are currently bound to the surface. - - - -in BindTexture(): - - call sct_bind_texture(context, texture) to indicate that the texture - is used in the scene. - - -in glTexSubImage() or RenderToTexture(): - - call sct_is_texture_used(context, texture) to determine if the texture - has been used in the scene, but the scene's not flushed. If TRUE is - returned it means the scene has to be rendered/flushed before the contents - of the texture can be changed. - - -in psb_scene_flush/terminate(): - - call sct_flush_textures(context) to tell the SCT that the textures which - were used in the scene can be released. - - - -*/ diff --git a/src/gallium/auxiliary/tgsi/Makefile b/src/gallium/auxiliary/tgsi/Makefile deleted file mode 100644 index 5f0a580b096..00000000000 --- a/src/gallium/auxiliary/tgsi/Makefile +++ /dev/null @@ -1,22 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = tgsi - -C_SOURCES = \ - tgsi_sanity.c \ - tgsi_build.c \ - tgsi_dump.c \ - tgsi_exec.c \ - tgsi_info.c \ - tgsi_iterate.c \ - tgsi_parse.c \ - tgsi_ppc.c \ - tgsi_scan.c \ - tgsi_sse2.c \ - tgsi_text.c \ - tgsi_transform.c \ - tgsi_ureg.c \ - tgsi_util.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/tgsi/SConscript b/src/gallium/auxiliary/tgsi/SConscript deleted file mode 100644 index b6bc2924f06..00000000000 --- a/src/gallium/auxiliary/tgsi/SConscript +++ /dev/null @@ -1,23 +0,0 @@ -Import('*') - -tgsi = env.ConvenienceLibrary( - target = 'tgsi', - source = [ - 'tgsi_build.c', - 'tgsi_dump.c', - 'tgsi_dump_c.c', - 'tgsi_exec.c', - 'tgsi_info.c', - 'tgsi_iterate.c', - 'tgsi_parse.c', - 'tgsi_sanity.c', - 'tgsi_scan.c', - 'tgsi_ppc.c', - 'tgsi_sse2.c', - 'tgsi_text.c', - 'tgsi_transform.c', - 'tgsi_ureg.c', - 'tgsi_util.c', - ]) - -auxiliaries.insert(0, tgsi) diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c index 92903fe57f3..de9cbc86305 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_build.c +++ b/src/gallium/auxiliary/tgsi/tgsi_build.c @@ -1025,7 +1025,7 @@ tgsi_build_full_property( size++; *property = tgsi_build_property( - TGSI_PROPERTY_GS_INPUT_PRIM, + full_prop->Property.PropertyName, header ); assert( full_prop->Property.NrTokens <= 8 + 1 ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c index 5e7e5d2ff9c..d7ff262f30a 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c @@ -122,12 +122,16 @@ static const char *semantic_names[] = "GENERIC", "NORMAL", "FACE", - "EDGEFLAG" + "EDGEFLAG", + "PRIM_ID", + "INSTANCEID" }; static const char *immediate_type_names[] = { - "FLT32" + "FLT32", + "UINT32", + "INT32" }; static const char *swizzle_names[] = @@ -174,13 +178,19 @@ static const char *primitive_names[] = static void -_dump_register( +_dump_register_decl( struct dump_ctx *ctx, uint file, int first, int last ) { ENM( file, file_names ); + + /* all geometry shader inputs are two dimensional */ + if (file == TGSI_FILE_INPUT && + ctx->iter.processor.Processor == TGSI_PROCESSOR_GEOMETRY) + TXT("[]"); + CHR( '[' ); SID( first ); if (first != last) { @@ -191,6 +201,52 @@ _dump_register( } static void +_dump_register_dst( + struct dump_ctx *ctx, + uint file, + int index) +{ + ENM( file, file_names ); + + CHR( '[' ); + SID( index ); + CHR( ']' ); +} + + +static void +_dump_register_src( + struct dump_ctx *ctx, + const struct tgsi_full_src_register *src ) +{ + if (src->Register.Indirect) { + ENM( src->Register.File, file_names ); + CHR( '[' ); + ENM( src->Indirect.File, file_names ); + CHR( '[' ); + SID( src->Indirect.Index ); + TXT( "]." ); + ENM( src->Indirect.SwizzleX, swizzle_names ); + if (src->Register.Index != 0) { + if (src->Register.Index > 0) + CHR( '+' ); + SID( src->Register.Index ); + } + CHR( ']' ); + } else { + ENM( src->Register.File, file_names ); + CHR( '[' ); + SID( src->Register.Index ); + CHR( ']' ); + } + if (src->Register.Dimension) { + CHR( '[' ); + SID( src->Dimension.Index ); + CHR( ']' ); + } +} + +static void _dump_register_ind( struct dump_ctx *ctx, uint file, @@ -244,7 +300,7 @@ iter_declaration( TXT( "DCL " ); - _dump_register( + _dump_register_decl( ctx, decl->Declaration.File, decl->Range.First, @@ -359,6 +415,12 @@ iter_immediate( case TGSI_IMM_FLOAT32: FLT( imm->u[i].Float ); break; + case TGSI_IMM_UINT32: + UID(imm->u[i].Uint); + break; + case TGSI_IMM_INT32: + SID(imm->u[i].Int); + break; default: assert( 0 ); } @@ -435,10 +497,9 @@ iter_instruction( dst->Indirect.SwizzleX ); } else { - _dump_register( + _dump_register_dst( ctx, dst->Register.File, - dst->Register.Index, dst->Register.Index ); } _dump_writemask( ctx, dst->Register.WriteMask ); @@ -454,26 +515,11 @@ iter_instruction( CHR( ' ' ); if (src->Register.Negate) - TXT( "-(" ); + CHR( '-' ); if (src->Register.Absolute) CHR( '|' ); - if (src->Register.Indirect) { - _dump_register_ind( - ctx, - src->Register.File, - src->Register.Index, - src->Indirect.File, - src->Indirect.Index, - src->Indirect.SwizzleX ); - } - else { - _dump_register( - ctx, - src->Register.File, - src->Register.Index, - src->Register.Index ); - } + _dump_register_src(ctx, src); if (src->Register.SwizzleX != TGSI_SWIZZLE_X || src->Register.SwizzleY != TGSI_SWIZZLE_Y || @@ -488,8 +534,6 @@ iter_instruction( if (src->Register.Absolute) CHR( '|' ); - if (src->Register.Negate) - CHR( ')' ); first_reg = FALSE; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index 123117cb0a3..118a638ab48 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -2,6 +2,7 @@ * * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009-2010 VMware, Inc. All rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -60,6 +61,7 @@ #include "util/u_memory.h" #include "util/u_math.h" + #define FAST_MATH 1 #define TILE_TOP_LEFT 0 @@ -67,11 +69,329 @@ #define TILE_BOTTOM_LEFT 2 #define TILE_BOTTOM_RIGHT 3 +static void +micro_abs(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = fabsf(src->f[0]); + dst->f[1] = fabsf(src->f[1]); + dst->f[2] = fabsf(src->f[2]); + dst->f[3] = fabsf(src->f[3]); +} + +static void +micro_arl(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = (int)floorf(src->f[0]); + dst->i[1] = (int)floorf(src->f[1]); + dst->i[2] = (int)floorf(src->f[2]); + dst->i[3] = (int)floorf(src->f[3]); +} + +static void +micro_arr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = (int)floorf(src->f[0] + 0.5f); + dst->i[1] = (int)floorf(src->f[1] + 0.5f); + dst->i[2] = (int)floorf(src->f[2] + 0.5f); + dst->i[3] = (int)floorf(src->f[3] + 0.5f); +} + +static void +micro_ceil(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = ceilf(src->f[0]); + dst->f[1] = ceilf(src->f[1]); + dst->f[2] = ceilf(src->f[2]); + dst->f[3] = ceilf(src->f[3]); +} + +static void +micro_cos(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = cosf(src->f[0]); + dst->f[1] = cosf(src->f[1]); + dst->f[2] = cosf(src->f[2]); + dst->f[3] = cosf(src->f[3]); +} + +static void +micro_ddx(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = + dst->f[1] = + dst->f[2] = + dst->f[3] = src->f[TILE_BOTTOM_RIGHT] - src->f[TILE_BOTTOM_LEFT]; +} + +static void +micro_ddy(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = + dst->f[1] = + dst->f[2] = + dst->f[3] = src->f[TILE_BOTTOM_LEFT] - src->f[TILE_TOP_LEFT]; +} + +static void +micro_exp2(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ +#if FAST_MATH + dst->f[0] = util_fast_exp2(src->f[0]); + dst->f[1] = util_fast_exp2(src->f[1]); + dst->f[2] = util_fast_exp2(src->f[2]); + dst->f[3] = util_fast_exp2(src->f[3]); +#else +#if DEBUG + /* Inf is okay for this instruction, so clamp it to silence assertions. */ + uint i; + union tgsi_exec_channel clamped; + + for (i = 0; i < 4; i++) { + if (src->f[i] > 127.99999f) { + clamped.f[i] = 127.99999f; + } else if (src->f[i] < -126.99999f) { + clamped.f[i] = -126.99999f; + } else { + clamped.f[i] = src->f[i]; + } + } + src = &clamped; +#endif /* DEBUG */ + + dst->f[0] = powf(2.0f, src->f[0]); + dst->f[1] = powf(2.0f, src->f[1]); + dst->f[2] = powf(2.0f, src->f[2]); + dst->f[3] = powf(2.0f, src->f[3]); +#endif /* FAST_MATH */ +} + +static void +micro_flr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = floorf(src->f[0]); + dst->f[1] = floorf(src->f[1]); + dst->f[2] = floorf(src->f[2]); + dst->f[3] = floorf(src->f[3]); +} + +static void +micro_frc(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src->f[0] - floorf(src->f[0]); + dst->f[1] = src->f[1] - floorf(src->f[1]); + dst->f[2] = src->f[2] - floorf(src->f[2]); + dst->f[3] = src->f[3] - floorf(src->f[3]); +} + +static void +micro_iabs(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src->i[0] >= 0 ? src->i[0] : -src->i[0]; + dst->i[1] = src->i[1] >= 0 ? src->i[1] : -src->i[1]; + dst->i[2] = src->i[2] >= 0 ? src->i[2] : -src->i[2]; + dst->i[3] = src->i[3] >= 0 ? src->i[3] : -src->i[3]; +} + +static void +micro_ineg(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = -src->i[0]; + dst->i[1] = -src->i[1]; + dst->i[2] = -src->i[2]; + dst->i[3] = -src->i[3]; +} + +static void +micro_lg2(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ +#if FAST_MATH + dst->f[0] = util_fast_log2(src->f[0]); + dst->f[1] = util_fast_log2(src->f[1]); + dst->f[2] = util_fast_log2(src->f[2]); + dst->f[3] = util_fast_log2(src->f[3]); +#else + dst->f[0] = logf(src->f[0]) * 1.442695f; + dst->f[1] = logf(src->f[1]) * 1.442695f; + dst->f[2] = logf(src->f[2]) * 1.442695f; + dst->f[3] = logf(src->f[3]) * 1.442695f; +#endif +} + +static void +micro_lrp(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] * (src[1].f[0] - src[2].f[0]) + src[2].f[0]; + dst->f[1] = src[0].f[1] * (src[1].f[1] - src[2].f[1]) + src[2].f[1]; + dst->f[2] = src[0].f[2] * (src[1].f[2] - src[2].f[2]) + src[2].f[2]; + dst->f[3] = src[0].f[3] * (src[1].f[3] - src[2].f[3]) + src[2].f[3]; +} + +static void +micro_mad(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] * src[1].f[0] + src[2].f[0]; + dst->f[1] = src[0].f[1] * src[1].f[1] + src[2].f[1]; + dst->f[2] = src[0].f[2] * src[1].f[2] + src[2].f[2]; + dst->f[3] = src[0].f[3] * src[1].f[3] + src[2].f[3]; +} + +static void +micro_mov(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src->u[0]; + dst->u[1] = src->u[1]; + dst->u[2] = src->u[2]; + dst->u[3] = src->u[3]; +} + +static void +micro_rcp(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = 1.0f / src->f[0]; + dst->f[1] = 1.0f / src->f[1]; + dst->f[2] = 1.0f / src->f[2]; + dst->f[3] = 1.0f / src->f[3]; +} + +static void +micro_rnd(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = floorf(src->f[0] + 0.5f); + dst->f[1] = floorf(src->f[1] + 0.5f); + dst->f[2] = floorf(src->f[2] + 0.5f); + dst->f[3] = floorf(src->f[3] + 0.5f); +} + +static void +micro_rsq(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = 1.0f / sqrtf(fabsf(src->f[0])); + dst->f[1] = 1.0f / sqrtf(fabsf(src->f[1])); + dst->f[2] = 1.0f / sqrtf(fabsf(src->f[2])); + dst->f[3] = 1.0f / sqrtf(fabsf(src->f[3])); +} + +static void +micro_seq(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] == src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] == src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] == src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] == src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sge(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] >= src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] >= src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] >= src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] >= src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sgn(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src->f[0] < 0.0f ? -1.0f : src->f[0] > 0.0f ? 1.0f : 0.0f; + dst->f[1] = src->f[1] < 0.0f ? -1.0f : src->f[1] > 0.0f ? 1.0f : 0.0f; + dst->f[2] = src->f[2] < 0.0f ? -1.0f : src->f[2] > 0.0f ? 1.0f : 0.0f; + dst->f[3] = src->f[3] < 0.0f ? -1.0f : src->f[3] > 0.0f ? 1.0f : 0.0f; +} + +static void +micro_sgt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] > src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] > src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] > src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] > src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sin(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = sinf(src->f[0]); + dst->f[1] = sinf(src->f[1]); + dst->f[2] = sinf(src->f[2]); + dst->f[3] = sinf(src->f[3]); +} + +static void +micro_sle(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] <= src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] <= src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] <= src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] <= src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_slt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] < src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] < src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] < src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] < src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sne(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] != src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] != src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] != src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] != src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_trunc(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = (float)(int)src->f[0]; + dst->f[1] = (float)(int)src->f[1]; + dst->f[2] = (float)(int)src->f[2]; + dst->f[3] = (float)(int)src->f[3]; +} + + #define CHAN_X 0 #define CHAN_Y 1 #define CHAN_Z 2 #define CHAN_W 3 +enum tgsi_exec_datatype { + TGSI_EXEC_DATA_FLOAT, + TGSI_EXEC_DATA_INT, + TGSI_EXEC_DATA_UINT +}; + /* * Shorthand locations of various utility registers (_I = Index, _C = Channel) */ @@ -123,23 +443,19 @@ /** The execution mask depends on the conditional mask and the loop mask */ #define UPDATE_EXEC_MASK(MACH) \ - MACH->ExecMask = MACH->CondMask & MACH->LoopMask & MACH->ContMask & MACH->FuncMask + MACH->ExecMask = MACH->CondMask & MACH->LoopMask & MACH->ContMask & MACH->Switch.mask & MACH->FuncMask static const union tgsi_exec_channel ZeroVec = { { 0.0, 0.0, 0.0, 0.0 } }; -#ifdef DEBUG -static void -check_inf_or_nan(const union tgsi_exec_channel *chan) -{ - assert(!util_is_inf_or_nan(chan->f[0])); - assert(!util_is_inf_or_nan(chan->f[1])); - assert(!util_is_inf_or_nan(chan->f[2])); - assert(!util_is_inf_or_nan(chan->f[3])); -} -#endif +#define CHECK_INF_OR_NAN(chan) do {\ + assert(!util_is_inf_or_nan((chan)->f[0]));\ + assert(!util_is_inf_or_nan((chan)->f[1]));\ + assert(!util_is_inf_or_nan((chan)->f[2]));\ + assert(!util_is_inf_or_nan((chan)->f[3]));\ + } while (0) #ifdef DEBUG @@ -292,6 +608,14 @@ tgsi_exec_machine_bind_shader( * sizeof(struct tgsi_full_declaration)); maxDeclarations += 10; } + if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_OUTPUT) { + unsigned reg; + for (reg = parse.FullToken.FullDeclaration.Range.First; + reg <= parse.FullToken.FullDeclaration.Range.Last; + ++reg) { + ++mach->NumOutputs; + } + } memcpy(declarations + numDeclarations, &parse.FullToken.FullDeclaration, sizeof(declarations[0])); @@ -372,6 +696,7 @@ tgsi_exec_machine_create( void ) memset(mach, 0, sizeof(*mach)); mach->Addrs = &mach->Temps[TGSI_EXEC_TEMP_ADDR]; + mach->MaxGeometryShaderOutputs = TGSI_MAX_TOTAL_VERTICES; mach->Predicates = &mach->Temps[TGSI_EXEC_TEMP_P0]; /* Setup constants. */ @@ -413,18 +738,6 @@ tgsi_exec_machine_destroy(struct tgsi_exec_machine *mach) align_free(mach); } - -static void -micro_abs( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = fabsf( src->f[0] ); - dst->f[1] = fabsf( src->f[1] ); - dst->f[2] = fabsf( src->f[2] ); - dst->f[3] = fabsf( src->f[3] ); -} - static void micro_add( union tgsi_exec_channel *dst, @@ -437,76 +750,6 @@ micro_add( dst->f[3] = src0->f[3] + src1->f[3]; } -#if 0 -static void -micro_iadd( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] + src1->i[0]; - dst->i[1] = src0->i[1] + src1->i[1]; - dst->i[2] = src0->i[2] + src1->i[2]; - dst->i[3] = src0->i[3] + src1->i[3]; -} -#endif - -static void -micro_and( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] & src1->u[0]; - dst->u[1] = src0->u[1] & src1->u[1]; - dst->u[2] = src0->u[2] & src1->u[2]; - dst->u[3] = src0->u[3] & src1->u[3]; -} - -static void -micro_ceil( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = ceilf( src->f[0] ); - dst->f[1] = ceilf( src->f[1] ); - dst->f[2] = ceilf( src->f[2] ); - dst->f[3] = ceilf( src->f[3] ); -} - -static void -micro_cos( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = cosf( src->f[0] ); - dst->f[1] = cosf( src->f[1] ); - dst->f[2] = cosf( src->f[2] ); - dst->f[3] = cosf( src->f[3] ); -} - -static void -micro_ddx( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = - dst->f[1] = - dst->f[2] = - dst->f[3] = src->f[TILE_BOTTOM_RIGHT] - src->f[TILE_BOTTOM_LEFT]; -} - -static void -micro_ddy( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = - dst->f[1] = - dst->f[2] = - dst->f[3] = src->f[TILE_BOTTOM_LEFT] - src->f[TILE_TOP_LEFT]; -} - static void micro_div( union tgsi_exec_channel *dst, @@ -527,99 +770,6 @@ micro_div( } } -#if 0 -static void -micro_udiv( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] / src1->u[0]; - dst->u[1] = src0->u[1] / src1->u[1]; - dst->u[2] = src0->u[2] / src1->u[2]; - dst->u[3] = src0->u[3] / src1->u[3]; -} -#endif - -static void -micro_eq( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->f[0] = src0->f[0] == src1->f[0] ? src2->f[0] : src3->f[0]; - dst->f[1] = src0->f[1] == src1->f[1] ? src2->f[1] : src3->f[1]; - dst->f[2] = src0->f[2] == src1->f[2] ? src2->f[2] : src3->f[2]; - dst->f[3] = src0->f[3] == src1->f[3] ? src2->f[3] : src3->f[3]; -} - -#if 0 -static void -micro_ieq( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->i[0] = src0->i[0] == src1->i[0] ? src2->i[0] : src3->i[0]; - dst->i[1] = src0->i[1] == src1->i[1] ? src2->i[1] : src3->i[1]; - dst->i[2] = src0->i[2] == src1->i[2] ? src2->i[2] : src3->i[2]; - dst->i[3] = src0->i[3] == src1->i[3] ? src2->i[3] : src3->i[3]; -} -#endif - -static void -micro_exp2( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src) -{ -#if FAST_MATH - dst->f[0] = util_fast_exp2( src->f[0] ); - dst->f[1] = util_fast_exp2( src->f[1] ); - dst->f[2] = util_fast_exp2( src->f[2] ); - dst->f[3] = util_fast_exp2( src->f[3] ); -#else - -#if DEBUG - /* Inf is okay for this instruction, so clamp it to silence assertions. */ - uint i; - union tgsi_exec_channel clamped; - - for (i = 0; i < 4; i++) { - if (src->f[i] > 127.99999f) { - clamped.f[i] = 127.99999f; - } else if (src->f[i] < -126.99999f) { - clamped.f[i] = -126.99999f; - } else { - clamped.f[i] = src->f[i]; - } - } - src = &clamped; -#endif - - dst->f[0] = powf( 2.0f, src->f[0] ); - dst->f[1] = powf( 2.0f, src->f[1] ); - dst->f[2] = powf( 2.0f, src->f[2] ); - dst->f[3] = powf( 2.0f, src->f[3] ); -#endif -} - -#if 0 -static void -micro_f2ut( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->u[0] = (uint) src->f[0]; - dst->u[1] = (uint) src->f[1]; - dst->u[2] = (uint) src->f[2]; - dst->u[3] = (uint) src->f[3]; -} -#endif - static void micro_float_clamp(union tgsi_exec_channel *dst, const union tgsi_exec_channel *src) @@ -647,71 +797,6 @@ micro_float_clamp(union tgsi_exec_channel *dst, } static void -micro_flr( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = floorf( src->f[0] ); - dst->f[1] = floorf( src->f[1] ); - dst->f[2] = floorf( src->f[2] ); - dst->f[3] = floorf( src->f[3] ); -} - -static void -micro_frc( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = src->f[0] - floorf( src->f[0] ); - dst->f[1] = src->f[1] - floorf( src->f[1] ); - dst->f[2] = src->f[2] - floorf( src->f[2] ); - dst->f[3] = src->f[3] - floorf( src->f[3] ); -} - -static void -micro_i2f( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = (float) src->i[0]; - dst->f[1] = (float) src->i[1]; - dst->f[2] = (float) src->i[2]; - dst->f[3] = (float) src->i[3]; -} - -static void -micro_lg2( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ -#if FAST_MATH - dst->f[0] = util_fast_log2( src->f[0] ); - dst->f[1] = util_fast_log2( src->f[1] ); - dst->f[2] = util_fast_log2( src->f[2] ); - dst->f[3] = util_fast_log2( src->f[3] ); -#else - dst->f[0] = logf( src->f[0] ) * 1.442695f; - dst->f[1] = logf( src->f[1] ) * 1.442695f; - dst->f[2] = logf( src->f[2] ) * 1.442695f; - dst->f[3] = logf( src->f[3] ) * 1.442695f; -#endif -} - -static void -micro_le( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->f[0] = src0->f[0] <= src1->f[0] ? src2->f[0] : src3->f[0]; - dst->f[1] = src0->f[1] <= src1->f[1] ? src2->f[1] : src3->f[1]; - dst->f[2] = src0->f[2] <= src1->f[2] ? src2->f[2] : src3->f[2]; - dst->f[3] = src0->f[3] <= src1->f[3] ? src2->f[3] : src3->f[3]; -} - -static void micro_lt( union tgsi_exec_channel *dst, const union tgsi_exec_channel *src0, @@ -725,38 +810,6 @@ micro_lt( dst->f[3] = src0->f[3] < src1->f[3] ? src2->f[3] : src3->f[3]; } -#if 0 -static void -micro_ilt( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->i[0] = src0->i[0] < src1->i[0] ? src2->i[0] : src3->i[0]; - dst->i[1] = src0->i[1] < src1->i[1] ? src2->i[1] : src3->i[1]; - dst->i[2] = src0->i[2] < src1->i[2] ? src2->i[2] : src3->i[2]; - dst->i[3] = src0->i[3] < src1->i[3] ? src2->i[3] : src3->i[3]; -} -#endif - -#if 0 -static void -micro_ult( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->u[0] = src0->u[0] < src1->u[0] ? src2->u[0] : src3->u[0]; - dst->u[1] = src0->u[1] < src1->u[1] ? src2->u[1] : src3->u[1]; - dst->u[2] = src0->u[2] < src1->u[2] ? src2->u[2] : src3->u[2]; - dst->u[3] = src0->u[3] < src1->u[3] ? src2->u[3] : src3->u[3]; -} -#endif - static void micro_max( union tgsi_exec_channel *dst, @@ -769,34 +822,6 @@ micro_max( dst->f[3] = src0->f[3] > src1->f[3] ? src0->f[3] : src1->f[3]; } -#if 0 -static void -micro_imax( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] > src1->i[0] ? src0->i[0] : src1->i[0]; - dst->i[1] = src0->i[1] > src1->i[1] ? src0->i[1] : src1->i[1]; - dst->i[2] = src0->i[2] > src1->i[2] ? src0->i[2] : src1->i[2]; - dst->i[3] = src0->i[3] > src1->i[3] ? src0->i[3] : src1->i[3]; -} -#endif - -#if 0 -static void -micro_umax( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] > src1->u[0] ? src0->u[0] : src1->u[0]; - dst->u[1] = src0->u[1] > src1->u[1] ? src0->u[1] : src1->u[1]; - dst->u[2] = src0->u[2] > src1->u[2] ? src0->u[2] : src1->u[2]; - dst->u[3] = src0->u[3] > src1->u[3] ? src0->u[3] : src1->u[3]; -} -#endif - static void micro_min( union tgsi_exec_channel *dst, @@ -809,48 +834,6 @@ micro_min( dst->f[3] = src0->f[3] < src1->f[3] ? src0->f[3] : src1->f[3]; } -#if 0 -static void -micro_imin( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] < src1->i[0] ? src0->i[0] : src1->i[0]; - dst->i[1] = src0->i[1] < src1->i[1] ? src0->i[1] : src1->i[1]; - dst->i[2] = src0->i[2] < src1->i[2] ? src0->i[2] : src1->i[2]; - dst->i[3] = src0->i[3] < src1->i[3] ? src0->i[3] : src1->i[3]; -} -#endif - -#if 0 -static void -micro_umin( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] < src1->u[0] ? src0->u[0] : src1->u[0]; - dst->u[1] = src0->u[1] < src1->u[1] ? src0->u[1] : src1->u[1]; - dst->u[2] = src0->u[2] < src1->u[2] ? src0->u[2] : src1->u[2]; - dst->u[3] = src0->u[3] < src1->u[3] ? src0->u[3] : src1->u[3]; -} -#endif - -#if 0 -static void -micro_umod( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] % src1->u[0]; - dst->u[1] = src0->u[1] % src1->u[1]; - dst->u[2] = src0->u[2] % src1->u[2]; - dst->u[3] = src0->u[3] % src1->u[3]; -} -#endif - static void micro_mul( union tgsi_exec_channel *dst, @@ -865,20 +848,6 @@ micro_mul( #if 0 static void -micro_imul( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] * src1->i[0]; - dst->i[1] = src0->i[1] * src1->i[1]; - dst->i[2] = src0->i[2] * src1->i[2]; - dst->i[3] = src0->i[3] * src1->i[3]; -} -#endif - -#if 0 -static void micro_imul64( union tgsi_exec_channel *dst0, union tgsi_exec_channel *dst1, @@ -942,42 +911,6 @@ micro_neg( dst->f[3] = -src->f[3]; } -#if 0 -static void -micro_ineg( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->i[0] = -src->i[0]; - dst->i[1] = -src->i[1]; - dst->i[2] = -src->i[2]; - dst->i[3] = -src->i[3]; -} -#endif - -static void -micro_not( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->u[0] = ~src->u[0]; - dst->u[1] = ~src->u[1]; - dst->u[2] = ~src->u[2]; - dst->u[3] = ~src->u[3]; -} - -static void -micro_or( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] | src1->u[0]; - dst->u[1] = src0->u[1] | src1->u[1]; - dst->u[2] = src0->u[2] | src1->u[2]; - dst->u[3] = src0->u[3] | src1->u[3]; -} - static void micro_pow( union tgsi_exec_channel *dst, @@ -998,88 +931,6 @@ micro_pow( } static void -micro_rnd( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = floorf( src->f[0] + 0.5f ); - dst->f[1] = floorf( src->f[1] + 0.5f ); - dst->f[2] = floorf( src->f[2] + 0.5f ); - dst->f[3] = floorf( src->f[3] + 0.5f ); -} - -static void -micro_sgn( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = src->f[0] < 0.0f ? -1.0f : src->f[0] > 0.0f ? 1.0f : 0.0f; - dst->f[1] = src->f[1] < 0.0f ? -1.0f : src->f[1] > 0.0f ? 1.0f : 0.0f; - dst->f[2] = src->f[2] < 0.0f ? -1.0f : src->f[2] > 0.0f ? 1.0f : 0.0f; - dst->f[3] = src->f[3] < 0.0f ? -1.0f : src->f[3] > 0.0f ? 1.0f : 0.0f; -} - -static void -micro_shl( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] << src1->i[0]; - dst->i[1] = src0->i[1] << src1->i[1]; - dst->i[2] = src0->i[2] << src1->i[2]; - dst->i[3] = src0->i[3] << src1->i[3]; -} - -static void -micro_ishr( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] >> src1->i[0]; - dst->i[1] = src0->i[1] >> src1->i[1]; - dst->i[2] = src0->i[2] >> src1->i[2]; - dst->i[3] = src0->i[3] >> src1->i[3]; -} - -static void -micro_trunc( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0 ) -{ - dst->f[0] = (float) (int) src0->f[0]; - dst->f[1] = (float) (int) src0->f[1]; - dst->f[2] = (float) (int) src0->f[2]; - dst->f[3] = (float) (int) src0->f[3]; -} - -#if 0 -static void -micro_ushr( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] >> src1->u[0]; - dst->u[1] = src0->u[1] >> src1->u[1]; - dst->u[2] = src0->u[2] >> src1->u[2]; - dst->u[3] = src0->u[3] >> src1->u[3]; -} -#endif - -static void -micro_sin( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = sinf( src->f[0] ); - dst->f[1] = sinf( src->f[1] ); - dst->f[2] = sinf( src->f[2] ); - dst->f[3] = sinf( src->f[3] ); -} - -static void micro_sqrt( union tgsi_exec_channel *dst, const union tgsi_exec_channel *src ) { @@ -1101,31 +952,6 @@ micro_sub( dst->f[3] = src0->f[3] - src1->f[3]; } -#if 0 -static void -micro_u2f( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = (float) src->u[0]; - dst->f[1] = (float) src->u[1]; - dst->f[2] = (float) src->u[2]; - dst->f[3] = (float) src->u[3]; -} -#endif - -static void -micro_xor( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] ^ src1->u[0]; - dst->u[1] = src0->u[1] ^ src1->u[1]; - dst->u[2] = src0->u[2] ^ src1->u[2]; - dst->u[3] = src0->u[3] ^ src1->u[3]; -} - static void fetch_src_file_channel( const struct tgsi_exec_machine *mach, @@ -1215,20 +1041,28 @@ fetch_src_file_channel( default: assert( 0 ); + chan->u[0] = 0; + chan->u[1] = 0; + chan->u[2] = 0; + chan->u[3] = 0; } break; default: assert( 0 ); + chan->u[0] = 0; + chan->u[1] = 0; + chan->u[2] = 0; + chan->u[3] = 0; } } static void -fetch_source( - const struct tgsi_exec_machine *mach, - union tgsi_exec_channel *chan, - const struct tgsi_full_src_register *reg, - const uint chan_index ) +fetch_source(const struct tgsi_exec_machine *mach, + union tgsi_exec_channel *chan, + const struct tgsi_full_src_register *reg, + const uint chan_index, + enum tgsi_exec_datatype src_datatype) { union tgsi_exec_channel index; uint swizzle; @@ -1277,10 +1111,10 @@ fetch_source( &indir_index ); /* add value of address register to the offset */ - index.i[0] += (int) indir_index.f[0]; - index.i[1] += (int) indir_index.f[1]; - index.i[2] += (int) indir_index.f[2]; - index.i[3] += (int) indir_index.f[3]; + index.i[0] += indir_index.i[0]; + index.i[1] += indir_index.i[1]; + index.i[2] += indir_index.i[2]; + index.i[3] += indir_index.i[3]; /* for disabled execution channels, zero-out the index to * avoid using a potential garbage value. @@ -1357,10 +1191,10 @@ fetch_source( &index2, &indir_index ); - index.i[0] += (int) indir_index.f[0]; - index.i[1] += (int) indir_index.f[1]; - index.i[2] += (int) indir_index.f[2]; - index.i[3] += (int) indir_index.f[3]; + index.i[0] += indir_index.i[0]; + index.i[1] += indir_index.i[1]; + index.i[2] += indir_index.i[2]; + index.i[3] += indir_index.i[3]; /* for disabled execution channels, zero-out the index to * avoid using a potential garbage value. @@ -1385,32 +1219,30 @@ fetch_source( &index, chan ); - switch (tgsi_util_get_full_src_register_sign_mode( reg, chan_index )) { - case TGSI_UTIL_SIGN_CLEAR: - micro_abs( chan, chan ); - break; - - case TGSI_UTIL_SIGN_SET: - micro_abs( chan, chan ); - micro_neg( chan, chan ); - break; - - case TGSI_UTIL_SIGN_TOGGLE: - micro_neg( chan, chan ); - break; + if (reg->Register.Absolute) { + if (src_datatype == TGSI_EXEC_DATA_FLOAT) { + micro_abs(chan, chan); + } else { + micro_iabs(chan, chan); + } + } - case TGSI_UTIL_SIGN_KEEP: - break; + if (reg->Register.Negate) { + if (src_datatype == TGSI_EXEC_DATA_FLOAT) { + micro_neg(chan, chan); + } else { + micro_ineg(chan, chan); + } } } static void -store_dest( - struct tgsi_exec_machine *mach, - const union tgsi_exec_channel *chan, - const struct tgsi_full_dst_register *reg, - const struct tgsi_full_instruction *inst, - uint chan_index ) +store_dest(struct tgsi_exec_machine *mach, + const union tgsi_exec_channel *chan, + const struct tgsi_full_dst_register *reg, + const struct tgsi_full_instruction *inst, + uint chan_index, + enum tgsi_exec_datatype dst_datatype) { uint i; union tgsi_exec_channel null; @@ -1419,9 +1251,9 @@ store_dest( int offset = 0; /* indirection offset */ int index; -#ifdef DEBUG - check_inf_or_nan(chan); -#endif + if (dst_datatype == TGSI_EXEC_DATA_FLOAT) { + CHECK_INF_OR_NAN(chan); + } /* There is an extra source register that indirectly subscripts * a register file. The direct index now becomes an offset @@ -1456,7 +1288,7 @@ store_dest( &indir_index ); /* save indirection offset */ - offset = (int) indir_index.f[0]; + offset = indir_index.i[0]; } switch (reg->Register.File) { @@ -1468,6 +1300,15 @@ store_dest( index = mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] + reg->Register.Index; dst = &mach->Outputs[offset + index].xyzw[chan_index]; +#if 0 + if (TGSI_PROCESSOR_GEOMETRY == mach->Processor) { + fprintf(stderr, "STORING OUT[%d] mask(%d), = (", offset + index, execmask); + for (i = 0; i < QUAD_SIZE; i++) + if (execmask & (1 << i)) + fprintf(stderr, "%f, ", chan->f[i]); + fprintf(stderr, ")\n"); + } +#endif break; case TGSI_FILE_TEMPORARY: @@ -1577,10 +1418,10 @@ store_dest( } #define FETCH(VAL,INDEX,CHAN)\ - fetch_source (mach, VAL, &inst->Src[INDEX], CHAN) + fetch_source(mach, VAL, &inst->Src[INDEX], CHAN, TGSI_EXEC_DATA_FLOAT) #define STORE(VAL,INDEX,CHAN)\ - store_dest (mach, VAL, &inst->Dst[INDEX], inst, CHAN ) + store_dest(mach, VAL, &inst->Dst[INDEX], inst, CHAN, TGSI_EXEC_DATA_FLOAT) /** @@ -1638,6 +1479,35 @@ exec_kilp(struct tgsi_exec_machine *mach, mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] |= kilmask; } +static void +emit_vertex(struct tgsi_exec_machine *mach) +{ + /* FIXME: check for exec mask correctly + unsigned i; + for (i = 0; i < QUAD_SIZE; ++i) { + if ((mach->ExecMask & (1 << i))) + */ + if (mach->ExecMask) { + mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] += mach->NumOutputs; + mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]]++; + } +} + +static void +emit_primitive(struct tgsi_exec_machine *mach) +{ + unsigned *prim_count = &mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]; + /* FIXME: check for exec mask correctly + unsigned i; + for (i = 0; i < QUAD_SIZE; ++i) { + if ((mach->ExecMask & (1 << i))) + */ + if (mach->ExecMask) { + ++(*prim_count); + debug_assert((*prim_count * mach->NumOutputs) < mach->MaxGeometryShaderOutputs); + mach->Primitives[*prim_count] = 0; + } +} /* * Fetch a four texture samples using STR texture coordinates. @@ -1647,7 +1517,8 @@ fetch_texel( struct tgsi_sampler *sampler, const union tgsi_exec_channel *s, const union tgsi_exec_channel *t, const union tgsi_exec_channel *p, - float lodbias, /* XXX should be float[4] */ + const union tgsi_exec_channel *c0, + enum tgsi_sampler_control control, union tgsi_exec_channel *r, union tgsi_exec_channel *g, union tgsi_exec_channel *b, @@ -1656,7 +1527,7 @@ fetch_texel( struct tgsi_sampler *sampler, uint j; float rgba[NUM_CHANNELS][QUAD_SIZE]; - sampler->get_samples(sampler, s->f, t->f, p->f, lodbias, rgba); + sampler->get_samples(sampler, s->f, t->f, p->f, c0->f, control, rgba); for (j = 0; j < 4; j++) { r->f[j] = rgba[0][j]; @@ -1667,102 +1538,95 @@ fetch_texel( struct tgsi_sampler *sampler, } +#define TEX_MODIFIER_NONE 0 +#define TEX_MODIFIER_PROJECTED 1 +#define TEX_MODIFIER_LOD_BIAS 2 +#define TEX_MODIFIER_EXPLICIT_LOD 3 + + static void exec_tex(struct tgsi_exec_machine *mach, const struct tgsi_full_instruction *inst, - boolean biasLod, - boolean projected) + uint modifier) { const uint unit = inst->Src[1].Register.Index; union tgsi_exec_channel r[4]; + const union tgsi_exec_channel *lod = &ZeroVec; + enum tgsi_sampler_control control; uint chan_index; - float lodBias; - /* debug_printf("Sampler %u unit %u\n", sampler, unit); */ + if (modifier != TEX_MODIFIER_NONE) { + FETCH(&r[3], 0, CHAN_W); + if (modifier != TEX_MODIFIER_PROJECTED) { + lod = &r[3]; + } + } + + if (modifier == TEX_MODIFIER_EXPLICIT_LOD) { + control = tgsi_sampler_lod_explicit; + } else { + control = tgsi_sampler_lod_bias; + } switch (inst->Texture.Texture) { case TGSI_TEXTURE_1D: case TGSI_TEXTURE_SHADOW1D: - FETCH(&r[0], 0, CHAN_X); - if (projected) { - FETCH(&r[1], 0, CHAN_W); - micro_div( &r[0], &r[0], &r[1] ); - } - - if (biasLod) { - FETCH(&r[1], 0, CHAN_W); - lodBias = r[2].f[0]; + if (modifier == TEX_MODIFIER_PROJECTED) { + micro_div(&r[0], &r[0], &r[3]); } - else - lodBias = 0.0; fetch_texel(mach->Samplers[unit], - &r[0], &ZeroVec, &ZeroVec, lodBias, /* S, T, P, BIAS */ - &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ + &r[0], &ZeroVec, &ZeroVec, lod, /* S, T, P, LOD */ + control, + &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ break; case TGSI_TEXTURE_2D: case TGSI_TEXTURE_RECT: case TGSI_TEXTURE_SHADOW2D: case TGSI_TEXTURE_SHADOWRECT: - FETCH(&r[0], 0, CHAN_X); FETCH(&r[1], 0, CHAN_Y); FETCH(&r[2], 0, CHAN_Z); - if (projected) { - FETCH(&r[3], 0, CHAN_W); - micro_div( &r[0], &r[0], &r[3] ); - micro_div( &r[1], &r[1], &r[3] ); - micro_div( &r[2], &r[2], &r[3] ); - } - - if (biasLod) { - FETCH(&r[3], 0, CHAN_W); - lodBias = r[3].f[0]; + if (modifier == TEX_MODIFIER_PROJECTED) { + micro_div(&r[0], &r[0], &r[3]); + micro_div(&r[1], &r[1], &r[3]); + micro_div(&r[2], &r[2], &r[3]); } - else - lodBias = 0.0; fetch_texel(mach->Samplers[unit], - &r[0], &r[1], &r[2], lodBias, /* inputs */ + &r[0], &r[1], &r[2], lod, /* S, T, P, LOD */ + control, &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; case TGSI_TEXTURE_3D: case TGSI_TEXTURE_CUBE: - FETCH(&r[0], 0, CHAN_X); FETCH(&r[1], 0, CHAN_Y); FETCH(&r[2], 0, CHAN_Z); - if (projected) { - FETCH(&r[3], 0, CHAN_W); - micro_div( &r[0], &r[0], &r[3] ); - micro_div( &r[1], &r[1], &r[3] ); - micro_div( &r[2], &r[2], &r[3] ); + if (modifier == TEX_MODIFIER_PROJECTED) { + micro_div(&r[0], &r[0], &r[3]); + micro_div(&r[1], &r[1], &r[3]); + micro_div(&r[2], &r[2], &r[3]); } - if (biasLod) { - FETCH(&r[3], 0, CHAN_W); - lodBias = r[3].f[0]; - } - else - lodBias = 0.0; - fetch_texel(mach->Samplers[unit], - &r[0], &r[1], &r[2], lodBias, + &r[0], &r[1], &r[2], lod, + control, &r[0], &r[1], &r[2], &r[3]); break; default: - assert (0); + assert(0); } - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[chan_index], 0, chan_index ); + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&r[chan_index], 0, chan_index); } } @@ -1785,8 +1649,9 @@ exec_txd(struct tgsi_exec_machine *mach, FETCH(&r[0], 0, CHAN_X); fetch_texel(mach->Samplers[unit], - &r[0], &ZeroVec, &ZeroVec, 0.0f, /* S, T, P, BIAS */ - &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ + &r[0], &ZeroVec, &ZeroVec, &ZeroVec, /* S, T, P, BIAS */ + tgsi_sampler_lod_bias, + &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ break; case TGSI_TEXTURE_2D: @@ -1799,8 +1664,9 @@ exec_txd(struct tgsi_exec_machine *mach, FETCH(&r[2], 0, CHAN_Z); fetch_texel(mach->Samplers[unit], - &r[0], &r[1], &r[2], 0.0f, /* inputs */ - &r[0], &r[1], &r[2], &r[3]); /* outputs */ + &r[0], &r[1], &r[2], &ZeroVec, /* inputs */ + tgsi_sampler_lod_bias, + &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; case TGSI_TEXTURE_3D: @@ -1811,7 +1677,8 @@ exec_txd(struct tgsi_exec_machine *mach, FETCH(&r[2], 0, CHAN_Z); fetch_texel(mach->Samplers[unit], - &r[0], &r[1], &r[2], 0.0f, + &r[0], &r[1], &r[2], &ZeroVec, + tgsi_sampler_lod_bias, &r[0], &r[1], &r[2], &r[3]); break; @@ -1908,7 +1775,7 @@ exec_declaration(struct tgsi_exec_machine *mach, if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) { assert(decl->Semantic.Index == 0); assert(first == last); - assert(mask = TGSI_WRITEMASK_XYZW); + assert(mask == TGSI_WRITEMASK_XYZW); mach->Inputs[first] = mach->QuadPos; } else if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) { @@ -1954,6 +1821,585 @@ exec_declaration(struct tgsi_exec_machine *mach, } } +typedef void (* micro_op)(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src); + +static void +exec_scalar_unary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + union tgsi_exec_channel src; + union tgsi_exec_channel dst; + + fetch_source(mach, &src, &inst->Src[0], CHAN_X, src_datatype); + op(&dst, &src); + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst, &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_vector_unary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + struct tgsi_exec_vector dst; + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + union tgsi_exec_channel src; + + fetch_source(mach, &src, &inst->Src[0], chan, src_datatype); + op(&dst.xyzw[chan], &src); + } + } + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_vector_binary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + struct tgsi_exec_vector dst; + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + union tgsi_exec_channel src[2]; + + fetch_source(mach, &src[0], &inst->Src[0], chan, src_datatype); + fetch_source(mach, &src[1], &inst->Src[1], chan, src_datatype); + op(&dst.xyzw[chan], src); + } + } + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_vector_trinary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + struct tgsi_exec_vector dst; + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + union tgsi_exec_channel src[3]; + + fetch_source(mach, &src[0], &inst->Src[0], chan, src_datatype); + fetch_source(mach, &src[1], &inst->Src[1], chan, src_datatype); + fetch_source(mach, &src[2], &inst->Src[2], chan, src_datatype); + op(&dst.xyzw[chan], src); + } + } + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_dp3(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + for (chan = CHAN_Y; chan <= CHAN_Z; chan++) { + fetch_source(mach, &arg[0], &inst->Src[0], chan, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], chan, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + } + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dp4(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + for (chan = CHAN_Y; chan <= CHAN_W; chan++) { + fetch_source(mach, &arg[0], &inst->Src[0], chan, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], chan, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + } + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dp2a(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[0], arg); + + fetch_source(mach, &arg[1], &inst->Src[2], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_add(&arg[0], &arg[0], &arg[1]); + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[0], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dph(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Z, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Z, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[0], arg); + + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_W, TGSI_EXEC_DATA_FLOAT); + micro_add(&arg[0], &arg[0], &arg[1]); + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[0], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dp2(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_break(struct tgsi_exec_machine *mach) +{ + if (mach->BreakType == TGSI_EXEC_BREAK_INSIDE_LOOP) { + /* turn off loop channels for each enabled exec channel */ + mach->LoopMask &= ~mach->ExecMask; + /* Todo: if mach->LoopMask == 0, jump to end of loop */ + UPDATE_EXEC_MASK(mach); + } else { + assert(mach->BreakType == TGSI_EXEC_BREAK_INSIDE_SWITCH); + + mach->Switch.mask = 0x0; + + UPDATE_EXEC_MASK(mach); + } +} + +static void +exec_switch(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + assert(mach->SwitchStackTop < TGSI_EXEC_MAX_SWITCH_NESTING); + assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK); + + mach->SwitchStack[mach->SwitchStackTop++] = mach->Switch; + fetch_source(mach, &mach->Switch.selector, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_UINT); + mach->Switch.mask = 0x0; + mach->Switch.defaultMask = 0x0; + + mach->BreakStack[mach->BreakStackTop++] = mach->BreakType; + mach->BreakType = TGSI_EXEC_BREAK_INSIDE_SWITCH; + + UPDATE_EXEC_MASK(mach); +} + +static void +exec_case(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + uint prevMask = mach->SwitchStack[mach->SwitchStackTop - 1].mask; + union tgsi_exec_channel src; + uint mask = 0; + + fetch_source(mach, &src, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_UINT); + + if (mach->Switch.selector.u[0] == src.u[0]) { + mask |= 0x1; + } + if (mach->Switch.selector.u[1] == src.u[1]) { + mask |= 0x2; + } + if (mach->Switch.selector.u[2] == src.u[2]) { + mask |= 0x4; + } + if (mach->Switch.selector.u[3] == src.u[3]) { + mask |= 0x8; + } + + mach->Switch.defaultMask |= mask; + + mach->Switch.mask |= mask & prevMask; + + UPDATE_EXEC_MASK(mach); +} + +static void +exec_default(struct tgsi_exec_machine *mach) +{ + uint prevMask = mach->SwitchStack[mach->SwitchStackTop - 1].mask; + + mach->Switch.mask |= ~mach->Switch.defaultMask & prevMask; + + UPDATE_EXEC_MASK(mach); +} + +static void +exec_endswitch(struct tgsi_exec_machine *mach) +{ + mach->Switch = mach->SwitchStack[--mach->SwitchStackTop]; + mach->BreakType = mach->BreakStack[--mach->BreakStackTop]; + + UPDATE_EXEC_MASK(mach); +} + +static void +micro_i2f(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = (float)src->i[0]; + dst->f[1] = (float)src->i[1]; + dst->f[2] = (float)src->i[2]; + dst->f[3] = (float)src->i[3]; +} + +static void +micro_not(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = ~src->u[0]; + dst->u[1] = ~src->u[1]; + dst->u[2] = ~src->u[2]; + dst->u[3] = ~src->u[3]; +} + +static void +micro_shl(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] << src[1].u[0]; + dst->u[1] = src[0].u[1] << src[1].u[1]; + dst->u[2] = src[0].u[2] << src[1].u[2]; + dst->u[3] = src[0].u[3] << src[1].u[3]; +} + +static void +micro_and(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] & src[1].u[0]; + dst->u[1] = src[0].u[1] & src[1].u[1]; + dst->u[2] = src[0].u[2] & src[1].u[2]; + dst->u[3] = src[0].u[3] & src[1].u[3]; +} + +static void +micro_or(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] | src[1].u[0]; + dst->u[1] = src[0].u[1] | src[1].u[1]; + dst->u[2] = src[0].u[2] | src[1].u[2]; + dst->u[3] = src[0].u[3] | src[1].u[3]; +} + +static void +micro_xor(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] ^ src[1].u[0]; + dst->u[1] = src[0].u[1] ^ src[1].u[1]; + dst->u[2] = src[0].u[2] ^ src[1].u[2]; + dst->u[3] = src[0].u[3] ^ src[1].u[3]; +} + +static void +micro_f2i(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = (int)src->f[0]; + dst->i[1] = (int)src->f[1]; + dst->i[2] = (int)src->f[2]; + dst->i[3] = (int)src->f[3]; +} + +static void +micro_idiv(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] / src[1].i[0]; + dst->i[1] = src[0].i[1] / src[1].i[1]; + dst->i[2] = src[0].i[2] / src[1].i[2]; + dst->i[3] = src[0].i[3] / src[1].i[3]; +} + +static void +micro_imax(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] > src[1].i[0] ? src[0].i[0] : src[1].i[0]; + dst->i[1] = src[0].i[1] > src[1].i[1] ? src[0].i[1] : src[1].i[1]; + dst->i[2] = src[0].i[2] > src[1].i[2] ? src[0].i[2] : src[1].i[2]; + dst->i[3] = src[0].i[3] > src[1].i[3] ? src[0].i[3] : src[1].i[3]; +} + +static void +micro_imin(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] < src[1].i[0] ? src[0].i[0] : src[1].i[0]; + dst->i[1] = src[0].i[1] < src[1].i[1] ? src[0].i[1] : src[1].i[1]; + dst->i[2] = src[0].i[2] < src[1].i[2] ? src[0].i[2] : src[1].i[2]; + dst->i[3] = src[0].i[3] < src[1].i[3] ? src[0].i[3] : src[1].i[3]; +} + +static void +micro_isge(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] >= src[1].i[0] ? -1 : 0; + dst->i[1] = src[0].i[1] >= src[1].i[1] ? -1 : 0; + dst->i[2] = src[0].i[2] >= src[1].i[2] ? -1 : 0; + dst->i[3] = src[0].i[3] >= src[1].i[3] ? -1 : 0; +} + +static void +micro_ishr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] >> src[1].i[0]; + dst->i[1] = src[0].i[1] >> src[1].i[1]; + dst->i[2] = src[0].i[2] >> src[1].i[2]; + dst->i[3] = src[0].i[3] >> src[1].i[3]; +} + +static void +micro_islt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] < src[1].i[0] ? -1 : 0; + dst->i[1] = src[0].i[1] < src[1].i[1] ? -1 : 0; + dst->i[2] = src[0].i[2] < src[1].i[2] ? -1 : 0; + dst->i[3] = src[0].i[3] < src[1].i[3] ? -1 : 0; +} + +static void +micro_f2u(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = (uint)src->f[0]; + dst->u[1] = (uint)src->f[1]; + dst->u[2] = (uint)src->f[2]; + dst->u[3] = (uint)src->f[3]; +} + +static void +micro_u2f(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = (float)src->u[0]; + dst->f[1] = (float)src->u[1]; + dst->f[2] = (float)src->u[2]; + dst->f[3] = (float)src->u[3]; +} + +static void +micro_uadd(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] + src[1].u[0]; + dst->u[1] = src[0].u[1] + src[1].u[1]; + dst->u[2] = src[0].u[2] + src[1].u[2]; + dst->u[3] = src[0].u[3] + src[1].u[3]; +} + +static void +micro_udiv(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] / src[1].u[0]; + dst->u[1] = src[0].u[1] / src[1].u[1]; + dst->u[2] = src[0].u[2] / src[1].u[2]; + dst->u[3] = src[0].u[3] / src[1].u[3]; +} + +static void +micro_umad(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] * src[1].u[0] + src[2].u[0]; + dst->u[1] = src[0].u[1] * src[1].u[1] + src[2].u[1]; + dst->u[2] = src[0].u[2] * src[1].u[2] + src[2].u[2]; + dst->u[3] = src[0].u[3] * src[1].u[3] + src[2].u[3]; +} + +static void +micro_umax(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] > src[1].u[0] ? src[0].u[0] : src[1].u[0]; + dst->u[1] = src[0].u[1] > src[1].u[1] ? src[0].u[1] : src[1].u[1]; + dst->u[2] = src[0].u[2] > src[1].u[2] ? src[0].u[2] : src[1].u[2]; + dst->u[3] = src[0].u[3] > src[1].u[3] ? src[0].u[3] : src[1].u[3]; +} + +static void +micro_umin(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] < src[1].u[0] ? src[0].u[0] : src[1].u[0]; + dst->u[1] = src[0].u[1] < src[1].u[1] ? src[0].u[1] : src[1].u[1]; + dst->u[2] = src[0].u[2] < src[1].u[2] ? src[0].u[2] : src[1].u[2]; + dst->u[3] = src[0].u[3] < src[1].u[3] ? src[0].u[3] : src[1].u[3]; +} + +static void +micro_umod(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] % src[1].u[0]; + dst->u[1] = src[0].u[1] % src[1].u[1]; + dst->u[2] = src[0].u[2] % src[1].u[2]; + dst->u[3] = src[0].u[3] % src[1].u[3]; +} + +static void +micro_umul(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] * src[1].u[0]; + dst->u[1] = src[0].u[1] * src[1].u[1]; + dst->u[2] = src[0].u[2] * src[1].u[2]; + dst->u[3] = src[0].u[3] * src[1].u[3]; +} + +static void +micro_useq(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] == src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] == src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] == src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] == src[1].u[3] ? ~0 : 0; +} + +static void +micro_usge(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] >= src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] >= src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] >= src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] >= src[1].u[3] ? ~0 : 0; +} + +static void +micro_ushr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] >> src[1].u[0]; + dst->u[1] = src[0].u[1] >> src[1].u[1]; + dst->u[2] = src[0].u[2] >> src[1].u[2]; + dst->u[3] = src[0].u[3] >> src[1].u[3]; +} + +static void +micro_uslt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] < src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] < src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] < src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] < src[1].u[3] ? ~0 : 0; +} + +static void +micro_usne(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] != src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] != src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] != src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] != src[1].u[3] ? ~0 : 0; +} + static void exec_instruction( struct tgsi_exec_machine *mach, @@ -1968,23 +2414,11 @@ exec_instruction( switch (inst->Instruction.Opcode) { case TGSI_OPCODE_ARL: - case TGSI_OPCODE_FLR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_flr(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_arl, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_MOV: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH(&d[chan_index], 0, chan_index); - } - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_mov, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_LIT: @@ -2021,23 +2455,11 @@ exec_instruction( break; case TGSI_OPCODE_RCP: - /* TGSI_OPCODE_RECIP */ - FETCH( &r[0], 0, CHAN_X ); - micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_rcp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_RSQ: - /* TGSI_OPCODE_RECIPSQRT */ - FETCH( &r[0], 0, CHAN_X ); - micro_abs( &r[0], &r[0] ); - micro_sqrt( &r[0], &r[0] ); - micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_rsq, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_EXP: @@ -2104,54 +2526,11 @@ exec_instruction( break; case TGSI_OPCODE_DP3: - /* TGSI_OPCODE_DOT3 */ - FETCH( &r[0], 0, CHAN_X ); - FETCH( &r[1], 1, CHAN_X ); - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Y ); - FETCH( &r[2], 1, CHAN_Y ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Z ); - FETCH( &r[2], 1, CHAN_Z ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dp3(mach, inst); break; - case TGSI_OPCODE_DP4: - /* TGSI_OPCODE_DOT4 */ - FETCH(&r[0], 0, CHAN_X); - FETCH(&r[1], 1, CHAN_X); - - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Y); - FETCH(&r[2], 1, CHAN_Y); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Z); - FETCH(&r[2], 1, CHAN_Z); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_W); - FETCH(&r[2], 1, CHAN_W); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + case TGSI_OPCODE_DP4: + exec_dp4(mach, inst); break; case TGSI_OPCODE_DST: @@ -2208,41 +2587,15 @@ exec_instruction( break; case TGSI_OPCODE_SLT: - /* TGSI_OPCODE_SETLT */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_lt(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_slt, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SGE: - /* TGSI_OPCODE_SETGE */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_le(&d[chan_index], &r[1], &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_sge, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_MAD: - /* TGSI_OPCODE_MADD */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_mul( &r[0], &r[0], &r[1] ); - FETCH( &r[1], 2, chan_index ); - micro_add(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_trinary(mach, inst, micro_mad, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SUB: @@ -2257,17 +2610,7 @@ exec_instruction( break; case TGSI_OPCODE_LRP: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH(&r[0], 0, chan_index); - FETCH(&r[1], 1, chan_index); - FETCH(&r[2], 2, chan_index); - micro_sub( &r[1], &r[1], &r[2] ); - micro_mul( &r[0], &r[0], &r[1] ); - micro_add(&d[chan_index], &r[0], &r[2]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_trinary(mach, inst, micro_lrp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_CND: @@ -2283,31 +2626,11 @@ exec_instruction( break; case TGSI_OPCODE_DP2A: - FETCH( &r[0], 0, CHAN_X ); - FETCH( &r[1], 1, CHAN_X ); - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Y ); - FETCH( &r[2], 1, CHAN_Y ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH( &r[2], 2, CHAN_X ); - micro_add( &r[0], &r[0], &r[2] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dp2a(mach, inst); break; case TGSI_OPCODE_FRC: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_frc(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_frc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_CLAMP: @@ -2323,33 +2646,20 @@ exec_instruction( } break; + case TGSI_OPCODE_FLR: + exec_vector_unary(mach, inst, micro_flr, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); + break; + case TGSI_OPCODE_ROUND: - case TGSI_OPCODE_ARR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_rnd(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_rnd, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_EX2: - FETCH(&r[0], 0, CHAN_X); - - micro_exp2( &r[0], &r[0] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_exp2, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_LG2: - FETCH( &r[0], 0, CHAN_X ); - micro_lg2( &r[0], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_lg2, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_POW: @@ -2402,15 +2712,9 @@ exec_instruction( } break; - case TGSI_OPCODE_ABS: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH(&r[0], 0, chan_index); - micro_abs(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } - break; + case TGSI_OPCODE_ABS: + exec_vector_unary(mach, inst, micro_abs, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); + break; case TGSI_OPCODE_RCC: FETCH(&r[0], 0, CHAN_X); @@ -2422,60 +2726,19 @@ exec_instruction( break; case TGSI_OPCODE_DPH: - FETCH(&r[0], 0, CHAN_X); - FETCH(&r[1], 1, CHAN_X); - - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Y); - FETCH(&r[2], 1, CHAN_Y); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Z); - FETCH(&r[2], 1, CHAN_Z); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 1, CHAN_W); - - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dph(mach, inst); break; case TGSI_OPCODE_COS: - FETCH(&r[0], 0, CHAN_X); - - micro_cos( &r[0], &r[0] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_cos, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_DDX: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_ddx(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_ddx, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_DDY: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_ddy(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_ddy, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_KILP: @@ -2552,14 +2815,7 @@ exec_instruction( break; case TGSI_OPCODE_SEQ: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_eq(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_seq, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SFL: @@ -2569,44 +2825,19 @@ exec_instruction( break; case TGSI_OPCODE_SGT: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_le(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_sgt, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SIN: - FETCH( &r[0], 0, CHAN_X ); - micro_sin( &r[0], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_sin, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SLE: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_le(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_sle, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SNE: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_eq(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_sne, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_STR: @@ -2619,14 +2850,14 @@ exec_instruction( /* simple texture lookup */ /* src[0] = texcoord */ /* src[1] = sampler unit */ - exec_tex(mach, inst, FALSE, FALSE); + exec_tex(mach, inst, TEX_MODIFIER_NONE); break; case TGSI_OPCODE_TXB: /* Texture lookup with lod bias */ /* src[0] = texcoord (src[0].w = LOD bias) */ /* src[1] = sampler unit */ - exec_tex(mach, inst, TRUE, FALSE); + exec_tex(mach, inst, TEX_MODIFIER_LOD_BIAS); break; case TGSI_OPCODE_TXD: @@ -2642,14 +2873,14 @@ exec_instruction( /* Texture lookup with explit LOD */ /* src[0] = texcoord (src[0].w = LOD) */ /* src[1] = sampler unit */ - exec_tex(mach, inst, TRUE, FALSE); + exec_tex(mach, inst, TEX_MODIFIER_EXPLICIT_LOD); break; case TGSI_OPCODE_TXP: /* Texture lookup with projection */ /* src[0] = texcoord (src[0].w = projection) */ /* src[1] = sampler unit */ - exec_tex(mach, inst, FALSE, TRUE); + exec_tex(mach, inst, TEX_MODIFIER_PROJECTED); break; case TGSI_OPCODE_UP2H: @@ -2711,6 +2942,10 @@ exec_instruction( assert (0); break; + case TGSI_OPCODE_ARR: + exec_vector_unary(mach, inst, micro_arr, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT); + break; + case TGSI_OPCODE_BRA: assert (0); break; @@ -2730,6 +2965,8 @@ exec_instruction( mach->CallStack[mach->CallStackTop].CondStackTop = mach->CondStackTop; mach->CallStack[mach->CallStackTop].LoopStackTop = mach->LoopStackTop; mach->CallStack[mach->CallStackTop].ContStackTop = mach->ContStackTop; + mach->CallStack[mach->CallStackTop].SwitchStackTop = mach->SwitchStackTop; + mach->CallStack[mach->CallStackTop].BreakStackTop = mach->BreakStackTop; /* note that PC was already incremented above */ mach->CallStack[mach->CallStackTop].ReturnAddr = *pc; @@ -2737,12 +2974,17 @@ exec_instruction( /* Second, push the Cond, Loop, Cont, Func stacks */ assert(mach->CondStackTop < TGSI_EXEC_MAX_COND_NESTING); - mach->CondStack[mach->CondStackTop++] = mach->CondMask; assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->ContStack[mach->ContStackTop++] = mach->ContMask; + assert(mach->SwitchStackTop < TGSI_EXEC_MAX_SWITCH_NESTING); + assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK); assert(mach->FuncStackTop < TGSI_EXEC_MAX_CALL_NESTING); + + mach->CondStack[mach->CondStackTop++] = mach->CondMask; + mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; + mach->ContStack[mach->ContStackTop++] = mach->ContMask; + mach->SwitchStack[mach->SwitchStackTop++] = mach->Switch; + mach->BreakStack[mach->BreakStackTop++] = mach->BreakType; mach->FuncStack[mach->FuncStackTop++] = mach->FuncMask; /* Finally, jump to the subroutine */ @@ -2775,6 +3017,12 @@ exec_instruction( mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop; mach->ContMask = mach->ContStack[mach->ContStackTop]; + mach->SwitchStackTop = mach->CallStack[mach->CallStackTop].SwitchStackTop; + mach->Switch = mach->SwitchStack[mach->SwitchStackTop]; + + mach->BreakStackTop = mach->CallStack[mach->CallStackTop].BreakStackTop; + mach->BreakType = mach->BreakStack[mach->BreakStackTop]; + assert(mach->FuncStackTop > 0); mach->FuncMask = mach->FuncStack[--mach->FuncStackTop]; @@ -2785,14 +3033,7 @@ exec_instruction( break; case TGSI_OPCODE_SSG: - /* TGSI_OPCODE_SGN */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_sgn(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_sgn, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_CMP: @@ -2899,18 +3140,7 @@ exec_instruction( break; case TGSI_OPCODE_DP2: - FETCH( &r[0], 0, CHAN_X ); - FETCH( &r[1], 1, CHAN_X ); - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Y ); - FETCH( &r[2], 1, CHAN_Y ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dp2(mach, inst); break; case TGSI_OPCODE_IF: @@ -2976,87 +3206,31 @@ exec_instruction( break; case TGSI_OPCODE_CEIL: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_ceil(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_ceil, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_I2F: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_i2f(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_i2f, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_INT); break; case TGSI_OPCODE_NOT: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_not(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_not, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_TRUNC: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_trunc(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_trunc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SHL: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_shl(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } - break; - - case TGSI_OPCODE_SHR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_ishr(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_shl, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_AND: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_and(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_and, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_OR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_or(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_or, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_MOD: @@ -3064,14 +3238,7 @@ exec_instruction( break; case TGSI_OPCODE_XOR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_xor(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_xor, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_SAD: @@ -3087,13 +3254,11 @@ exec_instruction( break; case TGSI_OPCODE_EMIT: - mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] += 16; - mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]]++; + emit_vertex(mach); break; case TGSI_OPCODE_ENDPRIM: - mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]++; - mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]] = 0; + emit_primitive(mach); break; case TGSI_OPCODE_BGNFOR: @@ -3122,11 +3287,15 @@ exec_instruction( case TGSI_OPCODE_BGNLOOP: /* push LoopMask and ContMasks */ assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->ContStack[mach->ContStackTop++] = mach->ContMask; assert(mach->LoopLabelStackTop < TGSI_EXEC_MAX_LOOP_NESTING); + assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK); + + mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; + mach->ContStack[mach->ContStackTop++] = mach->ContMask; mach->LoopLabelStack[mach->LoopLabelStackTop++] = *pc - 1; + mach->BreakStack[mach->BreakStackTop++] = mach->BreakType; + mach->BreakType = TGSI_EXEC_BREAK_INSIDE_LOOP; break; case TGSI_OPCODE_ENDFOR: @@ -3173,6 +3342,8 @@ exec_instruction( --mach->LoopLabelStackTop; assert(mach->LoopCounterStackTop > 0); --mach->LoopCounterStackTop; + + mach->BreakType = mach->BreakStack[--mach->BreakStackTop]; } UPDATE_EXEC_MASK(mach); break; @@ -3196,15 +3367,14 @@ exec_instruction( mach->ContMask = mach->ContStack[--mach->ContStackTop]; assert(mach->LoopLabelStackTop > 0); --mach->LoopLabelStackTop; + + mach->BreakType = mach->BreakStack[--mach->BreakStackTop]; } UPDATE_EXEC_MASK(mach); break; case TGSI_OPCODE_BRK: - /* turn off loop channels for each enabled exec channel */ - mach->LoopMask &= ~mach->ExecMask; - /* Todo: if mach->LoopMask == 0, jump to end of loop */ - UPDATE_EXEC_MASK(mach); + exec_break(mach); break; case TGSI_OPCODE_CONT: @@ -3235,6 +3405,12 @@ exec_instruction( mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop; mach->ContMask = mach->ContStack[mach->ContStackTop]; + mach->SwitchStackTop = mach->CallStack[mach->CallStackTop].SwitchStackTop; + mach->Switch = mach->SwitchStack[mach->SwitchStackTop]; + + mach->BreakStackTop = mach->CallStack[mach->CallStackTop].BreakStackTop; + mach->BreakType = mach->BreakStack[mach->BreakStackTop]; + assert(mach->FuncStackTop > 0); mach->FuncMask = mach->FuncStack[--mach->FuncStackTop]; @@ -3265,11 +3441,116 @@ exec_instruction( UPDATE_EXEC_MASK(mach); break; + case TGSI_OPCODE_F2I: + exec_vector_unary(mach, inst, micro_f2i, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT); + break; + + case TGSI_OPCODE_IDIV: + exec_vector_binary(mach, inst, micro_idiv, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_IMAX: + exec_vector_binary(mach, inst, micro_imax, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_IMIN: + exec_vector_binary(mach, inst, micro_imin, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_INEG: + exec_vector_unary(mach, inst, micro_ineg, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_ISGE: + exec_vector_binary(mach, inst, micro_isge, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_ISHR: + exec_vector_binary(mach, inst, micro_ishr, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_ISLT: + exec_vector_binary(mach, inst, micro_islt, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_F2U: + exec_vector_unary(mach, inst, micro_f2u, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_FLOAT); + break; + + case TGSI_OPCODE_U2F: + exec_vector_unary(mach, inst, micro_u2f, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UADD: + exec_vector_binary(mach, inst, micro_uadd, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UDIV: + exec_vector_binary(mach, inst, micro_udiv, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMAD: + exec_vector_trinary(mach, inst, micro_umad, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMAX: + exec_vector_binary(mach, inst, micro_umax, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMIN: + exec_vector_binary(mach, inst, micro_umin, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMOD: + exec_vector_binary(mach, inst, micro_umod, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMUL: + exec_vector_binary(mach, inst, micro_umul, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USEQ: + exec_vector_binary(mach, inst, micro_useq, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USGE: + exec_vector_binary(mach, inst, micro_usge, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USHR: + exec_vector_binary(mach, inst, micro_ushr, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USLT: + exec_vector_binary(mach, inst, micro_uslt, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USNE: + exec_vector_binary(mach, inst, micro_usne, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_SWITCH: + exec_switch(mach, inst); + break; + + case TGSI_OPCODE_CASE: + exec_case(mach, inst); + break; + + case TGSI_OPCODE_DEFAULT: + exec_default(mach); + break; + + case TGSI_OPCODE_ENDSWITCH: + exec_endswitch(mach); + break; + default: assert( 0 ); } } + #define DEBUG_EXECUTION 0 @@ -3289,9 +3570,13 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) mach->FuncMask = 0xf; mach->ExecMask = 0xf; + mach->Switch.mask = 0xf; + assert(mach->CondStackTop == 0); assert(mach->LoopStackTop == 0); assert(mach->ContStackTop == 0); + assert(mach->SwitchStackTop == 0); + assert(mach->BreakStackTop == 0); assert(mach->CallStackTop == 0); mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] = 0; @@ -3348,11 +3633,11 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) if (j > 0) { debug_printf(" "); } - debug_printf("(%6f, %6f, %6f, %6f)\n", - temps[i].xyzw[0].f[j], - temps[i].xyzw[1].f[j], - temps[i].xyzw[2].f[j], - temps[i].xyzw[3].f[j]); + debug_printf("(%6f %u, %6f %u, %6f %u, %6f %u)\n", + temps[i].xyzw[0].f[j], temps[i].xyzw[0].u[j], + temps[i].xyzw[1].f[j], temps[i].xyzw[1].u[j], + temps[i].xyzw[2].f[j], temps[i].xyzw[2].u[j], + temps[i].xyzw[3].f[j], temps[i].xyzw[3].u[j]); } } } @@ -3366,11 +3651,11 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) if (j > 0) { debug_printf(" "); } - debug_printf("{%6f, %6f, %6f, %6f}\n", - outputs[i].xyzw[0].f[j], - outputs[i].xyzw[1].f[j], - outputs[i].xyzw[2].f[j], - outputs[i].xyzw[3].f[j]); + debug_printf("(%6f %u, %6f %u, %6f %u, %6f %u)\n", + outputs[i].xyzw[0].f[j], outputs[i].xyzw[0].u[j], + outputs[i].xyzw[1].f[j], outputs[i].xyzw[1].u[j], + outputs[i].xyzw[2].f[j], outputs[i].xyzw[2].u[j], + outputs[i].xyzw[3].f[j], outputs[i].xyzw[3].u[j]); } } } @@ -3392,6 +3677,8 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) assert(mach->CondStackTop == 0); assert(mach->LoopStackTop == 0); assert(mach->ContStackTop == 0); + assert(mach->SwitchStackTop == 0); + assert(mach->BreakStackTop == 0); assert(mach->CallStackTop == 0); return ~mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0]; diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h index fd94c1bc440..59e3b445cc3 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.h +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h @@ -2,6 +2,7 @@ * * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009-2010 VMware, Inc. All rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -35,11 +36,13 @@ extern "C" { #endif + #define MAX_LABELS (4 * 1024) /**< basically, max instructions */ #define NUM_CHANNELS 4 /* R,G,B,A */ #define QUAD_SIZE 4 /* 4 pixel/quad */ + /** * Registers may be treated as float, signed int or unsigned int. */ @@ -69,6 +72,11 @@ struct tgsi_interp_coef float dady[NUM_CHANNELS]; }; +enum tgsi_sampler_control { + tgsi_sampler_lod_bias, + tgsi_sampler_lod_explicit +}; + /** * Information for sampling textures, which must be implemented * by code outside the TGSI executor. @@ -80,7 +88,8 @@ struct tgsi_sampler const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]); }; @@ -179,6 +188,7 @@ struct tgsi_exec_labels #define TGSI_EXEC_MAX_COND_NESTING 32 #define TGSI_EXEC_MAX_LOOP_NESTING 32 +#define TGSI_EXEC_MAX_SWITCH_NESTING 32 #define TGSI_EXEC_MAX_CALL_NESTING 32 /* The maximum number of input attributes per vertex. For 2D @@ -191,6 +201,14 @@ struct tgsi_exec_labels */ #define TGSI_EXEC_MAX_CONST_BUFFER 4096 +/* The maximum number of vertices per primitive */ +#define TGSI_MAX_PRIM_VERTICES 6 + +/* The maximum number of primitives to be generated */ +#define TGSI_MAX_PRIMITIVES 64 + +/* The maximum total number of vertices */ +#define TGSI_MAX_TOTAL_VERTICES (TGSI_MAX_PRIM_VERTICES * TGSI_MAX_PRIMITIVES * PIPE_MAX_ATTRIBS) /** function call/activation record */ struct tgsi_call_record @@ -198,10 +216,29 @@ struct tgsi_call_record uint CondStackTop; uint LoopStackTop; uint ContStackTop; + int SwitchStackTop; + int BreakStackTop; uint ReturnAddr; }; +/* Switch-case block state. */ +struct tgsi_switch_record { + uint mask; /**< execution mask */ + union tgsi_exec_channel selector; /**< a value case statements are compared to */ + uint defaultMask; /**< non-execute mask for default case */ +}; + + +enum tgsi_break_type { + TGSI_EXEC_BREAK_INSIDE_LOOP, + TGSI_EXEC_BREAK_INSIDE_SWITCH +}; + + +#define TGSI_EXEC_MAX_BREAK_STACK (TGSI_EXEC_MAX_LOOP_NESTING + TGSI_EXEC_MAX_SWITCH_NESTING) + + /** * Run-time virtual machine state for executing TGSI shader. */ @@ -214,8 +251,8 @@ struct tgsi_exec_machine float Imms[TGSI_EXEC_NUM_IMMEDIATES][4]; - struct tgsi_exec_vector Inputs[PIPE_MAX_ATTRIBS]; - struct tgsi_exec_vector Outputs[PIPE_MAX_ATTRIBS]; + struct tgsi_exec_vector Inputs[TGSI_MAX_PRIM_VERTICES * PIPE_MAX_ATTRIBS]; + struct tgsi_exec_vector Outputs[TGSI_MAX_TOTAL_VERTICES]; struct tgsi_exec_vector *Addrs; struct tgsi_exec_vector *Predicates; @@ -229,6 +266,8 @@ struct tgsi_exec_machine /* GEOMETRY processor only. */ unsigned *Primitives; + unsigned NumOutputs; + unsigned MaxGeometryShaderOutputs; /* FRAGMENT processor only. */ const struct tgsi_interp_coef *InterpCoefs; @@ -242,6 +281,12 @@ struct tgsi_exec_machine uint FuncMask; /**< For function calls */ uint ExecMask; /**< = CondMask & LoopMask */ + /* Current switch-case state. */ + struct tgsi_switch_record Switch; + + /* Current break type. */ + enum tgsi_break_type BreakType; + /** Condition mask stack (for nested conditionals) */ uint CondStack[TGSI_EXEC_MAX_COND_NESTING]; int CondStackTop; @@ -262,6 +307,13 @@ struct tgsi_exec_machine uint ContStack[TGSI_EXEC_MAX_LOOP_NESTING]; int ContStackTop; + /** Switch case stack */ + struct tgsi_switch_record SwitchStack[TGSI_EXEC_MAX_SWITCH_NESTING]; + int SwitchStackTop; + + enum tgsi_break_type BreakStack[TGSI_EXEC_MAX_BREAK_STACK]; + int BreakStackTop; + /** Function execution mask stack (for executing subroutine code) */ uint FuncStack[TGSI_EXEC_MAX_CALL_NESTING]; int FuncStackTop; diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c index be375cabb8b..de0e09cdbae 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_info.c +++ b/src/gallium/auxiliary/tgsi/tgsi_info.c @@ -119,7 +119,7 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] = { 1, 1, 0, 0, 0, 0, "NOT", TGSI_OPCODE_NOT }, { 1, 1, 0, 0, 0, 0, "TRUNC", TGSI_OPCODE_TRUNC }, { 1, 2, 0, 0, 0, 0, "SHL", TGSI_OPCODE_SHL }, - { 1, 2, 0, 0, 0, 0, "SHR", TGSI_OPCODE_SHR }, + { 0, 0, 0, 0, 0, 0, "", 88 }, /* removed */ { 1, 2, 0, 0, 0, 0, "AND", TGSI_OPCODE_AND }, { 1, 2, 0, 0, 0, 0, "OR", TGSI_OPCODE_OR }, { 1, 2, 0, 0, 0, 0, "MOD", TGSI_OPCODE_MOD }, @@ -149,7 +149,33 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] = { 0, 1, 0, 0, 0, 0, "BREAKC", TGSI_OPCODE_BREAKC }, { 0, 1, 0, 0, 0, 0, "KIL", TGSI_OPCODE_KIL }, { 0, 0, 0, 0, 0, 0, "END", TGSI_OPCODE_END }, - { 0, 0, 0, 0, 0, 0, "", 118 } /* removed */ + { 0, 0, 0, 0, 0, 0, "", 118 }, /* removed */ + { 1, 1, 0, 0, 0, 0, "F2I", TGSI_OPCODE_F2I }, + { 1, 2, 0, 0, 0, 0, "IDIV", TGSI_OPCODE_IDIV }, + { 1, 2, 0, 0, 0, 0, "IMAX", TGSI_OPCODE_IMAX }, + { 1, 2, 0, 0, 0, 0, "IMIN", TGSI_OPCODE_IMIN }, + { 1, 1, 0, 0, 0, 0, "INEG", TGSI_OPCODE_INEG }, + { 1, 2, 0, 0, 0, 0, "ISGE", TGSI_OPCODE_ISGE }, + { 1, 2, 0, 0, 0, 0, "ISHR", TGSI_OPCODE_ISHR }, + { 1, 2, 0, 0, 0, 0, "ISLT", TGSI_OPCODE_ISLT }, + { 1, 1, 0, 0, 0, 0, "F2U", TGSI_OPCODE_F2U }, + { 1, 1, 0, 0, 0, 0, "U2F", TGSI_OPCODE_U2F }, + { 1, 2, 0, 0, 0, 0, "UADD", TGSI_OPCODE_UADD }, + { 1, 2, 0, 0, 0, 0, "UDIV", TGSI_OPCODE_UDIV }, + { 1, 3, 0, 0, 0, 0, "UMAD", TGSI_OPCODE_UMAD }, + { 1, 2, 0, 0, 0, 0, "UMAX", TGSI_OPCODE_UMAX }, + { 1, 2, 0, 0, 0, 0, "UMIN", TGSI_OPCODE_UMIN }, + { 1, 2, 0, 0, 0, 0, "UMOD", TGSI_OPCODE_UMOD }, + { 1, 2, 0, 0, 0, 0, "UMUL", TGSI_OPCODE_UMUL }, + { 1, 2, 0, 0, 0, 0, "USEQ", TGSI_OPCODE_USEQ }, + { 1, 2, 0, 0, 0, 0, "USGE", TGSI_OPCODE_USGE }, + { 1, 2, 0, 0, 0, 0, "USHR", TGSI_OPCODE_USHR }, + { 1, 2, 0, 0, 0, 0, "USLT", TGSI_OPCODE_USLT }, + { 1, 2, 0, 0, 0, 0, "USNE", TGSI_OPCODE_USNE }, + { 0, 1, 0, 0, 0, 0, "SWITCH", TGSI_OPCODE_SWITCH }, + { 0, 1, 0, 0, 0, 0, "CASE", TGSI_OPCODE_CASE }, + { 0, 0, 0, 0, 0, 0, "DEFAULT", TGSI_OPCODE_DEFAULT }, + { 0, 0, 0, 0, 0, 0, "ENDSWITCH", TGSI_OPCODE_ENDSWITCH } }; const struct tgsi_opcode_info * diff --git a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h index b34263da489..e4af15c156f 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h +++ b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h @@ -124,7 +124,6 @@ OP11(I2F) OP11(NOT) OP11(TRUNC) OP12(SHL) -OP12(SHR) OP12(AND) OP12(OR) OP12(MOD) @@ -146,6 +145,28 @@ OP01(IFC) OP01(BREAKC) OP01(KIL) OP00(END) +OP11(F2I) +OP12(IDIV) +OP12(IMAX) +OP12(IMIN) +OP11(INEG) +OP12(ISGE) +OP12(ISHR) +OP12(ISLT) +OP11(F2U) +OP11(U2F) +OP12(UADD) +OP12(UDIV) +OP13(UMAD) +OP12(UMAX) +OP12(UMIN) +OP12(UMOD) +OP12(UMUL) +OP12(USEQ) +OP12(USGE) +OP12(USHR) +OP12(USLT) +OP12(USNE) #undef OP00 diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c index fa65ecb9975..8c7062d850c 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.c +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c @@ -119,17 +119,29 @@ tgsi_parse_token( case TGSI_TOKEN_TYPE_IMMEDIATE: { struct tgsi_full_immediate *imm = &ctx->FullToken.FullImmediate; + uint imm_count; memset(imm, 0, sizeof *imm); copy_token(&imm->Immediate, &token); + imm_count = imm->Immediate.NrTokens - 1; + switch (imm->Immediate.DataType) { case TGSI_IMM_FLOAT32: - { - uint imm_count = imm->Immediate.NrTokens - 1; - for (i = 0; i < imm_count; i++) { - next_token(ctx, &imm->u[i]); - } + for (i = 0; i < imm_count; i++) { + next_token(ctx, &imm->u[i].Float); + } + break; + + case TGSI_IMM_UINT32: + for (i = 0; i < imm_count; i++) { + next_token(ctx, &imm->u[i].Uint); + } + break; + + case TGSI_IMM_INT32: + for (i = 0; i < imm_count; i++) { + next_token(ctx, &imm->u[i].Int); } break; diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c index 138d2d095bb..ad553c71a57 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c @@ -51,7 +51,8 @@ * Since it's pretty much impossible to form PPC vector immediates, load * them from memory here: */ -const float ppc_builtin_constants[] ALIGN16_ATTRIB = { +PIPE_ALIGN_VAR(16) const float +ppc_builtin_constants[] = { 1.0f, -128.0f, 128.0, 0.0 }; diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c index c27579e7942..e1e4f97967d 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c @@ -26,32 +26,112 @@ **************************************************************************/ #include "util/u_debug.h" +#include "util/u_memory.h" +#include "util/u_prim.h" +#include "cso_cache/cso_hash.h" #include "tgsi_sanity.h" #include "tgsi_info.h" #include "tgsi_iterate.h" -typedef uint reg_flag; - -#define BITS_IN_REG_FLAG (sizeof( reg_flag ) * 8) - -#define MAX_REGISTERS 1024 -#define MAX_REG_FLAGS ((MAX_REGISTERS + BITS_IN_REG_FLAG - 1) / BITS_IN_REG_FLAG) +typedef struct { + uint file : 28; + /* max 2 dimensions */ + uint dimensions : 4; + uint indices[2]; +} scan_register; struct sanity_check_ctx { struct tgsi_iterate_context iter; + struct cso_hash *regs_decl; + struct cso_hash *regs_used; + struct cso_hash *regs_ind_used; - reg_flag regs_decl[TGSI_FILE_COUNT][MAX_REG_FLAGS]; - reg_flag regs_used[TGSI_FILE_COUNT][MAX_REG_FLAGS]; - boolean regs_ind_used[TGSI_FILE_COUNT]; uint num_imms; uint num_instructions; uint index_of_END; uint errors; uint warnings; + uint implied_array_size; }; +static INLINE unsigned +scan_register_key(const scan_register *reg) +{ + unsigned key = reg->file; + key |= (reg->indices[0] << 4); + key |= (reg->indices[1] << 18); + + return key; +} + +static void +fill_scan_register1d(scan_register *reg, + uint file, uint index) +{ + reg->file = file; + reg->dimensions = 1; + reg->indices[0] = index; + reg->indices[1] = 0; +} + +static void +fill_scan_register2d(scan_register *reg, + uint file, uint index1, uint index2) +{ + reg->file = file; + reg->dimensions = 2; + reg->indices[0] = index1; + reg->indices[1] = index2; +} + +static void +scan_register_dst(scan_register *reg, + struct tgsi_full_dst_register *dst) +{ + fill_scan_register1d(reg, + dst->Register.File, + dst->Register.Index); +} + +static void +scan_register_src(scan_register *reg, + struct tgsi_full_src_register *src) +{ + if (src->Register.Dimension) { + /*FIXME: right now we don't support indirect + * multidimensional addressing */ + debug_assert(!src->Dimension.Indirect); + fill_scan_register2d(reg, + src->Register.File, + src->Register.Index, + src->Dimension.Index); + } else { + fill_scan_register1d(reg, + src->Register.File, + src->Register.Index); + } +} + +static scan_register * +create_scan_register_src(struct tgsi_full_src_register *src) +{ + scan_register *reg = MALLOC(sizeof(scan_register)); + scan_register_src(reg, src); + + return reg; +} + +static scan_register * +create_scan_register_dst(struct tgsi_full_dst_register *dst) +{ + scan_register *reg = MALLOC(sizeof(scan_register)); + scan_register_dst(reg, dst); + + return reg; +} + static void report_error( struct sanity_check_ctx *ctx, @@ -99,12 +179,12 @@ check_file_name( static boolean is_register_declared( struct sanity_check_ctx *ctx, - uint file, - int index ) + const scan_register *reg) { - assert( index >= 0 && index < MAX_REGISTERS ); - - return (ctx->regs_decl[file][index / BITS_IN_REG_FLAG] & (1 << (index % BITS_IN_REG_FLAG))) ? TRUE : FALSE; + void *data = cso_hash_find_data_from_template( + ctx->regs_decl, scan_register_key(reg), + (void*)reg, sizeof(scan_register)); + return data ? TRUE : FALSE; } static boolean @@ -112,23 +192,37 @@ is_any_register_declared( struct sanity_check_ctx *ctx, uint file ) { - uint i; + struct cso_hash_iter iter = + cso_hash_first_node(ctx->regs_decl); - for (i = 0; i < MAX_REG_FLAGS; i++) - if (ctx->regs_decl[file][i]) + while (!cso_hash_iter_is_null(iter)) { + scan_register *reg = (scan_register *)cso_hash_iter_data(iter); + if (reg->file == file) return TRUE; + iter = cso_hash_iter_next(iter); + } + return FALSE; } static boolean is_register_used( struct sanity_check_ctx *ctx, - uint file, - int index ) + scan_register *reg) { - assert( index < MAX_REGISTERS ); + void *data = cso_hash_find_data_from_template( + ctx->regs_used, scan_register_key(reg), + reg, sizeof(scan_register)); + return data ? TRUE : FALSE; +} + - return (ctx->regs_used[file][index / BITS_IN_REG_FLAG] & (1 << (index % BITS_IN_REG_FLAG))) ? TRUE : FALSE; +static boolean +is_ind_register_used( + struct sanity_check_ctx *ctx, + scan_register *reg) +{ + return cso_hash_contains(ctx->regs_ind_used, reg->file); } static const char *file_names[TGSI_FILE_COUNT] = @@ -148,31 +242,42 @@ static const char *file_names[TGSI_FILE_COUNT] = static boolean check_register_usage( struct sanity_check_ctx *ctx, - uint file, - int index, + scan_register *reg, const char *name, boolean indirect_access ) { - if (!check_file_name( ctx, file )) + if (!check_file_name( ctx, reg->file )) { + FREE(reg); return FALSE; + } if (indirect_access) { /* Note that 'index' is an offset relative to the value of the - * address register. No range checking done here. - */ - if (!is_any_register_declared( ctx, file )) - report_error( ctx, "%s: Undeclared %s register", file_names[file], name ); - ctx->regs_ind_used[file] = TRUE; + * address register. No range checking done here.*/ + reg->indices[0] = 0; + reg->indices[1] = 0; + if (!is_any_register_declared( ctx, reg->file )) + report_error( ctx, "%s: Undeclared %s register", file_names[reg->file], name ); + if (!is_ind_register_used(ctx, reg)) + cso_hash_insert(ctx->regs_ind_used, reg->file, reg); + else + FREE(reg); } else { - if (index < 0 || index >= MAX_REGISTERS) { - report_error( ctx, "%s[%d]: Invalid %s index", file_names[file], index, name ); - return FALSE; + if (!is_register_declared( ctx, reg )) { + if (reg->dimensions == 2) { + report_error( ctx, "%s[%d][%d]: Undeclared %s register", file_names[reg->file], + reg->indices[0], reg->indices[1], name ); + } + else { + report_error( ctx, "%s[%d]: Undeclared %s register", file_names[reg->file], + reg->indices[0], name ); + } } - - if (!is_register_declared( ctx, file, index )) - report_error( ctx, "%s[%d]: Undeclared %s register", file_names[file], index, name ); - ctx->regs_used[file][index / BITS_IN_REG_FLAG] |= (1 << (index % BITS_IN_REG_FLAG)); + if (!is_register_used( ctx, reg )) + cso_hash_insert(ctx->regs_used, scan_register_key(reg), reg); + else + FREE(reg); } return TRUE; } @@ -210,35 +315,35 @@ iter_instruction( * Mark the registers as used. */ for (i = 0; i < inst->Instruction.NumDstRegs; i++) { + scan_register *reg = create_scan_register_dst(&inst->Dst[i]); check_register_usage( ctx, - inst->Dst[i].Register.File, - inst->Dst[i].Register.Index, + reg, "destination", FALSE ); } for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { + scan_register *reg = create_scan_register_src(&inst->Src[i]); check_register_usage( ctx, - inst->Src[i].Register.File, - inst->Src[i].Register.Index, + reg, "source", (boolean)inst->Src[i].Register.Indirect ); if (inst->Src[i].Register.Indirect) { - uint file; - int index; + scan_register *ind_reg = MALLOC(sizeof(scan_register)); - file = inst->Src[i].Indirect.File; - index = inst->Src[i].Indirect.Index; + fill_scan_register1d(ind_reg, + inst->Src[i].Indirect.File, + inst->Src[i].Indirect.Index); + if (!(ind_reg->file == TGSI_FILE_ADDRESS || ind_reg->file == TGSI_FILE_LOOP) || + ind_reg->indices[0] != 0) { + report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]"); + } check_register_usage( ctx, - file, - index, + ind_reg, "indirect", FALSE ); - if (!(file == TGSI_FILE_ADDRESS || file == TGSI_FILE_LOOP) || index != 0) { - report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]"); - } } } @@ -266,6 +371,19 @@ iter_instruction( return TRUE; } +static void +check_and_declare(struct sanity_check_ctx *ctx, + scan_register *reg) +{ + if (is_register_declared( ctx, reg)) + report_error( ctx, "%s[%u]: The same register declared more than once", + file_names[reg->file], reg->indices[0] ); + cso_hash_insert(ctx->regs_decl, + scan_register_key(reg), + reg); +} + + static boolean iter_declaration( struct tgsi_iterate_context *iter, @@ -287,9 +405,21 @@ iter_declaration( if (!check_file_name( ctx, file )) return TRUE; for (i = decl->Range.First; i <= decl->Range.Last; i++) { - if (is_register_declared( ctx, file, i )) - report_error( ctx, "%s[%u]: The same register declared more than once", file_names[file], i ); - ctx->regs_decl[file][i / BITS_IN_REG_FLAG] |= (1 << (i % BITS_IN_REG_FLAG)); + /* declared TGSI_FILE_INPUT's for geometry processor + * have an implied second dimension */ + if (file == TGSI_FILE_INPUT && + ctx->iter.processor.Processor == TGSI_PROCESSOR_GEOMETRY) { + uint vert; + for (vert = 0; vert < ctx->implied_array_size; ++vert) { + scan_register *reg = MALLOC(sizeof(scan_register)); + fill_scan_register2d(reg, file, vert, i); + check_and_declare(ctx, reg); + } + } else { + scan_register *reg = MALLOC(sizeof(scan_register)); + fill_scan_register1d(reg, file, i); + check_and_declare(ctx, reg); + } } return TRUE; @@ -301,8 +431,7 @@ iter_immediate( struct tgsi_full_immediate *imm ) { struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter; - - assert( ctx->num_imms < MAX_REGISTERS ); + scan_register *reg; /* No immediates allowed after the first instruction. */ @@ -311,12 +440,16 @@ iter_immediate( /* Mark the register as declared. */ - ctx->regs_decl[TGSI_FILE_IMMEDIATE][ctx->num_imms / BITS_IN_REG_FLAG] |= (1 << (ctx->num_imms % BITS_IN_REG_FLAG)); + reg = MALLOC(sizeof(scan_register)); + fill_scan_register1d(reg, TGSI_FILE_IMMEDIATE, ctx->num_imms); + cso_hash_insert(ctx->regs_decl, scan_register_key(reg), reg); ctx->num_imms++; /* Check data type validity. */ - if (imm->Immediate.DataType != TGSI_IMM_FLOAT32) { + if (imm->Immediate.DataType != TGSI_IMM_FLOAT32 && + imm->Immediate.DataType != TGSI_IMM_UINT32 && + imm->Immediate.DataType != TGSI_IMM_INT32) { report_error( ctx, "(%u): Invalid immediate data type", imm->Immediate.DataType ); return TRUE; } @@ -330,8 +463,12 @@ iter_property( struct tgsi_iterate_context *iter, struct tgsi_full_property *prop ) { - /*struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;*/ + struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter; + if (iter->processor.Processor == TGSI_PROCESSOR_GEOMETRY && + prop->Property.PropertyName == TGSI_PROPERTY_GS_INPUT_PRIM) { + ctx->implied_array_size = u_vertices_per_prim(prop->u[0].Data); + } return TRUE; } @@ -340,7 +477,6 @@ epilog( struct tgsi_iterate_context *iter ) { struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter; - uint file; /* There must be an END instruction somewhere. */ @@ -350,13 +486,17 @@ epilog( /* Check if all declared registers were used. */ - for (file = TGSI_FILE_NULL; file < TGSI_FILE_COUNT; file++) { - uint i; - - for (i = 0; i < MAX_REGISTERS; i++) { - if (is_register_declared( ctx, file, i ) && !is_register_used( ctx, file, i ) && !ctx->regs_ind_used[file]) { - report_warning( ctx, "%s[%u]: Register never used", file_names[file], i ); + { + struct cso_hash_iter iter = + cso_hash_first_node(ctx->regs_decl); + + while (!cso_hash_iter_is_null(iter)) { + scan_register *reg = (scan_register *)cso_hash_iter_data(iter); + if (!is_register_used(ctx, reg) && !is_ind_register_used(ctx, reg)) { + report_warning( ctx, "%s[%u]: Register never used", + file_names[reg->file], reg->indices[0] ); } + iter = cso_hash_iter_next(iter); } } @@ -368,6 +508,19 @@ epilog( return TRUE; } +static void +regs_hash_destroy(struct cso_hash *hash) +{ + struct cso_hash_iter iter = cso_hash_first_node(hash); + while (!cso_hash_iter_is_null(iter)) { + scan_register *reg = (scan_register *)cso_hash_iter_data(iter); + iter = cso_hash_erase(hash, iter); + assert(reg->file < TGSI_FILE_COUNT); + FREE(reg); + } + cso_hash_delete(hash); +} + boolean tgsi_sanity_check( const struct tgsi_token *tokens ) @@ -381,18 +534,23 @@ tgsi_sanity_check( ctx.iter.iterate_property = iter_property; ctx.iter.epilog = epilog; - memset( ctx.regs_decl, 0, sizeof( ctx.regs_decl ) ); - memset( ctx.regs_used, 0, sizeof( ctx.regs_used ) ); - memset( ctx.regs_ind_used, 0, sizeof( ctx.regs_ind_used ) ); + ctx.regs_decl = cso_hash_create(); + ctx.regs_used = cso_hash_create(); + ctx.regs_ind_used = cso_hash_create(); + ctx.num_imms = 0; ctx.num_instructions = 0; ctx.index_of_END = ~0; ctx.errors = 0; ctx.warnings = 0; + ctx.implied_array_size = 0; if (!tgsi_iterate_shader( tokens, &ctx.iter )) return FALSE; + regs_hash_destroy(ctx.regs_decl); + regs_hash_destroy(ctx.regs_used); + regs_hash_destroy(ctx.regs_ind_used); return ctx.errors == 0; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c index 0f48b0dc3a1..a6cc773003a 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.c +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c @@ -229,8 +229,8 @@ tgsi_is_passthrough_shader(const struct tgsi_token *tokens) /* Do a whole bunch of checks for a simple move */ if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV || - src->Register.File != TGSI_FILE_INPUT || - src->Register.File != TGSI_FILE_SYSTEM_VALUE || + (src->Register.File != TGSI_FILE_INPUT && + src->Register.File != TGSI_FILE_SYSTEM_VALUE) || dst->Register.File != TGSI_FILE_OUTPUT || src->Register.Index != dst->Register.Index || diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c index d63c75dafb3..a85cc4659e0 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c @@ -2,6 +2,7 @@ * * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009-2010 VMware, Inc. All rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -1418,13 +1419,13 @@ fetch_texel( struct tgsi_sampler **sampler, sampler, *sampler, store ); - debug_printf("lodbias %f\n", store[12]); - for (j = 0; j < 4; j++) - debug_printf("sample %d texcoord %f %f\n", + debug_printf("sample %d texcoord %f %f %f lodbias %f\n", j, store[0+j], - store[4+j]); + store[4+j], + store[8 + j], + store[12 + j]); #endif { @@ -1433,7 +1434,8 @@ fetch_texel( struct tgsi_sampler **sampler, &store[0], /* s */ &store[4], /* t */ &store[8], /* r */ - store[12], /* lodbias */ + &store[12], /* lodbias */ + tgsi_sampler_lod_bias, rgba); /* results */ memcpy( store, rgba, 16 * sizeof(float)); @@ -2144,40 +2146,50 @@ emit_instruction( break; case TGSI_OPCODE_XPD: + /* Note: we do all stores after all operands have been fetched + * to avoid src/dst register aliasing issues for an instruction + * such as: XPD TEMP[2].xyz, TEMP[0], TEMP[2]; + */ if( IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) || IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) ) { - FETCH( func, *inst, 1, 1, CHAN_Z ); - FETCH( func, *inst, 3, 0, CHAN_Z ); + FETCH( func, *inst, 1, 1, CHAN_Z ); /* xmm[1] = src[1].z */ + FETCH( func, *inst, 3, 0, CHAN_Z ); /* xmm[3] = src[0].z */ } if( IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) || IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Z ) ) { - FETCH( func, *inst, 0, 0, CHAN_Y ); - FETCH( func, *inst, 4, 1, CHAN_Y ); + FETCH( func, *inst, 0, 0, CHAN_Y ); /* xmm[0] = src[0].y */ + FETCH( func, *inst, 4, 1, CHAN_Y ); /* xmm[4] = src[1].y */ } IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) { - emit_MOV( func, 2, 0 ); - emit_mul( func, 2, 1 ); - emit_MOV( func, 5, 3 ); - emit_mul( func, 5, 4 ); - emit_sub( func, 2, 5 ); - STORE( func, *inst, 2, 0, CHAN_X ); + emit_MOV( func, 7, 0 ); /* xmm[7] = xmm[0] */ + emit_mul( func, 7, 1 ); /* xmm[7] = xmm[2] * xmm[1] */ + emit_MOV( func, 5, 3 ); /* xmm[5] = xmm[3] */ + emit_mul( func, 5, 4 ); /* xmm[5] = xmm[5] * xmm[4] */ + emit_sub( func, 7, 5 ); /* xmm[7] = xmm[2] - xmm[5] */ + /* store xmm[7] in dst.x below */ } if( IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) || IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Z ) ) { - FETCH( func, *inst, 2, 1, CHAN_X ); - FETCH( func, *inst, 5, 0, CHAN_X ); + FETCH( func, *inst, 2, 1, CHAN_X ); /* xmm[2] = src[1].x */ + FETCH( func, *inst, 5, 0, CHAN_X ); /* xmm[5] = src[0].x */ } IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) { - emit_mul( func, 3, 2 ); - emit_mul( func, 1, 5 ); - emit_sub( func, 3, 1 ); - STORE( func, *inst, 3, 0, CHAN_Y ); + emit_mul( func, 3, 2 ); /* xmm[3] = xmm[3] * xmm[2] */ + emit_mul( func, 1, 5 ); /* xmm[1] = xmm[1] * xmm[5] */ + emit_sub( func, 3, 1 ); /* xmm[3] = xmm[3] - xmm[1] */ + /* store xmm[3] in dst.y below */ } IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Z ) { - emit_mul( func, 5, 4 ); - emit_mul( func, 0, 2 ); - emit_sub( func, 5, 0 ); - STORE( func, *inst, 5, 0, CHAN_Z ); + emit_mul( func, 5, 4 ); /* xmm[5] = xmm[5] * xmm[4] */ + emit_mul( func, 0, 2 ); /* xmm[0] = xmm[0] * xmm[2] */ + emit_sub( func, 5, 0 ); /* xmm[5] = xmm[5] - xmm[0] */ + STORE( func, *inst, 5, 0, CHAN_Z ); /* dst.z = xmm[5] */ + } + IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) { + STORE( func, *inst, 7, 0, CHAN_X ); /* dst.x = xmm[7] */ + } + IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) { + STORE( func, *inst, 3, 0, CHAN_Y ); /* dst.y = xmm[3] */ } IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_W ) { emit_tempf( @@ -2506,7 +2518,7 @@ emit_instruction( break; case TGSI_OPCODE_TXL: - emit_tex( func, inst, TRUE, FALSE ); + return 0; break; case TGSI_OPCODE_TXP: @@ -2578,7 +2590,7 @@ emit_instruction( return 0; break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: return 0; break; diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c index f000958bfc0..9fcffeda368 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_text.c +++ b/src/gallium/auxiliary/tgsi/tgsi_text.c @@ -27,7 +27,9 @@ #include "util/u_debug.h" #include "util/u_memory.h" +#include "util/u_prim.h" #include "pipe/p_defines.h" +#include "pipe/p_inlines.h" #include "tgsi_text.h" #include "tgsi_build.h" #include "tgsi_info.h" @@ -61,18 +63,20 @@ static boolean uprcase( char c ) } /* - * Ignore case of str1 and assume str2 is already uppercase. + * Ignore case of str1 and assume str1 is already uppercase. * Return TRUE iff str1 and str2 are equal. */ static int streq_nocase_uprcase(const char *str1, const char *str2) { - while (*str1 && uprcase(*str1) == *str2) { + while (*str1 && *str2) { + if (*str1 != uprcase(*str2)) + return FALSE; str1++; str2++; } - return *str1 == *str2; + return TRUE; } static boolean str_match_no_case( const char **pcur, const char *str ) @@ -193,11 +197,26 @@ struct translate_ctx struct tgsi_token *tokens_cur; struct tgsi_token *tokens_end; struct tgsi_header *header; + unsigned processor : 4; + int implied_array_size : 5; }; static void report_error( struct translate_ctx *ctx, const char *msg ) { - debug_printf( "\nError: %s", msg ); + int line = 1; + int column = 1; + const char *itr = ctx->text; + + while (itr != ctx->cur) { + if (*itr == '\n') { + column = 1; + ++line; + } + ++column; + ++itr; + } + + debug_printf( "\nTGSI asm error: %s [%d : %d] \n", msg, line, column ); } /* Parse shader header. @@ -229,6 +248,7 @@ static boolean parse_header( struct translate_ctx *ctx ) if (ctx->tokens_cur >= ctx->tokens_end) return FALSE; *(struct tgsi_processor *) ctx->tokens_cur++ = tgsi_build_processor( processor, ctx->header ); + ctx->processor = processor; return TRUE; } @@ -325,92 +345,36 @@ parse_opt_writemask( return TRUE; } -/* <register_file_bracket> ::= <file> `[' - */ static boolean -parse_register_file_bracket( - struct translate_ctx *ctx, - uint *file ) -{ - if (!parse_file( &ctx->cur, file )) { - report_error( ctx, "Unknown register file" ); - return FALSE; - } - eat_opt_white( &ctx->cur ); - if (*ctx->cur != '[') { - report_error( ctx, "Expected `['" ); - return FALSE; - } - ctx->cur++; - return TRUE; -} +parse_register_dst( struct translate_ctx *ctx, + uint *file, + int *index ); -/* <register_file_bracket_index> ::= <register_file_bracket> <uint> - */ -static boolean -parse_register_file_bracket_index( - struct translate_ctx *ctx, - uint *file, - int *index ) -{ - uint uindex; +struct parsed_src_bracket { + int index; - if (!parse_register_file_bracket( ctx, file )) - return FALSE; - eat_opt_white( &ctx->cur ); - if (!parse_uint( &ctx->cur, &uindex )) { - report_error( ctx, "Expected literal unsigned integer" ); - return FALSE; - } - *index = (int) uindex; - return TRUE; -} + uint ind_file; + int ind_index; + uint ind_comp; +}; -/* Parse destination register operand. - * <register_dst> ::= <register_file_bracket_index> `]' - */ -static boolean -parse_register_dst( - struct translate_ctx *ctx, - uint *file, - int *index ) -{ - if (!parse_register_file_bracket_index( ctx, file, index )) - return FALSE; - eat_opt_white( &ctx->cur ); - if (*ctx->cur != ']') { - report_error( ctx, "Expected `]'" ); - return FALSE; - } - ctx->cur++; - return TRUE; -} -/* Parse source register operand. - * <register_src> ::= <register_file_bracket_index> `]' | - * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `]' | - * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `+' <uint> `]' | - * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `-' <uint> `]' - */ static boolean -parse_register_src( +parse_register_src_bracket( struct translate_ctx *ctx, - uint *file, - int *index, - uint *ind_file, - int *ind_index, - uint *ind_comp) + struct parsed_src_bracket *brackets) { const char *cur; uint uindex; - *ind_comp = TGSI_SWIZZLE_X; - if (!parse_register_file_bracket( ctx, file )) - return FALSE; + memset(brackets, 0, sizeof(struct parsed_src_bracket)); + eat_opt_white( &ctx->cur ); + cur = ctx->cur; - if (parse_file( &cur, ind_file )) { - if (!parse_register_dst( ctx, ind_file, ind_index )) + if (parse_file( &cur, &brackets->ind_file )) { + if (!parse_register_dst( ctx, &brackets->ind_file, + &brackets->ind_index )) return FALSE; eat_opt_white( &ctx->cur ); @@ -420,16 +384,16 @@ parse_register_src( switch (uprcase(*ctx->cur)) { case 'X': - *ind_comp = TGSI_SWIZZLE_X; + brackets->ind_comp = TGSI_SWIZZLE_X; break; case 'Y': - *ind_comp = TGSI_SWIZZLE_Y; + brackets->ind_comp = TGSI_SWIZZLE_Y; break; case 'Z': - *ind_comp = TGSI_SWIZZLE_Z; + brackets->ind_comp = TGSI_SWIZZLE_Z; break; case 'W': - *ind_comp = TGSI_SWIZZLE_W; + brackets->ind_comp = TGSI_SWIZZLE_W; break; default: report_error(ctx, "Expected indirect register swizzle component `x', `y', `z' or `w'"); @@ -450,12 +414,12 @@ parse_register_src( return FALSE; } if (negate) - *index = -(int) uindex; + brackets->index = -(int) uindex; else - *index = (int) uindex; + brackets->index = (int) uindex; } else { - *index = 0; + brackets->index = 0; } } else { @@ -463,9 +427,9 @@ parse_register_src( report_error( ctx, "Expected literal unsigned integer" ); return FALSE; } - *index = (int) uindex; - *ind_file = TGSI_FILE_NULL; - *ind_index = 0; + brackets->index = (int) uindex; + brackets->ind_file = TGSI_FILE_NULL; + brackets->ind_index = 0; } eat_opt_white( &ctx->cur ); if (*ctx->cur != ']') { @@ -476,20 +440,123 @@ parse_register_src( return TRUE; } -/* Parse register declaration. - * <register_dcl> ::= <register_file_bracket_index> `]' | - * <register_file_bracket_index> `..' <index> `]' +static boolean +parse_opt_register_src_bracket( + struct translate_ctx *ctx, + struct parsed_src_bracket *brackets, + int *parsed_brackets) +{ + const char *cur = ctx->cur; + + *parsed_brackets = 0; + + eat_opt_white( &cur ); + if (cur[0] == '[') { + ++cur; + ctx->cur = cur; + + if (!parse_register_src_bracket(ctx, brackets)) + return FALSE; + + *parsed_brackets = 1; + } + + return TRUE; +} + +/* <register_file_bracket> ::= <file> `[' */ static boolean -parse_register_dcl( +parse_register_file_bracket( + struct translate_ctx *ctx, + uint *file ) +{ + if (!parse_file( &ctx->cur, file )) { + report_error( ctx, "Unknown register file" ); + return FALSE; + } + eat_opt_white( &ctx->cur ); + if (*ctx->cur != '[') { + report_error( ctx, "Expected `['" ); + return FALSE; + } + ctx->cur++; + return TRUE; +} + +/* <register_file_bracket_index> ::= <register_file_bracket> <uint> + */ +static boolean +parse_register_file_bracket_index( + struct translate_ctx *ctx, + uint *file, + int *index ) +{ + uint uindex; + + if (!parse_register_file_bracket( ctx, file )) + return FALSE; + eat_opt_white( &ctx->cur ); + if (!parse_uint( &ctx->cur, &uindex )) { + report_error( ctx, "Expected literal unsigned integer" ); + return FALSE; + } + *index = (int) uindex; + return TRUE; +} + +/* Parse source register operand. + * <register_src> ::= <register_file_bracket_index> `]' | + * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `]' | + * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `+' <uint> `]' | + * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `-' <uint> `]' + */ +static boolean +parse_register_src( struct translate_ctx *ctx, uint *file, - int *first, - int *last ) + struct parsed_src_bracket *brackets) +{ + + brackets->ind_comp = TGSI_SWIZZLE_X; + if (!parse_register_file_bracket( ctx, file )) + return FALSE; + if (!parse_register_src_bracket( ctx, brackets )) + return FALSE; + + return TRUE; +} + +struct parsed_dcl_bracket { + uint first; + uint last; +}; + +static boolean +parse_register_dcl_bracket( + struct translate_ctx *ctx, + struct parsed_dcl_bracket *bracket) { - if (!parse_register_file_bracket_index( ctx, file, first )) + uint uindex; + memset(bracket, 0, sizeof(struct parsed_dcl_bracket)); + + eat_opt_white( &ctx->cur ); + + if (!parse_uint( &ctx->cur, &uindex )) { + /* it can be an empty bracket [] which means its range + * is from 0 to some implied size */ + if (ctx->cur[0] == ']' && ctx->implied_array_size != 0) { + bracket->first = 0; + bracket->last = ctx->implied_array_size - 1; + goto cleanup; + } + report_error( ctx, "Expected literal unsigned integer" ); return FALSE; + } + bracket->first = (int) uindex; + eat_opt_white( &ctx->cur ); + if (ctx->cur[0] == '.' && ctx->cur[1] == '.') { uint uindex; @@ -499,12 +566,14 @@ parse_register_dcl( report_error( ctx, "Expected literal integer" ); return FALSE; } - *last = (int) uindex; + bracket->last = (int) uindex; eat_opt_white( &ctx->cur ); } else { - *last = *first; + bracket->last = bracket->first; } + +cleanup: if (*ctx->cur != ']') { report_error( ctx, "Expected `]' or `..'" ); return FALSE; @@ -513,6 +582,70 @@ parse_register_dcl( return TRUE; } +/* Parse register declaration. + * <register_dcl> ::= <register_file_bracket_index> `]' | + * <register_file_bracket_index> `..' <index> `]' + */ +static boolean +parse_register_dcl( + struct translate_ctx *ctx, + uint *file, + struct parsed_dcl_bracket *brackets, + int *num_brackets) +{ + const char *cur; + + *num_brackets = 0; + + if (!parse_register_file_bracket( ctx, file )) + return FALSE; + if (!parse_register_dcl_bracket( ctx, &brackets[0] )) + return FALSE; + + *num_brackets = 1; + + cur = ctx->cur; + eat_opt_white( &cur ); + + if (cur[0] == '[') { + ++cur; + ctx->cur = cur; + if (!parse_register_dcl_bracket( ctx, &brackets[1] )) + return FALSE; + /* for geometry shader we don't really care about + * the first brackets it's always the size of the + * input primitive. so we want to declare just + * the index relevant to the semantics which is in + * the second bracket */ + if (ctx->processor == TGSI_PROCESSOR_GEOMETRY) { + brackets[0] = brackets[1]; + } + *num_brackets = 2; + } + + return TRUE; +} + + +/* Parse destination register operand. + * <register_dst> ::= <register_file_bracket_index> `]' + */ +static boolean +parse_register_dst( + struct translate_ctx *ctx, + uint *file, + int *index ) +{ + if (!parse_register_file_bracket_index( ctx, file, index )) + return FALSE; + eat_opt_white( &ctx->cur ); + if (*ctx->cur != ']') { + report_error( ctx, "Expected `]'" ); + return FALSE; + } + ctx->cur++; + return TRUE; +} static boolean parse_dst_operand( @@ -582,37 +715,44 @@ parse_src_operand( struct tgsi_full_src_register *src ) { uint file; - int index; - uint ind_file; - int ind_index; - uint ind_comp; uint swizzle[4]; boolean parsed_swizzle; + struct parsed_src_bracket bracket[2]; + int parsed_opt_brackets; if (*ctx->cur == '-') { ctx->cur++; eat_opt_white( &ctx->cur ); src->Register.Negate = 1; } - + if (*ctx->cur == '|') { ctx->cur++; eat_opt_white( &ctx->cur ); src->Register.Absolute = 1; } - if (!parse_register_src(ctx, &file, &index, &ind_file, &ind_index, &ind_comp)) + if (!parse_register_src(ctx, &file, &bracket[0])) + return FALSE; + if (!parse_opt_register_src_bracket(ctx, &bracket[1], &parsed_opt_brackets)) return FALSE; + src->Register.File = file; - src->Register.Index = index; - if (ind_file != TGSI_FILE_NULL) { + src->Register.Index = bracket[0].index; + if (bracket[0].ind_file != TGSI_FILE_NULL) { src->Register.Indirect = 1; - src->Indirect.File = ind_file; - src->Indirect.Index = ind_index; - src->Indirect.SwizzleX = ind_comp; - src->Indirect.SwizzleY = ind_comp; - src->Indirect.SwizzleZ = ind_comp; - src->Indirect.SwizzleW = ind_comp; + src->Indirect.File = bracket[0].ind_file; + src->Indirect.Index = bracket[0].ind_index; + src->Indirect.SwizzleX = bracket[0].ind_comp; + src->Indirect.SwizzleY = bracket[0].ind_comp; + src->Indirect.SwizzleZ = bracket[0].ind_comp; + src->Indirect.SwizzleW = bracket[0].ind_comp; + } + if (parsed_opt_brackets) { + src->Register.Dimension = 1; + src->Dimension.Indirect = 0; + src->Dimension.Dimension = 0; + src->Dimension.Index = bracket[1].index; } /* Parse optional swizzle. @@ -791,7 +931,9 @@ static const char *semantic_names[TGSI_SEMANTIC_COUNT] = "PSIZE", "GENERIC", "NORMAL", - "FACE" + "FACE", + "EDGEFLAG", + "PRIM_ID" }; static const char *interpolate_names[TGSI_INTERPOLATE_COUNT] = @@ -805,8 +947,8 @@ static boolean parse_declaration( struct translate_ctx *ctx ) { struct tgsi_full_declaration decl; uint file; - int first; - int last; + struct parsed_dcl_bracket brackets[2]; + int num_brackets; uint writemask; const char *cur; uint advance; @@ -818,7 +960,7 @@ static boolean parse_declaration( struct translate_ctx *ctx ) report_error( ctx, "Syntax error" ); return FALSE; } - if (!parse_register_dcl( ctx, &file, &first, &last )) + if (!parse_register_dcl( ctx, &file, brackets, &num_brackets)) return FALSE; if (!parse_opt_writemask( ctx, &writemask )) return FALSE; @@ -826,8 +968,8 @@ static boolean parse_declaration( struct translate_ctx *ctx ) decl = tgsi_default_full_declaration(); decl.Declaration.File = file; decl.Declaration.UsageMask = writemask; - decl.Range.First = first; - decl.Range.Last = last; + decl.Range.First = brackets[0].first; + decl.Range.Last = brackets[0].last; cur = ctx->cur; eat_opt_white( &cur ); @@ -1027,7 +1169,7 @@ static boolean parse_property( struct translate_ctx *ctx ) } for (property_name = 0; property_name < TGSI_PROPERTY_COUNT; ++property_name) { - if (streq_nocase_uprcase(id, property_names[property_name])) { + if (streq_nocase_uprcase(property_names[property_name], id)) { break; } } @@ -1044,6 +1186,10 @@ static boolean parse_property( struct translate_ctx *ctx ) report_error( ctx, "Unknown primitive name as property!" ); return FALSE; } + if (property_name == TGSI_PROPERTY_GS_INPUT_PRIM && + ctx->processor == TGSI_PROCESSOR_GEOMETRY) { + ctx->implied_array_size = u_vertices_per_prim(values[0]); + } break; default: if (!parse_uint(&ctx->cur, &values[0] )) { diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c index 1e730e53427..2b51672b8ea 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c @@ -64,6 +64,7 @@ struct ureg_tokens { }; #define UREG_MAX_INPUT PIPE_MAX_ATTRIBS +#define UREG_MAX_SYSTEM_VALUE PIPE_MAX_ATTRIBS #define UREG_MAX_OUTPUT PIPE_MAX_ATTRIBS #define UREG_MAX_CONSTANT_RANGE 32 #define UREG_MAX_IMMEDIATE 32 @@ -95,14 +96,26 @@ struct ureg_program unsigned nr_gs_inputs; struct { + unsigned index; + unsigned semantic_name; + unsigned semantic_index; + } system_value[UREG_MAX_SYSTEM_VALUE]; + unsigned nr_system_values; + + struct { unsigned semantic_name; unsigned semantic_index; } output[UREG_MAX_OUTPUT]; unsigned nr_outputs; struct { - float v[4]; + union { + float f[4]; + unsigned u[4]; + int i[4]; + } value; unsigned nr; + unsigned type; } immediate[UREG_MAX_IMMEDIATE]; unsigned nr_immediates; @@ -299,6 +312,25 @@ ureg_DECL_gs_input(struct ureg_program *ureg, } +struct ureg_src +ureg_DECL_system_value(struct ureg_program *ureg, + unsigned index, + unsigned semantic_name, + unsigned semantic_index) +{ + if (ureg->nr_system_values < UREG_MAX_SYSTEM_VALUE) { + ureg->system_value[ureg->nr_system_values].index = index; + ureg->system_value[ureg->nr_system_values].semantic_name = semantic_name; + ureg->system_value[ureg->nr_system_values].semantic_index = semantic_index; + ureg->nr_system_values++; + } else { + set_bad(ureg); + } + + return ureg_src_register(TGSI_FILE_SYSTEM_VALUE, index); +} + + struct ureg_dst ureg_DECL_output( struct ureg_program *ureg, unsigned name, @@ -486,22 +518,22 @@ struct ureg_src ureg_DECL_sampler( struct ureg_program *ureg, } - - -static int match_or_expand_immediate( const float *v, - unsigned nr, - float *v2, - unsigned *nr2, - unsigned *swizzle ) +static int +match_or_expand_immediate( const unsigned *v, + unsigned nr, + unsigned *v2, + unsigned *pnr2, + unsigned *swizzle ) { + unsigned nr2 = *pnr2; unsigned i, j; - + *swizzle = 0; for (i = 0; i < nr; i++) { boolean found = FALSE; - for (j = 0; j < *nr2 && !found; j++) { + for (j = 0; j < nr2 && !found; j++) { if (v[i] == v2[j]) { *swizzle |= j << (i * 2); found = TRUE; @@ -509,24 +541,28 @@ static int match_or_expand_immediate( const float *v, } if (!found) { - if (*nr2 >= 4) + if (nr2 >= 4) { return FALSE; + } - v2[*nr2] = v[i]; - *swizzle |= *nr2 << (i * 2); - (*nr2)++; + v2[nr2] = v[i]; + *swizzle |= nr2 << (i * 2); + nr2++; } } + /* Actually expand immediate only when fully succeeded. + */ + *pnr2 = nr2; return TRUE; } - - -struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg, - const float *v, - unsigned nr ) +static struct ureg_src +decl_immediate( struct ureg_program *ureg, + const unsigned *v, + unsigned nr, + unsigned type ) { unsigned i, j; unsigned swizzle; @@ -536,38 +572,82 @@ struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg, */ for (i = 0; i < ureg->nr_immediates; i++) { - if (match_or_expand_immediate( v, - nr, - ureg->immediate[i].v, - &ureg->immediate[i].nr, - &swizzle )) + if (ureg->immediate[i].type != type) { + continue; + } + if (match_or_expand_immediate(v, + nr, + ureg->immediate[i].value.u, + &ureg->immediate[i].nr, + &swizzle)) { goto out; + } } if (ureg->nr_immediates < UREG_MAX_IMMEDIATE) { i = ureg->nr_immediates++; - if (match_or_expand_immediate( v, - nr, - ureg->immediate[i].v, - &ureg->immediate[i].nr, - &swizzle )) + ureg->immediate[i].type = type; + if (match_or_expand_immediate(v, + nr, + ureg->immediate[i].value.u, + &ureg->immediate[i].nr, + &swizzle)) { goto out; + } } - set_bad( ureg ); + set_bad(ureg); out: /* Make sure that all referenced elements are from this immediate. * Has the effect of making size-one immediates into scalars. */ - for (j = nr; j < 4; j++) + for (j = nr; j < 4; j++) { swizzle |= (swizzle & 0x3) << (j * 2); + } - return ureg_swizzle( ureg_src_register( TGSI_FILE_IMMEDIATE, i ), - (swizzle >> 0) & 0x3, - (swizzle >> 2) & 0x3, - (swizzle >> 4) & 0x3, - (swizzle >> 6) & 0x3); + return ureg_swizzle(ureg_src_register(TGSI_FILE_IMMEDIATE, i), + (swizzle >> 0) & 0x3, + (swizzle >> 2) & 0x3, + (swizzle >> 4) & 0x3, + (swizzle >> 6) & 0x3); +} + + +struct ureg_src +ureg_DECL_immediate( struct ureg_program *ureg, + const float *v, + unsigned nr ) +{ + union { + float f[4]; + unsigned u[4]; + } fu; + unsigned int i; + + for (i = 0; i < nr; i++) { + fu.f[i] = v[i]; + } + + return decl_immediate(ureg, fu.u, nr, TGSI_IMM_FLOAT32); +} + + +struct ureg_src +ureg_DECL_immediate_uint( struct ureg_program *ureg, + const unsigned *v, + unsigned nr ) +{ + return decl_immediate(ureg, v, nr, TGSI_IMM_UINT32); +} + + +struct ureg_src +ureg_DECL_immediate_int( struct ureg_program *ureg, + const int *v, + unsigned nr ) +{ + return decl_immediate(ureg, (const unsigned *)v, nr, TGSI_IMM_INT32); } @@ -791,8 +871,8 @@ ureg_insn(struct ureg_program *ureg, unsigned i; boolean saturate; boolean predicate; - boolean negate; - unsigned swizzle[4]; + boolean negate = FALSE; + unsigned swizzle[4] = { 0 }; saturate = nr_dst ? dst[0].Saturate : FALSE; predicate = nr_dst ? dst[0].Predicate : FALSE; @@ -838,8 +918,8 @@ ureg_tex_insn(struct ureg_program *ureg, unsigned i; boolean saturate; boolean predicate; - boolean negate; - unsigned swizzle[4]; + boolean negate = FALSE; + unsigned swizzle[4] = { 0 }; saturate = nr_dst ? dst[0].Saturate : FALSE; predicate = nr_dst ? dst[0].Predicate : FALSE; @@ -955,21 +1035,23 @@ static void emit_decl_range( struct ureg_program *ureg, out[1].decl_range.Last = first + count - 1; } -static void emit_immediate( struct ureg_program *ureg, - const float *v ) +static void +emit_immediate( struct ureg_program *ureg, + const unsigned *v, + unsigned type ) { union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 5 ); out[0].value = 0; out[0].imm.Type = TGSI_TOKEN_TYPE_IMMEDIATE; out[0].imm.NrTokens = 5; - out[0].imm.DataType = TGSI_IMM_FLOAT32; + out[0].imm.DataType = type; out[0].imm.Padding = 0; - out[1].imm_data.Float = v[0]; - out[2].imm_data.Float = v[1]; - out[3].imm_data.Float = v[2]; - out[4].imm_data.Float = v[3]; + out[1].imm_data.Uint = v[0]; + out[2].imm_data.Uint = v[1]; + out[3].imm_data.Uint = v[2]; + out[4].imm_data.Uint = v[3]; } @@ -1003,6 +1085,15 @@ static void emit_decls( struct ureg_program *ureg ) } } + for (i = 0; i < ureg->nr_system_values; i++) { + emit_decl(ureg, + TGSI_FILE_SYSTEM_VALUE, + ureg->system_value[i].index, + ureg->system_value[i].semantic_name, + ureg->system_value[i].semantic_index, + TGSI_INTERPOLATE_CONSTANT); + } + for (i = 0; i < ureg->nr_outputs; i++) { emit_decl( ureg, TGSI_FILE_OUTPUT, @@ -1055,7 +1146,8 @@ static void emit_decls( struct ureg_program *ureg ) for (i = 0; i < ureg->nr_immediates; i++) { emit_immediate( ureg, - ureg->immediate[i].v ); + ureg->immediate[i].value.u, + ureg->immediate[i].type ); } } diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h index 7e3e7bcf1d3..38e2fd8d0a9 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h @@ -137,6 +137,12 @@ struct ureg_src ureg_DECL_gs_input(struct ureg_program *, unsigned index); +struct ureg_src +ureg_DECL_system_value(struct ureg_program *, + unsigned index, + unsigned semantic_name, + unsigned semantic_index); + struct ureg_dst ureg_DECL_output( struct ureg_program *, unsigned semantic_name, @@ -148,6 +154,16 @@ ureg_DECL_immediate( struct ureg_program *, unsigned nr ); struct ureg_src +ureg_DECL_immediate_uint( struct ureg_program *, + const unsigned *v, + unsigned nr ); + +struct ureg_src +ureg_DECL_immediate_int( struct ureg_program *, + const int *v, + unsigned nr ); + +struct ureg_src ureg_DECL_constant( struct ureg_program *, unsigned index ); @@ -221,6 +237,90 @@ ureg_imm1f( struct ureg_program *ureg, return ureg_DECL_immediate( ureg, v, 1 ); } +static INLINE struct ureg_src +ureg_imm4u( struct ureg_program *ureg, + unsigned a, unsigned b, + unsigned c, unsigned d) +{ + unsigned v[4]; + v[0] = a; + v[1] = b; + v[2] = c; + v[3] = d; + return ureg_DECL_immediate_uint( ureg, v, 4 ); +} + +static INLINE struct ureg_src +ureg_imm3u( struct ureg_program *ureg, + unsigned a, unsigned b, + unsigned c) +{ + unsigned v[3]; + v[0] = a; + v[1] = b; + v[2] = c; + return ureg_DECL_immediate_uint( ureg, v, 3 ); +} + +static INLINE struct ureg_src +ureg_imm2u( struct ureg_program *ureg, + unsigned a, unsigned b) +{ + unsigned v[2]; + v[0] = a; + v[1] = b; + return ureg_DECL_immediate_uint( ureg, v, 2 ); +} + +static INLINE struct ureg_src +ureg_imm1u( struct ureg_program *ureg, + unsigned a) +{ + return ureg_DECL_immediate_uint( ureg, &a, 1 ); +} + +static INLINE struct ureg_src +ureg_imm4i( struct ureg_program *ureg, + int a, int b, + int c, int d) +{ + int v[4]; + v[0] = a; + v[1] = b; + v[2] = c; + v[3] = d; + return ureg_DECL_immediate_int( ureg, v, 4 ); +} + +static INLINE struct ureg_src +ureg_imm3i( struct ureg_program *ureg, + int a, int b, + int c) +{ + int v[3]; + v[0] = a; + v[1] = b; + v[2] = c; + return ureg_DECL_immediate_int( ureg, v, 3 ); +} + +static INLINE struct ureg_src +ureg_imm2i( struct ureg_program *ureg, + int a, int b) +{ + int v[2]; + v[0] = a; + v[1] = b; + return ureg_DECL_immediate_int( ureg, v, 2 ); +} + +static INLINE struct ureg_src +ureg_imm1i( struct ureg_program *ureg, + int a) +{ + return ureg_DECL_immediate_int( ureg, &a, 1 ); +} + /*********************************************************************** * Functions for patching up labels */ diff --git a/src/gallium/auxiliary/translate/Makefile b/src/gallium/auxiliary/translate/Makefile deleted file mode 100644 index 3c82f8ae037..00000000000 --- a/src/gallium/auxiliary/translate/Makefile +++ /dev/null @@ -1,12 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = translate - -C_SOURCES = \ - translate_generic.c \ - translate_sse.c \ - translate.c \ - translate_cache.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/translate/SConscript b/src/gallium/auxiliary/translate/SConscript deleted file mode 100644 index 9553a675372..00000000000 --- a/src/gallium/auxiliary/translate/SConscript +++ /dev/null @@ -1,12 +0,0 @@ -Import('*') - -translate = env.ConvenienceLibrary( - target = 'translate', - source = [ - 'translate_generic.c', - 'translate_sse.c', - 'translate.c', - 'translate_cache.c', - ]) - -auxiliaries.insert(0, translate) diff --git a/src/gallium/auxiliary/translate/translate.h b/src/gallium/auxiliary/translate/translate.h index 34526eb0617..54ed2c1a4be 100644 --- a/src/gallium/auxiliary/translate/translate.h +++ b/src/gallium/auxiliary/translate/translate.h @@ -44,12 +44,19 @@ #include "pipe/p_format.h" #include "pipe/p_state.h" +enum translate_element_type { + TRANSLATE_ELEMENT_NORMAL, + TRANSLATE_ELEMENT_INSTANCE_ID +}; + struct translate_element { + enum translate_element_type type; enum pipe_format input_format; enum pipe_format output_format; unsigned input_buffer:8; unsigned input_offset:24; + unsigned instance_divisor; unsigned output_offset; }; @@ -74,11 +81,13 @@ struct translate { void (PIPE_CDECL *run_elts)( struct translate *, const unsigned *elts, unsigned count, + unsigned instance_id, void *output_buffer); void (PIPE_CDECL *run)( struct translate *, unsigned start, unsigned count, + unsigned instance_id, void *output_buffer); }; @@ -103,8 +112,13 @@ static INLINE int translate_keysize( const struct translate_key *key ) static INLINE int translate_key_compare( const struct translate_key *a, const struct translate_key *b ) { - int keysize = translate_keysize(a); - return memcmp(a, b, keysize); + int keysize_a = translate_keysize(a); + int keysize_b = translate_keysize(b); + + if (keysize_a != keysize_b) { + return keysize_a - keysize_b; + } + return memcmp(a, b, keysize_a); } diff --git a/src/gallium/auxiliary/translate/translate_generic.c b/src/gallium/auxiliary/translate/translate_generic.c index 266e7ee81e6..24727d49888 100644 --- a/src/gallium/auxiliary/translate/translate_generic.c +++ b/src/gallium/auxiliary/translate/translate_generic.c @@ -46,9 +46,12 @@ struct translate_generic { struct translate translate; struct { + enum translate_element_type type; + fetch_func fetch; unsigned buffer; unsigned input_offset; + unsigned instance_divisor; emit_func emit; unsigned output_offset; @@ -568,6 +571,7 @@ static emit_func get_emit_func( enum pipe_format format ) static void PIPE_CDECL generic_run_elts( struct translate *translate, const unsigned *elts, unsigned count, + unsigned instance_id, void *output_buffer ) { struct translate_generic *tg = translate_generic(translate); @@ -583,13 +587,20 @@ static void PIPE_CDECL generic_run_elts( struct translate *translate, for (attr = 0; attr < nr_attrs; attr++) { float data[4]; - - const char *src = (tg->attrib[attr].input_ptr + - tg->attrib[attr].input_stride * elt); + const char *src; char *dst = (vert + tg->attrib[attr].output_offset); + if (tg->attrib[attr].instance_divisor) { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * + (instance_id / tg->attrib[attr].instance_divisor); + } else { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * elt; + } + tg->attrib[attr].fetch( src, data ); if (0) debug_printf("vert %d/%d attr %d: %f %f %f %f\n", @@ -607,6 +618,7 @@ static void PIPE_CDECL generic_run_elts( struct translate *translate, static void PIPE_CDECL generic_run( struct translate *translate, unsigned start, unsigned count, + unsigned instance_id, void *output_buffer ) { struct translate_generic *tg = translate_generic(translate); @@ -623,13 +635,25 @@ static void PIPE_CDECL generic_run( struct translate *translate, for (attr = 0; attr < nr_attrs; attr++) { float data[4]; - const char *src = (tg->attrib[attr].input_ptr + - tg->attrib[attr].input_stride * elt); - char *dst = (vert + tg->attrib[attr].output_offset); - tg->attrib[attr].fetch( src, data ); + if (tg->attrib[attr].type == TRANSLATE_ELEMENT_NORMAL) { + const char *src; + + if (tg->attrib[attr].instance_divisor) { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * + (instance_id / tg->attrib[attr].instance_divisor); + } else { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * elt; + } + + tg->attrib[attr].fetch( src, data ); + } else { + data[0] = (float)instance_id; + } if (0) debug_printf("vert %d attr %d: %f %f %f %f\n", i, attr, data[0], data[1], data[2], data[3]); @@ -683,10 +707,12 @@ struct translate *translate_generic_create( const struct translate_key *key ) tg->translate.run = generic_run; for (i = 0; i < key->nr_elements; i++) { + tg->attrib[i].type = key->element[i].type; tg->attrib[i].fetch = get_fetch_func(key->element[i].input_format); tg->attrib[i].buffer = key->element[i].input_buffer; tg->attrib[i].input_offset = key->element[i].input_offset; + tg->attrib[i].instance_divisor = key->element[i].instance_divisor; tg->attrib[i].emit = get_emit_func(key->element[i].output_format); tg->attrib[i].output_offset = key->element[i].output_offset; diff --git a/src/gallium/auxiliary/translate/translate_sse.c b/src/gallium/auxiliary/translate/translate_sse.c index b62db8d8f33..c13e7427387 100644 --- a/src/gallium/auxiliary/translate/translate_sse.c +++ b/src/gallium/auxiliary/translate/translate_sse.c @@ -49,19 +49,29 @@ typedef void (PIPE_CDECL *run_func)( struct translate *translate, unsigned start, unsigned count, - void *output_buffer ); + unsigned instance_id, + void *output_buffer); typedef void (PIPE_CDECL *run_elts_func)( struct translate *translate, const unsigned *elts, unsigned count, - void *output_buffer ); + unsigned instance_id, + void *output_buffer); struct translate_buffer { const void *base_ptr; unsigned stride; - void *ptr; /* updated per vertex */ }; +struct translate_buffer_varient { + unsigned buffer_index; + unsigned instance_divisor; + void *ptr; /* updated either per vertex or per instance */ +}; + + +#define ELEMENT_BUFFER_INSTANCE_ID 1001 + struct translate_sse { struct translate translate; @@ -81,6 +91,16 @@ struct translate_sse { struct translate_buffer buffer[PIPE_MAX_ATTRIBS]; unsigned nr_buffers; + /* Multiple buffer varients can map to a single buffer. */ + struct translate_buffer_varient buffer_varient[PIPE_MAX_ATTRIBS]; + unsigned nr_buffer_varients; + + /* Multiple elements can map to a single buffer varient. */ + unsigned element_to_buffer_varient[PIPE_MAX_ATTRIBS]; + + boolean use_instancing; + unsigned instance_id; + run_func gen_run; run_elts_func gen_run_elts; @@ -359,32 +379,61 @@ static boolean init_inputs( struct translate_sse *p, boolean linear ) { unsigned i; - if (linear) { - for (i = 0; i < p->nr_buffers; i++) { + struct x86_reg instance_id = x86_make_disp(p->machine_EDX, + get_offset(p, &p->instance_id)); + + for (i = 0; i < p->nr_buffer_varients; i++) { + struct translate_buffer_varient *varient = &p->buffer_varient[i]; + struct translate_buffer *buffer = &p->buffer[varient->buffer_index]; + + if (linear || varient->instance_divisor) { struct x86_reg buf_stride = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].stride)); + get_offset(p, &buffer->stride)); struct x86_reg buf_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].ptr)); + get_offset(p, &varient->ptr)); struct x86_reg buf_base_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].base_ptr)); + get_offset(p, &buffer->base_ptr)); struct x86_reg elt = p->idx_EBX; - struct x86_reg tmp = p->tmp_EAX; - + struct x86_reg tmp_EAX = p->tmp_EAX; /* Calculate pointer to first attrib: + * base_ptr + stride * index, where index depends on instance divisor */ - x86_mov(p->func, tmp, buf_stride); - x86_imul(p->func, tmp, elt); - x86_add(p->func, tmp, buf_base_ptr); + if (varient->instance_divisor) { + /* Our index is instance ID divided by instance divisor. + */ + x86_mov(p->func, tmp_EAX, instance_id); + + if (varient->instance_divisor != 1) { + struct x86_reg tmp_EDX = p->machine_EDX; + struct x86_reg tmp_ECX = p->outbuf_ECX; + + /* TODO: Add x86_shr() to rtasm and use it whenever + * instance divisor is power of two. + */ + + x86_push(p->func, tmp_EDX); + x86_push(p->func, tmp_ECX); + x86_xor(p->func, tmp_EDX, tmp_EDX); + x86_mov_reg_imm(p->func, tmp_ECX, varient->instance_divisor); + x86_div(p->func, tmp_ECX); /* EAX = EDX:EAX / ECX */ + x86_pop(p->func, tmp_ECX); + x86_pop(p->func, tmp_EDX); + } + } else { + x86_mov(p->func, tmp_EAX, elt); + } + x86_imul(p->func, tmp_EAX, buf_stride); + x86_add(p->func, tmp_EAX, buf_base_ptr); /* In the linear case, keep the buffer pointer instead of the * index number. */ - if (p->nr_buffers == 1) - x86_mov( p->func, elt, tmp ); + if (linear && p->nr_buffer_varients == 1) + x86_mov(p->func, elt, tmp_EAX); else - x86_mov( p->func, buf_ptr, tmp ); + x86_mov(p->func, buf_ptr, tmp_EAX); } } @@ -394,31 +443,36 @@ static boolean init_inputs( struct translate_sse *p, static struct x86_reg get_buffer_ptr( struct translate_sse *p, boolean linear, - unsigned buf_idx, + unsigned var_idx, struct x86_reg elt ) { - if (linear && p->nr_buffers == 1) { + if (var_idx == ELEMENT_BUFFER_INSTANCE_ID) { + return x86_make_disp(p->machine_EDX, + get_offset(p, &p->instance_id)); + } + if (linear && p->nr_buffer_varients == 1) { return p->idx_EBX; } - else if (linear) { + else if (linear || p->buffer_varient[var_idx].instance_divisor) { struct x86_reg ptr = p->tmp_EAX; struct x86_reg buf_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[buf_idx].ptr)); + get_offset(p, &p->buffer_varient[var_idx].ptr)); x86_mov(p->func, ptr, buf_ptr); return ptr; } else { struct x86_reg ptr = p->tmp_EAX; + const struct translate_buffer_varient *varient = &p->buffer_varient[var_idx]; struct x86_reg buf_stride = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[buf_idx].stride)); + get_offset(p, &p->buffer[varient->buffer_index].stride)); struct x86_reg buf_base_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[buf_idx].base_ptr)); + get_offset(p, &p->buffer[varient->buffer_index].base_ptr)); @@ -436,28 +490,33 @@ static struct x86_reg get_buffer_ptr( struct translate_sse *p, static boolean incr_inputs( struct translate_sse *p, boolean linear ) { - if (linear && p->nr_buffers == 1) { + if (linear && p->nr_buffer_varients == 1) { struct x86_reg stride = x86_make_disp(p->machine_EDX, get_offset(p, &p->buffer[0].stride)); - x86_add(p->func, p->idx_EBX, stride); - sse_prefetchnta(p->func, x86_make_disp(p->idx_EBX, 192)); + if (p->buffer_varient[0].instance_divisor == 0) { + x86_add(p->func, p->idx_EBX, stride); + sse_prefetchnta(p->func, x86_make_disp(p->idx_EBX, 192)); + } } else if (linear) { unsigned i; /* Is this worthwhile?? */ - for (i = 0; i < p->nr_buffers; i++) { + for (i = 0; i < p->nr_buffer_varients; i++) { + struct translate_buffer_varient *varient = &p->buffer_varient[i]; struct x86_reg buf_ptr = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].ptr)); + get_offset(p, &varient->ptr)); struct x86_reg buf_stride = x86_make_disp(p->machine_EDX, - get_offset(p, &p->buffer[i].stride)); + get_offset(p, &p->buffer[varient->buffer_index].stride)); - x86_mov(p->func, p->tmp_EAX, buf_ptr); - x86_add(p->func, p->tmp_EAX, buf_stride); - if (i == 0) sse_prefetchnta(p->func, x86_make_disp(p->tmp_EAX, 192)); - x86_mov(p->func, buf_ptr, p->tmp_EAX); + if (varient->instance_divisor == 0) { + x86_mov(p->func, p->tmp_EAX, buf_ptr); + x86_add(p->func, p->tmp_EAX, buf_stride); + if (i == 0) sse_prefetchnta(p->func, x86_make_disp(p->tmp_EAX, 192)); + x86_mov(p->func, buf_ptr, p->tmp_EAX); + } } } else { @@ -514,7 +573,18 @@ static boolean build_vertex_emit( struct translate_sse *p, x86_mov(p->func, p->machine_EDX, x86_fn_arg(p->func, 1)); x86_mov(p->func, p->idx_EBX, x86_fn_arg(p->func, 2)); x86_mov(p->func, p->count_ESI, x86_fn_arg(p->func, 3)); - x86_mov(p->func, p->outbuf_ECX, x86_fn_arg(p->func, 4)); + x86_mov(p->func, p->outbuf_ECX, x86_fn_arg(p->func, 5)); + + /* Load instance ID. + */ + if (p->use_instancing) { + x86_mov(p->func, + p->tmp_EAX, + x86_fn_arg(p->func, 4)); + x86_mov(p->func, + x86_make_disp(p->machine_EDX, get_offset(p, &p->instance_id)), + p->tmp_EAX); + } /* Get vertex count, compare to zero */ @@ -531,17 +601,18 @@ static boolean build_vertex_emit( struct translate_sse *p, label = x86_get_label(p->func); { struct x86_reg elt = linear ? p->idx_EBX : x86_deref(p->idx_EBX); - int last_vb = -1; + int last_varient = -1; struct x86_reg vb; for (j = 0; j < p->translate.key.nr_elements; j++) { const struct translate_element *a = &p->translate.key.element[j]; + unsigned varient = p->element_to_buffer_varient[j]; /* Figure out source pointer address: */ - if (a->input_buffer != last_vb) { - last_vb = a->input_buffer; - vb = get_buffer_ptr(p, linear, a->input_buffer, elt); + if (varient != last_varient) { + last_varient = varient; + vb = get_buffer_ptr(p, linear, varient, elt); } if (!translate_attr( p, a, @@ -624,6 +695,7 @@ static void translate_sse_release( struct translate *translate ) static void PIPE_CDECL translate_sse_run_elts( struct translate *translate, const unsigned *elts, unsigned count, + unsigned instance_id, void *output_buffer ) { struct translate_sse *p = (struct translate_sse *)translate; @@ -631,12 +703,14 @@ static void PIPE_CDECL translate_sse_run_elts( struct translate *translate, p->gen_run_elts( translate, elts, count, - output_buffer ); + instance_id, + output_buffer); } static void PIPE_CDECL translate_sse_run( struct translate *translate, unsigned start, unsigned count, + unsigned instance_id, void *output_buffer ) { struct translate_sse *p = (struct translate_sse *)translate; @@ -644,7 +718,8 @@ static void PIPE_CDECL translate_sse_run( struct translate *translate, p->gen_run( translate, start, count, - output_buffer ); + instance_id, + output_buffer); } @@ -666,8 +741,37 @@ struct translate *translate_sse2_create( const struct translate_key *key ) p->translate.run_elts = translate_sse_run_elts; p->translate.run = translate_sse_run; - for (i = 0; i < key->nr_elements; i++) - p->nr_buffers = MAX2( p->nr_buffers, key->element[i].input_buffer + 1 ); + for (i = 0; i < key->nr_elements; i++) { + if (key->element[i].type == TRANSLATE_ELEMENT_NORMAL) { + unsigned j; + + p->nr_buffers = MAX2(p->nr_buffers, key->element[i].input_buffer + 1); + + if (key->element[i].instance_divisor) { + p->use_instancing = TRUE; + } + + /* + * Map vertex element to vertex buffer varient. + */ + for (j = 0; j < p->nr_buffer_varients; j++) { + if (p->buffer_varient[j].buffer_index == key->element[i].input_buffer && + p->buffer_varient[j].instance_divisor == key->element[i].instance_divisor) { + break; + } + } + if (j == p->nr_buffer_varients) { + p->buffer_varient[j].buffer_index = key->element[i].input_buffer; + p->buffer_varient[j].instance_divisor = key->element[i].instance_divisor; + p->nr_buffer_varients++; + } + p->element_to_buffer_varient[i] = j; + } else { + assert(key->element[i].type == TRANSLATE_ELEMENT_INSTANCE_ID); + + p->element_to_buffer_varient[i] = ELEMENT_BUFFER_INSTANCE_ID; + } + } if (0) debug_printf("nr_buffers: %d\n", p->nr_buffers); diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile deleted file mode 100644 index 3ed90fd1b70..00000000000 --- a/src/gallium/auxiliary/util/Makefile +++ /dev/null @@ -1,48 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = util - -C_SOURCES = \ - u_debug.c \ - u_debug_dump.c \ - u_debug_symbol.c \ - u_debug_stack.c \ - u_blit.c \ - u_blitter.c \ - u_cache.c \ - u_cpu_detect.c \ - u_dl.c \ - u_draw_quad.c \ - u_format.c \ - u_format_access.c \ - u_format_table.c \ - u_gen_mipmap.c \ - u_handle_table.c \ - u_hash_table.c \ - u_hash.c \ - u_keymap.c \ - u_linear.c \ - u_network.c \ - u_math.c \ - u_mm.c \ - u_rect.c \ - u_simple_shaders.c \ - u_snprintf.c \ - u_stream_stdc.c \ - u_stream_wd.c \ - u_surface.c \ - u_texture.c \ - u_tile.c \ - u_time.c \ - u_timed_winsys.c \ - u_upload_mgr.c \ - u_simple_screen.c - -include ../../Makefile.template - -u_format_table.c: u_format_table.py u_format_parse.py u_format.csv - python u_format_table.py u_format.csv > $@ - -u_format_access.c: u_format_access.py u_format_parse.py u_format.csv - python u_format_access.py u_format.csv > $@ diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript deleted file mode 100644 index 2a546d19dc0..00000000000 --- a/src/gallium/auxiliary/util/SConscript +++ /dev/null @@ -1,61 +0,0 @@ -Import('*') - -env.Clone() - -env.Append(CPPPATH = ['.']) - -env.CodeGenerate( - target = 'u_format_table.c', - script = 'u_format_table.py', - source = ['u_format.csv'], - command = 'python $SCRIPT $SOURCE > $TARGET' -) - -env.CodeGenerate( - target = 'u_format_access.c', - script = 'u_format_access.py', - source = ['u_format.csv'], - command = 'python $SCRIPT $SOURCE > $TARGET' -) - -util = env.ConvenienceLibrary( - target = 'util', - source = [ - 'u_bitmask.c', - 'u_blit.c', - 'u_blitter.c', - 'u_cache.c', - 'u_cpu_detect.c', - 'u_debug.c', - 'u_debug_dump.c', - 'u_debug_memory.c', - 'u_debug_stack.c', - 'u_debug_symbol.c', - 'u_dl.c', - 'u_draw_quad.c', - 'u_format.c', - 'u_format_access.c', - 'u_format_table.c', - 'u_gen_mipmap.c', - 'u_handle_table.c', - 'u_hash.c', - 'u_hash_table.c', - 'u_keymap.c', - 'u_network.c', - 'u_math.c', - 'u_mm.c', - 'u_rect.c', - 'u_simple_shaders.c', - 'u_snprintf.c', - 'u_stream_stdc.c', - 'u_stream_wd.c', - 'u_surface.c', - 'u_texture.c', - 'u_tile.c', - 'u_time.c', - 'u_timed_winsys.c', - 'u_upload_mgr.c', - 'u_simple_screen.c', - ]) - -auxiliaries.insert(0, util) diff --git a/src/gallium/auxiliary/util/u_bitmask.c b/src/gallium/auxiliary/util/u_bitmask.c index 77587c07ec0..23c93a3ebcb 100644 --- a/src/gallium/auxiliary/util/u_bitmask.c +++ b/src/gallium/auxiliary/util/u_bitmask.c @@ -97,12 +97,12 @@ util_bitmask_resize(struct util_bitmask *bm, if(!minimum_size) return FALSE; - if(bm->size > minimum_size) + if(bm->size >= minimum_size) return TRUE; assert(bm->size % UTIL_BITMASK_BITS_PER_WORD == 0); new_size = bm->size; - while(!(new_size > minimum_size)) { + while(new_size < minimum_size) { new_size *= 2; /* Check integer overflow */ if(new_size < bm->size) @@ -136,7 +136,7 @@ util_bitmask_filled_set(struct util_bitmask *bm, unsigned index) { assert(bm->filled <= bm->size); - assert(index <= bm->size); + assert(index < bm->size); if(index == bm->filled) { ++bm->filled; @@ -149,7 +149,7 @@ util_bitmask_filled_unset(struct util_bitmask *bm, unsigned index) { assert(bm->filled <= bm->size); - assert(index <= bm->size); + assert(index < bm->size); if(index < bm->filled) bm->filled = index; @@ -182,7 +182,7 @@ util_bitmask_add(struct util_bitmask *bm) mask = 1; } found: - + /* grow the bitmask if necessary */ if(!util_bitmask_resize(bm, bm->filled)) return UTIL_BITMASK_INVALID_INDEX; @@ -198,9 +198,9 @@ unsigned util_bitmask_set(struct util_bitmask *bm, unsigned index) { - unsigned word = index / UTIL_BITMASK_BITS_PER_WORD; - unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD; - util_bitmask_word mask = 1 << bit; + unsigned word; + unsigned bit; + util_bitmask_word mask; assert(bm); @@ -208,6 +208,10 @@ util_bitmask_set(struct util_bitmask *bm, if(!util_bitmask_resize(bm, index)) return UTIL_BITMASK_INVALID_INDEX; + word = index / UTIL_BITMASK_BITS_PER_WORD; + bit = index % UTIL_BITMASK_BITS_PER_WORD; + mask = 1 << bit; + bm->words[word] |= mask; util_bitmask_filled_set(bm, index); @@ -220,15 +224,19 @@ void util_bitmask_clear(struct util_bitmask *bm, unsigned index) { - unsigned word = index / UTIL_BITMASK_BITS_PER_WORD; - unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD; - util_bitmask_word mask = 1 << bit; + unsigned word; + unsigned bit; + util_bitmask_word mask; assert(bm); if(index >= bm->size) return; + word = index / UTIL_BITMASK_BITS_PER_WORD; + bit = index % UTIL_BITMASK_BITS_PER_WORD; + mask = 1 << bit; + bm->words[word] &= ~mask; util_bitmask_filled_unset(bm, index); @@ -250,7 +258,7 @@ util_bitmask_get(struct util_bitmask *bm, return TRUE; } - if(index > bm->size) + if(index >= bm->size) return FALSE; if(bm->words[word] & mask) { diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 1f794d39a17..249a0375fc5 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -48,6 +48,8 @@ #include "util/u_simple_shaders.h" #include "util/u_texture.h" +#define INVALID_PTR ((void*)~0) + struct blitter_context_priv { struct blitter_context blitter; @@ -110,6 +112,11 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) ctx->pipe = pipe; /* init state objects for them to be considered invalid */ + ctx->blitter.saved_blend_state = INVALID_PTR; + ctx->blitter.saved_dsa_state = INVALID_PTR; + ctx->blitter.saved_rs_state = INVALID_PTR; + ctx->blitter.saved_fs = INVALID_PTR; + ctx->blitter.saved_vs = INVALID_PTR; ctx->blitter.saved_fb_state.nr_cbufs = ~0; ctx->blitter.saved_num_textures = ~0; ctx->blitter.saved_num_sampler_states = ~0; @@ -156,6 +163,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) rs_state.cull_mode = PIPE_WINDING_NONE; rs_state.bypass_vs_clip_and_viewport = 1; rs_state.gl_rasterization_rules = 1; + rs_state.flatshade = 1; ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state); /* fragment shaders are created on-demand */ @@ -234,11 +242,11 @@ void util_blitter_destroy(struct blitter_context *blitter) static void blitter_check_saved_CSOs(struct blitter_context_priv *ctx) { /* make sure these CSOs have been saved */ - assert(ctx->blitter.saved_blend_state && - ctx->blitter.saved_dsa_state && - ctx->blitter.saved_rs_state && - ctx->blitter.saved_fs && - ctx->blitter.saved_vs); + assert(ctx->blitter.saved_blend_state != INVALID_PTR && + ctx->blitter.saved_dsa_state != INVALID_PTR && + ctx->blitter.saved_rs_state != INVALID_PTR && + ctx->blitter.saved_fs != INVALID_PTR && + ctx->blitter.saved_vs != INVALID_PTR); } static void blitter_restore_CSOs(struct blitter_context_priv *ctx) @@ -252,11 +260,11 @@ static void blitter_restore_CSOs(struct blitter_context_priv *ctx) pipe->bind_fs_state(pipe, ctx->blitter.saved_fs); pipe->bind_vs_state(pipe, ctx->blitter.saved_vs); - ctx->blitter.saved_blend_state = 0; - ctx->blitter.saved_dsa_state = 0; - ctx->blitter.saved_rs_state = 0; - ctx->blitter.saved_fs = 0; - ctx->blitter.saved_vs = 0; + ctx->blitter.saved_blend_state = INVALID_PTR; + ctx->blitter.saved_dsa_state = INVALID_PTR; + ctx->blitter.saved_rs_state = INVALID_PTR; + ctx->blitter.saved_fs = INVALID_PTR; + ctx->blitter.saved_vs = INVALID_PTR; /* restore the state objects which are required to be saved before copy/fill */ @@ -371,9 +379,16 @@ static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx, float t1 = y1 / (float)surf->height; float s2 = x2 / (float)surf->width; float t2 = y2 / (float)surf->height; - const float st[4][2] = { - {s1, t1}, {s2, t1}, {s2, t2}, {s1, t2} - }; + float st[4][2]; + + st[0][0] = s1; + st[0][1] = t1; + st[1][0] = s2; + st[1][1] = t1; + st[2][0] = s2; + st[2][1] = t2; + st[3][0] = s1; + st[3][1] = t2; util_map_texcoords2d_onto_cubemap(surf->face, /* pointer, stride in floats */ @@ -560,45 +575,29 @@ void util_blitter_clear(struct blitter_context *blitter, blitter_restore_CSOs(ctx); } -void util_blitter_copy(struct blitter_context *blitter, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - struct pipe_surface *src, - unsigned srcx, unsigned srcy, - unsigned width, unsigned height, - boolean ignore_stencil) +static boolean +is_overlap(unsigned sx1, unsigned sx2, unsigned sy1, unsigned sy2, + unsigned dx1, unsigned dx2, unsigned dy1, unsigned dy2) +{ + if (sx1 >= dx2 || sx2 <= dx1 || sy1 >= dy2 || sy2 <= dy1) { + return FALSE; + } else { + return TRUE; + } +} + +static void util_blitter_do_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height, + boolean is_depth) { struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; struct pipe_context *pipe = ctx->pipe; - struct pipe_screen *screen = pipe->screen; struct pipe_framebuffer_state fb_state; - boolean is_stencil, is_depth; - unsigned dst_tex_usage; - - /* give up if textures are not set */ - assert(dst->texture && src->texture); - if (!dst->texture || !src->texture) - return; - - is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0; - is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0; - dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL : - PIPE_TEXTURE_USAGE_RENDER_TARGET; - /* check if we can sample from and render to the surfaces */ - /* (assuming copying a stencil buffer is not possible) */ - if ((!ignore_stencil && is_stencil) || - !screen->is_format_supported(screen, dst->format, dst->texture->target, - dst_tex_usage, 0) || - !screen->is_format_supported(screen, src->format, src->texture->target, - PIPE_TEXTURE_USAGE_SAMPLER, 0)) { - util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy, - width, height); - return; - } - - /* check whether the states are properly saved */ - blitter_check_saved_CSOs(ctx); assert(blitter->saved_fb_state.nr_cbufs != ~0); assert(blitter->saved_num_textures != ~0); assert(blitter->saved_num_sampler_states != ~0); @@ -656,6 +655,108 @@ void util_blitter_copy(struct blitter_context *blitter, blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, 0); blitter_draw_quad(ctx); + +} + +static void util_blitter_overlap_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + + struct pipe_texture texTemp; + struct pipe_texture *texture; + struct pipe_surface *tex_surf; + + /* check whether the states are properly saved */ + blitter_check_saved_CSOs(ctx); + + memset(&texTemp, 0, sizeof(texTemp)); + texTemp.target = PIPE_TEXTURE_2D; + texTemp.format = dst->texture->format; /* XXX verify supported by driver! */ + texTemp.last_level = 0; + texTemp.width0 = width; + texTemp.height0 = height; + texTemp.depth0 = 1; + + texture = screen->texture_create(screen, &texTemp); + if (!texture) + return; + + tex_surf = screen->get_tex_surface(screen, texture, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* blit from the src to the temp */ + util_blitter_do_copy(blitter, tex_surf, 0, 0, + src, srcx, srcy, + width, height, + FALSE); + util_blitter_do_copy(blitter, dst, dstx, dsty, + tex_surf, 0, 0, + width, height, + FALSE); + pipe_surface_reference(&tex_surf, NULL); + pipe_texture_reference(&texture, NULL); + blitter_restore_CSOs(ctx); +} + +void util_blitter_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height, + boolean ignore_stencil) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + boolean is_stencil, is_depth; + unsigned dst_tex_usage; + + /* give up if textures are not set */ + assert(dst->texture && src->texture); + if (!dst->texture || !src->texture) + return; + + if (dst->texture == src->texture) { + if (is_overlap(srcx, srcx + width, srcy, srcy + height, + dstx, dstx + width, dsty, dsty + height)) { + util_blitter_overlap_copy(blitter, dst, dstx, dsty, src, srcx, srcy, + width, height); + return; + } + } + + is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0; + is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0; + dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL : + PIPE_TEXTURE_USAGE_RENDER_TARGET; + + /* check if we can sample from and render to the surfaces */ + /* (assuming copying a stencil buffer is not possible) */ + if ((!ignore_stencil && is_stencil) || + !screen->is_format_supported(screen, dst->format, dst->texture->target, + dst_tex_usage, 0) || + !screen->is_format_supported(screen, src->format, src->texture->target, + PIPE_TEXTURE_USAGE_SAMPLER, 0)) { + util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy, + width, height); + return; + } + + /* check whether the states are properly saved */ + blitter_check_saved_CSOs(ctx); + util_blitter_do_copy(blitter, + dst, dstx, dsty, + src, srcx, srcy, + width, height, is_depth); blitter_restore_CSOs(ctx); } diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c index 4e01123fff1..9b4e6ca2a73 100644 --- a/src/gallium/auxiliary/util/u_debug.c +++ b/src/gallium/auxiliary/util/u_debug.c @@ -454,7 +454,8 @@ debug_dump_flags(const struct debug_named_value *names, util_strncat(output, "|", sizeof(output)); else first = 0; - util_strncat(output, names->name, sizeof(output)); + util_strncat(output, names->name, sizeof(output) - 1); + output[sizeof(output) - 1] = '\0'; value &= ~names->value; } ++names; @@ -467,7 +468,8 @@ debug_dump_flags(const struct debug_named_value *names, first = 0; util_snprintf(rest, sizeof(rest), "0x%08lx", value); - util_strncat(output, rest, sizeof(output)); + util_strncat(output, rest, sizeof(output) - 1); + output[sizeof(output) - 1] = '\0'; } if(first) diff --git a/src/gallium/auxiliary/util/u_debug.h b/src/gallium/auxiliary/util/u_debug.h index abd834c741a..facc30a5534 100644 --- a/src/gallium/auxiliary/util/u_debug.h +++ b/src/gallium/auxiliary/util/u_debug.h @@ -188,7 +188,7 @@ void _debug_assert_fail(const char *expr, #ifdef DEBUG #define debug_assert(expr) ((expr) ? (void)0 : _debug_assert_fail(#expr, __FILE__, __LINE__, __FUNCTION__)) #else -#define debug_assert(expr) ((void)0) +#define debug_assert(expr) do { } while (0 && (expr)) #endif diff --git a/src/gallium/auxiliary/util/u_debug_dump.c b/src/gallium/auxiliary/util/u_debug_dump.c index 09866880aea..61624d05c0a 100644 --- a/src/gallium/auxiliary/util/u_debug_dump.c +++ b/src/gallium/auxiliary/util/u_debug_dump.c @@ -255,15 +255,13 @@ DEFINE_DEBUG_DUMP_CONTINUOUS(tex_mipfilter) static const char * debug_dump_tex_filter_names[] = { "PIPE_TEX_FILTER_NEAREST", - "PIPE_TEX_FILTER_LINEAR", - "PIPE_TEX_FILTER_ANISO" + "PIPE_TEX_FILTER_LINEAR" }; static const char * debug_dump_tex_filter_short_names[] = { "nearest", - "linear", - "aniso" + "linear" }; DEFINE_DEBUG_DUMP_CONTINUOUS(tex_filter) diff --git a/src/gallium/auxiliary/util/u_debug_memory.c b/src/gallium/auxiliary/util/u_debug_memory.c index 7623cb93981..d6484f4ad51 100644 --- a/src/gallium/auxiliary/util/u_debug_memory.c +++ b/src/gallium/auxiliary/util/u_debug_memory.c @@ -297,9 +297,9 @@ debug_memory_end(unsigned long start_no) if((start_no <= hdr->no && hdr->no < last_no) || (last_no < start_no && (hdr->no < last_no || start_no <= hdr->no))) { - debug_printf("%s:%u:%s: %u bytes at %p not freed\n", + debug_printf("%s:%u:%s: %lu bytes at %p not freed\n", hdr->file, hdr->line, hdr->function, - hdr->size, ptr); + (unsigned long) hdr->size, ptr); #if DEBUG_MEMORY_STACK debug_backtrace_dump(hdr->backtrace, DEBUG_MEMORY_STACK); #endif @@ -315,8 +315,8 @@ debug_memory_end(unsigned long start_no) } if(total_size) { - debug_printf("Total of %u KB of system memory apparently leaked\n", - (total_size + 1023)/1024); + debug_printf("Total of %lu KB of system memory apparently leaked\n", + (unsigned long) (total_size + 1023)/1024); } else { debug_printf("No memory leaks detected.\n"); diff --git a/src/gallium/auxiliary/util/u_dl.h b/src/gallium/auxiliary/util/u_dl.h index 018b38543b0..85296c58af6 100644 --- a/src/gallium/auxiliary/util/u_dl.h +++ b/src/gallium/auxiliary/util/u_dl.h @@ -30,6 +30,18 @@ #define U_DL_H_ +#include "pipe/p_config.h" + + +#if defined(PIPE_OS_WINDOWS) +# define UTIL_DL_EXT ".dll" +#elif defined(PIPE_OS_APPLE) +# define UTIL_DL_EXT ".dylib" +#else +# define UTIL_DL_EXT ".so" +#endif + + struct util_dl_library; diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv index 866b18ff160..9f16b42944e 100644 --- a/src/gallium/auxiliary/util/u_format.csv +++ b/src/gallium/auxiliary/util/u_format.csv @@ -76,9 +76,9 @@ PIPE_FORMAT_R8G8_SNORM , array , 1, 1, sn8 , sn8 , , , xy01, PIPE_FORMAT_R8G8B8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , , xyz1, rgb PIPE_FORMAT_R8G8B8A8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , xyzw, rgb PIPE_FORMAT_R8G8B8X8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , xyz1, rgb -PIPE_FORMAT_B6G5R5_SNORM , arith , 1, 1, sn5 , sn5 , sn6 , , zyx1, rgb -PIPE_FORMAT_A8B8G8R8_SNORM , arith , 1, 1, sn8 , sn8 , sn8 , sn8 , zyxw, rgb -PIPE_FORMAT_X8B8G8R8_SNORM , arith , 1, 1, sn8 , sn8 , sn8 , sn8 , zyx1, rgb +PIPE_FORMAT_B6G5R5_SNORM , arith , 1, 1, sn5 , sn5 , sn6 , , xyz1, rgb +PIPE_FORMAT_A8B8G8R8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , wzyx, rgb +PIPE_FORMAT_X8B8G8R8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , wzy1, rgb PIPE_FORMAT_R8_SSCALED , array , 1, 1, s8 , , , , x001, rgb PIPE_FORMAT_R8G8_SSCALED , array , 1, 1, s8 , s8 , , , xy01, rgb PIPE_FORMAT_R8G8B8_SSCALED , array , 1, 1, s8 , s8 , s8 , , xyz1, rgb @@ -90,14 +90,14 @@ PIPE_FORMAT_R32G32B32_FIXED , array , 1, 1, h32 , h32 , h32 , , xyz1, PIPE_FORMAT_R32G32B32A32_FIXED , array , 1, 1, h32 , h32 , h32 , h32 , xyzw, rgb PIPE_FORMAT_L8_SRGB , arith , 1, 1, u8 , , , , xxx1, srgb PIPE_FORMAT_A8L8_SRGB , arith , 1, 1, u8 , u8 , , , xxxy, srgb -PIPE_FORMAT_R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , , xyz1, srgb -PIPE_FORMAT_R8G8B8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , xyzw, srgb -PIPE_FORMAT_R8G8B8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , xyz1, srgb -PIPE_FORMAT_A8R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , wxyz, srgb -PIPE_FORMAT_X8R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , 1xyz, srgb -PIPE_FORMAT_B8G8R8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyxw, srgb -PIPE_FORMAT_B8G8R8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb -PIPE_FORMAT_X8UB8UG8SR8S_NORM , arith , 1, 1, sn8 , sn8 , un8 , x8 , 1zyx, rgb +PIPE_FORMAT_R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , , xyz1, srgb +PIPE_FORMAT_R8G8B8A8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , xyzw, srgb +PIPE_FORMAT_R8G8B8X8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , xyz1, srgb +PIPE_FORMAT_A8R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , yzwx, srgb +PIPE_FORMAT_X8R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , yzw1, srgb +PIPE_FORMAT_B8G8R8A8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , zyxw, srgb +PIPE_FORMAT_B8G8R8X8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb +PIPE_FORMAT_X8UB8UG8SR8S_NORM , array , 1, 1, sn8 , sn8 , un8 , x8 , wzy1, rgb PIPE_FORMAT_B6UG5SR5S_NORM , arith , 1, 1, sn5 , sn5 , un6 , , xyz1, rgb PIPE_FORMAT_DXT1_RGB , dxt , 4, 4, x64 , , , , xyz1, rgb PIPE_FORMAT_DXT1_RGBA , dxt , 4, 4, x64 , , , , xyzw, rgb diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h index 090183fb174..a558923b2ed 100644 --- a/src/gallium/auxiliary/util/u_format.h +++ b/src/gallium/auxiliary/util/u_format.h @@ -119,7 +119,7 @@ enum util_format_colorspace { UTIL_FORMAT_COLORSPACE_RGB = 0, UTIL_FORMAT_COLORSPACE_SRGB = 1, UTIL_FORMAT_COLORSPACE_YUV = 2, - UTIL_FORMAT_COLORSPACE_ZS = 3, + UTIL_FORMAT_COLORSPACE_ZS = 3 }; diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h index 81aeb83cbb5..b2969a210a7 100644 --- a/src/gallium/auxiliary/util/u_math.h +++ b/src/gallium/auxiliary/util/u_math.h @@ -585,13 +585,12 @@ do { \ static INLINE uint32_t util_unsigned_fixed(float value, unsigned frac_bits) { - value *= (1<<frac_bits); - return value < 0 ? 0 : value; + return value < 0 ? 0 : (uint32_t)(value * (1<<frac_bits)); } static INLINE int32_t util_signed_fixed(float value, unsigned frac_bits) { - return value * (1<<frac_bits); + return (int32_t)(value * (1<<frac_bits)); } diff --git a/src/gallium/auxiliary/util/u_network.c b/src/gallium/auxiliary/util/u_network.c index 6269c72e121..87ee0e47685 100644 --- a/src/gallium/auxiliary/util/u_network.c +++ b/src/gallium/auxiliary/util/u_network.c @@ -6,7 +6,7 @@ #if defined(PIPE_SUBSYSTEM_WINDOWS_USER) # include <winsock2.h> # include <windows.h> -#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD) +#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE) # include <sys/socket.h> # include <netinet/in.h> # include <unistd.h> @@ -54,7 +54,7 @@ u_socket_close(int s) if (s < 0) return; -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE) shutdown(s, SHUT_RDWR); close(s); #elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) @@ -117,7 +117,7 @@ u_socket_connect(const char *hostname, uint16_t port) if (!host) return -1; - memcpy((char *)&sa.sin_addr,host->h_addr,host->h_length); + memcpy((char *)&sa.sin_addr,host->h_addr_list[0],host->h_length); sa.sin_family= host->h_addrtype; sa.sin_port = htons(port); @@ -169,7 +169,7 @@ u_socket_listen_on_port(uint16_t portnum) void u_socket_block(int s, boolean block) { -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE) int old = fcntl(s, F_GETFL, 0); if (old == -1) return; diff --git a/src/gallium/auxiliary/util/u_network.h b/src/gallium/auxiliary/util/u_network.h index 0aa898b9676..187dcab86e7 100644 --- a/src/gallium/auxiliary/util/u_network.h +++ b/src/gallium/auxiliary/util/u_network.h @@ -6,7 +6,7 @@ #if defined(PIPE_SUBSYSTEM_WINDOWS_USER) # define PIPE_HAVE_SOCKETS -#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD) +#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE) # define PIPE_HAVE_SOCKETS #endif diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h index 74343299623..10a874f3416 100644 --- a/src/gallium/auxiliary/util/u_prim.h +++ b/src/gallium/auxiliary/util/u_prim.h @@ -135,6 +135,39 @@ static INLINE unsigned u_reduced_prim( unsigned pipe_prim ) } } +static INLINE unsigned +u_vertices_per_prim(int primitive) +{ + switch(primitive) { + case PIPE_PRIM_POINTS: + return 1; + case PIPE_PRIM_LINES: + case PIPE_PRIM_LINE_LOOP: + case PIPE_PRIM_LINE_STRIP: + return 2; + case PIPE_PRIM_TRIANGLES: + case PIPE_PRIM_TRIANGLE_STRIP: + case PIPE_PRIM_TRIANGLE_FAN: + return 3; + case PIPE_PRIM_LINES_ADJACENCY: + case PIPE_PRIM_LINE_STRIP_ADJACENCY: + return 4; + case PIPE_PRIM_TRIANGLES_ADJACENCY: + case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: + return 6; + + /* following primitives should never be used + * with geometry shaders abd their size is + * undefined */ + case PIPE_PRIM_POLYGON: + case PIPE_PRIM_QUADS: + case PIPE_PRIM_QUAD_STRIP: + default: + debug_printf("Unrecognized geometry shader primitive"); + return 3; + } +} + const char *u_prim_name( unsigned pipe_prim ); #endif diff --git a/src/gallium/auxiliary/util/u_rect.c b/src/gallium/auxiliary/util/u_rect.c index 298fbacecba..8479161c744 100644 --- a/src/gallium/auxiliary/util/u_rect.c +++ b/src/gallium/auxiliary/util/u_rect.c @@ -41,7 +41,7 @@ /** * Copy 2D rect from one place to another. * Position and sizes are in pixels. - * src_pitch may be negative to do vertical flip of pixels from source. + * src_stride may be negative to do vertical flip of pixels from source. */ void util_copy_rect(ubyte * dst, @@ -54,7 +54,7 @@ util_copy_rect(ubyte * dst, const ubyte * src, int src_stride, unsigned src_x, - int src_y) + unsigned src_y) { unsigned i; int src_stride_pos = src_stride < 0 ? -src_stride : src_stride; @@ -65,10 +65,6 @@ util_copy_rect(ubyte * dst, assert(blocksize > 0); assert(blockwidth > 0); assert(blockheight > 0); - assert(src_x >= 0); - assert(src_y >= 0); - assert(dst_x >= 0); - assert(dst_y >= 0); dst_x /= blockwidth; dst_y /= blockheight; @@ -113,8 +109,6 @@ util_fill_rect(ubyte * dst, assert(blocksize > 0); assert(blockwidth > 0); assert(blockheight > 0); - assert(dst_x >= 0); - assert(dst_y >= 0); dst_x /= blockwidth; dst_y /= blockheight; diff --git a/src/gallium/auxiliary/util/u_rect.h b/src/gallium/auxiliary/util/u_rect.h index 5e444ffae21..b44d821904b 100644 --- a/src/gallium/auxiliary/util/u_rect.h +++ b/src/gallium/auxiliary/util/u_rect.h @@ -45,7 +45,7 @@ extern void util_copy_rect(ubyte * dst, enum pipe_format format, unsigned dst_stride, unsigned dst_x, unsigned dst_y, unsigned width, unsigned height, const ubyte * src, - int src_stride, unsigned src_x, int src_y); + int src_stride, unsigned src_x, unsigned src_y); extern void util_fill_rect(ubyte * dst, enum pipe_format format, diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index 8172ead0201..b751e29ab62 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -44,13 +44,15 @@ /** * Make simple vertex pass-through shader. + * \param num_attribs number of attributes to pass through + * \param semantic_names array of semantic names for each attribute + * \param semantic_indexes array of semantic indexes for each attribute */ void * util_make_vertex_passthrough_shader(struct pipe_context *pipe, uint num_attribs, const uint *semantic_names, const uint *semantic_indexes) - { struct ureg_program *ureg; uint i; @@ -78,8 +80,6 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, } - - /** * Make simple fragment texture shader: * IMM {0,0,0,1} // (if writemask != 0xf) @@ -125,6 +125,12 @@ util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, return ureg_create_shader_and_destroy( ureg, pipe ); } + +/** + * Make a simple fragment shader that sets the output color to a color + * taken from a texture. + * \param tex_target one of PIPE_TEXTURE_x + */ void * util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target ) { @@ -133,6 +139,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target ) TGSI_WRITEMASK_XYZW ); } + /** * Make a simple fragment texture shader which reads an X component from * a texture and writes it as depth. @@ -177,6 +184,7 @@ util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe, return ureg_create_shader_and_destroy( ureg, pipe ); } + /** * Make simple fragment color pass-through shader. */ @@ -186,15 +194,19 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe) return util_make_fragment_clonecolor_shader(pipe, 1); } + +/** + * Make a fragment shader that copies the input color to N output colors. + */ void * util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs) { struct ureg_program *ureg; struct ureg_src src; - struct ureg_dst dst[8]; + struct ureg_dst dst[PIPE_MAX_COLOR_BUFS]; int i; - assert(num_cbufs <= 8); + assert(num_cbufs <= PIPE_MAX_COLOR_BUFS); ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); if (ureg == NULL) diff --git a/src/gallium/auxiliary/util/u_stream_stdc.c b/src/gallium/auxiliary/util/u_stream_stdc.c index 5cd05b29047..4d976d6dca4 100644 --- a/src/gallium/auxiliary/util/u_stream_stdc.c +++ b/src/gallium/auxiliary/util/u_stream_stdc.c @@ -32,7 +32,7 @@ #include "pipe/p_config.h" -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_HAIKU) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE) #include <stdio.h> diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c index 5b8dd1abb94..1ba82bb21f0 100644 --- a/src/gallium/auxiliary/util/u_tile.c +++ b/src/gallium/auxiliary/util/u_tile.c @@ -1155,27 +1155,6 @@ ycbcr_get_tile_rgba(const ushort *src, } -static void -fake_get_tile_rgba(const ushort *src, - unsigned w, unsigned h, - float *p, - unsigned dst_stride) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - float *pRow = p; - for (j = 0; j < w; j++, pRow += 4) { - pRow[0] = - pRow[1] = - pRow[2] = - pRow[3] = (i ^ j) & 1 ? 1.0f : 0.0f; - } - p += dst_stride; - } -} - - void pipe_tile_raw_to_rgba(enum pipe_format format, void *src, @@ -1258,8 +1237,10 @@ pipe_tile_raw_to_rgba(enum pipe_format format, ycbcr_get_tile_rgba((ushort *) src, w, h, dst, dst_stride, TRUE); break; default: - debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(format)); - fake_get_tile_rgba(src, w, h, dst, dst_stride); + util_format_read_4f(format, + dst, dst_stride * sizeof(float), + src, util_format_get_stride(format, w), + 0, 0, w, h); } } diff --git a/src/gallium/auxiliary/vl/Makefile b/src/gallium/auxiliary/vl/Makefile deleted file mode 100644 index 4314c1e8d69..00000000000 --- a/src/gallium/auxiliary/vl/Makefile +++ /dev/null @@ -1,13 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = vl - -C_SOURCES = \ - vl_bitstream_parser.c \ - vl_mpeg12_mc_renderer.c \ - vl_compositor.c \ - vl_csc.c \ - vl_shader_build.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/vl/SConscript b/src/gallium/auxiliary/vl/SConscript deleted file mode 100644 index aed69f5efed..00000000000 --- a/src/gallium/auxiliary/vl/SConscript +++ /dev/null @@ -1,13 +0,0 @@ -Import('*') - -vl = env.ConvenienceLibrary( - target = 'vl', - source = [ - 'vl_bitstream_parser.c', - 'vl_mpeg12_mc_renderer.c', - 'vl_compositor.c', - 'vl_csc.c', - 'vl_shader_build.c', - ]) - -auxiliaries.insert(0, vl) diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index 2299ed20713..5a5d391e94e 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -334,11 +334,13 @@ create_frame_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) free(tokens); } +#if 0 static void create_field_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) { assert(false); } +#endif static void create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) @@ -442,11 +444,13 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) free(tokens); } +#if 0 static void create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) { assert(false); } +#endif static void create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) @@ -532,11 +536,13 @@ create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) free(tokens); } +#if 0 static void create_field_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) { assert(false); } +#endif static void create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) @@ -658,11 +664,13 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) free(tokens); } +#if 0 static void create_field_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) { assert(false); } +#endif static void xfer_buffers_map(struct vl_mpeg12_mc_renderer *r) @@ -1081,6 +1089,9 @@ gen_macroblock_verts(struct vl_mpeg12_mc_renderer *r, assert(ycbcr_vb); assert(pos < r->macroblocks_per_batch); + mo_vec[1].x = 0; + mo_vec[1].y = 0; + switch (mb->mb_type) { case PIPE_MPEG12_MACROBLOCK_TYPE_BI: { diff --git a/src/gallium/docs/Makefile b/src/gallium/docs/Makefile new file mode 100644 index 00000000000..d4a5be41922 --- /dev/null +++ b/src/gallium/docs/Makefile @@ -0,0 +1,89 @@ +# Makefile for Sphinx documentation +# + +# You can set these variables from the command line. +SPHINXOPTS = +SPHINXBUILD = sphinx-build +PAPER = +BUILDDIR = build + +# Internal variables. +PAPEROPT_a4 = -D latex_paper_size=a4 +PAPEROPT_letter = -D latex_paper_size=letter +ALLSPHINXOPTS = -d $(BUILDDIR)/doctrees $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) source + +.PHONY: help clean html dirhtml pickle json htmlhelp qthelp latex changes linkcheck doctest + +help: + @echo "Please use \`make <target>' where <target> is one of" + @echo " html to make standalone HTML files" + @echo " dirhtml to make HTML files named index.html in directories" + @echo " pickle to make pickle files" + @echo " json to make JSON files" + @echo " htmlhelp to make HTML files and a HTML help project" + @echo " qthelp to make HTML files and a qthelp project" + @echo " latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter" + @echo " changes to make an overview of all changed/added/deprecated items" + @echo " linkcheck to check all external links for integrity" + @echo " doctest to run all doctests embedded in the documentation (if enabled)" + +clean: + -rm -rf $(BUILDDIR)/* + +html: + $(SPHINXBUILD) -b html $(ALLSPHINXOPTS) $(BUILDDIR)/html + @echo + @echo "Build finished. The HTML pages are in $(BUILDDIR)/html." + +dirhtml: + $(SPHINXBUILD) -b dirhtml $(ALLSPHINXOPTS) $(BUILDDIR)/dirhtml + @echo + @echo "Build finished. The HTML pages are in $(BUILDDIR)/dirhtml." + +pickle: + $(SPHINXBUILD) -b pickle $(ALLSPHINXOPTS) $(BUILDDIR)/pickle + @echo + @echo "Build finished; now you can process the pickle files." + +json: + $(SPHINXBUILD) -b json $(ALLSPHINXOPTS) $(BUILDDIR)/json + @echo + @echo "Build finished; now you can process the JSON files." + +htmlhelp: + $(SPHINXBUILD) -b htmlhelp $(ALLSPHINXOPTS) $(BUILDDIR)/htmlhelp + @echo + @echo "Build finished; now you can run HTML Help Workshop with the" \ + ".hhp project file in $(BUILDDIR)/htmlhelp." + +qthelp: + $(SPHINXBUILD) -b qthelp $(ALLSPHINXOPTS) $(BUILDDIR)/qthelp + @echo + @echo "Build finished; now you can run "qcollectiongenerator" with the" \ + ".qhcp project file in $(BUILDDIR)/qthelp, like this:" + @echo "# qcollectiongenerator $(BUILDDIR)/qthelp/Gallium.qhcp" + @echo "To view the help file:" + @echo "# assistant -collectionFile $(BUILDDIR)/qthelp/Gallium.qhc" + +latex: + $(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex + @echo + @echo "Build finished; the LaTeX files are in $(BUILDDIR)/latex." + @echo "Run \`make all-pdf' or \`make all-ps' in that directory to" \ + "run these through (pdf)latex." + +changes: + $(SPHINXBUILD) -b changes $(ALLSPHINXOPTS) $(BUILDDIR)/changes + @echo + @echo "The overview file is in $(BUILDDIR)/changes." + +linkcheck: + $(SPHINXBUILD) -b linkcheck $(ALLSPHINXOPTS) $(BUILDDIR)/linkcheck + @echo + @echo "Link check complete; look for any errors in the above output " \ + "or in $(BUILDDIR)/linkcheck/output.txt." + +doctest: + $(SPHINXBUILD) -b doctest $(ALLSPHINXOPTS) $(BUILDDIR)/doctest + @echo "Testing of doctests in the sources finished, look at the " \ + "results in $(BUILDDIR)/doctest/output.txt." diff --git a/src/gallium/docs/make.bat b/src/gallium/docs/make.bat new file mode 100644 index 00000000000..6f97e0730a7 --- /dev/null +++ b/src/gallium/docs/make.bat @@ -0,0 +1,113 @@ +@ECHO OFF + +REM Command file for Sphinx documentation + +set SPHINXBUILD=sphinx-build +set BUILDDIR=build +set ALLSPHINXOPTS=-d %BUILDDIR%/doctrees %SPHINXOPTS% source +if NOT "%PAPER%" == "" ( + set ALLSPHINXOPTS=-D latex_paper_size=%PAPER% %ALLSPHINXOPTS% +) + +if "%1" == "" goto help + +if "%1" == "help" ( + :help + echo.Please use `make ^<target^>` where ^<target^> is one of + echo. html to make standalone HTML files + echo. dirhtml to make HTML files named index.html in directories + echo. pickle to make pickle files + echo. json to make JSON files + echo. htmlhelp to make HTML files and a HTML help project + echo. qthelp to make HTML files and a qthelp project + echo. latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter + echo. changes to make an overview over all changed/added/deprecated items + echo. linkcheck to check all external links for integrity + echo. doctest to run all doctests embedded in the documentation if enabled + goto end +) + +if "%1" == "clean" ( + for /d %%i in (%BUILDDIR%\*) do rmdir /q /s %%i + del /q /s %BUILDDIR%\* + goto end +) + +if "%1" == "html" ( + %SPHINXBUILD% -b html %ALLSPHINXOPTS% %BUILDDIR%/html + echo. + echo.Build finished. The HTML pages are in %BUILDDIR%/html. + goto end +) + +if "%1" == "dirhtml" ( + %SPHINXBUILD% -b dirhtml %ALLSPHINXOPTS% %BUILDDIR%/dirhtml + echo. + echo.Build finished. The HTML pages are in %BUILDDIR%/dirhtml. + goto end +) + +if "%1" == "pickle" ( + %SPHINXBUILD% -b pickle %ALLSPHINXOPTS% %BUILDDIR%/pickle + echo. + echo.Build finished; now you can process the pickle files. + goto end +) + +if "%1" == "json" ( + %SPHINXBUILD% -b json %ALLSPHINXOPTS% %BUILDDIR%/json + echo. + echo.Build finished; now you can process the JSON files. + goto end +) + +if "%1" == "htmlhelp" ( + %SPHINXBUILD% -b htmlhelp %ALLSPHINXOPTS% %BUILDDIR%/htmlhelp + echo. + echo.Build finished; now you can run HTML Help Workshop with the ^ +.hhp project file in %BUILDDIR%/htmlhelp. + goto end +) + +if "%1" == "qthelp" ( + %SPHINXBUILD% -b qthelp %ALLSPHINXOPTS% %BUILDDIR%/qthelp + echo. + echo.Build finished; now you can run "qcollectiongenerator" with the ^ +.qhcp project file in %BUILDDIR%/qthelp, like this: + echo.^> qcollectiongenerator %BUILDDIR%\qthelp\Gallium.qhcp + echo.To view the help file: + echo.^> assistant -collectionFile %BUILDDIR%\qthelp\Gallium.ghc + goto end +) + +if "%1" == "latex" ( + %SPHINXBUILD% -b latex %ALLSPHINXOPTS% %BUILDDIR%/latex + echo. + echo.Build finished; the LaTeX files are in %BUILDDIR%/latex. + goto end +) + +if "%1" == "changes" ( + %SPHINXBUILD% -b changes %ALLSPHINXOPTS% %BUILDDIR%/changes + echo. + echo.The overview file is in %BUILDDIR%/changes. + goto end +) + +if "%1" == "linkcheck" ( + %SPHINXBUILD% -b linkcheck %ALLSPHINXOPTS% %BUILDDIR%/linkcheck + echo. + echo.Link check complete; look for any errors in the above output ^ +or in %BUILDDIR%/linkcheck/output.txt. + goto end +) + +if "%1" == "doctest" ( + %SPHINXBUILD% -b doctest %ALLSPHINXOPTS% %BUILDDIR%/doctest + echo. + echo.Testing of doctests in the sources finished, look at the ^ +results in %BUILDDIR%/doctest/output.txt. + goto end +) + +:end diff --git a/src/gallium/docs/source/conf.py b/src/gallium/docs/source/conf.py new file mode 100644 index 00000000000..9b0c86babdb --- /dev/null +++ b/src/gallium/docs/source/conf.py @@ -0,0 +1,197 @@ +# -*- coding: utf-8 -*- +# +# Gallium documentation build configuration file, created by +# sphinx-quickstart on Sun Dec 20 14:09:05 2009. +# +# This file is execfile()d with the current directory set to its containing dir. +# +# Note that not all possible configuration values are present in this +# autogenerated file. +# +# All configuration values have a default; values that are commented out +# serve to show the default. + +import sys, os + +# If extensions (or modules to document with autodoc) are in another directory, +# add these directories to sys.path here. If the directory is relative to the +# documentation root, use os.path.abspath to make it absolute, like shown here. +#sys.path.append(os.path.abspath('.')) + +# -- General configuration ----------------------------------------------------- + +# Add any Sphinx extension module names here, as strings. They can be extensions +# coming with Sphinx (named 'sphinx.ext.*') or your custom ones. +extensions = ['sphinx.ext.pngmath'] + +# Add any paths that contain templates here, relative to this directory. +templates_path = ['_templates'] + +# The suffix of source filenames. +source_suffix = '.rst' + +# The encoding of source files. +#source_encoding = 'utf-8' + +# The master toctree document. +master_doc = 'index' + +# General information about the project. +project = u'Gallium' +copyright = u'2009, VMWare, X.org, Nouveau' + +# The version info for the project you're documenting, acts as replacement for +# |version| and |release|, also used in various other places throughout the +# built documents. +# +# The short X.Y version. +version = '0.3' +# The full version, including alpha/beta/rc tags. +release = '0.3' + +# The language for content autogenerated by Sphinx. Refer to documentation +# for a list of supported languages. +#language = None + +# There are two options for replacing |today|: either, you set today to some +# non-false value, then it is used: +#today = '' +# Else, today_fmt is used as the format for a strftime call. +#today_fmt = '%B %d, %Y' + +# List of documents that shouldn't be included in the build. +#unused_docs = [] + +# List of directories, relative to source directory, that shouldn't be searched +# for source files. +exclude_trees = [] + +# The reST default role (used for this markup: `text`) to use for all documents. +#default_role = None + +# If true, '()' will be appended to :func: etc. cross-reference text. +#add_function_parentheses = True + +# If true, the current module name will be prepended to all description +# unit titles (such as .. function::). +#add_module_names = True + +# If true, sectionauthor and moduleauthor directives will be shown in the +# output. They are ignored by default. +#show_authors = False + +# The name of the Pygments (syntax highlighting) style to use. +pygments_style = 'sphinx' + +# The language for highlighting source code. +highlight_language = 'c' + +# A list of ignored prefixes for module index sorting. +#modindex_common_prefix = [] + + +# -- Options for HTML output --------------------------------------------------- + +# The theme to use for HTML and HTML Help pages. Major themes that come with +# Sphinx are currently 'default' and 'sphinxdoc'. +html_theme = 'default' + +# Theme options are theme-specific and customize the look and feel of a theme +# further. For a list of options available for each theme, see the +# documentation. +#html_theme_options = {} + +# Add any paths that contain custom themes here, relative to this directory. +#html_theme_path = [] + +# The name for this set of Sphinx documents. If None, it defaults to +# "<project> v<release> documentation". +#html_title = None + +# A shorter title for the navigation bar. Default is the same as html_title. +#html_short_title = None + +# The name of an image file (relative to this directory) to place at the top +# of the sidebar. +#html_logo = None + +# The name of an image file (within the static path) to use as favicon of the +# docs. This file should be a Windows icon file (.ico) being 16x16 or 32x32 +# pixels large. +#html_favicon = None + +# Add any paths that contain custom static files (such as style sheets) here, +# relative to this directory. They are copied after the builtin static files, +# so a file named "default.css" will overwrite the builtin "default.css". +html_static_path = ['_static'] + +# If not '', a 'Last updated on:' timestamp is inserted at every page bottom, +# using the given strftime format. +#html_last_updated_fmt = '%b %d, %Y' + +# If true, SmartyPants will be used to convert quotes and dashes to +# typographically correct entities. +#html_use_smartypants = True + +# Custom sidebar templates, maps document names to template names. +#html_sidebars = {} + +# Additional templates that should be rendered to pages, maps page names to +# template names. +#html_additional_pages = {} + +# If false, no module index is generated. +#html_use_modindex = True + +# If false, no index is generated. +#html_use_index = True + +# If true, the index is split into individual pages for each letter. +#html_split_index = False + +# If true, links to the reST sources are added to the pages. +#html_show_sourcelink = True + +# If true, an OpenSearch description file will be output, and all pages will +# contain a <link> tag referring to it. The value of this option must be the +# base URL from which the finished HTML is served. +#html_use_opensearch = '' + +# If nonempty, this is the file name suffix for HTML files (e.g. ".xhtml"). +#html_file_suffix = '' + +# Output file base name for HTML help builder. +htmlhelp_basename = 'Galliumdoc' + + +# -- Options for LaTeX output -------------------------------------------------- + +# The paper size ('letter' or 'a4'). +#latex_paper_size = 'letter' + +# The font size ('10pt', '11pt' or '12pt'). +#latex_font_size = '10pt' + +# Grouping the document tree into LaTeX files. List of tuples +# (source start file, target name, title, author, documentclass [howto/manual]). +latex_documents = [ + ('index', 'Gallium.tex', u'Gallium Documentation', + u'VMWare, X.org, Nouveau', 'manual'), +] + +# The name of an image file (relative to this directory) to place at the top of +# the title page. +#latex_logo = None + +# For "manual" documents, if this is true, then toplevel headings are parts, +# not chapters. +#latex_use_parts = False + +# Additional stuff for the LaTeX preamble. +#latex_preamble = '' + +# Documents to append as an appendix to all manuals. +#latex_appendices = [] + +# If false, no module index is generated. +#latex_use_modindex = True diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst new file mode 100644 index 00000000000..4767cfb0d87 --- /dev/null +++ b/src/gallium/docs/source/context.rst @@ -0,0 +1,182 @@ +Context +======= + +The context object represents the purest, most directly accessible, abilities +of the device's 3D rendering pipeline. + +Methods +------- + +CSO State +^^^^^^^^^ + +All CSO state is created, bound, and destroyed, with triplets of methods that +all follow a specific naming scheme. For example, ``create_blend_state``, +``bind_blend_state``, and ``destroy_blend_state``. + +CSO objects handled by the context object: + +* :ref:`Blend`: ``*_blend_state`` +* :ref:`Sampler`: These are special; they can be bound to either vertex or + fragment samplers, and they are bound in groups. + ``bind_fragment_sampler_states``, ``bind_vertex_sampler_states`` +* :ref:`Rasterizer`: ``*_rasterizer_state`` +* :ref:`Depth, Stencil, & Alpha`: ``*_depth_stencil_alpha_state`` +* :ref:`Shader`: These have two sets of methods. ``*_fs_state`` is for + fragment shaders, and ``*_vs_state`` is for vertex shaders. + + +Resource Binding State +^^^^^^^^^^^^^^^^^^^^^^ + +This state describes how resources in various flavours (textures, +buffers, surfaces) are bound to the driver. + + +* ``set_constant_buffer`` +* ``set_framebuffer_state`` +* ``set_fragment_sampler_textures`` +* ``set_vertex_sampler_textures`` +* ``set_vertex_buffers`` + + +Non-CSO State +^^^^^^^^^^^^^ + +These pieces of state are too small, variable, and/or trivial to have CSO +objects. They all follow simple, one-method binding calls, e.g. +``set_edgeflags``. + +* ``set_blend_color`` +* ``set_clip_state`` +* ``set_polygon_stipple`` +* ``set_scissor_state`` +* ``set_viewport_state`` +* ``set_vertex_elements`` + + +Clearing +^^^^^^^^ + +``clear`` initializes some or all of the surfaces currently bound to +the framebuffer to particular RGBA, depth, or stencil values. + +Clear is one of the most difficult concepts to nail down to a single +interface and it seems likely that we will want to add additional +clear paths, for instance clearing surfaces not bound to the +framebuffer, or read-modify-write clears such as depth-only or +stencil-only clears of packed depth-stencil buffers. + + +Drawing +^^^^^^^ + +``draw_arrays`` draws a specified primitive. + +This command is equivalent to calling ``draw_arrays_instanced`` +with ``startInstance`` set to 0 and ``instanceCount`` set to 1. + +``draw_elements`` draws a specified primitive using an optional +index buffer. + +This command is equivalent to calling ``draw_elements_instanced`` +with ``startInstance`` set to 0 and ``instanceCount`` set to 1. + +``draw_range_elements`` + +XXX: this is (probably) a temporary entrypoint, as the range +information should be available from the vertex_buffer state. +Using this to quickly evaluate a specialized path in the draw +module. + +``draw_arrays_instanced`` draws multiple instances of the same primitive. + +This command is equivalent to calling ``draw_elements_instanced`` +with ``indexBuffer`` set to NULL and ``indexSize`` set to 0. + +``draw_elements_instanced`` draws multiple instances of the same primitive +using an optional index buffer. + +For instanceID in the range between ``startInstance`` +and ``startInstance``+``instanceCount``-1, inclusive, draw a primitive +specified by ``mode`` and sequential numbers in the range between ``start`` +and ``start``+``count``-1, inclusive. + +If ``indexBuffer`` is not NULL, it specifies an index buffer with index +byte size of ``indexSize``. The sequential numbers are used to lookup +the index buffer and the resulting indices in turn are used to fetch +vertex attributes. + +If ``indexBuffer`` is NULL, the sequential numbers are used directly +as indices to fetch vertex attributes. + +If a given vertex element has ``instance_divisor`` set to 0, it is said +it contains per-vertex data and effective vertex attribute address needs +to be recalculated for every index. + + attribAddr = ``stride`` * index + ``src_offset`` + +If a given vertex element has ``instance_divisor`` set to non-zero, +it is said it contains per-instance data and effective vertex attribute +address needs to recalculated for every ``instance_divisor``-th instance. + + attribAddr = ``stride`` * instanceID / ``instance_divisor`` + ``src_offset`` + +In the above formulas, ``src_offset`` is taken from the given vertex element +and ``stride`` is taken from a vertex buffer associated with the given +vertex element. + +The calculated attribAddr is used as an offset into the vertex buffer to +fetch the attribute data. + +The value of ``instanceID`` can be read in a vertex shader through a system +value register declared with INSTANCEID semantic name. + + +Queries +^^^^^^^ + +Queries gather some statistic from the 3D pipeline over one or more +draws. Queries may be nested, though no state tracker currently +exercises this. + +Queries can be created with ``create_query`` and deleted with +``destroy_query``. To enable a query, use ``begin_query``, and when finished, +use ``end_query`` to stop the query. Finally, ``get_query_result`` is used +to retrieve the results. + +Flushing +^^^^^^^^ + +``flush`` + + +Resource Busy Queries +^^^^^^^^^^^^^^^^^^^^^ + +``is_texture_referenced`` + +``is_buffer_referenced`` + + + +Blitting +^^^^^^^^ + +These methods emulate classic blitter controls. They are not guaranteed to be +available; if they are set to NULL, then they are not present. + +These methods operate directly on ``pipe_surface`` objects, and stand +apart from any 3D state in the context. Blitting functionality may be +moved to a separate abstraction at some point in the future. + +``surface_fill`` performs a fill operation on a section of a surface. + +``surface_copy`` blits a region of a surface to a region of another surface, +provided that both surfaces are the same format. The source and destination +may be the same surface, and overlapping blits are permitted. + +The interfaces to these calls are likely to change to make it easier +for a driver to batch multiple blits with the same source and +destination. + diff --git a/src/gallium/docs/source/cso.rst b/src/gallium/docs/source/cso.rst new file mode 100644 index 00000000000..dab1ee50f39 --- /dev/null +++ b/src/gallium/docs/source/cso.rst @@ -0,0 +1,14 @@ +CSO +=== + +CSO, Constant State Objects, are a core part of Gallium's API. + +CSO work on the principle of reusable state; they are created by filling +out a state object with the desired properties, then passing that object +to a context. The context returns an opaque context-specific handle which +can be bound at any time for the desired effect. + +.. toctree:: + :glob: + + cso/* diff --git a/src/gallium/docs/source/cso/blend.rst b/src/gallium/docs/source/cso/blend.rst new file mode 100644 index 00000000000..fd9e4a1e2d5 --- /dev/null +++ b/src/gallium/docs/source/cso/blend.rst @@ -0,0 +1,14 @@ +.. _blend: + +Blend +===== + +This state controls blending of the final fragments into the target rendering +buffers. + +XXX it is unresolved what behavior should result if blend_enable is off. + +Members +------- + +XXX undocumented members diff --git a/src/gallium/docs/source/cso/dsa.rst b/src/gallium/docs/source/cso/dsa.rst new file mode 100644 index 00000000000..12abaa9d6fe --- /dev/null +++ b/src/gallium/docs/source/cso/dsa.rst @@ -0,0 +1,58 @@ +.. _depth,stencil,&alpha: + +Depth, Stencil, & Alpha +======================= + +These three states control the depth, stencil, and alpha tests, used to +discard fragments that have passed through the fragment shader. + +Traditionally, these three tests have been clumped together in hardware, so +they are all stored in one structure. + +During actual execution, the order of operations done on fragments is always: + +* Stencil +* Depth +* Alpha + +Depth Members +------------- + +enabled + Whether the depth test is enabled. +writemask + Whether the depth buffer receives depth writes. +func + The depth test function. One of PIPE_FUNC. + +Stencil Members +--------------- + +XXX document valuemask, writemask + +enabled + Whether the stencil test is enabled. For the second stencil, whether the + two-sided stencil is enabled. +func + The stencil test function. One of PIPE_FUNC. +ref_value + Stencil test reference value; used for certain functions. +fail_op + The operation to carry out if the stencil test fails. One of + PIPE_STENCIL_OP. +zfail_op + The operation to carry out if the stencil test passes but the depth test + fails. One of PIPE_STENCIL_OP. +zpass_op + The operation to carry out if the stencil test and depth test both pass. + One of PIPE_STENCIL_OP. + +Alpha Members +------------- + +enabled + Whether the alpha test is enabled. +func + The alpha test function. One of PIPE_FUNC. +ref_value + Alpha test reference value; used for certain functions. diff --git a/src/gallium/docs/source/cso/rasterizer.rst b/src/gallium/docs/source/cso/rasterizer.rst new file mode 100644 index 00000000000..4d8e1708e7c --- /dev/null +++ b/src/gallium/docs/source/cso/rasterizer.rst @@ -0,0 +1,152 @@ +.. _rasterizer: + +Rasterizer +========== + +The rasterizer state controls the rendering of points, lines and triangles. +Attributes include polygon culling state, line width, line stipple, +multisample state, scissoring and flat/smooth shading. + + +Members +------- + +flatshade + If set, the provoking vertex of each polygon is used to determine the + color of the entire polygon. If not set, fragment colors will be + interpolated between the vertex colors. + Note that this is separate from the fragment shader input attributes + CONSTANT, LINEAR and PERSPECTIVE. We need the flatshade state at + clipping time to determine how to set the color of new vertices. + Also note that the draw module can implement flat shading by copying + the provoking vertex color to all the other vertices in the primitive. + +flatshade_first + Whether the first vertex should be the provoking vertex, for most + primitives. If not set, the last vertex is the provoking vertex. + +light_twoside + If set, there are per-vertex back-facing colors. The draw module + uses this state along with the front/back information to set the + final vertex colors prior to rasterization. + +front_winding + Indicates the window order of front-facing polygons, either + PIPE_WINDING_CW or PIPE_WINDING_CCW +cull_mode + Indicates which polygons to cull, either PIPE_WINDING_NONE (cull no + polygons), PIPE_WINDING_CW (cull clockwise-winding polygons), + PIPE_WINDING_CCW (cull counter clockwise-winding polygons), or + PIPE_WINDING_BOTH (cull all polygons). + +fill_cw + Indicates how to fill clockwise polygons, either PIPE_POLYGON_MODE_FILL, + PIPE_POLYGON_MODE_LINE or PIPE_POLYGON_MODE_POINT. +fill_ccw + Indicates how to fill counter clockwise polygons, either + PIPE_POLYGON_MODE_FILL, PIPE_POLYGON_MODE_LINE or PIPE_POLYGON_MODE_POINT. + +poly_stipple_enable + Whether polygon stippling is enabled. +poly_smooth + Controls OpenGL-style polygon smoothing/antialiasing +offset_cw + If set, clockwise polygons will have polygon offset factors applied +offset_ccw + If set, counter clockwise polygons will have polygon offset factors applied +offset_units + Specifies the polygon offset bias +offset_scale + Specifies the polygon offset scale + +line_width + The width of lines. +line_smooth + Whether lines should be smoothed. Line smoothing is simply anti-aliasing. +line_stipple_enable + Whether line stippling is enabled. +line_stipple_pattern + 16-bit bitfield of on/off flags, used to pattern the line stipple. +line_stipple_factor + When drawinga stippled line, each bit in the stipple pattern is + repeated N times, where N = line_stipple_factor + 1. +line_last_pixel + Controls whether the last pixel in a line is drawn or not. OpenGL + omits the last pixel to avoid double-drawing pixels at the ends of lines + when drawing connected lines. + +point_smooth + Whether points should be smoothed. Point smoothing turns rectangular + points into circles or ovals. +point_size_per_vertex + Whether vertices have a point size element. +point_size + The size of points, if not specified per-vertex. +point_size_min + The minimum size of points. +point_size_max + The maximum size of points. +point_sprite + Whether points are drawn as sprites (textured quads) +sprite_coord_mode + Specifies how the value for each shader output should be computed when + drawing sprites. If PIPE_SPRITE_COORD_NONE, don't change the vertex + shader output. Otherwise, the four vertices of the resulting quad will + be assigned texture coordinates. For PIPE_SPRITE_COORD_LOWER_LEFT, the + lower left vertex will have coordinate (0,0,0,1). + For PIPE_SPRITE_COORD_UPPER_LEFT, the upper-left vertex will have + coordinate (0,0,0,1). + This state is needed by the 'draw' module because that's where each + point vertex is converted into four quad vertices. There's no other + place to emit the new vertex texture coordinates which are required for + sprite rendering. + Note that when geometry shaders are available, this state could be + removed. A special geometry shader defined by the state tracker could + converts the incoming points into quads with the proper texture coords. + +scissor + Whether the scissor test is enabled. + +multisample + Whether :ref:`MSAA` is enabled. + +bypass_vs_clip_and_viewport + Whether the entire TCL pipeline should be bypassed. This implies that + vertices are pre-transformed for the viewport, and will not be run + through the vertex shader. Note that implementations may still clip away + vertices that are not in the viewport. + +gl_rasterization_rules + Whether the rasterizer should use (0.5, 0.5) pixel centers. When not set, + the rasterizer will use (0, 0) for pixel centers. + + +Notes +----- + +flatshade +^^^^^^^^^ + +The actual interpolated shading algorithm is obviously +implementation-dependent, but will usually be Gourard for most hardware. + +bypass_vs_clip_and_viewport +^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +When set, this implies that vertices are pre-transformed for the viewport, and +will not be run through the vertex shader. Note that implementations may still +clip away vertices that are not visible. + +flatshade_first +^^^^^^^^^^^^^^^ + +There are several important exceptions to the specification of this rule. + +* ``PIPE_PRIMITIVE_POLYGON``: The provoking vertex is always the first + vertex. If the caller wishes to change the provoking vertex, they merely + need to rotate the vertices themselves. +* ``PIPE_PRIMITIVE_QUAD``, ``PIPE_PRIMITIVE_QUAD_STRIP``: This option has no + effect; the provoking vertex is always the last vertex. +* ``PIPE_PRIMITIVE_TRIANGLE_FAN``: When set, the provoking vertex is the + second vertex, not the first. This permits each segment of the fan to have + a different color. diff --git a/src/gallium/docs/source/cso/sampler.rst b/src/gallium/docs/source/cso/sampler.rst new file mode 100644 index 00000000000..e3f1757f57a --- /dev/null +++ b/src/gallium/docs/source/cso/sampler.rst @@ -0,0 +1,46 @@ +.. _sampler: + +Sampler +======= + +Texture units have many options for selecting texels from loaded textures; +this state controls an individual texture unit's texel-sampling settings. + +Texture coordinates are always treated as four-dimensional, and referred to +with the traditional (S, T, R, Q) notation. + +Members +------- + +XXX undocumented compare_mode, compare_func + +wrap_s + How to wrap the S coordinate. One of PIPE_TEX_WRAP. +wrap_t + How to wrap the T coordinate. One of PIPE_TEX_WRAP. +wrap_r + How to wrap the R coordinate. One of PIPE_TEX_WRAP. +min_img_filter + The filter to use when minifying texels. One of PIPE_TEX_FILTER. +min_mip_filter + The filter to use when minifying mipmapped textures. One of + PIPE_TEX_FILTER. +mag_img_filter + The filter to use when magnifying texels. One of PIPE_TEX_FILTER. +normalized_coords + Whether the texture coordinates are normalized. If normalized, they will + always be in [0, 1]. If not, they will be in the range of each dimension + of the loaded texture. +prefilter + XXX From the Doxy, "weird sampling state exposed by some APIs." Refine. +lod_bias + The bias to apply to the level of detail. +min_lod + Minimum level of detail, used to clamp LoD after bias. +max_lod + Maximum level of detail, used to clamp LoD after bias. +border_color + RGBA color used for out-of-bounds coordinates. +max_anisotropy + Maximum filtering to apply anisotropically to textures. Setting this to + 1.0 effectively disables anisotropic filtering. diff --git a/src/gallium/docs/source/cso/shader.rst b/src/gallium/docs/source/cso/shader.rst new file mode 100644 index 00000000000..0ee42c87876 --- /dev/null +++ b/src/gallium/docs/source/cso/shader.rst @@ -0,0 +1,12 @@ +.. _shader: + +Shader +====== + +One of the two types of shaders supported by Gallium. + +Members +------- + +tokens + A list of tgsi_tokens. diff --git a/src/gallium/docs/source/distro.rst b/src/gallium/docs/source/distro.rst new file mode 100644 index 00000000000..a448203c6fa --- /dev/null +++ b/src/gallium/docs/source/distro.rst @@ -0,0 +1,143 @@ +Distribution +============ + +Along with the interface definitions, the following drivers, state trackers, +and auxiliary modules are shipped in the standard Gallium distribution. + +Drivers +------- + +Cell +^^^^ + +Failover +^^^^^^^^ + +Deprecated. + +Intel i915 +^^^^^^^^^^ + +Intel i965 +^^^^^^^^^^ + +Highly experimental. + +Identity +^^^^^^^^ + +Wrapper driver. + +LLVM Softpipe +^^^^^^^^^^^^^ + +nVidia nv04 +^^^^^^^^^^^ + +Deprecated. + +nVidia nv10 +^^^^^^^^^^^ + +Deprecated. + +nVidia nv20 +^^^^^^^^^^^ + +Deprecated. + +nVidia nv30 +^^^^^^^^^^^ + +nVidia nv40 +^^^^^^^^^^^ + +nVidia nv50 +^^^^^^^^^^^ + +VMWare SVGA +^^^^^^^^^^^ + +ATI r300 +^^^^^^^^ + +AMD/ATI r600 +^^^^^^^^^^^^ + +Highly experimental. + +Softpipe +^^^^^^^^ + +Reference software rasterizer. + +Trace +^^^^^ + +Wrapper driver. + +State Trackers +-------------- + +Direct Rendering Infrastructure +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +EGL +^^^ + +GLX +^^^ + +MesaGL +^^^^^^ + +Python +^^^^^^ + +OpenVG +^^^^^^ + +WGL +^^^ + +Xorg XFree86 DDX +^^^^^^^^^^^^^^^^ + +Auxiliary +--------- + +CSO Cache +^^^^^^^^^ + +Draw +^^^^ + +Gallivm +^^^^^^^ + +Indices +^^^^^^^ + +Tool for translating or generating element indices for element-based +rendering. + +Pipe Buffer Manager +^^^^^^^^^^^^^^^^^^^ + +Remote Debugger +^^^^^^^^^^^^^^^ + +Runtime Assembly Emission +^^^^^^^^^^^^^^^^^^^^^^^^^ + +TGSI +^^^^ + +Basic utilities for manipulating TGSI streams. + +Translate +^^^^^^^^^ + +Util +^^^^ + diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst new file mode 100644 index 00000000000..6a9110ce786 --- /dev/null +++ b/src/gallium/docs/source/glossary.rst @@ -0,0 +1,10 @@ +Glossary +======== + +.. glossary:: + :sorted: + + MSAA + Multi-Sampled Anti-Aliasing. A basic anti-aliasing technique that takes + multiple samples of the depth buffer, and uses this information to + smooth the edges of polygons. diff --git a/src/gallium/docs/source/index.rst b/src/gallium/docs/source/index.rst new file mode 100644 index 00000000000..54bc883fced --- /dev/null +++ b/src/gallium/docs/source/index.rst @@ -0,0 +1,28 @@ +.. Gallium documentation master file, created by + sphinx-quickstart on Sun Dec 20 14:09:05 2009. + You can adapt this file completely to your liking, but it should at least + contain the root `toctree` directive. + +Welcome to Gallium's documentation! +=================================== + +Contents: + +.. toctree:: + :maxdepth: 2 + + intro + tgsi + screen + context + cso + distro + glossary + +Indices and tables +================== + +* :ref:`genindex` +* :ref:`modindex` +* :ref:`search` + diff --git a/src/gallium/docs/source/intro.rst b/src/gallium/docs/source/intro.rst new file mode 100644 index 00000000000..1ea103840a2 --- /dev/null +++ b/src/gallium/docs/source/intro.rst @@ -0,0 +1,9 @@ +Introduction +============ + +What is Gallium? +---------------- + +Gallium is essentially an API for writing graphics drivers in a largely +device-agnostic fashion. It provides several objects which encapsulate the +core services of graphics hardware in a straightforward manner. diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst new file mode 100644 index 00000000000..9631e6967ef --- /dev/null +++ b/src/gallium/docs/source/screen.rst @@ -0,0 +1,39 @@ +Screen +====== + +A screen is an object representing the context-independent part of a device. + +Methods +------- + +XXX moar; got bored + +get_name +^^^^^^^^ + +Returns an identifying name for the screen. + +get_vendor +^^^^^^^^^^ + +Returns the screen vendor. + +get_param +^^^^^^^^^ + +Get an integer/boolean screen parameter. + +get_paramf +^^^^^^^^^^ + +Get a floating-point screen parameter. + +is_format_supported +^^^^^^^^^^^^^^^^^^^ + +See if a format can be used in a specific manner. + +texture_create +^^^^^^^^^^^^^^ + +Given a template of texture setup, create a BO-backed texture. diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst new file mode 100644 index 00000000000..ebee4902b05 --- /dev/null +++ b/src/gallium/docs/source/tgsi.rst @@ -0,0 +1,1270 @@ +TGSI +==== + +TGSI, Tungsten Graphics Shader Infrastructure, is an intermediate language +for describing shaders. Since Gallium is inherently shaderful, shaders are +an important part of the API. TGSI is the only intermediate representation +used by all drivers. + +Instruction Set +--------------- + +From GL_NV_vertex_program +^^^^^^^^^^^^^^^^^^^^^^^^^ + + +ARL - Address Register Load + +.. math:: + + dst.x = \lfloor src.x\rfloor + + dst.y = \lfloor src.y\rfloor + + dst.z = \lfloor src.z\rfloor + + dst.w = \lfloor src.w\rfloor + + +MOV - Move + +.. math:: + + dst.x = src.x + + dst.y = src.y + + dst.z = src.z + + dst.w = src.w + + +LIT - Light Coefficients + +.. math:: + + dst.x = 1 + + dst.y = max(src.x, 0) + + dst.z = (src.x > 0) ? max(src.y, 0)^{clamp(src.w, -128, 128))} : 0 + + dst.w = 1 + + +RCP - Reciprocal + +.. math:: + + dst.x = \frac{1}{src.x} + + dst.y = \frac{1}{src.x} + + dst.z = \frac{1}{src.x} + + dst.w = \frac{1}{src.x} + + +RSQ - Reciprocal Square Root + +.. math:: + + dst.x = \frac{1}{\sqrt{|src.x|}} + + dst.y = \frac{1}{\sqrt{|src.x|}} + + dst.z = \frac{1}{\sqrt{|src.x|}} + + dst.w = \frac{1}{\sqrt{|src.x|}} + + +EXP - Approximate Exponential Base 2 + +.. math:: + + dst.x = 2^{\lfloor src.x\rfloor} + + dst.y = src.x - \lfloor src.x\rfloor + + dst.z = 2^{src.x} + + dst.w = 1 + + +LOG - Approximate Logarithm Base 2 + +.. math:: + + dst.x = \lfloor\log_2{|src.x|}\rfloor + + dst.y = \frac{|src.x|}{2^{\lfloor\log_2{|src.x|}\rfloor}} + + dst.z = \log_2{|src.x|} + + dst.w = 1 + + +MUL - Multiply + +.. math:: + + dst.x = src0.x \times src1.x + + dst.y = src0.y \times src1.y + + dst.z = src0.z \times src1.z + + dst.w = src0.w \times src1.w + + +ADD - Add + +.. math:: + + dst.x = src0.x + src1.x + + dst.y = src0.y + src1.y + + dst.z = src0.z + src1.z + + dst.w = src0.w + src1.w + + +DP3 - 3-component Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + +DP4 - 4-component Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + +DST - Distance Vector + +.. math:: + + dst.x = 1 + + dst.y = src0.y \times src1.y + + dst.z = src0.z + + dst.w = src1.w + + +MIN - Minimum + +.. math:: + + dst.x = min(src0.x, src1.x) + + dst.y = min(src0.y, src1.y) + + dst.z = min(src0.z, src1.z) + + dst.w = min(src0.w, src1.w) + + +MAX - Maximum + +.. math:: + + dst.x = max(src0.x, src1.x) + + dst.y = max(src0.y, src1.y) + + dst.z = max(src0.z, src1.z) + + dst.w = max(src0.w, src1.w) + + +SLT - Set On Less Than + +.. math:: + + dst.x = (src0.x < src1.x) ? 1 : 0 + + dst.y = (src0.y < src1.y) ? 1 : 0 + + dst.z = (src0.z < src1.z) ? 1 : 0 + + dst.w = (src0.w < src1.w) ? 1 : 0 + + +SGE - Set On Greater Equal Than + +.. math:: + + dst.x = (src0.x >= src1.x) ? 1 : 0 + + dst.y = (src0.y >= src1.y) ? 1 : 0 + + dst.z = (src0.z >= src1.z) ? 1 : 0 + + dst.w = (src0.w >= src1.w) ? 1 : 0 + + +MAD - Multiply And Add + +.. math:: + + dst.x = src0.x \times src1.x + src2.x + + dst.y = src0.y \times src1.y + src2.y + + dst.z = src0.z \times src1.z + src2.z + + dst.w = src0.w \times src1.w + src2.w + + +SUB - Subtract + +.. math:: + + dst.x = src0.x - src1.x + + dst.y = src0.y - src1.y + + dst.z = src0.z - src1.z + + dst.w = src0.w - src1.w + + +LRP - Linear Interpolate + +.. math:: + + dst.x = src0.x \times src1.x + (1 - src0.x) \times src2.x + + dst.y = src0.y \times src1.y + (1 - src0.y) \times src2.y + + dst.z = src0.z \times src1.z + (1 - src0.z) \times src2.z + + dst.w = src0.w \times src1.w + (1 - src0.w) \times src2.w + + +CND - Condition + +.. math:: + + dst.x = (src2.x > 0.5) ? src0.x : src1.x + + dst.y = (src2.y > 0.5) ? src0.y : src1.y + + dst.z = (src2.z > 0.5) ? src0.z : src1.z + + dst.w = (src2.w > 0.5) ? src0.w : src1.w + + +DP2A - 2-component Dot Product And Add + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src2.x + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src2.x + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src2.x + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src2.x + + +FRAC - Fraction + +.. math:: + + dst.x = src.x - \lfloor src.x\rfloor + + dst.y = src.y - \lfloor src.y\rfloor + + dst.z = src.z - \lfloor src.z\rfloor + + dst.w = src.w - \lfloor src.w\rfloor + + +CLAMP - Clamp + +.. math:: + + dst.x = clamp(src0.x, src1.x, src2.x) + + dst.y = clamp(src0.y, src1.y, src2.y) + + dst.z = clamp(src0.z, src1.z, src2.z) + + dst.w = clamp(src0.w, src1.w, src2.w) + + +FLR - Floor + +This is identical to ARL. + +.. math:: + + dst.x = \lfloor src.x\rfloor + + dst.y = \lfloor src.y\rfloor + + dst.z = \lfloor src.z\rfloor + + dst.w = \lfloor src.w\rfloor + + +ROUND - Round + +.. math:: + + dst.x = round(src.x) + + dst.y = round(src.y) + + dst.z = round(src.z) + + dst.w = round(src.w) + + +EX2 - Exponential Base 2 + +.. math:: + + dst.x = 2^{src.x} + + dst.y = 2^{src.x} + + dst.z = 2^{src.x} + + dst.w = 2^{src.x} + + +LG2 - Logarithm Base 2 + +.. math:: + + dst.x = \log_2{src.x} + + dst.y = \log_2{src.x} + + dst.z = \log_2{src.x} + + dst.w = \log_2{src.x} + + +POW - Power + +.. math:: + + dst.x = src0.x^{src1.x} + + dst.y = src0.x^{src1.x} + + dst.z = src0.x^{src1.x} + + dst.w = src0.x^{src1.x} + +XPD - Cross Product + +.. math:: + + dst.x = src0.y \times src1.z - src1.y \times src0.z + + dst.y = src0.z \times src1.x - src1.z \times src0.x + + dst.z = src0.x \times src1.y - src1.x \times src0.y + + dst.w = 1 + + +ABS - Absolute + +.. math:: + + dst.x = |src.x| + + dst.y = |src.y| + + dst.z = |src.z| + + dst.w = |src.w| + + +RCC - Reciprocal Clamped + +XXX cleanup on aisle three + +.. math:: + + dst.x = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + dst.y = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + dst.z = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + dst.w = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + +DPH - Homogeneous Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + +COS - Cosine + +.. math:: + + dst.x = \cos{src.x} + + dst.y = \cos{src.x} + + dst.z = \cos{src.x} + + dst.w = \cos{src.x} + + +DDX - Derivative Relative To X + +.. math:: + + dst.x = partialx(src.x) + + dst.y = partialx(src.y) + + dst.z = partialx(src.z) + + dst.w = partialx(src.w) + + +DDY - Derivative Relative To Y + +.. math:: + + dst.x = partialy(src.x) + + dst.y = partialy(src.y) + + dst.z = partialy(src.z) + + dst.w = partialy(src.w) + + +KILP - Predicated Discard + + discard + + +PK2H - Pack Two 16-bit Floats + + TBD + + +PK2US - Pack Two Unsigned 16-bit Scalars + + TBD + + +PK4B - Pack Four Signed 8-bit Scalars + + TBD + + +PK4UB - Pack Four Unsigned 8-bit Scalars + + TBD + + +RFL - Reflection Vector + +.. math:: + + dst.x = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.x - src1.x + + dst.y = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.y - src1.y + + dst.z = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.z - src1.z + + dst.w = 1 + +Considered for removal. + + +SEQ - Set On Equal + +.. math:: + + dst.x = (src0.x == src1.x) ? 1 : 0 + dst.y = (src0.y == src1.y) ? 1 : 0 + dst.z = (src0.z == src1.z) ? 1 : 0 + dst.w = (src0.w == src1.w) ? 1 : 0 + + +SFL - Set On False + +.. math:: + + dst.x = 0 + dst.y = 0 + dst.z = 0 + dst.w = 0 + +Considered for removal. + +SGT - Set On Greater Than + +.. math:: + + dst.x = (src0.x > src1.x) ? 1 : 0 + dst.y = (src0.y > src1.y) ? 1 : 0 + dst.z = (src0.z > src1.z) ? 1 : 0 + dst.w = (src0.w > src1.w) ? 1 : 0 + + +SIN - Sine + +.. math:: + + dst.x = \sin{src.x} + + dst.y = \sin{src.x} + + dst.z = \sin{src.x} + + dst.w = \sin{src.x} + + +SLE - Set On Less Equal Than + +.. math:: + + dst.x = (src0.x <= src1.x) ? 1 : 0 + dst.y = (src0.y <= src1.y) ? 1 : 0 + dst.z = (src0.z <= src1.z) ? 1 : 0 + dst.w = (src0.w <= src1.w) ? 1 : 0 + + +SNE - Set On Not Equal + +.. math:: + + dst.x = (src0.x != src1.x) ? 1 : 0 + dst.y = (src0.y != src1.y) ? 1 : 0 + dst.z = (src0.z != src1.z) ? 1 : 0 + dst.w = (src0.w != src1.w) ? 1 : 0 + + +STR - Set On True + +.. math:: + + dst.x = 1 + dst.y = 1 + dst.z = 1 + dst.w = 1 + + +TEX - Texture Lookup + + TBD + + +TXD - Texture Lookup with Derivatives + + TBD + + +TXP - Projective Texture Lookup + + TBD + + +UP2H - Unpack Two 16-Bit Floats + + TBD + + Considered for removal. + +UP2US - Unpack Two Unsigned 16-Bit Scalars + + TBD + + Considered for removal. + +UP4B - Unpack Four Signed 8-Bit Values + + TBD + + Considered for removal. + +UP4UB - Unpack Four Unsigned 8-Bit Scalars + + TBD + + Considered for removal. + +X2D - 2D Coordinate Transformation + +.. math:: + + dst.x = src0.x + src1.x \times src2.x + src1.y \times src2.y + dst.y = src0.y + src1.x \times src2.z + src1.y \times src2.w + dst.z = src0.x + src1.x \times src2.x + src1.y \times src2.y + dst.w = src0.y + src1.x \times src2.z + src1.y \times src2.w + +Considered for removal. + + +From GL_NV_vertex_program2 +^^^^^^^^^^^^^^^^^^^^^^^^^^ + + +ARA - Address Register Add + + TBD + + Considered for removal. + +ARR - Address Register Load With Round + +.. math:: + + dst.x = round(src.x) + + dst.y = round(src.y) + + dst.z = round(src.z) + + dst.w = round(src.w) + + +BRA - Branch + + pc = target + + Considered for removal. + +CAL - Subroutine Call + + push(pc) + pc = target + + +RET - Subroutine Call Return + + pc = pop() + + Potential restrictions: + * Only occurs at end of function. + +SSG - Set Sign + +.. math:: + + dst.x = (src.x > 0) ? 1 : (src.x < 0) ? -1 : 0 + + dst.y = (src.y > 0) ? 1 : (src.y < 0) ? -1 : 0 + + dst.z = (src.z > 0) ? 1 : (src.z < 0) ? -1 : 0 + + dst.w = (src.w > 0) ? 1 : (src.w < 0) ? -1 : 0 + + +CMP - Compare + +.. math:: + + dst.x = (src0.x < 0) ? src1.x : src2.x + + dst.y = (src0.y < 0) ? src1.y : src2.y + + dst.z = (src0.z < 0) ? src1.z : src2.z + + dst.w = (src0.w < 0) ? src1.w : src2.w + + +KIL - Conditional Discard + +.. math:: + + if (src.x < 0 || src.y < 0 || src.z < 0 || src.w < 0) + discard + endif + + +SCS - Sine Cosine + +.. math:: + + dst.x = \cos{src.x} + + dst.y = \sin{src.x} + + dst.z = 0 + + dst.y = 1 + + +TXB - Texture Lookup With Bias + + TBD + + +NRM - 3-component Vector Normalise + +.. math:: + + dst.x = src.x / (src.x \times src.x + src.y \times src.y + src.z \times src.z) + + dst.y = src.y / (src.x \times src.x + src.y \times src.y + src.z \times src.z) + + dst.z = src.z / (src.x \times src.x + src.y \times src.y + src.z \times src.z) + + dst.w = 1 + + +DIV - Divide + +.. math:: + + dst.x = \frac{src0.x}{src1.x} + + dst.y = \frac{src0.y}{src1.y} + + dst.z = \frac{src0.z}{src1.z} + + dst.w = \frac{src0.w}{src1.w} + + +DP2 - 2-component Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + + dst.y = src0.x \times src1.x + src0.y \times src1.y + + dst.z = src0.x \times src1.x + src0.y \times src1.y + + dst.w = src0.x \times src1.x + src0.y \times src1.y + + +TXL - Texture Lookup With LOD + + TBD + + +BRK - Break + + TBD + + +IF - If + + TBD + + +BGNFOR - Begin a For-Loop + + dst.x = floor(src.x) + dst.y = floor(src.y) + dst.z = floor(src.z) + + if (dst.y <= 0) + pc = [matching ENDFOR] + 1 + endif + + Note: The destination must be a loop register. + The source must be a constant register. + + Considered for cleanup / removal. + + +REP - Repeat + + TBD + + +ELSE - Else + + TBD + + +ENDIF - End If + + TBD + + +ENDFOR - End a For-Loop + + dst.x = dst.x + dst.z + dst.y = dst.y - 1.0 + + if (dst.y > 0) + pc = [matching BGNFOR instruction] + 1 + endif + + Note: The destination must be a loop register. + + Considered for cleanup / removal. + +ENDREP - End Repeat + + TBD + + +PUSHA - Push Address Register On Stack + + push(src.x) + push(src.y) + push(src.z) + push(src.w) + + Considered for cleanup / removal. + +POPA - Pop Address Register From Stack + + dst.w = pop() + dst.z = pop() + dst.y = pop() + dst.x = pop() + + Considered for cleanup / removal. + + +From GL_NV_gpu_program4 +^^^^^^^^^^^^^^^^^^^^^^^^ + +Support for these opcodes indicated by a special pipe capability bit (TBD). + +CEIL - Ceiling + +.. math:: + + dst.x = \lceil src.x\rceil + + dst.y = \lceil src.y\rceil + + dst.z = \lceil src.z\rceil + + dst.w = \lceil src.w\rceil + + +I2F - Integer To Float + +.. math:: + + dst.x = (float) src.x + + dst.y = (float) src.y + + dst.z = (float) src.z + + dst.w = (float) src.w + + +NOT - Bitwise Not + +.. math:: + + dst.x = ~src.x + + dst.y = ~src.y + + dst.z = ~src.z + + dst.w = ~src.w + + +TRUNC - Truncate + +.. math:: + + dst.x = trunc(src.x) + + dst.y = trunc(src.y) + + dst.z = trunc(src.z) + + dst.w = trunc(src.w) + + +SHL - Shift Left + +.. math:: + + dst.x = src0.x << src1.x + + dst.y = src0.y << src1.x + + dst.z = src0.z << src1.x + + dst.w = src0.w << src1.x + + +SHR - Shift Right + +.. math:: + + dst.x = src0.x >> src1.x + + dst.y = src0.y >> src1.x + + dst.z = src0.z >> src1.x + + dst.w = src0.w >> src1.x + + +AND - Bitwise And + +.. math:: + + dst.x = src0.x & src1.x + + dst.y = src0.y & src1.y + + dst.z = src0.z & src1.z + + dst.w = src0.w & src1.w + + +OR - Bitwise Or + +.. math:: + + dst.x = src0.x | src1.x + + dst.y = src0.y | src1.y + + dst.z = src0.z | src1.z + + dst.w = src0.w | src1.w + + +MOD - Modulus + +.. math:: + + dst.x = src0.x \bmod src1.x + + dst.y = src0.y \bmod src1.y + + dst.z = src0.z \bmod src1.z + + dst.w = src0.w \bmod src1.w + + +XOR - Bitwise Xor + +.. math:: + + dst.x = src0.x ^ src1.x + + dst.y = src0.y ^ src1.y + + dst.z = src0.z ^ src1.z + + dst.w = src0.w ^ src1.w + + +SAD - Sum Of Absolute Differences + +.. math:: + + dst.x = |src0.x - src1.x| + src2.x + + dst.y = |src0.y - src1.y| + src2.y + + dst.z = |src0.z - src1.z| + src2.z + + dst.w = |src0.w - src1.w| + src2.w + + +TXF - Texel Fetch + + TBD + + +TXQ - Texture Size Query + + TBD + + +CONT - Continue + + TBD + + +From GL_NV_geometry_program4 +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + + +EMIT - Emit + + TBD + + +ENDPRIM - End Primitive + + TBD + + +From GLSL +^^^^^^^^^^ + + +BGNLOOP - Begin a Loop + + TBD + + +BGNSUB - Begin Subroutine + + TBD + + +ENDLOOP - End a Loop + + TBD + + +ENDSUB - End Subroutine + + TBD + + +NOP - No Operation + + Do nothing. + + +NRM4 - 4-component Vector Normalise + +.. math:: + + dst.x = \frac{src.x}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + dst.y = \frac{src.y}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + dst.z = \frac{src.z}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + dst.w = \frac{src.w}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + +ps_2_x +^^^^^^^^^^^^ + + +CALLNZ - Subroutine Call If Not Zero + + TBD + + +IFC - If + + TBD + + +BREAKC - Break Conditional + + TBD + + +Explanation of symbols used +------------------------------ + + +Functions +^^^^^^^^^^^^^^ + + + :math:`|x|` Absolute value of `x`. + + :math:`\lceil x \rceil` Ceiling of `x`. + + clamp(x,y,z) Clamp x between y and z. + (x < y) ? y : (x > z) ? z : x + + :math:`\lfloor x\rfloor` Floor of `x`. + + :math:`\log_2{x}` Logarithm of `x`, base 2. + + max(x,y) Maximum of x and y. + (x > y) ? x : y + + min(x,y) Minimum of x and y. + (x < y) ? x : y + + partialx(x) Derivative of x relative to fragment's X. + + partialy(x) Derivative of x relative to fragment's Y. + + pop() Pop from stack. + + :math:`x^y` `x` to the power `y`. + + push(x) Push x on stack. + + round(x) Round x. + + trunc(x) Truncate x, i.e. drop the fraction bits. + + +Keywords +^^^^^^^^^^^^^ + + + discard Discard fragment. + + dst First destination register. + + dst0 First destination register. + + pc Program counter. + + src First source register. + + src0 First source register. + + src1 Second source register. + + src2 Third source register. + + target Label of target instruction. + + +Other tokens +--------------- + + +Declaration Semantic +^^^^^^^^^^^^^^^^^^^^^^^^ + + + Follows Declaration token if Semantic bit is set. + + Since its purpose is to link a shader with other stages of the pipeline, + it is valid to follow only those Declaration tokens that declare a register + either in INPUT or OUTPUT file. + + SemanticName field contains the semantic name of the register being declared. + There is no default value. + + SemanticIndex is an optional subscript that can be used to distinguish + different register declarations with the same semantic name. The default value + is 0. + + The meanings of the individual semantic names are explained in the following + sections. + +TGSI_SEMANTIC_POSITION +"""""""""""""""""""""" + +Position, sometimes known as HPOS or WPOS for historical reasons, is the +location of the vertex in space, in ``(x, y, z, w)`` format. ``x``, ``y``, and ``z`` +are the Cartesian coordinates, and ``w`` is the homogenous coordinate and used +for the perspective divide, if enabled. + +As a vertex shader output, position should be scaled to the viewport. When +used in fragment shaders, position will --- + +XXX --- wait a minute. Should position be in [0,1] for x and y? + +XXX additionally, is there a way to configure the perspective divide? it's +accelerated on most chipsets AFAIK... + +Position, if not specified, usually defaults to ``(0, 0, 0, 1)``, and can +be partially specified as ``(x, y, 0, 1)`` or ``(x, y, z, 1)``. + +XXX usually? can we solidify that? + +TGSI_SEMANTIC_COLOR +""""""""""""""""""" + +Colors are used to, well, color the primitives. Colors are always in +``(r, g, b, a)`` format. + +If alpha is not specified, it defaults to 1. + +TGSI_SEMANTIC_BCOLOR +"""""""""""""""""""" + +Back-facing colors are only used for back-facing polygons, and are only valid +in vertex shader outputs. After rasterization, all polygons are front-facing +and COLOR and BCOLOR end up occupying the same slots in the fragment, so +all BCOLORs effectively become regular COLORs in the fragment shader. + +TGSI_SEMANTIC_FOG +""""""""""""""""" + +The fog coordinate historically has been used to replace the depth coordinate +for generation of fog in dedicated fog blocks. Gallium, however, does not use +dedicated fog acceleration, placing it entirely in the fragment shader +instead. + +The fog coordinate should be written in ``(f, 0, 0, 1)`` format. Only the first +component matters when writing from the vertex shader; the driver will ensure +that the coordinate is in this format when used as a fragment shader input. + +TGSI_SEMANTIC_PSIZE +""""""""""""""""""" + +PSIZE, or point size, is used to specify point sizes per-vertex. It should +be in ``(p, n, x, f)`` format, where ``p`` is the point size, ``n`` is the minimum +size, ``x`` is the maximum size, and ``f`` is the fade threshold. + +XXX this is arb_vp. is this what we actually do? should double-check... + +When using this semantic, be sure to set the appropriate state in the +:ref:`rasterizer` first. + +TGSI_SEMANTIC_GENERIC +""""""""""""""""""""" + +Generic semantics are nearly always used for texture coordinate attributes, +in ``(s, t, r, q)`` format. ``t`` and ``r`` may be unused for certain kinds +of lookups, and ``q`` is the level-of-detail bias for biased sampling. + +These attributes are called "generic" because they may be used for anything +else, including parameters, texture generation information, or anything that +can be stored inside a four-component vector. + +TGSI_SEMANTIC_NORMAL +"""""""""""""""""""" + +Vertex normal; could be used to implement per-pixel lighting for legacy APIs +that allow mixing fixed-function and programmable stages. + +TGSI_SEMANTIC_FACE +"""""""""""""""""" + +FACE is the facing bit, to store the facing information for the fragment +shader. ``(f, 0, 0, 1)`` is the format. The first component will be positive +when the fragment is front-facing, and negative when the component is +back-facing. + +TGSI_SEMANTIC_EDGEFLAG +"""""""""""""""""""""" + +XXX no clue diff --git a/src/gallium/drivers/cell/common.h b/src/gallium/drivers/cell/common.h index d5f5c7bbba8..aa29dcb3947 100644 --- a/src/gallium/drivers/cell/common.h +++ b/src/gallium/drivers/cell/common.h @@ -358,6 +358,7 @@ struct cell_spu_function_info /** This is the object passed to spe_create_thread() */ +PIPE_ALIGN_TYPE(16, struct cell_init_info { unsigned id; @@ -370,7 +371,7 @@ struct cell_init_info uint *buffer_status; /**< points at cell_context->buffer_status */ struct cell_spu_function_info *spu_functions; -} ALIGN16_ATTRIB; +}); #endif /* CELL_COMMON_H */ diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h index 1498fb665a2..e402ed29220 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.h +++ b/src/gallium/drivers/cell/ppu/cell_context.h @@ -89,7 +89,7 @@ struct cell_buffer_node; */ struct cell_buffer_list { - struct cell_fence fence ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) struct cell_fence fence; struct cell_buffer_node *head; }; @@ -150,18 +150,18 @@ struct cell_context /** Mapped constant buffers */ void *mapped_constants[PIPE_SHADER_TYPES]; - struct cell_spu_function_info spu_functions ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) struct cell_spu_function_info spu_functions; uint num_cells, num_spus; /** Buffers for command batches, vertex/index data */ uint buffer_size[CELL_NUM_BUFFERS]; - ubyte buffer[CELL_NUM_BUFFERS][CELL_BUFFER_SIZE] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) ubyte buffer[CELL_NUM_BUFFERS][CELL_BUFFER_SIZE]; int cur_batch; /**< which buffer is being filled w/ commands */ /** [4] to ensure 16-byte alignment for each status word */ - uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4]; /** Associated with each command/batch buffer is a list of pipe_buffers diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c index 2016b21a409..0a4da8ecc85 100644 --- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c +++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c @@ -59,7 +59,7 @@ cell_map_constant_buffers(struct cell_context *sp) } } - draw_set_mapped_constant_buffer(sp->draw, + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, sp->mapped_constants[PIPE_SHADER_VERTEX], sp->constants[PIPE_SHADER_VERTEX]->size); } @@ -85,7 +85,7 @@ cell_unmap_constant_buffers(struct cell_context *sp) * * XXX should the element buffer be specified/bound with a separate function? */ -static boolean +static void cell_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -145,29 +145,27 @@ cell_draw_range_elements(struct pipe_context *pipe, /* Note: leave drawing surfaces mapped */ cell_unmap_constant_buffers(sp); - - return TRUE; } -static boolean +static void cell_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) { - return cell_draw_range_elements( pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - mode, start, count ); + cell_draw_range_elements( pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + mode, start, count ); } -static boolean +static void cell_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return cell_draw_elements(pipe, NULL, 0, mode, start, count); + cell_draw_elements(pipe, NULL, 0, mode, start, count); } diff --git a/src/gallium/drivers/cell/ppu/cell_state_derived.c b/src/gallium/drivers/cell/ppu/cell_state_derived.c index efc4f78364b..b723e794e71 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_derived.c +++ b/src/gallium/drivers/cell/ppu/cell_state_derived.c @@ -66,7 +66,7 @@ calculate_vertex_layout( struct cell_context *cell ) vinfo->num_attribs = 0; /* we always want to emit vertex pos */ - src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_POSITION, 0); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src); @@ -82,14 +82,14 @@ calculate_vertex_layout( struct cell_context *cell ) break; case TGSI_SEMANTIC_COLOR: - src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_COLOR, + src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_COLOR, fs->info.input_semantic_index[i]); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); break; case TGSI_SEMANTIC_FOG: - src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_FOG, 0); + src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_FOG, 0); #if 1 if (src < 0) /* XXX temp hack, try demos/fogcoord.c with this */ src = 0; @@ -100,7 +100,7 @@ calculate_vertex_layout( struct cell_context *cell ) case TGSI_SEMANTIC_GENERIC: /* this includes texcoords and varying vars */ - src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_GENERIC, + src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_GENERIC, fs->info.input_semantic_index[i]); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index ab55a24bb64..f1e1dcb9eb0 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -331,7 +331,7 @@ cell_emit_state(struct cell_context *cell) const struct draw_context *const draw = cell->draw; struct cell_shader_info info; - info.num_outputs = draw_num_vs_outputs(draw); + info.num_outputs = draw_num_shader_outputs(draw); info.declarations = (uintptr_t) draw->vs.machine.Declarations; info.num_declarations = draw->vs.machine.NumDeclarations; info.instructions = (uintptr_t) draw->vs.machine.Instructions; diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c index 5c0179d9546..55bd85bde2b 100644 --- a/src/gallium/drivers/cell/spu/spu_command.c +++ b/src/gallium/drivers/cell/spu/spu_command.c @@ -53,8 +53,7 @@ struct spu_vs_context draw; /** * Buffers containing dynamically generated SPU code: */ -static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS] - ALIGN16_ATTRIB; +PIPE_ALIGN_VAR(16) static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS]; @@ -405,8 +404,6 @@ cmd_state_sampler(const struct cell_command_sampler *sampler) case PIPE_TEX_FILTER_LINEAR: spu.min_sample_texture_2d[unit] = sample_texture_2d_bilinear; break; - case PIPE_TEX_FILTER_ANISO: - /* fall-through, for now */ case PIPE_TEX_FILTER_NEAREST: spu.min_sample_texture_2d[unit] = sample_texture_2d_nearest; break; @@ -418,8 +415,6 @@ cmd_state_sampler(const struct cell_command_sampler *sampler) case PIPE_TEX_FILTER_LINEAR: spu.mag_sample_texture_2d[unit] = sample_texture_2d_bilinear; break; - case PIPE_TEX_FILTER_ANISO: - /* fall-through, for now */ case PIPE_TEX_FILTER_NEAREST: spu.mag_sample_texture_2d[unit] = sample_texture_2d_nearest; break; @@ -547,7 +542,7 @@ cmd_batch(uint opcode) { const uint buf = (opcode >> 8) & 0xff; uint size = (opcode >> 16); - qword buffer[CELL_BUFFER_SIZE / 16] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) qword buffer[CELL_BUFFER_SIZE / 16]; const unsigned usize = ROUNDUP16(size) / sizeof(buffer[0]); uint pos; diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c index 5ed330aa6ec..d2166a49016 100644 --- a/src/gallium/drivers/cell/spu/spu_exec.c +++ b/src/gallium/drivers/cell/spu/spu_exec.c @@ -1681,7 +1681,7 @@ exec_instruction( } break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); @@ -1839,10 +1839,11 @@ spu_exec_machine_run( struct spu_exec_machine *mach ) /* execute declarations (interpolants) */ if( mach->Processor == TGSI_PROCESSOR_FRAGMENT ) { for (i = 0; i < mach->NumDeclarations; i++) { + PIPE_ALIGN_VAR(16) union { struct tgsi_full_declaration decl; qword buffer[ROUNDUP16(sizeof(struct tgsi_full_declaration)) / 16]; - } d ALIGN16_ATTRIB; + } d; unsigned ea = (unsigned) (mach->Declarations + pc); spu_dcache_fetch_unaligned(d.buffer, ea, sizeof(d.decl)); @@ -1853,10 +1854,11 @@ spu_exec_machine_run( struct spu_exec_machine *mach ) /* execute instructions, until pc is set to -1 */ while (pc != -1) { + PIPE_ALIGN_VAR(16) union { struct tgsi_full_instruction inst; qword buffer[ROUNDUP16(sizeof(struct tgsi_full_instruction)) / 16]; - } i ALIGN16_ATTRIB; + } i; unsigned ea = (unsigned) (mach->Instructions + pc); spu_dcache_fetch_unaligned(i.buffer, ea, sizeof(i.inst)); diff --git a/src/gallium/drivers/cell/spu/spu_exec.h b/src/gallium/drivers/cell/spu/spu_exec.h index 86056799405..0ca92af248d 100644 --- a/src/gallium/drivers/cell/spu/spu_exec.h +++ b/src/gallium/drivers/cell/spu/spu_exec.h @@ -98,9 +98,9 @@ struct spu_exec_machine * 4 internal temporaries * 1 address */ + PIPE_ALIGN_VAR(16) struct spu_exec_vector Temps[TGSI_EXEC_NUM_TEMPS - + TGSI_EXEC_NUM_TEMP_EXTRAS + 1] - ALIGN16_ATTRIB; + + TGSI_EXEC_NUM_TEMP_EXTRAS + 1]; struct spu_exec_vector *Addrs; diff --git a/src/gallium/drivers/cell/spu/spu_funcs.c b/src/gallium/drivers/cell/spu/spu_funcs.c index ff3d609d258..98919c43ffc 100644 --- a/src/gallium/drivers/cell/spu/spu_funcs.c +++ b/src/gallium/drivers/cell/spu/spu_funcs.c @@ -144,7 +144,7 @@ export_func(struct cell_spu_function_info *spu_functions, void return_function_info(void) { - struct cell_spu_function_info funcs ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) struct cell_spu_function_info funcs; int tag = TAG_MISC; ASSERT(sizeof(funcs) == 256); /* must be multiple of 16 bytes */ diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h index 33767e7c51d..b18f4c22ef1 100644 --- a/src/gallium/drivers/cell/spu/spu_main.h +++ b/src/gallium/drivers/cell/spu/spu_main.h @@ -93,6 +93,7 @@ typedef vector unsigned int (*spu_fragment_program_func)(vector float *inputs, vector float *constants); +PIPE_ALIGN_TYPE(16, struct spu_framebuffer { void *color_start; /**< addr of color surface in main memory */ @@ -107,10 +108,11 @@ struct spu_framebuffer uint zsize; /**< 0, 2 or 4 bytes per Z */ float zscale; /**< 65535.0, 2^24-1 or 2^32-1 */ -} ALIGN16_ATTRIB; +}); /** per-texture level info */ +PIPE_ALIGN_TYPE(16, struct spu_texture_level { void *start; @@ -123,20 +125,22 @@ struct spu_texture_level vector signed int mask_s, mask_t, mask_r; /** texcoord clamp limits */ vector signed int max_s, max_t, max_r; -} ALIGN16_ATTRIB; +}); +PIPE_ALIGN_TYPE(16, struct spu_texture { struct spu_texture_level level[CELL_MAX_TEXTURE_LEVELS]; uint max_level; uint target; /**< PIPE_TEXTURE_x */ -} ALIGN16_ATTRIB; +}); /** * All SPU global/context state will be in a singleton object of this type: */ +PIPE_ALIGN_TYPE(16, struct spu_global { /** One-time init/constant info */ @@ -155,8 +159,8 @@ struct spu_global struct vertex_info vertex_info; /** Current color and Z tiles */ - tile_t ctile ALIGN16_ATTRIB; - tile_t ztile ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) tile_t ctile; + PIPE_ALIGN_VAR(16) tile_t ztile; /** Read depth/stencil tiles? */ boolean read_depth_stencil; @@ -165,8 +169,8 @@ struct spu_global ubyte cur_ctile_status, cur_ztile_status; /** Status of all tiles in framebuffer */ - ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; - ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE]; + PIPE_ALIGN_VAR(16) ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE]; /** Current fragment ops machine code, at 8-byte boundary */ uint *fragment_ops_code; @@ -175,7 +179,7 @@ struct spu_global spu_fragment_ops_func fragment_ops[2]; /** Current fragment program machine code, at 8-byte boundary */ - uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS] ALIGN8_ATTRIB; + PIPE_ALIGN_VAR(8) uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS]; /** Current fragment ops function */ spu_fragment_program_func fragment_program; @@ -187,7 +191,7 @@ struct spu_global /** Fragment program constants */ vector float constants[4 * CELL_MAX_CONSTANTS]; -} ALIGN16_ATTRIB; +}); extern struct spu_global spu; diff --git a/src/gallium/drivers/cell/spu/spu_render.c b/src/gallium/drivers/cell/spu/spu_render.c index 5ffb7073abf..14987e3c3a2 100644 --- a/src/gallium/drivers/cell/spu/spu_render.c +++ b/src/gallium/drivers/cell/spu/spu_render.c @@ -169,7 +169,7 @@ void cmd_render(const struct cell_command_render *render, uint *pos_incr) { /* we'll DMA into these buffers */ - ubyte vertex_data[CELL_BUFFER_SIZE] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) ubyte vertex_data[CELL_BUFFER_SIZE]; const uint vertex_size = render->vertex_size; /* in bytes */ /*const*/ uint total_vertex_bytes = render->num_verts * vertex_size; uint index_bytes; diff --git a/src/gallium/drivers/cell/spu/spu_vertex_fetch.c b/src/gallium/drivers/cell/spu/spu_vertex_fetch.c index 03375d84a57..087963960df 100644 --- a/src/gallium/drivers/cell/spu/spu_vertex_fetch.c +++ b/src/gallium/drivers/cell/spu/spu_vertex_fetch.c @@ -43,7 +43,8 @@ typedef void (*spu_fetch_func)(qword *out, const qword *in, const qword *shuffle_data); -static const qword fetch_shuffle_data[5] ALIGN16_ATTRIB = { +PIPE_ALIGN_VAR(16) static const qword +fetch_shuffle_data[5] = { /* Shuffle used by CVT_64_FLOAT */ { @@ -110,7 +111,7 @@ static void generic_vertex_fetch(struct spu_vs_context *draw, unsigned idx; const unsigned bytes_per_entry = draw->vertex_fetch.size[attr]; const unsigned quads_per_entry = (bytes_per_entry + 15) / 16; - qword in[2 * 4] ALIGN16_ATTRIB; + PIPE_ALIGN_VAR(16) qword in[2 * 4]; /* Fetch four attributes for four vertices. diff --git a/src/gallium/drivers/cell/spu/spu_vertex_shader.c b/src/gallium/drivers/cell/spu/spu_vertex_shader.c index fbe5b34d397..3e9804bf8ee 100644 --- a/src/gallium/drivers/cell/spu/spu_vertex_shader.c +++ b/src/gallium/drivers/cell/spu/spu_vertex_shader.c @@ -107,8 +107,8 @@ run_vertex_program(struct spu_vs_context *draw, struct spu_exec_machine *machine = &draw->machine; unsigned int j; - ALIGN16_DECL(struct spu_exec_vector, inputs, PIPE_MAX_ATTRIBS); - ALIGN16_DECL(struct spu_exec_vector, outputs, PIPE_MAX_ATTRIBS); + PIPE_ALIGN_VAR(16) struct spu_exec_vector inputs[PIPE_MAX_ATTRIBS]; + PIPE_ALIGN_VAR(16) struct spu_exec_vector outputs[PIPE_MAX_ATTRIBS]; const float *scale = draw->viewport.scale; const float *trans = draw->viewport.translate; @@ -119,8 +119,8 @@ run_vertex_program(struct spu_vs_context *draw, ASSERT_ALIGN16(draw->constants); machine->Consts = (float (*)[4]) draw->constants; - machine->Inputs = ALIGN16_ASSIGN(inputs); - machine->Outputs = ALIGN16_ASSIGN(outputs); + machine->Inputs = inputs; + machine->Outputs = outputs; spu_vertex_fetch( draw, machine, elts, count ); @@ -132,8 +132,9 @@ run_vertex_program(struct spu_vs_context *draw, for (j = 0; j < count; j++) { unsigned slot; float x, y, z, w; + PIPE_ALIGN_VAR(16) unsigned char buffer[sizeof(struct vertex_header) - + MAX_VERTEX_SIZE] ALIGN16_ATTRIB; + + MAX_VERTEX_SIZE]; struct vertex_header *const tmpOut = (struct vertex_header *) buffer; const unsigned vert_size = ROUNDUP16(sizeof(struct vertex_header) @@ -186,8 +187,8 @@ run_vertex_program(struct spu_vs_context *draw, } -unsigned char immediates[(sizeof(float) * 4 * TGSI_EXEC_NUM_IMMEDIATES) + 32] - ALIGN16_ATTRIB; +PIPE_ALIGN_VAR(16) unsigned char +immediates[(sizeof(float) * 4 * TGSI_EXEC_NUM_IMMEDIATES) + 32]); void diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c index 37184eac7b1..46e4338d98a 100644 --- a/src/gallium/drivers/failover/fo_context.c +++ b/src/gallium/drivers/failover/fo_context.c @@ -44,11 +44,19 @@ static void failover_destroy( struct pipe_context *pipe ) } +void failover_fail_over( struct failover_context *failover ) +{ + failover->dirty = TRUE; + failover->mode = FO_SW; +} + -static boolean failover_draw_elements( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned prim, unsigned start, unsigned count) +static void failover_draw_elements( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned prim, + unsigned start, + unsigned count) { struct failover_context *failover = failover_context( pipe ); @@ -62,24 +70,22 @@ static boolean failover_draw_elements( struct pipe_context *pipe, /* Try hardware: */ if (failover->mode == FO_HW) { - if (!failover->hw->draw_elements( failover->hw, - indexBuffer, - indexSize, - prim, - start, - count )) { - - failover->hw->flush( failover->hw, ~0, NULL ); - failover->mode = FO_SW; - } + failover->hw->draw_elements( failover->hw, + indexBuffer, + indexSize, + prim, + start, + count ); } /* Possibly try software: */ if (failover->mode == FO_SW) { - if (failover->dirty) + if (failover->dirty) { + failover->hw->flush( failover->hw, ~0, NULL ); failover_state_emit( failover ); + } failover->sw->draw_elements( failover->sw, indexBuffer, @@ -94,15 +100,13 @@ static boolean failover_draw_elements( struct pipe_context *pipe, */ failover->sw->flush( failover->sw, ~0, NULL ); } - - return TRUE; } -static boolean failover_draw_arrays( struct pipe_context *pipe, +static void failover_draw_arrays( struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return failover_draw_elements(pipe, NULL, 0, prim, start, count); + failover_draw_elements(pipe, NULL, 0, prim, start, count); } static unsigned int diff --git a/src/gallium/drivers/failover/fo_winsys.h b/src/gallium/drivers/failover/fo_winsys.h index a8ce997a1f6..533122b69da 100644 --- a/src/gallium/drivers/failover/fo_winsys.h +++ b/src/gallium/drivers/failover/fo_winsys.h @@ -36,10 +36,13 @@ struct pipe_context; +struct failover_context; struct pipe_context *failover_create( struct pipe_context *hw, struct pipe_context *sw ); +void failover_fail_over( struct failover_context *failover ); + #endif /* FO_WINSYS_H */ diff --git a/src/gallium/drivers/i915/i915_buffer.c b/src/gallium/drivers/i915/i915_buffer.c index effeba12972..669964770d4 100644 --- a/src/gallium/drivers/i915/i915_buffer.c +++ b/src/gallium/drivers/i915/i915_buffer.c @@ -111,6 +111,7 @@ i915_buffer_unmap(struct pipe_screen *screen, { struct i915_buffer *buf = i915_buffer(buffer); assert(!buf->ibuf); + (void) buf; } static void diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c index 94c8aee30fe..89feeade756 100644 --- a/src/gallium/drivers/i915/i915_context.c +++ b/src/gallium/drivers/i915/i915_context.c @@ -45,7 +45,7 @@ */ -static boolean +static void i915_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -84,7 +84,7 @@ i915_draw_range_elements(struct pipe_context *pipe, } - draw_set_mapped_constant_buffer(draw, + draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, i915->current.constants[PIPE_SHADER_VERTEX], (i915->current.num_user_constants[PIPE_SHADER_VERTEX] * 4 * sizeof(float))); @@ -106,27 +106,25 @@ i915_draw_range_elements(struct pipe_context *pipe, pipe_buffer_unmap(pipe->screen, indexBuffer); draw_set_mapped_element_buffer_range(draw, 0, start, start + count - 1, NULL); } - - return TRUE; } -static boolean +static void i915_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) { - return i915_draw_range_elements(pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - prim, start, count); + i915_draw_range_elements(pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + prim, start, count); } -static boolean +static void i915_draw_arrays(struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return i915_draw_elements(pipe, NULL, 0, prim, start, count); + i915_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c index f7ebfadd593..0fab6e1bc36 100644 --- a/src/gallium/drivers/i915/i915_state.c +++ b/src/gallium/drivers/i915/i915_state.c @@ -58,10 +58,10 @@ translate_wrap_mode(unsigned wrap) return TEXCOORDMODE_CLAMP_EDGE; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return TEXCOORDMODE_CLAMP_BORDER; -/* + /* case PIPE_TEX_WRAP_MIRRORED_REPEAT: return TEXCOORDMODE_MIRROR; -*/ + */ default: return TEXCOORDMODE_WRAP; } @@ -74,8 +74,6 @@ static unsigned translate_img_filter( unsigned filter ) return FILTER_NEAREST; case PIPE_TEX_FILTER_LINEAR: return FILTER_LINEAR; - case PIPE_TEX_FILTER_ANISO: - return FILTER_ANISOTROPIC; default: assert(0); return FILTER_NEAREST; @@ -221,6 +219,9 @@ i915_create_sampler_state(struct pipe_context *pipe, minFilt = translate_img_filter( sampler->min_img_filter ); magFilt = translate_img_filter( sampler->mag_img_filter ); + if (sampler->max_anisotropy > 1.0) + minFilt = magFilt = FILTER_ANISOTROPIC; + if (sampler->max_anisotropy > 2.0) { cso->state[0] |= SS2_MAX_ANISO_4; } diff --git a/src/gallium/drivers/i915/i915_state_derived.c b/src/gallium/drivers/i915/i915_state_derived.c index 178d4e8781d..03dd5091a61 100644 --- a/src/gallium/drivers/i915/i915_state_derived.c +++ b/src/gallium/drivers/i915/i915_state_derived.c @@ -84,7 +84,7 @@ static void calculate_vertex_layout( struct i915_context *i915 ) /* pos */ - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_POSITION, 0); if (needW) { draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src); vinfo.hwfmt[0] |= S4_VFMT_XYZW; @@ -101,21 +101,21 @@ static void calculate_vertex_layout( struct i915_context *i915 ) /* primary color */ if (colors[0]) { - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 0); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 0); draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src); vinfo.hwfmt[0] |= S4_VFMT_COLOR; } /* secondary color */ if (colors[1]) { - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 1); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 1); draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src); vinfo.hwfmt[0] |= S4_VFMT_SPEC_FOG; } /* fog coord, not fog blend factor */ if (fog) { - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_FOG, 0); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_FOG, 0); draw_emit_vertex_attr(&vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); vinfo.hwfmt[0] |= S4_VFMT_FOG_PARAM; } @@ -125,7 +125,7 @@ static void calculate_vertex_layout( struct i915_context *i915 ) uint hwtc; if (texCoords[i]) { hwtc = TEXCOORDFMT_4D; - src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); } else { diff --git a/src/gallium/drivers/i965/brw_clip.c b/src/gallium/drivers/i965/brw_clip.c index 58d9e56df27..d67a1a62633 100644 --- a/src/gallium/drivers/i965/brw_clip.c +++ b/src/gallium/drivers/i965/brw_clip.c @@ -83,19 +83,19 @@ compile_clip_prog( struct brw_context *brw, c.offset_hpos = delta + c.key.output_hpos * ATTR_SIZE; - if (c.key.output_color0) + if (c.key.output_color0 != BRW_OUTPUT_NOT_PRESENT) c.offset_color0 = delta + c.key.output_color0 * ATTR_SIZE; - if (c.key.output_color1) + if (c.key.output_color1 != BRW_OUTPUT_NOT_PRESENT) c.offset_color1 = delta + c.key.output_color1 * ATTR_SIZE; - if (c.key.output_bfc0) + if (c.key.output_bfc0 != BRW_OUTPUT_NOT_PRESENT) c.offset_bfc0 = delta + c.key.output_bfc0 * ATTR_SIZE; - if (c.key.output_bfc1) + if (c.key.output_bfc1 != BRW_OUTPUT_NOT_PRESENT) c.offset_bfc1 = delta + c.key.output_bfc1 * ATTR_SIZE; - if (c.key.output_edgeflag) + if (c.key.output_edgeflag != BRW_OUTPUT_NOT_PRESENT) c.offset_edgeflag = delta + c.key.output_edgeflag * ATTR_SIZE; if (BRW_IS_IGDNG(brw)) @@ -182,7 +182,6 @@ upload_clip_prog(struct brw_context *brw) */ /* CACHE_NEW_VS_PROG */ key.nr_attrs = brw->vs.prog_data->nr_outputs; - key.output_edgeflag = brw->vs.prog_data->output_edgeflag; /* PIPE_NEW_VS */ key.output_hpos = vs->output_hpos; @@ -190,6 +189,7 @@ upload_clip_prog(struct brw_context *brw) key.output_color1 = vs->output_color1; key.output_bfc0 = vs->output_bfc0; key.output_bfc1 = vs->output_bfc1; + key.output_edgeflag = vs->output_edgeflag; /* PIPE_NEW_CLIP */ key.nr_userclip = brw->curr.ucp.nr; diff --git a/src/gallium/drivers/i965/brw_context.h b/src/gallium/drivers/i965/brw_context.h index 56e78074000..8c006bb95b2 100644 --- a/src/gallium/drivers/i965/brw_context.h +++ b/src/gallium/drivers/i965/brw_context.h @@ -120,6 +120,13 @@ #define BRW_MAX_CURBE (32*16) + +/* Need a value to say a particular vertex shader output isn't + * present. Limits us to 63 outputs currently. + */ +#define BRW_OUTPUT_NOT_PRESENT ((1<<6)-1) + + struct brw_context; struct brw_depth_stencil_state { @@ -335,8 +342,6 @@ struct brw_vs_prog_data { GLuint nr_params; /**< number of TGSI_FILE_CONSTANT's */ - GLuint output_edgeflag; - GLboolean writes_psiz; /* Used for calculating urb partitions: diff --git a/src/gallium/drivers/i965/brw_disasm.h b/src/gallium/drivers/i965/brw_disasm.h index 77d402d35e6..ba5b109c483 100644 --- a/src/gallium/drivers/i965/brw_disasm.h +++ b/src/gallium/drivers/i965/brw_disasm.h @@ -23,6 +23,8 @@ #ifndef BRW_DISASM_H #define BRW_DISASM_H +#include <stdio.h> + struct brw_instruction; int brw_disasm_insn (FILE *file, const struct brw_instruction *inst); diff --git a/src/gallium/drivers/i965/brw_draw.c b/src/gallium/drivers/i965/brw_draw.c index 852fd229828..ea8d39adaf0 100644 --- a/src/gallium/drivers/i965/brw_draw.c +++ b/src/gallium/drivers/i965/brw_draw.c @@ -176,7 +176,7 @@ try_draw_range_elements(struct brw_context *brw, } -static boolean +static void brw_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *index_buffer, unsigned index_size, @@ -228,29 +228,27 @@ brw_draw_range_elements(struct pipe_context *pipe, ret = try_draw_range_elements(brw, index_buffer, hw_prim, start, count ); assert(ret == 0); } - - return TRUE; } -static boolean +static void brw_draw_elements(struct pipe_context *pipe, struct pipe_buffer *index_buffer, unsigned index_size, unsigned mode, unsigned start, unsigned count) { - return brw_draw_range_elements( pipe, index_buffer, - index_size, - 0, 0xffffffff, - mode, - start, count ); + brw_draw_range_elements( pipe, index_buffer, + index_size, + 0, 0xffffffff, + mode, + start, count ); } -static boolean +static void brw_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return brw_draw_elements(pipe, NULL, 0, mode, start, count); + brw_draw_elements(pipe, NULL, 0, mode, start, count); } diff --git a/src/gallium/drivers/i965/brw_eu_emit.c b/src/gallium/drivers/i965/brw_eu_emit.c index 4fe7b6acc16..00d8eaccbc4 100644 --- a/src/gallium/drivers/i965/brw_eu_emit.c +++ b/src/gallium/drivers/i965/brw_eu_emit.c @@ -860,7 +860,7 @@ void brw_land_fwd_jump(struct brw_compile *p, jmpi = 2; assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI); - assert(jmp_insn->bits1.da1.src1_reg_file = BRW_IMMEDIATE_VALUE); + assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE); jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1); } diff --git a/src/gallium/drivers/i965/brw_pipe_clear.c b/src/gallium/drivers/i965/brw_pipe_clear.c index 211be881789..452e1e89f93 100644 --- a/src/gallium/drivers/i965/brw_pipe_clear.c +++ b/src/gallium/drivers/i965/brw_pipe_clear.c @@ -114,18 +114,18 @@ static void color_clear(struct brw_context *brw, const float *rgba ) { enum pipe_error ret; - unsigned value; + union util_color value; util_pack_color( rgba, bsurface->base.format, &value ); if (bsurface->cpp == 2) - value |= value << 16; + value.ui |= value.ui << 16; - ret = try_clear( brw, bsurface, value ); + ret = try_clear( brw, bsurface, value.ui ); if (ret != 0) { brw_context_flush( brw ); - ret = try_clear( brw, bsurface, value ); + ret = try_clear( brw, bsurface, value.ui ); assert( ret == 0 ); } } diff --git a/src/gallium/drivers/i965/brw_pipe_fb.c b/src/gallium/drivers/i965/brw_pipe_fb.c index 6b03094f502..5d4e5025f97 100644 --- a/src/gallium/drivers/i965/brw_pipe_fb.c +++ b/src/gallium/drivers/i965/brw_pipe_fb.c @@ -3,6 +3,7 @@ #include "pipe/p_state.h" #include "brw_context.h" +#include "brw_debug.h" /** * called from intelDrawBuffer() @@ -51,8 +52,14 @@ static void brw_set_viewport_state( struct pipe_context *pipe, struct brw_context *brw = brw_context(pipe); brw->curr.viewport = *viewport; - brw->curr.ccv.min_depth = 0.0; /* XXX: near */ - brw->curr.ccv.max_depth = 1.0; /* XXX: far */ + brw->curr.ccv.min_depth = viewport->scale[2] * -1.0 + viewport->translate[2]; + brw->curr.ccv.max_depth = viewport->scale[2] * 1.0 + viewport->translate[2]; + + if (0) + debug_printf("%s depth range %f .. %f\n", + __FUNCTION__, + brw->curr.ccv.min_depth, + brw->curr.ccv.max_depth); brw->state.dirty.mesa |= PIPE_NEW_VIEWPORT; } diff --git a/src/gallium/drivers/i965/brw_pipe_sampler.c b/src/gallium/drivers/i965/brw_pipe_sampler.c index 5ddc63f57ec..81712798a5d 100644 --- a/src/gallium/drivers/i965/brw_pipe_sampler.c +++ b/src/gallium/drivers/i965/brw_pipe_sampler.c @@ -48,8 +48,6 @@ static GLuint translate_img_filter( unsigned filter ) return BRW_MAPFILTER_NEAREST; case PIPE_TEX_FILTER_LINEAR: return BRW_MAPFILTER_LINEAR; - case PIPE_TEX_FILTER_ANISO: - return BRW_MAPFILTER_ANISOTROPIC; default: assert(0); return BRW_MAPFILTER_NEAREST; diff --git a/src/gallium/drivers/i965/brw_pipe_shader.c b/src/gallium/drivers/i965/brw_pipe_shader.c index 6c376e5e5d3..e389587f3e1 100644 --- a/src/gallium/drivers/i965/brw_pipe_shader.c +++ b/src/gallium/drivers/i965/brw_pipe_shader.c @@ -197,6 +197,13 @@ static void *brw_create_vs_state( struct pipe_context *pipe, vs->id = brw->program_id++; vs->has_flow_control = has_flow_control(&vs->info); + vs->output_hpos = BRW_OUTPUT_NOT_PRESENT; + vs->output_color0 = BRW_OUTPUT_NOT_PRESENT; + vs->output_color1 = BRW_OUTPUT_NOT_PRESENT; + vs->output_bfc0 = BRW_OUTPUT_NOT_PRESENT; + vs->output_bfc1 = BRW_OUTPUT_NOT_PRESENT; + vs->output_edgeflag = BRW_OUTPUT_NOT_PRESENT; + for (i = 0; i < vs->info.num_outputs; i++) { int index = vs->info.output_semantic_index[i]; switch (vs->info.output_semantic_name[i]) { diff --git a/src/gallium/drivers/i965/brw_vs_emit.c b/src/gallium/drivers/i965/brw_vs_emit.c index 714def5046d..8a16205d2f6 100644 --- a/src/gallium/drivers/i965/brw_vs_emit.c +++ b/src/gallium/drivers/i965/brw_vs_emit.c @@ -79,18 +79,12 @@ static void release_tmps( struct brw_vs_compile *c ) static boolean is_position_output( struct brw_vs_compile *c, unsigned vs_output ) { - struct brw_vertex_shader *vs = c->vp; - - if (vs_output == c->prog_data.output_edgeflag) { - return FALSE; - } - else { - unsigned semantic = vs->info.output_semantic_name[vs_output]; - unsigned index = vs->info.output_semantic_index[vs_output]; + const struct brw_vertex_shader *vs = c->vp; + unsigned semantic = vs->info.output_semantic_name[vs_output]; + unsigned index = vs->info.output_semantic_index[vs_output]; - return (semantic == TGSI_SEMANTIC_POSITION && - index == 0); - } + return (semantic == TGSI_SEMANTIC_POSITION && + index == 0); } @@ -98,23 +92,16 @@ static boolean find_output_slot( struct brw_vs_compile *c, unsigned vs_output, unsigned *fs_input_slot ) { - struct brw_vertex_shader *vs = c->vp; + const struct brw_vertex_shader *vs = c->vp; + unsigned semantic = vs->info.output_semantic_name[vs_output]; + unsigned index = vs->info.output_semantic_index[vs_output]; + unsigned i; - if (vs_output == c->prog_data.output_edgeflag) { - *fs_input_slot = c->key.fs_signature.nr_inputs; - return TRUE; - } - else { - unsigned semantic = vs->info.output_semantic_name[vs_output]; - unsigned index = vs->info.output_semantic_index[vs_output]; - unsigned i; - - for (i = 0; i < c->key.fs_signature.nr_inputs; i++) { - if (c->key.fs_signature.input[i].semantic == semantic && + for (i = 0; i < c->key.fs_signature.nr_inputs; i++) { + if (c->key.fs_signature.input[i].semantic == semantic && c->key.fs_signature.input[i].semantic_index == index) { - *fs_input_slot = i; - return TRUE; - } + *fs_input_slot = i; + return TRUE; } } diff --git a/src/gallium/drivers/i965/brw_wm_emit.c b/src/gallium/drivers/i965/brw_wm_emit.c index 7e57d0306bc..8f983a60ae8 100644 --- a/src/gallium/drivers/i965/brw_wm_emit.c +++ b/src/gallium/drivers/i965/brw_wm_emit.c @@ -691,7 +691,7 @@ static void emit_xpd( struct brw_compile *p, { GLuint i; - assert(!(mask & BRW_WRITEMASK_W) == BRW_WRITEMASK_X); + assert((mask & BRW_WRITEMASK_W) != BRW_WRITEMASK_W); for (i = 0 ; i < 3; i++) { if (mask & (1<<i)) { diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c index b975182e7bd..f9063d90fb1 100644 --- a/src/gallium/drivers/identity/id_context.c +++ b/src/gallium/drivers/identity/id_context.c @@ -45,7 +45,7 @@ identity_destroy(struct pipe_context *_pipe) free(id_pipe); } -static boolean +static void identity_draw_arrays(struct pipe_context *_pipe, unsigned prim, unsigned start, @@ -54,13 +54,13 @@ identity_draw_arrays(struct pipe_context *_pipe, struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; - return pipe->draw_arrays(pipe, - prim, - start, - count); + pipe->draw_arrays(pipe, + prim, + start, + count); } -static boolean +static void identity_draw_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -73,15 +73,15 @@ identity_draw_elements(struct pipe_context *_pipe, struct pipe_context *pipe = id_pipe->pipe; struct pipe_buffer *indexBuffer = id_buffer->buffer; - return pipe->draw_elements(pipe, - indexBuffer, - indexSize, - prim, - start, - count); + pipe->draw_elements(pipe, + indexBuffer, + indexSize, + prim, + start, + count); } -static boolean +static void identity_draw_range_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -96,14 +96,14 @@ identity_draw_range_elements(struct pipe_context *_pipe, struct pipe_context *pipe = id_pipe->pipe; struct pipe_buffer *indexBuffer = id_buffer->buffer; - return pipe->draw_range_elements(pipe, - indexBuffer, - indexSize, - minIndex, - maxIndex, - mode, - start, - count); + pipe->draw_range_elements(pipe, + indexBuffer, + indexSize, + minIndex, + maxIndex, + mode, + start, + count); } static struct pipe_query * diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index e038a5229e5..7c6e46006b9 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -50,7 +50,6 @@ C_SOURCES = \ lp_state_vs.c \ lp_surface.c \ lp_tex_cache.c \ - lp_tex_sample_c.c \ lp_tex_sample_llvm.c \ lp_texture.c \ lp_tile_cache.c \ diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README index 0c3f00fd58f..72d9f39658f 100644 --- a/src/gallium/drivers/llvmpipe/README +++ b/src/gallium/drivers/llvmpipe/README @@ -59,27 +59,16 @@ Requirements See /proc/cpuinfo to know what your CPU supports. - - LLVM 2.5 or greater. LLVM 2.6 is preferred. + - LLVM 2.6. - On Debian based distributions do: + For Linux, on a recent Debian based distribution do: aptitude install llvm-dev - There is a typo in one of the llvm 2.5 headers, that may cause compilation - errors. To fix it apply the change: - - --- /usr/include/llvm-c/Core.h.orig 2009-08-10 15:38:54.000000000 +0100 - +++ /usr/include/llvm-c/Core.h 2009-08-10 15:38:25.000000000 +0100 - @@ -831,7 +831,7 @@ - template<typename T> - inline T **unwrap(LLVMValueRef *Vals, unsigned Length) { - #if DEBUG - - for (LLVMValueRef *I = Vals, E = Vals + Length; I != E; ++I) - + for (LLVMValueRef *I = Vals, *E = Vals + Length; I != E; ++I) - cast<T>(*I); - #endif - return reinterpret_cast<T**>(Vals); - + For Windows download pre-built MSVC 9.0 or MinGW binaries from + http://people.freedesktop.org/~jrfonseca/llvm/ and set the LLVM environment + variable to the extracted path. + - scons (optional) - udis86, http://udis86.sourceforge.net/ (optional): @@ -95,9 +84,9 @@ Requirements Building ======== -To build everything invoke scons as: +To build everything on Linux invoke scons as: - scons debug=yes statetrackers=mesa drivers=llvmpipe winsys=xlib dri=false -k + scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=xlib dri=false Alternatively, you can build it with GNU make, if you prefer, by invoking it as @@ -105,12 +94,15 @@ Alternatively, you can build it with GNU make, if you prefer, by invoking it as but the rest of these instructions assume that scons is used. +For windows is everything the except except the winsys: + + scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=gdi dri=false Using ===== -Building will create a drop-in alternative for libGL.so. To use it set the -environment variables: +On Linux, building will create a drop-in alternative for libGL.so. To use it +set the environment variables: export LD_LIBRARY_PATH=$PWD/build/linux-x86_64-debug/lib:$LD_LIBRARY_PATH @@ -121,6 +113,11 @@ or For performance evaluation pass debug=no to scons, and use the corresponding lib directory without the "-debug" suffix. +On Windows, building will create a drop-in alternative for opengl32.dll. To use +it put it in the same directory as the application. It can also be used by +replacing the native ICD driver, but it's quite an advanced usage, so if you +need to ask, don't even try it. + Unit testing ============ diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript index 3bd2e700138..6bb545a501f 100644 --- a/src/gallium/drivers/llvmpipe/SConscript +++ b/src/gallium/drivers/llvmpipe/SConscript @@ -9,6 +9,8 @@ if not env.has_key('LLVM_VERSION'): env.Tool('udis86') +env.Append(CPPPATH = ['.']) + env.CodeGenerate( target = 'lp_tile_soa.c', script = 'lp_tile_soa.py', @@ -64,7 +66,6 @@ llvmpipe = env.ConvenienceLibrary( 'lp_state_vs.c', 'lp_surface.c', 'lp_tex_cache.c', - 'lp_tex_sample_c.c', 'lp_tex_sample_llvm.c', 'lp_texture.c', 'lp_tile_cache.c', @@ -74,21 +75,19 @@ llvmpipe = env.ConvenienceLibrary( env = env.Clone() -env.Prepend(LIBS = [llvmpipe] + auxiliaries) +env.Prepend(LIBS = [llvmpipe] + gallium) -env.Program( - target = 'lp_test_format', - source = ['lp_test_format.c', 'lp_test_main.c'], -) +tests = [ + 'format', + 'blend', + 'conv', +] -env.Program( - target = 'lp_test_blend', - source = ['lp_test_blend.c', 'lp_test_main.c'], -) - -env.Program( - target = 'lp_test_conv', - source = ['lp_test_conv.c', 'lp_test_main.c'], -) +for test in tests: + target = env.Program( + target = 'lp_test_' + test, + source = ['lp_test_' + test + '.c', 'lp_test_main.c'], + ) + env.InstallProgram(target) Export('llvmpipe') diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c index d14f468ba93..ced7b9c11d7 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c @@ -142,7 +142,7 @@ lp_build_blend_factor_unswizzled(struct lp_build_blend_aos_context *bld, enum lp_build_blend_swizzle { LP_BUILD_BLEND_SWIZZLE_RGBA = 0, - LP_BUILD_BLEND_SWIZZLE_AAAA = 1, + LP_BUILD_BLEND_SWIZZLE_AAAA = 1 }; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_flow.c b/src/gallium/drivers/llvmpipe/lp_bld_flow.c index dcc25fbff86..25c10af29f0 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_flow.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_flow.c @@ -47,7 +47,7 @@ */ enum lp_build_flow_construct_kind { lP_BUILD_FLOW_SCOPE, - LP_BUILD_FLOW_SKIP, + LP_BUILD_FLOW_SKIP }; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c index 5836e0173f9..10e82f120bb 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c @@ -130,7 +130,7 @@ lp_build_unpack_rgba_aos(LLVMBuilderRef builder, shifted = LLVMBuildLShr(builder, packed, LLVMConstVector(shifts, 4), ""); masked = LLVMBuildAnd(builder, shifted, LLVMConstVector(masks, 4), ""); - // UIToFP can't be expressed in SSE2 + /* UIToFP can't be expressed in SSE2 */ casted = LLVMBuildSIToFP(builder, masked, LLVMVectorType(LLVMFloatType(), 4), ""); if (normalized) diff --git a/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp b/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp index d3f78c06d92..6e79438ead0 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp +++ b/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp @@ -59,3 +59,17 @@ LLVMInitializeNativeTarget(void) #endif + + +/* + * Hack to allow the linking of release LLVM static libraries on a debug build. + * + * See also: + * - http://social.msdn.microsoft.com/Forums/en-US/vclanguage/thread/7234ea2b-0042-42ed-b4e2-5d8644dfb57d + */ +#if defined(_MSC_VER) && defined(_DEBUG) +#include <crtdefs.h> +extern "C" { + _CRTIMP void __cdecl _invalid_parameter_noinfo(void) {} +} +#endif diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.c b/src/gallium/drivers/llvmpipe/lp_bld_sample.c index af70ddc6ab9..9003e108c1c 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_sample.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample.c @@ -69,8 +69,8 @@ lp_sampler_static_state(struct lp_sampler_static_state *state, state->min_img_filter = sampler->min_img_filter; state->min_mip_filter = sampler->min_mip_filter; state->mag_img_filter = sampler->mag_img_filter; - if(sampler->compare_mode) { - state->compare_mode = sampler->compare_mode; + state->compare_mode = sampler->compare_mode; + if(sampler->compare_mode != PIPE_TEX_COMPARE_NONE) { state->compare_func = sampler->compare_func; } state->normalized_coords = sampler->normalized_coords; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c index 47b68b71e25..5ee8d556a68 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c @@ -488,7 +488,7 @@ lp_build_sample_compare(struct lp_build_sample_context *bld, LLVMValueRef res; unsigned chan; - if(!bld->static_state->compare_mode) + if(bld->static_state->compare_mode == PIPE_TEX_COMPARE_NONE) return; /* TODO: Compare before swizzling, to avoid redundant computations */ @@ -577,7 +577,6 @@ lp_build_sample_soa(LLVMBuilderRef builder, lp_build_sample_2d_nearest_soa(&bld, s, t, width, height, stride, data_ptr, texel); break; case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: if(lp_format_is_rgba8(bld.format_desc)) lp_build_sample_2d_linear_aos(&bld, s, t, width, height, stride, data_ptr, texel); else diff --git a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c index a67c70ff25a..fb1eda4423b 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c @@ -321,7 +321,7 @@ emit_tex( struct lp_build_tgsi_soa_context *bld, { const uint unit = inst->Src[1].Register.Index; LLVMValueRef lodbias; - LLVMValueRef oow; + LLVMValueRef oow = NULL; LLVMValueRef coords[3]; unsigned num_coords; unsigned i; @@ -361,6 +361,9 @@ emit_tex( struct lp_build_tgsi_soa_context *bld, if (projected) coords[i] = lp_build_mul(&bld->base, coords[i], oow); } + for (i = num_coords; i < 3; i++) { + coords[i] = bld->base.undef; + } bld->sampler->emit_fetch_texel(bld->sampler, bld->base.builder, @@ -446,7 +449,12 @@ emit_instruction( { unsigned chan_index; LLVMValueRef src0, src1, src2; - LLVMValueRef tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; + LLVMValueRef tmp0, tmp1, tmp2; + LLVMValueRef tmp3 = NULL; + LLVMValueRef tmp4 = NULL; + LLVMValueRef tmp5 = NULL; + LLVMValueRef tmp6 = NULL; + LLVMValueRef tmp7 = NULL; LLVMValueRef res; LLVMValueRef dst0[NUM_CHANNELS]; @@ -1310,7 +1318,7 @@ emit_instruction( return 0; break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: /* deprecated? */ assert(0); return 0; diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index f381156d00f..aaa675aec77 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -140,6 +140,7 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe, struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe ); unsigned i; + /* check if any of the bound drawing surfaces are this texture */ if(llvmpipe->dirty_render_cache) { for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) { if(llvmpipe->framebuffer.cbufs[i] && @@ -150,6 +151,13 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe, llvmpipe->framebuffer.zsbuf->texture == texture) return PIPE_REFERENCED_FOR_WRITE; } + + /* check if any of the tex_cache textures are this texture */ + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + if (llvmpipe->tex_cache[i] && + llvmpipe->tex_cache[i]->texture == texture) + return PIPE_REFERENCED_FOR_READ; + } for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { if (llvmpipe->vertex_tex_cache[i] && llvmpipe->vertex_tex_cache[i]->texture == texture) @@ -248,22 +256,6 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->vertex_tex_cache[i] = lp_create_tex_tile_cache(screen); - /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; - llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX; - llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->vertex_tex_cache[i]; - llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i]; - } - - /* fragment shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; - llvmpipe->tgsi.frag_samplers[i].processor = TGSI_PROCESSOR_FRAGMENT; - llvmpipe->tgsi.frag_samplers[i].cache = llvmpipe->tex_cache[i]; - llvmpipe->tgsi.frag_samplers_list[i] = &llvmpipe->tgsi.frag_samplers[i]; - } - /* * Create drawing context and plug our rendering stage into it. */ @@ -271,10 +263,7 @@ llvmpipe_create( struct pipe_screen *screen ) if (!llvmpipe->draw) goto fail; - draw_texture_samplers(llvmpipe->draw, - PIPE_MAX_VERTEX_SAMPLERS, - (struct tgsi_sampler **) - llvmpipe->tgsi.vert_samplers_list); + /* FIXME: devise alternative to draw_texture_samplers */ if (debug_get_bool_option( "LP_NO_RAST", FALSE )) llvmpipe->no_rast = TRUE; diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index ca50585896e..426d6eb4a12 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -115,14 +115,6 @@ struct llvmpipe_context { unsigned line_stipple_counter; - /** TGSI exec things */ - struct { - struct lp_shader_sampler vert_samplers[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler *vert_samplers_list[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler frag_samplers[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler *frag_samplers_list[PIPE_MAX_SAMPLERS]; - } tgsi; - /** The primitive drawing context */ struct draw_context *draw; diff --git a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c index 2299566c665..c152b4413fc 100644 --- a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c +++ b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c @@ -45,11 +45,11 @@ -boolean +void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return llvmpipe_draw_elements(pipe, NULL, 0, mode, start, count); + llvmpipe_draw_elements(pipe, NULL, 0, mode, start, count); } @@ -58,7 +58,7 @@ llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, * Basically, map the vertex buffers (and drawing surfaces), then hand off * the drawing to the 'draw' module. */ -boolean +void llvmpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -103,7 +103,7 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe, draw_arrays(draw, mode, start, count); /* - * unmap vertex/index buffers - will cause draw module to flush + * unmap vertex/index buffers */ for (i = 0; i < lp->num_vertex_buffers; i++) { draw_set_mapped_vertex_buffer(draw, i, NULL); @@ -112,24 +112,28 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe, draw_set_mapped_element_buffer(draw, 0, NULL); } + /* + * TODO: Flush only when a user vertex/index buffer is present + * (or even better, modify draw module to do this + * internally when this condition is seen?) + */ + draw_flush(draw); /* Note: leave drawing surfaces mapped */ lp->dirty_render_cache = TRUE; - - return TRUE; } -boolean +void llvmpipe_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) { - return llvmpipe_draw_range_elements( pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - mode, start, count ); + llvmpipe_draw_range_elements( pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + mode, start, count ); } diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c index bce3baec164..4ef0783f3e2 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.c +++ b/src/gallium/drivers/llvmpipe/lp_jit.c @@ -79,25 +79,22 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) /* struct lp_jit_context */ { - LLVMTypeRef elem_types[5]; + LLVMTypeRef elem_types[4]; LLVMTypeRef context_type; elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* constants */ - elem_types[1] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ - elem_types[2] = LLVMFloatType(); /* alpha_ref_value */ - elem_types[3] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */ - elem_types[4] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */ + elem_types[1] = LLVMFloatType(); /* alpha_ref_value */ + elem_types[2] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */ + elem_types[3] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */ context_type = LLVMStructType(elem_types, Elements(elem_types), 0); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, constants, screen->target, context_type, 0); - LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, samplers, - screen->target, context_type, 1); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, alpha_ref_value, - screen->target, context_type, 2); + screen->target, context_type, 1); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color, - screen->target, context_type, 3); + screen->target, context_type, 2); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures, screen->target, context_type, LP_JIT_CONTEXT_TEXTURES_INDEX); @@ -109,24 +106,6 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) screen->context_ptr_type = LLVMPointerType(context_type, 0); } - /* fetch_texel - */ - { - LLVMTypeRef ret_type; - LLVMTypeRef arg_types[3]; - LLVMValueRef fetch_texel; - - ret_type = LLVMVoidType(); - arg_types[0] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ - arg_types[1] = LLVMInt32Type(); /* unit */ - arg_types[2] = LLVMPointerType(LLVMVectorType(LLVMFloatType(), 4), 0); /* store */ - - fetch_texel = lp_declare_intrinsic(screen->module, "fetch_texel", - ret_type, arg_types, Elements(arg_types)); - - LLVMAddGlobalMapping(screen->engine, fetch_texel, lp_fetch_texel_soa); - } - #ifdef DEBUG LLVMDumpModule(screen->module); #endif diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h index 58f716ede29..277b690c02c 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.h +++ b/src/gallium/drivers/llvmpipe/lp_jit.h @@ -41,7 +41,6 @@ #include "pipe/p_state.h" -struct tgsi_sampler; struct llvmpipe_screen; @@ -78,8 +77,6 @@ struct lp_jit_context { const float *constants; - struct tgsi_sampler **samplers; - float alpha_ref_value; /* FIXME: store (also?) in floats */ @@ -92,16 +89,13 @@ struct lp_jit_context #define lp_jit_context_constants(_builder, _ptr) \ lp_build_struct_get(_builder, _ptr, 0, "constants") -#define lp_jit_context_samplers(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 1, "samplers") - #define lp_jit_context_alpha_ref_value(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 2, "alpha_ref_value") + lp_build_struct_get(_builder, _ptr, 1, "alpha_ref_value") #define lp_jit_context_blend_color(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 3, "blend_color") + lp_build_struct_get(_builder, _ptr, 2, "blend_color") -#define LP_JIT_CONTEXT_TEXTURES_INDEX 4 +#define LP_JIT_CONTEXT_TEXTURES_INDEX 3 #define lp_jit_context_textures(_builder, _ptr) \ lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES_INDEX, "textures") @@ -118,12 +112,6 @@ typedef void void *color, void *depth); -void PIPE_CDECL -lp_fetch_texel_soa( struct tgsi_sampler **samplers, - uint32_t unit, - float *store ); - - void lp_jit_screen_cleanup(struct llvmpipe_screen *screen); diff --git a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c index 4abff4ecccc..e8e2e2524ac 100644 --- a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c +++ b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c @@ -128,6 +128,7 @@ lp_vbuf_unmap_vertices(struct vbuf_render *vbr, { struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr); assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size ); + (void) cvbr; /* do nothing */ } diff --git a/src/gallium/drivers/llvmpipe/lp_quad.h b/src/gallium/drivers/llvmpipe/lp_quad.h index 7eb05de77a1..c3a48700a4e 100644 --- a/src/gallium/drivers/llvmpipe/lp_quad.h +++ b/src/gallium/drivers/llvmpipe/lp_quad.h @@ -31,6 +31,7 @@ #ifndef LP_QUAD_H #define LP_QUAD_H +#include "pipe/p_compiler.h" #include "pipe/p_state.h" #include "tgsi/tgsi_exec.h" @@ -83,7 +84,7 @@ struct quad_header_inout struct quad_header_output { /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ - float ALIGN16_ATTRIB color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; + PIPE_ALIGN_VAR(16) float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; }; @@ -92,9 +93,9 @@ struct quad_header_output */ struct quad_interp_coef { - float ALIGN16_ATTRIB a0[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; - float ALIGN16_ATTRIB dadx[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; - float ALIGN16_ATTRIB dady[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; + PIPE_ALIGN_VAR(16) float a0[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; + PIPE_ALIGN_VAR(16) float dadx[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; + PIPE_ALIGN_VAR(16) float dady[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]; }; diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index b18f17c0cd3..0b2d3a28014 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -117,7 +117,7 @@ struct setup_context { /** * Execute fragment shader for the four fragments in the quad. */ -ALIGN_STACK +PIPE_ALIGN_STACK static void shade_quads(struct llvmpipe_context *llvmpipe, struct quad_header *quads[], @@ -130,7 +130,7 @@ shade_quads(struct llvmpipe_context *llvmpipe, uint8_t *tile; uint8_t *color; void *depth; - uint32_t ALIGN16_ATTRIB mask[4][NUM_CHANNELS]; + PIPE_ALIGN_VAR(16) uint32_t mask[4][NUM_CHANNELS]; unsigned chan_index; unsigned q; diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h index 8e0c773a634..e16793186be 100644 --- a/src/gallium/drivers/llvmpipe/lp_state.h +++ b/src/gallium/drivers/llvmpipe/lp_state.h @@ -56,7 +56,6 @@ #define LP_NEW_QUERY 0x4000 -struct tgsi_sampler; struct vertex_info; struct pipe_context; struct llvmpipe_context; @@ -197,14 +196,14 @@ void llvmpipe_update_fs(struct llvmpipe_context *lp); void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ); -boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, +void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count); -boolean llvmpipe_draw_elements(struct pipe_context *pipe, +void llvmpipe_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count); -boolean +void llvmpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, diff --git a/src/gallium/drivers/llvmpipe/lp_state_blend.c b/src/gallium/drivers/llvmpipe/lp_state_blend.c index b2e75d3b14e..a94cd05ef20 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_blend.c +++ b/src/gallium/drivers/llvmpipe/lp_state_blend.c @@ -34,6 +34,7 @@ #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_debug_dump.h" +#include "draw/draw_context.h" #include "lp_screen.h" #include "lp_context.h" #include "lp_state.h" @@ -51,6 +52,11 @@ void llvmpipe_bind_blend_state( struct pipe_context *pipe, { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + if (llvmpipe->blend == blend) + return; + + draw_flush(llvmpipe->draw); + llvmpipe->blend = blend; llvmpipe->dirty |= LP_NEW_BLEND; @@ -69,6 +75,11 @@ void llvmpipe_set_blend_color( struct pipe_context *pipe, struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); unsigned i, j; + if(memcmp(&llvmpipe->blend_color, blend_color, sizeof *blend_color) == 0) + return; + + draw_flush(llvmpipe->draw); + memcpy(&llvmpipe->blend_color, blend_color, sizeof *blend_color); if(!llvmpipe->jit_context.blend_color) @@ -99,7 +110,12 @@ llvmpipe_bind_depth_stencil_state(struct pipe_context *pipe, { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); - llvmpipe->depth_stencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil; + if (llvmpipe->depth_stencil == depth_stencil) + return; + + draw_flush(llvmpipe->draw); + + llvmpipe->depth_stencil = depth_stencil; if(llvmpipe->depth_stencil) llvmpipe->jit_context.alpha_ref_value = llvmpipe->depth_stencil->alpha.ref_value; diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c index e703964aaa8..6c1ef6bc42d 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_derived.c +++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c @@ -66,7 +66,7 @@ llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe) /* compute vertex layout now */ const struct lp_fragment_shader *lpfs = llvmpipe->fs; struct vertex_info *vinfo_vbuf = &llvmpipe->vertex_info_vbuf; - const uint num = draw_num_vs_outputs(llvmpipe->draw); + const uint num = draw_current_shader_outputs(llvmpipe->draw); uint i; /* Tell draw_vbuf to simply emit the whole post-xform vertex @@ -116,13 +116,13 @@ llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe) } /* this includes texcoords and varying vars */ - src = draw_find_vs_output(llvmpipe->draw, + src = draw_find_shader_output(llvmpipe->draw, lpfs->info.input_semantic_name[i], lpfs->info.input_semantic_index[i]); draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src); } - llvmpipe->psize_slot = draw_find_vs_output(llvmpipe->draw, + llvmpipe->psize_slot = draw_find_shader_output(llvmpipe->draw, TGSI_SEMANTIC_PSIZE, 0); if (llvmpipe->psize_slot > 0) { draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT, @@ -192,36 +192,6 @@ compute_cliprect(struct llvmpipe_context *lp) } -static void -update_tgsi_samplers( struct llvmpipe_context *llvmpipe ) -{ - unsigned i; - - /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].sampler = llvmpipe->vertex_samplers[i]; - llvmpipe->tgsi.vert_samplers[i].texture = llvmpipe->vertex_textures[i]; - llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; - } - - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - lp_tex_tile_cache_validate_texture( llvmpipe->vertex_tex_cache[i] ); - } - - /* fragment shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.frag_samplers[i].sampler = llvmpipe->sampler[i]; - llvmpipe->tgsi.frag_samplers[i].texture = llvmpipe->texture[i]; - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; - } - - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - lp_tex_tile_cache_validate_texture( llvmpipe->tex_cache[i] ); - } - - llvmpipe->jit_context.samplers = (struct tgsi_sampler **)llvmpipe->tgsi.frag_samplers_list; -} - /* Hopefully this will remain quite simple, otherwise need to pull in * something like the state tracker mechanism. */ @@ -237,8 +207,9 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) } if (llvmpipe->dirty & (LP_NEW_SAMPLER | - LP_NEW_TEXTURE)) - update_tgsi_samplers( llvmpipe ); + LP_NEW_TEXTURE)) { + /* TODO */ + } if (llvmpipe->dirty & (LP_NEW_RASTERIZER | LP_NEW_FS | diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index d129918fe2d..9f4bbef73fb 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -453,8 +453,8 @@ generate_fragment(struct llvmpipe_context *lp, debug_dump_tex_mipfilter(key->sampler[i].min_mip_filter, TRUE)); debug_printf(" .mag_img_filter = %s\n", debug_dump_tex_filter(key->sampler[i].mag_img_filter, TRUE)); - if(key->sampler[i].compare_mode) - debug_printf(" .compare_mode = %s\n", debug_dump_func(key->sampler[i].compare_func, TRUE)); + if(key->sampler[i].compare_mode != PIPE_TEX_COMPARE_NONE) + debug_printf(" .compare_func = %s\n", debug_dump_func(key->sampler[i].compare_func, TRUE)); debug_printf(" .normalized_coords = %u\n", key->sampler[i].normalized_coords); debug_printf(" .prefilter = %u\n", key->sampler[i].prefilter); } @@ -550,13 +550,8 @@ generate_fragment(struct llvmpipe_context *lp, a0_ptr, dadx_ptr, dady_ptr, x0, y0, 2, 0); -#if 0 - /* C texture sampling */ - sampler = lp_c_sampler_soa_create(context_ptr); -#else /* code generated texture sampling */ sampler = lp_llvm_sampler_soa_create(key->sampler, context_ptr); -#endif for(i = 0; i < num_fs; ++i) { LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); @@ -673,7 +668,12 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); - llvmpipe->fs = (struct lp_fragment_shader *) fs; + if (llvmpipe->fs == fs) + return; + + draw_flush(llvmpipe->draw); + + llvmpipe->fs = fs; llvmpipe->dirty |= LP_NEW_FS; } @@ -688,6 +688,7 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs) struct lp_fragment_shader_variant *variant; assert(fs != llvmpipe->fs); + (void) llvmpipe; variant = shader->variants; while(variant) { @@ -722,8 +723,7 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe, assert(shader < PIPE_SHADER_TYPES); assert(index == 0); - if(shader == PIPE_SHADER_VERTEX) - draw_flush(llvmpipe->draw); + draw_flush(llvmpipe->draw); /* note: reference counting */ pipe_buffer_reference(&llvmpipe->constants[shader], constants); @@ -733,7 +733,8 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe, } if(shader == PIPE_SHADER_VERTEX) { - draw_set_mapped_constant_buffer(llvmpipe->draw, data, size); + draw_set_mapped_constant_buffer(llvmpipe->draw, PIPE_SHADER_VERTEX, + data, size); } llvmpipe->dirty |= LP_NEW_CONSTANTS; diff --git a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c index 4561c6b8456..aa3b5a3f91e 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c +++ b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c @@ -41,14 +41,17 @@ llvmpipe_create_rasterizer_state(struct pipe_context *pipe, } void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe, - void *setup) + void *rasterizer) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + if (llvmpipe->rasterizer == rasterizer) + return; + /* pass-through to draw module */ - draw_set_rasterizer_state(llvmpipe->draw, setup); + draw_set_rasterizer_state(llvmpipe->draw, rasterizer); - llvmpipe->rasterizer = (struct pipe_rasterizer_state *)setup; + llvmpipe->rasterizer = rasterizer; llvmpipe->dirty |= LP_NEW_RASTERIZER; } diff --git a/src/gallium/drivers/llvmpipe/lp_state_surface.c b/src/gallium/drivers/llvmpipe/lp_state_surface.c index ba970cac985..e37ff04f3df 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_surface.c +++ b/src/gallium/drivers/llvmpipe/lp_state_surface.c @@ -51,6 +51,8 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe, struct llvmpipe_context *lp = llvmpipe_context(pipe); uint i; + draw_flush(lp->draw); + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { /* check if changing cbuf */ if (lp->framebuffer.cbufs[i] != fb->cbufs[i]) { diff --git a/src/gallium/drivers/llvmpipe/lp_state_vs.c b/src/gallium/drivers/llvmpipe/lp_state_vs.c index 8a761648e7e..884e3878e62 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_vs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_vs.c @@ -70,14 +70,18 @@ fail: void -llvmpipe_bind_vs_state(struct pipe_context *pipe, void *vs) +llvmpipe_bind_vs_state(struct pipe_context *pipe, void *_vs) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + const struct lp_vertex_shader *vs = (const struct lp_vertex_shader *)_vs; - llvmpipe->vs = (const struct lp_vertex_shader *)vs; + if (llvmpipe->vs == vs) + return; - draw_bind_vertex_shader(llvmpipe->draw, - (llvmpipe->vs ? llvmpipe->vs->draw_data : NULL)); + draw_bind_vertex_shader(llvmpipe->draw, + vs ? vs->draw_data : NULL); + + llvmpipe->vs = vs; llvmpipe->dirty |= LP_NEW_VS; } diff --git a/src/gallium/drivers/llvmpipe/lp_test_blend.c b/src/gallium/drivers/llvmpipe/lp_test_blend.c index 29fff91981a..6c29e8d8ace 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_blend.c +++ b/src/gallium/drivers/llvmpipe/lp_test_blend.c @@ -462,7 +462,7 @@ compute_blend_ref(const struct pipe_blend_state *blend, } -ALIGN_STACK +PIPE_ALIGN_STACK static boolean test_one(unsigned verbose, FILE *fp, @@ -531,11 +531,11 @@ test_one(unsigned verbose, success = TRUE; for(i = 0; i < n && success; ++i) { if(mode == AoS) { - ALIGN16_ATTRIB uint8_t src[LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t dst[LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t con[LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t res[LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t ref[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t src[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t dst[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t con[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t res[LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t ref[LP_NATIVE_VECTOR_WIDTH/8]; int64_t start_counter = 0; int64_t end_counter = 0; @@ -596,11 +596,11 @@ test_one(unsigned verbose, if(mode == SoA) { const unsigned stride = type.length*type.width/8; - ALIGN16_ATTRIB uint8_t src[4*LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t dst[4*LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t con[4*LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t res[4*LP_NATIVE_VECTOR_WIDTH/8]; - ALIGN16_ATTRIB uint8_t ref[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t src[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t dst[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t con[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t res[4*LP_NATIVE_VECTOR_WIDTH/8]; + PIPE_ALIGN_VAR(16) uint8_t ref[4*LP_NATIVE_VECTOR_WIDTH/8]; int64_t start_counter = 0; int64_t end_counter = 0; boolean mismatch; diff --git a/src/gallium/drivers/llvmpipe/lp_test_conv.c b/src/gallium/drivers/llvmpipe/lp_test_conv.c index 968c7a2d4aa..c1abee424c9 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_conv.c +++ b/src/gallium/drivers/llvmpipe/lp_test_conv.c @@ -142,7 +142,7 @@ add_conv_test(LLVMModuleRef module, } -ALIGN_STACK +PIPE_ALIGN_STACK static boolean test_one(unsigned verbose, FILE *fp, @@ -230,8 +230,8 @@ test_one(unsigned verbose, for(i = 0; i < n && success; ++i) { unsigned src_stride = src_type.length*src_type.width/8; unsigned dst_stride = dst_type.length*dst_type.width/8; - ALIGN16_ATTRIB uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; - ALIGN16_ATTRIB uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; + PIPE_ALIGN_VAR(16) uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; + PIPE_ALIGN_VAR(16) uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; double fref[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; uint8_t ref[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH]; int64_t start_counter = 0; @@ -330,7 +330,7 @@ test_one(unsigned verbose, fprintf(stderr, "conv.bc written\n"); fprintf(stderr, "Invoke as \"llc -o - conv.bc\"\n"); firsttime = FALSE; - //abort(); + /* abort(); */ } } diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c index 23ea9ebbe7d..2b258f1052e 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_format.c +++ b/src/gallium/drivers/llvmpipe/lp_test_format.c @@ -199,7 +199,7 @@ add_store_rgba_test(LLVMModuleRef module, } -ALIGN_STACK +PIPE_ALIGN_STACK static boolean test_format(unsigned verbose, FILE *fp, const struct pixel_test_case *test) { diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.h b/src/gallium/drivers/llvmpipe/lp_tex_cache.h index 9fa6c368125..05fded78e16 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_cache.h +++ b/src/gallium/drivers/llvmpipe/lp_tex_cache.h @@ -115,7 +115,7 @@ extern const struct llvmpipe_cached_tex_tile * lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc, union tex_tile_address addr ); -static INLINE const union tex_tile_address +static INLINE union tex_tile_address tex_tile_address( unsigned x, unsigned y, unsigned z, diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.h b/src/gallium/drivers/llvmpipe/lp_tex_sample.h index 9ad1bde9565..cb59a94464a 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample.h +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.h @@ -31,64 +31,11 @@ #include <llvm-c/Core.h> -#include "tgsi/tgsi_exec.h" - -struct llvmpipe_tex_tile_cache; struct lp_sampler_static_state; /** - * Subclass of tgsi_sampler - */ -struct lp_shader_sampler -{ - struct tgsi_sampler base; /**< base class */ - - unsigned processor; - - /* For lp_get_samples_2d_linear_POT: - */ - unsigned xpot; - unsigned ypot; - unsigned level; - - const struct pipe_texture *texture; - const struct pipe_sampler_state *sampler; - - struct llvmpipe_tex_tile_cache *cache; -}; - - - -static INLINE struct lp_shader_sampler * -lp_shader_sampler(const struct tgsi_sampler *sampler) -{ - return (struct lp_shader_sampler *) sampler; -} - - - -extern void -lp_get_samples(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]); - - -/** - * Texture sampling code generator that just calls lp_get_samples C function - * for the actual sampling computation. - * - * @param context_ptr LLVM value with the pointer to the struct lp_jit_context. - */ -struct lp_build_sampler_soa * -lp_c_sampler_soa_create(LLVMValueRef context_ptr); - - -/** * Pure-LLVM texture sampling code generator. * * @param context_ptr LLVM value with the pointer to the struct lp_jit_context. diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c deleted file mode 100644 index 0d01c07fb5e..00000000000 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c +++ /dev/null @@ -1,1713 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * Copyright 2008 VMware, Inc. All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * Texture sampling - * - * Authors: - * Brian Paul - */ - -#include "lp_context.h" -#include "lp_quad.h" -#include "lp_surface.h" -#include "lp_texture.h" -#include "lp_tex_sample.h" -#include "lp_tex_cache.h" -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" -#include "util/u_math.h" -#include "util/u_memory.h" - - - -/* - * Note, the FRAC macro has to work perfectly. Otherwise you'll sometimes - * see 1-pixel bands of improperly weighted linear-filtered textures. - * The tests/texwrap.c demo is a good test. - * Also note, FRAC(x) doesn't truly return the fractional part of x for x < 0. - * Instead, if x < 0 then FRAC(x) = 1 - true_frac(x). - */ -#define FRAC(f) ((f) - util_ifloor(f)) - - -/** - * Linear interpolation macro - */ -static INLINE float -lerp(float a, float v0, float v1) -{ - return v0 + a * (v1 - v0); -} - - -/** - * Do 2D/biliner interpolation of float values. - * v00, v10, v01 and v11 are typically four texture samples in a square/box. - * a and b are the horizontal and vertical interpolants. - * It's important that this function is inlined when compiled with - * optimization! If we find that's not true on some systems, convert - * to a macro. - */ -static INLINE float -lerp_2d(float a, float b, - float v00, float v10, float v01, float v11) -{ - const float temp0 = lerp(a, v00, v10); - const float temp1 = lerp(a, v01, v11); - return lerp(b, temp0, temp1); -} - - -/** - * As above, but 3D interpolation of 8 values. - */ -static INLINE float -lerp_3d(float a, float b, float c, - float v000, float v100, float v010, float v110, - float v001, float v101, float v011, float v111) -{ - const float temp0 = lerp_2d(a, b, v000, v100, v010, v110); - const float temp1 = lerp_2d(a, b, v001, v101, v011, v111); - return lerp(c, temp0, temp1); -} - - - -/** - * If A is a signed integer, A % B doesn't give the right value for A < 0 - * (in terms of texture repeat). Just casting to unsigned fixes that. - */ -#define REMAINDER(A, B) ((unsigned) (A) % (unsigned) (B)) - - -/** - * Apply texture coord wrapping mode and return integer texture indexes - * for a vector of four texcoords (S or T or P). - * \param wrapMode PIPE_TEX_WRAP_x - * \param s the incoming texcoords - * \param size the texture image size - * \param icoord returns the integer texcoords - * \return integer texture index - */ -static INLINE void -nearest_texcoord_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord[4]) -{ - uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_REPEAT: - /* s limited to [0,1) */ - /* i limited to [0,size-1] */ - for (ch = 0; ch < 4; ch++) { - int i = util_ifloor(s[ch] * size); - icoord[ch] = REMAINDER(i, size); - } - return; - case PIPE_TEX_WRAP_CLAMP: - /* s limited to [0,1] */ - /* i limited to [0,size-1] */ - for (ch = 0; ch < 4; ch++) { - if (s[ch] <= 0.0F) - icoord[ch] = 0; - else if (s[ch] >= 1.0F) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - if (s[ch] < min) - icoord[ch] = 0; - else if (s[ch] > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - { - /* s limited to [min,max] */ - /* i limited to [-1, size] */ - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - if (s[ch] <= min) - icoord[ch] = -1; - else if (s[ch] >= max) - icoord[ch] = size; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - { - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const int flr = util_ifloor(s[ch]); - float u; - if (flr & 1) - u = 1.0F - (s[ch] - (float) flr); - else - u = s[ch] - (float) flr; - if (u < min) - icoord[ch] = 0; - else if (u > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP: - for (ch = 0; ch < 4; ch++) { - /* s limited to [0,1] */ - /* i limited to [0,size-1] */ - const float u = fabsf(s[ch]); - if (u <= 0.0F) - icoord[ch] = 0; - else if (u >= 1.0F) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const float u = fabsf(s[ch]); - if (u < min) - icoord[ch] = 0; - else if (u > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const float u = fabsf(s[ch]); - if (u < min) - icoord[ch] = -1; - else if (u > max) - icoord[ch] = size; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - default: - assert(0); - } -} - - -/** - * Used to compute texel locations for linear sampling for four texcoords. - * \param wrapMode PIPE_TEX_WRAP_x - * \param s the texcoords - * \param size the texture image size - * \param icoord0 returns first texture indexes - * \param icoord1 returns second texture indexes (usually icoord0 + 1) - * \param w returns blend factor/weight between texture indexes - * \param icoord returns the computed integer texture coords - */ -static INLINE void -linear_texcoord_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord0[4], int icoord1[4], float w[4]) -{ - uint ch; - - switch (wrapMode) { - case PIPE_TEX_WRAP_REPEAT: - for (ch = 0; ch < 4; ch++) { - float u = s[ch] * size - 0.5F; - icoord0[ch] = REMAINDER(util_ifloor(u), size); - icoord1[ch] = REMAINDER(icoord0[ch] + 1, size); - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.0F, 1.0F); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.0F, 1.0F); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - { - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], min, max); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - } - break;; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - for (ch = 0; ch < 4; ch++) { - const int flr = util_ifloor(s[ch]); - float u; - if (flr & 1) - u = 1.0F - (s[ch] - (float) flr); - else - u = s[ch] - (float) flr; - u = u * size - 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP: - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u >= 1.0F) - u = (float) size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u >= 1.0F) - u = (float) size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - { - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u <= min) - u = min * size; - else if (u >= max) - u = max * size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - } - break;; - default: - assert(0); - } -} - - -/** - * For RECT textures / unnormalized texcoords - * Only a subset of wrap modes supported. - */ -static INLINE void -nearest_texcoord_unnorm_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord[4]) -{ - uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - int i = util_ifloor(s[ch]); - icoord[ch]= CLAMP(i, 0, (int) size-1); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - /* fall-through */ - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - for (ch = 0; ch < 4; ch++) { - icoord[ch]= util_ifloor( CLAMP(s[ch], 0.5F, (float) size - 0.5F) ); - } - return; - default: - assert(0); - } -} - - -/** - * For RECT textures / unnormalized texcoords. - * Only a subset of wrap modes supported. - */ -static INLINE void -linear_texcoord_unnorm_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord0[4], int icoord1[4], float w[4]) -{ - uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - /* Not exactly what the spec says, but it matches NVIDIA output */ - float u = CLAMP(s[ch] - 0.5F, 0.0f, (float) size - 1.0f); - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - /* fall-through */ - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.5F, (float) size - 0.5F); - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord1[ch] > (int) size - 1) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break; - default: - assert(0); - } -} - - -static unsigned -choose_cube_face(float rx, float ry, float rz, float *newS, float *newT) -{ - /* - major axis - direction target sc tc ma - ---------- ------------------------------- --- --- --- - +rx TEXTURE_CUBE_MAP_POSITIVE_X_EXT -rz -ry rx - -rx TEXTURE_CUBE_MAP_NEGATIVE_X_EXT +rz -ry rx - +ry TEXTURE_CUBE_MAP_POSITIVE_Y_EXT +rx +rz ry - -ry TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT +rx -rz ry - +rz TEXTURE_CUBE_MAP_POSITIVE_Z_EXT +rx -ry rz - -rz TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT -rx -ry rz - */ - const float arx = fabsf(rx), ary = fabsf(ry), arz = fabsf(rz); - unsigned face; - float sc, tc, ma; - - if (arx > ary && arx > arz) { - if (rx >= 0.0F) { - face = PIPE_TEX_FACE_POS_X; - sc = -rz; - tc = -ry; - ma = arx; - } - else { - face = PIPE_TEX_FACE_NEG_X; - sc = rz; - tc = -ry; - ma = arx; - } - } - else if (ary > arx && ary > arz) { - if (ry >= 0.0F) { - face = PIPE_TEX_FACE_POS_Y; - sc = rx; - tc = rz; - ma = ary; - } - else { - face = PIPE_TEX_FACE_NEG_Y; - sc = rx; - tc = -rz; - ma = ary; - } - } - else { - if (rz > 0.0F) { - face = PIPE_TEX_FACE_POS_Z; - sc = rx; - tc = -ry; - ma = arz; - } - else { - face = PIPE_TEX_FACE_NEG_Z; - sc = -rx; - tc = -ry; - ma = arz; - } - } - - *newS = ( sc / ma + 1.0F ) * 0.5F; - *newT = ( tc / ma + 1.0F ) * 0.5F; - - return face; -} - - -/** - * Examine the quad's texture coordinates to compute the partial - * derivatives w.r.t X and Y, then compute lambda (level of detail). - * - * This is only done for fragment shaders, not vertex shaders. - */ -static float -compute_lambda(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - float rho, lambda; - - if (samp->processor == TGSI_PROCESSOR_VERTEX) - return lodbias; - - assert(sampler->normalized_coords); - - assert(s); - { - float dsdx = s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]; - float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]; - dsdx = fabsf(dsdx); - dsdy = fabsf(dsdy); - rho = MAX2(dsdx, dsdy) * texture->width0; - } - if (t) { - float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]; - float dtdy = t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]; - float max; - dtdx = fabsf(dtdx); - dtdy = fabsf(dtdy); - max = MAX2(dtdx, dtdy) * texture->height0; - rho = MAX2(rho, max); - } - if (p) { - float dpdx = p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]; - float dpdy = p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]; - float max; - dpdx = fabsf(dpdx); - dpdy = fabsf(dpdy); - max = MAX2(dpdx, dpdy) * texture->depth0; - rho = MAX2(rho, max); - } - - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - - return lambda; -} - - -/** - * Do several things here: - * 1. Compute lambda from the texcoords, if needed - * 2. Determine if we're minifying or magnifying - * 3. If minifying, choose mipmap levels - * 4. Return image filter to use within mipmap images - * \param level0 Returns first mipmap level to sample from - * \param level1 Returns second mipmap level to sample from - * \param levelBlend Returns blend factor between levels, in [0,1] - * \param imgFilter Returns either the min or mag filter, depending on lambda - */ -static void -choose_mipmap_levels(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - unsigned *level0, unsigned *level1, float *levelBlend, - unsigned *imgFilter) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) { - /* no mipmap selection needed */ - *level0 = *level1 = CLAMP((int) sampler->min_lod, - 0, (int) texture->last_level); - - if (sampler->min_img_filter != sampler->mag_img_filter) { - /* non-mipmapped texture, but still need to determine if doing - * minification or magnification. - */ - float lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias); - if (lambda <= 0.0) { - *imgFilter = sampler->mag_img_filter; - } - else { - *imgFilter = sampler->min_img_filter; - } - } - else { - *imgFilter = sampler->mag_img_filter; - } - } - else { - float lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias); - - if (lambda <= 0.0) { /* XXX threshold depends on the filter */ - /* magnifying */ - *imgFilter = sampler->mag_img_filter; - *level0 = *level1 = 0; - } - else { - /* minifying */ - *imgFilter = sampler->min_img_filter; - - /* choose mipmap level(s) and compute the blend factor between them */ - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NEAREST) { - /* Nearest mipmap level */ - const int lvl = (int) (lambda + 0.5); - *level0 = - *level1 = CLAMP(lvl, 0, (int) texture->last_level); - } - else { - /* Linear interpolation between mipmap levels */ - const int lvl = (int) lambda; - *level0 = CLAMP(lvl, 0, (int) texture->last_level); - *level1 = CLAMP(lvl + 1, 0, (int) texture->last_level); - *levelBlend = FRAC(lambda); /* blending weight between levels */ - } - } - } -} - - -/** - * Get a texel from a texture, using the texture tile cache. - * - * \param face the cube face in 0..5 - * \param level the mipmap level - * \param x the x coord of texel within 2D image - * \param y the y coord of texel within 2D image - * \param z which slice of a 3D texture - * \param rgba the quad to put the texel/color into - * \param j which element of the rgba quad to write to - * - * XXX maybe move this into lp_tile_cache.c and merge with the - * lp_get_cached_tile_tex() function. Also, get 4 texels instead of 1... - */ -static void -get_texel_quad_2d(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, int x, int y, - const uint8_t *out[4]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - - const struct llvmpipe_cached_tex_tile *tile - = lp_get_cached_tex_tile(samp->cache, - tex_tile_address(x, y, 0, face, level)); - - y %= TEX_TILE_SIZE; - x %= TEX_TILE_SIZE; - - out[0] = &tile->color[y ][x ][0]; - out[1] = &tile->color[y ][x+1][0]; - out[2] = &tile->color[y+1][x ][0]; - out[3] = &tile->color[y+1][x+1][0]; -} - -static INLINE const uint8_t * -get_texel_2d_ptr(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, int x, int y) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - - const struct llvmpipe_cached_tex_tile *tile - = lp_get_cached_tex_tile(samp->cache, - tex_tile_address(x, y, 0, face, level)); - - y %= TEX_TILE_SIZE; - x %= TEX_TILE_SIZE; - - return &tile->color[y][x][0]; -} - - -static void -get_texel_quad_2d_mt(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, - int x0, int y0, - int x1, int y1, - const uint8_t *out[4]) -{ - unsigned i; - - for (i = 0; i < 4; i++) { - unsigned tx = (i & 1) ? x1 : x0; - unsigned ty = (i >> 1) ? y1 : y0; - - out[i] = get_texel_2d_ptr( tgsi_sampler, face, level, tx, ty ); - } -} - -static void -get_texel(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, int x, int y, int z, - float rgba[NUM_CHANNELS][QUAD_SIZE], unsigned j) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - - if (x < 0 || x >= (int) u_minify(texture->width0, level) || - y < 0 || y >= (int) u_minify(texture->height0, level) || - z < 0 || z >= (int) u_minify(texture->depth0, level)) { - rgba[0][j] = sampler->border_color[0]; - rgba[1][j] = sampler->border_color[1]; - rgba[2][j] = sampler->border_color[2]; - rgba[3][j] = sampler->border_color[3]; - } - else { - const unsigned tx = x % TEX_TILE_SIZE; - const unsigned ty = y % TEX_TILE_SIZE; - const struct llvmpipe_cached_tex_tile *tile; - - tile = lp_get_cached_tex_tile(samp->cache, - tex_tile_address(x, y, z, face, level)); - - rgba[0][j] = ubyte_to_float(tile->color[ty][tx][0]); - rgba[1][j] = ubyte_to_float(tile->color[ty][tx][1]); - rgba[2][j] = ubyte_to_float(tile->color[ty][tx][2]); - rgba[3][j] = ubyte_to_float(tile->color[ty][tx][3]); - if (0) - { - debug_printf("Get texel %f %f %f %f from %s\n", - rgba[0][j], rgba[1][j], rgba[2][j], rgba[3][j], - pf_name(texture->format)); - } - } -} - - -/** - * Compare texcoord 'p' (aka R) against texture value 'rgba[0]' - * When we sampled the depth texture, the depth value was put into all - * RGBA channels. We look at the red channel here. - * \param rgba quad of (depth) texel values - * \param p texture 'P' components for four pixels in quad - * \param j which pixel in the quad to test [0..3] - */ -static INLINE void -shadow_compare(const struct pipe_sampler_state *sampler, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const float p[QUAD_SIZE], - uint j) -{ - int k; - switch (sampler->compare_func) { - case PIPE_FUNC_LESS: - k = p[j] < rgba[0][j]; - break; - case PIPE_FUNC_LEQUAL: - k = p[j] <= rgba[0][j]; - break; - case PIPE_FUNC_GREATER: - k = p[j] > rgba[0][j]; - break; - case PIPE_FUNC_GEQUAL: - k = p[j] >= rgba[0][j]; - break; - case PIPE_FUNC_EQUAL: - k = p[j] == rgba[0][j]; - break; - case PIPE_FUNC_NOTEQUAL: - k = p[j] != rgba[0][j]; - break; - case PIPE_FUNC_ALWAYS: - k = 1; - break; - case PIPE_FUNC_NEVER: - k = 0; - break; - default: - k = 0; - assert(0); - break; - } - - /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */ - rgba[0][j] = rgba[1][j] = rgba[2][j] = (float) k; - rgba[3][j] = 1.0F; -} - - -/** - * As above, but do four z/texture comparisons. - */ -static INLINE void -shadow_compare4(const struct pipe_sampler_state *sampler, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const float p[QUAD_SIZE]) -{ - int j, k0, k1, k2, k3; - float val; - - /* compare four texcoords vs. four texture samples */ - switch (sampler->compare_func) { - case PIPE_FUNC_LESS: - k0 = p[0] < rgba[0][0]; - k1 = p[1] < rgba[0][1]; - k2 = p[2] < rgba[0][2]; - k3 = p[3] < rgba[0][3]; - break; - case PIPE_FUNC_LEQUAL: - k0 = p[0] <= rgba[0][0]; - k1 = p[1] <= rgba[0][1]; - k2 = p[2] <= rgba[0][2]; - k3 = p[3] <= rgba[0][3]; - break; - case PIPE_FUNC_GREATER: - k0 = p[0] > rgba[0][0]; - k1 = p[1] > rgba[0][1]; - k2 = p[2] > rgba[0][2]; - k3 = p[3] > rgba[0][3]; - break; - case PIPE_FUNC_GEQUAL: - k0 = p[0] >= rgba[0][0]; - k1 = p[1] >= rgba[0][1]; - k2 = p[2] >= rgba[0][2]; - k3 = p[3] >= rgba[0][3]; - break; - case PIPE_FUNC_EQUAL: - k0 = p[0] == rgba[0][0]; - k1 = p[1] == rgba[0][1]; - k2 = p[2] == rgba[0][2]; - k3 = p[3] == rgba[0][3]; - break; - case PIPE_FUNC_NOTEQUAL: - k0 = p[0] != rgba[0][0]; - k1 = p[1] != rgba[0][1]; - k2 = p[2] != rgba[0][2]; - k3 = p[3] != rgba[0][3]; - break; - case PIPE_FUNC_ALWAYS: - k0 = k1 = k2 = k3 = 1; - break; - case PIPE_FUNC_NEVER: - k0 = k1 = k2 = k3 = 0; - break; - default: - k0 = k1 = k2 = k3 = 0; - assert(0); - break; - } - - /* convert four pass/fail values to an intensity in [0,1] */ - val = 0.25F * (k0 + k1 + k2 + k3); - - /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */ - for (j = 0; j < 4; j++) { - rgba[0][j] = rgba[1][j] = rgba[2][j] = val; - rgba[3][j] = 1.0F; - } -} - - - -static void -lp_get_samples_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - unsigned j; - unsigned level = samp->level; - unsigned xpot = 1 << (samp->xpot - level); - unsigned ypot = 1 << (samp->ypot - level); - unsigned xmax = (xpot - 1) & (TEX_TILE_SIZE - 1); /* MIN2(TEX_TILE_SIZE, xpot) - 1; */ - unsigned ymax = (ypot - 1) & (TEX_TILE_SIZE - 1); /* MIN2(TEX_TILE_SIZE, ypot) - 1; */ - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - - float u = s[j] * xpot - 0.5F; - float v = t[j] * ypot - 0.5F; - - int uflr = util_ifloor(u); - int vflr = util_ifloor(v); - - float xw = u - (float)uflr; - float yw = v - (float)vflr; - - int x0 = uflr & (xpot - 1); - int y0 = vflr & (ypot - 1); - - const uint8_t *tx[4]; - - - /* Can we fetch all four at once: - */ - if (x0 < xmax && y0 < ymax) - { - get_texel_quad_2d(tgsi_sampler, 0, level, x0, y0, tx); - } - else - { - unsigned x1 = (x0 + 1) & (xpot - 1); - unsigned y1 = (y0 + 1) & (ypot - 1); - get_texel_quad_2d_mt(tgsi_sampler, 0, level, - x0, y0, x1, y1, tx); - } - - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_2d(xw, yw, - ubyte_to_float(tx[0][c]), ubyte_to_float(tx[1][c]), - ubyte_to_float(tx[2][c]), ubyte_to_float(tx[3][c])); - } - } -} - - -static void -lp_get_samples_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - unsigned j; - unsigned level = samp->level; - unsigned xpot = 1 << (samp->xpot - level); - unsigned ypot = 1 << (samp->ypot - level); - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - - float u = s[j] * xpot; - float v = t[j] * ypot; - - int uflr = util_ifloor(u); - int vflr = util_ifloor(v); - - int x0 = uflr & (xpot - 1); - int y0 = vflr & (ypot - 1); - - const uint8_t *out = get_texel_2d_ptr(tgsi_sampler, 0, level, x0, y0); - - for (c = 0; c < 4; c++) { - rgba[c][j] = ubyte_to_float(out[c]); - } - } -} - - -static void -lp_get_samples_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - unsigned j; - unsigned level = samp->level; - unsigned xpot = 1 << (samp->xpot - level); - unsigned ypot = 1 << (samp->ypot - level); - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - - float u = s[j] * xpot; - float v = t[j] * ypot; - - int x0, y0; - const uint8_t *out; - - x0 = util_ifloor(u); - if (x0 < 0) - x0 = 0; - else if (x0 > xpot - 1) - x0 = xpot - 1; - - y0 = util_ifloor(v); - if (y0 < 0) - y0 = 0; - else if (y0 > ypot - 1) - y0 = ypot - 1; - - out = get_texel_2d_ptr(tgsi_sampler, 0, level, x0, y0); - - for (c = 0; c < 4; c++) { - rgba[c][j] = ubyte_to_float(out[c]); - } - } -} - - -static void -lp_get_samples_2d_linear_mip_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - int level0; - float lambda; - - lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias); - level0 = (int)lambda; - - if (lambda < 0.0) { - samp->level = 0; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba ); - } - else if (level0 >= texture->last_level) { - samp->level = texture->last_level; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba ); - } - else { - float levelBlend = lambda - level0; - float rgba0[4][4]; - float rgba1[4][4]; - int c,j; - - samp->level = level0; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba0 ); - - samp->level = level0+1; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba1 ); - - for (j = 0; j < QUAD_SIZE; j++) { - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp(levelBlend, rgba0[c][j], rgba1[c][j]); - } - } - } -} - -/** - * Common code for sampling 1D/2D/cube textures. - * Could probably extend for 3D... - */ -static void -lp_get_samples_2d_common(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const unsigned faces[4]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - unsigned level0, level1, j, imgFilter; - int width, height; - float levelBlend; - - choose_mipmap_levels(tgsi_sampler, s, t, p, - lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - assert(sampler->normalized_coords); - - width = u_minify(texture->width0, level0); - height = u_minify(texture->height0, level0); - - assert(width > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4]; - nearest_texcoord_4(sampler->wrap_s, s, width, x); - nearest_texcoord_4(sampler->wrap_t, t, height, y); - - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, faces[j], level0, x[j], y[j], 0, rgba, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare(sampler, rgba, p, j); - } - - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - unsigned c; - x[j] /= 2; - y[j] /= 2; - get_texel(tgsi_sampler, faces[j], level1, x[j], y[j], 0, - rgba2, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){ - shadow_compare(sampler, rgba2, p, j); - } - - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } - } - } - break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: - { - int x0[4], y0[4], x1[4], y1[4]; - float xw[4], yw[4]; /* weights */ - - linear_texcoord_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_4(sampler->wrap_t, t, height, y0, y1, yw); - - for (j = 0; j < QUAD_SIZE; j++) { - float tx[4][4]; /* texels */ - int c; - get_texel(tgsi_sampler, faces[j], level0, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, faces[j], level0, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, faces[j], level0, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, faces[j], level0, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare4(sampler, tx, p); - } - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], - tx[c][2], tx[c][3]); - } - - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - - /* XXX: This is incorrect -- will often end up with (x0 - * == x1 && y0 == y1), meaning that we fetch the same - * texel four times and linearly interpolate between - * identical values. The correct approach would be to - * call linear_texcoord again for the second level. - */ - x0[j] /= 2; - y0[j] /= 2; - x1[j] /= 2; - y1[j] /= 2; - get_texel(tgsi_sampler, faces[j], level1, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, faces[j], level1, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, faces[j], level1, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, faces[j], level1, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){ - shadow_compare4(sampler, tx, p); - } - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba2[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], tx[c][2], tx[c][3]); - } - - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } - } - } - break; - default: - assert(0); - } -} - - -static INLINE void -lp_get_samples_1d(struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - static const unsigned faces[4] = {0, 0, 0, 0}; - static const float tzero[4] = {0, 0, 0, 0}; - lp_get_samples_2d_common(sampler, s, tzero, NULL, - lodbias, rgba, faces); -} - - -static INLINE void -lp_get_samples_2d(struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - static const unsigned faces[4] = {0, 0, 0, 0}; - lp_get_samples_2d_common(sampler, s, t, p, - lodbias, rgba, faces); -} - - -static INLINE void -lp_get_samples_3d(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - /* get/map pipe_surfaces corresponding to 3D tex slices */ - unsigned level0, level1, j, imgFilter; - int width, height, depth; - float levelBlend; - const uint face = 0; - - choose_mipmap_levels(tgsi_sampler, s, t, p, - lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - assert(sampler->normalized_coords); - - width = u_minify(texture->width0, level0); - height = u_minify(texture->height0, level0); - depth = u_minify(texture->depth0, level0); - - assert(width > 0); - assert(height > 0); - assert(depth > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4], z[4]; - nearest_texcoord_4(sampler->wrap_s, s, width, x); - nearest_texcoord_4(sampler->wrap_t, t, height, y); - nearest_texcoord_4(sampler->wrap_r, p, depth, z); - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, face, level0, x[j], y[j], z[j], rgba, j); - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - unsigned c; - x[j] /= 2; - y[j] /= 2; - z[j] /= 2; - get_texel(tgsi_sampler, face, level1, x[j], y[j], z[j], rgba2, j); - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba2[c][j], rgba[c][j]); - } - } - } - } - break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: - { - int x0[4], x1[4], y0[4], y1[4], z0[4], z1[4]; - float xw[4], yw[4], zw[4]; /* interpolation weights */ - linear_texcoord_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_4(sampler->wrap_t, t, height, y0, y1, yw); - linear_texcoord_4(sampler->wrap_r, p, depth, z0, z1, zw); - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - float tx0[4][4], tx1[4][4]; - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], z0[j], tx0, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], z0[j], tx0, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], z0[j], tx0, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], z0[j], tx0, 3); - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], z1[j], tx1, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], z1[j], tx1, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], z1[j], tx1, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], z1[j], tx1, 3); - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_3d(xw[j], yw[j], zw[j], - tx0[c][0], tx0[c][1], - tx0[c][2], tx0[c][3], - tx1[c][0], tx1[c][1], - tx1[c][2], tx1[c][3]); - } - - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - x0[j] /= 2; - y0[j] /= 2; - z0[j] /= 2; - x1[j] /= 2; - y1[j] /= 2; - z1[j] /= 2; - get_texel(tgsi_sampler, face, level1, x0[j], y0[j], z0[j], tx0, 0); - get_texel(tgsi_sampler, face, level1, x1[j], y0[j], z0[j], tx0, 1); - get_texel(tgsi_sampler, face, level1, x0[j], y1[j], z0[j], tx0, 2); - get_texel(tgsi_sampler, face, level1, x1[j], y1[j], z0[j], tx0, 3); - get_texel(tgsi_sampler, face, level1, x0[j], y0[j], z1[j], tx1, 0); - get_texel(tgsi_sampler, face, level1, x1[j], y0[j], z1[j], tx1, 1); - get_texel(tgsi_sampler, face, level1, x0[j], y1[j], z1[j], tx1, 2); - get_texel(tgsi_sampler, face, level1, x1[j], y1[j], z1[j], tx1, 3); - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba2[c][j] = lerp_3d(xw[j], yw[j], zw[j], - tx0[c][0], tx0[c][1], - tx0[c][2], tx0[c][3], - tx1[c][0], tx1[c][1], - tx1[c][2], tx1[c][3]); - } - - /* blend mipmap levels */ - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } - } - } - break; - default: - assert(0); - } -} - - -static void -lp_get_samples_cube(struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - unsigned faces[QUAD_SIZE], j; - float ssss[4], tttt[4]; - for (j = 0; j < QUAD_SIZE; j++) { - faces[j] = choose_cube_face(s[j], t[j], p[j], ssss + j, tttt + j); - } - lp_get_samples_2d_common(sampler, ssss, tttt, NULL, - lodbias, rgba, faces); -} - - -static void -lp_get_samples_rect(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - const uint face = 0; - unsigned level0, level1, j, imgFilter; - int width, height; - float levelBlend; - - choose_mipmap_levels(tgsi_sampler, s, t, p, - lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - /* texture RECTS cannot be mipmapped */ - assert(level0 == level1); - - width = u_minify(texture->width0, level0); - height = u_minify(texture->height0, level0); - - assert(width > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4]; - nearest_texcoord_unnorm_4(sampler->wrap_s, s, width, x); - nearest_texcoord_unnorm_4(sampler->wrap_t, t, height, y); - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, face, level0, x[j], y[j], 0, rgba, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare(sampler, rgba, p, j); - } - } - } - break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: - { - int x0[4], y0[4], x1[4], y1[4]; - float xw[4], yw[4]; /* weights */ - linear_texcoord_unnorm_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_unnorm_4(sampler->wrap_t, t, height, y0, y1, yw); - for (j = 0; j < QUAD_SIZE; j++) { - float tx[4][4]; /* texels */ - int c; - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare4(sampler, tx, p); - } - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], tx[c][2], tx[c][3]); - } - } - } - break; - default: - assert(0); - } -} - - -/** - * Error condition handler - */ -static INLINE void -lp_get_samples_null(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - int i,j; - - for (i = 0; i < 4; i++) - for (j = 0; j < 4; j++) - rgba[i][j] = 1.0; -} - -/** - * Called via tgsi_sampler::get_samples() when using a sampler for the - * first time. Determine the actual sampler function, link it in and - * call it. - */ -void -lp_get_samples(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - - /* Default to the 'undefined' case: - */ - tgsi_sampler->get_samples = lp_get_samples_null; - - if (!texture) { - assert(0); /* is this legal?? */ - goto out; - } - - if (!sampler->normalized_coords) { - assert (texture->target == PIPE_TEXTURE_2D); - tgsi_sampler->get_samples = lp_get_samples_rect; - goto out; - } - - switch (texture->target) { - case PIPE_TEXTURE_1D: - tgsi_sampler->get_samples = lp_get_samples_1d; - break; - case PIPE_TEXTURE_2D: - tgsi_sampler->get_samples = lp_get_samples_2d; - break; - case PIPE_TEXTURE_3D: - tgsi_sampler->get_samples = lp_get_samples_3d; - break; - case PIPE_TEXTURE_CUBE: - tgsi_sampler->get_samples = lp_get_samples_cube; - break; - default: - assert(0); - break; - } - - /* Do this elsewhere: - */ - samp->xpot = util_unsigned_logbase2( samp->texture->width0 ); - samp->ypot = util_unsigned_logbase2( samp->texture->height0 ); - - /* Try to hook in a faster sampler. Ultimately we'll have to - * code-generate these. Luckily most of this looks like it is - * orthogonal state within the sampler. - */ - if (texture->target == PIPE_TEXTURE_2D && - sampler->min_img_filter == sampler->mag_img_filter && - sampler->wrap_s == sampler->wrap_t && - sampler->compare_mode == FALSE && - sampler->normalized_coords) - { - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) { - samp->level = CLAMP((int) sampler->min_lod, - 0, (int) texture->last_level); - - if (sampler->wrap_s == PIPE_TEX_WRAP_REPEAT) { - switch (sampler->min_img_filter) { - case PIPE_TEX_FILTER_NEAREST: - tgsi_sampler->get_samples = lp_get_samples_2d_nearest_repeat_POT; - break; - case PIPE_TEX_FILTER_LINEAR: - tgsi_sampler->get_samples = lp_get_samples_2d_linear_repeat_POT; - break; - default: - break; - } - } - else if (sampler->wrap_s == PIPE_TEX_WRAP_CLAMP) { - switch (sampler->min_img_filter) { - case PIPE_TEX_FILTER_NEAREST: - tgsi_sampler->get_samples = lp_get_samples_2d_nearest_clamp_POT; - break; - default: - break; - } - } - } - else if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR) { - if (sampler->wrap_s == PIPE_TEX_WRAP_REPEAT) { - switch (sampler->min_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - tgsi_sampler->get_samples = lp_get_samples_2d_linear_mip_linear_repeat_POT; - break; - default: - break; - } - } - } - } - else if (0) { - _debug_printf("target %d/%d min_mip %d/%d min_img %d/%d wrap %d/%d compare %d/%d norm %d/%d\n", - texture->target, PIPE_TEXTURE_2D, - sampler->min_mip_filter, PIPE_TEX_MIPFILTER_NONE, - sampler->min_img_filter, sampler->mag_img_filter, - sampler->wrap_s, sampler->wrap_t, - sampler->compare_mode, FALSE, - sampler->normalized_coords, TRUE); - } - -out: - tgsi_sampler->get_samples( tgsi_sampler, s, t, p, lodbias, rgba ); -} - - -void PIPE_CDECL -lp_fetch_texel_soa( struct tgsi_sampler **samplers, - uint32_t unit, - float *store ) -{ - struct tgsi_sampler *sampler = samplers[unit]; - -#if 0 - uint j; - - debug_printf("%s sampler: %p (%p) store: %p\n", - __FUNCTION__, - sampler, *sampler, - store ); - - debug_printf("lodbias %f\n", store[12]); - - for (j = 0; j < 4; j++) - debug_printf("sample %d texcoord %f %f\n", - j, - store[0+j], - store[4+j]); -#endif - - { - float rgba[NUM_CHANNELS][QUAD_SIZE]; - sampler->get_samples(sampler, - &store[0], - &store[4], - &store[8], - 0.0f, /*store[12], lodbias */ - rgba); - memcpy(store, rgba, sizeof rgba); - } - -#if 0 - for (j = 0; j < 4; j++) - debug_printf("sample %d result %f %f %f %f\n", - j, - store[0+j], - store[4+j], - store[8+j], - store[12+j]); -#endif -} - - -#include "lp_bld_type.h" -#include "lp_bld_intr.h" -#include "lp_bld_tgsi.h" - - -struct lp_c_sampler_soa -{ - struct lp_build_sampler_soa base; - - LLVMValueRef context_ptr; - - LLVMValueRef samplers_ptr; - - /** Coords/texels store */ - LLVMValueRef store_ptr; -}; - - -static void -lp_c_sampler_soa_destroy(struct lp_build_sampler_soa *sampler) -{ - FREE(sampler); -} - - -static void -lp_c_sampler_soa_emit_fetch_texel(struct lp_build_sampler_soa *_sampler, - LLVMBuilderRef builder, - struct lp_type type, - unsigned unit, - unsigned num_coords, - const LLVMValueRef *coords, - LLVMValueRef lodbias, - LLVMValueRef *texel) -{ - struct lp_c_sampler_soa *sampler = (struct lp_c_sampler_soa *)_sampler; - LLVMTypeRef vec_type = LLVMTypeOf(coords[0]); - LLVMValueRef args[3]; - unsigned i; - - if(!sampler->samplers_ptr) - sampler->samplers_ptr = lp_jit_context_samplers(builder, sampler->context_ptr); - - if(!sampler->store_ptr) - sampler->store_ptr = LLVMBuildArrayAlloca(builder, - vec_type, - LLVMConstInt(LLVMInt32Type(), 4, 0), - "texel_store"); - - for (i = 0; i < num_coords; i++) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); - LLVMValueRef coord_ptr = LLVMBuildGEP(builder, sampler->store_ptr, &index, 1, ""); - LLVMBuildStore(builder, coords[i], coord_ptr); - } - - args[0] = sampler->samplers_ptr; - args[1] = LLVMConstInt(LLVMInt32Type(), unit, 0); - args[2] = sampler->store_ptr; - - lp_build_intrinsic(builder, "fetch_texel", LLVMVoidType(), args, 3); - - for (i = 0; i < NUM_CHANNELS; ++i) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); - LLVMValueRef texel_ptr = LLVMBuildGEP(builder, sampler->store_ptr, &index, 1, ""); - texel[i] = LLVMBuildLoad(builder, texel_ptr, ""); - } -} - - -struct lp_build_sampler_soa * -lp_c_sampler_soa_create(LLVMValueRef context_ptr) -{ - struct lp_c_sampler_soa *sampler; - - sampler = CALLOC_STRUCT(lp_c_sampler_soa); - if(!sampler) - return NULL; - - sampler->base.destroy = lp_c_sampler_soa_destroy; - sampler->base.emit_fetch_texel = lp_c_sampler_soa_emit_fetch_texel; - sampler->context_ptr = context_ptr; - - return &sampler->base; -} - diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.h b/src/gallium/drivers/llvmpipe/lp_tile_soa.h index 040b01865dd..19d00b58d37 100644 --- a/src/gallium/drivers/llvmpipe/lp_tile_soa.h +++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.h @@ -29,7 +29,7 @@ #define LP_TILE_SOA_H #include "pipe/p_compiler.h" -#include "tgsi/tgsi_exec.h" // for NUM_CHANNELS +#include "tgsi/tgsi_exec.h" /* for NUM_CHANNELS */ #ifdef __cplusplus diff --git a/src/gallium/drivers/llvmpipe/lp_winsys.h b/src/gallium/drivers/llvmpipe/lp_winsys.h index 595481c2cbc..74b472b6531 100644 --- a/src/gallium/drivers/llvmpipe/lp_winsys.h +++ b/src/gallium/drivers/llvmpipe/lp_winsys.h @@ -35,7 +35,7 @@ #define LP_WINSYS_H -#include "pipe/p_compiler.h" // for boolean +#include "pipe/p_compiler.h" /* for boolean */ #include "pipe/p_format.h" diff --git a/src/gallium/drivers/nouveau/nouveau_push.h b/src/gallium/drivers/nouveau/nouveau_push.h deleted file mode 100644 index 9c235080a55..00000000000 --- a/src/gallium/drivers/nouveau/nouveau_push.h +++ /dev/null @@ -1,93 +0,0 @@ -#ifndef __NOUVEAU_PUSH_H__ -#define __NOUVEAU_PUSH_H__ - -#include "nouveau/nouveau_winsys.h" - -#ifndef NOUVEAU_PUSH_CONTEXT -#error undefined push context -#endif - -#define OUT_RING(data) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - (*pc->base.channel->pushbuf->cur++) = (data); \ -} while(0) - -#define OUT_RINGp(src,size) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - memcpy(pc->base.channel->pushbuf->cur, (src), (size) * 4); \ - pc->base.channel->pushbuf->cur += (size); \ -} while(0) - -#define OUT_RINGf(data) do { \ - union { float v; uint32_t u; } c; \ - c.v = (data); \ - OUT_RING(c.u); \ -} while(0) - -#define BEGIN_RING(obj,mthd,size) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - struct nouveau_channel *chan = pc->base.channel; \ - if (chan->pushbuf->remaining < ((size) + 1)) \ - nouveau_pushbuf_flush(chan, ((size) + 1)); \ - OUT_RING((pc->obj->subc << 13) | ((size) << 18) | (mthd)); \ - chan->pushbuf->remaining -= ((size) + 1); \ -} while(0) - -#define BEGIN_RING_NI(obj,mthd,size) do { \ - BEGIN_RING(obj, (mthd) | 0x40000000, (size)); \ -} while(0) - -static inline void -DO_FIRE_RING(struct nouveau_channel *chan, struct pipe_fence_handle **fence) -{ - nouveau_pushbuf_flush(chan, 0); - if (fence) - *fence = NULL; -} - -#define FIRE_RING(fence) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - DO_FIRE_RING(pc->base.channel, fence); \ -} while(0) - -#define OUT_RELOC(bo,data,flags,vor,tor) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - struct nouveau_channel *chan = pc->base.channel; \ - nouveau_pushbuf_emit_reloc(chan, chan->pushbuf->cur++, nouveau_bo(bo), \ - (data), 0, (flags), (vor), (tor)); \ -} while(0) - -/* Raw data + flags depending on FB/TT buffer */ -#define OUT_RELOCd(bo,data,flags,vor,tor) do { \ - OUT_RELOC((bo), (data), (flags) | NOUVEAU_BO_OR, (vor), (tor)); \ -} while(0) - -/* FB/TT object handle */ -#define OUT_RELOCo(bo,flags) do { \ - OUT_RELOC((bo), 0, (flags) | NOUVEAU_BO_OR, \ - pc->base.channel->vram->handle, \ - pc->base.channel->gart->handle); \ -} while(0) - -/* Low 32-bits of offset */ -#define OUT_RELOCl(bo,delta,flags) do { \ - OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_LOW, 0, 0); \ -} while(0) - -/* High 32-bits of offset */ -#define OUT_RELOCh(bo,delta,flags) do { \ - OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_HIGH, 0, 0); \ -} while(0) - -/* A reloc which'll recombine into a NV_DMA_METHOD packet header */ -#define OUT_RELOCm(bo, flags, obj, mthd, size) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - struct nouveau_channel *chan = pc->base.channel; \ - if (chan->pushbuf->remaining < ((size) + 1)) \ - nouveau_pushbuf_flush(chan, ((size) + 1)); \ - OUT_RELOCd((bo), (pc->obj->subc << 13) | ((size) << 18) | (mthd), \ - (flags), 0, 0); \ - chan->pushbuf->remaining -= ((size) + 1); \ -} while(0) - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c index e4cf91c005c..7ebc94ed6c7 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.c +++ b/src/gallium/drivers/nouveau/nouveau_screen.c @@ -31,7 +31,7 @@ nouveau_screen_bo_skel(struct pipe_screen *pscreen, struct nouveau_bo *bo, unsigned alignment, unsigned usage, unsigned size) { struct pipe_buffer *pb; - + pb = CALLOC(1, sizeof(struct pipe_buffer)+sizeof(struct nouveau_bo *)); if (!pb) { nouveau_bo_ref(NULL, &bo); @@ -127,8 +127,18 @@ nouveau_screen_bo_map(struct pipe_screen *pscreen, struct pipe_buffer *pb, unsigned usage) { struct nouveau_bo *bo = nouveau_bo(pb); + struct nouveau_screen *nscreen = nouveau_screen(pscreen); int ret; + if (nscreen->pre_pipebuffer_map_callback) { + ret = nscreen->pre_pipebuffer_map_callback(pscreen, pb, usage); + if (ret) { + debug_printf("pre_pipebuffer_map_callback failed %d\n", + ret); + return NULL; + } + } + ret = nouveau_bo_map(bo, nouveau_screen_map_flags(usage)); if (ret) { debug_printf("map failed: %d\n", ret); @@ -143,11 +153,22 @@ nouveau_screen_bo_map_range(struct pipe_screen *pscreen, struct pipe_buffer *pb, unsigned offset, unsigned length, unsigned usage) { struct nouveau_bo *bo = nouveau_bo(pb); + struct nouveau_screen *nscreen = nouveau_screen(pscreen); uint32_t flags = nouveau_screen_map_flags(usage); int ret; + if (nscreen->pre_pipebuffer_map_callback) { + ret = nscreen->pre_pipebuffer_map_callback(pscreen, pb, usage); + if (ret) { + debug_printf("pre_pipebuffer_map_callback failed %d\n", + ret); + return NULL; + } + } + ret = nouveau_bo_map_range(bo, offset, length, flags); if (ret) { + nouveau_bo_unmap(bo); if (!(flags & NOUVEAU_BO_NOWAIT) || ret != -EBUSY) debug_printf("map_range failed: %d\n", ret); return NULL; @@ -239,5 +260,6 @@ nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev) void nouveau_screen_fini(struct nouveau_screen *screen) { + nouveau_channel_free(&screen->channel); } diff --git a/src/gallium/drivers/nouveau/nouveau_screen.h b/src/gallium/drivers/nouveau/nouveau_screen.h index ebfc67ad1c1..a7927d88dfc 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.h +++ b/src/gallium/drivers/nouveau/nouveau_screen.h @@ -5,6 +5,9 @@ struct nouveau_screen { struct pipe_screen base; struct nouveau_device *device; struct nouveau_channel *channel; + + int (*pre_pipebuffer_map_callback) (struct pipe_screen *pscreen, + struct pipe_buffer *pb, unsigned usage); }; static inline struct nouveau_screen * diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h index 9aee9e49566..e844f6abb3d 100644 --- a/src/gallium/drivers/nouveau/nouveau_stateobj.h +++ b/src/gallium/drivers/nouveau/nouveau_stateobj.h @@ -3,41 +3,95 @@ #include "util/u_debug.h" +#ifdef DEBUG +#define DEBUG_NOUVEAU_STATEOBJ +#endif /* DEBUG */ + struct nouveau_stateobj_reloc { struct nouveau_bo *bo; - unsigned offset; - unsigned packet; + struct nouveau_grobj *gr; + uint32_t push_offset; + uint32_t mthd; - unsigned data; + uint32_t data; unsigned flags; unsigned vor; unsigned tor; }; +struct nouveau_stateobj_start { + struct nouveau_grobj *gr; + uint32_t mthd; + uint32_t size; + unsigned offset; +}; + struct nouveau_stateobj { struct pipe_reference reference; - unsigned *push; + struct nouveau_stateobj_start *start; struct nouveau_stateobj_reloc *reloc; - unsigned *cur; - unsigned cur_packet; + /* Common memory pool for data. */ + uint32_t *pool; + unsigned pool_cur; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + unsigned start_alloc; + unsigned reloc_alloc; + unsigned pool_alloc; +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + unsigned total; /* includes begin_ring */ + unsigned cur; /* excludes begin_ring, offset from "cur_start" */ + unsigned cur_start; unsigned cur_reloc; }; +static INLINE void +so_dump(struct nouveau_stateobj *so) +{ + unsigned i, nr, total = 0; + + for (i = 0; i < so->cur_start; i++) { + if (so->start[i].gr->subc > -1) + debug_printf("+0x%04x: 0x%08x\n", total++, + (so->start[i].size << 18) | (so->start[i].gr->subc << 13) + | so->start[i].mthd); + else + debug_printf("+0x%04x: 0x%08x\n", total++, + (so->start[i].size << 18) | so->start[i].mthd); + for (nr = 0; nr < so->start[i].size; nr++, total++) + debug_printf("+0x%04x: 0x%08x\n", total, + so->pool[so->start[i].offset + nr]); + } +} + static INLINE struct nouveau_stateobj * -so_new(unsigned push, unsigned reloc) +so_new(unsigned start, unsigned push, unsigned reloc) { struct nouveau_stateobj *so; so = MALLOC(sizeof(struct nouveau_stateobj)); pipe_reference_init(&so->reference, 1); - so->push = MALLOC(sizeof(unsigned) * push); - so->reloc = MALLOC(sizeof(struct nouveau_stateobj_reloc) * reloc); + so->total = so->cur = so->cur_start = so->cur_reloc = 0; - so->cur = so->push; - so->cur_reloc = so->cur_packet = 0; +#ifdef DEBUG_NOUVEAU_STATEOBJ + so->start_alloc = start; + so->reloc_alloc = reloc; + so->pool_alloc = push; +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + so->start = MALLOC(start * sizeof(struct nouveau_stateobj_start)); + so->reloc = MALLOC(reloc * sizeof(struct nouveau_stateobj_reloc)); + so->pool = MALLOC(push * sizeof(uint32_t)); + so->pool_cur = 0; + + if (!so->start || !so->reloc || !so->pool) { + debug_printf("malloc failed\n"); + assert(0); + } return so; } @@ -48,63 +102,128 @@ so_ref(struct nouveau_stateobj *ref, struct nouveau_stateobj **pso) struct nouveau_stateobj *so = *pso; int i; - if (pipe_reference(&(*pso)->reference, &ref->reference)) { - free(so->push); + if (pipe_reference(&(*pso)->reference, &ref->reference)) { + FREE(so->start); for (i = 0; i < so->cur_reloc; i++) nouveau_bo_ref(NULL, &so->reloc[i].bo); - free(so->reloc); - free(so); + FREE(so->reloc); + FREE(so->pool); + FREE(so); } *pso = ref; } static INLINE void -so_data(struct nouveau_stateobj *so, unsigned data) +so_data(struct nouveau_stateobj *so, uint32_t data) { - (*so->cur++) = (data); - so->cur_packet += 4; +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->cur >= so->start[so->cur_start - 1].size) { + debug_printf("exceeding specified size\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + so->pool[so->start[so->cur_start - 1].offset + so->cur++] = data; } static INLINE void -so_datap(struct nouveau_stateobj *so, unsigned *data, unsigned size) +so_datap(struct nouveau_stateobj *so, uint32_t *data, unsigned size) { - so->cur_packet += (4 * size); +#ifdef DEBUG_NOUVEAU_STATEOBJ + if ((so->cur + size) > so->start[so->cur_start - 1].size) { + debug_printf("exceeding specified size\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + while (size--) - (*so->cur++) = (*data++); + so->pool[so->start[so->cur_start - 1].offset + so->cur++] = + *data++; } static INLINE void so_method(struct nouveau_stateobj *so, struct nouveau_grobj *gr, unsigned mthd, unsigned size) { - so->cur_packet = (gr->subc << 13) | (1 << 18) | (mthd - 4); - so_data(so, (gr->subc << 13) | (size << 18) | mthd); + struct nouveau_stateobj_start *start; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->start_alloc <= so->cur_start) { + debug_printf("exceeding num_start size\n"); + assert(0); + } else +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + start = so->start; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->cur_start > 0 && start[so->cur_start - 1].size > so->cur) { + debug_printf("previous so_method was not filled\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + so->start = start; + start[so->cur_start].gr = gr; + start[so->cur_start].mthd = mthd; + start[so->cur_start].size = size; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->pool_alloc < (size + so->pool_cur)) { + debug_printf("exceeding num_pool size\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + start[so->cur_start].offset = so->pool_cur; + so->pool_cur += size; + + so->cur_start++; + /* The 1 is for *this* begin_ring. */ + so->total += so->cur + 1; + so->cur = 0; } static INLINE void so_reloc(struct nouveau_stateobj *so, struct nouveau_bo *bo, unsigned data, unsigned flags, unsigned vor, unsigned tor) { - struct nouveau_stateobj_reloc *r = &so->reloc[so->cur_reloc++]; - - r->bo = NULL; - nouveau_bo_ref(bo, &r->bo); - r->offset = so->cur - so->push; - r->packet = so->cur_packet; - r->data = data; - r->flags = flags; - r->vor = vor; - r->tor = tor; + struct nouveau_stateobj_reloc *r; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->reloc_alloc <= so->cur_reloc) { + debug_printf("exceeding num_reloc size\n"); + assert(0); + } else +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + r = so->reloc; + + so->reloc = r; + r[so->cur_reloc].bo = NULL; + nouveau_bo_ref(bo, &(r[so->cur_reloc].bo)); + r[so->cur_reloc].gr = so->start[so->cur_start-1].gr; + r[so->cur_reloc].push_offset = so->total + so->cur; + r[so->cur_reloc].data = data; + r[so->cur_reloc].flags = flags; + r[so->cur_reloc].mthd = so->start[so->cur_start-1].mthd + + (so->cur << 2); + r[so->cur_reloc].vor = vor; + r[so->cur_reloc].tor = tor; + so_data(so, data); + so->cur_reloc++; } -static INLINE void -so_dump(struct nouveau_stateobj *so) +/* Determine if this buffer object is referenced by this state object. */ +static INLINE boolean +so_bo_is_reloc(struct nouveau_stateobj *so, struct nouveau_bo *bo) { - unsigned i, nr = so->cur - so->push; + int i; + + for (i = 0; i < so->cur_reloc; i++) + if (so->reloc[i].bo == bo) + return true; - for (i = 0; i < nr; i++) - debug_printf("+0x%04x: 0x%08x\n", i, so->push[i]); + return false; } static INLINE void @@ -114,75 +233,93 @@ so_emit(struct nouveau_channel *chan, struct nouveau_stateobj *so) unsigned nr, i; int ret = 0; - nr = so->cur - so->push; +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->start[so->cur_start - 1].size > so->cur) { + debug_printf("emit: previous so_method was not filled\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + /* We cannot update total in case we so_emit again. */ + nr = so->total + so->cur; + /* This will flush if we need space. * We don't actually need the marker. */ if ((ret = nouveau_pushbuf_marker_emit(chan, nr, so->cur_reloc))) { debug_printf("so_emit failed marker emit with error %d\n", ret); - return; + assert(0); + } + + /* Submit data. This will ensure proper binding of objects. */ + for (i = 0; i < so->cur_start; i++) { + BEGIN_RING(chan, so->start[i].gr, so->start[i].mthd, so->start[i].size); + OUT_RINGp(chan, &(so->pool[so->start[i].offset]), so->start[i].size); } - pb->remaining -= nr; - memcpy(pb->cur, so->push, nr * 4); for (i = 0; i < so->cur_reloc; i++) { struct nouveau_stateobj_reloc *r = &so->reloc[i]; - if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur + r->offset, - r->bo, r->data, 0, r->flags, - r->vor, r->tor))) { + if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur - nr + + r->push_offset, r->bo, r->data, + 0, r->flags, r->vor, r->tor))) { debug_printf("so_emit failed reloc with error %d\n", ret); - goto out; + assert(0); } } -out: - pb->cur += nr; } static INLINE void so_emit_reloc_markers(struct nouveau_channel *chan, struct nouveau_stateobj *so) { struct nouveau_pushbuf *pb = chan->pushbuf; + struct nouveau_grobj *gr = NULL; unsigned i; int ret = 0; if (!so) return; - i = so->cur_reloc << 1; - /* This will flush if we need space. - * We don't actually need the marker. - */ - if ((ret = nouveau_pushbuf_marker_emit(chan, i, i))) { - debug_printf("so_emit_reloc_markers failed marker emit with" \ - "error %d\n", ret); - return; - } - pb->remaining -= i; - + /* If we need to flush in flush notify, then we have a problem anyway. */ for (i = 0; i < so->cur_reloc; i++) { struct nouveau_stateobj_reloc *r = &so->reloc[i]; - if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo, - r->packet, 0, - (r->flags & (NOUVEAU_BO_VRAM | - NOUVEAU_BO_GART | - NOUVEAU_BO_RDWR)) | - NOUVEAU_BO_DUMMY, 0, 0))) { - debug_printf("so_emit_reloc_markers failed reloc" \ - "with error %d\n", ret); - pb->remaining += ((so->cur_reloc - i) << 1); - return; +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (r->mthd & 0x40000000) { + debug_printf("error: NI mthd 0x%08X\n", r->mthd); + continue; } - if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo, - r->data, 0, - r->flags | NOUVEAU_BO_DUMMY, - r->vor, r->tor))) { - debug_printf("so_emit_reloc_markers failed reloc" \ - "with error %d\n", ret); - pb->remaining += ((so->cur_reloc - i) << 1) - 1; - return; +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + /* The object needs to be bound and the system must know the + * subchannel is being used. Otherwise it will discard it. + */ + if (gr != r->gr) { + BEGIN_RING(chan, r->gr, 0x100, 1); + OUT_RING(chan, 0); + gr = r->gr; + } + + /* Some relocs really don't like to be hammered, + * NOUVEAU_BO_DUMMY makes sure it only + * happens when needed. + */ + ret = OUT_RELOC(chan, r->bo, (r->gr->subc << 13) | (1<< 18) | + r->mthd, (r->flags & (NOUVEAU_BO_VRAM | NOUVEAU_BO_GART + | NOUVEAU_BO_RDWR)) | NOUVEAU_BO_DUMMY, 0, 0); + if (ret) { + debug_printf("OUT_RELOC failed %d\n", ret); + assert(0); } + + ret = OUT_RELOC(chan, r->bo, r->data, r->flags | + NOUVEAU_BO_DUMMY, r->vor, r->tor); + if (ret) { + debug_printf("OUT_RELOC failed %d\n", ret); + assert(0); + } + + pb->remaining -= 2; } } diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h index 42c77e5e778..4c3e08a43f5 100644 --- a/src/gallium/drivers/nouveau/nouveau_winsys.h +++ b/src/gallium/drivers/nouveau/nouveau_winsys.h @@ -23,6 +23,9 @@ #define NOUVEAU_BUFFER_USAGE_ZETA (1 << 17) #define NOUVEAU_BUFFER_USAGE_TRANSFER (1 << 18) +/* use along with GPU_WRITE for 2D-only writes */ +#define NOUVEAU_BUFFER_USAGE_NO_RENDER (1 << 19) + extern struct pipe_screen * nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *); diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c index 4b33636b2eb..edd96859cf8 100644 --- a/src/gallium/drivers/nv04/nv04_context.c +++ b/src/gallium/drivers/nv04/nv04_context.c @@ -10,10 +10,14 @@ nv04_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv04_context *nv04 = nv04_context(pipe); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; draw_flush(nv04->draw); - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void @@ -30,32 +34,36 @@ nv04_destroy(struct pipe_context *pipe) static boolean nv04_init_hwctx(struct nv04_context *nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + // requires a valid handle -// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOTIFY, 1); +// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1); // OUT_RING(0); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOP, 1); - OUT_RING(0); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1); + OUT_RING(chan, 0); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(0x40182800); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, 0x40182800); // OUT_RING(1<<20/*no cull*/); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); // OUT_RING(0x24|(1<<6)|(1<<8)); - OUT_RING(0x120001a4); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FORMAT, 1); - OUT_RING(0x332213a1); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FILTER, 1); - OUT_RING(0x11001010); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_COLORKEY, 1); - OUT_RING(0x0); -// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 1); + OUT_RING(chan, 0x120001a4); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1); + OUT_RING(chan, 0x332213a1); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1); + OUT_RING(chan, 0x11001010); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1); + OUT_RING(chan, 0x0); +// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1); // OUT_RING(SCREEN_OFFSET); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR, 1); - OUT_RING(0xff000000); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1); + OUT_RING(chan, 0xff000000); - FIRE_RING (NULL); + FIRE_RING (chan); return TRUE; } diff --git a/src/gallium/drivers/nv04/nv04_context.h b/src/gallium/drivers/nv04/nv04_context.h index 55326c787a8..fe3b527423c 100644 --- a/src/gallium/drivers/nv04/nv04_context.h +++ b/src/gallium/drivers/nv04/nv04_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv04_screen *ctx = nv04->screen -#include "nouveau/nouveau_push.h" - #include "nv04_state.h" #define NOUVEAU_ERR(fmt, args...) \ @@ -141,9 +137,9 @@ extern void nv04_emit_hw_state(struct nv04_context *nv04); extern void nv04_state_tex_update(struct nv04_context *nv04); /* nv04_vbo.c */ -extern boolean nv04_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv04_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv04_draw_elements( struct pipe_context *pipe, +extern void nv04_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count); diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c index 0cce71ad1de..c152b52119a 100644 --- a/src/gallium/drivers/nv04/nv04_fragtex.c +++ b/src/gallium/drivers/nv04/nv04_fragtex.c @@ -4,7 +4,7 @@ #define _(m,tf) \ { \ PIPE_FORMAT_##m, \ - NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \ + NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \ } struct nv04_texture_format { @@ -53,14 +53,14 @@ nv04_fragtex_build(struct nv04_context *nv04, int unit) return; } - nv04->fragtex.format = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER + nv04->fragtex.format = NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER + | NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER | nv04_fragtex_format(pt->format) - | ( (pt->last_level + 1) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) - | ( log2i(pt->width0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) - | ( log2i(pt->height0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE + | ( (pt->last_level + 1) << NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) + | ( log2i(pt->width0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) + | ( log2i(pt->height0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) + | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE + | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE ; } diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c index f6458232ae5..0b795ea2430 100644 --- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c +++ b/src/gallium/drivers/nv04/nv04_prim_vbuf.c @@ -93,33 +93,45 @@ nv04_vbuf_render_set_primitive( struct vbuf_render *render, static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3, ushort v4, ushort v5) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RINGp(buffer + VERTEX_SIZE * v3,8); - OUT_RINGp(buffer + VERTEX_SIZE * v4,8); - OUT_RINGp(buffer + VERTEX_SIZE * v5,8); - OUT_RING(0xFEDCBA); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA), 49); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v4,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v5,8); + OUT_RING(chan, 0xFEDCBA); } static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RING(0xFED); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD), 25); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RING(chan, 0xFED); } static INLINE void nv04_1quad(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RINGp(buffer + VERTEX_SIZE * v3,8); - OUT_RING(0xFECEDC); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC), 33); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8); + OUT_RING(chan, 0xFECEDC); } static void nv04_vbuf_render_triangles_elts(struct nv04_vbuf_render * render, const ushort * indices, uint nr_indices) @@ -156,7 +168,10 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con { const uint32_t striptbl[]={0x321210,0x543432,0x765654,0x987876,0xBA9A98,0xDCBCBA,0xFEDEDC}; unsigned char* buffer = render->buffer; - struct nv04_context* nv04 = render->nv04; + struct nv04_context *nv04 = render->nv04; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; int i,j; for(i = 0; i<nr_indices; i+=14) @@ -166,15 +181,15 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con if (numvert<3) break; - BEGIN_RING( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8 ); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8); for(j = 0; j<numvert; j++) - OUT_RINGp( buffer + VERTEX_SIZE * indices [i+j], 8 ); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices [i+j], 8 ); - BEGIN_RING_NI( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2 ); + BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2 ); for(j = 0; j<numtri/2; j++ ) - OUT_RING(striptbl[j]); + OUT_RING(chan, striptbl[j]); if (numtri%2) - OUT_RING(striptbl[numtri/2]&0xFFF); + OUT_RING(chan, striptbl[numtri/2]&0xFFF); } } @@ -182,11 +197,14 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const { const uint32_t fantbl[]={0x320210,0x540430,0x760650,0x980870,0xBA0A90,0xDC0CB0,0xFE0ED0}; unsigned char* buffer = render->buffer; - struct nv04_context* nv04 = render->nv04; + struct nv04_context *nv04 = render->nv04; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; int i,j; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8); - OUT_RINGp(buffer + VERTEX_SIZE * indices[0], 8); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[0], 8); for(i = 1; i<nr_indices; i+=14) { @@ -195,16 +213,16 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const if (numvert < 3) break; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8); for(j=0;j<numvert;j++) - OUT_RINGp( buffer + VERTEX_SIZE * indices[ i+j ], 8 ); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[ i+j ], 8 ); - BEGIN_RING_NI(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2); + BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2); for(j = 0; j<numtri/2; j++) - OUT_RING(fantbl[j]); + OUT_RING(chan, fantbl[j]); if (numtri%2) - OUT_RING(fantbl[numtri/2]&0xFFF); + OUT_RING(chan, fantbl[numtri/2]&0xFFF); } } diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c index 170ce3eb7e5..7c5b6e8229a 100644 --- a/src/gallium/drivers/nv04/nv04_screen.c +++ b/src/gallium/drivers/nv04/nv04_screen.c @@ -119,6 +119,8 @@ nv04_screen_destroy(struct pipe_screen *pscreen) nouveau_grobj_free(&screen->fahrenheit); nv04_surface_2d_takedown(&screen->eng2d); + nouveau_screen_fini(&screen->base); + FREE(pscreen); } @@ -163,10 +165,10 @@ nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) fahrenheit_class = 0; sub3d_class = 0; } else if (dev->chipset >= 0x10) { - fahrenheit_class = NV10_DX5_TEXTURED_TRIANGLE; + fahrenheit_class = NV10_TEXTURED_TRIANGLE; sub3d_class = NV10_CONTEXT_SURFACES_3D; } else { - fahrenheit_class=NV04_DX5_TEXTURED_TRIANGLE; + fahrenheit_class=NV04_TEXTURED_TRIANGLE; sub3d_class = NV04_CONTEXT_SURFACES_3D; } diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c index 871034ad0b9..b67f1e16b1c 100644 --- a/src/gallium/drivers/nv04/nv04_state.c +++ b/src/gallium/drivers/nv04/nv04_state.c @@ -50,28 +50,28 @@ wrap_mode(unsigned wrap) { switch (wrap) { case PIPE_TEX_WRAP_REPEAT: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; break; case PIPE_TEX_WRAP_MIRROR_REPEAT: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; break; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; break; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; break; case PIPE_TEX_WRAP_CLAMP: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; break; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: case PIPE_TEX_WRAP_MIRROR_CLAMP: default: NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; } - return ret >> NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; + return ret >> NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; } static void * @@ -84,20 +84,20 @@ nv04_sampler_state_create(struct pipe_context *pipe, ss = MALLOC(sizeof(struct nv04_sampler_state)); - ss->format = ((wrap_mode(cso->wrap_s) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | - (wrap_mode(cso->wrap_t) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); + ss->format = ((wrap_mode(cso->wrap_s) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | + (wrap_mode(cso->wrap_t) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); if (cso->max_anisotropy > 1.0) { - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; } switch (cso->mag_img_filter) { case PIPE_TEX_FILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; break; case PIPE_TEX_FILTER_NEAREST: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; break; } @@ -105,14 +105,14 @@ nv04_sampler_state_create(struct pipe_context *pipe, case PIPE_TEX_FILTER_LINEAR: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; break; } break; @@ -120,14 +120,14 @@ nv04_sampler_state_create(struct pipe_context *pipe, default: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; break; } break; @@ -181,7 +181,7 @@ nv04_rasterizer_state_create(struct pipe_context *pipe, */ rs = MALLOC(sizeof(struct nv04_rasterizer_state)); - rs->blend = cso->flatshade ? NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; + rs->blend = cso->flatshade ? NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; return (void *)rs; } @@ -229,16 +229,16 @@ nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe, hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state)); hw->control = float_to_ubyte(cso->alpha.ref_value); - hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); - hw->control |= cso->alpha.enabled ? NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE : 0; - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN; - hw->control |= cso->depth.enabled ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT) : 0; - hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); - hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; - hw->control |= cso->depth.writemask ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT) : 0; - hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format + hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); + hw->control |= cso->alpha.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE : 0; + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN; + hw->control |= cso->depth.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE : 0; + hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); + hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; + hw->control |= cso->depth.writemask ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE : 0; + hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format return (void *)hw; } @@ -377,7 +377,7 @@ nv04_set_scissor_state(struct pipe_context *pipe, /* struct nv04_context *nv04 = nv04_context(pipe); // XXX - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); OUT_RING (((s->maxx - s->minx) << 16) | s->minx); OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ } diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c index eb2c1c57c67..b8d6dc560f0 100644 --- a/src/gallium/drivers/nv04/nv04_state_emit.c +++ b/src/gallium/drivers/nv04/nv04_state_emit.c @@ -57,13 +57,19 @@ static uint32_t nv04_blend_func(uint32_t f) static void nv04_emit_control(struct nv04_context* nv04) { uint32_t control = nv04->dsa->control; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(control); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, control); } static void nv04_emit_blend(struct nv04_context* nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; uint32_t blend; blend=0x4; // texture MODULATE_ALPHA @@ -75,19 +81,23 @@ static void nv04_emit_blend(struct nv04_context* nv04) blend|=(nv04_blend_func(nv04->blend->b_src)<<24); blend|=(nv04_blend_func(nv04->blend->b_dst)<<28); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1); - OUT_RING(blend); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); + OUT_RING(chan, blend); } static void nv04_emit_sampler(struct nv04_context *nv04, int unit) { struct nv04_miptree *nv04mt = nv04->tex_miptree[unit]; struct pipe_texture *pt = &nv04mt->base; - - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 3); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING(nv04->sampler[unit]->filter); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer); + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 3); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING(chan, nv04->sampler[unit]->filter); } static void nv04_state_emit_framebuffer(struct nv04_context* nv04) @@ -97,6 +107,10 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04) uint32_t rt_format, w, h; int colour_format = 0, zeta_format = 0; struct nv04_miptree *nv04mt = 0; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d; + struct nouveau_bo *bo; w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; @@ -128,24 +142,29 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04) assert(0); } - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); - OUT_RING(rt_format); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); + OUT_RING(chan, rt_format); nv04mt = (struct nv04_miptree *)rt->base.texture; + bo = nouveau_bo(nv04mt->buffer); /* FIXME pitches have to be aligned ! */ - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(rt->pitch|(zeta->pitch<<16)); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); + OUT_RING(chan, rt->pitch|(zeta->pitch<<16)); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (fb->zsbuf) { nv04mt = (struct nv04_miptree *)zeta->base.texture; - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } } void nv04_emit_hw_state(struct nv04_context *nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d; int i; if (nv04->dirty & NV04_NEW_VERTPROG) { @@ -163,8 +182,8 @@ nv04_emit_hw_state(struct nv04_context *nv04) if (nv04->dirty & NV04_NEW_CONTROL) { nv04->dirty &= ~NV04_NEW_CONTROL; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(nv04->dsa->control); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, nv04->dsa->control); } if (nv04->dirty & NV04_NEW_BLEND) { @@ -205,12 +224,12 @@ nv04_emit_hw_state(struct nv04_context *nv04) unsigned rt_pitch = ((struct nv04_surface *)nv04->rt)->pitch; unsigned zeta_pitch = ((struct nv04_surface *)nv04->zeta)->pitch; - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(rt_pitch|(zeta_pitch<<16)); - OUT_RELOCl(nv04->rt, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); + OUT_RING(chan, rt_pitch|(zeta_pitch<<16)); + OUT_RELOCl(chan, nouveau_bo(nv04->rt), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (nv04->zeta) { - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); - OUT_RELOCl(nv04->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); + OUT_RELOCl(chan, nouveau_bo(nv04->zeta), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } /* Texture images */ @@ -218,9 +237,10 @@ nv04_emit_hw_state(struct nv04_context *nv04) if (!(nv04->fp_samplers & (1 << i))) continue; struct nv04_miptree *nv04mt = nv04->tex_miptree[i]; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 2); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 2); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); } } diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c index 12df7fd1997..b24a9cee5ae 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.c +++ b/src/gallium/drivers/nv04/nv04_surface_2d.c @@ -77,7 +77,7 @@ nv04_scaled_image_format(enum pipe_format format) } static INLINE unsigned -nv04_swizzle_bits(unsigned x, unsigned y) +nv04_swizzle_bits_square(unsigned x, unsigned y) { unsigned u = (x & 0x001) << 0 | (x & 0x002) << 1 | @@ -107,6 +107,15 @@ nv04_swizzle_bits(unsigned x, unsigned y) return v | u; } +/* rectangular swizzled textures are linear concatenations of swizzled square tiles */ +static INLINE unsigned +nv04_swizzle_bits(unsigned x, unsigned y, unsigned w, unsigned h) +{ + unsigned s = MIN2(w, h); + unsigned m = s - 1; + return (((x | y) & ~m) * s) | nv04_swizzle_bits_square(x & m, y & m); +} + static int nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, struct pipe_surface *dst, int dx, int dy, @@ -158,20 +167,19 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx, for (x = 0; x < w; x += sub_w) { sub_w = MIN2(sub_w, w - x); - /* Must be 64-byte aligned */ - assert(!((dst->offset + nv04_swizzle_bits(dx+x, dy+y) * util_format_get_blocksize(dst->texture->format)) & 63)); + assert(!(dst->offset & 63)); BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1); - OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(dx+x, dy+y) * util_format_get_blocksize(dst->texture->format), + OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9); OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE); OUT_RING (chan, nv04_scaled_image_format(src->format)); OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY); - OUT_RING (chan, 0); + OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT)); OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w); - OUT_RING (chan, 0); + OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT)); OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w); OUT_RING (chan, 1 << 20); OUT_RING (chan, 1 << 20); @@ -491,3 +499,49 @@ nv04_surface_2d_init(struct nouveau_screen *screen) ctx->fill = nv04_surface_fill; return ctx; } + +struct nv04_surface* +nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns) +{ + int temp_flags; + + // printf("creating temp, flags is %i!\n", flags); + + if(ns->base.usage & PIPE_BUFFER_USAGE_DISCARD) + { + temp_flags = ns->base.usage | PIPE_BUFFER_USAGE_GPU_READ; + ns->base.usage = PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER | PIPE_BUFFER_USAGE_DISCARD; + } + else + { + temp_flags = ns->base.usage | PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE; + ns->base.usage = PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER | PIPE_BUFFER_USAGE_GPU_READ; + } + + struct nv40_screen* screen = (struct nv40_screen*)pscreen; + ns->base.usage = PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE; + + struct pipe_texture templ; + memset(&templ, 0, sizeof(templ)); + templ.format = ns->base.texture->format; + templ.target = PIPE_TEXTURE_2D; + templ.width0 = ns->base.width; + templ.height0 = ns->base.height; + templ.depth0 = 1; + templ.last_level = 0; + + // TODO: this is probably wrong and we should specifically handle multisampling somehow once it is implemented + templ.nr_samples = ns->base.texture->nr_samples; + + templ.tex_usage = ns->base.texture->tex_usage | PIPE_TEXTURE_USAGE_RENDER_TARGET; + + struct pipe_texture* temp_tex = pscreen->texture_create(pscreen, &templ); + struct nv04_surface* temp_ns = (struct nv04_surface*)pscreen->get_tex_surface(pscreen, temp_tex, 0, 0, 0, temp_flags); + temp_ns->backing = ns; + + if(ns->base.usage & PIPE_BUFFER_USAGE_GPU_READ) + eng2d->copy(eng2d, &temp_ns->backing->base, 0, 0, &ns->base, 0, 0, ns->base.width, ns->base.height); + + return temp_ns; +} + diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nv04/nv04_surface_2d.h index 02b3f56ba8b..ce696a11a39 100644 --- a/src/gallium/drivers/nv04/nv04_surface_2d.h +++ b/src/gallium/drivers/nv04/nv04_surface_2d.h @@ -4,6 +4,7 @@ struct nv04_surface { struct pipe_surface base; unsigned pitch; + struct nv04_surface* backing; }; struct nv04_surface_2d { @@ -30,4 +31,7 @@ nv04_surface_2d_init(struct nouveau_screen *screen); void nv04_surface_2d_takedown(struct nv04_surface_2d **); +struct nv04_surface* +nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns); + #endif diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c index 8446073ae80..2dd2e146a8f 100644 --- a/src/gallium/drivers/nv04/nv04_transfer.c +++ b/src/gallium/drivers/nv04/nv04_transfer.c @@ -16,14 +16,14 @@ struct nv04_transfer { }; static void -nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width0 = u_minify(pt->width0, level); - template->height0 = u_minify(pt->height0, level); + template->width0 = width; + template->height0 = height; template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -71,7 +71,7 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv04_compatible_transfer_tex(pt, level, &tx_tex_template); + nv04_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -80,6 +80,8 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv04_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, face, level, zslice, pipe_transfer_buffer_flags(&tx->base)); @@ -105,8 +107,8 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -130,9 +132,9 @@ nv04_transfer_del(struct pipe_transfer *ptx) /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -151,8 +153,10 @@ nv04_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv04/nv04_vbo.c b/src/gallium/drivers/nv04/nv04_vbo.c index e3167814f2b..34847718145 100644 --- a/src/gallium/drivers/nv04/nv04_vbo.c +++ b/src/gallium/drivers/nv04/nv04_vbo.c @@ -9,7 +9,7 @@ #include "nouveau/nouveau_channel.h" #include "nouveau/nouveau_pushbuf.h" -boolean nv04_draw_elements( struct pipe_context *pipe, +void nv04_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) @@ -45,7 +45,7 @@ boolean nv04_draw_elements( struct pipe_context *pipe, draw_set_mapped_element_buffer(draw, 0, NULL); } - draw_set_mapped_constant_buffer(draw, + draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, nv04->constbuf[PIPE_SHADER_VERTEX], nv04->constbuf_nr[PIPE_SHADER_VERTEX]); @@ -65,15 +65,13 @@ boolean nv04_draw_elements( struct pipe_context *pipe, pipe_buffer_unmap(pscreen, indexBuffer); draw_set_mapped_element_buffer(draw, 0, NULL); } - - return TRUE; } -boolean nv04_draw_arrays( struct pipe_context *pipe, - unsigned prim, unsigned start, unsigned count) +void nv04_draw_arrays( struct pipe_context *pipe, + unsigned prim, unsigned start, unsigned count) { printf("coucou in draw arrays\n"); - return nv04_draw_elements(pipe, NULL, 0, prim, start, count); + nv04_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c index 0dadeb03dd3..1ecb73d06e8 100644 --- a/src/gallium/drivers/nv10/nv10_context.c +++ b/src/gallium/drivers/nv10/nv10_context.c @@ -10,10 +10,14 @@ nv10_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv10_context *nv10 = nv10_context(pipe); + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; draw_flush(nv10->draw); - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void @@ -31,225 +35,226 @@ static void nv10_init_hwctx(struct nv10_context *nv10) { struct nv10_screen *screen = nv10->screen; struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; int i; float projectionmatrix[16]; - BEGIN_RING(celsius, NV10TCL_DMA_NOTIFY, 1); - OUT_RING (screen->sync->handle); - BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY0, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->gart->handle); - BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY2, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->vram->handle); + BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1); + OUT_RING (chan, screen->sync->handle); + BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->gart->handle); + BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 2); - OUT_RING (0); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); - OUT_RING ((0x7ff<<16)|0x800); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); - OUT_RING ((0x7ff<<16)|0x800); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); + OUT_RING (chan, (0x7ff<<16)|0x800); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); + OUT_RING (chan, (0x7ff<<16)|0x800); for (i=1;i<8;i++) { - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(celsius, 0x290, 1); - OUT_RING ((0x10<<16)|1); - BEGIN_RING(celsius, 0x3f4, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, 0x290, 1); + OUT_RING (chan, (0x10<<16)|1); + BEGIN_RING(chan, celsius, 0x3f4, 1); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); if (nv10->screen->celsius->grclass != NV10TCL) { /* For nv11, nv17 */ - BEGIN_RING(celsius, 0x120, 3); - OUT_RING (0); - OUT_RING (1); - OUT_RING (2); + BEGIN_RING(chan, celsius, 0x120, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 2); - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); } - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); /* Set state */ - BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); - OUT_RING (0x207); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_TX_ENABLE(0), 2); - OUT_RING (0); - OUT_RING (0); - - BEGIN_RING(celsius, NV10TCL_RC_IN_ALPHA(0), 12); - OUT_RING (0x30141010); - OUT_RING (0); - OUT_RING (0x20040000); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0x00000c00); - OUT_RING (0); - OUT_RING (0x00000c00); - OUT_RING (0x18000000); - OUT_RING (0x300e0300); - OUT_RING (0x0c091c80); - - BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 2); - OUT_RING (1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_SRC, 4); - OUT_RING (1); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0x8006); - BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 8); - OUT_RING (0xff); - OUT_RING (0x207); - OUT_RING (0); - OUT_RING (0xff); - OUT_RING (0x1e00); - OUT_RING (0x1e00); - OUT_RING (0x1e00); - OUT_RING (0x1d01); - BEGIN_RING(celsius, NV10TCL_NORMALIZE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_LIGHT_MODEL, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_COLOR_CONTROL, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_ENABLED_LIGHTS, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1); - OUT_RING (0x201); - BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1); - OUT_RING (8); - BEGIN_RING(celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_LINE_WIDTH, 1); - OUT_RING (8); - BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (0x1b02); - OUT_RING (0x1b02); - BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2); - OUT_RING (0x405); - OUT_RING (0x901); - BEGIN_RING(celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_TX_GEN_S(0), 8); + BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); + OUT_RING (chan, 0x207); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + + BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(0), 12); + OUT_RING (chan, 0x30141010); + OUT_RING (chan, 0); + OUT_RING (chan, 0x20040000); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0x18000000); + OUT_RING (chan, 0x300e0300); + OUT_RING (chan, 0x0c091c80); + + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0x8006); + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8); + OUT_RING (chan, 0xff); + OUT_RING (chan, 0x207); + OUT_RING (chan, 0); + OUT_RING (chan, 0xff); + OUT_RING (chan, 0x1e00); + OUT_RING (chan, 0x1e00); + OUT_RING (chan, 0x1e00); + OUT_RING (chan, 0x1d01); + BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_CONTROL, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); + OUT_RING (chan, 0x201); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); + OUT_RING (chan, 8); + BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1); + OUT_RING (chan, 8); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, 0x1b02); + OUT_RING (chan, 0x1b02); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2); + OUT_RING (chan, 0x405); + OUT_RING (chan, 0x901); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_S(0), 8); for (i=0;i<8;i++) { - OUT_RING (0); + OUT_RING (chan, 0); } - BEGIN_RING(celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); - OUT_RING (0x3fc00000); /* -1.50 */ - OUT_RING (0xbdb8aa0a); /* -0.09 */ - OUT_RING (0); /* 0.00 */ + BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); + OUT_RING (chan, 0x3fc00000); /* -1.50 */ + OUT_RING (chan, 0xbdb8aa0a); /* -0.09 */ + OUT_RING (chan, 0); /* 0.00 */ - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_FOG_MODE, 2); - OUT_RING (0x802); - OUT_RING (2); + BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2); + OUT_RING (chan, 0x802); + OUT_RING (chan, 2); /* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when * using texturing, except when using the texture matrix */ - BEGIN_RING(celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1); - OUT_RING (6); - BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1); - OUT_RING (0x01010101); + BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1); + OUT_RING (chan, 6); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); + OUT_RING (chan, 0x01010101); /* Set vertex component */ - BEGIN_RING(celsius, NV10TCL_VERTEX_COL_4F_R, 4); - OUT_RINGf (1.0); - OUT_RINGf (1.0); - OUT_RINGf (1.0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_COL2_3F_R, 3); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_VERTEX_NOR_3F_X, 3); - OUT_RING (0); - OUT_RING (0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_TX0_4F_S, 4); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_TX1_4F_S, 4); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_FOG_1F, 1); - OUT_RINGf (0.0); - BEGIN_RING(celsius, NV10TCL_EDGEFLAG_ENABLE, 1); - OUT_RING (1); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1); + OUT_RINGf (chan, 0.0); + BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1); + OUT_RING (chan, 1); memset(projectionmatrix, 0, sizeof(projectionmatrix)); - BEGIN_RING(celsius, NV10TCL_PROJECTION_MATRIX(0), 16); + BEGIN_RING(chan, celsius, NV10TCL_PROJECTION_MATRIX(0), 16); projectionmatrix[0*4+0] = 1.0; projectionmatrix[1*4+1] = 1.0; projectionmatrix[2*4+2] = 1.0; projectionmatrix[3*4+3] = 1.0; for (i=0;i<16;i++) { - OUT_RINGf (projectionmatrix[i]); + OUT_RINGf (chan, projectionmatrix[i]); } - BEGIN_RING(celsius, NV10TCL_DEPTH_RANGE_NEAR, 2); - OUT_RING (0.0); - OUT_RINGf (16777216.0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2); + OUT_RING (chan, 0.0); + OUT_RINGf (chan, 16777216.0); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (-2048.0); - OUT_RINGf (-2048.0); - OUT_RINGf (16777215.0 * 0.5); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4); + OUT_RINGf (chan, -2048.0); + OUT_RINGf (chan, -2048.0); + OUT_RINGf (chan, 16777215.0 * 0.5); + OUT_RING (chan, 0); - FIRE_RING (NULL); + FIRE_RING (chan); } struct pipe_context * diff --git a/src/gallium/drivers/nv10/nv10_context.h b/src/gallium/drivers/nv10/nv10_context.h index 36a6aa7a74e..ab4b825487d 100644 --- a/src/gallium/drivers/nv10/nv10_context.h +++ b/src/gallium/drivers/nv10/nv10_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv10_screen *ctx = nv10->screen -#include "nouveau/nouveau_push.h" - #include "nv10_state.h" #define NOUVEAU_ERR(fmt, args...) \ @@ -144,9 +140,9 @@ extern void nv10_emit_hw_state(struct nv10_context *nv10); extern void nv10_state_tex_update(struct nv10_context *nv10); /* nv10_vbo.c */ -extern boolean nv10_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv10_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv10_draw_elements( struct pipe_context *pipe, +extern void nv10_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count); diff --git a/src/gallium/drivers/nv10/nv10_fragtex.c b/src/gallium/drivers/nv10/nv10_fragtex.c index 906fdfeeb93..c1f7ccb9ab6 100644 --- a/src/gallium/drivers/nv10/nv10_fragtex.c +++ b/src/gallium/drivers/nv10/nv10_fragtex.c @@ -52,6 +52,9 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) struct nv10_miptree *nv10mt = nv10->tex_miptree[unit]; struct pipe_texture *pt = &nv10mt->base; struct nv10_texture_format *tf; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; uint32_t txf, txs, txp; tf = nv10_fragtex_format(pt->format); @@ -82,15 +85,15 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) return; } - BEGIN_RING(celsius, NV10TCL_TX_OFFSET(unit), 8); - OUT_RELOCl(nv10mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv10mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING (ps->wrap); - OUT_RING (0x40000000); /* enable */ - OUT_RING (txs); - OUT_RING (ps->filt | 0x2000 /* magic */); - OUT_RING ((pt->width0 << 16) | pt->height0); - OUT_RING (ps->bcol); + BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(unit), 8); + OUT_RELOCl(chan, nouveau_bo(nv10mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, nouveau_bo(nv10mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING (chan, ps->wrap); + OUT_RING (chan, 0x40000000); /* enable */ + OUT_RING (chan, txs); + OUT_RING (chan, ps->filt | 0x2000 /* magic */); + OUT_RING (chan, (pt->width0 << 16) | pt->height0); + OUT_RING (chan, ps->bcol); #endif } @@ -99,6 +102,9 @@ nv10_fragtex_bind(struct nv10_context *nv10) { #if 0 struct nv10_fragment_program *fp = nv10->fragprog.active; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; unsigned samplers, unit; samplers = nv10->fp_samplers & ~fp->samplers; @@ -106,8 +112,8 @@ nv10_fragtex_bind(struct nv10_context *nv10) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - BEGIN_RING(celsius, NV10TCL_TX_ENABLE(unit), 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(unit), 1); + OUT_RING (chan, 0); } samplers = nv10->dirty_samplers & fp->samplers; diff --git a/src/gallium/drivers/nv10/nv10_prim_vbuf.c b/src/gallium/drivers/nv10/nv10_prim_vbuf.c index 7ba9777a222..c5dbe43dbc8 100644 --- a/src/gallium/drivers/nv10/nv10_prim_vbuf.c +++ b/src/gallium/drivers/nv10/nv10_prim_vbuf.c @@ -67,12 +67,15 @@ struct nv10_vbuf_render { void nv10_vtxbuf_bind( struct nv10_context* nv10 ) { + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; int i; for(i = 0; i < 8; i++) { - BEGIN_RING(celsius, NV10TCL_VTXBUF_ADDRESS(i), 1); - OUT_RING(0/*nv10->vtxbuf*/); - BEGIN_RING(celsius, NV10TCL_VTXFMT(i), 1); - OUT_RING(0/*XXX*/); + BEGIN_RING(chan, celsius, NV10TCL_VTXBUF_ADDRESS(i), 1); + OUT_RING(chan, 0/*nv10->vtxbuf*/); + BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1); + OUT_RING(chan, 0/*XXX*/); } } @@ -163,19 +166,22 @@ nv10_vbuf_render_draw( struct vbuf_render *render, { struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); struct nv10_context *nv10 = nv10_render->nv10; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; int push, i; nv10_emit_hw_state(nv10); - BEGIN_RING(celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); - OUT_RELOCl(nv10_render->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); + OUT_RELOCl(chan, nouveau_bo(nv10_render->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING(nv10_render->hwprim); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING(chan, nv10_render->hwprim); if (nr_indices & 1) { - BEGIN_RING(celsius, NV10TCL_VB_ELEMENT_U32, 1); - OUT_RING (indices[0]); + BEGIN_RING(chan, celsius, NV10TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, indices[0]); indices++; nr_indices--; } @@ -183,16 +189,16 @@ nv10_vbuf_render_draw( struct vbuf_render *render, // XXX too big/small ? check the size push = MIN2(nr_indices, 1200 * 2); - BEGIN_RING_NI(celsius, NV10TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((indices[i+1] << 16) | indices[i]); + OUT_RING(chan, (indices[i+1] << 16) | indices[i]); nr_indices -= push; indices += push; } - BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING (chan, 0); } diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c index ee5901e743e..69a6dab866a 100644 --- a/src/gallium/drivers/nv10/nv10_screen.c +++ b/src/gallium/drivers/nv10/nv10_screen.c @@ -115,6 +115,9 @@ nv10_screen_destroy(struct pipe_screen *pscreen) nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->celsius); + nv04_surface_2d_takedown(&screen->eng2d); + + nouveau_screen_fini(&screen->base); FREE(pscreen); } @@ -177,7 +180,6 @@ nv10_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->celsius, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); diff --git a/src/gallium/drivers/nv10/nv10_state_emit.c b/src/gallium/drivers/nv10/nv10_state_emit.c index 2577ab73b56..30a596ca604 100644 --- a/src/gallium/drivers/nv10/nv10_state_emit.c +++ b/src/gallium/drivers/nv10/nv10_state_emit.c @@ -4,25 +4,32 @@ static void nv10_state_emit_blend(struct nv10_context* nv10) { struct nv10_blend_state *b = nv10->blend; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 1); - OUT_RING (b->d_enable); + BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 1); + OUT_RING (chan, b->d_enable); - BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 3); - OUT_RING (b->b_enable); - OUT_RING (b->b_srcfunc); - OUT_RING (b->b_dstfunc); + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 3); + OUT_RING (chan, b->b_enable); + OUT_RING (chan, b->b_srcfunc); + OUT_RING (chan, b->b_dstfunc); - BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1); - OUT_RING (b->c_mask); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); + OUT_RING (chan, b->c_mask); } static void nv10_state_emit_blend_color(struct nv10_context* nv10) { struct pipe_blend_color *c = nv10->blend_color; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_BLEND_COLOR, 1); - OUT_RING ((float_to_ubyte(c->color[3]) << 24)| + BEGIN_RING(chan, celsius, NV10TCL_BLEND_COLOR, 1); + OUT_RING (chan, + (float_to_ubyte(c->color[3]) << 24)| (float_to_ubyte(c->color[0]) << 16)| (float_to_ubyte(c->color[1]) << 8) | (float_to_ubyte(c->color[2]) << 0)); @@ -31,60 +38,66 @@ static void nv10_state_emit_blend_color(struct nv10_context* nv10) static void nv10_state_emit_rast(struct nv10_context* nv10) { struct nv10_rasterizer_state *r = nv10->rast; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_SHADE_MODEL, 2); - OUT_RING (r->shade_model); - OUT_RING (r->line_width); + BEGIN_RING(chan, celsius, NV10TCL_SHADE_MODEL, 2); + OUT_RING (chan, r->shade_model); + OUT_RING (chan, r->line_width); - BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1); - OUT_RING (r->point_size); + BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); + OUT_RING (chan, r->point_size); - BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (r->poly_mode_front); - OUT_RING (r->poly_mode_back); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, r->poly_mode_front); + OUT_RING (chan, r->poly_mode_back); - BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2); - OUT_RING (r->cull_face); - OUT_RING (r->front_face); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2); + OUT_RING (chan, r->cull_face); + OUT_RING (chan, r->front_face); - BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2); - OUT_RING (r->line_smooth_en); - OUT_RING (r->poly_smooth_en); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2); + OUT_RING (chan, r->line_smooth_en); + OUT_RING (chan, r->poly_smooth_en); - BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1); - OUT_RING (r->cull_face_en); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, r->cull_face_en); } static void nv10_state_emit_dsa(struct nv10_context* nv10) { struct nv10_depth_stencil_alpha_state *d = nv10->dsa; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1); - OUT_RING (d->depth.func); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); + OUT_RING (chan, d->depth.func); - BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (d->depth.write_enable); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, d->depth.write_enable); - BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (d->depth.test_enable); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, d->depth.test_enable); #if 0 - BEGIN_RING(celsius, NV10TCL_STENCIL_ENABLE, 1); - OUT_RING (d->stencil.enable); - BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 7); - OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7); + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_ENABLE, 1); + OUT_RING (chan, d->stencil.enable); + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 7); + OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7); #endif - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (d->alpha.enabled); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, d->alpha.enabled); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 1); - OUT_RING (d->alpha.func); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 1); + OUT_RING (chan, d->alpha.func); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_REF, 1); - OUT_RING (d->alpha.ref); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_REF, 1); + OUT_RING (chan, d->alpha.ref); } static void nv10_state_emit_viewport(struct nv10_context* nv10) @@ -108,6 +121,10 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) int colour_format = 0, zeta_format = 0; struct nv10_miptree *nv10mt = 0; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; + w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; colour_format = fb->cbufs[0]->format; @@ -144,11 +161,11 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) } if (zeta) { - BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (zeta->pitch << 16)); + BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (zeta->pitch << 16)); } else { - BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (rt->pitch << 16)); + BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (rt->pitch << 16)); } nv10mt = (struct nv10_miptree *)rt->base.texture; @@ -160,13 +177,13 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) nv10->zeta = nv10mt->buffer; } - BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 3); - OUT_RING ((w << 16) | 0); - OUT_RING ((h << 16) | 0); - OUT_RING (rt_format); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); - OUT_RING (((w - 1) << 16) | 0 | 0x08000800); - OUT_RING (((h - 1) << 16) | 0 | 0x08000800); + BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 3); + OUT_RING (chan, (w << 16) | 0); + OUT_RING (chan, (h << 16) | 0); + OUT_RING (chan, rt_format); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); + OUT_RING (chan, ((w - 1) << 16) | 0 | 0x08000800); + OUT_RING (chan, ((h - 1) << 16) | 0 | 0x08000800); } static void nv10_vertex_layout(struct nv10_context *nv10) @@ -201,6 +218,10 @@ static void nv10_vertex_layout(struct nv10_context *nv10) void nv10_emit_hw_state(struct nv10_context *nv10) { + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; + struct nouveau_bo *rt_bo; int i; if (nv10->dirty & NV10_NEW_VERTPROG) { @@ -269,38 +290,41 @@ nv10_emit_hw_state(struct nv10_context *nv10) */ /* Render target */ + rt_bo = nouveau_bo(nv10->rt[0]); // XXX figre out who's who for NV10TCL_DMA_* and fill accordingly -// BEGIN_RING(celsius, NV10TCL_DMA_COLOR0, 1); -// OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); +// BEGIN_RING(chan, celsius, NV10TCL_DMA_COLOR0, 1); +// OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (nv10->zeta) { + struct nouveau_bo *zeta_bo = nouveau_bo(nv10->zeta); // XXX -// BEGIN_RING(celsius, NV10TCL_DMA_ZETA, 1); -// OUT_RELOCo(nv10->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_ZETA_OFFSET, 1); - OUT_RELOCl(nv10->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); +// BEGIN_RING(chan, celsius, NV10TCL_DMA_ZETA, 1); +// OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_ZETA_OFFSET, 1); + OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* XXX for when we allocate LMA on nv17 */ -/* BEGIN_RING(celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); - OUT_RELOCl(nv10->zeta + lma_offset);*/ +/* BEGIN_RING(chan, celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); + OUT_RELOCl(chan, nouveau_bo(nv10->zeta + lma_offset));*/ } /* Vertex buffer */ - BEGIN_RING(celsius, NV10TCL_DMA_VTXBUF0, 1); - OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_DMA_VTXBUF0, 1); + OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* Texture images */ for (i = 0; i < 2; i++) { if (!(nv10->fp_samplers & (1 << i))) continue; - BEGIN_RING(celsius, NV10TCL_TX_OFFSET(i), 1); - OUT_RELOCl(nv10->tex[i].buffer, 0, NOUVEAU_BO_VRAM | + struct nouveau_bo *bo = nouveau_bo(nv10->tex[i].buffer); + BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(i), 1); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(celsius, NV10TCL_TX_FORMAT(i), 1); - OUT_RELOCd(nv10->tex[i].buffer, nv10->tex[i].format, + BEGIN_RING(chan, celsius, NV10TCL_TX_FORMAT(i), 1); + OUT_RELOCd(chan, bo, nv10->tex[i].format, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_OR, NV10TCL_TX_FORMAT_DMA0, NV10TCL_TX_FORMAT_DMA1); diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c index c664973e904..eb04af9782e 100644 --- a/src/gallium/drivers/nv10/nv10_transfer.c +++ b/src/gallium/drivers/nv10/nv10_transfer.c @@ -16,14 +16,14 @@ struct nv10_transfer { }; static void -nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width0 = u_minify(pt->width0, level); - template->height0 = u_minify(pt->height0, level); + template->width0 = width; + template->height0 = height; template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -71,7 +71,7 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv10_compatible_transfer_tex(pt, level, &tx_tex_template); + nv10_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -80,6 +80,8 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv10_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, face, level, zslice, pipe_transfer_buffer_flags(&tx->base)); @@ -105,8 +107,8 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -130,9 +132,9 @@ nv10_transfer_del(struct pipe_transfer *ptx) /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -151,8 +153,10 @@ nv10_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv10/nv10_vbo.c b/src/gallium/drivers/nv10/nv10_vbo.c index 441a4f75f3f..9180c72c9b0 100644 --- a/src/gallium/drivers/nv10/nv10_vbo.c +++ b/src/gallium/drivers/nv10/nv10_vbo.c @@ -9,7 +9,7 @@ #include "nouveau/nouveau_channel.h" #include "nouveau/nouveau_pushbuf.h" -boolean nv10_draw_elements( struct pipe_context *pipe, +void nv10_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) @@ -45,6 +45,7 @@ boolean nv10_draw_elements( struct pipe_context *pipe, } draw_set_mapped_constant_buffer(draw, + PIPE_SHADER_VERTEX, nv10->constbuf[PIPE_SHADER_VERTEX], nv10->constbuf_nr[PIPE_SHADER_VERTEX]); @@ -64,14 +65,12 @@ boolean nv10_draw_elements( struct pipe_context *pipe, pipe_buffer_unmap(pscreen, indexBuffer); draw_set_mapped_element_buffer(draw, 0, NULL); } - - return TRUE; } -boolean nv10_draw_arrays( struct pipe_context *pipe, - unsigned prim, unsigned start, unsigned count) +void nv10_draw_arrays( struct pipe_context *pipe, + unsigned prim, unsigned start, unsigned count) { - return nv10_draw_elements(pipe, NULL, 0, prim, start, count); + nv10_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/nv20/nv20_context.c b/src/gallium/drivers/nv20/nv20_context.c index 6a147a4159c..5b80af2d22a 100644 --- a/src/gallium/drivers/nv20/nv20_context.c +++ b/src/gallium/drivers/nv20/nv20_context.c @@ -10,10 +10,14 @@ nv20_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv20_context *nv20 = nv20_context(pipe); + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; draw_flush(nv20->draw); - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void @@ -31,348 +35,352 @@ static void nv20_init_hwctx(struct nv20_context *nv20) { struct nv20_screen *screen = nv20->screen; struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; int i; float projectionmatrix[16]; - const boolean is_nv25tcl = (nv20->screen->kelvin->grclass == NV25TCL); + const boolean is_nv25tcl = (kelvin->grclass == NV25TCL); - BEGIN_RING(kelvin, NV20TCL_DMA_NOTIFY, 1); - OUT_RING (screen->sync->handle); - BEGIN_RING(kelvin, NV20TCL_DMA_TEXTURE0, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->gart->handle); /* TEXTURE1 */ - BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->vram->handle); /* ZETA */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1); + OUT_RING (chan, screen->sync->handle); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->gart->handle); /* TEXTURE1 */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); /* ZETA */ - BEGIN_RING(kelvin, NV20TCL_DMA_QUERY, 1); - OUT_RING (0); /* renouveau: beef0351, unique */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1); + OUT_RING (chan, 0); /* renouveau: beef0351, unique */ - BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 2); - OUT_RING (0); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1); - OUT_RING ((0xfff << 16) | 0x0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1); - OUT_RING ((0xfff << 16) | 0x0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1); + OUT_RING (chan, (0xfff << 16) | 0x0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1); + OUT_RING (chan, (0xfff << 16) | 0x0); for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) { - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1); + OUT_RING (chan, 0); - BEGIN_RING(kelvin, 0x17e0, 3); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (1.0); + BEGIN_RING(chan, kelvin, 0x17e0, 3); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); if (is_nv25tcl) { - BEGIN_RING(kelvin, NV20TCL_TX_RCOMP, 1); - OUT_RING (NV20TCL_TX_RCOMP_LEQUAL | 0xdb0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1); + OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0); } else { - BEGIN_RING(kelvin, 0x1e68, 1); - OUT_RING (0x4b800000); /* 16777216.000000 */ - BEGIN_RING(kelvin, NV20TCL_TX_RCOMP, 1); - OUT_RING (NV20TCL_TX_RCOMP_LEQUAL); + BEGIN_RING(chan, kelvin, 0x1e68, 1); + OUT_RING (chan, 0x4b800000); /* 16777216.000000 */ + BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1); + OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL); } - BEGIN_RING(kelvin, 0x290, 1); - OUT_RING ((0x10 << 16) | 1); - BEGIN_RING(kelvin, 0x9fc, 1); - OUT_RING (0); - BEGIN_RING(kelvin, 0x1d80, 1); - OUT_RING (1); - BEGIN_RING(kelvin, 0x9f8, 1); - OUT_RING (4); - BEGIN_RING(kelvin, 0x17ec, 3); - OUT_RINGf (0.0); - OUT_RINGf (1.0); - OUT_RINGf (0.0); + BEGIN_RING(chan, kelvin, 0x290, 1); + OUT_RING (chan, (0x10 << 16) | 1); + BEGIN_RING(chan, kelvin, 0x9fc, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, 0x1d80, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, kelvin, 0x9f8, 1); + OUT_RING (chan, 4); + BEGIN_RING(chan, kelvin, 0x17ec, 3); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 0.0); if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x1d88, 1); - OUT_RING (3); + BEGIN_RING(chan, kelvin, 0x1d88, 1); + OUT_RING (chan, 3); - BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY9, 1); - OUT_RING (chan->vram->handle); - BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY8, 1); - OUT_RING (chan->vram->handle); + BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY9, 1); + OUT_RING (chan, chan->vram->handle); + BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1); + OUT_RING (chan, chan->vram->handle); } - BEGIN_RING(kelvin, NV20TCL_DMA_FENCE, 1); - OUT_RING (0); /* renouveau: beef1e10 */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1); + OUT_RING (chan, 0); /* renouveau: beef1e10 */ - BEGIN_RING(kelvin, 0x1e98, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, 0x1e98, 1); + OUT_RING (chan, 0); #if 0 if (is_nv25tcl) { - BEGIN_RING(NvSub3D, NV25TCL_DMA_IN_MEMORY4, 2); - OUT_RING (NvDmaTT); /* renouveau: beef0202 */ - OUT_RING (NvDmaFB); /* renouveau: beef0201 */ + BEGIN_RING(chan, NvSub3D, NV25TCL_DMA_IN_MEMORY4, 2); + OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */ + OUT_RING (chan, NvDmaFB); /* renouveau: beef0201 */ - BEGIN_RING(NvSub3D, NV20TCL_DMA_TEXTURE1, 1); - OUT_RING (NvDmaTT); /* renouveau: beef0202 */ + BEGIN_RING(chan, NvSub3D, NV20TCL_DMA_TEXTURE1, 1); + OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */ } #endif - BEGIN_RING(kelvin, NV20TCL_NOTIFY, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1); + OUT_RING (chan, 0); - BEGIN_RING(kelvin, 0x120, 3); - OUT_RING (0); - OUT_RING (1); - OUT_RING (2); + BEGIN_RING(chan, kelvin, 0x120, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 2); /* error: ILLEGAL_MTHD, PROTECTION_FAULT - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (0.0); - OUT_RINGf (512.0); - OUT_RINGf (0.0); - OUT_RINGf (0.0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 512.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); */ if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x022c, 2); - OUT_RING (0x280); - OUT_RING (0x07d28000); + BEGIN_RING(chan, kelvin, 0x022c, 2); + OUT_RING (chan, 0x280); + OUT_RING (chan, 0x07d28000); } /* * illegal method, protection fault - BEGIN_RING(NvSub3D, 0x1c2c, 1); - OUT_RING (0); */ + BEGIN_RING(chan, NvSub3D, 0x1c2c, 1); + OUT_RING (chan, 0); */ if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x1da4, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, 0x1da4, 1); + OUT_RING (chan, 0); } /* * crashes with illegal method, protection fault - BEGIN_RING(NvSub3D, 0x1c18, 1); - OUT_RING (0x200); */ + BEGIN_RING(chan, NvSub3D, 0x1c18, 1); + OUT_RING (chan, 0x200); */ - BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 2); - OUT_RING ((0 << 16) | 0); - OUT_RING ((0 << 16) | 0); + BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2); + OUT_RING (chan, (0 << 16) | 0); + OUT_RING (chan, (0 << 16) | 0); /* *** Set state *** */ - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2); - OUT_RING (NV20TCL_ALPHA_FUNC_FUNC_ALWAYS); - OUT_RING (0); /* NV20TCL_ALPHA_FUNC_REF */ + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2); + OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS); + OUT_RING (chan, 0); /* NV20TCL_ALPHA_FUNC_REF */ for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; ++i) { - BEGIN_RING(kelvin, NV20TCL_TX_ENABLE(i), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(kelvin, NV20TCL_TX_SHADER_OP, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_IN_ALPHA(0), 4); - OUT_RING (0x30d410d0); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_OUT_RGB(0), 4); - OUT_RING (0x00000c00); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_ENABLE, 1); - OUT_RING (0x00011101); - BEGIN_RING(kelvin, NV20TCL_RC_FINAL0, 2); - OUT_RING (0x130e0300); - OUT_RING (0x0c091c80); - BEGIN_RING(kelvin, NV20TCL_RC_OUT_ALPHA(0), 4); - OUT_RING (0x00000c00); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_IN_RGB(0), 4); - OUT_RING (0x20c400c0); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_COLOR0, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4); - OUT_RING (0x035125a0); - OUT_RING (0); - OUT_RING (0x40002000); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1); - OUT_RING (0xffff0000); - - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_DITHER_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_STENCIL_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_SRC, 4); - OUT_RING (NV20TCL_BLEND_FUNC_SRC_ONE); - OUT_RING (NV20TCL_BLEND_FUNC_DST_ZERO); - OUT_RING (0); /* NV20TCL_BLEND_COLOR */ - OUT_RING (NV20TCL_BLEND_EQUATION_FUNC_ADD); - BEGIN_RING(kelvin, NV20TCL_STENCIL_MASK, 7); - OUT_RING (0xff); - OUT_RING (NV20TCL_STENCIL_FUNC_FUNC_ALWAYS); - OUT_RING (0); /* NV20TCL_STENCIL_FUNC_REF */ - OUT_RING (0xff); /* NV20TCL_STENCIL_FUNC_MASK */ - OUT_RING (NV20TCL_STENCIL_OP_FAIL_KEEP); - OUT_RING (NV20TCL_STENCIL_OP_ZFAIL_KEEP); - OUT_RING (NV20TCL_STENCIL_OP_ZPASS_KEEP); - - BEGIN_RING(kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2); - OUT_RING (0); - OUT_RING (NV20TCL_COLOR_LOGIC_OP_OP_COPY); - BEGIN_RING(kelvin, 0x17cc, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4); + OUT_RING (chan, 0x30d410d0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(0), 4); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1); + OUT_RING (chan, 0x00011101); + BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2); + OUT_RING (chan, 0x130e0300); + OUT_RING (chan, 0x0c091c80); + BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(0), 4); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(0), 4); + OUT_RING (chan, 0x20c400c0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_COLOR0, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4); + OUT_RING (chan, 0x035125a0); + OUT_RING (chan, 0); + OUT_RING (chan, 0x40002000); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1); + OUT_RING (chan, 0xffff0000); + + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4); + OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE); + OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO); + OUT_RING (chan, 0); /* NV20TCL_BLEND_COLOR */ + OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7); + OUT_RING (chan, 0xff); + OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS); + OUT_RING (chan, 0); /* NV20TCL_STENCIL_FUNC_REF */ + OUT_RING (chan, 0xff); /* NV20TCL_STENCIL_FUNC_MASK */ + OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP); + OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP); + OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP); + + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY); + BEGIN_RING(chan, kelvin, 0x17cc, 1); + OUT_RING (chan, 0); if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x1d84, 1); - OUT_RING (1); + BEGIN_RING(chan, kelvin, 0x1d84, 1); + OUT_RING (chan, 1); } - BEGIN_RING(kelvin, NV20TCL_LIGHTING_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_LIGHT_CONTROL, 1); - OUT_RING (0x00020000); - BEGIN_RING(kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_ENABLED_LIGHTS, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_NORMALIZE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0), + BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_CONTROL, 1); + OUT_RING (chan, 0x00020000); + BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_ENABLED_LIGHTS, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0), NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE); for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; ++i) { - OUT_RING(0xffffffff); + OUT_RING(chan, 0xffffffff); } - BEGIN_RING(kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3); - OUT_RING (0); - OUT_RING (0); /* NV20TCL.POLYGON_OFFSET_LINE_ENABLE */ - OUT_RING (0); /* NV20TCL.POLYGON_OFFSET_FILL_ENABLE */ - BEGIN_RING(kelvin, NV20TCL_DEPTH_FUNC, 1); - OUT_RING (NV20TCL_DEPTH_FUNC_LESS); - BEGIN_RING(kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2); - OUT_RINGf (0.0); - OUT_RINGf (0.0); /* NV20TCL.POLYGON_OFFSET_UNITS */ - BEGIN_RING(kelvin, NV20TCL_DEPTH_UNK17D8, 1); - OUT_RING (1); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_LINE_ENABLE */ + OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_FILL_ENABLE */ + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1); + OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); /* NV20TCL.POLYGON_OFFSET_UNITS */ + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1); + OUT_RING (chan, 1); if (!is_nv25tcl) { - BEGIN_RING(kelvin, 0x1d84, 1); - OUT_RING (3); + BEGIN_RING(chan, kelvin, 0x1d84, 1); + OUT_RING (chan, 3); } - BEGIN_RING(kelvin, NV20TCL_POINT_SIZE, 1); + BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); if (!is_nv25tcl) { - OUT_RING (8); + OUT_RING (chan, 8); } else { - OUT_RINGf (1.0); + OUT_RINGf (chan, 1.0); } if (!is_nv25tcl) { - BEGIN_RING(kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); /* NV20TCL.POINT_SMOOTH_ENABLE */ + BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); /* NV20TCL.POINT_SMOOTH_ENABLE */ } else { - BEGIN_RING(kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, 0x0a1c, 1); - OUT_RING (0x800); + BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, 0x0a1c, 1); + OUT_RING (chan, 0x800); } - BEGIN_RING(kelvin, NV20TCL_LINE_WIDTH, 1); - OUT_RING (8); - BEGIN_RING(kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (NV20TCL_POLYGON_MODE_FRONT_FILL); - OUT_RING (NV20TCL_POLYGON_MODE_BACK_FILL); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE, 2); - OUT_RING (NV20TCL_CULL_FACE_BACK); - OUT_RING (NV20TCL_FRONT_FACE_CCW); - BEGIN_RING(kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_SHADE_MODEL, 1); - OUT_RING (NV20TCL_SHADE_MODEL_SMOOTH); - BEGIN_RING(kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_TX_GEN_S(0), 4 * NV20TCL_TX_GEN_S__SIZE); + BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1); + OUT_RING (chan, 8); + BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, NV20TCL_POLYGON_MODE_FRONT_FILL); + OUT_RING (chan, NV20TCL_POLYGON_MODE_BACK_FILL); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2); + OUT_RING (chan, NV20TCL_CULL_FACE_BACK); + OUT_RING (chan, NV20TCL_FRONT_FACE_CCW); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 1); + OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_S(0), 4 * NV20TCL_TX_GEN_S__SIZE); for (i=0; i < 4 * NV20TCL_TX_GEN_S__SIZE; ++i) { - OUT_RING(0); + OUT_RING(chan, 0); } - BEGIN_RING(kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); - OUT_RINGf (1.5); - OUT_RINGf (-0.090168); /* NV20TCL.FOG_EQUATION_LINEAR */ - OUT_RINGf (0.0); /* NV20TCL.FOG_EQUATION_QUADRATIC */ - BEGIN_RING(kelvin, NV20TCL_FOG_MODE, 2); - OUT_RING (NV20TCL_FOG_MODE_EXP_2); - OUT_RING (NV20TCL_FOG_COORD_DIST_COORD_FOG); - BEGIN_RING(kelvin, NV20TCL_FOG_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); /* NV20TCL.FOG_COLOR */ - BEGIN_RING(kelvin, NV20TCL_ENGINE, 1); - OUT_RING (NV20TCL_ENGINE_FIXED); + BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); + OUT_RINGf (chan, 1.5); + OUT_RINGf (chan, -0.090168); /* NV20TCL.FOG_EQUATION_LINEAR */ + OUT_RINGf (chan, 0.0); /* NV20TCL.FOG_EQUATION_QUADRATIC */ + BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2); + OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED); + OUT_RING (chan, NV20TCL_FOG_COORD_FOG); + BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); /* NV20TCL.FOG_COLOR */ + BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1); + OUT_RING (chan, NV20TCL_ENGINE_FIXED); for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; ++i) { - BEGIN_RING(kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15); - OUT_RINGf(1.0); OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); - OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); OUT_RINGf(1.0); - OUT_RINGf(1.0); OUT_RINGf(1.0); OUT_RINGf(1.0); OUT_RINGf(1.0); + BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15); + OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); for (i = 4; i < 16; ++i) { - OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 1.0); } - BEGIN_RING(kelvin, NV20TCL_EDGEFLAG_ENABLE, 1); - OUT_RING (1); - BEGIN_RING(kelvin, NV20TCL_COLOR_MASK, 1); - OUT_RING (0x00010101); - BEGIN_RING(kelvin, NV20TCL_CLEAR_VALUE, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_EDGEFLAG_ENABLE, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1); + OUT_RING (chan, 0x00010101); + BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1); + OUT_RING (chan, 0); memset(projectionmatrix, 0, sizeof(projectionmatrix)); projectionmatrix[0*4+0] = 1.0; projectionmatrix[1*4+1] = 1.0; projectionmatrix[2*4+2] = 16777215.0; projectionmatrix[3*4+3] = 1.0; - BEGIN_RING(kelvin, NV20TCL_PROJECTION_MATRIX(0), 16); + BEGIN_RING(chan, kelvin, NV20TCL_PROJECTION_MATRIX(0), 16); for (i = 0; i < 16; i++) { - OUT_RINGf (projectionmatrix[i]); + OUT_RINGf (chan, projectionmatrix[i]); } - BEGIN_RING(kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2); - OUT_RINGf (0.0); - OUT_RINGf (16777216.0); /* [0, 1] scaled approx to [0, 2^24] */ + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 16777216.0); /* [0, 1] scaled approx to [0, 2^24] */ - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (0.0); /* x-offset, w/2 + 1.031250 */ - OUT_RINGf (0.0); /* y-offset, h/2 + 0.030762 */ - OUT_RINGf (0.0); - OUT_RINGf (16777215.0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); + OUT_RINGf (chan, 0.0); /* x-offset, w/2 + 1.031250 */ + OUT_RINGf (chan, 0.0); /* y-offset, h/2 + 0.030762 */ + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 16777215.0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_SCALE_X, 4); - OUT_RINGf (0.0); /* no effect?, w/2 */ - OUT_RINGf (0.0); /* no effect?, h/2 */ - OUT_RINGf (16777215.0 * 0.5); - OUT_RINGf (65535.0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4); + OUT_RINGf (chan, 0.0); /* no effect?, w/2 */ + OUT_RINGf (chan, 0.0); /* no effect?, h/2 */ + OUT_RINGf (chan, 16777215.0 * 0.5); + OUT_RINGf (chan, 65535.0); - FIRE_RING (NULL); + FIRE_RING (chan); } struct pipe_context * diff --git a/src/gallium/drivers/nv20/nv20_context.h b/src/gallium/drivers/nv20/nv20_context.h index a4eaa956608..c7dfadaa311 100644 --- a/src/gallium/drivers/nv20/nv20_context.h +++ b/src/gallium/drivers/nv20/nv20_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv20_screen *ctx = nv20->screen -#include "nouveau/nouveau_push.h" - #include "nv20_state.h" #define NOUVEAU_ERR(fmt, args...) \ @@ -143,9 +139,9 @@ extern void nv20_emit_hw_state(struct nv20_context *nv20); extern void nv20_state_tex_update(struct nv20_context *nv20); /* nv20_vbo.c */ -extern boolean nv20_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv20_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv20_draw_elements( struct pipe_context *pipe, +extern void nv20_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count); diff --git a/src/gallium/drivers/nv20/nv20_fragtex.c b/src/gallium/drivers/nv20/nv20_fragtex.c index 2db4a4015a6..dedbec73f39 100644 --- a/src/gallium/drivers/nv20/nv20_fragtex.c +++ b/src/gallium/drivers/nv20/nv20_fragtex.c @@ -52,6 +52,9 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) struct nv20_miptree *nv20mt = nv20->tex_miptree[unit]; struct pipe_texture *pt = &nv20mt->base; struct nv20_texture_format *tf; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; uint32_t txf, txs, txp; tf = nv20_fragtex_format(pt->format); @@ -82,15 +85,15 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) return; } - BEGIN_RING(kelvin, NV10TCL_TX_OFFSET(unit), 8); - OUT_RELOCl(nv20mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv20mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING (ps->wrap); - OUT_RING (0x40000000); /* enable */ - OUT_RING (txs); - OUT_RING (ps->filt | 0x2000 /* magic */); - OUT_RING ((pt->width0 << 16) | pt->height0); - OUT_RING (ps->bcol); + BEGIN_RING(chan, kelvin, NV10TCL_TX_OFFSET(unit), 8); + OUT_RELOCl(chan, nouveau_bo(nv20mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, nouveau_bo(nv20mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING (chan, ps->wrap); + OUT_RING (chan, 0x40000000); /* enable */ + OUT_RING (chan, txs); + OUT_RING (chan, ps->filt | 0x2000 /* magic */); + OUT_RING (chan, (pt->width0 << 16) | pt->height0); + OUT_RING (chan, ps->bcol); #endif } @@ -99,6 +102,9 @@ nv20_fragtex_bind(struct nv20_context *nv20) { #if 0 struct nv20_fragment_program *fp = nv20->fragprog.active; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; unsigned samplers, unit; samplers = nv20->fp_samplers & ~fp->samplers; @@ -106,8 +112,8 @@ nv20_fragtex_bind(struct nv20_context *nv20) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - BEGIN_RING(kelvin, NV10TCL_TX_ENABLE(unit), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV10TCL_TX_ENABLE(unit), 1); + OUT_RING (chan, 0); } samplers = nv20->dirty_samplers & fp->samplers; diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c index d1291a92e0a..8f7538e7f57 100644 --- a/src/gallium/drivers/nv20/nv20_miptree.c +++ b/src/gallium/drivers/nv20/nv20_miptree.c @@ -6,6 +6,7 @@ #include "nv20_context.h" #include "nv20_screen.h" +#include "../nv04/nv04_surface_2d.h" static void nv20_miptree_layout(struct nv20_miptree *nv20mt) @@ -127,6 +128,12 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt) if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear. + * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy. + * This also happens for small mipmaps of large textures. */ + if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + nv20_miptree_layout(mt); mt->buffer = screen->buffer_create(screen, 256, buf_usage, mt->total_size); @@ -183,12 +190,27 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt, ns->base.offset = nv20mt->level[level].image_offset[0]; } + /* create a linear temporary that we can render into if necessary. + * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so + * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/ + if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE) + return &nv04_surface_wrap_for_render(screen, ((struct nv20_screen*)screen)->eng2d, ns)->base; + return &ns->base; } static void nv20_miptree_surface_destroy(struct pipe_surface *ps) { + struct nv04_surface* ns = (struct nv04_surface*)ps; + if(ns->backing) + { + struct nv20_screen* screen = (struct nv20_screen*)ps->texture->screen; + if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE) + screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height); + nv20_miptree_surface_destroy(&ns->backing->base); + } + pipe_texture_reference(&ps->texture, NULL); FREE(ps); } diff --git a/src/gallium/drivers/nv20/nv20_prim_vbuf.c b/src/gallium/drivers/nv20/nv20_prim_vbuf.c index ddfcdb8057a..2e145672da1 100644 --- a/src/gallium/drivers/nv20/nv20_prim_vbuf.c +++ b/src/gallium/drivers/nv20/nv20_prim_vbuf.c @@ -81,12 +81,15 @@ nv20_vbuf_render(struct vbuf_render *render) void nv20_vtxbuf_bind( struct nv20_context* nv20 ) { #if 0 + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; int i; for(i = 0; i < NV20TCL_VTXBUF_ADDRESS__SIZE; i++) { - BEGIN_RING(kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1); - OUT_RING(0/*nv20->vtxbuf*/); - BEGIN_RING(kelvin, NV20TCL_VTXFMT(i) ,1); - OUT_RING(0/*XXX*/); + BEGIN_RING(chan, kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1); + OUT_RING(chan, 0/*nv20->vtxbuf*/); + BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(i) ,1); + OUT_RING(chan, 0/*XXX*/); } #endif } @@ -202,6 +205,9 @@ nv20__vtxhwformat(unsigned stride, unsigned fields, unsigned type) static unsigned nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr) { + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; uint32_t hwfmt = 0; unsigned fields; @@ -231,8 +237,8 @@ nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr) return 0; } - BEGIN_RING(kelvin, NV20TCL_VTXFMT(hwattr), 1); - OUT_RING(hwfmt); + BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(hwattr), 1); + OUT_RING(chan, hwfmt); return fields; } @@ -262,6 +268,9 @@ nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render, uint nr_indices) { struct nv20_context *nv20 = nv20_render->nv20; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; struct vertex_info *vinfo = &nv20->vertex_info; unsigned nr_fields; int max_push; @@ -270,29 +279,29 @@ nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render, nr_fields = nv20__emit_vertex_array_format(nv20); - BEGIN_RING(kelvin, NV20TCL_VERTEX_BEGIN_END, 1); - OUT_RING(nv20_render->hwprim); + BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); + OUT_RING(chan, nv20_render->hwprim); max_push = 1200 / nr_fields; while (nr_indices) { int i; int push = MIN2(nr_indices, max_push); - BEGIN_RING_NI(kelvin, NV20TCL_VERTEX_DATA, push * nr_fields); + BEGIN_RING_NI(chan, kelvin, NV20TCL_VERTEX_DATA, push * nr_fields); for (i = 0; i < push; i++) { /* XXX: fixme to handle other than floats? */ int f = nr_fields; float *attrv = (float*)&data[indices[i] * vsz]; while (f-- > 0) - OUT_RINGf(*attrv++); + OUT_RINGf(chan, *attrv++); } nr_indices -= push; indices += push; } - BEGIN_RING(kelvin, NV20TCL_VERTEX_BEGIN_END, 1); - OUT_RING(NV20TCL_VERTEX_BEGIN_END_STOP); + BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); + OUT_RING(chan, NV20TCL_VERTEX_BEGIN_END_STOP); } static void @@ -301,20 +310,23 @@ nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render, uint nr_indices) { struct nv20_context *nv20 = nv20_render->nv20; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; int push, i; NOUVEAU_ERR("nv20__draw_pbuffer: this path is broken.\n"); - BEGIN_RING(kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); - OUT_RELOCl(nv20_render->pbuffer, 0, + BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); + OUT_RELOCl(chan, nouveau_bo(nv20_render->pbuffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING(nv20_render->hwprim); + BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING(chan, nv20_render->hwprim); if (nr_indices & 1) { - BEGIN_RING(kelvin, NV10TCL_VB_ELEMENT_U32, 1); - OUT_RING (indices[0]); + BEGIN_RING(chan, kelvin, NV10TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, indices[0]); indices++; nr_indices--; } @@ -322,16 +334,16 @@ nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render, // XXX too big/small ? check the size push = MIN2(nr_indices, 1200 * 2); - BEGIN_RING_NI(kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((indices[i+1] << 16) | indices[i]); + OUT_RING(chan, (indices[i+1] << 16) | indices[i]); nr_indices -= push; indices += push; } - BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING (chan, 0); } static void diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c index 4eeacd1afd5..d091335063b 100644 --- a/src/gallium/drivers/nv20/nv20_screen.c +++ b/src/gallium/drivers/nv20/nv20_screen.c @@ -115,6 +115,9 @@ nv20_screen_destroy(struct pipe_screen *pscreen) nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->kelvin); + nv04_surface_2d_takedown(&screen->eng2d); + + nouveau_screen_fini(&screen->base); FREE(pscreen); } @@ -173,7 +176,6 @@ nv20_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->kelvin, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c index 0122b1c2cdb..6bbd1fdae9d 100644 --- a/src/gallium/drivers/nv20/nv20_state_emit.c +++ b/src/gallium/drivers/nv20/nv20_state_emit.c @@ -5,27 +5,34 @@ static void nv20_state_emit_blend(struct nv20_context* nv20) { struct nv20_blend_state *b = nv20->blend; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_DITHER_ENABLE, 1); - OUT_RING (b->d_enable); + BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1); + OUT_RING (chan, b->d_enable); - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (b->b_enable); + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING (chan, b->b_enable); - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_SRC, 2); - OUT_RING (b->b_srcfunc); - OUT_RING (b->b_dstfunc); + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 2); + OUT_RING (chan, b->b_srcfunc); + OUT_RING (chan, b->b_dstfunc); - BEGIN_RING(kelvin, NV20TCL_COLOR_MASK, 1); - OUT_RING (b->c_mask); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1); + OUT_RING (chan, b->c_mask); } static void nv20_state_emit_blend_color(struct nv20_context* nv20) { struct pipe_blend_color *c = nv20->blend_color; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_BLEND_COLOR, 1); - OUT_RING ((float_to_ubyte(c->color[3]) << 24)| + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_COLOR, 1); + OUT_RING (chan, + (float_to_ubyte(c->color[3]) << 24)| (float_to_ubyte(c->color[0]) << 16)| (float_to_ubyte(c->color[1]) << 8) | (float_to_ubyte(c->color[2]) << 0)); @@ -34,63 +41,69 @@ static void nv20_state_emit_blend_color(struct nv20_context* nv20) static void nv20_state_emit_rast(struct nv20_context* nv20) { struct nv20_rasterizer_state *r = nv20->rast; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_SHADE_MODEL, 2); - OUT_RING (r->shade_model); - OUT_RING (r->line_width); + BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 2); + OUT_RING (chan, r->shade_model); + OUT_RING (chan, r->line_width); - BEGIN_RING(kelvin, NV20TCL_POINT_SIZE, 1); - OUT_RING (r->point_size); + BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); + OUT_RING (chan, r->point_size); - BEGIN_RING(kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (r->poly_mode_front); - OUT_RING (r->poly_mode_back); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, r->poly_mode_front); + OUT_RING (chan, r->poly_mode_back); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE, 2); - OUT_RING (r->cull_face); - OUT_RING (r->front_face); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2); + OUT_RING (chan, r->cull_face); + OUT_RING (chan, r->front_face); - BEGIN_RING(kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2); - OUT_RING (r->line_smooth_en); - OUT_RING (r->poly_smooth_en); + BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2); + OUT_RING (chan, r->line_smooth_en); + OUT_RING (chan, r->poly_smooth_en); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE_ENABLE, 1); - OUT_RING (r->cull_face_en); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, r->cull_face_en); } static void nv20_state_emit_dsa(struct nv20_context* nv20) { struct nv20_depth_stencil_alpha_state *d = nv20->dsa; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_DEPTH_FUNC, 1); - OUT_RING (d->depth.func); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1); + OUT_RING (chan, d->depth.func); - BEGIN_RING(kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (d->depth.write_enable); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, d->depth.write_enable); - BEGIN_RING(kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (d->depth.test_enable); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, d->depth.test_enable); - BEGIN_RING(kelvin, NV20TCL_DEPTH_UNK17D8, 1); - OUT_RING (1); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1); + OUT_RING (chan, 1); #if 0 - BEGIN_RING(kelvin, NV20TCL_STENCIL_ENABLE, 1); - OUT_RING (d->stencil.enable); - BEGIN_RING(kelvin, NV20TCL_STENCIL_MASK, 7); - OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1); + OUT_RING (chan, d->stencil.enable); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7); + OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7); #endif - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (d->alpha.enabled); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, d->alpha.enabled); - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1); - OUT_RING (d->alpha.func); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1); + OUT_RING (chan, d->alpha.func); - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_REF, 1); - OUT_RING (d->alpha.ref); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_REF, 1); + OUT_RING (chan, d->alpha.ref); } static void nv20_state_emit_viewport(struct nv20_context* nv20) @@ -101,9 +114,13 @@ static void nv20_state_emit_scissor(struct nv20_context* nv20) { /* NV20TCL_SCISSOR_* is probably a software method */ /* struct pipe_scissor_state *s = nv20->scissor; - BEGIN_RING(kelvin, NV20TCL_SCISSOR_HORIZ, 2); - OUT_RING (((s->maxx - s->minx) << 16) | s->minx); - OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; + + BEGIN_RING(chan, kelvin, NV20TCL_SCISSOR_HORIZ, 2); + OUT_RING (chan, ((s->maxx - s->minx) << 16) | s->minx); + OUT_RING (chan, ((s->maxy - s->miny) << 16) | s->miny);*/ } static void nv20_state_emit_framebuffer(struct nv20_context* nv20) @@ -113,6 +130,9 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) uint32_t rt_format, w, h; int colour_format = 0, zeta_format = 0; struct nv20_miptree *nv20mt = 0; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; @@ -150,11 +170,11 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) } if (zeta) { - BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (zeta->pitch << 16)); + BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (zeta->pitch << 16)); } else { - BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (rt->pitch << 16)); + BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (rt->pitch << 16)); } nv20mt = (struct nv20_miptree *)rt->base.texture; @@ -166,13 +186,13 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) nv20->zeta = nv20mt->buffer; } - BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 3); - OUT_RING ((w << 16) | 0); - OUT_RING ((h << 16) | 0); /*NV20TCL_RT_VERT */ - OUT_RING (rt_format); /* NV20TCL_RT_FORMAT */ - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2); - OUT_RING (((w - 1) << 16) | 0); - OUT_RING (((h - 1) << 16) | 0); + BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 3); + OUT_RING (chan, (w << 16) | 0); + OUT_RING (chan, (h << 16) | 0); /*NV20TCL_RT_VERT */ + OUT_RING (chan, rt_format); /* NV20TCL_RT_FORMAT */ + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2); + OUT_RING (chan, ((w - 1) << 16) | 0); + OUT_RING (chan, ((h - 1) << 16) | 0); } static void nv20_vertex_layout(struct nv20_context *nv20) @@ -228,7 +248,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20) } /* always do position */ { - src = draw_find_vs_output(dc, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_POSITION, 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src); vinfo->hwfmt[0] |= (1 << 0); } @@ -237,19 +257,19 @@ static void nv20_vertex_layout(struct nv20_context *nv20) for (i = 4; i < 6; i++) { if (!generics[i]) continue; - src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << (i - 3)); } if (colors[0]) { - src = draw_find_vs_output(dc, TGSI_SEMANTIC_COLOR, 0); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 0); draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); vinfo->hwfmt[0] |= (1 << 3); } if (colors[1]) { - src = draw_find_vs_output(dc, TGSI_SEMANTIC_COLOR, 1); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 1); draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); vinfo->hwfmt[0] |= (1 << 4); } @@ -258,7 +278,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20) for (i = 6; i < 10; i++) { if (!generics[i]) continue; - src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << (i - 1)); } @@ -267,7 +287,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20) for (i = 0; i < 4; i++) { if (!generics[i]) continue; - src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << (i + 9)); } @@ -276,13 +296,13 @@ static void nv20_vertex_layout(struct nv20_context *nv20) for (i = 10; i < 12; i++) { if (!generics[i]) continue; - src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << (i + 3)); } if (fog) { - src = draw_find_vs_output(dc, TGSI_SEMANTIC_FOG, 0); + src = draw_find_shader_output(dc, TGSI_SEMANTIC_FOG, 0); draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); vinfo->hwfmt[0] |= (1 << 15); } @@ -293,6 +313,10 @@ static void nv20_vertex_layout(struct nv20_context *nv20) void nv20_emit_hw_state(struct nv20_context *nv20) { + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; + struct nouveau_bo *rt_bo; int i; if (nv20->dirty & NV20_NEW_VERTPROG) { @@ -361,36 +385,39 @@ nv20_emit_hw_state(struct nv20_context *nv20) */ /* Render target */ - BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 1); - OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(kelvin, NV20TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + rt_bo = nouveau_bo(nv20->rt[0]); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 1); + OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (nv20->zeta) { - BEGIN_RING(kelvin, NV20TCL_DMA_ZETA, 1); - OUT_RELOCo(nv20->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(kelvin, NV20TCL_ZETA_OFFSET, 1); - OUT_RELOCl(nv20->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + struct nouveau_bo *zeta_bo = nouveau_bo(nv20->zeta); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_ZETA, 1); + OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_ZETA_OFFSET, 1); + OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* XXX for when we allocate LMA on nv17 */ -/* BEGIN_RING(kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); - OUT_RELOCl(nv20->zeta + lma_offset);*/ +/* BEGIN_RING(chan, kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); + OUT_RELOCl(chan, nouveau_bo(nv20->zeta + lma_offset));*/ } /* Vertex buffer */ - BEGIN_RING(kelvin, NV20TCL_DMA_VTXBUF0, 1); - OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(kelvin, NV20TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 1); + OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* Texture images */ for (i = 0; i < 2; i++) { if (!(nv20->fp_samplers & (1 << i))) continue; - BEGIN_RING(kelvin, NV20TCL_TX_OFFSET(i), 1); - OUT_RELOCl(nv20->tex[i].buffer, 0, NOUVEAU_BO_VRAM | + struct nouveau_bo *bo = nouveau_bo(nv20->tex[i].buffer); + BEGIN_RING(chan, kelvin, NV20TCL_TX_OFFSET(i), 1); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(kelvin, NV20TCL_TX_FORMAT(i), 1); - OUT_RELOCd(nv20->tex[i].buffer, nv20->tex[i].format, + BEGIN_RING(chan, kelvin, NV20TCL_TX_FORMAT(i), 1); + OUT_RELOCd(chan, bo, nv20->tex[i].format, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_OR, NV20TCL_TX_FORMAT_DMA0, NV20TCL_TX_FORMAT_DMA1); diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c index 69b79c809f4..699773e8e6f 100644 --- a/src/gallium/drivers/nv20/nv20_transfer.c +++ b/src/gallium/drivers/nv20/nv20_transfer.c @@ -16,14 +16,14 @@ struct nv20_transfer { }; static void -nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width0 = u_minify(pt->width0, level); - template->height0 = u_minify(pt->height0, level); + template->width0 = width; + template->height0 = height; template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -71,7 +71,7 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv20_compatible_transfer_tex(pt, level, &tx_tex_template); + nv20_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -80,6 +80,8 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv20_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, face, level, zslice, pipe_transfer_buffer_flags(&tx->base)); @@ -105,8 +107,8 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -126,13 +128,13 @@ nv20_transfer_del(struct pipe_transfer *ptx) dst = pscreen->get_tex_surface(pscreen, ptx->texture, ptx->face, ptx->level, ptx->zslice, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER); /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -151,8 +153,10 @@ nv20_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv20/nv20_vbo.c b/src/gallium/drivers/nv20/nv20_vbo.c index 84d7db6c5e2..52991a0d856 100644 --- a/src/gallium/drivers/nv20/nv20_vbo.c +++ b/src/gallium/drivers/nv20/nv20_vbo.c @@ -9,7 +9,7 @@ #include "nouveau/nouveau_channel.h" #include "nouveau/nouveau_pushbuf.h" -boolean nv20_draw_elements( struct pipe_context *pipe, +void nv20_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) @@ -45,7 +45,7 @@ boolean nv20_draw_elements( struct pipe_context *pipe, draw_set_mapped_element_buffer(draw, 0, NULL); } - draw_set_mapped_constant_buffer(draw, + draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, nv20->constbuf[PIPE_SHADER_VERTEX], nv20->constbuf_nr[PIPE_SHADER_VERTEX]); @@ -67,13 +67,12 @@ boolean nv20_draw_elements( struct pipe_context *pipe, } draw_flush(nv20->draw); - return TRUE; } -boolean nv20_draw_arrays( struct pipe_context *pipe, +void nv20_draw_arrays( struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return nv20_draw_elements(pipe, NULL, 0, prim, start, count); + nv20_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c index 46a821a48b1..54572e9ab3a 100644 --- a/src/gallium/drivers/nv30/nv30_context.c +++ b/src/gallium/drivers/nv30/nv30_context.c @@ -10,21 +10,32 @@ nv30_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - BEGIN_RING(rankine, 0x1fd8, 1); - OUT_RING (2); - BEGIN_RING(rankine, 0x1fd8, 1); - OUT_RING (1); + BEGIN_RING(chan, rankine, 0x1fd8, 1); + OUT_RING (chan, 2); + BEGIN_RING(chan, rankine, 0x1fd8, 1); + OUT_RING (chan, 1); } - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void nv30_destroy(struct pipe_context *pipe) { struct nv30_context *nv30 = nv30_context(pipe); + unsigned i; + + for (i = 0; i < NV30_STATE_MAX; i++) { + if (nv30->state.hw[i]) + so_ref(NULL, &nv30->state.hw[i]); + } if (nv30->draw) draw_destroy(nv30->draw); diff --git a/src/gallium/drivers/nv30/nv30_context.h b/src/gallium/drivers/nv30/nv30_context.h index 864ddaeb598..e59449287b5 100644 --- a/src/gallium/drivers/nv30/nv30_context.h +++ b/src/gallium/drivers/nv30/nv30_context.h @@ -14,10 +14,6 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" - -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv30_screen *ctx = nv30->screen -#include "nouveau/nouveau_push.h" #include "nouveau/nouveau_stateobj.h" #include "nv30_state.h" @@ -198,9 +194,9 @@ extern struct nv30_state_entry nv30_state_fragtex; extern struct nv30_state_entry nv30_state_vbo; /* nv30_vbo.c */ -extern boolean nv30_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv30_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv30_draw_elements(struct pipe_context *pipe, +extern void nv30_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c index 40965a97723..2d565cb631b 100644 --- a/src/gallium/drivers/nv30/nv30_fragprog.c +++ b/src/gallium/drivers/nv30/nv30_fragprog.c @@ -435,10 +435,11 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, arith(fpc, sat, ADD, dst, mask, src[0], src[1], none); break; case TGSI_OPCODE_CMP: - tmp = temp(fpc); - arith(fpc, sat, MOV, dst, mask, src[2], none, none); + tmp = nv30_sr(NV30SR_NONE, 0); tmp.cc_update = 1; arith(fpc, 0, MOV, tmp, 0xf, src[0], none, none); + dst.cc_test = NV30_VP_INST_COND_GE; + arith(fpc, sat, MOV, dst, mask, src[2], none, none); dst.cc_test = NV30_VP_INST_COND_LT; arith(fpc, sat, MOV, dst, mask, src[1], none, none); break; @@ -517,13 +518,28 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc, arith(fpc, sat, RSQ, dst, mask, abs(swz(src[0], X, X, X, X)), none, none); break; case TGSI_OPCODE_SCS: - if (mask & MASK_X) { - arith(fpc, sat, COS, dst, MASK_X, - swz(src[0], X, X, X, X), none, none); + /* avoid overwriting the source */ + if(src[0].swz[SWZ_X] != SWZ_X) + { + if (mask & MASK_X) { + arith(fpc, sat, COS, dst, MASK_X, + swz(src[0], X, X, X, X), none, none); + } + if (mask & MASK_Y) { + arith(fpc, sat, SIN, dst, MASK_Y, + swz(src[0], X, X, X, X), none, none); + } } - if (mask & MASK_Y) { - arith(fpc, sat, SIN, dst, MASK_Y, - swz(src[0], X, X, X, X), none, none); + else + { + if (mask & MASK_Y) { + arith(fpc, sat, SIN, dst, MASK_Y, + swz(src[0], X, X, X, X), none, none); + } + if (mask & MASK_X) { + arith(fpc, sat, COS, dst, MASK_X, + swz(src[0], X, X, X, X), none, none); + } } break; case TGSI_OPCODE_SIN: @@ -821,7 +837,7 @@ nv30_fragprog_validate(struct nv30_context *nv30) fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4); nv30_fragprog_upload(nv30, fp); - so = so_new(8, 1); + so = so_new(4, 4, 1); so_method(so, nv30->screen->rankine, NV34TCL_FP_ACTIVE_PROGRAM, 1); so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW | @@ -870,6 +886,12 @@ void nv30_fragprog_destroy(struct nv30_context *nv30, struct nv30_fragment_program *fp) { + if (fp->buffer) + pipe_buffer_reference(&fp->buffer, NULL); + + if (fp->so) + so_ref(NULL, &fp->so); + if (fp->insn_len) FREE(fp->insn); } diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c index b3293ee700d..98935678911 100644 --- a/src/gallium/drivers/nv30/nv30_fragtex.c +++ b/src/gallium/drivers/nv30/nv30_fragtex.c @@ -106,7 +106,7 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit) txs = tf->swizzle; - so = so_new(16, 2); + so = so_new(1, 8, 2); so_method(so, nv30->screen->rankine, NV34TCL_TX_OFFSET(unit), 8); so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0); so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR, @@ -135,7 +135,7 @@ nv30_fragtex_validate(struct nv30_context *nv30) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, nv30->screen->rankine, NV34TCL_TX_ENABLE(unit), 1); so_data (so, 0); so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]); diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c index ce95d9700f6..8fbba38e78f 100644 --- a/src/gallium/drivers/nv30/nv30_miptree.c +++ b/src/gallium/drivers/nv30/nv30_miptree.c @@ -5,6 +5,7 @@ #include "util/u_math.h" #include "nv30_context.h" +#include "../nv04/nv04_surface_2d.h" static void nv30_miptree_layout(struct nv30_miptree *nv30mt) @@ -108,6 +109,12 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear. + * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy. + * This also happens for small mipmaps of large textures. */ + if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + nv30_miptree_layout(mt); mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, @@ -196,12 +203,27 @@ nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ns->base.offset = nv30mt->level[level].image_offset[0]; } + /* create a linear temporary that we can render into if necessary. + * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so + * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/ + if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE) + return &nv04_surface_wrap_for_render(pscreen, ((struct nv30_screen*)pscreen)->eng2d, ns)->base; + return &ns->base; } static void nv30_miptree_surface_del(struct pipe_surface *ps) { + struct nv04_surface* ns = (struct nv04_surface*)ps; + if(ns->backing) + { + struct nv30_screen* screen = (struct nv30_screen*)ps->texture->screen; + if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE) + screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height); + nv30_miptree_surface_del(&ns->backing->base); + } + pipe_texture_reference(&ps->texture, NULL); FREE(ps); } diff --git a/src/gallium/drivers/nv30/nv30_query.c b/src/gallium/drivers/nv30/nv30_query.c index 1d1c8a484e1..e27e9ccbf60 100644 --- a/src/gallium/drivers/nv30/nv30_query.c +++ b/src/gallium/drivers/nv30/nv30_query.c @@ -41,6 +41,9 @@ nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq) { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_query *q = nv30_query(pq); + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER); @@ -57,10 +60,10 @@ nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq) assert(0); nouveau_notifier_reset(nv30->screen->query, q->object->start); - BEGIN_RING(rankine, NV34TCL_QUERY_RESET, 1); - OUT_RING (1); - BEGIN_RING(rankine, NV34TCL_QUERY_UNK17CC, 1); - OUT_RING (1); + BEGIN_RING(chan, rankine, NV34TCL_QUERY_RESET, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, rankine, NV34TCL_QUERY_UNK17CC, 1); + OUT_RING (chan, 1); q->ready = FALSE; } @@ -69,12 +72,15 @@ static void nv30_query_end(struct pipe_context *pipe, struct pipe_query *pq) { struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; struct nv30_query *q = nv30_query(pq); - BEGIN_RING(rankine, NV34TCL_QUERY_GET, 1); - OUT_RING ((0x01 << NV34TCL_QUERY_GET_UNK24_SHIFT) | + BEGIN_RING(chan, rankine, NV34TCL_QUERY_GET, 1); + OUT_RING (chan, (0x01 << NV34TCL_QUERY_GET_UNK24_SHIFT) | ((q->object->start * 32) << NV34TCL_QUERY_GET_OFFSET_SHIFT)); - FIRE_RING(NULL); + FIRE_RING(chan); } static boolean diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c index 7cd36902eb4..9ed48178dc2 100644 --- a/src/gallium/drivers/nv30/nv30_screen.c +++ b/src/gallium/drivers/nv30/nv30_screen.c @@ -156,6 +156,12 @@ static void nv30_screen_destroy(struct pipe_screen *pscreen) { struct nv30_screen *screen = nv30_screen(pscreen); + unsigned i; + + for (i = 0; i < NV30_STATE_MAX; i++) { + if (screen->state[i]) + so_ref(NULL, &screen->state[i]); + } nouveau_resource_free(&screen->vp_exec_heap); nouveau_resource_free(&screen->vp_data_heap); @@ -163,6 +169,9 @@ nv30_screen_destroy(struct pipe_screen *pscreen) nouveau_notifier_free(&screen->query); nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->rankine); + nv04_surface_2d_takedown(&screen->eng2d); + + nouveau_screen_fini(&screen->base); FREE(pscreen); } @@ -224,7 +233,6 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->rankine, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); @@ -261,7 +269,7 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } /* Static rankine initialisation */ - so = so_new(128, 0); + so = so_new(36, 60, 0); so_method(so, screen->rankine, NV34TCL_DMA_NOTIFY, 1); so_data (so, screen->sync->handle); so_method(so, screen->rankine, NV34TCL_DMA_TEXTURE0, 2); diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c index 268d3a8ab85..065c927a10d 100644 --- a/src/gallium/drivers/nv30/nv30_state.c +++ b/src/gallium/drivers/nv30/nv30_state.c @@ -14,7 +14,7 @@ nv30_blend_state_create(struct pipe_context *pipe, struct nv30_context *nv30 = nv30_context(pipe); struct nouveau_grobj *rankine = nv30->screen->rankine; struct nv30_blend_state *bso = CALLOC(1, sizeof(*bso)); - struct nouveau_stateobj *so = so_new(16, 0); + struct nouveau_stateobj *so = so_new(5, 8, 0); if (cso->blend_enable) { so_method(so, rankine, NV34TCL_BLEND_FUNC_ENABLE, 3); @@ -300,7 +300,7 @@ nv30_rasterizer_state_create(struct pipe_context *pipe, { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(9, 19, 0); struct nouveau_grobj *rankine = nv30->screen->rankine; /*XXX: ignored: @@ -435,7 +435,7 @@ nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe, { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(5, 21, 0); struct nouveau_grobj *rankine = nv30->screen->rankine; so_method(so, rankine, NV34TCL_DEPTH_FUNC, 3); diff --git a/src/gallium/drivers/nv30/nv30_state_blend.c b/src/gallium/drivers/nv30/nv30_state_blend.c index 64cf9ae93a0..c36d58c040c 100644 --- a/src/gallium/drivers/nv30/nv30_state_blend.c +++ b/src/gallium/drivers/nv30/nv30_state_blend.c @@ -18,7 +18,7 @@ struct nv30_state_entry nv30_state_blend = { static boolean nv30_state_blend_colour_validate(struct nv30_context *nv30) { - struct nouveau_stateobj *so = so_new(2, 0); + struct nouveau_stateobj *so = so_new(1, 1, 0); struct pipe_blend_color *bcol = &nv30->blend_colour; so_method(so, nv30->screen->rankine, NV34TCL_BLEND_COLOR, 1); diff --git a/src/gallium/drivers/nv30/nv30_state_fb.c b/src/gallium/drivers/nv30/nv30_state_fb.c index 6f6d1740d6e..2ed2ea55e84 100644 --- a/src/gallium/drivers/nv30/nv30_state_fb.c +++ b/src/gallium/drivers/nv30/nv30_state_fb.c @@ -10,7 +10,7 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30) struct nv04_surface *rt[2], *zeta = NULL; uint32_t rt_enable = 0, rt_format = 0; int i, colour_format = 0, zeta_format = 0, depth_only = 0; - struct nouveau_stateobj *so = so_new(64, 10); + struct nouveau_stateobj *so = so_new(12, 18, 10); unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM; unsigned w = fb->width; unsigned h = fb->height; diff --git a/src/gallium/drivers/nv30/nv30_state_scissor.c b/src/gallium/drivers/nv30/nv30_state_scissor.c index 3ac7a8471ea..ba61a9e24a4 100644 --- a/src/gallium/drivers/nv30/nv30_state_scissor.c +++ b/src/gallium/drivers/nv30/nv30_state_scissor.c @@ -12,7 +12,7 @@ nv30_state_scissor_validate(struct nv30_context *nv30) return FALSE; nv30->state.scissor_enabled = rast->scissor; - so = so_new(3, 0); + so = so_new(1, 2, 0); so_method(so, nv30->screen->rankine, NV34TCL_SCISSOR_HORIZ, 2); if (nv30->state.scissor_enabled) { so_data (so, ((s->maxx - s->minx) << 16) | s->minx); diff --git a/src/gallium/drivers/nv30/nv30_state_stipple.c b/src/gallium/drivers/nv30/nv30_state_stipple.c index d0c791ac082..ed520a4f439 100644 --- a/src/gallium/drivers/nv30/nv30_state_stipple.c +++ b/src/gallium/drivers/nv30/nv30_state_stipple.c @@ -14,14 +14,14 @@ nv30_state_stipple_validate(struct nv30_context *nv30) if (rast->poly_stipple_enable) { unsigned i; - so = so_new(35, 0); + so = so_new(2, 33, 0); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 1); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) so_data(so, nv30->stipple[i]); } else { - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 0); } diff --git a/src/gallium/drivers/nv30/nv30_state_viewport.c b/src/gallium/drivers/nv30/nv30_state_viewport.c index c3eb413dac6..2d7781292bd 100644 --- a/src/gallium/drivers/nv30/nv30_state_viewport.c +++ b/src/gallium/drivers/nv30/nv30_state_viewport.c @@ -19,7 +19,7 @@ nv30_state_viewport_validate(struct nv30_context *nv30) return FALSE; nv30->state.viewport_bypass = bypass; - so = so_new(11, 0); + so = so_new(3, 10, 0); if (!bypass) { so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_TRANSLATE_X, 8); diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c index 2255a02caed..65598991c68 100644 --- a/src/gallium/drivers/nv30/nv30_transfer.c +++ b/src/gallium/drivers/nv30/nv30_transfer.c @@ -16,14 +16,14 @@ struct nv30_transfer { }; static void -nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width0 = u_minify(pt->width0, level); - template->height0 = u_minify(pt->height0, level); + template->width0 = width; + template->height0 = height; template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -71,7 +71,7 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv30_compatible_transfer_tex(pt, level, &tx_tex_template); + nv30_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -80,6 +80,8 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv30_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, 0, 0, 0, pipe_transfer_buffer_flags(&tx->base)); @@ -105,8 +107,8 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -126,13 +128,13 @@ nv30_transfer_del(struct pipe_transfer *ptx) dst = pscreen->get_tex_surface(pscreen, ptx->texture, ptx->face, ptx->level, ptx->zslice, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER); /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -151,8 +153,10 @@ nv30_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c index e32b8141af8..1c5db03ea24 100644 --- a/src/gallium/drivers/nv30/nv30_vbo.c +++ b/src/gallium/drivers/nv30/nv30_vbo.c @@ -163,19 +163,21 @@ nv30_vbo_static_attrib(struct nv30_context *nv30, struct nouveau_stateobj *so, return TRUE; } -boolean +void nv30_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv30_context *nv30 = nv30_context(pipe); - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; unsigned restart = 0; nv30_vbo_set_idxbuf(nv30, NULL, 0); if (FORCE_SWTNL || !nv30_state_validate(nv30)) { /*return nv30_draw_elements_swtnl(pipe, NULL, 0, mode, start, count);*/ - return FALSE; + return; } while (count) { @@ -186,17 +188,17 @@ nv30_draw_arrays(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(rankine, NV34TCL_VB_VERTEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, rankine, NV34TCL_VB_VERTEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -206,15 +208,15 @@ nv30_draw_arrays(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(rankine, NV34TCL_VB_VERTEX_BATCH, push); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_VERTEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; @@ -228,7 +230,9 @@ static INLINE void nv30_draw_elements_u08(struct nv30_context *nv30, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; while (count) { uint8_t *elts = (uint8_t *)ib + start; @@ -239,17 +243,17 @@ nv30_draw_elements_u08(struct nv30_context *nv30, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(rankine, NV34TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, rankine, NV34TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -258,16 +262,16 @@ nv30_draw_elements_u08(struct nv30_context *nv30, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -277,7 +281,9 @@ static INLINE void nv30_draw_elements_u16(struct nv30_context *nv30, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; while (count) { uint16_t *elts = (uint16_t *)ib + start; @@ -288,17 +294,17 @@ nv30_draw_elements_u16(struct nv30_context *nv30, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(rankine, NV34TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, rankine, NV34TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -307,16 +313,16 @@ nv30_draw_elements_u16(struct nv30_context *nv30, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -326,7 +332,9 @@ static INLINE void nv30_draw_elements_u32(struct nv30_context *nv30, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; while (count) { uint32_t *elts = (uint32_t *)ib + start; @@ -337,32 +345,32 @@ nv30_draw_elements_u32(struct nv30_context *nv30, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); while (vc) { push = MIN2(vc, 2047); - BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U32, push); - OUT_RINGp (elts, push); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U32, push); + OUT_RINGp (chan, elts, push); vc -= push; elts += push; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } } -static boolean +static void nv30_draw_elements_inline(struct pipe_context *pipe, struct pipe_buffer *ib, unsigned ib_size, unsigned mode, unsigned start, unsigned count) @@ -393,15 +401,16 @@ nv30_draw_elements_inline(struct pipe_context *pipe, } pipe_buffer_unmap(pscreen, ib); - return TRUE; } -static boolean +static void nv30_draw_elements_vbo(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv30_context *nv30 = nv30_context(pipe); - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; unsigned restart = 0; while (count) { @@ -412,17 +421,17 @@ nv30_draw_elements_vbo(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(rankine, NV34TCL_VB_INDEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, rankine, NV34TCL_VB_INDEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -432,24 +441,22 @@ nv30_draw_elements_vbo(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(rankine, NV34TCL_VB_INDEX_BATCH, push); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_INDEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; } - - return TRUE; } -boolean +void nv30_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) @@ -461,7 +468,7 @@ nv30_draw_elements(struct pipe_context *pipe, if (FORCE_SWTNL || !nv30_state_validate(nv30)) { /*return nv30_draw_elements_swtnl(pipe, NULL, 0, mode, start, count);*/ - return FALSE; + return; } if (idxbuf) { @@ -472,7 +479,6 @@ nv30_draw_elements(struct pipe_context *pipe, } pipe->flush(pipe, 0, NULL); - return TRUE; } static boolean @@ -485,9 +491,9 @@ nv30_vbo_validate(struct nv30_context *nv30) unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; int hw; - vtxbuf = so_new(20, 18); + vtxbuf = so_new(3, 17, 18); so_method(vtxbuf, rankine, NV34TCL_VTXBUF_ADDRESS(0), nv30->vtxelt_nr); - vtxfmt = so_new(17, 0); + vtxfmt = so_new(1, 16, 0); so_method(vtxfmt, rankine, NV34TCL_VTXFMT(0), nv30->vtxelt_nr); for (hw = 0; hw < nv30->vtxelt_nr; hw++) { @@ -500,7 +506,7 @@ nv30_vbo_validate(struct nv30_context *nv30) if (!vb->stride) { if (!sattr) - sattr = so_new(16 * 5, 0); + sattr = so_new(16, 16 * 4, 0); if (nv30_vbo_static_attrib(nv30, sattr, hw, ve, vb)) { so_data(vtxbuf, 0); diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c index 5d609846229..e77a5be3f23 100644 --- a/src/gallium/drivers/nv30/nv30_vertprog.c +++ b/src/gallium/drivers/nv30/nv30_vertprog.c @@ -650,7 +650,9 @@ static boolean nv30_vertprog_validate(struct nv30_context *nv30) { struct pipe_screen *pscreen = nv30->pipe.screen; - struct nouveau_grobj *rankine = nv30->screen->rankine; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; struct nv30_vertex_program *vp; struct pipe_buffer *constbuf; boolean upload_code = FALSE, upload_data = FALSE; @@ -684,7 +686,7 @@ nv30_vertprog_validate(struct nv30_context *nv30) assert(0); } - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, rankine, NV34TCL_VP_START_FROM_ID, 1); so_data (so, vp->exec->start); so_ref(so, &vp->so); @@ -770,9 +772,9 @@ nv30_vertprog_validate(struct nv30_context *nv30) 4 * sizeof(float)); } - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5); - OUT_RING (i + vp->data->start); - OUT_RINGp ((uint32_t *)vpd->value, 4); + BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5); + OUT_RING (chan, i + vp->data->start); + OUT_RINGp (chan, (uint32_t *)vpd->value, 4); } if (constbuf) @@ -788,11 +790,11 @@ nv30_vertprog_validate(struct nv30_context *nv30) vp->insns[i].data[2], vp->insns[i].data[3]); } #endif - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1); - OUT_RING (vp->exec->start); + BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1); + OUT_RING (chan, vp->exec->start); for (i = 0; i < vp->nr_insns; i++) { - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_INST(0), 4); - OUT_RINGp (vp->insns[i].data, 4); + BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_INST(0), 4); + OUT_RINGp (chan, vp->insns[i].data, 4); } } diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c index eb9cce4c786..f79ae4db84e 100644 --- a/src/gallium/drivers/nv40/nv40_context.c +++ b/src/gallium/drivers/nv40/nv40_context.c @@ -10,21 +10,32 @@ nv40_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv40_context *nv40 = nv40_context(pipe); + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - BEGIN_RING(curie, 0x1fd8, 1); - OUT_RING (2); - BEGIN_RING(curie, 0x1fd8, 1); - OUT_RING (1); + BEGIN_RING(chan, curie, 0x1fd8, 1); + OUT_RING (chan, 2); + BEGIN_RING(chan, curie, 0x1fd8, 1); + OUT_RING (chan, 1); } - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void nv40_destroy(struct pipe_context *pipe) { struct nv40_context *nv40 = nv40_context(pipe); + unsigned i; + + for (i = 0; i < NV40_STATE_MAX; i++) { + if (nv40->state.hw[i]) + so_ref(NULL, &nv40->state.hw[i]); + } if (nv40->draw) draw_destroy(nv40->draw); diff --git a/src/gallium/drivers/nv40/nv40_context.h b/src/gallium/drivers/nv40/nv40_context.h index 83fcf1785d9..e219bb537ac 100644 --- a/src/gallium/drivers/nv40/nv40_context.h +++ b/src/gallium/drivers/nv40/nv40_context.h @@ -14,10 +14,6 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" - -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv40_screen *ctx = nv40->screen -#include "nouveau/nouveau_push.h" #include "nouveau/nouveau_stateobj.h" #include "nv40_state.h" @@ -183,7 +179,7 @@ extern void nv40_screen_init_miptree_functions(struct pipe_screen *pscreen); /* nv40_draw.c */ extern struct draw_stage *nv40_draw_render_stage(struct nv40_context *nv40); -extern boolean nv40_draw_elements_swtnl(struct pipe_context *pipe, +extern void nv40_draw_elements_swtnl(struct pipe_context *pipe, struct pipe_buffer *idxbuf, unsigned ib_size, unsigned mode, unsigned start, unsigned count); @@ -219,9 +215,9 @@ extern struct nv40_state_entry nv40_state_vbo; extern struct nv40_state_entry nv40_state_vtxfmt; /* nv40_vbo.c */ -extern boolean nv40_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv40_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv40_draw_elements(struct pipe_context *pipe, +extern void nv40_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c index b2f19ecb699..d826f8c2f5f 100644 --- a/src/gallium/drivers/nv40/nv40_draw.c +++ b/src/gallium/drivers/nv40/nv40_draw.c @@ -31,6 +31,9 @@ nv40_render_stage(struct draw_stage *stage) static INLINE void nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v) { + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned i; for (i = 0; i < nv40->swtnl.nr_attribs; i++) { @@ -41,30 +44,30 @@ nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v) case EMIT_OMIT: break; case EMIT_1F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_1F(hw), 1); - OUT_RING (fui(v->data[idx][0])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_1F(hw), 1); + OUT_RING (chan, fui(v->data[idx][0])); break; case EMIT_2F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_2F_X(hw), 2); - OUT_RING (fui(v->data[idx][0])); - OUT_RING (fui(v->data[idx][1])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2F_X(hw), 2); + OUT_RING (chan, fui(v->data[idx][0])); + OUT_RING (chan, fui(v->data[idx][1])); break; case EMIT_3F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_3F_X(hw), 3); - OUT_RING (fui(v->data[idx][0])); - OUT_RING (fui(v->data[idx][1])); - OUT_RING (fui(v->data[idx][2])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_3F_X(hw), 3); + OUT_RING (chan, fui(v->data[idx][0])); + OUT_RING (chan, fui(v->data[idx][1])); + OUT_RING (chan, fui(v->data[idx][2])); break; case EMIT_4F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_4F_X(hw), 4); - OUT_RING (fui(v->data[idx][0])); - OUT_RING (fui(v->data[idx][1])); - OUT_RING (fui(v->data[idx][2])); - OUT_RING (fui(v->data[idx][3])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_4F_X(hw), 4); + OUT_RING (chan, fui(v->data[idx][0])); + OUT_RING (chan, fui(v->data[idx][1])); + OUT_RING (chan, fui(v->data[idx][2])); + OUT_RING (chan, fui(v->data[idx][3])); break; case EMIT_4UB: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_4UB(hw), 1); - OUT_RING (pack_ub4(float_to_ubyte(v->data[idx][0]), + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_4UB(hw), 1); + OUT_RING (chan, pack_ub4(float_to_ubyte(v->data[idx][0]), float_to_ubyte(v->data[idx][1]), float_to_ubyte(v->data[idx][2]), float_to_ubyte(v->data[idx][3]))); @@ -82,7 +85,11 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, { struct nv40_render_stage *rs = nv40_render_stage(stage); struct nv40_context *nv40 = rs->nv40; - struct nouveau_pushbuf *pb = nv40->screen->base.channel->pushbuf; + + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_pushbuf *pb = chan->pushbuf; + struct nouveau_grobj *curie = screen->curie; unsigned i; /* Ensure there's room for 4xfloat32 + potentially 3 begin/end */ @@ -91,19 +98,19 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, NOUVEAU_ERR("AIII, missed flush\n"); assert(0); } - FIRE_RING(NULL); + FIRE_RING(chan); nv40_state_emit(nv40); } /* Switch primitive modes if necessary */ if (rs->prim != mode) { if (rs->prim != NV40TCL_BEGIN_END_STOP) { - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (NV40TCL_BEGIN_END_STOP); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, NV40TCL_BEGIN_END_STOP); } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (mode); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, mode); rs->prim = mode; } @@ -115,8 +122,8 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, * off the primitive now. */ if (pb->remaining < ((count * 20) + 6)) { - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (NV40TCL_BEGIN_END_STOP); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, NV40TCL_BEGIN_END_STOP); rs->prim = NV40TCL_BEGIN_END_STOP; } } @@ -144,10 +151,13 @@ nv40_render_flush(struct draw_stage *draw, unsigned flags) { struct nv40_render_stage *rs = nv40_render_stage(draw); struct nv40_context *nv40 = rs->nv40; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; if (rs->prim != NV40TCL_BEGIN_END_STOP) { - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (NV40TCL_BEGIN_END_STOP); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, NV40TCL_BEGIN_END_STOP); rs->prim = NV40TCL_BEGIN_END_STOP; } } @@ -226,7 +236,7 @@ nv40_draw_render_stage(struct nv40_context *nv40) return &render->stage; } -boolean +void nv40_draw_elements_swtnl(struct pipe_context *pipe, struct pipe_buffer *idxbuf, unsigned idxbuf_size, unsigned mode, unsigned start, unsigned count) @@ -237,7 +247,7 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, void *map; if (!nv40_state_validate_swtnl(nv40)) - return FALSE; + return; nv40->state.dirty &= ~(1ULL << NV40_STATE_VTXBUF); nv40_state_emit(nv40); @@ -261,7 +271,8 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, map = pipe_buffer_map(pscreen, nv40->constbuf[PIPE_SHADER_VERTEX], PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_constant_buffer(nv40->draw, map, nr); + draw_set_mapped_constant_buffer(nv40->draw, PIPE_SHADER_VERTEX, + map, nr); } draw_arrays(nv40->draw, mode, start, count); @@ -277,15 +288,13 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, draw_flush(nv40->draw); pipe->flush(pipe, 0, NULL); - - return TRUE; } static INLINE void emit_attrib(struct nv40_context *nv40, unsigned hw, unsigned emit, unsigned semantic, unsigned index) { - unsigned draw_out = draw_find_vs_output(nv40->draw, semantic, index); + unsigned draw_out = draw_find_shader_output(nv40->draw, semantic, index); unsigned a = nv40->swtnl.nr_attribs++; nv40->swtnl.hw[a] = hw; diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c index 1bf16726d10..1237066c398 100644 --- a/src/gallium/drivers/nv40/nv40_fragprog.c +++ b/src/gallium/drivers/nv40/nv40_fragprog.c @@ -149,7 +149,7 @@ emit_src(struct nv40_fpc *fpc, int pos, struct nv40_sreg src) sizeof(uint32_t) * 4); } - sr |= (NV40_FP_REG_TYPE_CONST << NV40_FP_REG_TYPE_SHIFT); + sr |= (NV40_FP_REG_TYPE_CONST << NV40_FP_REG_TYPE_SHIFT); break; case NV40SR_NONE: sr |= (NV40_FP_REG_TYPE_INPUT << NV40_FP_REG_TYPE_SHIFT); @@ -445,10 +445,11 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, arith(fpc, sat, ADD, dst, mask, src[0], src[1], none); break; case TGSI_OPCODE_CMP: - tmp = temp(fpc); - arith(fpc, sat, MOV, dst, mask, src[2], none, none); + tmp = nv40_sr(NV40SR_NONE, 0); tmp.cc_update = 1; arith(fpc, 0, MOV, tmp, 0xf, src[0], none, none); + dst.cc_test = NV40_VP_INST_COND_GE; + arith(fpc, sat, MOV, dst, mask, src[2], none, none); dst.cc_test = NV40_VP_INST_COND_LT; arith(fpc, sat, MOV, dst, mask, src[1], none, none); break; @@ -573,13 +574,28 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc, neg(swz(tmp, X, X, X, X)), none, none); break; case TGSI_OPCODE_SCS: - if (mask & MASK_X) { - arith(fpc, sat, COS, dst, MASK_X, - swz(src[0], X, X, X, X), none, none); + /* avoid overwriting the source */ + if(src[0].swz[SWZ_X] != SWZ_X) + { + if (mask & MASK_X) { + arith(fpc, sat, COS, dst, MASK_X, + swz(src[0], X, X, X, X), none, none); + } + if (mask & MASK_Y) { + arith(fpc, sat, SIN, dst, MASK_Y, + swz(src[0], X, X, X, X), none, none); + } } - if (mask & MASK_Y) { - arith(fpc, sat, SIN, dst, MASK_Y, - swz(src[0], X, X, X, X), none, none); + else + { + if (mask & MASK_Y) { + arith(fpc, sat, SIN, dst, MASK_Y, + swz(src[0], X, X, X, X), none, none); + } + if (mask & MASK_X) { + arith(fpc, sat, COS, dst, MASK_X, + swz(src[0], X, X, X, X), none, none); + } } break; case TGSI_OPCODE_SEQ: @@ -752,7 +768,7 @@ nv40_fragprog_prepare(struct nv40_fpc *fpc) { struct tgsi_full_immediate *imm; float vals[4]; - + imm = &p.FullToken.FullImmediate; assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32); assert(fpc->nr_imm < MAX_IMM); @@ -836,7 +852,7 @@ nv40_fragprog_translate(struct nv40_context *nv40, fp->insn[fpc->inst_offset + 1] = 0x00000000; fp->insn[fpc->inst_offset + 2] = 0x00000000; fp->insn[fpc->inst_offset + 3] = 0x00000000; - + fp->translated = TRUE; out_err: tgsi_parse_free(&parse); @@ -903,7 +919,7 @@ nv40_fragprog_validate(struct nv40_context *nv40) fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4); nv40_fragprog_upload(nv40, fp); - so = so_new(4, 1); + so = so_new(2, 2, 1); so_method(so, nv40->screen->curie, NV40TCL_FP_ADDRESS, 1); so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW | @@ -917,7 +933,7 @@ nv40_fragprog_validate(struct nv40_context *nv40) update_constants: if (fp->nr_consts) { float *map; - + map = pipe_buffer_map(pscreen, constbuf, PIPE_BUFFER_USAGE_CPU_READ); for (i = 0; i < fp->nr_consts; i++) { @@ -948,6 +964,12 @@ void nv40_fragprog_destroy(struct nv40_context *nv40, struct nv40_fragment_program *fp) { + if (fp->buffer) + pipe_buffer_reference(&fp->buffer, NULL); + + if (fp->so) + so_ref(NULL, &fp->so); + if (fp->insn_len) FREE(fp->insn); } diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c index 44abc845969..aad9198210f 100644 --- a/src/gallium/drivers/nv40/nv40_fragtex.c +++ b/src/gallium/drivers/nv40/nv40_fragtex.c @@ -108,7 +108,7 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit) txs = tf->swizzle; - so = so_new(16, 2); + so = so_new(2, 9, 2); so_method(so, nv40->screen->curie, NV40TCL_TEX_OFFSET(unit), 8); so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0); so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR, @@ -139,7 +139,7 @@ nv40_fragtex_validate(struct nv40_context *nv40) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, nv40->screen->curie, NV40TCL_TEX_ENABLE(unit), 1); so_data (so, 0); so_ref(so, &nv40->state.hw[NV40_STATE_FRAGTEX0 + unit]); diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c index b974e68a077..89bd155ff49 100644 --- a/src/gallium/drivers/nv40/nv40_miptree.c +++ b/src/gallium/drivers/nv40/nv40_miptree.c @@ -5,6 +5,7 @@ #include "util/u_math.h" #include "nv40_context.h" +#include "../nv04/nv04_surface_2d.h" @@ -105,6 +106,12 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC) buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE; + /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear. + * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy. + * This also happens for small mipmaps of large textures. */ + if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64) + mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; + nv40_miptree_layout(mt); mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size); @@ -191,12 +198,27 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ns->base.offset = mt->level[level].image_offset[0]; } + /* create a linear temporary that we can render into if necessary. + * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so + * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/ + if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE) + return &nv04_surface_wrap_for_render(pscreen, ((struct nv40_screen*)pscreen)->eng2d, ns)->base; + return &ns->base; } static void nv40_miptree_surface_del(struct pipe_surface *ps) { + struct nv04_surface* ns = (struct nv04_surface*)ps; + if(ns->backing) + { + struct nv40_screen* screen = (struct nv40_screen*)ps->texture->screen; + if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE) + screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height); + nv40_miptree_surface_del(&ns->backing->base); + } + pipe_texture_reference(&ps->texture, NULL); FREE(ps); } diff --git a/src/gallium/drivers/nv40/nv40_query.c b/src/gallium/drivers/nv40/nv40_query.c index 7874aedd428..8ed4a67dd03 100644 --- a/src/gallium/drivers/nv40/nv40_query.c +++ b/src/gallium/drivers/nv40/nv40_query.c @@ -41,6 +41,9 @@ nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq) { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_query *q = nv40_query(pq); + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER); @@ -57,10 +60,10 @@ nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq) assert(0); nouveau_notifier_reset(nv40->screen->query, q->object->start); - BEGIN_RING(curie, NV40TCL_QUERY_RESET, 1); - OUT_RING (1); - BEGIN_RING(curie, NV40TCL_QUERY_UNK17CC, 1); - OUT_RING (1); + BEGIN_RING(chan, curie, NV40TCL_QUERY_RESET, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, curie, NV40TCL_QUERY_UNK17CC, 1); + OUT_RING (chan, 1); q->ready = FALSE; } @@ -70,11 +73,14 @@ nv40_query_end(struct pipe_context *pipe, struct pipe_query *pq) { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_query *q = nv40_query(pq); + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; - BEGIN_RING(curie, NV40TCL_QUERY_GET, 1); - OUT_RING ((0x01 << NV40TCL_QUERY_GET_UNK24_SHIFT) | + BEGIN_RING(chan, curie, NV40TCL_QUERY_GET, 1); + OUT_RING (chan, (0x01 << NV40TCL_QUERY_GET_UNK24_SHIFT) | ((q->object->start * 32) << NV40TCL_QUERY_GET_OFFSET_SHIFT)); - FIRE_RING(NULL); + FIRE_RING(chan); } static boolean diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c index bd13dfddd1c..9e55e5a089c 100644 --- a/src/gallium/drivers/nv40/nv40_screen.c +++ b/src/gallium/drivers/nv40/nv40_screen.c @@ -140,6 +140,12 @@ static void nv40_screen_destroy(struct pipe_screen *pscreen) { struct nv40_screen *screen = nv40_screen(pscreen); + unsigned i; + + for (i = 0; i < NV40_STATE_MAX; i++) { + if (screen->state[i]) + so_ref(NULL, &screen->state[i]); + } nouveau_resource_free(&screen->vp_exec_heap); nouveau_resource_free(&screen->vp_data_heap); @@ -147,6 +153,7 @@ nv40_screen_destroy(struct pipe_screen *pscreen) nouveau_notifier_free(&screen->query); nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->curie); + nv04_surface_2d_takedown(&screen->eng2d); nouveau_screen_fini(&screen->base); @@ -208,7 +215,6 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->curie, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); @@ -245,7 +251,7 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } /* Static curie initialisation */ - so = so_new(128, 0); + so = so_new(16, 25, 0); so_method(so, screen->curie, NV40TCL_DMA_NOTIFY, 1); so_data (so, screen->sync->handle); so_method(so, screen->curie, NV40TCL_DMA_TEXTURE0, 2); diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c index f6e5dee8145..7d990f7d567 100644 --- a/src/gallium/drivers/nv40/nv40_state.c +++ b/src/gallium/drivers/nv40/nv40_state.c @@ -16,7 +16,7 @@ nv40_blend_state_create(struct pipe_context *pipe, struct nv40_context *nv40 = nv40_context(pipe); struct nouveau_grobj *curie = nv40->screen->curie; struct nv40_blend_state *bso = CALLOC(1, sizeof(*bso)); - struct nouveau_stateobj *so = so_new(16, 0); + struct nouveau_stateobj *so = so_new(5, 8, 0); if (cso->blend_enable) { so_method(so, curie, NV40TCL_BLEND_ENABLE, 3); @@ -310,7 +310,7 @@ nv40_rasterizer_state_create(struct pipe_context *pipe, { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(8, 18, 0); struct nouveau_grobj *curie = nv40->screen->curie; /*XXX: ignored: @@ -445,7 +445,7 @@ nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe, { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(4, 21, 0); struct nouveau_grobj *curie = nv40->screen->curie; so_method(so, curie, NV40TCL_DEPTH_FUNC, 3); diff --git a/src/gallium/drivers/nv40/nv40_state_blend.c b/src/gallium/drivers/nv40/nv40_state_blend.c index 8cd05ce66ef..3ff00a37f66 100644 --- a/src/gallium/drivers/nv40/nv40_state_blend.c +++ b/src/gallium/drivers/nv40/nv40_state_blend.c @@ -18,7 +18,7 @@ struct nv40_state_entry nv40_state_blend = { static boolean nv40_state_blend_colour_validate(struct nv40_context *nv40) { - struct nouveau_stateobj *so = so_new(2, 0); + struct nouveau_stateobj *so = so_new(1, 1, 0); struct pipe_blend_color *bcol = &nv40->blend_colour; so_method(so, nv40->screen->curie, NV40TCL_BLEND_COLOR, 1); diff --git a/src/gallium/drivers/nv40/nv40_state_emit.c b/src/gallium/drivers/nv40/nv40_state_emit.c index 789ed16126a..13fe854915b 100644 --- a/src/gallium/drivers/nv40/nv40_state_emit.c +++ b/src/gallium/drivers/nv40/nv40_state_emit.c @@ -54,9 +54,10 @@ nv40_state_do_validate(struct nv40_context *nv40, void nv40_state_emit(struct nv40_context *nv40) { - struct nouveau_channel *chan = nv40->screen->base.channel; struct nv40_state *state = &nv40->state; struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned i; uint64_t states; @@ -80,10 +81,10 @@ nv40_state_emit(struct nv40_context *nv40) if (state->dirty & ((1ULL << NV40_STATE_FRAGPROG) | (1ULL << NV40_STATE_FRAGTEX0))) { - BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1); - OUT_RING (2); - BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1); - OUT_RING (1); + BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1); + OUT_RING (chan, 2); + BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1); + OUT_RING (chan, 1); } state->dirty = 0; diff --git a/src/gallium/drivers/nv40/nv40_state_fb.c b/src/gallium/drivers/nv40/nv40_state_fb.c index 1c7a7cd64f0..a58fe9ddb19 100644 --- a/src/gallium/drivers/nv40/nv40_state_fb.c +++ b/src/gallium/drivers/nv40/nv40_state_fb.c @@ -19,7 +19,7 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40) struct nv04_surface *rt[4], *zeta; uint32_t rt_enable, rt_format; int i, colour_format = 0, zeta_format = 0; - struct nouveau_stateobj *so = so_new(64, 10); + struct nouveau_stateobj *so = so_new(18, 24, 10); unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM; unsigned w = fb->width; unsigned h = fb->height; diff --git a/src/gallium/drivers/nv40/nv40_state_scissor.c b/src/gallium/drivers/nv40/nv40_state_scissor.c index cf58d33906a..753a505e934 100644 --- a/src/gallium/drivers/nv40/nv40_state_scissor.c +++ b/src/gallium/drivers/nv40/nv40_state_scissor.c @@ -12,7 +12,7 @@ nv40_state_scissor_validate(struct nv40_context *nv40) return FALSE; nv40->state.scissor_enabled = rast->scissor; - so = so_new(3, 0); + so = so_new(1, 2, 0); so_method(so, nv40->screen->curie, NV40TCL_SCISSOR_HORIZ, 2); if (nv40->state.scissor_enabled) { so_data (so, ((s->maxx - s->minx) << 16) | s->minx); diff --git a/src/gallium/drivers/nv40/nv40_state_stipple.c b/src/gallium/drivers/nv40/nv40_state_stipple.c index b51024ad9b2..2b371ebfec0 100644 --- a/src/gallium/drivers/nv40/nv40_state_stipple.c +++ b/src/gallium/drivers/nv40/nv40_state_stipple.c @@ -14,14 +14,14 @@ nv40_state_stipple_validate(struct nv40_context *nv40) if (rast->poly_stipple_enable) { unsigned i; - so = so_new(35, 0); + so = so_new(2, 33, 0); so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 1); so_method(so, curie, NV40TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) so_data(so, nv40->stipple[i]); } else { - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 0); } diff --git a/src/gallium/drivers/nv40/nv40_state_viewport.c b/src/gallium/drivers/nv40/nv40_state_viewport.c index 665d2d5fcac..9919ba1d0b0 100644 --- a/src/gallium/drivers/nv40/nv40_state_viewport.c +++ b/src/gallium/drivers/nv40/nv40_state_viewport.c @@ -19,7 +19,7 @@ nv40_state_viewport_validate(struct nv40_context *nv40) return FALSE; nv40->state.viewport_bypass = bypass; - so = so_new(11, 0); + so = so_new(2, 9, 0); if (!bypass) { so_method(so, nv40->screen->curie, NV40TCL_VIEWPORT_TRANSLATE_X, 8); diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c index b084a38b482..791ee6823d3 100644 --- a/src/gallium/drivers/nv40/nv40_transfer.c +++ b/src/gallium/drivers/nv40/nv40_transfer.c @@ -16,14 +16,14 @@ struct nv40_transfer { }; static void -nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, +nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height, struct pipe_texture *template) { memset(template, 0, sizeof(struct pipe_texture)); template->target = pt->target; template->format = pt->format; - template->width0 = u_minify(pt->width0, level); - template->height0 = u_minify(pt->height0, level); + template->width0 = width; + template->height0 = height; template->depth0 = 1; template->last_level = 0; template->nr_samples = pt->nr_samples; @@ -71,7 +71,7 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, tx->direct = false; - nv40_compatible_transfer_tex(pt, level, &tx_tex_template); + nv40_compatible_transfer_tex(pt, w, h, &tx_tex_template); tx_tex = pscreen->texture_create(pscreen, &tx_tex_template); if (!tx_tex) @@ -80,6 +80,8 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, return NULL; } + tx->base.stride = ((struct nv40_miptree*)tx_tex)->level[0].pitch; + tx->surface = pscreen->get_tex_surface(pscreen, tx_tex, 0, 0, 0, pipe_transfer_buffer_flags(&tx->base)); @@ -105,8 +107,8 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, /* TODO: Check if SIFM can un-swizzle */ nvscreen->eng2d->copy(nvscreen->eng2d, tx->surface, 0, 0, - src, 0, 0, - src->width, src->height); + src, x, y, + w, h); pipe_surface_reference(&src, NULL); } @@ -126,13 +128,13 @@ nv40_transfer_del(struct pipe_transfer *ptx) dst = pscreen->get_tex_surface(pscreen, ptx->texture, ptx->face, ptx->level, ptx->zslice, - PIPE_BUFFER_USAGE_GPU_WRITE); + PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER); /* TODO: Check if SIFM can deal with x,y,w,h when swizzling */ nvscreen->eng2d->copy(nvscreen->eng2d, - dst, 0, 0, + dst, tx->base.x, tx->base.y, tx->surface, 0, 0, - dst->width, dst->height); + tx->base.width, tx->base.height); pipe_surface_reference(&dst, NULL); } @@ -151,8 +153,10 @@ nv40_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) void *map = pipe_buffer_map(pscreen, mt->buffer, pipe_transfer_buffer_flags(ptx)); - return map + ns->base.offset + - ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); + if(!tx->direct) + return map + ns->base.offset; + else + return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format); } static void diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c index af3fcf6a348..a777898f688 100644 --- a/src/gallium/drivers/nv40/nv40_vbo.c +++ b/src/gallium/drivers/nv40/nv40_vbo.c @@ -164,18 +164,21 @@ nv40_vbo_static_attrib(struct nv40_context *nv40, struct nouveau_stateobj *so, return TRUE; } -boolean +void nv40_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned restart; nv40_vbo_set_idxbuf(nv40, NULL, 0); if (FORCE_SWTNL || !nv40_state_validate(nv40)) { - return nv40_draw_elements_swtnl(pipe, NULL, 0, - mode, start, count); + nv40_draw_elements_swtnl(pipe, NULL, 0, + mode, start, count); + return; } while (count) { @@ -186,17 +189,17 @@ nv40_draw_arrays(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(curie, NV40TCL_VB_VERTEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, curie, NV40TCL_VB_VERTEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -206,29 +209,30 @@ nv40_draw_arrays(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(curie, NV40TCL_VB_VERTEX_BATCH, push); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_VERTEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; } pipe->flush(pipe, 0, NULL); - return TRUE; } static INLINE void nv40_draw_elements_u08(struct nv40_context *nv40, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; while (count) { uint8_t *elts = (uint8_t *)ib + start; @@ -239,17 +243,17 @@ nv40_draw_elements_u08(struct nv40_context *nv40, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(curie, NV40TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, curie, NV40TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -258,16 +262,16 @@ nv40_draw_elements_u08(struct nv40_context *nv40, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -277,7 +281,9 @@ static INLINE void nv40_draw_elements_u16(struct nv40_context *nv40, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; while (count) { uint16_t *elts = (uint16_t *)ib + start; @@ -288,17 +294,17 @@ nv40_draw_elements_u16(struct nv40_context *nv40, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(curie, NV40TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, curie, NV40TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -307,16 +313,16 @@ nv40_draw_elements_u16(struct nv40_context *nv40, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -326,7 +332,9 @@ static INLINE void nv40_draw_elements_u32(struct nv40_context *nv40, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; while (count) { uint32_t *elts = (uint32_t *)ib + start; @@ -337,32 +345,32 @@ nv40_draw_elements_u32(struct nv40_context *nv40, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); while (vc) { push = MIN2(vc, 2047); - BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U32, push); - OUT_RINGp (elts, push); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U32, push); + OUT_RINGp (chan, elts, push); vc -= push; elts += push; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } } -static boolean +static void nv40_draw_elements_inline(struct pipe_context *pipe, struct pipe_buffer *ib, unsigned ib_size, unsigned mode, unsigned start, unsigned count) @@ -393,15 +401,16 @@ nv40_draw_elements_inline(struct pipe_context *pipe, } pipe_buffer_unmap(pscreen, ib); - return TRUE; } -static boolean +static void nv40_draw_elements_vbo(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned restart; while (count) { @@ -412,17 +421,17 @@ nv40_draw_elements_vbo(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(curie, NV40TCL_VB_INDEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, curie, NV40TCL_VB_INDEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -432,24 +441,22 @@ nv40_draw_elements_vbo(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(curie, NV40TCL_VB_INDEX_BATCH, push); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_INDEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; } - - return TRUE; } -boolean +void nv40_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) @@ -459,8 +466,9 @@ nv40_draw_elements(struct pipe_context *pipe, idxbuf = nv40_vbo_set_idxbuf(nv40, indexBuffer, indexSize); if (FORCE_SWTNL || !nv40_state_validate(nv40)) { - return nv40_draw_elements_swtnl(pipe, NULL, 0, - mode, start, count); + nv40_draw_elements_swtnl(pipe, NULL, 0, + mode, start, count); + return; } if (idxbuf) { @@ -471,7 +479,6 @@ nv40_draw_elements(struct pipe_context *pipe, } pipe->flush(pipe, 0, NULL); - return TRUE; } static boolean @@ -484,9 +491,9 @@ nv40_vbo_validate(struct nv40_context *nv40) unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; int hw; - vtxbuf = so_new(20, 18); + vtxbuf = so_new(3, 17, 18); so_method(vtxbuf, curie, NV40TCL_VTXBUF_ADDRESS(0), nv40->vtxelt_nr); - vtxfmt = so_new(17, 0); + vtxfmt = so_new(1, 16, 0); so_method(vtxfmt, curie, NV40TCL_VTXFMT(0), nv40->vtxelt_nr); for (hw = 0; hw < nv40->vtxelt_nr; hw++) { @@ -499,7 +506,7 @@ nv40_vbo_validate(struct nv40_context *nv40) if (!vb->stride) { if (!sattr) - sattr = so_new(16 * 5, 0); + sattr = so_new(16, 16 * 4, 0); if (nv40_vbo_static_attrib(nv40, sattr, hw, ve, vb)) { so_data(vtxbuf, 0); diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c index d9fc31006f5..8d80fcad38e 100644 --- a/src/gallium/drivers/nv40/nv40_vertprog.c +++ b/src/gallium/drivers/nv40/nv40_vertprog.c @@ -834,7 +834,9 @@ static boolean nv40_vertprog_validate(struct nv40_context *nv40) { struct pipe_screen *pscreen = nv40->pipe.screen; - struct nouveau_grobj *curie = nv40->screen->curie; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; struct nv40_vertex_program *vp; struct pipe_buffer *constbuf; boolean upload_code = FALSE, upload_data = FALSE; @@ -884,7 +886,7 @@ check_gpu_resources: assert(0); } - so = so_new(7, 0); + so = so_new(3, 4, 0); so_method(so, curie, NV40TCL_VP_START_FROM_ID, 1); so_data (so, vp->exec->start); so_method(so, curie, NV40TCL_VP_ATTRIB_EN, 2); @@ -974,9 +976,9 @@ check_gpu_resources: 4 * sizeof(float)); } - BEGIN_RING(curie, NV40TCL_VP_UPLOAD_CONST_ID, 5); - OUT_RING (i + vp->data->start); - OUT_RINGp ((uint32_t *)vpd->value, 4); + BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_CONST_ID, 5); + OUT_RING (chan, i + vp->data->start); + OUT_RINGp (chan, (uint32_t *)vpd->value, 4); } if (constbuf) @@ -993,11 +995,11 @@ check_gpu_resources: NOUVEAU_MSG("VP %d: 0x%08x\n", i, vp->insns[i].data[3]); } #endif - BEGIN_RING(curie, NV40TCL_VP_UPLOAD_FROM_ID, 1); - OUT_RING (vp->exec->start); + BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_FROM_ID, 1); + OUT_RING (chan, vp->exec->start); for (i = 0; i < vp->nr_insns; i++) { - BEGIN_RING(curie, NV40TCL_VP_UPLOAD_INST(0), 4); - OUT_RINGp (vp->insns[i].data, 4); + BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_INST(0), 4); + OUT_RINGp (chan, vp->insns[i].data, 4); } } diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c index d21b80eab8d..5997456e4c9 100644 --- a/src/gallium/drivers/nv50/nv50_context.c +++ b/src/gallium/drivers/nv50/nv50_context.c @@ -43,6 +43,39 @@ nv50_destroy(struct pipe_context *pipe) { struct nv50_context *nv50 = nv50_context(pipe); + if (nv50->state.fb) + so_ref(NULL, &nv50->state.fb); + if (nv50->state.blend) + so_ref(NULL, &nv50->state.blend); + if (nv50->state.blend_colour) + so_ref(NULL, &nv50->state.blend_colour); + if (nv50->state.zsa) + so_ref(NULL, &nv50->state.zsa); + if (nv50->state.rast) + so_ref(NULL, &nv50->state.rast); + if (nv50->state.stipple) + so_ref(NULL, &nv50->state.stipple); + if (nv50->state.scissor) + so_ref(NULL, &nv50->state.scissor); + if (nv50->state.viewport) + so_ref(NULL, &nv50->state.viewport); + if (nv50->state.tsc_upload) + so_ref(NULL, &nv50->state.tsc_upload); + if (nv50->state.tic_upload) + so_ref(NULL, &nv50->state.tic_upload); + if (nv50->state.vertprog) + so_ref(NULL, &nv50->state.vertprog); + if (nv50->state.fragprog) + so_ref(NULL, &nv50->state.fragprog); + if (nv50->state.programs) + so_ref(NULL, &nv50->state.programs); + if (nv50->state.vtxfmt) + so_ref(NULL, &nv50->state.vtxfmt); + if (nv50->state.vtxbuf) + so_ref(NULL, &nv50->state.vtxbuf); + if (nv50->state.vtxattr) + so_ref(NULL, &nv50->state.vtxattr); + draw_destroy(nv50->draw); FREE(nv50); } diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index 5578a5838fb..cbd4c3ff86d 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -191,9 +191,9 @@ nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst, extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *nv50); /* nv50_vbo.c */ -extern boolean nv50_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv50_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv50_draw_elements(struct pipe_context *pipe, +extern void nv50_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 3f1edf0a139..cecb1efc900 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -145,7 +145,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) mt->level[0].tile_mode, tile_flags, &mt->base.bo); if (ret) { - for (l = 0; l < pt->last_level; ++l) + for (l = 0; l <= pt->last_level; ++l) FREE(mt->level[l].image_offset); FREE(mt); return NULL; @@ -188,7 +188,7 @@ nv50_miptree_destroy(struct pipe_texture *pt) struct nv50_miptree *mt = nv50_miptree(pt); unsigned l; - for (l = 0; l < pt->last_level; ++l) + for (l = 0; l <= pt->last_level; ++l) FREE(mt->level[l].image_offset); nouveau_bo_ref(NULL, &mt->base.bo); diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index 679c28ce4b1..069f8159381 100644 --- a/src/gallium/drivers/nv50/nv50_program.c +++ b/src/gallium/drivers/nv50/nv50_program.c @@ -96,7 +96,11 @@ struct nv50_reg { #define NV50_MOD_NEG 1 #define NV50_MOD_ABS 2 +#define NV50_MOD_NEG_ABS (NV50_MOD_NEG | NV50_MOD_ABS) #define NV50_MOD_SAT 4 +#define NV50_MOD_I32 8 + +/* NV50_MOD_I32 is used to indicate integer mode for neg/abs */ /* STACK: Conditionals and loops have to use the (per warp) stack. * Stack entries consist of an entry type (divergent path, join at), @@ -134,6 +138,7 @@ struct nv50_pc { uint8_t addr_alloc; /* set bit indicates used for TGSI_FILE_ADDRESS */ struct nv50_reg *temp_temp[16]; + struct nv50_program_exec *temp_temp_exec[16]; unsigned temp_temp_nr; /* broadcast and destination replacement regs */ @@ -154,26 +159,17 @@ struct nv50_pc { int if_lvl, loop_lvl; unsigned loop_pos[NV50_MAX_LOOP_NESTING]; + unsigned *insn_pos; /* actual program offset of each TGSI insn */ + boolean in_subroutine; + /* current instruction and total number of insns */ unsigned insn_cur; unsigned insn_nr; boolean allow32; -}; - -static INLINE struct nv50_reg * -reg_instance(struct nv50_pc *pc, struct nv50_reg *reg) -{ - struct nv50_reg *ri; - assert(pc->reg_instance_nr < 16); - ri = &pc->reg_instances[pc->reg_instance_nr++]; - if (reg) { - *ri = *reg; - reg->mod = 0; - } - return ri; -} + uint8_t edgeflag_out; +}; static INLINE void ctor_reg(struct nv50_reg *reg, unsigned type, int index, int hw) @@ -250,7 +246,23 @@ alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg) } } - assert(0); + NOUVEAU_ERR("out of registers\n"); + abort(); +} + +static INLINE struct nv50_reg * +reg_instance(struct nv50_pc *pc, struct nv50_reg *reg) +{ + struct nv50_reg *ri; + + assert(pc->reg_instance_nr < 16); + ri = &pc->reg_instances[pc->reg_instance_nr++]; + if (reg) { + alloc_reg(pc, reg); + *ri = *reg; + reg->mod = 0; + } + return ri; } /* XXX: For shaders that aren't executed linearly (e.g. shaders that @@ -275,26 +287,11 @@ alloc_temp(struct nv50_pc *pc, struct nv50_reg *dst) } } - assert(0); + NOUVEAU_ERR("out of registers\n"); + abort(); return NULL; } -/* Assign the hw of the discarded temporary register src - * to the tgsi register dst and free src. - */ -static void -assimilate_temp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) -{ - assert(src->index == -1 && src->hw != -1); - - if (dst->hw != -1) - pc->r_temp[dst->hw] = NULL; - pc->r_temp[src->hw] = dst; - dst->hw = src->hw; - - FREE(src); -} - /* release the hardware resource held by r */ static void release_hw(struct nv50_pc *pc, struct nv50_reg *r) @@ -353,23 +350,29 @@ free_temp4(struct nv50_pc *pc, struct nv50_reg *reg[4]) } static struct nv50_reg * -temp_temp(struct nv50_pc *pc) +temp_temp(struct nv50_pc *pc, struct nv50_program_exec *e) { if (pc->temp_temp_nr >= 16) assert(0); pc->temp_temp[pc->temp_temp_nr] = alloc_temp(pc, NULL); + pc->temp_temp_exec[pc->temp_temp_nr] = e; return pc->temp_temp[pc->temp_temp_nr++]; } +/* This *must* be called for all nv50_program_exec that have been + * given as argument to temp_temp, or the temps will be leaked ! + */ static void -kill_temp_temp(struct nv50_pc *pc) +kill_temp_temp(struct nv50_pc *pc, struct nv50_program_exec *e) { int i; for (i = 0; i < pc->temp_temp_nr; i++) - free_temp(pc, pc->temp_temp[i]); - pc->temp_temp_nr = 0; + if (pc->temp_temp_exec[i] == e) + free_temp(pc, pc->temp_temp[i]); + if (!e) + pc->temp_temp_nr = 0; } static int @@ -431,6 +434,8 @@ emit(struct nv50_pc *pc, struct nv50_program_exec *e) p->exec_head = e; p->exec_tail = e; p->exec_size += (e->inst[0] & 1) ? 2 : 1; + + kill_temp_temp(pc, e); } static INLINE void set_long(struct nv50_pc *, struct nv50_program_exec *); @@ -451,10 +456,19 @@ is_immd(struct nv50_program_exec *e) return FALSE; } +static boolean +is_join(struct nv50_program_exec *e) +{ + if (is_long(e) && (e->inst[1] & 3) == 2) + return TRUE; + return FALSE; +} + static INLINE void set_pred(struct nv50_pc *pc, unsigned pred, unsigned idx, struct nv50_program_exec *e) { + assert(!is_immd(e)); set_long(pc, e); e->inst[1] &= ~((0x1f << 7) | (0x3 << 12)); e->inst[1] |= (pred << 7) | (idx << 12); @@ -497,15 +511,6 @@ set_dst(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_program_exec *e) static INLINE void set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e) { - union { - float f; - uint32_t ui; - } u; - u.ui = pc->immd_buf[imm->hw]; - - u.f = (imm->mod & NV50_MOD_ABS) ? fabsf(u.f) : u.f; - u.f = (imm->mod & NV50_MOD_NEG) ? -u.f : u.f; - set_long(pc, e); /* XXX: can't be predicated - bits overlap; cases where both * are required should be avoided by using pc->allow32 */ @@ -513,8 +518,8 @@ set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e) set_pred_wr(pc, 0, 0, e); e->inst[1] |= 0x00000002 | 0x00000001; - e->inst[0] |= (u.ui & 0x3f) << 16; - e->inst[1] |= (u.ui >> 6) << 2; + e->inst[0] |= (pc->immd_buf[imm->hw] & 0x3f) << 16; + e->inst[1] |= (pc->immd_buf[imm->hw] >> 6) << 2; } static INLINE void @@ -663,6 +668,7 @@ set_data(struct nv50_pc *pc, struct nv50_reg *src, unsigned m, unsigned s, e->inst[1] |= (((src->type == P_IMMD) ? 0 : 1) << 22); } +/* Never apply nv50_reg::mod in emit_mov, or carefully check the code !!! */ static void emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { @@ -715,6 +721,34 @@ emit_mov_immdval(struct nv50_pc *pc, struct nv50_reg *dst, float f) FREE(imm); } +/* Assign the hw of the discarded temporary register src + * to the tgsi register dst and free src. + */ +static void +assimilate_temp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + assert(src->index == -1 && src->hw != -1); + + if (pc->if_lvl || pc->loop_lvl || + (dst->type != P_TEMP) || + (src->hw < pc->result_nr * 4 && + pc->p->type == PIPE_SHADER_FRAGMENT) || + pc->p->info.opcode_count[TGSI_OPCODE_CAL] || + pc->p->info.opcode_count[TGSI_OPCODE_BRA]) { + + emit_mov(pc, dst, src); + free_temp(pc, src); + return; + } + + if (dst->hw != -1) + pc->r_temp[dst->hw] = NULL; + pc->r_temp[src->hw] = dst; + dst->hw = src->hw; + + FREE(src); +} + static void emit_nop(struct nv50_pc *pc) { @@ -757,7 +791,7 @@ set_src_0_restricted(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_reg *temp; if (src->type != P_TEMP) { - temp = temp_temp(pc); + temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; } @@ -776,7 +810,7 @@ set_src_0(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) e->inst[1] |= 0x00200000; } else if (src->type == P_CONST || src->type == P_IMMD) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -792,7 +826,7 @@ static void set_src_1(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) { if (src->type == P_ATTR) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -800,7 +834,7 @@ set_src_1(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) if (src->type == P_CONST || src->type == P_IMMD) { assert(!(e->inst[0] & 0x00800000)); if (e->inst[0] & 0x01000000) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -822,7 +856,7 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) set_long(pc, e); if (src->type == P_ATTR) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -830,7 +864,7 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) if (src->type == P_CONST || src->type == P_IMMD) { assert(!(e->inst[0] & 0x01000000)); if (e->inst[0] & 0x00800000) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -845,6 +879,26 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) } static void +set_half_src(struct nv50_pc *pc, struct nv50_reg *src, int lh, + struct nv50_program_exec *e, int pos) +{ + struct nv50_reg *r = src; + + alloc_reg(pc, r); + if (r->type != P_TEMP) { + r = temp_temp(pc, e); + emit_mov(pc, r, src); + } + + if (r->hw > (NV50_SU_MAX_TEMP / 2)) { + NOUVEAU_ERR("out of low GPRs\n"); + abort(); + } + + e->inst[pos / 32] |= ((src->hw * 2) + lh) << (pos % 32); +} + +static void emit_mov_from_pred(struct nv50_pc *pc, struct nv50_reg *dst, int pred) { struct nv50_program_exec *e = exec(pc); @@ -886,7 +940,7 @@ emit_mul(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, set_dst(pc, dst, e); set_src_0(pc, src0, e); if (src1->type == P_IMMD && !is_long(e)) { - if (src0->mod & NV50_MOD_NEG) + if (src0->mod ^ src1->mod) e->inst[0] |= 0x00008000; set_immd(pc, src1, e); } else { @@ -948,6 +1002,13 @@ emit_arl(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, emit(pc, e); } +#define NV50_MAX_F32 0x880 +#define NV50_MAX_S32 0x08c +#define NV50_MAX_U32 0x084 +#define NV50_MIN_F32 0x8a0 +#define NV50_MIN_S32 0x0ac +#define NV50_MIN_U32 0x0a4 + static void emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst, struct nv50_reg *src0, struct nv50_reg *src1) @@ -955,8 +1016,8 @@ emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst, struct nv50_program_exec *e = exec(pc); set_long(pc, e); - e->inst[0] |= 0xb0000000; - e->inst[1] |= (sub << 29); + e->inst[0] |= 0x30000000 | ((sub & 0x800) << 20); + e->inst[1] |= (sub << 24); check_swap_src_0_1(pc, &src0, &src1); set_dst(pc, dst, e); @@ -997,6 +1058,8 @@ emit_bitop2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, op != TGSI_OPCODE_XOR) assert(!"invalid bit op"); + assert(!(src0->mod | src1->mod)); + if (src1->type == P_IMMD && src0->type == P_TEMP && pc->allow32) { set_immd(pc, src1, e); if (op == TGSI_OPCODE_OR) @@ -1018,6 +1081,69 @@ emit_bitop2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, } static void +emit_not(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0xd0000000; + e->inst[1] = 0x0402c000; + set_long(pc, e); + set_dst(pc, dst, e); + set_src_1(pc, src, e); + + emit(pc, e); +} + +static void +emit_shift(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *src1, unsigned dir) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x30000000; + e->inst[1] = 0xc4000000; + + set_long(pc, e); + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + + if (src1->type == P_IMMD) { + e->inst[1] |= (1 << 20); + e->inst[0] |= (pc->immd_buf[src1->hw] & 0x7f) << 16; + } else + set_src_1(pc, src1, e); + + if (dir != TGSI_OPCODE_SHL) + e->inst[1] |= (1 << 29); + + if (dir == TGSI_OPCODE_ISHR) + e->inst[1] |= (1 << 27); + + emit(pc, e); +} + +static void +emit_shl_imm(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src, int s) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x30000000; + e->inst[1] = 0xc4100000; + if (s < 0) { + e->inst[1] |= 1 << 29; + s = -s; + } + e->inst[1] |= ((s & 0x7f) << 16); + + set_long(pc, e); + set_dst(pc, dst, e); + set_src_0(pc, src, e); + + emit(pc, e); +} + +static void emit_mad(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, struct nv50_reg *src1, struct nv50_reg *src2) { @@ -1048,6 +1174,14 @@ emit_msb(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, src2->mod ^= NV50_MOD_NEG; } +#define NV50_FLOP_RCP 0 +#define NV50_FLOP_RSQ 2 +#define NV50_FLOP_LG2 3 +#define NV50_FLOP_SIN 4 +#define NV50_FLOP_COS 5 +#define NV50_FLOP_EX2 6 + +/* rcp, rsqrt, lg2 support neg and abs */ static void emit_flop(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst, struct nv50_reg *src) @@ -1055,17 +1189,20 @@ emit_flop(struct nv50_pc *pc, unsigned sub, struct nv50_program_exec *e = exec(pc); e->inst[0] |= 0x90000000; - if (sub) { + if (sub || src->mod) { set_long(pc, e); e->inst[1] |= (sub << 29); } set_dst(pc, dst, e); + set_src_0_restricted(pc, src, e); - if (sub == 0 || sub == 2) - set_src_0_restricted(pc, src, e); - else - set_src_0(pc, src, e); + assert(!src->mod || sub < 4); + + if (src->mod & NV50_MOD_NEG) + e->inst[1] |= 0x04000000; + if (src->mod & NV50_MOD_ABS) + e->inst[1] |= 0x00100000; emit(pc, e); } @@ -1082,6 +1219,11 @@ emit_preex2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) set_long(pc, e); e->inst[1] |= (6 << 29) | 0x00004000; + if (src->mod & NV50_MOD_NEG) + e->inst[1] |= 0x04000000; + if (src->mod & NV50_MOD_ABS) + e->inst[1] |= 0x00100000; + emit(pc, e); } @@ -1097,39 +1239,49 @@ emit_precossin(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) set_long(pc, e); e->inst[1] |= (6 << 29); + if (src->mod & NV50_MOD_NEG) + e->inst[1] |= 0x04000000; + if (src->mod & NV50_MOD_ABS) + e->inst[1] |= 0x00100000; + emit(pc, e); } -#define CVTOP_RN 0x01 -#define CVTOP_FLOOR 0x03 -#define CVTOP_CEIL 0x05 -#define CVTOP_TRUNC 0x07 -#define CVTOP_SAT 0x08 -#define CVTOP_ABS 0x10 - -/* 0x04 == 32 bit dst */ -/* 0x40 == dst is float */ -/* 0x80 == src is float */ -#define CVT_F32_F32 0xc4 -#define CVT_F32_S32 0x44 -#define CVT_S32_F32 0x8c -#define CVT_S32_S32 0x0c -#define CVT_NEG 0x20 -#define CVT_RI 0x08 +#define CVT_RN (0x00 << 16) +#define CVT_FLOOR (0x02 << 16) +#define CVT_CEIL (0x04 << 16) +#define CVT_TRUNC (0x06 << 16) +#define CVT_SAT (0x08 << 16) +#define CVT_ABS (0x10 << 16) + +#define CVT_X32_X32 0x04004000 +#define CVT_X32_S32 0x04014000 +#define CVT_F32_F32 ((0xc0 << 24) | CVT_X32_X32) +#define CVT_S32_F32 ((0x88 << 24) | CVT_X32_X32) +#define CVT_U32_F32 ((0x80 << 24) | CVT_X32_X32) +#define CVT_F32_S32 ((0x40 << 24) | CVT_X32_S32) +#define CVT_F32_U32 ((0x40 << 24) | CVT_X32_X32) +#define CVT_S32_S32 ((0x08 << 24) | CVT_X32_S32) +#define CVT_S32_U32 ((0x08 << 24) | CVT_X32_X32) +#define CVT_U32_S32 ((0x00 << 24) | CVT_X32_S32) + +#define CVT_NEG 0x20000000 +#define CVT_RI 0x08000000 static void emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, - int wp, unsigned cvn, unsigned fmt) + int wp, uint32_t cvn) { struct nv50_program_exec *e; e = exec(pc); - set_long(pc, e); - e->inst[0] |= 0xa0000000; - e->inst[1] |= 0x00004000; /* 32 bit src */ - e->inst[1] |= (cvn << 16); - e->inst[1] |= (fmt << 24); + if (src->mod & NV50_MOD_NEG) cvn |= CVT_NEG; + if (src->mod & NV50_MOD_ABS) cvn |= CVT_ABS; + + e->inst[0] = 0xa0000000; + e->inst[1] = cvn; + set_long(pc, e); set_src_0(pc, src, e); if (wp >= 0) @@ -1154,10 +1306,12 @@ emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, * 0x6 = GE * 0x7 = set condition code ? (used before bra.lt/le/gt/ge) * 0x8 = unordered bit (allows NaN) + * + * mode = 0x04 (u32), 0x0c (s32), 0x80 (f32) */ static void emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp, - struct nv50_reg *src0, struct nv50_reg *src1) + struct nv50_reg *src0, struct nv50_reg *src1, uint8_t mode) { static const unsigned cc_swapped[8] = { 0, 4, 2, 6, 1, 5, 3, 7 }; @@ -1172,16 +1326,10 @@ emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp, if (dst && dst->type != P_TEMP) dst = alloc_temp(pc, NULL); - /* set.u32 */ set_long(pc, e); - e->inst[0] |= 0xb0000000; + e->inst[0] |= 0x30000000 | (mode << 24); e->inst[1] |= 0x60000000 | (ccode << 14); - /* XXX: decuda will disasm as .u16 and use .lo/.hi regs, but - * that doesn't seem to match what the hw actually does - e->inst[1] |= 0x04000000; << breaks things, u32 by default ? - */ - if (wp >= 0) set_pred_wr(pc, 1, wp, e); if (dst) @@ -1196,33 +1344,146 @@ emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp, emit(pc, e); - /* cvt.f32.u32/s32 (?) if we didn't only write the predicate */ - if (rdst) - emit_cvt(pc, rdst, dst, -1, CVTOP_ABS | CVTOP_RN, CVT_F32_S32); + if (rdst && mode == 0x80) /* convert to float ? */ + emit_cvt(pc, rdst, dst, -1, CVT_ABS | CVT_F32_S32); if (rdst && rdst != dst) free_temp(pc, dst); } -static INLINE unsigned -map_tgsi_setop_cc(unsigned op) +static INLINE void +map_tgsi_setop_hw(unsigned op, uint8_t *cc, uint8_t *ty) { switch (op) { - case TGSI_OPCODE_SLT: return 0x1; - case TGSI_OPCODE_SGE: return 0x6; - case TGSI_OPCODE_SEQ: return 0x2; - case TGSI_OPCODE_SGT: return 0x4; - case TGSI_OPCODE_SLE: return 0x3; - case TGSI_OPCODE_SNE: return 0xd; + case TGSI_OPCODE_SLT: *cc = 0x1; *ty = 0x80; break; + case TGSI_OPCODE_SGE: *cc = 0x6; *ty = 0x80; break; + case TGSI_OPCODE_SEQ: *cc = 0x2; *ty = 0x80; break; + case TGSI_OPCODE_SGT: *cc = 0x4; *ty = 0x80; break; + case TGSI_OPCODE_SLE: *cc = 0x3; *ty = 0x80; break; + case TGSI_OPCODE_SNE: *cc = 0xd; *ty = 0x80; break; + + case TGSI_OPCODE_ISLT: *cc = 0x1; *ty = 0x0c; break; + case TGSI_OPCODE_ISGE: *cc = 0x6; *ty = 0x0c; break; + case TGSI_OPCODE_USEQ: *cc = 0x2; *ty = 0x04; break; + case TGSI_OPCODE_USGE: *cc = 0x6; *ty = 0x04; break; + case TGSI_OPCODE_USLT: *cc = 0x1; *ty = 0x04; break; + case TGSI_OPCODE_USNE: *cc = 0x5; *ty = 0x04; break; default: assert(0); - return 0; + return; } } +static void +emit_add_b32(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *rsrc1) +{ + struct nv50_program_exec *e = exec(pc); + struct nv50_reg *src1; + + e->inst[0] = 0x20000000; + + alloc_reg(pc, rsrc1); + check_swap_src_0_1(pc, &src0, &rsrc1); + + src1 = rsrc1; + if (src0->mod & rsrc1->mod & NV50_MOD_NEG) { + src1 = temp_temp(pc, e); + emit_cvt(pc, src1, rsrc1, -1, CVT_S32_S32); + } + + if (!pc->allow32 || src1->hw > 63 || + (src1->type != P_TEMP && src1->type != P_IMMD)) + set_long(pc, e); + + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + + if (is_long(e)) { + e->inst[1] |= 1 << 26; + set_src_2(pc, src1, e); + } else { + e->inst[0] |= 0x8000; + if (src1->type == P_IMMD) + set_immd(pc, src1, e); + else + set_src_1(pc, src1, e); + } + + if (src0->mod & NV50_MOD_NEG) + e->inst[0] |= 1 << 28; + else + if (src1->mod & NV50_MOD_NEG) + e->inst[0] |= 1 << 22; + + emit(pc, e); +} + +static void +emit_mad_u16(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, int lh_0, struct nv50_reg *src1, int lh_1, + struct nv50_reg *src2) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x60000000; + if (!pc->allow32) + set_long(pc, e); + set_dst(pc, dst, e); + + set_half_src(pc, src0, lh_0, e, 9); + set_half_src(pc, src1, lh_1, e, 16); + alloc_reg(pc, src2); + if (is_long(e) || (src2->type != P_TEMP) || (src2->hw != dst->hw)) + set_src_2(pc, src2, e); + + emit(pc, e); +} + +static void +emit_mul_u16(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, int lh_0, struct nv50_reg *src1, int lh_1) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x40000000; + set_long(pc, e); + set_dst(pc, dst, e); + + set_half_src(pc, src0, lh_0, e, 9); + set_half_src(pc, src1, lh_1, e, 16); + + emit(pc, e); +} + +static void +emit_sad(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *src1, struct nv50_reg *src2) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x50000000; + if (!pc->allow32) + set_long(pc, e); + check_swap_src_0_1(pc, &src0, &src1); + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + set_src_1(pc, src1, e); + alloc_reg(pc, src2); + if (is_long(e) || (src2->type != dst->type) || (src2->hw != dst->hw)) + set_src_2(pc, src2, e); + + if (is_long(e)) + e->inst[1] |= 0x0c << 24; + else + e->inst[0] |= 0x81 << 8; + + emit(pc, e); +} + static INLINE void emit_flr(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { - emit_cvt(pc, dst, src, -1, CVTOP_FLOOR, CVT_F32_F32 | CVT_RI); + emit_cvt(pc, dst, src, -1, CVT_FLOOR | CVT_F32_F32 | CVT_RI); } static void @@ -1231,24 +1492,18 @@ emit_pow(struct nv50_pc *pc, struct nv50_reg *dst, { struct nv50_reg *temp = alloc_temp(pc, NULL); - emit_flop(pc, 3, temp, v); + emit_flop(pc, NV50_FLOP_LG2, temp, v); emit_mul(pc, temp, temp, e); emit_preex2(pc, temp, temp); - emit_flop(pc, 6, dst, temp); + emit_flop(pc, NV50_FLOP_EX2, dst, temp); free_temp(pc, temp); } static INLINE void -emit_abs(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) -{ - emit_cvt(pc, dst, src, -1, CVTOP_ABS, CVT_F32_F32); -} - -static INLINE void emit_sat(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { - emit_cvt(pc, dst, src, -1, CVTOP_SAT, CVT_F32_F32); + emit_cvt(pc, dst, src, -1, CVT_SAT | CVT_F32_F32); } static void @@ -1266,18 +1521,18 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, if (mask & (3 << 1)) { tmp[0] = alloc_temp(pc, NULL); - emit_minmax(pc, 4, tmp[0], src[0], zero); + emit_minmax(pc, NV50_MAX_F32, tmp[0], src[0], zero); } if (mask & (1 << 2)) { set_pred_wr(pc, 1, 0, pc->p->exec_tail); - tmp[1] = temp_temp(pc); - emit_minmax(pc, 4, tmp[1], src[1], zero); + tmp[1] = temp_temp(pc, NULL); + emit_minmax(pc, NV50_MAX_F32, tmp[1], src[1], zero); - tmp[3] = temp_temp(pc); - emit_minmax(pc, 4, tmp[3], src[3], neg128); - emit_minmax(pc, 5, tmp[3], tmp[3], pos128); + tmp[3] = temp_temp(pc, NULL); + emit_minmax(pc, NV50_MAX_F32, tmp[3], src[3], neg128); + emit_minmax(pc, NV50_MIN_F32, tmp[3], tmp[3], pos128); emit_pow(pc, dst[2], tmp[1], tmp[3]); emit_mov(pc, dst[2], zero); @@ -1305,12 +1560,6 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, FREE(one); } -static INLINE void -emit_neg(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) -{ - emit_cvt(pc, dst, src, -1, CVTOP_RN, CVT_F32_F32 | CVT_NEG); -} - static void emit_kil(struct nv50_pc *pc, struct nv50_reg *src) { @@ -1322,80 +1571,62 @@ emit_kil(struct nv50_pc *pc, struct nv50_reg *src) set_long(pc, e); /* sets cond code to ALWAYS */ if (src) { - unsigned cvn = CVT_F32_F32; - set_pred(pc, 0x1 /* cc = LT */, r_pred, e); - - if (src->mod & NV50_MOD_NEG) - cvn |= CVT_NEG; - /* write predicate reg */ - emit_cvt(pc, NULL, src, r_pred, CVTOP_RN, cvn); + /* write to predicate reg */ + emit_cvt(pc, NULL, src, r_pred, CVT_F32_F32); } emit(pc, e); } static struct nv50_program_exec * -emit_breakaddr(struct nv50_pc *pc) +emit_control_flow(struct nv50_pc *pc, unsigned op, int pred, unsigned cc) { struct nv50_program_exec *e = exec(pc); - e->inst[0] = 0x40000002; + e->inst[0] = (op << 28) | 2; set_long(pc, e); + if (pred >= 0) + set_pred(pc, cc, pred, e); emit(pc, e); return e; } -static void -emit_break(struct nv50_pc *pc, int pred, unsigned cc) +static INLINE struct nv50_program_exec * +emit_breakaddr(struct nv50_pc *pc) { - struct nv50_program_exec *e = exec(pc); - - e->inst[0] = 0x50000002; - set_long(pc, e); - if (pred >= 0) - set_pred(pc, cc, pred, e); + return emit_control_flow(pc, 0x4, -1, 0); +} - emit(pc, e); +static INLINE void +emit_break(struct nv50_pc *pc, int pred, unsigned cc) +{ + emit_control_flow(pc, 0x5, pred, cc); } -static struct nv50_program_exec * +static INLINE struct nv50_program_exec * emit_joinat(struct nv50_pc *pc) { - struct nv50_program_exec *e = exec(pc); - - e->inst[0] = 0xa0000002; - set_long(pc, e); - - emit(pc, e); - return e; + return emit_control_flow(pc, 0xa, -1, 0); } -static struct nv50_program_exec * +static INLINE struct nv50_program_exec * emit_branch(struct nv50_pc *pc, int pred, unsigned cc) { - struct nv50_program_exec *e = exec(pc); + return emit_control_flow(pc, 0x1, pred, cc); +} - e->inst[0] = 0x10000002; - set_long(pc, e); - if (pred >= 0) - set_pred(pc, cc, pred, e); - emit(pc, e); - return pc->p->exec_tail; +static INLINE struct nv50_program_exec * +emit_call(struct nv50_pc *pc, int pred, unsigned cc) +{ + return emit_control_flow(pc, 0x2, pred, cc); } -static void +static INLINE void emit_ret(struct nv50_pc *pc, int pred, unsigned cc) { - struct nv50_program_exec *e = exec(pc); - - e->inst[0] = 0x30000002; - set_long(pc, e); - if (pred >= 0) - set_pred(pc, cc, pred, e); - - emit(pc, e); + emit_control_flow(pc, 0x3, pred, cc); } #define QOP_ADD 0 @@ -1445,8 +1676,8 @@ load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], src[1]->mod |= NV50_MOD_ABS; src[2]->mod |= NV50_MOD_ABS; - emit_minmax(pc, 4, t[2], src[0], src[1]); - emit_minmax(pc, 4, t[2], src[2], t[2]); + emit_minmax(pc, NV50_MAX_F32, t[2], src[0], src[1]); + emit_minmax(pc, NV50_MAX_F32, t[2], src[2], t[2]); src[0]->mod = mod[0]; src[1]->mod = mod[1]; @@ -1458,7 +1689,7 @@ load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], if (arg == 4) /* there is no textureProj(samplerCubeShadow) */ emit_mov(pc, t[3], src[3]); - emit_flop(pc, 0, t[2], t[2]); + emit_flop(pc, NV50_FLOP_RCP, t[2], t[2]); emit_mul(pc, t[0], src[0], t[2]); emit_mul(pc, t[1], src[1], t[2]); @@ -1476,7 +1707,7 @@ load_proj_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], t[3]->rhw = src[3]->rhw; emit_interp(pc, t[3], NULL, (mode & INTERP_CENTROID)); - emit_flop(pc, 0, t[3], t[3]); + emit_flop(pc, NV50_FLOP_RCP, t[3], t[3]); for (c = 0; c < dim; ++c) { t[c]->rhw = src[c]->rhw; @@ -1490,7 +1721,7 @@ load_proj_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], /* XXX: for some reason the blob sometimes uses MAD * (mad f32 $rX $rY $rZ neg $r63) */ - emit_flop(pc, 0, t[3], src[3]); + emit_flop(pc, NV50_FLOP_RCP, t[3], src[3]); for (c = 0; c < dim; ++c) emit_mul(pc, t[c], src[c], t[3]); if (arg != dim) /* depth reference value */ @@ -1537,7 +1768,13 @@ emit_texlod_sequence(struct nv50_pc *pc, struct nv50_reg *tlod, struct nv50_reg *src, struct nv50_program_exec *tex) { struct nv50_program_exec *join_at; - unsigned i, target = pc->p->exec_size + 7 * 2; + unsigned i, target = pc->p->exec_size + 9 * 2; + + if (pc->p->type != PIPE_SHADER_FRAGMENT) { + emit(pc, tex); + return; + } + pc->allow32 = FALSE; /* Subtract lod of each pixel from lod of top left pixel, jump * texlod insn if result is 0, then repeat for 2 other pixels. @@ -1663,6 +1900,7 @@ emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, emit(pc, e); } else if (bias_lod < 0) { + assert(pc->p->type == PIPE_SHADER_FRAGMENT); e->inst[0] |= arg << 22; e->inst[1] |= 0x20000000; /* texbias */ emit_mov(pc, t[arg], src[3]); @@ -1742,6 +1980,21 @@ convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e) q = 0x0403c000; m = 0xffff7fff; break; + case 0x2: + case 0x3: + /* ADD, SUB, SUBR b32 */ + m = ~(0x8000 | (127 << 16)); + q = ((e->inst[0] & (~m)) >> 2) | (1 << 26); + break; + case 0x5: + /* SAD */ + m = ~(0x81 << 8); + q = (0x0c << 24) | ((e->inst[0] & (0x7f << 2)) << 12); + break; + case 0x6: + /* MAD u16 */ + q = (e->inst[0] & (0x7f << 2)) << 12; + break; case 0x8: /* INTERP (move centroid, perspective and flat bits) */ m = ~0x03000100; @@ -1778,26 +2031,57 @@ convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e) } /* Some operations support an optional negation flag. */ -static boolean -negate_supported(const struct tgsi_full_instruction *insn, int i) +static int +get_supported_mods(const struct tgsi_full_instruction *insn, int i) { switch (insn->Instruction.Opcode) { + case TGSI_OPCODE_ADD: + case TGSI_OPCODE_COS: case TGSI_OPCODE_DDX: case TGSI_OPCODE_DDY: case TGSI_OPCODE_DP3: case TGSI_OPCODE_DP4: - case TGSI_OPCODE_MUL: + case TGSI_OPCODE_EX2: case TGSI_OPCODE_KIL: - case TGSI_OPCODE_ADD: - case TGSI_OPCODE_SUB: + case TGSI_OPCODE_LG2: case TGSI_OPCODE_MAD: - return TRUE; + case TGSI_OPCODE_MUL: case TGSI_OPCODE_POW: - if (i == 1) - return TRUE; - return FALSE; + case TGSI_OPCODE_RCP: + case TGSI_OPCODE_RSQ: /* ignored, RSQ = rsqrt(abs(src.x)) */ + case TGSI_OPCODE_SCS: + case TGSI_OPCODE_SIN: + case TGSI_OPCODE_SUB: + return NV50_MOD_NEG; + case TGSI_OPCODE_MAX: + case TGSI_OPCODE_MIN: + case TGSI_OPCODE_INEG: /* tgsi src sign toggle/set would be stupid */ + return NV50_MOD_ABS; + case TGSI_OPCODE_CEIL: + case TGSI_OPCODE_FLR: + case TGSI_OPCODE_TRUNC: + return NV50_MOD_NEG | NV50_MOD_ABS; + case TGSI_OPCODE_F2I: + case TGSI_OPCODE_F2U: + case TGSI_OPCODE_I2F: + case TGSI_OPCODE_U2F: + return NV50_MOD_NEG | NV50_MOD_ABS | NV50_MOD_I32; + case TGSI_OPCODE_UADD: + return NV50_MOD_NEG | NV50_MOD_I32; + case TGSI_OPCODE_SAD: + case TGSI_OPCODE_SHL: + case TGSI_OPCODE_IMAX: + case TGSI_OPCODE_IMIN: + case TGSI_OPCODE_ISHR: + case TGSI_OPCODE_NOT: + case TGSI_OPCODE_UMAD: + case TGSI_OPCODE_UMAX: + case TGSI_OPCODE_UMIN: + case TGSI_OPCODE_UMUL: + case TGSI_OPCODE_USHR: + return NV50_MOD_I32; default: - return FALSE; + return 0; } } @@ -1820,7 +2104,9 @@ nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c) case TGSI_OPCODE_DST: return mask & (c ? 0xa : 0x6); case TGSI_OPCODE_EX2: + case TGSI_OPCODE_EXP: case TGSI_OPCODE_LG2: + case TGSI_OPCODE_LOG: case TGSI_OPCODE_POW: case TGSI_OPCODE_RCP: case TGSI_OPCODE_RSQ: @@ -1902,11 +2188,11 @@ tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst) static struct nv50_reg * tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, - boolean neg) + int mod) { struct nv50_reg *r = NULL; - struct nv50_reg *temp; - unsigned sgn, c, swz; + struct nv50_reg *temp = NULL; + unsigned sgn, c, swz, cvn; if (src->Register.File != TGSI_FILE_CONSTANT) assert(!src->Register.Indirect); @@ -1946,7 +2232,7 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, r = &pc->immd[src->Register.Index * 4 + c]; break; case TGSI_FILE_SAMPLER: - break; + return NULL; case TGSI_FILE_ADDRESS: r = pc->addr[src->Register.Index * 4 + c]; assert(r); @@ -1961,35 +2247,34 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, break; } + cvn = (mod & NV50_MOD_I32) ? CVT_S32_S32 : CVT_F32_F32; + switch (sgn) { - case TGSI_UTIL_SIGN_KEEP: - break; case TGSI_UTIL_SIGN_CLEAR: - temp = temp_temp(pc); - emit_abs(pc, temp, r); - r = temp; - break; - case TGSI_UTIL_SIGN_TOGGLE: - if (neg) - r->mod = NV50_MOD_NEG; - else { - temp = temp_temp(pc); - emit_neg(pc, temp, r); - r = temp; - } + r->mod = NV50_MOD_ABS; break; case TGSI_UTIL_SIGN_SET: - temp = temp_temp(pc); - emit_cvt(pc, temp, r, -1, CVTOP_ABS, CVT_F32_F32 | CVT_NEG); - r = temp; + r->mod = NV50_MOD_NEG_ABS; + break; + case TGSI_UTIL_SIGN_TOGGLE: + r->mod = NV50_MOD_NEG; break; default: - assert(0); + assert(!r->mod && sgn == TGSI_UTIL_SIGN_KEEP); break; } - if (r && r->acc >= 0 && r != temp) - return reg_instance(pc, r); + if ((r->mod & mod) != r->mod) { + temp = temp_temp(pc, NULL); + emit_cvt(pc, temp, r, -1, cvn); + r->mod = 0; + r = temp; + } else + r->mod |= mod & NV50_MOD_I32; + + assert(r); + if (r->acc >= 0 && r != temp) + return reg_instance(pc, r); /* will clear r->mod */ return r; } @@ -2042,6 +2327,8 @@ nv50_tgsi_dst_revdep(unsigned op, int s, int c) assert(0); return 0x0; } + case TGSI_OPCODE_EXP: + case TGSI_OPCODE_LOG: case TGSI_OPCODE_LIT: case TGSI_OPCODE_SCS: case TGSI_OPCODE_TEX: @@ -2082,6 +2369,8 @@ nv50_kill_branch(struct nv50_pc *pc) if (pc->if_insn[lvl]->next != pc->p->exec_tail) return FALSE; + if (is_immd(pc->p->exec_tail)) + return FALSE; /* if ccode == 'true', the BRA is from an ELSE and the predicate * reg may no longer be valid, since we currently always use $p0 @@ -2149,22 +2438,22 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fs = &inst->Src[i]; unsigned src_mask; - boolean neg_supp; + int mod_supp; src_mask = nv50_tgsi_src_mask(inst, i); - neg_supp = negate_supported(inst, i); + mod_supp = get_supported_mods(inst, i); if (fs->Register.File == TGSI_FILE_SAMPLER) unit = fs->Register.Index; for (c = 0; c < 4; c++) if (src_mask & (1 << c)) - src[i][c] = tgsi_src(pc, c, fs, neg_supp); + src[i][c] = tgsi_src(pc, c, fs, mod_supp); } brdc = temp = pc->r_brdc; if (brdc && brdc->type != P_TEMP) { - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); if (sat) brdc = temp; } else @@ -2173,7 +2462,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, if (!(mask & (1 << c)) || dst[c]->type == P_TEMP) continue; /* rdst[c] = dst[c]; */ /* done above */ - dst[c] = temp_temp(pc); + dst[c] = temp_temp(pc, NULL); } } @@ -2184,7 +2473,8 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_abs(pc, dst[c], src[0][c]); + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_ABS | CVT_F32_F32); } break; case TGSI_OPCODE_ADD: @@ -2206,8 +2496,8 @@ nv50_program_tx_insn(struct nv50_pc *pc, break; case TGSI_OPCODE_ARL: assert(src[0][0]); - temp = temp_temp(pc); - emit_cvt(pc, temp, src[0][0], -1, CVTOP_FLOOR, CVT_S32_F32); + temp = temp_temp(pc, NULL); + emit_cvt(pc, temp, src[0][0], -1, CVT_FLOOR | CVT_S32_F32); emit_arl(pc, dst[0], temp, 4); break; case TGSI_OPCODE_BGNLOOP: @@ -2215,16 +2505,28 @@ nv50_program_tx_insn(struct nv50_pc *pc, pc->loop_pos[pc->loop_lvl++] = pc->p->exec_size; terminate_mbb(pc); break; + case TGSI_OPCODE_BGNSUB: + assert(!pc->in_subroutine); + pc->in_subroutine = TRUE; + /* probably not necessary, but align to 8 byte boundary */ + if (!is_long(pc->p->exec_tail)) + convert_to_long(pc, pc->p->exec_tail); + break; case TGSI_OPCODE_BRK: assert(pc->loop_lvl > 0); emit_break(pc, -1, 0); break; + case TGSI_OPCODE_CAL: + assert(inst->Label.Label < pc->insn_nr); + emit_call(pc, -1, 0)->param.index = inst->Label.Label; + /* replaced by actual offset in nv50_program_fixup_insns */ + break; case TGSI_OPCODE_CEIL: for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; emit_cvt(pc, dst[c], src[0][c], -1, - CVTOP_CEIL, CVT_F32_F32 | CVT_RI); + CVT_CEIL | CVT_F32_F32 | CVT_RI); } break; case TGSI_OPCODE_CMP: @@ -2232,24 +2534,29 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_cvt(pc, NULL, src[0][c], 1, CVTOP_RN, CVT_F32_F32); + emit_cvt(pc, NULL, src[0][c], 1, CVT_F32_F32); emit_mov(pc, dst[c], src[1][c]); set_pred(pc, 0x1, 1, pc->p->exec_tail); /* @SF */ emit_mov(pc, dst[c], src[2][c]); set_pred(pc, 0x6, 1, pc->p->exec_tail); /* @NSF */ } break; + case TGSI_OPCODE_CONT: + assert(pc->loop_lvl > 0); + emit_branch(pc, -1, 0)->param.index = + pc->loop_pos[pc->loop_lvl - 1]; + break; case TGSI_OPCODE_COS: if (mask & 8) { emit_precossin(pc, temp, src[0][3]); - emit_flop(pc, 5, dst[3], temp); + emit_flop(pc, NV50_FLOP_COS, dst[3], temp); if (!(mask &= 7)) break; if (temp == dst[3]) - temp = brdc = temp_temp(pc); + temp = brdc = temp_temp(pc, NULL); } emit_precossin(pc, temp, src[0][0]); - emit_flop(pc, 5, brdc, temp); + emit_flop(pc, NV50_FLOP_COS, brdc, temp); break; case TGSI_OPCODE_DDX: for (c = 0; c < 4; c++) { @@ -2321,9 +2628,56 @@ nv50_program_tx_insn(struct nv50_pc *pc, pc->loop_brka[pc->loop_lvl]->param.index = pc->p->exec_size; terminate_mbb(pc); break; + case TGSI_OPCODE_ENDSUB: + assert(pc->in_subroutine); + pc->in_subroutine = FALSE; + break; case TGSI_OPCODE_EX2: emit_preex2(pc, temp, src[0][0]); - emit_flop(pc, 6, brdc, temp); + emit_flop(pc, NV50_FLOP_EX2, brdc, temp); + break; + case TGSI_OPCODE_EXP: + { + struct nv50_reg *t[2]; + + assert(!temp); + t[0] = temp_temp(pc, NULL); + t[1] = temp_temp(pc, NULL); + + if (mask & 0x6) + emit_mov(pc, t[0], src[0][0]); + if (mask & 0x3) + emit_flr(pc, t[1], src[0][0]); + + if (mask & (1 << 1)) + emit_sub(pc, dst[1], t[0], t[1]); + if (mask & (1 << 0)) { + emit_preex2(pc, t[1], t[1]); + emit_flop(pc, NV50_FLOP_EX2, dst[0], t[1]); + } + if (mask & (1 << 2)) { + emit_preex2(pc, t[0], t[0]); + emit_flop(pc, NV50_FLOP_EX2, dst[2], t[0]); + } + if (mask & (1 << 3)) + emit_mov_immdval(pc, dst[3], 1.0f); + } + break; + case TGSI_OPCODE_F2I: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_TRUNC | CVT_S32_F32); + } + break; + case TGSI_OPCODE_F2U: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_TRUNC | CVT_U32_F32); + } break; case TGSI_OPCODE_FLR: for (c = 0; c < 4; c++) { @@ -2333,7 +2687,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, } break; case TGSI_OPCODE_FRC: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; @@ -2341,14 +2695,42 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_sub(pc, dst[c], src[0][c], temp); } break; + case TGSI_OPCODE_I2F: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, CVT_F32_S32); + } + break; case TGSI_OPCODE_IF: assert(pc->if_lvl < NV50_MAX_COND_NESTING); - emit_cvt(pc, NULL, src[0][0], 0, CVTOP_ABS | CVTOP_RN, - CVT_F32_F32); + emit_cvt(pc, NULL, src[0][0], 0, CVT_ABS | CVT_F32_F32); pc->if_join[pc->if_lvl] = emit_joinat(pc); pc->if_insn[pc->if_lvl++] = emit_branch(pc, 0, 2);; terminate_mbb(pc); break; + case TGSI_OPCODE_IMAX: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x08c, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_IMIN: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x0ac, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_INEG: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_S32_S32 | CVT_NEG); + } + break; case TGSI_OPCODE_KIL: assert(src[0][0] && src[0][1] && src[0][2] && src[0][3]); emit_kil(pc, src[0][0]); @@ -2363,10 +2745,38 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_lit(pc, &dst[0], mask, &src[0][0]); break; case TGSI_OPCODE_LG2: - emit_flop(pc, 3, brdc, src[0][0]); + emit_flop(pc, NV50_FLOP_LG2, brdc, src[0][0]); + break; + case TGSI_OPCODE_LOG: + { + struct nv50_reg *t[2]; + + t[0] = temp_temp(pc, NULL); + if (mask & (1 << 1)) + t[1] = temp_temp(pc, NULL); + else + t[1] = t[0]; + + emit_cvt(pc, t[0], src[0][0], -1, CVT_ABS | CVT_F32_F32); + emit_flop(pc, NV50_FLOP_LG2, t[1], t[0]); + if (mask & (1 << 2)) + emit_mov(pc, dst[2], t[1]); + emit_flr(pc, t[1], t[1]); + if (mask & (1 << 0)) + emit_mov(pc, dst[0], t[1]); + if (mask & (1 << 1)) { + t[1]->mod = NV50_MOD_NEG; + emit_preex2(pc, t[1], t[1]); + t[1]->mod = 0; + emit_flop(pc, NV50_FLOP_EX2, t[1], t[1]); + emit_mul(pc, dst[1], t[0], t[1]); + } + if (mask & (1 << 3)) + emit_mov_immdval(pc, dst[3], 1.0f); + } break; case TGSI_OPCODE_LRP: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; @@ -2385,14 +2795,14 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_minmax(pc, 4, dst[c], src[0][c], src[1][c]); + emit_minmax(pc, 0x880, dst[c], src[0][c], src[1][c]); } break; case TGSI_OPCODE_MIN: for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_minmax(pc, 5, dst[c], src[0][c], src[1][c]); + emit_minmax(pc, 0x8a0, dst[c], src[0][c], src[1][c]); } break; case TGSI_OPCODE_MOV: @@ -2409,44 +2819,73 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_mul(pc, dst[c], src[0][c], src[1][c]); } break; + case TGSI_OPCODE_NOT: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_not(pc, dst[c], src[0][c]); + } + break; case TGSI_OPCODE_POW: emit_pow(pc, brdc, src[0][0], src[1][0]); break; case TGSI_OPCODE_RCP: - emit_flop(pc, 0, brdc, src[0][0]); + if (!sat && popcnt4(mask) == 1) + brdc = dst[ffs(mask) - 1]; + emit_flop(pc, NV50_FLOP_RCP, brdc, src[0][0]); break; case TGSI_OPCODE_RET: - if (pc->p->type == PIPE_SHADER_FRAGMENT) + if (pc->p->type == PIPE_SHADER_FRAGMENT && !pc->in_subroutine) nv50_fp_move_results(pc); emit_ret(pc, -1, 0); break; case TGSI_OPCODE_RSQ: - emit_flop(pc, 2, brdc, src[0][0]); + if (!sat && popcnt4(mask) == 1) + brdc = dst[ffs(mask) - 1]; + src[0][0]->mod |= NV50_MOD_ABS; + emit_flop(pc, NV50_FLOP_RSQ, brdc, src[0][0]); + break; + case TGSI_OPCODE_SAD: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_sad(pc, dst[c], src[0][c], src[1][c], src[2][c]); + } break; case TGSI_OPCODE_SCS: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); if (mask & 3) emit_precossin(pc, temp, src[0][0]); if (mask & (1 << 0)) - emit_flop(pc, 5, dst[0], temp); + emit_flop(pc, NV50_FLOP_COS, dst[0], temp); if (mask & (1 << 1)) - emit_flop(pc, 4, dst[1], temp); + emit_flop(pc, NV50_FLOP_SIN, dst[1], temp); if (mask & (1 << 2)) emit_mov_immdval(pc, dst[2], 0.0); if (mask & (1 << 3)) emit_mov_immdval(pc, dst[3], 1.0); break; + case TGSI_OPCODE_SHL: + case TGSI_OPCODE_ISHR: + case TGSI_OPCODE_USHR: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_shift(pc, dst[c], src[0][c], src[1][c], + inst->Instruction.Opcode); + } + break; case TGSI_OPCODE_SIN: if (mask & 8) { emit_precossin(pc, temp, src[0][3]); - emit_flop(pc, 4, dst[3], temp); + emit_flop(pc, NV50_FLOP_SIN, dst[3], temp); if (!(mask &= 7)) break; if (temp == dst[3]) - temp = brdc = temp_temp(pc); + temp = brdc = temp_temp(pc, NULL); } emit_precossin(pc, temp, src[0][0]); - emit_flop(pc, 4, brdc, temp); + emit_flop(pc, NV50_FLOP_SIN, brdc, temp); break; case TGSI_OPCODE_SLT: case TGSI_OPCODE_SGE: @@ -2454,12 +2893,23 @@ nv50_program_tx_insn(struct nv50_pc *pc, case TGSI_OPCODE_SGT: case TGSI_OPCODE_SLE: case TGSI_OPCODE_SNE: - i = map_tgsi_setop_cc(inst->Instruction.Opcode); + case TGSI_OPCODE_ISLT: + case TGSI_OPCODE_ISGE: + case TGSI_OPCODE_USEQ: + case TGSI_OPCODE_USGE: + case TGSI_OPCODE_USLT: + case TGSI_OPCODE_USNE: + { + uint8_t cc, ty; + + map_tgsi_setop_hw(inst->Instruction.Opcode, &cc, &ty); + for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_set(pc, i, dst[c], -1, src[0][c], src[1][c]); + emit_set(pc, cc, dst[c], -1, src[0][c], src[1][c], ty); } + } break; case TGSI_OPCODE_SUB: for (c = 0; c < 4; c++) { @@ -2489,11 +2939,72 @@ nv50_program_tx_insn(struct nv50_pc *pc, if (!(mask & (1 << c))) continue; emit_cvt(pc, dst[c], src[0][c], -1, - CVTOP_TRUNC, CVT_F32_F32 | CVT_RI); + CVT_TRUNC | CVT_F32_F32 | CVT_RI); + } + break; + case TGSI_OPCODE_U2F: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, CVT_F32_U32); + } + break; + case TGSI_OPCODE_UADD: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_add_b32(pc, dst[c], src[0][c], src[1][c]); } break; + case TGSI_OPCODE_UMAX: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x084, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_UMIN: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x0a4, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_UMAD: + { + assert(!temp); + temp = temp_temp(pc, NULL); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mul_u16(pc, temp, src[0][c], 0, src[1][c], 1); + emit_mad_u16(pc, temp, src[0][c], 1, src[1][c], 0, + temp); + emit_shl_imm(pc, temp, temp, 16); + emit_mad_u16(pc, temp, src[0][c], 0, src[1][c], 0, + temp); + emit_add_b32(pc, dst[c], temp, src[2][c]); + } + } + break; + case TGSI_OPCODE_UMUL: + { + assert(!temp); + temp = temp_temp(pc, NULL); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mul_u16(pc, temp, src[0][c], 0, src[1][c], 1); + emit_mad_u16(pc, temp, src[0][c], 1, src[1][c], 0, + temp); + emit_shl_imm(pc, temp, temp, 16); + emit_mad_u16(pc, dst[c], src[0][c], 0, src[1][c], 0, + temp); + } + } + break; case TGSI_OPCODE_XPD: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); if (mask & (1 << 0)) { emit_mul(pc, temp, src[0][2], src[1][1]); emit_msb(pc, dst[0], src[0][1], src[1][2], temp); @@ -2510,6 +3021,17 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_mov_immdval(pc, dst[3], 1.0); break; case TGSI_OPCODE_END: + if (pc->p->type == PIPE_SHADER_FRAGMENT) + nv50_fp_move_results(pc); + + /* last insn must be long so it can have the exit bit set */ + if (!is_long(pc->p->exec_tail)) + convert_to_long(pc, pc->p->exec_tail); + else + if (is_immd(pc->p->exec_tail) || is_join(pc->p->exec_tail)) + emit_nop(pc); + + pc->p->exec_tail->inst[1] |= 1; /* set exit bit */ break; default: NOUVEAU_ERR("invalid opcode %d\n", inst->Instruction.Opcode); @@ -2536,7 +3058,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, } } - kill_temp_temp(pc); + kill_temp_temp(pc, NULL); pc->reg_instance_nr = 0; return TRUE; @@ -2545,7 +3067,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, static void prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) { - struct nv50_reg *reg = NULL; + struct nv50_reg *r, *reg = NULL; const struct tgsi_full_src_register *src; const struct tgsi_dst_register *dst; unsigned i, c, k, mask; @@ -2554,10 +3076,16 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) mask = dst->WriteMask; if (dst->File == TGSI_FILE_TEMPORARY) - reg = pc->temp; + reg = pc->temp; else - if (dst->File == TGSI_FILE_OUTPUT) - reg = pc->result; + if (dst->File == TGSI_FILE_OUTPUT) { + reg = pc->result; + + if (insn->Instruction.Opcode == TGSI_OPCODE_MOV && + dst->Index == pc->edgeflag_out && + insn->Src[0].Register.File == TGSI_FILE_INPUT) + pc->p->cfg.edgeflag_in = insn->Src[0].Register.Index; + } if (reg) { for (c = 0; c < 4; c++) { @@ -2585,7 +3113,15 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) continue; k = tgsi_util_get_full_src_register_swizzle(src, c); - reg[src->Register.Index * 4 + k].acc = pc->insn_nr; + r = ®[src->Register.Index * 4 + k]; + + /* If used before written, pre-allocate the reg, + * lest we overwrite results from a subroutine. + */ + if (!r->acc && r->type == P_TEMP) + alloc_reg(pc, r); + + r->acc = pc->insn_nr; } } } @@ -2674,7 +3210,7 @@ nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn, for (i = 0; i < insn->Instruction.NumSrcRegs; i++) { unsigned chn, mask = nv50_tgsi_src_mask(insn, i); - boolean neg_supp = negate_supported(insn, i); + int ms = get_supported_mods(insn, i); fs = &insn->Src[i]; if (fs->Register.File != fd->Register.File || @@ -2692,10 +3228,12 @@ nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn, if (!(fd->Register.WriteMask & (1 << c))) continue; - /* no danger if src is copied to TEMP first */ - if ((s != TGSI_UTIL_SIGN_KEEP) && - (s != TGSI_UTIL_SIGN_TOGGLE || !neg_supp)) - continue; + if (s == TGSI_UTIL_SIGN_TOGGLE && !(ms & NV50_MOD_NEG)) + continue; + if (s == TGSI_UTIL_SIGN_CLEAR && !(ms & NV50_MOD_ABS)) + continue; + if ((s == TGSI_UTIL_SIGN_SET) && ((ms & 3) != 3)) + continue; rdep[c] |= nv50_tgsi_dst_revdep( insn->Instruction.Opcode, i, chn); @@ -2719,12 +3257,12 @@ nv50_tgsi_insn(struct nv50_pc *pc, const union tgsi_full_token *tok) if (is_scalar_op(insn.Instruction.Opcode)) { pc->r_brdc = tgsi_broadcast_dst(pc, fd, deqs); if (!pc->r_brdc) - pc->r_brdc = temp_temp(pc); + pc->r_brdc = temp_temp(pc, NULL); return nv50_program_tx_insn(pc, &insn); } pc->r_brdc = NULL; - if (!deqs) + if (!deqs || (!rdep[0] && !rdep[1] && !rdep[2] && !rdep[3])) return nv50_program_tx_insn(pc, &insn); deqs = nv50_revdep_reorder(m, rdep); @@ -2775,7 +3313,7 @@ load_interpolant(struct nv50_pc *pc, struct nv50_reg *reg) iv->rhw = popcnt4(pc->p->cfg.regs[1] >> 24) - 1; emit_interp(pc, iv, NULL, mode & INTERP_CENTROID); - emit_flop(pc, 0, iv, iv); + emit_flop(pc, NV50_FLOP_RCP, iv, iv); /* XXX: when loading interpolants dynamically, move these * to the program head, or make sure it can't be skipped. @@ -2856,6 +3394,9 @@ nv50_program_tx_prep(struct nv50_pc *pc) if (p->cfg.io_nr > first) p->cfg.io_nr = first; break; + case TGSI_SEMANTIC_EDGEFLAG: + pc->edgeflag_out = first; + break; /* case TGSI_SEMANTIC_CLIP_DISTANCE: p->cfg.clpd = MIN2(p->cfg.clpd, first); @@ -3081,6 +3622,8 @@ free_nv50_pc(struct nv50_pc *pc) FREE(pc->attr); if (pc->temp) FREE(pc->temp); + if (pc->insn_pos) + FREE(pc->insn_pos); FREE(pc); } @@ -3104,6 +3647,8 @@ ctor_nv50_pc(struct nv50_pc *pc, struct nv50_program *p) p->cfg.two_side[0].hw = 0x40; p->cfg.two_side[1].hw = 0x40; + p->cfg.edgeflag_in = pc->edgeflag_out = 0xff; + switch (p->type) { case PIPE_SHADER_VERTEX: p->cfg.psiz = 0x40; @@ -3192,16 +3737,6 @@ nv50_program_fixup_insns(struct nv50_pc *pc) if (e->param.index >= 0 && !e->param.mask) bra_list[n++] = e; - /* last instruction must be long so it can have the exit bit set */ - if (!is_long(pc->p->exec_tail)) - convert_to_long(pc, pc->p->exec_tail); - /* set exit bit */ - pc->p->exec_tail->inst[1] |= 1; - - /* !immd on exit insn simultaneously means !join */ - assert(!is_immd(pc->p->exec_head)); - assert(!is_immd(pc->p->exec_tail)); - /* Make sure we don't have any single 32 bit instructions. */ for (e = pc->p->exec_head, pos = 0; e; e = e->next) { pos += is_long(e) ? 2 : 1; @@ -3210,12 +3745,24 @@ nv50_program_fixup_insns(struct nv50_pc *pc) for (i = 0; i < n; ++i) if (bra_list[i]->param.index >= pos) bra_list[i]->param.index += 1; + for (i = 0; i < pc->insn_nr; ++i) + if (pc->insn_pos[i] >= pos) + pc->insn_pos[i] += 1; convert_to_long(pc, e); ++pos; } } FREE(bra_list); + + if (!pc->p->info.opcode_count[TGSI_OPCODE_CAL]) + return; + + /* fill in CALL offsets */ + for (e = pc->p->exec_head; e; e = e->next) { + if ((e->inst[0] & 2) && (e->inst[0] >> 28) == 0x2) + e->param.index = pc->insn_pos[e->param.index]; + } } static boolean @@ -3237,19 +3784,20 @@ nv50_program_tx(struct nv50_program *p) if (ret == FALSE) goto out_cleanup; + pc->insn_pos = MALLOC(pc->insn_nr * sizeof(unsigned)); + tgsi_parse_init(&parse, pc->p->pipe.tokens); while (!tgsi_parse_end_of_tokens(&parse)) { const union tgsi_full_token *tok = &parse.FullToken; - /* don't allow half insn/immd on first and last instruction */ + /* previously allow32 was FALSE for first & last instruction */ pc->allow32 = TRUE; - if (pc->insn_cur == 0 || pc->insn_cur + 2 == pc->insn_nr) - pc->allow32 = FALSE; tgsi_parse_token(&parse); switch (tok->Token.Type) { case TGSI_TOKEN_TYPE_INSTRUCTION: + pc->insn_pos[pc->insn_cur] = pc->p->exec_size; ++pc->insn_cur; ret = nv50_tgsi_insn(pc, tok); if (ret == FALSE) @@ -3260,9 +3808,6 @@ nv50_program_tx(struct nv50_program *p) } } - if (pc->p->type == PIPE_SHADER_FRAGMENT) - nv50_fp_move_results(pc); - nv50_program_fixup_insns(pc); p->param_nr = pc->param_nr * 4; @@ -3434,7 +3979,7 @@ nv50_vertprog_validate(struct nv50_context *nv50) nv50_program_validate_data(nv50, p); nv50_program_validate_code(nv50, p); - so = so_new(13, 2); + so = so_new(5, 8, 2); so_method(so, tesla, NV50TCL_VP_ADDRESS_HIGH, 2); so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); @@ -3470,7 +4015,7 @@ nv50_fragprog_validate(struct nv50_context *nv50) nv50_program_validate_data(nv50, p); nv50_program_validate_code(nv50, p); - so = so_new(64, 2); + so = so_new(6, 7, 2); so_method(so, tesla, NV50TCL_FP_ADDRESS_HIGH, 2); so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); @@ -3480,7 +4025,7 @@ nv50_fragprog_validate(struct nv50_context *nv50) so_data (so, p->cfg.high_temp); so_method(so, tesla, NV50TCL_FP_RESULT_COUNT, 1); so_data (so, p->cfg.high_result); - so_method(so, tesla, NV50TCL_FP_CTRL_UNK19A8, 1); + so_method(so, tesla, NV50TCL_FP_CONTROL, 1); so_data (so, p->cfg.regs[2]); so_method(so, tesla, NV50TCL_FP_CTRL_UNK196C, 1); so_data (so, p->cfg.regs[3]); @@ -3490,12 +4035,13 @@ nv50_fragprog_validate(struct nv50_context *nv50) so_ref(NULL, &so); } -static void +static uint32_t nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base) { struct nv50_program *fp = nv50->fragprog; struct nv50_program *vp = nv50->vertprog; unsigned i, c, m = base; + uint32_t origin = 0x00000010; /* XXX: this might not work correctly in all cases yet - we'll * just assume that an FP generic input that is not written in @@ -3529,7 +4075,9 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base) if (mode == PIPE_SPRITE_COORD_NONE) { m += n; continue; - } + } else + if (mode == PIPE_SPRITE_COORD_LOWER_LEFT) + origin = 0; } /* this is either PointCoord or replaced by sprite coords */ @@ -3540,6 +4088,7 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base) ++m; } } + return origin; } static int @@ -3638,7 +4187,7 @@ nv50_linkage_validate(struct nv50_context *nv50) } /* now fill the stateobj */ - so = so_new(64, 0); + so = so_new(7, 57, 0); n = (m + 3) / 4; so_method(so, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 1); @@ -3652,11 +4201,13 @@ nv50_linkage_validate(struct nv50_context *nv50) so_method(so, tesla, NV50TCL_FP_INTERPOLANT_CTRL, 1); so_data (so, reg[4]); - so_method(so, tesla, 0x1540, 4); + so_method(so, tesla, NV50TCL_NOPERSPECTIVE_BITMAP(0), 4); so_datap (so, lin, 4); if (nv50->rasterizer->pipe.point_sprite) { - nv50_pntc_replace(nv50, pcrd, (reg[4] >> 8) & 0xff); + so_method(so, tesla, NV50TCL_POINT_SPRITE_CTRL, 1); + so_data (so, + nv50_pntc_replace(nv50, pcrd, (reg[4] >> 8) & 0xff)); so_method(so, tesla, NV50TCL_POINT_COORD_REPLACE_MAP(0), 8); so_datap (so, pcrd, 8); diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h index 4a90c372ce3..461fec1d89c 100644 --- a/src/gallium/drivers/nv50/nv50_program.h +++ b/src/gallium/drivers/nv50/nv50_program.h @@ -58,6 +58,7 @@ struct nv50_program { /* VP only */ uint8_t clpd, clpd_nr; uint8_t psiz; + uint8_t edgeflag_in; } cfg; }; diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c index 268c9823f7d..5a4ab3508b8 100644 --- a/src/gallium/drivers/nv50/nv50_query.c +++ b/src/gallium/drivers/nv50/nv50_query.c @@ -77,9 +77,9 @@ nv50_query_begin(struct pipe_context *pipe, struct pipe_query *pq) struct nouveau_grobj *tesla = nv50->screen->tesla; struct nv50_query *q = nv50_query(pq); - BEGIN_RING(chan, tesla, 0x1530, 1); + BEGIN_RING(chan, tesla, NV50TCL_SAMPLECNT_RESET, 1); OUT_RING (chan, 1); - BEGIN_RING(chan, tesla, 0x1514, 1); + BEGIN_RING(chan, tesla, NV50TCL_SAMPLECNT_ENABLE, 1); OUT_RING (chan, 1); q->ready = FALSE; @@ -111,7 +111,7 @@ nv50_query_result(struct pipe_context *pipe, struct pipe_query *pq, if (!q->ready) { ret = nouveau_bo_map(q->bo, NOUVEAU_BO_RD | - wait ? 0 : NOUVEAU_BO_NOWAIT); + (wait ? 0 : NOUVEAU_BO_NOWAIT)); if (ret) return false; q->result = ((uint32_t *)q->bo->map)[1]; diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index d443ca3ad06..28e2b35deaa 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -128,7 +128,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, int param) case PIPE_CAP_TEXTURE_MIRROR_REPEAT: return 1; case PIPE_CAP_TGSI_CONT_SUPPORTED: - return 0; + return 1; case PIPE_CAP_BLEND_EQUATION_SEPARATE: return 1; case NOUVEAU_CAP_HW_VTXBUF: @@ -165,6 +165,21 @@ static void nv50_screen_destroy(struct pipe_screen *pscreen) { struct nv50_screen *screen = nv50_screen(pscreen); + unsigned i; + + for (i = 0; i < 2; i++) { + if (screen->constbuf_parm[i]) + nouveau_bo_ref(NULL, &screen->constbuf_parm[i]); + } + + if (screen->constbuf_misc[0]) + nouveau_bo_ref(NULL, &screen->constbuf_misc[0]); + if (screen->tic) + nouveau_bo_ref(NULL, &screen->tic); + if (screen->tsc) + nouveau_bo_ref(NULL, &screen->tsc); + if (screen->static_init) + so_ref(NULL, &screen->static_init); nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->tesla); @@ -174,6 +189,28 @@ nv50_screen_destroy(struct pipe_screen *pscreen) FREE(screen); } +static int +nv50_pre_pipebuffer_map(struct pipe_screen *pscreen, struct pipe_buffer *pb, + unsigned usage) +{ + struct nv50_screen *screen = nv50_screen(pscreen); + struct nv50_context *ctx = screen->cur_ctx; + + if (!(pb->usage & PIPE_BUFFER_USAGE_VERTEX)) + return 0; + + /* Our vtxbuf got mapped, it can no longer be considered part of current + * state, remove it to avoid emitting reloc markers. + */ + if (ctx && ctx->state.vtxbuf && so_bo_is_reloc(ctx->state.vtxbuf, + nouveau_bo(pb))) { + so_ref(NULL, &ctx->state.vtxbuf); + ctx->dirty |= NV50_NEW_ARRAYS; + } + + return 0; +} + struct pipe_screen * nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) { @@ -201,6 +238,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) pscreen->get_param = nv50_screen_get_param; pscreen->get_paramf = nv50_screen_get_paramf; pscreen->is_format_supported = nv50_screen_is_format_supported; + screen->base.pre_pipebuffer_map_callback = nv50_pre_pipebuffer_map; nv50_screen_init_miptree_functions(pscreen); nv50_transfer_init_screen_functions(pscreen); @@ -213,7 +251,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_screen_destroy(pscreen); return NULL; } - BIND_RING(chan, screen->m2mf, 1); /* 2D object */ ret = nouveau_grobj_alloc(chan, 0xbeef502d, NV50_2D, &screen->eng2d); @@ -222,7 +259,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_screen_destroy(pscreen); return NULL; } - BIND_RING(chan, screen->eng2d, 2); /* 3D object */ switch (chipset & 0xf0) { @@ -231,8 +267,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) break; case 0x80: case 0x90: - /* this stupid name should be corrected. */ - tesla_class = NV54TCL; + tesla_class = NV84TCL; break; case 0xa0: switch (chipset) { @@ -242,7 +277,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) tesla_class = NVA0TCL; break; default: - tesla_class = 0x8597; + tesla_class = NVA8TCL; break; } break; @@ -259,7 +294,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_screen_destroy(pscreen); return NULL; } - BIND_RING(chan, screen->tesla, 3); /* Sync notifier */ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync); @@ -270,7 +304,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } /* Static M2MF init */ - so = so_new(32, 0); + so = so_new(1, 3, 0); so_method(so, screen->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 3); so_data (so, screen->sync->handle); so_data (so, chan->vram->handle); @@ -279,7 +313,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_ref (NULL, &so); /* Static 2D init */ - so = so_new(64, 0); + so = so_new(4, 7, 0); so_method(so, screen->eng2d, NV50_2D_DMA_NOTIFY, 4); so_data (so, screen->sync->handle); so_data (so, chan->vram->handle); @@ -287,7 +321,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_data (so, chan->vram->handle); so_method(so, screen->eng2d, NV50_2D_OPERATION, 1); so_data (so, NV50_2D_OPERATION_SRCCOPY); - so_method(so, screen->eng2d, 0x0290, 1); + so_method(so, screen->eng2d, NV50_2D_CLIP_ENABLE, 1); so_data (so, 0); so_method(so, screen->eng2d, 0x0888, 1); so_data (so, 1); @@ -295,36 +329,35 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_ref(NULL, &so); /* Static tesla init */ - so = so_new(256, 20); + so = so_new(40, 84, 20); - so_method(so, screen->tesla, 0x1558, 1); - so_data (so, 1); + so_method(so, screen->tesla, NV50TCL_COND_MODE, 1); + so_data (so, NV50TCL_COND_MODE_ALWAYS); so_method(so, screen->tesla, NV50TCL_DMA_NOTIFY, 1); so_data (so, screen->sync->handle); - so_method(so, screen->tesla, NV50TCL_DMA_UNK0(0), - NV50TCL_DMA_UNK0__SIZE); - for (i = 0; i < NV50TCL_DMA_UNK0__SIZE; i++) + so_method(so, screen->tesla, NV50TCL_DMA_ZETA, 11); + for (i = 0; i < 11; i++) so_data(so, chan->vram->handle); - so_method(so, screen->tesla, NV50TCL_DMA_UNK1(0), - NV50TCL_DMA_UNK1__SIZE); - for (i = 0; i < NV50TCL_DMA_UNK1__SIZE; i++) + so_method(so, screen->tesla, NV50TCL_DMA_COLOR(0), + NV50TCL_DMA_COLOR__SIZE); + for (i = 0; i < NV50TCL_DMA_COLOR__SIZE; i++) so_data(so, chan->vram->handle); - so_method(so, screen->tesla, 0x121c, 1); + so_method(so, screen->tesla, NV50TCL_RT_CONTROL, 1); so_data (so, 1); /* activate all 32 lanes (threads) in a warp */ - so_method(so, screen->tesla, 0x19a0, 1); + so_method(so, screen->tesla, NV50TCL_WARP_HALVES, 1); so_data (so, 0x2); so_method(so, screen->tesla, 0x1400, 1); so_data (so, 0xf); /* max TIC (bits 4:8) & TSC (ignored) bindings, per program type */ - so_method(so, screen->tesla, 0x13b4, 1); + so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(0), 1); so_data (so, 0x54); - so_method(so, screen->tesla, 0x13bc, 1); + so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(2), 1); so_data (so, 0x54); /* origin is top left (set to 1 for bottom left) */ - so_method(so, screen->tesla, 0x13ac, 1); + so_method(so, screen->tesla, NV50TCL_Y_ORIGIN_BOTTOM, 1); so_data (so, 0); so_method(so, screen->tesla, NV50TCL_VP_REG_ALLOC_RESULT, 1); so_data (so, 8); @@ -360,7 +393,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) // B = buffer ID (maybe more than 1 byte) // N = CB index used in shader instruction // P = program type (0 = VP, 2 = GP, 3 = FP) - so_method(so, screen->tesla, 0x1694, 1); + so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); so_data (so, 0x000BBNP1); */ @@ -424,23 +457,26 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) /* Vertex array limits - max them out */ for (i = 0; i < 16; i++) { - so_method(so, screen->tesla, NV50TCL_UNK1080_OFFSET_HIGH(i), 2); + so_method(so, screen->tesla, NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(i), 2); so_data (so, 0x000000ff); so_data (so, 0xffffffff); } - so_method(so, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR, 2); + so_method(so, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR(0), 2); so_data (so, fui(0.0)); so_data (so, fui(1.0)); /* no dynamic combination of TIC & TSC entries => only BIND_TIC used */ - so_method(so, screen->tesla, 0x1234, 1); + so_method(so, screen->tesla, NV50TCL_LINKED_TSC, 1); so_data (so, 1); /* activate first scissor rectangle */ - so_method(so, screen->tesla, NV50TCL_SCISSOR_ENABLE, 1); + so_method(so, screen->tesla, NV50TCL_SCISSOR_ENABLE(0), 1); so_data (so, 1); + so_method(so, screen->tesla, NV50TCL_EDGEFLAG_ENABLE, 1); + so_data (so, 1); /* default edgeflag to TRUE */ + so_emit(chan, so); so_ref (so, &screen->static_init); so_ref (NULL, &so); diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h index 61e24a5b571..a038a4e3c2a 100644 --- a/src/gallium/drivers/nv50/nv50_screen.h +++ b/src/gallium/drivers/nv50/nv50_screen.h @@ -2,6 +2,7 @@ #define __NV50_SCREEN_H__ #include "nouveau/nouveau_screen.h" +#include "nv50_context.h" struct nv50_screen { struct nouveau_screen base; @@ -9,6 +10,7 @@ struct nv50_screen { struct nouveau_winsys *nvws; unsigned cur_pctx; + struct nv50_context *cur_ctx; struct nouveau_grobj *tesla; struct nouveau_grobj *eng2d; diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c index d609b4cbc6f..1bbbbdd5f08 100644 --- a/src/gallium/drivers/nv50/nv50_state.c +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -35,7 +35,7 @@ static void * nv50_blend_state_create(struct pipe_context *pipe, const struct pipe_blend_state *cso) { - struct nouveau_stateobj *so = so_new(64, 0); + struct nouveau_stateobj *so = so_new(5, 24, 0); struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_blend_stateobj *bso = CALLOC_STRUCT(nv50_blend_stateobj); unsigned cmask = 0, i; @@ -146,7 +146,6 @@ nv50_sampler_state_create(struct pipe_context *pipe, (wrap_mode(cso->wrap_r) << 6)); switch (cso->mag_img_filter) { - case PIPE_TEX_FILTER_ANISO: case PIPE_TEX_FILTER_LINEAR: tsc[1] |= NV50TSC_1_1_MAGF_LINEAR; break; @@ -157,7 +156,6 @@ nv50_sampler_state_create(struct pipe_context *pipe, } switch (cso->min_img_filter) { - case PIPE_TEX_FILTER_ANISO: case PIPE_TEX_FILTER_LINEAR: tsc[1] |= NV50TSC_1_1_MINF_LINEAR; break; @@ -280,7 +278,7 @@ static void * nv50_rasterizer_state_create(struct pipe_context *pipe, const struct pipe_rasterizer_state *cso) { - struct nouveau_stateobj *so = so_new(64, 0); + struct nouveau_stateobj *so = so_new(15, 21, 0); struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_rasterizer_stateobj *rso = CALLOC_STRUCT(nv50_rasterizer_stateobj); @@ -295,7 +293,7 @@ nv50_rasterizer_state_create(struct pipe_context *pipe, so_method(so, tesla, NV50TCL_SHADE_MODEL, 1); so_data (so, cso->flatshade ? NV50TCL_SHADE_MODEL_FLAT : NV50TCL_SHADE_MODEL_SMOOTH); - so_method(so, tesla, 0x1684, 1); + so_method(so, tesla, NV50TCL_PROVOKING_VERTEX_LAST, 1); so_data (so, cso->flatshade_first ? 0 : 1); so_method(so, tesla, NV50TCL_VERTEX_TWO_SIDE_ENABLE, 1); @@ -392,7 +390,7 @@ nv50_rasterizer_state_create(struct pipe_context *pipe, so_method(so, tesla, NV50TCL_POLYGON_OFFSET_FACTOR, 1); so_data (so, fui(cso->offset_scale)); so_method(so, tesla, NV50TCL_POLYGON_OFFSET_UNITS, 1); - so_data (so, fui(cso->offset_units)); + so_data (so, fui(cso->offset_units * 2.0f)); } rso->pipe = *cso; @@ -425,7 +423,7 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, { struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_zsa_stateobj *zsa = CALLOC_STRUCT(nv50_zsa_stateobj); - struct nouveau_stateobj *so = so_new(64, 0); + struct nouveau_stateobj *so = so_new(8, 22, 0); so_method(so, tesla, NV50TCL_DEPTH_WRITE_ENABLE, 1); so_data (so, cso->depth.writemask ? 1 : 0); @@ -439,9 +437,8 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, so_data (so, 0); } - /* XXX: keep hex values until header is updated (names reversed) */ if (cso->stencil[0].enabled) { - so_method(so, tesla, 0x1380, 8); + so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 8); so_data (so, 1); so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op)); so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op)); @@ -451,23 +448,23 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, so_data (so, cso->stencil[0].writemask); so_data (so, cso->stencil[0].valuemask); } else { - so_method(so, tesla, 0x1380, 1); + so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 1); so_data (so, 0); } if (cso->stencil[1].enabled) { - so_method(so, tesla, 0x1594, 5); + so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 5); so_data (so, 1); so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op)); so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op)); so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op)); so_data (so, nvgl_comparison_op(cso->stencil[1].func)); - so_method(so, tesla, 0x0f54, 3); + so_method(so, tesla, NV50TCL_STENCIL_BACK_FUNC_REF, 3); so_data (so, cso->stencil[1].ref_value); so_data (so, cso->stencil[1].writemask); so_data (so, cso->stencil[1].valuemask); } else { - so_method(so, tesla, 0x1594, 1); + so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 1); so_data (so, 0); } diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index 871e8097b65..f83232f43cf 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -33,7 +33,7 @@ static void nv50_state_validate_fb(struct nv50_context *nv50) { struct nouveau_grobj *tesla = nv50->screen->tesla; - struct nouveau_stateobj *so = so_new(128, 18); + struct nouveau_stateobj *so = so_new(32, 79, 18); struct pipe_framebuffer_state *fb = &nv50->framebuffer; unsigned i, w, h, gw = 0; @@ -41,7 +41,7 @@ nv50_state_validate_fb(struct nv50_context *nv50) * FP result 0 always goes to RT[0], bits 4 - 6 are ignored. * Ambiguous assignment results in no rendering (no DATA_ERROR). */ - so_method(so, tesla, 0x121c, 1); + so_method(so, tesla, NV50TCL_RT_CONTROL, 1); so_data (so, fb->nr_cbufs | (0 << 4) | (1 << 7) | (2 << 10) | (3 << 13) | (4 << 16) | (5 << 19) | (6 << 22) | (7 << 25)); @@ -87,7 +87,7 @@ nv50_state_validate_fb(struct nv50_context *nv50) level[fb->cbufs[i]->level].tile_mode << 4); so_data(so, 0x00000000); - so_method(so, tesla, 0x1224, 1); + so_method(so, tesla, NV50TCL_RT_ARRAY_MODE, 1); so_data (so, 1); } @@ -124,22 +124,22 @@ nv50_state_validate_fb(struct nv50_context *nv50) level[fb->zsbuf->level].tile_mode << 4); so_data(so, 0x00000000); - so_method(so, tesla, 0x1538, 1); + so_method(so, tesla, NV50TCL_ZETA_ENABLE, 1); so_data (so, 1); so_method(so, tesla, NV50TCL_ZETA_HORIZ, 3); so_data (so, fb->zsbuf->width); so_data (so, fb->zsbuf->height); so_data (so, 0x00010001); } else { - so_method(so, tesla, 0x1538, 1); + so_method(so, tesla, NV50TCL_ZETA_ENABLE, 1); so_data (so, 0); } - so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ, 2); + so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ(0), 2); so_data (so, w << 16); so_data (so, h << 16); /* set window lower left corner */ - so_method(so, tesla, NV50TCL_WINDOW_LEFT, 2); + so_method(so, tesla, NV50TCL_WINDOW_OFFSET_X, 2); so_data (so, 0); so_data (so, 0); /* set screen scissor rectangle */ @@ -185,6 +185,9 @@ nv50_state_emit(struct nv50_context *nv50) struct nv50_screen *screen = nv50->screen; struct nouveau_channel *chan = screen->base.channel; + /* I don't want to copy headers from the winsys. */ + screen->cur_ctx = nv50; + if (nv50->pctx_id != screen->cur_pctx) { if (nv50->state.fb) nv50->state.dirty |= NV50_NEW_FRAMEBUFFER; @@ -296,7 +299,7 @@ nv50_state_validate(struct nv50_context *nv50) so_ref(nv50->rasterizer->so, &nv50->state.rast); if (nv50->dirty & NV50_NEW_BLEND_COLOUR) { - so = so_new(5, 0); + so = so_new(1, 4, 0); so_method(so, tesla, NV50TCL_BLEND_COLOR(0), 4); so_data (so, fui(nv50->blend_colour.color[0])); so_data (so, fui(nv50->blend_colour.color[1])); @@ -307,7 +310,7 @@ nv50_state_validate(struct nv50_context *nv50) } if (nv50->dirty & NV50_NEW_STIPPLE) { - so = so_new(33, 0); + so = so_new(1, 32, 0); so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) so_data(so, util_bswap32(nv50->stipple.stipple[i])); @@ -324,8 +327,8 @@ nv50_state_validate(struct nv50_context *nv50) goto scissor_uptodate; nv50->state.scissor_enabled = rast->scissor; - so = so_new(3, 0); - so_method(so, tesla, NV50TCL_SCISSOR_HORIZ, 2); + so = so_new(1, 2, 0); + so_method(so, tesla, NV50TCL_SCISSOR_HORIZ(0), 2); if (nv50->state.scissor_enabled) { so_data(so, (s->maxx << 16) | s->minx); so_data(so, (s->maxy << 16) | s->miny); @@ -353,13 +356,13 @@ scissor_uptodate: goto viewport_uptodate; nv50->state.viewport_bypass = bypass; - so = so_new(14, 0); + so = so_new(5, 9, 0); if (!bypass) { - so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE(0), 3); + so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE_X(0), 3); so_data (so, fui(nv50->viewport.translate[0])); so_data (so, fui(nv50->viewport.translate[1])); so_data (so, fui(nv50->viewport.translate[2])); - so_method(so, tesla, NV50TCL_VIEWPORT_SCALE(0), 3); + so_method(so, tesla, NV50TCL_VIEWPORT_SCALE_X(0), 3); so_data (so, fui(nv50->viewport.scale[0])); so_data (so, fui(nv50->viewport.scale[1])); so_data (so, fui(nv50->viewport.scale[2])); @@ -397,7 +400,8 @@ viewport_uptodate: for (i = 0; i < PIPE_SHADER_TYPES; ++i) nr += nv50->sampler_nr[i]; - so = so_new(nr * 8 + 24 * PIPE_SHADER_TYPES + 2, 4); + so = so_new(1+ 5 * PIPE_SHADER_TYPES, 1+ 19 * PIPE_SHADER_TYPES + + nr * 8, PIPE_SHADER_TYPES * 2); nv50_validate_samplers(nv50, so, PIPE_SHADER_VERTEX); nv50_validate_samplers(nv50, so, PIPE_SHADER_FRAGMENT); @@ -440,7 +444,7 @@ void nv50_so_init_sifc(struct nv50_context *nv50, so_data (so, 1); so_reloc (so, bo, offset, reloc | NOUVEAU_BO_HIGH, 0, 0); so_reloc (so, bo, offset, reloc | NOUVEAU_BO_LOW, 0, 0); - so_method(so, eng2d, NV50_2D_SIFC_UNK0800, 2); + so_method(so, eng2d, NV50_2D_SIFC_BITMAP_ENABLE, 2); so_data (so, 0); so_data (so, NV50_2D_SIFC_FORMAT_R8_UNORM); so_method(so, eng2d, NV50_2D_SIFC_WIDTH, 10); diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index 79655fc08d5..6378132979e 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -176,11 +176,11 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest, if (ret) return; - BEGIN_RING(chan, eng2d, 0x0580, 3); - OUT_RING (chan, 4); + BEGIN_RING(chan, eng2d, NV50_2D_DRAW_SHAPE, 3); + OUT_RING (chan, NV50_2D_DRAW_SHAPE_RECTANGLES); OUT_RING (chan, format); OUT_RING (chan, value); - BEGIN_RING(chan, eng2d, NV50_2D_RECT_X1, 4); + BEGIN_RING(chan, eng2d, NV50_2D_DRAW_POINT32_X(0), 4); OUT_RING (chan, destx); OUT_RING (chan, desty); OUT_RING (chan, width); diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c index c4ca096d6ac..bef548b7286 100644 --- a/src/gallium/drivers/nv50/nv50_tex.c +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -199,16 +199,18 @@ nv50_tex_validate(struct nv50_context *nv50) { struct nouveau_stateobj *so; struct nouveau_grobj *tesla = nv50->screen->tesla; - unsigned p, push, nrlc; + unsigned p, start, push, nrlc; - for (nrlc = 0, push = 0, p = 0; p < PIPE_SHADER_TYPES; ++p) { + for (nrlc = 0, start = 0, push = 0, p = 0; p < PIPE_SHADER_TYPES; ++p) { + start += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]); push += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]); nrlc += nv50->miptree_nr[p]; } - push = push * 11 + 23 * PIPE_SHADER_TYPES + 4; + start = start * 2 + 4 * PIPE_SHADER_TYPES + 2; + push = push * 9 + 19 * PIPE_SHADER_TYPES + 2; nrlc = nrlc * 2 + 2 * PIPE_SHADER_TYPES; - so = so_new(push, nrlc); + so = so_new(start, push, nrlc); if (nv50_validate_textures(nv50, so, PIPE_SHADER_VERTEX) == FALSE || nv50_validate_textures(nv50, so, PIPE_SHADER_FRAGMENT) == FALSE) { diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c index 4d9afa6fedc..a2f1db2914c 100644 --- a/src/gallium/drivers/nv50/nv50_transfer.c +++ b/src/gallium/drivers/nv50/nv50_transfer.c @@ -47,7 +47,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 1); OUT_RING (chan, 1); BEGIN_RING(chan, m2mf, - NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_IN, 1); + NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_IN, 1); OUT_RING (chan, src_pitch); src_offset += (sy * src_pitch) + (sx * cpp); } else { @@ -66,7 +66,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 1); OUT_RING (chan, 1); BEGIN_RING(chan, m2mf, - NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT, 1); + NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT, 1); OUT_RING (chan, dst_pitch); dst_offset += (dy * dst_pitch) + (dx * cpp); } else { @@ -89,7 +89,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, OUT_RELOCh(chan, src_bo, src_offset, src_reloc); OUT_RELOCh(chan, dst_bo, dst_offset, dst_reloc); BEGIN_RING(chan, m2mf, - NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2); + NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2); OUT_RELOCl(chan, src_bo, src_offset, src_reloc); OUT_RELOCl(chan, dst_bo, dst_offset, dst_reloc); if (src_bo->tile_flags) { @@ -107,7 +107,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, dst_offset += (line_count * dst_pitch); } BEGIN_RING(chan, m2mf, - NV50_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN, 4); + NV04_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN, 4); OUT_RING (chan, width * cpp); OUT_RING (chan, line_count); OUT_RING (chan, 0x00000101); @@ -291,7 +291,7 @@ nv50_upload_sifc(struct nv50_context *nv50, /* NV50_2D_OPERATION_SRCCOPY assumed already set */ - BEGIN_RING(chan, eng2d, NV50_2D_SIFC_UNK0800, 2); + BEGIN_RING(chan, eng2d, NV50_2D_SIFC_BITMAP_ENABLE, 2); OUT_RING (chan, 0); OUT_RING (chan, src_format); BEGIN_RING(chan, eng2d, NV50_2D_SIFC_WIDTH, 10); @@ -334,6 +334,6 @@ nv50_upload_sifc(struct nv50_context *nv50, src += src_pitch; } - BEGIN_RING(chan, tesla, 0x1440, 1); + BEGIN_RING(chan, tesla, NV50TCL_CODE_CB_FLUSH, 1); OUT_RING (chan, 0); } diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c index f7fa0659e8c..f2e510fba61 100644 --- a/src/gallium/drivers/nv50/nv50_vbo.c +++ b/src/gallium/drivers/nv50/nv50_vbo.c @@ -99,19 +99,19 @@ nv50_vbo_size_to_hw(unsigned size, unsigned nr_c) { static const uint32_t hw_values[] = { 0, 0, 0, 0, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8_8, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8_8_8, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16_16, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16_16_16, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8_8, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16_16, 0, 0, 0, 0, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32_32, - NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32_32_32 }; + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32, + NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32_32 }; /* we'd also have R11G11B10 and R10G10B10A2 */ @@ -152,7 +152,7 @@ nv50_vbo_vtxelt_to_hw(struct pipe_vertex_element *ve) return (hw_type | hw_size); } -boolean +void nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { @@ -182,7 +182,9 @@ nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); OUT_RING (chan, 0); - return ret; + /* XXX: not sure what to do if ret != TRUE: flush and retry? + */ + assert(ret); } static INLINE boolean @@ -198,7 +200,7 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map, return nv50_push_elements_u08(nv50, map, count); if (count & 1) { - BEGIN_RING(chan, tesla, 0x15e8, 1); + BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32, 1); OUT_RING (chan, map[0]); map++; count--; @@ -208,7 +210,7 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map, unsigned nr = count > 2046 ? 2046 : count; int i; - BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1); + BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U16 | 0x40000000, nr >> 1); for (i = 0; i < nr; i += 2) OUT_RING (chan, (map[i + 1] << 16) | map[i]); @@ -231,7 +233,7 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, return nv50_push_elements_u16(nv50, map, count); if (count & 1) { - BEGIN_RING(chan, tesla, 0x15e8, 1); + BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32, 1); OUT_RING (chan, map[0]); map++; count--; @@ -241,7 +243,7 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map, unsigned nr = count > 2046 ? 2046 : count; int i; - BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1); + BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U16 | 0x40000000, nr >> 1); for (i = 0; i < nr; i += 2) OUT_RING (chan, (map[i + 1] << 16) | map[i]); @@ -266,7 +268,7 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map, while (count) { unsigned nr = count > 2047 ? 2047 : count; - BEGIN_RING(chan, tesla, 0x400015e8, nr); + BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32 | 0x40000000, nr); OUT_RINGp (chan, map, nr); count -= nr; @@ -275,7 +277,7 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map, return TRUE; } -boolean +void nv50_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) @@ -317,8 +319,10 @@ nv50_draw_elements(struct pipe_context *pipe, OUT_RING (chan, 0); pipe_buffer_unmap(pscreen, indexBuffer); - - return ret; + + /* XXX: what to do if ret != TRUE? Flush and retry? + */ + assert(ret); } static INLINE boolean @@ -350,7 +354,7 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib, so = *pso; if (!so) - *pso = so = so_new(nv50->vtxelt_nr * 5, 0); + *pso = so = so_new(nv50->vtxelt_nr, nv50->vtxelt_nr * 4, 0); switch (ve->nr_components) { case 4: @@ -372,6 +376,10 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib, so_data (so, fui(v[1])); break; case 1: + if (attrib == nv50->vertprog->cfg.edgeflag_in) { + so_method(so, tesla, NV50TCL_EDGEFLAG_ENABLE, 1); + so_data (so, v[0] ? 1 : 0); + } so_method(so, tesla, NV50TCL_VTX_ATTR_1F(attrib), 1); so_data (so, fui(v[0])); break; @@ -401,11 +409,14 @@ nv50_vbo_validate(struct nv50_context *nv50) !(nv50->vtxbuf[i].buffer->usage & PIPE_BUFFER_USAGE_VERTEX)) nv50->vbo_fifo = 0xffff; + if (nv50->vertprog->cfg.edgeflag_in < 16) + nv50->vbo_fifo = 0xffff; /* vertprog can't set edgeflag */ + n_ve = MAX2(nv50->vtxelt_nr, nv50->state.vtxelt_nr); vtxattr = NULL; - vtxbuf = so_new(n_ve * 7, nv50->vtxelt_nr * 4); - vtxfmt = so_new(n_ve + 1, 0); + vtxbuf = so_new(n_ve * 2, n_ve * 5, nv50->vtxelt_nr * 4); + vtxfmt = so_new(1, n_ve, 0); so_method(vtxfmt, tesla, NV50TCL_VERTEX_ARRAY_ATTRIB(0), n_ve); for (i = 0; i < nv50->vtxelt_nr; i++) { @@ -445,7 +456,7 @@ nv50_vbo_validate(struct nv50_context *nv50) NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); /* vertex array limits */ - so_method(vtxbuf, tesla, 0x1080 + (i * 8), 2); + so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(i), 2); so_reloc (vtxbuf, bo, vb->buffer->size - 1, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); @@ -479,6 +490,9 @@ struct nv50_vbo_emitctx unsigned nr_ve; unsigned vtx_dwords; unsigned vtx_max; + + float edgeflag; + unsigned ve_edgeflag; }; static INLINE void @@ -622,6 +636,9 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit, if (nv50_map_vbufs(nv50) == FALSE) return FALSE; + emit->ve_edgeflag = nv50->vertprog->cfg.edgeflag_in; + + emit->edgeflag = 0.5f; emit->nr_ve = 0; emit->vtx_dwords = 0; @@ -644,7 +661,8 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit, desc = util_format_description(ve->src_format); assert(desc); - size = util_format_get_component_bits(ve->src_format, UTIL_FORMAT_COLORSPACE_RGB, 0); + size = util_format_get_component_bits( + ve->src_format, UTIL_FORMAT_COLORSPACE_RGB, 0); assert(ve->nr_components > 0 && ve->nr_components <= 4); @@ -686,10 +704,31 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit, } emit->vtx_max = 512 / emit->vtx_dwords; + if (emit->ve_edgeflag < 16) + emit->vtx_max = 1; return TRUE; } +static INLINE void +set_edgeflag(struct nouveau_channel *chan, + struct nouveau_grobj *tesla, + struct nv50_vbo_emitctx *emit, uint32_t index) +{ + unsigned i = emit->ve_edgeflag; + + if (i < 16) { + float f = *((float *)(emit->map[i] + index * emit->stride[i])); + + if (emit->edgeflag != f) { + emit->edgeflag = f; + + BEGIN_RING(chan, tesla, 0x15e4, 1); + OUT_RING (chan, f ? 1 : 0); + } + } +} + static boolean nv50_push_arrays(struct nv50_context *nv50, unsigned start, unsigned count) { @@ -704,6 +743,8 @@ nv50_push_arrays(struct nv50_context *nv50, unsigned start, unsigned count) unsigned i, dw, nr = MIN2(count, emit.vtx_max); dw = nr * emit.vtx_dwords; + set_edgeflag(chan, tesla, &emit, 0); /* nr will be 1 */ + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); for (i = 0; i < nr; ++i) emit_vtx_next(chan, &emit); @@ -729,6 +770,8 @@ nv50_push_elements_u32(struct nv50_context *nv50, uint32_t *map, unsigned count) unsigned i, dw, nr = MIN2(count, emit.vtx_max); dw = nr * emit.vtx_dwords; + set_edgeflag(chan, tesla, &emit, *map); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); for (i = 0; i < nr; ++i) emit_vtx(chan, &emit, *map++); @@ -754,6 +797,8 @@ nv50_push_elements_u16(struct nv50_context *nv50, uint16_t *map, unsigned count) unsigned i, dw, nr = MIN2(count, emit.vtx_max); dw = nr * emit.vtx_dwords; + set_edgeflag(chan, tesla, &emit, *map); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); for (i = 0; i < nr; ++i) emit_vtx(chan, &emit, *map++); @@ -779,6 +824,8 @@ nv50_push_elements_u08(struct nv50_context *nv50, uint8_t *map, unsigned count) unsigned i, dw, nr = MIN2(count, emit.vtx_max); dw = nr * emit.vtx_dwords; + set_edgeflag(chan, tesla, &emit, *map); + BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw); for (i = 0; i < nr; ++i) emit_vtx(chan, &emit, *map++); diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript index 0d2de17be93..183aa17f9b3 100644 --- a/src/gallium/drivers/r300/SConscript +++ b/src/gallium/drivers/r300/SConscript @@ -4,7 +4,12 @@ r300compiler = SConscript('#/src/mesa/drivers/dri/r300/compiler/SConscript') env = env.Clone() # add the paths for r300compiler -env.Append(CPPPATH = ['#/src/mesa/drivers/dri/r300/compiler', '#/include', '#/src/mesa']) +env.Append(CPPPATH = [ + '#/src/mesa/drivers/dri/r300/compiler', + '#/src/gallium/winsys/drm/radeon/core', + '#/include', + '#/src/mesa', +]) r300 = env.ConvenienceLibrary( target = 'r300', diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c index ffe066d5369..c14414fff6b 100644 --- a/src/gallium/drivers/r300/r300_blit.c +++ b/src/gallium/drivers/r300/r300_blit.c @@ -27,9 +27,9 @@ static void r300_blitter_save_states(struct r300_context* r300) { - util_blitter_save_blend(r300->blitter, r300->blend_state); - util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state); - util_blitter_save_rasterizer(r300->blitter, r300->rs_state); + util_blitter_save_blend(r300->blitter, r300->blend_state.state); + util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state.state); + util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state); util_blitter_save_fragment_shader(r300->blitter, r300->fs); util_blitter_save_vertex_shader(r300->blitter, r300->vs); } diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c index 51fdb82ff34..92de297ef1d 100644 --- a/src/gallium/drivers/r300/r300_chipset.c +++ b/src/gallium/drivers/r300/r300_chipset.c @@ -33,6 +33,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) /* Reasonable defaults */ caps->num_vert_fpus = 4; caps->has_tcl = debug_get_bool_option("RADEON_NO_TCL", FALSE) ? FALSE : TRUE; + caps->is_r400 = FALSE; caps->is_r500 = FALSE; caps->high_second_pipe = FALSE; @@ -123,6 +124,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x4A54: caps->family = CHIP_FAMILY_R420; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5548: @@ -136,6 +138,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5D57: caps->family = CHIP_FAMILY_R423; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x554C: @@ -147,6 +150,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5D4A: caps->family = CHIP_FAMILY_R430; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5D4C: @@ -157,6 +161,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5D52: caps->family = CHIP_FAMILY_R480; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x4B48: @@ -166,6 +171,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x4B4C: caps->family = CHIP_FAMILY_R481; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5E4C: @@ -182,6 +188,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5E4D: caps->family = CHIP_FAMILY_RV410; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5954: @@ -212,6 +219,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x791F: caps->family = CHIP_FAMILY_RS690; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x793F: @@ -219,6 +227,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x7942: caps->family = CHIP_FAMILY_RS600; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x796C: @@ -227,6 +236,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x796F: caps->family = CHIP_FAMILY_RS740; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x7100: diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h index 0633a8b8a72..28084864929 100644 --- a/src/gallium/drivers/r300/r300_chipset.h +++ b/src/gallium/drivers/r300/r300_chipset.h @@ -40,11 +40,18 @@ struct r300_capabilities { unsigned num_z_pipes; /* Whether or not TCL is physically present */ boolean has_tcl; + /* Whether or not this is R400. The differences compared to their R3xx + * cousins are: + * - Extended fragment shader registers + * - Blend LTE/GTE thresholds */ + boolean is_r400; /* Whether or not this is an RV515 or newer; R500s have many differences * that require extra consideration, compared to their R3xx cousins: * - Extra bit of width and height on texture sizes * - Blend color is split across two registers - * - Universal Shader (US) block used for fragment shaders */ + * - Blend LTE/GTE thresholds + * - Universal Shader (US) block used for fragment shaders + * - FP16 blending and multisampling */ boolean is_r500; /* Whether or not the second pixel pipe is accessed with the high bit */ boolean high_second_pipe; diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index d5c2d63d393..5e4f6552c36 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -30,6 +30,7 @@ #include "r300_blit.h" #include "r300_context.h" +#include "r300_emit.h" #include "r300_flush.h" #include "r300_query.h" #include "r300_render.h" @@ -69,11 +70,13 @@ static void r300_destroy_context(struct pipe_context* context) FREE(query); } - FREE(r300->blend_color_state); + FREE(r300->blend_color_state.state); + FREE(r300->clip_state.state); FREE(r300->rs_block); - FREE(r300->scissor_state); + FREE(r300->scissor_state.state); FREE(r300->vertex_info); - FREE(r300->viewport_state); + FREE(r300->viewport_state.state); + FREE(r300->ztop_state.state); FREE(r300); } @@ -107,6 +110,35 @@ static void r300_flush_cb(void *data) cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL); } +#define R300_INIT_ATOM(atomname, atomsize) \ + r300->atomname##_state.name = #atomname; \ + r300->atomname##_state.state = NULL; \ + r300->atomname##_state.size = atomsize; \ + r300->atomname##_state.emit = r300_emit_##atomname##_state; \ + r300->atomname##_state.dirty = FALSE; \ + insert_at_tail(&r300->atom_list, &r300->atomname##_state); + +static void r300_setup_atoms(struct r300_context* r300) +{ + /* Create the actual atom list. + * + * Each atom is examined and emitted in the order it appears here, which + * can affect performance and conformance if not handled with care. + * + * Some atoms never change size, others change every emit. This is just + * an upper bound on each atom, to keep the emission machinery from + * underallocating space. */ + make_empty_list(&r300->atom_list); + R300_INIT_ATOM(ztop, 2); + R300_INIT_ATOM(blend, 8); + R300_INIT_ATOM(blend_color, 3); + R300_INIT_ATOM(clip, 29); + R300_INIT_ATOM(dsa, 8); + R300_INIT_ATOM(rs, 22); + R300_INIT_ATOM(scissor, 3); + R300_INIT_ATOM(viewport, 9); +} + struct pipe_context* r300_create_context(struct pipe_screen* screen, struct radeon_winsys* radeon_winsys) { @@ -155,11 +187,15 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->shader_hash_table = util_hash_table_create(r300_shader_key_hash, r300_shader_key_compare); - r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state); + r300_setup_atoms(r300); + + r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state); + r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state); r300->rs_block = CALLOC_STRUCT(r300_rs_block); - r300->scissor_state = CALLOC_STRUCT(r300_scissor_state); + r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state); r300->vertex_info = CALLOC_STRUCT(r300_vertex_info); - r300->viewport_state = CALLOC_STRUCT(r300_viewport_state); + r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state); + r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state); /* Open up the OQ BO. */ r300->oqbo = screen->buffer_create(screen, 4096, diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 232530b7dc4..682b9179c83 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -30,9 +30,28 @@ #include "pipe/p_context.h" #include "pipe/p_inlines.h" +struct r300_context; + struct r300_fragment_shader; struct r300_vertex_shader; +struct r300_atom { + /* List pointers. */ + struct r300_atom *prev, *next; + /* Name, for debugging. */ + const char* name; + /* Opaque state. */ + void* state; + /* Emit the state to the context. */ + void (*emit)(struct r300_context*, void*); + /* Upper bound on number of dwords to emit. */ + unsigned size; + /* Whether this atom should be emitted. */ + boolean dirty; + /* Another dirty flag that is never automatically cleared. */ + boolean always_dirty; +}; + struct r300_blend_state { uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */ uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */ @@ -62,11 +81,6 @@ struct r300_rs_state { /* Draw-specific rasterizer state */ struct pipe_rasterizer_state rs; - /* Whether or not to enable the VTE. This is referenced at the very - * last moment during emission of VTE state, to decide whether or not - * the VTE should be used for transformation. */ - boolean enable_vte; - uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */ uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */ @@ -102,19 +116,6 @@ struct r300_sampler_state { unsigned min_lod, max_lod; }; -struct r300_scissor_regs { - uint32_t top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ - uint32_t bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ - - /* Whether everything is culled by scissoring. */ - boolean empty_area; -}; - -struct r300_scissor_state { - struct r300_scissor_regs framebuffer; - struct r300_scissor_regs scissor; -}; - struct r300_texture_state { uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */ uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */ @@ -135,24 +136,17 @@ struct r300_ztop_state { uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */ }; -#define R300_NEW_BLEND 0x00000001 -#define R300_NEW_BLEND_COLOR 0x00000002 -#define R300_NEW_CLIP 0x00000004 -#define R300_NEW_DSA 0x00000008 #define R300_NEW_FRAMEBUFFERS 0x00000010 #define R300_NEW_FRAGMENT_SHADER 0x00000020 #define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040 -#define R300_NEW_RASTERIZER 0x00000080 #define R300_NEW_RS_BLOCK 0x00000100 #define R300_NEW_SAMPLER 0x00000200 #define R300_ANY_NEW_SAMPLERS 0x0001fe00 -#define R300_NEW_SCISSOR 0x00020000 #define R300_NEW_TEXTURE 0x00040000 #define R300_ANY_NEW_TEXTURES 0x03fc0000 #define R300_NEW_VERTEX_FORMAT 0x04000000 #define R300_NEW_VERTEX_SHADER 0x08000000 #define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000 -#define R300_NEW_VIEWPORT 0x20000000 #define R300_NEW_QUERY 0x40000000 #define R300_NEW_KITCHEN_SINK 0x7fffffff @@ -194,6 +188,12 @@ struct r300_query { struct r300_query* next; }; +enum r300_buffer_tiling { + R300_BUFFER_LINEAR = 0, + R300_BUFFER_TILED, + R300_BUFFER_SQUARETILED +}; + struct r300_texture { /* Parent class */ struct pipe_texture tex; @@ -230,6 +230,9 @@ struct r300_texture { /* Registers carrying texture format data. */ struct r300_texture_state state; + + /* Buffer tiling */ + enum r300_buffer_tiling microtile, macrotile; }; struct r300_vertex_info { @@ -273,38 +276,40 @@ struct r300_context { struct r300_vertex_info* vertex_info; /* Various CSO state objects. */ + /* Beginning of atom list. */ + struct r300_atom atom_list; /* Blend state. */ - struct r300_blend_state* blend_state; + struct r300_atom blend_state; /* Blend color state. */ - struct r300_blend_color_state* blend_color_state; + struct r300_atom blend_color_state; /* User clip planes. */ - struct pipe_clip_state clip_state; + struct r300_atom clip_state; /* Shader constants. */ struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES]; /* Depth, stencil, and alpha state. */ - struct r300_dsa_state* dsa_state; + struct r300_atom dsa_state; /* Fragment shader. */ struct r300_fragment_shader* fs; /* Framebuffer state. We currently don't need our own version of this. */ struct pipe_framebuffer_state framebuffer_state; /* Rasterizer state. */ - struct r300_rs_state* rs_state; + struct r300_atom rs_state; /* RS block state. */ struct r300_rs_block* rs_block; /* Sampler states. */ struct r300_sampler_state* sampler_states[8]; int sampler_count; /* Scissor state. */ - struct r300_scissor_state* scissor_state; + struct r300_atom scissor_state; /* Texture states. */ struct r300_texture* textures[8]; int texture_count; /* Vertex shader. */ struct r300_vertex_shader* vs; /* Viewport state. */ - struct r300_viewport_state* viewport_state; + struct r300_atom viewport_state; /* ZTOP state. */ - struct r300_ztop_state ztop_state; + struct r300_atom ztop_state; /* Vertex buffers for Gallium. */ struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; @@ -317,6 +322,8 @@ struct r300_context { uint32_t dirty_state; /* Flag indicating whether or not the HW is dirty. */ uint32_t dirty_hw; + /* Whether the TCL engine should be in bypass mode. */ + boolean tcl_bypass; /** Combination of DBG_xxx flags */ unsigned debug; diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h index d142fee0502..151f72b0fe4 100644 --- a/src/gallium/drivers/r300/r300_cs.h +++ b/src/gallium/drivers/r300/r300_cs.h @@ -52,7 +52,7 @@ #define CS_LOCALS(context) \ struct r300_context* const cs_context_copy = (context); \ struct radeon_winsys* cs_winsys = cs_context_copy->winsys; \ - int cs_count = 0; + int cs_count = 0; (void) cs_count; #define CHECK_CS(size) \ assert(cs_winsys->check_cs(cs_winsys, (size))) diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 199ce3a945d..9f93327e598 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -25,6 +25,7 @@ #include "util/u_format.h" #include "util/u_math.h" +#include "util/u_simple_list.h" #include "r300_context.h" #include "r300_cs.h" @@ -36,11 +37,13 @@ #include "r300_texture.h" #include "r300_vs.h" -void r300_emit_blend_state(struct r300_context* r300, - struct r300_blend_state* blend) +void r300_emit_blend_state(struct r300_context* r300, void* state) { + struct r300_blend_state* blend = (struct r300_blend_state*)state; CS_LOCALS(r300); + BEGIN_CS(8); + OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop); OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3); if (r300->framebuffer_state.nr_cbufs) { OUT_CS(blend->blend_control); @@ -52,14 +55,13 @@ void r300_emit_blend_state(struct r300_context* r300, OUT_CS(0); /* XXX also disable fastfill here once it's supported */ } - OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop); OUT_CS_REG(R300_RB3D_DITHER_CTL, blend->dither); END_CS; } -void r300_emit_blend_color_state(struct r300_context* r300, - struct r300_blend_color_state* bc) +void r300_emit_blend_color_state(struct r300_context* r300, void* state) { + struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state; struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); @@ -76,9 +78,9 @@ void r300_emit_blend_color_state(struct r300_context* r300, } } -void r300_emit_clip_state(struct r300_context* r300, - struct pipe_clip_state* clip) +void r300_emit_clip_state(struct r300_context* r300, void* state) { + struct pipe_clip_state* clip = (struct pipe_clip_state*)state; int i; struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); @@ -106,13 +108,13 @@ void r300_emit_clip_state(struct r300_context* r300, } -void r300_emit_dsa_state(struct r300_context* r300, - struct r300_dsa_state* dsa) +void r300_emit_dsa_state(struct r300_context* r300, void* state) { + struct r300_dsa_state* dsa = (struct r300_dsa_state*)state; struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); - BEGIN_CS(r300screen->caps->is_r500 ? 10 : 8); + BEGIN_CS(r300screen->caps->is_r500 ? 8 : 6); OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function); /* not needed since we use the 8bit alpha ref */ @@ -121,10 +123,16 @@ void r300_emit_dsa_state(struct r300_context* r300, }*/ OUT_CS_REG_SEQ(R300_ZB_CNTL, 3); - OUT_CS(dsa->z_buffer_control); - OUT_CS(dsa->z_stencil_control); + + if (r300->framebuffer_state.zsbuf) { + OUT_CS(dsa->z_buffer_control); + OUT_CS(dsa->z_stencil_control); + } else { + OUT_CS(0); + OUT_CS(0); + } + OUT_CS(dsa->stencil_ref_mask); - OUT_CS_REG(R300_ZB_ZTOP, r300->ztop_state.z_buffer_top); /* XXX it seems r3xx doesn't support STENCILREFMASK_BF */ if (r300screen->caps->is_r500) { @@ -138,6 +146,8 @@ static const float * get_shader_constant( struct rc_constant * constant, struct r300_constant_buffer * externals) { + struct r300_viewport_state* viewport = + (struct r300_viewport_state*)r300->viewport_state.state; static float vec[4] = { 0.0, 0.0, 0.0, 1.0 }; struct pipe_texture *tex; @@ -160,11 +170,31 @@ static const float * get_shader_constant( /* Texture compare-fail value. */ /* XXX Since Gallium doesn't support GL_ARB_shadow_ambient, - * this is always (0,0,0,0). */ + * this is always (0,0,0,0), right? */ case RC_STATE_SHADOW_AMBIENT: vec[3] = 0; break; + case RC_STATE_R300_VIEWPORT_SCALE: + if (r300->tcl_bypass) { + vec[0] = 1; + vec[1] = 1; + vec[2] = 1; + } else { + vec[0] = viewport->xscale; + vec[1] = viewport->yscale; + vec[2] = viewport->zscale; + } + break; + + case RC_STATE_R300_VIEWPORT_OFFSET: + if (!r300->tcl_bypass) { + vec[0] = viewport->xoffset; + vec[1] = viewport->yoffset; + vec[2] = viewport->zoffset; + } + break; + default: debug_printf("r300: Implementation error: " "Unknown RC_CONSTANT type %d\n", constant->u.State[0]); @@ -283,6 +313,22 @@ void r300_emit_fs_constant_buffer(struct r300_context* r300, END_CS; } +static void r300_emit_fragment_depth_config(struct r300_context* r300, + struct r300_fragment_shader* fs) +{ + CS_LOCALS(r300); + + BEGIN_CS(4); + if (r300_fragment_shader_writes_depth(fs)) { + OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SHADER); + OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W24 | R300_W_SRC_US); + } else { + OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SCAN); + OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0 | R300_W_SRC_US); + } + END_CS; +} + void r500_emit_fragment_program_code(struct r300_context* r300, struct rX00_fragment_program_code* generic_code) { @@ -374,8 +420,10 @@ void r300_emit_fb_state(struct r300_context* r300, OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1); OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] | - r300_translate_colorformat(tex->tex.format), 0, - RADEON_GEM_DOMAIN_VRAM, 0); + r300_translate_colorformat(tex->tex.format) | + R300_COLOR_TILE(tex->macrotile) | + R300_COLOR_MICROTILE(tex->microtile), + 0, RADEON_GEM_DOMAIN_VRAM, 0); OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), r300_translate_out_fmt(surf->format)); @@ -398,8 +446,10 @@ void r300_emit_fb_state(struct r300_context* r300, OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format)); OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1); - OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level], 0, - RADEON_GEM_DOMAIN_VRAM, 0); + OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] | + R300_DEPTHMACROTILE(tex->macrotile) | + R300_DEPTHMICROTILE(tex->microtile), + 0, RADEON_GEM_DOMAIN_VRAM, 0); } END_CS; @@ -531,8 +581,9 @@ void r300_emit_query_end(struct r300_context* r300) r300_emit_query_finish(r300, query); } -void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs) +void r300_emit_rs_state(struct r300_context* r300, void* state) { + struct r300_rs_state* rs = (struct r300_rs_state*)state; CS_LOCALS(r300); BEGIN_CS(22); @@ -595,26 +646,47 @@ void r300_emit_rs_block_state(struct r300_context* r300, END_CS; } -static void r300_emit_scissor_regs(struct r300_context* r300, - struct r300_scissor_regs* scissor) +void r300_emit_scissor_state(struct r300_context* r300, void* state) { + unsigned minx, miny, maxx, maxy; + uint32_t top_left, bottom_right; + struct r300_screen* r300screen = r300_screen(r300->context.screen); + struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state; CS_LOCALS(r300); - BEGIN_CS(3); - OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); - OUT_CS(scissor->top_left); - OUT_CS(scissor->bottom_right); - END_CS; -} + minx = miny = 0; + maxx = r300->framebuffer_state.width; + maxy = r300->framebuffer_state.height; -void r300_emit_scissor_state(struct r300_context* r300, - struct r300_scissor_state* scissor) -{ - if (r300->rs_state->rs.scissor) { - r300_emit_scissor_regs(r300, &scissor->scissor); + if (((struct r300_rs_state*)r300->rs_state.state)->rs.scissor) { + minx = MAX2(minx, scissor->minx); + miny = MAX2(miny, scissor->miny); + maxx = MIN2(maxx, scissor->maxx); + maxy = MIN2(maxy, scissor->maxy); + } + + if (r300screen->caps->is_r500) { + top_left = + (minx << R300_SCISSORS_X_SHIFT) | + (miny << R300_SCISSORS_Y_SHIFT); + bottom_right = + ((maxx - 1) << R300_SCISSORS_X_SHIFT) | + ((maxy - 1) << R300_SCISSORS_Y_SHIFT); } else { - r300_emit_scissor_regs(r300, &scissor->framebuffer); + /* Offset of 1440 in non-R500 chipsets. */ + top_left = + ((minx + 1440) << R300_SCISSORS_X_SHIFT) | + ((miny + 1440) << R300_SCISSORS_Y_SHIFT); + bottom_right = + (((maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | + (((maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); } + + BEGIN_CS(3); + OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); + OUT_CS(top_left); + OUT_CS(bottom_right); + END_CS; } void r300_emit_texture(struct r300_context* r300, @@ -650,8 +722,10 @@ void r300_emit_texture(struct r300_context* r300, OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1); OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2); OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1); - OUT_CS_RELOC(tex->buffer, 0, - RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0); + OUT_CS_RELOC(tex->buffer, + R300_TXO_MACRO_TILE(tex->macrotile) | + R300_TXO_MICRO_TILE(tex->microtile), + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0); END_CS; } @@ -717,32 +791,6 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset) END_CS; } -#if 0 -void r300_emit_draw_packet(struct r300_context* r300) -{ - CS_LOCALS(r300); - - DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, " - "vertex size %d\n", r300->vbo, - r300->vertex_info->vinfo.size); - /* Set the pointer to our vertex buffer. The emitted values are this: - * PACKET3 [3D_LOAD_VBPNTR] - * COUNT [1] - * FORMAT [size | stride << 8] - * OFFSET [offset into BO] - * VBPNTR [relocated BO] - */ - BEGIN_CS(7); - OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3); - OUT_CS(1); - OUT_CS(r300->vertex_info->vinfo.size | - (r300->vertex_info->vinfo.size << 8)); - OUT_CS(r300->vbo_offset); - OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0); - END_CS; -} -#endif - void r300_emit_vertex_format_state(struct r300_context* r300) { int i; @@ -867,26 +915,27 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300, END_CS; } -void r300_emit_viewport_state(struct r300_context* r300, - struct r300_viewport_state* viewport) +void r300_emit_viewport_state(struct r300_context* r300, void* state) { + struct r300_viewport_state* viewport = (struct r300_viewport_state*)state; CS_LOCALS(r300); - BEGIN_CS(9); - OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); - OUT_CS_32F(viewport->xscale); - OUT_CS_32F(viewport->xoffset); - OUT_CS_32F(viewport->yscale); - OUT_CS_32F(viewport->yoffset); - OUT_CS_32F(viewport->zscale); - OUT_CS_32F(viewport->zoffset); - - if (r300->rs_state->enable_vte) { - OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control); - } else { + if (r300->tcl_bypass) { + BEGIN_CS(2); OUT_CS_REG(R300_VAP_VTE_CNTL, 0); + END_CS; + } else { + BEGIN_CS(9); + OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); + OUT_CS_32F(viewport->xscale); + OUT_CS_32F(viewport->xoffset); + OUT_CS_32F(viewport->yscale); + OUT_CS_32F(viewport->yoffset); + OUT_CS_32F(viewport->zscale); + OUT_CS_32F(viewport->zoffset); + OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control); + END_CS; } - END_CS; } void r300_emit_texture_count(struct r300_context* r300) @@ -910,6 +959,16 @@ void r300_emit_texture_count(struct r300_context* r300) } +void r300_emit_ztop_state(struct r300_context* r300, void* state) +{ + struct r300_ztop_state* ztop = (struct r300_ztop_state*)state; + CS_LOCALS(r300); + + BEGIN_CS(2); + OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top); + END_CS; +} + void r300_flush_textures(struct r300_context* r300) { CS_LOCALS(r300); @@ -933,18 +992,24 @@ void r300_emit_dirty_state(struct r300_context* r300) { struct r300_screen* r300screen = r300_screen(r300->context.screen); struct r300_texture* tex; - int i, dirty_tex = 0; + struct r300_atom* atom; + unsigned i, dwords = 1024; + int dirty_tex = 0; boolean invalid = FALSE; - if (!(r300->dirty_state)) { - return; + /* Check the required number of dwords against the space remaining in the + * current CS object. If we need more, then flush. */ + + foreach(atom, &r300->atom_list) { + if (atom->dirty || atom->always_dirty) { + dwords += atom->size; + } } - /* Check size of CS. */ - /* Make sure we have at least 8*1024 spare dwords. */ + /* Make sure we have at least 2*1024 spare dwords. */ /* XXX It would be nice to know the number of dwords we really need to * XXX emit. */ - if (!r300->winsys->check_cs(r300->winsys, 8*1024)) { + if (!r300->winsys->check_cs(r300->winsys, dwords)) { r300->context.flush(&r300->context, 0, NULL); } @@ -984,10 +1049,12 @@ validate: } } /* ...occlusion query buffer... */ - if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo, - 0, RADEON_GEM_DOMAIN_GTT)) { - r300->context.flush(&r300->context, 0, NULL); - goto validate; + if (r300->dirty_state & R300_NEW_QUERY) { + if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo, + 0, RADEON_GEM_DOMAIN_GTT)) { + r300->context.flush(&r300->context, 0, NULL); + goto validate; + } } /* ...and vertex buffer. */ if (r300->vbo) { @@ -997,7 +1064,7 @@ validate: goto validate; } } else { - // debug_printf("No VBO while emitting dirty state!\n"); + /* debug_printf("No VBO while emitting dirty state!\n"); */ } if (!r300->winsys->validate(r300->winsys)) { r300->context.flush(&r300->context, 0, NULL); @@ -1015,27 +1082,15 @@ validate: r300->dirty_state &= ~R300_NEW_QUERY; } - if (r300->dirty_state & R300_NEW_BLEND) { - r300_emit_blend_state(r300, r300->blend_state); - r300->dirty_state &= ~R300_NEW_BLEND; - } - - if (r300->dirty_state & R300_NEW_BLEND_COLOR) { - r300_emit_blend_color_state(r300, r300->blend_color_state); - r300->dirty_state &= ~R300_NEW_BLEND_COLOR; - } - - if (r300->dirty_state & R300_NEW_CLIP) { - r300_emit_clip_state(r300, &r300->clip_state); - r300->dirty_state &= ~R300_NEW_CLIP; - } - - if (r300->dirty_state & R300_NEW_DSA) { - r300_emit_dsa_state(r300, r300->dsa_state); - r300->dirty_state &= ~R300_NEW_DSA; + foreach(atom, &r300->atom_list) { + if (atom->dirty || atom->always_dirty) { + atom->emit(r300, atom->state); + atom->dirty = FALSE; + } } if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) { + r300_emit_fragment_depth_config(r300, r300->fs); if (r300screen->caps->is_r500) { r500_emit_fragment_program_code(r300, &r300->fs->shader->code); } else { @@ -1060,21 +1115,11 @@ validate: r300->dirty_state &= ~R300_NEW_FRAMEBUFFERS; } - if (r300->dirty_state & R300_NEW_RASTERIZER) { - r300_emit_rs_state(r300, r300->rs_state); - r300->dirty_state &= ~R300_NEW_RASTERIZER; - } - if (r300->dirty_state & R300_NEW_RS_BLOCK) { r300_emit_rs_block_state(r300, r300->rs_block); r300->dirty_state &= ~R300_NEW_RS_BLOCK; } - if (r300->dirty_state & R300_NEW_SCISSOR) { - r300_emit_scissor_state(r300, r300->scissor_state); - r300->dirty_state &= ~R300_NEW_SCISSOR; - } - /* Samplers and textures are tracked separately but emitted together. */ if (r300->dirty_state & (R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) { @@ -1096,11 +1141,6 @@ validate: r300->dirty_state &= ~(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES); } - if (r300->dirty_state & R300_NEW_VIEWPORT) { - r300_emit_viewport_state(r300, r300->viewport_state); - r300->dirty_state &= ~R300_NEW_VIEWPORT; - } - if (dirty_tex) { r300_flush_textures(r300); } @@ -1129,7 +1169,7 @@ validate: */ /* Finally, emit the VBO. */ - //r300_emit_vertex_buffer(r300); + /* r300_emit_vertex_buffer(r300); */ r300->dirty_hw++; } diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index 3797d3d332a..05a6bfeae86 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -31,17 +31,13 @@ struct r300_vertex_program_code; void r300_emit_aos(struct r300_context* r300, unsigned offset); -void r300_emit_blend_state(struct r300_context* r300, - struct r300_blend_state* blend); +void r300_emit_blend_state(struct r300_context* r300, void* state); -void r300_emit_blend_color_state(struct r300_context* r300, - struct r300_blend_color_state* bc); +void r300_emit_blend_color_state(struct r300_context* r300, void* state); -void r300_emit_clip_state(struct r300_context* r300, - struct pipe_clip_state* clip); +void r300_emit_clip_state(struct r300_context* r300, void* state); -void r300_emit_dsa_state(struct r300_context* r300, - struct r300_dsa_state* dsa); +void r300_emit_dsa_state(struct r300_context* r300, void* state); void r300_emit_fragment_program_code(struct r300_context* r300, struct rX00_fragment_program_code* generic_code); @@ -63,13 +59,12 @@ void r300_emit_query_begin(struct r300_context* r300, void r300_emit_query_end(struct r300_context* r300); -void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs); +void r300_emit_rs_state(struct r300_context* r300, void* state); void r300_emit_rs_block_state(struct r300_context* r300, struct r300_rs_block* rs); -void r300_emit_scissor_state(struct r300_context* r300, - struct r300_scissor_state* scissor); +void r300_emit_scissor_state(struct r300_context* r300, void* state); void r300_emit_texture(struct r300_context* r300, struct r300_sampler_state* sampler, @@ -89,11 +84,12 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300, void r300_emit_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); -void r300_emit_viewport_state(struct r300_context* r300, - struct r300_viewport_state* viewport); +void r300_emit_viewport_state(struct r300_context* r300, void* state); void r300_emit_texture_count(struct r300_context* r300); +void r300_emit_ztop_state(struct r300_context* r300, void* state); + void r300_flush_textures(struct r300_context* r300); /* Emit all dirty state. */ diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c index 14a08241fc4..59819cb1061 100644 --- a/src/gallium/drivers/r300/r300_flush.c +++ b/src/gallium/drivers/r300/r300_flush.c @@ -37,8 +37,10 @@ static void r300_flush(struct pipe_context* pipe, { struct r300_context *r300 = r300_context(pipe); struct r300_query *query; + struct r300_atom *atom; CS_LOCALS(r300); + (void) cs_count; /* We probably need to flush Draw, but we may have been called from * within Draw. This feels kludgy, but it might be the best thing. * @@ -54,7 +56,15 @@ static void r300_flush(struct pipe_context* pipe, r300_emit_invariant_state(r300); r300->dirty_state = R300_NEW_KITCHEN_SINK; r300->dirty_hw = 0; + + /* New kitchen sink, baby. */ + foreach(atom, &r300->atom_list) { + if (atom->state) { + atom->dirty = TRUE; + } + } } + /* reset flushed query */ foreach(query, &r300->query_list) { query->flushed = TRUE; diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 4e1b61ca409..60ea9c171d5 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -63,6 +63,11 @@ void r300_shader_read_fs_inputs(struct tgsi_shader_info* info, fs_inputs->fog = i; break; + case TGSI_SEMANTIC_POSITION: + assert(index == 0); + fs_inputs->wpos = i; + break; + default: assert(0); } @@ -114,6 +119,9 @@ static void allocate_hardware_inputs( if (inputs->fog != ATTR_UNUSED) { allocate(mydata, inputs->fog, reg++); } + if (inputs->wpos != ATTR_UNUSED) { + allocate(mydata, inputs->wpos, reg++); + } } static void get_compare_state( @@ -144,6 +152,7 @@ static void r300_translate_fragment_shader( struct r300_fragment_shader* fs = r300->fs; struct r300_fragment_program_compiler compiler; struct tgsi_to_rc ttr; + int wpos = fs->inputs.wpos; /* Setup the compiler. */ memset(&compiler, 0, sizeof(compiler)); @@ -171,6 +180,18 @@ static void r300_translate_fragment_shader( fs->shadow_samplers = compiler.Base.Program.ShadowSamplers; + /** + * Transform the program to support WPOS. + * + * Introduce a small fragment at the start of the program that will be + * the only code that directly reads the WPOS input. + * All other code pieces that reference that input will be rewritten + * to read from a newly allocated temporary. */ + if (wpos != ATTR_UNUSED) { + /* Moving the input to some other reg is not really necessary. */ + rc_transform_fragment_wpos(&compiler.Base, wpos, wpos, TRUE); + } + /* Invoke the compiler */ r3xx_compile_fragment_program(&compiler); if (compiler.Base.Error) { diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h index d8d08fbe264..361813891fb 100644 --- a/src/gallium/drivers/r300/r300_reg.h +++ b/src/gallium/drivers/r300/r300_reg.h @@ -1619,18 +1619,20 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_TX_OFFSET_5 0x4554 #define R300_TX_OFFSET_6 0x4558 #define R300_TX_OFFSET_7 0x455C - /* BEGIN: Guess from R200 */ + # define R300_TXO_ENDIAN_NO_SWAP (0 << 0) # define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0) # define R300_TXO_ENDIAN_WORD_SWAP (2 << 0) # define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0) -# define R300_TXO_MACRO_TILE (1 << 2) +# define R300_TXO_MACRO_TILE_LINEAR (0 << 2) +# define R300_TXO_MACRO_TILE_TILED (1 << 2) +# define R300_TXO_MACRO_TILE(x) ((x) << 2) # define R300_TXO_MICRO_TILE_LINEAR (0 << 3) -# define R300_TXO_MICRO_TILE (1 << 3) -# define R300_TXO_MICRO_TILE_SQUARE (2 << 3) +# define R300_TXO_MICRO_TILE_TILED (1 << 3) +# define R300_TXO_MICRO_TILE_TILED_SQUARE (2 << 3) +# define R300_TXO_MICRO_TILE(x) ((x) << 3) # define R300_TXO_OFFSET_MASK 0xffffffe0 # define R300_TXO_OFFSET_SHIFT 5 - /* END: Guess from R200 */ /* 32 bit chroma key */ #define R300_TX_CHROMA_KEY_0 0x4580 @@ -2186,6 +2188,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3) # define R300_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3) # define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3) +# define R500_SRC_ALPHA_0_NO_READ (1 << 30) +# define R500_SRC_ALPHA_1_NO_READ (1 << 31) /* the following are shared between CBLEND and ABLEND */ # define R300_FCN_MASK (3 << 12) @@ -2281,9 +2285,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_COLORPITCH_MASK 0x00003FFE # define R300_COLOR_TILE_DISABLE (0 << 16) # define R300_COLOR_TILE_ENABLE (1 << 16) +# define R300_COLOR_TILE(x) ((x) << 16) # define R300_COLOR_MICROTILE_DISABLE (0 << 17) # define R300_COLOR_MICROTILE_ENABLE (1 << 17) # define R300_COLOR_MICROTILE_ENABLE_SQUARE (2 << 17) /* Only available in 16-bit */ +# define R300_COLOR_MICROTILE(x) ((x) << 17) # define R300_COLOR_ENDIAN_NO_SWAP (0 << 19) # define R300_COLOR_ENDIAN_WORD_SWAP (1 << 19) # define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 19) @@ -2542,9 +2548,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_DEPTHPITCH_MASK 0x00003FFC # define R300_DEPTHMACROTILE_DISABLE (0 << 16) # define R300_DEPTHMACROTILE_ENABLE (1 << 16) +# define R300_DEPTHMACROTILE(x) ((x) << 16) # define R300_DEPTHMICROTILE_LINEAR (0 << 17) # define R300_DEPTHMICROTILE_TILED (1 << 17) # define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17) +# define R300_DEPTHMICROTILE(x) ((x) << 17) # define R300_DEPTHENDIAN_NO_SWAP (0 << 18) # define R300_DEPTHENDIAN_WORD_SWAP (1 << 18) # define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18) @@ -2638,7 +2646,7 @@ enum { VE_COND_MUX_GTE = 25, VE_SET_GREATER_THAN = 26, VE_SET_EQUAL = 27, - VE_SET_NOT_EQUAL = 28, + VE_SET_NOT_EQUAL = 28 }; enum { @@ -2672,20 +2680,20 @@ enum { ME_PRED_SET_CLR = 25, ME_PRED_SET_INV = 26, ME_PRED_SET_POP = 27, - ME_PRED_SET_RESTORE = 28, + ME_PRED_SET_RESTORE = 28 }; enum { /* R3XX */ PVS_MACRO_OP_2CLK_MADD = 0, - PVS_MACRO_OP_2CLK_M2X_ADD = 1, + PVS_MACRO_OP_2CLK_M2X_ADD = 1 }; enum { PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */ PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */ PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */ - PVS_SRC_REG_ALT_TEMPORARY = 3, /* Alternate Intermediate Storage */ + PVS_SRC_REG_ALT_TEMPORARY = 3 /* Alternate Intermediate Storage */ }; enum { @@ -2694,7 +2702,7 @@ enum { PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */ PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */ PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */ - PVS_DST_REG_INPUT = 5, /* Output Memory & Replicate X to all channels */ + PVS_DST_REG_INPUT = 5 /* Output Memory & Replicate X to all channels */ }; enum { @@ -2703,7 +2711,7 @@ enum { PVS_SRC_SELECT_Z = 2, /* Select Z Component */ PVS_SRC_SELECT_W = 3, /* Select W Component */ PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */ - PVS_SRC_SELECT_FORCE_1 = 5, /* Force Component to 1.0 */ + PVS_SRC_SELECT_FORCE_1 = 5 /* Force Component to 1.0 */ }; /* PVS Opcode & Destination Operand Description */ @@ -2742,7 +2750,7 @@ enum { PVS_DST_ADDR_SEL_MASK = 0x3, PVS_DST_ADDR_SEL_SHIFT = 29, PVS_DST_ADDR_MODE_0_MASK = 0x1, - PVS_DST_ADDR_MODE_0_SHIFT = 31, + PVS_DST_ADDR_MODE_0_SHIFT = 31 }; /* PVS Source Operand Description */ @@ -2777,7 +2785,7 @@ enum { PVS_SRC_ADDR_SEL_MASK = 0x3, PVS_SRC_ADDR_SEL_SHIFT = 29, PVS_SRC_ADDR_MODE_1_MASK = 0x0, - PVS_SRC_ADDR_MODE_1_SHIFT = 32, + PVS_SRC_ADDR_MODE_1_SHIFT = 32 }; /*\}*/ diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index 2d70ec2ac94..710d850163f 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -26,6 +26,8 @@ #include "draw/draw_context.h" #include "draw/draw_vbuf.h" +#include "indices/u_indices.h" + #include "pipe/p_inlines.h" #include "util/u_memory.h" @@ -69,16 +71,11 @@ uint32_t r300_translate_primitive(unsigned prim) } } -static boolean r300_nothing_to_draw(struct r300_context *r300) -{ - return r300->rs_state->rs.scissor && - r300->scissor_state->scissor.empty_area; -} - static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300, unsigned mode) { - uint32_t color_control = r300->rs_state->color_control; + struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state; + uint32_t color_control = rs->color_control; /* By default (see r300_state.c:r300_create_rs_state) color_control is * initialized to provoking the first vertex. @@ -98,7 +95,7 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300, * ~ C. */ - if (r300->rs_state->rs.flatshade_first) { + if (rs->rs.flatshade_first) { switch (mode) { case PIPE_PRIM_TRIANGLE_FAN: color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND; @@ -119,6 +116,44 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300, return color_control; } +static void r300_emit_draw_immediate(struct r300_context *r300, + unsigned mode, + unsigned start, + unsigned count) +{ + struct pipe_buffer* vbo = r300->vertex_buffer[0].buffer; + unsigned vertex_size = r300->vertex_buffer[0].stride / sizeof(float); + unsigned i; + uint32_t* map; + CS_LOCALS(r300); + + map = (uint32_t*)pipe_buffer_map_range(r300->context.screen, vbo, + start * vertex_size, count * vertex_size, + PIPE_BUFFER_USAGE_CPU_READ); + + BEGIN_CS(10 + count * vertex_size); + OUT_CS_REG(R300_GA_COLOR_CONTROL, + r300_provoking_vertex_fixes(r300, mode)); + OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size); + OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0); + OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1); + OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size); + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) | + r300_translate_primitive(mode)); + //debug_printf("r300: Immd %d verts, %d attrs\n", count, vertex_size); + for (i = 0; i < count * vertex_size; i++) { + if (i % vertex_size == 0) { + //debug_printf("r300: -- vert --\n"); + } + //debug_printf("r300: 0x%08x\n", *map); + OUT_CS(*map); + map++; + } + END_CS; + + pipe_buffer_unmap(r300->context.screen, vbo); +} + static void r300_emit_draw_arrays(struct r300_context *r300, unsigned mode, unsigned count) @@ -212,43 +247,84 @@ validate: return TRUE; } +static struct pipe_buffer* r300_translate_elts(struct r300_context* r300, + struct pipe_buffer* elts, + unsigned* size, + unsigned* mode, + unsigned* count) +{ + struct pipe_screen* screen = r300->context.screen; + struct pipe_buffer* new_elts; + void *in_map, *out_map; + unsigned out_prim, out_index_size, out_nr; + u_translate_func out_translate; + + (void)u_index_translator(~0, *mode, *size, *count, PV_LAST, PV_LAST, + &out_prim, &out_index_size, &out_nr, &out_translate); + + new_elts = screen->buffer_create(screen, 32, + PIPE_BUFFER_USAGE_INDEX | + PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ, + out_index_size * out_nr); + + in_map = pipe_buffer_map(screen, elts, PIPE_BUFFER_USAGE_CPU_READ); + out_map = pipe_buffer_map(screen, new_elts, PIPE_BUFFER_USAGE_CPU_WRITE); + + out_translate(in_map, *count, out_map); + + pipe_buffer_unmap(screen, elts); + pipe_buffer_unmap(screen, new_elts); + + *size = out_index_size; + *mode = out_prim; + *count = out_nr; + + return new_elts; +} + /* This is the fast-path drawing & emission for HW TCL. */ -boolean r300_draw_range_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count) +void r300_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count) { struct r300_context* r300 = r300_context(pipe); + struct pipe_buffer* orgIndexBuffer = indexBuffer; if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; + return; } if (count > 65535) { - return FALSE; - } - - if (r300_nothing_to_draw(r300)) { - return TRUE; + /* XXX: use aux/indices functions to split this into smaller + * primitives. + */ + return; } r300_update_derived_state(r300); if (!r300_setup_vertex_buffers(r300)) { - return FALSE; + return; + } + + if (indexSize == 1) { + indexBuffer = r300_translate_elts(r300, indexBuffer, + &indexSize, &mode, &count); } if (!r300->winsys->add_buffer(r300->winsys, indexBuffer, RADEON_GEM_DOMAIN_GTT, 0)) { - return FALSE; + goto cleanup; } if (!r300->winsys->validate(r300->winsys)) { - return FALSE; + goto cleanup; } r300_emit_dirty_state(r300); @@ -258,49 +334,52 @@ boolean r300_draw_range_elements(struct pipe_context* pipe, r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex, maxIndex, mode, start, count); - return TRUE; +cleanup: + if (indexBuffer != orgIndexBuffer) { + pipe->screen->buffer_destroy(indexBuffer); + } } /* Simple helpers for context setup. Should probably be moved to util. */ -boolean r300_draw_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, unsigned mode, - unsigned start, unsigned count) +void r300_draw_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, unsigned mode, + unsigned start, unsigned count) { - return pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, - mode, start, count); + pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, + mode, start, count); } -boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, - unsigned start, unsigned count) +void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, + unsigned start, unsigned count) { struct r300_context* r300 = r300_context(pipe); if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; + return; } if (count > 65535) { - return FALSE; - } - - if (r300_nothing_to_draw(r300)) { - return TRUE; + /* XXX: driver needs to handle this -- use the functions in + * aux/indices to split this into several smaller primitives. + */ + return; } r300_update_derived_state(r300); if (!r300_setup_vertex_buffers(r300)) { - return FALSE; + return; } r300_emit_dirty_state(r300); - r300_emit_aos(r300, start); - - r300_emit_draw_arrays(r300, mode, count); - - return TRUE; + if (FALSE && count <= 4 && r300->vertex_buffer_count == 1) { + r300_emit_draw_immediate(r300, mode, start, count); + } else { + r300_emit_aos(r300, start); + r300_emit_draw_arrays(r300, mode, count); + } } /**************************************************************************** @@ -309,7 +388,7 @@ boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, ***************************************************************************/ /* SW TCL arrays, using Draw. */ -boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, +void r300_swtcl_draw_arrays(struct pipe_context* pipe, unsigned mode, unsigned start, unsigned count) @@ -318,11 +397,7 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, int i; if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; - } - - if (r300_nothing_to_draw(r300)) { - return TRUE; + return; } for (i = 0; i < r300->vertex_buffer_count; i++) { @@ -335,8 +410,9 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, draw_set_mapped_element_buffer(r300->draw, 0, NULL); draw_set_mapped_constant_buffer(r300->draw, - r300->shader_constants[PIPE_SHADER_VERTEX].constants, - r300->shader_constants[PIPE_SHADER_VERTEX].count * + PIPE_SHADER_VERTEX, + r300->shader_constants[PIPE_SHADER_VERTEX].constants, + r300->shader_constants[PIPE_SHADER_VERTEX].count * (sizeof(float) * 4)); draw_arrays(r300->draw, mode, start, count); @@ -345,12 +421,10 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer); draw_set_mapped_vertex_buffer(r300->draw, i, NULL); } - - return TRUE; } /* SW TCL elements, using Draw. */ -boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, +void r300_swtcl_draw_range_elements(struct pipe_context* pipe, struct pipe_buffer* indexBuffer, unsigned indexSize, unsigned minIndex, @@ -361,13 +435,10 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); int i; + void* indices; if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; - } - - if (r300_nothing_to_draw(r300)) { - return TRUE; + return; } for (i = 0; i < r300->vertex_buffer_count; i++) { @@ -377,12 +448,13 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, draw_set_mapped_vertex_buffer(r300->draw, i, buf); } - void* indices = pipe_buffer_map(pipe->screen, indexBuffer, - PIPE_BUFFER_USAGE_CPU_READ); + indices = pipe_buffer_map(pipe->screen, indexBuffer, + PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_element_buffer_range(r300->draw, indexSize, minIndex, maxIndex, indices); draw_set_mapped_constant_buffer(r300->draw, + PIPE_SHADER_VERTEX, r300->shader_constants[PIPE_SHADER_VERTEX].constants, r300->shader_constants[PIPE_SHADER_VERTEX].count * (sizeof(float) * 4)); @@ -397,8 +469,6 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, pipe_buffer_unmap(pipe->screen, indexBuffer); draw_set_mapped_element_buffer_range(r300->draw, 0, start, start + count - 1, NULL); - - return TRUE; } /* Object for rendering using Draw. */ @@ -474,7 +544,7 @@ static void* r300_render_map_vertices(struct vbuf_render* render) r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo, PIPE_BUFFER_USAGE_CPU_WRITE); - return (r300render->vbo_ptr + r300render->vbo_offset); + return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset); } static void r300_render_unmap_vertices(struct vbuf_render* render, diff --git a/src/gallium/drivers/r300/r300_render.h b/src/gallium/drivers/r300/r300_render.h index da83069083d..27b5e6a9630 100644 --- a/src/gallium/drivers/r300/r300_render.h +++ b/src/gallium/drivers/r300/r300_render.h @@ -25,35 +25,35 @@ uint32_t r300_translate_primitive(unsigned prim); -boolean r300_draw_range_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count); - -boolean r300_draw_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, unsigned mode, - unsigned start, unsigned count); - -boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, - unsigned start, unsigned count); - -boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, - unsigned mode, - unsigned start, - unsigned count); - -boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count); +void r300_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); + +void r300_draw_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, unsigned mode, + unsigned start, unsigned count); + +void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, + unsigned start, unsigned count); + +void r300_swtcl_draw_arrays(struct pipe_context* pipe, + unsigned mode, + unsigned start, + unsigned count); + +void r300_swtcl_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); #endif /* R300_RENDER_H */ diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 2a8667d4835..287664b1d20 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -83,6 +83,7 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) switch (param) { case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + case PIPE_CAP_MAX_COMBINED_SAMPLERS: /* XXX I'm told this goes up to 16 */ return 8; case PIPE_CAP_NPOT_TEXTURES: @@ -143,9 +144,11 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) case PIPE_CAP_BLEND_EQUATION_SEPARATE: return 1; case PIPE_CAP_SM3: - return 1; - case PIPE_CAP_MAX_COMBINED_SAMPLERS: - return 8; + if (r300screen->caps->is_r500) { + return 1; + } else { + return 0; + } default: debug_printf("r300: Implementation error: Bad param %d\n", param); diff --git a/src/gallium/drivers/r300/r300_shader_semantics.h b/src/gallium/drivers/r300/r300_shader_semantics.h index 85184e2cfd7..6796841b29b 100644 --- a/src/gallium/drivers/r300/r300_shader_semantics.h +++ b/src/gallium/drivers/r300/r300_shader_semantics.h @@ -40,6 +40,7 @@ struct r300_shader_semantics { int bcolor[ATTR_COLOR_COUNT]; int generic[ATTR_GENERIC_COUNT]; int fog; + int wpos; }; static INLINE void r300_shader_semantics_reset( @@ -50,6 +51,7 @@ static INLINE void r300_shader_semantics_reset( info->pos = ATTR_UNUSED; info->psize = ATTR_UNUSED; info->fog = ATTR_UNUSED; + info->wpos = ATTR_UNUSED; for (i = 0; i < ATTR_COLOR_COUNT; i++) { info->color[i] = ATTR_UNUSED; diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 541b0abc9c5..60ad763cf48 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -1,5 +1,6 @@ /* * Copyright 2008 Corbin Simpson <[email protected]> + * Copyright 2009 Marek Olšák <[email protected]> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -41,6 +42,120 @@ /* r300_state: Functions used to intialize state context by translating * Gallium state objects into semi-native r300 state objects. */ +static boolean blend_discard_if_src_alpha_0(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA == 0, and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_alpha_1(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA == 1, and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_color_0(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_COLOR == (0,0,0), and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_color_1(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_COLOR == (1,1,1), and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_alpha_color_0(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA_COLOR == (0,0,0,0), and the following state is set, + * the colorbuffer will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_alpha_color_1(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA_COLOR == (1,1,1,1), and the following state is set, + * the colorbuffer will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + /* Create a new blend state based on the CSO blend state. * * This encompasses alpha blending, logic/raster ops, and blend dithering. */ @@ -66,7 +181,11 @@ static void* r300_create_blend_state(struct pipe_context* pipe, ( r300_translate_blend_factor(srcRGB) << R300_SRC_BLEND_SHIFT) | ( r300_translate_blend_factor(dstRGB) << R300_DST_BLEND_SHIFT); - /* optimization: some operations do not require the destination color */ + /* Optimization: some operations do not require the destination color. + * + * When SRC_ALPHA_SATURATE is used, colorbuffer reads must be enabled, + * otherwise blending gives incorrect results. It seems to be + * a hardware bug. */ if (eqRGB == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX || eqA == PIPE_BLEND_MAX || dstRGB != PIPE_BLENDFACTOR_ZERO || @@ -78,11 +197,81 @@ static void* r300_create_blend_state(struct pipe_context* pipe, srcA == PIPE_BLENDFACTOR_DST_COLOR || srcA == PIPE_BLENDFACTOR_DST_ALPHA || srcA == PIPE_BLENDFACTOR_INV_DST_COLOR || - srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA) + srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) { + /* Enable reading from the colorbuffer. */ blend->blend_control |= R300_READ_ENABLE; - /* XXX implement the optimization with DISCARD_SRC_PIXELS*/ - /* XXX implement the optimization with SRC_ALPHA_?_NO_READ */ + if (r300_screen(r300_context(pipe)->context.screen)->caps->is_r500) { + /* Optimization: Depending on incoming pixels, we can + * conditionally disable the reading in hardware... */ + if (eqRGB != PIPE_BLEND_MIN && eqA != PIPE_BLEND_MIN && + eqRGB != PIPE_BLEND_MAX && eqA != PIPE_BLEND_MAX) { + /* Disable reading if SRC_ALPHA == 0. */ + if ((dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ZERO) && + (dstA == PIPE_BLENDFACTOR_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ZERO)) { + blend->blend_control |= R500_SRC_ALPHA_0_NO_READ; + } + + /* Disable reading if SRC_ALPHA == 1. */ + if ((dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ZERO) && + (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ZERO)) { + blend->blend_control |= R500_SRC_ALPHA_1_NO_READ; + } + } + } + } + + /* Optimization: discard pixels which don't change the colorbuffer. + * + * The code below is non-trivial and some math is involved. + * + * Discarding pixels must be disabled when FP16 AA is enabled. + * This is a hardware bug. Also, this implementation wouldn't work + * with FP blending enabled and equation clamping disabled. + * + * Equations other than ADD are rarely used and therefore won't be + * optimized. */ + if ((eqRGB == PIPE_BLEND_ADD || eqRGB == PIPE_BLEND_REVERSE_SUBTRACT) && + (eqA == PIPE_BLEND_ADD || eqA == PIPE_BLEND_REVERSE_SUBTRACT)) { + /* ADD: X+Y + * REVERSE_SUBTRACT: Y-X + * + * The idea is: + * If X = src*srcFactor = 0 and Y = dst*dstFactor = 1, + * then CB will not be changed. + * + * Given the srcFactor and dstFactor variables, we can derive + * what src and dst should be equal to and discard appropriate + * pixels. + */ + if (blend_discard_if_src_alpha_0(srcRGB, srcA, dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0; + } else if (blend_discard_if_src_alpha_1(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1; + } else if (blend_discard_if_src_color_0(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_0; + } else if (blend_discard_if_src_color_1(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_1; + } else if (blend_discard_if_src_alpha_color_0(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= + R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0; + } else if (blend_discard_if_src_alpha_color_1(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= + R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1; + } + } /* separate alpha */ if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) { @@ -128,8 +317,8 @@ static void r300_bind_blend_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - r300->blend_state = (struct r300_blend_state*)state; - r300->dirty_state |= R300_NEW_BLEND; + r300->blend_state.state = state; + r300->blend_state.dirty = TRUE; } /* Free blend state. */ @@ -151,20 +340,24 @@ static void r300_set_blend_color(struct pipe_context* pipe, const struct pipe_blend_color* color) { struct r300_context* r300 = r300_context(pipe); + struct r300_screen* r300screen = r300_screen(pipe->screen); + struct r300_blend_color_state* state = + (struct r300_blend_color_state*)r300->blend_color_state.state; union util_color uc; util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc); - r300->blend_color_state->blend_color = uc.ui; + state->blend_color = uc.ui; /* XXX if FP16 blending is enabled, we should use the FP16 format */ - r300->blend_color_state->blend_color_red_alpha = + state->blend_color_red_alpha = float_to_fixed10(color->color[0]) | (float_to_fixed10(color->color[3]) << 16); - r300->blend_color_state->blend_color_green_blue = + state->blend_color_green_blue = float_to_fixed10(color->color[2]) | (float_to_fixed10(color->color[1]) << 16); - r300->dirty_state |= R300_NEW_BLEND_COLOR; + r300->blend_color_state.size = r300screen->caps->is_r500 ? 3 : 2; + r300->blend_color_state.dirty = TRUE; } static void r300_set_clip_state(struct pipe_context* pipe, @@ -173,12 +366,15 @@ static void r300_set_clip_state(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); if (r300_screen(pipe->screen)->caps->has_tcl) { - r300->clip_state = *state; - r300->dirty_state |= R300_NEW_CLIP; + memcpy(r300->clip_state.state, state, sizeof(struct pipe_clip_state)); + r300->clip_state.size = 29; } else { draw_flush(r300->draw); draw_set_clip_state(r300->draw, state); + r300->clip_state.size = 2; } + + r300->clip_state.dirty = TRUE; } /* Create a new depth, stencil, and alpha state based on the CSO dsa state. @@ -271,9 +467,11 @@ static void r300_bind_dsa_state(struct pipe_context* pipe, void* state) { struct r300_context* r300 = r300_context(pipe); + struct r300_screen* r300screen = r300_screen(pipe->screen); - r300->dsa_state = (struct r300_dsa_state*)state; - r300->dirty_state |= R300_NEW_DSA; + r300->dsa_state.state = state; + r300->dsa_state.size = r300screen->caps->is_r500 ? 8 : 6; + r300->dsa_state.dirty = TRUE; } /* Free DSA state. */ @@ -283,37 +481,11 @@ static void r300_delete_dsa_state(struct pipe_context* pipe, FREE(state); } -static void r300_set_scissor_regs(const struct pipe_scissor_state* state, - struct r300_scissor_regs *scissor, - boolean is_r500) -{ - if (is_r500) { - scissor->top_left = - (state->minx << R300_SCISSORS_X_SHIFT) | - (state->miny << R300_SCISSORS_Y_SHIFT); - scissor->bottom_right = - ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) | - ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT); - } else { - /* Offset of 1440 in non-R500 chipsets. */ - scissor->top_left = - ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) | - ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT); - scissor->bottom_right = - (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | - (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); - } - - scissor->empty_area = state->minx >= state->maxx || - state->miny >= state->maxy; -} - static void r300_set_framebuffer_state(struct pipe_context* pipe, const struct pipe_framebuffer_state* state) { struct r300_context* r300 = r300_context(pipe); - struct pipe_scissor_state scissor; if (r300->draw) { draw_flush(r300->draw); @@ -321,18 +493,12 @@ static void r300->framebuffer_state = *state; - scissor.minx = scissor.miny = 0; - scissor.maxx = state->width; - scissor.maxy = state->height; - r300_set_scissor_regs(&scissor, &r300->scissor_state->framebuffer, - r300_screen(r300->context.screen)->caps->is_r500); - /* Don't rely on the order of states being set for the first time. */ - if (!r300->rs_state || !r300->rs_state->rs.scissor) { - r300->dirty_state |= R300_NEW_SCISSOR; - } r300->dirty_state |= R300_NEW_FRAMEBUFFERS; - r300->dirty_state |= R300_NEW_BLEND; + + r300->blend_state.dirty = TRUE; + r300->dsa_state.dirty = TRUE; + r300->scissor_state.dirty = TRUE; } /* Create fragment shader state. */ @@ -367,6 +533,10 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) r300->fs = fs; r300_pick_fragment_shader(r300); + if (r300->vs && r300_vertex_shader_setup_wpos(r300)) { + r300->dirty_state |= R300_NEW_VERTEX_FORMAT; + } + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS; } @@ -407,8 +577,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe, /* Copy rasterizer state for Draw. */ rs->rs = *state; - rs->enable_vte = !state->bypass_vs_clip_and_viewport; - #ifdef PIPE_ARCH_LITTLE_ENDIAN rs->vap_control_status = R300_VC_NO_SWAP; #else @@ -524,12 +692,23 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) draw_set_rasterizer_state(r300->draw, &rs->rs); } - r300->rs_state = rs; + if (rs) { + r300->tcl_bypass = rs->rs.bypass_vs_clip_and_viewport; + } else { + r300->tcl_bypass = FALSE; + } + + r300->rs_state.state = rs; + r300->rs_state.dirty = TRUE; + /* XXX Why is this still needed, dammit!? */ + r300->scissor_state.dirty = TRUE; + r300->viewport_state.dirty = TRUE; + /* XXX Clean these up when we move to atom emits */ - r300->dirty_state |= R300_NEW_RASTERIZER; r300->dirty_state |= R300_NEW_RS_BLOCK; - r300->dirty_state |= R300_NEW_SCISSOR; - r300->dirty_state |= R300_NEW_VIEWPORT; + if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) { + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; + } } /* Free rasterizer state. */ @@ -556,7 +735,8 @@ static void* sampler->filter0 |= r300_translate_tex_filters(state->min_img_filter, state->mag_img_filter, - state->min_mip_filter); + state->min_mip_filter, + state->max_anisotropy > 1.0); /* Unfortunately, r300-r500 don't support floating-point mipmap lods. */ /* We must pass these to the emit function to clamp them properly. */ @@ -664,49 +844,51 @@ static void r300_set_scissor_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - r300_set_scissor_regs(state, &r300->scissor_state->scissor, - r300_screen(r300->context.screen)->caps->is_r500); + memcpy(r300->scissor_state.state, state, + sizeof(struct pipe_scissor_state)); - /* Don't rely on the order of states being set for the first time. */ - if (!r300->rs_state || r300->rs_state->rs.scissor) { - r300->dirty_state |= R300_NEW_SCISSOR; - } + r300->scissor_state.dirty = TRUE; } static void r300_set_viewport_state(struct pipe_context* pipe, const struct pipe_viewport_state* state) { struct r300_context* r300 = r300_context(pipe); + struct r300_viewport_state* viewport = + (struct r300_viewport_state*)r300->viewport_state.state; /* Do the transform in HW. */ - r300->viewport_state->vte_control = R300_VTX_W0_FMT; + viewport->vte_control = R300_VTX_W0_FMT; if (state->scale[0] != 1.0f) { - r300->viewport_state->xscale = state->scale[0]; - r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA; + viewport->xscale = state->scale[0]; + viewport->vte_control |= R300_VPORT_X_SCALE_ENA; } if (state->scale[1] != 1.0f) { - r300->viewport_state->yscale = state->scale[1]; - r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA; + viewport->yscale = state->scale[1]; + viewport->vte_control |= R300_VPORT_Y_SCALE_ENA; } if (state->scale[2] != 1.0f) { - r300->viewport_state->zscale = state->scale[2]; - r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA; + viewport->zscale = state->scale[2]; + viewport->vte_control |= R300_VPORT_Z_SCALE_ENA; } if (state->translate[0] != 0.0f) { - r300->viewport_state->xoffset = state->translate[0]; - r300->viewport_state->vte_control |= R300_VPORT_X_OFFSET_ENA; + viewport->xoffset = state->translate[0]; + viewport->vte_control |= R300_VPORT_X_OFFSET_ENA; } if (state->translate[1] != 0.0f) { - r300->viewport_state->yoffset = state->translate[1]; - r300->viewport_state->vte_control |= R300_VPORT_Y_OFFSET_ENA; + viewport->yoffset = state->translate[1]; + viewport->vte_control |= R300_VPORT_Y_OFFSET_ENA; } if (state->translate[2] != 0.0f) { - r300->viewport_state->zoffset = state->translate[2]; - r300->viewport_state->vte_control |= R300_VPORT_Z_OFFSET_ENA; + viewport->zoffset = state->translate[2]; + viewport->vte_control |= R300_VPORT_Z_OFFSET_ENA; } - r300->dirty_state |= R300_NEW_VIEWPORT; + r300->viewport_state.dirty = TRUE; + if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) { + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; + } } static void r300_set_vertex_buffers(struct pipe_context* pipe, @@ -778,7 +960,13 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) } r300->vs = vs; - r300->dirty_state |= R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS; + if (r300->fs) { + r300_vertex_shader_setup_wpos(r300); + } + + r300->dirty_state |= + R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS | + R300_NEW_VERTEX_FORMAT; } else { draw_flush(r300->draw); draw_bind_vertex_shader(r300->draw, diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 29bc701a86e..192846411ba 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -71,9 +71,9 @@ static void r300_draw_emit_attrib(struct r300_context* r300, struct tgsi_shader_info* info = &r300->vs->info; int output; - output = draw_find_vs_output(r300->draw, - info->output_semantic_name[index], - info->output_semantic_index[index]); + output = draw_find_shader_output(r300->draw, + info->output_semantic_name[index], + info->output_semantic_index[index]); draw_emit_vertex_attr(&r300->vertex_info->vinfo, emit, interp, output); } @@ -139,10 +139,10 @@ static void r300_vertex_psc(struct r300_context* r300) /* If TCL is bypassed, map vertex streams to equivalent VS output * locations. */ - if (r300->rs_state->enable_vte) { - stream_tab = identity; - } else { + if (r300->tcl_bypass) { stream_tab = r300->vs->stream_loc_notcl; + } else { + stream_tab = identity; } /* Vertex shaders have no semantics on their inputs, @@ -333,6 +333,8 @@ static void r300_update_rs_block(struct r300_context* r300, void (*rX00_rs_col_write)(struct r300_rs_block*, int, int); void (*rX00_rs_tex)(struct r300_rs_block*, int, int, boolean); void (*rX00_rs_tex_write)(struct r300_rs_block*, int, int); + boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || + vs_outputs->bcolor[1] != ATTR_UNUSED; if (r300_screen(r300->context.screen)->caps->is_r500) { rX00_rs_col = r500_rs_col; @@ -348,7 +350,7 @@ static void r300_update_rs_block(struct r300_context* r300, /* Rasterize colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->color[i] != ATTR_UNUSED) { + if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) { /* Always rasterize if it's written by the VS, * otherwise it locks up. */ rX00_rs_col(rs, col_count, i, FALSE); @@ -410,6 +412,16 @@ static void r300_update_rs_block(struct r300_context* r300, } } + /* Rasterize WPOS. */ + /* If the FS doesn't need it, it's not written by the VS. */ + if (fs_inputs->wpos != ATTR_UNUSED) { + rX00_rs_tex(rs, tex_count, tex_count, FALSE); + rX00_rs_tex_write(rs, tex_count, fp_offset); + + fp_offset++; + tex_count++; + } + /* Rasterize at least one color, or bad things happen. */ if (col_count == 0 && tex_count == 0) { rX00_rs_col(rs, 0, 0, TRUE); @@ -496,7 +508,8 @@ static boolean r300_dsa_alpha_test_enabled(struct r300_dsa_state* dsa) static void r300_update_ztop(struct r300_context* r300) { - r300->ztop_state.z_buffer_top = R300_ZTOP_ENABLE; + struct r300_ztop_state* ztop_state = + (struct r300_ztop_state*)r300->ztop_state.state; /* This is important enough that I felt it warranted a comment. * @@ -518,31 +531,37 @@ static void r300_update_ztop(struct r300_context* r300) * 5) Depth writes in fragment shader * 6) Outstanding occlusion queries * + * This register causes stalls all the way from SC to CB when changed, + * but it is buffered on-chip so it does not hurt to write it if it has + * not changed. + * * ~C. */ /* ZS writes */ - if (r300_dsa_writes_depth_stencil(r300->dsa_state) && - (r300_dsa_alpha_test_enabled(r300->dsa_state) || /* (1) */ - r300->fs->info.uses_kill)) { /* (2) */ - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */ - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300->query_current) { /* (6) */ - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; + if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) && + (r300_dsa_alpha_test_enabled(r300->dsa_state.state) ||/* (1) */ + r300->fs->info.uses_kill)) { /* (2) */ + ztop_state->z_buffer_top = R300_ZTOP_DISABLE; + } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */ + ztop_state->z_buffer_top = R300_ZTOP_DISABLE; + } else if (r300->query_current) { /* (6) */ + ztop_state->z_buffer_top = R300_ZTOP_DISABLE; + } else { + ztop_state->z_buffer_top = R300_ZTOP_ENABLE; } + + r300->ztop_state.dirty = TRUE; } void r300_update_derived_state(struct r300_context* r300) { + /* XXX */ if (r300->dirty_state & (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER | - R300_NEW_VERTEX_FORMAT)) { + R300_NEW_VERTEX_FORMAT) || r300->rs_state.dirty) { r300_update_derived_shader_state(r300); } - if (r300->dirty_state & - (R300_NEW_DSA | R300_NEW_FRAGMENT_SHADER | R300_NEW_QUERY)) { - r300_update_ztop(r300); - } + r300_update_ztop(r300); } diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h index dbe42edd910..35be00e1b01 100644 --- a/src/gallium/drivers/r300/r300_state_inlines.h +++ b/src/gallium/drivers/r300/r300_state_inlines.h @@ -257,38 +257,37 @@ static INLINE uint32_t r300_translate_wrap(int wrap) } } -static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip) +static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip, + int is_anisotropic) { uint32_t retval = 0; - switch (min) { + if (is_anisotropic) + retval |= R300_TX_MIN_FILTER_ANISO | R300_TX_MAG_FILTER_ANISO; + else { + switch (min) { case PIPE_TEX_FILTER_NEAREST: retval |= R300_TX_MIN_FILTER_NEAREST; break; case PIPE_TEX_FILTER_LINEAR: retval |= R300_TX_MIN_FILTER_LINEAR; break; - case PIPE_TEX_FILTER_ANISO: - retval |= R300_TX_MIN_FILTER_ANISO; - break; default: debug_printf("r300: Unknown texture filter %d\n", min); assert(0); break; - } - switch (mag) { + } + switch (mag) { case PIPE_TEX_FILTER_NEAREST: retval |= R300_TX_MAG_FILTER_NEAREST; break; case PIPE_TEX_FILTER_LINEAR: retval |= R300_TX_MAG_FILTER_LINEAR; break; - case PIPE_TEX_FILTER_ANISO: - retval |= R300_TX_MAG_FILTER_ANISO; - break; default: debug_printf("r300: Unknown texture filter %d\n", mag); assert(0); break; + } } switch (mip) { case PIPE_TEX_MIPFILTER_NONE: diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c index bcd4c030f9c..b0f309695c9 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.c +++ b/src/gallium/drivers/r300/r300_state_invariant.c @@ -43,7 +43,7 @@ void r300_emit_invariant_state(struct r300_context* r300) struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps; CS_LOCALS(r300); - BEGIN_CS(20 + (caps->has_tcl ? 2: 0)); + BEGIN_CS(16 + (caps->has_tcl ? 2: 0)); /*** Graphics Backend (GB) ***/ /* Various GB enables */ @@ -66,8 +66,6 @@ void r300_emit_invariant_state(struct r300_context* r300) OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x0); OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x0); OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x0); - OUT_CS_REG(R300_FG_DEPTH_SRC, 0x0); - OUT_CS_REG(R300_US_W_FMT, 0x0); /*** VAP ***/ /* Sign/normalize control */ @@ -117,10 +115,12 @@ void r300_emit_invariant_state(struct r300_context* r300) OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C); OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525); OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000); - if (caps->is_r500) { - OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000); - OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF); + + if (caps->family >= CHIP_FAMILY_RV350) { + OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101); + OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE); } + OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000); OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000); OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000); diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index 9a96206a4dc..a9bbdd56d84 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -30,6 +30,18 @@ #include "r300_texture.h" #include "r300_screen.h" +#define TILE_WIDTH 0 +#define TILE_HEIGHT 1 + +static const unsigned microblock_table[5][3][2] = { + /*linear tiled square-tiled */ + {{32, 1}, {8, 4}, {0, 0}}, /* 8 bits per pixel */ + {{16, 1}, {8, 2}, {4, 4}}, /* 16 bits per pixel */ + {{ 8, 1}, {4, 2}, {0, 0}}, /* 32 bits per pixel */ + {{ 4, 1}, {0, 0}, {2, 2}}, /* 64 bits per pixel */ + {{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */ +}; + static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500) { struct r300_texture_state* state = &tex->state; @@ -92,33 +104,67 @@ unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level, } /** + * Return the width (dim==TILE_WIDTH) or height (dim==TILE_HEIGHT) of one tile + * of the given texture. + */ +static unsigned r300_texture_get_tile_size(struct r300_texture* tex, int dim) +{ + unsigned pixsize, tile_size; + + pixsize = util_format_get_blocksize(tex->tex.format); + tile_size = microblock_table[util_logbase2(pixsize)][tex->microtile][dim] * + (tex->macrotile == R300_BUFFER_TILED ? 8 : 1); + + assert(tile_size); + return tile_size; +} + +/** * Return the stride, in bytes, of the texture images of the given texture * at the given level. */ unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level) { + unsigned tile_width, width; + if (tex->stride_override) return tex->stride_override; + /* Check the level. */ if (level > tex->tex.last_level) { debug_printf("%s: level (%u) > last_level (%u)\n", __FUNCTION__, level, tex->tex.last_level); return 0; } - return align(util_format_get_stride(tex->tex.format, u_minify(tex->tex.width0, level)), 32); + tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH); + width = align(u_minify(tex->tex.width0, level), tile_width); + + /* Should already be aligned except for S3TC. */ + return align(util_format_get_stride(tex->tex.format, width), 32); +} + +static unsigned r300_texture_get_nblocksy(struct r300_texture* tex, + unsigned level) +{ + unsigned height, tile_height; + + tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT); + height = align(u_minify(tex->tex.height0, level), tile_height); + + return util_format_get_nblocksy(tex->tex.format, height); } static void r300_setup_miptree(struct r300_texture* tex) { struct pipe_texture* base = &tex->tex; - int stride, size, layer_size; - int i; + unsigned stride, size, layer_size, nblocksy, i; - for (i = 0; i <= base->last_level; i++) { - unsigned nblocksy = util_format_get_nblocksy(base->format, u_minify(base->height0, i)); + debug_printf("r300: Making miptree for texture, format %s\n", pf_name(base->format)); + for (i = 0; i <= base->last_level; i++) { stride = r300_texture_get_stride(tex, i); + nblocksy = r300_texture_get_nblocksy(tex, i); layer_size = stride * nblocksy; if (base->target == PIPE_TEXTURE_CUBE) @@ -132,9 +178,9 @@ static void r300_setup_miptree(struct r300_texture* tex) tex->pitch[i] = stride / util_format_get_blocksize(base->format); debug_printf("r300: Texture miptree: Level %d " - "(%dx%dx%d px, pitch %d bytes)\n", + "(%dx%dx%d px, pitch %d bytes) %d bytes total\n", i, u_minify(base->width0, i), u_minify(base->height0, i), - u_minify(base->depth0, i), stride); + u_minify(base->depth0, i), stride, tex->size); } } @@ -163,7 +209,7 @@ static struct pipe_texture* r300_setup_miptree(tex); r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500); - tex->buffer = screen->buffer_create(screen, 1024, + tex->buffer = screen->buffer_create(screen, 2048, PIPE_BUFFER_USAGE_PIXEL, tex->size); diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c index 096cdb20bbe..a792c2cf989 100644 --- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c @@ -120,7 +120,7 @@ static unsigned translate_opcode(unsigned opcode) /* case TGSI_OPCODE_NOT: return RC_OPCODE_NOT; */ /* case TGSI_OPCODE_TRUNC: return RC_OPCODE_TRUNC; */ /* case TGSI_OPCODE_SHL: return RC_OPCODE_SHL; */ - /* case TGSI_OPCODE_SHR: return RC_OPCODE_SHR; */ + /* case TGSI_OPCODE_ISHR: return RC_OPCODE_SHR; */ /* case TGSI_OPCODE_AND: return RC_OPCODE_AND; */ /* case TGSI_OPCODE_OR: return RC_OPCODE_OR; */ /* case TGSI_OPCODE_MOD: return RC_OPCODE_MOD; */ diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index c4ed0d712f9..68aef70872e 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -22,6 +22,7 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r300_vs.h" +#include "r300_fs.h" #include "r300_context.h" #include "r300_screen.h" @@ -33,6 +34,8 @@ #include "radeon_compiler.h" +#include "util/u_math.h" + /* Convert info about VS output semantics into r300_shader_semantics. */ static void r300_shader_read_vs_outputs( struct tgsi_shader_info* info, @@ -88,11 +91,13 @@ static void r300_shader_read_vs_outputs( } } -static void r300_shader_vap_output_fmt( - struct r300_shader_semantics* vs_outputs, - uint* hwfmt) +static void r300_shader_vap_output_fmt(struct r300_vertex_shader* vs) { + struct r300_shader_semantics* vs_outputs = &vs->outputs; + uint32_t* hwfmt = vs->hwfmt; int i, gen_count; + boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || + vs_outputs->bcolor[1] != ATTR_UNUSED; /* Do the actual vertex_info setup. * @@ -119,13 +124,19 @@ static void r300_shader_vap_output_fmt( /* Colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->color[i] != ATTR_UNUSED) { + if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) { hwfmt[1] |= R300_INPUT_CNTL_COLOR; hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i; } } - /* XXX Back-face colors. */ + /* Back-face colors. */ + if (any_bcolor_used) { + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + hwfmt[1] |= R300_INPUT_CNTL_COLOR; + hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << (2+i); + } + } /* Texture coordinates. */ gen_count = 0; @@ -146,6 +157,9 @@ static void r300_shader_vap_output_fmt( /* XXX magic */ assert(gen_count <= 8); + + /* WPOS. */ + vs->wpos_tex_output = gen_count; } /* Sets up stream mapping to equivalent VS outputs if TCL is bypassed @@ -155,6 +169,8 @@ static void r300_stream_locations_notcl( int* stream_loc) { int i, tabi = 0, gen_count; + boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || + vs_outputs->bcolor[1] != ATTR_UNUSED; /* Position. */ stream_loc[tabi++] = 0; @@ -166,14 +182,14 @@ static void r300_stream_locations_notcl( /* Colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->color[i] != ATTR_UNUSED) { + if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) { stream_loc[tabi++] = 2 + i; } } /* Back-face colors. */ - for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->bcolor[i] != ATTR_UNUSED) { + if (any_bcolor_used) { + for (i = 0; i < ATTR_COLOR_COUNT; i++) { stream_loc[tabi++] = 4 + i; } } @@ -181,7 +197,7 @@ static void r300_stream_locations_notcl( /* Texture coordinates. */ gen_count = 0; for (i = 0; i < ATTR_GENERIC_COUNT; i++) { - if (vs_outputs->bcolor[i] != ATTR_UNUSED) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { assert(tabi < 16); stream_loc[tabi++] = 6 + gen_count; gen_count++; @@ -195,8 +211,12 @@ static void r300_stream_locations_notcl( gen_count++; } - /* XXX magic */ - assert(gen_count <= 8); + /* WPOS. */ + if (vs_outputs->wpos != ATTR_UNUSED) { + assert(tabi < 16); + stream_loc[tabi++] = 6 + gen_count; + gen_count++; + } for (; tabi < 16;) { stream_loc[tabi++] = -1; @@ -209,6 +229,8 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) struct r300_shader_semantics* outputs = &vs->outputs; struct tgsi_shader_info* info = &vs->info; int i, reg = 0; + boolean any_bcolor_used = outputs->bcolor[0] != ATTR_UNUSED || + outputs->bcolor[1] != ATTR_UNUSED; /* Fill in the input mapping */ for (i = 0; i < info->num_inputs; i++) @@ -226,14 +248,30 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) c->code->outputs[outputs->psize] = reg++; } + /* If we're writing back facing colors we need to send + * four colors to make front/back face colors selection work. + * If the vertex program doesn't write all 4 colors, lets + * pretend it does by skipping output index reg so the colors + * get written into appropriate output vectors. + */ + /* Colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { if (outputs->color[i] != ATTR_UNUSED) { c->code->outputs[outputs->color[i]] = reg++; + } else if (any_bcolor_used) { + reg++; } } - /* XXX Back-face colors. */ + /* Back-face colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (outputs->bcolor[i] != ATTR_UNUSED) { + c->code->outputs[outputs->bcolor[i]] = reg++; + } else if (any_bcolor_used) { + reg++; + } + } /* Texture coordinates. */ for (i = 0; i < ATTR_GENERIC_COUNT; i++) { @@ -246,6 +284,33 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) if (outputs->fog != ATTR_UNUSED) { c->code->outputs[outputs->fog] = reg++; } + + /* WPOS. */ + if (outputs->wpos != ATTR_UNUSED) { + c->code->outputs[outputs->wpos] = reg++; + } +} + +static void r300_insert_wpos(struct r300_vertex_program_compiler* c, + struct r300_shader_semantics* outputs) +{ + int i, lastOutput = 0; + + /* Find the max output index. */ + lastOutput = MAX2(lastOutput, outputs->psize); + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + lastOutput = MAX2(lastOutput, outputs->color[i]); + lastOutput = MAX2(lastOutput, outputs->bcolor[i]); + } + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + lastOutput = MAX2(lastOutput, outputs->generic[i]); + } + lastOutput = MAX2(lastOutput, outputs->fog); + + /* Set WPOS after the last output. */ + lastOutput++; + rc_copy_output(&c->Base, 0, lastOutput); /* out[lastOutput] = out[0]; */ + outputs->wpos = lastOutput; } void r300_translate_vertex_shader(struct r300_context* r300, @@ -256,8 +321,6 @@ void r300_translate_vertex_shader(struct r300_context* r300, /* Initialize. */ r300_shader_read_vs_outputs(&vs->info, &vs->outputs); - r300_shader_vap_output_fmt(&vs->outputs, vs->hwfmt); - r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl); /* Setup the compiler */ rc_init(&compiler.Base); @@ -277,9 +340,15 @@ void r300_translate_vertex_shader(struct r300_context* r300, r300_tgsi_to_rc(&ttr, vs->state.tokens); - compiler.RequiredOutputs = ~(~0 << vs->info.num_outputs); + compiler.RequiredOutputs = ~(~0 << (vs->info.num_outputs+1)); compiler.SetHwInputOutput = &set_vertex_inputs_outputs; + /* Insert the WPOS output. */ + r300_insert_wpos(&compiler, &vs->outputs); + + r300_shader_vap_output_fmt(vs); + r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl); + /* Invoke the compiler */ r3xx_compile_vertex_program(&compiler); if (compiler.Base.Error) { @@ -292,3 +361,30 @@ void r300_translate_vertex_shader(struct r300_context* r300, rc_destroy(&compiler.Base); vs->translated = TRUE; } + +boolean r300_vertex_shader_setup_wpos(struct r300_context* r300) +{ + struct r300_vertex_shader* vs = r300->vs; + int tex_output = r300->vs->wpos_tex_output; + uint32_t tex_fmt = R300_INPUT_CNTL_TC0 << tex_output; + uint32_t* hwfmt = vs->hwfmt; + + if (r300->fs->inputs.wpos != ATTR_UNUSED) { + /* Enable WPOS in VAP. */ + if (!(hwfmt[1] & tex_fmt)) { + hwfmt[1] |= tex_fmt; + hwfmt[3] |= (4 << (3 * tex_output)); + + assert(tex_output < 8); + return TRUE; + } + } else { + /* Disable WPOS in VAP. */ + if (hwfmt[1] & tex_fmt) { + hwfmt[1] &= ~tex_fmt; + hwfmt[3] &= ~(4 << (3 * tex_output)); + return TRUE; + } + } + return FALSE; +} diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h index 67e9db5366f..18cfeee3cd4 100644 --- a/src/gallium/drivers/r300/r300_vs.h +++ b/src/gallium/drivers/r300/r300_vs.h @@ -43,6 +43,9 @@ struct r300_vertex_shader { /* Stream locations for SWTCL or if TCL is bypassed. */ int stream_loc_notcl[16]; + /* Output stream location for WPOS. */ + int wpos_tex_output; + /* Has this shader been translated yet? */ boolean translated; @@ -53,4 +56,7 @@ struct r300_vertex_shader { void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); +/* Return TRUE if VAP (hwfmt) needs to be re-emitted. */ +boolean r300_vertex_shader_setup_wpos(struct r300_context* r300); + #endif /* R300_VS_H */ diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c index f98087deb8c..5f130453c39 100644 --- a/src/gallium/drivers/softpipe/sp_clear.c +++ b/src/gallium/drivers/softpipe/sp_clear.c @@ -36,6 +36,7 @@ #include "util/u_pack_color.h" #include "sp_clear.h" #include "sp_context.h" +#include "sp_query.h" #include "sp_tile_cache.h" @@ -55,6 +56,9 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, if (softpipe->no_rast) return; + if (!softpipe_check_render_cond(softpipe)) + return; + #if 0 softpipe_update_derived(softpipe); /* not needed?? */ #endif diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index 0862e9f24bd..8e017939402 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -176,6 +176,19 @@ softpipe_is_buffer_referenced( struct pipe_context *pipe, } +static void +softpipe_render_condition( struct pipe_context *pipe, + struct pipe_query *query, + uint mode ) +{ + struct softpipe_context *softpipe = softpipe_context( pipe ); + + softpipe->render_cond_query = query; + softpipe->render_cond_mode = mode; +} + + + struct pipe_context * softpipe_create( struct pipe_screen *screen ) { @@ -191,6 +204,7 @@ softpipe_create( struct pipe_screen *screen ) #endif softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE ); + softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE ); softpipe->pipe.winsys = screen->winsys; softpipe->pipe.screen = screen; @@ -222,6 +236,10 @@ softpipe_create( struct pipe_screen *screen ) softpipe->pipe.bind_vs_state = softpipe_bind_vs_state; softpipe->pipe.delete_vs_state = softpipe_delete_vs_state; + softpipe->pipe.create_gs_state = softpipe_create_gs_state; + softpipe->pipe.bind_gs_state = softpipe_bind_gs_state; + softpipe->pipe.delete_gs_state = softpipe_delete_gs_state; + softpipe->pipe.set_blend_color = softpipe_set_blend_color; softpipe->pipe.set_clip_state = softpipe_set_clip_state; softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer; @@ -238,6 +256,8 @@ softpipe_create( struct pipe_screen *screen ) softpipe->pipe.draw_arrays = softpipe_draw_arrays; softpipe->pipe.draw_elements = softpipe_draw_elements; softpipe->pipe.draw_range_elements = softpipe_draw_range_elements; + softpipe->pipe.draw_arrays_instanced = softpipe_draw_arrays_instanced; + softpipe->pipe.draw_elements_instanced = softpipe_draw_elements_instanced; softpipe->pipe.clear = softpipe_clear; softpipe->pipe.flush = softpipe_flush; @@ -247,6 +267,8 @@ softpipe_create( struct pipe_screen *screen ) softpipe_init_query_funcs( softpipe ); + softpipe->pipe.render_condition = softpipe_render_condition; + /* * Alloc caches for accessing drawing surfaces and textures. * Must be before quad stage setup! diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index ac24fccb4c1..da673c57ada 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -58,6 +58,7 @@ struct softpipe_context { struct pipe_rasterizer_state *rasterizer; struct sp_fragment_shader *fs; struct sp_vertex_shader *vs; + struct sp_geometry_shader *gs; /** Other rendering state */ struct pipe_blend_color blend_color; @@ -115,6 +116,10 @@ struct softpipe_context { unsigned line_stipple_counter; + /** Conditional query object and mode */ + struct pipe_query *render_cond_query; + uint render_cond_mode; + /** Software quad rendering pipeline */ struct { struct quad_stage *shade; @@ -147,6 +152,7 @@ struct softpipe_context { unsigned use_sse : 1; unsigned dump_fs : 1; + unsigned dump_gs : 1; unsigned no_rast : 1; }; diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index 96e1c5d8159..03b58d2fb72 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -38,6 +38,7 @@ #include "util/u_prim.h" #include "sp_context.h" +#include "sp_query.h" #include "sp_state.h" #include "draw/draw_context.h" @@ -48,7 +49,7 @@ static void softpipe_map_constant_buffers(struct softpipe_context *sp) { struct pipe_winsys *ws = sp->pipe.winsys; - uint i, size; + uint i, vssize, gssize; for (i = 0; i < PIPE_SHADER_TYPES; i++) { if (sp->constants[i] && sp->constants[i]->size) @@ -57,13 +58,21 @@ softpipe_map_constant_buffers(struct softpipe_context *sp) } if (sp->constants[PIPE_SHADER_VERTEX]) - size = sp->constants[PIPE_SHADER_VERTEX]->size; + vssize = sp->constants[PIPE_SHADER_VERTEX]->size; else - size = 0; + vssize = 0; - draw_set_mapped_constant_buffer(sp->draw, + if (sp->constants[PIPE_SHADER_GEOMETRY]) + gssize = sp->constants[PIPE_SHADER_GEOMETRY]->size; + else + gssize = 0; + + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, sp->mapped_constants[PIPE_SHADER_VERTEX], - size); + vssize); + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY, + sp->mapped_constants[PIPE_SHADER_GEOMETRY], + gssize); } @@ -78,9 +87,10 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp) */ draw_flush(sp->draw); - draw_set_mapped_constant_buffer(sp->draw, NULL, 0); + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, NULL, 0); + draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY, NULL, 0); - for (i = 0; i < 2; i++) { + for (i = 0; i < PIPE_SHADER_TYPES; i++) { if (sp->constants[i] && sp->constants[i]->size) ws->buffer_unmap(ws, sp->constants[i]); sp->mapped_constants[i] = NULL; @@ -88,20 +98,42 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp) } -boolean +/** + * Draw vertex arrays, with optional indexing. + * Basically, map the vertex buffers (and drawing surfaces), then hand off + * the drawing to the 'draw' module. + */ +static void +softpipe_draw_range_elements_instanced(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + + +void softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return softpipe_draw_elements(pipe, NULL, 0, mode, start, count); + softpipe_draw_range_elements_instanced(pipe, + NULL, + 0, + 0, + 0xffffffff, + mode, + start, + count, + 0, + 1); } -/** - * Draw vertex arrays, with optional indexing. - * Basically, map the vertex buffers (and drawing surfaces), then hand off - * the drawing to the 'draw' module. - */ -boolean +void softpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -109,51 +141,142 @@ softpipe_draw_range_elements(struct pipe_context *pipe, unsigned max_index, unsigned mode, unsigned start, unsigned count) { + softpipe_draw_range_elements_instanced(pipe, + indexBuffer, + indexSize, + min_index, + max_index, + mode, + start, + count, + 0, + 1); +} + + +void +softpipe_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count) +{ + softpipe_draw_range_elements_instanced(pipe, + indexBuffer, + indexSize, + 0, + 0xffffffff, + mode, + start, + count, + 0, + 1); +} + +void +softpipe_draw_arrays_instanced(struct pipe_context *pipe, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount) +{ + softpipe_draw_range_elements_instanced(pipe, + NULL, + 0, + 0, + 0xffffffff, + mode, + start, + count, + startInstance, + instanceCount); +} + +void +softpipe_draw_elements_instanced(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount) +{ + softpipe_draw_range_elements_instanced(pipe, + indexBuffer, + indexSize, + 0, + 0xffffffff, + mode, + start, + count, + startInstance, + instanceCount); +} + +static void +softpipe_draw_range_elements_instanced(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount) +{ struct softpipe_context *sp = softpipe_context(pipe); struct draw_context *draw = sp->draw; unsigned i; + if (!softpipe_check_render_cond(sp)) + return; + sp->reduced_api_prim = u_reduced_prim(mode); - if (sp->dirty) - softpipe_update_derived( sp ); + if (sp->dirty) { + softpipe_update_derived(sp); + } softpipe_map_transfers(sp); softpipe_map_constant_buffers(sp); - /* - * Map vertex buffers - */ + /* Map vertex buffers */ for (i = 0; i < sp->num_vertex_buffers; i++) { - void *buf - = pipe_buffer_map(pipe->screen, - sp->vertex_buffer[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); + void *buf; + + buf = pipe_buffer_map(pipe->screen, + sp->vertex_buffer[i].buffer, + PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_vertex_buffer(draw, i, buf); } /* Map index buffer, if present */ if (indexBuffer) { - void *mapped_indexes - = pipe_buffer_map(pipe->screen, indexBuffer, - PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_element_buffer_range(draw, indexSize, - min_index, - max_index, + void *mapped_indexes; + + mapped_indexes = pipe_buffer_map(pipe->screen, + indexBuffer, + PIPE_BUFFER_USAGE_CPU_READ); + draw_set_mapped_element_buffer_range(draw, + indexSize, + minIndex, + maxIndex, mapped_indexes); - } - else { + } else { /* no index/element buffer */ - draw_set_mapped_element_buffer_range(draw, 0, start, - start + count - 1, NULL); + draw_set_mapped_element_buffer_range(draw, + 0, + start, + start + count - 1, + NULL); } /* draw! */ - draw_arrays(draw, mode, start, count); + draw_arrays_instanced(draw, mode, start, count, startInstance, instanceCount); - /* - * unmap vertex/index buffers - will cause draw module to flush - */ + /* unmap vertex/index buffers - will cause draw module to flush */ for (i = 0; i < sp->num_vertex_buffers; i++) { draw_set_mapped_vertex_buffer(draw, i, NULL); pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer); @@ -163,24 +286,8 @@ softpipe_draw_range_elements(struct pipe_context *pipe, pipe_buffer_unmap(pipe->screen, indexBuffer); } - /* Note: leave drawing surfaces mapped */ softpipe_unmap_constant_buffers(sp); sp->dirty_render_cache = TRUE; - - return TRUE; -} - - -boolean -softpipe_draw_elements(struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count) -{ - return softpipe_draw_range_elements( pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - mode, start, count ); } diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c index 5fbac06a535..7f573aef3c3 100644 --- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c +++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c @@ -128,6 +128,7 @@ sp_vbuf_unmap_vertices(struct vbuf_render *vbr, { struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr); assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size ); + (void) cvbr; /* do nothing */ } diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c index fe6b6cec353..d9babe81dad 100644 --- a/src/gallium/drivers/softpipe/sp_quad_blend.c +++ b/src/gallium/drivers/softpipe/sp_quad_blend.c @@ -229,7 +229,7 @@ blend_quad(struct quad_stage *qs, static const float zero[4] = { 0, 0, 0, 0 }; static const float one[4] = { 1, 1, 1, 1 }; struct softpipe_context *softpipe = qs->softpipe; - float source[4][QUAD_SIZE]; + float source[4][QUAD_SIZE] = { { 0 } }; /* * Compute src/first term RGB diff --git a/src/gallium/drivers/softpipe/sp_query.c b/src/gallium/drivers/softpipe/sp_query.c index 379cf4ad064..4ef5d9f7b1d 100644 --- a/src/gallium/drivers/softpipe/sp_query.c +++ b/src/gallium/drivers/softpipe/sp_query.c @@ -99,6 +99,32 @@ softpipe_get_query_result(struct pipe_context *pipe, } +/** + * Called by rendering function to check rendering is conditional. + * \return TRUE if we should render, FALSE if we should skip rendering + */ +boolean +softpipe_check_render_cond(struct softpipe_context *sp) +{ + struct pipe_context *pipe = &sp->pipe; + boolean b, wait; + uint64_t result; + + if (!sp->render_cond_query) { + return TRUE; /* no query predicate, draw normally */ + } + + wait = (sp->render_cond_mode == PIPE_RENDER_COND_WAIT || + sp->render_cond_mode == PIPE_RENDER_COND_BY_REGION_WAIT); + + b = pipe->get_query_result(pipe, sp->render_cond_query, wait, &result); + if (b) + return result > 0; + else + return TRUE; +} + + void softpipe_init_query_funcs(struct softpipe_context *softpipe ) { softpipe->pipe.create_query = softpipe_create_query; diff --git a/src/gallium/drivers/softpipe/sp_query.h b/src/gallium/drivers/softpipe/sp_query.h index 05060a45759..736c033897e 100644 --- a/src/gallium/drivers/softpipe/sp_query.h +++ b/src/gallium/drivers/softpipe/sp_query.h @@ -32,6 +32,10 @@ #ifndef SP_QUERY_H #define SP_QUERY_H +extern boolean +softpipe_check_render_cond(struct softpipe_context *sp); + + struct softpipe_context; extern void softpipe_init_query_funcs(struct softpipe_context * ); diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index 615581b95f9..3da75364c5d 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -1268,7 +1268,7 @@ void sp_setup_prepare( struct setup_context *setup ) } /* Note: nr_attrs is only used for debugging (vertex printing) */ - setup->nr_vertex_attrs = draw_num_vs_outputs(sp->draw); + setup->nr_vertex_attrs = draw_num_shader_outputs(sp->draw); sp->quad.first->begin( sp->quad.first ); diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index c41e7184880..7f244c4fd49 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -50,6 +50,7 @@ #define SP_NEW_VERTEX 0x1000 #define SP_NEW_VS 0x2000 #define SP_NEW_QUERY 0x4000 +#define SP_NEW_GS 0x8000 struct tgsi_sampler; @@ -90,6 +91,11 @@ struct sp_vertex_shader { int max_sampler; /* -1 if no samplers */ }; +/** Subclass of pipe_shader_state */ +struct sp_geometry_shader { + struct pipe_shader_state shader; + struct draw_geometry_shader *draw_data; +}; void * @@ -143,6 +149,10 @@ void *softpipe_create_vs_state(struct pipe_context *, const struct pipe_shader_state *); void softpipe_bind_vs_state(struct pipe_context *, void *); void softpipe_delete_vs_state(struct pipe_context *, void *); +void *softpipe_create_gs_state(struct pipe_context *, + const struct pipe_shader_state *); +void softpipe_bind_gs_state(struct pipe_context *, void *); +void softpipe_delete_gs_state(struct pipe_context *, void *); void softpipe_set_polygon_stipple( struct pipe_context *, const struct pipe_poly_stipple * ); @@ -174,14 +184,14 @@ void softpipe_set_vertex_buffers(struct pipe_context *, void softpipe_update_derived( struct softpipe_context *softpipe ); -boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, - unsigned start, unsigned count); +void softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, + unsigned start, unsigned count); -boolean softpipe_draw_elements(struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count); -boolean +void softpipe_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count); +void softpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -190,6 +200,24 @@ softpipe_draw_range_elements(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count); void +softpipe_draw_arrays_instanced(struct pipe_context *pipe, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + +void +softpipe_draw_elements_instanced(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + +void softpipe_map_transfers(struct softpipe_context *sp); void diff --git a/src/gallium/drivers/softpipe/sp_state_blend.c b/src/gallium/drivers/softpipe/sp_state_blend.c index efed082f823..95ab3234337 100644 --- a/src/gallium/drivers/softpipe/sp_state_blend.c +++ b/src/gallium/drivers/softpipe/sp_state_blend.c @@ -29,6 +29,7 @@ */ #include "util/u_memory.h" +#include "draw/draw_context.h" #include "sp_context.h" #include "sp_state.h" @@ -45,6 +46,8 @@ void softpipe_bind_blend_state( struct pipe_context *pipe, { struct softpipe_context *softpipe = softpipe_context(pipe); + draw_flush(softpipe->draw); + softpipe->blend = (struct pipe_blend_state *)blend; softpipe->dirty |= SP_NEW_BLEND; @@ -62,6 +65,8 @@ void softpipe_set_blend_color( struct pipe_context *pipe, { struct softpipe_context *softpipe = softpipe_context(pipe); + draw_flush(softpipe->draw); + softpipe->blend_color = *blend_color; softpipe->dirty |= SP_NEW_BLEND; diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c index c24a737d07b..f6856a5f691 100644 --- a/src/gallium/drivers/softpipe/sp_state_derived.c +++ b/src/gallium/drivers/softpipe/sp_state_derived.c @@ -67,7 +67,7 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe) /* compute vertex layout now */ const struct sp_fragment_shader *spfs = softpipe->fs; struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf; - const uint num = draw_num_vs_outputs(softpipe->draw); + const uint num = draw_current_shader_outputs(softpipe->draw); uint i; /* Tell draw_vbuf to simply emit the whole post-xform vertex @@ -117,13 +117,13 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe) } /* this includes texcoords and varying vars */ - src = draw_find_vs_output(softpipe->draw, - spfs->info.input_semantic_name[i], - spfs->info.input_semantic_index[i]); + src = draw_find_shader_output(softpipe->draw, + spfs->info.input_semantic_name[i], + spfs->info.input_semantic_index[i]); draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src); } - softpipe->psize_slot = draw_find_vs_output(softpipe->draw, + softpipe->psize_slot = draw_find_shader_output(softpipe->draw, TGSI_SEMANTIC_PSIZE, 0); if (softpipe->psize_slot > 0) { draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT, diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index eba0563c62c..b7ed4441b43 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -69,7 +69,14 @@ softpipe_bind_fs_state(struct pipe_context *pipe, void *fs) { struct softpipe_context *softpipe = softpipe_context(pipe); - softpipe->fs = (struct sp_fragment_shader *) fs; + draw_flush(softpipe->draw); + + if (softpipe->fs == fs) + return; + + draw_flush(softpipe->draw); + + softpipe->fs = fs; softpipe->dirty |= SP_NEW_FS; } @@ -159,8 +166,74 @@ softpipe_set_constant_buffer(struct pipe_context *pipe, assert(shader < PIPE_SHADER_TYPES); assert(index == 0); + draw_flush(softpipe->draw); + /* note: reference counting */ pipe_buffer_reference(&softpipe->constants[shader], buf); softpipe->dirty |= SP_NEW_CONSTANTS; } + +void * +softpipe_create_gs_state(struct pipe_context *pipe, + const struct pipe_shader_state *templ) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + struct sp_geometry_shader *state; + + state = CALLOC_STRUCT(sp_geometry_shader); + if (state == NULL ) + goto fail; + + /* debug */ + if (softpipe->dump_gs) + tgsi_dump(templ->tokens, 0); + + /* copy shader tokens, the ones passed in will go away. + */ + state->shader.tokens = tgsi_dup_tokens(templ->tokens); + if (state->shader.tokens == NULL) + goto fail; + + state->draw_data = draw_create_geometry_shader(softpipe->draw, templ); + if (state->draw_data == NULL) + goto fail; + + return state; + +fail: + if (state) { + FREE( (void *)state->shader.tokens ); + FREE( state->draw_data ); + FREE( state ); + } + return NULL; +} + + +void +softpipe_bind_gs_state(struct pipe_context *pipe, void *gs) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + + softpipe->gs = (struct sp_geometry_shader *)gs; + + draw_bind_geometry_shader(softpipe->draw, + (softpipe->gs ? softpipe->gs->draw_data : NULL)); + + softpipe->dirty |= SP_NEW_GS; +} + + +void +softpipe_delete_gs_state(struct pipe_context *pipe, void *gs) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + + struct sp_geometry_shader *state = + (struct sp_geometry_shader *)gs; + + draw_delete_geometry_shader(softpipe->draw, + (state) ? state->draw_data : 0); + FREE(state); +} diff --git a/src/gallium/drivers/softpipe/sp_state_rasterizer.c b/src/gallium/drivers/softpipe/sp_state_rasterizer.c index 87b72196838..a5b00336d44 100644 --- a/src/gallium/drivers/softpipe/sp_state_rasterizer.c +++ b/src/gallium/drivers/softpipe/sp_state_rasterizer.c @@ -41,14 +41,17 @@ softpipe_create_rasterizer_state(struct pipe_context *pipe, } void softpipe_bind_rasterizer_state(struct pipe_context *pipe, - void *setup) + void *rasterizer) { struct softpipe_context *softpipe = softpipe_context(pipe); + if (softpipe->rasterizer == rasterizer) + return; + /* pass-through to draw module */ - draw_set_rasterizer_state(softpipe->draw, setup); + draw_set_rasterizer_state(softpipe->draw, rasterizer); - softpipe->rasterizer = (struct pipe_rasterizer_state *)setup; + softpipe->rasterizer = rasterizer; softpipe->dirty |= SP_NEW_RASTERIZER; } diff --git a/src/gallium/drivers/softpipe/sp_state_surface.c b/src/gallium/drivers/softpipe/sp_state_surface.c index a518248bb18..f6154109ea8 100644 --- a/src/gallium/drivers/softpipe/sp_state_surface.c +++ b/src/gallium/drivers/softpipe/sp_state_surface.c @@ -51,6 +51,8 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe, struct softpipe_context *sp = softpipe_context(pipe); uint i; + draw_flush(sp->draw); + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { /* check if changing cbuf */ if (sp->framebuffer.cbufs[i] != fb->cbufs[i]) { diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index e26153b1d90..1ae8fecacf7 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -2,7 +2,7 @@ * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * Copyright 2008 VMware, Inc. All rights reserved. + * Copyright 2008-2010 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -514,21 +514,15 @@ static float compute_lambda_1d(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]); float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); float rho = MAX2(dsdx, dsdy) * texture->width0; - float lambda; - - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - return lambda; + return util_fast_log2(rho); } @@ -536,8 +530,7 @@ static float compute_lambda_2d(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; @@ -548,13 +541,8 @@ compute_lambda_2d(const struct sp_sampler_varient *samp, float maxx = MAX2(dsdx, dsdy) * texture->width0; float maxy = MAX2(dtdx, dtdy) * texture->height0; float rho = MAX2(maxx, maxy); - float lambda; - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - - return lambda; + return util_fast_log2(rho); } @@ -562,8 +550,7 @@ static float compute_lambda_3d(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; @@ -576,31 +563,26 @@ compute_lambda_3d(const struct sp_sampler_varient *samp, float maxx = MAX2(dsdx, dsdy) * texture->width0; float maxy = MAX2(dtdx, dtdy) * texture->height0; float maxz = MAX2(dpdx, dpdy) * texture->depth0; - float rho, lambda; + float rho; rho = MAX2(maxx, maxy); rho = MAX2(rho, maxz); - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - - return lambda; + return util_fast_log2(rho); } /** * Compute lambda for a vertex texture sampler. - * Since there aren't derivatives to use, just return the LOD bias. + * Since there aren't derivatives to use, just return 0. */ static float compute_lambda_vert(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { - return lodbias; + return 0.0f; } @@ -769,7 +751,8 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -827,7 +810,8 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -866,7 +850,8 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -914,7 +899,8 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -949,7 +935,8 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -996,7 +983,8 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1035,7 +1023,8 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1076,7 +1065,8 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1115,7 +1105,8 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1161,7 +1152,8 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1209,7 +1201,8 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1261,29 +1254,60 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, } +/* Calculate level of detail for every fragment. + * Note that lambda has already been biased by global LOD bias. + */ +static INLINE void +compute_lod(const struct pipe_sampler_state *sampler, + const float biased_lambda, + const float lodbias[QUAD_SIZE], + float lod[QUAD_SIZE]) +{ + uint i; + + for (i = 0; i < QUAD_SIZE; i++) { + lod[i] = biased_lambda + lodbias[i]; + lod[i] = CLAMP(lod[i], sampler->min_lod, sampler->max_lod); + } +} + + static void mip_filter_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct pipe_texture *texture = samp->texture; int level0; float lambda; + float lod[QUAD_SIZE]; + + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); - lambda = samp->compute_lambda(samp, s, t, p, lodbias); + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; level0 = (int)lambda; if (lambda < 0.0) { samp->level = 0; - samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else if (level0 >= texture->last_level) { samp->level = texture->last_level; - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { float levelBlend = lambda - level0; @@ -1292,10 +1316,10 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler, int c,j; samp->level = level0; - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba0 ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba0); samp->level = level0+1; - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba1 ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba1); for (j = 0; j < QUAD_SIZE; j++) { for (c = 0; c < 4; c++) { @@ -1311,23 +1335,36 @@ mip_filter_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct pipe_texture *texture = samp->texture; float lambda; + float lod[QUAD_SIZE]; - lambda = samp->compute_lambda(samp, s, t, p, lodbias); + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); + + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; if (lambda < 0.0) { samp->level = 0; - samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { samp->level = (int)(lambda + 0.5) ; samp->level = MIN2(samp->level, (int)texture->last_level); - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } #if 0 @@ -1345,17 +1382,32 @@ mip_filter_none(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); - float lambda = samp->compute_lambda(samp, s, t, p, lodbias); + float lambda; + float lod[QUAD_SIZE]; + + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); + + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; if (lambda < 0.0) { - samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } } @@ -1371,15 +1423,28 @@ mip_filter_linear_2d_linear_repeat_POT( const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct pipe_texture *texture = samp->texture; int level0; float lambda; + float lod[QUAD_SIZE]; - lambda = compute_lambda_2d(samp, s, t, p, lodbias); + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); + + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; level0 = (int)lambda; /* Catches both negative and large values of level0: @@ -1390,7 +1455,7 @@ mip_filter_linear_2d_linear_repeat_POT( else samp->level = texture->last_level; - img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba ); + img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { float levelBlend = lambda - level0; @@ -1399,10 +1464,10 @@ mip_filter_linear_2d_linear_repeat_POT( int c,j; samp->level = level0; - img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba0 ); + img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba0); samp->level = level0+1; - img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba1 ); + img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba1); for (j = 0; j < QUAD_SIZE; j++) { for (c = 0; c < 4; c++) { @@ -1422,7 +1487,8 @@ sample_compare(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1430,7 +1496,7 @@ sample_compare(struct tgsi_sampler *tgsi_sampler, int j, k0, k1, k2, k3; float val; - samp->mip_filter( tgsi_sampler, s, t, p, lodbias, rgba ); + samp->mip_filter(tgsi_sampler, s, t, p, c0, control, rgba); /** * Compare texcoord 'p' (aka R) against texture value 'rgba[0]' @@ -1508,7 +1574,8 @@ sample_cube(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1589,7 +1656,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler, * is not active, this will point somewhere deeper into the * pipeline, eg. to mip_filter or even img_filter. */ - samp->compare(tgsi_sampler, ssss, tttt, NULL, lodbias, rgba); + samp->compare(tgsi_sampler, ssss, tttt, NULL, c0, control, rgba); } @@ -1862,7 +1929,7 @@ sp_create_sampler_varient( const struct pipe_sampler_state *sampler, break; } - if (sampler->compare_mode != FALSE) { + if (sampler->compare_mode != PIPE_TEX_COMPARE_NONE) { samp->compare = sample_compare; } else { diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h index b0797711d37..b6e66c998ae 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.h +++ b/src/gallium/drivers/softpipe/sp_tex_sample.h @@ -2,6 +2,7 @@ * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2010 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -46,14 +47,14 @@ typedef void (*wrap_linear_func)(const float s[4], typedef float (*compute_lambda_func)(const struct sp_sampler_varient *sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias); + const float p[QUAD_SIZE]); typedef void (*filter_func)(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]); diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c index c3de12b4a39..af99c9de37c 100644 --- a/src/gallium/drivers/svga/svga_context.c +++ b/src/gallium/drivers/svga/svga_context.c @@ -29,6 +29,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_screen.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "util/u_upload_mgr.h" #include "svga_context.h" @@ -61,6 +62,9 @@ static void svga_destroy( struct pipe_context *pipe ) u_upload_destroy( svga->upload_vb ); u_upload_destroy( svga->upload_ib ); + util_bitmask_destroy( svga->vs_bm ); + util_bitmask_destroy( svga->fs_bm ); + for(shader = 0; shader < PIPE_SHADER_TYPES; ++shader) pipe_buffer_reference( &svga->curr.cb[shader], NULL ); @@ -130,7 +134,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) svga = CALLOC_STRUCT(svga_context); if (svga == NULL) - goto error1; + goto no_svga; svga->pipe.winsys = screen->winsys; svga->pipe.screen = screen; @@ -142,7 +146,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) svga->swc = svgascreen->sws->context_create(svgascreen->sws); if(!svga->swc) - goto error2; + goto no_swc; svga_init_blend_functions(svga); svga_init_blit_functions(svga); @@ -165,32 +169,40 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) svga->debug.disable_shader = debug_get_num_option("SVGA_DISABLE_SHADER", ~0); if (!svga_init_swtnl(svga)) - goto error3; + goto no_swtnl; + + svga->fs_bm = util_bitmask_create(); + if (svga->fs_bm == NULL) + goto no_fs_bm; + + svga->vs_bm = util_bitmask_create(); + if (svga->vs_bm == NULL) + goto no_vs_bm; svga->upload_ib = u_upload_create( svga->pipe.screen, 32 * 1024, 16, PIPE_BUFFER_USAGE_INDEX ); if (svga->upload_ib == NULL) - goto error4; + goto no_upload_ib; svga->upload_vb = u_upload_create( svga->pipe.screen, 128 * 1024, 16, PIPE_BUFFER_USAGE_VERTEX ); if (svga->upload_vb == NULL) - goto error5; + goto no_upload_vb; svga->hwtnl = svga_hwtnl_create( svga, svga->upload_ib, svga->swc ); if (svga->hwtnl == NULL) - goto error6; + goto no_hwtnl; ret = svga_emit_initial_state( svga ); if (ret) - goto error7; + goto no_state; /* Avoid shortcircuiting state with initial value of zero. */ @@ -209,19 +221,23 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) return &svga->pipe; -error7: +no_state: svga_hwtnl_destroy( svga->hwtnl ); -error6: +no_hwtnl: u_upload_destroy( svga->upload_vb ); -error5: +no_upload_vb: u_upload_destroy( svga->upload_ib ); -error4: +no_upload_ib: + util_bitmask_destroy( svga->vs_bm ); +no_vs_bm: + util_bitmask_destroy( svga->fs_bm ); +no_fs_bm: svga_destroy_swtnl(svga); -error3: +no_swtnl: svga->swc->destroy(svga->swc); -error2: +no_swc: FREE(svga); -error1: +no_svga: return NULL; } diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index 0885d9ca741..66259fd0103 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -41,6 +41,7 @@ struct draw_vertex_shader; struct svga_shader_result; struct SVGACmdMemory; +struct util_bitmask; struct u_upload_mgr; @@ -265,8 +266,6 @@ struct svga_hw_draw_state unsigned ts[16][TS_MAX]; float cb[PIPE_SHADER_TYPES][CB_MAX][4]; - unsigned shader_id[PIPE_SHADER_TYPES]; - struct svga_shader_result *fs; struct svga_shader_result *vs; struct svga_hw_view_state views[PIPE_MAX_SAMPLERS]; @@ -319,12 +318,14 @@ struct svga_context boolean new_vdecl; } swtnl; + /* Bitmask of used shader IDs */ + struct util_bitmask *fs_bm; + struct util_bitmask *vs_bm; + struct { unsigned dirty[4]; unsigned texture_timestamp; - unsigned next_fs_id; - unsigned next_vs_id; /* Internally generated shaders: */ diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c index 8db40d0fd57..ca73cf9d5a3 100644 --- a/src/gallium/drivers/svga/svga_draw.c +++ b/src/gallium/drivers/svga/svga_draw.c @@ -164,7 +164,8 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl ) } SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n", - svga_surface(svga->curr.framebuffer.cbufs[0])->handle, + svga->curr.framebuffer.cbufs[0] ? + svga_surface(svga->curr.framebuffer.cbufs[0])->handle : NULL, hwtnl->cmd.prim_count); ret = SVGA3D_BeginDrawPrimitives(swc, diff --git a/src/gallium/drivers/svga/svga_pipe_draw.c b/src/gallium/drivers/svga/svga_pipe_draw.c index 71a552862e9..0f24ef4ee8d 100644 --- a/src/gallium/drivers/svga/svga_pipe_draw.c +++ b/src/gallium/drivers/svga/svga_pipe_draw.c @@ -149,7 +149,7 @@ retry: -static boolean +static void svga_draw_range_elements( struct pipe_context *pipe, struct pipe_buffer *index_buffer, unsigned index_size, @@ -162,7 +162,7 @@ svga_draw_range_elements( struct pipe_context *pipe, enum pipe_error ret = 0; if (!u_trim_pipe_prim( prim, &count )) - return TRUE; + return; /* * Mark currently bound target surfaces as dirty @@ -183,7 +183,7 @@ svga_draw_range_elements( struct pipe_context *pipe, #ifdef DEBUG if (svga->curr.vs->base.id == svga->debug.disable_shader || svga->curr.fs->base.id == svga->debug.disable_shader) - return 0; + return; #endif if (svga->state.sw.need_swtnl) @@ -225,31 +225,29 @@ svga_draw_range_elements( struct pipe_context *pipe, svga_hwtnl_flush_retry( svga ); svga_context_flush(svga, NULL); } - - return ret == PIPE_OK; } -static boolean +static void svga_draw_elements( struct pipe_context *pipe, struct pipe_buffer *index_buffer, unsigned index_size, unsigned prim, unsigned start, unsigned count) { - return svga_draw_range_elements( pipe, index_buffer, - index_size, - 0, 0xffffffff, - prim, start, count ); + svga_draw_range_elements( pipe, index_buffer, + index_size, + 0, 0xffffffff, + prim, start, count ); } -static boolean +static void svga_draw_arrays( struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return svga_draw_range_elements(pipe, NULL, 0, - start, start + count - 1, - prim, - start, count); + svga_draw_range_elements(pipe, NULL, 0, + start, start + count - 1, + prim, + start, count); } diff --git a/src/gallium/drivers/svga/svga_pipe_fs.c b/src/gallium/drivers/svga/svga_pipe_fs.c index e3be840d920..5f1213e46a3 100644 --- a/src/gallium/drivers/svga/svga_pipe_fs.c +++ b/src/gallium/drivers/svga/svga_pipe_fs.c @@ -26,6 +26,7 @@ #include "pipe/p_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_text.h" @@ -107,7 +108,16 @@ void svga_delete_fs_state(struct pipe_context *pipe, void *shader) assert(ret == PIPE_OK); } + util_bitmask_clear( svga->fs_bm, result->id ); + svga_destroy_shader_result( result ); + + /* + * Remove stale references to this result to ensure a new result on the + * same address will be detected as a change. + */ + if(result == svga->state.hw_draw.fs) + svga->state.hw_draw.fs = NULL; } FREE((void *)fs->base.tokens); diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c index 78053e755e2..460a101f8c0 100644 --- a/src/gallium/drivers/svga/svga_pipe_sampler.c +++ b/src/gallium/drivers/svga/svga_pipe_sampler.c @@ -76,7 +76,6 @@ static INLINE unsigned translate_img_filter( unsigned filter ) switch (filter) { case PIPE_TEX_FILTER_NEAREST: return SVGA3D_TEX_FILTER_NEAREST; case PIPE_TEX_FILTER_LINEAR: return SVGA3D_TEX_FILTER_LINEAR; - case PIPE_TEX_FILTER_ANISO: return SVGA3D_TEX_FILTER_ANISOTROPIC; default: assert(0); return SVGA3D_TEX_FILTER_NEAREST; @@ -107,6 +106,8 @@ svga_create_sampler_state(struct pipe_context *pipe, cso->magfilter = translate_img_filter( sampler->mag_img_filter ); cso->minfilter = translate_img_filter( sampler->min_img_filter ); cso->aniso_level = MAX2( (unsigned) sampler->max_anisotropy, 1 ); + if(cso->aniso_level != 1) + cso->magfilter = cso->minfilter = SVGA3D_TEX_FILTER_ANISOTROPIC; cso->lod_bias = sampler->lod_bias; cso->addressu = translate_wrap_mode(sampler->wrap_s); cso->addressv = translate_wrap_mode(sampler->wrap_t); diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c index c104c41f5f8..7e6ab576add 100644 --- a/src/gallium/drivers/svga/svga_pipe_vs.c +++ b/src/gallium/drivers/svga/svga_pipe_vs.c @@ -27,6 +27,7 @@ #include "pipe/p_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_text.h" @@ -172,7 +173,16 @@ static void svga_delete_vs_state(struct pipe_context *pipe, void *shader) assert(ret == PIPE_OK); } + util_bitmask_clear( svga->vs_bm, result->id ); + svga_destroy_shader_result( result ); + + /* + * Remove stale references to this result to ensure a new result on the + * same address will be detected as a change. + */ + if(result == svga->state.hw_draw.vs) + svga->state.hw_draw.vs = NULL; } FREE((void *)vs->base.tokens); diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index 6ec38ed3e45..ec2886348b9 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -26,6 +26,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" +#include "util/u_bitmask.h" #include "svga_context.h" #include "svga_state.h" @@ -39,8 +40,13 @@ static INLINE int compare_fs_keys( const struct svga_fs_compile_key *a, const struct svga_fs_compile_key *b ) { - unsigned keysize = svga_fs_key_size( a ); - return memcmp( a, b, keysize ); + unsigned keysize_a = svga_fs_key_size( a ); + unsigned keysize_b = svga_fs_key_size( b ); + + if (keysize_a != keysize_b) { + return (int)(keysize_a - keysize_b); + } + return memcmp( a, b, keysize_a ); } @@ -66,7 +72,7 @@ static enum pipe_error compile_fs( struct svga_context *svga, struct svga_shader_result **out_result ) { struct svga_shader_result *result; - enum pipe_error ret; + enum pipe_error ret = PIPE_ERROR; result = svga_translate_fragment_program( fs, key ); if (result == NULL) { @@ -74,9 +80,14 @@ static enum pipe_error compile_fs( struct svga_context *svga, goto fail; } + result->id = util_bitmask_add(svga->fs_bm); + if(result->id == UTIL_BITMASK_INVALID_INDEX) { + ret = PIPE_ERROR_OUT_OF_MEMORY; + goto fail; + } ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_fs_id, + result->id, SVGA3D_SHADERTYPE_PS, result->tokens, result->nr_tokens * sizeof result->tokens[0]); @@ -84,14 +95,16 @@ static enum pipe_error compile_fs( struct svga_context *svga, goto fail; *out_result = result; - result->id = svga->state.next_fs_id++; result->next = fs->base.results; fs->base.results = result; return PIPE_OK; fail: - if (result) + if (result) { + if (result->id != UTIL_BITMASK_INVALID_INDEX) + util_bitmask_clear( svga->fs_bm, result->id ); svga_destroy_shader_result( result ); + } return ret; } @@ -116,7 +129,7 @@ fail: */ static int emit_white_fs( struct svga_context *svga ) { - int ret; + int ret = PIPE_ERROR; /* ps_3_0 * def c0, 1.000000, 0.000000, 0.000000, 1.000000 @@ -137,16 +150,26 @@ static int emit_white_fs( struct svga_context *svga ) 0x0000ffff, }; + assert(SVGA3D_INVALID_ID == UTIL_BITMASK_INVALID_INDEX); + svga->state.white_fs_id = util_bitmask_add(svga->fs_bm); + if(svga->state.white_fs_id == SVGA3D_INVALID_ID) + goto no_fs_id; + ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_fs_id, + svga->state.white_fs_id, SVGA3D_SHADERTYPE_PS, white_tokens, sizeof(white_tokens)); if (ret) - return ret; + goto no_definition; - svga->state.white_fs_id = svga->state.next_fs_id++; return 0; + +no_definition: + util_bitmask_clear(svga->fs_bm, svga->state.white_fs_id); + svga->state.white_fs_id = SVGA3D_INVALID_ID; +no_fs_id: + return ret; } @@ -251,15 +274,14 @@ static int emit_hw_fs( struct svga_context *svga, assert(id != SVGA3D_INVALID_ID); - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_PS, + if (result != svga->state.hw_draw.fs) { + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_PS, id ); if (ret) return ret; svga->dirty |= SVGA_NEW_FS_RESULT; - svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT] = id; svga->state.hw_draw.fs = result; } diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index 44b7ceb4fa4..e7e6c084321 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -27,6 +27,7 @@ #include "pipe/p_defines.h" #include "util/u_format.h" #include "util/u_math.h" +#include "util/u_bitmask.h" #include "translate/translate.h" #include "svga_context.h" @@ -70,7 +71,7 @@ static enum pipe_error compile_vs( struct svga_context *svga, struct svga_shader_result **out_result ) { struct svga_shader_result *result; - enum pipe_error ret = PIPE_OK; + enum pipe_error ret = PIPE_ERROR; result = svga_translate_vertex_program( vs, key ); if (result == NULL) { @@ -78,8 +79,14 @@ static enum pipe_error compile_vs( struct svga_context *svga, goto fail; } + result->id = util_bitmask_add(svga->vs_bm); + if(result->id == UTIL_BITMASK_INVALID_INDEX) { + ret = PIPE_ERROR_OUT_OF_MEMORY; + goto fail; + } + ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_vs_id, + result->id, SVGA3D_SHADERTYPE_VS, result->tokens, result->nr_tokens * sizeof result->tokens[0]); @@ -87,14 +94,16 @@ static enum pipe_error compile_vs( struct svga_context *svga, goto fail; *out_result = result; - result->id = svga->state.next_vs_id++; result->next = vs->base.results; vs->base.results = result; return PIPE_OK; fail: - if (result) + if (result) { + if (result->id != UTIL_BITMASK_INVALID_INDEX) + util_bitmask_clear( svga->vs_bm, result->id ); svga_destroy_shader_result( result ); + } return ret; } @@ -142,15 +151,14 @@ static int emit_hw_vs( struct svga_context *svga, id = result->id; } - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_VS, + if (result != svga->state.hw_draw.vs) { + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_VS, id ); if (ret) return ret; svga->dirty |= SVGA_NEW_VS_RESULT; - svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX] = id; svga->state.hw_draw.vs = result; } @@ -194,10 +202,12 @@ static int update_zero_stride( struct svga_context *svga, key.output_stride = 4 * sizeof(float); key.nr_elements = 1; + key.element[0].type = TRANSLATE_ELEMENT_NORMAL; key.element[0].input_format = vel->src_format; key.element[0].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; key.element[0].input_buffer = vel->vertex_buffer_index; key.element[0].input_offset = vel->src_offset; + key.element[0].instance_divisor = vel->instance_divisor; key.element[0].output_offset = const_idx * 4 * sizeof(float); translate_key_sanitize(&key); @@ -216,7 +226,7 @@ static int update_zero_stride( struct svga_context *svga, translate->set_buffer(translate, vel->vertex_buffer_index, mapped_buffer, vbuffer->stride); - translate->run(translate, 0, 1, + translate->run(translate, 0, 1, 0, svga->curr.zero_stride_constants); pipe_buffer_unmap(svga->pipe.screen, diff --git a/src/gallium/drivers/svga/svga_swtnl_draw.c b/src/gallium/drivers/svga/svga_swtnl_draw.c index 8b14c913f72..7655121bec1 100644 --- a/src/gallium/drivers/svga/svga_swtnl_draw.c +++ b/src/gallium/drivers/svga/svga_swtnl_draw.c @@ -90,7 +90,7 @@ svga_swtnl_draw_range_elements(struct svga_context *svga, PIPE_BUFFER_USAGE_CPU_READ); assert(map); draw_set_mapped_constant_buffer( - draw, + draw, PIPE_SHADER_VERTEX, map, svga->curr.cb[PIPE_SHADER_VERTEX]->size); } diff --git a/src/gallium/drivers/svga/svga_swtnl_state.c b/src/gallium/drivers/svga/svga_swtnl_state.c index 25b8c2af3a0..94b6ccc62dd 100644 --- a/src/gallium/drivers/svga/svga_swtnl_state.c +++ b/src/gallium/drivers/svga/svga_swtnl_state.c @@ -156,7 +156,7 @@ int svga_swtnl_update_vdecl( struct svga_context *svga ) memset(vdecl, 0, sizeof(vdecl)); /* always add position */ - src = draw_find_vs_output(draw, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_shader_output(draw, TGSI_SEMANTIC_POSITION, 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src); vinfo->attrib[0].emit = EMIT_4F; vdecl[0].array.offset = offset; @@ -169,7 +169,7 @@ int svga_swtnl_update_vdecl( struct svga_context *svga ) for (i = 0; i < fs->base.info.num_inputs; i++) { unsigned name = fs->base.info.input_semantic_name[i]; unsigned index = fs->base.info.input_semantic_index[i]; - src = draw_find_vs_output(draw, name, index); + src = draw_find_shader_output(draw, name, index); vdecl[nr_decls].array.offset = offset; vdecl[nr_decls].identity.usageIndex = fs->base.info.input_semantic_index[i]; diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c index b8ef137c015..0cd620189b7 100644 --- a/src/gallium/drivers/svga/svga_tgsi.c +++ b/src/gallium/drivers/svga/svga_tgsi.c @@ -31,6 +31,7 @@ #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_scan.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "svgadump/svga_shader_dump.h" @@ -221,6 +222,7 @@ svga_tgsi_translate( const struct svga_shader *shader, result->tokens = (const unsigned *)emit.buf; result->nr_tokens = (emit.ptr - emit.buf) / sizeof(unsigned); memcpy(&result->key, &key, sizeof key); + result->id = UTIL_BITMASK_INVALID_INDEX; if (SVGA_DEBUG & DEBUG_TGSI) { diff --git a/src/gallium/drivers/svga/svga_tgsi.h b/src/gallium/drivers/svga/svga_tgsi.h index 896c90a89ae..737a2213af5 100644 --- a/src/gallium/drivers/svga/svga_tgsi.h +++ b/src/gallium/drivers/svga/svga_tgsi.h @@ -39,26 +39,24 @@ struct tgsi_token; struct svga_vs_compile_key { - ubyte need_prescale:1; - ubyte allow_psiz:1; unsigned zero_stride_vertex_elements; - ubyte num_zero_stride_vertex_elements:6; + unsigned need_prescale:1; + unsigned allow_psiz:1; + unsigned num_zero_stride_vertex_elements:6; }; struct svga_fs_compile_key { - boolean light_twoside:1; - boolean front_cw:1; - ubyte num_textures; - ubyte num_unnormalized_coords; + unsigned light_twoside:1; + unsigned front_cw:1; + unsigned num_textures:8; + unsigned num_unnormalized_coords:8; struct { - ubyte compare_mode : 1; - ubyte compare_func : 3; - ubyte unnormalized : 1; - - ubyte width_height_idx : 7; - - ubyte texture_target; + unsigned compare_mode:1; + unsigned compare_func:3; + unsigned unnormalized:1; + unsigned width_height_idx:7; + unsigned texture_target:8; } tex[PIPE_MAX_SAMPLERS]; }; @@ -121,8 +119,7 @@ static INLINE unsigned svga_vs_key_size( const struct svga_vs_compile_key *key ) static INLINE unsigned svga_fs_key_size( const struct svga_fs_compile_key *key ) { - return (const char *)&key->tex[key->num_textures].texture_target - - (const char *)key; + return (const char *)&key->tex[key->num_textures] - (const char *)key; } struct svga_shader_result * diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c index 1670da8bfa9..dc5eb8fc606 100644 --- a/src/gallium/drivers/svga/svga_tgsi_insn.c +++ b/src/gallium/drivers/svga/svga_tgsi_insn.c @@ -2109,7 +2109,7 @@ static boolean svga_emit_instruction( struct svga_shader_emitter *emit, case TGSI_OPCODE_I2F: case TGSI_OPCODE_NOT: case TGSI_OPCODE_SHL: - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: case TGSI_OPCODE_XOR: return FALSE; diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.c b/src/gallium/drivers/svga/svgadump/svga_dump.c index e6d4a74e868..d59fb89a58c 100644 --- a/src/gallium/drivers/svga/svgadump/svga_dump.c +++ b/src/gallium/drivers/svga/svgadump/svga_dump.c @@ -1444,6 +1444,312 @@ dump_SVGA3dCmdBlitSurfaceToScreen(const SVGA3dCmdBlitSurfaceToScreen *cmd) void +svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size) +{ + const uint8_t *body = (const uint8_t *)data; + const uint8_t *next = body + size; + + switch(cmd_id) { + case SVGA_3D_CMD_SURFACE_DEFINE: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n"); + { + const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body; + dump_SVGA3dCmdDefineSurface(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dSize) <= next) { + dump_SVGA3dSize((const SVGA3dSize *)body); + body += sizeof(SVGA3dSize); + } + } + break; + case SVGA_3D_CMD_SURFACE_DESTROY: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n"); + { + const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body; + dump_SVGA3dCmdDestroySurface(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SURFACE_COPY: + _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n"); + { + const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body; + dump_SVGA3dCmdSurfaceCopy(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyBox) <= next) { + dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); + body += sizeof(SVGA3dCopyBox); + } + } + break; + case SVGA_3D_CMD_SURFACE_STRETCHBLT: + _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n"); + { + const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body; + dump_SVGA3dCmdSurfaceStretchBlt(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SURFACE_DMA: + _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n"); + { + const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body; + dump_SVGA3dCmdSurfaceDMA(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyBox) <= next) { + dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); + body += sizeof(SVGA3dCopyBox); + } + while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) { + dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body); + body += sizeof(SVGA3dCmdSurfaceDMASuffix); + } + } + break; + case SVGA_3D_CMD_CONTEXT_DEFINE: + _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n"); + { + const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body; + dump_SVGA3dCmdDefineContext(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_CONTEXT_DESTROY: + _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n"); + { + const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body; + dump_SVGA3dCmdDestroyContext(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETTRANSFORM: + _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n"); + { + const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body; + dump_SVGA3dCmdSetTransform(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETZRANGE: + _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n"); + { + const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body; + dump_SVGA3dCmdSetZRange(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETRENDERSTATE: + _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n"); + { + const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body; + dump_SVGA3dCmdSetRenderState(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dRenderState) <= next) { + dump_SVGA3dRenderState((const SVGA3dRenderState *)body); + body += sizeof(SVGA3dRenderState); + } + } + break; + case SVGA_3D_CMD_SETRENDERTARGET: + _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n"); + { + const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body; + dump_SVGA3dCmdSetRenderTarget(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETTEXTURESTATE: + _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n"); + { + const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body; + dump_SVGA3dCmdSetTextureState(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dTextureState) <= next) { + dump_SVGA3dTextureState((const SVGA3dTextureState *)body); + body += sizeof(SVGA3dTextureState); + } + } + break; + case SVGA_3D_CMD_SETMATERIAL: + _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n"); + { + const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body; + dump_SVGA3dCmdSetMaterial(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETLIGHTDATA: + _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n"); + { + const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body; + dump_SVGA3dCmdSetLightData(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETLIGHTENABLED: + _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n"); + { + const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body; + dump_SVGA3dCmdSetLightEnabled(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETVIEWPORT: + _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n"); + { + const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body; + dump_SVGA3dCmdSetViewport(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SETCLIPPLANE: + _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n"); + { + const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body; + dump_SVGA3dCmdSetClipPlane(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_CLEAR: + _debug_printf("\tSVGA_3D_CMD_CLEAR\n"); + { + const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body; + dump_SVGA3dCmdClear(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dRect) <= next) { + dump_SVGA3dRect((const SVGA3dRect *)body); + body += sizeof(SVGA3dRect); + } + } + break; + case SVGA_3D_CMD_PRESENT: + _debug_printf("\tSVGA_3D_CMD_PRESENT\n"); + { + const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body; + dump_SVGA3dCmdPresent(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGA3dCopyRect) <= next) { + dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body); + body += sizeof(SVGA3dCopyRect); + } + } + break; + case SVGA_3D_CMD_SHADER_DEFINE: + _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n"); + { + const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body; + dump_SVGA3dCmdDefineShader(cmd); + body = (const uint8_t *)&cmd[1]; + svga_shader_dump((const uint32_t *)body, + (unsigned)(next - body)/sizeof(uint32_t), + FALSE ); + body = next; + } + break; + case SVGA_3D_CMD_SHADER_DESTROY: + _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n"); + { + const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body; + dump_SVGA3dCmdDestroyShader(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SET_SHADER: + _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n"); + { + const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body; + dump_SVGA3dCmdSetShader(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_SET_SHADER_CONST: + _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n"); + { + const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body; + dump_SVGA3dCmdSetShaderConst(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_DRAW_PRIMITIVES: + _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n"); + { + const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body; + unsigned i, j; + dump_SVGA3dCmdDrawPrimitives(cmd); + body = (const uint8_t *)&cmd[1]; + for(i = 0; i < cmd->numVertexDecls; ++i) { + dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body); + body += sizeof(SVGA3dVertexDecl); + } + for(j = 0; j < cmd->numRanges; ++j) { + dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body); + body += sizeof(SVGA3dPrimitiveRange); + } + while(body + sizeof(SVGA3dVertexDivisor) <= next) { + dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body); + body += sizeof(SVGA3dVertexDivisor); + } + } + break; + case SVGA_3D_CMD_SETSCISSORRECT: + _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n"); + { + const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body; + dump_SVGA3dCmdSetScissorRect(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_BEGIN_QUERY: + _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n"); + { + const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body; + dump_SVGA3dCmdBeginQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_END_QUERY: + _debug_printf("\tSVGA_3D_CMD_END_QUERY\n"); + { + const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body; + dump_SVGA3dCmdEndQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_WAIT_FOR_QUERY: + _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n"); + { + const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body; + dump_SVGA3dCmdWaitForQuery(cmd); + body = (const uint8_t *)&cmd[1]; + } + break; + case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN: + _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n"); + { + const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body; + dump_SVGA3dCmdBlitSurfaceToScreen(cmd); + body = (const uint8_t *)&cmd[1]; + while(body + sizeof(SVGASignedRect) <= next) { + dump_SVGASignedRect((const SVGASignedRect *)body); + body += sizeof(SVGASignedRect); + } + } + break; + default: + _debug_printf("\t0x%08x\n", cmd_id); + break; + } + + while(body + sizeof(uint32_t) <= next) { + _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); + body += sizeof(uint32_t); + } + while(body + sizeof(uint32_t) <= next) + _debug_printf("\t\t0x%02x\n", *body++); +} + + +void svga_dump_commands(const void *commands, uint32_t size) { const uint8_t *next = commands; @@ -1458,307 +1764,11 @@ svga_dump_commands(const void *commands, uint32_t size) const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next; const uint8_t *body = (const uint8_t *)&header[1]; - next = (const uint8_t *)body + header->size; + next = body + header->size; if(next > last) break; - switch(cmd_id) { - case SVGA_3D_CMD_SURFACE_DEFINE: - _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n"); - { - const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body; - dump_SVGA3dCmdDefineSurface(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dSize) <= next) { - dump_SVGA3dSize((const SVGA3dSize *)body); - body += sizeof(SVGA3dSize); - } - } - break; - case SVGA_3D_CMD_SURFACE_DESTROY: - _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n"); - { - const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body; - dump_SVGA3dCmdDestroySurface(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SURFACE_COPY: - _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n"); - { - const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body; - dump_SVGA3dCmdSurfaceCopy(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dCopyBox) <= next) { - dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); - body += sizeof(SVGA3dCopyBox); - } - } - break; - case SVGA_3D_CMD_SURFACE_STRETCHBLT: - _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n"); - { - const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body; - dump_SVGA3dCmdSurfaceStretchBlt(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SURFACE_DMA: - _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n"); - { - const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body; - dump_SVGA3dCmdSurfaceDMA(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dCopyBox) <= next) { - dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); - body += sizeof(SVGA3dCopyBox); - } - while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) { - dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body); - body += sizeof(SVGA3dCmdSurfaceDMASuffix); - } - } - break; - case SVGA_3D_CMD_CONTEXT_DEFINE: - _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n"); - { - const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body; - dump_SVGA3dCmdDefineContext(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_CONTEXT_DESTROY: - _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n"); - { - const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body; - dump_SVGA3dCmdDestroyContext(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETTRANSFORM: - _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n"); - { - const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body; - dump_SVGA3dCmdSetTransform(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETZRANGE: - _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n"); - { - const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body; - dump_SVGA3dCmdSetZRange(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETRENDERSTATE: - _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n"); - { - const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body; - dump_SVGA3dCmdSetRenderState(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dRenderState) <= next) { - dump_SVGA3dRenderState((const SVGA3dRenderState *)body); - body += sizeof(SVGA3dRenderState); - } - } - break; - case SVGA_3D_CMD_SETRENDERTARGET: - _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n"); - { - const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body; - dump_SVGA3dCmdSetRenderTarget(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETTEXTURESTATE: - _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n"); - { - const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body; - dump_SVGA3dCmdSetTextureState(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dTextureState) <= next) { - dump_SVGA3dTextureState((const SVGA3dTextureState *)body); - body += sizeof(SVGA3dTextureState); - } - } - break; - case SVGA_3D_CMD_SETMATERIAL: - _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n"); - { - const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body; - dump_SVGA3dCmdSetMaterial(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETLIGHTDATA: - _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n"); - { - const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body; - dump_SVGA3dCmdSetLightData(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETLIGHTENABLED: - _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n"); - { - const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body; - dump_SVGA3dCmdSetLightEnabled(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETVIEWPORT: - _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n"); - { - const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body; - dump_SVGA3dCmdSetViewport(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SETCLIPPLANE: - _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n"); - { - const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body; - dump_SVGA3dCmdSetClipPlane(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_CLEAR: - _debug_printf("\tSVGA_3D_CMD_CLEAR\n"); - { - const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body; - dump_SVGA3dCmdClear(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dRect) <= next) { - dump_SVGA3dRect((const SVGA3dRect *)body); - body += sizeof(SVGA3dRect); - } - } - break; - case SVGA_3D_CMD_PRESENT: - _debug_printf("\tSVGA_3D_CMD_PRESENT\n"); - { - const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body; - dump_SVGA3dCmdPresent(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGA3dCopyRect) <= next) { - dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body); - body += sizeof(SVGA3dCopyRect); - } - } - break; - case SVGA_3D_CMD_SHADER_DEFINE: - _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n"); - { - const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body; - dump_SVGA3dCmdDefineShader(cmd); - body = (const uint8_t *)&cmd[1]; - svga_shader_dump((const uint32_t *)body, - (unsigned)(next - body)/sizeof(uint32_t), - FALSE ); - body = next; - } - break; - case SVGA_3D_CMD_SHADER_DESTROY: - _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n"); - { - const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body; - dump_SVGA3dCmdDestroyShader(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SET_SHADER: - _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n"); - { - const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body; - dump_SVGA3dCmdSetShader(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_SET_SHADER_CONST: - _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n"); - { - const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body; - dump_SVGA3dCmdSetShaderConst(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_DRAW_PRIMITIVES: - _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n"); - { - const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body; - unsigned i, j; - dump_SVGA3dCmdDrawPrimitives(cmd); - body = (const uint8_t *)&cmd[1]; - for(i = 0; i < cmd->numVertexDecls; ++i) { - dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body); - body += sizeof(SVGA3dVertexDecl); - } - for(j = 0; j < cmd->numRanges; ++j) { - dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body); - body += sizeof(SVGA3dPrimitiveRange); - } - while(body + sizeof(SVGA3dVertexDivisor) <= next) { - dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body); - body += sizeof(SVGA3dVertexDivisor); - } - } - break; - case SVGA_3D_CMD_SETSCISSORRECT: - _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n"); - { - const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body; - dump_SVGA3dCmdSetScissorRect(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_BEGIN_QUERY: - _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n"); - { - const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body; - dump_SVGA3dCmdBeginQuery(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_END_QUERY: - _debug_printf("\tSVGA_3D_CMD_END_QUERY\n"); - { - const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body; - dump_SVGA3dCmdEndQuery(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_WAIT_FOR_QUERY: - _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n"); - { - const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body; - dump_SVGA3dCmdWaitForQuery(cmd); - body = (const uint8_t *)&cmd[1]; - } - break; - case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN: - _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n"); - { - const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body; - dump_SVGA3dCmdBlitSurfaceToScreen(cmd); - body = (const uint8_t *)&cmd[1]; - while(body + sizeof(SVGASignedRect) <= next) { - dump_SVGASignedRect((const SVGASignedRect *)body); - body += sizeof(SVGASignedRect); - } - } - break; - default: - _debug_printf("\t0x%08x\n", cmd_id); - break; - } - - while(body + sizeof(uint32_t) <= next) { - _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); - body += sizeof(uint32_t); - } - while(body + sizeof(uint32_t) <= next) - _debug_printf("\t\t0x%02x\n", *body++); + svga_dump_command(cmd_id, body, header->size); } else if(cmd_id == SVGA_CMD_FENCE) { _debug_printf("\tSVGA_CMD_FENCE\n"); diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.h b/src/gallium/drivers/svga/svgadump/svga_dump.h index 69a87020875..ca0154361cc 100644 --- a/src/gallium/drivers/svga/svgadump/svga_dump.h +++ b/src/gallium/drivers/svga/svgadump/svga_dump.h @@ -28,6 +28,9 @@ #include "pipe/p_compiler.h" +void +svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size); + void svga_dump_commands(const void *commands, uint32_t size); diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.py b/src/gallium/drivers/svga/svgadump/svga_dump.py index a1ada29ef84..0bc0b3ae317 100755 --- a/src/gallium/drivers/svga/svgadump/svga_dump.py +++ b/src/gallium/drivers/svga/svgadump/svga_dump.py @@ -208,6 +208,56 @@ cmds = [ def dump_cmds(): print r''' void +svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size) +{ + const uint8_t *body = (const uint8_t *)data; + const uint8_t *next = body + size; +''' + print ' switch(cmd_id) {' + indexes = 'ijklmn' + for id, header, body, footer in cmds: + print ' case %s:' % id + print ' _debug_printf("\\t%s\\n");' % id + print ' {' + print ' const %s *cmd = (const %s *)body;' % (header, header) + if len(body): + print ' unsigned ' + ', '.join(indexes[:len(body)]) + ';' + print ' dump_%s(cmd);' % header + print ' body = (const uint8_t *)&cmd[1];' + for i in range(len(body)): + struct, count = body[i] + idx = indexes[i] + print ' for(%s = 0; %s < cmd->%s; ++%s) {' % (idx, idx, count, idx) + print ' dump_%s((const %s *)body);' % (struct, struct) + print ' body += sizeof(%s);' % struct + print ' }' + if footer is not None: + print ' while(body + sizeof(%s) <= next) {' % footer + print ' dump_%s((const %s *)body);' % (footer, footer) + print ' body += sizeof(%s);' % footer + print ' }' + if id == 'SVGA_3D_CMD_SHADER_DEFINE': + print ' svga_shader_dump((const uint32_t *)body,' + print ' (unsigned)(next - body)/sizeof(uint32_t),' + print ' FALSE);' + print ' body = next;' + print ' }' + print ' break;' + print ' default:' + print ' _debug_printf("\\t0x%08x\\n", cmd_id);' + print ' break;' + print ' }' + print r''' + while(body + sizeof(uint32_t) <= next) { + _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); + body += sizeof(uint32_t); + } + while(body + sizeof(uint32_t) <= next) + _debug_printf("\t\t0x%02x\n", *body++); +} +''' + print r''' +void svga_dump_commands(const void *commands, uint32_t size) { const uint8_t *next = commands; @@ -222,51 +272,11 @@ svga_dump_commands(const void *commands, uint32_t size) const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next; const uint8_t *body = (const uint8_t *)&header[1]; - next = (const uint8_t *)body + header->size; + next = body + header->size; if(next > last) break; -''' - print ' switch(cmd_id) {' - indexes = 'ijklmn' - for id, header, body, footer in cmds: - print ' case %s:' % id - print ' _debug_printf("\\t%s\\n");' % id - print ' {' - print ' const %s *cmd = (const %s *)body;' % (header, header) - if len(body): - print ' unsigned ' + ', '.join(indexes[:len(body)]) + ';' - print ' dump_%s(cmd);' % header - print ' body = (const uint8_t *)&cmd[1];' - for i in range(len(body)): - struct, count = body[i] - idx = indexes[i] - print ' for(%s = 0; %s < cmd->%s; ++%s) {' % (idx, idx, count, idx) - print ' dump_%s((const %s *)body);' % (struct, struct) - print ' body += sizeof(%s);' % struct - print ' }' - if footer is not None: - print ' while(body + sizeof(%s) <= next) {' % footer - print ' dump_%s((const %s *)body);' % (footer, footer) - print ' body += sizeof(%s);' % footer - print ' }' - if id == 'SVGA_3D_CMD_SHADER_DEFINE': - print ' sh_svga_dump((const uint32_t *)body, (unsigned)(next - body)/sizeof(uint32_t));' - print ' body = next;' - print ' }' - print ' break;' - print ' default:' - print ' _debug_printf("\\t0x%08x\\n", cmd_id);' - print ' break;' - print ' }' - - print r''' - while(body + sizeof(uint32_t) <= next) { - _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); - body += sizeof(uint32_t); - } - while(body + sizeof(uint32_t) <= next) - _debug_printf("\t\t0x%02x\n", *body++); + svga_dump_command(cmd_id, body, header->size); } else if(cmd_id == SVGA_CMD_FENCE) { _debug_printf("\tSVGA_CMD_FENCE\n"); diff --git a/src/gallium/drivers/trace/README b/src/gallium/drivers/trace/README index 1000c31e49a..203c3851bc3 100644 --- a/src/gallium/drivers/trace/README +++ b/src/gallium/drivers/trace/README @@ -24,11 +24,10 @@ ensure the right libGL.so is being picked by doing ldd progs/trivial/tri -== Traceing == +== Tracing == -For traceing then do +For tracing then do - export XMESA_TRACE=y GALLIUM_TRACE=tri.trace progs/trivial/tri which should create a tri.trace file, which is an XML file. You can view copying diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c index 8008b596c37..5a9f0fc6901 100644 --- a/src/gallium/drivers/trace/tr_context.c +++ b/src/gallium/drivers/trace/tr_context.c @@ -52,6 +52,7 @@ trace_buffer_unwrap(struct trace_context *tr_ctx, assert(tr_buf->buffer); assert(tr_buf->buffer->screen == tr_scr->screen); + (void) tr_scr; return tr_buf->buffer; } @@ -90,6 +91,7 @@ trace_surface_unwrap(struct trace_context *tr_ctx, assert(tr_surf->surface); assert(tr_surf->surface->texture->screen == tr_scr->screen); + (void) tr_scr; return tr_surf->surface; } @@ -159,16 +161,15 @@ trace_context_draw_block(struct trace_context *tr_ctx, int flag) pipe_mutex_unlock(tr_ctx->draw_mutex); } -static INLINE boolean +static INLINE void trace_context_draw_arrays(struct pipe_context *_pipe, unsigned mode, unsigned start, unsigned count) { struct trace_context *tr_ctx = trace_context(_pipe); struct pipe_context *pipe = tr_ctx->pipe; - boolean result; if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled) - return 0; + return; trace_context_draw_block(tr_ctx, 1); @@ -179,19 +180,15 @@ trace_context_draw_arrays(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_arrays(pipe, mode, start, count); - - trace_dump_ret(bool, result); + pipe->draw_arrays(pipe, mode, start, count); trace_dump_call_end(); trace_context_draw_block(tr_ctx, 2); - - return result; } -static INLINE boolean +static INLINE void trace_context_draw_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -201,10 +198,9 @@ trace_context_draw_elements(struct pipe_context *_pipe, struct trace_buffer *tr_buf = trace_buffer(_indexBuffer); struct pipe_context *pipe = tr_ctx->pipe; struct pipe_buffer *indexBuffer = tr_buf->buffer; - boolean result; if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled) - return 0; + return; trace_context_draw_block(tr_ctx, 1); @@ -219,19 +215,15 @@ trace_context_draw_elements(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count); - - trace_dump_ret(bool, result); + pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count); trace_dump_call_end(); trace_context_draw_block(tr_ctx, 2); - - return result; } -static INLINE boolean +static INLINE void trace_context_draw_range_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -245,10 +237,9 @@ trace_context_draw_range_elements(struct pipe_context *_pipe, struct trace_buffer *tr_buf = trace_buffer(_indexBuffer); struct pipe_context *pipe = tr_ctx->pipe; struct pipe_buffer *indexBuffer = tr_buf->buffer; - boolean result; if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled) - return 0; + return; trace_context_draw_block(tr_ctx, 1); @@ -265,18 +256,14 @@ trace_context_draw_range_elements(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_range_elements(pipe, - indexBuffer, - indexSize, minIndex, maxIndex, - mode, start, count); - - trace_dump_ret(bool, result); + pipe->draw_range_elements(pipe, + indexBuffer, + indexSize, minIndex, maxIndex, + mode, start, count); trace_dump_call_end(); trace_context_draw_block(tr_ctx, 2); - - return result; } diff --git a/src/gallium/drivers/trace/tr_dump.c b/src/gallium/drivers/trace/tr_dump.c index 7e2ccbcfdc5..0f45e211a32 100644 --- a/src/gallium/drivers/trace/tr_dump.c +++ b/src/gallium/drivers/trace/tr_dump.c @@ -40,7 +40,7 @@ #include "pipe/p_config.h" -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) #include <stdlib.h> #endif @@ -258,7 +258,7 @@ boolean trace_dump_trace_begin() trace_dump_writes("<?xml-stylesheet type='text/xsl' href='trace.xsl'?>\n"); trace_dump_writes("<trace version='0.1'>\n"); -#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE) /* Linux applications rarely cleanup GL / Gallium resources so catch * application exit here */ atexit(trace_dump_trace_close); diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c index 5794c902988..32f61f8c944 100644 --- a/src/gallium/drivers/trace/tr_dump_state.c +++ b/src/gallium/drivers/trace/tr_dump_state.c @@ -409,7 +409,7 @@ void trace_dump_sampler_state(const struct pipe_sampler_state *state) trace_dump_member(uint, state, min_img_filter); trace_dump_member(uint, state, min_mip_filter); trace_dump_member(uint, state, mag_img_filter); - trace_dump_member(bool, state, compare_mode); + trace_dump_member(uint, state, compare_mode); trace_dump_member(uint, state, compare_func); trace_dump_member(bool, state, normalized_coords); trace_dump_member(uint, state, prefilter); diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c index c31b1d86986..0546aad9b50 100644 --- a/src/gallium/drivers/trace/tr_rbug.c +++ b/src/gallium/drivers/trace/tr_rbug.c @@ -45,7 +45,7 @@ #if defined(PIPE_SUBSYSTEM_WINDOWS_USER) # define sleep Sleep -#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) +#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_APPLE) void usleep(int); # define sleep usleep #else @@ -180,7 +180,7 @@ static int trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) { struct trace_screen *tr_scr = tr_rbug->tr_scr; - struct trace_texture *tr_tex; + struct trace_texture *tr_tex = NULL; struct rbug_proto_texture_info *gpti = (struct rbug_proto_texture_info *)header; struct tr_list *ptr; struct pipe_texture *t; @@ -223,7 +223,7 @@ trace_rbug_texture_read(struct trace_rbug *tr_rbug, struct rbug_header *header, struct rbug_proto_texture_read *gptr = (struct rbug_proto_texture_read *)header; struct trace_screen *tr_scr = tr_rbug->tr_scr; - struct trace_texture *tr_tex; + struct trace_texture *tr_tex = NULL; struct tr_list *ptr; struct pipe_screen *screen = tr_scr->screen; diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c index ac20a47af1e..117503aaff6 100644 --- a/src/gallium/drivers/trace/tr_screen.c +++ b/src/gallium/drivers/trace/tr_screen.c @@ -426,7 +426,7 @@ trace_screen_transfer_unmap(struct pipe_screen *_screen, struct pipe_transfer *transfer = tr_trans->transfer; if(tr_trans->map) { - size_t size = util_format_get_nblocksy(transfer->texture->format, transfer->width) * transfer->stride; + size_t size = util_format_get_nblocksy(transfer->texture->format, transfer->height) * transfer->stride; trace_dump_call_begin("pipe_screen", "transfer_write"); diff --git a/src/gallium/drivers/trace/tr_state.h b/src/gallium/drivers/trace/tr_state.h index 1c16042ee5a..e2f981d0513 100644 --- a/src/gallium/drivers/trace/tr_state.h +++ b/src/gallium/drivers/trace/tr_state.h @@ -32,7 +32,7 @@ struct tgsi_token; enum trace_shader_type { TRACE_SHADER_FRAGMENT = 0, TRACE_SHADER_VERTEX = 1, - TRACE_SHADER_GEOMETRY = 2, + TRACE_SHADER_GEOMETRY = 2 }; struct trace_shader diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h index f7368bb95b3..18ebd0c9483 100644 --- a/src/gallium/include/pipe/p_compiler.h +++ b/src/gallium/include/pipe/p_compiler.h @@ -52,45 +52,15 @@ #endif /* _MSC_VER */ -#if defined(_MSC_VER) - -typedef __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef __int16 int16_t; -typedef unsigned __int16 uint16_t; -#ifndef __eglplatform_h_ -typedef __int32 int32_t; -#endif -typedef unsigned __int32 uint32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; - -#if defined(_WIN64) -typedef __int64 intptr_t; -typedef unsigned __int64 uintptr_t; -#else -typedef __int32 intptr_t; -typedef unsigned __int32 uintptr_t; -#endif - -#define INT64_C(__val) __val##i64 -#define UINT64_C(__val) __val##ui64 - -#ifndef __cplusplus -#define false 0 -#define true 1 -#define bool _Bool -typedef int _Bool; -#define __bool_true_false_are_defined 1 -#endif /* !__cplusplus */ - -#else +/* + * Alternative stdint.h and stdbool.h headers are supplied in include/c99 for + * systems that lack it. + */ #ifndef __STDC_LIMIT_MACROS #define __STDC_LIMIT_MACROS 1 #endif #include <stdint.h> #include <stdbool.h> -#endif #ifndef __HAIKU__ @@ -99,11 +69,7 @@ typedef unsigned short ushort; #endif typedef unsigned char ubyte; -#if 0 -#define boolean bool -#else typedef unsigned char boolean; -#endif #ifndef TRUE #define TRUE true #endif @@ -135,6 +101,17 @@ typedef unsigned char boolean; # endif #endif + +/* Function visibility */ +#ifndef PUBLIC +# if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 +# define PUBLIC __attribute__((visibility("default"))) +# else +# define PUBLIC +# endif +#endif + + /* The __FUNCTION__ gcc variable is generally only used for debugging. * If we're not using gcc, define __FUNCTION__ as a cpp symbol here. */ @@ -162,22 +139,33 @@ typedef unsigned char boolean; +/* Macros for data alignment. */ #if defined(__GNUC__) -#define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___aligned[SIZE] __attribute__(( aligned( 16 ) )) -#define ALIGN16_ASSIGN(NAME) NAME##___aligned -#define ALIGN16_ATTRIB __attribute__(( aligned( 16 ) )) -#define ALIGN8_ATTRIB __attribute__(( aligned( 8 ) )) + +/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Type-Attributes.html */ +#define PIPE_ALIGN_TYPE(_alignment, _type) _type __attribute__((aligned(_alignment))) + +/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Variable-Attributes.html */ +#define PIPE_ALIGN_VAR(_alignment) __attribute__((aligned(_alignment))) + #if (__GNUC__ > 4 || (__GNUC__ == 4 &&__GNUC_MINOR__>1)) && !defined(PIPE_ARCH_X86_64) -#define ALIGN_STACK __attribute__((force_align_arg_pointer)) +#define PIPE_ALIGN_STACK __attribute__((force_align_arg_pointer)) #else -#define ALIGN_STACK +#define PIPE_ALIGN_STACK #endif + +#elif defined(_MSC_VER) + +/* See http://msdn.microsoft.com/en-us/library/83ythb65.aspx */ +#define PIPE_ALIGN_TYPE(_alignment, _type) __declspec(align(_alignment)) _type +#define PIPE_ALIGN_VAR(_alignment) __declspec(align(_alignment)) + +#define PIPE_ALIGN_STACK + #else -#define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___unaligned[SIZE + 1] -#define ALIGN16_ASSIGN(NAME) align16(NAME##___unaligned) -#define ALIGN16_ATTRIB -#define ALIGN8_ATTRIB -#define ALIGN_STACK + +#error "Unsupported compiler" + #endif diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index 9d19ec2f7fe..0b8f6da2f4a 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -61,29 +61,53 @@ struct pipe_context { * VBO drawing (return false on fallbacks (temporary??)) */ /*@{*/ - boolean (*draw_arrays)( struct pipe_context *pipe, - unsigned mode, unsigned start, unsigned count); - - boolean (*draw_elements)( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count); + void (*draw_arrays)( struct pipe_context *pipe, + unsigned mode, unsigned start, unsigned count); + + void (*draw_elements)( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count); + + void (*draw_arrays_instanced)(struct pipe_context *pipe, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); + + void (*draw_elements_instanced)(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, + unsigned start, + unsigned count, + unsigned startInstance, + unsigned instanceCount); /* XXX: this is (probably) a temporary entrypoint, as the range * information should be available from the vertex_buffer state. * Using this to quickly evaluate a specialized path in the draw * module. */ - boolean (*draw_range_elements)( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count); + void (*draw_range_elements)( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); /*@}*/ + /** + * Predicate subsequent rendering on occlusion query result + * \param query the query predicate, or NULL if no predicate + * \param mode one of PIPE_COND_RENDER_x + */ + void (*render_condition)( struct pipe_context *pipe, + struct pipe_query *query, + uint mode ); /** * Query objects @@ -142,6 +166,12 @@ struct pipe_context { const struct pipe_shader_state *); void (*bind_vs_state)(struct pipe_context *, void *); void (*delete_vs_state)(struct pipe_context *, void *); + + void * (*create_gs_state)(struct pipe_context *, + const struct pipe_shader_state *); + void (*bind_gs_state)(struct pipe_context *, void *); + void (*delete_gs_state)(struct pipe_context *, void *); + /*@}*/ /** diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index fe1390d765f..35f3830ebcf 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -171,8 +171,6 @@ enum pipe_texture_target { */ #define PIPE_TEX_FILTER_NEAREST 0 #define PIPE_TEX_FILTER_LINEAR 1 -#define PIPE_TEX_FILTER_ANISO 2 - #define PIPE_TEX_COMPARE_NONE 0 #define PIPE_TEX_COMPARE_R_TO_TEXTURE 1 @@ -321,23 +319,28 @@ enum pipe_transfer_usage { */ #define PIPE_SHADER_VERTEX 0 #define PIPE_SHADER_FRAGMENT 1 -#define PIPE_SHADER_TYPES 2 +#define PIPE_SHADER_GEOMETRY 2 +#define PIPE_SHADER_TYPES 3 /** * Primitive types: */ -#define PIPE_PRIM_POINTS 0 -#define PIPE_PRIM_LINES 1 -#define PIPE_PRIM_LINE_LOOP 2 -#define PIPE_PRIM_LINE_STRIP 3 -#define PIPE_PRIM_TRIANGLES 4 -#define PIPE_PRIM_TRIANGLE_STRIP 5 -#define PIPE_PRIM_TRIANGLE_FAN 6 -#define PIPE_PRIM_QUADS 7 -#define PIPE_PRIM_QUAD_STRIP 8 -#define PIPE_PRIM_POLYGON 9 -#define PIPE_PRIM_MAX 10 +#define PIPE_PRIM_POINTS 0 +#define PIPE_PRIM_LINES 1 +#define PIPE_PRIM_LINE_LOOP 2 +#define PIPE_PRIM_LINE_STRIP 3 +#define PIPE_PRIM_TRIANGLES 4 +#define PIPE_PRIM_TRIANGLE_STRIP 5 +#define PIPE_PRIM_TRIANGLE_FAN 6 +#define PIPE_PRIM_QUADS 7 +#define PIPE_PRIM_QUAD_STRIP 8 +#define PIPE_PRIM_POLYGON 9 +#define PIPE_PRIM_LINES_ADJACENCY 10 +#define PIPE_PRIM_LINE_STRIP_ADJACENCY 11 +#define PIPE_PRIM_TRIANGLES_ADJACENCY 12 +#define PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY 13 +#define PIPE_PRIM_MAX 14 /** @@ -350,6 +353,15 @@ enum pipe_transfer_usage { /** + * Conditional rendering modes + */ +#define PIPE_RENDER_COND_WAIT 0 +#define PIPE_RENDER_COND_NO_WAIT 1 +#define PIPE_RENDER_COND_BY_REGION_WAIT 2 +#define PIPE_RENDER_COND_BY_REGION_NO_WAIT 3 + + +/** * Point sprite coord modes */ #define PIPE_SPRITE_COORD_NONE 0 diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index f0a4de5df33..b8e001a6b01 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -266,6 +266,11 @@ struct pipe_screen { void (*video_surface_destroy)( struct pipe_video_surface *vsfc ); + /** + * Do any special operations to ensure buffer size is correct + */ + void (*update_buffer)( struct pipe_screen *ws, + void *context_private ); /** * Do any special operations to ensure frontbuffer contents are diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index 5da85bbbc24..b489b044667 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -121,16 +121,18 @@ struct tgsi_declaration_range unsigned Last : 16; /**< UINT */ }; -#define TGSI_SEMANTIC_POSITION 0 -#define TGSI_SEMANTIC_COLOR 1 -#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */ -#define TGSI_SEMANTIC_FOG 3 -#define TGSI_SEMANTIC_PSIZE 4 -#define TGSI_SEMANTIC_GENERIC 5 -#define TGSI_SEMANTIC_NORMAL 6 -#define TGSI_SEMANTIC_FACE 7 -#define TGSI_SEMANTIC_EDGEFLAG 8 -#define TGSI_SEMANTIC_COUNT 9 /**< number of semantic values */ +#define TGSI_SEMANTIC_POSITION 0 +#define TGSI_SEMANTIC_COLOR 1 +#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */ +#define TGSI_SEMANTIC_FOG 3 +#define TGSI_SEMANTIC_PSIZE 4 +#define TGSI_SEMANTIC_GENERIC 5 +#define TGSI_SEMANTIC_NORMAL 6 +#define TGSI_SEMANTIC_FACE 7 +#define TGSI_SEMANTIC_EDGEFLAG 8 +#define TGSI_SEMANTIC_PRIMID 9 +#define TGSI_SEMANTIC_INSTANCEID 10 +#define TGSI_SEMANTIC_COUNT 11 /**< number of semantic values */ struct tgsi_declaration_semantic { @@ -140,6 +142,8 @@ struct tgsi_declaration_semantic }; #define TGSI_IMM_FLOAT32 0 +#define TGSI_IMM_UINT32 1 +#define TGSI_IMM_INT32 2 struct tgsi_immediate { @@ -152,6 +156,8 @@ struct tgsi_immediate union tgsi_immediate_data { float Float; + unsigned Uint; + int Int; }; #define TGSI_PROPERTY_GS_INPUT_PRIM 0 @@ -263,7 +269,7 @@ struct tgsi_property_data { #define TGSI_OPCODE_NOT 85 #define TGSI_OPCODE_TRUNC 86 #define TGSI_OPCODE_SHL 87 -#define TGSI_OPCODE_SHR 88 + /* gap */ #define TGSI_OPCODE_AND 89 #define TGSI_OPCODE_OR 90 #define TGSI_OPCODE_MOD 91 @@ -288,7 +294,33 @@ struct tgsi_property_data { #define TGSI_OPCODE_KIL 116 /* conditional kill */ #define TGSI_OPCODE_END 117 /* aka HALT */ /* gap */ -#define TGSI_OPCODE_LAST 119 +#define TGSI_OPCODE_F2I 119 +#define TGSI_OPCODE_IDIV 120 +#define TGSI_OPCODE_IMAX 121 +#define TGSI_OPCODE_IMIN 122 +#define TGSI_OPCODE_INEG 123 +#define TGSI_OPCODE_ISGE 124 +#define TGSI_OPCODE_ISHR 125 +#define TGSI_OPCODE_ISLT 126 +#define TGSI_OPCODE_F2U 127 +#define TGSI_OPCODE_U2F 128 +#define TGSI_OPCODE_UADD 129 +#define TGSI_OPCODE_UDIV 130 +#define TGSI_OPCODE_UMAD 131 +#define TGSI_OPCODE_UMAX 132 +#define TGSI_OPCODE_UMIN 133 +#define TGSI_OPCODE_UMOD 134 +#define TGSI_OPCODE_UMUL 135 +#define TGSI_OPCODE_USEQ 136 +#define TGSI_OPCODE_USGE 137 +#define TGSI_OPCODE_USHR 138 +#define TGSI_OPCODE_USLT 139 +#define TGSI_OPCODE_USNE 140 +#define TGSI_OPCODE_SWITCH 141 +#define TGSI_OPCODE_CASE 142 +#define TGSI_OPCODE_DEFAULT 143 +#define TGSI_OPCODE_ENDSWITCH 144 +#define TGSI_OPCODE_LAST 145 #define TGSI_SAT_NONE 0 /* do not saturate */ #define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */ diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index f3d580d8d6d..fdd29ed4492 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -66,10 +66,6 @@ extern "C" { #define PIPE_MAX_TEXTURE_LEVELS 16 -/* fwd decls */ -struct pipe_surface; - - /** * The driver will certainly subclass this to include actual memory * management information. @@ -367,6 +363,11 @@ struct pipe_vertex_element /** Offset of this attribute, in bytes, from the start of the vertex */ unsigned src_offset; + /** Instance data rate divisor. 0 means this is per-vertex data, + * n means per-instance data used for n consecutive instances (n > 0). + */ + unsigned instance_divisor; + /** Which vertex_buffer (as given to pipe->set_vertex_buffer()) does * this attribute live in? */ diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h index 4d1259e1ee7..bb928928c90 100644 --- a/src/gallium/include/state_tracker/drm_api.h +++ b/src/gallium/include/state_tracker/drm_api.h @@ -28,6 +28,8 @@ struct drm_create_screen_arg { struct drm_api { + const char *name; + /** * Special buffer functions */ diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c index 8819936fcaf..f2e5f3fb23c 100644 --- a/src/gallium/state_trackers/dri/dri_context.c +++ b/src/gallium/state_trackers/dri/dri_context.c @@ -44,9 +44,9 @@ GLboolean dri_create_context(const __GLcontextModes * visual, - __DRIcontextPrivate * cPriv, void *sharedContextPrivate) + __DRIcontext * cPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = cPriv->driScreenPriv; + __DRIscreen *sPriv = cPriv->driScreenPriv; struct dri_screen *screen = dri_screen(sPriv); struct dri_context *ctx = NULL; struct st_context *st_share = NULL; @@ -97,7 +97,7 @@ dri_create_context(const __GLcontextModes * visual, } void -dri_destroy_context(__DRIcontextPrivate * cPriv) +dri_destroy_context(__DRIcontext * cPriv) { struct dri_context *ctx = dri_context(cPriv); @@ -116,7 +116,7 @@ dri_destroy_context(__DRIcontextPrivate * cPriv) } GLboolean -dri_unbind_context(__DRIcontextPrivate * cPriv) +dri_unbind_context(__DRIcontext * cPriv) { if (cPriv) { struct dri_context *ctx = dri_context(cPriv); @@ -133,9 +133,9 @@ dri_unbind_context(__DRIcontextPrivate * cPriv) } GLboolean -dri_make_current(__DRIcontextPrivate * cPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) +dri_make_current(__DRIcontext * cPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { if (cPriv) { struct dri_context *ctx = dri_context(cPriv); diff --git a/src/gallium/state_trackers/dri/dri_context.h b/src/gallium/state_trackers/dri/dri_context.h index 46501787340..13f497462f7 100644 --- a/src/gallium/state_trackers/dri/dri_context.h +++ b/src/gallium/state_trackers/dri/dri_context.h @@ -44,10 +44,10 @@ struct dri_drawable; struct dri_context { /* dri */ - __DRIscreenPrivate *sPriv; - __DRIcontextPrivate *cPriv; - __DRIdrawablePrivate *dPriv; - __DRIdrawablePrivate *rPriv; + __DRIscreen *sPriv; + __DRIcontext *cPriv; + __DRIdrawable *dPriv; + __DRIdrawable *rPriv; driOptionCache optionCache; @@ -67,7 +67,7 @@ struct dri_context }; static INLINE struct dri_context * -dri_context(__DRIcontextPrivate * driContextPriv) +dri_context(__DRIcontext * driContextPriv) { return (struct dri_context *)driContextPriv->driverPrivate; } @@ -99,18 +99,18 @@ dri_unlock(struct dri_context *ctx) */ extern struct dri1_api_lock_funcs dri1_lf; -void dri_destroy_context(__DRIcontextPrivate * driContextPriv); +void dri_destroy_context(__DRIcontext * driContextPriv); -boolean dri_unbind_context(__DRIcontextPrivate * driContextPriv); +boolean dri_unbind_context(__DRIcontext * driContextPriv); boolean -dri_make_current(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); +dri_make_current(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); boolean dri_create_context(const __GLcontextModes * visual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); /*********************************************************************** diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c index 4b12243ddff..0fdfa96b35a 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.c +++ b/src/gallium/state_trackers/dri/dri_drawable.c @@ -118,7 +118,7 @@ dri2_check_if_pixmap(__DRIbuffer *buffers, int count) * This will be called a drawable is known to have been resized. */ void -dri_get_buffers(__DRIdrawablePrivate * dPriv) +dri_get_buffers(__DRIdrawable * dPriv) { struct dri_drawable *drawable = dri_drawable(dPriv); @@ -180,6 +180,7 @@ dri_get_buffers(__DRIdrawablePrivate * dPriv) switch (buffers[i].attachment) { case __DRI_BUFFER_FRONT_LEFT: + continue; case __DRI_BUFFER_FAKE_FRONT_LEFT: index = ST_SURFACE_FRONT_LEFT; format = drawable->color_format; @@ -268,6 +269,14 @@ void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target, } void +dri_update_buffer(struct pipe_screen *screen, void *context_private) +{ + struct dri_context *ctx = (struct dri_context *)context_private; + + dri_get_buffers(ctx->dPriv); +} + +void dri_flush_frontbuffer(struct pipe_screen *screen, struct pipe_surface *surf, void *context_private) { @@ -299,8 +308,8 @@ dri_flush_frontbuffer(struct pipe_screen *screen, * This is called when we need to set up GL rendering to a new X window. */ boolean -dri_create_buffer(__DRIscreenPrivate * sPriv, - __DRIdrawablePrivate * dPriv, +dri_create_buffer(__DRIscreen * sPriv, + __DRIdrawable * dPriv, const __GLcontextModes * visual, boolean isPixmap) { struct dri_screen *screen = sPriv->private; @@ -364,6 +373,7 @@ dri_create_buffer(__DRIscreenPrivate * sPriv, /* TODO incase of double buffer visual, delay fake creation */ i = 0; drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT; + drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT; if (visual->doubleBufferMode) drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT; @@ -416,7 +426,7 @@ dri_swap_fences_push_back(struct dri_drawable *draw, } void -dri_destroy_buffer(__DRIdrawablePrivate * dPriv) +dri_destroy_buffer(__DRIdrawable * dPriv) { struct dri_drawable *drawable = dri_drawable(dPriv); struct pipe_fence_handle *fence; @@ -434,8 +444,8 @@ dri_destroy_buffer(__DRIdrawablePrivate * dPriv) static void dri1_update_drawables_locked(struct dri_context *ctx, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { if (ctx->stLostLock) { ctx->stLostLock = FALSE; @@ -458,8 +468,8 @@ dri1_update_drawables_locked(struct dri_context *ctx, static void dri1_propagate_drawable_change(struct dri_context *ctx) { - __DRIdrawablePrivate *dPriv = ctx->dPriv; - __DRIdrawablePrivate *rPriv = ctx->rPriv; + __DRIdrawable *dPriv = ctx->dPriv; + __DRIdrawable *rPriv = ctx->rPriv; boolean flushed = FALSE; if (dPriv && ctx->d_stamp != dPriv->lastStamp) { @@ -532,7 +542,7 @@ static void dri1_swap_copy(struct dri_context *ctx, struct pipe_surface *dst, struct pipe_surface *src, - __DRIdrawablePrivate * dPriv, const struct drm_clip_rect *bbox) + __DRIdrawable * dPriv, const struct drm_clip_rect *bbox) { struct pipe_context *pipe = ctx->pipe; struct drm_clip_rect clip; @@ -563,7 +573,7 @@ dri1_swap_copy(struct dri_context *ctx, static void dri1_copy_to_front(struct dri_context *ctx, struct pipe_surface *surf, - __DRIdrawablePrivate * dPriv, + __DRIdrawable * dPriv, const struct drm_clip_rect *sub_box, struct pipe_fence_handle **fence) { @@ -636,7 +646,7 @@ dri1_flush_frontbuffer(struct pipe_screen *screen, } void -dri_swap_buffers(__DRIdrawablePrivate * dPriv) +dri_swap_buffers(__DRIdrawable * dPriv) { struct dri_context *ctx; struct pipe_surface *back_surf; @@ -668,7 +678,7 @@ dri_swap_buffers(__DRIdrawablePrivate * dPriv) } void -dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) +dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h) { struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen; struct drm_clip_rect sub_bbox; diff --git a/src/gallium/state_trackers/dri/dri_drawable.h b/src/gallium/state_trackers/dri/dri_drawable.h index b910930db42..8bc59cb4c3d 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.h +++ b/src/gallium/state_trackers/dri/dri_drawable.h @@ -41,8 +41,8 @@ struct dri_context; struct dri_drawable { /* dri */ - __DRIdrawablePrivate *dPriv; - __DRIscreenPrivate *sPriv; + __DRIdrawable *dPriv; + __DRIscreen *sPriv; unsigned attachments[8]; unsigned num_attachments; @@ -67,7 +67,7 @@ struct dri_drawable }; static INLINE struct dri_drawable * -dri_drawable(__DRIdrawablePrivate * driDrawPriv) +dri_drawable(__DRIdrawable * driDrawPriv) { return (struct dri_drawable *)driDrawPriv->driverPrivate; } @@ -76,22 +76,25 @@ dri_drawable(__DRIdrawablePrivate * driDrawPriv) * dri_drawable.c */ boolean -dri_create_buffer(__DRIscreenPrivate * sPriv, - __DRIdrawablePrivate * dPriv, +dri_create_buffer(__DRIscreen * sPriv, + __DRIdrawable * dPriv, const __GLcontextModes * visual, boolean isPixmap); void +dri_update_buffer(struct pipe_screen *screen, void *context_private); + +void dri_flush_frontbuffer(struct pipe_screen *screen, struct pipe_surface *surf, void *context_private); -void dri_swap_buffers(__DRIdrawablePrivate * dPriv); +void dri_swap_buffers(__DRIdrawable * dPriv); void -dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); +dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h); -void dri_get_buffers(__DRIdrawablePrivate * dPriv); +void dri_get_buffers(__DRIdrawable * dPriv); -void dri_destroy_buffer(__DRIdrawablePrivate * dPriv); +void dri_destroy_buffer(__DRIdrawable * dPriv); void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv); diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c index cb864d45d51..793db087ee1 100644 --- a/src/gallium/state_trackers/dri/dri_screen.c +++ b/src/gallium/state_trackers/dri/dri_screen.c @@ -202,7 +202,7 @@ dri_fill_in_modes(struct dri_screen *screen, * Get information about previous buffer swaps. */ static int -dri_get_swap_info(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) +dri_get_swap_info(__DRIdrawable * dPriv, __DRIswapInfo * sInfo) { if (dPriv == NULL || dPriv->driverPrivate == NULL || sInfo == NULL) return -1; @@ -220,7 +220,7 @@ dri_copy_version(struct dri1_api_version *dst, } static const __DRIconfig ** -dri_init_screen(__DRIscreenPrivate * sPriv) +dri_init_screen(__DRIscreen * sPriv) { struct dri_screen *screen; const __DRIconfig **configs; @@ -285,7 +285,7 @@ dri_init_screen(__DRIscreenPrivate * sPriv) * Returns the __GLcontextModes supported by this driver. */ static const __DRIconfig ** -dri_init_screen2(__DRIscreenPrivate * sPriv) +dri_init_screen2(__DRIscreen * sPriv) { struct dri_screen *screen; struct drm_create_screen_arg arg; @@ -308,6 +308,7 @@ dri_init_screen2(__DRIscreenPrivate * sPriv) } /* We need to hook in here */ + screen->pipe_screen->update_buffer = dri_update_buffer; screen->pipe_screen->flush_frontbuffer = dri_flush_frontbuffer; driParseOptionInfo(&screen->optionCache, @@ -319,7 +320,7 @@ dri_init_screen2(__DRIscreenPrivate * sPriv) } static void -dri_destroy_screen(__DRIscreenPrivate * sPriv) +dri_destroy_screen(__DRIscreen * sPriv) { struct dri_screen *screen = dri_screen(sPriv); @@ -346,4 +347,12 @@ PUBLIC const struct __DriverAPIRec driDriverAPI = { .InitScreen2 = dri_init_screen2, }; +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + &driDRI2Extension.base, + NULL +}; + /* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/dri_screen.h b/src/gallium/state_trackers/dri/dri_screen.h index f6c56d0f0c5..03387a0e813 100644 --- a/src/gallium/state_trackers/dri/dri_screen.h +++ b/src/gallium/state_trackers/dri/dri_screen.h @@ -42,7 +42,7 @@ struct dri_screen { /* dri */ - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; /** * Configuration cache with default values for all contexts @@ -63,7 +63,7 @@ struct dri_screen /** cast wrapper */ static INLINE struct dri_screen * -dri_screen(__DRIscreenPrivate * sPriv) +dri_screen(__DRIscreen * sPriv) { return (struct dri_screen *)sPriv->private; } diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c index 0b60b5be059..d55aa51b82d 100644 --- a/src/gallium/state_trackers/egl/egl_surface.c +++ b/src/gallium/state_trackers/egl/egl_surface.c @@ -171,9 +171,9 @@ drm_takedown_shown_screen(_EGLDisplay *dpy, struct drm_screen *screen) drmModeSetCrtc( dev->drmFD, screen->crtcID, - 0, // FD + 0, /* FD */ 0, 0, - NULL, 0, // List of output ids + NULL, 0, /* List of output ids */ NULL); drmModeRmFB(dev->drmFD, screen->fbID); diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c index 745803c7eb0..9345b0f4908 100644 --- a/src/gallium/state_trackers/egl/egl_tracker.c +++ b/src/gallium/state_trackers/egl/egl_tracker.c @@ -152,6 +152,7 @@ drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor) int num_screens = 0; EGLint i; int fd; + _EGLConfig *config; dev = (struct drm_device *) calloc(1, sizeof(struct drm_device)); if (!dev) @@ -206,7 +207,7 @@ drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor) disp->DriverData = dev; /* for now we only have one config */ - _EGLConfig *config = calloc(1, sizeof(*config)); + config = calloc(1, sizeof(*config)); memset(config, 1, sizeof(*config)); _eglInitConfig(config, 1); _eglSetConfigAttrib(config, EGL_RED_SIZE, 8); diff --git a/src/gallium/state_trackers/egl_g3d/Makefile b/src/gallium/state_trackers/egl_g3d/Makefile new file mode 100644 index 00000000000..213eb3e815b --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/Makefile @@ -0,0 +1,72 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +common_INCLUDES = \ + -I. \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/src/egl/main \ + -I$(TOP)/include + +common_SOURCES = $(wildcard common/*.c) +common_OBJECTS = $(common_SOURCES:.c=.o) + + +x11_INCLUDES = \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/glx/x11 \ + -I$(TOP)/src/mesa \ + $(shell pkg-config --cflags-only-I libdrm) + +x11_SOURCES = $(wildcard x11/*.c) $(TOP)/src/glx/x11/dri2.c +x11_OBJECTS = $(x11_SOURCES:.c=.o) + + +kms_INCLUDES = $(shell pkg-config --cflags-only-I libdrm) +kms_SOURCES = $(wildcard kms/*.c) +kms_OBJECTS = $(kms_SOURCES:.c=.o) + + +ALL_INCLUDES = $(common_INCLUDES) $(x11_INCLUDES) $(kms_INCLUDES) +ALL_SOURCES = $(common_SOURCES) $(x11_SOURCES) $(kms_SOURCES) +ALL_OBJECTS = $(common_OBJECTS) $(x11_OBJECTS) $(kms_OBJECTS) + +##### TARGETS ##### + +EGL_DISPLAYS_MODS = $(foreach dpy, $(EGL_DISPLAYS), libegl$(dpy).a) + +default: depend $(EGL_DISPLAYS_MODS) + + +libeglx11.a: $(x11_OBJECTS) $(common_OBJECTS) Makefile + $(MKLIB) -o eglx11 -static $(x11_OBJECTS) $(common_OBJECTS) + +libeglkms.a: $(kms_OBJECTS) $(common_OBJECTS) Makefile + $(MKLIB) -o eglkms -static $(kms_OBJECTS) $(common_OBJECTS) + +depend: + rm -f depend + touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(ALL_INCLUDES) $(ALL_SOURCES) 2> /dev/null + +clean: + rm -f $(ALL_OBJECTS) + rm -f $(EGL_DISPLAYS_MODS) + rm -f depend depend.bak + +# Dummy target +install: + @echo -n "" + +##### RULES ##### + +$(common_OBJECTS): %.o: %.c + $(CC) -c $(common_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ + +$(x11_OBJECTS): %.o: %.c + $(CC) -c $(common_INCLUDES) $(x11_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ + +$(kms_OBJECTS): %.o: %.c + $(CC) -c $(common_INCLUDES) $(kms_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ + +sinclude depend diff --git a/src/gallium/state_trackers/egl_g3d/common/egl_g3d.c b/src/gallium/state_trackers/egl_g3d/common/egl_g3d.c new file mode 100644 index 00000000000..51da8e19f5e --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/common/egl_g3d.c @@ -0,0 +1,1147 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <assert.h> +#include <string.h> +#include "pipe/p_screen.h" +#include "util/u_memory.h" +#include "egldriver.h" +#include "eglcurrent.h" +#include "eglconfigutil.h" +#include "egllog.h" + +#include "native.h" +#include "egl_g3d.h" +#include "egl_st.h" + +/** + * Validate the draw/read surfaces of the context. + */ +static void +egl_g3d_validate_context(_EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct pipe_screen *screen = gdpy->native->screen; + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + EGLint num_surfaces; + EGLint s, i; + + /* validate draw and/or read buffers */ + num_surfaces = (gctx->base.ReadSurface == gctx->base.DrawSurface) ? 1 : 2; + for (s = 0; s < num_surfaces; s++) { + struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS]; + struct egl_g3d_surface *gsurf; + struct egl_g3d_buffer *gbuf; + + if (s == 0) { + gsurf = egl_g3d_surface(gctx->base.DrawSurface); + gbuf = &gctx->draw; + } + else { + gsurf = egl_g3d_surface(gctx->base.ReadSurface); + gbuf = &gctx->read; + } + + if (!gctx->force_validate) { + unsigned int seq_num; + + gsurf->native->validate(gsurf->native, + gbuf->native_atts, gbuf->num_atts, + &seq_num, NULL, NULL, NULL); + /* skip validation */ + if (gsurf->sequence_number == seq_num) + continue; + } + + gsurf->native->validate(gsurf->native, + gbuf->native_atts, gbuf->num_atts, + &gsurf->sequence_number, textures, + &gsurf->base.Width, &gsurf->base.Height); + for (i = 0; i < gbuf->num_atts; i++) { + struct pipe_texture *pt = textures[i]; + struct pipe_surface *ps; + + if (pt) { + ps = screen->get_tex_surface(screen, pt, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + gctx->stapi->st_set_framebuffer_surface(gbuf->st_fb, + gbuf->st_atts[i], ps); + + if (gbuf->native_atts[i] == gsurf->render_att) + pipe_surface_reference(&gsurf->render_surface, ps); + + pipe_surface_reference(&ps, NULL); + pipe_texture_reference(&pt, NULL); + } + } + + gctx->stapi->st_resize_framebuffer(gbuf->st_fb, + gsurf->base.Width, gsurf->base.Height); + } + + gctx->force_validate = EGL_FALSE; + +} + +/** + * Create a st_framebuffer. + */ +static struct st_framebuffer * +create_framebuffer(_EGLContext *ctx, _EGLSurface *surf) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config); + + return gctx->stapi->st_create_framebuffer(&gconf->native->mode, + gconf->native->color_format, gconf->native->depth_format, + gconf->native->stencil_format, + gsurf->base.Width, gsurf->base.Height, &gsurf->base); +} + +/** + * Update the attachments of draw/read surfaces. + */ +static void +egl_g3d_route_context(_EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + const uint st_att_map[NUM_NATIVE_ATTACHMENTS] = { + ST_SURFACE_FRONT_LEFT, + ST_SURFACE_BACK_LEFT, + ST_SURFACE_FRONT_RIGHT, + ST_SURFACE_BACK_RIGHT, + }; + EGLint s, i; + + /* route draw and read buffers' attachments */ + for (s = 0; s < 2; s++) { + struct egl_g3d_surface *gsurf; + struct egl_g3d_buffer *gbuf; + + if (s == 0) { + gsurf = egl_g3d_surface(gctx->base.DrawSurface); + gbuf = &gctx->draw; + } + else { + gsurf = egl_g3d_surface(gctx->base.ReadSurface); + gbuf = &gctx->read; + } + + gbuf->native_atts[0] = gsurf->render_att; + gbuf->num_atts = 1; + + for (i = 0; i < gbuf->num_atts; i++) + gbuf->st_atts[i] = st_att_map[gbuf->native_atts[i]]; + + /* FIXME OpenGL defaults to draw the front or back buffer when the + * context is single-buffered or double-buffered respectively. In EGL, + * however, the buffer to be drawn is determined by the surface, instead + * of the context. As a result, rendering to a pixmap surface with a + * double-buffered context does not work as expected. + * + * gctx->stapi->st_draw_front_buffer(gctx->st_ctx, natt == + * NATIVE_ATTACHMENT_FRONT_LEFT); + */ + + /* + * FIXME If the back buffer is asked for here, and the front buffer is + * later needed by the client API (e.g. glDrawBuffer is called to draw + * the front buffer), it will create a new pipe texture and draw there. + * One fix is to ask for both buffers here, but it would be a waste if + * the front buffer is never used. A better fix is to add a callback to + * the pipe screen with context private (just like flush_frontbuffer). + */ + } +} + +/** + * Reallocate the context's framebuffers after draw/read surfaces change. + */ +static EGLBoolean +egl_g3d_realloc_context(_EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + struct egl_g3d_surface *gdraw = egl_g3d_surface(gctx->base.DrawSurface); + struct egl_g3d_surface *gread = egl_g3d_surface(gctx->base.ReadSurface); + + /* unreference the old framebuffers */ + if (gctx->draw.st_fb) { + EGLBoolean is_equal = (gctx->draw.st_fb == gctx->read.st_fb); + void *priv; + + priv = gctx->stapi->st_framebuffer_private(gctx->draw.st_fb); + if (!gdraw || priv != (void *) &gdraw->base) { + gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb); + gctx->draw.st_fb = NULL; + gctx->draw.num_atts = 0; + } + + if (is_equal) { + gctx->read.st_fb = NULL; + gctx->draw.num_atts = 0; + } + else { + priv = gctx->stapi->st_framebuffer_private(gctx->read.st_fb); + if (!gread || priv != (void *) &gread->base) { + gctx->stapi->st_unreference_framebuffer(gctx->read.st_fb); + gctx->read.st_fb = NULL; + gctx->draw.num_atts = 0; + } + } + } + + if (!gdraw) + return EGL_TRUE; + + /* create the draw fb */ + if (!gctx->draw.st_fb) { + gctx->draw.st_fb = create_framebuffer(&gctx->base, &gdraw->base); + if (!gctx->draw.st_fb) + return EGL_FALSE; + } + + /* create the read fb */ + if (!gctx->read.st_fb) { + if (gread != gdraw) { + gctx->read.st_fb = create_framebuffer(&gctx->base, &gread->base); + if (!gctx->read.st_fb) { + gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb); + gctx->draw.st_fb = NULL; + return EGL_FALSE; + } + } + else { + /* there is no st_reference_framebuffer... */ + gctx->read.st_fb = gctx->draw.st_fb; + } + } + + egl_g3d_route_context(dpy, &gctx->base); + gctx->force_validate = EGL_TRUE; + + return EGL_TRUE; +} + +/** + * Return the current context of the given API. + */ +static struct egl_g3d_context * +egl_g3d_get_current_context(EGLint api) +{ + _EGLThreadInfo *t = _eglGetCurrentThread(); + EGLint api_index = _eglConvertApiToIndex(api); + return egl_g3d_context(t->CurrentContexts[api_index]); +} + +/** + * Return the state tracker for the given context. + */ +static const struct egl_g3d_st * +egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + const struct egl_g3d_st *stapi; + EGLint idx = -1; + + switch (ctx->ClientAPI) { + case EGL_OPENGL_ES_API: + switch (ctx->ClientVersion) { + case 1: + idx = EGL_G3D_ST_OPENGL_ES; + break; + case 2: + idx = EGL_G3D_ST_OPENGL_ES2; + break; + default: + _eglLog(_EGL_WARNING, "unknown client version %d", + ctx->ClientVersion); + break; + } + break; + case EGL_OPENVG_API: + idx = EGL_G3D_ST_OPENVG; + break; + case EGL_OPENGL_API: + idx = EGL_G3D_ST_OPENGL; + break; + default: + _eglLog(_EGL_WARNING, "unknown client API 0x%04x", ctx->ClientAPI); + break; + } + + stapi = (idx >= 0) ? gdrv->stapis[idx] : NULL; + return stapi; +} + +/** + * Return an API mask that consists of the state trackers that supports the + * given mode. + * + * FIXME add st_is_mode_supported()? + */ +static EGLint +get_mode_api_mask(const __GLcontextModes *mode, EGLint api_mask) +{ + EGLint check; + + /* OpenGL ES 1.x and 2.x are checked together */ + check = EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT; + if (api_mask & check) { + /* this is required by EGL, not by OpenGL ES */ + if (mode->drawableType & GLX_WINDOW_BIT && !mode->doubleBufferMode) + api_mask &= ~check; + } + + check = EGL_OPENVG_BIT; + if (api_mask & check) { + /* vega st needs the depth/stencil rb */ + if (!mode->depthBits && !mode->stencilBits) + api_mask &= ~check; + } + + return api_mask; +} + +#ifdef EGL_MESA_screen_surface + +static void +egl_g3d_add_screens(_EGLDriver *drv, _EGLDisplay *dpy) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + const struct native_connector **native_connectors; + EGLint num_connectors, i; + + native_connectors = + gdpy->native->modeset->get_connectors(gdpy->native, &num_connectors, NULL); + if (!num_connectors) { + if (native_connectors) + free(native_connectors); + return; + } + + for (i = 0; i < num_connectors; i++) { + const struct native_connector *nconn = native_connectors[i]; + struct egl_g3d_screen *gscr; + const struct native_mode **native_modes; + EGLint num_modes, j; + + /* TODO support for hotplug */ + native_modes = + gdpy->native->modeset->get_modes(gdpy->native, nconn, &num_modes); + if (!num_modes) { + if (native_modes) + free(native_modes); + continue; + } + + gscr = CALLOC_STRUCT(egl_g3d_screen); + if (!gscr) { + free(native_modes); + continue; + } + + _eglInitScreen(&gscr->base); + + for (j = 0; j < num_modes; j++) { + const struct native_mode *nmode = native_modes[j]; + _EGLMode *mode; + + mode = _eglAddNewMode(&gscr->base, nmode->width, nmode->height, + nmode->refresh_rate, nmode->desc); + if (!mode) + break; + /* gscr->native_modes and gscr->base.Modes should be consistent */ + assert(mode == &gscr->base.Modes[j]); + } + + gscr->native = nconn; + gscr->native_modes = native_modes; + + _eglAddScreen(dpy, &gscr->base); + } + + free(native_connectors); +} + +#endif /* EGL_MESA_screen_surface */ + +/** + * Add configs to display and return the next config ID. + */ +static EGLint +egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + const struct native_config **native_configs; + int num_configs, i; + + native_configs = gdpy->native->get_configs(gdpy->native, + &num_configs); + if (!num_configs) { + if (native_configs) + free(native_configs); + return id; + } + + for (i = 0; i < num_configs; i++) { + EGLint api_mask; + struct egl_g3d_config *gconf; + EGLBoolean valid; + + api_mask = get_mode_api_mask(&native_configs[i]->mode, gdrv->api_mask); + if (!api_mask) { + _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x", + native_configs[i]->mode.visualID); + continue; + } + + gconf = CALLOC_STRUCT(egl_g3d_config); + if (!gconf) + continue; + + _eglInitConfig(&gconf->base, id); + valid = _eglConfigFromContextModesRec(&gconf->base, + &native_configs[i]->mode, api_mask, api_mask); + if (valid) { +#ifdef EGL_MESA_screen_surface + /* check if scanout surface bit is set */ + if (native_configs[i]->scanout_bit) { + EGLint val = GET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE); + val |= EGL_SCREEN_BIT_MESA; + SET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE, val); + } +#endif + valid = _eglValidateConfig(&gconf->base, EGL_FALSE); + } + if (!valid) { + _eglLog(_EGL_DEBUG, "skip invalid config 0x%x", + native_configs[i]->mode.visualID); + free(gconf); + continue; + } + + gconf->native = native_configs[i]; + _eglAddConfig(dpy, &gconf->base); + id++; + } + + free(native_configs); + return id; +} + +/** + * Flush the front buffer of the context's draw surface. + */ +static void +egl_g3d_flush_frontbuffer(struct pipe_screen *screen, + struct pipe_surface *surf, void *context_private) +{ + struct egl_g3d_context *gctx = egl_g3d_context(context_private); + struct egl_g3d_surface *gsurf = egl_g3d_surface(gctx->base.DrawSurface); + + if (gsurf) + gsurf->native->flush_frontbuffer(gsurf->native); +} + +/** + * Re-validate the context. + */ +static void +egl_g3d_update_buffer(struct pipe_screen *screen, void *context_private) +{ + struct egl_g3d_context *gctx = egl_g3d_context(context_private); + + /** + * It is likely that the surface has changed when this function is called. + * Set force_validate to skip an unnecessary check. + */ + gctx->force_validate = EGL_TRUE; + egl_g3d_validate_context(gctx->base.Display, &gctx->base); +} + +static EGLBoolean +egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + EGLint i; + + _eglReleaseDisplayResources(drv, dpy); + _eglCleanupDisplay(dpy); + + if (dpy->Screens) { + for (i = 0; i < dpy->NumScreens; i++) { + struct egl_g3d_screen *gscr = egl_g3d_screen(dpy->Screens[i]); + free(gscr->native_modes); + free(gscr); + } + free(dpy->Screens); + } + + if (gdpy->native) + gdpy->native->destroy(gdpy->native); + + free(gdpy); + dpy->DriverData = NULL; + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy, + EGLint *major, EGLint *minor) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct egl_g3d_display *gdpy; + + gdpy = CALLOC_STRUCT(egl_g3d_display); + if (!gdpy) { + _eglError(EGL_BAD_ALLOC, "eglInitialize"); + goto fail; + } + dpy->DriverData = gdpy; + + gdpy->native = native_create_display(dpy->NativeDisplay); + if (!gdpy->native) { + _eglError(EGL_NOT_INITIALIZED, "eglInitialize(no usable display)"); + goto fail; + } + + gdpy->native->screen->flush_frontbuffer = egl_g3d_flush_frontbuffer; + gdpy->native->screen->update_buffer = egl_g3d_update_buffer; + + dpy->ClientAPIsMask = gdrv->api_mask; + + if (egl_g3d_add_configs(drv, dpy, 1) == 1) { + _eglError(EGL_NOT_INITIALIZED, "eglInitialize(unable to add configs)"); + goto fail; + } + +#ifdef EGL_MESA_screen_surface + /* enable MESA_screen_surface */ + if (gdpy->native->modeset) { + dpy->Extensions.MESA_screen_surface = EGL_TRUE; + egl_g3d_add_screens(drv, dpy); + } +#endif + + *major = 1; + *minor = 4; + + return EGL_TRUE; + +fail: + if (gdpy) + egl_g3d_terminate(drv, dpy); + return EGL_FALSE; +} + +static _EGLContext * +egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, + _EGLContext *share, const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_context *gshare = egl_g3d_context(share); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_context *gctx; + const __GLcontextModes *mode; + + gctx = CALLOC_STRUCT(egl_g3d_context); + if (!gctx) { + _eglError(EGL_BAD_ALLOC, "eglCreateContext"); + return NULL; + } + + if (!_eglInitContext(drv, &gctx->base, conf, attribs)) { + free(gctx); + return NULL; + } + + gctx->stapi = egl_g3d_choose_st(drv, &gctx->base); + if (!gctx->stapi) { + free(gctx); + return NULL; + } + + mode = &gconf->native->mode; + gctx->pipe = + gdpy->native->create_context(gdpy->native, (void *) &gctx->base); + if (!gctx->pipe) { + free(gctx); + return NULL; + } + + gctx->st_ctx = gctx->stapi->st_create_context(gctx->pipe, mode, + (gshare) ? gshare->st_ctx : NULL); + if (!gctx->st_ctx) { + gctx->pipe->destroy(gctx->pipe); + free(gctx); + return NULL; + } + + return &gctx->base; +} + +static EGLBoolean +egl_g3d_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + + if (_eglIsContextBound(&gctx->base)) + return EGL_TRUE; + + egl_g3d_realloc_context(dpy, &gctx->base); + + /* it will destroy pipe context */ + gctx->stapi->st_destroy_context(gctx->st_ctx); + + free(gctx); + + return EGL_TRUE; +} + +static EGLBoolean +init_surface_geometry(_EGLSurface *surf) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + return gsurf->native->validate(gsurf->native, NULL, 0, + &gsurf->sequence_number, NULL, + &gsurf->base.Width, &gsurf->base.Height); +} + +static _EGLSurface * +egl_g3d_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, EGLNativeWindowType win, + const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_surface *gsurf; + + gsurf = CALLOC_STRUCT(egl_g3d_surface); + if (!gsurf) { + _eglError(EGL_BAD_ALLOC, "eglCreateWindowSurface"); + return NULL; + } + + if (!_eglInitSurface(drv, &gsurf->base, EGL_WINDOW_BIT, conf, attribs)) { + free(gsurf); + return NULL; + } + + gsurf->native = + gdpy->native->create_window_surface(gdpy->native, win, gconf->native); + if (!gsurf->native) { + free(gsurf); + return NULL; + } + + if (!init_surface_geometry(&gsurf->base)) { + gsurf->native->destroy(gsurf->native); + free(gsurf); + return NULL; + } + + gsurf->render_att = (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER || + !gconf->native->mode.doubleBufferMode) ? + NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT; + + return &gsurf->base; +} + +static _EGLSurface * +egl_g3d_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, EGLNativePixmapType pix, + const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_surface *gsurf; + + gsurf = CALLOC_STRUCT(egl_g3d_surface); + if (!gsurf) { + _eglError(EGL_BAD_ALLOC, "eglCreatePixmapSurface"); + return NULL; + } + + if (!_eglInitSurface(drv, &gsurf->base, EGL_PIXMAP_BIT, conf, attribs)) { + free(gsurf); + return NULL; + } + + gsurf->native = + gdpy->native->create_pixmap_surface(gdpy->native, pix, gconf->native); + if (!gsurf->native) { + free(gsurf); + return NULL; + } + + if (!init_surface_geometry(&gsurf->base)) { + gsurf->native->destroy(gsurf->native); + free(gsurf); + return NULL; + } + + gsurf->render_att = NATIVE_ATTACHMENT_FRONT_LEFT; + + return &gsurf->base; +} + +static _EGLSurface * +egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_surface *gsurf; + + gsurf = CALLOC_STRUCT(egl_g3d_surface); + if (!gsurf) { + _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface"); + return NULL; + } + + if (!_eglInitSurface(drv, &gsurf->base, EGL_PBUFFER_BIT, conf, attribs)) { + free(gsurf); + return NULL; + } + + gsurf->native = + gdpy->native->create_pbuffer_surface(gdpy->native, gconf->native, + gsurf->base.Width, gsurf->base.Height); + if (!gsurf->native) { + free(gsurf); + return NULL; + } + + if (!init_surface_geometry(&gsurf->base)) { + gsurf->native->destroy(gsurf->native); + free(gsurf); + return NULL; + } + + gsurf->render_att = (!gconf->native->mode.doubleBufferMode) ? + NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT; + + return &gsurf->base; +} + +static EGLBoolean +egl_g3d_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + if (_eglIsSurfaceBound(&gsurf->base)) + return EGL_TRUE; + + pipe_surface_reference(&gsurf->render_surface, NULL); + gsurf->native->destroy(gsurf->native); + free(gsurf); + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + struct egl_g3d_context *old_gctx; + EGLint api; + EGLBoolean ok = EGL_TRUE; + + /* find the old context */ + api = (gctx) ? gctx->base.ClientAPI : eglQueryAPI(); + old_gctx = egl_g3d_get_current_context(api); + if (old_gctx && !_eglIsContextLinked(&old_gctx->base)) + old_gctx = NULL; + + if (!_eglMakeCurrent(drv, dpy, draw, read, ctx)) + return EGL_FALSE; + + if (old_gctx) { + /* flush old context */ + old_gctx->stapi->st_flush(old_gctx->st_ctx, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + + /* + * The old context is no longer current, and egl_g3d_realloc_context() + * should be called to destroy the framebuffers. However, it is possible + * that it will be made current again with the same draw/read surfaces. + * It might be better to keep it around. + */ + } + + if (gctx) { + struct egl_g3d_surface *gdraw = egl_g3d_surface(draw); + + ok = egl_g3d_realloc_context(dpy, &gctx->base); + if (ok) { + ok = gctx->stapi->st_make_current(gctx->st_ctx, + gctx->draw.st_fb, gctx->read.st_fb); + if (ok) { + egl_g3d_validate_context(dpy, &gctx->base); + if (gdraw->base.Type == EGL_WINDOW_BIT) { + gctx->base.WindowRenderBuffer = + (gdraw->render_att == NATIVE_ATTACHMENT_FRONT_LEFT) ? + EGL_SINGLE_BUFFER : EGL_BACK_BUFFER; + } + } + } + } + else if (old_gctx) { + ok = old_gctx->stapi->st_make_current(NULL, NULL, NULL); + old_gctx->base.WindowRenderBuffer = EGL_NONE; + } + + return ok; +} + +static EGLBoolean +egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + _EGLContext *ctx = _eglGetCurrentContext(); + struct egl_g3d_context *gctx = NULL; + + /* no-op for pixmap or pbuffer surface */ + if (gsurf->base.Type == EGL_PIXMAP_BIT || + gsurf->base.Type == EGL_PBUFFER_BIT) + return EGL_TRUE; + + /* or when the surface is single-buffered */ + if (gsurf->render_att == NATIVE_ATTACHMENT_FRONT_LEFT) + return EGL_TRUE; + + if (ctx && ctx->DrawSurface == surf) + gctx = egl_g3d_context(ctx); + + /* flush if the surface is current */ + if (gctx) + gctx->stapi->st_notify_swapbuffers(gctx->draw.st_fb); + + /* + * We drew on the back buffer, unless there was no back buffer. + * In that case, we drew on the front buffer. Either case, we call + * swap_buffers. + */ + if (!gsurf->native->swap_buffers(gsurf->native)) + return EGL_FALSE; + + if (gctx) { + struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config); + + /* force validation if the swap method is not copy */ + if (gconf->native->mode.swapMethod != GLX_SWAP_COPY_OML) { + gctx->force_validate = EGL_TRUE; + egl_g3d_validate_context(dpy, &gctx->base); + } + } + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) +{ + struct egl_g3d_context *gctx = egl_g3d_context(ctx); + gctx->stapi->st_finish(gctx->st_ctx); + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_wait_native(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine) +{ + _EGLSurface *surf = _eglGetCurrentSurface(EGL_DRAW); + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + if (engine != EGL_CORE_NATIVE_ENGINE) + return _eglError(EGL_BAD_PARAMETER, "eglWaitNative"); + + if (gsurf) + gsurf->native->wait(gsurf->native); + + return EGL_TRUE; +} + +static _EGLProc +egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + _EGLProc proc; + EGLint i; + + for (i = 0; i < NUM_EGL_G3D_STS; i++) { + const struct egl_g3d_st *stapi = gdrv->stapis[i]; + if (stapi) { + proc = (_EGLProc) stapi->st_get_proc_address(procname); + if (proc) + return proc; + } + } + + return (_EGLProc) NULL; +} + +static EGLBoolean +egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLSurface *surf, EGLint buffer) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct egl_g3d_context *gctx; + enum pipe_format target_format; + int target; + + if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT) + return _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); + if (buffer != EGL_BACK_BUFFER) + return _eglError(EGL_BAD_PARAMETER, "eglBindTexImage"); + if (gsurf->base.BoundToTexture) + return _eglError(EGL_BAD_ACCESS, "eglBindTexImage"); + + switch (gsurf->base.TextureFormat) { + case EGL_TEXTURE_RGB: + target_format = PIPE_FORMAT_R8G8B8_UNORM; + break; + case EGL_TEXTURE_RGBA: + target_format = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + default: + return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + } + + switch (gsurf->base.TextureTarget) { + case EGL_TEXTURE_2D: + target = ST_TEXTURE_2D; + break; + default: + return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + } + + /* flush properly if the surface is bound */ + if (gsurf->base.Binding) { + gctx = egl_g3d_context(gsurf->base.Binding); + gctx->stapi->st_flush(gctx->st_ctx, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + } + + /* XXX change to EGL_OPENGL_ES_API once OpenGL ES is merged */ + gctx = egl_g3d_get_current_context(EGL_OPENGL_API); + if (gctx) { + if (!gsurf->render_surface) + return EGL_FALSE; + + gctx->stapi->st_bind_texture_surface(gsurf->render_surface, + target, gsurf->base.MipmapLevel, target_format); + gsurf->base.BoundToTexture = EGL_TRUE; + } + + return EGL_TRUE; +} + +static EGLBoolean +egl_g3d_release_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLSurface *surf, EGLint buffer) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT || + !gsurf->base.BoundToTexture) + return _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage"); + if (buffer != EGL_BACK_BUFFER) + return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage"); + + if (gsurf->render_surface) { + _EGLThreadInfo *t = _eglGetCurrentThread(); + /* XXX change to EGL_OPENGL_ES_API once OpenGL ES is merged */ + struct egl_g3d_context *gctx = egl_g3d_context( + t->CurrentContexts[_eglConvertApiToIndex(EGL_OPENGL_API)]); + + /* what if the context the surface binds to is no longer current? */ + if (gctx) + gctx->stapi->st_unbind_texture_surface(gsurf->render_surface, + ST_TEXTURE_2D, gsurf->base.MipmapLevel); + } + + gsurf->base.BoundToTexture = EGL_FALSE; + + return EGL_TRUE; +} + +#ifdef EGL_MESA_screen_surface + +static _EGLSurface * +egl_g3d_create_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, const EGLint *attribs) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + struct egl_g3d_surface *gsurf; + + gsurf = CALLOC_STRUCT(egl_g3d_surface); + if (!gsurf) { + _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface"); + return NULL; + } + + if (!_eglInitSurface(drv, &gsurf->base, + EGL_SCREEN_BIT_MESA, conf, attribs)) { + free(gsurf); + return NULL; + } + + gsurf->native = + gdpy->native->modeset->create_scanout_surface(gdpy->native, + gconf->native, gsurf->base.Width, gsurf->base.Height); + if (!gsurf->native) { + free(gsurf); + return NULL; + } + + gsurf->render_att = (!gconf->native->mode.doubleBufferMode) ? + NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT; + + return &gsurf->base; +} + +static EGLBoolean +egl_g3d_show_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLScreen *scr, _EGLSurface *surf, + _EGLMode *mode) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_screen *gscr = egl_g3d_screen(scr); + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct native_surface *nsurf; + const struct native_mode *nmode; + EGLBoolean changed; + + if (gsurf) { + EGLint idx; + + if (!mode) + return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA"); + if (gsurf->base.Type != EGL_SCREEN_BIT_MESA) + return _eglError(EGL_BAD_SURFACE, "eglShowScreenSurfaceMESA"); + if (gsurf->base.Width < mode->Width || gsurf->base.Height < mode->Height) + return _eglError(EGL_BAD_MATCH, + "eglShowSurfaceMESA(surface smaller than mode size)"); + + /* find the index of the mode */ + for (idx = 0; idx < gscr->base.NumModes; idx++) + if (mode == &gscr->base.Modes[idx]) + break; + if (idx >= gscr->base.NumModes) { + return _eglError(EGL_BAD_MODE_MESA, + "eglShowSurfaceMESA(unknown mode)"); + } + + nsurf = gsurf->native; + nmode = gscr->native_modes[idx]; + } + else { + if (mode) + return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA"); + + /* disable the screen */ + nsurf = NULL; + nmode = NULL; + } + + /* TODO surface panning by CRTC choosing */ + changed = gdpy->native->modeset->program(gdpy->native, 0, nsurf, + gscr->base.OriginX, gscr->base.OriginY, &gscr->native, 1, nmode); + if (changed) { + gscr->base.CurrentSurface = &gsurf->base; + gscr->base.CurrentMode = mode; + } + + return changed; +} + +#endif /* EGL_MESA_screen_surface */ + +static void +egl_g3d_unload(_EGLDriver *drv) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + free(gdrv); +} + +_EGLDriver * +_eglMain(const char *args) +{ + static char driver_name[64]; + struct egl_g3d_driver *gdrv; + EGLint i; + + snprintf(driver_name, sizeof(driver_name), + "Gallium/%s", native_get_name()); + + gdrv = CALLOC_STRUCT(egl_g3d_driver); + if (!gdrv) + return NULL; + + _eglInitDriverFallbacks(&gdrv->base); + + gdrv->base.API.Initialize = egl_g3d_initialize; + gdrv->base.API.Terminate = egl_g3d_terminate; + gdrv->base.API.CreateContext = egl_g3d_create_context; + gdrv->base.API.DestroyContext = egl_g3d_destroy_context; + gdrv->base.API.CreateWindowSurface = egl_g3d_create_window_surface; + gdrv->base.API.CreatePixmapSurface = egl_g3d_create_pixmap_surface; + gdrv->base.API.CreatePbufferSurface = egl_g3d_create_pbuffer_surface; + gdrv->base.API.DestroySurface = egl_g3d_destroy_surface; + gdrv->base.API.MakeCurrent = egl_g3d_make_current; + gdrv->base.API.SwapBuffers = egl_g3d_swap_buffers; + gdrv->base.API.WaitClient = egl_g3d_wait_client; + gdrv->base.API.WaitNative = egl_g3d_wait_native; + gdrv->base.API.GetProcAddress = egl_g3d_get_proc_address; + + gdrv->base.API.BindTexImage = egl_g3d_bind_tex_image; + gdrv->base.API.ReleaseTexImage = egl_g3d_release_tex_image; + +#ifdef EGL_MESA_screen_surface + gdrv->base.API.CreateScreenSurfaceMESA = egl_g3d_create_screen_surface; + gdrv->base.API.ShowScreenSurfaceMESA = egl_g3d_show_screen_surface; +#endif + + gdrv->base.Name = driver_name; + gdrv->base.Unload = egl_g3d_unload; + + for (i = 0; i < NUM_EGL_G3D_STS; i++) { + gdrv->stapis[i] = egl_g3d_get_st(i); + if (gdrv->stapis[i]) + gdrv->api_mask |= gdrv->stapis[i]->api_bit; + } + + if (gdrv->api_mask) + _eglLog(_EGL_DEBUG, "Driver API mask: 0x%x", gdrv->api_mask); + else + _eglLog(_EGL_WARNING, "No supported client API"); + + return &gdrv->base; +} diff --git a/src/gallium/state_trackers/egl_g3d/common/egl_g3d.h b/src/gallium/state_trackers/egl_g3d/common/egl_g3d.h new file mode 100644 index 00000000000..4c8b8dfe9e0 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/common/egl_g3d.h @@ -0,0 +1,127 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _EGL_G3D_H_ +#define _EGL_G3D_H_ + +#include "pipe/p_compiler.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_format.h" +#include "egldriver.h" +#include "egldisplay.h" +#include "eglcontext.h" +#include "eglsurface.h" +#include "eglconfig.h" +#include "eglscreen.h" +#include "eglmode.h" + +#include "native.h" +#include "egl_st.h" + +struct egl_g3d_driver { + _EGLDriver base; + const struct egl_g3d_st *stapis[NUM_EGL_G3D_STS]; + EGLint api_mask; +}; + +struct egl_g3d_display { + struct native_display *native; +}; + +struct egl_g3d_buffer { + struct st_framebuffer *st_fb; + EGLint num_atts; + enum native_attachment native_atts[NUM_NATIVE_ATTACHMENTS]; + uint st_atts[NUM_NATIVE_ATTACHMENTS]; +}; + +struct egl_g3d_context { + _EGLContext base; + + const struct egl_g3d_st *stapi; + struct pipe_context *pipe; + + struct st_context *st_ctx; + EGLBoolean force_validate; + struct egl_g3d_buffer draw, read; +}; + +struct egl_g3d_surface { + _EGLSurface base; + struct native_surface *native; + enum native_attachment render_att; + struct pipe_surface *render_surface; + unsigned int sequence_number; +}; + +struct egl_g3d_config { + _EGLConfig base; + const struct native_config *native; +}; + +struct egl_g3d_screen { + _EGLScreen base; + const struct native_connector *native; + const struct native_mode **native_modes; +}; + +static INLINE struct egl_g3d_driver * +egl_g3d_driver(_EGLDriver *drv) +{ + return (struct egl_g3d_driver *) drv; +} + +static INLINE struct egl_g3d_display * +egl_g3d_display(_EGLDisplay *dpy) +{ + /* note that it is not direct casting */ + return (struct egl_g3d_display *) dpy->DriverData; +} + +static INLINE struct egl_g3d_context * +egl_g3d_context(_EGLContext *ctx) +{ + return (struct egl_g3d_context *) ctx; +} + +static INLINE struct egl_g3d_surface * +egl_g3d_surface(_EGLSurface *surf) +{ + return (struct egl_g3d_surface *) surf; +} + +static INLINE struct egl_g3d_config * +egl_g3d_config(_EGLConfig *conf) +{ + return (struct egl_g3d_config *) conf; +} + +static INLINE struct egl_g3d_screen * +egl_g3d_screen(_EGLScreen *scr) +{ + return (struct egl_g3d_screen *) scr; +} + +#endif /* _EGL_G3D_H_ */ diff --git a/src/gallium/state_trackers/egl_g3d/common/egl_st.c b/src/gallium/state_trackers/egl_g3d/common/egl_st.c new file mode 100644 index 00000000000..a88ff911cd5 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/common/egl_st.c @@ -0,0 +1,131 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <dlfcn.h> +#include "pipe/p_compiler.h" +#include "util/u_memory.h" +#include "egllog.h" +#include "EGL/egl.h" /* for EGL_api_BIT */ + +#include "egl_st.h" + +#ifndef HAVE_DLADDR +#define HAVE_DLADDR 1 +#endif + +#if HAVE_DLADDR + +static const char * +egl_g3d_st_names[] = { +#define ST_PUBLIC(name, ...) #name, +#include "st_public_tmp.h" + NULL +}; + +static boolean +egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym) +{ + st_proc *procs = (st_proc *) stapi; + void *handle; + Dl_info info; + const char **name; + + if (!dladdr(sym, &info)) + return FALSE; + handle = dlopen(info.dli_fname, RTLD_LAZY | RTLD_LOCAL | RTLD_NODELETE); + if (!handle) + return FALSE; + + for (name = egl_g3d_st_names; *name; name++) { + st_proc proc = (st_proc) dlsym(handle, *name); + if (!proc) { + _eglLog(_EGL_WARNING, "%s is missing in %s", *name, info.dli_fname); + memset(stapi, 0, sizeof(*stapi)); + dlclose(handle); + return FALSE; + } + *procs++ = proc; + } + + dlclose(handle); + return TRUE; +} + +#else /* HAVE_DLADDR */ + +static boolean +egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym) +{ +#define ST_PUBLIC(name, ...) stapi->name = name; +#include "st_public_tmp.h" + return TRUE; +} + +#endif /* HAVE_DLADDR */ + +static boolean +egl_g3d_init_st(struct egl_g3d_st *stapi, const char *api) +{ + void *handle, *sym; + boolean res = FALSE; + + /* already initialized */ + if (stapi->st_notify_swapbuffers != NULL) + return TRUE; + + handle = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL); + if (!handle) + return FALSE; + + sym = dlsym(handle, api); + if (sym && egl_g3d_fill_st(stapi, sym)) + res = TRUE; + + dlclose(handle); + return res; +} + +static struct { + const char *symbol; + EGLint api_bit; +} egl_g3d_st_info[NUM_EGL_G3D_STS] = { + { "st_api_OpenGL_ES1", EGL_OPENGL_ES_BIT }, + { "st_api_OpenVG", EGL_OPENVG_BIT }, + { "st_api_OpenGL_ES2", EGL_OPENGL_ES2_BIT }, + { "st_api_OpenGL", EGL_OPENGL_BIT }, +}; + +const struct egl_g3d_st * +egl_g3d_get_st(enum egl_g3d_st_api api) +{ + static struct egl_g3d_st all_trackers[NUM_EGL_G3D_STS]; + + if (egl_g3d_init_st(&all_trackers[api], egl_g3d_st_info[api].symbol)) { + all_trackers[api].api_bit = egl_g3d_st_info[api].api_bit; + return &all_trackers[api]; + } + else { + return NULL; + } +} diff --git a/src/gallium/state_trackers/egl_g3d/common/egl_st.h b/src/gallium/state_trackers/egl_g3d/common/egl_st.h new file mode 100644 index 00000000000..8fb464bd3d7 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/common/egl_st.h @@ -0,0 +1,73 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _EGL_ST_H_ +#define _EGL_ST_H_ + +#include "GL/gl.h" /* for GL types */ +#include "GL/internal/glcore.h" /* for __GLcontextModes */ + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" +#include "pipe/p_context.h" + +/* avoid calling st functions directly */ +#if 1 + +#define ST_SURFACE_FRONT_LEFT 0 +#define ST_SURFACE_BACK_LEFT 1 +#define ST_SURFACE_FRONT_RIGHT 2 +#define ST_SURFACE_BACK_RIGHT 3 + +#define ST_TEXTURE_2D 0x2 + +struct st_context; +struct st_framebuffer; +typedef void (*st_proc)(); + +#else +#include "state_tracker/st_public.h" +#endif + +/* remember to update egl_g3d_get_st() when update the enums */ +enum egl_g3d_st_api { + EGL_G3D_ST_OPENGL_ES = 0, + EGL_G3D_ST_OPENVG, + EGL_G3D_ST_OPENGL_ES2, + EGL_G3D_ST_OPENGL, + + NUM_EGL_G3D_STS +}; + +struct egl_g3d_st { +#define ST_PUBLIC(name, ret, ...) ret (*name)(__VA_ARGS__); +#include "st_public_tmp.h" + /* fields must be added here */ + EGLint api_bit; +}; + +const struct egl_g3d_st * +egl_g3d_get_st(enum egl_g3d_st_api api); + +#endif /* _EGL_ST_H_ */ diff --git a/src/gallium/state_trackers/egl_g3d/common/native.h b/src/gallium/state_trackers/egl_g3d/common/native.h new file mode 100644 index 00000000000..76f0e0c78ac --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/common/native.h @@ -0,0 +1,220 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _NATIVE_H_ +#define _NATIVE_H_ + +#include "EGL/egl.h" /* for EGL native types */ +#include "GL/gl.h" /* for GL types needed by __GLcontextModes */ +#include "GL/internal/glcore.h" /* for __GLcontextModes */ + +#include "pipe/p_compiler.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +/** + * Only color buffers are listed. The others are allocated privately through, + * for example, st_renderbuffer_alloc_storage(). + */ +enum native_attachment { + NATIVE_ATTACHMENT_FRONT_LEFT, + NATIVE_ATTACHMENT_BACK_LEFT, + NATIVE_ATTACHMENT_FRONT_RIGHT, + NATIVE_ATTACHMENT_BACK_RIGHT, + + NUM_NATIVE_ATTACHMENTS +}; + +struct native_surface { + void (*destroy)(struct native_surface *nsurf); + + /** + * Swap the front and back buffers so that the back buffer is visible. It + * is no-op if the surface is single-buffered. The contents of the back + * buffer after swapping may or may not be preserved. + */ + boolean (*swap_buffers)(struct native_surface *nsurf); + + /** + * Make the front buffer visible. In some native displays, changes to the + * front buffer might not be visible immediately and require manual flush. + */ + boolean (*flush_frontbuffer)(struct native_surface *nsurf); + + /** + * Validate the buffers of the surface. The returned textures are owned by + * the caller. A sequence number is also returned. The caller can use it + * to check if anything has changed since the last call. Any of the pointers + * may be NULL and it indicates the caller has no interest in those values. + * + * If this function is called multiple times with different attachments, + * those not listed in the latest call might be destroyed. This behavior + * might change in the future. + */ + boolean (*validate)(struct native_surface *nsurf, + const enum native_attachment *natts, + unsigned num_natts, + unsigned int *seq_num, struct pipe_texture **textures, + int *width, int *height); + + /** + * Wait until all native commands affecting the surface has been executed. + */ + void (*wait)(struct native_surface *nsurf); +}; + +struct native_config { + /* __GLcontextModes should go away some day */ + __GLcontextModes mode; + enum pipe_format color_format; + enum pipe_format depth_format; + enum pipe_format stencil_format; + + /* treat it as an additional flag to mode.drawableType */ + boolean scanout_bit; +}; + +struct native_connector { + int dummy; +}; + +struct native_mode { + const char *desc; + int width, height; + int refresh_rate; +}; + +struct native_display_modeset; + +/** + * A pipe winsys abstracts the OS. A pipe screen abstracts the graphcis + * hardware. A native display consists of a pipe winsys, a pipe screen, and + * the native display server. + */ +struct native_display { + /** + * The pipe screen of the native display. + * + * Note that the "flush_frontbuffer" and "update_buffer" callbacks will be + * overridden. + */ + struct pipe_screen *screen; + + void (*destroy)(struct native_display *ndpy); + + /** + * Get the supported configs. The configs are owned by the display, but + * the returned array should be free()ed. + * + * The configs will be converted to EGL config by + * _eglConfigFromContextModesRec and validated by _eglValidateConfig. + * Those failing to pass the test will be skipped. + */ + const struct native_config **(*get_configs)(struct native_display *ndpy, + int *num_configs); + + /** + * Create a pipe context. + */ + struct pipe_context *(*create_context)(struct native_display *ndpy, + void *context_private); + + /** + * Create a window surface. Required unless no config has GLX_WINDOW_BIT + * set. + */ + struct native_surface *(*create_window_surface)(struct native_display *ndpy, + EGLNativeWindowType win, + const struct native_config *nconf); + + /** + * Create a pixmap surface. Required unless no config has GLX_PIXMAP_BIT + * set. + */ + struct native_surface *(*create_pixmap_surface)(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf); + + /** + * Create a pbuffer surface. Required unless no config has GLX_PBUFFER_BIT + * set. + */ + struct native_surface *(*create_pbuffer_surface)(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height); + + const struct native_display_modeset *modeset; +}; + +/** + * Mode setting interface of the native display. It exposes the mode setting + * capabilities of the underlying graphics hardware. + */ +struct native_display_modeset { + /** + * Get the available physical connectors and the number of CRTCs. + */ + const struct native_connector **(*get_connectors)(struct native_display *ndpy, + int *num_connectors, + int *num_crtcs); + + /** + * Get the current supported modes of a connector. The returned modes may + * change every time this function is called and those from previous calls + * might become invalid. + */ + const struct native_mode **(*get_modes)(struct native_display *ndpy, + const struct native_connector *nconn, + int *num_modes); + + /** + * Create a scan-out surface. Required unless no config has + * GLX_SCREEN_BIT_MESA set. + */ + struct native_surface *(*create_scanout_surface)(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height); + + /** + * Program the CRTC to output the surface to the given connectors with the + * given mode. When surface is not given, the CRTC is disabled. + * + * This interface does not export a way to query capabilities of the CRTCs. + * The native display usually needs to dynamically map the index to a CRTC + * that supports the given connectors. + */ + boolean (*program)(struct native_display *ndpy, int crtc_idx, + struct native_surface *nsurf, uint x, uint y, + const struct native_connector **nconns, int num_nconns, + const struct native_mode *nmode); +}; + +const char * +native_get_name(void); + +struct native_display * +native_create_display(EGLNativeDisplayType dpy); + +#endif /* _NATIVE_H_ */ diff --git a/src/gallium/state_trackers/egl_g3d/common/st_public_tmp.h b/src/gallium/state_trackers/egl_g3d/common/st_public_tmp.h new file mode 100644 index 00000000000..507a0ec4027 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/common/st_public_tmp.h @@ -0,0 +1,20 @@ +ST_PUBLIC(st_create_context, struct st_context *, struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share) +ST_PUBLIC(st_destroy_context, void, struct st_context *st) +ST_PUBLIC(st_copy_context_state, void, struct st_context *dst, struct st_context *src, uint mask) +ST_PUBLIC(st_create_framebuffer, struct st_framebuffer *, const __GLcontextModes *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, enum pipe_format stencilFormat, uint width, uint height, void *privateData) +ST_PUBLIC(st_resize_framebuffer, void, struct st_framebuffer *stfb, uint width, uint height) +ST_PUBLIC(st_set_framebuffer_surface, void, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf) +ST_PUBLIC(st_get_framebuffer_dimensions, void, struct st_framebuffer *stfb, uint *width, uint *height) +ST_PUBLIC(st_get_framebuffer_surface, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surface) +ST_PUBLIC(st_get_framebuffer_texture, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **texture) +ST_PUBLIC(st_framebuffer_private, void *, struct st_framebuffer *stfb) +ST_PUBLIC(st_unreference_framebuffer, void, struct st_framebuffer *stfb) +ST_PUBLIC(st_make_current, GLboolean, struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read) +ST_PUBLIC(st_get_current, struct st_context *, void) +ST_PUBLIC(st_flush, void, struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence) +ST_PUBLIC(st_finish, void, struct st_context *st) +ST_PUBLIC(st_notify_swapbuffers, void, struct st_framebuffer *stfb) +ST_PUBLIC(st_bind_texture_surface, int, struct pipe_surface *ps, int target, int level, enum pipe_format format) +ST_PUBLIC(st_unbind_texture_surface, int, struct pipe_surface *ps, int target, int level) +ST_PUBLIC(st_get_proc_address, st_proc, const char *procname) +#undef ST_PUBLIC diff --git a/src/gallium/state_trackers/egl_g3d/kms/native_kms.c b/src/gallium/state_trackers/egl_g3d/kms/native_kms.c new file mode 100644 index 00000000000..65829fc7b3d --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/kms/native_kms.c @@ -0,0 +1,855 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <string.h> + +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "util/u_debug.h" +#include "util/u_memory.h" +#include "egllog.h" + +#include "native_kms.h" + +static boolean +kms_surface_validate(struct native_surface *nsurf, + const enum native_attachment *natts, + unsigned num_natts, + unsigned int *seq_num, struct pipe_texture **textures, + int *width, int *height) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_display *kdpy = ksurf->kdpy; + struct pipe_screen *screen = kdpy->base.screen; + struct pipe_texture templ, *ptex; + int i; + + if (num_natts) { + if (textures) + memset(textures, 0, sizeof(*textures) * num_natts); + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.last_level = 0; + templ.width0 = ksurf->width; + templ.height0 = ksurf->height; + templ.depth0 = 1; + templ.format = ksurf->color_format; + templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + if (ksurf->type == KMS_SURFACE_TYPE_SCANOUT) + templ.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY; + } + + /* create textures */ + for (i = 0; i < num_natts; i++) { + enum native_attachment natt = natts[i]; + + ptex = ksurf->textures[natt]; + if (!ptex) { + ptex = screen->texture_create(screen, &templ); + ksurf->textures[natt] = ptex; + } + + if (textures) + pipe_texture_reference(&textures[i], ptex); + } + + if (seq_num) + *seq_num = ksurf->sequence_number; + if (width) + *width = ksurf->width; + if (height) + *height = ksurf->height; + + return TRUE; +} + +/** + * Add textures as DRM framebuffers. + */ +static boolean +kms_surface_init_framebuffers(struct native_surface *nsurf, boolean need_back) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_display *kdpy = ksurf->kdpy; + int num_framebuffers = (need_back) ? 2 : 1; + int i, err; + + for (i = 0; i < num_framebuffers; i++) { + struct kms_framebuffer *fb; + enum native_attachment natt; + unsigned int handle, stride; + uint block_bits; + + if (i == 0) { + fb = &ksurf->front_fb; + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + } + else { + fb = &ksurf->back_fb; + natt = NATIVE_ATTACHMENT_BACK_LEFT; + } + + if (!fb->texture) { + /* make sure the texture has been allocated */ + kms_surface_validate(&ksurf->base, &natt, 1, NULL, NULL, NULL, NULL); + if (!ksurf->textures[natt]) + return FALSE; + + pipe_texture_reference(&fb->texture, ksurf->textures[natt]); + } + + /* already initialized */ + if (fb->buffer_id) + continue; + + /* TODO detect the real value */ + fb->is_passive = TRUE; + + if (!kdpy->api->local_handle_from_texture(kdpy->api, + kdpy->base.screen, fb->texture, &stride, &handle)) + return FALSE; + + block_bits = util_format_get_blocksizebits(ksurf->color_format); + err = drmModeAddFB(kdpy->fd, ksurf->width, ksurf->height, + block_bits, block_bits, stride, handle, &fb->buffer_id); + if (err) { + fb->buffer_id = 0; + return FALSE; + } + } + + return TRUE; +} + +static boolean +kms_surface_flush_frontbuffer(struct native_surface *nsurf) +{ +#ifdef DRM_MODE_FEATURE_DIRTYFB + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_display *kdpy = ksurf->kdpy; + + /* pbuffer is private */ + if (ksurf->type == KMS_SURFACE_TYPE_PBUFFER) + return TRUE; + + if (ksurf->front_fb.is_passive) + drmModeDirtyFB(kdpy->fd, ksurf->front_fb.buffer_id, NULL, 0); +#endif + + return TRUE; +} + +static boolean +kms_surface_swap_buffers(struct native_surface *nsurf) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + struct kms_crtc *kcrtc = &ksurf->current_crtc; + struct kms_display *kdpy = ksurf->kdpy; + struct kms_framebuffer tmp_fb; + struct pipe_texture *tmp_texture; + int err; + + /* pbuffer is private */ + if (ksurf->type == KMS_SURFACE_TYPE_PBUFFER) + return TRUE; + + if (!ksurf->back_fb.buffer_id) { + if (!kms_surface_init_framebuffers(&ksurf->base, TRUE)) + return FALSE; + } + + if (ksurf->is_shown && kcrtc->crtc) { + err = drmModeSetCrtc(kdpy->fd, kcrtc->crtc->crtc_id, + ksurf->back_fb.buffer_id, kcrtc->crtc->x, kcrtc->crtc->y, + kcrtc->connectors, kcrtc->num_connectors, &kcrtc->crtc->mode); + if (err) + return FALSE; + } + + /* swap the buffers */ + tmp_fb = ksurf->front_fb; + ksurf->front_fb = ksurf->back_fb; + ksurf->back_fb = tmp_fb; + + tmp_texture = ksurf->textures[NATIVE_ATTACHMENT_FRONT_LEFT]; + ksurf->textures[NATIVE_ATTACHMENT_FRONT_LEFT] = + ksurf->textures[NATIVE_ATTACHMENT_BACK_LEFT]; + ksurf->textures[NATIVE_ATTACHMENT_BACK_LEFT] = tmp_texture; + + /* the front/back textures are swapped */ + ksurf->sequence_number++; + + return TRUE; +} + +static void +kms_surface_wait(struct native_surface *nsurf) +{ + /* no-op */ +} + +static void +kms_surface_destroy(struct native_surface *nsurf) +{ + struct kms_surface *ksurf = kms_surface(nsurf); + int i; + + if (ksurf->current_crtc.crtc) + drmModeFreeCrtc(ksurf->current_crtc.crtc); + + if (ksurf->front_fb.buffer_id) + drmModeRmFB(ksurf->kdpy->fd, ksurf->front_fb.buffer_id); + pipe_texture_reference(&ksurf->front_fb.texture, NULL); + + if (ksurf->back_fb.buffer_id) + drmModeRmFB(ksurf->kdpy->fd, ksurf->back_fb.buffer_id); + pipe_texture_reference(&ksurf->back_fb.texture, NULL); + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + struct pipe_texture *ptex = ksurf->textures[i]; + pipe_texture_reference(&ptex, NULL); + } + + free(ksurf); +} + +static struct kms_surface * +kms_display_create_surface(struct native_display *ndpy, + enum kms_surface_type type, + const struct native_config *nconf, + uint width, uint height) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_config *kconf = kms_config(nconf); + struct kms_surface *ksurf; + + ksurf = CALLOC_STRUCT(kms_surface); + if (!ksurf) + return NULL; + + ksurf->kdpy = kdpy; + ksurf->type = type; + ksurf->color_format = kconf->base.color_format; + ksurf->width = width; + ksurf->height = height; + + ksurf->base.destroy = kms_surface_destroy; + ksurf->base.swap_buffers = kms_surface_swap_buffers; + ksurf->base.flush_frontbuffer = kms_surface_flush_frontbuffer; + ksurf->base.validate = kms_surface_validate; + ksurf->base.wait = kms_surface_wait; + + return ksurf; +} + +/** + * Choose a CRTC that supports all given connectors. + */ +static uint32_t +kms_display_choose_crtc(struct native_display *ndpy, + uint32_t *connectors, int num_connectors) +{ + struct kms_display *kdpy = kms_display(ndpy); + int idx; + + for (idx = 0; idx < kdpy->resources->count_crtcs; idx++) { + boolean found_crtc = TRUE; + int i, j; + + for (i = 0; i < num_connectors; i++) { + drmModeConnectorPtr connector; + int encoder_idx = -1; + + connector = drmModeGetConnector(kdpy->fd, connectors[i]); + if (!connector) { + found_crtc = FALSE; + break; + } + + /* find an encoder the CRTC supports */ + for (j = 0; j < connector->count_encoders; j++) { + drmModeEncoderPtr encoder = + drmModeGetEncoder(kdpy->fd, connector->encoders[j]); + if (encoder->possible_crtcs & (1 << idx)) { + encoder_idx = j; + break; + } + drmModeFreeEncoder(encoder); + } + + drmModeFreeConnector(connector); + if (encoder_idx < 0) { + found_crtc = FALSE; + break; + } + } + + if (found_crtc) + break; + } + + if (idx >= kdpy->resources->count_crtcs) { + _eglLog(_EGL_WARNING, + "failed to find a CRTC that supports the given %d connectors", + num_connectors); + return 0; + } + + return kdpy->resources->crtcs[idx]; +} + +/** + * Remember the original CRTC status and set the CRTC + */ +static boolean +kms_display_set_crtc(struct native_display *ndpy, int crtc_idx, + uint32_t buffer_id, uint32_t x, uint32_t y, + uint32_t *connectors, int num_connectors, + drmModeModeInfoPtr mode) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_crtc *kcrtc = &kdpy->saved_crtcs[crtc_idx]; + uint32_t crtc_id; + int err; + + if (kcrtc->crtc) { + crtc_id = kcrtc->crtc->crtc_id; + } + else { + int count = 0, i; + + /* + * Choose the CRTC once. It could be more dynamic, but let's keep it + * simple for now. + */ + crtc_id = kms_display_choose_crtc(&kdpy->base, + connectors, num_connectors); + + /* save the original CRTC status */ + kcrtc->crtc = drmModeGetCrtc(kdpy->fd, crtc_id); + if (!kcrtc->crtc) + return FALSE; + + for (i = 0; i < kdpy->num_connectors; i++) { + struct kms_connector *kconn = &kdpy->connectors[i]; + drmModeConnectorPtr connector = kconn->connector; + drmModeEncoderPtr encoder; + + encoder = drmModeGetEncoder(kdpy->fd, connector->encoder_id); + if (encoder) { + if (encoder->crtc_id == crtc_id) { + kcrtc->connectors[count++] = connector->connector_id; + if (count >= Elements(kcrtc->connectors)) + break; + } + drmModeFreeEncoder(encoder); + } + } + + kcrtc->num_connectors = count; + } + + err = drmModeSetCrtc(kdpy->fd, crtc_id, buffer_id, x, y, + connectors, num_connectors, mode); + if (err) { + drmModeFreeCrtc(kcrtc->crtc); + kcrtc->crtc = NULL; + kcrtc->num_connectors = 0; + + return FALSE; + } + + return TRUE; +} + +static boolean +kms_display_program(struct native_display *ndpy, int crtc_idx, + struct native_surface *nsurf, uint x, uint y, + const struct native_connector **nconns, int num_nconns, + const struct native_mode *nmode) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_surface *ksurf = kms_surface(nsurf); + const struct kms_mode *kmode = kms_mode(nmode); + uint32_t connector_ids[32]; + uint32_t buffer_id; + drmModeModeInfo mode_tmp, *mode; + int i; + + if (num_nconns > Elements(connector_ids)) { + _eglLog(_EGL_WARNING, "too many connectors (%d)", num_nconns); + num_nconns = Elements(connector_ids); + } + + if (ksurf) { + if (!kms_surface_init_framebuffers(&ksurf->base, FALSE)) + return FALSE; + + buffer_id = ksurf->front_fb.buffer_id; + /* the mode argument of drmModeSetCrtc is not constified */ + mode_tmp = kmode->mode; + mode = &mode_tmp; + } + else { + /* disable the CRTC */ + buffer_id = 0; + mode = NULL; + num_nconns = 0; + } + + for (i = 0; i < num_nconns; i++) { + struct kms_connector *kconn = kms_connector(nconns[i]); + connector_ids[i] = kconn->connector->connector_id; + } + + if (!kms_display_set_crtc(&kdpy->base, crtc_idx, buffer_id, x, y, + connector_ids, num_nconns, mode)) { + _eglLog(_EGL_WARNING, "failed to set CRTC %d", crtc_idx); + + return FALSE; + } + + if (kdpy->shown_surfaces[crtc_idx]) + kdpy->shown_surfaces[crtc_idx]->is_shown = FALSE; + kdpy->shown_surfaces[crtc_idx] = ksurf; + + /* remember the settings for buffer swapping */ + if (ksurf) { + uint32_t crtc_id = kdpy->saved_crtcs[crtc_idx].crtc->crtc_id; + struct kms_crtc *kcrtc = &ksurf->current_crtc; + + if (kcrtc->crtc) + drmModeFreeCrtc(kcrtc->crtc); + kcrtc->crtc = drmModeGetCrtc(kdpy->fd, crtc_id); + + assert(num_nconns < Elements(kcrtc->connectors)); + memcpy(kcrtc->connectors, connector_ids, + sizeof(*connector_ids) * num_nconns); + kcrtc->num_connectors = num_nconns; + + ksurf->is_shown = TRUE; + } + + return TRUE; +} + +static const struct native_mode ** +kms_display_get_modes(struct native_display *ndpy, + const struct native_connector *nconn, + int *num_modes) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct kms_connector *kconn = kms_connector(nconn); + const struct native_mode **nmodes_return; + int count, i; + + /* delete old data */ + if (kconn->connector) { + drmModeFreeConnector(kconn->connector); + free(kconn->kms_modes); + + kconn->connector = NULL; + kconn->kms_modes = NULL; + kconn->num_modes = 0; + } + + /* detect again */ + kconn->connector = drmModeGetConnector(kdpy->fd, kconn->connector_id); + if (!kconn->connector) + return NULL; + + count = kconn->connector->count_modes; + kconn->kms_modes = calloc(count, sizeof(*kconn->kms_modes)); + if (!kconn->kms_modes) { + drmModeFreeConnector(kconn->connector); + kconn->connector = NULL; + + return NULL; + } + + for (i = 0; i < count; i++) { + struct kms_mode *kmode = &kconn->kms_modes[i]; + drmModeModeInfoPtr mode = &kconn->connector->modes[i]; + + kmode->mode = *mode; + + kmode->base.desc = kmode->mode.name; + kmode->base.width = kmode->mode.hdisplay; + kmode->base.height = kmode->mode.vdisplay; + kmode->base.refresh_rate = kmode->mode.vrefresh / 1000; + } + + nmodes_return = malloc(count * sizeof(*nmodes_return)); + if (nmodes_return) { + for (i = 0; i < count; i++) + nmodes_return[i] = &kconn->kms_modes[i].base; + if (num_modes) + *num_modes = count; + } + + return nmodes_return; +} + +static const struct native_connector ** +kms_display_get_connectors(struct native_display *ndpy, int *num_connectors, + int *num_crtc) +{ + struct kms_display *kdpy = kms_display(ndpy); + const struct native_connector **connectors; + int i; + + if (!kdpy->connectors) { + kdpy->connectors = + calloc(kdpy->resources->count_connectors, sizeof(*kdpy->connectors)); + if (!kdpy->connectors) + return NULL; + + for (i = 0; i < kdpy->resources->count_connectors; i++) { + struct kms_connector *kconn = &kdpy->connectors[i]; + + kconn->connector_id = kdpy->resources->connectors[i]; + /* kconn->connector is allocated when the modes are asked */ + } + + kdpy->num_connectors = kdpy->resources->count_connectors; + } + + connectors = malloc(kdpy->num_connectors * sizeof(*connectors)); + if (connectors) { + for (i = 0; i < kdpy->num_connectors; i++) + connectors[i] = &kdpy->connectors[i].base; + if (num_connectors) + *num_connectors = kdpy->num_connectors; + } + + if (num_crtc) + *num_crtc = kdpy->resources->count_crtcs; + + return connectors; +} + +static struct native_surface * +kms_display_create_scanout_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct kms_surface *ksurf; + + ksurf = kms_display_create_surface(ndpy, + KMS_SURFACE_TYPE_SCANOUT, nconf, width, height); + return &ksurf->base; +} + +static struct native_surface * +kms_display_create_pbuffer_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct kms_surface *ksurf; + + ksurf = kms_display_create_surface(ndpy, + KMS_SURFACE_TYPE_PBUFFER, nconf, width, height); + return &ksurf->base; +} + +static struct pipe_context * +kms_display_create_context(struct native_display *ndpy, void *context_private) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct pipe_context *pctx; + + pctx = kdpy->api->create_context(kdpy->api, kdpy->base.screen); + if (pctx) + pctx->priv = context_private; + return pctx; +} + +static boolean +kms_display_is_format_supported(struct native_display *ndpy, + enum pipe_format fmt, boolean is_color) +{ + return ndpy->screen->is_format_supported(ndpy->screen, + fmt, PIPE_TEXTURE_2D, + (is_color) ? PIPE_TEXTURE_USAGE_RENDER_TARGET : + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); +} + +static const struct native_config ** +kms_display_get_configs(struct native_display *ndpy, int *num_configs) +{ + struct kms_display *kdpy = kms_display(ndpy); + const struct native_config **configs; + + /* first time */ + if (!kdpy->config) { + struct native_config *nconf; + enum pipe_format format; + + kdpy->config = calloc(1, sizeof(*kdpy->config)); + if (!kdpy->config) + return NULL; + + nconf = &kdpy->config->base; + + /* always double-buffered */ + nconf->mode.doubleBufferMode = TRUE; + + format = PIPE_FORMAT_A8R8G8B8_UNORM; + if (!kms_display_is_format_supported(&kdpy->base, format, TRUE)) { + format = PIPE_FORMAT_B8G8R8A8_UNORM; + if (!kms_display_is_format_supported(&kdpy->base, format, TRUE)) + format = PIPE_FORMAT_NONE; + } + if (format == PIPE_FORMAT_NONE) + return NULL; + + nconf->color_format = format; + nconf->mode.redBits = 8; + nconf->mode.greenBits = 8; + nconf->mode.blueBits = 8; + nconf->mode.alphaBits = 8; + nconf->mode.rgbBits = 32; + + format = PIPE_FORMAT_S8Z24_UNORM; + if (!kms_display_is_format_supported(&kdpy->base, format, FALSE)) { + format = PIPE_FORMAT_Z24S8_UNORM; + if (!kms_display_is_format_supported(&kdpy->base, format, FALSE)) + format = PIPE_FORMAT_NONE; + } + if (format != PIPE_FORMAT_NONE) { + nconf->depth_format = format; + nconf->stencil_format = format; + + nconf->mode.depthBits = 24; + nconf->mode.stencilBits = 8; + nconf->mode.haveDepthBuffer = TRUE; + nconf->mode.haveStencilBuffer = TRUE; + } + + nconf->scanout_bit = TRUE; + nconf->mode.drawableType = GLX_PBUFFER_BIT; + nconf->mode.swapMethod = GLX_SWAP_EXCHANGE_OML; + + nconf->mode.visualID = 0; + nconf->mode.visualType = EGL_NONE; + + nconf->mode.renderType = GLX_RGBA_BIT; + nconf->mode.rgbMode = TRUE; + nconf->mode.xRenderable = FALSE; + } + + configs = malloc(sizeof(*configs)); + if (configs) { + configs[0] = &kdpy->config->base; + if (num_configs) + *num_configs = 1; + } + + return configs; +} + +static void +kms_display_destroy(struct native_display *ndpy) +{ + struct kms_display *kdpy = kms_display(ndpy); + int i; + + if (kdpy->config) + free(kdpy->config); + + if (kdpy->connectors) { + for (i = 0; i < kdpy->num_connectors; i++) { + struct kms_connector *kconn = &kdpy->connectors[i]; + if (kconn->connector) { + drmModeFreeConnector(kconn->connector); + free(kconn->kms_modes); + } + } + free(kdpy->connectors); + } + + if (kdpy->shown_surfaces) + free(kdpy->shown_surfaces); + + if (kdpy->saved_crtcs) { + for (i = 0; i < kdpy->resources->count_crtcs; i++) { + struct kms_crtc *kcrtc = &kdpy->saved_crtcs[i]; + + if (kcrtc->crtc) { + /* restore crtc */ + drmModeSetCrtc(kdpy->fd, kcrtc->crtc->crtc_id, + kcrtc->crtc->buffer_id, kcrtc->crtc->x, kcrtc->crtc->y, + kcrtc->connectors, kcrtc->num_connectors, + &kcrtc->crtc->mode); + + drmModeFreeCrtc(kcrtc->crtc); + } + } + free(kdpy->saved_crtcs); + } + + if (kdpy->resources) + drmModeFreeResources(kdpy->resources); + + if (kdpy->base.screen) + kdpy->base.screen->destroy(kdpy->base.screen); + + if (kdpy->fd >= 0) + drmClose(kdpy->fd); + + if (kdpy->api) + kdpy->api->destroy(kdpy->api); + free(kdpy); +} + +/** + * Initialize KMS and pipe screen. + */ +static boolean +kms_display_init_screen(struct native_display *ndpy) +{ + struct kms_display *kdpy = kms_display(ndpy); + struct drm_create_screen_arg arg; + int fd; + + fd = drmOpen(kdpy->api->name, NULL); + if (fd < 0) { + _eglLog(_EGL_WARNING, "failed to open DRM device"); + return FALSE; + } + +#if 0 + if (drmSetMaster(fd)) { + _eglLog(_EGL_WARNING, "failed to become DRM master"); + return FALSE; + } +#endif + + memset(&arg, 0, sizeof(arg)); + arg.mode = DRM_CREATE_NORMAL; + kdpy->base.screen = kdpy->api->create_screen(kdpy->api, fd, &arg); + if (!kdpy->base.screen) { + _eglLog(_EGL_WARNING, "failed to create DRM screen"); + drmClose(fd); + return FALSE; + } + + kdpy->fd = fd; + + return TRUE; +} + +static struct native_display_modeset kms_display_modeset = { + .get_connectors = kms_display_get_connectors, + .get_modes = kms_display_get_modes, + .create_scanout_surface = kms_display_create_scanout_surface, + .program = kms_display_program +}; + +static struct native_display * +kms_create_display(EGLNativeDisplayType dpy, struct drm_api *api) +{ + struct kms_display *kdpy; + + kdpy = CALLOC_STRUCT(kms_display); + if (!kdpy) + return NULL; + + kdpy->api = api; + if (!kdpy->api) { + _eglLog(_EGL_WARNING, "failed to create DRM API"); + free(kdpy); + return NULL; + } + + kdpy->fd = -1; + if (!kms_display_init_screen(&kdpy->base)) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + /* resources are fixed, unlike crtc, connector, or encoder */ + kdpy->resources = drmModeGetResources(kdpy->fd); + if (!kdpy->resources) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + kdpy->saved_crtcs = + calloc(kdpy->resources->count_crtcs, sizeof(*kdpy->saved_crtcs)); + if (!kdpy->saved_crtcs) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + kdpy->shown_surfaces = + calloc(kdpy->resources->count_crtcs, sizeof(*kdpy->shown_surfaces)); + if (!kdpy->shown_surfaces) { + kms_display_destroy(&kdpy->base); + return NULL; + } + + kdpy->base.destroy = kms_display_destroy; + kdpy->base.get_configs = kms_display_get_configs; + kdpy->base.create_context = kms_display_create_context; + kdpy->base.create_pbuffer_surface = kms_display_create_pbuffer_surface; + + kdpy->base.modeset = &kms_display_modeset; + + return &kdpy->base; +} + +/* the api is destroyed with the native display */ +static struct drm_api *drm_api; + +const char * +native_get_name(void) +{ + static char kms_name[32]; + + if (!drm_api) + drm_api = drm_api_create(); + + if (drm_api) + snprintf(kms_name, sizeof(kms_name), "KMS/%s", drm_api->name); + else + snprintf(kms_name, sizeof(kms_name), "KMS"); + + return kms_name; +} + +struct native_display * +native_create_display(EGLNativeDisplayType dpy) +{ + struct native_display *ndpy = NULL; + + if (!drm_api) + drm_api = drm_api_create(); + + if (drm_api) + ndpy = kms_create_display(dpy, drm_api); + + return ndpy; +} diff --git a/src/gallium/state_trackers/egl_g3d/kms/native_kms.h b/src/gallium/state_trackers/egl_g3d/kms/native_kms.h new file mode 100644 index 00000000000..095186e3cf3 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/kms/native_kms.h @@ -0,0 +1,139 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _NATIVE_KMS_H_ +#define _NATIVE_KMS_H_ + +#include <xf86drm.h> +#include <xf86drmMode.h> + +#include "pipe/p_compiler.h" +#include "util/u_format.h" +#include "pipe/p_state.h" +#include "state_tracker/drm_api.h" + +#include "common/native.h" + +enum kms_surface_type { + KMS_SURFACE_TYPE_PBUFFER, + KMS_SURFACE_TYPE_SCANOUT +}; + +struct kms_config; +struct kms_connector; +struct kms_mode; + +struct kms_crtc { + drmModeCrtcPtr crtc; + uint32_t connectors[32]; + int num_connectors; +}; + +struct kms_display { + struct native_display base; + + int fd; + struct drm_api *api; + drmModeResPtr resources; + struct kms_config *config; + + struct kms_connector *connectors; + int num_connectors; + + struct kms_surface **shown_surfaces; + /* save the original settings of the CRTCs */ + struct kms_crtc *saved_crtcs; +}; + +struct kms_framebuffer { + struct pipe_texture *texture; + boolean is_passive; + + uint32_t buffer_id; +}; + +struct kms_surface { + struct native_surface base; + enum kms_surface_type type; + enum pipe_format color_format; + struct kms_display *kdpy; + int width, height; + + struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS]; + unsigned int sequence_number; + struct kms_framebuffer front_fb, back_fb; + + boolean is_shown; + struct kms_crtc current_crtc; +}; + +struct kms_config { + struct native_config base; +}; + +struct kms_connector { + struct native_connector base; + + uint32_t connector_id; + drmModeConnectorPtr connector; + struct kms_mode *kms_modes; + int num_modes; +}; + +struct kms_mode { + struct native_mode base; + drmModeModeInfo mode; +}; + +static INLINE struct kms_display * +kms_display(const struct native_display *ndpy) +{ + return (struct kms_display *) ndpy; +} + +static INLINE struct kms_surface * +kms_surface(const struct native_surface *nsurf) +{ + return (struct kms_surface *) nsurf; +} + +static INLINE struct kms_config * +kms_config(const struct native_config *nconf) +{ + return (struct kms_config *) nconf; +} + +static INLINE struct kms_connector * +kms_connector(const struct native_connector *nconn) +{ + return (struct kms_connector *) nconn; +} + +static INLINE struct kms_mode * +kms_mode(const struct native_mode *nmode) +{ + return (struct kms_mode *) nmode; +} + +#endif /* _NATIVE_KMS_H_ */ diff --git a/src/gallium/state_trackers/egl_g3d/x11/glxinit.c b/src/gallium/state_trackers/egl_g3d/x11/glxinit.c new file mode 100644 index 00000000000..c955a908b93 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/glxinit.c @@ -0,0 +1,573 @@ +/** + * GLX initialization. Code based on glxext.c, glx_query.c, and + * glcontextmodes.c under src/glx/x11/. The major difference is that no DRI + * related code here. + * + */ + +#include <assert.h> +#include <X11/Xlib.h> +#include <X11/Xproto.h> +#include <X11/extensions/Xext.h> +#include <X11/extensions/extutil.h> +#include <sys/time.h> + +#include "x11_screen.h" +#include "glxinit.h" + +typedef struct GLXGenericGetString +{ + CARD8 reqType; + CARD8 glxCode; + CARD16 length B16; + CARD32 for_whom B32; + CARD32 name B32; +} xGLXGenericGetStringReq; + +#define sz_xGLXGenericGetStringReq 12 +#define X_GLXGenericGetString 0 + +/* Extension required boiler plate */ + +static char *__glXExtensionName = GLX_EXTENSION_NAME; +static XExtensionInfo *__glXExtensionInfo = NULL; + +static /* const */ XExtensionHooks __glXExtensionHooks = { NULL }; +static +XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo, + __glXExtensionName, &__glXExtensionHooks, + __GLX_NUMBER_EVENTS, NULL) + +static GLint +_gl_convert_from_x_visual_type(int visualType) +{ +#define NUM_VISUAL_TYPES 6 + static const int glx_visual_types[NUM_VISUAL_TYPES] = { + GLX_STATIC_GRAY, GLX_GRAY_SCALE, + GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, + GLX_TRUE_COLOR, GLX_DIRECT_COLOR + }; + + return ((unsigned) visualType < NUM_VISUAL_TYPES) + ? glx_visual_types[visualType] : GLX_NONE; +} + +_X_HIDDEN char * +__glXQueryServerString(Display * dpy, int opcode, CARD32 screen, CARD32 name) +{ + xGLXGenericGetStringReq *req; + xGLXSingleReply reply; + int length; + int numbytes; + char *buf; + CARD32 for_whom = screen; + CARD32 glxCode = X_GLXQueryServerString; + + + LockDisplay(dpy); + + + /* All of the GLX protocol requests for getting a string from the server + * look the same. The exact meaning of the for_whom field is usually + * either the screen number (for glXQueryServerString) or the context tag + * (for GLXSingle). + */ + + GetReq(GLXGenericGetString, req); + req->reqType = opcode; + req->glxCode = glxCode; + req->for_whom = for_whom; + req->name = name; + + _XReply(dpy, (xReply *) & reply, 0, False); + + length = reply.length * 4; + numbytes = reply.size; + + buf = (char *) Xmalloc(numbytes); + if (buf != NULL) { + _XRead(dpy, buf, numbytes); + length -= numbytes; + } + + _XEatData(dpy, length); + + UnlockDisplay(dpy); + SyncHandle(); + + return buf; +} + +/************************************************************************/ +/* +** Free the per screen configs data as well as the array of +** __glXScreenConfigs. +*/ +static void +FreeScreenConfigs(__GLXdisplayPrivate * priv) +{ + __GLXscreenConfigs *psc; + GLint i, screens; + + /* Free screen configuration information */ + psc = priv->screenConfigs; + screens = ScreenCount(priv->dpy); + for (i = 0; i < screens; i++, psc++) { + if (psc->configs) { + x11_context_modes_destroy(psc->configs); + psc->configs = NULL; /* NOTE: just for paranoia */ + } + if (psc->visuals) { + x11_context_modes_destroy(psc->visuals); + psc->visuals = NULL; /* NOTE: just for paranoia */ + } + Xfree((char *) psc->serverGLXexts); + } + XFree((char *) priv->screenConfigs); + priv->screenConfigs = NULL; +} + +/************************************************************************/ + +/* +** Query the version of the GLX extension. This procedure works even if +** the client extension is not completely set up. +*/ +static Bool +QueryVersion(Display * dpy, int opcode, int *major, int *minor) +{ + xGLXQueryVersionReq *req; + xGLXQueryVersionReply reply; + + /* Send the glXQueryVersion request */ + LockDisplay(dpy); + GetReq(GLXQueryVersion, req); + req->reqType = opcode; + req->glxCode = X_GLXQueryVersion; + req->majorVersion = GLX_MAJOR_VERSION; + req->minorVersion = GLX_MINOR_VERSION; + _XReply(dpy, (xReply *) & reply, 0, False); + UnlockDisplay(dpy); + SyncHandle(); + + if (reply.majorVersion != GLX_MAJOR_VERSION) { + /* + ** The server does not support the same major release as this + ** client. + */ + return GL_FALSE; + } + *major = reply.majorVersion; + *minor = min(reply.minorVersion, GLX_MINOR_VERSION); + return GL_TRUE; +} + +_X_HIDDEN void +__glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count, + const INT32 * bp, Bool tagged_only, + Bool fbconfig_style_tags) +{ + int i; + + if (!tagged_only) { + /* Copy in the first set of properties */ + config->visualID = *bp++; + + config->visualType = _gl_convert_from_x_visual_type(*bp++); + + config->rgbMode = *bp++; + + config->redBits = *bp++; + config->greenBits = *bp++; + config->blueBits = *bp++; + config->alphaBits = *bp++; + config->accumRedBits = *bp++; + config->accumGreenBits = *bp++; + config->accumBlueBits = *bp++; + config->accumAlphaBits = *bp++; + + config->doubleBufferMode = *bp++; + config->stereoMode = *bp++; + + config->rgbBits = *bp++; + config->depthBits = *bp++; + config->stencilBits = *bp++; + config->numAuxBuffers = *bp++; + config->level = *bp++; + + count -= __GLX_MIN_CONFIG_PROPS; + } + + /* + ** Additional properties may be in a list at the end + ** of the reply. They are in pairs of property type + ** and property value. + */ + +#define FETCH_OR_SET(tag) \ + config-> tag = ( fbconfig_style_tags ) ? *bp++ : 1 + + for (i = 0; i < count; i += 2) { + switch (*bp++) { + case GLX_RGBA: + FETCH_OR_SET(rgbMode); + break; + case GLX_BUFFER_SIZE: + config->rgbBits = *bp++; + break; + case GLX_LEVEL: + config->level = *bp++; + break; + case GLX_DOUBLEBUFFER: + FETCH_OR_SET(doubleBufferMode); + break; + case GLX_STEREO: + FETCH_OR_SET(stereoMode); + break; + case GLX_AUX_BUFFERS: + config->numAuxBuffers = *bp++; + break; + case GLX_RED_SIZE: + config->redBits = *bp++; + break; + case GLX_GREEN_SIZE: + config->greenBits = *bp++; + break; + case GLX_BLUE_SIZE: + config->blueBits = *bp++; + break; + case GLX_ALPHA_SIZE: + config->alphaBits = *bp++; + break; + case GLX_DEPTH_SIZE: + config->depthBits = *bp++; + break; + case GLX_STENCIL_SIZE: + config->stencilBits = *bp++; + break; + case GLX_ACCUM_RED_SIZE: + config->accumRedBits = *bp++; + break; + case GLX_ACCUM_GREEN_SIZE: + config->accumGreenBits = *bp++; + break; + case GLX_ACCUM_BLUE_SIZE: + config->accumBlueBits = *bp++; + break; + case GLX_ACCUM_ALPHA_SIZE: + config->accumAlphaBits = *bp++; + break; + case GLX_VISUAL_CAVEAT_EXT: + config->visualRating = *bp++; + break; + case GLX_X_VISUAL_TYPE: + config->visualType = *bp++; + break; + case GLX_TRANSPARENT_TYPE: + config->transparentPixel = *bp++; + break; + case GLX_TRANSPARENT_INDEX_VALUE: + config->transparentIndex = *bp++; + break; + case GLX_TRANSPARENT_RED_VALUE: + config->transparentRed = *bp++; + break; + case GLX_TRANSPARENT_GREEN_VALUE: + config->transparentGreen = *bp++; + break; + case GLX_TRANSPARENT_BLUE_VALUE: + config->transparentBlue = *bp++; + break; + case GLX_TRANSPARENT_ALPHA_VALUE: + config->transparentAlpha = *bp++; + break; + case GLX_VISUAL_ID: + config->visualID = *bp++; + break; + case GLX_DRAWABLE_TYPE: + config->drawableType = *bp++; + break; + case GLX_RENDER_TYPE: + config->renderType = *bp++; + break; + case GLX_X_RENDERABLE: + config->xRenderable = *bp++; + break; + case GLX_FBCONFIG_ID: + config->fbconfigID = *bp++; + break; + case GLX_MAX_PBUFFER_WIDTH: + config->maxPbufferWidth = *bp++; + break; + case GLX_MAX_PBUFFER_HEIGHT: + config->maxPbufferHeight = *bp++; + break; + case GLX_MAX_PBUFFER_PIXELS: + config->maxPbufferPixels = *bp++; + break; + case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX: + config->optimalPbufferWidth = *bp++; + break; + case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX: + config->optimalPbufferHeight = *bp++; + break; + case GLX_VISUAL_SELECT_GROUP_SGIX: + config->visualSelectGroup = *bp++; + break; + case GLX_SWAP_METHOD_OML: + config->swapMethod = *bp++; + break; + case GLX_SAMPLE_BUFFERS_SGIS: + config->sampleBuffers = *bp++; + break; + case GLX_SAMPLES_SGIS: + config->samples = *bp++; + break; + case GLX_BIND_TO_TEXTURE_RGB_EXT: + config->bindToTextureRgb = *bp++; + break; + case GLX_BIND_TO_TEXTURE_RGBA_EXT: + config->bindToTextureRgba = *bp++; + break; + case GLX_BIND_TO_MIPMAP_TEXTURE_EXT: + config->bindToMipmapTexture = *bp++; + break; + case GLX_BIND_TO_TEXTURE_TARGETS_EXT: + config->bindToTextureTargets = *bp++; + break; + case GLX_Y_INVERTED_EXT: + config->yInverted = *bp++; + break; + case None: + i = count; + break; + default: + break; + } + } + + config->renderType = + (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; + + config->haveAccumBuffer = ((config->accumRedBits + + config->accumGreenBits + + config->accumBlueBits + + config->accumAlphaBits) > 0); + config->haveDepthBuffer = (config->depthBits > 0); + config->haveStencilBuffer = (config->stencilBits > 0); +} + +static __GLcontextModes * +createConfigsFromProperties(Display * dpy, int nvisuals, int nprops, + int screen, GLboolean tagged_only) +{ + INT32 buf[__GLX_TOTAL_CONFIG], *props; + unsigned prop_size; + __GLcontextModes *modes, *m; + int i; + + if (nprops == 0) + return NULL; + + /* FIXME: Is the __GLX_MIN_CONFIG_PROPS test correct for FBconfigs? */ + + /* Check number of properties */ + if (nprops < __GLX_MIN_CONFIG_PROPS || nprops > __GLX_MAX_CONFIG_PROPS) + return NULL; + + /* Allocate memory for our config structure */ + modes = x11_context_modes_create(nvisuals); + if (!modes) + return NULL; + + prop_size = nprops * __GLX_SIZE_INT32; + if (prop_size <= sizeof(buf)) + props = buf; + else + props = Xmalloc(prop_size); + + /* Read each config structure and convert it into our format */ + m = modes; + for (i = 0; i < nvisuals; i++) { + _XRead(dpy, (char *) props, prop_size); + /* Older X servers don't send this so we default it here. */ + m->drawableType = GLX_WINDOW_BIT; + __glXInitializeVisualConfigFromTags(m, nprops, props, + tagged_only, GL_TRUE); + m->screen = screen; + m = m->next; + } + + if (props != buf) + Xfree(props); + + return modes; +} + +static GLboolean +getVisualConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen) +{ + xGLXGetVisualConfigsReq *req; + __GLXscreenConfigs *psc; + xGLXGetVisualConfigsReply reply; + + LockDisplay(dpy); + + psc = priv->screenConfigs + screen; + psc->visuals = NULL; + GetReq(GLXGetVisualConfigs, req); + req->reqType = priv->majorOpcode; + req->glxCode = X_GLXGetVisualConfigs; + req->screen = screen; + + if (!_XReply(dpy, (xReply *) & reply, 0, False)) + goto out; + + psc->visuals = createConfigsFromProperties(dpy, + reply.numVisuals, + reply.numProps, + screen, GL_FALSE); + + out: + UnlockDisplay(dpy); + return psc->visuals != NULL; +} + +static GLboolean +getFBConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen) +{ + xGLXGetFBConfigsReq *fb_req; + xGLXGetFBConfigsSGIXReq *sgi_req; + xGLXVendorPrivateWithReplyReq *vpreq; + xGLXGetFBConfigsReply reply; + __GLXscreenConfigs *psc; + + psc = priv->screenConfigs + screen; + psc->serverGLXexts = + __glXQueryServerString(dpy, priv->majorOpcode, screen, GLX_EXTENSIONS); + + LockDisplay(dpy); + + psc->configs = NULL; + if (atof(priv->serverGLXversion) >= 1.3) { + GetReq(GLXGetFBConfigs, fb_req); + fb_req->reqType = priv->majorOpcode; + fb_req->glxCode = X_GLXGetFBConfigs; + fb_req->screen = screen; + } + else if (strstr(psc->serverGLXexts, "GLX_SGIX_fbconfig") != NULL) { + GetReqExtra(GLXVendorPrivateWithReply, + sz_xGLXGetFBConfigsSGIXReq + + sz_xGLXVendorPrivateWithReplyReq, vpreq); + sgi_req = (xGLXGetFBConfigsSGIXReq *) vpreq; + sgi_req->reqType = priv->majorOpcode; + sgi_req->glxCode = X_GLXVendorPrivateWithReply; + sgi_req->vendorCode = X_GLXvop_GetFBConfigsSGIX; + sgi_req->screen = screen; + } + else + goto out; + + if (!_XReply(dpy, (xReply *) & reply, 0, False)) + goto out; + + psc->configs = createConfigsFromProperties(dpy, + reply.numFBConfigs, + reply.numAttribs * 2, + screen, GL_TRUE); + + out: + UnlockDisplay(dpy); + return psc->configs != NULL; +} + +static GLboolean +AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv) +{ + __GLXscreenConfigs *psc; + GLint i, screens; + + /* + ** First allocate memory for the array of per screen configs. + */ + screens = ScreenCount(dpy); + psc = (__GLXscreenConfigs *) Xmalloc(screens * sizeof(__GLXscreenConfigs)); + if (!psc) { + return GL_FALSE; + } + memset(psc, 0, screens * sizeof(__GLXscreenConfigs)); + priv->screenConfigs = psc; + + priv->serverGLXversion = + __glXQueryServerString(dpy, priv->majorOpcode, 0, GLX_VERSION); + if (priv->serverGLXversion == NULL) { + FreeScreenConfigs(priv); + return GL_FALSE; + } + + for (i = 0; i < screens; i++, psc++) { + getFBConfigs(dpy, priv, i); + getVisualConfigs(dpy, priv, i); + psc->scr = i; + psc->dpy = dpy; + } + + SyncHandle(); + + return GL_TRUE; +} + +_X_HIDDEN void +__glXRelease(__GLXdisplayPrivate *dpyPriv) +{ + FreeScreenConfigs(dpyPriv); + + if (dpyPriv->serverGLXvendor) { + Xfree((char *) dpyPriv->serverGLXvendor); + dpyPriv->serverGLXvendor = NULL; + } + if (dpyPriv->serverGLXversion) { + Xfree((char *) dpyPriv->serverGLXversion); + dpyPriv->serverGLXversion = NULL; + } + + Xfree(dpyPriv); +} + +_X_HIDDEN __GLXdisplayPrivate * +__glXInitialize(Display * dpy) +{ + XExtDisplayInfo *info = __glXFindDisplay(dpy); + __GLXdisplayPrivate *dpyPriv; + int major, minor; + + if (!XextHasExtension(info)) + return NULL; + + /* See if the versions are compatible */ + if (!QueryVersion(dpy, info->codes->major_opcode, &major, &minor)) + return NULL; + + dpyPriv = (__GLXdisplayPrivate *) Xcalloc(1, sizeof(__GLXdisplayPrivate)); + if (!dpyPriv) + return NULL; + + /* + ** Init the display private and then read in the screen config + ** structures from the server. + */ + dpyPriv->majorOpcode = info->codes->major_opcode; + dpyPriv->majorVersion = major; + dpyPriv->minorVersion = minor; + dpyPriv->dpy = dpy; + + dpyPriv->serverGLXvendor = NULL; + dpyPriv->serverGLXversion = NULL; + + if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) { + Xfree(dpyPriv); + return NULL; + } + + return dpyPriv; +} diff --git a/src/gallium/state_trackers/egl_g3d/x11/glxinit.h b/src/gallium/state_trackers/egl_g3d/x11/glxinit.h new file mode 100644 index 00000000000..515a8252220 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/glxinit.h @@ -0,0 +1,14 @@ +#ifndef GLXINIT_INCLUDED +#define GLXINIT_INCLUDED + +#include <X11/Xlib.h> + +#ifndef GLX_DIRECT_RENDERING +#define GLX_DIRECT_RENDERING +#endif +#include "glxclient.h" + +extern void +__glXRelease(__GLXdisplayPrivate *dpyPriv); + +#endif /* GLXINIT_INCLUDED */ diff --git a/src/gallium/state_trackers/egl_g3d/x11/native_dri2.c b/src/gallium/state_trackers/egl_g3d/x11/native_dri2.c new file mode 100644 index 00000000000..f497d8c1c77 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/native_dri2.c @@ -0,0 +1,690 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_format.h" +#include "pipe/p_compiler.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "state_tracker/drm_api.h" +#include "egllog.h" + +#include "native_x11.h" +#include "x11_screen.h" + +enum dri2_surface_type { + DRI2_SURFACE_TYPE_WINDOW, + DRI2_SURFACE_TYPE_PIXMAP, + DRI2_SURFACE_TYPE_PBUFFER +}; + +struct dri2_display { + struct native_display base; + Display *dpy; + boolean own_dpy; + + struct drm_api *api; + struct x11_screen *xscr; + int xscr_number; + + struct dri2_config *configs; + int num_configs; +}; + +struct dri2_surface { + struct native_surface base; + Drawable drawable; + enum dri2_surface_type type; + enum pipe_format color_format; + struct dri2_display *dri2dpy; + + struct pipe_texture *pbuffer_textures[NUM_NATIVE_ATTACHMENTS]; + boolean have_back, have_fake; + int width, height; + unsigned int sequence_number; +}; + +struct dri2_config { + struct native_config base; +}; + +static INLINE struct dri2_display * +dri2_display(const struct native_display *ndpy) +{ + return (struct dri2_display *) ndpy; +} + +static INLINE struct dri2_surface * +dri2_surface(const struct native_surface *nsurf) +{ + return (struct dri2_surface *) nsurf; +} + +static INLINE struct dri2_config * +dri2_config(const struct native_config *nconf) +{ + return (struct dri2_config *) nconf; +} + +static boolean +dri2_surface_flush_frontbuffer(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + + /* pbuffer is private */ + if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER) + return TRUE; + + /* copy to real front buffer */ + if (dri2surf->have_fake) + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); + + return TRUE; +} + +static boolean +dri2_surface_swap_buffers(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + + /* pbuffer is private */ + if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER) + return TRUE; + + /* copy to front buffer */ + if (dri2surf->have_back) + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferBackLeft, DRI2BufferFrontLeft); + + /* and update fake front buffer */ + if (dri2surf->have_fake) + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + + return TRUE; +} + +static boolean +dri2_surface_validate(struct native_surface *nsurf, + const enum native_attachment *natts, + unsigned num_natts, + unsigned int *seq_num, + struct pipe_texture **textures, + int *width, int *height) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + unsigned int dri2atts[NUM_NATIVE_ATTACHMENTS]; + EGLint texture_indices[NUM_NATIVE_ATTACHMENTS]; + struct pipe_texture templ; + struct x11_drawable_buffer *xbufs; + int num_ins, num_outs, i; + + if (num_natts) { + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.last_level = 0; + templ.width0 = dri2surf->width; + templ.height0 = dri2surf->height; + templ.depth0 = 1; + templ.format = dri2surf->color_format; + templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + + if (textures) + memset(textures, 0, sizeof(*textures) * num_natts); + } + + /* create textures for pbuffer */ + if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER) { + struct pipe_screen *screen = dri2dpy->base.screen; + + for (i = 0; i < num_natts; i++) { + enum native_attachment natt = natts[i]; + struct pipe_texture *ptex = dri2surf->pbuffer_textures[natt]; + + if (!ptex) { + ptex = screen->texture_create(screen, &templ); + dri2surf->pbuffer_textures[natt] = ptex; + } + + if (textures) + pipe_texture_reference(&textures[i], ptex); + } + + if (seq_num) + *seq_num = dri2surf->sequence_number; + if (width) + *width = dri2surf->width; + if (height) + *height = dri2surf->height; + + return TRUE; + } + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) + texture_indices[i] = -1; + + /* prepare the attachments */ + num_ins = num_natts; + for (i = 0; i < num_natts; i++) { + unsigned int dri2att; + + switch (natts[i]) { + case NATIVE_ATTACHMENT_FRONT_LEFT: + dri2att = DRI2BufferFrontLeft; + break; + case NATIVE_ATTACHMENT_BACK_LEFT: + dri2att = DRI2BufferBackLeft; + break; + case NATIVE_ATTACHMENT_FRONT_RIGHT: + dri2att = DRI2BufferFrontRight; + break; + case NATIVE_ATTACHMENT_BACK_RIGHT: + dri2att = DRI2BufferBackRight; + break; + default: + assert(0); + dri2att = 0; + break; + } + dri2atts[i] = dri2att; + texture_indices[natts[i]] = i; + } + + dri2surf->have_back = FALSE; + dri2surf->have_fake = FALSE; + + /* remember old geometry */ + templ.width0 = dri2surf->width; + templ.height0 = dri2surf->height; + + xbufs = x11_drawable_get_buffers(dri2dpy->xscr, dri2surf->drawable, + &dri2surf->width, &dri2surf->height, + dri2atts, FALSE, num_ins, &num_outs); + if (!xbufs) + return FALSE; + + if (templ.width0 != dri2surf->width || templ.height0 != dri2surf->height) { + /* are there cases where the buffers change and the geometry doesn't? */ + dri2surf->sequence_number++; + + templ.width0 = dri2surf->width; + templ.height0 = dri2surf->height; + } + + for (i = 0; i < num_outs; i++) { + struct x11_drawable_buffer *xbuf = &xbufs[i]; + const char *desc; + enum native_attachment natt; + + switch (xbuf->attachment) { + case DRI2BufferFrontLeft: + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + desc = "DRI2 Front Buffer"; + break; + case DRI2BufferFakeFrontLeft: + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + desc = "DRI2 Fake Front Buffer"; + dri2surf->have_fake = TRUE; + break; + case DRI2BufferBackLeft: + natt = NATIVE_ATTACHMENT_BACK_LEFT; + desc = "DRI2 Back Buffer"; + dri2surf->have_back = TRUE; + break; + default: + desc = NULL; + break; + } + + if (!desc || texture_indices[natt] < 0 || + (textures && textures[texture_indices[natt]])) { + if (!desc) + _eglLog(_EGL_WARNING, "unknown buffer %d", xbuf->attachment); + else if (texture_indices[natt] < 0) + _eglLog(_EGL_WARNING, "unexpected buffer %d", xbuf->attachment); + else if (textures && textures[texture_indices[natt]]) + _eglLog(_EGL_WARNING, "both real and fake front buffers are listed"); + continue; + } + + if (textures) { + struct pipe_texture *ptex = + dri2dpy->api->texture_from_shared_handle(dri2dpy->api, + dri2dpy->base.screen, &templ, + desc, xbuf->pitch, xbuf->name); + if (ptex) { + /* the caller owns the textures */ + textures[texture_indices[natt]] = ptex; + } + } + } + + free(xbufs); + + if (seq_num) + *seq_num = dri2surf->sequence_number; + if (width) + *width = dri2surf->width; + if (height) + *height = dri2surf->height; + + return TRUE; +} + +static void +dri2_surface_wait(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + + if (dri2surf->have_fake) { + x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable, + 0, 0, dri2surf->width, dri2surf->height, + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + } +} + +static void +dri2_surface_destroy(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + int i; + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + struct pipe_texture *ptex = dri2surf->pbuffer_textures[i]; + pipe_texture_reference(&ptex, NULL); + } + + if (dri2surf->drawable) + x11_drawable_enable_dri2(dri2surf->dri2dpy->xscr, + dri2surf->drawable, FALSE); + free(dri2surf); +} + +static struct dri2_surface * +dri2_display_create_surface(struct native_display *ndpy, + enum dri2_surface_type type, + Drawable drawable, + const struct native_config *nconf) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + struct dri2_config *dri2conf = dri2_config(nconf); + struct dri2_surface *dri2surf; + + dri2surf = CALLOC_STRUCT(dri2_surface); + if (!dri2surf) + return NULL; + + if (drawable) + x11_drawable_enable_dri2(dri2dpy->xscr, drawable, TRUE); + + dri2surf->dri2dpy = dri2dpy; + dri2surf->type = type; + dri2surf->drawable = drawable; + dri2surf->color_format = dri2conf->base.color_format; + + dri2surf->base.destroy = dri2_surface_destroy; + dri2surf->base.swap_buffers = dri2_surface_swap_buffers; + dri2surf->base.flush_frontbuffer = dri2_surface_flush_frontbuffer; + dri2surf->base.validate = dri2_surface_validate; + dri2surf->base.wait = dri2_surface_wait; + + return dri2surf; +} + +static struct native_surface * +dri2_display_create_window_surface(struct native_display *ndpy, + EGLNativeWindowType win, + const struct native_config *nconf) +{ + struct dri2_surface *dri2surf; + + dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_WINDOW, + (Drawable) win, nconf); + return (dri2surf) ? &dri2surf->base : NULL; +} + +static struct native_surface * +dri2_display_create_pixmap_surface(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf) +{ + struct dri2_surface *dri2surf; + + dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_PIXMAP, + (Drawable) pix, nconf); + return (dri2surf) ? &dri2surf->base : NULL; +} + +static struct native_surface * +dri2_display_create_pbuffer_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct dri2_surface *dri2surf; + + dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_PBUFFER, + (Drawable) None, nconf); + if (dri2surf) { + dri2surf->width = width; + dri2surf->height = height; + } + return (dri2surf) ? &dri2surf->base : NULL; +} + +static struct pipe_context * +dri2_display_create_context(struct native_display *ndpy, void *context_private) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + struct pipe_context *pctx; + + pctx = dri2dpy->api->create_context(dri2dpy->api, dri2dpy->base.screen); + if (pctx) + pctx->priv = context_private; + return pctx; +} + +static int +choose_color_format(const __GLcontextModes *mode, enum pipe_format formats[32]) +{ + int count = 0; + + switch (mode->rgbBits) { + case 32: + formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM; + formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM; + break; + case 24: + formats[count++] = PIPE_FORMAT_X8R8G8B8_UNORM; + formats[count++] = PIPE_FORMAT_B8G8R8X8_UNORM; + formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM; + formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM; + break; + case 16: + formats[count++] = PIPE_FORMAT_R5G6B5_UNORM; + break; + default: + break; + } + + return count; +} + +static int +choose_depth_stencil_format(const __GLcontextModes *mode, + enum pipe_format formats[32]) +{ + int count = 0; + + switch (mode->depthBits) { + case 32: + formats[count++] = PIPE_FORMAT_Z32_UNORM; + break; + case 24: + if (mode->stencilBits) { + formats[count++] = PIPE_FORMAT_S8Z24_UNORM; + formats[count++] = PIPE_FORMAT_Z24S8_UNORM; + } + else { + formats[count++] = PIPE_FORMAT_X8Z24_UNORM; + formats[count++] = PIPE_FORMAT_Z24X8_UNORM; + } + break; + case 16: + formats[count++] = PIPE_FORMAT_Z16_UNORM; + break; + default: + break; + } + + return count; +} + +static boolean +is_format_supported(struct pipe_screen *screen, + enum pipe_format fmt, boolean is_color) +{ + return screen->is_format_supported(screen, fmt, PIPE_TEXTURE_2D, + (is_color) ? PIPE_TEXTURE_USAGE_RENDER_TARGET : + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); +} + +static boolean +dri2_display_convert_config(struct native_display *ndpy, + const __GLcontextModes *mode, + struct native_config *nconf) +{ + enum pipe_format formats[32]; + int num_formats, i; + + if (!(mode->renderType & GLX_RGBA_BIT) || !mode->rgbMode) + return FALSE; + + /* skip single-buffered configs */ + if (!mode->doubleBufferMode) + return FALSE; + + nconf->mode = *mode; + nconf->mode.renderType = GLX_RGBA_BIT; + nconf->mode.rgbMode = TRUE; + /* pbuffer is allocated locally and is always supported */ + nconf->mode.drawableType |= GLX_PBUFFER_BIT; + /* the swap method is always copy */ + nconf->mode.swapMethod = GLX_SWAP_COPY_OML; + + /* fix up */ + nconf->mode.rgbBits = + nconf->mode.redBits + nconf->mode.greenBits + + nconf->mode.blueBits + nconf->mode.alphaBits; + if (!(nconf->mode.drawableType & GLX_WINDOW_BIT)) { + nconf->mode.visualID = 0; + nconf->mode.visualType = GLX_NONE; + } + if (!(nconf->mode.drawableType & GLX_PBUFFER_BIT)) { + nconf->mode.bindToTextureRgb = FALSE; + nconf->mode.bindToTextureRgba = FALSE; + } + + nconf->color_format = PIPE_FORMAT_NONE; + nconf->depth_format = PIPE_FORMAT_NONE; + nconf->stencil_format = PIPE_FORMAT_NONE; + + /* choose color format */ + num_formats = choose_color_format(mode, formats); + for (i = 0; i < num_formats; i++) { + if (is_format_supported(ndpy->screen, formats[i], TRUE)) { + nconf->color_format = formats[i]; + break; + } + } + if (nconf->color_format == PIPE_FORMAT_NONE) + return FALSE; + + /* choose depth/stencil format */ + num_formats = choose_depth_stencil_format(mode, formats); + for (i = 0; i < num_formats; i++) { + if (is_format_supported(ndpy->screen, formats[i], FALSE)) { + nconf->depth_format = formats[i]; + nconf->stencil_format = formats[i]; + break; + } + } + if ((nconf->mode.depthBits && nconf->depth_format == PIPE_FORMAT_NONE) || + (nconf->mode.stencilBits && nconf->stencil_format == PIPE_FORMAT_NONE)) + return FALSE; + + return TRUE; +} + +static const struct native_config ** +dri2_display_get_configs(struct native_display *ndpy, int *num_configs) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + const struct native_config **configs; + int i; + + /* first time */ + if (!dri2dpy->configs) { + const __GLcontextModes *modes; + int num_modes, count; + + modes = x11_screen_get_glx_configs(dri2dpy->xscr); + if (!modes) + return NULL; + num_modes = x11_context_modes_count(modes); + + dri2dpy->configs = calloc(num_modes, sizeof(*dri2dpy->configs)); + if (!dri2dpy->configs) + return NULL; + + count = 0; + for (i = 0; i < num_modes; i++) { + struct native_config *nconf = &dri2dpy->configs[count].base; + if (dri2_display_convert_config(&dri2dpy->base, modes, nconf)) + count++; + modes = modes->next; + } + + dri2dpy->num_configs = count; + } + + configs = malloc(dri2dpy->num_configs * sizeof(*configs)); + if (configs) { + for (i = 0; i < dri2dpy->num_configs; i++) + configs[i] = (const struct native_config *) &dri2dpy->configs[i]; + if (num_configs) + *num_configs = dri2dpy->num_configs; + } + + return configs; +} + +static void +dri2_display_destroy(struct native_display *ndpy) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + + if (dri2dpy->configs) + free(dri2dpy->configs); + + if (dri2dpy->base.screen) + dri2dpy->base.screen->destroy(dri2dpy->base.screen); + + if (dri2dpy->xscr) + x11_screen_destroy(dri2dpy->xscr); + if (dri2dpy->own_dpy) + XCloseDisplay(dri2dpy->dpy); + if (dri2dpy->api && dri2dpy->api->destroy) + dri2dpy->api->destroy(dri2dpy->api); + free(dri2dpy); +} + +/** + * Initialize DRI2 and pipe screen. + */ +static boolean +dri2_display_init_screen(struct native_display *ndpy) +{ + struct dri2_display *dri2dpy = dri2_display(ndpy); + const char *driver = dri2dpy->api->name; + struct drm_create_screen_arg arg; + int fd; + + if (!x11_screen_support(dri2dpy->xscr, X11_SCREEN_EXTENSION_DRI2) || + !x11_screen_support(dri2dpy->xscr, X11_SCREEN_EXTENSION_GLX)) { + _eglLog(_EGL_WARNING, "GLX/DRI2 is not supported"); + return FALSE; + } + + fd = x11_screen_enable_dri2(dri2dpy->xscr, driver); + if (fd < 0) + return FALSE; + + memset(&arg, 0, sizeof(arg)); + arg.mode = DRM_CREATE_NORMAL; + dri2dpy->base.screen = dri2dpy->api->create_screen(dri2dpy->api, fd, &arg); + if (!dri2dpy->base.screen) { + _eglLog(_EGL_WARNING, "failed to create DRM screen"); + return FALSE; + } + + return TRUE; +} + +struct native_display * +x11_create_dri2_display(EGLNativeDisplayType dpy, struct drm_api *api) +{ + struct dri2_display *dri2dpy; + + dri2dpy = CALLOC_STRUCT(dri2_display); + if (!dri2dpy) + return NULL; + + dri2dpy->api = api; + if (!dri2dpy->api) { + _eglLog(_EGL_WARNING, "failed to create DRM API"); + free(dri2dpy); + return NULL; + } + + dri2dpy->dpy = dpy; + if (!dri2dpy->dpy) { + dri2dpy->dpy = XOpenDisplay(NULL); + if (!dri2dpy->dpy) { + dri2_display_destroy(&dri2dpy->base); + return NULL; + } + dri2dpy->own_dpy = TRUE; + } + + dri2dpy->xscr_number = DefaultScreen(dri2dpy->dpy); + dri2dpy->xscr = x11_screen_create(dri2dpy->dpy, dri2dpy->xscr_number); + if (!dri2dpy->xscr) { + dri2_display_destroy(&dri2dpy->base); + return NULL; + } + + if (!dri2_display_init_screen(&dri2dpy->base)) { + dri2_display_destroy(&dri2dpy->base); + return NULL; + } + + dri2dpy->base.destroy = dri2_display_destroy; + dri2dpy->base.get_configs = dri2_display_get_configs; + dri2dpy->base.create_context = dri2_display_create_context; + dri2dpy->base.create_window_surface = dri2_display_create_window_surface; + dri2dpy->base.create_pixmap_surface = dri2_display_create_pixmap_surface; + dri2dpy->base.create_pbuffer_surface = dri2_display_create_pbuffer_surface; + + return &dri2dpy->base; +} diff --git a/src/gallium/state_trackers/egl_g3d/x11/native_x11.c b/src/gallium/state_trackers/egl_g3d/x11/native_x11.c new file mode 100644 index 00000000000..583ce3d3293 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/native_x11.c @@ -0,0 +1,72 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <string.h> +#include "util/u_debug.h" +#include "state_tracker/drm_api.h" +#include "egllog.h" + +#include "native_x11.h" + +static struct drm_api *api; + +const char * +native_get_name(void) +{ + static char x11_name[32]; + + if (!api) + api = drm_api_create(); + + if (api) + snprintf(x11_name, sizeof(x11_name), "X11/%s", api->name); + else + snprintf(x11_name, sizeof(x11_name), "X11"); + + return x11_name; +} + +struct native_display * +native_create_display(EGLNativeDisplayType dpy) +{ + struct native_display *ndpy = NULL; + boolean force_sw; + + if (!api) + api = drm_api_create(); + + force_sw = debug_get_bool_option("EGL_SOFTWARE", FALSE); + if (api && !force_sw) { + ndpy = x11_create_dri2_display(dpy, api); + } + + if (!ndpy) { + EGLint level = (force_sw) ? _EGL_INFO : _EGL_WARNING; + + _eglLog(level, "use software fallback"); + ndpy = x11_create_ximage_display(dpy, TRUE); + } + + return ndpy; +} diff --git a/src/gallium/state_trackers/egl_g3d/x11/native_x11.h b/src/gallium/state_trackers/egl_g3d/x11/native_x11.h new file mode 100644 index 00000000000..622ddac5df6 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/native_x11.h @@ -0,0 +1,37 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _NATIVE_X11_H_ +#define _NATIVE_X11_H_ + +#include "state_tracker/drm_api.h" +#include "common/native.h" + +struct native_display * +x11_create_ximage_display(EGLNativeDisplayType dpy, boolean use_xshm); + +struct native_display * +x11_create_dri2_display(EGLNativeDisplayType dpy, struct drm_api *api); + +#endif /* _NATIVE_X11_H_ */ diff --git a/src/gallium/state_trackers/egl_g3d/x11/native_ximage.c b/src/gallium/state_trackers/egl_g3d/x11/native_ximage.c new file mode 100644 index 00000000000..24a50df7a0a --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/native_ximage.c @@ -0,0 +1,676 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <assert.h> +#include <sys/ipc.h> +#include <sys/types.h> +#include <sys/shm.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/extensions/XShm.h> +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_format.h" +#include "pipe/p_compiler.h" +#include "pipe/internal/p_winsys_screen.h" +#include "softpipe/sp_winsys.h" +#include "egllog.h" + +#include "sw_winsys.h" +#include "native_x11.h" +#include "x11_screen.h" + +enum ximage_surface_type { + XIMAGE_SURFACE_TYPE_WINDOW, + XIMAGE_SURFACE_TYPE_PIXMAP, + XIMAGE_SURFACE_TYPE_PBUFFER +}; + +struct ximage_display { + struct native_display base; + Display *dpy; + boolean own_dpy; + + struct x11_screen *xscr; + int xscr_number; + + boolean use_xshm; + + struct pipe_winsys *winsys; + struct ximage_config *configs; + int num_configs; +}; + +struct ximage_buffer { + XImage *ximage; + + struct pipe_texture *texture; + struct pipe_transfer *transfer; + XShmSegmentInfo *shm_info; + boolean xshm_attached; +}; + +struct ximage_surface { + struct native_surface base; + Drawable drawable; + enum ximage_surface_type type; + enum pipe_format color_format; + XVisualInfo visual; + struct ximage_display *xdpy; + + int width, height; + GC gc; + + struct ximage_buffer buffers[NUM_NATIVE_ATTACHMENTS]; + unsigned int sequence_number; +}; + +struct ximage_config { + struct native_config base; + const XVisualInfo *visual; +}; + +static INLINE struct ximage_display * +ximage_display(const struct native_display *ndpy) +{ + return (struct ximage_display *) ndpy; +} + +static INLINE struct ximage_surface * +ximage_surface(const struct native_surface *nsurf) +{ + return (struct ximage_surface *) nsurf; +} + +static INLINE struct ximage_config * +ximage_config(const struct native_config *nconf) +{ + return (struct ximage_config *) nconf; +} + +static void +ximage_surface_free_buffer(struct native_surface *nsurf, + enum native_attachment which) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + struct ximage_buffer *xbuf = &xsurf->buffers[which]; + struct pipe_screen *screen = xsurf->xdpy->base.screen; + + if (xbuf->transfer) { + screen->tex_transfer_destroy(xbuf->transfer); + xbuf->transfer = NULL; + } + pipe_texture_reference(&xbuf->texture, NULL); + + if (xbuf->shm_info) { + if (xbuf->xshm_attached) + XShmDetach(xsurf->xdpy->dpy, xbuf->shm_info); + if (xbuf->shm_info->shmaddr != (void *) -1) + shmdt(xbuf->shm_info->shmaddr); + if (xbuf->shm_info->shmid != -1) + shmctl(xbuf->shm_info->shmid, IPC_RMID, 0); + + xbuf->shm_info->shmaddr = (void *) -1; + xbuf->shm_info->shmid = -1; + } +} + +static boolean +ximage_surface_alloc_buffer(struct native_surface *nsurf, + enum native_attachment which) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + struct ximage_buffer *xbuf = &xsurf->buffers[which]; + struct pipe_screen *screen = xsurf->xdpy->base.screen; + struct pipe_texture templ; + + /* free old data */ + if (xbuf->texture) + ximage_surface_free_buffer(&xsurf->base, which); + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.format = xsurf->color_format; + templ.width0 = xsurf->width; + templ.height0 = xsurf->height; + templ.depth0 = 1; + templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + + if (xbuf->shm_info) { + struct pipe_buffer *pbuf; + unsigned stride, size; + void *addr = NULL; + + stride = util_format_get_stride(xsurf->color_format, xsurf->width); + /* alignment should depend on visual? */ + stride = align(stride, 4); + size = stride * xsurf->height; + + /* create and attach shm object */ + xbuf->shm_info->shmid = shmget(IPC_PRIVATE, size, 0755); + if (xbuf->shm_info->shmid != -1) { + xbuf->shm_info->shmaddr = + shmat(xbuf->shm_info->shmid, NULL, 0); + if (xbuf->shm_info->shmaddr != (void *) -1) { + if (XShmAttach(xsurf->xdpy->dpy, xbuf->shm_info)) { + addr = xbuf->shm_info->shmaddr; + xbuf->xshm_attached = TRUE; + } + } + } + + if (addr) { + pbuf = screen->user_buffer_create(screen, addr, size); + if (pbuf) { + xbuf->texture = + screen->texture_blanket(screen, &templ, &stride, pbuf); + pipe_buffer_reference(&pbuf, NULL); + } + } + } + else { + xbuf->texture = screen->texture_create(screen, &templ); + } + + if (xbuf->texture) { + xbuf->transfer = screen->get_tex_transfer(screen, xbuf->texture, + 0, 0, 0, PIPE_TRANSFER_READ, 0, 0, xsurf->width, xsurf->height); + if (!xbuf->transfer) + pipe_texture_reference(&xbuf->texture, NULL); + } + + /* clean up the buffer if allocation failed */ + if (!xbuf->texture) + ximage_surface_free_buffer(&xsurf->base, which); + + return (xbuf->texture != NULL); +} + +static boolean +ximage_surface_draw_buffer(struct native_surface *nsurf, + enum native_attachment which) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + struct ximage_buffer *xbuf = &xsurf->buffers[which]; + struct pipe_screen *screen = xsurf->xdpy->base.screen; + + if (xsurf->type == XIMAGE_SURFACE_TYPE_PBUFFER) + return TRUE; + + assert(xsurf->drawable && xbuf->ximage && xbuf->texture); + + xbuf->ximage->data = screen->transfer_map(screen, xbuf->transfer); + + if (xbuf->shm_info) + XShmPutImage(xsurf->xdpy->dpy, xsurf->drawable, xsurf->gc, + xbuf->ximage, 0, 0, 0, 0, xsurf->width, xsurf->height, False); + else + XPutImage(xsurf->xdpy->dpy, xsurf->drawable, xsurf->gc, + xbuf->ximage, 0, 0, 0, 0, xsurf->width, xsurf->height); + + xbuf->ximage->data = NULL; + screen->transfer_unmap(screen, xbuf->transfer); + + XSync(xsurf->xdpy->dpy, FALSE); + + return TRUE; +} + +static boolean +ximage_surface_flush_frontbuffer(struct native_surface *nsurf) +{ + return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT); +} + +static boolean +ximage_surface_swap_buffers(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + struct ximage_buffer *xfront, *xback, xtmp; + + xfront = &xsurf->buffers[NATIVE_ATTACHMENT_FRONT_LEFT]; + xback = &xsurf->buffers[NATIVE_ATTACHMENT_BACK_LEFT]; + + /* draw the back buffer directly if there is no front buffer */ + if (!xfront->texture) + return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_BACK_LEFT); + + /* swap the buffers */ + xtmp = *xfront; + *xfront = *xback; + *xback = xtmp; + + /* the front/back textures are swapped */ + xsurf->sequence_number++; + + return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT); +} + +static void +ximage_surface_update_geometry(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + Status ok; + Window root; + int x, y; + unsigned int w, h, border, depth; + + /* pbuffer has fixed geometry */ + if (xsurf->type == XIMAGE_SURFACE_TYPE_PBUFFER) + return; + + ok = XGetGeometry(xsurf->xdpy->dpy, xsurf->drawable, + &root, &x, &y, &w, &h, &border, &depth); + if (ok) { + xsurf->width = w; + xsurf->height = h; + } +} + +static boolean +ximage_surface_validate(struct native_surface *nsurf, + const enum native_attachment *natts, + unsigned num_natts, + unsigned int *seq_num, + struct pipe_texture **textures, + int *width, int *height) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + boolean new_buffers = FALSE, error = FALSE; + unsigned i; + + ximage_surface_update_geometry(&xsurf->base); + + if (textures) + memset(textures, 0, sizeof(*textures) * num_natts); + + for (i = 0; i < num_natts; i++) { + enum native_attachment natt = natts[i]; + struct ximage_buffer *xbuf = &xsurf->buffers[natt]; + + if (!xbuf) + continue; + + /* reallocate the texture */ + if (!xbuf->texture || + xsurf->width != xbuf->texture->width0 || + xsurf->height != xbuf->texture->height0) { + new_buffers = TRUE; + if (ximage_surface_alloc_buffer(&xsurf->base, natt)) { + /* update ximage */ + if (xbuf->ximage) { + xbuf->ximage->width = xbuf->transfer->width; + xbuf->ximage->height = xbuf->transfer->height; + xbuf->ximage->bytes_per_line = xbuf->transfer->stride; + } + } + } + + /* allocation failed */ + if (!xbuf->texture) { + unsigned j; + for (j = 0; j < i; j++) + pipe_texture_reference(&textures[j], NULL); + for (j = i; j < num_natts; j++) + textures[j] = NULL; + error = TRUE; + break; + } + + if (textures) + pipe_texture_reference(&textures[i], xbuf->texture); + } + + /* increase the sequence number so that caller knows */ + if (new_buffers) + xsurf->sequence_number++; + + if (seq_num) + *seq_num = xsurf->sequence_number; + if (width) + *width = xsurf->width; + if (height) + *height = xsurf->height; + + return !error; +} + +static void +ximage_surface_wait(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + XSync(xsurf->xdpy->dpy, FALSE); + /* TODO XGetImage and update the front texture */ +} + +static void +ximage_surface_destroy(struct native_surface *nsurf) +{ + struct ximage_surface *xsurf = ximage_surface(nsurf); + int i; + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + struct ximage_buffer *xbuf = &xsurf->buffers[i]; + ximage_surface_free_buffer(&xsurf->base, i); + /* xbuf->shm_info is owned by xbuf->ximage? */ + if (xbuf->ximage) { + XDestroyImage(xbuf->ximage); + xbuf->ximage = NULL; + } + } + + if (xsurf->type != XIMAGE_SURFACE_TYPE_PBUFFER) + XFreeGC(xsurf->xdpy->dpy, xsurf->gc); + free(xsurf); +} + +static struct ximage_surface * +ximage_display_create_surface(struct native_display *ndpy, + enum ximage_surface_type type, + Drawable drawable, + const struct native_config *nconf) +{ + struct ximage_display *xdpy = ximage_display(ndpy); + struct ximage_config *xconf = ximage_config(nconf); + struct ximage_surface *xsurf; + int i; + + xsurf = CALLOC_STRUCT(ximage_surface); + if (!xsurf) + return NULL; + + xsurf->xdpy = xdpy; + xsurf->type = type; + xsurf->color_format = xconf->base.color_format; + xsurf->drawable = drawable; + + if (xsurf->type != XIMAGE_SURFACE_TYPE_PBUFFER) { + xsurf->drawable = drawable; + xsurf->visual = *xconf->visual; + + xsurf->gc = XCreateGC(xdpy->dpy, xsurf->drawable, 0, NULL); + if (!xsurf->gc) { + free(xsurf); + return NULL; + } + + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { + struct ximage_buffer *xbuf = &xsurf->buffers[i]; + + if (xdpy->use_xshm) { + xbuf->shm_info = calloc(1, sizeof(*xbuf->shm_info)); + if (xbuf->shm_info) { + /* initialize shm info */ + xbuf->shm_info->shmid = -1; + xbuf->shm_info->shmaddr = (void *) -1; + xbuf->shm_info->readOnly = TRUE; + + xbuf->ximage = XShmCreateImage(xsurf->xdpy->dpy, + xsurf->visual.visual, + xsurf->visual.depth, + ZPixmap, NULL, + xbuf->shm_info, + 0, 0); + } + } + else { + xbuf->ximage = XCreateImage(xsurf->xdpy->dpy, + xsurf->visual.visual, + xsurf->visual.depth, + ZPixmap, 0, /* format, offset */ + NULL, /* data */ + 0, 0, /* size */ + 8, /* bitmap_pad */ + 0); /* bytes_per_line */ + } + + if (!xbuf->ximage) { + XFreeGC(xdpy->dpy, xsurf->gc); + free(xsurf); + return NULL; + } + } + } + + xsurf->base.destroy = ximage_surface_destroy; + xsurf->base.swap_buffers = ximage_surface_swap_buffers; + xsurf->base.flush_frontbuffer = ximage_surface_flush_frontbuffer; + xsurf->base.validate = ximage_surface_validate; + xsurf->base.wait = ximage_surface_wait; + + return xsurf; +} + +static struct native_surface * +ximage_display_create_window_surface(struct native_display *ndpy, + EGLNativeWindowType win, + const struct native_config *nconf) +{ + struct ximage_surface *xsurf; + + xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_WINDOW, + (Drawable) win, nconf); + return (xsurf) ? &xsurf->base : NULL; +} + +static struct native_surface * +ximage_display_create_pixmap_surface(struct native_display *ndpy, + EGLNativePixmapType pix, + const struct native_config *nconf) +{ + struct ximage_surface *xsurf; + + xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_PIXMAP, + (Drawable) pix, nconf); + return (xsurf) ? &xsurf->base : NULL; +} + +static struct native_surface * +ximage_display_create_pbuffer_surface(struct native_display *ndpy, + const struct native_config *nconf, + uint width, uint height) +{ + struct ximage_surface *xsurf; + + xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_PBUFFER, + (Drawable) None, nconf); + if (xsurf) { + xsurf->width = width; + xsurf->height = height; + } + return (xsurf) ? &xsurf->base : NULL; +} + +static struct pipe_context * +ximage_display_create_context(struct native_display *ndpy, + void *context_private) +{ + struct pipe_context *pctx = softpipe_create(ndpy->screen); + if (pctx) + pctx->priv = context_private; + return pctx; +} + +static enum pipe_format +choose_format(const XVisualInfo *vinfo) +{ + enum pipe_format fmt; + /* TODO elaborate the formats */ + switch (vinfo->depth) { + case 32: + fmt = PIPE_FORMAT_A8R8G8B8_UNORM; + break; + case 24: + fmt = PIPE_FORMAT_X8R8G8B8_UNORM; + break; + case 16: + fmt = PIPE_FORMAT_R5G6B5_UNORM; + break; + default: + fmt = PIPE_FORMAT_NONE; + break; + } + + return fmt; +} + +static const struct native_config ** +ximage_display_get_configs(struct native_display *ndpy, int *num_configs) +{ + struct ximage_display *xdpy = ximage_display(ndpy); + const struct native_config **configs; + int i; + + /* first time */ + if (!xdpy->configs) { + const XVisualInfo *visuals; + int num_visuals, count, j; + + visuals = x11_screen_get_visuals(xdpy->xscr, &num_visuals); + if (!visuals) + return NULL; + + /* + * Create two configs for each visual. + * One with depth/stencil buffer; one without + */ + xdpy->configs = calloc(num_visuals * 2, sizeof(*xdpy->configs)); + if (!xdpy->configs) + return NULL; + + count = 0; + for (i = 0; i < num_visuals; i++) { + for (j = 0; j < 2; j++) { + struct ximage_config *xconf = &xdpy->configs[count]; + __GLcontextModes *mode = &xconf->base.mode; + + xconf->visual = &visuals[i]; + xconf->base.color_format = choose_format(xconf->visual); + if (xconf->base.color_format == PIPE_FORMAT_NONE) + continue; + + x11_screen_convert_visual(xdpy->xscr, xconf->visual, mode); + /* support double buffer mode */ + mode->doubleBufferMode = TRUE; + + xconf->base.depth_format = PIPE_FORMAT_NONE; + xconf->base.stencil_format = PIPE_FORMAT_NONE; + /* create the second config with depth/stencil buffer */ + if (j == 1) { + xconf->base.depth_format = PIPE_FORMAT_S8Z24_UNORM; + xconf->base.stencil_format = PIPE_FORMAT_S8Z24_UNORM; + mode->depthBits = 24; + mode->stencilBits = 8; + mode->haveDepthBuffer = TRUE; + mode->haveStencilBuffer = TRUE; + } + + mode->maxPbufferWidth = 4096; + mode->maxPbufferHeight = 4096; + mode->maxPbufferPixels = 4096 * 4096; + mode->drawableType = + GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT; + mode->swapMethod = GLX_SWAP_EXCHANGE_OML; + + if (mode->alphaBits) + mode->bindToTextureRgba = TRUE; + else + mode->bindToTextureRgb = TRUE; + + count++; + } + } + + xdpy->num_configs = count; + } + + configs = malloc(xdpy->num_configs * sizeof(*configs)); + if (configs) { + for (i = 0; i < xdpy->num_configs; i++) + configs[i] = (const struct native_config *) &xdpy->configs[i]; + if (num_configs) + *num_configs = xdpy->num_configs; + } + return configs; +} + +static void +ximage_display_destroy(struct native_display *ndpy) +{ + struct ximage_display *xdpy = ximage_display(ndpy); + + if (xdpy->configs) + free(xdpy->configs); + + xdpy->base.screen->destroy(xdpy->base.screen); + free(xdpy->winsys); + + x11_screen_destroy(xdpy->xscr); + if (xdpy->own_dpy) + XCloseDisplay(xdpy->dpy); + free(xdpy); +} + +struct native_display * +x11_create_ximage_display(EGLNativeDisplayType dpy, boolean use_xshm) +{ + struct ximage_display *xdpy; + + xdpy = CALLOC_STRUCT(ximage_display); + if (!xdpy) + return NULL; + + xdpy->dpy = dpy; + if (!xdpy->dpy) { + xdpy->dpy = XOpenDisplay(NULL); + if (!xdpy->dpy) { + free(xdpy); + return NULL; + } + xdpy->own_dpy = TRUE; + } + + xdpy->xscr_number = DefaultScreen(xdpy->dpy); + xdpy->xscr = x11_screen_create(xdpy->dpy, xdpy->xscr_number); + if (!xdpy->xscr) { + free(xdpy); + return NULL; + } + + xdpy->use_xshm = + (use_xshm && x11_screen_support(xdpy->xscr, X11_SCREEN_EXTENSION_XSHM)); + + xdpy->winsys = create_sw_winsys(); + xdpy->base.screen = softpipe_create_screen(xdpy->winsys); + + xdpy->base.destroy = ximage_display_destroy; + + xdpy->base.get_configs = ximage_display_get_configs; + xdpy->base.create_context = ximage_display_create_context; + xdpy->base.create_window_surface = ximage_display_create_window_surface; + xdpy->base.create_pixmap_surface = ximage_display_create_pixmap_surface; + xdpy->base.create_pbuffer_surface = ximage_display_create_pbuffer_surface; + + return &xdpy->base; +} diff --git a/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.c b/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.c new file mode 100644 index 00000000000..6ee3ede38cb --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.c @@ -0,0 +1,231 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * Totally software-based winsys layer. + * Note that the one winsys function that we can't implement here + * is flush_frontbuffer(). + * Whoever uses this code will have to provide that. + * + * Authors: Brian Paul + */ + + +#include "pipe/internal/p_winsys_screen.h" +#include "pipe/p_state.h" +#include "pipe/p_inlines.h" +#include "util/u_format.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "sw_winsys.h" + + + +/** Subclass of pipe_winsys */ +struct sw_pipe_winsys +{ + struct pipe_winsys Base; + /* no extra fields for now */ +}; + + +/** subclass of pipe_buffer */ +struct sw_pipe_buffer +{ + struct pipe_buffer Base; + boolean UserBuffer; /** Is this a user-space buffer? */ + void *Data; + void *Mapped; +}; + + +/** cast wrapper */ +static INLINE struct sw_pipe_buffer * +sw_pipe_buffer(struct pipe_buffer *b) +{ + return (struct sw_pipe_buffer *) b; +} + + +static const char * +get_name(struct pipe_winsys *pws) +{ + return "software"; +} + + +/** Create new pipe_buffer and allocate storage of given size */ +static struct pipe_buffer * +buffer_create(struct pipe_winsys *pws, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct sw_pipe_buffer *buffer = CALLOC_STRUCT(sw_pipe_buffer); + if (!buffer) + return NULL; + + pipe_reference_init(&buffer->Base.reference, 1); + buffer->Base.alignment = alignment; + buffer->Base.usage = usage; + buffer->Base.size = size; + + /* align to 16-byte multiple for Cell */ + buffer->Data = align_malloc(size, MAX2(alignment, 16)); + + return &buffer->Base; +} + + +/** + * Create buffer which wraps user-space data. + */ +static struct pipe_buffer * +user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) +{ + struct sw_pipe_buffer *buffer = CALLOC_STRUCT(sw_pipe_buffer); + if (!buffer) + return NULL; + + pipe_reference_init(&buffer->Base.reference, 1); + buffer->Base.size = bytes; + buffer->UserBuffer = TRUE; + buffer->Data = ptr; + + return &buffer->Base; +} + + +static void * +buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buf, unsigned flags) +{ + struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf); + buffer->Mapped = buffer->Data; + return buffer->Mapped; +} + + +static void +buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) +{ + struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf); + buffer->Mapped = NULL; +} + + +static void +buffer_destroy(struct pipe_buffer *buf) +{ + struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf); + + if (buffer->Data && !buffer->UserBuffer) { + align_free(buffer->Data); + buffer->Data = NULL; + } + + free(buffer); +} + + +static struct pipe_buffer * +surface_buffer_create(struct pipe_winsys *winsys, + unsigned width, unsigned height, + enum pipe_format format, + unsigned usage, + unsigned tex_usage, + unsigned *stride) +{ + const unsigned alignment = 64; + unsigned nblocksy; + + nblocksy = util_format_get_nblocksy(format, height); + *stride = align(util_format_get_stride(format, width), alignment); + + return winsys->buffer_create(winsys, alignment, + usage, + *stride * nblocksy); +} + + +static void +fence_reference(struct pipe_winsys *sws, struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ + /* no-op */ +} + + +static int +fence_signalled(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + /* no-op */ + return 0; +} + + +static int +fence_finish(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + /* no-op */ + return 0; +} + + +/** + * Create/return a new pipe_winsys object. + */ +struct pipe_winsys * +create_sw_winsys(void) +{ + struct sw_pipe_winsys *ws = CALLOC_STRUCT(sw_pipe_winsys); + if (!ws) + return NULL; + + /* Fill in this struct with callbacks that pipe will need to + * communicate with the window system, buffer manager, etc. + */ + ws->Base.buffer_create = buffer_create; + ws->Base.user_buffer_create = user_buffer_create; + ws->Base.buffer_map = buffer_map; + ws->Base.buffer_unmap = buffer_unmap; + ws->Base.buffer_destroy = buffer_destroy; + + ws->Base.surface_buffer_create = surface_buffer_create; + + ws->Base.fence_reference = fence_reference; + ws->Base.fence_signalled = fence_signalled; + ws->Base.fence_finish = fence_finish; + + ws->Base.flush_frontbuffer = NULL; /* not implemented here! */ + + ws->Base.get_name = get_name; + + return &ws->Base; +} diff --git a/src/mesa/state_tracker/st_api.c b/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.h index fc0e9a23164..f96c5a14b0a 100644 --- a/src/mesa/state_tracker/st_api.c +++ b/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.h @@ -26,8 +26,15 @@ **************************************************************************/ -/** - * Just a global symbol for EGL to look for to identify the supported - * graphics API. - */ -int st_api_OpenGL = 1; +#ifndef SW_WINSYS_H +#define SW_WINSYS_H + + +struct pipe_winsys; + + +extern struct pipe_winsys * +create_sw_winsys(void); + + +#endif /* SW_WINSYS_H */ diff --git a/src/gallium/state_trackers/egl_g3d/x11/x11_screen.c b/src/gallium/state_trackers/egl_g3d/x11/x11_screen.c new file mode 100644 index 00000000000..1e98943242a --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/x11_screen.c @@ -0,0 +1,402 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <unistd.h> +#include <fcntl.h> +#include <sys/types.h> +#include <sys/stat.h> +#include <X11/Xlibint.h> +#include <X11/extensions/XShm.h> +#include "util/u_memory.h" +#include "util/u_math.h" +#include "xf86drm.h" +#include "egllog.h" + +#include "x11_screen.h" +#include "dri2.h" +#include "glxinit.h" + +struct x11_screen { + Display *dpy; + int number; + + __GLXdisplayPrivate *glx_dpy; + + int dri_major, dri_minor; + char *dri_driver; + char *dri_device; + int dri_fd; + + XVisualInfo *visuals; + int num_visuals; +}; + + +/** + * Create a X11 screen. + */ +struct x11_screen * +x11_screen_create(Display *dpy, int screen) +{ + struct x11_screen *xscr; + + if (screen >= ScreenCount(dpy)) + return NULL; + + xscr = CALLOC_STRUCT(x11_screen); + if (xscr) { + xscr->dpy = dpy; + xscr->number = screen; + + xscr->dri_major = -1; + xscr->dri_fd = -1; + } + return xscr; +} + +/** + * Destroy a X11 screen. + */ +void +x11_screen_destroy(struct x11_screen *xscr) +{ + if (xscr->dri_fd >= 0) + close(xscr->dri_fd); + if (xscr->dri_driver) + Xfree(xscr->dri_driver); + if (xscr->dri_device) + Xfree(xscr->dri_device); + + if (xscr->glx_dpy) + __glXRelease(xscr->glx_dpy); + if (xscr->visuals) + XFree(xscr->visuals); + free(xscr); +} + +static boolean +x11_screen_init_dri2(struct x11_screen *xscr) +{ + if (xscr->dri_major < 0) { + int eventBase, errorBase; + + if (!DRI2QueryExtension(xscr->dpy, &eventBase, &errorBase) || + !DRI2QueryVersion(xscr->dpy, &xscr->dri_major, &xscr->dri_minor)) + xscr->dri_major = -1; + } + return (xscr->dri_major >= 0); +} + +static boolean +x11_screen_init_glx(struct x11_screen *xscr) +{ + if (!xscr->glx_dpy) + xscr->glx_dpy = __glXInitialize(xscr->dpy); + return (xscr->glx_dpy != NULL); +} + +/** + * Return true if the screen supports the extension. + */ +boolean +x11_screen_support(struct x11_screen *xscr, enum x11_screen_extension ext) +{ + boolean supported = FALSE; + + switch (ext) { + case X11_SCREEN_EXTENSION_XSHM: + supported = XShmQueryExtension(xscr->dpy); + break; + case X11_SCREEN_EXTENSION_GLX: + supported = x11_screen_init_glx(xscr); + break; + case X11_SCREEN_EXTENSION_DRI2: + supported = x11_screen_init_dri2(xscr); + break; + default: + break; + } + + return supported; +} + +/** + * Return the X visuals. + */ +const XVisualInfo * +x11_screen_get_visuals(struct x11_screen *xscr, int *num_visuals) +{ + if (!xscr->visuals) { + XVisualInfo vinfo_template; + vinfo_template.screen = xscr->number; + xscr->visuals = XGetVisualInfo(xscr->dpy, VisualScreenMask, + &vinfo_template, &xscr->num_visuals); + } + + if (num_visuals) + *num_visuals = xscr->num_visuals; + return xscr->visuals; +} + +void +x11_screen_convert_visual(struct x11_screen *xscr, const XVisualInfo *visual, + __GLcontextModes *mode) +{ + int r, g, b, a; + int visual_type; + + r = util_bitcount(visual->red_mask); + g = util_bitcount(visual->green_mask); + b = util_bitcount(visual->blue_mask); + a = visual->depth - (r + g + b); +#if defined(__cplusplus) || defined(c_plusplus) + visual_type = visual->c_class; +#else + visual_type = visual->class; +#endif + + /* convert to GLX visual type */ + switch (visual_type) { + case TrueColor: + visual_type = GLX_TRUE_COLOR; + break; + case DirectColor: + visual_type = GLX_DIRECT_COLOR; + break; + case PseudoColor: + visual_type = GLX_PSEUDO_COLOR; + break; + case StaticColor: + visual_type = GLX_STATIC_COLOR; + break; + case GrayScale: + visual_type = GLX_GRAY_SCALE; + break; + case StaticGray: + visual_type = GLX_STATIC_GRAY; + break; + default: + visual_type = GLX_NONE; + break; + } + + mode->rgbBits = r + g + b + a; + mode->redBits = r; + mode->greenBits = g; + mode->blueBits = b; + mode->alphaBits = a; + mode->visualID = visual->visualid; + mode->visualType = visual_type; + + /* sane defaults */ + mode->renderType = GLX_RGBA_BIT; + mode->rgbMode = TRUE; + mode->visualRating = GLX_SLOW_CONFIG; + mode->xRenderable = TRUE; +} + +/** + * Return the GLX fbconfigs. + */ +const __GLcontextModes * +x11_screen_get_glx_configs(struct x11_screen *xscr) +{ + return (x11_screen_init_glx(xscr)) + ? xscr->glx_dpy->screenConfigs[xscr->number].configs + : NULL; +} + +/** + * Return the GLX visuals. + */ +const __GLcontextModes * +x11_screen_get_glx_visuals(struct x11_screen *xscr) +{ + return (x11_screen_init_glx(xscr)) + ? xscr->glx_dpy->screenConfigs[xscr->number].visuals + : NULL; +} + +static boolean +x11_screen_is_driver_equal(struct x11_screen *xscr, const char *driver) +{ + return (strcmp(xscr->dri_driver, driver) == 0); +} + +/** + * Enable DRI2 and returns the file descriptor of the DRM device. The file + * descriptor will be closed automatically when the screen is destoryed. + */ +int +x11_screen_enable_dri2(struct x11_screen *xscr, const char *driver) +{ + if (xscr->dri_fd < 0) { + int fd; + drm_magic_t magic; + + /* get the driver name and the device name first */ + if (!xscr->dri_driver) { + if (!DRI2Connect(xscr->dpy, RootWindow(xscr->dpy, xscr->number), + &xscr->dri_driver, &xscr->dri_device)) { + xscr->dri_driver = xscr->dri_device = NULL; + return -1; + } + } + + if (!x11_screen_is_driver_equal(xscr, driver)) { + _eglLog(_EGL_WARNING, "Driver mismatch: %s != %s", + xscr->dri_driver, driver); + return -1; + } + + fd = open(xscr->dri_device, O_RDWR); + if (fd < 0) { + _eglLog(_EGL_WARNING, "failed to open %s", xscr->dri_device); + return -1; + } + + memset(&magic, 0, sizeof(magic)); + if (drmGetMagic(fd, &magic)) { + _eglLog(_EGL_WARNING, "failed to get magic"); + close(fd); + return -1; + } + + if (!DRI2Authenticate(xscr->dpy, + RootWindow(xscr->dpy, xscr->number), magic)) { + _eglLog(_EGL_WARNING, "failed to authenticate magic"); + close(fd); + return -1; + } + + xscr->dri_fd = fd; + } + + return xscr->dri_fd; +} + +/** + * Create/Destroy the DRI drawable. + */ +void +x11_drawable_enable_dri2(struct x11_screen *xscr, + Drawable drawable, boolean on) +{ + if (on) + DRI2CreateDrawable(xscr->dpy, drawable); + else + DRI2DestroyDrawable(xscr->dpy, drawable); +} + +/** + * Copy between buffers of the DRI2 drawable. + */ +void +x11_drawable_copy_buffers(struct x11_screen *xscr, Drawable drawable, + int x, int y, int width, int height, + int src_buf, int dst_buf) +{ + XRectangle rect; + XserverRegion region; + + rect.x = x; + rect.y = y; + rect.width = width; + rect.height = height; + + region = XFixesCreateRegion(xscr->dpy, &rect, 1); + DRI2CopyRegion(xscr->dpy, drawable, region, dst_buf, src_buf); + XFixesDestroyRegion(xscr->dpy, region); +} + +/** + * Get the buffers of the DRI2 drawable. The returned array should be freed. + */ +struct x11_drawable_buffer * +x11_drawable_get_buffers(struct x11_screen *xscr, Drawable drawable, + int *width, int *height, unsigned int *attachments, + boolean with_format, int num_ins, int *num_outs) +{ + DRI2Buffer *dri2bufs; + + if (with_format) + dri2bufs = DRI2GetBuffersWithFormat(xscr->dpy, drawable, width, height, + attachments, num_ins, num_outs); + else + dri2bufs = DRI2GetBuffers(xscr->dpy, drawable, width, height, + attachments, num_ins, num_outs); + + return (struct x11_drawable_buffer *) dri2bufs; +} + +/** + * Create a mode list of the given size. + */ +__GLcontextModes * +x11_context_modes_create(unsigned count) +{ + const size_t size = sizeof(__GLcontextModes); + __GLcontextModes *base = NULL; + __GLcontextModes **next; + unsigned i; + + next = &base; + for (i = 0; i < count; i++) { + *next = (__GLcontextModes *) calloc(1, size); + if (*next == NULL) { + x11_context_modes_destroy(base); + base = NULL; + break; + } + next = &((*next)->next); + } + + return base; +} + +/** + * Destroy a mode list. + */ +void +x11_context_modes_destroy(__GLcontextModes *modes) +{ + while (modes != NULL) { + __GLcontextModes *next = modes->next; + free(modes); + modes = next; + } +} + +/** + * Return the number of the modes in the mode list. + */ +unsigned +x11_context_modes_count(const __GLcontextModes *modes) +{ + const __GLcontextModes *mode; + int count = 0; + for (mode = modes; mode; mode = mode->next) + count++; + return count; +} diff --git a/src/gallium/state_trackers/egl_g3d/x11/x11_screen.h b/src/gallium/state_trackers/egl_g3d/x11/x11_screen.h new file mode 100644 index 00000000000..86e8e0501a3 --- /dev/null +++ b/src/gallium/state_trackers/egl_g3d/x11/x11_screen.h @@ -0,0 +1,99 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _X11_SCREEN_H_ +#define _X11_SCREEN_H_ + +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/extensions/dri2tokens.h> +#include "pipe/p_compiler.h" +#include "common/native.h" + +enum x11_screen_extension { + X11_SCREEN_EXTENSION_XSHM, + X11_SCREEN_EXTENSION_GLX, + X11_SCREEN_EXTENSION_DRI2, +}; + +/* the same as DRI2Buffer */ +struct x11_drawable_buffer { + unsigned int attachment; + unsigned int name; + unsigned int pitch; + unsigned int cpp; + unsigned int flags; +}; + +struct x11_screen; + +struct x11_screen * +x11_screen_create(Display *dpy, int screen); + +void +x11_screen_destroy(struct x11_screen *xscr); + +boolean +x11_screen_support(struct x11_screen *xscr, enum x11_screen_extension ext); + +const XVisualInfo * +x11_screen_get_visuals(struct x11_screen *xscr, int *num_visuals); + +void +x11_screen_convert_visual(struct x11_screen *xscr, const XVisualInfo *visual, + __GLcontextModes *mode); + +const __GLcontextModes * +x11_screen_get_glx_configs(struct x11_screen *xscr); + +const __GLcontextModes * +x11_screen_get_glx_visuals(struct x11_screen *xscr); + +int +x11_screen_enable_dri2(struct x11_screen *xscr, const char *driver); + +__GLcontextModes * +x11_context_modes_create(unsigned count); + +void +x11_context_modes_destroy(__GLcontextModes *modes); + +unsigned +x11_context_modes_count(const __GLcontextModes *modes); + +void +x11_drawable_enable_dri2(struct x11_screen *xscr, + Drawable drawable, boolean on); + +void +x11_drawable_copy_buffers(struct x11_screen *xscr, Drawable drawable, + int x, int y, int width, int height, + int src_buf, int dst_buf); + +struct x11_drawable_buffer * +x11_drawable_get_buffers(struct x11_screen *xscr, Drawable drawable, + int *width, int *height, unsigned int *attachments, + boolean with_format, int num_ins, int *num_outs); + +#endif /* _X11_SCREEN_H_ */ diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c index f2881b9a31e..3caf56e924b 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_api.c +++ b/src/gallium/state_trackers/glx/xlib/glx_api.c @@ -644,6 +644,7 @@ register_with_display(Display *dpy) XExtCodes *c = XAddExtension(dpy); ext = dpy->ext_procs; /* new extension is at head of list */ assert(c->extension == ext->codes.extension); + (void) c; ext->name = _mesa_strdup(extName); ext->close_display = close_display_callback; } @@ -1006,7 +1007,7 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) } -XVisualInfo * +PUBLIC XVisualInfo * glXChooseVisual( Display *dpy, int screen, int *list ) { XMesaVisual xmvis; @@ -1028,7 +1029,7 @@ glXChooseVisual( Display *dpy, int screen, int *list ) } -GLXContext +PUBLIC GLXContext glXCreateContext( Display *dpy, XVisualInfo *visinfo, GLXContext share_list, Bool direct ) { @@ -1083,7 +1084,7 @@ static XMesaBuffer MakeCurrent_PrevReadBuffer = 0; /* GLX 1.3 and later */ -Bool +PUBLIC Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx ) { @@ -1179,21 +1180,21 @@ glXMakeContextCurrent( Display *dpy, GLXDrawable draw, } -Bool +PUBLIC Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx ) { return glXMakeContextCurrent( dpy, drawable, drawable, ctx ); } -GLXContext +PUBLIC GLXContext glXGetCurrentContext(void) { return GetCurrentContext(); } -Display * +PUBLIC Display * glXGetCurrentDisplay(void) { GLXContext glxCtx = glXGetCurrentContext(); @@ -1202,14 +1203,14 @@ glXGetCurrentDisplay(void) } -Display * +PUBLIC Display * glXGetCurrentDisplayEXT(void) { return glXGetCurrentDisplay(); } -GLXDrawable +PUBLIC GLXDrawable glXGetCurrentDrawable(void) { GLXContext gc = glXGetCurrentContext(); @@ -1217,7 +1218,7 @@ glXGetCurrentDrawable(void) } -GLXDrawable +PUBLIC GLXDrawable glXGetCurrentReadDrawable(void) { GLXContext gc = glXGetCurrentContext(); @@ -1225,14 +1226,14 @@ glXGetCurrentReadDrawable(void) } -GLXDrawable +PUBLIC GLXDrawable glXGetCurrentReadDrawableSGI(void) { return glXGetCurrentReadDrawable(); } -GLXPixmap +PUBLIC GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) { XMesaVisual v; @@ -1257,7 +1258,7 @@ glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) /*** GLX_MESA_pixmap_colormap ***/ -GLXPixmap +PUBLIC GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap ) { @@ -1281,7 +1282,7 @@ glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, } -void +PUBLIC void glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) { XMesaBuffer b = XMesaFindBuffer(dpy, pixmap); @@ -1294,7 +1295,7 @@ glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) } -void +PUBLIC void glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, unsigned long mask ) { @@ -1308,7 +1309,7 @@ glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, } -Bool +PUBLIC Bool glXQueryExtension( Display *dpy, int *errorBase, int *eventBase ) { int op, ev, err; @@ -1323,7 +1324,7 @@ glXQueryExtension( Display *dpy, int *errorBase, int *eventBase ) } -void +PUBLIC void glXDestroyContext( Display *dpy, GLXContext ctx ) { GLXContext glxCtx = ctx; @@ -1339,7 +1340,7 @@ glXDestroyContext( Display *dpy, GLXContext ctx ) } -Bool +PUBLIC Bool glXIsDirect( Display *dpy, GLXContext ctx ) { GLXContext glxCtx = ctx; @@ -1349,7 +1350,7 @@ glXIsDirect( Display *dpy, GLXContext ctx ) -void +PUBLIC void glXSwapBuffers( Display *dpy, GLXDrawable drawable ) { XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable ); @@ -1376,7 +1377,7 @@ glXSwapBuffers( Display *dpy, GLXDrawable drawable ) /*** GLX_MESA_copy_sub_buffer ***/ -void +PUBLIC void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, int x, int y, int width, int height ) { @@ -1390,7 +1391,7 @@ glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, } -Bool +PUBLIC Bool glXQueryVersion( Display *dpy, int *maj, int *min ) { (void) dpy; @@ -1607,7 +1608,7 @@ get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig ) } -int +PUBLIC int glXGetConfig( Display *dpy, XVisualInfo *visinfo, int attrib, int *value ) { @@ -1637,7 +1638,7 @@ glXGetConfig( Display *dpy, XVisualInfo *visinfo, } -void +PUBLIC void glXWaitGL( void ) { XMesaContext xmesa = XMesaGetCurrentContext(); @@ -1646,7 +1647,7 @@ glXWaitGL( void ) -void +PUBLIC void glXWaitX( void ) { XMesaContext xmesa = XMesaGetCurrentContext(); @@ -1663,7 +1664,7 @@ get_extensions( void ) /* GLX 1.1 and later */ -const char * +PUBLIC const char * glXQueryExtensionsString( Display *dpy, int screen ) { (void) dpy; @@ -1674,7 +1675,7 @@ glXQueryExtensionsString( Display *dpy, int screen ) /* GLX 1.1 and later */ -const char * +PUBLIC const char * glXQueryServerString( Display *dpy, int screen, int name ) { static char version[1000]; @@ -1699,7 +1700,7 @@ glXQueryServerString( Display *dpy, int screen, int name ) /* GLX 1.1 and later */ -const char * +PUBLIC const char * glXGetClientString( Display *dpy, int name ) { static char version[1000]; @@ -1727,7 +1728,7 @@ glXGetClientString( Display *dpy, int name ) */ -int +PUBLIC int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, int attribute, int *value ) { @@ -1742,7 +1743,7 @@ glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, } -GLXFBConfig * +PUBLIC GLXFBConfig * glXGetFBConfigs( Display *dpy, int screen, int *nelements ) { XVisualInfo *visuals, visTemplate; @@ -1768,7 +1769,7 @@ glXGetFBConfigs( Display *dpy, int screen, int *nelements ) } -GLXFBConfig * +PUBLIC GLXFBConfig * glXChooseFBConfig( Display *dpy, int screen, const int *attribList, int *nitems ) { @@ -1797,7 +1798,7 @@ glXChooseFBConfig( Display *dpy, int screen, } -XVisualInfo * +PUBLIC XVisualInfo * glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) { if (dpy && config) { @@ -1819,7 +1820,7 @@ glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) } -GLXWindow +PUBLIC GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, const int *attribList ) { @@ -1839,7 +1840,7 @@ glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, } -void +PUBLIC void glXDestroyWindow( Display *dpy, GLXWindow window ) { XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable) window); @@ -1850,7 +1851,7 @@ glXDestroyWindow( Display *dpy, GLXWindow window ) /* XXX untested */ -GLXPixmap +PUBLIC GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList ) { @@ -1960,7 +1961,7 @@ glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, } -void +PUBLIC void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ) { XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable)pixmap); @@ -1970,7 +1971,7 @@ glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ) } -GLXPbuffer +PUBLIC GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config, const int *attribList ) { @@ -2033,7 +2034,7 @@ glXCreatePbuffer( Display *dpy, GLXFBConfig config, } -void +PUBLIC void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) { XMesaBuffer b = XMesaFindBuffer(dpy, pbuf); @@ -2043,7 +2044,7 @@ glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) } -void +PUBLIC void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, unsigned int *value ) { @@ -2089,7 +2090,7 @@ glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, } -GLXContext +PUBLIC GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct ) { @@ -2123,7 +2124,7 @@ glXCreateNewContext( Display *dpy, GLXFBConfig config, } -int +PUBLIC int glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) { GLXContext glxCtx = ctx; @@ -2152,7 +2153,7 @@ glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) } -void +PUBLIC void glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); @@ -2161,7 +2162,7 @@ glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ) } -void +PUBLIC void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, unsigned long *mask ) { @@ -2176,7 +2177,7 @@ glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, /*** GLX_SGI_swap_control ***/ -int +PUBLIC int glXSwapIntervalSGI(int interval) { (void) interval; @@ -2189,7 +2190,7 @@ glXSwapIntervalSGI(int interval) static unsigned int FrameCounter = 0; -int +PUBLIC int glXGetVideoSyncSGI(unsigned int *count) { /* this is a bogus implementation */ @@ -2197,7 +2198,7 @@ glXGetVideoSyncSGI(unsigned int *count) return 0; } -int +PUBLIC int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) { if (divisor <= 0 || remainder < 0) @@ -2214,7 +2215,7 @@ glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) /*** GLX_SGI_make_current_read ***/ -Bool +PUBLIC Bool glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) { return glXMakeContextCurrent( dpy, draw, read, ctx ); @@ -2232,7 +2233,7 @@ glXGetCurrentReadDrawableSGI(void) /*** GLX_SGIX_video_source ***/ #if defined(_VL_H) -GLXVideoSourceSGIX +PUBLIC GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode) { (void) dpy; @@ -2244,7 +2245,7 @@ glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath pa return 0; } -void +PUBLIC void glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) { (void) dpy; @@ -2256,21 +2257,21 @@ glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) /*** GLX_EXT_import_context ***/ -void +PUBLIC void glXFreeContextEXT(Display *dpy, GLXContext context) { (void) dpy; (void) context; } -GLXContextID +PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext context) { (void) context; return 0; } -GLXContext +PUBLIC GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID) { (void) dpy; @@ -2278,7 +2279,7 @@ glXImportContextEXT(Display *dpy, GLXContextID contextID) return 0; } -int +PUBLIC int glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value) { (void) dpy; @@ -2292,20 +2293,20 @@ glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *val /*** GLX_SGIX_fbconfig ***/ -int +PUBLIC int glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value) { return glXGetFBConfigAttrib(dpy, config, attribute, value); } -GLXFBConfigSGIX * +PUBLIC GLXFBConfigSGIX * glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements) { return (GLXFBConfig *) glXChooseFBConfig(dpy, screen, attrib_list, nelements); } -GLXPixmap +PUBLIC GLXPixmap glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap) { XMesaVisual xmvis = (XMesaVisual) config; @@ -2314,7 +2315,7 @@ glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pi } -GLXContext +PUBLIC GLXContext glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct) { XMesaVisual xmvis = (XMesaVisual) config; @@ -2343,14 +2344,14 @@ glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_ } -XVisualInfo * +PUBLIC XVisualInfo * glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config) { return glXGetVisualFromFBConfig(dpy, config); } -GLXFBConfigSGIX +PUBLIC GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) { XMesaVisual xmvis = find_glx_visual(dpy, vis); @@ -2366,7 +2367,7 @@ glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) /*** GLX_SGIX_pbuffer ***/ -GLXPbufferSGIX +PUBLIC GLXPbufferSGIX glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attribList) @@ -2405,7 +2406,7 @@ glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, } -void +PUBLIC void glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); @@ -2415,7 +2416,7 @@ glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) } -int +PUBLIC int glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value) { const XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); @@ -2448,7 +2449,7 @@ glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigne } -void +PUBLIC void glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); @@ -2459,7 +2460,7 @@ glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) } -void +PUBLIC void glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); @@ -2475,7 +2476,7 @@ glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) /*** GLX_SGI_cushion ***/ -void +PUBLIC void glXCushionSGI(Display *dpy, Window win, float cushion) { (void) dpy; @@ -2487,7 +2488,7 @@ glXCushionSGI(Display *dpy, Window win, float cushion) /*** GLX_SGIX_video_resize ***/ -int +PUBLIC int glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window) { (void) dpy; @@ -2497,7 +2498,7 @@ glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window return 0; } -int +PUBLIC int glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h) { (void) dpy; @@ -2510,7 +2511,7 @@ glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, i return 0; } -int +PUBLIC int glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h) { (void) dpy; @@ -2523,7 +2524,7 @@ glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, i return 0; } -int +PUBLIC int glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh) { (void) dpy; @@ -2536,7 +2537,7 @@ glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *d return 0; } -int +PUBLIC int glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) { (void) dpy; @@ -2551,7 +2552,7 @@ glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) /*** GLX_SGIX_dmbuffer **/ #if defined(_DM_BUFFER_H_) -Bool +PUBLIC Bool glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer) { (void) dpy; @@ -2565,7 +2566,7 @@ glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params /*** GLX_SGIX_swap_group ***/ -void +PUBLIC void glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member) { (void) dpy; @@ -2577,7 +2578,7 @@ glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member) /*** GLX_SGIX_swap_barrier ***/ -void +PUBLIC void glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier) { (void) dpy; @@ -2585,7 +2586,7 @@ glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier) (void) barrier; } -Bool +PUBLIC Bool glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) { (void) dpy; @@ -2598,7 +2599,7 @@ glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) /*** GLX_SUN_get_transparent_index ***/ -Status +PUBLIC Status glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent) { (void) dpy; @@ -2616,7 +2617,7 @@ glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *p * Release the depth, stencil, accum buffers attached to a GLXDrawable * (a window or pixmap) prior to destroying the GLXDrawable. */ -Bool +PUBLIC Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) { XMesaBuffer b = XMesaFindBuffer(dpy, d); @@ -2629,7 +2630,7 @@ glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) /*** GLX_EXT_texture_from_pixmap ***/ -void +PUBLIC void glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list) { @@ -2638,7 +2639,7 @@ glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, XMesaBindTexImage(dpy, b, buffer, attrib_list); } -void +PUBLIC void glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer) { XMesaBuffer b = XMesaFindBuffer(dpy, drawable); diff --git a/src/gallium/state_trackers/glx/xlib/glx_getproc.c b/src/gallium/state_trackers/glx/xlib/glx_getproc.c index ca7d88c9227..84d47b12edc 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_getproc.c +++ b/src/gallium/state_trackers/glx/xlib/glx_getproc.c @@ -34,6 +34,7 @@ #include <string.h> #include "GL/glx.h" #include "glapi/glapi.h" +#include "pipe/p_compiler.h" struct name_address_pair { @@ -208,6 +209,7 @@ glXGetProcAddressARB(const GLubyte *procName) /* GLX 1.4 */ +PUBLIC void (*glXGetProcAddress(const GLubyte *procName))() { return glXGetProcAddressARB(procName); diff --git a/src/gallium/state_trackers/glx/xlib/glx_usefont.c b/src/gallium/state_trackers/glx/xlib/glx_usefont.c index acc64df62b6..16e5ce642f3 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_usefont.c +++ b/src/gallium/state_trackers/glx/xlib/glx_usefont.c @@ -33,6 +33,7 @@ #include "main/context.h" #include "main/imports.h" #include <GL/glx.h> +#include "pipe/p_compiler.h" /* Some debugging info. */ @@ -210,7 +211,7 @@ isvalid(XFontStruct * fs, unsigned int which) } -void +PUBLIC void glXUseXFont(Font font, int first, int count, int listbase) { Display *dpy; diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c index c76dfb31d2b..1783bc504d9 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.c +++ b/src/gallium/state_trackers/glx/xlib/xm_api.c @@ -67,6 +67,10 @@ #include "pipe/p_screen.h" #include "pipe/p_context.h" +#include "trace/tr_screen.h" +#include "trace/tr_context.h" +#include "trace/tr_texture.h" + #include "xm_winsys.h" #include <GL/glx.h> @@ -87,6 +91,8 @@ void xmesa_set_driver( const struct xm_driver *templ ) */ pipe_mutex _xmesa_lock; +static struct pipe_screen *_screen = NULL; +static struct pipe_screen *screen = NULL; /**********************************************************************/ @@ -754,7 +760,7 @@ PUBLIC XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) { static GLboolean firstTime = GL_TRUE; - static struct pipe_screen *screen = NULL; + struct pipe_context *_pipe = NULL; struct pipe_context *pipe = NULL; XMesaContext c; GLcontext *mesaCtx; @@ -762,7 +768,8 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) if (firstTime) { pipe_mutex_init(_xmesa_lock); - screen = driver.create_pipe_screen(); + _screen = driver.create_pipe_screen(); + screen = trace_screen_create( _screen ); firstTime = GL_FALSE; } @@ -781,9 +788,11 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) if (screen == NULL) goto fail; - pipe = driver.create_pipe_context(screen, (void *) c); - if (pipe == NULL) + _pipe = driver.create_pipe_context(_screen, (void *) c); + if (_pipe == NULL) goto fail; + pipe = trace_context_create(screen, _pipe); + pipe->priv = c; c->st = st_create_context(pipe, &v->mesa_visual, @@ -1110,6 +1119,12 @@ void XMesaSwapBuffers( XMesaBuffer b ) st_swapbuffers(b->stfb, &frontLeftSurf, NULL); if (frontLeftSurf) { + if (_screen != screen) { + struct trace_surface *tr_surf = trace_surface( frontLeftSurf ); + struct pipe_surface *surf = tr_surf->surface; + frontLeftSurf = surf; + } + driver.display_surface(b, frontLeftSurf); } diff --git a/src/gallium/state_trackers/python/SConscript b/src/gallium/state_trackers/python/SConscript index ec385e7c447..8498a90812e 100644 --- a/src/gallium/state_trackers/python/SConscript +++ b/src/gallium/state_trackers/python/SConscript @@ -28,20 +28,35 @@ if 'python' in env['statetrackers']: 'X11', ]) + sources = [ + 'gallium.i', + 'st_device.c', + 'st_sample.c', + ] + + drivers = [ + trace + ] + + if 'llvmpipe' in env['drivers']: + env.Tool('llvm') + sources += ['st_llvmpipe_winsys.c'] + drivers += [llvmpipe] + else: + sources += ['st_softpipe_winsys.c'] + drivers += [softpipe] + pyst = env.ConvenienceLibrary( target = 'pyst', - source = [ - 'gallium.i', - 'st_device.c', - 'st_sample.c', - 'st_softpipe_winsys.c', - ], + source = sources, ) + env['no_import_lib'] = 1 + env.SharedLibrary( target = '_gallium', source = [ 'st_hardpipe_winsys.c', ], - LIBS = [pyst, softpipe, trace] + auxiliaries + env['LIBS'], + LIBS = [pyst] + drivers + gallium + env['LIBS'], ) diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i index f0254dc64ea..68797228459 100644 --- a/src/gallium/state_trackers/python/gallium.i +++ b/src/gallium/state_trackers/python/gallium.i @@ -46,6 +46,7 @@ #include "util/u_draw_quad.h" #include "util/u_tile.h" #include "util/u_math.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "tgsi/tgsi_text.h" #include "tgsi/tgsi_dump.h" diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i index 14325be8cb4..ce893dad453 100644 --- a/src/gallium/state_trackers/python/p_context.i +++ b/src/gallium/state_trackers/python/p_context.i @@ -52,11 +52,16 @@ struct st_context { cso_set_blend($self->cso, state); } - void set_sampler( unsigned index, const struct pipe_sampler_state *state ) { + void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) { cso_single_sampler($self->cso, index, state); cso_single_sampler_done($self->cso); } + void set_vertex_sampler( unsigned index, const struct pipe_sampler_state *state ) { + cso_single_vertex_sampler($self->cso, index, state); + cso_single_vertex_sampler_done($self->cso); + } + void set_rasterizer( const struct pipe_rasterizer_state *state ) { cso_set_rasterizer($self->cso, state); } @@ -103,6 +108,25 @@ struct st_context { $self->vs = vs; } + void set_geometry_shader( const struct pipe_shader_state *state ) { + void *gs; + + if(!state) { + cso_set_geometry_shader_handle($self->cso, NULL); + return; + } + + gs = $self->pipe->create_gs_state($self->pipe, state); + if(!gs) + return; + + if(cso_set_geometry_shader_handle($self->cso, gs) != PIPE_OK) + return; + + cso_delete_geometry_shader($self->cso, $self->gs); + $self->gs = gs; + } + /* * Parameter-like state (or properties) */ @@ -139,14 +163,24 @@ struct st_context { cso_set_viewport($self->cso, state); } - void set_sampler_texture(unsigned index, - struct pipe_texture *texture) { + void set_fragment_sampler_texture(unsigned index, + struct pipe_texture *texture) { if(!texture) texture = $self->default_texture; - pipe_texture_reference(&$self->sampler_textures[index], texture); - $self->pipe->set_fragment_sampler_textures($self->pipe, + pipe_texture_reference(&$self->fragment_sampler_textures[index], texture); + $self->pipe->set_fragment_sampler_textures($self->pipe, PIPE_MAX_SAMPLERS, - $self->sampler_textures); + $self->fragment_sampler_textures); + } + + void set_vertex_sampler_texture(unsigned index, + struct pipe_texture *texture) { + if(!texture) + texture = $self->default_texture; + pipe_texture_reference(&$self->vertex_sampler_textures[index], texture); + $self->pipe->set_vertex_sampler_textures($self->pipe, + PIPE_MAX_VERTEX_SAMPLERS, + $self->vertex_sampler_textures); } void set_vertex_buffer(unsigned index, diff --git a/src/gallium/state_trackers/python/p_device.i b/src/gallium/state_trackers/python/p_device.i index 2dc995adb07..0eba488a078 100644 --- a/src/gallium/state_trackers/python/p_device.i +++ b/src/gallium/state_trackers/python/p_device.i @@ -87,6 +87,10 @@ struct st_device { enum pipe_texture_target target, unsigned tex_usage, unsigned geom_flags ) { + /* We can't really display surfaces with the python statetracker so mask + * out that usage */ + tex_usage &= ~PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + return $self->screen->is_format_supported( $self->screen, format, target, @@ -110,6 +114,11 @@ struct st_device { unsigned tex_usage = 0 ) { struct pipe_texture templat; + + /* We can't really display surfaces with the python statetracker so mask + * out that usage */ + tex_usage &= ~PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + memset(&templat, 0, sizeof(templat)); templat.format = format; templat.width0 = width; @@ -118,6 +127,7 @@ struct st_device { templat.last_level = last_level; templat.target = target; templat.tex_usage = tex_usage; + return $self->screen->texture_create($self->screen, &templat); } diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i index 1de7f86a3c7..761587dc533 100644 --- a/src/gallium/state_trackers/python/p_texture.i +++ b/src/gallium/state_trackers/python/p_texture.i @@ -132,8 +132,8 @@ struct st_surface struct pipe_transfer *transfer; unsigned stride; - stride = pf_get_stride(texture->format, w); - *LENGTH = pf_get_nblocksy(texture->format, h) * stride; + stride = util_format_get_stride(texture->format, w); + *LENGTH = util_format_get_nblocksy(texture->format, h) * stride; *STRING = (char *) malloc(*LENGTH); if(!*STRING) return; @@ -159,9 +159,9 @@ struct st_surface struct pipe_transfer *transfer; if(stride == 0) - stride = pf_get_stride(texture->format, w); + stride = util_format_get_stride(texture->format, w); - if(LENGTH < pf_get_nblocksy(texture->format, h) * stride) + if(LENGTH < util_format_get_nblocksy(texture->format, h) * stride) SWIG_exception(SWIG_ValueError, "offset must be smaller than buffer size"); transfer = screen->get_tex_transfer(screen, diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py index 222fef7d9d2..b61d47d6456 100755 --- a/src/gallium/state_trackers/python/retrace/interpreter.py +++ b/src/gallium/state_trackers/python/retrace/interpreter.py @@ -52,10 +52,10 @@ def make_image(surface, x=None, y=None, w=None, h=None): w = surface.width - x if h is None: h = surface.height - y - data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) + data = surface.get_tile_rgba8(x, y, surface.width, surface.height) import Image - outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) + outimage = Image.fromstring('RGBA', (w, h), data, "raw", 'RGBA', 0, 1) return outimage def save_image(filename, surface, x=None, y=None, w=None, h=None): @@ -278,9 +278,9 @@ class Screen(Object): def texture_create(self, templat): return self.real.texture_create( format = templat.format, - width = templat.width0, - height = templat.height0, - depth = templat.depth0, + width = templat.width, + height = templat.height, + depth = templat.depth, last_level = templat.last_level, target = templat.target, tex_usage = templat.tex_usage, @@ -387,9 +387,13 @@ class Context(Object): def delete_sampler_state(self, state): pass + def bind_vertex_sampler_states(self, num_states, states): + for i in range(num_states): + self.real.set_vertex_sampler(i, states[i]) + def bind_fragment_sampler_states(self, num_states, states): for i in range(num_states): - self.real.set_sampler(i, states[i]) + self.real.set_fragment_sampler(i, states[i]) def create_rasterizer_state(self, state): return state @@ -487,7 +491,11 @@ class Context(Object): def set_fragment_sampler_textures(self, num_textures, textures): for i in range(num_textures): - self.real.set_sampler_texture(i, textures[i]) + self.real.set_fragment_sampler_texture(i, textures[i]) + + def set_vertex_sampler_textures(self, num_textures, textures): + for i in range(num_textures): + self.real.set_vertex_sampler_texture(i, textures[i]) def set_vertex_buffers(self, num_buffers, buffers): self.vbufs = buffers[0:num_buffers] diff --git a/src/gallium/state_trackers/python/samples/gs.py b/src/gallium/state_trackers/python/samples/gs.py new file mode 100644 index 00000000000..a07cf557f2f --- /dev/null +++ b/src/gallium/state_trackers/python/samples/gs.py @@ -0,0 +1,254 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2009 VMware +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +from gallium import * + + +def make_image(surface): + data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) + + import Image + outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) + return outimage + +def save_image(filename, surface): + outimage = make_image(surface) + outimage.save(filename, "PNG") + +def show_image(surface): + outimage = make_image(surface) + + import Tkinter as tk + from PIL import Image, ImageTk + root = tk.Tk() + + root.title('background image') + + image1 = ImageTk.PhotoImage(outimage) + w = image1.width() + h = image1.height() + x = 100 + y = 100 + root.geometry("%dx%d+%d+%d" % (w, h, x, y)) + panel1 = tk.Label(root, image=image1) + panel1.pack(side='top', fill='both', expand='yes') + panel1.image = image1 + root.mainloop() + + +def test(dev): + ctx = dev.context_create() + + width = 255 + height = 255 + minz = 0.0 + maxz = 1.0 + + # disabled blending/masking + blend = Blend() + blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE + blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE + blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO + blend.colormask = PIPE_MASK_RGBA + ctx.set_blend(blend) + + # depth/stencil/alpha + depth_stencil_alpha = DepthStencilAlpha() + depth_stencil_alpha.depth.enabled = 1 + depth_stencil_alpha.depth.writemask = 1 + depth_stencil_alpha.depth.func = PIPE_FUNC_LESS + ctx.set_depth_stencil_alpha(depth_stencil_alpha) + + # rasterizer + rasterizer = Rasterizer() + rasterizer.front_winding = PIPE_WINDING_CW + rasterizer.cull_mode = PIPE_WINDING_NONE + rasterizer.scissor = 1 + ctx.set_rasterizer(rasterizer) + + # viewport + viewport = Viewport() + scale = FloatArray(4) + scale[0] = width / 2.0 + scale[1] = -height / 2.0 + scale[2] = (maxz - minz) / 2.0 + scale[3] = 1.0 + viewport.scale = scale + translate = FloatArray(4) + translate[0] = width / 2.0 + translate[1] = height / 2.0 + translate[2] = (maxz - minz) / 2.0 + translate[3] = 0.0 + viewport.translate = translate + ctx.set_viewport(viewport) + + # samplers + sampler = Sampler() + sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE + sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE + sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST + sampler.normalized_coords = 1 + ctx.set_sampler(0, sampler) + + # scissor + scissor = Scissor() + scissor.minx = 0 + scissor.miny = 0 + scissor.maxx = width + scissor.maxy = height + ctx.set_scissor(scissor) + + clip = Clip() + clip.nr = 0 + ctx.set_clip(clip) + + # framebuffer + cbuf = dev.texture_create( + PIPE_FORMAT_X8R8G8B8_UNORM, + width, height, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, + ).get_surface() + zbuf = dev.texture_create( + PIPE_FORMAT_Z32_UNORM, + width, height, + tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL, + ).get_surface() + fb = Framebuffer() + fb.width = width + fb.height = height + fb.nr_cbufs = 1 + fb.set_cbuf(0, cbuf) + fb.set_zsbuf(zbuf) + ctx.set_framebuffer(fb) + rgba = FloatArray(4); + rgba[0] = 0.0 + rgba[1] = 0.0 + rgba[2] = 0.0 + rgba[3] = 0.0 + ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff) + + # vertex shader + vs = Shader(''' + VERT + DCL IN[0], POSITION, CONSTANT + DCL IN[1], COLOR, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:MOV OUT[1], IN[1] + 2:END + ''') + ctx.set_vertex_shader(vs) + + gs = Shader(''' + GEOM + PROPERTY GS_INPUT_PRIMITIVE TRIANGLES + PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP + DCL IN[][0], POSITION, CONSTANT + DCL IN[][1], COLOR, CONSTANT + DCL OUT[0], POSITION, CONSTANT + DCL OUT[1], COLOR, CONSTANT + 0:MOV OUT[0], IN[0][0] + 1:MOV OUT[1], IN[0][1] + 2:EMIT + 3:MOV OUT[0], IN[1][0] + 4:MOV OUT[1], IN[1][1] + 5:EMIT + 6:MOV OUT[0], IN[2][0] + 7:MOV OUT[1], IN[2][1] + 8:EMIT + 9:ENDPRIM + 10:END + ''') + ctx.set_geometry_shader(gs) + + # fragment shader + fs = Shader(''' + FRAG + DCL IN[0], COLOR, LINEAR + DCL OUT[0], COLOR, CONSTANT + 0:MOV OUT[0], IN[0] + 1:END + ''') + ctx.set_fragment_shader(fs) + + nverts = 3 + nattrs = 2 + verts = FloatArray(nverts * nattrs * 4) + + verts[ 0] = 0.0 # x1 + verts[ 1] = 0.8 # y1 + verts[ 2] = 0.2 # z1 + verts[ 3] = 1.0 # w1 + verts[ 4] = 1.0 # r1 + verts[ 5] = 0.0 # g1 + verts[ 6] = 0.0 # b1 + verts[ 7] = 1.0 # a1 + verts[ 8] = -0.8 # x2 + verts[ 9] = -0.8 # y2 + verts[10] = 0.5 # z2 + verts[11] = 1.0 # w2 + verts[12] = 0.0 # r2 + verts[13] = 1.0 # g2 + verts[14] = 0.0 # b2 + verts[15] = 1.0 # a2 + verts[16] = 0.8 # x3 + verts[17] = -0.8 # y3 + verts[18] = 0.8 # z3 + verts[19] = 1.0 # w3 + verts[20] = 0.0 # r3 + verts[21] = 0.0 # g3 + verts[22] = 1.0 # b3 + verts[23] = 1.0 # a3 + + ctx.draw_vertices(PIPE_PRIM_TRIANGLES, + nverts, + nattrs, + verts) + + ctx.flush() + + show_image(cbuf) + #show_image(zbuf) + #save_image('cbuf.png', cbuf) + #save_image('zbuf.png', zbuf) + + + +def main(): + dev = Device() + test(dev) + + +if __name__ == '__main__': + main() diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py index 87acf60366d..e5e168bdc8d 100644 --- a/src/gallium/state_trackers/python/samples/tri.py +++ b/src/gallium/state_trackers/python/samples/tri.py @@ -118,7 +118,7 @@ def test(dev): sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.normalized_coords = 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # scissor scissor = Scissor() @@ -136,10 +136,10 @@ def test(dev): cbuf = dev.texture_create( PIPE_FORMAT_X8R8G8B8_UNORM, width, height, - tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, ).get_surface() zbuf = dev.texture_create( - PIPE_FORMAT_Z16_UNORM, + PIPE_FORMAT_Z32_UNORM, width, height, tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL, ).get_surface() diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c index 10c7ecbd78f..d144af2447d 100644 --- a/src/gallium/state_trackers/python/st_device.c +++ b/src/gallium/state_trackers/python/st_device.c @@ -135,7 +135,9 @@ st_context_destroy(struct st_context *st_ctx) st_ctx->pipe->destroy(st_ctx->pipe); for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) - pipe_texture_reference(&st_ctx->sampler_textures[i], NULL); + pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], NULL); + for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) + pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], NULL); pipe_texture_reference(&st_ctx->default_texture, NULL); FREE(st_ctx); @@ -276,9 +278,12 @@ st_context_create(struct st_device *st_dev) } for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - pipe_texture_reference(&st_ctx->sampler_textures[i], st_ctx->default_texture); + pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], st_ctx->default_texture); + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) + pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], st_ctx->default_texture); - cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->sampler_textures); + cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->fragment_sampler_textures); + cso_set_vertex_sampler_textures(st_ctx->cso, PIPE_MAX_VERTEX_SAMPLERS, st_ctx->vertex_sampler_textures); } /* vertex shader */ diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h index a246b6a1f25..f786e134118 100644 --- a/src/gallium/state_trackers/python/st_device.h +++ b/src/gallium/state_trackers/python/st_device.h @@ -57,9 +57,11 @@ struct st_context { void *vs; void *fs; + void *gs; struct pipe_texture *default_texture; - struct pipe_texture *sampler_textures[PIPE_MAX_SAMPLERS]; + struct pipe_texture *fragment_sampler_textures[PIPE_MAX_SAMPLERS]; + struct pipe_texture *vertex_sampler_textures[PIPE_MAX_VERTEX_SAMPLERS]; unsigned num_vertex_buffers; struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; diff --git a/src/gallium/state_trackers/python/st_llvmpipe_winsys.c b/src/gallium/state_trackers/python/st_llvmpipe_winsys.c new file mode 100644 index 00000000000..0096b18c994 --- /dev/null +++ b/src/gallium/state_trackers/python/st_llvmpipe_winsys.c @@ -0,0 +1,148 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +/** + * @file + * Llvmpipe support. + * + * @author Jose Fonseca + */ + + +#include "pipe/p_format.h" +#include "pipe/p_context.h" +#include "pipe/p_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "llvmpipe/lp_winsys.h" +#include "st_winsys.h" + + +static boolean +llvmpipe_ws_is_displaytarget_format_supported( struct llvmpipe_winsys *ws, + enum pipe_format format ) +{ + return FALSE; +} + + +static void * +llvmpipe_ws_displaytarget_map(struct llvmpipe_winsys *ws, + struct llvmpipe_displaytarget *dt, + unsigned flags ) +{ + assert(0); + return NULL; +} + + +static void +llvmpipe_ws_displaytarget_unmap(struct llvmpipe_winsys *ws, + struct llvmpipe_displaytarget *dt ) +{ + assert(0); +} + + +static void +llvmpipe_ws_displaytarget_destroy(struct llvmpipe_winsys *winsys, + struct llvmpipe_displaytarget *dt) +{ + assert(0); +} + + +static struct llvmpipe_displaytarget * +llvmpipe_ws_displaytarget_create(struct llvmpipe_winsys *winsys, + enum pipe_format format, + unsigned width, unsigned height, + unsigned alignment, + unsigned *stride) +{ + return NULL; +} + + +static void +llvmpipe_ws_displaytarget_display(struct llvmpipe_winsys *winsys, + struct llvmpipe_displaytarget *dt, + void *context_private) +{ + assert(0); +} + + +static void +llvmpipe_ws_destroy(struct llvmpipe_winsys *winsys) +{ + FREE(winsys); +} + + +static struct pipe_screen * +st_llvmpipe_screen_create(void) +{ + static struct llvmpipe_winsys *winsys; + struct pipe_screen *screen; + + winsys = CALLOC_STRUCT(llvmpipe_winsys); + if (!winsys) + goto no_winsys; + + winsys->destroy = llvmpipe_ws_destroy; + winsys->is_displaytarget_format_supported = llvmpipe_ws_is_displaytarget_format_supported; + winsys->displaytarget_create = llvmpipe_ws_displaytarget_create; + winsys->displaytarget_map = llvmpipe_ws_displaytarget_map; + winsys->displaytarget_unmap = llvmpipe_ws_displaytarget_unmap; + winsys->displaytarget_display = llvmpipe_ws_displaytarget_display; + winsys->displaytarget_destroy = llvmpipe_ws_displaytarget_destroy; + + screen = llvmpipe_create_screen(winsys); + if (!screen) + goto no_screen; + + return screen; + +no_screen: + FREE(winsys); +no_winsys: + return NULL; +} + + +static struct pipe_context * +st_llvmpipe_context_create(struct pipe_screen *screen) +{ + return llvmpipe_create(screen); +} + + +const struct st_winsys st_softpipe_winsys = { + &st_llvmpipe_screen_create, + &st_llvmpipe_context_create, +}; diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py index 35673b3ec92..8d3bf9d4d7e 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py @@ -96,7 +96,7 @@ def test(dev, name): sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.normalized_coords = 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # scissor scissor = Scissor() @@ -114,7 +114,7 @@ def test(dev, name): cbuf = dev.texture_create( PIPE_FORMAT_X8R8G8B8_UNORM, width, height, - tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, ).get_surface() fb = Framebuffer() fb.width = width diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py index 5be1ca80f30..01bf5a3210d 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py @@ -96,7 +96,7 @@ def test(dev, name): sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST sampler.normalized_coords = 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # scissor scissor = Scissor() @@ -114,7 +114,7 @@ def test(dev, name): cbuf = dev.texture_create( PIPE_FORMAT_X8R8G8B8_UNORM, width, height, - tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, ).get_surface() fb = Framebuffer() fb.width = width diff --git a/src/gallium/state_trackers/python/tests/texture_render.py b/src/gallium/state_trackers/python/tests/texture_render.py index 8a2db9dbcff..79287f2cace 100755 --- a/src/gallium/state_trackers/python/tests/texture_render.py +++ b/src/gallium/state_trackers/python/tests/texture_render.py @@ -144,8 +144,8 @@ class TextureTest(TestCase): sampler.normalized_coords = 1 sampler.min_lod = 0 sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 - ctx.set_sampler(0, sampler) - ctx.set_sampler_texture(0, src_texture) + ctx.set_fragment_sampler(0, sampler) + ctx.set_fragment_sampler_texture(0, src_texture) # framebuffer cbuf_tex = dev.texture_create( diff --git a/src/gallium/state_trackers/python/tests/texture_sample.py b/src/gallium/state_trackers/python/tests/texture_sample.py index 92a6c4dfb9f..520961c8051 100755 --- a/src/gallium/state_trackers/python/tests/texture_sample.py +++ b/src/gallium/state_trackers/python/tests/texture_sample.py @@ -169,7 +169,7 @@ class TextureColorSampleTest(TestCase): sampler.normalized_coords = 1 sampler.min_lod = 0 sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # texture texture = dev.texture_create( @@ -189,7 +189,7 @@ class TextureColorSampleTest(TestCase): zslice = zslice, ).sample_rgba(expected_rgba) - ctx.set_sampler_texture(0, texture) + ctx.set_fragment_sampler_texture(0, texture) # framebuffer cbuf_tex = dev.texture_create( @@ -359,7 +359,7 @@ class TextureDepthSampleTest(TestCase): sampler.normalized_coords = 1 sampler.min_lod = 0 sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # texture texture = dev.texture_create( @@ -379,7 +379,7 @@ class TextureDepthSampleTest(TestCase): zslice = zslice, ).sample_rgba(expected_rgba) - ctx.set_sampler_texture(0, texture) + ctx.set_fragment_sampler_texture(0, texture) # framebuffer cbuf_tex = dev.texture_create( diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile index b8c805b06c4..fc97bf51f8f 100644 --- a/src/gallium/state_trackers/vega/Makefile +++ b/src/gallium/state_trackers/vega/Makefile @@ -61,14 +61,7 @@ VG_MINOR = 0 VG_TINY = 0 GALLIUM_LIBS = \ - $(GALLIUM)/src/gallium/auxiliary/pipebuffer/libpipebuffer.a \ - $(GALLIUM)/src/gallium/auxiliary/sct/libsct.a \ - $(GALLIUM)/src/gallium/auxiliary/draw/libdraw.a \ - $(GALLIUM)/src/gallium/auxiliary/rtasm/librtasm.a \ - $(GALLIUM)/src/gallium/auxiliary/translate/libtranslate.a \ - $(GALLIUM)/src/gallium/auxiliary/cso_cache/libcso_cache.a \ - $(GALLIUM)/src/gallium/auxiliary/util/libutil.a \ - $(GALLIUM)/src/gallium/auxiliary/tgsi/libtgsi.a + $(GALLIUM)/src/gallium/auxiliary/libgallium.a .SUFFIXES : .cpp diff --git a/src/gallium/state_trackers/vega/api_path.c b/src/gallium/state_trackers/vega/api_path.c index a6b7a2bb93a..15ac1900f4b 100644 --- a/src/gallium/state_trackers/vega/api_path.c +++ b/src/gallium/state_trackers/vega/api_path.c @@ -164,8 +164,7 @@ void vgAppendPathData(VGPath dstPath, return; } for (i = 0; i < numSegments; ++i) { - if (pathSegments[i] < VG_CLOSE_PATH || - pathSegments[i] > VG_LCWARC_TO_REL) { + if (pathSegments[i] > VG_LCWARC_TO_REL) { vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); return; } diff --git a/src/gallium/state_trackers/vega/arc.c b/src/gallium/state_trackers/vega/arc.c index 8b04d21ea76..2d123408702 100644 --- a/src/gallium/state_trackers/vega/arc.c +++ b/src/gallium/state_trackers/vega/arc.c @@ -528,7 +528,6 @@ static INLINE int num_beziers_needed(struct arc *arc) double threshold = 0.05; VGboolean found = VG_FALSE; int n = 1; - int i; double min_eta, max_eta; min_eta = MIN2(arc->eta1, arc->eta2); @@ -538,6 +537,7 @@ static INLINE int num_beziers_needed(struct arc *arc) double d_eta = (max_eta - min_eta) / n; if (d_eta <= 0.5 * M_PI) { double eta_b = min_eta; + int i; found = VG_TRUE; for (i = 0; found && (i < n); ++i) { double etaA = eta_b; diff --git a/src/gallium/state_trackers/vega/bezier.c b/src/gallium/state_trackers/vega/bezier.c index 0d5504004cc..5769e8ea868 100644 --- a/src/gallium/state_trackers/vega/bezier.c +++ b/src/gallium/state_trackers/vega/bezier.c @@ -256,7 +256,6 @@ static enum shift_result good_offset(const struct bezier *b1, const float max_dist_normal = threshold*offset; const float spacing = 0.25; float i; - for (i = spacing; i < 0.99; i += spacing) { float p1[2],p2[2], d, l; float normal[2]; diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c index 278ba6d46eb..1112ad9839d 100644 --- a/src/gallium/state_trackers/vega/image.c +++ b/src/gallium/state_trackers/vega/image.c @@ -644,7 +644,7 @@ VGint image_sampler_filter(struct vg_context *ctx) return PIPE_TEX_FILTER_NEAREST; break; case VG_IMAGE_QUALITY_BETTER: - /*return PIPE_TEX_FILTER_ANISO;*/ + /* possibly use anisotropic filtering */ return PIPE_TEX_FILTER_LINEAR; break; default: diff --git a/src/gallium/state_trackers/vega/stroker.c b/src/gallium/state_trackers/vega/stroker.c index 1b92d2b5c62..68a52029db0 100644 --- a/src/gallium/state_trackers/vega/stroker.c +++ b/src/gallium/state_trackers/vega/stroker.c @@ -476,7 +476,7 @@ static enum intersection_type line_intersect(const VGfloat *l1, const VGfloat *l2, float *intersection_point) { - VGfloat isect[2]; + VGfloat isect[2] = { 0 }; enum intersection_type type; VGboolean dx_zero, ldx_zero; @@ -649,7 +649,7 @@ static void create_joins(struct stroker *stroker, VGfloat prev_line[] = {stroker->back2_x, stroker->back2_y, stroker->back1_x, stroker->back1_y}; - VGfloat isect[2]; + VGfloat isect[2] = { 0 }; enum intersection_type type = line_intersect(prev_line, next_line, isect); if (join == SquareJoin) { diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c index e5039132758..ff80aab03a3 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.c +++ b/src/gallium/state_trackers/vega/vg_tracker.c @@ -36,6 +36,9 @@ #include "util/u_math.h" #include "util/u_rect.h" +/* advertise OpenVG support */ +PUBLIC const int st_api_OpenVG = 1; + static struct pipe_texture * create_texture(struct pipe_context *pipe, enum pipe_format format, VGint width, VGint height) @@ -368,14 +371,15 @@ void st_unreference_framebuffer(struct st_framebuffer *stfb) /* FIXME */ } -void st_make_current(struct vg_context *st, - struct st_framebuffer *draw, - struct st_framebuffer *read) +boolean st_make_current(struct vg_context *st, + struct st_framebuffer *draw, + struct st_framebuffer *read) { vg_set_current_context(st); if (st) { st->draw_buffer = draw; } + return VG_TRUE; } struct vg_context *st_get_current(void) @@ -425,3 +429,8 @@ int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level) { return 0; } + +st_proc st_get_proc_address(const char *procname) +{ + return NULL; +} diff --git a/src/gallium/state_trackers/vega/vg_tracker.h b/src/gallium/state_trackers/vega/vg_tracker.h index 5457631106f..c1196954a76 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.h +++ b/src/gallium/state_trackers/vega/vg_tracker.h @@ -45,15 +45,19 @@ struct pipe_fence_handle; struct pipe_surface; +PUBLIC struct vg_context *st_create_context(struct pipe_context *pipe, const void *visual, struct vg_context *share); +PUBLIC void st_destroy_context( struct vg_context *st ); +PUBLIC void st_copy_context_state(struct vg_context *dst, struct vg_context *src, uint mask); +PUBLIC struct st_framebuffer *st_create_framebuffer(const void *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, @@ -61,47 +65,63 @@ struct st_framebuffer *st_create_framebuffer(const void *visual, uint width, uint height, void *privateData); +PUBLIC void st_resize_framebuffer(struct st_framebuffer *stfb, uint width, uint height); +PUBLIC void st_set_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf); +PUBLIC void st_get_framebuffer_dimensions( struct st_framebuffer *stfb, uint *width, uint *height); +PUBLIC int st_bind_texture_surface(struct pipe_surface *ps, int target, int level, enum pipe_format format); +PUBLIC int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level); +PUBLIC int st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surf); +PUBLIC int st_get_framebuffer_texture(struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **tex); +PUBLIC void *st_framebuffer_private(struct st_framebuffer *stfb); +PUBLIC void st_unreference_framebuffer(struct st_framebuffer *stfb); -void st_make_current(struct vg_context *st, - struct st_framebuffer *draw, - struct st_framebuffer *read); +PUBLIC +boolean st_make_current(struct vg_context *st, + struct st_framebuffer *draw, + struct st_framebuffer *read); +PUBLIC struct vg_context *st_get_current(void); +PUBLIC void st_flush(struct vg_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence); +PUBLIC void st_finish(struct vg_context *st); +PUBLIC void st_notify_swapbuffers(struct st_framebuffer *stfb); +PUBLIC void st_notify_swapbuffers_complete(struct st_framebuffer *stfb); /** Generic function type */ typedef void (*st_proc)(); +PUBLIC st_proc st_get_proc_address(const char *procname); #endif diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript index b05944a33b3..352c087475e 100644 --- a/src/gallium/state_trackers/wgl/SConscript +++ b/src/gallium/state_trackers/wgl/SConscript @@ -11,10 +11,11 @@ if env['platform'] in ['windows']: '.', ]) - env.Append(CPPDEFINES = [ + env.AppendUnique(CPPDEFINES = [ '_GDI32_', # prevent wgl* being declared __declspec(dllimport) 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers 'WIN32_THREADS', # use Win32 thread API + 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx ]) sources = [ diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c index c776faa53f8..650d2c0d1db 100644 --- a/src/gallium/state_trackers/xorg/xorg_crtc.c +++ b/src/gallium/state_trackers/xorg/xorg_crtc.c @@ -71,6 +71,8 @@ struct crtc_private static void crtc_dpms(xf86CrtcPtr crtc, int mode) { + /* ScrnInfoPtr pScrn = crtc->scrn; */ + switch (mode) { case DPMSModeOn: case DPMSModeStandby: @@ -121,7 +123,8 @@ crtc_set_mode_major(xf86CrtcPtr crtc, DisplayModePtr mode, drm_mode.vrefresh = mode->VRefresh; if (!mode->name) xf86SetModeDefaultName(mode); - strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN); + strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN - 1); + drm_mode.name[DRM_DISPLAY_MODE_LEN - 1] = '\0'; ret = drmModeSetCrtc(ms->fd, drm_crtc->crtc_id, ms->fb_id, x, y, &drm_connector->connector_id, 1, &drm_mode); @@ -147,18 +150,23 @@ crtc_gamma_set(xf86CrtcPtr crtc, CARD16 * red, CARD16 * green, CARD16 * blue, static void * crtc_shadow_allocate(xf86CrtcPtr crtc, int width, int height) { + /* ScrnInfoPtr pScrn = crtc->scrn; */ + return NULL; } static PixmapPtr crtc_shadow_create(xf86CrtcPtr crtc, void *data, int width, int height) { + /* ScrnInfoPtr pScrn = crtc->scrn; */ + return NULL; } static void crtc_shadow_destroy(xf86CrtcPtr crtc, PixmapPtr rotate_pixmap, void *data) { + /* ScrnInfoPtr pScrn = crtc->scrn; */ } /* diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c index 8a24aa10a3c..b02fe68f313 100644 --- a/src/gallium/state_trackers/xorg/xorg_driver.c +++ b/src/gallium/state_trackers/xorg/xorg_driver.c @@ -181,8 +181,7 @@ drv_crtc_resize(ScrnInfoPtr pScrn, int width, int height) if (!pScreen->ModifyPixmapHeader(rootPixmap, width, height, -1, -1, -1, NULL)) return FALSE; - /* HW dependent - FIXME */ - pScrn->displayWidth = pScrn->virtualX; + pScrn->displayWidth = rootPixmap->devKind / (rootPixmap->drawable.bitsPerPixel / 8); /* now create new frontbuffer */ return ms->create_front_buffer(pScrn) && ms->bind_front_buffer(pScrn); @@ -220,6 +219,12 @@ static Bool drv_init_resource_management(ScrnInfoPtr pScrn) { modesettingPtr ms = modesettingPTR(pScrn); + /* + ScreenPtr pScreen = pScrn->pScreen; + PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); + Bool fbAccessDisabled; + CARD8 *fbstart; + */ if (ms->screen || ms->kms) return TRUE; @@ -249,9 +254,19 @@ static Bool drv_close_resource_management(ScrnInfoPtr pScrn) { modesettingPtr ms = modesettingPTR(pScrn); + int i; - if (ms->screen) + if (ms->screen) { + assert(ms->ctx == NULL); + + for (i = 0; i < XORG_NR_FENCES; i++) { + if (ms->fence[i]) { + ms->screen->fence_finish(ms->screen, ms->fence[i], 0); + ms->screen->fence_reference(ms->screen, &ms->fence[i], NULL); + } + } ms->screen->destroy(ms->screen); + } ms->screen = NULL; if (ms->api && ms->api->destroy) @@ -461,7 +476,7 @@ static void drv_block_handler(int i, pointer blockData, pointer pTimeout, * quite small. Let us get a fair way ahead of hardware before * throttling. */ - for (j = 0; j < XORG_NR_FENCES; j++) + for (j = 0; j < XORG_NR_FENCES - 1; j++) ms->screen->fence_reference(ms->screen, &ms->fence[j], ms->fence[j+1]); @@ -915,6 +930,12 @@ drv_destroy_front_buffer_kms(ScrnInfoPtr pScrn) ScreenPtr pScreen = pScrn->pScreen; PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen); + /* XXX Do something with the rootPixmap. + * This currently works fine but if we are getting crashes in + * the fb functions after VT switches maybe look more into it. + */ + (void)rootPixmap; + if (!ms->root_bo) return TRUE; diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c index d5c005ebadd..d9432babf18 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.c +++ b/src/gallium/state_trackers/xorg/xorg_exa.c @@ -516,6 +516,7 @@ ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY, #endif debug_assert(priv == exa->copy.dst); + (void) priv; if (exa->copy.use_surface_copy) { /* XXX: consider exposing >1 box in surface_copy interface. @@ -810,34 +811,7 @@ xorg_exa_set_shared_usage(PixmapPtr pPixmap) return 0; } -unsigned -xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride_out) -{ - ScreenPtr pScreen = pPixmap->drawable.pScreen; - ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; - modesettingPtr ms = modesettingPTR(pScrn); - struct exa_pixmap_priv *priv; - unsigned handle; - unsigned stride; - if (!ms->exa) { - FatalError("NO MS->EXA\n"); - return 0; - } - - priv = exaGetPixmapDriverPrivate(pPixmap); - - if (!priv) { - FatalError("NO PIXMAP PRIVATE\n"); - return 0; - } - - ms->api->local_handle_from_texture(ms->api, ms->screen, priv->tex, &stride, &handle); - if (stride_out) - *stride_out = stride; - - return handle; -} static Bool size_match( int width, int tex_width ) @@ -1019,6 +993,9 @@ xorg_exa_close(ScrnInfoPtr pScrn) if (exa->pipe) exa->pipe->destroy(exa->pipe); + exa->pipe = NULL; + /* Since this was shared be proper with the pointer */ + ms->ctx = NULL; exaDriverFini(pScrn->pScreen); xfree(exa); diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c index 89b794a09ac..bed17caab77 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c +++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c @@ -47,22 +47,22 @@ static void print_fs_traits(int fs_traits) { const char *strings[] = { - "FS_COMPOSITE", /* = 1 << 0 */ - "FS_MASK", /* = 1 << 1 */ - "FS_SOLID_FILL", /* = 1 << 2 */ - "FS_LINGRAD_FILL", /* = 1 << 3 */ - "FS_RADGRAD_FILL", /* = 1 << 4 */ - "FS_CA_FULL", /* = 1 << 5 - src.rgba * mask.rgba */ - "FS_CA_SRCALPHA", /* = 1 << 6 - src.aaaa * mask.rgba */ - "FS_YUV", /* = 1 << 7 */ - "FS_SRC_REPEAT_NONE", /* = 1 << 8 */ - "FS_MASK_REPEAT_NONE",/* = 1 << 9 */ - "FS_SRC_SWIZZLE_RGB", /* = 1 << 10 */ - "FS_MASK_SWIZZLE_RGB",/* = 1 << 11 */ - "FS_SRC_SET_ALPHA", /* = 1 << 12 */ - "FS_MASK_SET_ALPHA", /* = 1 << 13 */ - "FS_SRC_LUMINANCE", /* = 1 << 14 */ - "FS_MASK_LUMINANCE", /* = 1 << 15 */ + "FS_COMPOSITE", /* = 1 << 0, */ + "FS_MASK", /* = 1 << 1, */ + "FS_SOLID_FILL", /* = 1 << 2, */ + "FS_LINGRAD_FILL", /* = 1 << 3, */ + "FS_RADGRAD_FILL", /* = 1 << 4, */ + "FS_CA_FULL", /* = 1 << 5, */ /* src.rgba * mask.rgba */ + "FS_CA_SRCALPHA", /* = 1 << 6, */ /* src.aaaa * mask.rgba */ + "FS_YUV", /* = 1 << 7, */ + "FS_SRC_REPEAT_NONE", /* = 1 << 8, */ + "FS_MASK_REPEAT_NONE",/* = 1 << 9, */ + "FS_SRC_SWIZZLE_RGB", /* = 1 << 10, */ + "FS_MASK_SWIZZLE_RGB",/* = 1 << 11, */ + "FS_SRC_SET_ALPHA", /* = 1 << 12, */ + "FS_MASK_SET_ALPHA", /* = 1 << 13, */ + "FS_SRC_LUMINANCE", /* = 1 << 14, */ + "FS_MASK_LUMINANCE", /* = 1 << 15, */ }; int i, k; debug_printf("%s: ", __func__); @@ -492,6 +492,7 @@ create_fs(struct pipe_context *pipe, /* it has to be either a fill, a composite op or a yuv conversion */ debug_assert((is_fill ^ is_composite) ^ is_yuv); + (void) is_yuv; out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c index f53b53bc62a..8f729b565b1 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.c +++ b/src/gallium/state_trackers/xorg/xorg_renderer.c @@ -438,6 +438,7 @@ void renderer_copy_prepare(struct xorg_renderer *r, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)); + (void) screen; /* set misc state we care about */ diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h index c0cfbe60616..4d5d4780dc4 100644 --- a/src/gallium/state_trackers/xorg/xorg_tracker.h +++ b/src/gallium/state_trackers/xorg/xorg_tracker.h @@ -135,9 +135,6 @@ typedef struct _modesettingRec struct pipe_texture * xorg_exa_get_texture(PixmapPtr pPixmap); -unsigned -xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride); - int xorg_exa_set_displayed_usage(PixmapPtr pPixmap); diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c index 6b5a41a3727..5bf0e94b627 100644 --- a/src/gallium/state_trackers/xorg/xorg_xv.c +++ b/src/gallium/state_trackers/xorg/xorg_xv.c @@ -486,8 +486,11 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id, int dxo, dyo; Bool hdtv; int x, y, w, h; - struct exa_pixmap_priv *dst = exaGetPixmapDriverPrivate(pPixmap); - struct pipe_surface *dst_surf = xorg_gpu_surface(pPriv->r->pipe->screen, dst); + struct exa_pixmap_priv *dst; + struct pipe_surface *dst_surf = NULL; + + exaMoveInPixmap(pPixmap); + dst = exaGetPixmapDriverPrivate(pPixmap); if (dst && !dst->tex) { xorg_exa_set_shared_usage(pPixmap); @@ -497,6 +500,7 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id, if (!dst || !dst->tex) XORG_FALLBACK("Xv destination %s", !dst ? "!dst" : "!dst->tex"); + dst_surf = xorg_gpu_surface(pPriv->r->pipe->screen, dst); hdtv = ((src_w >= RES_720P_X) && (src_h >= RES_720P_Y)); REGION_TRANSLATE(pScrn->pScreen, dstRegion, -pPixmap->screen_x, @@ -516,7 +520,6 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id, bind_samplers(pPriv); setup_fs_video_constants(pPriv->r, hdtv); - exaMoveInPixmap(pPixmap); DamageDamageRegion(&pPixmap->drawable, dstRegion); while (nbox--) { diff --git a/src/gallium/winsys/drm/Makefile.egl_g3d b/src/gallium/winsys/drm/Makefile.egl_g3d new file mode 100644 index 00000000000..3ce27258529 --- /dev/null +++ b/src/gallium/winsys/drm/Makefile.egl_g3d @@ -0,0 +1,64 @@ +# src/gallium/winsys/drm/Makefile.egl_g3d + +# The driver Makefile should define +# +# EGL_DRIVER_NAME, the name of the driver +# EGL_DRIVER_SOURCES, the sources of the driver +# EGL_DRIVER_LIBS, extra libraries needed by the driver +# EGL_DRIVER_PIPES, the pipe drivers of the driver +# +# before including this file. + +EGL_DRIVER_OBJECTS = $(EGL_DRIVER_SOURCES:.c=.o) + +common_LIBS = -ldrm -lm -ldl + +x11_ST = $(TOP)/src/gallium/state_trackers/egl_g3d/libeglx11.a +x11_LIBS = $(common_LIBS) -lX11 -lXext -lXfixes + +kms_ST = $(TOP)/src/gallium/state_trackers/egl_g3d/libeglkms.a +kms_LIBS = $(common_LIBS) + +##### RULES ##### + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + + +##### TARGETS ##### + +EGL_DISPLAY_DRIVERS = $(foreach dpy, $(EGL_DISPLAYS), egl_$(dpy)_$(EGL_DRIVER_NAME).so) + +LIB_GALLIUM_DIR = $(TOP)/$(LIB_DIR)/gallium +EGL_DISPLAY_LIBS = $(foreach drv, $(EGL_DISPLAY_DRIVERS), $(LIB_GALLIUM_DIR)/$(drv)) + +default: $(EGL_DISPLAY_LIBS) + +$(EGL_DISPLAY_LIBS): $(LIB_GALLIUM_DIR)/%.so: %.so + @mkdir -p $(LIB_GALLIUM_DIR) + $(INSTALL) $^ $(LIB_GALLIUM_DIR) + +define mklib-egl +$(MKLIB) -noprefix -o $@ $(EGL_DRIVER_OBJECTS) \ + -Wl,--whole-archive $($(1)_ST) -Wl,--no-whole-archive \ + $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) $($(1)_LIBS) $(EGL_DRIVER_LIBS) +endef + +egl_x11_$(EGL_DRIVER_NAME).so: $(EGL_DRIVER_OBJECTS) $(x11_ST) $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) Makefile + $(call mklib-egl,x11) + +egl_kms_$(EGL_DRIVER_NAME).so: $(EGL_DRIVER_OBJECTS) $(kms_ST) $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) Makefile + $(call mklib-egl,kms) + +clean: + -rm -f $(EGL_DRIVER_OBJECTS) + -rm -f $(EGL_DISPLAY_DRIVERS) + +install: $(EGL_DISPLAY_LIBS) + @$(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) + @echo "Install $(EGL_DISPLAY_DRIVERS)" + @for lib in "$(EGL_DISPLAY_LIBS)"; do \ + $(MINSTALL) -m 755 "$$lib" $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR); \ + done + +depend: diff --git a/src/gallium/winsys/drm/i965/dri/SConscript b/src/gallium/winsys/drm/i965/dri/SConscript index 233ef464be5..a99533fd245 100644 --- a/src/gallium/winsys/drm/i965/dri/SConscript +++ b/src/gallium/winsys/drm/i965/dri/SConscript @@ -14,6 +14,6 @@ drivers = [ env.LoadableModule( target ='i965_dri.so', source = COMMON_GALLIUM_SOURCES, - LIBS = drivers + mesa + auxiliaries + env['LIBS'], + LIBS = drivers + mesa + gallium + env['LIBS'], SHLIBPREFIX = '', ) diff --git a/src/gallium/winsys/drm/i965/egl_g3d/Makefile b/src/gallium/winsys/drm/i965/egl_g3d/Makefile new file mode 100644 index 00000000000..dd2efe24855 --- /dev/null +++ b/src/gallium/winsys/drm/i965/egl_g3d/Makefile @@ -0,0 +1,14 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +EGL_DRIVER_NAME = i965 +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = -ldrm_intel + +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/i965/gem/libi965drm.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/i965/libi965.a + +include ../../Makefile.egl_g3d diff --git a/src/gallium/winsys/drm/i965/egl_g3d/dummy.c b/src/gallium/winsys/drm/i965/egl_g3d/dummy.c new file mode 100644 index 00000000000..4a1bc28b0b6 --- /dev/null +++ b/src/gallium/winsys/drm/i965/egl_g3d/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_api.c b/src/gallium/winsys/drm/i965/gem/i965_drm_api.c index fc9678d2b62..9a2203fc6d7 100644 --- a/src/gallium/winsys/drm/i965/gem/i965_drm_api.c +++ b/src/gallium/winsys/drm/i965/gem/i965_drm_api.c @@ -228,6 +228,7 @@ destroy(struct drm_api *api) struct drm_api i965_libdrm_api = { + .name = "i965", .create_context = i965_libdrm_create_context, .create_screen = i965_libdrm_create_screen, .texture_from_shared_handle = i965_libdrm_texture_from_shared_handle, diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript index b1b654d9f8b..104e987083f 100644 --- a/src/gallium/winsys/drm/intel/dri/SConscript +++ b/src/gallium/winsys/drm/intel/dri/SConscript @@ -15,6 +15,6 @@ drivers = [ env.LoadableModule( target ='i915_dri.so', source = COMMON_GALLIUM_SOURCES, - LIBS = drivers + mesa + auxiliaries + env['LIBS'], + LIBS = drivers + mesa + gallium + env['LIBS'], SHLIBPREFIX = '', ) diff --git a/src/gallium/winsys/drm/intel/egl_g3d/Makefile b/src/gallium/winsys/drm/intel/egl_g3d/Makefile new file mode 100644 index 00000000000..cdbb680773c --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl_g3d/Makefile @@ -0,0 +1,14 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +EGL_DRIVER_NAME = i915 +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = -ldrm_intel + +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/i915/libi915.a + +include ../../Makefile.egl_g3d diff --git a/src/gallium/winsys/drm/intel/egl_g3d/dummy.c b/src/gallium/winsys/drm/intel/egl_g3d/dummy.c new file mode 100644 index 00000000000..4a1bc28b0b6 --- /dev/null +++ b/src/gallium/winsys/drm/intel/egl_g3d/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c index 5ed2a10af1c..450ae09b345 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c +++ b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c @@ -195,6 +195,7 @@ destroy(struct drm_api *api) struct drm_api intel_drm_api = { + .name = "i915", .create_context = intel_drm_create_context, .create_screen = intel_drm_create_screen, .texture_from_shared_handle = intel_drm_texture_from_shared_handle, diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c index 7106a06492d..4b2c6a1025e 100644 --- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c @@ -87,6 +87,7 @@ nouveau_drm_create_screen(struct drm_api *api, int fd, case 0x60: init = nv40_screen_create; break; + case 0x50: case 0x80: case 0x90: case 0xa0: @@ -164,6 +165,7 @@ nouveau_drm_create_context(struct drm_api *api, struct pipe_screen *pscreen) case 0x60: init = nv40_create; break; + case 0x50: case 0x80: case 0x90: case 0xa0: @@ -252,6 +254,7 @@ nouveau_drm_handle_from_pt(struct drm_api *api, struct pipe_screen *pscreen, } struct drm_api drm_api_hooks = { + .name = "nouveau", .create_screen = nouveau_drm_create_screen, .create_context = nouveau_drm_create_context, .texture_from_shared_handle = nouveau_drm_pt_from_name, diff --git a/src/gallium/winsys/drm/nouveau/egl_g3d/Makefile b/src/gallium/winsys/drm/nouveau/egl_g3d/Makefile new file mode 100644 index 00000000000..865a5d56a97 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/egl_g3d/Makefile @@ -0,0 +1,19 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +EGL_DRIVER_NAME = nouveau +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = -ldrm_nouveau + +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \ + $(TOP)/src/gallium/drivers/nv04/libnv04.a \ + $(TOP)/src/gallium/drivers/nv10/libnv10.a \ + $(TOP)/src/gallium/drivers/nv20/libnv20.a \ + $(TOP)/src/gallium/drivers/nv30/libnv30.a \ + $(TOP)/src/gallium/drivers/nv40/libnv40.a \ + $(TOP)/src/gallium/drivers/nv50/libnv50.a \ + $(TOP)/src/gallium/drivers/nouveau/libnouveau.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a + +include ../../Makefile.egl_g3d diff --git a/src/gallium/winsys/drm/nouveau/egl_g3d/dummy.c b/src/gallium/winsys/drm/nouveau/egl_g3d/dummy.c new file mode 100644 index 00000000000..4a1bc28b0b6 --- /dev/null +++ b/src/gallium/winsys/drm/nouveau/egl_g3d/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c index d2367b245a2..385fa857b56 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c @@ -146,16 +146,17 @@ static void *radeon_buffer_map(struct pipe_winsys *ws, (struct radeon_pipe_buffer*)buffer; int write = 0; - if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) { - priv->flush_cb(priv->flush_data); - } - if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) { uint32_t domain; if (radeon_bo_is_busy(radeon_buffer->bo, &domain)) return NULL; } + + if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) { + priv->flush_cb(priv->flush_data); + } + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) { write = 1; } @@ -280,58 +281,3 @@ struct radeon_winsys* radeon_pipe_winsys(int fd) return radeon_ws; } -#if 0 -static struct pipe_buffer *radeon_buffer_from_handle(struct radeon_screen *radeon_screen, - uint32_t handle) -{ - struct radeon_pipe_buffer *radeon_buffer; - struct radeon_bo *bo = NULL; - - bo = radeon_bo_open(radeon_screen->bom, handle, 0, 0, 0, 0); - if (bo == NULL) { - return NULL; - } - radeon_buffer = calloc(1, sizeof(struct radeon_pipe_buffer)); - if (radeon_buffer == NULL) { - radeon_bo_unref(bo); - return NULL; - } - pipe_reference_init(&radeon_buffer->base.reference, 1); - radeon_buffer->base.usage = PIPE_BUFFER_USAGE_PIXEL; - radeon_buffer->bo = bo; - return &radeon_buffer->base; -} - -struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_context, - uint32_t handle, - enum pipe_format format, - int w, int h, int pitch) -{ - struct pipe_screen *pipe_screen = radeon_context->pipe_screen; - struct pipe_winsys *pipe_winsys = radeon_context->pipe_winsys; - struct pipe_texture tmpl; - struct pipe_surface *ps; - struct pipe_texture *pt; - struct pipe_buffer *pb; - - pb = radeon_buffer_from_handle(radeon_context->radeon_screen, handle); - if (pb == NULL) { - return NULL; - } - memset(&tmpl, 0, sizeof(tmpl)); - tmpl.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET; - tmpl.target = PIPE_TEXTURE_2D; - tmpl.width0 = w; - tmpl.height0 = h; - tmpl.depth0 = 1; - tmpl.format = format; - - pt = pipe_screen->texture_blanket(pipe_screen, &tmpl, &pitch, pb); - if (pt == NULL) { - pipe_buffer_reference(&pb, NULL); - } - ps = pipe_screen->get_tex_surface(pipe_screen, pt, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); - return ps; -} -#endif diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c index dec7c065036..851c2236979 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c @@ -206,7 +206,7 @@ static boolean radeon_shared_handle_from_texture(struct drm_api *api, int retval, fd; struct drm_gem_flink flink; struct radeon_pipe_buffer* radeon_buffer; - struct pipe_buffer *buffer; + struct pipe_buffer *buffer = NULL; if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) { return FALSE; @@ -239,7 +239,7 @@ static boolean radeon_local_handle_from_texture(struct drm_api *api, unsigned *stride, unsigned *handle) { - struct pipe_buffer *buffer; + struct pipe_buffer *buffer = NULL; if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) { return FALSE; } @@ -252,6 +252,7 @@ static boolean radeon_local_handle_from_texture(struct drm_api *api, } struct drm_api drm_api_hooks = { + .name = "radeon", .create_screen = radeon_create_screen, .create_context = radeon_create_context, .texture_from_shared_handle = radeon_texture_from_shared_handle, diff --git a/src/gallium/winsys/drm/radeon/dri/Makefile b/src/gallium/winsys/drm/radeon/dri/Makefile index a9889444de8..eaa34180321 100644 --- a/src/gallium/winsys/drm/radeon/dri/Makefile +++ b/src/gallium/winsys/drm/radeon/dri/Makefile @@ -2,7 +2,7 @@ TOP = ../../../../../.. include $(TOP)/configs/current -LIBNAME = radeon_dri.so +LIBNAME = radeong_dri.so MINIGLX_SOURCES = diff --git a/src/gallium/winsys/drm/radeon/dri/SConscript b/src/gallium/winsys/drm/radeon/dri/SConscript index aea987a3aca..c4989d1b595 100644 --- a/src/gallium/winsys/drm/radeon/dri/SConscript +++ b/src/gallium/winsys/drm/radeon/dri/SConscript @@ -13,5 +13,5 @@ drivers = [ env.SharedLibrary( target ='radeon_dri.so', source = COMMON_GALLIUM_SOURCES, - LIBS = st_dri + radeonwinsys + mesa + drivers + auxiliaries + env['LIBS'], + LIBS = st_dri + radeonwinsys + mesa + drivers + gallium + env['LIBS'], ) diff --git a/src/gallium/winsys/drm/radeon/egl_g3d/Makefile b/src/gallium/winsys/drm/radeon/egl_g3d/Makefile new file mode 100644 index 00000000000..9027a5ff46d --- /dev/null +++ b/src/gallium/winsys/drm/radeon/egl_g3d/Makefile @@ -0,0 +1,14 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +EGL_DRIVER_NAME = r300 +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = -ldrm_radeon + +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/radeon/core/libradeonwinsys.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/r300/libr300.a + +include ../../Makefile.egl_g3d diff --git a/src/gallium/winsys/drm/radeon/egl_g3d/dummy.c b/src/gallium/winsys/drm/radeon/egl_g3d/dummy.c new file mode 100644 index 00000000000..4a1bc28b0b6 --- /dev/null +++ b/src/gallium/winsys/drm/radeon/egl_g3d/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/radeon/python/SConscript b/src/gallium/winsys/drm/radeon/python/SConscript index 3200fd8d1b0..91cae986975 100644 --- a/src/gallium/winsys/drm/radeon/python/SConscript +++ b/src/gallium/winsys/drm/radeon/python/SConscript @@ -29,5 +29,5 @@ if env['platform'] == 'linux': env.SharedLibrary( target ='_gallium', source = sources, - LIBS = [pyst] + drivers + auxiliaries + env['LIBS'], + LIBS = [pyst] + drivers + gallium + env['LIBS'], ) diff --git a/src/gallium/winsys/drm/radeon/xorg/Makefile b/src/gallium/winsys/drm/radeon/xorg/Makefile index 9fa16dab24c..0eb1b3988f3 100644 --- a/src/gallium/winsys/drm/radeon/xorg/Makefile +++ b/src/gallium/winsys/drm/radeon/xorg/Makefile @@ -1,11 +1,16 @@ -TARGET = modesetting_drv.so -CFILES = $(wildcard ./*.c) -OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) -GALLIUMDIR = ../../../.. TOP = ../../../../../.. + +GALLIUMDIR = $(TOP)/src/gallium + +TARGET = radeong_drv.so + +CFILES = $(wildcard ./*.c) + include ${TOP}/configs/current +OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) + CFLAGS = -DHAVE_CONFIG_H \ -g -Wall -Wimplicit-function-declaration -fPIC \ $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \ @@ -24,16 +29,21 @@ LIBS = \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(GALLIUM_AUXILIARIES) +TARGET_STAGING = $(TOP)/$(LIB_DIR)/gallium/$(TARGET) ############################################# +all default: $(TARGET) $(TARGET_STAGING) - -all default: $(TARGET) - -$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a +$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a $(LIBS) $(TOP)/bin/mklib -noprefix -o $@ \ $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_radeon +$(TOP)/$(LIB_DIR)/gallium: + mkdir -p $@ + +$(TARGET_STAGING): $(TARGET) $(TOP)/$(LIB_DIR)/gallium + $(INSTALL) $(TARGET) $(TOP)/$(LIB_DIR)/gallium + clean: rm -rf $(OBJECTS) $(TARGET) diff --git a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c index 837f2aa8fec..bb76cc03499 100644 --- a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c +++ b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c @@ -53,7 +53,7 @@ static PciChipsets radeon_xorg_pci_devices[] = { }; static XF86ModuleVersionInfo radeon_xorg_version = { - "modesetting", + "radeong", MODULEVENDORSTRING, MODINFOSTRING1, MODINFOSTRING2, @@ -69,9 +69,9 @@ static XF86ModuleVersionInfo radeon_xorg_version = { * Xorg driver exported structures */ -_X_EXPORT DriverRec modesetting = { +_X_EXPORT DriverRec radeong = { 1, - "modesetting", + "radeong", radeon_xorg_identify, NULL, xorg_tracker_available_options, @@ -84,7 +84,7 @@ _X_EXPORT DriverRec modesetting = { static MODULESETUPPROTO(radeon_xorg_setup); -_X_EXPORT XF86ModuleData modesettingModuleData = { +_X_EXPORT XF86ModuleData radeongModuleData = { &radeon_xorg_version, radeon_xorg_setup, NULL @@ -103,7 +103,7 @@ radeon_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin) */ if (!setupDone) { setupDone = 1; - xf86AddDriver(&modesetting, module, HaveDriverFuncs); + xf86AddDriver(&radeong, module, HaveDriverFuncs); /* * The return value must be non-NULL on success even though there @@ -120,7 +120,7 @@ radeon_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin) static void radeon_xorg_identify(int flags) { - xf86PrintChipsets("modesetting", "Driver for Modesetting Kernel Drivers", + xf86PrintChipsets("radeong", "Driver for Radeon Gallium with KMS", radeon_xorg_chipsets); } @@ -135,8 +135,8 @@ radeon_xorg_pci_probe(DriverPtr driver, NULL, NULL, NULL, NULL, NULL); if (scrn != NULL) { scrn->driverVersion = 1; - scrn->driverName = "radeon"; - scrn->name = "modesetting"; + scrn->driverName = "radeong"; + scrn->name = "radeong"; scrn->Probe = NULL; entity = xf86GetEntityInfo(entity_num); diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c index 5995eee34ba..4f5ccea4677 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c +++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c @@ -358,6 +358,7 @@ static struct dri1_api dri1_api_hooks = { }; static struct drm_api vmw_drm_api_hooks = { + .name = "vmwgfx", .create_screen = vmw_drm_create_screen, .create_context = vmw_drm_create_context, .texture_from_shared_handle = vmw_drm_texture_from_handle, diff --git a/src/gallium/winsys/drm/vmware/dri/SConscript b/src/gallium/winsys/drm/vmware/dri/SConscript index 1019f577a5f..84319f91ff1 100644 --- a/src/gallium/winsys/drm/vmware/dri/SConscript +++ b/src/gallium/winsys/drm/vmware/dri/SConscript @@ -48,7 +48,7 @@ if env['platform'] == 'linux': svgadrm, svga, mesa, - auxiliaries, + gallium, ]) # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions diff --git a/src/gallium/winsys/drm/vmware/egl_g3d/Makefile b/src/gallium/winsys/drm/vmware/egl_g3d/Makefile new file mode 100644 index 00000000000..3cf79924e08 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/egl_g3d/Makefile @@ -0,0 +1,14 @@ +TOP = ../../../../../.. +include $(TOP)/configs/current + +EGL_DRIVER_NAME = vmwgfx +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = + +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/drm/vmware/core/libsvgadrm.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/svga/libsvga.a + +include ../../Makefile.egl_g3d diff --git a/src/gallium/winsys/drm/vmware/egl_g3d/dummy.c b/src/gallium/winsys/drm/vmware/egl_g3d/dummy.c new file mode 100644 index 00000000000..4a1bc28b0b6 --- /dev/null +++ b/src/gallium/winsys/drm/vmware/egl_g3d/dummy.c @@ -0,0 +1 @@ +/* mklib expects at least one object file */ diff --git a/src/gallium/winsys/drm/vmware/xorg/SConscript b/src/gallium/winsys/drm/vmware/xorg/SConscript index b8968e7137b..1e5d8ff7fed 100644 --- a/src/gallium/winsys/drm/vmware/xorg/SConscript +++ b/src/gallium/winsys/drm/vmware/xorg/SConscript @@ -38,12 +38,13 @@ if env['platform'] == 'linux': st_xorg, svgadrm, svga, - auxiliaries, + gallium, ]) sources = [ 'vmw_ioctl.c', 'vmw_screen.c', + 'vmw_video.c', 'vmw_xorg.c', ] diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c index 599973ce127..1d9bac3871c 100644 --- a/src/gallium/winsys/egl_xlib/egl_xlib.c +++ b/src/gallium/winsys/egl_xlib/egl_xlib.c @@ -274,7 +274,7 @@ xlib_eglTerminate(_EGLDriver *drv, _EGLDisplay *dpy) static _EGLProc -xlib_eglGetProcAddress(const char *procname) +xlib_eglGetProcAddress(_EGLDriver *drv, const char *procname) { return (_EGLProc) st_get_proc_address(procname); } @@ -751,24 +751,18 @@ xlib_eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, static EGLBoolean xlib_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw) { - /* error checking step: */ - if (!_eglSwapBuffers(drv, dpy, draw)) - return EGL_FALSE; - - { - struct xlib_egl_surface *xsurf = lookup_surface(draw); - struct pipe_winsys *pws = xsurf->winsys; - struct pipe_surface *psurf; + struct xlib_egl_surface *xsurf = lookup_surface(draw); + struct pipe_winsys *pws = xsurf->winsys; + struct pipe_surface *psurf; - st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT, - &psurf); + st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT, + &psurf); - st_notify_swapbuffers(xsurf->Framebuffer); + st_notify_swapbuffers(xsurf->Framebuffer); - display_surface(pws, psurf, xsurf); + display_surface(pws, psurf, xsurf); - check_and_update_buffer_size(xsurf); - } + check_and_update_buffer_size(xsurf); return EGL_TRUE; } diff --git a/src/gallium/winsys/g3dvl/nouveau/Makefile b/src/gallium/winsys/g3dvl/nouveau/Makefile index 2997f6b79ce..3965bd949f4 100644 --- a/src/gallium/winsys/g3dvl/nouveau/Makefile +++ b/src/gallium/winsys/g3dvl/nouveau/Makefile @@ -19,11 +19,7 @@ CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \ LDFLAGS += -L${DRMDIR}/lib \ -L${DRIDIR}/lib \ -L${GALLIUMDIR}/winsys/drm/nouveau/common \ - -L${GALLIUMDIR}/auxiliary/draw \ - -L${GALLIUMDIR}/auxiliary/tgsi \ - -L${GALLIUMDIR}/auxiliary/translate \ - -L${GALLIUMDIR}/auxiliary/rtasm \ - -L${GALLIUMDIR}/auxiliary/cso_cache \ + -L${GALLIUMDIR}/auxiliary \ -L${GALLIUMDIR}/drivers/nv04 \ -L${GALLIUMDIR}/drivers/nv10 \ -L${GALLIUMDIR}/drivers/nv20 \ @@ -31,7 +27,7 @@ LDFLAGS += -L${DRMDIR}/lib \ -L${GALLIUMDIR}/drivers/nv40 \ -L${GALLIUMDIR}/drivers/nv50 -LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -ldraw -ltgsi -ltranslate -lrtasm -lcso_cache -lm +LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -lgallium -lm ############################################# diff --git a/src/gallium/winsys/g3dvl/xlib/Makefile b/src/gallium/winsys/g3dvl/xlib/Makefile index cf765ef51a5..9877660a276 100644 --- a/src/gallium/winsys/g3dvl/xlib/Makefile +++ b/src/gallium/winsys/g3dvl/xlib/Makefile @@ -25,13 +25,7 @@ SOURCES = xsp_winsys.c OBJECTS = $(SOURCES:.c=.o) $(TOP)/src/gallium/state_trackers/xorg/xvmc/*.o LIBS = $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ - $(TOP)/src/gallium/auxiliary/vl/libvl.a \ - $(TOP)/src/gallium/auxiliary/tgsi/libtgsi.a \ - $(TOP)/src/gallium/auxiliary/draw/libdraw.a \ - $(TOP)/src/gallium/auxiliary/translate/libtranslate.a \ - $(TOP)/src/gallium/auxiliary/cso_cache/libcso_cache.a \ - $(TOP)/src/gallium/auxiliary/rtasm/librtasm.a \ - $(TOP)/src/gallium/auxiliary/util/libutil.a + $(TOP)/src/gallium/auxiliary/libgallium.a .c.o: $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@ diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript index 74f6b2fd475..4cbc86f3311 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/gdi/SConscript @@ -42,8 +42,10 @@ if env['platform'] == 'windows': drivers += [trace] + env['no_import_lib'] = 1 + env.SharedLibrary( target ='opengl32', source = sources, - LIBS = wgl + glapi + mesa + drivers + auxiliaries + glsl + env['LIBS'], + LIBS = wgl + glapi + mesa + drivers + gallium + glsl + env['LIBS'], ) diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile index a0293fe9b4b..9482e8f9b11 100644 --- a/src/gallium/winsys/xlib/Makefile +++ b/src/gallium/winsys/xlib/Makefile @@ -23,17 +23,14 @@ INCLUDE_DIRS = \ -I$(TOP)/src/gallium/auxiliary DEFINES += \ - -DGALLIUM_SOFTPIPE \ - -DGALLIUM_TRACE \ - -DGALLIUM_BRW + -DGALLIUM_SOFTPIPE #-DGALLIUM_CELL will be defined by the config */ XLIB_WINSYS_SOURCES = \ xlib.c \ xlib_cell.c \ xlib_llvmpipe.c \ - xlib_softpipe.c \ - xlib_trace.c + xlib_softpipe.c XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o) diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/xlib/SConscript index dfe550f733b..a4dabb7804c 100644 --- a/src/gallium/winsys/xlib/SConscript +++ b/src/gallium/winsys/xlib/SConscript @@ -3,55 +3,66 @@ Import('*') -if env['platform'] == 'linux' \ - and 'mesa' in env['statetrackers'] \ - and set(('softpipe', 'llvmpipe', 'i915', 'trace')).intersection(env['drivers']) \ - and not env['dri']: - - env = env.Clone() - - env.Append(CPPPATH = [ - '#/src/mesa', - '#/src/mesa/main', - '#src/gallium/state_trackers/glx/xlib', - ]) - - env.Append(CPPDEFINES = ['USE_XSHM']) - - sources = [ - 'xlib.c', - ] - - drivers = [] - - if 'softpipe' in env['drivers']: - env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') - sources += ['xlib_softpipe.c'] - drivers += [softpipe] - - if 'llvmpipe' in env['drivers']: - env.Tool('llvm') - if 'LLVM_VERSION' in env: - env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') - env.Tool('udis86') - sources += ['xlib_llvmpipe.c'] - drivers += [llvmpipe] - - if 'cell' in env['drivers']: - env.Append(CPPDEFINES = 'GALLIUM_CELL') - sources += ['xlib_cell.c'] - drivers += [cell] - - if 'trace' in env['drivers']: - env.Append(CPPDEFINES = 'GALLIUM_TRACE') - sources += ['xlib_trace.c'] - drivers += [trace] - - # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions - libgl = env.SharedLibrary( - target ='GL', - source = sources, - LIBS = st_xlib + glapi + mesa + drivers + auxiliaries + env['LIBS'], - ) +if env['platform'] != 'linux': + Return() +if 'mesa' not in env['statetrackers']: + print 'warning: Mesa state tracker disabled: skipping build of xlib libGL.so' + Return() + +if env['dri']: + print 'warning: DRI enabled: skipping build of xlib libGL.so' + Return() + +if 'trace' not in env['drivers']: + print 'warning: trace pipe driver disabled: skipping build of xlib libGL.so' + Return() + +if not set(('softpipe', 'llvmpipe', 'trace')).intersection(env['drivers']): + print 'warning: no supported pipe driver: skipping build of xlib libGL.so' + Return() + +env = env.Clone() + +env.Append(CPPPATH = [ + '#/src/mesa', + '#/src/mesa/main', + '#src/gallium/state_trackers/glx/xlib', +]) + +env.Append(CPPDEFINES = ['USE_XSHM']) + +sources = [ + 'xlib.c', +] + +drivers = [trace] + +if 'softpipe' in env['drivers']: + env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') + sources += ['xlib_softpipe.c'] + drivers += [softpipe] + +if 'llvmpipe' in env['drivers']: + env.Tool('llvm') + if 'LLVM_VERSION' in env: + env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') + env.Tool('udis86') + sources += ['xlib_llvmpipe.c'] + drivers += [llvmpipe] + +if 'cell' in env['drivers']: + env.Append(CPPDEFINES = 'GALLIUM_CELL') + sources += ['xlib_cell.c'] + drivers += [cell] + +# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions +libgl = env.SharedLibrary( + target ='GL', + source = sources, + LIBS = st_xlib + glapi + mesa + glsl + drivers + gallium + env['LIBS'], +) + +if not env['dri']: + # Only install this libGL.so if DRI not enabled env.InstallSharedLibrary(libgl, version=(1, 5)) diff --git a/src/gallium/winsys/xlib/xlib.c b/src/gallium/winsys/xlib/xlib.c index 163cc8863cb..13117712c23 100644 --- a/src/gallium/winsys/xlib/xlib.c +++ b/src/gallium/winsys/xlib/xlib.c @@ -42,18 +42,16 @@ */ enum mode { - MODE_TRACE, MODE_CELL, MODE_LLVMPIPE, MODE_SOFTPIPE }; +/* advertise OpenGL support */ +PUBLIC const int st_api_OpenGL = 1; static enum mode get_mode() { - if (getenv("XMESA_TRACE")) - return MODE_TRACE; - #ifdef GALLIUM_CELL if (!getenv("GALLIUM_NOCELL")) return MODE_CELL; @@ -73,11 +71,6 @@ static void _init( void ) enum mode xlib_mode = get_mode(); switch (xlib_mode) { - case MODE_TRACE: -#if defined(GALLIUM_TRACE) && defined(GALLIUM_SOFTPIPE) - xmesa_set_driver( &xlib_trace_driver ); -#endif - break; case MODE_CELL: #if defined(GALLIUM_CELL) xmesa_set_driver( &xlib_cell_driver ); diff --git a/src/gallium/winsys/xlib/xlib.h b/src/gallium/winsys/xlib/xlib.h index f0855035f77..8e091d0c084 100644 --- a/src/gallium/winsys/xlib/xlib.h +++ b/src/gallium/winsys/xlib/xlib.h @@ -5,7 +5,6 @@ #include "pipe/p_compiler.h" #include "xm_winsys.h" -extern struct xm_driver xlib_trace_driver; extern struct xm_driver xlib_softpipe_driver; extern struct xm_driver xlib_llvmpipe_driver; extern struct xm_driver xlib_cell_driver; diff --git a/src/gallium/winsys/xlib/xlib_brw_context.c b/src/gallium/winsys/xlib/xlib_brw_context.c new file mode 100644 index 00000000000..fc9addd09e3 --- /dev/null +++ b/src/gallium/winsys/xlib/xlib_brw_context.c @@ -0,0 +1,209 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +/* + * Authors: + * Keith Whitwell + * Brian Paul + */ + + +/* #include "glxheader.h" */ +/* #include "xmesaP.h" */ + +#include "pipe/internal/p_winsys_screen.h" +#include "pipe/p_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "i965simple/brw_winsys.h" +#include "xlib_brw_aub.h" +#include "xlib_brw.h" + + + + +#define XBCWS_BATCHBUFFER_SIZE 1024 + + +/* The backend to the brw driver (ie struct brw_winsys) is actually a + * per-context entity. + */ +struct xlib_brw_context_winsys { + struct brw_winsys brw_context_winsys; /**< batch buffer funcs */ + struct aub_context *aub; + + struct pipe_winsys *pipe_winsys; + + unsigned batch_data[XBCWS_BATCHBUFFER_SIZE]; + unsigned batch_nr; + unsigned batch_size; + unsigned batch_alloc; +}; + + +/* Turn a brw_winsys into an xlib_brw_context_winsys: + */ +static inline struct xlib_brw_context_winsys * +xlib_brw_context_winsys( struct brw_winsys *sws ) +{ + return (struct xlib_brw_context_winsys *)sws; +} + + +/* Simple batchbuffer interface: + */ + +static unsigned *xbcws_batch_start( struct brw_winsys *sws, + unsigned dwords, + unsigned relocs ) +{ + struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); + + if (xbcws->batch_size < xbcws->batch_nr + dwords) + return NULL; + + xbcws->batch_alloc = xbcws->batch_nr + dwords; + return (void *)1; /* not a valid pointer! */ +} + +static void xbcws_batch_dword( struct brw_winsys *sws, + unsigned dword ) +{ + struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); + + assert(xbcws->batch_nr < xbcws->batch_alloc); + xbcws->batch_data[xbcws->batch_nr++] = dword; +} + +static void xbcws_batch_reloc( struct brw_winsys *sws, + struct pipe_buffer *buf, + unsigned access_flags, + unsigned delta ) +{ + struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); + + assert(xbcws->batch_nr < xbcws->batch_alloc); + xbcws->batch_data[xbcws->batch_nr++] = + ( xlib_brw_get_buffer_offset( NULL, buf, access_flags ) + + delta ); +} + +static void xbcws_batch_end( struct brw_winsys *sws ) +{ + struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); + + assert(xbcws->batch_nr <= xbcws->batch_alloc); + xbcws->batch_alloc = 0; +} + +static void xbcws_batch_flush( struct brw_winsys *sws, + struct pipe_fence_handle **fence ) +{ + struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); + assert(xbcws->batch_nr <= xbcws->batch_size); + + if (xbcws->batch_nr) { + xlib_brw_commands_aub( xbcws->pipe_winsys, + xbcws->batch_data, + xbcws->batch_nr ); + } + + xbcws->batch_nr = 0; +} + + + +/* Really a per-device function, just pass through: + */ +static unsigned xbcws_get_buffer_offset( struct brw_winsys *sws, + struct pipe_buffer *buf, + unsigned access_flags ) +{ + struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); + + return xlib_brw_get_buffer_offset( xbcws->pipe_winsys, + buf, + access_flags ); +} + + +/* Really a per-device function, just pass through: + */ +static void xbcws_buffer_subdata_typed( struct brw_winsys *sws, + struct pipe_buffer *buf, + unsigned long offset, + unsigned long size, + const void *data, + unsigned data_type ) +{ + struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws); + + xlib_brw_buffer_subdata_typed( xbcws->pipe_winsys, + buf, + offset, + size, + data, + data_type ); +} + + +/** + * Create i965 hardware rendering context, but plugged into a + * dump-to-aubfile backend. + */ +struct pipe_context * +xlib_create_brw_context( struct pipe_screen *screen, + void *unused ) +{ + struct xlib_brw_context_winsys *xbcws = CALLOC_STRUCT( xlib_brw_context_winsys ); + + /* Fill in this struct with callbacks that i965simple will need to + * communicate with the window system, buffer manager, etc. + */ + xbcws->brw_context_winsys.batch_start = xbcws_batch_start; + xbcws->brw_context_winsys.batch_dword = xbcws_batch_dword; + xbcws->brw_context_winsys.batch_reloc = xbcws_batch_reloc; + xbcws->brw_context_winsys.batch_end = xbcws_batch_end; + xbcws->brw_context_winsys.batch_flush = xbcws_batch_flush; + xbcws->brw_context_winsys.buffer_subdata_typed = xbcws_buffer_subdata_typed; + xbcws->brw_context_winsys.get_buffer_offset = xbcws_get_buffer_offset; + + xbcws->pipe_winsys = screen->winsys; /* redundant */ + + xbcws->batch_size = XBCWS_BATCHBUFFER_SIZE; + + /* Create the i965simple context: + */ +#ifdef GALLIUM_CELL + return NULL; +#else + return brw_create( screen, + &xbcws->brw_context_winsys, + 0 ); +#endif +} diff --git a/src/gallium/winsys/xlib/xlib_trace.c b/src/gallium/winsys/xlib/xlib_trace.c deleted file mode 100644 index dbea655ab45..00000000000 --- a/src/gallium/winsys/xlib/xlib_trace.c +++ /dev/null @@ -1,113 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ - -/* - * Authors: - * Keith Whitwell - * Brian Paul - */ - - -#include "xlib.h" - -#include "trace/tr_screen.h" -#include "trace/tr_context.h" -#include "trace/tr_texture.h" - -#include "pipe/p_screen.h" - - - -static struct pipe_screen * -xlib_create_trace_screen( void ) -{ - struct pipe_screen *screen, *trace_screen; - - screen = xlib_softpipe_driver.create_pipe_screen(); - if (screen == NULL) - goto fail; - - /* Wrap it: - */ - trace_screen = trace_screen_create(screen); - if (trace_screen == NULL) - goto fail; - - return trace_screen; - -fail: - if (screen) - screen->destroy( screen ); - return NULL; -} - -static struct pipe_context * -xlib_create_trace_context( struct pipe_screen *_screen, - void *priv ) -{ - struct trace_screen *tr_scr = trace_screen( _screen ); - struct pipe_screen *screen = tr_scr->screen; - struct pipe_context *pipe, *trace_pipe; - - pipe = xlib_softpipe_driver.create_pipe_context( screen, priv ); - if (pipe == NULL) - goto fail; - - /* Wrap it: - */ - trace_pipe = trace_context_create(_screen, pipe); - if (trace_pipe == NULL) - goto fail; - - trace_pipe->priv = priv; - - return trace_pipe; - -fail: - if (pipe) - pipe->destroy( pipe ); - return NULL; -} - -static void -xlib_trace_display_surface( struct xmesa_buffer *buffer, - struct pipe_surface *_surf ) -{ - struct trace_surface *tr_surf = trace_surface( _surf ); - struct pipe_surface *surf = tr_surf->surface; - - xlib_softpipe_driver.display_surface( buffer, surf ); -} - - -struct xm_driver xlib_trace_driver = -{ - .create_pipe_screen = xlib_create_trace_screen, - .create_pipe_context = xlib_create_trace_context, - .display_surface = xlib_trace_display_surface, -}; diff --git a/src/glew/SConscript b/src/glew/SConscript index 1161be6e633..ce6e71e1570 100644 --- a/src/glew/SConscript +++ b/src/glew/SConscript @@ -1,29 +1,12 @@ Import('*') -if env['platform'] not in ['windows', 'linux']: - Return() - +# Shared environment settings env = env.Clone() -env.Append(CPPDEFINES = [ - 'GLEW_BUILD', - 'GLEW_STATIC', - #'GLEW_MX', # Multiple Rendering Contexts support -]) - env.PrependUnique(CPPPATH = [ '#/include', ]) -glew = env.StaticLibrary( - target = 'glew', - source = [ - 'glew.c', - ], -) - -env = env.Clone() - if env['platform'] == 'windows': env.PrependUnique(LIBS = [ 'glu32', @@ -37,14 +20,46 @@ else: 'GL', 'X11', ]) -env.Prepend(LIBS = [glew]) -env.Program( +# Library specific environment settings +lib_env = env.Clone() + +lib_env.Append(CPPDEFINES = [ + 'GLEW_BUILD', + #'GLEW_MX', # Multiple Rendering Contexts support +]) + +if lib_env['platform'] == 'windows': + target = 'glew' +else: + target = 'GLEW' + +source = [ + 'glew.c', +] + +if lib_env['platform'] == 'windows': + glew = lib_env.SharedLibrary(target = target, source = source) + env.InstallSharedLibrary(glew, version=(1, 5, 2)) + glew = lib_env.FindIxes(glew, 'LIBPREFIX', 'LIBSUFFIX') +else: + # Use static library on Unices to avoid binary compatability issues + lib_env.Append(CPPDEFINES = ['GLEW_STATIC']) + glew = lib_env.StaticLibrary(target = target, source = source) + +# Program specific environment settings +prog_env = env.Clone() + +prog_env.Prepend(LIBS = [glew]) + +prog_env.Program( target = 'glewinfo', source = ['glewinfo.c'], ) -env.Program( +prog_env.Program( target = 'visualinfo', source = ['visualinfo.c'], ) + +Export('glew') diff --git a/src/glew/glew.c b/src/glew/glew.c index aa2278f6c03..624222f9fb1 100644 --- a/src/glew/glew.c +++ b/src/glew/glew.c @@ -66,9 +66,26 @@ #endif /* GLEW_MX */ #if defined(__APPLE__) -#include <mach-o/dyld.h> #include <stdlib.h> #include <string.h> +#include <AvailabilityMacros.h> + +#ifdef MAC_OS_X_VERSION_10_3 + +#include <dlfcn.h> + +void* NSGLGetProcAddress (const GLubyte *name) +{ + static void* image = NULL; + if (NULL == image) + { + image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); + } + return image ? dlsym(image, (const char*)name) : NULL; +} +#else + +#include <mach-o/dyld.h> void* NSGLGetProcAddress (const GLubyte *name) { @@ -90,6 +107,7 @@ void* NSGLGetProcAddress (const GLubyte *name) free(symbolName); return symbol ? NSAddressOfSymbol(symbol) : NULL; } +#endif /* MAC_OS_X_VERSION_10_3 */ #endif /* __APPLE__ */ #if defined(__sgi) || defined (__sun) @@ -444,8 +462,6 @@ PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL; PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL; PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL; -PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; -PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL; PFNGLCLAMPCOLORPROC __glewClampColor = NULL; PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL; @@ -459,7 +475,6 @@ PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL; PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL; PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL; PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL; -PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; PFNGLGETSTRINGIPROC __glewGetStringi = NULL; PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL; PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL; @@ -501,8 +516,37 @@ PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL; PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL; PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL; +PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL; +PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL; +PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL; +PFNGLTEXBUFFERPROC __glewTexBuffer = NULL; + +PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL; +PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL; +PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL; + PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL; +PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL; +PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL; +PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL; +PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL; + +PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL; +PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL; +PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL; +PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL; +PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL; +PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL; +PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL; +PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL; +PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL; +PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL; +PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL; + +PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL; +PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL; + PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL; PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL; PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL; @@ -521,6 +565,10 @@ PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL; PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL; PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL; +PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL; +PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL; +PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL; + PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL; PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL; @@ -533,10 +581,30 @@ PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL; PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL; PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL; +PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL; +PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL; +PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL; +PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL; +PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL; +PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL; +PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL; + PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL; +PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL; + PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL; +PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL; +PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL; +PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL; +PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL; + +PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL; +PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL; +PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL; + PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL; PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL; @@ -547,10 +615,10 @@ PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL; PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL; PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL; PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL; PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL; PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL; PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL; PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL; @@ -659,6 +727,10 @@ PFNGLISQUERYARBPROC __glewIsQueryARB = NULL; PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL; PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL; +PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL; + +PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL; + PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL; PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL; PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL; @@ -699,6 +771,14 @@ PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL; PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL; PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL; +PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL; +PFNGLDELETESYNCPROC __glewDeleteSync = NULL; +PFNGLFENCESYNCPROC __glewFenceSync = NULL; +PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL; +PFNGLGETSYNCIVPROC __glewGetSynciv = NULL; +PFNGLISSYNCPROC __glewIsSync = NULL; +PFNGLWAITSYNCPROC __glewWaitSync = NULL; + PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL; PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL; @@ -709,11 +789,27 @@ PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL; PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL; PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL; +PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL; +PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL; +PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL; +PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL; + PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL; PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL; PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL; PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL; +PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; +PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; +PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL; +PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL; +PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL; +PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL; +PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; +PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL; +PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL; +PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL; + PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL; PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL; PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL; @@ -988,7 +1084,14 @@ PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL; PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL; PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL; PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL; +PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL; +PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL; +PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL; PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL; +PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL; +PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL; +PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL; +PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL; PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL; PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL; PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL; @@ -997,7 +1100,9 @@ PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL; PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL; PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL; PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL; +PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL; PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL; +PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL; PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL; PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL; PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL; @@ -1023,6 +1128,7 @@ PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL; PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL; PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL; PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL; +PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL; PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL; PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL; PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL; @@ -1030,7 +1136,12 @@ PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL; PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL; PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL; PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL; +PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL; +PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL; +PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL; +PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL; PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL; +PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL; PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL; PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL; PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL; @@ -1077,6 +1188,7 @@ PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL; PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL; PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL; PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL; +PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL; PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL; PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL; PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL; @@ -1148,6 +1260,17 @@ PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL; PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL; PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL; PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL; +PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL; +PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL; +PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL; +PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL; +PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL; +PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL; PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL; PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL; @@ -1293,6 +1416,8 @@ PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL; PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL; +PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL; + PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL; PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL; @@ -1314,6 +1439,10 @@ PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL; PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL; PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL; +PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL; +PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL; +PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL; + PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL; PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL; @@ -1475,6 +1604,8 @@ PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL; PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL; PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL; +PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL; + PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL; PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL; PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL; @@ -1596,7 +1727,6 @@ PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL; PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL; PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL; PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL; -PFNGLVIDEOPARAMETERIVNVPROC __glewVideoParameterivNV = NULL; PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL; PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL; @@ -1618,6 +1748,23 @@ PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameter PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL; PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL; +PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL; +PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL; +PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL; +PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL; +PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL; +PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL; +PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL; +PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL; +PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL; +PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL; +PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL; +PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL; +PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL; +PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL; + +PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL; + PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL; PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL; PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL; @@ -1630,9 +1777,30 @@ PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL; PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL; PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL; +PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL; +PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL; +PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL; +PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL; +PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL; +PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL; +PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL; + PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL; PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL; +PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL; +PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL; +PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL; +PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL; +PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL; +PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL; +PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL; +PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL; +PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL; +PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL; +PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL; +PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL; + PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL; PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL; PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL; @@ -1849,26 +2017,43 @@ GLboolean __GLEW_VERSION_1_5 = GL_FALSE; GLboolean __GLEW_VERSION_2_0 = GL_FALSE; GLboolean __GLEW_VERSION_2_1 = GL_FALSE; GLboolean __GLEW_VERSION_3_0 = GL_FALSE; +GLboolean __GLEW_VERSION_3_1 = GL_FALSE; +GLboolean __GLEW_VERSION_3_2 = GL_FALSE; GLboolean __GLEW_3DFX_multisample = GL_FALSE; GLboolean __GLEW_3DFX_tbuffer = GL_FALSE; GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE; +GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE; +GLboolean __GLEW_AMD_performance_monitor = GL_FALSE; +GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE; +GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE; +GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE; GLboolean __GLEW_APPLE_client_storage = GL_FALSE; GLboolean __GLEW_APPLE_element_array = GL_FALSE; GLboolean __GLEW_APPLE_fence = GL_FALSE; GLboolean __GLEW_APPLE_float_pixels = GL_FALSE; GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE; +GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE; GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE; +GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE; +GLboolean __GLEW_APPLE_row_bytes = GL_FALSE; GLboolean __GLEW_APPLE_specular_vector = GL_FALSE; GLboolean __GLEW_APPLE_texture_range = GL_FALSE; GLboolean __GLEW_APPLE_transform_hint = GL_FALSE; GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE; GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE; +GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE; GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE; GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE; +GLboolean __GLEW_ARB_compatibility = GL_FALSE; +GLboolean __GLEW_ARB_copy_buffer = GL_FALSE; GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE; +GLboolean __GLEW_ARB_depth_clamp = GL_FALSE; GLboolean __GLEW_ARB_depth_texture = GL_FALSE; GLboolean __GLEW_ARB_draw_buffers = GL_FALSE; +GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE; +GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE; GLboolean __GLEW_ARB_draw_instanced = GL_FALSE; +GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE; GLboolean __GLEW_ARB_fragment_program = GL_FALSE; GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE; GLboolean __GLEW_ARB_fragment_shader = GL_FALSE; @@ -1887,25 +2072,36 @@ GLboolean __GLEW_ARB_occlusion_query = GL_FALSE; GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE; GLboolean __GLEW_ARB_point_parameters = GL_FALSE; GLboolean __GLEW_ARB_point_sprite = GL_FALSE; +GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE; +GLboolean __GLEW_ARB_sample_shading = GL_FALSE; +GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE; GLboolean __GLEW_ARB_shader_objects = GL_FALSE; +GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE; GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE; GLboolean __GLEW_ARB_shadow = GL_FALSE; GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE; +GLboolean __GLEW_ARB_sync = GL_FALSE; GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE; GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE; GLboolean __GLEW_ARB_texture_compression = GL_FALSE; GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE; GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE; +GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE; GLboolean __GLEW_ARB_texture_env_add = GL_FALSE; GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE; GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE; GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE; GLboolean __GLEW_ARB_texture_float = GL_FALSE; +GLboolean __GLEW_ARB_texture_gather = GL_FALSE; GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE; +GLboolean __GLEW_ARB_texture_multisample = GL_FALSE; GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE; +GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE; GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE; GLboolean __GLEW_ARB_texture_rg = GL_FALSE; GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE; +GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE; GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE; GLboolean __GLEW_ARB_vertex_blend = GL_FALSE; GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE; @@ -1921,6 +2117,7 @@ GLboolean __GLEW_ATI_element_array = GL_FALSE; GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE; GLboolean __GLEW_ATI_fragment_shader = GL_FALSE; GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE; +GLboolean __GLEW_ATI_meminfo = GL_FALSE; GLboolean __GLEW_ATI_pn_triangles = GL_FALSE; GLboolean __GLEW_ATI_separate_stencil = GL_FALSE; GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE; @@ -1983,9 +2180,11 @@ GLboolean __GLEW_EXT_pixel_transform = GL_FALSE; GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE; GLboolean __GLEW_EXT_point_parameters = GL_FALSE; GLboolean __GLEW_EXT_polygon_offset = GL_FALSE; +GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE; GLboolean __GLEW_EXT_rescale_normal = GL_FALSE; GLboolean __GLEW_EXT_scene_marker = GL_FALSE; GLboolean __GLEW_EXT_secondary_color = GL_FALSE; +GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE; GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE; GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE; GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE; @@ -2016,6 +2215,7 @@ GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE; GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE; GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE; GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE; +GLboolean __GLEW_EXT_texture_snorm = GL_FALSE; GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE; GLboolean __GLEW_EXT_timer_query = GL_FALSE; GLboolean __GLEW_EXT_transform_feedback = GL_FALSE; @@ -2048,6 +2248,7 @@ GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE; GLboolean __GLEW_NV_blend_square = GL_FALSE; GLboolean __GLEW_NV_conditional_render = GL_FALSE; GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE; +GLboolean __GLEW_NV_copy_image = GL_FALSE; GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE; GLboolean __GLEW_NV_depth_clamp = GL_FALSE; GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE; @@ -2070,14 +2271,17 @@ GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE; GLboolean __GLEW_NV_occlusion_query = GL_FALSE; GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE; GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE; +GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE; GLboolean __GLEW_NV_pixel_data_range = GL_FALSE; GLboolean __GLEW_NV_point_sprite = GL_FALSE; GLboolean __GLEW_NV_present_video = GL_FALSE; GLboolean __GLEW_NV_primitive_restart = GL_FALSE; GLboolean __GLEW_NV_register_combiners = GL_FALSE; GLboolean __GLEW_NV_register_combiners2 = GL_FALSE; +GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE; GLboolean __GLEW_NV_texgen_emboss = GL_FALSE; GLboolean __GLEW_NV_texgen_reflection = GL_FALSE; +GLboolean __GLEW_NV_texture_barrier = GL_FALSE; GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE; GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE; GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE; @@ -2086,8 +2290,10 @@ GLboolean __GLEW_NV_texture_shader = GL_FALSE; GLboolean __GLEW_NV_texture_shader2 = GL_FALSE; GLboolean __GLEW_NV_texture_shader3 = GL_FALSE; GLboolean __GLEW_NV_transform_feedback = GL_FALSE; +GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE; GLboolean __GLEW_NV_vertex_array_range = GL_FALSE; GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE; +GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE; GLboolean __GLEW_NV_vertex_program = GL_FALSE; GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE; GLboolean __GLEW_NV_vertex_program2 = GL_FALSE; @@ -2463,8 +2669,6 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r; r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r; - r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; - r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r; r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r; r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r; @@ -2478,7 +2682,6 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r; r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r; r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r; - r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r; r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r; r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r; @@ -2525,6 +2728,37 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + +static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r; + r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r; + r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r; + r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_1 */ + +#ifdef GL_VERSION_3_2 + +static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r; + r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r; + r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_2 */ + #ifdef GL_3DFX_multisample #endif /* GL_3DFX_multisample */ @@ -2546,6 +2780,67 @@ static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + +static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r; + r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r; + r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r; + r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_draw_buffers_blend */ + +#ifdef GL_AMD_performance_monitor + +static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r; + r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r; + r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r; + r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r; + r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r; + r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r; + r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r; + r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_performance_monitor */ + +#ifdef GL_AMD_texture_texture4 + +#endif /* GL_AMD_texture_texture4 */ + +#ifdef GL_AMD_vertex_shader_tessellator + +static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r; + r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifdef GL_APPLE_aux_depth_stencil + +#endif /* GL_APPLE_aux_depth_stencil */ + #ifdef GL_APPLE_client_storage #endif /* GL_APPLE_client_storage */ @@ -2605,10 +2900,33 @@ static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INI #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + +static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r; + r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r; + r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_object_purgeable */ + #ifdef GL_APPLE_pixel_buffer #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + +#endif /* GL_APPLE_rgb_422 */ + +#ifdef GL_APPLE_row_bytes + +#endif /* GL_APPLE_row_bytes */ + #ifdef GL_APPLE_specular_vector #endif /* GL_APPLE_specular_vector */ @@ -2662,6 +2980,25 @@ static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INI #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + +static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r; + r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r; + r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_vertex_program_evaluators */ + #ifdef GL_APPLE_ycbcr_422 #endif /* GL_APPLE_ycbcr_422 */ @@ -2679,10 +3016,31 @@ static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + +#endif /* GL_ARB_compatibility */ + +#ifdef GL_ARB_copy_buffer + +static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_copy_buffer */ + #ifdef GL_ARB_depth_buffer_float #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + +#endif /* GL_ARB_depth_clamp */ + #ifdef GL_ARB_depth_texture #endif /* GL_ARB_depth_texture */ @@ -2700,6 +3058,38 @@ static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + +static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r; + r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r; + r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r; + r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_buffers_blend */ + +#ifdef GL_ARB_draw_elements_base_vertex + +static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r; + r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r; + r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r; + r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_elements_base_vertex */ + #ifdef GL_ARB_draw_instanced static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT) @@ -2714,6 +3104,10 @@ static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + +#endif /* GL_ARB_fragment_coord_conventions */ + #ifdef GL_ARB_fragment_program #endif /* GL_ARB_fragment_program */ @@ -2739,10 +3133,10 @@ static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r; r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r; r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r; - r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r; r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r; r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r; + r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r; r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r; r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r; @@ -2976,6 +3370,36 @@ static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + +static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_provoking_vertex */ + +#ifdef GL_ARB_sample_shading + +static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sample_shading */ + +#ifdef GL_ARB_seamless_cube_map + +#endif /* GL_ARB_seamless_cube_map */ + #ifdef GL_ARB_shader_objects static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) @@ -3027,6 +3451,10 @@ static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + +#endif /* GL_ARB_shader_texture_lod */ + #ifdef GL_ARB_shading_language_100 #endif /* GL_ARB_shading_language_100 */ @@ -3039,6 +3467,25 @@ static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + +static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r; + r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r; + r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r; + r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r; + r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r; + r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r; + r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sync */ + #ifdef GL_ARB_texture_border_clamp #endif /* GL_ARB_texture_border_clamp */ @@ -3083,6 +3530,10 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + +#endif /* GL_ARB_texture_cube_map_array */ + #ifdef GL_ARB_texture_env_add #endif /* GL_ARB_texture_env_add */ @@ -3103,14 +3554,38 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + +#endif /* GL_ARB_texture_gather */ + #ifdef GL_ARB_texture_mirrored_repeat #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + +static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r; + r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r; + r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r; + r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_multisample */ + #ifdef GL_ARB_texture_non_power_of_two #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + +#endif /* GL_ARB_texture_query_lod */ + #ifdef GL_ARB_texture_rectangle #endif /* GL_ARB_texture_rectangle */ @@ -3135,6 +3610,32 @@ static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + +static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; + r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; + r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r; + r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r; + r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r; + r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r; + r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; + r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r; + r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r; + r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_uniform_buffer_object */ + +#ifdef GL_ARB_vertex_array_bgra + +#endif /* GL_ARB_vertex_array_bgra */ + #ifdef GL_ARB_vertex_array_object static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) @@ -3413,6 +3914,10 @@ static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + +#endif /* GL_ATI_meminfo */ + #ifdef GL_ATI_pn_triangles static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT) @@ -3795,7 +4300,14 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r; r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r; r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r; + r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r; + r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r; + r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r; r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r; + r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r; + r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r; + r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r; + r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r; r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r; r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r; r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r; @@ -3804,7 +4316,9 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r; r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r; r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r; + r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r; r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r; + r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r; r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r; r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r; r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r; @@ -3830,6 +4344,7 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r; r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r; r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r; + r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r; r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r; r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r; r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r; @@ -3837,7 +4352,12 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r; r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r; r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r; + r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r; + r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r; + r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r; + r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r; r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r; + r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r; r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r; r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r; r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r; @@ -3884,6 +4404,7 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r; r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r; r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r; + r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r; r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r; r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r; r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r; @@ -3955,6 +4476,17 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r; r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r; r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r; + r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r; + r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r; + r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r; + r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r; + r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r; + r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r; return r; } @@ -4372,6 +4904,19 @@ static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + +static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_provoking_vertex */ + #ifdef GL_EXT_rescale_normal #endif /* GL_EXT_rescale_normal */ @@ -4419,6 +4964,21 @@ static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + +static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r; + r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r; + r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_separate_shader_objects */ + #ifdef GL_EXT_separate_specular_color #endif /* GL_EXT_separate_specular_color */ @@ -4614,6 +5174,10 @@ static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_I #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + +#endif /* GL_EXT_texture_snorm */ + #ifdef GL_EXT_texture_swizzle #endif /* GL_EXT_texture_swizzle */ @@ -4989,6 +5553,19 @@ static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + +static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_copy_image */ + #ifdef GL_NV_depth_buffer_float static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) @@ -5263,6 +5840,10 @@ static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_I #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + +#endif /* GL_NV_parameter_buffer_object2 */ + #ifdef GL_NV_pixel_data_range static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT) @@ -5303,7 +5884,6 @@ static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r; r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r; r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r; - r = ((glVideoParameterivNV = (PFNGLVIDEOPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoParameterivNV")) == NULL) || r; return r; } @@ -5363,6 +5943,32 @@ static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + +static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r; + r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r; + r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r; + r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r; + r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r; + r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r; + r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r; + r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r; + r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r; + r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r; + r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r; + r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r; + r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r; + r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_shader_buffer_load */ + #ifdef GL_NV_texgen_emboss #endif /* GL_NV_texgen_emboss */ @@ -5371,6 +5977,19 @@ static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + +static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_texture_barrier */ + #ifdef GL_NV_texture_compression_vtc #endif /* GL_NV_texture_compression_vtc */ @@ -5422,6 +6041,25 @@ static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + +static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r; + r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r; + r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r; + r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r; + r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r; + r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r; + r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_transform_feedback2 */ + #ifdef GL_NV_vertex_array_range static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) @@ -5440,6 +6078,30 @@ static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + +static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r; + r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r; + r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r; + r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r; + r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r; + r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r; + r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r; + r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r; + r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r; + r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r; + r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r; + r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_buffer_unified_memory */ + #ifdef GL_NV_vertex_program static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) @@ -6153,81 +6815,37 @@ static GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) { const GLubyte* s; - GLuint dot, major, minor; + GLuint dot; + GLint major, minor; /* query opengl version */ s = glGetString(GL_VERSION); dot = _glewStrCLen(s, '.'); - major = dot-1; - minor = dot+1; - if (dot == 0 || s[minor] == '\0') + if (dot == 0) + return GLEW_ERROR_NO_GL_VERSION; + + major = s[dot-1]-'0'; + minor = s[dot+1]-'0'; + + if (minor < 0 || minor > 9) + minor = 0; + if (major<0 || major>9) return GLEW_ERROR_NO_GL_VERSION; - if (s[major] == '1' && s[minor] == '0') + + + if (major == 1 && minor == 0) { - return GLEW_ERROR_GL_VERSION_10_ONLY; + return GLEW_ERROR_GL_VERSION_10_ONLY; } else { - CONST_CAST(GLEW_VERSION_1_1) = GL_TRUE; - if (s[major] >= '2') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE; - CONST_CAST(GLEW_VERSION_2_0) = GL_TRUE; - if (s[minor] >= '1') - { - CONST_CAST(GLEW_VERSION_2_1) = GL_TRUE; - } - } - else - { - if (s[minor] >= '5') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] == '4') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] == '3') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] == '2') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] < '2') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - } + CONST_CAST(GLEW_VERSION_3_0) = ( major >= 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_2_1) = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_2_0) = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_5) = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_4) = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_3) = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_2) = GLEW_VERSION_1_3 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_1) = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; } /* initialize extensions */ #ifdef GL_VERSION_1_2 @@ -6251,6 +6869,12 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_VERSION_3_0 if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_1 */ +#ifdef GL_VERSION_3_2 + if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_2 */ #ifdef GL_3DFX_multisample CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample"); #endif /* GL_3DFX_multisample */ @@ -6261,6 +6885,24 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_3DFX_texture_compression_FXT1 CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1"); #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + CONST_CAST(GLEW_AMD_draw_buffers_blend) = glewGetExtension("GL_AMD_draw_buffers_blend"); + if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_draw_buffers_blend */ +#ifdef GL_AMD_performance_monitor + CONST_CAST(GLEW_AMD_performance_monitor) = glewGetExtension("GL_AMD_performance_monitor"); + if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_performance_monitor */ +#ifdef GL_AMD_texture_texture4 + CONST_CAST(GLEW_AMD_texture_texture4) = glewGetExtension("GL_AMD_texture_texture4"); +#endif /* GL_AMD_texture_texture4 */ +#ifdef GL_AMD_vertex_shader_tessellator + CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = glewGetExtension("GL_AMD_vertex_shader_tessellator"); + if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_vertex_shader_tessellator */ +#ifdef GL_APPLE_aux_depth_stencil + CONST_CAST(GLEW_APPLE_aux_depth_stencil) = glewGetExtension("GL_APPLE_aux_depth_stencil"); +#endif /* GL_APPLE_aux_depth_stencil */ #ifdef GL_APPLE_client_storage CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage"); #endif /* GL_APPLE_client_storage */ @@ -6279,9 +6921,19 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_APPLE_flush_buffer_range) = glewGetExtension("GL_APPLE_flush_buffer_range"); if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + CONST_CAST(GLEW_APPLE_object_purgeable) = glewGetExtension("GL_APPLE_object_purgeable"); + if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_object_purgeable */ #ifdef GL_APPLE_pixel_buffer CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer"); #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + CONST_CAST(GLEW_APPLE_rgb_422) = glewGetExtension("GL_APPLE_rgb_422"); +#endif /* GL_APPLE_rgb_422 */ +#ifdef GL_APPLE_row_bytes + CONST_CAST(GLEW_APPLE_row_bytes) = glewGetExtension("GL_APPLE_row_bytes"); +#endif /* GL_APPLE_row_bytes */ #ifdef GL_APPLE_specular_vector CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector"); #endif /* GL_APPLE_specular_vector */ @@ -6300,6 +6952,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range"); if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = glewGetExtension("GL_APPLE_vertex_program_evaluators"); + if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_vertex_program_evaluators */ #ifdef GL_APPLE_ycbcr_422 CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422"); #endif /* GL_APPLE_ycbcr_422 */ @@ -6307,9 +6963,19 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float"); if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + CONST_CAST(GLEW_ARB_compatibility) = glewGetExtension("GL_ARB_compatibility"); +#endif /* GL_ARB_compatibility */ +#ifdef GL_ARB_copy_buffer + CONST_CAST(GLEW_ARB_copy_buffer) = glewGetExtension("GL_ARB_copy_buffer"); + if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_copy_buffer */ #ifdef GL_ARB_depth_buffer_float CONST_CAST(GLEW_ARB_depth_buffer_float) = glewGetExtension("GL_ARB_depth_buffer_float"); #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + CONST_CAST(GLEW_ARB_depth_clamp) = glewGetExtension("GL_ARB_depth_clamp"); +#endif /* GL_ARB_depth_clamp */ #ifdef GL_ARB_depth_texture CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture"); #endif /* GL_ARB_depth_texture */ @@ -6317,10 +6983,21 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers"); if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + CONST_CAST(GLEW_ARB_draw_buffers_blend) = glewGetExtension("GL_ARB_draw_buffers_blend"); + if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_buffers_blend */ +#ifdef GL_ARB_draw_elements_base_vertex + CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = glewGetExtension("GL_ARB_draw_elements_base_vertex"); + if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_elements_base_vertex */ #ifdef GL_ARB_draw_instanced CONST_CAST(GLEW_ARB_draw_instanced) = glewGetExtension("GL_ARB_draw_instanced"); if (glewExperimental || GLEW_ARB_draw_instanced) CONST_CAST(GLEW_ARB_draw_instanced) = !_glewInit_GL_ARB_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + CONST_CAST(GLEW_ARB_fragment_coord_conventions) = glewGetExtension("GL_ARB_fragment_coord_conventions"); +#endif /* GL_ARB_fragment_coord_conventions */ #ifdef GL_ARB_fragment_program CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program"); #endif /* GL_ARB_fragment_program */ @@ -6385,10 +7062,24 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_point_sprite CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite"); #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + CONST_CAST(GLEW_ARB_provoking_vertex) = glewGetExtension("GL_ARB_provoking_vertex"); + if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_provoking_vertex */ +#ifdef GL_ARB_sample_shading + CONST_CAST(GLEW_ARB_sample_shading) = glewGetExtension("GL_ARB_sample_shading"); + if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sample_shading */ +#ifdef GL_ARB_seamless_cube_map + CONST_CAST(GLEW_ARB_seamless_cube_map) = glewGetExtension("GL_ARB_seamless_cube_map"); +#endif /* GL_ARB_seamless_cube_map */ #ifdef GL_ARB_shader_objects CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects"); if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + CONST_CAST(GLEW_ARB_shader_texture_lod) = glewGetExtension("GL_ARB_shader_texture_lod"); +#endif /* GL_ARB_shader_texture_lod */ #ifdef GL_ARB_shading_language_100 CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100"); #endif /* GL_ARB_shading_language_100 */ @@ -6398,6 +7089,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_shadow_ambient CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient"); #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + CONST_CAST(GLEW_ARB_sync) = glewGetExtension("GL_ARB_sync"); + if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sync */ #ifdef GL_ARB_texture_border_clamp CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp"); #endif /* GL_ARB_texture_border_clamp */ @@ -6415,6 +7110,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_texture_cube_map CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map"); #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + CONST_CAST(GLEW_ARB_texture_cube_map_array) = glewGetExtension("GL_ARB_texture_cube_map_array"); +#endif /* GL_ARB_texture_cube_map_array */ #ifdef GL_ARB_texture_env_add CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add"); #endif /* GL_ARB_texture_env_add */ @@ -6430,12 +7128,22 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_texture_float CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float"); #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + CONST_CAST(GLEW_ARB_texture_gather) = glewGetExtension("GL_ARB_texture_gather"); +#endif /* GL_ARB_texture_gather */ #ifdef GL_ARB_texture_mirrored_repeat CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat"); #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + CONST_CAST(GLEW_ARB_texture_multisample) = glewGetExtension("GL_ARB_texture_multisample"); + if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_multisample */ #ifdef GL_ARB_texture_non_power_of_two CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two"); #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + CONST_CAST(GLEW_ARB_texture_query_lod) = glewGetExtension("GL_ARB_texture_query_lod"); +#endif /* GL_ARB_texture_query_lod */ #ifdef GL_ARB_texture_rectangle CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle"); #endif /* GL_ARB_texture_rectangle */ @@ -6446,6 +7154,13 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix"); if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + CONST_CAST(GLEW_ARB_uniform_buffer_object) = glewGetExtension("GL_ARB_uniform_buffer_object"); + if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_uniform_buffer_object */ +#ifdef GL_ARB_vertex_array_bgra + CONST_CAST(GLEW_ARB_vertex_array_bgra) = glewGetExtension("GL_ARB_vertex_array_bgra"); +#endif /* GL_ARB_vertex_array_bgra */ #ifdef GL_ARB_vertex_array_object CONST_CAST(GLEW_ARB_vertex_array_object) = glewGetExtension("GL_ARB_vertex_array_object"); if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); @@ -6502,6 +7217,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer"); if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + CONST_CAST(GLEW_ATI_meminfo) = glewGetExtension("GL_ATI_meminfo"); +#endif /* GL_ATI_meminfo */ #ifdef GL_ATI_pn_triangles CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles"); if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT); @@ -6727,6 +7445,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset"); if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + CONST_CAST(GLEW_EXT_provoking_vertex) = glewGetExtension("GL_EXT_provoking_vertex"); + if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_provoking_vertex */ #ifdef GL_EXT_rescale_normal CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal"); #endif /* GL_EXT_rescale_normal */ @@ -6738,6 +7460,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color"); if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + CONST_CAST(GLEW_EXT_separate_shader_objects) = glewGetExtension("GL_EXT_separate_shader_objects"); + if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_separate_shader_objects */ #ifdef GL_EXT_separate_specular_color CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color"); #endif /* GL_EXT_separate_specular_color */ @@ -6835,6 +7561,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_EXT_texture_shared_exponent CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent"); #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + CONST_CAST(GLEW_EXT_texture_snorm) = glewGetExtension("GL_EXT_texture_snorm"); +#endif /* GL_EXT_texture_snorm */ #ifdef GL_EXT_texture_swizzle CONST_CAST(GLEW_EXT_texture_swizzle) = glewGetExtension("GL_EXT_texture_swizzle"); #endif /* GL_EXT_texture_swizzle */ @@ -6947,6 +7676,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_NV_copy_depth_to_color CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color"); #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + CONST_CAST(GLEW_NV_copy_image) = glewGetExtension("GL_NV_copy_image"); + if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_copy_image */ #ifdef GL_NV_depth_buffer_float CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float"); if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7024,6 +7757,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object"); if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + CONST_CAST(GLEW_NV_parameter_buffer_object2) = glewGetExtension("GL_NV_parameter_buffer_object2"); +#endif /* GL_NV_parameter_buffer_object2 */ #ifdef GL_NV_pixel_data_range CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range"); if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7048,12 +7784,20 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2"); if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + CONST_CAST(GLEW_NV_shader_buffer_load) = glewGetExtension("GL_NV_shader_buffer_load"); + if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_shader_buffer_load */ #ifdef GL_NV_texgen_emboss CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss"); #endif /* GL_NV_texgen_emboss */ #ifdef GL_NV_texgen_reflection CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection"); #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + CONST_CAST(GLEW_NV_texture_barrier) = glewGetExtension("GL_NV_texture_barrier"); + if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_texture_barrier */ #ifdef GL_NV_texture_compression_vtc CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc"); #endif /* GL_NV_texture_compression_vtc */ @@ -7079,6 +7823,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback"); if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + CONST_CAST(GLEW_NV_transform_feedback2) = glewGetExtension("GL_NV_transform_feedback2"); + if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_transform_feedback2 */ #ifdef GL_NV_vertex_array_range CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range"); if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7086,6 +7834,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_NV_vertex_array_range2 CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2"); #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = glewGetExtension("GL_NV_vertex_buffer_unified_memory"); + if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_vertex_buffer_unified_memory */ #ifdef GL_NV_vertex_program CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program"); if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7352,6 +8104,16 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL; +PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL; +PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL; +PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL; +PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL; +PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL; +PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL; +PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL; +PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL; +PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL; + PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL; PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL; PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL; @@ -7437,6 +8199,8 @@ PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL; PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL; PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL; +PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL; + PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL; PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL; PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL; @@ -7472,8 +8236,10 @@ PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL; PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL; GLboolean __WGLEW_3DFX_multisample = GL_FALSE; GLboolean __WGLEW_3DL_stereo_control = GL_FALSE; +GLboolean __WGLEW_AMD_gpu_association = GL_FALSE; GLboolean __WGLEW_ARB_buffer_region = GL_FALSE; GLboolean __WGLEW_ARB_create_context = GL_FALSE; +GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE; GLboolean __WGLEW_ARB_extensions_string = GL_FALSE; GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE; GLboolean __WGLEW_ARB_make_current_read = GL_FALSE; @@ -7500,6 +8266,7 @@ GLboolean __WGLEW_I3D_genlock = GL_FALSE; GLboolean __WGLEW_I3D_image_buffer = GL_FALSE; GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE; GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE; +GLboolean __WGLEW_NV_copy_image = GL_FALSE; GLboolean __WGLEW_NV_float_buffer = GL_FALSE; GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE; GLboolean __WGLEW_NV_present_video = GL_FALSE; @@ -7529,6 +8296,27 @@ static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT) #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + +static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r; + r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r; + r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r; + r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r; + r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r; + r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r; + r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r; + r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r; + r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r; + + return r; +} + +#endif /* WGL_AMD_gpu_association */ + #ifdef WGL_ARB_buffer_region static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT) @@ -7558,6 +8346,10 @@ static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT) #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + +#endif /* WGL_ARB_create_context_profile */ + #ifdef WGL_ARB_extensions_string static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) @@ -7859,6 +8651,19 @@ static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT) #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + +static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_copy_image */ + #ifdef WGL_NV_float_buffer #endif /* WGL_NV_float_buffer */ @@ -8014,6 +8819,10 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control"); if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + CONST_CAST(WGLEW_AMD_gpu_association) = wglewGetExtension("WGL_AMD_gpu_association"); + if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_AMD_gpu_association */ #ifdef WGL_ARB_buffer_region CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region"); if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); @@ -8022,6 +8831,9 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(WGLEW_ARB_create_context) = wglewGetExtension("WGL_ARB_create_context"); if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + CONST_CAST(WGLEW_ARB_create_context_profile) = wglewGetExtension("WGL_ARB_create_context_profile"); +#endif /* WGL_ARB_create_context_profile */ #ifdef WGL_ARB_extensions_string CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string"); if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); @@ -8117,6 +8929,10 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage"); if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + CONST_CAST(WGLEW_NV_copy_image) = wglewGetExtension("WGL_NV_copy_image"); + if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_copy_image */ #ifdef WGL_NV_float_buffer CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer"); #endif /* WGL_NV_float_buffer */ @@ -8187,6 +9003,8 @@ PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL; PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL; PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL; +PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL; + PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL; PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL; @@ -8200,6 +9018,8 @@ PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL; PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL; +PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL; + PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL; PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL; @@ -8285,6 +9105,7 @@ GLboolean __GLXEW_VERSION_1_3 = GL_FALSE; GLboolean __GLXEW_VERSION_1_4 = GL_FALSE; GLboolean __GLXEW_3DFX_multisample = GL_FALSE; GLboolean __GLXEW_ARB_create_context = GL_FALSE; +GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE; GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE; GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE; GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE; @@ -8295,6 +9116,7 @@ GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE; GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE; GLboolean __GLXEW_EXT_import_context = GL_FALSE; GLboolean __GLXEW_EXT_scene_marker = GL_FALSE; +GLboolean __GLXEW_EXT_swap_control = GL_FALSE; GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE; GLboolean __GLXEW_EXT_visual_info = GL_FALSE; GLboolean __GLXEW_EXT_visual_rating = GL_FALSE; @@ -8303,6 +9125,7 @@ GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE; GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE; GLboolean __GLXEW_MESA_release_buffers = GL_FALSE; GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE; +GLboolean __GLXEW_NV_copy_image = GL_FALSE; GLboolean __GLXEW_NV_float_buffer = GL_FALSE; GLboolean __GLXEW_NV_present_video = GL_FALSE; GLboolean __GLXEW_NV_swap_group = GL_FALSE; @@ -8395,6 +9218,10 @@ static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT) #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + +#endif /* GLX_ARB_create_context_profile */ + #ifdef GLX_ARB_fbconfig_float #endif /* GLX_ARB_fbconfig_float */ @@ -8458,6 +9285,19 @@ static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT) #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + +static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r; + + return r; +} + +#endif /* GLX_EXT_swap_control */ + #ifdef GLX_EXT_texture_from_pixmap static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT) @@ -8545,6 +9385,19 @@ static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT) #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + +static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_copy_image */ + #ifdef GLX_NV_float_buffer #endif /* GLX_NV_float_buffer */ @@ -8841,10 +9694,10 @@ GLboolean glxewGetExtension (const char* name) { GLubyte* p; GLubyte* end; - GLuint len = _glewStrLen((const GLubyte*)name); -/* if (glXQueryExtensionsString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; */ -/* p = (GLubyte*)glXQueryExtensionsString(glXGetCurrentDisplay(), DefaultScreen(glXGetCurrentDisplay())); */ - if (glXGetClientString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; + GLuint len; + + if (glXGetCurrentDisplay == NULL) return GL_FALSE; + len = _glewStrLen((const GLubyte*)name); p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); if (0 == p) return GL_FALSE; end = p + _glewStrLen(p); @@ -8897,6 +9750,9 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLXEW_ARB_create_context) = glxewGetExtension("GLX_ARB_create_context"); if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + CONST_CAST(GLXEW_ARB_create_context_profile) = glxewGetExtension("GLX_ARB_create_context_profile"); +#endif /* GLX_ARB_create_context_profile */ #ifdef GLX_ARB_fbconfig_float CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float"); #endif /* GLX_ARB_fbconfig_float */ @@ -8929,6 +9785,10 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) #ifdef GLX_EXT_scene_marker CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker"); #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + CONST_CAST(GLXEW_EXT_swap_control) = glxewGetExtension("GLX_EXT_swap_control"); + if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_EXT_swap_control */ #ifdef GLX_EXT_texture_from_pixmap CONST_CAST(GLXEW_EXT_texture_from_pixmap) = glxewGetExtension("GLX_EXT_texture_from_pixmap"); if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT); @@ -8959,6 +9819,10 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode"); if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + CONST_CAST(GLXEW_NV_copy_image) = glxewGetExtension("GLX_NV_copy_image"); + if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_copy_image */ #ifdef GLX_NV_float_buffer CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer"); #endif /* GLX_NV_float_buffer */ @@ -9076,10 +9940,10 @@ const GLubyte* glewGetString (GLenum name) static const GLubyte* _glewString[] = { (const GLubyte*)NULL, - (const GLubyte*)"1.5.1", + (const GLubyte*)"1.5.2", (const GLubyte*)"1", (const GLubyte*)"5", - (const GLubyte*)"1" + (const GLubyte*)"2" }; const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1; return _glewString[(int)name > max_string ? 0 : (int)name]; @@ -9175,6 +10039,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_VERSION_3_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3)) + { + ret = GLEW_VERSION_3_1; + continue; + } +#endif +#ifdef GL_VERSION_3_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3)) + { + ret = GLEW_VERSION_3_2; + continue; + } +#endif } if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) { @@ -9200,8 +10078,46 @@ GLboolean glewIsSupported (const char* name) } #endif } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef GL_AMD_draw_buffers_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) + { + ret = GLEW_AMD_draw_buffers_blend; + continue; + } +#endif +#ifdef GL_AMD_performance_monitor + if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19)) + { + ret = GLEW_AMD_performance_monitor; + continue; + } +#endif +#ifdef GL_AMD_texture_texture4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16)) + { + ret = GLEW_AMD_texture_texture4; + continue; + } +#endif +#ifdef GL_AMD_vertex_shader_tessellator + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25)) + { + ret = GLEW_AMD_vertex_shader_tessellator; + continue; + } +#endif + } if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6)) { +#ifdef GL_APPLE_aux_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17)) + { + ret = GLEW_APPLE_aux_depth_stencil; + continue; + } +#endif #ifdef GL_APPLE_client_storage if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14)) { @@ -9237,6 +10153,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_APPLE_object_purgeable + if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16)) + { + ret = GLEW_APPLE_object_purgeable; + continue; + } +#endif #ifdef GL_APPLE_pixel_buffer if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12)) { @@ -9244,6 +10167,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_APPLE_rgb_422 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7)) + { + ret = GLEW_APPLE_rgb_422; + continue; + } +#endif +#ifdef GL_APPLE_row_bytes + if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9)) + { + ret = GLEW_APPLE_row_bytes; + continue; + } +#endif #ifdef GL_APPLE_specular_vector if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15)) { @@ -9279,6 +10216,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_APPLE_vertex_program_evaluators + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25)) + { + ret = GLEW_APPLE_vertex_program_evaluators; + continue; + } +#endif #ifdef GL_APPLE_ycbcr_422 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9)) { @@ -9296,6 +10240,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13)) + { + ret = GLEW_ARB_compatibility; + continue; + } +#endif +#ifdef GL_ARB_copy_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) + { + ret = GLEW_ARB_copy_buffer; + continue; + } +#endif #ifdef GL_ARB_depth_buffer_float if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) { @@ -9303,6 +10261,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_depth_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) + { + ret = GLEW_ARB_depth_clamp; + continue; + } +#endif #ifdef GL_ARB_depth_texture if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) { @@ -9317,6 +10282,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_draw_buffers_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) + { + ret = GLEW_ARB_draw_buffers_blend; + continue; + } +#endif +#ifdef GL_ARB_draw_elements_base_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25)) + { + ret = GLEW_ARB_draw_elements_base_vertex; + continue; + } +#endif #ifdef GL_ARB_draw_instanced if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) { @@ -9324,6 +10303,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_fragment_coord_conventions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26)) + { + ret = GLEW_ARB_fragment_coord_conventions; + continue; + } +#endif #ifdef GL_ARB_fragment_program if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) { @@ -9450,6 +10436,27 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_provoking_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) + { + ret = GLEW_ARB_provoking_vertex; + continue; + } +#endif +#ifdef GL_ARB_sample_shading + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14)) + { + ret = GLEW_ARB_sample_shading; + continue; + } +#endif +#ifdef GL_ARB_seamless_cube_map + if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17)) + { + ret = GLEW_ARB_seamless_cube_map; + continue; + } +#endif #ifdef GL_ARB_shader_objects if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14)) { @@ -9457,6 +10464,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_shader_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) + { + ret = GLEW_ARB_shader_texture_lod; + continue; + } +#endif #ifdef GL_ARB_shading_language_100 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20)) { @@ -9478,6 +10492,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4)) + { + ret = GLEW_ARB_sync; + continue; + } +#endif #ifdef GL_ARB_texture_border_clamp if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) { @@ -9513,6 +10534,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_cube_map_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22)) + { + ret = GLEW_ARB_texture_cube_map_array; + continue; + } +#endif #ifdef GL_ARB_texture_env_add if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) { @@ -9548,6 +10576,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_gather + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14)) + { + ret = GLEW_ARB_texture_gather; + continue; + } +#endif #ifdef GL_ARB_texture_mirrored_repeat if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) { @@ -9555,6 +10590,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) + { + ret = GLEW_ARB_texture_multisample; + continue; + } +#endif #ifdef GL_ARB_texture_non_power_of_two if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24)) { @@ -9562,6 +10604,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_query_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17)) + { + ret = GLEW_ARB_texture_query_lod; + continue; + } +#endif #ifdef GL_ARB_texture_rectangle if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) { @@ -9583,6 +10632,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_uniform_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21)) + { + ret = GLEW_ARB_uniform_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_vertex_array_bgra + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) + { + ret = GLEW_ARB_vertex_array_bgra; + continue; + } +#endif #ifdef GL_ARB_vertex_array_object if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) { @@ -9694,6 +10757,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ATI_meminfo + if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7)) + { + ret = GLEW_ATI_meminfo; + continue; + } +#endif #ifdef GL_ATI_pn_triangles if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12)) { @@ -10131,6 +11201,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_EXT_provoking_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) + { + ret = GLEW_EXT_provoking_vertex; + continue; + } +#endif #ifdef GL_EXT_rescale_normal if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14)) { @@ -10152,6 +11229,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_EXT_separate_shader_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) + { + ret = GLEW_EXT_separate_shader_objects; + continue; + } +#endif #ifdef GL_EXT_separate_specular_color if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23)) { @@ -10362,6 +11446,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_EXT_texture_snorm + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13)) + { + ret = GLEW_EXT_texture_snorm; + continue; + } +#endif #ifdef GL_EXT_texture_swizzle if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) { @@ -10613,6 +11704,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLEW_NV_copy_image; + continue; + } +#endif #ifdef GL_NV_depth_buffer_float if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) { @@ -10767,6 +11865,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_parameter_buffer_object2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24)) + { + ret = GLEW_NV_parameter_buffer_object2; + continue; + } +#endif #ifdef GL_NV_pixel_data_range if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16)) { @@ -10809,6 +11914,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_shader_buffer_load + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18)) + { + ret = GLEW_NV_shader_buffer_load; + continue; + } +#endif #ifdef GL_NV_texgen_emboss if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13)) { @@ -10823,6 +11935,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_texture_barrier + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) + { + ret = GLEW_NV_texture_barrier; + continue; + } +#endif #ifdef GL_NV_texture_compression_vtc if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23)) { @@ -10879,6 +11998,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_transform_feedback2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) + { + ret = GLEW_NV_transform_feedback2; + continue; + } +#endif #ifdef GL_NV_vertex_array_range if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) { @@ -10893,6 +12019,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_vertex_buffer_unified_memory + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28)) + { + ret = GLEW_NV_vertex_buffer_unified_memory; + continue; + } +#endif #ifdef GL_NV_vertex_program if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) { @@ -11507,6 +12640,16 @@ GLboolean wglewIsSupported (const char* name) } #endif } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef WGL_AMD_gpu_association + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) + { + ret = WGLEW_AMD_gpu_association; + continue; + } +#endif + } if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) { #ifdef WGL_ARB_buffer_region @@ -11523,6 +12666,13 @@ GLboolean wglewIsSupported (const char* name) continue; } #endif +#ifdef WGL_ARB_create_context_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) + { + ret = WGLEW_ARB_create_context_profile; + continue; + } +#endif #ifdef WGL_ARB_extensions_string if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) { @@ -11717,6 +12867,13 @@ GLboolean wglewIsSupported (const char* name) } if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) { +#ifdef WGL_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = WGLEW_NV_copy_image; + continue; + } +#endif #ifdef WGL_NV_float_buffer if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) { @@ -11848,6 +13005,13 @@ GLboolean glxewIsSupported (const char* name) continue; } #endif +#ifdef GLX_ARB_create_context_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) + { + ret = GLXEW_ARB_create_context_profile; + continue; + } +#endif #ifdef GLX_ARB_fbconfig_float if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14)) { @@ -11924,6 +13088,13 @@ GLboolean glxewIsSupported (const char* name) continue; } #endif +#ifdef GLX_EXT_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = GLXEW_EXT_swap_control; + continue; + } +#endif #ifdef GLX_EXT_texture_from_pixmap if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19)) { @@ -11986,6 +13157,13 @@ GLboolean glxewIsSupported (const char* name) } if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) { +#ifdef GLX_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLXEW_NV_copy_image; + continue; + } +#endif #ifdef GLX_NV_float_buffer if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) { diff --git a/src/glew/glewinfo.c b/src/glew/glewinfo.c index da2b241deab..6847cbb8652 100644 --- a/src/glew/glewinfo.c +++ b/src/glew/glewinfo.c @@ -389,8 +389,6 @@ static void _glewInfo_GL_VERSION_3_0 (void) glewInfoFunc("glBeginConditionalRender", glBeginConditionalRender == NULL); glewInfoFunc("glBeginTransformFeedback", glBeginTransformFeedback == NULL); - glewInfoFunc("glBindBufferBase", glBindBufferBase == NULL); - glewInfoFunc("glBindBufferRange", glBindBufferRange == NULL); glewInfoFunc("glBindFragDataLocation", glBindFragDataLocation == NULL); glewInfoFunc("glClampColor", glClampColor == NULL); glewInfoFunc("glClearBufferfi", glClearBufferfi == NULL); @@ -404,7 +402,6 @@ static void _glewInfo_GL_VERSION_3_0 (void) glewInfoFunc("glEndTransformFeedback", glEndTransformFeedback == NULL); glewInfoFunc("glGetBooleani_v", glGetBooleani_v == NULL); glewInfoFunc("glGetFragDataLocation", glGetFragDataLocation == NULL); - glewInfoFunc("glGetIntegeri_v", glGetIntegeri_v == NULL); glewInfoFunc("glGetStringi", glGetStringi == NULL); glewInfoFunc("glGetTexParameterIiv", glGetTexParameterIiv == NULL); glewInfoFunc("glGetTexParameterIuiv", glGetTexParameterIuiv == NULL); @@ -449,6 +446,33 @@ static void _glewInfo_GL_VERSION_3_0 (void) #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + +static void _glewInfo_GL_VERSION_3_1 (void) +{ + glewPrintExt("GL_VERSION_3_1", GLEW_VERSION_3_1, GLEW_VERSION_3_1, GLEW_VERSION_3_1); + + glewInfoFunc("glDrawArraysInstanced", glDrawArraysInstanced == NULL); + glewInfoFunc("glDrawElementsInstanced", glDrawElementsInstanced == NULL); + glewInfoFunc("glPrimitiveRestartIndex", glPrimitiveRestartIndex == NULL); + glewInfoFunc("glTexBuffer", glTexBuffer == NULL); +} + +#endif /* GL_VERSION_3_1 */ + +#ifdef GL_VERSION_3_2 + +static void _glewInfo_GL_VERSION_3_2 (void) +{ + glewPrintExt("GL_VERSION_3_2", GLEW_VERSION_3_2, GLEW_VERSION_3_2, GLEW_VERSION_3_2); + + glewInfoFunc("glFramebufferTexture", glFramebufferTexture == NULL); + glewInfoFunc("glGetBufferParameteri64v", glGetBufferParameteri64v == NULL); + glewInfoFunc("glGetInteger64i_v", glGetInteger64i_v == NULL); +} + +#endif /* GL_VERSION_3_2 */ + #ifdef GL_3DFX_multisample static void _glewInfo_GL_3DFX_multisample (void) @@ -478,6 +502,71 @@ static void _glewInfo_GL_3DFX_texture_compression_FXT1 (void) #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + +static void _glewInfo_GL_AMD_draw_buffers_blend (void) +{ + glewPrintExt("GL_AMD_draw_buffers_blend", GLEW_AMD_draw_buffers_blend, glewIsSupported("GL_AMD_draw_buffers_blend"), glewGetExtension("GL_AMD_draw_buffers_blend")); + + glewInfoFunc("glBlendEquationIndexedAMD", glBlendEquationIndexedAMD == NULL); + glewInfoFunc("glBlendEquationSeparateIndexedAMD", glBlendEquationSeparateIndexedAMD == NULL); + glewInfoFunc("glBlendFuncIndexedAMD", glBlendFuncIndexedAMD == NULL); + glewInfoFunc("glBlendFuncSeparateIndexedAMD", glBlendFuncSeparateIndexedAMD == NULL); +} + +#endif /* GL_AMD_draw_buffers_blend */ + +#ifdef GL_AMD_performance_monitor + +static void _glewInfo_GL_AMD_performance_monitor (void) +{ + glewPrintExt("GL_AMD_performance_monitor", GLEW_AMD_performance_monitor, glewIsSupported("GL_AMD_performance_monitor"), glewGetExtension("GL_AMD_performance_monitor")); + + glewInfoFunc("glBeginPerfMonitorAMD", glBeginPerfMonitorAMD == NULL); + glewInfoFunc("glDeletePerfMonitorsAMD", glDeletePerfMonitorsAMD == NULL); + glewInfoFunc("glEndPerfMonitorAMD", glEndPerfMonitorAMD == NULL); + glewInfoFunc("glGenPerfMonitorsAMD", glGenPerfMonitorsAMD == NULL); + glewInfoFunc("glGetPerfMonitorCounterDataAMD", glGetPerfMonitorCounterDataAMD == NULL); + glewInfoFunc("glGetPerfMonitorCounterInfoAMD", glGetPerfMonitorCounterInfoAMD == NULL); + glewInfoFunc("glGetPerfMonitorCounterStringAMD", glGetPerfMonitorCounterStringAMD == NULL); + glewInfoFunc("glGetPerfMonitorCountersAMD", glGetPerfMonitorCountersAMD == NULL); + glewInfoFunc("glGetPerfMonitorGroupStringAMD", glGetPerfMonitorGroupStringAMD == NULL); + glewInfoFunc("glGetPerfMonitorGroupsAMD", glGetPerfMonitorGroupsAMD == NULL); + glewInfoFunc("glSelectPerfMonitorCountersAMD", glSelectPerfMonitorCountersAMD == NULL); +} + +#endif /* GL_AMD_performance_monitor */ + +#ifdef GL_AMD_texture_texture4 + +static void _glewInfo_GL_AMD_texture_texture4 (void) +{ + glewPrintExt("GL_AMD_texture_texture4", GLEW_AMD_texture_texture4, glewIsSupported("GL_AMD_texture_texture4"), glewGetExtension("GL_AMD_texture_texture4")); +} + +#endif /* GL_AMD_texture_texture4 */ + +#ifdef GL_AMD_vertex_shader_tessellator + +static void _glewInfo_GL_AMD_vertex_shader_tessellator (void) +{ + glewPrintExt("GL_AMD_vertex_shader_tessellator", GLEW_AMD_vertex_shader_tessellator, glewIsSupported("GL_AMD_vertex_shader_tessellator"), glewGetExtension("GL_AMD_vertex_shader_tessellator")); + + glewInfoFunc("glTessellationFactorAMD", glTessellationFactorAMD == NULL); + glewInfoFunc("glTessellationModeAMD", glTessellationModeAMD == NULL); +} + +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifdef GL_APPLE_aux_depth_stencil + +static void _glewInfo_GL_APPLE_aux_depth_stencil (void) +{ + glewPrintExt("GL_APPLE_aux_depth_stencil", GLEW_APPLE_aux_depth_stencil, glewIsSupported("GL_APPLE_aux_depth_stencil"), glewGetExtension("GL_APPLE_aux_depth_stencil")); +} + +#endif /* GL_APPLE_aux_depth_stencil */ + #ifdef GL_APPLE_client_storage static void _glewInfo_GL_APPLE_client_storage (void) @@ -541,6 +630,19 @@ static void _glewInfo_GL_APPLE_flush_buffer_range (void) #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + +static void _glewInfo_GL_APPLE_object_purgeable (void) +{ + glewPrintExt("GL_APPLE_object_purgeable", GLEW_APPLE_object_purgeable, glewIsSupported("GL_APPLE_object_purgeable"), glewGetExtension("GL_APPLE_object_purgeable")); + + glewInfoFunc("glGetObjectParameterivAPPLE", glGetObjectParameterivAPPLE == NULL); + glewInfoFunc("glObjectPurgeableAPPLE", glObjectPurgeableAPPLE == NULL); + glewInfoFunc("glObjectUnpurgeableAPPLE", glObjectUnpurgeableAPPLE == NULL); +} + +#endif /* GL_APPLE_object_purgeable */ + #ifdef GL_APPLE_pixel_buffer static void _glewInfo_GL_APPLE_pixel_buffer (void) @@ -550,6 +652,24 @@ static void _glewInfo_GL_APPLE_pixel_buffer (void) #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + +static void _glewInfo_GL_APPLE_rgb_422 (void) +{ + glewPrintExt("GL_APPLE_rgb_422", GLEW_APPLE_rgb_422, glewIsSupported("GL_APPLE_rgb_422"), glewGetExtension("GL_APPLE_rgb_422")); +} + +#endif /* GL_APPLE_rgb_422 */ + +#ifdef GL_APPLE_row_bytes + +static void _glewInfo_GL_APPLE_row_bytes (void) +{ + glewPrintExt("GL_APPLE_row_bytes", GLEW_APPLE_row_bytes, glewIsSupported("GL_APPLE_row_bytes"), glewGetExtension("GL_APPLE_row_bytes")); +} + +#endif /* GL_APPLE_row_bytes */ + #ifdef GL_APPLE_specular_vector static void _glewInfo_GL_APPLE_specular_vector (void) @@ -607,6 +727,23 @@ static void _glewInfo_GL_APPLE_vertex_array_range (void) #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + +static void _glewInfo_GL_APPLE_vertex_program_evaluators (void) +{ + glewPrintExt("GL_APPLE_vertex_program_evaluators", GLEW_APPLE_vertex_program_evaluators, glewIsSupported("GL_APPLE_vertex_program_evaluators"), glewGetExtension("GL_APPLE_vertex_program_evaluators")); + + glewInfoFunc("glDisableVertexAttribAPPLE", glDisableVertexAttribAPPLE == NULL); + glewInfoFunc("glEnableVertexAttribAPPLE", glEnableVertexAttribAPPLE == NULL); + glewInfoFunc("glIsVertexAttribEnabledAPPLE", glIsVertexAttribEnabledAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib1dAPPLE", glMapVertexAttrib1dAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib1fAPPLE", glMapVertexAttrib1fAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib2dAPPLE", glMapVertexAttrib2dAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib2fAPPLE", glMapVertexAttrib2fAPPLE == NULL); +} + +#endif /* GL_APPLE_vertex_program_evaluators */ + #ifdef GL_APPLE_ycbcr_422 static void _glewInfo_GL_APPLE_ycbcr_422 (void) @@ -627,6 +764,26 @@ static void _glewInfo_GL_ARB_color_buffer_float (void) #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + +static void _glewInfo_GL_ARB_compatibility (void) +{ + glewPrintExt("GL_ARB_compatibility", GLEW_ARB_compatibility, glewIsSupported("GL_ARB_compatibility"), glewGetExtension("GL_ARB_compatibility")); +} + +#endif /* GL_ARB_compatibility */ + +#ifdef GL_ARB_copy_buffer + +static void _glewInfo_GL_ARB_copy_buffer (void) +{ + glewPrintExt("GL_ARB_copy_buffer", GLEW_ARB_copy_buffer, glewIsSupported("GL_ARB_copy_buffer"), glewGetExtension("GL_ARB_copy_buffer")); + + glewInfoFunc("glCopyBufferSubData", glCopyBufferSubData == NULL); +} + +#endif /* GL_ARB_copy_buffer */ + #ifdef GL_ARB_depth_buffer_float static void _glewInfo_GL_ARB_depth_buffer_float (void) @@ -636,6 +793,15 @@ static void _glewInfo_GL_ARB_depth_buffer_float (void) #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + +static void _glewInfo_GL_ARB_depth_clamp (void) +{ + glewPrintExt("GL_ARB_depth_clamp", GLEW_ARB_depth_clamp, glewIsSupported("GL_ARB_depth_clamp"), glewGetExtension("GL_ARB_depth_clamp")); +} + +#endif /* GL_ARB_depth_clamp */ + #ifdef GL_ARB_depth_texture static void _glewInfo_GL_ARB_depth_texture (void) @@ -656,6 +822,34 @@ static void _glewInfo_GL_ARB_draw_buffers (void) #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + +static void _glewInfo_GL_ARB_draw_buffers_blend (void) +{ + glewPrintExt("GL_ARB_draw_buffers_blend", GLEW_ARB_draw_buffers_blend, glewIsSupported("GL_ARB_draw_buffers_blend"), glewGetExtension("GL_ARB_draw_buffers_blend")); + + glewInfoFunc("glBlendEquationSeparateiARB", glBlendEquationSeparateiARB == NULL); + glewInfoFunc("glBlendEquationiARB", glBlendEquationiARB == NULL); + glewInfoFunc("glBlendFuncSeparateiARB", glBlendFuncSeparateiARB == NULL); + glewInfoFunc("glBlendFunciARB", glBlendFunciARB == NULL); +} + +#endif /* GL_ARB_draw_buffers_blend */ + +#ifdef GL_ARB_draw_elements_base_vertex + +static void _glewInfo_GL_ARB_draw_elements_base_vertex (void) +{ + glewPrintExt("GL_ARB_draw_elements_base_vertex", GLEW_ARB_draw_elements_base_vertex, glewIsSupported("GL_ARB_draw_elements_base_vertex"), glewGetExtension("GL_ARB_draw_elements_base_vertex")); + + glewInfoFunc("glDrawElementsBaseVertex", glDrawElementsBaseVertex == NULL); + glewInfoFunc("glDrawElementsInstancedBaseVertex", glDrawElementsInstancedBaseVertex == NULL); + glewInfoFunc("glDrawRangeElementsBaseVertex", glDrawRangeElementsBaseVertex == NULL); + glewInfoFunc("glMultiDrawElementsBaseVertex", glMultiDrawElementsBaseVertex == NULL); +} + +#endif /* GL_ARB_draw_elements_base_vertex */ + #ifdef GL_ARB_draw_instanced static void _glewInfo_GL_ARB_draw_instanced (void) @@ -668,6 +862,15 @@ static void _glewInfo_GL_ARB_draw_instanced (void) #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + +static void _glewInfo_GL_ARB_fragment_coord_conventions (void) +{ + glewPrintExt("GL_ARB_fragment_coord_conventions", GLEW_ARB_fragment_coord_conventions, glewIsSupported("GL_ARB_fragment_coord_conventions"), glewGetExtension("GL_ARB_fragment_coord_conventions")); +} + +#endif /* GL_ARB_fragment_coord_conventions */ + #ifdef GL_ARB_fragment_program static void _glewInfo_GL_ARB_fragment_program (void) @@ -708,10 +911,10 @@ static void _glewInfo_GL_ARB_framebuffer_object (void) glewInfoFunc("glDeleteFramebuffers", glDeleteFramebuffers == NULL); glewInfoFunc("glDeleteRenderbuffers", glDeleteRenderbuffers == NULL); glewInfoFunc("glFramebufferRenderbuffer", glFramebufferRenderbuffer == NULL); - glewInfoFunc("glFramebufferTextureLayer", glFramebufferTextureLayer == NULL); glewInfoFunc("glFramebufferTexture1D", glFramebufferTexture1D == NULL); glewInfoFunc("glFramebufferTexture2D", glFramebufferTexture2D == NULL); glewInfoFunc("glFramebufferTexture3D", glFramebufferTexture3D == NULL); + glewInfoFunc("glFramebufferTextureLayer", glFramebufferTextureLayer == NULL); glewInfoFunc("glGenFramebuffers", glGenFramebuffers == NULL); glewInfoFunc("glGenRenderbuffers", glGenRenderbuffers == NULL); glewInfoFunc("glGenerateMipmap", glGenerateMipmap == NULL); @@ -950,6 +1153,37 @@ static void _glewInfo_GL_ARB_point_sprite (void) #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + +static void _glewInfo_GL_ARB_provoking_vertex (void) +{ + glewPrintExt("GL_ARB_provoking_vertex", GLEW_ARB_provoking_vertex, glewIsSupported("GL_ARB_provoking_vertex"), glewGetExtension("GL_ARB_provoking_vertex")); + + glewInfoFunc("glProvokingVertex", glProvokingVertex == NULL); +} + +#endif /* GL_ARB_provoking_vertex */ + +#ifdef GL_ARB_sample_shading + +static void _glewInfo_GL_ARB_sample_shading (void) +{ + glewPrintExt("GL_ARB_sample_shading", GLEW_ARB_sample_shading, glewIsSupported("GL_ARB_sample_shading"), glewGetExtension("GL_ARB_sample_shading")); + + glewInfoFunc("glMinSampleShadingARB", glMinSampleShadingARB == NULL); +} + +#endif /* GL_ARB_sample_shading */ + +#ifdef GL_ARB_seamless_cube_map + +static void _glewInfo_GL_ARB_seamless_cube_map (void) +{ + glewPrintExt("GL_ARB_seamless_cube_map", GLEW_ARB_seamless_cube_map, glewIsSupported("GL_ARB_seamless_cube_map"), glewGetExtension("GL_ARB_seamless_cube_map")); +} + +#endif /* GL_ARB_seamless_cube_map */ + #ifdef GL_ARB_shader_objects static void _glewInfo_GL_ARB_shader_objects (void) @@ -999,6 +1233,15 @@ static void _glewInfo_GL_ARB_shader_objects (void) #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + +static void _glewInfo_GL_ARB_shader_texture_lod (void) +{ + glewPrintExt("GL_ARB_shader_texture_lod", GLEW_ARB_shader_texture_lod, glewIsSupported("GL_ARB_shader_texture_lod"), glewGetExtension("GL_ARB_shader_texture_lod")); +} + +#endif /* GL_ARB_shader_texture_lod */ + #ifdef GL_ARB_shading_language_100 static void _glewInfo_GL_ARB_shading_language_100 (void) @@ -1026,6 +1269,23 @@ static void _glewInfo_GL_ARB_shadow_ambient (void) #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + +static void _glewInfo_GL_ARB_sync (void) +{ + glewPrintExt("GL_ARB_sync", GLEW_ARB_sync, glewIsSupported("GL_ARB_sync"), glewGetExtension("GL_ARB_sync")); + + glewInfoFunc("glClientWaitSync", glClientWaitSync == NULL); + glewInfoFunc("glDeleteSync", glDeleteSync == NULL); + glewInfoFunc("glFenceSync", glFenceSync == NULL); + glewInfoFunc("glGetInteger64v", glGetInteger64v == NULL); + glewInfoFunc("glGetSynciv", glGetSynciv == NULL); + glewInfoFunc("glIsSync", glIsSync == NULL); + glewInfoFunc("glWaitSync", glWaitSync == NULL); +} + +#endif /* GL_ARB_sync */ + #ifdef GL_ARB_texture_border_clamp static void _glewInfo_GL_ARB_texture_border_clamp (void) @@ -1081,6 +1341,15 @@ static void _glewInfo_GL_ARB_texture_cube_map (void) #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + +static void _glewInfo_GL_ARB_texture_cube_map_array (void) +{ + glewPrintExt("GL_ARB_texture_cube_map_array", GLEW_ARB_texture_cube_map_array, glewIsSupported("GL_ARB_texture_cube_map_array"), glewGetExtension("GL_ARB_texture_cube_map_array")); +} + +#endif /* GL_ARB_texture_cube_map_array */ + #ifdef GL_ARB_texture_env_add static void _glewInfo_GL_ARB_texture_env_add (void) @@ -1126,6 +1395,15 @@ static void _glewInfo_GL_ARB_texture_float (void) #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + +static void _glewInfo_GL_ARB_texture_gather (void) +{ + glewPrintExt("GL_ARB_texture_gather", GLEW_ARB_texture_gather, glewIsSupported("GL_ARB_texture_gather"), glewGetExtension("GL_ARB_texture_gather")); +} + +#endif /* GL_ARB_texture_gather */ + #ifdef GL_ARB_texture_mirrored_repeat static void _glewInfo_GL_ARB_texture_mirrored_repeat (void) @@ -1135,6 +1413,20 @@ static void _glewInfo_GL_ARB_texture_mirrored_repeat (void) #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + +static void _glewInfo_GL_ARB_texture_multisample (void) +{ + glewPrintExt("GL_ARB_texture_multisample", GLEW_ARB_texture_multisample, glewIsSupported("GL_ARB_texture_multisample"), glewGetExtension("GL_ARB_texture_multisample")); + + glewInfoFunc("glGetMultisamplefv", glGetMultisamplefv == NULL); + glewInfoFunc("glSampleMaski", glSampleMaski == NULL); + glewInfoFunc("glTexImage2DMultisample", glTexImage2DMultisample == NULL); + glewInfoFunc("glTexImage3DMultisample", glTexImage3DMultisample == NULL); +} + +#endif /* GL_ARB_texture_multisample */ + #ifdef GL_ARB_texture_non_power_of_two static void _glewInfo_GL_ARB_texture_non_power_of_two (void) @@ -1144,6 +1436,15 @@ static void _glewInfo_GL_ARB_texture_non_power_of_two (void) #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + +static void _glewInfo_GL_ARB_texture_query_lod (void) +{ + glewPrintExt("GL_ARB_texture_query_lod", GLEW_ARB_texture_query_lod, glewIsSupported("GL_ARB_texture_query_lod"), glewGetExtension("GL_ARB_texture_query_lod")); +} + +#endif /* GL_ARB_texture_query_lod */ + #ifdef GL_ARB_texture_rectangle static void _glewInfo_GL_ARB_texture_rectangle (void) @@ -1176,6 +1477,35 @@ static void _glewInfo_GL_ARB_transpose_matrix (void) #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + +static void _glewInfo_GL_ARB_uniform_buffer_object (void) +{ + glewPrintExt("GL_ARB_uniform_buffer_object", GLEW_ARB_uniform_buffer_object, glewIsSupported("GL_ARB_uniform_buffer_object"), glewGetExtension("GL_ARB_uniform_buffer_object")); + + glewInfoFunc("glBindBufferBase", glBindBufferBase == NULL); + glewInfoFunc("glBindBufferRange", glBindBufferRange == NULL); + glewInfoFunc("glGetActiveUniformBlockName", glGetActiveUniformBlockName == NULL); + glewInfoFunc("glGetActiveUniformBlockiv", glGetActiveUniformBlockiv == NULL); + glewInfoFunc("glGetActiveUniformName", glGetActiveUniformName == NULL); + glewInfoFunc("glGetActiveUniformsiv", glGetActiveUniformsiv == NULL); + glewInfoFunc("glGetIntegeri_v", glGetIntegeri_v == NULL); + glewInfoFunc("glGetUniformBlockIndex", glGetUniformBlockIndex == NULL); + glewInfoFunc("glGetUniformIndices", glGetUniformIndices == NULL); + glewInfoFunc("glUniformBlockBinding", glUniformBlockBinding == NULL); +} + +#endif /* GL_ARB_uniform_buffer_object */ + +#ifdef GL_ARB_vertex_array_bgra + +static void _glewInfo_GL_ARB_vertex_array_bgra (void) +{ + glewPrintExt("GL_ARB_vertex_array_bgra", GLEW_ARB_vertex_array_bgra, glewIsSupported("GL_ARB_vertex_array_bgra"), glewGetExtension("GL_ARB_vertex_array_bgra")); +} + +#endif /* GL_ARB_vertex_array_bgra */ + #ifdef GL_ARB_vertex_array_object static void _glewInfo_GL_ARB_vertex_array_object (void) @@ -1452,6 +1782,15 @@ static void _glewInfo_GL_ATI_map_object_buffer (void) #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + +static void _glewInfo_GL_ATI_meminfo (void) +{ + glewPrintExt("GL_ATI_meminfo", GLEW_ATI_meminfo, glewIsSupported("GL_ATI_meminfo"), glewGetExtension("GL_ATI_meminfo")); +} + +#endif /* GL_ATI_meminfo */ + #ifdef GL_ATI_pn_triangles static void _glewInfo_GL_ATI_pn_triangles (void) @@ -1870,7 +2209,14 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glCopyTextureSubImage2DEXT", glCopyTextureSubImage2DEXT == NULL); glewInfoFunc("glCopyTextureSubImage3DEXT", glCopyTextureSubImage3DEXT == NULL); glewInfoFunc("glDisableClientStateIndexedEXT", glDisableClientStateIndexedEXT == NULL); + glewInfoFunc("glDisableClientStateiEXT", glDisableClientStateiEXT == NULL); + glewInfoFunc("glDisableVertexArrayAttribEXT", glDisableVertexArrayAttribEXT == NULL); + glewInfoFunc("glDisableVertexArrayEXT", glDisableVertexArrayEXT == NULL); glewInfoFunc("glEnableClientStateIndexedEXT", glEnableClientStateIndexedEXT == NULL); + glewInfoFunc("glEnableClientStateiEXT", glEnableClientStateiEXT == NULL); + glewInfoFunc("glEnableVertexArrayAttribEXT", glEnableVertexArrayAttribEXT == NULL); + glewInfoFunc("glEnableVertexArrayEXT", glEnableVertexArrayEXT == NULL); + glewInfoFunc("glFlushMappedNamedBufferRangeEXT", glFlushMappedNamedBufferRangeEXT == NULL); glewInfoFunc("glFramebufferDrawBufferEXT", glFramebufferDrawBufferEXT == NULL); glewInfoFunc("glFramebufferDrawBuffersEXT", glFramebufferDrawBuffersEXT == NULL); glewInfoFunc("glFramebufferReadBufferEXT", glFramebufferReadBufferEXT == NULL); @@ -1879,7 +2225,9 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glGetCompressedMultiTexImageEXT", glGetCompressedMultiTexImageEXT == NULL); glewInfoFunc("glGetCompressedTextureImageEXT", glGetCompressedTextureImageEXT == NULL); glewInfoFunc("glGetDoubleIndexedvEXT", glGetDoubleIndexedvEXT == NULL); + glewInfoFunc("glGetDoublei_vEXT", glGetDoublei_vEXT == NULL); glewInfoFunc("glGetFloatIndexedvEXT", glGetFloatIndexedvEXT == NULL); + glewInfoFunc("glGetFloati_vEXT", glGetFloati_vEXT == NULL); glewInfoFunc("glGetFramebufferParameterivEXT", glGetFramebufferParameterivEXT == NULL); glewInfoFunc("glGetMultiTexEnvfvEXT", glGetMultiTexEnvfvEXT == NULL); glewInfoFunc("glGetMultiTexEnvivEXT", glGetMultiTexEnvivEXT == NULL); @@ -1905,6 +2253,7 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glGetNamedProgramivEXT", glGetNamedProgramivEXT == NULL); glewInfoFunc("glGetNamedRenderbufferParameterivEXT", glGetNamedRenderbufferParameterivEXT == NULL); glewInfoFunc("glGetPointerIndexedvEXT", glGetPointerIndexedvEXT == NULL); + glewInfoFunc("glGetPointeri_vEXT", glGetPointeri_vEXT == NULL); glewInfoFunc("glGetTextureImageEXT", glGetTextureImageEXT == NULL); glewInfoFunc("glGetTextureLevelParameterfvEXT", glGetTextureLevelParameterfvEXT == NULL); glewInfoFunc("glGetTextureLevelParameterivEXT", glGetTextureLevelParameterivEXT == NULL); @@ -1912,7 +2261,12 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glGetTextureParameterIuivEXT", glGetTextureParameterIuivEXT == NULL); glewInfoFunc("glGetTextureParameterfvEXT", glGetTextureParameterfvEXT == NULL); glewInfoFunc("glGetTextureParameterivEXT", glGetTextureParameterivEXT == NULL); + glewInfoFunc("glGetVertexArrayIntegeri_vEXT", glGetVertexArrayIntegeri_vEXT == NULL); + glewInfoFunc("glGetVertexArrayIntegervEXT", glGetVertexArrayIntegervEXT == NULL); + glewInfoFunc("glGetVertexArrayPointeri_vEXT", glGetVertexArrayPointeri_vEXT == NULL); + glewInfoFunc("glGetVertexArrayPointervEXT", glGetVertexArrayPointervEXT == NULL); glewInfoFunc("glMapNamedBufferEXT", glMapNamedBufferEXT == NULL); + glewInfoFunc("glMapNamedBufferRangeEXT", glMapNamedBufferRangeEXT == NULL); glewInfoFunc("glMatrixFrustumEXT", glMatrixFrustumEXT == NULL); glewInfoFunc("glMatrixLoadIdentityEXT", glMatrixLoadIdentityEXT == NULL); glewInfoFunc("glMatrixLoadTransposedEXT", glMatrixLoadTransposedEXT == NULL); @@ -1959,6 +2313,7 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glMultiTexSubImage3DEXT", glMultiTexSubImage3DEXT == NULL); glewInfoFunc("glNamedBufferDataEXT", glNamedBufferDataEXT == NULL); glewInfoFunc("glNamedBufferSubDataEXT", glNamedBufferSubDataEXT == NULL); + glewInfoFunc("glNamedCopyBufferSubDataEXT", glNamedCopyBufferSubDataEXT == NULL); glewInfoFunc("glNamedFramebufferRenderbufferEXT", glNamedFramebufferRenderbufferEXT == NULL); glewInfoFunc("glNamedFramebufferTexture1DEXT", glNamedFramebufferTexture1DEXT == NULL); glewInfoFunc("glNamedFramebufferTexture2DEXT", glNamedFramebufferTexture2DEXT == NULL); @@ -2030,6 +2385,17 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glTextureSubImage2DEXT", glTextureSubImage2DEXT == NULL); glewInfoFunc("glTextureSubImage3DEXT", glTextureSubImage3DEXT == NULL); glewInfoFunc("glUnmapNamedBufferEXT", glUnmapNamedBufferEXT == NULL); + glewInfoFunc("glVertexArrayColorOffsetEXT", glVertexArrayColorOffsetEXT == NULL); + glewInfoFunc("glVertexArrayEdgeFlagOffsetEXT", glVertexArrayEdgeFlagOffsetEXT == NULL); + glewInfoFunc("glVertexArrayFogCoordOffsetEXT", glVertexArrayFogCoordOffsetEXT == NULL); + glewInfoFunc("glVertexArrayIndexOffsetEXT", glVertexArrayIndexOffsetEXT == NULL); + glewInfoFunc("glVertexArrayMultiTexCoordOffsetEXT", glVertexArrayMultiTexCoordOffsetEXT == NULL); + glewInfoFunc("glVertexArrayNormalOffsetEXT", glVertexArrayNormalOffsetEXT == NULL); + glewInfoFunc("glVertexArraySecondaryColorOffsetEXT", glVertexArraySecondaryColorOffsetEXT == NULL); + glewInfoFunc("glVertexArrayTexCoordOffsetEXT", glVertexArrayTexCoordOffsetEXT == NULL); + glewInfoFunc("glVertexArrayVertexAttribIOffsetEXT", glVertexArrayVertexAttribIOffsetEXT == NULL); + glewInfoFunc("glVertexArrayVertexAttribOffsetEXT", glVertexArrayVertexAttribOffsetEXT == NULL); + glewInfoFunc("glVertexArrayVertexOffsetEXT", glVertexArrayVertexOffsetEXT == NULL); } #endif /* GL_EXT_direct_state_access */ @@ -2448,6 +2814,17 @@ static void _glewInfo_GL_EXT_polygon_offset (void) #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + +static void _glewInfo_GL_EXT_provoking_vertex (void) +{ + glewPrintExt("GL_EXT_provoking_vertex", GLEW_EXT_provoking_vertex, glewIsSupported("GL_EXT_provoking_vertex"), glewGetExtension("GL_EXT_provoking_vertex")); + + glewInfoFunc("glProvokingVertexEXT", glProvokingVertexEXT == NULL); +} + +#endif /* GL_EXT_provoking_vertex */ + #ifdef GL_EXT_rescale_normal static void _glewInfo_GL_EXT_rescale_normal (void) @@ -2496,6 +2873,19 @@ static void _glewInfo_GL_EXT_secondary_color (void) #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + +static void _glewInfo_GL_EXT_separate_shader_objects (void) +{ + glewPrintExt("GL_EXT_separate_shader_objects", GLEW_EXT_separate_shader_objects, glewIsSupported("GL_EXT_separate_shader_objects"), glewGetExtension("GL_EXT_separate_shader_objects")); + + glewInfoFunc("glActiveProgramEXT", glActiveProgramEXT == NULL); + glewInfoFunc("glCreateShaderProgramEXT", glCreateShaderProgramEXT == NULL); + glewInfoFunc("glUseShaderProgramEXT", glUseShaderProgramEXT == NULL); +} + +#endif /* GL_EXT_separate_shader_objects */ + #ifdef GL_EXT_separate_specular_color static void _glewInfo_GL_EXT_separate_specular_color (void) @@ -2792,6 +3182,15 @@ static void _glewInfo_GL_EXT_texture_shared_exponent (void) #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + +static void _glewInfo_GL_EXT_texture_snorm (void) +{ + glewPrintExt("GL_EXT_texture_snorm", GLEW_EXT_texture_snorm, glewIsSupported("GL_EXT_texture_snorm"), glewGetExtension("GL_EXT_texture_snorm")); +} + +#endif /* GL_EXT_texture_snorm */ + #ifdef GL_EXT_texture_swizzle static void _glewInfo_GL_EXT_texture_swizzle (void) @@ -3215,6 +3614,17 @@ static void _glewInfo_GL_NV_copy_depth_to_color (void) #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + +static void _glewInfo_GL_NV_copy_image (void) +{ + glewPrintExt("GL_NV_copy_image", GLEW_NV_copy_image, glewIsSupported("GL_NV_copy_image"), glewGetExtension("GL_NV_copy_image")); + + glewInfoFunc("glCopyImageSubDataNV", glCopyImageSubDataNV == NULL); +} + +#endif /* GL_NV_copy_image */ + #ifdef GL_NV_depth_buffer_float static void _glewInfo_GL_NV_depth_buffer_float (void) @@ -3522,6 +3932,15 @@ static void _glewInfo_GL_NV_parameter_buffer_object (void) #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + +static void _glewInfo_GL_NV_parameter_buffer_object2 (void) +{ + glewPrintExt("GL_NV_parameter_buffer_object2", GLEW_NV_parameter_buffer_object2, glewIsSupported("GL_NV_parameter_buffer_object2"), glewGetExtension("GL_NV_parameter_buffer_object2")); +} + +#endif /* GL_NV_parameter_buffer_object2 */ + #ifdef GL_NV_pixel_data_range static void _glewInfo_GL_NV_pixel_data_range (void) @@ -3558,7 +3977,6 @@ static void _glewInfo_GL_NV_present_video (void) glewInfoFunc("glGetVideouivNV", glGetVideouivNV == NULL); glewInfoFunc("glPresentFrameDualFillNV", glPresentFrameDualFillNV == NULL); glewInfoFunc("glPresentFrameKeyedNV", glPresentFrameKeyedNV == NULL); - glewInfoFunc("glVideoParameterivNV", glVideoParameterivNV == NULL); } #endif /* GL_NV_present_video */ @@ -3610,6 +4028,30 @@ static void _glewInfo_GL_NV_register_combiners2 (void) #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + +static void _glewInfo_GL_NV_shader_buffer_load (void) +{ + glewPrintExt("GL_NV_shader_buffer_load", GLEW_NV_shader_buffer_load, glewIsSupported("GL_NV_shader_buffer_load"), glewGetExtension("GL_NV_shader_buffer_load")); + + glewInfoFunc("glGetBufferParameterui64vNV", glGetBufferParameterui64vNV == NULL); + glewInfoFunc("glGetIntegerui64vNV", glGetIntegerui64vNV == NULL); + glewInfoFunc("glGetNamedBufferParameterui64vNV", glGetNamedBufferParameterui64vNV == NULL); + glewInfoFunc("glGetUniformui64vNV", glGetUniformui64vNV == NULL); + glewInfoFunc("glIsBufferResidentNV", glIsBufferResidentNV == NULL); + glewInfoFunc("glIsNamedBufferResidentNV", glIsNamedBufferResidentNV == NULL); + glewInfoFunc("glMakeBufferNonResidentNV", glMakeBufferNonResidentNV == NULL); + glewInfoFunc("glMakeBufferResidentNV", glMakeBufferResidentNV == NULL); + glewInfoFunc("glMakeNamedBufferNonResidentNV", glMakeNamedBufferNonResidentNV == NULL); + glewInfoFunc("glMakeNamedBufferResidentNV", glMakeNamedBufferResidentNV == NULL); + glewInfoFunc("glProgramUniformui64NV", glProgramUniformui64NV == NULL); + glewInfoFunc("glProgramUniformui64vNV", glProgramUniformui64vNV == NULL); + glewInfoFunc("glUniformui64NV", glUniformui64NV == NULL); + glewInfoFunc("glUniformui64vNV", glUniformui64vNV == NULL); +} + +#endif /* GL_NV_shader_buffer_load */ + #ifdef GL_NV_texgen_emboss static void _glewInfo_GL_NV_texgen_emboss (void) @@ -3628,6 +4070,17 @@ static void _glewInfo_GL_NV_texgen_reflection (void) #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + +static void _glewInfo_GL_NV_texture_barrier (void) +{ + glewPrintExt("GL_NV_texture_barrier", GLEW_NV_texture_barrier, glewIsSupported("GL_NV_texture_barrier"), glewGetExtension("GL_NV_texture_barrier")); + + glewInfoFunc("glTextureBarrierNV", glTextureBarrierNV == NULL); +} + +#endif /* GL_NV_texture_barrier */ + #ifdef GL_NV_texture_compression_vtc static void _glewInfo_GL_NV_texture_compression_vtc (void) @@ -3712,6 +4165,23 @@ static void _glewInfo_GL_NV_transform_feedback (void) #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + +static void _glewInfo_GL_NV_transform_feedback2 (void) +{ + glewPrintExt("GL_NV_transform_feedback2", GLEW_NV_transform_feedback2, glewIsSupported("GL_NV_transform_feedback2"), glewGetExtension("GL_NV_transform_feedback2")); + + glewInfoFunc("glBindTransformFeedbackNV", glBindTransformFeedbackNV == NULL); + glewInfoFunc("glDeleteTransformFeedbacksNV", glDeleteTransformFeedbacksNV == NULL); + glewInfoFunc("glDrawTransformFeedbackNV", glDrawTransformFeedbackNV == NULL); + glewInfoFunc("glGenTransformFeedbacksNV", glGenTransformFeedbacksNV == NULL); + glewInfoFunc("glIsTransformFeedbackNV", glIsTransformFeedbackNV == NULL); + glewInfoFunc("glPauseTransformFeedbackNV", glPauseTransformFeedbackNV == NULL); + glewInfoFunc("glResumeTransformFeedbackNV", glResumeTransformFeedbackNV == NULL); +} + +#endif /* GL_NV_transform_feedback2 */ + #ifdef GL_NV_vertex_array_range static void _glewInfo_GL_NV_vertex_array_range (void) @@ -3733,6 +4203,28 @@ static void _glewInfo_GL_NV_vertex_array_range2 (void) #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + +static void _glewInfo_GL_NV_vertex_buffer_unified_memory (void) +{ + glewPrintExt("GL_NV_vertex_buffer_unified_memory", GLEW_NV_vertex_buffer_unified_memory, glewIsSupported("GL_NV_vertex_buffer_unified_memory"), glewGetExtension("GL_NV_vertex_buffer_unified_memory")); + + glewInfoFunc("glBufferAddressRangeNV", glBufferAddressRangeNV == NULL); + glewInfoFunc("glColorFormatNV", glColorFormatNV == NULL); + glewInfoFunc("glEdgeFlagFormatNV", glEdgeFlagFormatNV == NULL); + glewInfoFunc("glFogCoordFormatNV", glFogCoordFormatNV == NULL); + glewInfoFunc("glGetIntegerui64i_vNV", glGetIntegerui64i_vNV == NULL); + glewInfoFunc("glIndexFormatNV", glIndexFormatNV == NULL); + glewInfoFunc("glNormalFormatNV", glNormalFormatNV == NULL); + glewInfoFunc("glSecondaryColorFormatNV", glSecondaryColorFormatNV == NULL); + glewInfoFunc("glTexCoordFormatNV", glTexCoordFormatNV == NULL); + glewInfoFunc("glVertexAttribFormatNV", glVertexAttribFormatNV == NULL); + glewInfoFunc("glVertexAttribIFormatNV", glVertexAttribIFormatNV == NULL); + glewInfoFunc("glVertexFormatNV", glVertexFormatNV == NULL); +} + +#endif /* GL_NV_vertex_buffer_unified_memory */ + #ifdef GL_NV_vertex_program static void _glewInfo_GL_NV_vertex_program (void) @@ -4652,6 +5144,25 @@ static void _glewInfo_WGL_3DL_stereo_control (void) #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + +static void _glewInfo_WGL_AMD_gpu_association (void) +{ + glewPrintExt("WGL_AMD_gpu_association", WGLEW_AMD_gpu_association, wglewIsSupported("WGL_AMD_gpu_association"), wglewGetExtension("WGL_AMD_gpu_association")); + + glewInfoFunc("wglBlitContextFramebufferAMD", wglBlitContextFramebufferAMD == NULL); + glewInfoFunc("wglCreateAssociatedContextAMD", wglCreateAssociatedContextAMD == NULL); + glewInfoFunc("wglCreateAssociatedContextAttribsAMD", wglCreateAssociatedContextAttribsAMD == NULL); + glewInfoFunc("wglDeleteAssociatedContextAMD", wglDeleteAssociatedContextAMD == NULL); + glewInfoFunc("wglGetContextGPUIDAMD", wglGetContextGPUIDAMD == NULL); + glewInfoFunc("wglGetCurrentAssociatedContextAMD", wglGetCurrentAssociatedContextAMD == NULL); + glewInfoFunc("wglGetGPUIDsAMD", wglGetGPUIDsAMD == NULL); + glewInfoFunc("wglGetGPUInfoAMD", wglGetGPUInfoAMD == NULL); + glewInfoFunc("wglMakeAssociatedContextCurrentAMD", wglMakeAssociatedContextCurrentAMD == NULL); +} + +#endif /* WGL_AMD_gpu_association */ + #ifdef WGL_ARB_buffer_region static void _glewInfo_WGL_ARB_buffer_region (void) @@ -4677,6 +5188,15 @@ static void _glewInfo_WGL_ARB_create_context (void) #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + +static void _glewInfo_WGL_ARB_create_context_profile (void) +{ + glewPrintExt("WGL_ARB_create_context_profile", WGLEW_ARB_create_context_profile, wglewIsSupported("WGL_ARB_create_context_profile"), wglewGetExtension("WGL_ARB_create_context_profile")); +} + +#endif /* WGL_ARB_create_context_profile */ + #ifdef WGL_ARB_extensions_string static void _glewInfo_WGL_ARB_extensions_string (void) @@ -4989,6 +5509,17 @@ static void _glewInfo_WGL_I3D_swap_frame_usage (void) #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + +static void _glewInfo_WGL_NV_copy_image (void) +{ + glewPrintExt("WGL_NV_copy_image", WGLEW_NV_copy_image, wglewIsSupported("WGL_NV_copy_image"), wglewGetExtension("WGL_NV_copy_image")); + + glewInfoFunc("wglCopyImageSubDataNV", wglCopyImageSubDataNV == NULL); +} + +#endif /* WGL_NV_copy_image */ + #ifdef WGL_NV_float_buffer static void _glewInfo_WGL_NV_float_buffer (void) @@ -5173,6 +5704,15 @@ static void _glewInfo_GLX_ARB_create_context (void) #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + +static void _glewInfo_GLX_ARB_create_context_profile (void) +{ + glewPrintExt("GLX_ARB_create_context_profile", GLXEW_ARB_create_context_profile, glxewIsSupported("GLX_ARB_create_context_profile"), glxewGetExtension("GLX_ARB_create_context_profile")); +} + +#endif /* GLX_ARB_create_context_profile */ + #ifdef GLX_ARB_fbconfig_float static void _glewInfo_GLX_ARB_fbconfig_float (void) @@ -5272,6 +5812,17 @@ static void _glewInfo_GLX_EXT_scene_marker (void) #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + +static void _glewInfo_GLX_EXT_swap_control (void) +{ + glewPrintExt("GLX_EXT_swap_control", GLXEW_EXT_swap_control, glxewIsSupported("GLX_EXT_swap_control"), glxewGetExtension("GLX_EXT_swap_control")); + + glewInfoFunc("glXSwapIntervalEXT", glXSwapIntervalEXT == NULL); +} + +#endif /* GLX_EXT_swap_control */ + #ifdef GLX_EXT_texture_from_pixmap static void _glewInfo_GLX_EXT_texture_from_pixmap (void) @@ -5357,6 +5908,17 @@ static void _glewInfo_GLX_MESA_set_3dfx_mode (void) #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + +static void _glewInfo_GLX_NV_copy_image (void) +{ + glewPrintExt("GLX_NV_copy_image", GLXEW_NV_copy_image, glxewIsSupported("GLX_NV_copy_image"), glxewGetExtension("GLX_NV_copy_image")); + + glewInfoFunc("glXCopyImageSubDataNV", glXCopyImageSubDataNV == NULL); +} + +#endif /* GLX_NV_copy_image */ + #ifdef GLX_NV_float_buffer static void _glewInfo_GLX_NV_float_buffer (void) @@ -5678,6 +6240,12 @@ static void glewInfo (void) #ifdef GL_VERSION_3_0 _glewInfo_GL_VERSION_3_0(); #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + _glewInfo_GL_VERSION_3_1(); +#endif /* GL_VERSION_3_1 */ +#ifdef GL_VERSION_3_2 + _glewInfo_GL_VERSION_3_2(); +#endif /* GL_VERSION_3_2 */ #ifdef GL_3DFX_multisample _glewInfo_GL_3DFX_multisample(); #endif /* GL_3DFX_multisample */ @@ -5687,6 +6255,21 @@ static void glewInfo (void) #ifdef GL_3DFX_texture_compression_FXT1 _glewInfo_GL_3DFX_texture_compression_FXT1(); #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + _glewInfo_GL_AMD_draw_buffers_blend(); +#endif /* GL_AMD_draw_buffers_blend */ +#ifdef GL_AMD_performance_monitor + _glewInfo_GL_AMD_performance_monitor(); +#endif /* GL_AMD_performance_monitor */ +#ifdef GL_AMD_texture_texture4 + _glewInfo_GL_AMD_texture_texture4(); +#endif /* GL_AMD_texture_texture4 */ +#ifdef GL_AMD_vertex_shader_tessellator + _glewInfo_GL_AMD_vertex_shader_tessellator(); +#endif /* GL_AMD_vertex_shader_tessellator */ +#ifdef GL_APPLE_aux_depth_stencil + _glewInfo_GL_APPLE_aux_depth_stencil(); +#endif /* GL_APPLE_aux_depth_stencil */ #ifdef GL_APPLE_client_storage _glewInfo_GL_APPLE_client_storage(); #endif /* GL_APPLE_client_storage */ @@ -5702,9 +6285,18 @@ static void glewInfo (void) #ifdef GL_APPLE_flush_buffer_range _glewInfo_GL_APPLE_flush_buffer_range(); #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + _glewInfo_GL_APPLE_object_purgeable(); +#endif /* GL_APPLE_object_purgeable */ #ifdef GL_APPLE_pixel_buffer _glewInfo_GL_APPLE_pixel_buffer(); #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + _glewInfo_GL_APPLE_rgb_422(); +#endif /* GL_APPLE_rgb_422 */ +#ifdef GL_APPLE_row_bytes + _glewInfo_GL_APPLE_row_bytes(); +#endif /* GL_APPLE_row_bytes */ #ifdef GL_APPLE_specular_vector _glewInfo_GL_APPLE_specular_vector(); #endif /* GL_APPLE_specular_vector */ @@ -5720,24 +6312,45 @@ static void glewInfo (void) #ifdef GL_APPLE_vertex_array_range _glewInfo_GL_APPLE_vertex_array_range(); #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + _glewInfo_GL_APPLE_vertex_program_evaluators(); +#endif /* GL_APPLE_vertex_program_evaluators */ #ifdef GL_APPLE_ycbcr_422 _glewInfo_GL_APPLE_ycbcr_422(); #endif /* GL_APPLE_ycbcr_422 */ #ifdef GL_ARB_color_buffer_float _glewInfo_GL_ARB_color_buffer_float(); #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + _glewInfo_GL_ARB_compatibility(); +#endif /* GL_ARB_compatibility */ +#ifdef GL_ARB_copy_buffer + _glewInfo_GL_ARB_copy_buffer(); +#endif /* GL_ARB_copy_buffer */ #ifdef GL_ARB_depth_buffer_float _glewInfo_GL_ARB_depth_buffer_float(); #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + _glewInfo_GL_ARB_depth_clamp(); +#endif /* GL_ARB_depth_clamp */ #ifdef GL_ARB_depth_texture _glewInfo_GL_ARB_depth_texture(); #endif /* GL_ARB_depth_texture */ #ifdef GL_ARB_draw_buffers _glewInfo_GL_ARB_draw_buffers(); #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + _glewInfo_GL_ARB_draw_buffers_blend(); +#endif /* GL_ARB_draw_buffers_blend */ +#ifdef GL_ARB_draw_elements_base_vertex + _glewInfo_GL_ARB_draw_elements_base_vertex(); +#endif /* GL_ARB_draw_elements_base_vertex */ #ifdef GL_ARB_draw_instanced _glewInfo_GL_ARB_draw_instanced(); #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + _glewInfo_GL_ARB_fragment_coord_conventions(); +#endif /* GL_ARB_fragment_coord_conventions */ #ifdef GL_ARB_fragment_program _glewInfo_GL_ARB_fragment_program(); #endif /* GL_ARB_fragment_program */ @@ -5792,9 +6405,21 @@ static void glewInfo (void) #ifdef GL_ARB_point_sprite _glewInfo_GL_ARB_point_sprite(); #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + _glewInfo_GL_ARB_provoking_vertex(); +#endif /* GL_ARB_provoking_vertex */ +#ifdef GL_ARB_sample_shading + _glewInfo_GL_ARB_sample_shading(); +#endif /* GL_ARB_sample_shading */ +#ifdef GL_ARB_seamless_cube_map + _glewInfo_GL_ARB_seamless_cube_map(); +#endif /* GL_ARB_seamless_cube_map */ #ifdef GL_ARB_shader_objects _glewInfo_GL_ARB_shader_objects(); #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + _glewInfo_GL_ARB_shader_texture_lod(); +#endif /* GL_ARB_shader_texture_lod */ #ifdef GL_ARB_shading_language_100 _glewInfo_GL_ARB_shading_language_100(); #endif /* GL_ARB_shading_language_100 */ @@ -5804,6 +6429,9 @@ static void glewInfo (void) #ifdef GL_ARB_shadow_ambient _glewInfo_GL_ARB_shadow_ambient(); #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + _glewInfo_GL_ARB_sync(); +#endif /* GL_ARB_sync */ #ifdef GL_ARB_texture_border_clamp _glewInfo_GL_ARB_texture_border_clamp(); #endif /* GL_ARB_texture_border_clamp */ @@ -5819,6 +6447,9 @@ static void glewInfo (void) #ifdef GL_ARB_texture_cube_map _glewInfo_GL_ARB_texture_cube_map(); #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + _glewInfo_GL_ARB_texture_cube_map_array(); +#endif /* GL_ARB_texture_cube_map_array */ #ifdef GL_ARB_texture_env_add _glewInfo_GL_ARB_texture_env_add(); #endif /* GL_ARB_texture_env_add */ @@ -5834,12 +6465,21 @@ static void glewInfo (void) #ifdef GL_ARB_texture_float _glewInfo_GL_ARB_texture_float(); #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + _glewInfo_GL_ARB_texture_gather(); +#endif /* GL_ARB_texture_gather */ #ifdef GL_ARB_texture_mirrored_repeat _glewInfo_GL_ARB_texture_mirrored_repeat(); #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + _glewInfo_GL_ARB_texture_multisample(); +#endif /* GL_ARB_texture_multisample */ #ifdef GL_ARB_texture_non_power_of_two _glewInfo_GL_ARB_texture_non_power_of_two(); #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + _glewInfo_GL_ARB_texture_query_lod(); +#endif /* GL_ARB_texture_query_lod */ #ifdef GL_ARB_texture_rectangle _glewInfo_GL_ARB_texture_rectangle(); #endif /* GL_ARB_texture_rectangle */ @@ -5849,6 +6489,12 @@ static void glewInfo (void) #ifdef GL_ARB_transpose_matrix _glewInfo_GL_ARB_transpose_matrix(); #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + _glewInfo_GL_ARB_uniform_buffer_object(); +#endif /* GL_ARB_uniform_buffer_object */ +#ifdef GL_ARB_vertex_array_bgra + _glewInfo_GL_ARB_vertex_array_bgra(); +#endif /* GL_ARB_vertex_array_bgra */ #ifdef GL_ARB_vertex_array_object _glewInfo_GL_ARB_vertex_array_object(); #endif /* GL_ARB_vertex_array_object */ @@ -5894,6 +6540,9 @@ static void glewInfo (void) #ifdef GL_ATI_map_object_buffer _glewInfo_GL_ATI_map_object_buffer(); #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + _glewInfo_GL_ATI_meminfo(); +#endif /* GL_ATI_meminfo */ #ifdef GL_ATI_pn_triangles _glewInfo_GL_ATI_pn_triangles(); #endif /* GL_ATI_pn_triangles */ @@ -6080,6 +6729,9 @@ static void glewInfo (void) #ifdef GL_EXT_polygon_offset _glewInfo_GL_EXT_polygon_offset(); #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + _glewInfo_GL_EXT_provoking_vertex(); +#endif /* GL_EXT_provoking_vertex */ #ifdef GL_EXT_rescale_normal _glewInfo_GL_EXT_rescale_normal(); #endif /* GL_EXT_rescale_normal */ @@ -6089,6 +6741,9 @@ static void glewInfo (void) #ifdef GL_EXT_secondary_color _glewInfo_GL_EXT_secondary_color(); #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + _glewInfo_GL_EXT_separate_shader_objects(); +#endif /* GL_EXT_separate_shader_objects */ #ifdef GL_EXT_separate_specular_color _glewInfo_GL_EXT_separate_specular_color(); #endif /* GL_EXT_separate_specular_color */ @@ -6179,6 +6834,9 @@ static void glewInfo (void) #ifdef GL_EXT_texture_shared_exponent _glewInfo_GL_EXT_texture_shared_exponent(); #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + _glewInfo_GL_EXT_texture_snorm(); +#endif /* GL_EXT_texture_snorm */ #ifdef GL_EXT_texture_swizzle _glewInfo_GL_EXT_texture_swizzle(); #endif /* GL_EXT_texture_swizzle */ @@ -6275,6 +6933,9 @@ static void glewInfo (void) #ifdef GL_NV_copy_depth_to_color _glewInfo_GL_NV_copy_depth_to_color(); #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + _glewInfo_GL_NV_copy_image(); +#endif /* GL_NV_copy_image */ #ifdef GL_NV_depth_buffer_float _glewInfo_GL_NV_depth_buffer_float(); #endif /* GL_NV_depth_buffer_float */ @@ -6341,6 +7002,9 @@ static void glewInfo (void) #ifdef GL_NV_parameter_buffer_object _glewInfo_GL_NV_parameter_buffer_object(); #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + _glewInfo_GL_NV_parameter_buffer_object2(); +#endif /* GL_NV_parameter_buffer_object2 */ #ifdef GL_NV_pixel_data_range _glewInfo_GL_NV_pixel_data_range(); #endif /* GL_NV_pixel_data_range */ @@ -6359,12 +7023,18 @@ static void glewInfo (void) #ifdef GL_NV_register_combiners2 _glewInfo_GL_NV_register_combiners2(); #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + _glewInfo_GL_NV_shader_buffer_load(); +#endif /* GL_NV_shader_buffer_load */ #ifdef GL_NV_texgen_emboss _glewInfo_GL_NV_texgen_emboss(); #endif /* GL_NV_texgen_emboss */ #ifdef GL_NV_texgen_reflection _glewInfo_GL_NV_texgen_reflection(); #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + _glewInfo_GL_NV_texture_barrier(); +#endif /* GL_NV_texture_barrier */ #ifdef GL_NV_texture_compression_vtc _glewInfo_GL_NV_texture_compression_vtc(); #endif /* GL_NV_texture_compression_vtc */ @@ -6389,12 +7059,18 @@ static void glewInfo (void) #ifdef GL_NV_transform_feedback _glewInfo_GL_NV_transform_feedback(); #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + _glewInfo_GL_NV_transform_feedback2(); +#endif /* GL_NV_transform_feedback2 */ #ifdef GL_NV_vertex_array_range _glewInfo_GL_NV_vertex_array_range(); #endif /* GL_NV_vertex_array_range */ #ifdef GL_NV_vertex_array_range2 _glewInfo_GL_NV_vertex_array_range2(); #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + _glewInfo_GL_NV_vertex_buffer_unified_memory(); +#endif /* GL_NV_vertex_buffer_unified_memory */ #ifdef GL_NV_vertex_program _glewInfo_GL_NV_vertex_program(); #endif /* GL_NV_vertex_program */ @@ -6640,12 +7316,18 @@ static void wglewInfo () #ifdef WGL_3DL_stereo_control _glewInfo_WGL_3DL_stereo_control(); #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + _glewInfo_WGL_AMD_gpu_association(); +#endif /* WGL_AMD_gpu_association */ #ifdef WGL_ARB_buffer_region _glewInfo_WGL_ARB_buffer_region(); #endif /* WGL_ARB_buffer_region */ #ifdef WGL_ARB_create_context _glewInfo_WGL_ARB_create_context(); #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + _glewInfo_WGL_ARB_create_context_profile(); +#endif /* WGL_ARB_create_context_profile */ #ifdef WGL_ARB_extensions_string _glewInfo_WGL_ARB_extensions_string(); #endif /* WGL_ARB_extensions_string */ @@ -6724,6 +7406,9 @@ static void wglewInfo () #ifdef WGL_I3D_swap_frame_usage _glewInfo_WGL_I3D_swap_frame_usage(); #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + _glewInfo_WGL_NV_copy_image(); +#endif /* WGL_NV_copy_image */ #ifdef WGL_NV_float_buffer _glewInfo_WGL_NV_float_buffer(); #endif /* WGL_NV_float_buffer */ @@ -6772,6 +7457,9 @@ static void glxewInfo () #ifdef GLX_ARB_create_context _glewInfo_GLX_ARB_create_context(); #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + _glewInfo_GLX_ARB_create_context_profile(); +#endif /* GLX_ARB_create_context_profile */ #ifdef GLX_ARB_fbconfig_float _glewInfo_GLX_ARB_fbconfig_float(); #endif /* GLX_ARB_fbconfig_float */ @@ -6802,6 +7490,9 @@ static void glxewInfo () #ifdef GLX_EXT_scene_marker _glewInfo_GLX_EXT_scene_marker(); #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + _glewInfo_GLX_EXT_swap_control(); +#endif /* GLX_EXT_swap_control */ #ifdef GLX_EXT_texture_from_pixmap _glewInfo_GLX_EXT_texture_from_pixmap(); #endif /* GLX_EXT_texture_from_pixmap */ @@ -6826,6 +7517,9 @@ static void glxewInfo () #ifdef GLX_MESA_set_3dfx_mode _glewInfo_GLX_MESA_set_3dfx_mode(); #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + _glewInfo_GLX_NV_copy_image(); +#endif /* GLX_NV_copy_image */ #ifdef GLX_NV_float_buffer _glewInfo_GLX_NV_float_buffer(); #endif /* GLX_NV_float_buffer */ @@ -7071,7 +7765,7 @@ GLboolean glewCreateContext (int* pixelformat) void glewDestroyContext () { if (NULL != rc) wglMakeCurrent(NULL, NULL); - if (NULL != rc) wglDeleteContext(wglGetCurrentContext()); + if (NULL != rc) wglDeleteContext(rc); if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc); if (NULL != wnd) DestroyWindow(wnd); UnregisterClass("GLEW", GetModuleHandle(NULL)); @@ -7100,7 +7794,7 @@ GLboolean glewCreateContext () aglDestroyPixelFormat(pf); /*aglSetDrawable(ctx, GetWindowPort(wnd));*/ octx = aglGetCurrentContext(); - if (NULL == aglSetCurrentContext(ctx)) return GL_TRUE; + if (GL_FALSE == aglSetCurrentContext(ctx)) return GL_TRUE; return GL_FALSE; } diff --git a/src/glew/visualinfo.c b/src/glew/visualinfo.c index 384313df220..f3ae91f2b4f 100644 --- a/src/glew/visualinfo.c +++ b/src/glew/visualinfo.c @@ -1056,7 +1056,7 @@ GLboolean CreateContext (GLContext* ctx) aglDestroyPixelFormat(pf); /*aglSetDrawable(ctx, GetWindowPort(wnd));*/ ctx->octx = aglGetCurrentContext(); - if (NULL == aglSetCurrentContext(ctx->ctx)) return GL_TRUE; + if (GL_FALSE == aglSetCurrentContext(ctx->ctx)) return GL_TRUE; return GL_FALSE; } diff --git a/src/glsl/SConscript b/src/glsl/SConscript index 6f1f81b199a..8e18626c404 100644 --- a/src/glsl/SConscript +++ b/src/glsl/SConscript @@ -18,11 +18,12 @@ sources = [ 'pp/sl_pp_process.c', 'pp/sl_pp_purify.c', 'pp/sl_pp_token.c', + 'pp/sl_pp_token_util.c', 'pp/sl_pp_version.c', 'cl/sl_cl_parse.c', ] -glsl = env.StaticLibrary( +glsl = env.ConvenienceLibrary( target = 'glsl', source = sources, ) diff --git a/src/glsl/apps/.gitignore b/src/glsl/apps/.gitignore new file mode 100644 index 00000000000..7e011ce7a16 --- /dev/null +++ b/src/glsl/apps/.gitignore @@ -0,0 +1,5 @@ +compile +process +purify +tokenise +version diff --git a/src/glsl/cl/sl_cl_parse.c b/src/glsl/cl/sl_cl_parse.c index 5dddf434e15..e9b3707ac12 100644 --- a/src/glsl/cl/sl_cl_parse.c +++ b/src/glsl/cl/sl_cl_parse.c @@ -454,6 +454,8 @@ _fetch_token(struct parse_context *ctx, case SL_PP_EOF: ctx->tokens_read++; break; + default: + ; /* no-op */ } } return &ctx->tokens[pos]; diff --git a/src/glsl/pp/Makefile b/src/glsl/pp/Makefile index 819079f6258..fda1c4202ba 100644 --- a/src/glsl/pp/Makefile +++ b/src/glsl/pp/Makefile @@ -20,6 +20,7 @@ C_SOURCES = \ sl_pp_process.c \ sl_pp_purify.c \ sl_pp_token.c \ + sl_pp_token_util.c \ sl_pp_version.c include ../Makefile.template diff --git a/src/glsl/pp/sl_pp_process.c b/src/glsl/pp/sl_pp_process.c index 563ea948e70..f89986dd8ef 100644 --- a/src/glsl/pp/sl_pp_process.c +++ b/src/glsl/pp/sl_pp_process.c @@ -146,6 +146,9 @@ sl_pp_process_get(struct sl_pp_context *context, found_eof = 1; found_eol = 1; break; + + default: + break; } } diff --git a/src/glsl/pp/sl_pp_token_util.c b/src/glsl/pp/sl_pp_token_util.c new file mode 100644 index 00000000000..c85263d9a11 --- /dev/null +++ b/src/glsl/pp/sl_pp_token_util.c @@ -0,0 +1,182 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <assert.h> +#include <stdlib.h> +#include "sl_pp_token_util.h" + + +int +sl_pp_token_buffer_init(struct sl_pp_token_buffer *buffer, + struct sl_pp_context *context) +{ + buffer->context = context; + buffer->size = 0; + buffer->capacity = 64; + buffer->tokens = malloc(buffer->capacity * sizeof(struct sl_pp_token_info)); + if (!buffer->tokens) { + return -1; + } + return 0; +} + +void +sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer) +{ + free(buffer->tokens); +} + +int +sl_pp_token_buffer_get(struct sl_pp_token_buffer *buffer, + struct sl_pp_token_info *out) +{ + /* Pop from stack first if not empty. */ + if (buffer->size) { + *out = buffer->tokens[--buffer->size]; + return 0; + } + + assert(buffer->context); + return sl_pp_token_get(buffer->context, out); +} + +void +sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer, + const struct sl_pp_token_info *in) +{ + /* Resize if needed. */ + if (buffer->size == buffer->capacity) { + buffer->capacity += 64; + buffer->tokens = realloc(buffer->tokens, + buffer->capacity * sizeof(struct sl_pp_token_info)); + assert(buffer->tokens); + } + + /* Push token on stack. */ + buffer->tokens[buffer->size++] = *in; +} + +int +sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer, + struct sl_pp_token_info *out) +{ + if (sl_pp_token_buffer_get(buffer, out)) { + return -1; + } + + while (out->token == SL_PP_WHITESPACE) { + if (sl_pp_token_buffer_get(buffer, out)) { + return -1; + } + } + + return 0; +} + + + +int +sl_pp_token_peek_init(struct sl_pp_token_peek *peek, + struct sl_pp_token_buffer *buffer) +{ + peek->buffer = buffer; + peek->size = 0; + peek->capacity = 64; + peek->tokens = malloc(peek->capacity * sizeof(struct sl_pp_token_info)); + if (!peek->tokens) { + return -1; + } + return 0; +} + +void +sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek) +{ + /* Abort. */ + while (peek->size) { + sl_pp_token_buffer_unget(peek->buffer, &peek->tokens[--peek->size]); + } + free(peek->tokens); +} + +int +sl_pp_token_peek_get(struct sl_pp_token_peek *peek, + struct sl_pp_token_info *out) +{ + /* Get token from buffer. */ + if (sl_pp_token_buffer_get(peek->buffer, out)) { + return -1; + } + + /* Save it. */ + if (peek->size == peek->capacity) { + peek->capacity += 64; + peek->tokens = realloc(peek->tokens, + peek->capacity * sizeof(struct sl_pp_token_info)); + assert(peek->tokens); + } + peek->tokens[peek->size++] = *out; + return 0; +} + +void +sl_pp_token_peek_commit(struct sl_pp_token_peek *peek) +{ + peek->size = 0; +} + +int +sl_pp_token_peek_to_buffer(const struct sl_pp_token_peek *peek, + struct sl_pp_token_buffer *buffer) +{ + unsigned int i; + + if (sl_pp_token_buffer_init(buffer, NULL)) { + return -1; + } + for (i = peek->size; i > 0; i--) { + sl_pp_token_buffer_unget(buffer, &peek->tokens[i - 1]); + } + return 0; +} + +int +sl_pp_token_peek_skip_white(struct sl_pp_token_peek *peek, + struct sl_pp_token_info *out) +{ + if (sl_pp_token_peek_get(peek, out)) { + return -1; + } + + while (out->token == SL_PP_WHITESPACE) { + if (sl_pp_token_peek_get(peek, out)) { + return -1; + } + } + + return 0; +} diff --git a/src/glsl/pp/sl_pp_token_util.h b/src/glsl/pp/sl_pp_token_util.h index 1685d243a5b..2a668ad0a84 100644 --- a/src/glsl/pp/sl_pp_token_util.h +++ b/src/glsl/pp/sl_pp_token_util.h @@ -46,72 +46,24 @@ struct sl_pp_token_buffer { struct sl_pp_token_info *tokens; }; -static int +int sl_pp_token_buffer_init(struct sl_pp_token_buffer *buffer, - struct sl_pp_context *context) -{ - buffer->context = context; - buffer->size = 0; - buffer->capacity = 64; - buffer->tokens = malloc(buffer->capacity * sizeof(struct sl_pp_token_info)); - if (!buffer->tokens) { - return -1; - } - return 0; -} - -static void -sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer) -{ - free(buffer->tokens); -} - -static int + struct sl_pp_context *context); + +void +sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer); + +int sl_pp_token_buffer_get(struct sl_pp_token_buffer *buffer, - struct sl_pp_token_info *out) -{ - /* Pop from stack first if not empty. */ - if (buffer->size) { - *out = buffer->tokens[--buffer->size]; - return 0; - } - - assert(buffer->context); - return sl_pp_token_get(buffer->context, out); -} - -static void -sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer, - const struct sl_pp_token_info *in) -{ - /* Resize if needed. */ - if (buffer->size == buffer->capacity) { - buffer->capacity += 64; - buffer->tokens = realloc(buffer->tokens, - buffer->capacity * sizeof(struct sl_pp_token_info)); - assert(buffer->tokens); - } - - /* Push token on stack. */ - buffer->tokens[buffer->size++] = *in; -} - -static int -sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer, - struct sl_pp_token_info *out) -{ - if (sl_pp_token_buffer_get(buffer, out)) { - return -1; - } + struct sl_pp_token_info *out); - while (out->token == SL_PP_WHITESPACE) { - if (sl_pp_token_buffer_get(buffer, out)) { - return -1; - } - } +void +sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer, + const struct sl_pp_token_info *in); - return 0; -} +int +sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer, + struct sl_pp_token_info *out); /* @@ -126,86 +78,26 @@ struct sl_pp_token_peek { struct sl_pp_token_info *tokens; }; -static int +int sl_pp_token_peek_init(struct sl_pp_token_peek *peek, - struct sl_pp_token_buffer *buffer) -{ - peek->buffer = buffer; - peek->size = 0; - peek->capacity = 64; - peek->tokens = malloc(peek->capacity * sizeof(struct sl_pp_token_info)); - if (!peek->tokens) { - return -1; - } - return 0; -} - -static void -sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek) -{ - /* Abort. */ - while (peek->size) { - sl_pp_token_buffer_unget(peek->buffer, &peek->tokens[--peek->size]); - } - free(peek->tokens); -} - -static int + struct sl_pp_token_buffer *buffer); + +void +sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek); + +int sl_pp_token_peek_get(struct sl_pp_token_peek *peek, - struct sl_pp_token_info *out) -{ - /* Get token from buffer. */ - if (sl_pp_token_buffer_get(peek->buffer, out)) { - return -1; - } - - /* Save it. */ - if (peek->size == peek->capacity) { - peek->capacity += 64; - peek->tokens = realloc(peek->tokens, - peek->capacity * sizeof(struct sl_pp_token_info)); - assert(peek->tokens); - } - peek->tokens[peek->size++] = *out; - return 0; -} - -static void -sl_pp_token_peek_commit(struct sl_pp_token_peek *peek) -{ - peek->size = 0; -} - -static int + struct sl_pp_token_info *out); + +void +sl_pp_token_peek_commit(struct sl_pp_token_peek *peek); + +int sl_pp_token_peek_to_buffer(const struct sl_pp_token_peek *peek, - struct sl_pp_token_buffer *buffer) -{ - unsigned int i; - - if (sl_pp_token_buffer_init(buffer, NULL)) { - return -1; - } - for (i = peek->size; i > 0; i--) { - sl_pp_token_buffer_unget(buffer, &peek->tokens[i - 1]); - } - return 0; -} - -static int + struct sl_pp_token_buffer *buffer); + +int sl_pp_token_peek_skip_white(struct sl_pp_token_peek *peek, - struct sl_pp_token_info *out) -{ - if (sl_pp_token_peek_get(peek, out)) { - return -1; - } - - while (out->token == SL_PP_WHITESPACE) { - if (sl_pp_token_peek_get(peek, out)) { - return -1; - } - } - - return 0; -} + struct sl_pp_token_info *out); #endif /* SL_PP_TOKEN_UTIL_H */ diff --git a/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h b/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h index 449329665cc..ba6868a3063 100644 --- a/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h +++ b/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h @@ -33,6 +33,7 @@ #ifndef _BEZIERPATCHMESH_H #define _BEZIERPATCHMESH_H +#include <GL/gl.h> #include "bezierPatch.h" typedef struct bezierPatchMesh{ diff --git a/src/glu/sgi/libnurbs/interface/glsurfeval.h b/src/glu/sgi/libnurbs/interface/glsurfeval.h index 1567c6b098c..621e59391aa 100644 --- a/src/glu/sgi/libnurbs/interface/glsurfeval.h +++ b/src/glu/sgi/libnurbs/interface/glsurfeval.h @@ -83,7 +83,7 @@ typedef struct surfEvalMachine{ class StoredVertex { public: - StoredVertex() { type = 0; } + StoredVertex() { type = 0; coord[0] = 0; coord[1] = 0; point[0] = 0; point[1] = 0; } ~StoredVertex(void) {} void saveEvalCoord(REAL x, REAL y) {coord[0] = x; coord[1] = y; type = TYPECOORD; } diff --git a/src/glu/sgi/libnurbs/internals/arcsorter.h b/src/glu/sgi/libnurbs/internals/arcsorter.h index d72dd1e86ce..a55df926772 100644 --- a/src/glu/sgi/libnurbs/internals/arcsorter.h +++ b/src/glu/sgi/libnurbs/internals/arcsorter.h @@ -37,7 +37,6 @@ #define __gluarcsorter_h_ #include "sorter.h" -#include "arcsorter.h" class Arc; class Subdivider; diff --git a/src/glu/sgi/libnurbs/internals/displaylist.h b/src/glu/sgi/libnurbs/internals/displaylist.h index 22cbec37870..d009a42513e 100644 --- a/src/glu/sgi/libnurbs/internals/displaylist.h +++ b/src/glu/sgi/libnurbs/internals/displaylist.h @@ -59,6 +59,7 @@ Dlnode::Dlnode( PFVS _work, void *_arg, PFVS _cleanup ) work = _work; arg = _arg; cleanup = _cleanup; + next = 0; } class DisplayList { diff --git a/src/glu/sgi/libnurbs/internals/gridvertex.h b/src/glu/sgi/libnurbs/internals/gridvertex.h index 36a65c7bdd3..2e27436ef81 100644 --- a/src/glu/sgi/libnurbs/internals/gridvertex.h +++ b/src/glu/sgi/libnurbs/internals/gridvertex.h @@ -38,7 +38,7 @@ struct GridVertex { long gparam[2]; - GridVertex( void ) {} + GridVertex( void ) { gparam[0] = 0, gparam[1] = 0; } GridVertex( long u, long v ) { gparam[0] = u, gparam[1] = v; } void set( long u, long v ) { gparam[0] = u, gparam[1] = v; } long nextu() { return gparam[0]++; } diff --git a/src/glu/sgi/libnurbs/internals/knotvector.cc b/src/glu/sgi/libnurbs/internals/knotvector.cc index 9eb5cbace94..dcbf0067d85 100644 --- a/src/glu/sgi/libnurbs/internals/knotvector.cc +++ b/src/glu/sgi/libnurbs/internals/knotvector.cc @@ -61,6 +61,9 @@ void Knotvector::init( long _knotcount, long _stride, long _order, INREAL *_knot Knotvector::Knotvector( void ) { + knotcount = 0; + stride = 0; + order = 0; knotlist = 0; } diff --git a/src/glu/sgi/libnurbs/internals/mesher.cc b/src/glu/sgi/libnurbs/internals/mesher.cc index 9cc436adbf3..b2d83f41288 100644 --- a/src/glu/sgi/libnurbs/internals/mesher.cc +++ b/src/glu/sgi/libnurbs/internals/mesher.cc @@ -58,6 +58,9 @@ Mesher::Mesher( Backend& b ) { stacksize = 0; vdata = 0; + last[0] = 0; + last[1] = 0; + itop = 0; lastedge = 0; //needed to prevent purify UMR } diff --git a/src/glu/sgi/libnurbs/internals/reader.cc b/src/glu/sgi/libnurbs/internals/reader.cc index 6135eef60ee..c59240d26ab 100644 --- a/src/glu/sgi/libnurbs/internals/reader.cc +++ b/src/glu/sgi/libnurbs/internals/reader.cc @@ -64,6 +64,7 @@ O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride, owner = 0; pts = trimpts; npts = (int) count; + save = 0; int i; /* copy user data into internal trimming data structures */ @@ -115,6 +116,7 @@ O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride, owner = 0; pts = trimpts; npts = (int) count; + save = 0; /* copy user data into internal trimming data structures */ switch( _type ) { diff --git a/src/glu/sgi/libnurbs/internals/reader.h b/src/glu/sgi/libnurbs/internals/reader.h index 8a8dcebb501..cae6cada468 100644 --- a/src/glu/sgi/libnurbs/internals/reader.h +++ b/src/glu/sgi/libnurbs/internals/reader.h @@ -64,7 +64,7 @@ struct O_curve : public PooledObj { int save; /* 1 if in display list */ long nuid; O_curve() { next = 0; used = 0; owner = 0; - curve.o_pwlcurve = 0; } + curve.o_pwlcurve = 0; curvetype = ct_none; save = 0; nuid = 0; } }; struct O_nurbscurve : public PooledObj { @@ -77,7 +77,7 @@ struct O_nurbscurve : public PooledObj { int save; /* 1 if in display list */ O_curve * owner; /* owning curve */ O_nurbscurve( long _type ) - { type = _type; owner = 0; next = 0; used = 0; } + { bezier_curves = 0; type = _type; tesselation = 0; method = 0; next = 0; used = 0; save = 0; owner = 0; } }; class O_pwlcurve : public PooledObj { @@ -95,7 +95,7 @@ struct O_trim : public PooledObj { O_curve *o_curve; /* closed trim loop */ O_trim * next; /* next loop along trim */ int save; /* 1 if in display list */ - O_trim() { next = 0; o_curve = 0; } + O_trim() { next = 0; o_curve = 0; save = 0; } }; struct O_nurbssurface : public PooledObj { @@ -106,7 +106,7 @@ struct O_nurbssurface : public PooledObj { int save; /* 1 if in display list */ int used; /* 1 if prev called in block */ O_nurbssurface( long _type ) - { type = _type; owner = 0; next = 0; used = 0; } + { bezier_patches = 0; type = _type; owner = 0; next = 0; save = 0; used = 0; } }; struct O_surface : public PooledObj { @@ -114,7 +114,7 @@ struct O_surface : public PooledObj { O_trim * o_trim; /* list of trim loops */ int save; /* 1 if in display list */ long nuid; - O_surface() { o_trim = 0; o_nurbssurface = 0; } + O_surface() { o_trim = 0; o_nurbssurface = 0; save = 0; nuid = 0; } }; struct Property : public PooledObj { @@ -123,9 +123,9 @@ struct Property : public PooledObj { REAL value; int save; /* 1 if in display list */ Property( long _type, long _tag, INREAL _value ) - { type = _type; tag = _tag; value = (REAL) _value; } + { type = _type; tag = _tag; value = (REAL) _value; save = 0; } Property( long _tag, INREAL _value ) - { type = 0; tag = _tag; value = (REAL) _value; } + { type = 0; tag = _tag; value = (REAL) _value; save = 0; } }; class NurbsTessellator; diff --git a/src/glu/sgi/libnurbs/internals/renderhints.cc b/src/glu/sgi/libnurbs/internals/renderhints.cc index a3aa62d42cf..7025f74f5b6 100644 --- a/src/glu/sgi/libnurbs/internals/renderhints.cc +++ b/src/glu/sgi/libnurbs/internals/renderhints.cc @@ -54,6 +54,10 @@ Renderhints::Renderhints() errorchecking = N_MSG; subdivisions = 6.0; tmp1 = 0.0; + displaydomain = 0; + maxsubdivisions = (int) subdivisions; + wiretris = 0; + wirequads = 0; } void diff --git a/src/glu/sgi/libnurbs/internals/simplemath.h b/src/glu/sgi/libnurbs/internals/simplemath.h index 0a060c57ead..d00062dc700 100644 --- a/src/glu/sgi/libnurbs/internals/simplemath.h +++ b/src/glu/sgi/libnurbs/internals/simplemath.h @@ -38,6 +38,8 @@ /* simple inline routines */ +#include "types.h" + inline int max( int x, int y ) { return ( x < y ) ? y : x; } diff --git a/src/glu/sgi/libnurbs/internals/slicer.cc b/src/glu/sgi/libnurbs/internals/slicer.cc index 27d2a650d11..1b18d73c176 100644 --- a/src/glu/sgi/libnurbs/internals/slicer.cc +++ b/src/glu/sgi/libnurbs/internals/slicer.cc @@ -1181,6 +1181,10 @@ void Slicer::slice(Arc_ptr loop) Slicer::Slicer( Backend &b ) : CoveAndTiler( b ), Mesher( b ), backend( b ) { + oneOverDu = 0; + du = 0; + dv = 0; + isolines = 0; ulinear = 0; vlinear = 0; } diff --git a/src/glu/sgi/libnurbs/internals/subdivider.cc b/src/glu/sgi/libnurbs/internals/subdivider.cc index cc0b5147065..ccddc270ff9 100644 --- a/src/glu/sgi/libnurbs/internals/subdivider.cc +++ b/src/glu/sgi/libnurbs/internals/subdivider.cc @@ -531,16 +531,18 @@ Subdivider::nonSamplingSplit( patchlist.pspec[param].range[1] ) * 0.5; split( source, left, right, param, mid ); Patchlist subpatchlist( patchlist, param, mid ); - if( left.isnonempty() ) + if( left.isnonempty() ) { if( subpatchlist.cullCheck() == CULL_TRIVIAL_REJECT ) freejarcs( left ); else nonSamplingSplit( left, subpatchlist, subdivisions-1, param ); - if( right.isnonempty() ) + } + if( right.isnonempty() ) { if( patchlist.cullCheck() == CULL_TRIVIAL_REJECT ) freejarcs( right ); else nonSamplingSplit( right, patchlist, subdivisions-1, param ); + } } else { // make bbox calls diff --git a/src/glu/sgi/libnurbs/internals/varray.cc b/src/glu/sgi/libnurbs/internals/varray.cc index 31cc73a9d08..1cb235443ad 100644 --- a/src/glu/sgi/libnurbs/internals/varray.cc +++ b/src/glu/sgi/libnurbs/internals/varray.cc @@ -53,8 +53,16 @@ inline long sgn( REAL x ) Varray::Varray( void ) { + int i; + varray = 0; size = 0; + numquads = 0; + + for (i = 0; i < 1000; i++) { + vval[i] = 0; + voffset[i] = 0; + } } Varray::~Varray( void ) diff --git a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc index 74450352d8c..d942db7287e 100644 --- a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc +++ b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc @@ -309,6 +309,8 @@ directedLine::directedLine() nextPolygon = NULL; rootBit = 0;/*important to initilzae to 0 meaning not root yet*/ rootLink = NULL; + direction = INCREASING; + sline = NULL; } directedLine::~directedLine() @@ -791,22 +793,30 @@ directedLine* readAllPolygons(char* filename) { Int i,j; FILE* fp = fopen(filename, "r"); - assert(fp); Int nPolygons; - fscanf(fp, "%i", &nPolygons); + int result; + + assert(fp); + result = fscanf(fp, "%i", &nPolygons); + assert(result != EOF); directedLine *ret = NULL; for(i=0; i<nPolygons; i++) { Int nEdges; - fscanf(fp, "%i", &nEdges); - Real vert[2][2]; + result = fscanf(fp, "%i", &nEdges); + assert(result != EOF); + Real vert[2][2] = { { 0 } }; Real VV[2][2]; /*the first two vertices*/ - fscanf(fp, "%f", &(vert[0][0])); - fscanf(fp, "%f", &(vert[0][1])); - fscanf(fp, "%f", &(vert[1][0])); - fscanf(fp, "%f", &(vert[1][1])); + result = fscanf(fp, "%f", &(vert[0][0])); + assert(result != EOF); + result = fscanf(fp, "%f", &(vert[0][1])); + assert(result != EOF); + result = fscanf(fp, "%f", &(vert[1][0])); + assert(result != EOF); + result = fscanf(fp, "%f", &(vert[1][1])); + assert(result != EOF); VV[1][0] = vert[0][0]; VV[1][1] = vert[0][1]; sampledLine *sLine = new sampledLine(2, vert); @@ -818,8 +828,10 @@ thisPoly->rootLinkSet(NULL); { vert[0][0]=vert[1][0]; vert[0][1]=vert[1][1]; - fscanf(fp, "%f", &(vert[1][0])); - fscanf(fp, "%f", &(vert[1][1])); + result = fscanf(fp, "%f", &(vert[1][0])); + assert(result != EOF); + result = fscanf(fp, "%f", &(vert[1][1])); + assert(result != EOF); sLine = new sampledLine(2,vert); dLine = new directedLine(INCREASING, sLine); dLine->rootLinkSet(thisPoly); diff --git a/src/glu/sgi/libnurbs/nurbtess/monoChain.cc b/src/glu/sgi/libnurbs/nurbtess/monoChain.cc index 814bf32fae0..b17b9405c1a 100644 --- a/src/glu/sgi/libnurbs/nurbtess/monoChain.cc +++ b/src/glu/sgi/libnurbs/nurbtess/monoChain.cc @@ -127,6 +127,7 @@ monoChain::monoChain(directedLine* cHead, directedLine* cTail) current = chainTail; isKey = 0; + keyY = 0; } //insert a new line between prev and this diff --git a/src/glu/sgi/libnurbs/nurbtess/partitionY.cc b/src/glu/sgi/libnurbs/nurbtess/partitionY.cc index 297c6299766..e097461ac5e 100644 --- a/src/glu/sgi/libnurbs/nurbtess/partitionY.cc +++ b/src/glu/sgi/libnurbs/nurbtess/partitionY.cc @@ -111,8 +111,8 @@ Int isCusp(directedLine *v) else if(A[1] > B[1] && C[1] > B[1]) return 1; - if(isAbove(v, v) && isAbove(v, v->getPrev()) || - isBelow(v, v) && isBelow(v, v->getPrev())) + if((isAbove(v, v) && isAbove(v, v->getPrev())) || + (isBelow(v, v) && isBelow(v, v->getPrev()))) return 1; else return 0; diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc b/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc index e12f88bab12..2e70f839363 100644 --- a/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc +++ b/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc @@ -207,7 +207,7 @@ void sampleBotRightWithGridLine(Real* botVertex, return; } - Int segIndexMono, segIndexPass; + Int segIndexMono = 0, segIndexPass; findBotRightSegment(rightChain, rightEnd, rightCorner, @@ -293,7 +293,7 @@ void sampleBotLeftWithGridLine(Real* botVertex, return; } - Int segIndexPass, segIndexMono; + Int segIndexPass, segIndexMono = 0; findBotLeftSegment(leftChain, leftEnd, leftCorner, grid->get_u_value(leftU), segIndexMono, segIndexPass); sampleBotLeftWithGridLinePost(botVertex, diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc b/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc index b7b929623a2..951e937c45f 100644 --- a/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc +++ b/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc @@ -172,7 +172,7 @@ void sampleTopRightWithGridLine(Real* topVertex, return; } - Int segIndexSmall, segIndexLarge; + Int segIndexSmall = 0, segIndexLarge; findTopRightSegment(rightChain, rightStart, rightEnd, @@ -294,7 +294,7 @@ void sampleTopLeftWithGridLine(Real* topVertex, primStream* pStream ) { - Int segIndexSmall, segIndexLarge; + Int segIndexSmall = 0, segIndexLarge; //if left chain is empty, then there is only one top vertex with one grid // line if(leftEnd < leftStart) { diff --git a/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc b/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc index 6253a7c09d3..89f6c6e23fe 100644 --- a/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc +++ b/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc @@ -107,6 +107,9 @@ sampledLine::sampledLine(Real pt1[2], Real pt2[2]) //needs tp call init to setup sampledLine::sampledLine() { + npoints = 0; + points = NULL; + next = NULL; } //warning: ONLY pointer is copies!!! diff --git a/src/glut/glx/SConscript b/src/glut/glx/SConscript index 938fec03df2..5234e6d58ac 100644 --- a/src/glut/glx/SConscript +++ b/src/glut/glx/SConscript @@ -2,11 +2,6 @@ Import('*') env = env.Clone() -if env['platform'] != 'windows': - Return() - -target = 'glut32' - env.Replace(CPPDEFINES = [ 'BUILD_GLUT32', 'GLUT_BUILDING_LIB', @@ -18,14 +13,6 @@ env.AppendUnique(CPPPATH = [ '#/include', ]) -env.PrependUnique(LIBS = [ - 'winmm', - 'gdi32', - 'user32', - 'opengl32', - 'glu32', -]) - sources = [ 'glut_bitmap.c', 'glut_bwidth.c', @@ -61,12 +48,6 @@ sources = [ 'glut_warp.c', 'glut_win.c', 'glut_winmisc.c', - - 'win32_glx.c', - 'win32_menu.c', - 'win32_util.c', - 'win32_winproc.c', - 'win32_x11.c', 'glut_8x13.c', 'glut_9x15.c', @@ -77,11 +58,52 @@ sources = [ 'glut_roman.c', 'glut_tr10.c', 'glut_tr24.c', - - 'glut.def', ] -env.SharedLibrary( +if env['platform'] == 'windows': + env.PrependUnique(LIBS = [ + 'winmm', + 'gdi32', + 'user32', + 'opengl32', + 'glu32', + ]) + target = 'glut32' + sources += [ + 'win32_glx.c', + 'win32_menu.c', + 'win32_util.c', + 'win32_winproc.c', + 'win32_x11.c', + 'glut.def', + ] +else: + env.PrependUnique(LIBS = [ + 'GLU', + 'GL', + 'X11', + 'Xext', + 'Xmu', + 'Xi', + ]) + target = 'glut' + sources += [ + 'glut_fcb.c', + 'glut_menu.c', + 'glut_menu2.c', + 'glut_glxext.c', + 'layerutil.c', + ] + + +glut = env.SharedLibrary( target = target, source = sources, ) + +env.InstallSharedLibrary(glut, version=(3, 7, 1)) + +if env['platform'] == 'windows': + glut = env.FindIxes(glut, 'LIBPREFIX', 'LIBSUFFIX') + +Export('glut') diff --git a/src/glut/glx/capturexfont.c b/src/glut/glx/capturexfont.c index b99e7930564..fd63fb7c49f 100644 --- a/src/glut/glx/capturexfont.c +++ b/src/glut/glx/capturexfont.c @@ -321,6 +321,7 @@ captureXFont(Display * dpy, Font font, char *xfont, char *name) } } printf("};\n\n"); + printf("GLUTAPI const BitmapFontRec %s;\n", name); printf("const BitmapFontRec %s = {\n", name); printf("\"%s\",\n", xfont); printf("%d,\n", last - first + 1); diff --git a/src/glut/glx/glut_8x13.c b/src/glut/glx/glut_8x13.c index 843c63d35ae..f4e18eb0a45 100644 --- a/src/glut/glx/glut_8x13.c +++ b/src/glut/glx/glut_8x13.c @@ -2064,6 +2064,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmap8By13; const BitmapFontRec glutBitmap8By13 = { "-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1", 256, diff --git a/src/glut/glx/glut_9x15.c b/src/glut/glx/glut_9x15.c index 2d5c004e47a..7dbec124d09 100644 --- a/src/glut/glx/glut_9x15.c +++ b/src/glut/glx/glut_9x15.c @@ -2066,6 +2066,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmap9By15; const BitmapFontRec glutBitmap9By15 = { "-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1", 256, diff --git a/src/glut/glx/glut_hel10.c b/src/glut/glx/glut_hel10.c index 703cef38f26..3de1750ce6c 100644 --- a/src/glut/glx/glut_hel10.c +++ b/src/glut/glx/glut_hel10.c @@ -1769,6 +1769,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapHelvetica10; const BitmapFontRec glutBitmapHelvetica10 = { "-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1", 224, diff --git a/src/glut/glx/glut_hel12.c b/src/glut/glx/glut_hel12.c index 68aed8a2bd6..e6f1bbb5e26 100644 --- a/src/glut/glx/glut_hel12.c +++ b/src/glut/glx/glut_hel12.c @@ -1779,6 +1779,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapHelvetica12; const BitmapFontRec glutBitmapHelvetica12 = { "-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1", 224, diff --git a/src/glut/glx/glut_hel18.c b/src/glut/glx/glut_hel18.c index f0800843e8e..3ddcefd6421 100644 --- a/src/glut/glx/glut_hel18.c +++ b/src/glut/glx/glut_hel18.c @@ -1888,6 +1888,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapHelvetica18; const BitmapFontRec glutBitmapHelvetica18 = { "-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1", 224, diff --git a/src/glut/glx/glut_mroman.c b/src/glut/glx/glut_mroman.c index a29f043b4a8..08f879a5112 100644 --- a/src/glut/glx/glut_mroman.c +++ b/src/glut/glx/glut_mroman.c @@ -1,7 +1,9 @@ /* GENERATED FILE -- DO NOT MODIFY */ +#define glutStrokeMonoRoman XXX #include "glutstroke.h" +#undef glutStrokeMonoRoman /* char: 33 '!' */ @@ -2447,5 +2449,6 @@ static const StrokeCharRec chars[] = { { 2, char127, 52.381, 104.762 }, }; -StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 }; +GLUTAPI const StrokeFontRec glutStrokeMonoRoman; +const StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 }; diff --git a/src/glut/glx/glut_roman.c b/src/glut/glx/glut_roman.c index af2b4ec956d..95b9f8160f1 100644 --- a/src/glut/glx/glut_roman.c +++ b/src/glut/glx/glut_roman.c @@ -1,7 +1,9 @@ /* GENERATED FILE -- DO NOT MODIFY */ +#define glutStrokeRoman XXX #include "glutstroke.h" +#undef glutStrokeRoman /* char: 33 '!' */ @@ -2447,5 +2449,6 @@ static const StrokeCharRec chars[] = { { 2, char127, 33.3333, 66.6667 }, }; -StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 }; +GLUTAPI const StrokeFontRec glutStrokeRoman; +const StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 }; diff --git a/src/glut/glx/glut_tr10.c b/src/glut/glx/glut_tr10.c index 0fac8070ca5..dbf5ebde5e0 100644 --- a/src/glut/glx/glut_tr10.c +++ b/src/glut/glx/glut_tr10.c @@ -1768,6 +1768,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapTimesRoman10; const BitmapFontRec glutBitmapTimesRoman10 = { "-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1", 224, diff --git a/src/glut/glx/glut_tr24.c b/src/glut/glx/glut_tr24.c index 22b0e516035..5db9d36e197 100644 --- a/src/glut/glx/glut_tr24.c +++ b/src/glut/glx/glut_tr24.c @@ -2051,6 +2051,7 @@ static const BitmapCharRec * const chars[] = { &ch255, }; +GLUTAPI const BitmapFontRec glutBitmapTimesRoman24; const BitmapFontRec glutBitmapTimesRoman24 = { "-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1", 224, diff --git a/src/glut/glx/glutstroke.h b/src/glut/glx/glutstroke.h index 74b60314aa2..d6eac7aa516 100644 --- a/src/glut/glx/glutstroke.h +++ b/src/glut/glx/glutstroke.h @@ -7,6 +7,10 @@ and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ +#define GLUT_NO_LIB_PRAGMA /* Avoid auto library linking when building + the GLUT library itself. */ +#include <GL/glut.h> + #if defined(_MSC_VER) #pragma warning (disable:4244) /* disable bogus conversion warnings */ #pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */ diff --git a/src/glut/glx/win32_menu.c b/src/glut/glx/win32_menu.c index 5ce264dcdb7..d8e336ceed7 100644 --- a/src/glut/glx/win32_menu.c +++ b/src/glut/glx/win32_menu.c @@ -97,7 +97,7 @@ static void mapMenu(GLUTmenu * menu, int x, int y) { TrackPopupMenu((HMENU) menu->win, TPM_LEFTALIGN | - (__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON, + ((__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON), x, y, 0, __glutCurrentWindow->win, NULL); } diff --git a/src/glx/mini/miniglx.c b/src/glx/mini/miniglx.c index 874b88bc497..e9a10b4ac73 100644 --- a/src/glx/mini/miniglx.c +++ b/src/glx/mini/miniglx.c @@ -2278,14 +2278,14 @@ __glXCreateContextWithConfig(__DRInativeDisplay *dpy, int screen, int fbconfigID, void *contextID, drm_context_t *hHWContext) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __glXFindDRIScreen(dpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateContext(psp->fd, hHWContext)) { @@ -2310,9 +2310,9 @@ __glXGetDrawableInfo(__DRInativeDisplay *dpy, int scrn, GLXDrawable drawable = (GLXDrawable) draw; drm_clip_rect_t * cliprect; Display* display = (Display*)dpy; - __DRIscreenPrivate *psp = display->driScreen.private; - __DRIcontextPrivate *pcp = (__DRIcontextPrivate *)CurrentContext->driContext.private; - __DRIdrawablePrivate *pdp = pcp->driDrawablePriv; + __DRIscreen *psp = display->driScreen.private; + __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private; + __DRIdrawable *pdp = pcp->driDrawablePriv; if (drawable == 0) { return GL_FALSE; } @@ -2357,7 +2357,7 @@ xf86DRI_CreateDrawable(__DRInativeDisplay *dpy, int screen, __DRIid drawable, { Display *display = (Display *)dpy; - __DRIscreenPrivate *psp = display->driScreen.private; + __DRIscreen *psp = display->driScreen.private; int ret; ret = drmCreateDrawable(psp->fd, hHWDrawable); diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c index e144ed3e1f9..2cb5d3463af 100644 --- a/src/glx/x11/dri2.c +++ b/src/glx/x11/dri2.c @@ -31,13 +31,18 @@ */ +#ifdef GLX_DIRECT_RENDERING + #define NEED_REPLIES +#include <stdio.h> #include <X11/Xlibint.h> #include <X11/extensions/Xext.h> #include <X11/extensions/extutil.h> #include <X11/extensions/dri2proto.h> #include "xf86drm.h" #include "dri2.h" +#include "glxclient.h" +#include "GL/glxext.h" /* Allow the build to work with an older versions of dri2proto.h and * dri2tokens.h. @@ -53,6 +58,11 @@ static char dri2ExtensionName[] = DRI2_NAME; static XExtensionInfo *dri2Info; static XEXT_GENERATE_CLOSE_DISPLAY (DRI2CloseDisplay, dri2Info) +static Bool +DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire); +static Status +DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire); + static /* const */ XExtensionHooks dri2ExtensionHooks = { NULL, /* create_gc */ NULL, /* copy_gc */ @@ -61,8 +71,8 @@ static /* const */ XExtensionHooks dri2ExtensionHooks = { NULL, /* create_font */ NULL, /* free_font */ DRI2CloseDisplay, /* close_display */ - NULL, /* wire_to_event */ - NULL, /* event_to_wire */ + DRI2WireToEvent, /* wire_to_event */ + DRI2EventToWire, /* event_to_wire */ NULL, /* error */ NULL, /* error_string */ }; @@ -73,6 +83,65 @@ static XEXT_GENERATE_FIND_DISPLAY (DRI2FindDisplay, &dri2ExtensionHooks, 0, NULL) +static Bool +DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + switch ((wire->u.u.type & 0x7f) - info->codes->first_event) { + case DRI2_BufferSwapComplete: + { + GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event; + xDRI2BufferSwapComplete *awire = (xDRI2BufferSwapComplete *)wire; + switch (awire->type) { + case DRI2_EXCHANGE_COMPLETE: + aevent->event_type = GLX_EXCHANGE_COMPLETE; + break; + case DRI2_BLIT_COMPLETE: + aevent->event_type = GLX_BLIT_COMPLETE; + break; + case DRI2_FLIP_COMPLETE: + aevent->event_type = GLX_FLIP_COMPLETE; + break; + default: + /* unknown swap completion type */ + return False; + } + aevent->drawable = awire->drawable; + aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo; + aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo; + aevent->sbc = ((CARD64)awire->sbc_hi << 32) | awire->sbc_lo; + return True; + } + default: + /* client doesn't support server event */ + break; + } + + return False; +} + +/* We don't actually support this. It doesn't make sense for clients to + * send each other DRI2 events. + */ +static Status +DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + + XextCheckExtension(dpy, info, dri2ExtensionName, False); + + switch (event->type) { + default: + /* client doesn't support server event */ + break; + } + + return Success; +} + Bool DRI2QueryExtension(Display * dpy, int *eventBase, int *errorBase) { @@ -377,3 +446,178 @@ DRI2CopyRegion(Display * dpy, XID drawable, XserverRegion region, UnlockDisplay(dpy); SyncHandle(); } + +static void +load_swap_req(xDRI2SwapBuffersReq *req, CARD64 target, CARD64 divisor, + CARD64 remainder) +{ + req->target_msc_hi = target >> 32; + req->target_msc_lo = target & 0xffffffff; + req->divisor_hi = divisor >> 32; + req->divisor_lo = divisor & 0xffffffff; + req->remainder_hi = remainder >> 32; + req->remainder_lo = remainder & 0xffffffff; +} + +static CARD64 +vals_to_card64(CARD32 lo, CARD32 hi) +{ + return (CARD64)hi << 32 | lo; +} + +void DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc, + CARD64 divisor, CARD64 remainder, CARD64 *count) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2SwapBuffersReq *req; + xDRI2SwapBuffersReply rep; + + XextSimpleCheckExtension (dpy, info, dri2ExtensionName); + + LockDisplay(dpy); + GetReq(DRI2SwapBuffers, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2SwapBuffers; + req->drawable = drawable; + load_swap_req(req, target_msc, divisor, remainder); + + _XReply(dpy, (xReply *)&rep, 0, xFalse); + + *count = vals_to_card64(rep.swap_lo, rep.swap_hi); + + UnlockDisplay(dpy); + SyncHandle(); +} + +Bool DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc, + CARD64 *sbc) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2GetMSCReq *req; + xDRI2MSCReply rep; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2GetMSC, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2GetMSC; + req->drawable = drawable; + + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *ust = vals_to_card64(rep.ust_lo, rep.ust_hi); + *msc = vals_to_card64(rep.msc_lo, rep.msc_hi); + *sbc = vals_to_card64(rep.sbc_lo, rep.sbc_hi); + + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} + +static void +load_msc_req(xDRI2WaitMSCReq *req, CARD64 target, CARD64 divisor, + CARD64 remainder) +{ + req->target_msc_hi = target >> 32; + req->target_msc_lo = target & 0xffffffff; + req->divisor_hi = divisor >> 32; + req->divisor_lo = divisor & 0xffffffff; + req->remainder_hi = remainder >> 32; + req->remainder_lo = remainder & 0xffffffff; +} + +Bool DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, + CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2WaitMSCReq *req; + xDRI2MSCReply rep; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2WaitMSC, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2WaitMSC; + req->drawable = drawable; + load_msc_req(req, target_msc, divisor, remainder); + + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *ust = ((CARD64)rep.ust_hi << 32) | (CARD64)rep.ust_lo; + *msc = ((CARD64)rep.msc_hi << 32) | (CARD64)rep.msc_lo; + *sbc = ((CARD64)rep.sbc_hi << 32) | (CARD64)rep.sbc_lo; + + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} + +static void +load_sbc_req(xDRI2WaitSBCReq *req, CARD64 target) +{ + req->target_sbc_hi = target >> 32; + req->target_sbc_lo = target & 0xffffffff; +} + +Bool DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust, + CARD64 *msc, CARD64 *sbc) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2WaitSBCReq *req; + xDRI2MSCReply rep; + + XextCheckExtension (dpy, info, dri2ExtensionName, False); + + LockDisplay(dpy); + GetReq(DRI2WaitSBC, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2WaitSBC; + req->drawable = drawable; + load_sbc_req(req, target_sbc); + + if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { + UnlockDisplay(dpy); + SyncHandle(); + return False; + } + + *ust = ((CARD64)rep.ust_hi << 32) | rep.ust_lo; + *msc = ((CARD64)rep.msc_hi << 32) | rep.msc_lo; + *sbc = ((CARD64)rep.sbc_hi << 32) | rep.sbc_lo; + + UnlockDisplay(dpy); + SyncHandle(); + + return True; +} + +void DRI2SwapInterval(Display *dpy, XID drawable, int interval) +{ + XExtDisplayInfo *info = DRI2FindDisplay(dpy); + xDRI2SwapIntervalReq *req; + + XextSimpleCheckExtension (dpy, info, dri2ExtensionName); + + LockDisplay(dpy); + GetReq(DRI2SwapInterval, req); + req->reqType = info->codes->major_opcode; + req->dri2ReqType = X_DRI2SwapInterval; + req->drawable = drawable; + req->interval = interval; + UnlockDisplay(dpy); + SyncHandle(); +} + +#endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/x11/dri2.h b/src/glx/x11/dri2.h index a6fe66e136d..114e9f8f965 100644 --- a/src/glx/x11/dri2.h +++ b/src/glx/x11/dri2.h @@ -85,4 +85,22 @@ DRI2CopyRegion(Display * dpy, XID drawable, XserverRegion region, CARD32 dest, CARD32 src); +extern void +DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, + CARD64 remainder, CARD64 *count); + +extern Bool +DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc, CARD64 *sbc); + +extern Bool +DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor, + CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc); + +extern Bool +DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust, + CARD64 *msc, CARD64 *sbc); + +extern void +DRI2SwapInterval(Display *dpy, XID drawable, int interval); + #endif diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c index 89efe3ab292..7b0c52b50d4 100644 --- a/src/glx/x11/dri2_glx.c +++ b/src/glx/x11/dri2_glx.c @@ -35,6 +35,7 @@ #include <X11/Xlib.h> #include <X11/extensions/Xfixes.h> #include <X11/extensions/Xdamage.h> +#include "glapi.h" #include "glxclient.h" #include "glcontextmodes.h" #include "xf86dri.h" @@ -46,6 +47,7 @@ #include "xf86drm.h" #include "dri2.h" #include "dri_common.h" +#include "../../mesa/drivers/dri/common/dri_util.h" #undef DRI2_MINOR #define DRI2_MINOR 1 @@ -64,6 +66,7 @@ struct __GLXDRIdisplayPrivateRec int driMajor; int driMinor; int driPatch; + int swapAvailable; }; struct __GLXDRIcontextPrivateRec @@ -81,6 +84,7 @@ struct __GLXDRIdrawablePrivateRec int width, height; int have_back; int have_fake_front; + int swap_interval; }; static void dri2WaitX(__GLXDRIdrawable * pdraw); @@ -197,9 +201,31 @@ dri2CreateDrawable(__GLXscreenConfigs * psc, return &pdraw->base; } +static int +dri2DrawableGetMSC(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw, + int64_t *ust, int64_t *msc, int64_t *sbc) +{ + return DRI2GetMSC(psc->dpy, pdraw->xDrawable, ust, msc, sbc); +} + +static int +dri2WaitForMSC(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor, + int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc) +{ + return DRI2WaitMSC(pdraw->psc->dpy, pdraw->xDrawable, target_msc, divisor, + remainder, ust, msc, sbc); +} + +static int +dri2WaitForSBC(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust, + int64_t *msc, int64_t *sbc) +{ + return DRI2WaitSBC(pdraw->psc->dpy, pdraw->xDrawable, target_sbc, ust, msc, + sbc); +} + static void -dri2CopySubBuffer(__GLXDRIdrawable * pdraw, - int x, int y, int width, int height) +dri2CopySubBuffer(__GLXDRIdrawable *pdraw, int x, int y, int width, int height) { __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; XRectangle xrect; @@ -232,15 +258,7 @@ dri2CopySubBuffer(__GLXDRIdrawable * pdraw, } static void -dri2SwapBuffers(__GLXDRIdrawable * pdraw) -{ - __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; - - dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height); -} - -static void -dri2WaitX(__GLXDRIdrawable * pdraw) +dri2WaitX(__GLXDRIdrawable *pdraw) { __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; XRectangle xrect; @@ -342,6 +360,38 @@ process_buffers(__GLXDRIdrawablePrivate * pdraw, DRI2Buffer * buffers, } +static int64_t +dri2SwapBuffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor, + int64_t remainder) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + __GLXdisplayPrivate *dpyPriv = __glXInitialize(priv->base.psc->dpy); + __GLXDRIdisplayPrivate *pdp = + (__GLXDRIdisplayPrivate *)dpyPriv->dri2Display; + int64_t ret; + +#ifdef __DRI2_FLUSH + if (pdraw->psc->f) + (*pdraw->psc->f->flush)(pdraw->driDrawable); +#endif + + /* Old servers can't handle swapbuffers */ + if (!pdp->swapAvailable) { + dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height); + return 0; + } + + DRI2SwapBuffers(pdraw->psc->dpy, pdraw->xDrawable, target_msc, divisor, + remainder, &ret); + +#if __DRI2_FLUSH_VERSION >= 2 + if (pdraw->psc->f) + (*pdraw->psc->f->flushInvalidate)(pdraw->driDrawable); +#endif + + return ret; +} + static __DRIbuffer * dri2GetBuffers(__DRIdrawable * driDrawable, int *width, int *height, @@ -390,6 +440,23 @@ dri2GetBuffersWithFormat(__DRIdrawable * driDrawable, return pdraw->buffers; } +static void +dri2SetSwapInterval(__GLXDRIdrawable *pdraw, int interval) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + + DRI2SwapInterval(priv->base.psc->dpy, pdraw->xDrawable, interval); + priv->swap_interval = interval; +} + +static unsigned int +dri2GetSwapInterval(__GLXDRIdrawable *pdraw) +{ + __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw; + + return priv->swap_interval; +} + static const __DRIdri2LoaderExtension dri2LoaderExtension = { {__DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION}, dri2GetBuffers, @@ -437,7 +504,7 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, psc->ext_list_first_time = GL_TRUE; if (!DRI2Connect(psc->dpy, RootWindow(psc->dpy, screen), - &driverName, &deviceName)) + &driverName, &deviceName)) return NULL; psc->driver = driOpenDriver(driverName); @@ -454,9 +521,9 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, for (i = 0; extensions[i]; i++) { if (strcmp(extensions[i]->name, __DRI_CORE) == 0) - psc->core = (__DRIcoreExtension *) extensions[i]; + psc->core = (__DRIcoreExtension *) extensions[i]; if (strcmp(extensions[i]->name, __DRI_DRI2) == 0) - psc->dri2 = (__DRIdri2Extension *) extensions[i]; + psc->dri2 = (__DRIdri2Extension *) extensions[i]; } if (psc->core == NULL || psc->dri2 == NULL) { @@ -485,16 +552,17 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, */ psc->__driScreen = psc->dri2->createNewScreen(screen, psc->fd, ((pdp->driMinor < 1) - ? loader_extensions_old - : loader_extensions), - &driver_configs, psc); + ? loader_extensions_old + : loader_extensions), + &driver_configs, psc); if (psc->__driScreen == NULL) { ErrorMessageF("failed to create dri screen\n"); return NULL; } - driBindExtensions(psc, 1); + driBindCommonExtensions(psc); + dri2BindExtensions(psc); psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); @@ -507,6 +575,19 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, psp->swapBuffers = dri2SwapBuffers; psp->waitGL = dri2WaitGL; psp->waitX = dri2WaitX; + if (pdp->driMinor >= 2) { + psp->getDrawableMSC = dri2DrawableGetMSC; + psp->waitForMSC = dri2WaitForMSC; + psp->waitForSBC = dri2WaitForSBC; + psp->setSwapInterval = dri2SetSwapInterval; + psp->getSwapInterval = dri2GetSwapInterval; + } else { + psp->getDrawableMSC = NULL; + psp->waitForMSC = NULL; + psp->waitForSBC = NULL; + psp->setSwapInterval = NULL; + psp->getSwapInterval = NULL; + } /* DRI2 suports SubBuffer through DRI2CopyRegion, so it's always * available.*/ @@ -518,7 +599,7 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen, return psp; - handle_error: +handle_error: Xfree(driverName); Xfree(deviceName); @@ -559,6 +640,9 @@ dri2CreateDisplay(Display * dpy) } pdp->driPatch = 0; + pdp->swapAvailable = 0; + if (pdp->driMinor >= 2) + pdp->swapAvailable = 1; pdp->base.destroyDisplay = dri2DestroyDisplay; pdp->base.createScreen = dri2CreateScreen; diff --git a/src/glx/x11/dri_common.c b/src/glx/x11/dri_common.c index 9c825ad74ab..e4034161bb3 100644 --- a/src/glx/x11/dri_common.c +++ b/src/glx/x11/dri_common.c @@ -336,8 +336,9 @@ driConvertConfigs(const __DRIcoreExtension * core, return head.next; } +/* Bind DRI1 specific extensions */ _X_HIDDEN void -driBindExtensions(__GLXscreenConfigs * psc, int dri2) +driBindExtensions(__GLXscreenConfigs *psc) { const __DRIextension **extensions; int i; @@ -345,35 +346,13 @@ driBindExtensions(__GLXscreenConfigs * psc, int dri2) extensions = psc->core->getExtensions(psc->__driScreen); for (i = 0; extensions[i]; i++) { -#ifdef __DRI_COPY_SUB_BUFFER - if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { - psc->driCopySubBuffer = - (__DRIcopySubBufferExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); - } -#endif - #ifdef __DRI_SWAP_CONTROL /* No DRI2 support for swap_control at the moment, since SwapBuffers * is done by the X server */ - if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0 && !dri2) { - psc->swapControl = (__DRIswapControlExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); - __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); - } -#endif - -#ifdef __DRI_ALLOCATE - if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { - psc->allocate = (__DRIallocateExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory"); - } -#endif - -#ifdef __DRI_FRAME_TRACKING - if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { - psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage"); + if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { + psc->swapControl = (__DRIswapControlExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); + __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); } #endif @@ -390,23 +369,77 @@ driBindExtensions(__GLXscreenConfigs * psc, int dri2) * GLX_OML_sync_control if implemented. */ #endif -#ifdef __DRI_READ_DRAWABLE - if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { - __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); - } -#endif + /* Ignore unknown extensions */ + } +} +/* Bind DRI2 specific extensions */ +_X_HIDDEN void +dri2BindExtensions(__GLXscreenConfigs *psc) +{ + const __DRIextension **extensions; + int i; + + extensions = psc->core->getExtensions(psc->__driScreen); + + for (i = 0; extensions[i]; i++) { #ifdef __DRI_TEX_BUFFER - if ((strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) && dri2) { - psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; - __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap"); + if ((strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0)) { + psc->texBuffer = (__DRItexBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap"); } #endif + __glXEnableDirectExtension(psc, "GLX_SGI_video_sync"); + __glXEnableDirectExtension(psc, "GLX_SGI_swap_control"); + __glXEnableDirectExtension(psc, "GLX_MESA_swap_control"); + + /* FIXME: if DRI2 version supports it... */ + __glXEnableDirectExtension(psc, "INTEL_swap_event"); + #ifdef __DRI2_FLUSH - if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0) && dri2) { - psc->f = (__DRI2flushExtension *) extensions[i]; - /* internal driver extension, no GL extension exposed */ + if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0)) { + psc->f = (__DRI2flushExtension *) extensions[i]; + /* internal driver extension, no GL extension exposed */ + } +#endif + } +} + +/* Bind extensions common to DRI1 and DRI2 */ +_X_HIDDEN void +driBindCommonExtensions(__GLXscreenConfigs *psc) +{ + const __DRIextension **extensions; + int i; + + extensions = psc->core->getExtensions(psc->__driScreen); + + for (i = 0; extensions[i]; i++) { +#ifdef __DRI_COPY_SUB_BUFFER + if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { + psc->driCopySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer"); + } +#endif + +#ifdef __DRI_ALLOCATE + if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) { + psc->allocate = (__DRIallocateExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory"); + } +#endif + +#ifdef __DRI_FRAME_TRACKING + if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) { + psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i]; + __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage"); + } +#endif + +#ifdef __DRI_READ_DRAWABLE + if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { + __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read"); } #endif diff --git a/src/glx/x11/dri_common.h b/src/glx/x11/dri_common.h index 61ac9c64160..bb178db7875 100644 --- a/src/glx/x11/dri_common.h +++ b/src/glx/x11/dri_common.h @@ -56,6 +56,8 @@ extern void ErrorMessageF(const char *f, ...); extern void *driOpenDriver(const char *driverName); -extern void driBindExtensions(__GLXscreenConfigs * psc, int dri2); +extern void driBindExtensions(__GLXscreenConfigs * psc); +extern void dri2BindExtensions(__GLXscreenConfigs * psc); +extern void driBindCommonExtensions(__GLXscreenConfigs * psc); #endif /* _DRI_COMMON_H */ diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index 4f7acb6cc32..e658644eca5 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -280,8 +280,6 @@ static const __DRIextension *loader_extensions[] = { NULL }; -#ifndef GLX_USE_APPLEGL - /** * Perform the required libGL-side initialization and call the client-side * driver's \c __driCreateNewScreen function. @@ -292,7 +290,7 @@ static const __DRIextension *loader_extensions[] = { * \param driDpy DRI display information. * \param createNewScreen Pointer to the client-side driver's * \c __driCreateNewScreen function. - * \returns A pointer to the \c __DRIscreenPrivate structure returned by + * \returns A pointer to the \c __DRIscreen structure returned by * the client-side driver on success, or \c NULL on failure. */ static void * @@ -475,17 +473,6 @@ CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc, return NULL; } -#else /* !GLX_USE_APPLEGL */ - -static void * -CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc, - __GLXDRIdisplayPrivate * driDpy) -{ - return NULL; -} - -#endif /* !GLX_USE_APPLEGL */ - static void driDestroyContext(__GLXDRIcontext * context, __GLXscreenConfigs * psc, Display * dpy) @@ -620,10 +607,12 @@ driCreateDrawable(__GLXscreenConfigs * psc, return pdraw; } -static void -driSwapBuffers(__GLXDRIdrawable * pdraw) +static int64_t +driSwapBuffers(__GLXDRIdrawable * pdraw, int64_t unused1, int64_t unused2, + int64_t unused3) { (*pdraw->psc->core->swapBuffers) (pdraw->driDrawable); + return 0; } static void @@ -683,9 +672,9 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen, for (i = 0; extensions[i]; i++) { if (strcmp(extensions[i]->name, __DRI_CORE) == 0) - psc->core = (__DRIcoreExtension *) extensions[i]; + psc->core = (__DRIcoreExtension *) extensions[i]; if (strcmp(extensions[i]->name, __DRI_LEGACY) == 0) - psc->legacy = (__DRIlegacyExtension *) extensions[i]; + psc->legacy = (__DRIlegacyExtension *) extensions[i]; } if (psc->core == NULL || psc->legacy == NULL) { @@ -701,7 +690,9 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen, return NULL; } - driBindExtensions(psc, 0); + driBindExtensions(psc); + driBindCommonExtensions(psc); + if (psc->driCopySubBuffer) psp->copySubBuffer = driCopySubBuffer; diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c index 1866b2cc870..6a51d748afe 100644 --- a/src/glx/x11/drisw_glx.c +++ b/src/glx/x11/drisw_glx.c @@ -398,7 +398,8 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen, goto handle_error; } - driBindExtensions(psc, 0); + driBindExtensions(psc); + driBindCommonExtensions(psc); psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs); psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs); diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h index 00ee14fb05b..ded4f5a434a 100644 --- a/src/glx/x11/glxclient.h +++ b/src/glx/x11/glxclient.h @@ -121,26 +121,35 @@ struct __GLXDRIdisplayRec __GLXdisplayPrivate * priv); }; -struct __GLXDRIscreenRec -{ - - void (*destroyScreen) (__GLXscreenConfigs * psc); - - __GLXDRIcontext *(*createContext) (__GLXscreenConfigs * psc, - const __GLcontextModes * mode, - GLXContext gc, - GLXContext shareList, int renderType); - - __GLXDRIdrawable *(*createDrawable) (__GLXscreenConfigs * psc, - XID drawable, - GLXDrawable glxDrawable, - const __GLcontextModes * modes); - - void (*swapBuffers) (__GLXDRIdrawable * pdraw); - void (*copySubBuffer) (__GLXDRIdrawable * pdraw, - int x, int y, int width, int height); - void (*waitX) (__GLXDRIdrawable * pdraw); - void (*waitGL) (__GLXDRIdrawable * pdraw); +struct __GLXDRIscreenRec { + + void (*destroyScreen)(__GLXscreenConfigs *psc); + + __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc, + const __GLcontextModes *mode, + GLXContext gc, + GLXContext shareList, int renderType); + + __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc, + XID drawable, + GLXDrawable glxDrawable, + const __GLcontextModes *modes); + + int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc, + int64_t divisor, int64_t remainder); + void (*copySubBuffer)(__GLXDRIdrawable *pdraw, + int x, int y, int width, int height); + void (*waitX)(__GLXDRIdrawable *pdraw); + void (*waitGL)(__GLXDRIdrawable *pdraw); + int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw, + int64_t *ust, int64_t *msc, int64_t *sbc); + int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc, + int64_t divisor, int64_t remainder, int64_t *ust, + int64_t *msc, int64_t *sbc); + int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust, + int64_t *msc, int64_t *sbc); + void (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval); + int (*getSwapInterval)(__GLXDRIdrawable *pdraw); }; struct __GLXDRIcontextRec diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c index daa9076471a..c3be974ea91 100644 --- a/src/glx/x11/glxcmds.c +++ b/src/glx/x11/glxcmds.c @@ -982,7 +982,7 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable) if (pdraw != NULL) { glFlush(); - (*pdraw->psc->driScreen->swapBuffers) (pdraw); + (*pdraw->psc->driScreen->swapBuffers)(pdraw, 0, 0, 0); return; } #endif @@ -1884,6 +1884,7 @@ __glXSwapIntervalSGI(int interval) { xGLXVendorPrivateReq *req; GLXContext gc = __glXGetCurrentContext(); + __GLXscreenConfigs *psc; Display *dpy; CARD32 *interval_ptr; CARD8 opcode; @@ -1898,20 +1899,30 @@ __glXSwapIntervalSGI(int interval) #ifdef __DRI_SWAP_CONTROL if (gc->driContext) { - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, - gc->screen); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy, + gc->screen ); __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, - gc->currentDrawable, - NULL); + gc->currentDrawable, + NULL); if (psc->swapControl != NULL && pdraw != NULL) { - psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); - return 0; + psc->swapControl->setSwapInterval(pdraw->driDrawable, interval); + return 0; } - else { - return GLX_BAD_CONTEXT; + else if (pdraw == NULL) { + return GLX_BAD_CONTEXT; } } #endif + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + + if (gc->driContext && psc->driScreen && psc->driScreen->setSwapInterval) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, + NULL); + psc->driScreen->setSwapInterval(pdraw, interval); + return 0; + } + dpy = gc->currentDpy; opcode = __glXSetupForCommand(dpy); if (!opcode) { @@ -1943,13 +1954,13 @@ __glXSwapIntervalSGI(int interval) static int __glXSwapIntervalMESA(unsigned int interval) { -#ifdef __DRI_SWAP_CONTROL GLXContext gc = __glXGetCurrentContext(); if (interval < 0) { return GLX_BAD_VALUE; } +#ifdef __DRI_SWAP_CONTROL if (gc != NULL && gc->driContext) { __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, gc->screen); @@ -1963,10 +1974,20 @@ __glXSwapIntervalMESA(unsigned int interval) } } } -#else - (void) interval; #endif + if (gc != NULL && gc->driContext) { + __GLXscreenConfigs *psc; + + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + if (psc->driScreen && psc->driScreen->setSwapInterval) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, NULL); + psc->driScreen->setSwapInterval(pdraw, interval); + return 0; + } + } + return GLX_BAD_CONTEXT; } @@ -1990,6 +2011,16 @@ __glXGetSwapIntervalMESA(void) } } #endif + if (gc != NULL && gc->driContext) { + __GLXscreenConfigs *psc; + + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + if (psc->driScreen && psc->driScreen->getSwapInterval) { + __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, + gc->currentDrawable, NULL); + return psc->driScreen->getSwapInterval(pdraw); + } + } return 0; } @@ -2102,64 +2133,73 @@ __glXQueryFrameTrackingMESA(Display * dpy, GLXDrawable drawable, static int __glXGetVideoSyncSGI(unsigned int *count) { + int64_t ust, msc, sbc; + int ret; + GLXContext gc = __glXGetCurrentContext(); + __GLXscreenConfigs *psc; + __GLXDRIdrawable *pdraw; + + if (!gc || !gc->driContext) + return GLX_BAD_CONTEXT; + + psc = GetGLXScreenConfigs(gc->currentDpy, gc->screen); + pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + /* FIXME: Looking at the GLX_SGI_video_sync spec in the extension registry, * FIXME: there should be a GLX encoding for this call. I can find no * FIXME: documentation for the GLX encoding. */ #ifdef __DRI_MEDIA_STREAM_COUNTER - GLXContext gc = __glXGetCurrentContext(); - - - if (gc != NULL && gc->driContext) { - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, - gc->screen); - if (psc->msc && psc->driScreen) { - __GLXDRIdrawable *pdraw = - GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); - int64_t temp; - int ret; + if ( psc->msc && psc->driScreen ) { + ret = (*psc->msc->getDrawableMSC)(psc->__driScreen, + pdraw->driDrawable, &msc); + *count = (unsigned) msc; - ret = (*psc->msc->getDrawableMSC) (psc->__driScreen, - pdraw->driDrawable, &temp); - *count = (unsigned) temp; - - return (ret == 0) ? 0 : GLX_BAD_CONTEXT; - } + return (ret == 0) ? 0 : GLX_BAD_CONTEXT; } -#else - (void) count; #endif + if (psc->driScreen && psc->driScreen->getDrawableMSC) { + ret = psc->driScreen->getDrawableMSC(psc, pdraw, &ust, &msc, &sbc); + *count = (unsigned) msc; + return (ret == True) ? 0 : GLX_BAD_CONTEXT; + } + return GLX_BAD_CONTEXT; } static int __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) { -#ifdef __DRI_MEDIA_STREAM_COUNTER GLXContext gc = __glXGetCurrentContext(); + __GLXscreenConfigs *psc; + __GLXDRIdrawable *pdraw; + int64_t ust, msc, sbc; + int ret; if (divisor <= 0 || remainder < 0) return GLX_BAD_VALUE; - if (gc != NULL && gc->driContext) { - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy, - gc->screen); - if (psc->msc != NULL && psc->driScreen) { - __GLXDRIdrawable *pdraw = - GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); - int ret; - int64_t msc; - int64_t sbc; - - ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, 0, - divisor, remainder, &msc, &sbc); - *count = (unsigned) msc; - return (ret == 0) ? 0 : GLX_BAD_CONTEXT; - } + if (!gc || !gc->driContext) + return GLX_BAD_CONTEXT; + + psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); + pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL); + +#ifdef __DRI_MEDIA_STREAM_COUNTER + if (psc->msc != NULL && psc->driScreen ) { + ret = (*psc->msc->waitForMSC)(pdraw->driDrawable, 0, + divisor, remainder, &msc, &sbc); + *count = (unsigned) msc; + return (ret == 0) ? 0 : GLX_BAD_CONTEXT; } -#else - (void) count; #endif + if (psc->driScreen && psc->driScreen->waitForMSC) { + ret = psc->driScreen->waitForMSC(pdraw, 0, divisor, remainder, &ust, &msc, + &sbc); + *count = (unsigned) msc; + return (ret == True) ? 0 : GLX_BAD_CONTEXT; + } + return GLX_BAD_CONTEXT; } @@ -2312,27 +2352,29 @@ static Bool __glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable, int64_t * ust, int64_t * msc, int64_t * sbc) { -#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER) - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + __GLXdisplayPrivate * const priv = __glXInitialize(dpy); + int i, ret; + __GLXDRIdrawable *pdraw; + __GLXscreenConfigs *psc; - if (priv != NULL) { - int i; - __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &i); - __GLXscreenConfigs *const psc = &priv->screenConfigs[i]; + if (!priv) + return False; - assert((pdraw == NULL) || (i != -1)); - return ((pdraw && psc->sbc && psc->msc) - && ((*psc->msc->getMSC) (psc->driScreen, msc) == 0) - && ((*psc->sbc->getSBC) (pdraw->driDrawable, sbc) == 0) - && (__glXGetUST(ust) == 0)); - } -#else - (void) dpy; - (void) drawable; - (void) ust; - (void) msc; - (void) sbc; + pdraw = GetGLXDRIDrawable(dpy, drawable, &i); + psc = &priv->screenConfigs[i]; + +#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER) + if (pdraw && psc->sbc && psc->sbc) + return ( (pdraw && psc->sbc && psc->msc) + && ((*psc->msc->getMSC)(psc->driScreen, msc) == 0) + && ((*psc->sbc->getSBC)(pdraw->driDrawable, sbc) == 0) + && (__glXGetUST(ust) == 0) ); #endif + if (pdraw && psc && psc->driScreen && psc->driScreen->getDrawableMSC) { + ret = psc->driScreen->getDrawableMSC(psc, pdraw, ust, msc, sbc); + return ret; + } + return False; } @@ -2440,11 +2482,14 @@ static int64_t __glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder) { -#ifdef __DRI_SWAP_BUFFER_COUNTER + GLXContext gc = __glXGetCurrentContext(); int screen; __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + if (!pdraw || !gc->driContext) /* no GLX for this */ + return -1; + /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE * error", but it also says "It [glXSwapBuffersMscOML] will return a value * of -1 if the function failed because of errors detected in the input @@ -2455,18 +2500,19 @@ __glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable, if (divisor > 0 && remainder >= divisor) return -1; - if (pdraw != NULL && psc->counters != NULL) - return (*psc->sbc->swapBuffersMSC) (pdraw->driDrawable, target_msc, - divisor, remainder); +#ifdef __DRI_SWAP_BUFFER_COUNTER + if (psc->counters != NULL) + return (*psc->sbc->swapBuffersMSC)(pdraw->driDrawable, target_msc, + divisor, remainder); +#endif -#else - (void) dpy; - (void) drawable; - (void) target_msc; - (void) divisor; - (void) remainder; +#ifdef GLX_DIRECT_RENDERING + if (psc->driScreen && psc->driScreen->swapBuffers) + return (*psc->driScreen->swapBuffers)(pdraw, target_msc, divisor, + remainder); #endif - return 0; + + return -1; } @@ -2476,12 +2522,14 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable, int64_t remainder, int64_t * ust, int64_t * msc, int64_t * sbc) { -#ifdef __DRI_MEDIA_STREAM_COUNTER - int screen = 0; + int screen; __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); - __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); + __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen ); int ret; + fprintf(stderr, "waitmsc: %lld, %lld, %lld\n", target_msc, divisor, + remainder); + /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE * error", but the return type in the spec is Bool. */ @@ -2490,7 +2538,9 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable, if (divisor > 0 && remainder >= divisor) return False; +#ifdef __DRI_MEDIA_STREAM_COUNTER if (pdraw != NULL && psc->msc != NULL) { + fprintf(stderr, "dri1 msc\n"); ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, target_msc, divisor, remainder, msc, sbc); @@ -2499,16 +2549,14 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable, */ return ((ret == 0) && (__glXGetUST(ust) == 0)); } -#else - (void) dpy; - (void) drawable; - (void) target_msc; - (void) divisor; - (void) remainder; - (void) ust; - (void) msc; - (void) sbc; #endif + if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) { + ret = psc->driScreen->waitForMSC(pdraw, target_msc, divisor, remainder, + ust, msc, sbc); + return ret; + } + + fprintf(stderr, "no drawable??\n"); return False; } @@ -2518,7 +2566,6 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, int64_t target_sbc, int64_t * ust, int64_t * msc, int64_t * sbc) { -#ifdef __DRI_SWAP_BUFFER_COUNTER int screen; __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); @@ -2529,7 +2576,7 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, */ if (target_sbc < 0) return False; - +#ifdef __DRI_SWAP_BUFFER_COUNTER if (pdraw != NULL && psc->sbc != NULL) { ret = (*psc->sbc->waitForSBC) (pdraw->driDrawable, target_sbc, msc, sbc); @@ -2539,14 +2586,11 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, */ return ((ret == 0) && (__glXGetUST(ust) == 0)); } -#else - (void) dpy; - (void) drawable; - (void) target_sbc; - (void) ust; - (void) msc; - (void) sbc; #endif + if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) { + ret = psc->driScreen->waitForSBC(pdraw, target_sbc, ust, msc, sbc); + return ret; + } return False; } @@ -2575,7 +2619,7 @@ glXAllocateMemoryMESA(Display * dpy, int scrn, (void) readFreq; (void) writeFreq; (void) priority; -#endif /* GLX_DIRECT_RENDERING */ +#endif /* __DRI_ALLOCATE */ return NULL; } @@ -2594,7 +2638,7 @@ glXFreeMemoryMESA(Display * dpy, int scrn, void *pointer) (void) dpy; (void) scrn; (void) pointer; -#endif /* GLX_DIRECT_RENDERING */ +#endif /* __DRI_ALLOCATE */ } diff --git a/src/glx/x11/glxcurrent.c b/src/glx/x11/glxcurrent.c index f1e3e161bec..fae1bd9fa62 100644 --- a/src/glx/x11/glxcurrent.c +++ b/src/glx/x11/glxcurrent.c @@ -475,13 +475,6 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw, IndirectAPI = __glXNewIndirectAPI(); _glapi_set_dispatch(IndirectAPI); -#ifdef GLX_USE_APPLEGL - do { - extern void XAppleDRIUseIndirectDispatch(void); - XAppleDRIUseIndirectDispatch(); - } while (0); -#endif - state = (__GLXattribute *) (gc->client_state_private); gc->currentContextTag = reply.contextTag; diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c index e5553cbf76c..fe65216c411 100644 --- a/src/glx/x11/glxext.c +++ b/src/glx/x11/glxext.c @@ -101,6 +101,10 @@ __glXCloseDisplay(Display * dpy, XExtCodes * codes) static XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName, __GLX_NUMBER_ERRORS, error_list) +static Bool +__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire); +static Status +__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire); static /* const */ XExtensionHooks __glXExtensionHooks = { NULL, /* create_gc */ @@ -110,8 +114,8 @@ static /* const */ XExtensionHooks __glXExtensionHooks = { NULL, /* create_font */ NULL, /* free_font */ __glXCloseDisplay, /* close_display */ - NULL, /* wire_to_event */ - NULL, /* event_to_wire */ + __glXWireToEvent, /* wire_to_event */ + __glXEventToWire, /* event_to_wire */ NULL, /* error */ __glXErrorString, /* error_string */ }; @@ -121,6 +125,89 @@ XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo, __glXExtensionName, &__glXExtensionHooks, __GLX_NUMBER_EVENTS, NULL) +/* + * GLX events are a bit funky. We don't stuff the X event code into + * our user exposed (via XNextEvent) structure. Instead we use the GLX + * private event code namespace (and hope it doesn't conflict). Clients + * have to know that bit 15 in the event type field means they're getting + * a GLX event, and then handle the various sub-event types there, rather + * than simply checking the event code and handling it directly. + */ + +static Bool +__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = __glXFindDisplay(dpy); + + XextCheckExtension(dpy, info, __glXExtensionName, False); + + switch ((wire->u.u.type & 0x7f) - info->codes->first_event) { + case GLX_PbufferClobber: + { + GLXPbufferClobberEvent *aevent = (GLXPbufferClobberEvent *)event; + xGLXPbufferClobberEvent *awire = (xGLXPbufferClobberEvent *)wire; + aevent->event_type = awire->type; + aevent->serial = awire->sequenceNumber; + aevent->event_type = awire->event_type; + aevent->draw_type = awire->draw_type; + aevent->drawable = awire->drawable; + aevent->buffer_mask = awire->buffer_mask; + aevent->aux_buffer = awire->aux_buffer; + aevent->x = awire->x; + aevent->y = awire->y; + aevent->width = awire->width; + aevent->height = awire->height; + aevent->count = awire->count; + return True; + } + case GLX_BufferSwapComplete: + { + GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event; + xGLXBufferSwapComplete *awire = (xGLXBufferSwapComplete *)wire; + aevent->event_type = awire->event_type; + aevent->drawable = awire->drawable; + aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo; + aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo; + aevent->sbc = ((CARD64)awire->sbc_hi << 32) | awire->sbc_lo; + return True; + } + default: + /* client doesn't support server event */ + break; + } + + return False; +} + +/* We don't actually support this. It doesn't make sense for clients to + * send each other GLX events. + */ +static Status +__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire) +{ + XExtDisplayInfo *info = __glXFindDisplay(dpy); + + XextCheckExtension(dpy, info, __glXExtensionName, False); + + switch (event->type) { + case GLX_DAMAGED: + break; + case GLX_SAVED: + break; + case GLX_EXCHANGE_COMPLETE: + break; + case GLX_BLIT_COMPLETE: + break; + case GLX_FLIP_COMPLETE: + break; + default: + /* client doesn't support server event */ + break; + } + + return Success; +} + /************************************************************************/ /* ** Free the per screen configs data as well as the array of @@ -150,8 +237,9 @@ FreeScreenConfigs(__GLXdisplayPrivate * priv) #ifdef GLX_DIRECT_RENDERING if (psc->driver_configs) { - for (unsigned int i = 0; psc->driver_configs[i]; i++) - free((__DRIconfig *) psc->driver_configs[i]); + unsigned int j; + for (j = 0; psc->driver_configs[j]; j++) + free((__DRIconfig *) psc->driver_configs[j]); free(psc->driver_configs); psc->driver_configs = NULL; } diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c index 6852128e2ae..25a5c492930 100644 --- a/src/glx/x11/glxextensions.c +++ b/src/glx/x11/glxextensions.c @@ -104,6 +104,7 @@ static const struct extension_info known_glx_extensions[] = { { GLX(SGIX_swap_group), VER(0,0), N, N, N, N }, { GLX(SGIX_visual_select_group), VER(0,0), Y, Y, N, N }, { GLX(EXT_texture_from_pixmap), VER(0,0), Y, N, N, N }, + { GLX(INTEL_swap_event), VER(1,4), Y, Y, N, N }, { NULL } }; diff --git a/src/glx/x11/glxextensions.h b/src/glx/x11/glxextensions.h index 652c5db1c81..f556b1239c9 100644 --- a/src/glx/x11/glxextensions.h +++ b/src/glx/x11/glxextensions.h @@ -65,7 +65,8 @@ enum SGIX_swap_barrier_bit, SGIX_swap_group_bit, SGIX_visual_select_group_bit, - EXT_texture_from_pixmap_bit + EXT_texture_from_pixmap_bit, + INTEL_swap_event_bit, }; enum diff --git a/src/glx/x11/xf86dri.h b/src/glx/x11/xf86dri.h index f2d0dd54355..ba266003f70 100644 --- a/src/glx/x11/xf86dri.h +++ b/src/glx/x11/xf86dri.h @@ -115,6 +115,10 @@ Bool XF86DRIGetDeviceInfo(Display * dpy, int screen, int *fbSize, int *fbStride, int *devPrivateSize, void **pDevPrivate); +Bool XF86DRIOpenFullScreen(Display * dpy, int screen, Drawable drawable); + +Bool XF86DRICloseFullScreen(Display * dpy, int screen, Drawable drawable); + _XFUNCPROTOEND #endif /* _XF86DRI_SERVER_ */ #endif /* _XF86DRI_H_ */ diff --git a/src/mesa/Makefile b/src/mesa/Makefile index a815f46b4a1..f845d93fbd3 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -42,7 +42,7 @@ libglapi.a: $(GLAPI_OBJECTS) ###################################################################### # Device drivers -driver_subdirs: libmesa.a libglapi.a +driver_subdirs: libmesa.a libglapi.a libmesagallium.a @ (cd drivers && $(MAKE)) diff --git a/src/mesa/SConscript b/src/mesa/SConscript index f4e0b98570d..bdcfffed4ba 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -38,6 +38,7 @@ if env['platform'] != 'winddk': 'main/clear.c', 'main/clip.c', 'main/colortab.c', + 'main/condrender.c', 'main/context.c', 'main/convolve.c', 'main/cpuinfo.c', @@ -103,6 +104,7 @@ if env['platform'] != 'winddk': 'main/texstate.c', 'main/texstore.c', 'main/varray.c', + 'main/version.c', 'main/viewport.c', 'main/vtxfmt.c', ] @@ -161,6 +163,7 @@ if env['platform'] != 'winddk': 'state_tracker/st_cb_blit.c', 'state_tracker/st_cb_bufferobjects.c', 'state_tracker/st_cb_clear.c', + 'state_tracker/st_cb_condrender.c', 'state_tracker/st_cb_flush.c', 'state_tracker/st_cb_drawpixels.c', 'state_tracker/st_cb_fbo.c', diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 9b271f85e92..5c5e17820d6 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -264,11 +264,23 @@ _mesa_init_driver_state(GLcontext *ctx) ctx->Color.BlendDstRGB, ctx->Color.BlendSrcA, ctx->Color.BlendDstA); - ctx->Driver.ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + if (ctx->Driver.ColorMaskIndexed) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + ctx->Driver.ColorMaskIndexed(ctx, i, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } + } + else { + ctx->Driver.ColorMask(ctx, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode); ctx->Driver.DepthFunc(ctx, ctx->Depth.Func); diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index cd9075b3936..e500359bb78 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -107,11 +107,11 @@ struct save_state GLboolean AlphaEnabled; /** META_BLEND */ - GLboolean BlendEnabled; + GLbitfield BlendEnabled; GLboolean ColorLogicOpEnabled; /** META_COLOR_MASK */ - GLubyte ColorMask[4]; + GLubyte ColorMask[MAX_DRAW_BUFFERS][4]; /** META_DEPTH_TEST */ struct gl_depthbuffer_attrib Depth; @@ -335,19 +335,29 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_BLEND) { save->BlendEnabled = ctx->Color.BlendEnabled; - if (ctx->Color.BlendEnabled) - _mesa_set_enable(ctx, GL_BLEND, GL_FALSE); + if (ctx->Color.BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, GL_FALSE); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, GL_FALSE); + } + } save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled; if (ctx->Color.ColorLogicOpEnabled) _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE); } if (state & META_COLOR_MASK) { - COPY_4V(save->ColorMask, ctx->Color.ColorMask); - if (!ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3]) + memcpy(save->ColorMask, ctx->Color.ColorMask, + sizeof(ctx->Color.ColorMask)); + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } @@ -500,9 +510,9 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) _mesa_LoadIdentity(); _mesa_MatrixMode(GL_PROJECTION); _mesa_LoadIdentity(); - _mesa_Ortho(0.0F, ctx->DrawBuffer->Width, - 0.0F, ctx->DrawBuffer->Height, - -1.0F, 1.0F); + _mesa_Ortho(0.0, ctx->DrawBuffer->Width, + 0.0, ctx->DrawBuffer->Height, + -1.0, 1.0); save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled; if (ctx->Transform.ClipPlanesEnabled) { GLuint i; @@ -566,16 +576,38 @@ _mesa_meta_end(GLcontext *ctx) } if (state & META_BLEND) { - if (ctx->Color.BlendEnabled != save->BlendEnabled) - _mesa_set_enable(ctx, GL_BLEND, save->BlendEnabled); + if (ctx->Color.BlendEnabled != save->BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, (save->BlendEnabled >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (save->BlendEnabled & 1)); + } + } if (ctx->Color.ColorLogicOpEnabled != save->ColorLogicOpEnabled) _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled); } if (state & META_COLOR_MASK) { - if (!TEST_EQ_4V(ctx->Color.ColorMask, save->ColorMask)) - _mesa_ColorMask(save->ColorMask[0], save->ColorMask[1], - save->ColorMask[2], save->ColorMask[3]); + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!TEST_EQ_4V(ctx->Color.ColorMask[i], save->ColorMask[i])) { + if (i == 0) { + _mesa_ColorMask(save->ColorMask[i][0], save->ColorMask[i][1], + save->ColorMask[i][2], save->ColorMask[i][3]); + } + else { + _mesa_ColorMaskIndexed(i, + save->ColorMask[i][0], + save->ColorMask[i][1], + save->ColorMask[i][2], + save->ColorMask[i][3]); + } + } + } } if (state & META_DEPTH_TEST) { @@ -2289,6 +2321,26 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, _mesa_set_enable(ctx, target, GL_TRUE); + /* setup vertex positions */ + { + verts[0].x = 0.0F; + verts[0].y = 0.0F; + verts[1].x = 1.0F; + verts[1].y = 0.0F; + verts[2].x = 1.0F; + verts[2].y = 1.0F; + verts[3].x = 0.0F; + verts[3].y = 1.0F; + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + /* setup projection matrix */ + _mesa_MatrixMode(GL_PROJECTION); + _mesa_LoadIdentity(); + _mesa_Ortho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0); + /* texture is already locked, unlock now */ _mesa_unlock_texture(ctx, texObj); @@ -2355,21 +2407,6 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, } } - /* setup vertex positions */ - { - verts[0].x = 0.0F; - verts[0].y = 0.0F; - verts[1].x = (GLfloat) dstWidth; - verts[1].y = 0.0F; - verts[2].x = (GLfloat) dstWidth; - verts[2].y = (GLfloat) dstHeight; - verts[3].x = 0.0F; - verts[3].y = (GLfloat) dstHeight; - - /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); - } - /* limit sampling to src level */ _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); @@ -2408,6 +2445,12 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, break; } + assert(dstWidth == ctx->DrawBuffer->Width); + assert(dstHeight == ctx->DrawBuffer->Height); + + /* setup viewport */ + _mesa_set_viewport(ctx, 0, 0, dstWidth, dstHeight); + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); } diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c index 93593403c13..62a3269d171 100644 --- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c +++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c @@ -407,10 +407,10 @@ dfbClear( GLcontext *ctx, GLbitfield mask ) #define BUFFER_BIT_MASK (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT | \ BUFFER_BIT_BACK_LEFT | BUFFER_BIT_BACK_RIGHT ) if (mask & BUFFER_BIT_MASK && - ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]) + ctx->Color.ColorMask[0][0] && + ctx->Color.ColorMask[0][1] && + ctx->Color.ColorMask[0][2] && + ctx->Color.ColorMask[0][3]) { DFBRegion clip; GLubyte a, r, g, b; diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 547f18a009e..3649c296662 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -97,7 +97,7 @@ driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 ) * * \internal * This function calls __DriverAPIRec::UnbindContext, and then decrements - * __DRIdrawablePrivateRec::refcount which must be non-zero for a successful + * __DRIdrawableRec::refcount which must be non-zero for a successful * return. * * While casting the opaque private pointers associated with the parameters @@ -167,7 +167,7 @@ static int driBindContext(__DRIcontext *pcp, __DRIdrawable *pdp, __DRIdrawable *prp) { - __DRIscreenPrivate *psp = NULL; + __DRIscreen *psp = NULL; /* Bind the drawable to the context */ @@ -220,7 +220,7 @@ static int driBindContext(__DRIcontext *pcp, * * \param pdp pointer to the private drawable information to update. * - * This function basically updates the __DRIdrawablePrivate struct's + * This function basically updates the __DRIdrawable struct's * cliprect information by calling \c __DRIinterfaceMethods::getDrawableInfo. * This is usually called by the DRI_VALIDATE_DRAWABLE_INFO macro which * compares the __DRIdrwablePrivate pStamp and lastStamp values. If @@ -228,10 +228,10 @@ static int driBindContext(__DRIcontext *pcp, * info. */ void -__driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp) +__driUtilUpdateDrawableInfo(__DRIdrawable *pdp) { - __DRIscreenPrivate *psp = pdp->driScreenPriv; - __DRIcontextPrivate *pcp = pdp->driContextPriv; + __DRIscreen *psp = pdp->driScreenPriv; + __DRIcontext *pcp = pdp->driContextPriv; if (!pcp || ((pdp != pcp->driDrawablePriv) && (pdp != pcp->driReadablePriv))) { @@ -309,7 +309,7 @@ static void driReportDamage(__DRIdrawable *pdp, * \param drawablePrivate opaque pointer to the per-drawable private info. * * \internal - * This function calls __DRIdrawablePrivate::swapBuffers. + * This function calls __DRIdrawable::swapBuffers. * * Is called directly from glXSwapBuffers(). */ @@ -454,6 +454,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, pdp->driScreenPriv = psp; pdp->driContextPriv = &psp->dummyContextPriv; + pdp->validBuffers = GL_FALSE; if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes, renderType == GLX_PIXMAP_BIT)) { @@ -497,7 +498,7 @@ static void dri_get_drawable(__DRIdrawable *pdp) static void dri_put_drawable(__DRIdrawable *pdp) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; if (pdp) { pdp->refcount--; @@ -560,7 +561,7 @@ driDestroyContext(__DRIcontext *pcp) * success, or \c NULL on failure. * * \internal - * This function allocates and fills a __DRIcontextPrivateRec structure. It + * This function allocates and fills a __DRIcontextRec structure. It * performs some device independent initialization and passes all the * relevent information to __DriverAPIRec::CreateContext to create the * context. @@ -841,7 +842,7 @@ const __DRIlegacyExtension driLegacyExtension = { driCreateNewContext, }; -/** Legacy DRI interface */ +/** DRI2 interface */ const __DRIdri2Extension driDRI2Extension = { { __DRI_DRI2, __DRI_DRI2_VERSION }, dri2CreateNewScreen, @@ -849,14 +850,6 @@ const __DRIdri2Extension driDRI2Extension = { dri2CreateNewContext, }; -/* This is the table of extensions that the loader will dlsym() for. */ -PUBLIC const __DRIextension *__driDriverExtensions[] = { - &driCoreExtension.base, - &driLegacyExtension.base, - &driDRI2Extension.base, - NULL -}; - static int driFrameTracking(__DRIdrawable *drawable, GLboolean enable) { @@ -871,7 +864,7 @@ driQueryFrameTracking(__DRIdrawable *dpriv, __DRIswapInfo sInfo; int status; int64_t ust; - __DRIscreenPrivate *psp = dpriv->driScreenPriv; + __DRIscreen *psp = dpriv->driScreenPriv; status = dpriv->driScreenPriv->DriverAPI.GetSwapInfo( dpriv, & sInfo ); if ( status == 0 ) { @@ -921,14 +914,14 @@ const __DRIframeTrackingExtension driFrameTrackingExtension = { * be possible to cache the sync rate? */ float -driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, int64_t last_swap_ust, +driCalculateSwapUsage( __DRIdrawable *dPriv, int64_t last_swap_ust, int64_t current_ust ) { int32_t n; int32_t d; int interval; float usage = 1.0; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; if ( (*psp->systemTime->getMSCRate)(dPriv, &n, &d, dPriv->loaderPrivate) ) { interval = (dPriv->swap_interval != 0) ? dPriv->swap_interval : 1; diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h index c95a5c8299a..95df702f1ae 100644 --- a/src/mesa/drivers/dri/common/dri_util.h +++ b/src/mesa/drivers/dri/common/dri_util.h @@ -59,16 +59,12 @@ typedef struct __DRIswapInfoRec __DRIswapInfo; -/* Typedefs to avoid rewriting the world. */ -typedef struct __DRIscreenRec __DRIscreenPrivate; -typedef struct __DRIdrawableRec __DRIdrawablePrivate; -typedef struct __DRIcontextRec __DRIcontextPrivate; - /** * Extensions. */ extern const __DRIlegacyExtension driLegacyExtension; extern const __DRIcoreExtension driCoreExtension; +extern const __DRIdri2Extension driDRI2Extension; extern const __DRIextension driReadDrawableExtension; extern const __DRIcopySubBufferExtension driCopySubBufferExtension; extern const __DRIswapControlExtension driSwapControlExtension; @@ -380,6 +376,8 @@ struct __DRIdrawableRec { * GLX_MESA_swap_control. */ unsigned int swap_interval; + + GLboolean validBuffers; }; /** diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c index 4e7e92c82bc..3126ea84760 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -56,7 +56,7 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb) driRenderbuffer * driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { driRenderbuffer *drb; @@ -196,7 +196,7 @@ driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped) * gl_framebuffer object. */ void -driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv) +driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv) { struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate; if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) { diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h index 3a5cbcdaac1..677511334d3 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.h +++ b/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -43,10 +43,10 @@ typedef struct { GLint flippedPitch; GLvoid *flippedData; /* mmap'd address of buffer memory, if used */ - /* Pointer to corresponding __DRIdrawablePrivate. This is used to compute + /* Pointer to corresponding __DRIdrawable. This is used to compute * the window's position within the framebuffer. */ - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; /* XXX this is for radeon/r200 only. We should really create a new * r200Renderbuffer class, derived from this class... not a huge deal. @@ -66,14 +66,14 @@ typedef struct { extern driRenderbuffer * driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, - __DRIdrawablePrivate *dPriv); + __DRIdrawable *dPriv); extern void driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped); extern void -driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv); +driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv); #endif /* DRIRENDERBUFFER_H */ diff --git a/src/mesa/drivers/dri/common/vblank.c b/src/mesa/drivers/dri/common/vblank.c index 12aeaa108f7..49b22a2dc72 100644 --- a/src/mesa/drivers/dri/common/vblank.c +++ b/src/mesa/drivers/dri/common/vblank.c @@ -34,12 +34,12 @@ #include "vblank.h" #include "xmlpool.h" -static unsigned int msc_to_vblank(__DRIdrawablePrivate * dPriv, int64_t msc) +static unsigned int msc_to_vblank(__DRIdrawable * dPriv, int64_t msc) { return (unsigned int)(msc - dPriv->msc_base + dPriv->vblank_base); } -static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank) +static int64_t vblank_to_msc(__DRIdrawable * dPriv, unsigned int vblank) { return (int64_t)(vblank - dPriv->vblank_base + dPriv->msc_base); } @@ -64,8 +64,8 @@ static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank) * \return Zero is returned on success. A negative errno value * is returned on failure. */ -int driDrawableGetMSC32( __DRIscreenPrivate * priv, - __DRIdrawablePrivate * dPriv, +int driDrawableGetMSC32( __DRIscreen * priv, + __DRIdrawable * dPriv, int64_t * count) { drmVBlank vbl; @@ -122,7 +122,7 @@ int driDrawableGetMSC32( __DRIscreenPrivate * priv, * \return Zero on success or \c GLX_BAD_CONTEXT on failure. */ -int driWaitForMSC32( __DRIdrawablePrivate *priv, +int driWaitForMSC32( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ) { @@ -278,7 +278,7 @@ static int do_wait( drmVBlank * vbl, GLuint * vbl_seq, int fd ) */ static unsigned -driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv ) +driGetDefaultVBlankInterval( const __DRIdrawable *priv ) { if ( (priv->vblFlags & (VBLANK_FLAG_THROTTLE | VBLANK_FLAG_SYNC)) != 0 ) { return 1; @@ -295,7 +295,7 @@ driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv ) * direct rendering context. */ -void driDrawableInitVBlank( __DRIdrawablePrivate *priv ) +void driDrawableInitVBlank( __DRIdrawable *priv ) { if ( priv->swap_interval == (unsigned)-1 && !( priv->vblFlags & VBLANK_FLAG_NO_IRQ ) ) { @@ -320,7 +320,7 @@ void driDrawableInitVBlank( __DRIdrawablePrivate *priv ) */ unsigned -driGetVBlankInterval( const __DRIdrawablePrivate *priv ) +driGetVBlankInterval( const __DRIdrawable *priv ) { if ( (priv->vblFlags & VBLANK_FLAG_INTERVAL) != 0 ) { /* this must have been initialized when the drawable was first bound @@ -340,7 +340,7 @@ driGetVBlankInterval( const __DRIdrawablePrivate *priv ) */ void -driGetCurrentVBlank( __DRIdrawablePrivate *priv ) +driGetCurrentVBlank( __DRIdrawable *priv ) { drmVBlank vbl; @@ -366,7 +366,7 @@ driGetCurrentVBlank( __DRIdrawablePrivate *priv ) */ int -driWaitForVBlank( __DRIdrawablePrivate *priv, GLboolean * missed_deadline ) +driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ) { drmVBlank vbl; unsigned original_seq; diff --git a/src/mesa/drivers/dri/common/vblank.h b/src/mesa/drivers/dri/common/vblank.h index 8b2c761a116..29d1ad8003b 100644 --- a/src/mesa/drivers/dri/common/vblank.h +++ b/src/mesa/drivers/dri/common/vblank.h @@ -44,17 +44,17 @@ #define VBLANK_FLAG_SECONDARY (1U << 8) /* Wait for secondary vblank. */ -extern int driGetMSC32( __DRIscreenPrivate * priv, int64_t * count ); -extern int driDrawableGetMSC32( __DRIscreenPrivate * priv, - __DRIdrawablePrivate * drawablePrivate, +extern int driGetMSC32( __DRIscreen * priv, int64_t * count ); +extern int driDrawableGetMSC32( __DRIscreen * priv, + __DRIdrawable * drawablePrivate, int64_t * count); -extern int driWaitForMSC32( __DRIdrawablePrivate *priv, +extern int driWaitForMSC32( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ); extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache ); -extern void driDrawableInitVBlank ( __DRIdrawablePrivate *priv ); -extern unsigned driGetVBlankInterval( const __DRIdrawablePrivate *priv ); -extern void driGetCurrentVBlank( __DRIdrawablePrivate *priv ); -extern int driWaitForVBlank( __DRIdrawablePrivate *priv, +extern void driDrawableInitVBlank ( __DRIdrawable *priv ); +extern unsigned driGetVBlankInterval( const __DRIdrawable *priv ); +extern void driGetCurrentVBlank( __DRIdrawable *priv ); +extern int driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ); #undef usleep diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index fd869b2fe7d..f37241dd69a 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -64,9 +64,9 @@ typedef struct { GLcontext *glCtx; /* Mesa context */ struct { - __DRIcontextPrivate *context; - __DRIscreenPrivate *screen; - __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */ + __DRIcontext *context; + __DRIscreen *screen; + __DRIdrawable *drawable; /* drawable bound to this ctx */ } dri; } fbContext, *fbContextPtr; @@ -313,14 +313,14 @@ fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) /* Initialize the driver specific screen private data. */ static GLboolean -fbInitDriver( __DRIscreenPrivate *sPriv ) +fbInitDriver( __DRIscreen *sPriv ) { sPriv->private = NULL; return GL_TRUE; } static void -fbDestroyScreen( __DRIscreenPrivate *sPriv ) +fbDestroyScreen( __DRIscreen *sPriv ) { } @@ -329,7 +329,7 @@ fbDestroyScreen( __DRIscreenPrivate *sPriv ) */ static GLboolean fbCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { fbContextPtr fbmesa; @@ -384,7 +384,7 @@ fbCreateContext( const __GLcontextModes *glVisual, static void -fbDestroyContext( __DRIcontextPrivate *driContextPriv ) +fbDestroyContext( __DRIcontext *driContextPriv ) { GET_CURRENT_CONTEXT(ctx); fbContextPtr fbmesa = (fbContextPtr) driContextPriv->driverPrivate; @@ -415,8 +415,8 @@ fbDestroyContext( __DRIcontextPrivate *driContextPriv ) * data. */ static GLboolean -fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +fbCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -478,7 +478,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +fbDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -488,7 +488,7 @@ fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* If the backbuffer is on a videocard, this is extraordinarily slow! */ static void -fbSwapBuffers( __DRIdrawablePrivate *dPriv ) +fbSwapBuffers( __DRIdrawable *dPriv ) { struct gl_framebuffer *mesa_framebuffer = (struct gl_framebuffer *)dPriv->driverPrivate; struct gl_renderbuffer * front_renderbuffer = mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; @@ -532,9 +532,9 @@ fbSwapBuffers( __DRIdrawablePrivate *dPriv ) * buffer `b'. */ static GLboolean -fbMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +fbMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { fbContextPtr newFbCtx = @@ -556,7 +556,7 @@ fbMakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ static GLboolean -fbUnbindContext( __DRIcontextPrivate *driContextPriv ) +fbUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } @@ -657,7 +657,7 @@ struct DRIDriverRec __driDriver = { }; static __GLcontextModes * -fbFillInModes( __DRIscreenPrivate *psp, +fbFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -745,7 +745,7 @@ fbFillInModes( __DRIscreenPrivate *psp, * with the \c __GLcontextModes that the driver can support for windows or * pbuffers. * - * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on + * \return A pointer to a \c __DRIscreen on success, or \c NULL on * failure. */ PUBLIC @@ -759,7 +759,7 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc int internal_api_version, __GLcontextModes ** driver_modes ) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; static const __DRIversion ddx_expected = { 4, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 1, 5, 0 }; @@ -785,3 +785,10 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc return (void *) psp; } + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c index eb7adf8224b..02e44bb8eed 100644 --- a/src/mesa/drivers/dri/fb/fb_egl.c +++ b/src/mesa/drivers/dri/fb/fb_egl.c @@ -84,9 +84,9 @@ typedef struct fb_context _EGLContext Base; /* base class/object */ GLcontext *glCtx; struct { - __DRIcontextPrivate *context; - __DRIscreenPrivate *screen; - __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */ + __DRIcontext *context; + __DRIscreen *screen; + __DRIdrawable *drawable; /* drawable bound to this ctx */ } dri; } fbContext, *fbContextPtr; diff --git a/src/mesa/drivers/dri/ffb/ffb_bitmap.c b/src/mesa/drivers/dri/ffb/ffb_bitmap.c index f89c0412dfe..611afddfaf5 100644 --- a/src/mesa/drivers/dri/ffb/ffb_bitmap.c +++ b/src/mesa/drivers/dri/ffb/ffb_bitmap.c @@ -46,7 +46,7 @@ ffb_bitmap(GLcontext *ctx, GLint px, GLint py, { ffbContextPtr fmesa = FFB_CONTEXT(ctx); ffb_fbcPtr ffb = fmesa->regs; - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; unsigned int ppc, pixel; GLint row, col, row_stride; const GLubyte *src; diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c index 776fb487f8d..dfe60f36f2b 100644 --- a/src/mesa/drivers/dri/ffb/ffb_clear.c +++ b/src/mesa/drivers/dri/ffb/ffb_clear.c @@ -123,7 +123,7 @@ CreatorComputePageFillFixups(struct ff_fixups *fixups, } static void -ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv) +ffb_do_clear(GLcontext *ctx, __DRIdrawable *dPriv) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); FFBDRIPtr gDRIPriv = (FFBDRIPtr) fmesa->driScreen->pDevPriv; @@ -252,7 +252,7 @@ ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv) void ffbDDClear(GLcontext *ctx, GLbitfield mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; unsigned int stcmask = BUFFER_BIT_STENCIL; #ifdef CLEAR_TRACE diff --git a/src/mesa/drivers/dri/ffb/ffb_context.h b/src/mesa/drivers/dri/ffb/ffb_context.h index 77f87d41c30..4d1d53ff59f 100644 --- a/src/mesa/drivers/dri/ffb/ffb_context.h +++ b/src/mesa/drivers/dri/ffb/ffb_context.h @@ -273,8 +273,8 @@ do { if ((STATE_MASK) & ~((FMESA)->state_dirty)) { \ unsigned int setupnewinputs; unsigned int new_gl_state; - __DRIdrawablePrivate *driDrawable; - __DRIscreenPrivate *driScreen; + __DRIdrawable *driDrawable; + __DRIscreen *driScreen; ffbScreenPrivate *ffbScreen; ffb_dri_state_t *ffb_sarea; } ffbContextRec, *ffbContextPtr; diff --git a/src/mesa/drivers/dri/ffb/ffb_depth.c b/src/mesa/drivers/dri/ffb/ffb_depth.c index 71f204d21e2..5d509ff6963 100644 --- a/src/mesa/drivers/dri/ffb/ffb_depth.c +++ b/src/mesa/drivers/dri/ffb/ffb_depth.c @@ -49,7 +49,7 @@ static void FFBWriteDepthSpan( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -110,7 +110,7 @@ static void FFBWriteDepthPixels( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; @@ -153,7 +153,7 @@ static void FFBReadDepthSpan( GLcontext *ctx, { GLuint *depth = (GLuint *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -194,7 +194,7 @@ static void FFBReadDepthPixels( GLcontext *ctx, { GLuint *depth = (GLuint *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; diff --git a/src/mesa/drivers/dri/ffb/ffb_span.c b/src/mesa/drivers/dri/ffb/ffb_span.c index 0d3d6040955..8ec33a11bc6 100644 --- a/src/mesa/drivers/dri/ffb/ffb_span.c +++ b/src/mesa/drivers/dri/ffb/ffb_span.c @@ -45,7 +45,7 @@ UNLOCK_HARDWARE(fmesa); \ #define LOCAL_VARS \ - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \ + __DRIdrawable *dPriv = fmesa->driDrawable; \ GLuint height = dPriv->h; \ GLuint p; \ char *buf; \ diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c index 5eb8f417ffb..6f8a46d1fc7 100644 --- a/src/mesa/drivers/dri/ffb/ffb_state.c +++ b/src/mesa/drivers/dri/ffb/ffb_state.c @@ -384,7 +384,7 @@ ffbDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, static void ffbCalcViewportRegs(GLcontext *ctx) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint xmin, xmax, ymin, ymax, zmin, zmax; unsigned int vcmin, vcmax; @@ -430,7 +430,7 @@ void ffbCalcViewport(GLcontext *ctx) ffbContextPtr fmesa = FFB_CONTEXT(ctx); const GLfloat *v = ctx->Viewport._WindowMap.m; GLfloat *m = fmesa->hw_viewport; - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; m[MAT_SX] = v[MAT_SX]; m[MAT_TX] = v[MAT_TX] + dPriv->x + SUBPIXEL_X; @@ -762,7 +762,7 @@ static void ffbDDLineStipple(GLcontext *ctx, GLint factor, GLushort pattern) void ffbXformAreaPattern(ffbContextPtr fmesa, const GLubyte *mask) { - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; int i, lines, xoff; lines = 0; diff --git a/src/mesa/drivers/dri/ffb/ffb_stencil.c b/src/mesa/drivers/dri/ffb/ffb_stencil.c index 921a83d2742..ce8ef43c91e 100644 --- a/src/mesa/drivers/dri/ffb/ffb_stencil.c +++ b/src/mesa/drivers/dri/ffb/ffb_stencil.c @@ -48,7 +48,7 @@ static void FFBWriteStencilSpan( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -93,7 +93,7 @@ static void FFBWriteStencilPixels( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; @@ -136,7 +136,7 @@ static void FFBReadStencilSpan( GLcontext *ctx, { GLubyte *stencil = (GLubyte *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -176,7 +176,7 @@ static void FFBReadStencilPixels( GLcontext *ctx, { GLubyte *stencil = (GLubyte *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c index d785c157181..8bf5ae498fd 100644 --- a/src/mesa/drivers/dri/ffb/ffb_tris.c +++ b/src/mesa/drivers/dri/ffb/ffb_tris.c @@ -351,8 +351,8 @@ static struct { #define LOCAL_VARS(n) \ ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \ - ffb_color color[n]; \ + __DRIdrawable *dPriv = fmesa->driDrawable; \ + ffb_color color[n] = { { 0 } }; \ (void) color; (void) dPriv; /*********************************************************************** diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index 09cc26d09eb..88285f454e9 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -62,7 +62,7 @@ #include "drirenderbuffer.h" static GLboolean -ffbInitDriver(__DRIscreenPrivate *sPriv) +ffbInitDriver(__DRIscreen *sPriv) { ffbScreenPrivate *ffbScreen; FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv; @@ -154,7 +154,7 @@ ffbInitDriver(__DRIscreenPrivate *sPriv) static void -ffbDestroyScreen(__DRIscreenPrivate *sPriv) +ffbDestroyScreen(__DRIscreen *sPriv) { ffbScreenPrivate *ffbScreen = sPriv->private; FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv; @@ -183,12 +183,12 @@ static const struct tnl_pipeline_stage *ffb_pipeline[] = { /* Create and initialize the Mesa and driver specific context data */ static GLboolean ffbCreateContext(const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { ffbContextPtr fmesa; GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; ffbScreenPrivate *ffbScreen; char *debug; struct dd_function_table functions; @@ -306,7 +306,7 @@ ffbCreateContext(const __GLcontextModes *mesaVis, } static void -ffbDestroyContext(__DRIcontextPrivate *driContextPriv) +ffbDestroyContext(__DRIcontext *driContextPriv) { ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate; @@ -328,8 +328,8 @@ ffbDestroyContext(__DRIcontextPrivate *driContextPriv) /* Create and initialize the Mesa and driver specific pixmap buffer data */ static GLboolean -ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +ffbCreateBuffer(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -392,7 +392,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, static void -ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +ffbDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -401,7 +401,7 @@ ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) #define USE_FAST_SWAP static void -ffbSwapBuffers( __DRIdrawablePrivate *dPriv ) +ffbSwapBuffers( __DRIdrawable *dPriv ) { ffbContextPtr fmesa = (ffbContextPtr) dPriv->driContextPriv->driverPrivate; unsigned int fbc, wid, wid_reg_val, dac_db_bit; @@ -532,9 +532,9 @@ static void ffb_init_wid(ffbContextPtr fmesa, unsigned int wid) /* Force the context `c' to be the current context and associate with it buffer `b' */ static GLboolean -ffbMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +ffbMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate; @@ -581,15 +581,15 @@ ffbMakeCurrent(__DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer */ static GLboolean -ffbUnbindContext(__DRIcontextPrivate *driContextPriv) +ffbUnbindContext(__DRIcontext *driContextPriv) { return GL_TRUE; } void ffbXMesaUpdateState(ffbContextPtr fmesa) { - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; - __DRIscreenPrivate *sPriv = fmesa->driScreen; + __DRIdrawable *dPriv = fmesa->driDrawable; + __DRIscreen *sPriv = fmesa->driScreen; int stamp = dPriv->lastStamp; DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); @@ -607,7 +607,7 @@ void ffbXMesaUpdateState(ffbContextPtr fmesa) } static const __DRIconfig ** -ffbFillInModes( __DRIscreenPrivate *psp, +ffbFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -722,3 +722,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.h b/src/mesa/drivers/dri/ffb/ffb_xmesa.h index 255da4c5f84..2b1740d2219 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.h +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.h @@ -11,7 +11,7 @@ #include "ffb_fifo.h" typedef struct { - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; ffb_fbcPtr regs; ffb_dacPtr dac; volatile char *sfb8r; diff --git a/src/mesa/drivers/dri/gamma/gamma_context.c b/src/mesa/drivers/dri/gamma/gamma_context.c index b0ac299daae..bab5b69a8e4 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.c +++ b/src/mesa/drivers/dri/gamma/gamma_context.c @@ -68,11 +68,11 @@ static const struct tnl_pipeline_stage *gamma_pipeline[] = { }; GLboolean gammaCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; gammaContextPtr gmesa; gammaScreenPtr gammascrn; GLINTSAREADRIPtr saPriv=(GLINTSAREADRIPtr)(((char*)sPriv->pSAREA)+ diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h index a32ccb6007b..c386aa3007a 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.h +++ b/src/mesa/drivers/dri/gamma/gamma_context.h @@ -58,10 +58,10 @@ typedef union { #define MAX_TEXTURE_STACK 2 extern void gammaDDUpdateHWState(GLcontext *ctx); -extern gammaScreenPtr gammaCreateScreen(__DRIscreenPrivate *sPriv); -extern void gammaDestroyScreen(__DRIscreenPrivate *sPriv); +extern gammaScreenPtr gammaCreateScreen(__DRIscreen *sPriv); +extern void gammaDestroyScreen(__DRIscreen *sPriv); extern GLboolean gammaCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); #define GAMMA_UPLOAD_ALL 0xffffffff @@ -230,9 +230,9 @@ typedef void (*gamma_point_func)( gammaContextPtr, struct gamma_context { GLcontext *glCtx; /* Mesa context */ - __DRIcontextPrivate *driContext; - __DRIscreenPrivate *driScreen; - __DRIdrawablePrivate *driDrawable; + __DRIcontext *driContext; + __DRIscreen *driScreen; + __DRIdrawable *driDrawable; GLuint new_gl_state; GLuint new_state; diff --git a/src/mesa/drivers/dri/gamma/gamma_lock.c b/src/mesa/drivers/dri/gamma/gamma_lock.c index 8f2d01688c9..cd4acef24da 100644 --- a/src/mesa/drivers/dri/gamma/gamma_lock.c +++ b/src/mesa/drivers/dri/gamma/gamma_lock.c @@ -19,8 +19,8 @@ int prevLockLine = 0; */ void gammaGetLock( gammaContextPtr gmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; - __DRIscreenPrivate *sPriv = gmesa->driScreen; + __DRIdrawable *dPriv = gmesa->driDrawable; + __DRIscreen *sPriv = gmesa->driScreen; drmGetLock( gmesa->driFd, gmesa->hHWContext, flags ); diff --git a/src/mesa/drivers/dri/gamma/gamma_macros.h b/src/mesa/drivers/dri/gamma/gamma_macros.h index c15483b770c..d962dcdb566 100644 --- a/src/mesa/drivers/dri/gamma/gamma_macros.h +++ b/src/mesa/drivers/dri/gamma/gamma_macros.h @@ -245,8 +245,8 @@ do { \ #ifdef DO_VALIDATE #define VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp) \ do { \ - /*__DRIscreenPrivate *psp = gcp->driScreen;*/ \ - __DRIdrawablePrivate *pdp = gcp->driDrawable; \ + /*__DRIscreen *psp = gcp->driScreen;*/ \ + __DRIdrawable *pdp = gcp->driDrawable; \ \ if (*(pdp->pStamp) != pdp->lastStamp) { \ int old_index = pdp->index; \ @@ -301,7 +301,7 @@ do { \ #define VALIDATE_DRAWABLE_INFO(gcp) \ do { \ - __DRIscreenPrivate *psp = gcp->driScreen; \ + __DRIscreen *psp = gcp->driScreen; \ if (gcp->driDrawable) { \ DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp); \ diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.c b/src/mesa/drivers/dri/gamma/gamma_screen.c index f899ebec96d..f72a4a56969 100644 --- a/src/mesa/drivers/dri/gamma/gamma_screen.c +++ b/src/mesa/drivers/dri/gamma/gamma_screen.c @@ -29,7 +29,7 @@ #include "main/imports.h" -gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv ) +gammaScreenPtr gammaCreateScreen( __DRIscreen *sPriv ) { gammaScreenPtr gammaScreen; GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)sPriv->pDevPriv; @@ -129,7 +129,7 @@ gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ -void gammaDestroyScreen( __DRIscreenPrivate *sPriv ) +void gammaDestroyScreen( __DRIscreen *sPriv ) { gammaScreenPtr gammaScreen = (gammaScreenPtr)sPriv->private; diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.h b/src/mesa/drivers/dri/gamma/gamma_screen.h index 7f0ed6f80eb..c716ea89c29 100644 --- a/src/mesa/drivers/dri/gamma/gamma_screen.h +++ b/src/mesa/drivers/dri/gamma/gamma_screen.h @@ -11,7 +11,7 @@ typedef struct { drmBufMapPtr bufs; /* Map of DMA buffers */ - __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */ + __DRIscreen *driScreen; /* Back pointer to DRI screen */ int cpp; int frontPitch; diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c index cdaaac3f3ac..3f0b81800c5 100644 --- a/src/mesa/drivers/dri/gamma/gamma_span.c +++ b/src/mesa/drivers/dri/gamma/gamma_span.c @@ -10,8 +10,8 @@ #define LOCAL_VARS \ gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ gammaScreenPtr gammascrn = gmesa->gammaScreen; \ - __DRIscreenPrivate *sPriv = gmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \ + __DRIscreen *sPriv = gmesa->driScreen; \ + __DRIdrawable *dPriv = gmesa->driDrawable; \ GLuint pitch = sPriv->fbWidth * gammascrn->cpp; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ @@ -24,8 +24,8 @@ /* FIXME! Depth/Stencil read/writes don't work ! */ #define LOCAL_DEPTH_VARS \ gammaScreenPtr gammascrn = gmesa->gammaScreen; \ - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \ - __DRIscreenPrivate *sPriv = gmesa->driScreen; \ + __DRIdrawable *dPriv = gmesa->driDrawable; \ + __DRIscreen *sPriv = gmesa->driScreen; \ GLuint pitch = gammascrn->depthPitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c index 59272f9bc91..47df37466d7 100644 --- a/src/mesa/drivers/dri/gamma/gamma_state.c +++ b/src/mesa/drivers/dri/gamma/gamma_state.c @@ -813,10 +813,10 @@ static void gammaUpdateMasks( GLcontext *ctx ) GLuint mask = gammaPackColor( gmesa->gammaScreen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if (gmesa->gammaScreen->cpp == 2) mask |= mask << 16; @@ -1070,7 +1070,7 @@ static void gammaDDReadBuffer( GLcontext *ctx, GLenum mode ) void gammaUpdateWindow( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; + __DRIdrawable *dPriv = gmesa->driDrawable; GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1109,7 +1109,7 @@ static void gammaDDDepthRange( GLcontext *ctx, GLclampd nearval, void gammaUpdateViewportOffset( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; + __DRIdrawable *dPriv = gmesa->driDrawable; GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c index 0dad250e4d8..694e5eba5bb 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tex.c +++ b/src/mesa/drivers/dri/gamma/gamma_tex.c @@ -145,7 +145,7 @@ static void gammaTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor ); + gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -349,7 +349,7 @@ static void gammaBindTexture( GLcontext *ctx, GLenum target, gammaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); gammaSetTexFilter( gmesa, t, tObj->MinFilter, tObj->MagFilter, bias ); - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor ); + gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); } } diff --git a/src/mesa/drivers/dri/gamma/gamma_xmesa.c b/src/mesa/drivers/dri/gamma/gamma_xmesa.c index 7b5b53589c6..e49ab5bae35 100644 --- a/src/mesa/drivers/dri/gamma/gamma_xmesa.c +++ b/src/mesa/drivers/dri/gamma/gamma_xmesa.c @@ -36,7 +36,7 @@ #include "vbo/vbo.h" static GLboolean -gammaInitDriver(__DRIscreenPrivate *sPriv) +gammaInitDriver(__DRIscreen *sPriv) { sPriv->private = (void *) gammaCreateScreen( sPriv ); @@ -49,7 +49,7 @@ gammaInitDriver(__DRIscreenPrivate *sPriv) } static void -gammaDestroyContext(__DRIcontextPrivate *driContextPriv) +gammaDestroyContext(__DRIcontext *driContextPriv) { gammaContextPtr gmesa = (gammaContextPtr)driContextPriv->driverPrivate; @@ -72,8 +72,8 @@ gammaDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +gammaCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -94,17 +94,17 @@ gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -gammaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +gammaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) +gammaSwapBuffers( __DRIdrawable *dPriv ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { gammaContextPtr gmesa; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; GLcontext *ctx; gmesa = (gammaContextPtr) dPriv->driContextPriv->driverPrivate; @@ -127,7 +127,7 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) int i; int nRect = dPriv->numClipRects; drm_clip_rect_t *pRect = dPriv->pClipRects; - __DRIscreenPrivate *driScrnPriv = gmesa->driScreen; + __DRIscreen *driScrnPriv = gmesa->driScreen; GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)driScrnPriv->pDevPriv; CHECK_DMA_BUFFER(gmesa, 2); @@ -193,9 +193,9 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) } static GLboolean -gammaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +gammaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { GET_CURRENT_CONTEXT(ctx); @@ -232,7 +232,7 @@ newGammaCtx->new_state |= GAMMA_NEW_WINDOW; /* FIXME */ static GLboolean -gammaUnbindContext( __DRIcontextPrivate *driContextPriv ) +gammaUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } @@ -254,12 +254,19 @@ const struct __DriverAPIRec driDriverAPI = { /* * This is the bootstrap function for the driver. * The __driCreateScreen name is the symbol that libGL.so fetches. - * Return: pointer to a __DRIscreenPrivate. + * Return: pointer to a __DRIscreen. */ void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc, int numConfigs, __GLXvisualConfig *config) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &gammaAPI); return (void *) psp; } + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c index 7311b2e7654..bd9cfe5c0f7 100644 --- a/src/mesa/drivers/dri/i810/i810context.c +++ b/src/mesa/drivers/dri/i810/i810context.c @@ -170,12 +170,12 @@ static const struct dri_debug_control debug_control[] = GLboolean i810CreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; i810ContextPtr imesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private; I810SAREAPtr saPriv = (I810SAREAPtr) (((GLubyte *)sPriv->pSAREA) + i810Screen->sarea_priv_offset); @@ -337,7 +337,7 @@ i810CreateContext( const __GLcontextModes *mesaVis, } void -i810DestroyContext(__DRIcontextPrivate *driContextPriv) +i810DestroyContext(__DRIcontext *driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; @@ -378,7 +378,7 @@ i810DestroyContext(__DRIcontextPrivate *driContextPriv) void i810XMesaSetFrontClipRects( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; imesa->numClipRects = dPriv->numClipRects; imesa->pClipRects = dPriv->pClipRects; @@ -392,7 +392,7 @@ void i810XMesaSetFrontClipRects( i810ContextPtr imesa ) void i810XMesaSetBackClipRects( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if (imesa->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0) { @@ -430,7 +430,7 @@ static void i810XMesaWindowMoved( i810ContextPtr imesa ) GLboolean -i810UnbindContext(__DRIcontextPrivate *driContextPriv) +i810UnbindContext(__DRIcontext *driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; if (imesa) { @@ -444,9 +444,9 @@ i810UnbindContext(__DRIcontextPrivate *driContextPriv) GLboolean -i810MakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +i810MakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; @@ -504,8 +504,8 @@ i810UpdatePageFlipping( i810ContextPtr imesa ) void i810GetLock( i810ContextPtr imesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; - __DRIscreenPrivate *sPriv = imesa->driScreen; + __DRIdrawable *dPriv = imesa->driDrawable; + __DRIscreen *sPriv = imesa->driScreen; I810SAREAPtr sarea = imesa->sarea; int me = imesa->hHWContext; unsigned i; @@ -551,7 +551,7 @@ void i810GetLock( i810ContextPtr imesa, GLuint flags ) void -i810SwapBuffers( __DRIdrawablePrivate *dPriv ) +i810SwapBuffers( __DRIdrawable *dPriv ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { i810ContextPtr imesa; diff --git a/src/mesa/drivers/dri/i810/i810context.h b/src/mesa/drivers/dri/i810/i810context.h index 4b8c71d7c6c..19529db0200 100644 --- a/src/mesa/drivers/dri/i810/i810context.h +++ b/src/mesa/drivers/dri/i810/i810context.h @@ -170,8 +170,8 @@ struct i810_context_t { drm_hw_lock_t *driHwLock; int driFd; - __DRIdrawablePrivate *driDrawable; - __DRIscreenPrivate *driScreen; + __DRIdrawable *driDrawable; + __DRIscreen *driScreen; i810ScreenPrivate *i810Screen; I810SAREAPtr sarea; }; diff --git a/src/mesa/drivers/dri/i810/i810ioctl.c b/src/mesa/drivers/dri/i810/i810ioctl.c index 3df9c2ac478..c631543d933 100644 --- a/src/mesa/drivers/dri/i810/i810ioctl.c +++ b/src/mesa/drivers/dri/i810/i810ioctl.c @@ -50,8 +50,8 @@ static drmBufPtr i810_get_buffer_ioctl( i810ContextPtr imesa ) static void i810Clear( GLcontext *ctx, GLbitfield mask ) { i810ContextPtr imesa = I810_CONTEXT( ctx ); - __DRIdrawablePrivate *dPriv = imesa->driDrawable; - const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask); + __DRIdrawable *dPriv = imesa->driDrawable; + const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask[0]); drmI810Clear clear; unsigned int i; @@ -149,7 +149,7 @@ static void i810Clear( GLcontext *ctx, GLbitfield mask ) /* * Copy the back buffer to the front buffer. */ -void i810CopyBuffer( const __DRIdrawablePrivate *dPriv ) +void i810CopyBuffer( const __DRIdrawable *dPriv ) { i810ContextPtr imesa; drm_clip_rect_t *pbox; @@ -197,7 +197,7 @@ void i810CopyBuffer( const __DRIdrawablePrivate *dPriv ) /* * XXX implement when full-screen extension is done. */ -void i810PageFlip( const __DRIdrawablePrivate *dPriv ) +void i810PageFlip( const __DRIdrawable *dPriv ) { i810ContextPtr imesa; int tmp, ret; diff --git a/src/mesa/drivers/dri/i810/i810ioctl.h b/src/mesa/drivers/dri/i810/i810ioctl.h index dfd6e210889..926e38ce51c 100644 --- a/src/mesa/drivers/dri/i810/i810ioctl.h +++ b/src/mesa/drivers/dri/i810/i810ioctl.h @@ -14,8 +14,8 @@ void i810WaitAge( i810ContextPtr imesa, int age ); void i810DmaFinish( i810ContextPtr imesa ); void i810RegetLockQuiescent( i810ContextPtr imesa ); void i810InitIoctlFuncs( struct dd_function_table *functions ); -void i810CopyBuffer( const __DRIdrawablePrivate *dpriv ); -void i810PageFlip( const __DRIdrawablePrivate *dpriv ); +void i810CopyBuffer( const __DRIdrawable *dpriv ); +void i810PageFlip( const __DRIdrawable *dpriv ); int i810_check_copy(int fd); #define I810_STATECHANGE(imesa, flag) \ diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 2f6b8631ffc..2a30782afd4 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -54,7 +54,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "GL/internal/dri_interface.h" static const __DRIconfig ** -i810FillInModes( __DRIscreenPrivate *psp, +i810FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -255,7 +255,7 @@ i810InitScreen(__DRIscreen *sPriv) } static void -i810DestroyScreen(__DRIscreenPrivate *sPriv) +i810DestroyScreen(__DRIscreen *sPriv) { i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private; @@ -274,8 +274,8 @@ i810DestroyScreen(__DRIscreenPrivate *sPriv) * Create a buffer which corresponds to the window. */ static GLboolean -i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +i810CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -335,7 +335,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -i810DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +i810DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -356,3 +356,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/i810/i810screen.h b/src/mesa/drivers/dri/i810/i810screen.h index b29937665af..734e2fb002d 100644 --- a/src/mesa/drivers/dri/i810/i810screen.h +++ b/src/mesa/drivers/dri/i810/i810screen.h @@ -71,7 +71,7 @@ typedef struct { int textureSize; int logTextureGranularity; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; drmBufMapPtr bufs; unsigned int sarea_priv_offset; } i810ScreenPrivate; @@ -79,21 +79,21 @@ typedef struct { extern GLboolean i810CreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); extern void -i810DestroyContext(__DRIcontextPrivate *driContextPriv); +i810DestroyContext(__DRIcontext *driContextPriv); extern GLboolean -i810UnbindContext(__DRIcontextPrivate *driContextPriv); +i810UnbindContext(__DRIcontext *driContextPriv); extern GLboolean -i810MakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv); +i810MakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); extern void -i810SwapBuffers(__DRIdrawablePrivate *driDrawPriv); +i810SwapBuffers(__DRIdrawable *driDrawPriv); #endif diff --git a/src/mesa/drivers/dri/i810/i810span.c b/src/mesa/drivers/dri/i810/i810span.c index 510723f4456..6576f6745ea 100644 --- a/src/mesa/drivers/dri/i810/i810span.c +++ b/src/mesa/drivers/dri/i810/i810span.c @@ -15,7 +15,7 @@ #define LOCAL_VARS \ i810ContextPtr imesa = I810_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ + __DRIdrawable *dPriv = imesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ @@ -27,7 +27,7 @@ #define LOCAL_DEPTH_VARS \ i810ContextPtr imesa = I810_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ + __DRIdrawable *dPriv = imesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c index 1e7a6cfe471..642245c61c8 100644 --- a/src/mesa/drivers/dri/i810/i810state.c +++ b/src/mesa/drivers/dri/i810/i810state.c @@ -641,7 +641,7 @@ static void i810Enable(GLcontext *ctx, GLenum cap, GLboolean state) void i810EmitDrawingRectangle( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; i810ScreenPrivate *i810Screen = imesa->i810Screen; int x0 = imesa->drawX; int y0 = imesa->drawY; diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c index 2f6978f5aae..e764644a6c1 100644 --- a/src/mesa/drivers/dri/i810/i810tex.c +++ b/src/mesa/drivers/dri/i810/i810tex.c @@ -210,7 +210,7 @@ i810AllocTexObj( GLcontext *ctx, struct gl_texture_object *texObj ) i810SetTexWrapping( t, texObj->WrapS, texObj->WrapT ); /*i830SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );*/ i810SetTexFilter( imesa, t, texObj->MinFilter, texObj->MagFilter, bias ); - i810SetTexBorderColor( t, texObj->BorderColor ); + i810SetTexBorderColor( t, texObj->BorderColor.f ); } return t; @@ -251,7 +251,7 @@ static void i810TexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - i810SetTexBorderColor( t, tObj->BorderColor ); + i810SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/i810/i810tex.h b/src/mesa/drivers/dri/i810/i810tex.h index d9809270308..28958dcb4b2 100644 --- a/src/mesa/drivers/dri/i810/i810tex.h +++ b/src/mesa/drivers/dri/i810/i810tex.h @@ -29,7 +29,6 @@ #include "main/mtypes.h" #include "main/mm.h" -#include "i810context.h" #include "i810_3d_reg.h" #include "texmem.h" diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index 37f15aa7671..cf32476f408 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -34,7 +34,6 @@ DRIVER_SOURCES = \ intel_pixel_read.c \ intel_buffers.c \ intel_blit.c \ - intel_swapbuffers.c \ i915_tex_layout.c \ i915_texstate.c \ i915_context.c \ @@ -64,7 +63,8 @@ DRIVER_DEFINES = -I../intel -I../intel/server -DI915 \ $(shell pkg-config libdrm --atleast-version=2.3.1 \ && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") -DRI_LIB_DEPS += -ldrm_intel +INCLUDES += $(INTEL_CFLAGS) +DRI_LIB_DEPS += $(INTEL_LIBS) include ../Makefile.template diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c index 840946f908d..4cb63059884 100644 --- a/src/mesa/drivers/dri/i915/i830_context.c +++ b/src/mesa/drivers/dri/i915/i830_context.c @@ -53,7 +53,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[]; GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h index f73cbbf88bb..592ae539761 100644 --- a/src/mesa/drivers/dri/i915/i830_context.h +++ b/src/mesa/drivers/dri/i915/i830_context.h @@ -178,7 +178,7 @@ i830_state_draw_region(struct intel_context *intel, */ extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); /* i830_tex.c, i830_texstate.c diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 27c5aa1e085..7525f9f2e05 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -304,10 +304,10 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } /* convert border color from float to ubyte */ - CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]); state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3], border[0], diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 1e3c8301d8d..4471ca2bbbd 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -298,7 +298,7 @@ i830_emit_invarient_state(struct intel_context *intel) { BATCH_LOCALS; - BEGIN_BATCH(29, IGNORE_CLIPRECTS); + BEGIN_BATCH(29); OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); OUT_BATCH(0); @@ -366,7 +366,7 @@ i830_emit_invarient_state(struct intel_context *intel) #define emit( intel, state, size ) \ - intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS ) + intel_batchbuffer_data(intel->batch, state, size ) static GLuint get_dirty(struct i830_hw_state *state) @@ -429,13 +429,9 @@ i830_emit_state(struct intel_context *intel) * It might be better to talk about explicit places where * scheduling is allowed, rather than assume that it is whenever a * batchbuffer fills up. - * - * Set the space as LOOP_CLIPRECTS now, since that's what our primitives - * will be emitted under. */ intel_batchbuffer_require_space(intel->batch, - get_state_size(state) + INTEL_PRIM_EMIT_SIZE, - LOOP_CLIPRECTS); + get_state_size(state) + INTEL_PRIM_EMIT_SIZE); count = 0; again: aper_count = 0; @@ -491,17 +487,14 @@ i830_emit_state(struct intel_context *intel) } if (dirty & I830_UPLOAD_BUFFERS) { - GLuint count = 9; + GLuint count = 15; DBG("I830_UPLOAD_BUFFERS:\n"); if (state->depth_region) count += 3; - if (intel->constant_cliprect) - count += 6; - - BEGIN_BATCH(count, IGNORE_CLIPRECTS); + BEGIN_BATCH(count); OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR0]); OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR1]); OUT_RELOC(state->draw_region->buffer, @@ -523,15 +516,13 @@ i830_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I830_DESTREG_SR1]); OUT_BATCH(state->Buffer[I830_DESTREG_SR2]); - if (intel->constant_cliprect) { - assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]); - } + assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]); ADVANCE_BATCH(); } @@ -544,7 +535,7 @@ i830_emit_state(struct intel_context *intel) if ((dirty & I830_UPLOAD_TEX(i))) { DBG("I830_UPLOAD_TEX(%d):\n", i); - BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1, IGNORE_CLIPRECTS); + BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1); OUT_BATCH(state->Tex[i][I830_TEXREG_TM0LI]); if (state->tex_buffer[i]) { @@ -673,23 +664,14 @@ i830_state_draw_region(struct intel_context *intel, } state->Buffer[I830_DESTREG_DV1] = value; - if (intel->constant_cliprect) { - state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; - state->Buffer[I830_DESTREG_DRAWRECT1] = 0; - state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ - state->Buffer[I830_DESTREG_DRAWRECT3] = - (ctx->DrawBuffer->Width & 0xffff) | - (ctx->DrawBuffer->Height << 16); - state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ - state->Buffer[I830_DESTREG_DRAWRECT5] = 0; - } else { - state->Buffer[I830_DESTREG_DRAWRECT0] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT1] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT2] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT3] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT4] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT5] = MI_NOOP; - } + state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I830_DESTREG_DRAWRECT1] = 0; + state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I830_DESTREG_DRAWRECT3] = + (ctx->DrawBuffer->Width & 0xffff) | + (ctx->DrawBuffer->Height << 16); + state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ + state->Buffer[I830_DESTREG_DRAWRECT5] = 0; I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS); diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 0485be2cc1f..7c7711da099 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -100,7 +100,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[]; GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h index 25418d5f7aa..f55b5511398 100644 --- a/src/mesa/drivers/dri/i915/i915_context.h +++ b/src/mesa/drivers/dri/i915/i915_context.h @@ -318,7 +318,7 @@ do { \ * i915_context.c */ extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); diff --git a/src/mesa/drivers/dri/i915/i915_program.c b/src/mesa/drivers/dri/i915/i915_program.c index e7908bd48fc..3902c690970 100644 --- a/src/mesa/drivers/dri/i915/i915_program.c +++ b/src/mesa/drivers/dri/i915/i915_program.c @@ -245,7 +245,7 @@ GLuint i915_emit_texld( struct i915_fragment_program *p, } else { assert(GET_UREG_TYPE(dest) != REG_TYPE_CONST); - assert(dest = UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest))); + assert(dest == UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest))); /* Can't use unsaved temps for coords, as the phase boundary would result * in the contents becoming undefined. */ diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 221bf033327..3ee4c8653a9 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -197,10 +197,11 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) state[I915_TEXREG_MS3] |= MS3_TILE_WALK; } - /* We get one field with fraction bits to cover the maximum addressable (smallest - * resolution) LOD. Use it to cover both MAX_LEVEL and MAX_LOD. + /* We get one field with fraction bits for the maximum addressable + * (lowest resolution) LOD. Use it to cover both MAX_LEVEL and + * MAX_LOD. */ - maxlod = MIN2(tObj->MaxLod, tObj->MaxLevel - tObj->BaseLevel); + maxlod = MIN2(tObj->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); state[I915_TEXREG_MS4] = ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK | @@ -347,10 +348,10 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } /* convert border color from float to ubyte */ - CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]); if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { /* GL specs that border color for depth textures is taken from the diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 9f7635a9538..266e6848c3c 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -174,7 +174,7 @@ i915_emit_invarient_state(struct intel_context *intel) { BATCH_LOCALS; - BEGIN_BATCH(17, IGNORE_CLIPRECTS); + BEGIN_BATCH(17); OUT_BATCH(_3DSTATE_AA_CMD | AA_LINE_ECAAR_WIDTH_ENABLE | @@ -220,7 +220,7 @@ i915_emit_invarient_state(struct intel_context *intel) #define emit(intel, state, size ) \ - intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS ) + intel_batchbuffer_data(intel->batch, state, size) static GLuint get_dirty(struct i915_hw_state *state) @@ -301,13 +301,9 @@ i915_emit_state(struct intel_context *intel) * It might be better to talk about explicit places where * scheduling is allowed, rather than assume that it is whenever a * batchbuffer fills up. - * - * Set the space as LOOP_CLIPRECTS now, since that's what our primitives - * will be emitted under. */ intel_batchbuffer_require_space(intel->batch, - get_state_size(state) + INTEL_PRIM_EMIT_SIZE, - LOOP_CLIPRECTS); + get_state_size(state) + INTEL_PRIM_EMIT_SIZE); count = 0; again: aper_count = 0; @@ -373,7 +369,7 @@ i915_emit_state(struct intel_context *intel) } if (dirty & I915_UPLOAD_BUFFERS) { - GLuint count = 9; + GLuint count = 15; if (INTEL_DEBUG & DEBUG_STATE) fprintf(stderr, "I915_UPLOAD_BUFFERS:\n"); @@ -381,10 +377,7 @@ i915_emit_state(struct intel_context *intel) if (state->depth_region) count += 3; - if (intel->constant_cliprect) - count += 6; - - BEGIN_BATCH(count, IGNORE_CLIPRECTS); + BEGIN_BATCH(count); OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR0]); OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR1]); OUT_RELOC(state->draw_region->buffer, @@ -406,15 +399,13 @@ i915_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I915_DESTREG_SR1]); OUT_BATCH(state->Buffer[I915_DESTREG_SR2]); - if (intel->constant_cliprect) { - assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]); - } + assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]); ADVANCE_BATCH(); } @@ -441,7 +432,7 @@ i915_emit_state(struct intel_context *intel) if (dirty & I915_UPLOAD_TEX(i)) nr++; - BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS); + BEGIN_BATCH(2 + nr * 3); OUT_BATCH(_3DSTATE_MAP_STATE | (3 * nr)); OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT); for (i = 0; i < I915_TEX_UNITS; i++) @@ -465,7 +456,7 @@ i915_emit_state(struct intel_context *intel) } ADVANCE_BATCH(); - BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS); + BEGIN_BATCH(2 + nr * 3); OUT_BATCH(_3DSTATE_SAMPLER_STATE | (3 * nr)); OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT); for (i = 0; i < I915_TEX_UNITS; i++) @@ -623,23 +614,14 @@ i915_state_draw_region(struct intel_context *intel, } state->Buffer[I915_DESTREG_DV1] = value; - if (intel->constant_cliprect) { - state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; - state->Buffer[I915_DESTREG_DRAWRECT1] = 0; - state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ - state->Buffer[I915_DESTREG_DRAWRECT3] = - (ctx->DrawBuffer->Width & 0xffff) | - (ctx->DrawBuffer->Height << 16); - state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ - state->Buffer[I915_DESTREG_DRAWRECT5] = 0; - } else { - state->Buffer[I915_DESTREG_DRAWRECT0] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT1] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT2] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT3] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT4] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT5] = MI_NOOP; - } + state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I915_DESTREG_DRAWRECT1] = 0; + state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I915_DESTREG_DRAWRECT3] = + (ctx->DrawBuffer->Width & 0xffff) | + (ctx->DrawBuffer->Height << 16); + state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ + state->Buffer[I915_DESTREG_DRAWRECT5] = 0; I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS); } diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c index 410052b3c2b..ec209391ab4 100644 --- a/src/mesa/drivers/dri/i915/intel_render.c +++ b/src/mesa/drivers/dri/i915/intel_render.c @@ -117,7 +117,7 @@ intelDmaPrimitive(struct intel_context *intel, GLenum prim) intel_set_prim(intel, hw_prim[prim]); } -static inline GLuint intel_get_vb_max(struct intel_context *intel) +static INLINE GLuint intel_get_vb_max(struct intel_context *intel) { GLuint ret; @@ -129,7 +129,7 @@ static inline GLuint intel_get_vb_max(struct intel_context *intel) return ret; } -static inline GLuint intel_get_current_max(struct intel_context *intel) +static INLINE GLuint intel_get_current_max(struct intel_context *intel) { if (intel->intelScreen->no_vbo) diff --git a/src/mesa/drivers/dri/i915/intel_swapbuffers.c b/src/mesa/drivers/dri/i915/intel_swapbuffers.c deleted file mode 120000 index 148d5215aa6..00000000000 --- a/src/mesa/drivers/dri/i915/intel_swapbuffers.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_swapbuffers.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index 63c5ae96dc7..e99baf8e0e6 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -89,7 +89,6 @@ intel_flush_inline_primitive(struct intel_context *intel) static void intel_start_inline(struct intel_context *intel, uint32_t prim) { - uint32_t batch_flags = LOOP_CLIPRECTS; BATCH_LOCALS; intel->vtbl.emit_state(intel); @@ -101,7 +100,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim) /* Emit a slot which will be filled with the inline primitive * command later. */ - BEGIN_BATCH(2, batch_flags); + BEGIN_BATCH(2); OUT_BATCH(0); assert((intel->batch->dirty_state & (1<<1)) == 0); @@ -252,7 +251,7 @@ void intel_flush_prim(struct intel_context *intel) #endif if (intel->gen >= 3) { - BEGIN_BATCH(5, LOOP_CLIPRECTS); + BEGIN_BATCH(5); OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(1) | 1); assert((offset & !S0_VB_OFFSET_MASK) == 0); @@ -270,7 +269,7 @@ void intel_flush_prim(struct intel_context *intel) } else { struct i830_context *i830 = i830_context(&intel->ctx); - BEGIN_BATCH(5, LOOP_CLIPRECTS); + BEGIN_BATCH(5); OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(2) | 1); /* S0 */ diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 7a55333e896..7758a792fde 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -24,7 +24,6 @@ DRIVER_SOURCES = \ intel_pixel_draw.c \ intel_pixel_read.c \ intel_state.c \ - intel_swapbuffers.c \ intel_syncobj.c \ intel_tex.c \ intel_tex_copy.c \ @@ -96,7 +95,8 @@ ASM_SOURCES = DRIVER_DEFINES = -I../intel -I../intel/server -DRI_LIB_DEPS += -ldrm_intel +INCLUDES += $(INTEL_CFLAGS) +DRI_LIB_DEPS += $(INTEL_LIBS) include ../Makefile.template diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index d8af2c512ba..7bb15956b56 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -77,7 +77,7 @@ static void brwInitDriverFunctions( struct dd_function_table *functions ) } GLboolean brwCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index ea5503e2fe1..0dd3087143f 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -679,7 +679,7 @@ void brwInitVtbl( struct brw_context *brw ); * brw_context.c */ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); /*====================================================================== diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index aadcfbe2dac..190310afbb0 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -340,7 +340,7 @@ static void emit_constant_buffer(struct brw_context *brw) struct intel_context *intel = &brw->intel; GLuint sz = brw->curbe.total_size; - BEGIN_BATCH(2, IGNORE_CLIPRECTS); + BEGIN_BATCH(2); if (sz == 0) { OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2)); OUT_BATCH(0); diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c index 9fef230507f..a8f6b993ac3 100644 --- a/src/mesa/drivers/dri/i965/brw_disasm.c +++ b/src/mesa/drivers/dri/i965/brw_disasm.c @@ -239,7 +239,7 @@ char *imm_encoding[8] = { [2] = "UW", [3] = "W", [5] = "VF", - [5] = "V", + [6] = "V", [7] = "F" }; @@ -365,6 +365,7 @@ static int format (FILE *f, char *format, ...) va_start (args, format); vsnprintf (buf, sizeof (buf) - 1, format, args); + va_end (args); string (f, buf); return 0; } diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 7ad860898fc..df281b27d5c 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -157,7 +157,7 @@ static void brw_emit_prim(struct brw_context *brw, } if (prim_packet.verts_per_instance) { intel_batchbuffer_data( brw->intel.batch, &prim_packet, - sizeof(prim_packet), LOOP_CLIPRECTS); + sizeof(prim_packet)); } if (intel->always_flush_cache) { intel_batchbuffer_emit_mi_flush(intel->batch); @@ -339,13 +339,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, * so can't access it earlier. */ - LOCK_HARDWARE(intel); - - if (!intel->constant_cliprect && intel->driDrawable->numClipRects == 0) { - UNLOCK_HARDWARE(intel); - return GL_TRUE; - } - for (i = 0; i < nr_prims; i++) { uint32_t hw_prim; @@ -356,8 +349,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, * an upper bound of how much we might emit in a single * brw_try_draw_prims(). */ - intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4, - LOOP_CLIPRECTS); + intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4); hw_prim = brw_set_prim(brw, prim[i].mode); @@ -404,7 +396,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, if (intel->always_flush_batch) intel_batchbuffer_flush(intel->batch); out: - UNLOCK_HARDWARE(intel); brw_state_cache_check_size(brw); diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 2c9902c90f0..c773b71507c 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -494,7 +494,7 @@ static void brw_emit_vertices(struct brw_context *brw) * a VE loads from them. */ if (brw->vb.nr_enabled == 0) { - BEGIN_BATCH(3, IGNORE_CLIPRECTS); + BEGIN_BATCH(3); OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1); OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) | BRW_VE0_VALID | @@ -514,7 +514,7 @@ static void brw_emit_vertices(struct brw_context *brw) * are interleaved or from the same VBO. TBD if this makes a * performance difference. */ - BEGIN_BATCH(1 + brw->vb.nr_enabled * 4, IGNORE_CLIPRECTS); + BEGIN_BATCH(1 + brw->vb.nr_enabled * 4); OUT_BATCH((CMD_VERTEX_BUFFER << 16) | ((1 + brw->vb.nr_enabled * 4) - 2)); @@ -537,7 +537,7 @@ static void brw_emit_vertices(struct brw_context *brw) } ADVANCE_BATCH(); - BEGIN_BATCH(1 + brw->vb.nr_enabled * 2, IGNORE_CLIPRECTS); + BEGIN_BATCH(1 + brw->vb.nr_enabled * 2); OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + brw->vb.nr_enabled * 2) - 2)); for (i = 0; i < brw->vb.nr_enabled; i++) { struct brw_vertex_element *input = brw->vb.enabled[i]; @@ -704,7 +704,7 @@ static void brw_emit_index_buffer(struct brw_context *brw) ib.header.bits.index_format = get_index_type(index_buffer->type); ib.header.bits.cut_index_enable = 0; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH( ib.header.dword ); OUT_RELOC(brw->ib.bo, I915_GEM_DOMAIN_VERTEX, 0, diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 3413c969281..8d6ac008396 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -199,7 +199,7 @@ void brw_set_src1( struct brw_instruction *insn, * in the future: */ assert (reg.address_mode == BRW_ADDRESS_DIRECT); - //assert (reg.file == BRW_GENERAL_REGISTER_FILE); + /* assert (reg.file == BRW_GENERAL_REGISTER_FILE); */ if (insn->header.access_mode == BRW_ALIGN_1) { insn->bits3.da1.src1_subreg_nr = reg.subnr; @@ -862,7 +862,7 @@ void brw_land_fwd_jump(struct brw_compile *p, jmpi = 2; assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI); - assert(jmp_insn->bits1.da1.src1_reg_file = BRW_IMMEDIATE_VALUE); + assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE); jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1); } diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index d437b1e0309..7b70f787b7b 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -78,10 +78,7 @@ static void upload_drawing_rect(struct brw_context *brw) struct intel_context *intel = &brw->intel; GLcontext *ctx = &intel->ctx; - if (!intel->constant_cliprect) - return; - - BEGIN_BATCH(4, NO_LOOP_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965); OUT_BATCH(0); /* xmin, ymin */ OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) | @@ -116,7 +113,7 @@ static void upload_binding_table_pointers(struct brw_context *brw) { struct intel_context *intel = &brw->intel; - BEGIN_BATCH(6, IGNORE_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); if (brw->vs.bind_bo != NULL) OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */ @@ -150,7 +147,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw ) { struct intel_context *intel = &brw->intel; - BEGIN_BATCH(7, IGNORE_CLIPRECTS); + BEGIN_BATCH(7); OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2)); OUT_RELOC(brw->vs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); if (brw->gs.prog_active) @@ -215,7 +212,7 @@ static void emit_depthbuffer(struct brw_context *brw) unsigned int len = (intel->is_g4x || intel->is_ironlake) ? 6 : 5; if (region == NULL) { - BEGIN_BATCH(len, IGNORE_CLIPRECTS); + BEGIN_BATCH(len); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | (BRW_SURFACE_NULL << 29)); @@ -247,7 +244,7 @@ static void emit_depthbuffer(struct brw_context *brw) assert(region->tiling != I915_TILING_X); - BEGIN_BATCH(len, IGNORE_CLIPRECTS); + BEGIN_BATCH(len); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH(((region->pitch * region->cpp) - 1) | (format << 18) | @@ -330,7 +327,7 @@ const struct brw_tracked_state brw_polygon_stipple = { static void upload_polygon_stipple_offset(struct brw_context *brw) { - __DRIdrawablePrivate *dPriv = brw->intel.driDrawable; + __DRIdrawable *dPriv = brw->intel.driDrawable; struct brw_polygon_stipple_offset bpso; memset(&bpso, 0, sizeof(bpso)); @@ -513,7 +510,7 @@ static void upload_state_base_address( struct brw_context *brw ) * batchbuffer, so we can emit relocations inline. */ if (intel->is_ironlake) { - BEGIN_BATCH(8, IGNORE_CLIPRECTS); + BEGIN_BATCH(8); OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2)); OUT_BATCH(1); /* General state base address */ OUT_BATCH(1); /* Surface state base address */ @@ -524,7 +521,7 @@ static void upload_state_base_address( struct brw_context *brw ) OUT_BATCH(1); /* Instruction access upper bound */ ADVANCE_BATCH(); } else { - BEGIN_BATCH(6, IGNORE_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2)); OUT_BATCH(1); /* General state base address */ OUT_BATCH(1); /* Surface state base address */ diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c index a195bc32b07..5399a742449 100644 --- a/src/mesa/drivers/dri/i965/brw_queryobj.c +++ b/src/mesa/drivers/dri/i965/brw_queryobj.c @@ -188,7 +188,7 @@ brw_emit_query_begin(struct brw_context *brw) if (brw->query.active || is_empty_list(&brw->query.active_head)) return; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT); @@ -227,7 +227,7 @@ brw_emit_query_end(struct brw_context *brw) if (!brw->query.active) return; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT); diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index b129b1f1c3f..9c9d145c4b6 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -35,7 +35,7 @@ #include "brw_context.h" -static inline void +static INLINE void brw_add_validated_bo(struct brw_context *brw, dri_bo *bo) { assert(brw->state.validated_bo_count < ARRAY_SIZE(brw->state.validated_bos)); @@ -151,7 +151,7 @@ void brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo); /*********************************************************************** * brw_state_batch.c */ -#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)), IGNORE_CLIPRECTS) +#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s))) #define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) ) GLboolean brw_cached_batch_struct( struct brw_context *brw, diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c index 7821898cf9b..ed8120d617f 100644 --- a/src/mesa/drivers/dri/i965/brw_state_batch.c +++ b/src/mesa/drivers/dri/i965/brw_state_batch.c @@ -48,7 +48,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, struct header *newheader = (struct header *)data; if (brw->emit_state_always) { - intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS); + intel_batchbuffer_data(brw->intel.batch, data, sz); return GL_TRUE; } @@ -75,7 +75,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, emit: memcpy(item->header, newheader, sz); - intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS); + intel_batchbuffer_data(brw->intel.batch, data, sz); return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 7811689d6ad..f316e0cda49 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -692,7 +692,7 @@ void emit_xpd(struct brw_compile *p, { GLuint i; - assert(!(mask & WRITEMASK_W) == WRITEMASK_X); + assert((mask & WRITEMASK_W) != WRITEMASK_W); for (i = 0 ; i < 3; i++) { if (mask & (1<<i)) { @@ -1086,7 +1086,7 @@ static void emit_kil_nv( struct brw_wm_compile *c ) brw_push_insn_state(p); brw_set_mask_control(p, BRW_MASK_DISABLE); - brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK + brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */ brw_AND(p, r0uw, c->emit_mask_reg, r0uw); brw_pop_insn_state(p); } diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index f294387c808..fde83eea620 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -743,7 +743,7 @@ static void emit_kil(struct brw_wm_compile *c) struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); brw_push_insn_state(p); brw_set_mask_control(p, BRW_MASK_DISABLE); - brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK + brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */ brw_AND(p, depth, c->emit_mask_reg, depth); brw_pop_insn_state(p); } @@ -1877,10 +1877,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) else brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE); - dst_flags = inst->DstReg.WriteMask; - if (inst->SaturateMode == SATURATE_ZERO_ONE) - dst_flags |= SATURATE; - switch (inst->Opcode) { case WM_PIXELXY: emit_pixel_xy(c, dst, dst_flags); @@ -2044,6 +2040,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8); break; case OPCODE_ELSE: + assert(if_depth > 0); if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]); break; case OPCODE_ENDIF: @@ -2099,7 +2096,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) if (intel->is_ironlake) br = 2; - + + assert(loop_depth > 0); loop_depth--; inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]); /* patch all the BREAK/CONT instructions from last BGNLOOP */ diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index aa2e5195881..ad267a4e6ae 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -262,10 +262,10 @@ brw_wm_sampler_populate_key(struct brw_context *brw, dri_bo_unreference(brw->wm.sdc_bo[unit]); if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { float bordercolor[4] = { - texObj->BorderColor[0], - texObj->BorderColor[0], - texObj->BorderColor[0], - texObj->BorderColor[0] + texObj->BorderColor.f[0], + texObj->BorderColor.f[0], + texObj->BorderColor.f[0], + texObj->BorderColor.f[0] }; /* GL specs that border color for depth textures is taken from the * R channel, while the hardware uses A. Spam R into all the @@ -274,7 +274,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw, brw->wm.sdc_bo[unit] = upload_default_color(brw, bordercolor); } else { brw->wm.sdc_bo[unit] = upload_default_color(brw, - texObj->BorderColor); + texObj->BorderColor.f); } key->sampler_count = unit + 1; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 8810f2a3808..f26cfabb7df 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -511,7 +511,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, struct gl_renderbuffer *rb, unsigned int unit) { - GLcontext *ctx = &brw->intel.ctx; + struct intel_context *intel = &brw->intel;; + GLcontext *ctx = &intel->ctx; dri_bo *region_bo = NULL; struct intel_renderbuffer *irb = intel_renderbuffer(rb); struct intel_region *region = irb ? irb->region : NULL; @@ -522,7 +523,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, GLubyte color_mask[4]; GLboolean color_blend; uint32_t tiling; - uint32_t draw_offset; + uint32_t draw_x; + uint32_t draw_y; } key; memset(&key, 0, sizeof(key)); @@ -564,7 +566,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, } key.pitch = region->pitch; key.cpp = region->cpp; - key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */ + key.draw_x = region->draw_x; + key.draw_y = region->draw_y; } else { key.surface_type = BRW_SURFACE_NULL; key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; @@ -572,10 +575,11 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.width = 1; key.height = 1; key.cpp = 4; - key.draw_offset = 0; + key.draw_x = 0; + key.draw_y = 0; } /* _NEW_COLOR */ - memcpy(key.color_mask, ctx->Color.ColorMask, + memcpy(key.color_mask, ctx->Color.ColorMask[0], sizeof(key.color_mask)); /* As mentioned above, disable writes to the alpha component when the @@ -602,26 +606,32 @@ brw_update_renderbuffer_surface(struct brw_context *brw, surf.ss0.surface_format = key.surface_format; surf.ss0.surface_type = key.surface_type; if (key.tiling == I915_TILING_NONE) { - surf.ss1.base_addr = key.draw_offset; + surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp; } else { - uint32_t tile_offset = key.draw_offset % 4096; - - surf.ss1.base_addr = key.draw_offset - tile_offset; - - if (brw->has_surface_tile_offset) { - if (key.tiling == I915_TILING_X) { - /* Note that the low bits of these fields are missing, so - * there's the possibility of getting in trouble. - */ - surf.ss5.x_offset = (tile_offset % 512) / key.cpp / 4; - surf.ss5.y_offset = tile_offset / 512 / 2; - } else { - surf.ss5.x_offset = (tile_offset % 128) / key.cpp / 4; - surf.ss5.y_offset = tile_offset / 128 / 2; - } + uint32_t tile_base, tile_x, tile_y; + uint32_t pitch = key.pitch * key.cpp; + + if (key.tiling == I915_TILING_X) { + tile_x = key.draw_x % (512 / key.cpp); + tile_y = key.draw_y % 8; + tile_base = ((key.draw_y / 8) * (8 * pitch)); + tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096; } else { - assert(tile_offset == 0); + /* Y */ + tile_x = key.draw_x % (128 / key.cpp); + tile_y = key.draw_y % 32; + tile_base = ((key.draw_y / 32) * (32 * pitch)); + tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096; } + assert(intel->is_g4x || (tile_x == 0 && tile_y == 0)); + assert(tile_x % 4 == 0); + assert(tile_y % 2 == 0); + /* Note that the low bits of these fields are missing, so + * there's the possibility of getting in trouble. + */ + surf.ss1.base_addr = tile_base; + surf.ss5.x_offset = tile_x / 4; + surf.ss5.y_offset = tile_y / 2; } if (region_bo != NULL) surf.ss1.base_addr += region_bo->offset; /* reloc */ diff --git a/src/mesa/drivers/dri/i965/intel_swapbuffers.c b/src/mesa/drivers/dri/i965/intel_swapbuffers.c deleted file mode 120000 index 148d5215aa6..00000000000 --- a/src/mesa/drivers/dri/i965/intel_swapbuffers.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_swapbuffers.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 2eae9b66d87..3a4b21a844f 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -94,7 +94,6 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->size = intel->maxBatchSize; batch->ptr = batch->map; batch->dirty_state = ~0; - batch->cliprect_mode = IGNORE_CLIPRECTS; } struct intel_batchbuffer * @@ -129,13 +128,10 @@ intel_batchbuffer_free(struct intel_batchbuffer *batch) /* TODO: Push this whole function into bufmgr. */ static void -do_flush_locked(struct intel_batchbuffer *batch, - GLuint used, GLboolean allow_unlock) +do_flush_locked(struct intel_batchbuffer *batch, GLuint used) { struct intel_context *intel = batch->intel; int ret = 0; - unsigned int num_cliprects = 0; - struct drm_clip_rect *cliprects = NULL; int x_off = 0, y_off = 0; if (batch->buffer) @@ -146,31 +142,7 @@ do_flush_locked(struct intel_batchbuffer *batch, batch->map = NULL; batch->ptr = NULL; - - if (batch->cliprect_mode == LOOP_CLIPRECTS) { - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); - } - /* Dispatch the batchbuffer, if it has some effect (nonzero cliprects). - * Can't short-circuit like this once we have hardware contexts, but we - * should always be in DRI2 mode by then anyway. - */ - if ((batch->cliprect_mode != LOOP_CLIPRECTS || - num_cliprects != 0) && !intel->no_hw) { - dri_bo_exec(batch->buf, used, cliprects, num_cliprects, - (x_off & 0xffff) | (y_off << 16)); - } - - if (batch->cliprect_mode == LOOP_CLIPRECTS && num_cliprects == 0) { - if (allow_unlock) { - /* If we are not doing any actual user-visible rendering, - * do a sched_yield to keep the app from pegging the cpu while - * achieving nothing. - */ - UNLOCK_HARDWARE(intel); - sched_yield(); - LOCK_HARDWARE(intel); - } - } + dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16)); if (INTEL_DEBUG & DEBUG_BATCH) { dri_bo_map(batch->buf, GL_FALSE); @@ -183,7 +155,6 @@ do_flush_locked(struct intel_batchbuffer *batch, } if (ret != 0) { - UNLOCK_HARDWARE(intel); exit(1); } intel->vtbl.new_batch(intel); @@ -201,10 +172,8 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, drm_intel_bo_reference(intel->first_post_swapbuffers_batch); } - if (used == 0) { - batch->cliprect_mode = IGNORE_CLIPRECTS; + if (used == 0) return; - } if (INTEL_DEBUG & DEBUG_BATCH) fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line, @@ -252,9 +221,7 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, /* TODO: Just pass the relocation list and dma buffer up to the * kernel. */ - LOCK_HARDWARE(intel); - do_flush_locked(batch, used, GL_FALSE); - UNLOCK_HARDWARE(intel); + do_flush_locked(batch, used); if (INTEL_DEBUG & DEBUG_SYNC) { fprintf(stderr, "waiting for idle\n"); @@ -296,11 +263,10 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, void intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, - enum cliprect_mode cliprect_mode) + const void *data, GLuint bytes) { assert((bytes & 3) == 0); - intel_batchbuffer_require_space(batch, bytes, cliprect_mode); + intel_batchbuffer_require_space(batch, bytes); __memcpy(batch->ptr, data, bytes); batch->ptr += bytes; } @@ -317,7 +283,7 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) struct intel_context *intel = batch->intel; if (intel->gen >= 4) { - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_INSTRUCTION_FLUSH | PIPE_CONTROL_WRITE_FLUSH | @@ -327,7 +293,7 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) OUT_BATCH(0); /* write data */ ADVANCE_BATCH(); } else { - BEGIN_BATCH(1, IGNORE_CLIPRECTS); + BEGIN_BATCH(1); OUT_BATCH(MI_FLUSH); ADVANCE_BATCH(); } diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index d4a94454dd5..b052b724d84 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -10,35 +10,6 @@ #define BATCH_SZ 16384 #define BATCH_RESERVED 16 -enum cliprect_mode { - /** - * Batchbuffer contents may be looped over per cliprect, but do not - * require it. - */ - IGNORE_CLIPRECTS, - /** - * Batchbuffer contents require looping over per cliprect at batch submit - * time. - * - * This will be upgraded to NO_LOOP_CLIPRECTS when there's a single - * constant cliprect, as in DRI2 or FBO rendering. - */ - LOOP_CLIPRECTS, - /** - * Batchbuffer contents contain drawing that should not be executed multiple - * times. - */ - NO_LOOP_CLIPRECTS, - /** - * Batchbuffer contents contain drawing that already handles cliprects, such - * as 2D drawing to front/back/depth that doesn't respect DRAWING_RECTANGLE. - * - * Equivalent behavior to NO_LOOP_CLIPRECTS, but may not persist in batch - * outside of LOCK/UNLOCK. This is upgraded to just NO_LOOP_CLIPRECTS when - * there's a constant cliprect, as in DRI2 or FBO rendering. - */ - REFERENCES_CLIPRECTS -}; struct intel_batchbuffer { @@ -51,8 +22,6 @@ struct intel_batchbuffer GLubyte *map; GLubyte *ptr; - enum cliprect_mode cliprect_mode; - GLuint size; /** Tracking of BEGIN_BATCH()/OUT_BATCH()/ADVANCE_BATCH() debugging */ @@ -85,8 +54,7 @@ void intel_batchbuffer_reset(struct intel_batchbuffer *batch); * intel_buffer_dword() calls. */ void intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, - enum cliprect_mode cliprect_mode); + const void *data, GLuint bytes); void intel_batchbuffer_release_space(struct intel_batchbuffer *batch, GLuint bytes); @@ -121,36 +89,19 @@ intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword) static INLINE void intel_batchbuffer_require_space(struct intel_batchbuffer *batch, - GLuint sz, - enum cliprect_mode cliprect_mode) + GLuint sz) { assert(sz < batch->size - 8); if (intel_batchbuffer_space(batch) < sz) intel_batchbuffer_flush(batch); - - if ((cliprect_mode == LOOP_CLIPRECTS || - cliprect_mode == REFERENCES_CLIPRECTS) && - batch->intel->constant_cliprect) - cliprect_mode = NO_LOOP_CLIPRECTS; - - if (cliprect_mode != IGNORE_CLIPRECTS) { - if (batch->cliprect_mode == IGNORE_CLIPRECTS) { - batch->cliprect_mode = cliprect_mode; - } else { - if (batch->cliprect_mode != cliprect_mode) { - intel_batchbuffer_flush(batch); - batch->cliprect_mode = cliprect_mode; - } - } - } } /* Here are the crusty old macros, to be removed: */ #define BATCH_LOCALS -#define BEGIN_BATCH(n, cliprect_mode) do { \ - intel_batchbuffer_require_space(intel->batch, (n)*4, cliprect_mode); \ +#define BEGIN_BATCH(n) do { \ + intel_batchbuffer_require_space(intel->batch, (n)*4); \ assert(intel->batch->emit.start_ptr == NULL); \ intel->batch->emit.total = (n) * 4; \ intel->batch->emit.start_ptr = intel->batch->ptr; \ diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index da9beba030d..55bee0084c1 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -42,134 +42,6 @@ #define FILE_DEBUG_FLAG DEBUG_BLIT -/** - * Copy the back color buffer to the front color buffer. - * Used for SwapBuffers(). - */ -void -intelCopyBuffer(const __DRIdrawablePrivate * dPriv, - const drm_clip_rect_t * rect) -{ - - struct intel_context *intel; - - DBG("%s\n", __FUNCTION__); - - assert(dPriv); - - intel = intelScreenContext(dPriv->driScreenPriv->private); - if (!intel) - return; - - /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets - * should work regardless. - */ - LOCK_HARDWARE(intel); - - if (dPriv && dPriv->numClipRects) { - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - struct intel_region *src, *dst; - int nbox = dPriv->numClipRects; - drm_clip_rect_t *pbox = dPriv->pClipRects; - int cpp; - int src_pitch, dst_pitch; - unsigned short src_x, src_y; - int BR13, CMD; - int i; - dri_bo *aper_array[3]; - - src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); - dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT); - - src_pitch = src->pitch * src->cpp; - dst_pitch = dst->pitch * dst->cpp; - - cpp = src->cpp; - - ASSERT(intel_fb); - ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */ - ASSERT(src); - ASSERT(dst); - ASSERT(src->cpp == dst->cpp); - - if (cpp == 2) { - BR13 = (0xCC << 16) | BR13_565; - CMD = XY_SRC_COPY_BLT_CMD; - } - else { - BR13 = (0xCC << 16) | BR13_8888; - CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; - } - - assert(src->tiling != I915_TILING_Y); - assert(dst->tiling != I915_TILING_Y); -#ifndef I915 - if (src->tiling != I915_TILING_NONE) { - CMD |= XY_SRC_TILED; - src_pitch /= 4; - } - if (dst->tiling != I915_TILING_NONE) { - CMD |= XY_DST_TILED; - dst_pitch /= 4; - } -#endif - /* do space/cliprects check before going any further */ - intel_batchbuffer_require_space(intel->batch, 8 * 4, - REFERENCES_CLIPRECTS); - again: - aper_array[0] = intel->batch->buf; - aper_array[1] = dst->buffer; - aper_array[2] = src->buffer; - - if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { - intel_batchbuffer_flush(intel->batch); - goto again; - } - - for (i = 0; i < nbox; i++, pbox++) { - drm_clip_rect_t box = *pbox; - - if (rect) { - if (!intel_intersect_cliprects(&box, &box, rect)) - continue; - } - - if (box.x1 >= box.x2 || - box.y1 >= box.y2) - continue; - - assert(box.x1 < box.x2); - assert(box.y1 < box.y2); - src_x = box.x1 - dPriv->x + dPriv->backX; - src_y = box.y1 - dPriv->y + dPriv->backY; - - BEGIN_BATCH(8, REFERENCES_CLIPRECTS); - OUT_BATCH(CMD); - OUT_BATCH(BR13 | dst_pitch); - OUT_BATCH((box.y1 << 16) | box.x1); - OUT_BATCH((box.y2 << 16) | box.x2); - - OUT_RELOC(dst->buffer, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - 0); - OUT_BATCH((src_y << 16) | src_x); - OUT_BATCH(src_pitch); - OUT_RELOC(src->buffer, - I915_GEM_DOMAIN_RENDER, 0, - 0); - ADVANCE_BATCH(); - } - - /* Flush the rendering and the batch so that the results all land on the - * screen in a timely fashion. - */ - intel_batchbuffer_emit_mi_flush(intel->batch); - intel_batchbuffer_flush(intel->batch); - } - - UNLOCK_HARDWARE(intel); -} - static GLuint translate_raster_op(GLenum logicop) { switch(logicop) { @@ -245,7 +117,6 @@ intelEmitCopyBlit(struct intel_context *intel, } while (pass < 2); if (pass >= 2) { - LOCK_HARDWARE(intel); dri_bo_map(dst_buffer, GL_TRUE); dri_bo_map(src_buffer, GL_FALSE); _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset, @@ -259,12 +130,11 @@ intelEmitCopyBlit(struct intel_context *intel, dri_bo_unmap(src_buffer); dri_bo_unmap(dst_buffer); - UNLOCK_HARDWARE(intel); return GL_TRUE; } - intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS); + intel_batchbuffer_require_space(intel->batch, 8 * 4); DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, src_buffer, src_pitch, src_offset, src_x, src_y, @@ -309,7 +179,7 @@ intelEmitCopyBlit(struct intel_context *intel, assert(dst_x < dst_x2); assert(dst_y < dst_y2); - BEGIN_BATCH(8, NO_LOOP_CLIPRECTS); + BEGIN_BATCH(8); OUT_BATCH(CMD); OUT_BATCH(BR13 | (uint16_t)dst_pitch); OUT_BATCH((dst_y << 16) | dst_x); @@ -367,8 +237,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) skipBuffers = BUFFER_BIT_STENCIL; } - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects) { GLint cx, cy, cw, ch; @@ -525,7 +393,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) assert(x1 < x2); assert(y1 < y2); - BEGIN_BATCH(6, REFERENCES_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD); OUT_BATCH(BR13); OUT_BATCH((y1 << 16) | x1); @@ -540,8 +408,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) } } } - - UNLOCK_HARDWARE(intel); } GLboolean @@ -583,8 +449,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, intel_batchbuffer_require_space( intel->batch, (8 * 4) + (3 * 4) + - dwords * 4, - REFERENCES_CLIPRECTS ); + dwords * 4 ); opcode = XY_SETUP_BLT_CMD; if (cpp == 4) @@ -606,7 +471,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, if (dst_tiling != I915_TILING_NONE) blit_cmd |= XY_DST_TILED; - BEGIN_BATCH(8 + 3, REFERENCES_CLIPRECTS); + BEGIN_BATCH(8 + 3); OUT_BATCH(opcode); OUT_BATCH(br13); OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */ @@ -625,8 +490,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, intel_batchbuffer_data( intel->batch, src_bits, - dwords * 4, - REFERENCES_CLIPRECTS ); + dwords * 4 ); intel_batchbuffer_emit_mi_flush(intel->batch); diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h index 240cb7cd1b6..eb66fe0481d 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.h +++ b/src/mesa/drivers/dri/intel/intel_blit.h @@ -30,7 +30,7 @@ #include "intel_context.h" -extern void intelCopyBuffer(const __DRIdrawablePrivate * dpriv, +extern void intelCopyBuffer(const __DRIdrawable * dpriv, const drm_clip_rect_t * rect); extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask); diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 05643189a21..7c4b79f743a 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -102,33 +102,15 @@ intel_get_cliprects(struct intel_context *intel, unsigned int *num_cliprects, int *x_off, int *y_off) { - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - if (intel->constant_cliprect) { - /* FBO or DRI2 rendering, which can just use the fb's size. */ - intel->fboRect.x1 = 0; - intel->fboRect.y1 = 0; - intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; - intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; - - *cliprects = &intel->fboRect; - *num_cliprects = 1; - *x_off = 0; - *y_off = 0; - } else if (intel->front_cliprects || dPriv->numBackClipRects == 0) { - /* use the front clip rects */ - *cliprects = dPriv->pClipRects; - *num_cliprects = dPriv->numClipRects; - *x_off = dPriv->x; - *y_off = dPriv->y; - } - else { - /* use the back clip rects */ - *num_cliprects = dPriv->numBackClipRects; - *cliprects = dPriv->pBackClipRects; - *x_off = dPriv->backX; - *y_off = dPriv->backY; - } + intel->fboRect.x1 = 0; + intel->fboRect.y1 = 0; + intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; + intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; + + *cliprects = &intel->fboRect; + *num_cliprects = 1; + *x_off = 0; + *y_off = 0; } @@ -202,7 +184,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) || (fb->_NumColorDrawBuffers == 0)) { /* writing to 0 */ colorRegions[0] = NULL; - intel->constant_cliprect = GL_TRUE; } else if (fb->_NumColorDrawBuffers > 1) { int i; @@ -212,34 +193,23 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) irb = intel_renderbuffer(fb->_ColorDrawBuffers[i]); colorRegions[i] = irb ? irb->region : NULL; } - intel->constant_cliprect = GL_TRUE; } else { /* Get the intel_renderbuffer for the single colorbuffer we're drawing - * into, and set up cliprects if it's a DRI1 window front buffer. + * into. */ if (fb->Name == 0) { - intel->constant_cliprect = intel->driScreen->dri2.enabled; /* drawing to window system buffer */ - if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { - if (!intel->constant_cliprect && !intel->front_cliprects) - intel_batchbuffer_flush(intel->batch); - intel->front_cliprects = GL_TRUE; + if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); - } - else { - if (!intel->constant_cliprect && intel->front_cliprects) - intel_batchbuffer_flush(intel->batch); - intel->front_cliprects = GL_FALSE; + else colorRegions[0] = intel_get_rb_region(fb, BUFFER_BACK_LEFT); - } } else { /* drawing to user-created FBO */ struct intel_renderbuffer *irb; irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]); colorRegions[0] = (irb && irb->region) ? irb->region : NULL; - intel->constant_cliprect = GL_TRUE; } } @@ -291,6 +261,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); } + /* If we have a (packed) stencil buffer attached but no depth buffer, + * we still need to set up the shared depth/stencil state so we can use it. + */ + if (depthRegion == NULL && irbStencil && irbStencil->region) + depthRegion = irbStencil->region; + /* * Update depth and stencil test state */ diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index f682ee3de5b..956f2339ff0 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -68,7 +68,7 @@ static void intelClear(GLcontext *ctx, GLbitfield mask) { struct intel_context *intel = intel_context(ctx); - const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); + const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]); GLbitfield tri_mask = 0; GLbitfield blit_mask = 0; GLbitfield swrast_mask = 0; diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 02e0cc7b332..3f6634c65a7 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -55,10 +55,8 @@ #include "intel_decode.h" #include "intel_bufmgr.h" #include "intel_screen.h" -#include "intel_swapbuffers.h" #include "drirenderbuffer.h" -#include "vblank.h" #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ @@ -72,8 +70,6 @@ int INTEL_DEBUG = (0); #define DRIVER_DATE_GEM "GEM " DRIVER_DATE -static void intel_flush(GLcontext *ctx, GLboolean needs_mi_flush); - static const GLubyte * intelGetString(GLcontext * ctx, GLenum name) { @@ -193,10 +189,11 @@ intel_bits_per_pixel(const struct intel_renderbuffer *rb) void intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) { - struct intel_framebuffer *intel_fb = drawable->driverPrivate; + struct gl_framebuffer *fb = drawable->driverPrivate; struct intel_renderbuffer *rb; struct intel_region *region, *depth_region; struct intel_context *intel = context->driverPrivate; + struct intel_renderbuffer *front_rb, *back_rb, *depth_rb, *stencil_rb; __DRIbuffer *buffers = NULL; __DRIscreen *screen; int i, count; @@ -212,26 +209,25 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) if (screen->dri2.loader && (screen->dri2.loader->base.version > 2) && (screen->dri2.loader->getBuffersWithFormat != NULL)) { - struct intel_renderbuffer *depth_rb; - struct intel_renderbuffer *stencil_rb; + + front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); + back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); + depth_rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); + stencil_rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); i = 0; if ((intel->is_front_buffer_rendering || intel->is_front_buffer_reading || - !intel_fb->color_rb[1]) - && intel_fb->color_rb[0]) { + !back_rb) && front_rb) { attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[0]); + attachments[i++] = intel_bits_per_pixel(front_rb); } - if (intel_fb->color_rb[1]) { + if (back_rb) { attachments[i++] = __DRI_BUFFER_BACK_LEFT; - attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[1]); + attachments[i++] = intel_bits_per_pixel(back_rb); } - depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - if ((depth_rb != NULL) && (stencil_rb != NULL)) { attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; attachments[i++] = intel_bits_per_pixel(depth_rb); @@ -252,13 +248,13 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) drawable->loaderPrivate); } else if (screen->dri2.loader) { i = 0; - if (intel_fb->color_rb[0]) + if (intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT)) attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - if (intel_fb->color_rb[1]) + if (intel_get_renderbuffer(fb, BUFFER_BACK_LEFT)) attachments[i++] = __DRI_BUFFER_BACK_LEFT; - if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH)) + if (intel_get_renderbuffer(fb, BUFFER_DEPTH)) attachments[i++] = __DRI_BUFFER_DEPTH; - if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL)) + if (intel_get_renderbuffer(fb, BUFFER_STENCIL)) attachments[i++] = __DRI_BUFFER_STENCIL; buffers = (*screen->dri2.loader->getBuffers)(drawable, @@ -291,32 +287,32 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) for (i = 0; i < count; i++) { switch (buffers[i].attachment) { case __DRI_BUFFER_FRONT_LEFT: - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); region_name = "dri2 front buffer"; break; case __DRI_BUFFER_FAKE_FRONT_LEFT: - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); region_name = "dri2 fake front buffer"; break; case __DRI_BUFFER_BACK_LEFT: - rb = intel_fb->color_rb[1]; + rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); region_name = "dri2 back buffer"; break; case __DRI_BUFFER_DEPTH: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); region_name = "dri2 depth buffer"; break; case __DRI_BUFFER_DEPTH_STENCIL: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); region_name = "dri2 depth / stencil buffer"; break; case __DRI_BUFFER_STENCIL: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); region_name = "dri2 stencil buffer"; break; @@ -363,7 +359,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) intel_region_release(®ion); if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) { - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); if (rb != NULL) { struct intel_region *stencil_region = NULL; @@ -380,6 +376,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) } } + drawable->validBuffers = GL_TRUE; driUpdateFramebufferSize(&intel->ctx, drawable); } @@ -391,9 +388,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) void (*old_viewport)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h); - if (!driContext->driScreenPriv->dri2.enabled) - return; - if (!intel->meta.internal_viewport_call && ctx->DrawBuffer->Name == 0) { /* If we're rendering to the fake front buffer, make sure all the pending * drawing has landed on the real front buffer. Otherwise when we @@ -412,7 +406,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) old_viewport = ctx->Driver.Viewport; ctx->Driver.Viewport = NULL; intel->driDrawable = driContext->driDrawablePriv; - intelWindowMoved(intel); intel_draw_buffer(ctx, intel->ctx.DrawBuffer); ctx->Driver.Viewport = old_viewport; } @@ -467,7 +460,7 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state) intel->vtbl.invalidate_state( intel, new_state ); } -static void +void intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) { struct intel_context *intel = intel_context(ctx); @@ -478,13 +471,6 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) if (intel->gen < 4) INTEL_FIREVERTICES(intel); - /* Emit a flush so that any frontbuffer rendering that might have occurred - * lands onscreen in a timely manner, even if the X Server doesn't trigger - * a flush for us. - */ - if (!intel->driScreen->dri2.enabled && needs_mi_flush) - intel_batchbuffer_emit_mi_flush(intel->batch); - if (intel->batch->map != intel->batch->ptr) intel_batchbuffer_flush(intel->batch); @@ -590,15 +576,14 @@ intelInitDriverFunctions(struct dd_function_table *functions) GLboolean intelInitContext(struct intel_context *intel, const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate, struct dd_function_table *functions) { GLcontext *ctx = &intel->ctx; GLcontext *shareCtx = (GLcontext *) sharedContextPrivate; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - int fthrottle_mode; int bo_reuse_mode; if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx, @@ -610,8 +595,8 @@ intelInitContext(struct intel_context *intel, driContextPriv->driverPrivate = intel; intel->intelScreen = intelScreen; intel->driScreen = sPriv; - intel->sarea = intelScreen->sarea; intel->driContext = driContextPriv; + intel->driFd = sPriv->fd; if (IS_965(intel->intelScreen->deviceID)) { intel->gen = 4; @@ -633,11 +618,6 @@ intelInitContext(struct intel_context *intel, intel->is_g4x = GL_TRUE; } - /* Dri stuff */ - intel->hHWContext = driContextPriv->hHWContext; - intel->driFd = sPriv->fd; - intel->driHwLock = sPriv->lock; - driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, intel->driScreen->myNum, (intel->gen >= 4) ? "i965" : "i915"); @@ -740,8 +720,6 @@ intelInitContext(struct intel_context *intel, intel->RenderIndex = ~0; - fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode"); - if (intel->gen >= 4 && !intel->intelScreen->irq_active) { _mesa_printf("IRQs not active. Exiting\n"); exit(1); @@ -753,9 +731,6 @@ intelInitContext(struct intel_context *intel, if (INTEL_DEBUG & DEBUG_BUFMGR) dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE); - if (!sPriv->dri2.enabled) - intel_recreate_static_regions(intel); - intel->batch = intel_batchbuffer_alloc(intel); intel_fbo_init(intel); @@ -804,7 +779,7 @@ intelInitContext(struct intel_context *intel, } void -intelDestroyContext(__DRIcontextPrivate * driContextPriv) +intelDestroyContext(__DRIcontext * driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; @@ -851,57 +826,6 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) */ } - /* XXX In intelMakeCurrent() below, the context's static regions are - * referenced inside the frame buffer; it's listed as a hack, - * with a comment of "XXX FBO temporary fix-ups!", but - * as long as it's there, we should release the regions here. - * The do/while loop around the block is used to allow the - * "continue" statements inside the block to exit the block, - * to avoid many layers of "if" constructs. - */ - do { - __DRIdrawablePrivate * driDrawPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb; - struct intel_renderbuffer *irbDepth, *irbStencil; - if (!driDrawPriv) { - /* We're already detached from the drawable; exit this block. */ - continue; - } - intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate; - if (!intel_fb) { - /* The frame buffer is already gone; exit this block. */ - continue; - } - irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - irbStencil = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - - /* If the regions of the frame buffer still match the regions - * of the context, release them. If they've changed somehow, - * leave them alone. - */ - if (intel_fb->color_rb[0] && intel_fb->color_rb[0]->region == intel->front_region) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL); - } - if (intel_fb->color_rb[1] && intel_fb->color_rb[1]->region == intel->back_region) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL); - } - - if (irbDepth && irbDepth->region == intel->depth_region) { - intel_renderbuffer_set_region(irbDepth, NULL); - } - /* Usually, the stencil buffer is the same as the depth buffer; - * but they're handled separately in MakeCurrent, so we'll - * handle them separately here. - */ - if (irbStencil && irbStencil->region == intel->depth_region) { - intel_renderbuffer_set_region(irbStencil, NULL); - } - } while (0); - - intel_region_release(&intel->front_region); - intel_region_release(&intel->back_region); - intel_region_release(&intel->depth_region); - driDestroyOptionCache(&intel->optionCache); /* free the Mesa context */ @@ -913,7 +837,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) } GLboolean -intelUnbindContext(__DRIcontextPrivate * driContextPriv) +intelUnbindContext(__DRIcontext * driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; @@ -927,11 +851,10 @@ intelUnbindContext(__DRIcontextPrivate * driContextPriv) } GLboolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) +intelMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { - __DRIscreenPrivate *psp = driDrawPriv->driScreenPriv; struct intel_context *intel; GET_CURRENT_CONTEXT(curCtx); @@ -949,41 +872,12 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, } if (driContextPriv) { - struct intel_framebuffer *intel_fb = - (struct intel_framebuffer *) driDrawPriv->driverPrivate; - GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate; + struct gl_framebuffer *fb = driDrawPriv->driverPrivate; + struct gl_framebuffer *readFb = driReadPriv->driverPrivate; - if (driContextPriv->driScreenPriv->dri2.enabled) { - intel_update_renderbuffers(driContextPriv, driDrawPriv); - if (driDrawPriv != driReadPriv) - intel_update_renderbuffers(driContextPriv, driReadPriv); - } else { - /* XXX FBO temporary fix-ups! These are released in - * intelDextroyContext(), above. Changes here should be - * reflected there. - */ - /* if the renderbuffers don't have regions, init them from the context */ - struct intel_renderbuffer *irbDepth - = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - struct intel_renderbuffer *irbStencil - = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - - if (intel_fb->color_rb[0]) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], - intel->front_region); - } - if (intel_fb->color_rb[1]) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], - intel->back_region); - } - - if (irbDepth) { - intel_renderbuffer_set_region(irbDepth, intel->depth_region); - } - if (irbStencil) { - intel_renderbuffer_set_region(irbStencil, intel->depth_region); - } - } + intel_update_renderbuffers(driContextPriv, driDrawPriv); + if (driDrawPriv != driReadPriv) + intel_update_renderbuffers(driContextPriv, driReadPriv); /* set GLframebuffer size to match window, if needed */ driUpdateFramebufferSize(&intel->ctx, driDrawPriv); @@ -992,37 +886,10 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, driUpdateFramebufferSize(&intel->ctx, driReadPriv); } - _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb); - + _mesa_make_current(&intel->ctx, fb, readFb); intel->driReadDrawable = driReadPriv; - - if (intel->driDrawable != driDrawPriv) { - if (driDrawPriv->swap_interval == (unsigned)-1) { - int i; - - driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0) - ? driGetDefaultVBlankFlags(&intel->optionCache) - : VBLANK_FLAG_NO_IRQ; - - /* Prevent error printf if one crtc is disabled, this will - * be properly calculated in intelWindowMoved() next. - */ - driDrawPriv->vblFlags = intelFixupVblank(intel, driDrawPriv); - - (*psp->systemTime->getUST) (&intel_fb->swap_ust); - driDrawableInitVBlank(driDrawPriv); - intel_fb->vbl_waited = driDrawPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (intel_fb->color_rb[i]) - intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq; - } - } - intel->driDrawable = driDrawPriv; - intelWindowMoved(intel); - } - - intel_draw_buffer(&intel->ctx, &intel_fb->Base); + intel->driDrawable = driDrawPriv; + intel_draw_buffer(&intel->ctx, fb); } else { _mesa_make_current(NULL, NULL, NULL); @@ -1030,128 +897,3 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, return GL_TRUE; } - -static void -intelContendedLock(struct intel_context *intel, GLuint flags) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - __DRIscreenPrivate *sPriv = intel->driScreen; - volatile drm_i915_sarea_t *sarea = intel->sarea; - int me = intel->hHWContext; - - drmGetLock(intel->driFd, intel->hHWContext, flags); - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - got contended lock\n", __progname); - - /* If the window moved, may need to set a new cliprect now. - * - * NOTE: This releases and regains the hw lock, so all state - * checking must be done *after* this call: - */ - if (dPriv) - DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); - - if (sarea && sarea->ctxOwner != me) { - if (INTEL_DEBUG & DEBUG_BUFMGR) { - fprintf(stderr, "Lost Context: sarea->ctxOwner %x me %x\n", - sarea->ctxOwner, me); - } - sarea->ctxOwner = me; - } - - /* Drawable changed? - */ - if (dPriv && intel->lastStamp != dPriv->lastStamp) { - intelWindowMoved(intel); - intel->lastStamp = dPriv->lastStamp; - } -} - - -_glthread_DECLARE_STATIC_MUTEX(lockMutex); - -/* Lock the hardware and validate our state. - */ -void LOCK_HARDWARE( struct intel_context *intel ) -{ - __DRIdrawable *dPriv = intel->driDrawable; - __DRIscreen *sPriv = intel->driScreen; - char __ret = 0; - struct intel_framebuffer *intel_fb = NULL; - struct intel_renderbuffer *intel_rb = NULL; - - intel->locked++; - if (intel->locked >= 2) - return; - - if (!sPriv->dri2.enabled) - _glthread_LOCK_MUTEX(lockMutex); - - if (intel->driDrawable) { - intel_fb = intel->driDrawable->driverPrivate; - - if (intel_fb) - intel_rb = - intel_get_renderbuffer(&intel_fb->Base, - intel_fb->Base._ColorDrawBufferIndexes[0]); - } - - if (intel_rb && dPriv->vblFlags && - !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) && - (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) { - drmVBlank vbl; - - vbl.request.type = DRM_VBLANK_ABSOLUTE; - - if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - - vbl.request.sequence = intel_rb->vbl_pending; - drmWaitVBlank(intel->driFd, &vbl); - intel_fb->vbl_waited = vbl.reply.sequence; - } - - if (!sPriv->dri2.enabled) { - DRM_CAS(intel->driHwLock, intel->hHWContext, - (DRM_LOCK_HELD|intel->hHWContext), __ret); - - if (__ret) - intelContendedLock( intel, 0 ); - } - - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - locked\n", __progname); -} - - -/* Unlock the hardware using the global current context - */ -void UNLOCK_HARDWARE( struct intel_context *intel ) -{ - __DRIscreen *sPriv = intel->driScreen; - - intel->locked--; - if (intel->locked > 0) - return; - - assert(intel->locked == 0); - - if (!sPriv->dri2.enabled) { - DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext); - _glthread_UNLOCK_MUTEX(lockMutex); - } - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - unlocked\n", __progname); - - /** - * Nothing should be left in batch outside of LOCK/UNLOCK which references - * cliprects. - */ - if (intel->batch->cliprect_mode == REFERENCES_CLIPRECTS) - intel_batchbuffer_flush(intel->batch); -} - diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index e85886db82f..07207bfbec9 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -184,10 +184,6 @@ struct intel_context int urb_size; - struct intel_region *front_region; - struct intel_region *back_region; - struct intel_region *depth_region; - struct intel_batchbuffer *batch; drm_intel_bo *first_post_swapbuffers_batch; GLboolean no_batch_wrap; @@ -252,19 +248,6 @@ struct intel_context intel_tri_func draw_tri; /** - * Set to true if a single constant cliprect should be used in the - * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer - * flush time while the lock is held. - */ - GLboolean constant_cliprect; - - /** - * In !constant_cliprect mode, set to true if the front cliprects should be - * used instead of back. - */ - GLboolean front_cliprects; - - /** * Set if rendering has occured to the drawable's front buffer. * * This is used in the DRI2 case to detect that glFlush should also copy @@ -295,36 +278,20 @@ struct intel_context drm_clip_rect_t draw_rect; drm_clip_rect_t scissor_rect; - drm_context_t hHWContext; - drmLock *driHwLock; int driFd; - __DRIcontextPrivate *driContext; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadDrawable; - __DRIscreenPrivate *driScreen; + __DRIcontext *driContext; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadDrawable; + __DRIscreen *driScreen; intelScreenPrivate *intelScreen; - volatile drm_i915_sarea_t *sarea; - - GLuint lastStamp; /** * Configuration cache */ driOptionCache optionCache; - - int64_t swap_ust; - int64_t swap_missed_ust; - - GLuint swap_count; - GLuint swap_missed_count; }; -/* These are functions now: - */ -void LOCK_HARDWARE( struct intel_context *intel ); -void UNLOCK_HARDWARE( struct intel_context *intel ); - extern char *__progname; @@ -335,14 +302,14 @@ extern char *__progname; #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1)) #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0) -static inline uint32_t +static INLINE uint32_t U_FIXED(float value, uint32_t frac_bits) { value *= (1 << frac_bits); return value < 0 ? 0 : value; } -static inline uint32_t +static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits) { return value * (1 << frac_bits); @@ -439,14 +406,13 @@ extern int INTEL_DEBUG; extern GLboolean intelInitContext(struct intel_context *intel, const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate, struct dd_function_table *functions); -extern void intelGetLock(struct intel_context *intel, GLuint flags); - extern void intelFinish(GLcontext * ctx); extern void intelFlush(GLcontext * ctx); +extern void intel_flush(GLcontext * ctx, GLboolean needs_mi_flush); extern void intelInitDriverFunctions(struct dd_function_table *functions); @@ -546,7 +512,7 @@ is_power_of_two(uint32_t value) return (value & (value - 1)) == 0; } -static inline void +static INLINE void intel_bo_map_gtt_preferred(struct intel_context *intel, drm_intel_bo *bo, GLboolean write) @@ -557,7 +523,7 @@ intel_bo_map_gtt_preferred(struct intel_context *intel, drm_intel_bo_map(bo, write); } -static inline void +static INLINE void intel_bo_unmap_gtt_preferred(struct intel_context *intel, drm_intel_bo *bo) { diff --git a/src/mesa/drivers/dri/intel/intel_extensions.h b/src/mesa/drivers/dri/intel/intel_extensions.h index 1d1c97a4a9b..e78e07356e7 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.h +++ b/src/mesa/drivers/dri/intel/intel_extensions.h @@ -32,5 +32,8 @@ extern void intelInitExtensions(GLcontext *ctx); +extern void +intelFlushDrawable(__DRIdrawable *drawable); + #endif diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index fc502a87d37..d58ffd95fa6 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -222,7 +222,6 @@ static void intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, GLuint width, GLuint height) { - struct intel_framebuffer *intel_fb = (struct intel_framebuffer*)fb; int i; _mesa_resize_framebuffer(ctx, fb, width, height); @@ -233,9 +232,10 @@ intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, return; } + /* Make sure all window system renderbuffers are up to date */ - for (i = 0; i < 2; i++) { - struct gl_renderbuffer *rb = &intel_fb->color_rb[i]->Base; + for (i = BUFFER_FRONT_LEFT; i <= BUFFER_BACK_RIGHT; i++) { + struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; /* only resize if size is changing */ if (rb && (rb->Width != width || rb->Height != height)) { @@ -427,7 +427,8 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, DBG("Render to DEPTH_STENCIL texture OK\n"); } else { - DBG("Render to texture BAD FORMAT %d\n", texImage->TexFormat); + DBG("Render to texture BAD FORMAT %s\n", + _mesa_get_format_name(texImage->TexFormat)); return GL_FALSE; } @@ -590,11 +591,21 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) intel_get_renderbuffer(fb, BUFFER_STENCIL); int i; - if (stencilRb && stencilRb != depthRb) { - /* we only support combined depth/stencil buffers, not separate - * stencil buffers. - */ - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + if (depthRb && stencilRb && stencilRb != depthRb) { + if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Type == GL_TEXTURE && + ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Type == GL_TEXTURE && + (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Texture->Name == + ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Texture->Name)) { + /* OK */ + } else { + /* we only support combined depth/stencil buffers, not separate + * stencil buffers. + */ + DBG("Only supports combined depth/stencil (found %s, %s)\n", + depthRb ? _mesa_get_format_name(depthRb->Base.Format): "NULL", + stencilRb ? _mesa_get_format_name(stencilRb->Base.Format): "NULL"); + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + } } for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { @@ -605,6 +616,7 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) continue; if (irb == NULL) { + DBG("software rendering renderbuffer\n"); fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; continue; } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index fa43077d6a7..586dbbbb25a 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -34,27 +34,6 @@ struct intel_context; /** - * Intel framebuffer, derived from gl_framebuffer. - */ -struct intel_framebuffer -{ - struct gl_framebuffer Base; - - struct intel_renderbuffer *color_rb[2]; - - /* VBI - */ - GLuint vbl_waited; - - int64_t swap_ust; - int64_t swap_missed_ust; - - GLuint swap_count; - GLuint swap_missed_count; -}; - - -/** * Intel renderbuffer, derived from gl_renderbuffer. */ struct intel_renderbuffer @@ -62,8 +41,6 @@ struct intel_renderbuffer struct gl_renderbuffer Base; struct intel_region *region; - GLuint vbl_pending; /**< vblank sequence number of pending flip */ - uint8_t *span_cache; unsigned long span_cache_offset; }; @@ -121,7 +98,7 @@ intel_fbo_init(struct intel_context *intel); extern void -intel_flip_renderbuffers(struct intel_framebuffer *intel_fb); +intel_flip_renderbuffers(struct gl_framebuffer *fb); static INLINE struct intel_region * diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index 993e427a992..5142f3dcd99 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -88,10 +88,10 @@ intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one) return GL_FALSE; } - if (!(ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3])) { + if (!(ctx->Color.ColorMask[0][0] && + ctx->Color.ColorMask[0][1] && + ctx->Color.ColorMask[0][2] && + ctx->Color.ColorMask[0][3])) { DBG("fallback due to color masking\n"); return GL_FALSE; } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index d0bcc2a3602..85e5ad2cdd4 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -32,6 +32,7 @@ #include "main/mtypes.h" #include "main/macros.h" #include "main/bufferobj.h" +#include "main/polygon.h" #include "main/pixelstore.h" #include "main/polygon.h" #include "main/state.h" @@ -165,7 +166,7 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height, * Returns the low Y value of the vertical range given, flipped according to * whether the framebuffer is or not. */ -static inline int +static INLINE int y_flip(struct gl_framebuffer *fb, int y, int height) { if (fb->Name != 0) @@ -235,8 +236,6 @@ do_blit_bitmap( GLcontext *ctx, if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F)) return GL_FALSE; - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects != 0) { GLuint i; @@ -324,7 +323,6 @@ do_blit_bitmap( GLcontext *ctx, } } out: - UNLOCK_HARDWARE(intel); if (INTEL_DEBUG & DEBUG_SYNC) intel_batchbuffer_flush(intel->batch); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index 622aaa22d67..e002516cdd0 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -35,28 +35,33 @@ #include "intel_buffers.h" #include "intel_regions.h" #include "intel_pixel.h" +#include "intel_fbo.h" #define FILE_DEBUG_FLAG DEBUG_PIXEL static struct intel_region * copypix_src_region(struct intel_context *intel, GLenum type) { + struct intel_renderbuffer *depth; + + depth = (struct intel_renderbuffer *) + &intel->ctx.DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; + switch (type) { case GL_COLOR: return intel_readbuf_region(intel); case GL_DEPTH: - /* Don't think this is really possible execpt at 16bpp, when we have no stencil. - */ - if (intel->depth_region && intel->depth_region->cpp == 2) - return intel->depth_region; + /* Don't think this is really possible execpt at 16bpp, when we + * have no stencil. */ + if (depth && depth->region->cpp == 2) + return depth->region; case GL_STENCIL: - /* Don't think this is really possible. - */ + /* Don't think this is really possible. */ break; case GL_DEPTH_STENCIL_EXT: /* Does it matter whether it is stencil/depth or depth/stencil? */ - return intel->depth_region; + return depth->region; default: break; } @@ -83,10 +88,10 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx) ctx->Depth.Test || ctx->Fog.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Texture._EnabledUnits || ctx->FragmentProgram._Enabled || ctx->Color.BlendEnabled); @@ -134,8 +139,6 @@ do_blit_copypixels(GLcontext * ctx, intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects != 0) { GLint delta_x; @@ -214,13 +217,11 @@ do_blit_copypixels(GLcontext * ctx, ctx->Color.ColorLogicOpEnabled ? ctx->Color.LogicOp : GL_COPY)) { DBG("%s: blit failure\n", __FUNCTION__); - UNLOCK_HARDWARE(intel); return GL_FALSE; } } } out: - UNLOCK_HARDWARE(intel); intel_check_front_buffer_rendering(intel); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c index 20424e2e589..9c0fdc6067c 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_read.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c @@ -77,7 +77,7 @@ do_texture_readpixels(GLcontext * ctx, struct intel_context *intel = intel_context(ctx); intelScreenPrivate *screen = intel->intelScreen; GLint pitch = pack->RowLength ? pack->RowLength : width; - __DRIdrawablePrivate *dPriv = intel->driDrawable; + __DRIdrawable *dPriv = intel->driDrawable; int textureFormat; GLenum glTextureFormat; int destFormat, depthFormat, destPitch; @@ -105,15 +105,12 @@ do_texture_readpixels(GLcontext * ctx, return GL_FALSE; } - LOCK_HARDWARE(intel); - if (intel->driDrawable->numClipRects) { intel->vtbl.install_meta_state(intel); intel->vtbl.meta_no_depth_write(intel); intel->vtbl.meta_no_stencil_write(intel); if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) { - UNLOCK_HARDWARE(intel); SET_STATE(i830, state); if (INTEL_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__); @@ -150,7 +147,6 @@ do_texture_readpixels(GLcontext * ctx, intel->vtbl.leave_meta_state(intel); } - UNLOCK_HARDWARE(intel); intel_region_wait_fence(ctx, dest_region); /* required by GL */ return GL_TRUE; @@ -224,7 +220,6 @@ do_blit_readpixels(GLcontext * ctx, * fire with lock held to guarentee cliprects are correct. */ intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); if (intel->driReadDrawable->numClipRects) { GLboolean all = (width * height * src->cpp == dst->Base.Size && @@ -233,7 +228,7 @@ do_blit_readpixels(GLcontext * ctx, dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); - __DRIdrawablePrivate *dPriv = intel->driReadDrawable; + __DRIdrawable *dPriv = intel->driReadDrawable; int nbox = dPriv->numClipRects; drm_clip_rect_t *box = dPriv->pClipRects; drm_clip_rect_t rect; @@ -261,12 +256,10 @@ do_blit_readpixels(GLcontext * ctx, rect.y2 - src_rect.y2, rect.x2 - rect.x1, rect.y2 - rect.y1, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } } - UNLOCK_HARDWARE(intel); if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s - DONE\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index d6b9dc44466..61aefa01b8a 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -362,14 +362,12 @@ intel_region_data(struct intel_context *intel, intel_region_cow(intel, dst); } - LOCK_HARDWARE(intel); _mesa_copy_rect(intel_region_map(intel, dst) + dst_offset, dst->cpp, dst->pitch, dstx, dsty, width, height, src, src_pitch, srcx, srcy); intel_region_unmap(intel, dst); - UNLOCK_HARDWARE(intel); } /* Copy rectangular sub-regions. Need better logic about when to @@ -485,7 +483,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) /* Now blit from the texture buffer to the new buffer: */ - LOCK_HARDWARE(intel); ok = intelEmitCopyBlit(intel, region->cpp, region->pitch, pbo->buffer, 0, region->tiling, @@ -494,7 +491,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) region->pitch, region->height, GL_COPY); assert(ok); - UNLOCK_HARDWARE(intel); } dri_bo * @@ -510,88 +506,3 @@ intel_region_buffer(struct intel_context *intel, return region->buffer; } - -static struct intel_region * -intel_recreate_static(struct intel_context *intel, - const char *name, - struct intel_region *region, - intelRegion *region_desc) -{ - intelScreenPrivate *intelScreen = intel->intelScreen; - int ret; - - if (region == NULL) { - region = calloc(sizeof(*region), 1); - region->refcount = 1; - _DBG("%s creating new region %p\n", __FUNCTION__, region); - } - else { - _DBG("%s %p\n", __FUNCTION__, region); - } - - if (intel->ctx.Visual.rgbBits == 24) - region->cpp = 4; - else - region->cpp = intel->ctx.Visual.rgbBits / 8; - region->pitch = intelScreen->pitch; - region->width = intelScreen->width; - region->height = intelScreen->height; - - if (region->buffer != NULL) { - dri_bo_unreference(region->buffer); - region->buffer = NULL; - } - - assert(region_desc->bo_handle != -1); - region->buffer = intel_bo_gem_create_from_name(intel->bufmgr, - name, - region_desc->bo_handle); - - ret = dri_bo_get_tiling(region->buffer, ®ion->tiling, - ®ion->bit_6_swizzle); - if (ret != 0) { - fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n", - region_desc->bo_handle, name, strerror(-ret)); - intel_region_release(®ion); - return NULL; - } - - assert(region->buffer != NULL); - - return region; -} - -/** - * Create intel_region structs to describe the static front, back, and depth - * buffers created by the xserver. - * - * Although FBO's mean we now no longer use these as render targets in - * all circumstances, they won't go away until the back and depth - * buffers become private, and the front buffer will remain even then. - * - * Note that these don't allocate video memory, just describe - * allocations alread made by the X server. - */ -void -intel_recreate_static_regions(struct intel_context *intel) -{ - intelScreenPrivate *intelScreen = intel->intelScreen; - - intel->front_region = - intel_recreate_static(intel, "front", - intel->front_region, - &intelScreen->front); - - intel->back_region = - intel_recreate_static(intel, "back", - intel->back_region, - &intelScreen->back); - - /* Still assumes front.cpp == depth.cpp. We can kill this when we move to - * private buffers. - */ - intel->depth_region = - intel_recreate_static(intel, "depth", - intel->depth_region, - &intelScreen->depth); -} diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 68e8db1de67..e240957197d 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -31,7 +31,6 @@ #include "main/renderbuffer.h" #include "utils.h" -#include "vblank.h" #include "xmlpool.h" #include "intel_batchbuffer.h" @@ -41,7 +40,6 @@ #include "intel_extensions.h" #include "intel_fbo.h" #include "intel_regions.h" -#include "intel_swapbuffers.h" #include "intel_screen.h" #include "intel_span.h" #include "intel_tex.h" @@ -57,7 +55,6 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE - DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC) /* Options correspond to DRI_CONF_BO_REUSE_DISABLED, * DRI_CONF_BO_REUSE_ALL @@ -99,157 +96,58 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_SECTION_END DRI_CONF_END; -const GLuint __driNConfigOptions = 12; +const GLuint __driNConfigOptions = 11; #ifdef USE_NEW_INTERFACE static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; #endif /*USE_NEW_INTERFACE */ -/** - * Map all the memory regions described by the screen. - * \return GL_TRUE if success, GL_FALSE if error. - */ -GLboolean -intelMapScreenRegions(__DRIscreenPrivate * sPriv) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - - if (0) - _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle); - if (intelScreen->tex.size != 0) { - if (drmMap(sPriv->fd, - intelScreen->tex.handle, - intelScreen->tex.size, - (drmAddress *) & intelScreen->tex.map) != 0) { - intelUnmapScreenRegions(intelScreen); - return GL_FALSE; - } - } - - return GL_TRUE; -} - -void -intelUnmapScreenRegions(intelScreenPrivate * intelScreen) -{ - if (intelScreen->tex.map) { - drmUnmap(intelScreen->tex.map, intelScreen->tex.size); - intelScreen->tex.map = NULL; - } -} +static const __DRItexOffsetExtension intelTexOffsetExtension = { + { __DRI_TEX_OFFSET }, + intelSetTexOffset, +}; +static const __DRItexBufferExtension intelTexBufferExtension = { + { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, + intelSetTexBuffer, + intelSetTexBuffer2, +}; static void -intelPrintDRIInfo(intelScreenPrivate * intelScreen, - __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv) +intelDRI2Flush(__DRIdrawable *drawable) { - fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->front.size, intelScreen->front.offset, - intelScreen->pitch); - fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->back.size, intelScreen->back.offset, - intelScreen->pitch); - fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->depth.size, intelScreen->depth.offset, - intelScreen->pitch); - fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n", - intelScreen->tex.size, intelScreen->tex.offset); - fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); -} + struct intel_context *intel = drawable->driContextPriv->driverPrivate; + if (intel->gen < 4) + INTEL_FIREVERTICES(intel); -static void -intelPrintSAREA(const drm_i915_sarea_t * sarea) -{ - fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, - sarea->height); - fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); - fprintf(stderr, - "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->front_offset, sarea->front_size, - (unsigned) sarea->front_handle, sarea->front_tiled); - fprintf(stderr, - "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->back_offset, sarea->back_size, - (unsigned) sarea->back_handle, sarea->back_tiled); - fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->depth_offset, sarea->depth_size, - (unsigned) sarea->depth_handle, sarea->depth_tiled); - fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); + if (intel->batch->map != intel->batch->ptr) + intel_batchbuffer_flush(intel->batch); } - -/** - * A number of the screen parameters are obtained/computed from - * information in the SAREA. This function updates those parameters. - */ static void -intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, - drm_i915_sarea_t * sarea) +intelDRI2FlushInvalidate(__DRIdrawable *drawable) { - intelScreen->width = sarea->width; - intelScreen->height = sarea->height; - intelScreen->pitch = sarea->pitch; - - intelScreen->front.offset = sarea->front_offset; - intelScreen->front.handle = sarea->front_handle; - intelScreen->front.size = sarea->front_size; - intelScreen->front.tiled = sarea->front_tiled; - - intelScreen->back.offset = sarea->back_offset; - intelScreen->back.handle = sarea->back_handle; - intelScreen->back.size = sarea->back_size; - intelScreen->back.tiled = sarea->back_tiled; - - intelScreen->depth.offset = sarea->depth_offset; - intelScreen->depth.handle = sarea->depth_handle; - intelScreen->depth.size = sarea->depth_size; - intelScreen->depth.tiled = sarea->depth_tiled; - - if (intelScreen->driScrnPriv->ddx_version.minor >= 9) { - intelScreen->front.bo_handle = sarea->front_bo_handle; - intelScreen->back.bo_handle = sarea->back_bo_handle; - intelScreen->depth.bo_handle = sarea->depth_bo_handle; - } else { - intelScreen->front.bo_handle = -1; - intelScreen->back.bo_handle = -1; - intelScreen->depth.bo_handle = -1; - } - - intelScreen->tex.offset = sarea->tex_offset; - intelScreen->logTextureGranularity = sarea->log_tex_granularity; - intelScreen->tex.handle = sarea->tex_handle; - intelScreen->tex.size = sarea->tex_size; - - if (0) - intelPrintSAREA(sarea); + intelDRI2Flush(drawable); + drawable->validBuffers = GL_FALSE; } -static const __DRItexOffsetExtension intelTexOffsetExtension = { - { __DRI_TEX_OFFSET }, - intelSetTexOffset, -}; - -static const __DRItexBufferExtension intelTexBufferExtension = { - { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, - intelSetTexBuffer, - intelSetTexBuffer2, +static const struct __DRI2flushExtensionRec intelFlushExtension = { + { __DRI2_FLUSH, __DRI2_FLUSH_VERSION }, + intelDRI2Flush, + intelDRI2FlushInvalidate, }; static const __DRIextension *intelScreenExtensions[] = { &driReadDrawableExtension, - &driCopySubBufferExtension.base, - &driSwapControlExtension.base, - &driFrameTrackingExtension.base, - &driMediaStreamCounterExtension.base, &intelTexOffsetExtension.base, &intelTexBufferExtension.base, + &intelFlushExtension.base, NULL }; static GLboolean -intel_get_param(__DRIscreenPrivate *psp, int param, int *value) +intel_get_param(__DRIscreen *psp, int param, int *value) { int ret; struct drm_i915_getparam gp; @@ -266,68 +164,12 @@ intel_get_param(__DRIscreenPrivate *psp, int param, int *value) return GL_TRUE; } -static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) -{ - intelScreenPrivate *intelScreen; - I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; - drm_i915_sarea_t *sarea; - - if (sPriv->devPrivSize != sizeof(I830DRIRec)) { - fprintf(stderr, - "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area */ - intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate)); - if (!intelScreen) { - fprintf(stderr, "\nERROR! Allocating private area failed\n"); - return GL_FALSE; - } - /* parse information in __driConfigOptions */ - driParseOptionInfo(&intelScreen->optionCache, - __driConfigOptions, __driNConfigOptions); - - intelScreen->driScrnPriv = sPriv; - sPriv->private = (void *) intelScreen; - sarea = (drm_i915_sarea_t *) - (((GLubyte *) sPriv->pSAREA) + gDRIPriv->sarea_priv_offset); - intelScreen->sarea = sarea; - - intelScreen->deviceID = gDRIPriv->deviceID; - - intelUpdateScreenFromSAREA(intelScreen, sarea); - - if (!intelMapScreenRegions(sPriv)) { - fprintf(stderr, "\nERROR! mapping regions\n"); - _mesa_free(intelScreen); - sPriv->private = NULL; - return GL_FALSE; - } - - if (0) - intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv); - - intelScreen->drmMinor = sPriv->drm_version.minor; - - /* Determine if IRQs are active? */ - if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE, - &intelScreen->irq_active)) - return GL_FALSE; - - sPriv->extensions = intelScreenExtensions; - - return GL_TRUE; -} - - static void -intelDestroyScreen(__DRIscreenPrivate * sPriv) +intelDestroyScreen(__DRIscreen * sPriv) { intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; dri_bufmgr_destroy(intelScreen->bufmgr); - intelUnmapScreenRegions(intelScreen); driDestroyOptionInfo(&intelScreen->optionCache); FREE(intelScreen); @@ -339,10 +181,12 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv) * This is called when we need to set up GL rendering to a new X window. */ static GLboolean -intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, - __DRIdrawablePrivate * driDrawPriv, +intelCreateBuffer(__DRIscreen * driScrnPriv, + __DRIdrawable * driDrawPriv, const __GLcontextModes * mesaVis, GLboolean isPixmap) { + struct intel_renderbuffer *rb; + if (isPixmap) { return GL_FALSE; /* not implemented */ } @@ -351,12 +195,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, mesaVis->depthBits != 24); gl_format rgbFormat; - struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); + struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer); - if (!intel_fb) + if (!fb) return GL_FALSE; - _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); + _mesa_initialize_framebuffer(fb, mesaVis); if (mesaVis->redBits == 5) rgbFormat = MESA_FORMAT_RGB565; @@ -366,16 +210,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, rgbFormat = MESA_FORMAT_ARGB8888; /* setup the hardware-based renderbuffers */ - intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, - &intel_fb->color_rb[0]->Base); + rb = intel_create_renderbuffer(rgbFormat); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base); if (mesaVis->doubleBufferMode) { - intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat); - - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, - &intel_fb->color_rb[1]->Base); - + rb = intel_create_renderbuffer(rgbFormat); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base); } if (mesaVis->depthBits == 24) { @@ -384,115 +224,63 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, struct intel_renderbuffer *depthStencilRb = intel_create_renderbuffer(MESA_FORMAT_S8_Z24); /* note: bind RB to two attachment points */ - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, - &depthStencilRb->Base); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL, - &depthStencilRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base); } else { struct intel_renderbuffer *depthRb = intel_create_renderbuffer(MESA_FORMAT_X8_Z24); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, - &depthRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } } else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ struct intel_renderbuffer *depthRb = intel_create_renderbuffer(MESA_FORMAT_Z16); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } /* now add any/all software-based renderbuffers we may need */ - _mesa_add_soft_renderbuffers(&intel_fb->Base, + _mesa_add_soft_renderbuffers(fb, GL_FALSE, /* never sw color */ GL_FALSE, /* never sw depth */ swStencil, mesaVis->accumRedBits > 0, GL_FALSE, /* never sw alpha */ GL_FALSE /* never sw aux */ ); - driDrawPriv->driverPrivate = (void *) intel_fb; + driDrawPriv->driverPrivate = fb; return GL_TRUE; } } static void -intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) -{ - struct intel_framebuffer *intel_fb = driDrawPriv->driverPrivate; - struct intel_renderbuffer *depth_rb; - struct intel_renderbuffer *stencil_rb; - - if (intel_fb) { - if (intel_fb->color_rb[0]) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL); - } - - if (intel_fb->color_rb[1]) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL); - } - - depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - if (depth_rb) { - intel_renderbuffer_set_region(depth_rb, NULL); - } - - stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - if (stencil_rb) { - intel_renderbuffer_set_region(stencil_rb, NULL); - } - } - - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - - -/** - * Get information about previous buffer swaps. - */ -static int -intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) +intelDestroyBuffer(__DRIdrawable * driDrawPriv) { - struct intel_framebuffer *intel_fb; - - if ((dPriv == NULL) || (dPriv->driverPrivate == NULL) - || (sInfo == NULL)) { - return -1; - } - - intel_fb = dPriv->driverPrivate; - sInfo->swap_count = intel_fb->swap_count; - sInfo->swap_ust = intel_fb->swap_ust; - sInfo->swap_missed_count = intel_fb->swap_missed_count; - - sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0) - ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust) - : 0.0; - - return 0; + struct gl_framebuffer *fb = driDrawPriv->driverPrivate; + + _mesa_reference_framebuffer(&fb, NULL); } - /* There are probably better ways to do this, such as an * init-designated function to register chipids and createcontext * functions. */ extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); static GLboolean intelCreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; #ifdef I915 @@ -513,120 +301,14 @@ intelCreateContext(const __GLcontextModes * mesaVis, return GL_FALSE; } - -static __DRIconfig ** -intelFillInModes(__DRIscreenPrivate *psp, - unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer) -{ - __DRIconfig **configs; - __GLcontextModes *m; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - int i; - - /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't - * support pageflipping at all. - */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML - }; - - uint8_t depth_bits_array[3]; - uint8_t stencil_bits_array[3]; - uint8_t msaa_samples_array[1]; - - depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - depth_bits_array[2] = depth_bits; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = 0; - if (depth_bits == 24) - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; - - stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; - - msaa_samples_array[0] = 0; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; - back_buffer_factor = (have_back_buffer) ? 3 : 1; - - if (pixel_bits == 16) { - configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - } - else { - __DRIconfig **configs_a8r8g8b8; - __DRIconfig **configs_x8r8g8b8; - - configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, - depth_bits_array, - stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV, - depth_bits_array, - stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - configs = driConcatConfigs(configs_a8r8g8b8, configs_x8r8g8b8); - } - - if (configs == NULL) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for (i = 0; configs[i]; i++) { - m = &configs[i]->modes; - if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { - m->visualRating = GLX_SLOW_CONFIG; - } - } - - return configs; -} - static GLboolean intel_init_bufmgr(intelScreenPrivate *intelScreen) { - int gem_kernel = 0; - struct drm_i915_getparam gp; - __DRIscreenPrivate *spriv = intelScreen->driScrnPriv; + __DRIscreen *spriv = intelScreen->driScrnPriv; int num_fences = 0; intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL; - gp.param = I915_PARAM_HAS_GEM; - gp.value = &gem_kernel; - - (void) drmCommandWriteRead(spriv->fd, DRM_I915_GETPARAM, &gp, sizeof(gp)); - - /* If we've got a new enough DDX that's initializing GEM and giving us - * object handles for the shared buffers, use that. - */ - if (!intelScreen->driScrnPriv->dri2.enabled && - intelScreen->driScrnPriv->ddx_version.minor < 9) { - fprintf(stderr, "[%s:%u] Error initializing GEM.\n", - __func__, __LINE__); - return GL_FALSE; - } - intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ); /* Otherwise, use the classic buffer manager. */ if (intelScreen->bufmgr == NULL) { @@ -645,78 +327,20 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen) /** * This is the driver specific part of the createNewScreen entry point. - * Called when using legacy DRI. - * - * \todo maybe fold this into intelInitDriver - * - * \return the __GLcontextModes supported by this driver - */ -static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp) -{ - intelScreenPrivate *intelScreen; -#ifdef I915 - static const __DRIversion ddx_expected = { 1, 5, 0 }; -#else - static const __DRIversion ddx_expected = { 1, 6, 0 }; -#endif - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 1, 5, 0 }; - I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; - - if (!driCheckDriDdxDrmVersions2("i915", - &psp->dri_version, &dri_expected, - &psp->ddx_version, &ddx_expected, - &psp->drm_version, &drm_expected)) { - return NULL; - } - - if (!intelInitDriver(psp)) - return NULL; - - psp->extensions = intelScreenExtensions; - - intelScreen = psp->private; - if (!intel_init_bufmgr(intelScreen)) - return GL_FALSE; - - return (const __DRIconfig **) - intelFillInModes(psp, dri_priv->cpp * 8, - (dri_priv->cpp == 2) ? 16 : 24, - (dri_priv->cpp == 2) ? 0 : 8, 1); -} - -struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen) -{ - /* - * This should probably change to have the screen allocate a dummy - * context at screen creation. For now just use the current context. - */ - - GET_CURRENT_CONTEXT(ctx); - if (ctx == NULL) { - _mesa_problem(NULL, "No current context in intelScreenContext\n"); - return NULL; - } - return intel_context(ctx); -} - -/** - * This is the driver specific part of the createNewScreen entry point. * Called when using DRI2. * * \return the __GLcontextModes supported by this driver */ static const -__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) +__DRIconfig **intelInitScreen2(__DRIscreen *psp) { intelScreenPrivate *intelScreen; GLenum fb_format[3]; GLenum fb_type[3]; - /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't - * support pageflipping at all. - */ + static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML + GLX_NONE, GLX_SWAP_UNDEFINED_OML, + GLX_SWAP_EXCHANGE_OML, GLX_SWAP_COPY_OML }; uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1]; int color; @@ -816,19 +440,19 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) } const struct __DriverAPIRec driDriverAPI = { - .InitScreen = intelInitScreen, .DestroyScreen = intelDestroyScreen, .CreateContext = intelCreateContext, .DestroyContext = intelDestroyContext, .CreateBuffer = intelCreateBuffer, .DestroyBuffer = intelDestroyBuffer, - .SwapBuffers = intelSwapBuffers, .MakeCurrent = intelMakeCurrent, .UnbindContext = intelUnbindContext, - .GetSwapInfo = intelGetSwapInfo, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .CopySubBuffer = intelCopySubBuffer, - .InitScreen2 = intelInitScreen2, }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driDRI2Extension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index 14ca0903b6c..e87e306d86b 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -66,7 +66,7 @@ typedef struct int logTextureGranularity; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; volatile drm_i915_sarea_t *sarea; @@ -88,18 +88,18 @@ typedef struct -extern GLboolean intelMapScreenRegions(__DRIscreenPrivate * sPriv); +extern GLboolean intelMapScreenRegions(__DRIscreen * sPriv); extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen); -extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv); +extern void intelDestroyContext(__DRIcontext * driContextPriv); -extern GLboolean intelUnbindContext(__DRIcontextPrivate * driContextPriv); +extern GLboolean intelUnbindContext(__DRIcontext * driContextPriv); extern GLboolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); +intelMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen); diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index d1681e9088a..605734d8e58 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -517,7 +517,6 @@ intelSpanRenderStart(GLcontext * ctx) GLuint i; intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) { @@ -553,8 +552,6 @@ intelSpanRenderFinish(GLcontext * ctx) intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE); if (ctx->ReadBuffer != ctx->DrawBuffer) intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE); - - UNLOCK_HARDWARE(intel); } diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.c b/src/mesa/drivers/dri/intel/intel_swapbuffers.c deleted file mode 100644 index 5ae12407187..00000000000 --- a/src/mesa/drivers/dri/intel/intel_swapbuffers.c +++ /dev/null @@ -1,248 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "intel_blit.h" -#include "intel_buffers.h" -#include "intel_swapbuffers.h" -#include "intel_fbo.h" -#include "intel_batchbuffer.h" -#include "drirenderbuffer.h" -#include "vblank.h" -#include "i915_drm.h" - - - -/* - * Correct a drawablePrivate's set of vblank flags WRT the current context. - * When considering multiple crtcs. - */ -GLuint -intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv) -{ - if (!intel->intelScreen->driScrnPriv->dri2.enabled && - intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { - volatile drm_i915_sarea_t *sarea = intel->sarea; - drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w, - .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h }; - drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y, - .x2 = sarea->planeA_x + sarea->planeA_w, - .y2 = sarea->planeA_y + sarea->planeA_h }; - drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y, - .x2 = sarea->planeB_x + sarea->planeB_w, - .y2 = sarea->planeB_y + sarea->planeB_h }; - GLint areaA = driIntersectArea( drw_rect, planeA_rect ); - GLint areaB = driIntersectArea( drw_rect, planeB_rect ); - GLuint flags; - - /* Update vblank info - */ - if (areaB > areaA || (areaA == areaB && areaB > 0)) { - flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; - } else { - flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } - - /* Do the stupid test: Is one of them actually disabled? - */ - if (sarea->planeA_w == 0 || sarea->planeA_h == 0) { - flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; - } else if (sarea->planeB_w == 0 || sarea->planeB_h == 0) { - flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } - - return flags; - } else { - return dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } -} - - -/** - * Called from driSwapBuffers() - */ -void -intelSwapBuffers(__DRIdrawablePrivate * dPriv) -{ - __DRIscreenPrivate *psp = dPriv->driScreenPriv; - - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - GET_CURRENT_CONTEXT(ctx); - struct intel_context *intel; - - if (ctx == NULL) - return; - - intel = intel_context(ctx); - - if (ctx->Visual.doubleBufferMode) { - GLboolean missed_target; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - int64_t ust; - - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - - /* - * The old swapping ioctl was incredibly racy, just wait for vblank - * and do the swap ourselves. - */ - driWaitForVBlank(dPriv, &missed_target); - - /* - * Update each buffer's vbl_pending so we don't get too out of - * sync - */ - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_BACK_LEFT)->vbl_pending = dPriv->vblSeq; - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_FRONT_LEFT)->vbl_pending = dPriv->vblSeq; - - intelCopyBuffer(dPriv, NULL); - - intel_fb->swap_count++; - (*psp->systemTime->getUST) (&ust); - if (missed_target) { - intel_fb->swap_missed_count++; - intel_fb->swap_missed_ust = ust - intel_fb->swap_ust; - } - - intel_fb->swap_ust = ust; - } - drmCommandNone(intel->driFd, DRM_I915_GEM_THROTTLE); - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); - } -} - - -/** - * Called from driCopySubBuffer() - */ -void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) -{ - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - struct intel_context *intel = - (struct intel_context *) dPriv->driContextPriv->driverPrivate; - GLcontext *ctx = &intel->ctx; - - if (ctx->Visual.doubleBufferMode) { - drm_clip_rect_t rect; - rect.x1 = x + dPriv->x; - rect.y1 = (dPriv->h - y - h) + dPriv->y; - rect.x2 = rect.x1 + w; - rect.y2 = rect.y1 + h; - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - intelCopyBuffer(dPriv, &rect); - } - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); - } -} - - -/** - * This will be called whenever the currently bound window is moved/resized. - * XXX: actually, it seems to NOT be called when the window is only moved (BP). - */ -void -intelWindowMoved(struct intel_context *intel) -{ - GLcontext *ctx = &intel->ctx; - __DRIdrawablePrivate *dPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - - if (!intel->intelScreen->driScrnPriv->dri2.enabled && - intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { - GLuint flags = intelFixupVblank(intel, dPriv); - - /* Check to see if we changed pipes */ - if (flags != dPriv->vblFlags && dPriv->vblFlags && - !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) { - int64_t count; - drmVBlank vbl; - int i; - - /* - * Deal with page flipping - */ - vbl.request.type = DRM_VBLANK_ABSOLUTE; - - if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - - for (i = 0; i < 2; i++) { - if (!intel_fb->color_rb[i] || - (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <= - (1<<23)) - continue; - - vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending; - drmWaitVBlank(intel->driFd, &vbl); - } - - /* - * Update msc_base from old pipe - */ - driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count); - dPriv->msc_base = count; - /* - * Then get new vblank_base and vblSeq values - */ - dPriv->vblFlags = flags; - driGetCurrentVBlank(dPriv); - dPriv->vblank_base = dPriv->vblSeq; - - intel_fb->vbl_waited = dPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (intel_fb->color_rb[i]) - intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited; - } - } - } else { - dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY; - } - - /* Update Mesa's notion of window size */ - driUpdateFramebufferSize(ctx, dPriv); - intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */ - - /* Update hardware scissor */ - if (ctx->Driver.Scissor != NULL) { - ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, - ctx->Scissor.Width, ctx->Scissor.Height); - } - - /* Re-calculate viewport related state */ - if (ctx->Driver.DepthRange != NULL) - ctx->Driver.DepthRange( ctx, ctx->Viewport.Near, ctx->Viewport.Far ); -} diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 767d04d2f4b..d8e71093c47 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -109,8 +109,7 @@ do_copy_texsubimage(struct intel_context *intel, return GL_FALSE; } - // intelFlush(ctx); - LOCK_HARDWARE(intel); + /* intelFlush(ctx); */ { drm_intel_bo *dst_bo = intel_region_buffer(intel, intelImage->mt->region, @@ -132,13 +131,12 @@ do_copy_texsubimage(struct intel_context *intel, /* Can't blit to tiled buffers with non-tile-aligned offset. */ if (intelImage->mt->region->tiling == I915_TILING_Y) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } if (ctx->ReadBuffer->Name == 0) { /* reading from a window, adjust x, y */ - const __DRIdrawablePrivate *dPriv = intel->driReadDrawable; + const __DRIdrawable *dPriv = intel->driReadDrawable; y = dPriv->y + (dPriv->h - (y + height)); x += dPriv->x; @@ -160,22 +158,20 @@ do_copy_texsubimage(struct intel_context *intel, intelImage->mt->cpp, src_pitch, src->buffer, - src->draw_offset, + 0, src->tiling, intelImage->mt->pitch, dst_bo, 0, intelImage->mt->region->tiling, - x, y, image_x + dstx, image_y + dsty, + src->draw_x + x, src->draw_y + y, + image_x + dstx, image_y + dsty, width, height, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } - UNLOCK_HARDWARE(intel); - return GL_TRUE; } diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 66d61f93ea9..6f41eafd0ef 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -235,7 +235,6 @@ try_pbo_upload(struct intel_context *intel, if (drm_intel_bo_references(intel->batch->buf, dst_buffer)) intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); { dri_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ); @@ -245,11 +244,9 @@ try_pbo_upload(struct intel_context *intel, dst_stride, dst_buffer, 0, GL_FALSE, 0, 0, dst_x, dst_y, width, height, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } - UNLOCK_HARDWARE(intel); return GL_TRUE; } @@ -469,8 +466,6 @@ intelTexImage(GLcontext * ctx, pixels, unpack, "glTexImage"); } - LOCK_HARDWARE(intel); - if (intelImage->mt) { if (pixels != NULL) { /* Flush any queued rendering with the texture before mapping. */ @@ -551,8 +546,6 @@ intelTexImage(GLcontext * ctx, intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } - - UNLOCK_HARDWARE(intel); } @@ -732,7 +725,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv) { - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + struct gl_framebuffer *fb = dPriv->driverPrivate; struct intel_context *intel = pDRICtx->driverPrivate; GLcontext *ctx = &intel->ctx; struct intel_texture_object *intelObj; @@ -749,9 +742,10 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, if (!intelObj) return; - intel_update_renderbuffers(pDRICtx, dPriv); + if (!dPriv->validBuffers) + intel_update_renderbuffers(pDRICtx, dPriv); - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); /* If the region isn't set, then intel_update_renderbuffers was unable * to get the buffers for the drawable. */ diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 1f682082660..7f1dc890220 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -72,8 +72,6 @@ intelTexSubimage(GLcontext * ctx, if (!pixels) return; - LOCK_HARDWARE(intel); - /* Map buffer if necessary. Need to lock to prevent other contexts * from uploading the buffer under us. */ @@ -129,8 +127,6 @@ intelTexSubimage(GLcontext * ctx, intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } - - UNLOCK_HARDWARE(intel); } diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c index 2bca293b3c2..3b4ef7ffd82 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.c +++ b/src/mesa/drivers/dri/mach64/mach64_context.c @@ -89,11 +89,11 @@ static const struct dri_extension card_extensions[] = /* Create the device specific context. */ GLboolean mach64CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *driScreen = driContextPriv->driScreenPriv; + __DRIscreen *driScreen = driContextPriv->driScreenPriv; struct dd_function_table functions; mach64ContextPtr mmesa; mach64ScreenPtr mach64Screen; @@ -260,7 +260,7 @@ GLboolean mach64CreateContext( const __GLcontextModes *glVisual, /* Destroy the device specific context. */ -void mach64DestroyContext( __DRIcontextPrivate *driContextPriv ) +void mach64DestroyContext( __DRIcontext *driContextPriv ) { mach64ContextPtr mmesa = (mach64ContextPtr) driContextPriv->driverPrivate; @@ -307,9 +307,9 @@ void mach64DestroyContext( __DRIcontextPrivate *driContextPriv ) * buffer `b'. */ GLboolean -mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +mach64MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -352,7 +352,7 @@ mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ GLboolean -mach64UnbindContext( __DRIcontextPrivate *driContextPriv ) +mach64UnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/mach64/mach64_context.h b/src/mesa/drivers/dri/mach64/mach64_context.h index 854751626d0..18fc859d013 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.h +++ b/src/mesa/drivers/dri/mach64/mach64_context.h @@ -232,9 +232,9 @@ struct mach64_context { /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -274,16 +274,16 @@ struct mach64_context { extern GLboolean mach64CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void mach64DestroyContext( __DRIcontextPrivate * ); +extern void mach64DestroyContext( __DRIcontext * ); -extern GLboolean mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean mach64MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean mach64UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean mach64UnbindContext( __DRIcontext *driContextPriv ); /* ================================================================ * Byte ordering diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.c b/src/mesa/drivers/dri/mach64/mach64_ioctl.c index ef5c0625c31..03587c44fda 100644 --- a/src/mesa/drivers/dri/mach64/mach64_ioctl.c +++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.c @@ -279,7 +279,7 @@ static int mach64WaitForFrameCompletion( mach64ContextPtr mmesa ) /* Copy the back color buffer to the front color buffer. */ -void mach64CopyBuffer( __DRIdrawablePrivate *dPriv ) +void mach64CopyBuffer( __DRIdrawable *dPriv ) { mach64ContextPtr mmesa; GLint nbox, i, ret; @@ -668,7 +668,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa ) static void mach64DDClear( GLcontext *ctx, GLbitfield mask ) { mach64ContextPtr mmesa = MACH64_CONTEXT( ctx ); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_mach64_clear_t clear; GLuint flags = 0; GLint i; diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.h b/src/mesa/drivers/dri/mach64/mach64_ioctl.h index 6ef9bc0bcaf..1ffda1932f1 100644 --- a/src/mesa/drivers/dri/mach64/mach64_ioctl.h +++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.h @@ -78,7 +78,7 @@ extern void mach64FireBlitLocked( mach64ContextPtr mmesa, void *buffer, GLint offset, GLint pitch, GLint format, GLint x, GLint y, GLint width, GLint height ); -extern void mach64CopyBuffer( __DRIdrawablePrivate *dPriv ); +extern void mach64CopyBuffer( __DRIdrawable *dPriv ); #if ENABLE_PERF_BOXES extern void mach64PerformanceCounters( mach64ContextPtr mmesa ); extern void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa ); diff --git a/src/mesa/drivers/dri/mach64/mach64_lock.c b/src/mesa/drivers/dri/mach64/mach64_lock.c index d018ba41748..8653c77da57 100644 --- a/src/mesa/drivers/dri/mach64/mach64_lock.c +++ b/src/mesa/drivers/dri/mach64/mach64_lock.c @@ -51,8 +51,8 @@ int prevLockLine = 0; */ void mach64GetLock( mach64ContextPtr mmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; - __DRIscreenPrivate *sPriv = mmesa->driScreen; + __DRIdrawable *dPriv = mmesa->driDrawable; + __DRIscreen *sPriv = mmesa->driScreen; drm_mach64_sarea_t *sarea = mmesa->sarea; int i; diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index 3b19cf53333..1ed3b0b70ef 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -68,7 +68,7 @@ static const GLuint __driNConfigOptions = 2; #endif static const __DRIconfig ** -mach64FillInModes( __DRIscreenPrivate *psp, +mach64FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -144,7 +144,7 @@ mach64FillInModes( __DRIscreenPrivate *psp, /* Create the device specific screen private data struct. */ static mach64ScreenRec * -mach64CreateScreen( __DRIscreenPrivate *sPriv ) +mach64CreateScreen( __DRIscreen *sPriv ) { mach64ScreenPtr mach64Screen; ATIDRIPtr serverInfo = (ATIDRIPtr)sPriv->pDevPriv; @@ -272,7 +272,7 @@ mach64CreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -mach64DestroyScreen( __DRIscreenPrivate *driScreen ) +mach64DestroyScreen( __DRIscreen *driScreen ) { mach64ScreenRec *mach64Screen = (mach64ScreenRec *) driScreen->private; @@ -299,8 +299,8 @@ mach64DestroyScreen( __DRIscreenPrivate *driScreen ) * data. */ static GLboolean -mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +mach64CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -370,7 +370,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +mach64DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -378,7 +378,7 @@ mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* Copy the back color buffer to the front color buffer */ static void -mach64SwapBuffers(__DRIdrawablePrivate *dPriv) +mach64SwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { mach64ContextPtr mmesa; @@ -400,7 +400,7 @@ mach64SwapBuffers(__DRIdrawablePrivate *dPriv) /* Initialize the driver specific screen private data. */ static GLboolean -mach64InitDriver( __DRIscreenPrivate *driScreen ) +mach64InitDriver( __DRIscreen *driScreen ) { driScreen->private = (void *) mach64CreateScreen( driScreen ); @@ -420,7 +420,7 @@ mach64InitDriver( __DRIscreenPrivate *driScreen ) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -mach64InitScreen(__DRIscreenPrivate *psp) +mach64InitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 6, 4, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -457,3 +457,9 @@ const struct __DriverAPIRec driDriverAPI = { .SwapBuffersMSC = NULL }; +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.h b/src/mesa/drivers/dri/mach64/mach64_screen.h index be5e29a3e58..1966809c03c 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.h +++ b/src/mesa/drivers/dri/mach64/mach64_screen.h @@ -70,7 +70,7 @@ typedef struct { drmBufMapPtr buffers; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; driOptionCache optionCache; diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c index 500319e0e31..b4ba2a41c98 100644 --- a/src/mesa/drivers/dri/mach64/mach64_span.c +++ b/src/mesa/drivers/dri/mach64/mach64_span.c @@ -40,8 +40,8 @@ #define LOCAL_VARS \ mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \ + __DRIscreen *sPriv = mmesa->driScreen; \ + __DRIdrawable *dPriv = mmesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ GLushort p; \ @@ -49,8 +49,8 @@ #define LOCAL_DEPTH_VARS \ mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \ - __DRIscreenPrivate *driScreen = mmesa->driScreen; \ + __DRIdrawable *dPriv = mmesa->driDrawable; \ + __DRIscreen *driScreen = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ char *buf = (char *)(driScreen->pFB + drb->offset + \ diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c index 3a023187ce7..df7cbc8670e 100644 --- a/src/mesa/drivers/dri/mach64/mach64_state.c +++ b/src/mesa/drivers/dri/mach64/mach64_state.c @@ -388,7 +388,7 @@ static void mach64UpdateClipping( GLcontext *ctx ) mach64ScreenPtr mach64Screen = mmesa->mach64Screen; if ( mmesa->driDrawable ) { - __DRIdrawablePrivate *drawable = mmesa->driDrawable; + __DRIdrawable *drawable = mmesa->driDrawable; int x1 = 0; int y1 = 0; int x2 = drawable->w - 1; @@ -527,10 +527,10 @@ static void mach64UpdateMasks( GLcontext *ctx ) /* mach64 can't color mask with alpha blending enabled */ if ( !ctx->Color.BlendEnabled ) { mask = mach64PackColor( mmesa->mach64Screen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); } if ( mmesa->setup.dp_write_mask != mask ) { @@ -689,7 +689,7 @@ static void mach64DDLogicOpCode( GLcontext *ctx, GLenum opcode ) void mach64SetCliprects( GLcontext *ctx, GLenum mode ) { mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; switch ( mode ) { case GL_FRONT_LEFT: diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c index 72917ee13bf..6627d3c38a0 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tex.c +++ b/src/mesa/drivers/dri/mach64/mach64_tex.c @@ -130,7 +130,7 @@ mach64AllocTexObj( struct gl_texture_object *texObj ) mach64SetTexWrap( t, texObj->WrapS, texObj->WrapT ); mach64SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - mach64SetTexBorderColor( t, texObj->BorderColor ); + mach64SetTexBorderColor( t, texObj->BorderColor.f ); return t; } @@ -470,7 +470,7 @@ static void mach64DDTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: if ( t->base.bound ) FLUSH_BATCH( mmesa ); - mach64SetTexBorderColor( t, tObj->BorderColor ); + mach64SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 2c7f50c498e..f835cb8bd6b 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -108,7 +108,7 @@ int MGA_DEBUG = 0; #endif static const __DRIconfig ** -mgaFillInModes( __DRIscreenPrivate *psp, +mgaFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -190,7 +190,7 @@ const __DRIextension *mgaScreenExtensions[] = { }; static GLboolean -mgaInitDriver(__DRIscreenPrivate *sPriv) +mgaInitDriver(__DRIscreen *sPriv) { mgaScreenPrivate *mgaScreen; MGADRIPtr serverInfo = (MGADRIPtr)sPriv->pDevPriv; @@ -332,7 +332,7 @@ mgaInitDriver(__DRIscreenPrivate *sPriv) static void -mgaDestroyScreen(__DRIscreenPrivate *sPriv) +mgaDestroyScreen(__DRIscreen *sPriv) { mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *) sPriv->private; @@ -426,14 +426,14 @@ static const struct dri_debug_control debug_control[] = static GLboolean mgaCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { int i; unsigned maxlevels; GLcontext *ctx, *shareCtx; mgaContextPtr mmesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *)sPriv->private; drm_mga_sarea_t *saPriv = (drm_mga_sarea_t *)(((char*)sPriv->pSAREA)+ mgaScreen->sarea_priv_offset); @@ -645,7 +645,7 @@ mgaCreateContext( const __GLcontextModes *mesaVis, } static void -mgaDestroyContext(__DRIcontextPrivate *driContextPriv) +mgaDestroyContext(__DRIcontext *driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; @@ -697,8 +697,8 @@ mgaDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +mgaCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -814,13 +814,13 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +mgaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -mgaSwapBuffers(__DRIdrawablePrivate *dPriv) +mgaSwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { mgaContextPtr mmesa; @@ -839,7 +839,7 @@ mgaSwapBuffers(__DRIdrawablePrivate *dPriv) } static GLboolean -mgaUnbindContext(__DRIcontextPrivate *driContextPriv) +mgaUnbindContext(__DRIcontext *driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; if (mmesa) @@ -855,9 +855,9 @@ mgaUnbindContext(__DRIcontextPrivate *driContextPriv) * But why are we doing context initialization here??? */ static GLboolean -mgaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +mgaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; @@ -892,7 +892,7 @@ mgaMakeCurrent(__DRIcontextPrivate *driContextPriv, void mgaGetLock( mgaContextPtr mmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_mga_sarea_t *sarea = mmesa->sarea; int me = mmesa->hHWContext; int i; @@ -960,7 +960,7 @@ static const __DRIconfig **mgaInitScreen(__DRIscreen *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { mgaContextPtr mmesa; @@ -998,3 +998,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.h b/src/mesa/drivers/dri/mga/mga_xmesa.h index 07c22bd5966..aee146090c0 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.h +++ b/src/mesa/drivers/dri/mga/mga_xmesa.h @@ -67,7 +67,7 @@ typedef struct mga_screen_private_s { char *texVirtual[MGA_NR_TEX_HEAPS]; - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; drmBufMapPtr bufs; drmRegion mmio; diff --git a/src/mesa/drivers/dri/mga/mgacontext.h b/src/mesa/drivers/dri/mga/mgacontext.h index 30640a29b35..41415659314 100644 --- a/src/mesa/drivers/dri/mga/mgacontext.h +++ b/src/mesa/drivers/dri/mga/mgacontext.h @@ -294,10 +294,10 @@ struct mga_context_t { drm_context_t hHWContext; drm_hw_lock_t *driHwLock; int driFd; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; struct mga_screen_private_s *mgaScreen; drm_mga_sarea_t *sarea; diff --git a/src/mesa/drivers/dri/mga/mgaioctl.c b/src/mesa/drivers/dri/mga/mgaioctl.c index 4438bad9209..8ce5d802ab8 100644 --- a/src/mesa/drivers/dri/mga/mgaioctl.c +++ b/src/mesa/drivers/dri/mga/mgaioctl.c @@ -207,7 +207,7 @@ static void mgaClear( GLcontext *ctx, GLbitfield mask ) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; GLuint flags = 0; GLuint clear_color = mmesa->ClearColor; GLuint clear_depth = 0; @@ -409,7 +409,7 @@ static void mgaWaitForFrameCompletion( mgaContextPtr mmesa ) /* * Copy the back buffer to the front buffer. */ -void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ) +void mgaCopyBuffer( __DRIdrawable *dPriv ) { mgaContextPtr mmesa; drm_clip_rect_t *pbox; @@ -417,7 +417,7 @@ void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ) GLint ret; GLint i; GLboolean missed_target; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; assert(dPriv); assert(dPriv->driContextPriv); diff --git a/src/mesa/drivers/dri/mga/mgaioctl.h b/src/mesa/drivers/dri/mga/mgaioctl.h index dbc823de802..7a8660d2035 100644 --- a/src/mesa/drivers/dri/mga/mgaioctl.h +++ b/src/mesa/drivers/dri/mga/mgaioctl.h @@ -32,7 +32,7 @@ #include "mgacontext.h" #include "mga_xmesa.h" -void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ); +void mgaCopyBuffer( __DRIdrawable *dPriv ); void mgaWaitForVBlank( mgaContextPtr mmesa ); void mgaGetILoadBufferLocked( mgaContextPtr mmesa ); diff --git a/src/mesa/drivers/dri/mga/mgapixel.c b/src/mesa/drivers/dri/mga/mgapixel.c index 977dfa0b760..69415f8a839 100644 --- a/src/mesa/drivers/dri/mga/mgapixel.c +++ b/src/mesa/drivers/dri/mga/mgapixel.c @@ -134,10 +134,10 @@ check_color_per_fragment_ops( const GLcontext *ctx ) ctx->Fog.Enabled || ctx->Scissor.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Color.ColorLogicOpEnabled || ctx->Texture._EnabledUnits ) && @@ -150,10 +150,10 @@ static GLboolean check_depth_per_fragment_ops( const GLcontext *ctx ) { return ( ctx->Current.RasterPosValid && - ctx->Color.ColorMask[RCOMP] == 0 && - ctx->Color.ColorMask[BCOMP] == 0 && - ctx->Color.ColorMask[GCOMP] == 0 && - ctx->Color.ColorMask[ACOMP] == 0 && + ctx->Color.ColorMask[0][RCOMP] == 0 && + ctx->Color.ColorMask[0][BCOMP] == 0 && + ctx->Color.ColorMask[0][GCOMP] == 0 && + ctx->Color.ColorMask[0][ACOMP] == 0 && ctx->Pixel.ZoomX == 1.0F && ( ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F ) ); } @@ -299,7 +299,7 @@ mgaTryReadPixels( GLcontext *ctx, #if 0 { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; int nbox, retcode, i; UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT ); @@ -399,7 +399,7 @@ static void do_draw_pix( GLcontext *ctx, #if 0 mgaContextPtr mmesa = MGA_CONTEXT(ctx); drmMGABlit blit; - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_clip_rect_t pbox = dPriv->pClipRects; int nbox = dPriv->numClipRects; int retcode, i; @@ -525,10 +525,10 @@ mgaTryDrawPixels( GLcontext *ctx, mmesa->mgaScreen->backOffset); planemask = mgaPackColor(cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); if (cpp == 2) planemask |= planemask << 16; diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c index 2ff1cac8e24..10606c152c3 100644 --- a/src/mesa/drivers/dri/mga/mgaspan.c +++ b/src/mesa/drivers/dri/mga/mgaspan.c @@ -36,9 +36,9 @@ #define LOCAL_VARS \ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ + __DRIscreen *sPriv = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - const __DRIdrawablePrivate *dPriv = drb->dPriv; \ + const __DRIdrawable *dPriv = drb->dPriv; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ @@ -52,9 +52,9 @@ #define LOCAL_DEPTH_VARS \ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ + __DRIscreen *sPriv = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - const __DRIdrawablePrivate *dPriv = drb->dPriv; \ + const __DRIdrawable *dPriv = drb->dPriv; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c index 7c830ec0974..0253044761d 100644 --- a/src/mesa/drivers/dri/mga/mgastate.c +++ b/src/mesa/drivers/dri/mga/mgastate.c @@ -374,13 +374,11 @@ static void mgaDDColorMask(GLcontext *ctx, { mgaContextPtr mmesa = MGA_CONTEXT( ctx ); mgaScreenPrivate *mgaScreen = mmesa->mgaScreen; - - GLuint mask = mgaPackColor(mgaScreen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); if (mgaScreen->cpp == 2) mask = mask | (mask << 16); @@ -748,7 +746,7 @@ static void mgaDDLogicOp( GLcontext *ctx, GLenum opcode ) static void mga_set_cliprects(mgaContextPtr mmesa) { - __DRIdrawablePrivate *driDrawable = mmesa->driDrawable; + __DRIdrawable *driDrawable = mmesa->driDrawable; if ((mmesa->draw_buffer != MGA_FRONT) || (driDrawable->numBackClipRects == 0)) { @@ -776,8 +774,8 @@ static void mga_set_cliprects(mgaContextPtr mmesa) void mgaUpdateRects( mgaContextPtr mmesa, GLuint buffers ) { - __DRIdrawablePrivate *const driDrawable = mmesa->driDrawable; - __DRIdrawablePrivate *const driReadable = mmesa->driReadable; + __DRIdrawable *const driDrawable = mmesa->driDrawable; + __DRIdrawable *const driReadable = mmesa->driReadable; mmesa->dirty_cliprects = 0; diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c index 9163371b332..62a9317cd48 100644 --- a/src/mesa/drivers/dri/mga/mgatex.c +++ b/src/mesa/drivers/dri/mga/mgatex.c @@ -332,7 +332,7 @@ mgaAllocTexObj( struct gl_texture_object *tObj ) mgaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter ); - mgaSetTexBorderColor( t, tObj->BorderColor ); + mgaSetTexBorderColor( t, tObj->BorderColor.f ); } return( t ); @@ -461,7 +461,7 @@ mgaTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: FLUSH_BATCH(mmesa); - mgaSetTexBorderColor(t, tObj->BorderColor); + mgaSetTexBorderColor(t, tObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c index 0b250876c54..e389e1c87b0 100644 --- a/src/mesa/drivers/dri/r128/r128_context.c +++ b/src/mesa/drivers/dri/r128/r128_context.c @@ -101,11 +101,11 @@ static const struct dri_debug_control debug_control[] = /* Create the device specific context. */ GLboolean r128CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; struct dd_function_table functions; r128ContextPtr rmesa; r128ScreenPtr r128scrn; @@ -274,7 +274,7 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual, /* Destroy the device specific context. */ -void r128DestroyContext( __DRIcontextPrivate *driContextPriv ) +void r128DestroyContext( __DRIcontext *driContextPriv ) { r128ContextPtr rmesa = (r128ContextPtr) driContextPriv->driverPrivate; @@ -325,9 +325,9 @@ void r128DestroyContext( __DRIcontextPrivate *driContextPriv ) * buffer `b'. */ GLboolean -r128MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +r128MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -364,7 +364,7 @@ r128MakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ GLboolean -r128UnbindContext( __DRIcontextPrivate *driContextPriv ) +r128UnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h index 0e10209a6ad..65f845c1159 100644 --- a/src/mesa/drivers/dri/r128/r128_context.h +++ b/src/mesa/drivers/dri/r128/r128_context.h @@ -186,9 +186,9 @@ struct r128_context { /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -225,16 +225,16 @@ struct r128_context { extern GLboolean r128CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void r128DestroyContext( __DRIcontextPrivate * ); +extern void r128DestroyContext( __DRIcontext * ); -extern GLboolean r128MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean r128MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean r128UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean r128UnbindContext( __DRIcontext *driContextPriv ); /* ================================================================ * Debugging: diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.c b/src/mesa/drivers/dri/r128/r128_ioctl.c index 84ac3d9f797..56758d971c3 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.c +++ b/src/mesa/drivers/dri/r128/r128_ioctl.c @@ -248,7 +248,7 @@ static int r128WaitForFrameCompletion( r128ContextPtr rmesa ) /* Copy the back color buffer to the front color buffer. */ -void r128CopyBuffer( __DRIdrawablePrivate *dPriv ) +void r128CopyBuffer( __DRIdrawable *dPriv ) { r128ContextPtr rmesa; GLint nbox, i, ret; @@ -327,7 +327,7 @@ void r128CopyBuffer( __DRIdrawablePrivate *dPriv ) #endif } -void r128PageFlip( __DRIdrawablePrivate *dPriv ) +void r128PageFlip( __DRIdrawable *dPriv ) { r128ContextPtr rmesa; GLint ret; @@ -401,7 +401,7 @@ void r128PageFlip( __DRIdrawablePrivate *dPriv ) static void r128Clear( GLcontext *ctx, GLbitfield mask ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; + __DRIdrawable *dPriv = rmesa->driDrawable; drm_r128_clear_t clear; GLuint flags = 0; GLint i; diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.h b/src/mesa/drivers/dri/r128/r128_ioctl.h index 4b0c9cdc7fe..84ace900eec 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.h +++ b/src/mesa/drivers/dri/r128/r128_ioctl.h @@ -85,8 +85,8 @@ extern void r128ReadDepthSpanLocked( r128ContextPtr rmesa, extern void r128ReadDepthPixelsLocked( r128ContextPtr rmesa, GLuint n, const GLint x[], const GLint y[] ); -extern void r128CopyBuffer( __DRIdrawablePrivate *dPriv ); -extern void r128PageFlip( __DRIdrawablePrivate *dPriv ); +extern void r128CopyBuffer( __DRIdrawable *dPriv ); +extern void r128PageFlip( __DRIdrawable *dPriv ); void r128WaitForVBlank( r128ContextPtr rmesa ); extern void r128WaitForIdleLocked( r128ContextPtr rmesa ); diff --git a/src/mesa/drivers/dri/r128/r128_lock.c b/src/mesa/drivers/dri/r128/r128_lock.c index 81488a27424..9bc3515b5aa 100644 --- a/src/mesa/drivers/dri/r128/r128_lock.c +++ b/src/mesa/drivers/dri/r128/r128_lock.c @@ -68,8 +68,8 @@ r128UpdatePageFlipping( r128ContextPtr rmesa ) */ void r128GetLock( r128ContextPtr rmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; - __DRIscreenPrivate *sPriv = rmesa->driScreen; + __DRIdrawable *dPriv = rmesa->driDrawable; + __DRIscreen *sPriv = rmesa->driScreen; drm_r128_sarea_t *sarea = rmesa->sarea; int i; diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index 9da3b5fb73d..80b265811ec 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -91,7 +91,7 @@ static const GLuint __driNConfigOptions = 3; /* Create the device specific screen private data struct. */ static r128ScreenPtr -r128CreateScreen( __DRIscreenPrivate *sPriv ) +r128CreateScreen( __DRIscreen *sPriv ) { r128ScreenPtr r128Screen; R128DRIPtr r128DRIPriv = (R128DRIPtr)sPriv->pDevPriv; @@ -236,7 +236,7 @@ r128CreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -r128DestroyScreen( __DRIscreenPrivate *sPriv ) +r128DestroyScreen( __DRIscreen *sPriv ) { r128ScreenPtr r128Screen = (r128ScreenPtr)sPriv->private; @@ -262,8 +262,8 @@ r128DestroyScreen( __DRIscreenPrivate *sPriv ) * data. */ static GLboolean -r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +r128CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -349,7 +349,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +r128DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -357,7 +357,7 @@ r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* Copy the back color buffer to the front color buffer */ static void -r128SwapBuffers(__DRIdrawablePrivate *dPriv) +r128SwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { r128ContextPtr rmesa; @@ -384,7 +384,7 @@ r128SwapBuffers(__DRIdrawablePrivate *dPriv) /* Initialize the driver specific screen private data. */ static GLboolean -r128InitDriver( __DRIscreenPrivate *sPriv ) +r128InitDriver( __DRIscreen *sPriv ) { sPriv->private = (void *) r128CreateScreen( sPriv ); @@ -397,7 +397,7 @@ r128InitDriver( __DRIscreenPrivate *sPriv ) } static const __DRIconfig ** -r128FillInModes( __DRIscreenPrivate *psp, +r128FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -478,7 +478,7 @@ r128FillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -r128InitScreen(__DRIscreenPrivate *psp) +r128InitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 4, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -517,3 +517,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/r128/r128_screen.h b/src/mesa/drivers/dri/r128/r128_screen.h index e2fa1677c9f..8d450adff34 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.h +++ b/src/mesa/drivers/dri/r128/r128_screen.h @@ -71,7 +71,7 @@ typedef struct { drmBufMapPtr buffers; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c index d238cc3c941..0413e5b4f12 100644 --- a/src/mesa/drivers/dri/r128/r128_span.c +++ b/src/mesa/drivers/dri/r128/r128_span.c @@ -50,8 +50,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_VARS \ r128ContextPtr rmesa = R128_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = rmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \ + __DRIscreen *sPriv = rmesa->driScreen; \ + __DRIdrawable *dPriv = rmesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ GLuint p; \ @@ -60,8 +60,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_DEPTH_VARS \ r128ContextPtr rmesa = R128_CONTEXT(ctx); \ r128ScreenPtr r128scrn = rmesa->r128Screen; \ - __DRIscreenPrivate *sPriv = rmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \ + __DRIscreen *sPriv = rmesa->driScreen; \ + __DRIdrawable *dPriv = rmesa->driDrawable; \ GLuint height = dPriv->h; \ (void) r128scrn; (void) sPriv; (void) height diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c index 4ae7bf5b97d..2254a7a4ffc 100644 --- a/src/mesa/drivers/dri/r128/r128_state.c +++ b/src/mesa/drivers/dri/r128/r128_state.c @@ -572,7 +572,7 @@ static void r128UpdateClipping( GLcontext *ctx ) r128ContextPtr rmesa = R128_CONTEXT(ctx); if ( rmesa->driDrawable ) { - __DRIdrawablePrivate *drawable = rmesa->driDrawable; + __DRIdrawable *drawable = rmesa->driDrawable; int x1 = 0; int y1 = 0; int x2 = drawable->w - 1; @@ -702,10 +702,10 @@ static void r128UpdateMasks( GLcontext *ctx ) r128ContextPtr rmesa = R128_CONTEXT(ctx); GLuint mask = r128PackColor( rmesa->r128Screen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if ( rmesa->setup.plane_3d_mask_c != mask ) { rmesa->setup.plane_3d_mask_c = mask; diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index 0a1207fb89f..f1be7cc1c4f 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -169,7 +169,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj ) r128SetTexWrap( t, texObj->WrapS, texObj->WrapT ); r128SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - r128SetTexBorderColor( t, texObj->BorderColor ); + r128SetTexBorderColor( t, texObj->BorderColor.f ); } return t; @@ -535,7 +535,7 @@ static void r128TexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: if ( t->base.bound ) FLUSH_BATCH( rmesa ); - r128SetTexBorderColor( t, tObj->BorderColor ); + r128SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 5f985d624d8..f34e319222d 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -274,10 +274,10 @@ static void r200_init_vtbl(radeonContextPtr radeon) /* Create the device specific rendering context. */ GLboolean r200CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private); struct dd_function_table functions; r200ContextPtr rmesa; @@ -496,7 +496,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, } -void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) +void r200DestroyContext( __DRIcontext *driContextPriv ) { int i; r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate; diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index 246f98c6dc5..17e4d8962ea 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -636,14 +636,14 @@ struct r200_context { #define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx)) -extern void r200DestroyContext( __DRIcontextPrivate *driContextPriv ); +extern void r200DestroyContext( __DRIcontext *driContextPriv ); extern GLboolean r200CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); -extern GLboolean r200MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); -extern GLboolean r200UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean r200MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); +extern GLboolean r200UnbindContext( __DRIcontext *driContextPriv ); /* ================================================================ * Debugging: diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index b238adb9721..66c5d3655a9 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -61,7 +61,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. static void r200KernelClear(GLcontext *ctx, GLuint flags) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLint cx, cy, cw, ch, ret; GLuint i; @@ -185,7 +185,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags) static void r200Clear( GLcontext *ctx, GLbitfield mask ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLuint flags = 0; GLuint color_mask = 0; GLuint orig_mask = mask; diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c index 95773871e02..bfb7e2a2ed3 100644 --- a/src/mesa/drivers/dri/r200/r200_pixel.c +++ b/src/mesa/drivers/dri/r200/r200_pixel.c @@ -88,10 +88,10 @@ check_color_per_fragment_ops( const GLcontext *ctx ) ctx->Fog.Enabled || ctx->Scissor.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Color.ColorLogicOpEnabled || ctx->Texture._EnabledUnits ) && @@ -214,7 +214,7 @@ r200TryReadPixels( GLcontext *ctx, } { - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawable *dPriv = rmesa->radeon.dri.drawable; driRenderbuffer *drb = (driRenderbuffer *) ctx->ReadBuffer->_ColorReadBuffer; int nbox = dPriv->numClipRects; int src_offset = drb->offset @@ -298,7 +298,7 @@ static void do_draw_pix( GLcontext *ctx, #if 0 r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); drm_clip_rect_t *box = dPriv->pClipRects; struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorDrawBuffers[0]; driRenderbuffer *drb = (driRenderbuffer *) rb; @@ -400,10 +400,10 @@ r200TryDrawPixels( GLcontext *ctx, case GL_RGBA: case GL_BGRA: planemask = radeonPackColor(cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); if (cpp == 2) planemask |= planemask << 16; diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 6d99c039ded..7fe482fe15f 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -721,10 +721,10 @@ static void r200ColorMask( GLcontext *ctx, if (!rrb) return; mask = radeonPackColor( rrb->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if (!(r && g && b && a)) @@ -1585,7 +1585,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s ) void r200UpdateWindow( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1665,7 +1665,7 @@ static void r200DepthRange( GLcontext *ctx, GLclampd nearval, void r200UpdateViewportOffset( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index a4177215537..5b87ba6ccdf 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -378,7 +378,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r200SetTexBorderColor( t, texObj->BorderColor ); + r200SetTexBorderColor( t, texObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -470,7 +470,7 @@ static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx, r200SetTexWrap( t, t->base.WrapS, t->base.WrapT, t->base.WrapR ); r200SetTexMaxAnisotropy( t, t->base.MaxAnisotropy ); r200SetTexFilter(t, t->base.MinFilter, t->base.MagFilter); - r200SetTexBorderColor(t, t->base.BorderColor); + r200SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/r300/compiler/memory_pool.c b/src/mesa/drivers/dri/r300/compiler/memory_pool.c index 37aa2b65798..76c7c60d8f5 100644 --- a/src/mesa/drivers/dri/r300/compiler/memory_pool.c +++ b/src/mesa/drivers/dri/r300/compiler/memory_pool.c @@ -71,12 +71,14 @@ static void refill_pool(struct memory_pool * pool) void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes) { if (bytes < POOL_LARGE_ALLOC) { + void * ptr; + if (pool->head + bytes > pool->end) refill_pool(pool); assert(pool->head + bytes <= pool->end); - void * ptr = pool->head; + ptr = pool->head; pool->head += bytes; pool->head = (unsigned char*)(((unsigned long)pool->head + POOL_ALIGN - 1) & ~(POOL_ALIGN - 1)); diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.c b/src/mesa/drivers/dri/r300/compiler/radeon_code.c index 1a3d8bb6412..853b2becd1b 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.c @@ -143,7 +143,8 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da for(index = 0; index < c->Count; ++index) { if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) { - for(unsigned comp = 0; comp < c->Constants[index].Size; ++comp) { + unsigned comp; + for(comp = 0; comp < c->Constants[index].Size; ++comp) { if (c->Constants[index].u.Immediate[comp] == data) { *swizzle = RC_MAKE_SWIZZLE(comp, comp, comp, comp); return index; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h index 902b7cfa53b..6d979bbaecf 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h @@ -59,7 +59,9 @@ enum { RC_STATE_SHADOW_AMBIENT = 0, RC_STATE_R300_WINDOW_DIMENSION, - RC_STATE_R300_TEXRECT_FACTOR + RC_STATE_R300_TEXRECT_FACTOR, + RC_STATE_R300_VIEWPORT_SCALE, + RC_STATE_R300_VIEWPORT_OFFSET }; struct rc_constant { diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c index c0e7a7f7a02..272f9072d4a 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c @@ -229,15 +229,20 @@ void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_ou /** * Introduce standard code fragment to deal with fragment.position. */ -void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input) +void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input, + int full_vtransform) { unsigned tempregi = rc_find_free_temporary(c); + struct rc_instruction * inst_rcp; + struct rc_instruction * inst_mul; + struct rc_instruction * inst_mad; + struct rc_instruction * inst; c->Program.InputsRead &= ~(1 << wpos); c->Program.InputsRead |= 1 << new_input; /* perspective divide */ - struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions); + inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions); inst_rcp->U.I.Opcode = RC_OPCODE_RCP; inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY; @@ -248,7 +253,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig inst_rcp->U.I.SrcReg[0].Index = new_input; inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW; - struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst_rcp); + inst_mul = rc_insert_new_instruction(c, inst_rcp); inst_mul->U.I.Opcode = RC_OPCODE_MUL; inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY; @@ -263,7 +268,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW; /* viewport transformation */ - struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_mul); + inst_mad = rc_insert_new_instruction(c, inst_mul); inst_mad->U.I.Opcode = RC_OPCODE_MAD; inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY; @@ -275,14 +280,19 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig inst_mad->U.I.SrcReg[0].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); inst_mad->U.I.SrcReg[1].File = RC_FILE_CONSTANT; - inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); inst_mad->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); inst_mad->U.I.SrcReg[2].File = RC_FILE_CONSTANT; - inst_mad->U.I.SrcReg[2].Index = inst_mad->U.I.SrcReg[1].Index; inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); - struct rc_instruction * inst; + if (full_vtransform) { + inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_SCALE, 0); + inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_OFFSET, 0); + } else { + inst_mad->U.I.SrcReg[1].Index = + inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); + } + for (inst = inst_mad->Next; inst != &c->Program.Instructions; inst = inst->Next) { const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); unsigned i; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h index 87a732cd90d..731adc1af2b 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h @@ -73,7 +73,8 @@ void rc_calculate_inputs_outputs(struct radeon_compiler * c); void rc_move_input(struct radeon_compiler * c, unsigned input, struct rc_src_register new_input); void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask); void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output); -void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input); +void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input, + int full_vtransform); struct r300_fragment_program_compiler { struct radeon_compiler Base; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c index 828d0c8e28e..b2fe7f76b2f 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c @@ -49,7 +49,7 @@ struct register_info { unsigned int Used:1; unsigned int Allocated:1; - rc_register_file File:3; + unsigned int File:3; unsigned int Index:RC_REGISTER_INDEX_BITS; }; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.c b/src/mesa/drivers/dri/r300/compiler/radeon_program.c index 0dbc5380bb5..a3c41d7bd44 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.c @@ -94,10 +94,11 @@ unsigned int rc_find_free_temporary(struct radeon_compiler * c) { char used[RC_REGISTER_MAX_INDEX]; unsigned int i; + struct rc_instruction * rcinst; memset(used, 0, sizeof(used)); - for (struct rc_instruction * rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) { + for (rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) { const struct rc_sub_instruction *inst = &rcinst->U.I; const struct rc_opcode_info *opcode = rc_get_opcode_info(inst->Opcode); unsigned int k; @@ -168,8 +169,9 @@ void rc_remove_instruction(struct rc_instruction * inst) unsigned int rc_recompute_ips(struct radeon_compiler * c) { unsigned int ip = 0; + struct rc_instruction * inst; - for(struct rc_instruction * inst = c->Program.Instructions.Next; + for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { inst->IP = ip++; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h index 03592884eb2..e3188676965 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h @@ -39,7 +39,7 @@ struct radeon_compiler; struct rc_src_register { - rc_register_file File:3; + unsigned int File:3; /** Negative values may be used for relative addressing. */ signed int Index:(RC_REGISTER_INDEX_BITS+1); @@ -55,7 +55,7 @@ struct rc_src_register { }; struct rc_dst_register { - rc_register_file File:3; + unsigned int File:3; /** Negative values may be used for relative addressing. */ signed int Index:(RC_REGISTER_INDEX_BITS+1); @@ -79,20 +79,20 @@ struct rc_sub_instruction { /** * Opcode of this instruction, according to \ref rc_opcode enums. */ - rc_opcode Opcode:8; + unsigned int Opcode:8; /** * Saturate each value of the result to the range [0,1] or [-1,1], * according to \ref rc_saturate_mode enums. */ - rc_saturate_mode SaturateMode:2; + unsigned int SaturateMode:2; /** * Writing to the special register RC_SPECIAL_ALU_RESULT */ /*@{*/ - rc_write_aluresult WriteALUResult:2; - rc_compare_func ALUResultCompare:3; + unsigned int WriteALUResult:2; + unsigned int ALUResultCompare:3; /*@}*/ /** @@ -103,7 +103,7 @@ struct rc_sub_instruction { unsigned int TexSrcUnit:5; /** Source texture target, one of the \ref rc_texture_target enums */ - rc_texture_target TexSrcTarget:3; + unsigned int TexSrcTarget:3; /** True if tex instruction should do shadow comparison */ unsigned int TexShadow:1; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c index ced66af1eb5..b5c08aea49e 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c @@ -267,9 +267,9 @@ static void transform_LIT(struct radeon_compiler* c, temp = inst->U.I.DstReg.Index; srctemp = srcreg(RC_FILE_TEMPORARY, temp); - // tmp.x = max(0.0, Src.x); - // tmp.y = max(0.0, Src.y); - // tmp.w = clamp(Src.z, -128+eps, 128-eps); + /* tmp.x = max(0.0, Src.x); */ + /* tmp.y = max(0.0, Src.y); */ + /* tmp.w = clamp(Src.z, -128+eps, 128-eps); */ emit2(c, inst->Prev, RC_OPCODE_MAX, 0, dstregtmpmask(temp, RC_MASK_XYW), inst->U.I.SrcReg[0], @@ -280,7 +280,7 @@ static void transform_LIT(struct radeon_compiler* c, swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), negate(srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle))); - // tmp.w = Pow(tmp.y, tmp.w) + /* tmp.w = Pow(tmp.y, tmp.w) */ emit1(c, inst->Prev, RC_OPCODE_LG2, 0, dstregtmpmask(temp, RC_MASK_W), swizzle(srctemp, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y)); @@ -292,14 +292,14 @@ static void transform_LIT(struct radeon_compiler* c, dstregtmpmask(temp, RC_MASK_W), swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W)); - // tmp.z = (tmp.x > 0) ? tmp.w : 0.0 + /* tmp.z = (tmp.x > 0) ? tmp.w : 0.0 */ emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, dstregtmpmask(temp, RC_MASK_Z), negate(swizzle(srctemp, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)), swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), builtin_zero); - // tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 + /* tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 */ emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode, dstregtmpmask(temp, RC_MASK_XYW), swizzle(srctemp, RC_SWIZZLE_ONE, RC_SWIZZLE_X, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE)); @@ -533,16 +533,16 @@ static void sincos_constants(struct radeon_compiler* c, unsigned int *constants) { static const float SinCosConsts[2][4] = { { - 1.273239545, // 4/PI - -0.405284735, // -4/(PI*PI) - 3.141592654, // PI - 0.2225 // weight + 1.273239545, /* 4/PI */ + -0.405284735, /* -4/(PI*PI) */ + 3.141592654, /* PI */ + 0.2225 /* weight */ }, { 0.75, 0.5, - 0.159154943, // 1/(2*PI) - 6.283185307 // 2*PI + 0.159154943, /* 1/(2*PI) */ + 6.283185307 /* 2*PI */ } }; int i; @@ -602,9 +602,9 @@ int radeonTransformTrigSimple(struct radeon_compiler* c, sincos_constants(c, constants); if (inst->U.I.Opcode == RC_OPCODE_COS) { - // MAD tmp.x, src, 1/(2*PI), 0.75 - // FRC tmp.x, tmp.x - // MAD tmp.z, tmp.x, 2*PI, -PI + /* MAD tmp.x, src, 1/(2*PI), 0.75 */ + /* FRC tmp.x, tmp.x */ + /* MAD tmp.z, tmp.x, 2*PI, -PI */ emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W), swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z), diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h index 16005984287..6685ade3ea8 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h @@ -52,12 +52,12 @@ struct r300_fragment_program_compiler; struct radeon_pair_instruction_source { unsigned int Used:1; - rc_register_file File:3; + unsigned int File:3; unsigned int Index:RC_REGISTER_INDEX_BITS; }; struct radeon_pair_instruction_rgb { - rc_opcode Opcode:8; + unsigned int Opcode:8; unsigned int DestIndex:RC_REGISTER_INDEX_BITS; unsigned int WriteMask:3; unsigned int OutputWriteMask:3; @@ -74,7 +74,7 @@ struct radeon_pair_instruction_rgb { }; struct radeon_pair_instruction_alpha { - rc_opcode Opcode:8; + unsigned int Opcode:8; unsigned int DestIndex:RC_REGISTER_INDEX_BITS; unsigned int WriteMask:1; unsigned int OutputWriteMask:1; @@ -95,8 +95,8 @@ struct rc_pair_instruction { struct radeon_pair_instruction_rgb RGB; struct radeon_pair_instruction_alpha Alpha; - rc_write_aluresult WriteALUResult:2; - rc_compare_func ALUResultCompare:3; + unsigned int WriteALUResult:2; + unsigned int ALUResultCompare:3; }; diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c index ea626d942dc..2eec27e900f 100644 --- a/src/mesa/drivers/dri/r300/r300_blit.c +++ b/src/mesa/drivers/dri/r300/r300_blit.c @@ -181,8 +181,6 @@ static uint32_t mesa_format_to_us_format(gl_format mesa_format) { switch(mesa_format) { - case MESA_FORMAT_S8_Z24: - case MESA_FORMAT_X8_Z24: case MESA_FORMAT_RGBA8888: // x return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, B, G, R, 0); case MESA_FORMAT_RGB565: // x @@ -216,7 +214,8 @@ static uint32_t mesa_format_to_us_format(gl_format mesa_format) return EASY_US_FORMAT(R500_OUT_FMT_C4_16, R, G, B, A, 0xf); default: - assert(!"Invalid format for US output\n"); + fprintf(stderr, "Unsupported format %s for US output\n", _mesa_get_format_name(mesa_format)); + assert(0); return 0; } } @@ -541,6 +540,19 @@ GLboolean r300_blit(struct r300_context *r300, unsigned reg_height, unsigned flip_y) { + if (_mesa_get_format_bits(src_mesaformat, GL_DEPTH_BITS) > 0) + return GL_FALSE; + + /* Make sure that colorbuffer has even width - hw limitation */ + if (dst_pitch % 2 > 0) + ++dst_pitch; + + /* Rendering to small buffer doesn't work. + * Looks like a hw limitation. + */ + if (dst_pitch < 32) + return GL_FALSE; + /* Need to clamp the region size to make sure * we don't read outside of the source buffer * or write outside of the destination buffer. @@ -562,7 +574,7 @@ GLboolean r300_blit(struct r300_context *r300, fprintf(stderr, "src: size [%d x %d], pitch %d, " "offset [%d x %d], format %s, bo %p\n", src_width, src_height, src_pitch, - src_offset, src_y_offset, + src_x_offset, src_y_offset, _mesa_get_format_name(src_mesaformat), src_bo); fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n", @@ -571,6 +583,9 @@ GLboolean r300_blit(struct r300_context *r300, fprintf(stderr, "region: %d x %d\n", reg_width, reg_height); } + /* Flush is needed to make sure that source buffer has correct data */ + radeonFlush(r300->radeon.glCtx); + if (!validate_buffers(r300, src_bo, dst_bo)) return GL_FALSE; diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 3c6ec2a34a8..1f6ccf6ddca 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -463,10 +463,10 @@ static void r300InitIoctlFuncs(struct dd_function_table *functions) /* Create the device specific rendering context. */ GLboolean r300CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); struct dd_function_table functions; r300ContextPtr r300; diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 54a92a2e447..546cd8ddde3 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -543,9 +543,9 @@ struct r300_context { #define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx)) -extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv); +extern void r300DestroyContext(__DRIcontext * driContextPriv); extern GLboolean r300CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern void r300InitShaderFuncs(struct dd_function_table *functions); diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index 267ee81a7a6..2933d31136c 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -120,7 +120,7 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler, return; } - rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr); + rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr, GL_FALSE); } /** diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 23f81fe7901..c51285aad93 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -997,7 +997,7 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, static void r300UpdateWindow(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1050,7 +1050,7 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) void r300UpdateViewportOffset(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1768,9 +1768,10 @@ static void r300ResetHwState(r300ContextPtr r300) radeon_firevertices(&r300->radeon); r300ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r300DepthMask(ctx, ctx->Depth.Mask); @@ -2039,7 +2040,7 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, GLuint index, } case RC_STATE_R300_WINDOW_DIMENSION: { - __DRIdrawablePrivate * drawable = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable * drawable = radeon_get_drawable(&rmesa->radeon); buffer[0] = drawable->w * 0.5f; /* width*0.5 */ buffer[1] = drawable->h * 0.5f; /* height*0.5 */ buffer[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */ diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index ac3d5b1bec3..963f648cb14 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -215,7 +215,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r300SetTexBorderColor(t, texObj->BorderColor); + r300SetTexBorderColor(t, texObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: @@ -307,7 +307,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx, /* Initialize hardware state */ r300UpdateTexWrap(t); r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy); - r300SetTexBorderColor(t, t->base.BorderColor); + r300SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index 45bbc3c071e..cb549497f54 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -99,6 +99,7 @@ static const struct dri_extension card_extensions[] = { {"GL_ARB_depth_clamp", NULL}, {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, + {"GL_ARB_fragment_program_shadow", NULL}, {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, {"GL_ARB_multitexture", NULL}, {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, @@ -163,6 +164,7 @@ static const struct dri_extension gl_20_extension[] = { #else {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, #endif /* R600_ENABLE_GLSL_TEST */ + {NULL, NULL} }; static const struct tnl_pipeline_stage *r600_pipeline[] = { @@ -345,10 +347,10 @@ static void r600InitGLExtensions(GLcontext *ctx) /* Create the device specific rendering context. */ GLboolean r600CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); struct dd_function_table functions; context_t *r600; diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h index 394fd757d4b..a1b4af715e2 100644 --- a/src/mesa/drivers/dri/r600/r600_context.h +++ b/src/mesa/drivers/dri/r600/r600_context.h @@ -108,6 +108,7 @@ typedef struct StreamDesc GLint size; //number of data element GLenum type; //data element type GLsizei stride; + GLenum format; // GL_RGBA,GLBGRA struct radeon_bo *bo; GLint bo_offset; @@ -153,7 +154,7 @@ struct r600_context { #define GL_CONTEXT(context) ((GLcontext *)(context->radeon.glCtx)) extern GLboolean r600CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); #define R700_CONTEXT_STATES(context) ((R700_CHIP_CONTEXT *)(&context->hw)) diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index 9d83a64e220..f745fe3e8a6 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -305,7 +305,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r600SetTexBorderColor(t, texObj->BorderColor); + r600SetTexBorderColor(t, texObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: @@ -391,7 +391,7 @@ static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx, r600SetTexDefaultState(t); r600UpdateTexWrap(t); r600SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy); - r600SetTexBorderColor(t, t->base.BorderColor); + r600SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 2a4a6e6ee14..b8466bdd75e 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -91,7 +91,7 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, - FORMAT_COMP_X_shift, FORMAT_COMP_Z_mask); + FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); @@ -357,37 +357,37 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGBA_FLOAT16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGB_FLOAT32: /* X, Y, Z, ONE */ SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); @@ -396,11 +396,11 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); @@ -461,26 +461,26 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */ @@ -626,6 +626,31 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa return GL_TRUE; } +static GLuint r600_translate_shadow_func(GLenum func) +{ + switch (func) { + case GL_NEVER: + return SQ_TEX_DEPTH_COMPARE_NEVER; + case GL_LESS: + return SQ_TEX_DEPTH_COMPARE_LESS; + case GL_LEQUAL: + return SQ_TEX_DEPTH_COMPARE_LESSEQUAL; + case GL_GREATER: + return SQ_TEX_DEPTH_COMPARE_GREATER; + case GL_GEQUAL: + return SQ_TEX_DEPTH_COMPARE_GREATEREQUAL; + case GL_NOTEQUAL: + return SQ_TEX_DEPTH_COMPARE_NOTEQUAL; + case GL_EQUAL: + return SQ_TEX_DEPTH_COMPARE_EQUAL; + case GL_ALWAYS: + return SQ_TEX_DEPTH_COMPARE_ALWAYS; + default: + WARN_ONCE("Unknown shadow compare function! %d", func); + return 0; + } +} + void r600SetDepthTexMode(struct gl_texture_object *tObj) { radeonTexObjPtr t; @@ -706,11 +731,22 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1, TEX_HEIGHT_shift, TEX_HEIGHT_mask); + t->SQ_TEX_RESOURCE2 = get_base_teximage_offset(t) / 256; + if ((t->maxLod - t->minLod) > 0) { - t->SQ_TEX_RESOURCE3 = t->mt->levels[t->minLod].size / 256; + t->SQ_TEX_RESOURCE3 = radeon_miptree_image_offset(t->mt, 0, t->minLod + 1) / 256; SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask); } + if(texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) + { + SETfield(t->SQ_TEX_SAMPLER0, r600_translate_shadow_func(texObj->CompareFunc), DEPTH_COMPARE_FUNCTION_shift, DEPTH_COMPARE_FUNCTION_mask); + } + else + { + CLEARfield(t->SQ_TEX_SAMPLER0, DEPTH_COMPARE_FUNCTION_mask); + } + } /** diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index e464c6191c3..0ff16b4dddc 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -891,6 +891,7 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm, GLubyte element, GLuint _signed, GLboolean normalize, + GLenum format, VTX_FETCH_METHOD * pFetchMethod) { GLuint client_size_inbyte; @@ -939,10 +940,21 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm, vfetch_instruction_ptr->m_Word0.f.src_sel_x = SQ_SEL_X; vfetch_instruction_ptr->m_Word0.f.mega_fetch_count = mega_fetch_count; - vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X; - vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y; - vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z; - vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W; + if(format == GL_BGRA) + { + vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_Z; + vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y; + vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_X; + vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W; + } + else + { + vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X; + vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y; + vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z; + vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W; + + } vfetch_instruction_ptr->m_Word1.f.use_const_fields = 1; vfetch_instruction_ptr->m_Word1.f.data_format = data_format; @@ -4385,7 +4397,10 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_L; break; default: - pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_C; + else + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; } pAsm->is_tex = GL_TRUE; @@ -4431,11 +4446,46 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->S[0].src.swizzlew = SQ_SEL_Y; } + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + { + /* compare value goes to w chan ? */ + pAsm->S[0].src.swizzlew = SQ_SEL_Z; + } + if ( GL_FALSE == next_ins(pAsm) ) { return GL_FALSE; } + /* add ARB shadow ambient but clamp to 0..1 */ + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + { + /* ADD_SAT dst, dst, ambient[texunit] */ + pAsm->D.dst.opcode = SQ_OP2_INST_ADD; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + pAsm->D2.dst2.SaturateMode = 1; + + pAsm->S[0].src.rtype = pAsm->D.dst.rtype; + pAsm->S[0].src.reg = pAsm->D.dst.reg; + noswizzle_PVSSRC(&(pAsm->S[0].src)); + noneg_PVSSRC(&(pAsm->S[0].src)); + + pAsm->S[1].src.rtype = SRC_REG_CONSTANT; + pAsm->S[1].src.reg = pAsm->shadow_regs[pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit]; + noswizzle_PVSSRC(&(pAsm->S[1].src)); + noneg_PVSSRC(&(pAsm->S[1].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + } + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index dbd9860f7d0..56baf5b0d91 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -487,6 +487,8 @@ typedef struct r700_AssemblerBase GLuint unVetTexBits; + GLuint shadow_regs[R700_MAX_TEXTURE_UNITS]; + } r700_AssemblerBase; //Internal use @@ -531,6 +533,7 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm, GLubyte element, GLuint _signed, GLboolean normalize, + GLenum format, VTX_FETCH_METHOD * pFetchMethod); GLboolean cleanup_vfetch_instructions(r700_AssemblerBase* pAsm); GLuint gethelpr(r700_AssemblerBase* pAsm); diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index c124e02184f..3bc2d2ba02b 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -57,14 +57,11 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) { radeonTexObj *t = r700->textures[i]; - uint32_t offset; if (t) { if (!t->image_override) { bo = t->mt->bo; - offset = get_base_teximage_offset(t); } else { bo = t->bo; - offset = 0; } if (bo) { @@ -93,7 +90,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2, bo, - offset, + r700->textures[i]->SQ_TEX_RESOURCE2, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3, bo, diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c index 526d3843d16..98bfdd0937c 100644 --- a/src/mesa/drivers/dri/r600/r700_clear.c +++ b/src/mesa/drivers/dri/r600/r700_clear.c @@ -49,8 +49,8 @@ static GLboolean r700ClearFast(context_t *context, GLbitfield mask) void r700Clear(GLcontext * ctx, GLbitfield mask) { context_t *context = R700_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); - const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); + const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]); GLbitfield swrast_mask = 0, tri_mask = 0; int i; struct gl_framebuffer *fb = ctx->DrawBuffer; diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c index ce2d9fdf79e..84d51e66069 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.c +++ b/src/mesa/drivers/dri/r600/r700_fragprog.c @@ -362,8 +362,11 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, { GLuint number_of_colors_exported; GLboolean z_enabled = GL_FALSE; - GLuint unBit; + GLuint unBit, shadow_unit; int i; + struct prog_instruction *inst; + gl_state_index shadow_ambient[STATE_LENGTH] + = { STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0}; //Init_Program Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) ); @@ -373,6 +376,23 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, insert_wpos_code(ctx, mesa_fp); } + /* add/map consts for ARB_shadow_ambient */ + if(mesa_fp->Base.ShadowSamplers) + { + inst = mesa_fp->Base.Instructions; + for (i = 0; i < mesa_fp->Base.NumInstructions; i++) + { + if(inst->TexShadow == 1) + { + shadow_unit = inst->TexSrcUnit; + shadow_ambient[2] = shadow_unit; + fp->r700AsmCode.shadow_regs[shadow_unit] = + _mesa_add_state_reference(mesa_fp->Base.Parameters, shadow_ambient); + } + inst++; + } + } + Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx); if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) ) diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 16b05d5cd9a..3c8cb579f9b 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -85,7 +85,7 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1071,7 +1071,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1724,10 +1724,10 @@ void r700InitState(GLcontext * ctx) //------------------- r700InitSQConfig(ctx); r700ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r700DepthMask(ctx, ctx->Depth.Mask); diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index 90fac078ff0..782f151f5ac 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -188,7 +188,8 @@ GLboolean Process_Vertex_Program_Vfetch_Instructions2( context->stream_desc[i].size, context->stream_desc[i].element, context->stream_desc[i]._signed, - context->stream_desc[i].normalize, + context->stream_desc[i].normalize, + context->stream_desc[i].format, &vtxFetchMethod); } @@ -319,6 +320,7 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, vp->aos_desc[i].size = context->stream_desc[i].size; vp->aos_desc[i].stride = context->stream_desc[i].stride; vp->aos_desc[i].type = context->stream_desc[i].type; + vp->aos_desc[i].format = context->stream_desc[i].format; } if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) @@ -395,7 +397,8 @@ void r700SelectVertexShader(GLcontext *ctx) match = GL_TRUE; for(i=0; i<context->nNumActiveAos; i++) { - if (vp->aos_desc[i].size != context->stream_desc[i].size) + if (vp->aos_desc[i].size != context->stream_desc[i].size || + vp->aos_desc[i].format != context->stream_desc[i].format) { match = GL_FALSE; break; @@ -498,6 +501,7 @@ static void r700TranslateAttrib(GLcontext *ctx, GLuint unLoc, int count, const s pStreamDesc->size = input->Size; pStreamDesc->dst_loc = context->nNumActiveAos; pStreamDesc->element = unLoc; + pStreamDesc->format = input->Format; switch (pStreamDesc->type) { //GetSurfaceFormat diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.h b/src/mesa/drivers/dri/r600/r700_vertprog.h index 00824c29d32..645c9ac84aa 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.h +++ b/src/mesa/drivers/dri/r600/r700_vertprog.h @@ -39,6 +39,7 @@ typedef struct ArrayDesc //TEMP GLint size; //number of data element GLenum type; //data element type GLsizei stride; + GLenum format; //GL_RGBA or GL_BGRA } ArrayDesc; struct r700_vertex_program diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index c0b3165ddad..e0b853bc97d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -137,7 +137,7 @@ void radeon_get_cliprects(radeonContextPtr radeon, unsigned int *num_cliprects, int *x_off, int *y_off) { - __DRIdrawablePrivate *dPriv = radeon_get_drawable(radeon); + __DRIdrawable *dPriv = radeon_get_drawable(radeon); struct radeon_framebuffer *rfb = dPriv->driverPrivate; if (radeon->constant_cliprect) { @@ -169,8 +169,8 @@ void radeon_get_cliprects(radeonContextPtr radeon, */ void radeonSetCliprects(radeonContextPtr radeon) { - __DRIdrawablePrivate *const drawable = radeon_get_drawable(radeon); - __DRIdrawablePrivate *const readable = radeon_get_readable(radeon); + __DRIdrawable *const drawable = radeon_get_drawable(radeon); + __DRIdrawable *const readable = radeon_get_readable(radeon); struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate; struct radeon_framebuffer *const read_rfb = readable->driverPrivate; int x_off, y_off; @@ -229,7 +229,7 @@ void radeonUpdateScissor( GLcontext *ctx ) } if (!rmesa->radeonScreen->kernel_mm) { /* Fix scissors for dri 1 */ - __DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa); + __DRIdrawable *dPriv = radeon_get_drawable(rmesa); x1 += dPriv->x; x2 += dPriv->x + 1; min_x += dPriv->x; @@ -428,7 +428,7 @@ static void radeon_flip_renderbuffers(struct radeon_framebuffer *rfb) /* Copy the back color buffer to the front color buffer. */ -void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, +void radeonCopyBuffer( __DRIdrawable *dPriv, const drm_clip_rect_t *rect) { radeonContextPtr rmesa; @@ -496,7 +496,7 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, UNLOCK_HARDWARE( rmesa ); } -static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_target) +static int radeonScheduleSwap(__DRIdrawable *dPriv, GLboolean *missed_target) { radeonContextPtr rmesa; @@ -519,11 +519,11 @@ static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_tar return 0; } -static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) +static GLboolean radeonPageFlip( __DRIdrawable *dPriv ) { radeonContextPtr radeon; GLint ret; - __DRIscreenPrivate *psp; + __DRIscreen *psp; struct radeon_renderbuffer *rrb; struct radeon_framebuffer *rfb; @@ -571,10 +571,10 @@ static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) /** * Swap front and back buffer. */ -void radeonSwapBuffers(__DRIdrawablePrivate * dPriv) +void radeonSwapBuffers(__DRIdrawable * dPriv) { int64_t ust; - __DRIscreenPrivate *psp; + __DRIscreen *psp; if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { radeonContextPtr radeon; @@ -615,7 +615,7 @@ void radeonSwapBuffers(__DRIdrawablePrivate * dPriv) } } -void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, +void radeonCopySubBuffer(__DRIdrawable * dPriv, int x, int y, int w, int h ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { @@ -1130,7 +1130,7 @@ flush_front: if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2) && (screen->dri2.loader->flushFrontBuffer != NULL)) { - __DRIdrawablePrivate * drawable = radeon_get_drawable(radeon); + __DRIdrawable * drawable = radeon_get_drawable(radeon); (*screen->dri2.loader->flushFrontBuffer)(drawable, drawable->loaderPrivate); /* Only clear the dirty bit if front-buffer rendering is no longer diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index faad145cc49..f31f08edf36 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -13,10 +13,10 @@ void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h); void radeonWaitForIdleLocked(radeonContextPtr radeon); extern uint32_t radeonGetAge(radeonContextPtr radeon); -void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, +void radeonCopyBuffer( __DRIdrawable *dPriv, const drm_clip_rect_t *rect); -void radeonSwapBuffers(__DRIdrawablePrivate * dPriv); -void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, +void radeonSwapBuffers(__DRIdrawable * dPriv); +void radeonCopySubBuffer(__DRIdrawable * dPriv, int x, int y, int w, int h ); void radeonUpdatePageFlipping(radeonContextPtr rmesa); @@ -42,7 +42,7 @@ void radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb, struct radeon_bo *bo); struct radeon_renderbuffer * -radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv); +radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv); void radeon_check_front_buffer_rendering(GLcontext *ctx); static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb) diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 5c68bf5df6c..b9c29b937e5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -181,10 +181,10 @@ static void radeonInitDriverFuncs(struct dd_function_table *functions) GLboolean radeonInitContext(radeonContextPtr radeon, struct dd_function_table* functions, const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); GLcontext* ctx; GLcontext* shareCtx; @@ -291,7 +291,7 @@ static void radeon_destroy_atom_list(radeonContextPtr radeon) * Cleanup common context fields. * Called by r200DestroyContext/r300DestroyContext */ -void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) +void radeonDestroyContext(__DRIcontext *driContextPriv ) { #ifdef RADEON_BO_TRACK FILE *track; @@ -355,7 +355,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) /* Force the context `c' to be unbound from its buffer. */ -GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv) +GLboolean radeonUnbindContext(__DRIcontext * driContextPriv) { radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate; @@ -720,9 +720,9 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, /* Force the context `c' to be the current context and associate with it * buffer `b'. */ -GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) +GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { radeonContextPtr radeon; struct radeon_framebuffer *drfb; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 0739496e032..ab79d2dc0f2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -92,7 +92,7 @@ struct radeon_renderbuffer GLuint pf_pending; /**< sequence number of pending flip */ GLuint vbl_pending; /**< vblank sequence number of pending flip */ - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; }; struct radeon_framebuffer @@ -381,8 +381,8 @@ struct radeon_store { }; struct radeon_dri_mirror { - __DRIcontextPrivate *context; /* DRI context */ - __DRIscreenPrivate *screen; /* DRI screen */ + __DRIcontext *context; /* DRI context */ + __DRIscreen *screen; /* DRI screen */ drm_context_t hwContext; drm_hw_lock_t *hwLock; @@ -523,12 +523,12 @@ struct radeon_context { #define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx)) -static inline __DRIdrawablePrivate* radeon_get_drawable(radeonContextPtr radeon) +static inline __DRIdrawable* radeon_get_drawable(radeonContextPtr radeon) { return radeon->dri.context->driDrawablePriv; } -static inline __DRIdrawablePrivate* radeon_get_readable(radeonContextPtr radeon) +static inline __DRIdrawable* radeon_get_readable(radeonContextPtr radeon) { return radeon->dri.context->driReadablePriv; } @@ -581,16 +581,16 @@ static INLINE uint32_t radeonPackFloat24(float f) GLboolean radeonInitContext(radeonContextPtr radeon, struct dd_function_table* functions, const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); void radeonCleanupContext(radeonContextPtr radeon); -GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv); +GLboolean radeonUnbindContext(__DRIcontext * driContextPriv); void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, GLboolean front_only); -GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); -extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv); +GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); +extern void radeonDestroyContext(__DRIcontext * driContextPriv); #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 5e700be4a59..3cd305b0a25 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -208,10 +208,10 @@ static void r100_init_vtbl(radeonContextPtr radeon) */ GLboolean r100CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private); struct dd_function_table functions; r100ContextPtr rmesa; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index 12ab33a009c..dfedc38bfd1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -451,7 +451,7 @@ struct r100_context { #define RADEON_OLD_PACKETS 1 extern GLboolean r100CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c index 45b608a1b98..bf46eb8aaba 100644 --- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c @@ -182,7 +182,7 @@ static int cs_begin(struct radeon_cs_int *cs, uint32_t tmp, *ptr; int num = (ndw > 0x3FF) ? ndw : 0x3FF; - tmp = (cs->cdw + 1 + num) & (~num); + tmp = (cs->cdw + ndw + 0x3ff) & (~0x3ff); ptr = (uint32_t*)realloc(cs->packets, 4 * tmp); if (ptr == NULL) { return -ENOMEM; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index a536436d55f..7b1f84a7154 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -247,7 +247,7 @@ radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, * Not used for user-created renderbuffers. */ struct radeon_renderbuffer * -radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv) +radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv) { struct radeon_renderbuffer *rrb; diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index 13fd6f99719..a9d50c5d078 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -449,7 +449,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, static void radeonKernelClear(GLcontext *ctx, GLuint flags) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); drm_radeon_sarea_t *sarea = rmesa->radeon.sarea; uint32_t clear; GLint ret, i; @@ -570,7 +570,7 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags) static void radeonClear( GLcontext *ctx, GLbitfield mask ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLuint flags = 0; GLuint color_mask = 0; GLuint orig_mask = mask; diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index 7ad781ba619..9dee691938a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -58,9 +58,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) { - __DRIdrawablePrivate *const drawable = radeon_get_drawable(rmesa); - __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa); - __DRIscreenPrivate *sPriv = rmesa->dri.screen; + __DRIdrawable *const drawable = radeon_get_drawable(rmesa); + __DRIdrawable *const readable = radeon_get_readable(rmesa); + __DRIscreen *sPriv = rmesa->dri.screen; drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags); diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index be2d8365ef5..3080a0fcd0e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -214,10 +214,10 @@ static const GLuint __driNConfigOptions = 17; #endif -static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ); +static int getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ); static int -radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value) +radeonGetParam(__DRIscreen *sPriv, int param, void *value) { int ret; drm_radeon_getparam_t gp = { 0 }; @@ -249,7 +249,7 @@ radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value) } static const __DRIconfig ** -radeonFillInModes( __DRIscreenPrivate *psp, +radeonFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -911,7 +911,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) /* Create the device specific screen private data struct. */ static radeonScreenPtr -radeonCreateScreen( __DRIscreenPrivate *sPriv ) +radeonCreateScreen( __DRIscreen *sPriv ) { radeonScreenPtr screen; RADEONDRIPtr dri_priv = (RADEONDRIPtr)sPriv->pDevPriv; @@ -1250,7 +1250,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) } static radeonScreenPtr -radeonCreateScreen2(__DRIscreenPrivate *sPriv) +radeonCreateScreen2(__DRIscreen *sPriv) { radeonScreenPtr screen; int i; @@ -1401,7 +1401,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv) /* Destroy the device specific screen private data struct. */ static void -radeonDestroyScreen( __DRIscreenPrivate *sPriv ) +radeonDestroyScreen( __DRIscreen *sPriv ) { radeonScreenPtr screen = (radeonScreenPtr)sPriv->private; @@ -1435,7 +1435,7 @@ radeonDestroyScreen( __DRIscreenPrivate *sPriv ) /* Initialize the driver specific screen private data. */ static GLboolean -radeonInitDriver( __DRIscreenPrivate *sPriv ) +radeonInitDriver( __DRIscreen *sPriv ) { if (sPriv->dri2.enabled) { sPriv->private = (void *) radeonCreateScreen2( sPriv ); @@ -1459,8 +1459,8 @@ radeonInitDriver( __DRIscreenPrivate *sPriv ) * pbuffers. */ static GLboolean -radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +radeonCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -1559,7 +1559,7 @@ static void radeon_cleanup_renderbuffers(struct radeon_framebuffer *rfb) } void -radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +radeonDestroyBuffer(__DRIdrawable *driDrawPriv) { struct radeon_framebuffer *rfb; if (!driDrawPriv) @@ -1581,7 +1581,7 @@ radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -radeonInitScreen(__DRIscreenPrivate *psp) +radeonInitScreen(__DRIscreen *psp) { #if defined(RADEON_R100) static const char *driver_name = "Radeon"; @@ -1631,7 +1631,7 @@ radeonInitScreen(__DRIscreenPrivate *psp) * \return the __GLcontextModes supported by this driver */ static const -__DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) +__DRIconfig **radeonInitScreen2(__DRIscreen *psp) { GLenum fb_format[3]; GLenum fb_type[3]; @@ -1698,7 +1698,7 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { struct radeon_framebuffer *rfb; @@ -1751,3 +1751,10 @@ const struct __DriverAPIRec driDriverAPI = { .InitScreen2 = radeonInitScreen2, }; +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + &driDRI2Extension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h index 15744e88284..5e6d432e11d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.h +++ b/src/mesa/drivers/dri/radeon/radeon_screen.h @@ -86,7 +86,7 @@ typedef struct radeon_screen { __volatile__ uint32_t *scratch; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; unsigned int gart_buffer_offset; /* offset in card memory space */ unsigned int gart_texture_offset; /* offset in card memory space */ @@ -123,5 +123,5 @@ typedef struct radeon_screen { #define IS_R600_CLASS(screen) \ ((screen->chip_flags & RADEON_CLASS_MASK) == RADEON_CLASS_R600) -extern void radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv); +extern void radeonDestroyBuffer(__DRIdrawable *driDrawPriv); #endif /* __RADEON_SCREEN_H__ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index f6c733ab209..1c9ec36daec 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -521,10 +521,10 @@ static void radeonColorMask( GLcontext *ctx, return; mask = radeonPackColor( rrb->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP] ); if ( rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] != mask ) { RADEON_STATECHANGE( rmesa, msk ); @@ -1400,7 +1400,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s ) void radeonUpdateWindow( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1455,7 +1455,7 @@ static void radeonDepthRange( GLcontext *ctx, GLclampd nearval, void radeonUpdateViewportOffset( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c index b334ea05e5b..cd02bfbcf5d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c @@ -412,6 +412,7 @@ static GLuint radeonEnsureEmitSize( GLcontext * ctx , GLuint inputs ) space_required += vbuf; else space_required += index + elts; + space_required += VB->Primitive[i].count * 3; space_required += AOS_BUFSZ(nr_aos); } space_required += SCISSOR_BUFSZ; diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 749ab75f201..14163f13af4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -341,7 +341,7 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - radeonSetTexBorderColor( t, texObj->BorderColor ); + radeonSetTexBorderColor( t, texObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -428,7 +428,7 @@ radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) radeonSetTexWrap( t, t->base.WrapS, t->base.WrapT ); radeonSetTexMaxAnisotropy( t, t->base.MaxAnisotropy ); radeonSetTexFilter( t, t->base.MinFilter, t->base.MagFilter ); - radeonSetTexBorderColor( t, t->base.BorderColor ); + radeonSetTexBorderColor( t, t->base.BorderColor.f ); return &t->base; } diff --git a/src/mesa/drivers/dri/savage/savage_init.h b/src/mesa/drivers/dri/savage/savage_init.h index abb8440fc4c..bfd3077d70c 100644 --- a/src/mesa/drivers/dri/savage/savage_init.h +++ b/src/mesa/drivers/dri/savage/savage_init.h @@ -66,7 +66,7 @@ typedef struct { unsigned int logTextureGranularity[SAVAGE_NR_TEX_HEAPS]; drmAddress texVirtual[SAVAGE_NR_TEX_HEAPS]; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; savageRegion aperture; savageRegion agpTextures; diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index d307b81e8ec..8e879ca41c0 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -168,7 +168,7 @@ PUBLIC const __DRIextension *savageScreenExtensions[] = { }; static GLboolean -savageInitDriver(__DRIscreenPrivate *sPriv) +savageInitDriver(__DRIscreen *sPriv) { savageScreenPrivate *savageScreen; SAVAGEDRIPtr gDRIPriv = (SAVAGEDRIPtr)sPriv->pDevPriv; @@ -272,7 +272,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv) /* Accessed by dlsym from dri_mesa_init.c */ static void -savageDestroyScreen(__DRIscreenPrivate *sPriv) +savageDestroyScreen(__DRIscreen *sPriv) { savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private; @@ -288,12 +288,12 @@ savageDestroyScreen(__DRIscreenPrivate *sPriv) static GLboolean savageCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; savageContextPtr imesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; struct dd_function_table functions; savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private; drm_savage_sarea_t *saPriv=(drm_savage_sarea_t *)(((char*)sPriv->pSAREA)+ @@ -546,7 +546,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, } static void -savageDestroyContext(__DRIcontextPrivate *driContextPriv) +savageDestroyContext(__DRIcontext *driContextPriv) { savageContextPtr imesa = (savageContextPtr) driContextPriv->driverPrivate; GLuint i; @@ -580,8 +580,8 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +savageCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { @@ -675,13 +675,13 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, } static void -savageDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +savageDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } #if 0 -void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv) +void XMesaSwapBuffers(__DRIdrawable *driDrawPriv) { /* XXX should do swap according to the buffer, not the context! */ savageContextPtr imesa = savageCtx; @@ -694,7 +694,7 @@ void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv) void savageXMesaSetClipRects(savageContextPtr imesa) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if ((dPriv->numBackClipRects == 0) || (imesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)) { @@ -715,8 +715,8 @@ void savageXMesaSetClipRects(savageContextPtr imesa) static void savageXMesaWindowMoved( savageContextPtr imesa ) { - __DRIdrawablePrivate *const drawable = imesa->driDrawable; - __DRIdrawablePrivate *const readable = imesa->driReadable; + __DRIdrawable *const drawable = imesa->driDrawable; + __DRIdrawable *const readable = imesa->driReadable; if (0) fprintf(stderr, "savageXMesaWindowMoved\n\n"); @@ -731,7 +731,7 @@ static void savageXMesaWindowMoved( savageContextPtr imesa ) static GLboolean -savageUnbindContext(__DRIcontextPrivate *driContextPriv) +savageUnbindContext(__DRIcontext *driContextPriv) { savageContextPtr savage = (savageContextPtr) driContextPriv->driverPrivate; if (savage) @@ -742,7 +742,7 @@ savageUnbindContext(__DRIcontextPrivate *driContextPriv) #if 0 static GLboolean -savageOpenFullScreen(__DRIcontextPrivate *driContextPriv) +savageOpenFullScreen(__DRIcontext *driContextPriv) { @@ -761,7 +761,7 @@ savageOpenFullScreen(__DRIcontextPrivate *driContextPriv) } static GLboolean -savageCloseFullScreen(__DRIcontextPrivate *driContextPriv) +savageCloseFullScreen(__DRIcontext *driContextPriv) { if (driContextPriv) { @@ -777,9 +777,9 @@ savageCloseFullScreen(__DRIcontextPrivate *driContextPriv) #endif static GLboolean -savageMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +savageMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { savageContextPtr imesa @@ -816,9 +816,9 @@ savageMakeCurrent(__DRIcontextPrivate *driContextPriv, void savageGetLock( savageContextPtr imesa, GLuint flags ) { - __DRIdrawablePrivate *const drawable = imesa->driDrawable; - __DRIdrawablePrivate *const readable = imesa->driReadable; - __DRIscreenPrivate *sPriv = imesa->driScreen; + __DRIdrawable *const drawable = imesa->driDrawable; + __DRIdrawable *const readable = imesa->driReadable; + __DRIscreen *sPriv = imesa->driScreen; drm_savage_sarea_t *sarea = imesa->sarea; int me = imesa->hHWContext; int stamp = drawable->lastStamp; @@ -883,7 +883,7 @@ void savageGetLock( savageContextPtr imesa, GLuint flags ) } static const __DRIconfig ** -savageFillInModes( __DRIscreenPrivate *psp, +savageFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -967,7 +967,7 @@ savageFillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -savageInitScreen(__DRIscreenPrivate *psp) +savageInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 2, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -1001,3 +1001,10 @@ const struct __DriverAPIRec driDriverAPI = { savageMakeCurrent, savageUnbindContext }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h index 53a37db1cbc..ba1e6e1e1ad 100644 --- a/src/mesa/drivers/dri/savage/savagecontext.h +++ b/src/mesa/drivers/dri/savage/savagecontext.h @@ -271,10 +271,10 @@ struct savage_context_t { drm_hw_lock_t *driHwLock; GLuint driFd; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; savageScreenPrivate *savageScreen; drm_savage_sarea_t *sarea; diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c index 77ab8d16e0a..d0b64e801a9 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.c +++ b/src/mesa/drivers/dri/savage/savageioctl.c @@ -360,15 +360,15 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask ) depthMask = 0; switch (imesa->savageScreen->cpp) { case 2: - colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0], - ctx->Color.ColorMask[1], - ctx->Color.ColorMask[2]); + colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0][0], + ctx->Color.ColorMask[0][1], + ctx->Color.ColorMask[0][2]); break; case 4: - colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[3], - ctx->Color.ColorMask[2], - ctx->Color.ColorMask[1], - ctx->Color.ColorMask[0]); + colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[0][3], + ctx->Color.ColorMask[0][2], + ctx->Color.ColorMask[0][1], + ctx->Color.ColorMask[0][0]); break; } @@ -433,7 +433,7 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask ) /* * Copy the back buffer to the front buffer. */ -void savageSwapBuffers( __DRIdrawablePrivate *dPriv ) +void savageSwapBuffers( __DRIdrawable *dPriv ) { savageContextPtr imesa; @@ -537,7 +537,7 @@ void savageFlushVertices( savageContextPtr imesa ) void savageFlushCmdBufLocked( savageContextPtr imesa, GLboolean discard ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if (!imesa->dmaVtxBuf.total) discard = GL_FALSE; diff --git a/src/mesa/drivers/dri/savage/savageioctl.h b/src/mesa/drivers/dri/savage/savageioctl.h index 639605cc517..e7e80816c10 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.h +++ b/src/mesa/drivers/dri/savage/savageioctl.h @@ -39,7 +39,7 @@ void savageFlushCmdBuf( savageContextPtr imesa, GLboolean discard ); void savageDDInitIoctlFuncs( GLcontext *ctx ); -void savageSwapBuffers( __DRIdrawablePrivate *dPriv ); +void savageSwapBuffers( __DRIdrawable *dPriv ); #define WAIT_IDLE_EMPTY(imesa) do { \ if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) \ diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c index 3bb6fbcc63c..792e166d9c7 100644 --- a/src/mesa/drivers/dri/savage/savagespan.c +++ b/src/mesa/drivers/dri/savage/savagespan.c @@ -34,7 +34,7 @@ #define LOCAL_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint cpp = drb->cpp; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ @@ -44,7 +44,7 @@ #define LOCAL_DEPTH_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint zpp = drb->cpp; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index 6c97bb6c702..97598f599e5 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -507,7 +507,7 @@ savageAllocTexObj( struct gl_texture_object *texObj ) savageSetTexWrapping(t,texObj->WrapS,texObj->WrapT); savageSetTexFilter(t,texObj->MinFilter,texObj->MagFilter); - savageSetTexBorderColor(t,texObj->BorderColor); + savageSetTexBorderColor(t,texObj->BorderColor.f); } return t; @@ -2044,7 +2044,7 @@ static void savageTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - savageSetTexBorderColor(t,tObj->BorderColor); + savageSetTexBorderColor(t,tObj->BorderColor.f); break; default: diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c index f501e7ad2e9..0944f4d8b4e 100644 --- a/src/mesa/drivers/dri/sis/sis_context.c +++ b/src/mesa/drivers/dri/sis/sis_context.c @@ -83,6 +83,7 @@ static struct dri_extension card_extensions[] = { NULL, NULL } }; +#if 0 static struct dri_extension card_extensions_6326[] = { /*{ "GL_ARB_texture_border_clamp", NULL },*/ @@ -90,6 +91,7 @@ static struct dri_extension card_extensions_6326[] = /*{ "GL_MESA_ycbcr_texture", NULL },*/ { NULL, NULL } }; +#endif static const struct dri_debug_control debug_control[] = { @@ -160,11 +162,11 @@ void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, GLboolean sisCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; sisContextPtr smesa; sisScreenPtr sisScreen; int i; @@ -337,7 +339,7 @@ sisCreateContext( const __GLcontextModes *glVisual, } void -sisDestroyContext ( __DRIcontextPrivate *driContextPriv ) +sisDestroyContext ( __DRIcontext *driContextPriv ) { sisContextPtr smesa = (sisContextPtr)driContextPriv->driverPrivate; @@ -365,9 +367,9 @@ sisDestroyContext ( __DRIcontextPrivate *driContextPriv ) } GLboolean -sisMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +sisMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -396,7 +398,7 @@ sisMakeCurrent( __DRIcontextPrivate *driContextPriv, } GLboolean -sisUnbindContext( __DRIcontextPrivate *driContextPriv ) +sisUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/sis/sis_context.h b/src/mesa/drivers/dri/sis/sis_context.h index bc53cb5efa1..4179ee081a7 100644 --- a/src/mesa/drivers/dri/sis/sis_context.h +++ b/src/mesa/drivers/dri/sis/sis_context.h @@ -359,9 +359,9 @@ struct sis_context /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -439,18 +439,18 @@ enum _sis_verbose { }; extern GLboolean sisCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void sisDestroyContext( __DRIcontextPrivate * ); +extern void sisDestroyContext( __DRIcontext * ); void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, GLuint width, GLuint height); -extern GLboolean sisMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean sisMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean sisUnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean sisUnbindContext( __DRIcontext *driContextPriv ); void WaitEngIdle (sisContextPtr smesa); void Wait2DEngIdle (sisContextPtr smesa); diff --git a/src/mesa/drivers/dri/sis/sis_lock.c b/src/mesa/drivers/dri/sis/sis_lock.c index 806110cad4d..b8ff4e31e25 100644 --- a/src/mesa/drivers/dri/sis/sis_lock.c +++ b/src/mesa/drivers/dri/sis/sis_lock.c @@ -46,8 +46,8 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. void sisGetLock( sisContextPtr smesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = smesa->driDrawable; - __DRIscreenPrivate *sPriv = smesa->driScreen; + __DRIdrawable *dPriv = smesa->driDrawable; + __DRIscreen *sPriv = smesa->driScreen; SISSAREAPrivPtr sarea = smesa->sarea; drmGetLock( smesa->driFd, smesa->hHWContext, flags ); diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index fec91582369..d38b93ec9b8 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -65,7 +65,7 @@ static const GLuint __driNConfigOptions = 3; extern const struct dri_extension card_extensions[]; static const __DRIconfig ** -sisFillInModes(__DRIscreenPrivate *psp, int bpp) +sisFillInModes(__DRIscreen *psp, int bpp) { __DRIconfig **configs; unsigned depth_buffer_factor; @@ -117,7 +117,7 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp) /* Create the device specific screen private data struct. */ static sisScreenPtr -sisCreateScreen( __DRIscreenPrivate *sPriv ) +sisCreateScreen( __DRIscreen *sPriv ) { sisScreenPtr sisScreen; SISDRIPtr sisDRIPriv = (SISDRIPtr)sPriv->pDevPriv; @@ -172,7 +172,7 @@ sisCreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -sisDestroyScreen( __DRIscreenPrivate *sPriv ) +sisDestroyScreen( __DRIscreen *sPriv ) { sisScreenPtr sisScreen = (sisScreenPtr)sPriv->private; @@ -192,8 +192,8 @@ sisDestroyScreen( __DRIscreenPrivate *sPriv ) * data. */ static GLboolean -sisCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +sisCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -219,12 +219,12 @@ sisCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -sisDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +sisDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } -static void sisCopyBuffer( __DRIdrawablePrivate *dPriv ) +static void sisCopyBuffer( __DRIdrawable *dPriv ) { sisContextPtr smesa = (sisContextPtr)dPriv->driContextPriv->driverPrivate; int i; @@ -259,7 +259,7 @@ static void sisCopyBuffer( __DRIdrawablePrivate *dPriv ) /* Copy the back color buffer to the front color buffer */ static void -sisSwapBuffers(__DRIdrawablePrivate *dPriv) +sisSwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { sisContextPtr smesa = (sisContextPtr) dPriv->driContextPriv->driverPrivate; @@ -284,7 +284,7 @@ sisSwapBuffers(__DRIdrawablePrivate *dPriv) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -sisInitScreen(__DRIscreenPrivate *psp) +sisInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = {0, 8, 0}; static const __DRIversion dri_expected = {4, 0, 0}; @@ -325,3 +325,10 @@ const struct __DriverAPIRec driDriverAPI = { .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/sis/sis_screen.h b/src/mesa/drivers/dri/sis/sis_screen.h index 07c29cfa098..8009fecc31f 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.h +++ b/src/mesa/drivers/dri/sis/sis_screen.h @@ -50,7 +50,7 @@ typedef struct { int cpp; unsigned int screenX, screenY; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c index cfbb51007d1..008b00160e8 100644 --- a/src/mesa/drivers/dri/sis/sis_span.c +++ b/src/mesa/drivers/dri/sis/sis_span.c @@ -42,7 +42,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_VARS \ sisContextPtr smesa = SIS_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = smesa->driDrawable; \ + __DRIdrawable *dPriv = smesa->driDrawable; \ struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \ GLuint pitch = srb->pitch; \ char *buf = srb->map; \ @@ -52,7 +52,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_DEPTH_VARS \ sisContextPtr smesa = SIS_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = smesa->driDrawable; \ + __DRIdrawable *dPriv = smesa->driDrawable; \ struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \ char *buf = srb->map; diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c index a507173b218..4c22a10cf7e 100644 --- a/src/mesa/drivers/dri/sis/sis_texstate.c +++ b/src/mesa/drivers/dri/sis/sis_texstate.c @@ -457,10 +457,10 @@ sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj, { GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor.f[3]); current->texture[hw_unit].hwTextureBorderColor = PACK_COLOR_8888(c[3], c[0], c[1], c[2]); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c index e742d414a59..edb1875f767 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c @@ -165,12 +165,12 @@ static const struct dri_debug_control debug_control[] = }; GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { tdfxContextPtr fxMesa; GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private; TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) ((char *) sPriv->pSAREA + sizeof(drm_sarea_t)); @@ -441,7 +441,7 @@ static GLboolean tdfxInitVertexFormats( tdfxContextPtr fxMesa ) * Initialize the state in an tdfxContextPtr struct. */ static GLboolean -tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa ) +tdfxInitContext( __DRIdrawable *driDrawPriv, tdfxContextPtr fxMesa ) { /* KW: Would be nice to make one of these a member of the other. */ @@ -563,7 +563,7 @@ tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa ) void -tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ) +tdfxDestroyContext( __DRIcontext *driContextPriv ) { tdfxContextPtr fxMesa = (tdfxContextPtr) driContextPriv->driverPrivate; @@ -607,7 +607,7 @@ tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ) GLboolean -tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ) +tdfxUnbindContext( __DRIcontext *driContextPriv ) { GET_CURRENT_CONTEXT(ctx); tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); @@ -626,9 +626,9 @@ tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ) GLboolean -tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +tdfxMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) { fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)driContextPriv ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.h b/src/mesa/drivers/dri/tdfx/tdfx_context.h index 3bcb5451193..6e25cac3015 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.h @@ -892,18 +892,18 @@ struct tdfx_context { char rendererString[100]; /* stuff added for DRI */ - __DRIscreenPrivate *driScreen; - __DRIcontextPrivate *driContext; + __DRIscreen *driScreen; + __DRIcontext *driContext; /** * DRI drawable bound to this context for drawing. */ - __DRIdrawablePrivate *driDrawable; + __DRIdrawable *driDrawable; /** * DRI drawable bound to this context for reading. */ - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driReadable; drm_context_t hHWContext; drm_hw_lock_t *driHwLock; @@ -938,19 +938,19 @@ struct tdfx_context { extern GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); extern void -tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ); +tdfxDestroyContext( __DRIcontext *driContextPriv ); extern GLboolean -tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ); +tdfxUnbindContext( __DRIcontext *driContextPriv ); extern GLboolean -tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +tdfxMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); extern GLboolean tdfxInitGlide( tdfxContextPtr tmesa ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_dd.c b/src/mesa/drivers/dri/tdfx/tdfx_dd.c index 8472df607ae..ed8a3315492 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_dd.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_dd.c @@ -91,7 +91,7 @@ static const GLubyte *tdfxDDGetString( GLcontext *ctx, GLenum name ) else { /* unexpected result: replace spaces with hyphens */ int i; - for (i = 0; hardware[i] && (i < sizeof(hardware)); i++) { + for (i = 0; i < sizeof(hardware) && hardware[i]; i++) { if (hardware[i] == ' ' || hardware[i] == '\t') { hardware[i] = '-'; } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_lock.c b/src/mesa/drivers/dri/tdfx/tdfx_lock.c index 17cdc51ee13..4f84240104a 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_lock.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_lock.c @@ -45,10 +45,10 @@ void tdfxGetLock( tdfxContextPtr fxMesa ) { - __DRIcontextPrivate *cPriv = fxMesa->driContext; - __DRIdrawablePrivate *const drawable = cPriv->driDrawablePriv; - __DRIdrawablePrivate *const readable = cPriv->driReadablePriv; - __DRIscreenPrivate *sPriv = drawable->driScreenPriv; + __DRIcontext *cPriv = fxMesa->driContext; + __DRIdrawable *const drawable = cPriv->driDrawablePriv; + __DRIdrawable *const readable = cPriv->driReadablePriv; + __DRIscreen *sPriv = drawable->driScreenPriv; TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) (((char *) sPriv->pSAREA) + fxMesa->fxScreen->sarea_priv_offset); unsigned int stamp = drawable->lastStamp; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c index 18729d5ae08..65f0464f8a5 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c @@ -495,7 +495,7 @@ tdfx_readpixels_R5G6B5(GLcontext * ctx, GLint x, GLint y, { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); GrLfbInfo_t info; - __DRIdrawablePrivate *const readable = fxMesa->driReadable; + __DRIdrawable *const readable = fxMesa->driReadable; const GLint winX = readable->x; const GLint winY = readable->y + readable->h - 1; const GLint scrX = winX + x; @@ -553,7 +553,7 @@ tdfx_readpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y, { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); GrLfbInfo_t info; - __DRIdrawablePrivate *const readable = fxMesa->driReadable; + __DRIdrawable *const readable = fxMesa->driReadable; const GLint winX = readable->x; const GLint winY = readable->y + readable->h - 1; const GLint scrX = winX + x; @@ -611,10 +611,10 @@ tdfx_drawpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y, ctx->Fog.Enabled || ctx->Scissor.Enabled || ctx->Stencil._Enabled || - !ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3] || + !ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3] || ctx->Color.ColorLogicOpEnabled || ctx->Texture._EnabledUnits || fxMesa->Fallback) diff --git a/src/mesa/drivers/dri/tdfx/tdfx_render.c b/src/mesa/drivers/dri/tdfx/tdfx_render.c index 2cd8e12d955..979bcd45140 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_render.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_render.c @@ -76,8 +76,8 @@ static void tdfxClear( GLcontext *ctx, GLbitfield mask ) if (fxMesa->glCtx->Visual.redBits != 8) { /* can only do color masking if running in 24/32bpp on Napalm */ - if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] || - ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]) { + if (ctx->Color.ColorMask[0][RCOMP] != ctx->Color.ColorMask[0][GCOMP] || + ctx->Color.ColorMask[0][GCOMP] != ctx->Color.ColorMask[0][BCOMP]) { softwareMask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)); mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); } @@ -556,7 +556,7 @@ static void uploadTextureImages( tdfxContextPtr fxMesa ) */ void tdfxUploadClipping( tdfxContextPtr fxMesa ) { - __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; + __DRIdrawable *dPriv = fxMesa->driDrawable; assert(dPriv); @@ -721,7 +721,7 @@ void tdfxEmitHwStateLocked( tdfxContextPtr fxMesa ) fxMesa->Glide.grColorMask( fxMesa->Color.ColorMask[RCOMP] || fxMesa->Color.ColorMask[GCOMP] || fxMesa->Color.ColorMask[BCOMP], - /*fxMesa->Color.ColorMask[ACOMP]*/GL_FALSE/*[dBorca] no-no*/ ); + /*fxMesa->Color.ColorMask[0][ACOMP]*/GL_FALSE/*[dBorca] no-no*/ ); } fxMesa->dirty &= ~TDFX_UPLOAD_COLOR_MASK; } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index 2eb0024d40b..4422b5dec46 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -70,7 +70,7 @@ static const __DRIextension *tdfxExtensions[] = { static const GLuint __driNConfigOptions = 1; static GLboolean -tdfxCreateScreen( __DRIscreenPrivate *sPriv ) +tdfxCreateScreen( __DRIscreen *sPriv ) { tdfxScreenPrivate *fxScreen; TDFXDRIPtr fxDRIPriv = (TDFXDRIPtr) sPriv->pDevPriv; @@ -121,7 +121,7 @@ tdfxCreateScreen( __DRIscreenPrivate *sPriv ) static void -tdfxDestroyScreen( __DRIscreenPrivate *sPriv ) +tdfxDestroyScreen( __DRIscreen *sPriv ) { tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private; @@ -139,7 +139,7 @@ tdfxDestroyScreen( __DRIscreenPrivate *sPriv ) static GLboolean -tdfxInitDriver( __DRIscreenPrivate *sPriv ) +tdfxInitDriver( __DRIscreen *sPriv ) { if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) { fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)sPriv ); @@ -155,8 +155,8 @@ tdfxInitDriver( __DRIscreenPrivate *sPriv ) static GLboolean -tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +tdfxCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -227,14 +227,14 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -tdfxDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +tdfxDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) +tdfxSwapBuffers( __DRIdrawable *driDrawPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -253,7 +253,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) * we have to do a glFinish (per the GLX spec). */ if ( ctx ) { - __DRIdrawablePrivate *curDrawPriv; + __DRIdrawable *curDrawPriv; fxMesa = TDFX_CONTEXT(ctx); curDrawPriv = fxMesa->driContext->driDrawablePriv; @@ -341,7 +341,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) } static const __DRIconfig ** -tdfxFillInModes(__DRIscreenPrivate *psp, +tdfxFillInModes(__DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, @@ -440,3 +440,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.h b/src/mesa/drivers/dri/tdfx/tdfx_screen.h index 5a68898b369..6aa42e86674 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.h @@ -61,7 +61,7 @@ typedef struct { int textureOffset; int textureSize; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/tdfx/tdfx_span.c b/src/mesa/drivers/dri/tdfx/tdfx_span.c index 6b38fa5a017..a17bcd952a1 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_span.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_span.c @@ -47,7 +47,7 @@ #define LOCAL_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint pitch = drb->backBuffer ? info.strideInBytes \ : (drb->pitch * drb->cpp); \ const GLuint bottom = dPriv->h - 1; \ @@ -104,7 +104,7 @@ #define HW_READ_CLIPLOOP() \ do { \ - const __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; \ + const __DRIdrawable *dPriv = fxMesa->driDrawable; \ drm_clip_rect_t *rect = dPriv->pClipRects; \ int _nc = dPriv->numClipRects; \ while (_nc--) { \ diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c index cf2712720f3..cdb61a0ce05 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_state.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c @@ -621,7 +621,7 @@ static int intersect_rect( drm_clip_rect_t *out, void tdfxUpdateClipping( GLcontext *ctx ) { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; + __DRIdrawable *dPriv = fxMesa->driDrawable; if ( TDFX_DEBUG & DEBUG_VERBOSE_API ) { fprintf( stderr, "%s()\n", __FUNCTION__ ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index 0aa09e733be..e31ae97b023 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -1572,7 +1572,7 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, tdfxTexInfo *ti; tdfxMipMapLevel *mml; gl_format mesaFormat; - GLuint compressedSize; + GLuint compressedSize = 0; if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) { fprintf(stderr, "tdfxCompressedTexImage2D: id=%d int 0x%x %dx%d\n", diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c index bbd2c8cfee9..3f737878ed9 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c @@ -1314,7 +1314,7 @@ SetupDoubleTexEnvVoodoo3(GLcontext *ctx, int tmu0, fxMesa->TexCombine[0].InvertRGB = FXFALSE; fxMesa->TexCombine[0].InvertAlpha = FXFALSE; - if ((baseFormat0 == GL_RGB) && (baseFormat0 == GL_LUMINANCE)) { + if ((baseFormat0 == GL_RGB) || (baseFormat0 == GL_LUMINANCE)) { fxMesa->AlphaCombine.Function = GR_COMBINE_FUNCTION_LOCAL; fxMesa->AlphaCombine.Factor = GR_COMBINE_FACTOR_NONE; fxMesa->AlphaCombine.Local = locala; diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index 0524becf3ed..d17a160271d 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -148,7 +148,7 @@ viaRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb, static void viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { const GLuint name = 0; struct gl_renderbuffer *rb = & vrb->Base; @@ -207,7 +207,7 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, static GLboolean calculate_buffer_parameters(struct via_context *vmesa, struct gl_framebuffer *fb, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { const unsigned shift = vmesa->viaScreen->bitsPerPixel / 16; const unsigned extra = 32; @@ -460,12 +460,12 @@ FreeBuffer(struct via_context *vmesa) GLboolean viaCreateContext(const __GLcontextModes *visual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { GLcontext *ctx, *shareCtx; struct via_context *vmesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; drm_via_sarea_t *saPriv = (drm_via_sarea_t *) (((GLubyte *)sPriv->pSAREA) + viaScreen->sareaPrivOffset); @@ -679,7 +679,7 @@ viaCreateContext(const __GLcontextModes *visual, } void -viaDestroyContext(__DRIcontextPrivate *driContextPriv) +viaDestroyContext(__DRIcontext *driContextPriv) { GET_CURRENT_CONTEXT(ctx); struct via_context *vmesa = @@ -729,8 +729,8 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv) void viaXMesaWindowMoved(struct via_context *vmesa) { - __DRIdrawablePrivate *const drawable = vmesa->driDrawable; - __DRIdrawablePrivate *const readable = vmesa->driReadable; + __DRIdrawable *const drawable = vmesa->driDrawable; + __DRIdrawable *const readable = vmesa->driReadable; struct via_renderbuffer * draw_buffer; struct via_renderbuffer * read_buffer; GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; @@ -813,15 +813,15 @@ void viaXMesaWindowMoved(struct via_context *vmesa) } GLboolean -viaUnbindContext(__DRIcontextPrivate *driContextPriv) +viaUnbindContext(__DRIcontext *driContextPriv) { return GL_TRUE; } GLboolean -viaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +viaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (VIA_DEBUG & DEBUG_DRI) { fprintf(stderr, "driContextPriv = %016lx\n", (unsigned long)driContextPriv); @@ -897,8 +897,8 @@ viaMakeCurrent(__DRIcontextPrivate *driContextPriv, void viaGetLock(struct via_context *vmesa, GLuint flags) { - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - __DRIscreenPrivate *sPriv = vmesa->driScreen; + __DRIdrawable *dPriv = vmesa->driDrawable; + __DRIscreen *sPriv = vmesa->driScreen; drmGetLock(vmesa->driFd, vmesa->hHWContext, flags); @@ -928,9 +928,9 @@ void viaGetLock(struct via_context *vmesa, GLuint flags) void -viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate) +viaSwapBuffers(__DRIdrawable *drawablePrivate) { - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *)drawablePrivate; + __DRIdrawable *dPriv = (__DRIdrawable *)drawablePrivate; if (dPriv && dPriv->driContextPriv && diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h index 4cc9e475c21..4e1ab3a6ca7 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.h +++ b/src/mesa/drivers/dri/unichrome/via_context.h @@ -105,7 +105,7 @@ struct via_renderbuffer { int drawW; int drawH; - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; }; @@ -294,14 +294,14 @@ struct via_context { /** * DRI drawable bound to this context for drawing. */ - __DRIdrawablePrivate *driDrawable; + __DRIdrawable *driDrawable; /** * DRI drawable bound to this context for reading. */ - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; viaScreenPrivate *viaScreen; drm_via_sarea_t *sarea; volatile GLuint* regMMIOBase; diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index 91c94fa377d..8d4edfa3058 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -205,7 +205,7 @@ static void viaFillBuffer(struct via_context *vmesa, static void viaClear(GLcontext *ctx, GLbitfield mask) { struct via_context *vmesa = VIA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; int flag = 0; @@ -507,12 +507,12 @@ void viaWaitIdleLocked( struct via_context *vmesa, GLboolean light ) * except that WAIT_IDLE() will spin the CPU polling, while this is * IRQ driven. */ -static void viaWaitIdleVBlank( __DRIdrawablePrivate *dPriv, +static void viaWaitIdleVBlank( __DRIdrawable *dPriv, struct via_context *vmesa, GLuint value ) { GLboolean missed_target; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; VIA_FLUSH_DMA(vmesa); @@ -591,11 +591,11 @@ void viaResetPageFlippingLocked(struct via_context *vmesa) /* * Copy the back buffer to the front buffer. */ -void viaCopyBuffer(__DRIdrawablePrivate *dPriv) +void viaCopyBuffer(__DRIdrawable *dPriv) { struct via_context *vmesa = (struct via_context *)dPriv->driContextPriv->driverPrivate; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; if (VIA_DEBUG & DEBUG_IOCTL) fprintf(stderr, @@ -635,12 +635,12 @@ void viaCopyBuffer(__DRIdrawablePrivate *dPriv) } -void viaPageFlip(__DRIdrawablePrivate *dPriv) +void viaPageFlip(__DRIdrawable *dPriv) { struct via_context *vmesa = (struct via_context *)dPriv->driContextPriv->driverPrivate; struct via_renderbuffer buffer_tmp; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; VIA_FLUSH_DMA(vmesa); if (dPriv->vblFlags == VBLANK_FLAG_SYNC && diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.h b/src/mesa/drivers/dri/unichrome/via_ioctl.h index 14a833a97d0..c6b32cf0853 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.h +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.h @@ -33,8 +33,8 @@ void viaFlushDma(struct via_context *vmesa); void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags); void viaInitIoctlFuncs(GLcontext *ctx); -void viaCopyBuffer(__DRIdrawablePrivate *dpriv); -void viaPageFlip(__DRIdrawablePrivate *dpriv); +void viaCopyBuffer(__DRIdrawable *dpriv); +void viaPageFlip(__DRIdrawable *dpriv); void viaCheckDma(struct via_context *vmesa, GLuint bytes); void viaResetPageFlippingLocked(struct via_context *vmesa); void viaWaitIdle(struct via_context *vmesa, GLboolean light); diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index e0bf58ca9a2..2cfb98317da 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -90,7 +90,7 @@ static void via_free_empty_buffers( drmBufMapPtr bufs ) static GLboolean -viaInitDriver(__DRIscreenPrivate *sPriv) +viaInitDriver(__DRIscreen *sPriv) { viaScreenPrivate *viaScreen; VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; @@ -184,7 +184,7 @@ viaInitDriver(__DRIscreenPrivate *sPriv) } static void -viaDestroyScreen(__DRIscreenPrivate *sPriv) +viaDestroyScreen(__DRIscreen *sPriv) { viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; @@ -203,8 +203,8 @@ viaDestroyScreen(__DRIscreenPrivate *sPriv) static GLboolean -viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +viaCreateBuffer(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { @@ -314,13 +314,13 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, static void -viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +viaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static const __DRIconfig ** -viaFillInModes( __DRIscreenPrivate *psp, +viaFillInModes( __DRIscreen *psp, unsigned pixel_bits, GLboolean have_back_buffer ) { __DRIconfig **configs; @@ -377,7 +377,7 @@ viaFillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -viaInitScreen(__DRIscreenPrivate *psp) +viaInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { VIA_DRIDDX_VERSION_MAJOR, VIA_DRIDDX_VERSION_MINOR, @@ -405,7 +405,7 @@ viaInitScreen(__DRIscreenPrivate *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { struct via_context *vmesa; @@ -443,3 +443,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/unichrome/via_screen.h b/src/mesa/drivers/dri/unichrome/via_screen.h index c3ef722ff07..aa662e01c04 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.h +++ b/src/mesa/drivers/dri/unichrome/via_screen.h @@ -61,7 +61,7 @@ typedef struct { drmAddress agpLinearStart; GLuint agpBase; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; drmBufMapPtr bufs; unsigned int sareaPrivOffset; /*=* John Sheng [2003.12.9] Tuxracer & VQ *=*/ @@ -77,21 +77,21 @@ typedef struct { extern GLboolean viaCreateContext(const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); extern void -viaDestroyContext(__DRIcontextPrivate *driContextPriv); +viaDestroyContext(__DRIcontext *driContextPriv); extern GLboolean -viaUnbindContext(__DRIcontextPrivate *driContextPriv); +viaUnbindContext(__DRIcontext *driContextPriv); extern GLboolean -viaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv); +viaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); extern void -viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate); +viaSwapBuffers(__DRIdrawable *drawablePrivate); #endif diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c index e847164cd02..fa3cbf7a79e 100644 --- a/src/mesa/drivers/dri/unichrome/via_span.c +++ b/src/mesa/drivers/dri/unichrome/via_span.c @@ -43,7 +43,7 @@ #undef LOCAL_VARS #define LOCAL_VARS \ struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \ - __DRIdrawablePrivate *dPriv = vrb->dPriv; \ + __DRIdrawable *dPriv = vrb->dPriv; \ GLuint pitch = vrb->pitch; \ GLuint height = dPriv->h; \ GLint p = 0; \ @@ -80,7 +80,7 @@ */ #define LOCAL_DEPTH_VARS \ struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \ - __DRIdrawablePrivate *dPriv = vrb->dPriv; \ + __DRIdrawable *dPriv = vrb->dPriv; \ GLuint depth_pitch = vrb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(vrb->map) diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index 840e4e42da9..e6e5526d344 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -476,7 +476,7 @@ void viaEmitState(struct via_context *vmesa) */ if (ctx->Polygon.StippleFlag) { GLuint *stipple = &ctx->PolygonStipple[0]; - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; GLint i; @@ -722,7 +722,7 @@ static void viaColorMask(GLcontext *ctx, void viaCalcViewport(GLcontext *ctx) { struct via_context *vmesa = VIA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -891,10 +891,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx) if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { vmesa->regHTXnTB[0] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); vmesa->regHTXnTBC[0] = - PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), - FLOAT_TO_UBYTE(texObj->BorderColor[1]), - FLOAT_TO_UBYTE(texObj->BorderColor[2])); - vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[1]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[2])); + vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]); } if (texUnit0->LodBias != 0.0f) { @@ -924,10 +924,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx) if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { vmesa->regHTXnTB[1] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); vmesa->regHTXnTBC[1] = - PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), - FLOAT_TO_UBYTE(texObj->BorderColor[1]), - FLOAT_TO_UBYTE(texObj->BorderColor[2])); - vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[1]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[2])); + vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]); } @@ -1238,12 +1238,12 @@ static void viaChooseColorState(GLcontext *ctx) else vmesa->regHROP = HC_HROP_P; - vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0], - ctx->Color.ColorMask[1], - ctx->Color.ColorMask[2]); - vmesa->regHROP |= ctx->Color.ColorMask[3]; + vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0][0], + ctx->Color.ColorMask[0][1], + ctx->Color.ColorMask[0][2]); + vmesa->regHROP |= ctx->Color.ColorMask[0][3]; - if (ctx->Color.ColorMask[3]) + if (ctx->Color.ColorMask[0][3]) vmesa->regEnable |= HC_HenAW_MASK; else vmesa->regEnable &= ~HC_HenAW_MASK; diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index 8929b22af16..76c825a0904 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -301,10 +301,10 @@ static void clear(GLcontext *ctx, GLbitfield mask) /* Let swrast do all the work if the masks are not set to * clear all channels. */ - if (ctx->Color.ColorMask[0] != 0xff || - ctx->Color.ColorMask[1] != 0xff || - ctx->Color.ColorMask[2] != 0xff || - ctx->Color.ColorMask[3] != 0xff) { + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) { _swrast_Clear(ctx, mask); return; } diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c index d5fa6428006..7b202dfda70 100644 --- a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c +++ b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c @@ -269,7 +269,7 @@ void gld_Clear_DX7( D3DRECT d3dClearRect; // TODO: Colourmask - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; if (!gld->pDev) return; @@ -427,10 +427,10 @@ void gld_NEW_COLOR( /* // Color mask - unsupported by DX7 - if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED; - if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; - if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; - if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; + if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED; + if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; + if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; + if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; _GLD_DX7_DEV(SetRenderState(gld->pDev, D3DRENDERSTATE_COLORWRITEENABLE, dwFlags)); */ } diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c index 7afa9190cdf..7eeb9db2d15 100644 --- a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c +++ b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c @@ -269,7 +269,7 @@ void gld_Clear_DX8( D3DRECT d3dClearRect; // TODO: Colourmask - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; if (!gld->pDev) return; @@ -426,10 +426,10 @@ void gld_NEW_COLOR( _GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest)); // Color mask - if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED; - if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; - if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; - if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; + if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED; + if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; + if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; + if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; _GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags)); } diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c index c191564d6eb..0558462dea0 100644 --- a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c +++ b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c @@ -269,7 +269,7 @@ void gld_Clear_DX9( D3DRECT d3dClearRect; // TODO: Colourmask - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; if (!gld->pDev) return; @@ -424,10 +424,10 @@ void gld_NEW_COLOR( _GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest)); // Color mask - if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED; - if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; - if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; - if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; + if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED; + if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN; + if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE; + if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA; _GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags)); } diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c index 02eea25a712..a17c2c3ffc6 100644 --- a/src/mesa/drivers/x11/glxapi.c +++ b/src/mesa/drivers/x11/glxapi.c @@ -1173,6 +1173,9 @@ _glxapi_get_extensions(void) #ifdef GLX_EXT_texture_from_pixmap "GLX_EXT_texture_from_pixmap", #endif +#ifdef GLX_INTEL_swap_event + "GLX_INTEL_swap_event", +#endif NULL }; return extensions; diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index a27d7045abe..df04e3a1011 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -381,7 +381,7 @@ clear_buffers(GLcontext *ctx, GLbitfield buffers) { if (ctx->DrawBuffer->Name == 0) { /* this is a window system framebuffer */ - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0]; XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer); const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; diff --git a/src/mesa/glapi/ARB_sync.xml b/src/mesa/glapi/ARB_sync.xml index 37f474980cf..4e4eebac32a 100644 --- a/src/mesa/glapi/ARB_sync.xml +++ b/src/mesa/glapi/ARB_sync.xml @@ -33,8 +33,10 @@ <enum name="WAIT_FAILED" value="0x911D"/> <enum name="SYNC_FLUSH_COMMANDS_BIT" value="0x00000001"/> - <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/> + <!-- Not really an enum: + <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/> + --> <function name="FenceSync" offset="assign"> diff --git a/src/mesa/glapi/EXT_draw_buffers2.xml b/src/mesa/glapi/EXT_draw_buffers2.xml new file mode 100644 index 00000000000..efbe61f74ed --- /dev/null +++ b/src/mesa/glapi/EXT_draw_buffers2.xml @@ -0,0 +1,49 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_EXT_draw_buffers2" number="340"> + + <function name="ColorMaskIndexedEXT" offset="assign"> + <param name="buf" type="GLuint"/> + <param name="r" type="GLboolean"/> + <param name="g" type="GLboolean"/> + <param name="b" type="GLboolean"/> + <param name="a" type="GLboolean"/> + </function> + + <function name="GetBooleanIndexedvEXT" offset="assign"> + <param name="value" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="data" type="GLboolean *"/> + </function> + + <function name="GetIntegerIndexedvEXT" offset="assign"> + <param name="value" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="data" type="GLint *"/> + </function> + + <function name="EnableIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name="DisableIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name ="IsEnabledIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <return type="GLboolean"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index 71bef68ea5f..4db0ff1425e 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -56,10 +56,12 @@ API_XML = gl_API.xml \ ARB_sync.xml \ ARB_vertex_array_object.xml \ APPLE_vertex_array_object.xml \ + EXT_draw_buffers2.xml \ EXT_framebuffer_object.xml \ EXT_packed_depth_stencil.xml \ EXT_provoking_vertex.xml \ - EXT_texture_array.xml + EXT_texture_array.xml \ + NV_conditional_render.xml COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py diff --git a/src/mesa/glapi/NV_conditional_render.xml b/src/mesa/glapi/NV_conditional_render.xml new file mode 100644 index 00000000000..8bb31dd1fc9 --- /dev/null +++ b/src/mesa/glapi/NV_conditional_render.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_NV_condtitional_render" number="346"> + + <enum name="QUERY_WAIT_NV" value="0x8E13"/> + <enum name="QUERY_NO_WAIT_NV" value="0x8E14"/> + <enum name="QUERY_BY_REGION_WAIT_NV" value="0x8E15"/> + <enum name="QUERY_BY_REGION_NO_WAIT_NV" value="0x8E16"/> + + <function name="BeginConditionalRenderNV" offset="assign"> + <param name="query" type="GLuint"/> + <param name="mode" type="GLenum"/> + </function> + + <function name="EndConditionalRenderNV" offset="assign"> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 34c7746e1ba..75d2f3c4383 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -7962,6 +7962,8 @@ <xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <!-- Non-ARB extensions sorted by extension number. --> @@ -12242,6 +12244,9 @@ <xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + + <category name="GL_APPLE_flush_buffer_range" number="321"> <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12"> <size name="GetBufferParameteriv" mode="get"/> diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index e36fccb354c..84e5a8270a0 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -73,7 +73,6 @@ #include "glapioffsets.h" #include "glapitable.h" - /***** BEGIN NO-OP DISPATCH *****/ static GLboolean WarnFlag = GL_FALSE; @@ -97,22 +96,19 @@ _glapi_set_warning_func( _glapi_warning_func func ) warning_func = func; } -static GLboolean -warn(void) +static int +warn(const char *func) { #if !defined(_WIN32_WCE) if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) && warning_func) { - return GL_TRUE; - } - else { - return GL_FALSE; + warning_func(NULL, "GL User Error: called without context: %s", func); } -#else - return GL_FALSE; #endif + return 0; } +#ifdef DEBUG #define KEYWORD1 static #define KEYWORD1_ALT static @@ -122,27 +118,34 @@ warn(void) #define F NULL #define DISPATCH(func, args, msg) \ - if (warn()) { \ - warning_func(NULL, "GL User Error: called without context: %s", #func); \ - } + warn(#func); #define RETURN_DISPATCH(func, args, msg) \ - if (warn()) { \ - warning_func(NULL, "GL User Error: called without context: %s", #func); \ - } \ - return 0 + return warn(#func); + +#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name + +#else + +static void +NoOpGeneric(void) +{ + if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) + && warning_func) { + warning_func(NULL, "GL User Error: calling GL function"); + } +} + +#define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric + +#endif #define DISPATCH_TABLE_NAME __glapi_noop_table #define UNUSED_TABLE_NAME __unused_noop_functions -#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name - static GLint NoOpUnused(void) { - if (warn()) { - warning_func(NULL, "GL User Error: calling extension function without a current context\n"); - } - return 0; + return warn("extension function"); } #include "glapitemp.h" @@ -237,7 +240,7 @@ PUBLIC void *_glapi_Context = NULL; * We should call this periodically from a function such as glXMakeCurrent * in order to test if multiple threads are being used. */ -void +PUBLIC void _glapi_check_multithread(void) { #if defined(THREADS) && !defined(GLX_USE_TLS) diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c index ed443c12c89..1401c1cb586 100644 --- a/src/mesa/glapi/glapi_getproc.c +++ b/src/mesa/glapi/glapi_getproc.c @@ -530,7 +530,7 @@ _glapi_get_proc_offset(const char *funcName) * in the name of static functions, try generating a new API entrypoint on * the fly with assembly language. */ -_glapi_proc +PUBLIC _glapi_proc _glapi_get_proc_address(const char *funcName) { struct _glapi_function * entry; diff --git a/src/mesa/glapi/glapidispatch.h b/src/mesa/glapi/glapidispatch.h index d6ba92824a1..51ae7feaf6f 100644 --- a/src/mesa/glapi/glapidispatch.h +++ b/src/mesa/glapi/glapidispatch.h @@ -2422,6 +2422,30 @@ #define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters #define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) #define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters +#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT) +#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn) +#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters +#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT) +#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn) +#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters +#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT) +#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters +#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT) +#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters +#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT) +#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters +#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT) +#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters +#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV) +#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn) +#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters +#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV) +#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn) #define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters #define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) #define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) @@ -2449,7 +2473,7 @@ #else -#define driDispatchRemapTable_size 387 +#define driDispatchRemapTable_size 395 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2831,14 +2855,22 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define BufferParameteriAPPLE_remap_index 376 #define FlushMappedBufferRangeAPPLE_remap_index 377 #define FramebufferTextureLayerEXT_remap_index 378 -#define ProvokingVertexEXT_remap_index 379 -#define GetTexParameterPointervAPPLE_remap_index 380 -#define TextureRangeAPPLE_remap_index 381 -#define StencilFuncSeparateATI_remap_index 382 -#define ProgramEnvParameters4fvEXT_remap_index 383 -#define ProgramLocalParameters4fvEXT_remap_index 384 -#define GetQueryObjecti64vEXT_remap_index 385 -#define GetQueryObjectui64vEXT_remap_index 386 +#define ColorMaskIndexedEXT_remap_index 379 +#define DisableIndexedEXT_remap_index 380 +#define EnableIndexedEXT_remap_index 381 +#define GetBooleanIndexedvEXT_remap_index 382 +#define GetIntegerIndexedvEXT_remap_index 383 +#define IsEnabledIndexedEXT_remap_index 384 +#define BeginConditionalRenderNV_remap_index 385 +#define EndConditionalRenderNV_remap_index 386 +#define ProvokingVertexEXT_remap_index 387 +#define GetTexParameterPointervAPPLE_remap_index 388 +#define TextureRangeAPPLE_remap_index 389 +#define StencilFuncSeparateATI_remap_index 390 +#define ProgramEnvParameters4fvEXT_remap_index 391 +#define ProgramLocalParameters4fvEXT_remap_index 392 +#define GetQueryObjecti64vEXT_remap_index 393 +#define GetQueryObjectui64vEXT_remap_index 394 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3977,6 +4009,30 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) #define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) #define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters) +#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]) +#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn) +#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters) +#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index]) +#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn) +#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters) +#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index]) +#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters) +#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]) +#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters) +#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]) +#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters) +#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]) +#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters) +#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index]) +#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn) +#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters) +#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index]) +#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn) #define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) #define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) #define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 3d10260a057..c5d367f6f29 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -821,15 +821,23 @@ #define _gloffset_BufferParameteriAPPLE 784 #define _gloffset_FlushMappedBufferRangeAPPLE 785 #define _gloffset_FramebufferTextureLayerEXT 786 -#define _gloffset_ProvokingVertexEXT 787 -#define _gloffset_GetTexParameterPointervAPPLE 788 -#define _gloffset_TextureRangeAPPLE 789 -#define _gloffset_StencilFuncSeparateATI 790 -#define _gloffset_ProgramEnvParameters4fvEXT 791 -#define _gloffset_ProgramLocalParameters4fvEXT 792 -#define _gloffset_GetQueryObjecti64vEXT 793 -#define _gloffset_GetQueryObjectui64vEXT 794 -#define _gloffset_FIRST_DYNAMIC 795 +#define _gloffset_ColorMaskIndexedEXT 787 +#define _gloffset_DisableIndexedEXT 788 +#define _gloffset_EnableIndexedEXT 789 +#define _gloffset_GetBooleanIndexedvEXT 790 +#define _gloffset_GetIntegerIndexedvEXT 791 +#define _gloffset_IsEnabledIndexedEXT 792 +#define _gloffset_BeginConditionalRenderNV 793 +#define _gloffset_EndConditionalRenderNV 794 +#define _gloffset_ProvokingVertexEXT 795 +#define _gloffset_GetTexParameterPointervAPPLE 796 +#define _gloffset_TextureRangeAPPLE 797 +#define _gloffset_StencilFuncSeparateATI 798 +#define _gloffset_ProgramEnvParameters4fvEXT 799 +#define _gloffset_ProgramLocalParameters4fvEXT 800 +#define _gloffset_GetQueryObjecti64vEXT 801 +#define _gloffset_GetQueryObjectui64vEXT 802 +#define _gloffset_FIRST_DYNAMIC 803 #else @@ -1212,6 +1220,14 @@ #define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] #define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] #define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] +#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] +#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] +#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] +#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] +#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] +#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] +#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] +#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] #define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] #define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] #define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 4f9e53b62d6..0c5b46d04b4 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -827,14 +827,22 @@ struct _glapi_table void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 784 */ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 785 */ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 786 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 787 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 788 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 789 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 790 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 791 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 792 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 793 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 794 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 787 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 788 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 789 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 790 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 791 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 792 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 793 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 794 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 795 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 796 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 797 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 798 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 799 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 800 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 801 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 802 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 319a4ab55bd..96b2ac72682 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -5677,6 +5677,46 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); } +KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) +{ + DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) +{ + DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) +{ + RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) +{ + DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) +{ + DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); +} + KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) { DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); @@ -5687,51 +5727,51 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params) { DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer) { DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6537,14 +6577,22 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_784), TABLE_ENTRY(_dispatch_stub_785), TABLE_ENTRY(FramebufferTextureLayerEXT), + TABLE_ENTRY(ColorMaskIndexedEXT), + TABLE_ENTRY(DisableIndexedEXT), + TABLE_ENTRY(EnableIndexedEXT), + TABLE_ENTRY(GetBooleanIndexedvEXT), + TABLE_ENTRY(GetIntegerIndexedvEXT), + TABLE_ENTRY(IsEnabledIndexedEXT), + TABLE_ENTRY(BeginConditionalRenderNV), + TABLE_ENTRY(EndConditionalRenderNV), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_788), - TABLE_ENTRY(_dispatch_stub_789), - TABLE_ENTRY(_dispatch_stub_790), - TABLE_ENTRY(_dispatch_stub_791), - TABLE_ENTRY(_dispatch_stub_792), - TABLE_ENTRY(_dispatch_stub_793), - TABLE_ENTRY(_dispatch_stub_794), + TABLE_ENTRY(_dispatch_stub_796), + TABLE_ENTRY(_dispatch_stub_797), + TABLE_ENTRY(_dispatch_stub_798), + TABLE_ENTRY(_dispatch_stub_799), + TABLE_ENTRY(_dispatch_stub_800), + TABLE_ENTRY(_dispatch_stub_801), + TABLE_ENTRY(_dispatch_stub_802), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 1ad7e843370..b590a7c41d1 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -839,6 +839,14 @@ static const char gl_string_table[] = "glBufferParameteriAPPLE\0" "glFlushMappedBufferRangeAPPLE\0" "glFramebufferTextureLayerEXT\0" + "glColorMaskIndexedEXT\0" + "glDisableIndexedEXT\0" + "glEnableIndexedEXT\0" + "glGetBooleanIndexedvEXT\0" + "glGetIntegerIndexedvEXT\0" + "glIsEnabledIndexedEXT\0" + "glBeginConditionalRenderNV\0" + "glEndConditionalRenderNV\0" "glProvokingVertexEXT\0" "glGetTexParameterPointervAPPLE\0" "glTextureRangeAPPLE\0" @@ -1196,13 +1204,13 @@ static const char gl_string_table[] = #define gl_dispatch_stub_783 mgl_dispatch_stub_783 #define gl_dispatch_stub_784 mgl_dispatch_stub_784 #define gl_dispatch_stub_785 mgl_dispatch_stub_785 -#define gl_dispatch_stub_788 mgl_dispatch_stub_788 -#define gl_dispatch_stub_789 mgl_dispatch_stub_789 -#define gl_dispatch_stub_790 mgl_dispatch_stub_790 -#define gl_dispatch_stub_791 mgl_dispatch_stub_791 -#define gl_dispatch_stub_792 mgl_dispatch_stub_792 -#define gl_dispatch_stub_793 mgl_dispatch_stub_793 -#define gl_dispatch_stub_794 mgl_dispatch_stub_794 +#define gl_dispatch_stub_796 mgl_dispatch_stub_796 +#define gl_dispatch_stub_797 mgl_dispatch_stub_797 +#define gl_dispatch_stub_798 mgl_dispatch_stub_798 +#define gl_dispatch_stub_799 mgl_dispatch_stub_799 +#define gl_dispatch_stub_800 mgl_dispatch_stub_800 +#define gl_dispatch_stub_801 mgl_dispatch_stub_801 +#define gl_dispatch_stub_802 mgl_dispatch_stub_802 #endif /* USE_MGL_NAMESPACE */ @@ -1250,13 +1258,13 @@ void GLAPIENTRY gl_dispatch_stub_765(GLenum modeRGB, GLenum modeA); void GLAPIENTRY gl_dispatch_stub_783(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); void GLAPIENTRY gl_dispatch_stub_784(GLenum target, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_790(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_791(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_792(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_793(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_794(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_798(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_799(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_800(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_801(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_802(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2047,316 +2055,324 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(13784, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_BufferParameteriAPPLE), NAME_FUNC_OFFSET(13808, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_FlushMappedBufferRangeAPPLE), NAME_FUNC_OFFSET(13838, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(13888, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_GetTexParameterPointervAPPLE), - NAME_FUNC_OFFSET(13919, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_TextureRangeAPPLE), - NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13964, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13993, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(14024, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(14048, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(14073, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(14091, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(14108, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(14124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(14149, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(14169, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(14189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(14212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(14235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(14255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(14272, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(14289, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(14304, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(14328, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(14347, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(14366, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14382, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14401, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14424, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14440, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14456, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14483, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14510, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14530, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14568, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14598, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14628, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14658, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14688, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14707, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14730, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14755, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14780, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14807, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14835, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14862, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14890, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14919, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14948, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14974, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(15005, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(15036, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(15060, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(15083, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(15101, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(15130, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(15159, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(15174, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(15200, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(15226, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(15241, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(15253, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(15273, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(15290, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(15306, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(15325, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(15348, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(15364, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15386, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15404, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15423, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15441, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15460, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15478, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15497, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15515, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15534, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15552, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15571, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15589, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15608, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15626, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15645, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15663, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15682, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15700, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15719, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15737, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15756, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15774, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15793, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15811, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15830, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15848, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15867, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15885, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15904, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15922, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15941, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15959, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15978, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(16001, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(16024, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(16047, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(16070, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(16093, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(16110, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(16133, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(16156, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(16179, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(16205, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(16231, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(16257, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(16281, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16308, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16334, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(16354, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(16374, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16394, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16417, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16441, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16464, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16488, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16505, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16523, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16540, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16558, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16575, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16593, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16610, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16628, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16645, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16663, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16680, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16698, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16715, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16733, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16750, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16768, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16785, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16803, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16822, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16841, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16860, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16879, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16899, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16919, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16939, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16957, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16974, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16992, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(17009, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(17027, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(17045, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(17062, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(17080, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(17099, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(17118, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(17137, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(17159, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(17172, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(17185, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(17201, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(17217, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(17230, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(17253, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(17273, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(17292, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(17303, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(17315, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(17329, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(17342, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(17358, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(17369, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17382, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17401, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17421, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17434, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17444, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17460, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17479, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17497, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17518, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17533, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17548, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17562, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17577, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17589, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17602, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17614, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17627, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17639, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17652, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17664, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17677, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17689, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17702, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17714, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17727, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17739, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17752, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17764, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17777, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17796, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17815, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17834, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17847, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17865, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17886, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17904, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17924, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17938, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17955, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET(17991, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(18007, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(18026, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18044, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18065, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18087, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18106, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18128, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18151, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(18170, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(18190, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(18209, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(18229, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(18248, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(18268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(18287, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(18307, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(18326, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(18346, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(18366, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18387, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18407, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18428, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18448, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18469, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18493, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18511, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18531, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18549, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18561, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18574, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18586, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18599, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18619, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18643, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18657, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18674, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18689, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18707, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18721, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18738, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18753, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18771, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18785, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18802, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18817, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18835, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18849, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18866, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18881, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18899, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18913, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18945, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18963, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18977, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18994, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19009, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19027, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19041, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19058, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19073, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19091, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19105, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19122, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19137, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19155, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(19172, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(19192, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(19209, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19235, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19264, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(19279, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(19297, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(19316, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(19337, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(19353, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19377, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19404, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19422, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19441, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19466, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19487, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19509, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19535, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19558, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19581, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19604, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19622, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19641, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19658, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19696, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19725, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19741, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19758, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19780, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19798, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(19824, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(13867, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT), + NAME_FUNC_OFFSET(13889, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT), + NAME_FUNC_OFFSET(13909, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT), + NAME_FUNC_OFFSET(13928, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT), + NAME_FUNC_OFFSET(13952, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT), + NAME_FUNC_OFFSET(13976, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT), + NAME_FUNC_OFFSET(13998, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV), + NAME_FUNC_OFFSET(14025, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV), + NAME_FUNC_OFFSET(14050, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(14071, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_GetTexParameterPointervAPPLE), + NAME_FUNC_OFFSET(14102, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_TextureRangeAPPLE), + NAME_FUNC_OFFSET(14122, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(14147, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(14176, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(14207, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(14231, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(14256, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(14274, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(14291, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(14307, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(14332, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(14352, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(14372, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(14395, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(14418, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(14438, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(14455, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(14472, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(14487, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(14511, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(14530, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(14549, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14565, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14584, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14607, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14623, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14639, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14666, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14693, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14713, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14732, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14751, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14781, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14811, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14841, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14871, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14890, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14913, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14938, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14963, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14990, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(15018, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(15045, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(15073, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(15102, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(15131, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(15157, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(15188, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(15219, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(15243, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(15266, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(15284, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(15313, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(15342, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(15357, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(15383, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(15409, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(15424, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(15436, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(15456, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(15473, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(15489, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(15508, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(15531, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(15547, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15569, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15587, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15606, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15624, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15643, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15661, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15680, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15698, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15717, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15735, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15754, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15772, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15791, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15809, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15828, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15846, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15865, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15883, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15902, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15920, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15939, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15957, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15976, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15994, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(16013, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(16031, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(16050, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(16068, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(16087, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(16105, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(16124, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(16142, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(16161, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(16184, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(16207, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(16230, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(16253, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(16276, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(16293, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(16316, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(16339, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(16362, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(16388, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(16414, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(16440, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(16464, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16491, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16517, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(16537, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(16557, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16577, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16600, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16624, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16647, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16671, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16688, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16706, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16723, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16741, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16758, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16776, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16793, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16811, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16828, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16846, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16863, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16881, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16898, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16916, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16933, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16951, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16968, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16986, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(17005, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(17024, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(17043, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(17062, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(17082, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(17102, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(17122, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(17140, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(17157, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(17175, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(17192, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(17210, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(17228, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(17245, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(17263, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(17282, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(17301, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(17320, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(17342, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(17355, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(17368, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(17384, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(17400, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(17413, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(17436, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(17456, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(17475, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(17486, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(17498, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(17512, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(17525, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(17541, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(17552, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17565, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17584, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17604, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17617, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17627, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17643, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17662, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17680, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17701, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17716, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17731, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17745, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17760, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17772, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17785, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17797, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17810, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17822, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17835, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17847, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17860, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17872, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17885, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17897, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17910, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17922, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17935, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17947, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17960, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17979, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17998, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(18017, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(18030, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(18048, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(18069, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(18087, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(18107, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18121, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18138, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), + NAME_FUNC_OFFSET(18174, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(18190, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(18209, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18227, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18248, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18270, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18289, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18311, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18334, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(18353, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(18373, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(18392, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18412, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18431, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18451, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18470, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18490, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18509, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(18529, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18549, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18570, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18590, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18611, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18631, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18652, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18676, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18694, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18714, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18732, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18744, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18757, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18769, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18782, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18802, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18826, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18840, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18857, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18872, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18890, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18904, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18921, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18936, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18954, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18968, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18985, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19000, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19018, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19032, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19049, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19064, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19082, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19096, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19113, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19128, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19146, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19160, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19177, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19192, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19210, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19224, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19241, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19256, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19274, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19288, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19305, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19320, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19338, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(19355, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(19375, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(19392, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19418, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19447, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19462, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19480, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19499, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19520, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(19536, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19560, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19587, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19605, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19624, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19649, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19670, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19692, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19718, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19741, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19764, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19787, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19805, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19824, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19841, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19879, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19908, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19924, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19941, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19963, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19981, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(20007, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c index 737fd4d6a84..f480edff4e8 100644 --- a/src/mesa/glapi/glthread.c +++ b/src/mesa/glapi/glthread.c @@ -69,7 +69,7 @@ */ #ifdef PTHREADS -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return (unsigned long) pthread_self(); @@ -123,7 +123,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) #define USE_LOCK_FOR_KEY /* undef this to try a version without lock for the global key... */ -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { abort(); /* XXX not implemented yet */ @@ -201,7 +201,7 @@ void InsteadOf_exit(int nCode) DWORD dwErr=GetLastError(); } -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return GetCurrentThreadId(); @@ -251,7 +251,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) */ #ifdef BEOS_THREADS -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return (unsigned long) find_thread(NULL); @@ -293,7 +293,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) * no-op functions */ -unsigned long +PUBLIC unsigned long _glthread_GetID(void) { return 0; diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 1559984f43a..c2d8a7fb972 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -51,6 +51,7 @@ #include "clear.h" #include "clip.h" #include "colortab.h" +#include "condrender.h" #include "context.h" #include "convolve.h" #include "depth.h" @@ -746,4 +747,16 @@ _mesa_init_exec_table(struct _glapi_table *exec) /* GL_ARB_vertex_array_object */ SET_BindVertexArray(exec, _mesa_BindVertexArray); SET_GenVertexArrays(exec, _mesa_GenVertexArrays); + + /* GL_EXT_draw_buffers2 */ + SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed); + SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv); + SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv); + SET_EnableIndexedEXT(exec, _mesa_EnableIndexed); + SET_DisableIndexedEXT(exec, _mesa_DisableIndexed); + SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed); + + /* GL_NV_conditional_render */ + SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); + SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 246c5521b7d..0641b98b3b7 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -499,7 +499,17 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable) } TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST); - TEST_AND_UPDATE(ctx->Color.BlendEnabled, enable->Blend, GL_BLEND); + if (ctx->Color.BlendEnabled != enable->Blend) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, (enable->Blend >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (enable->Blend & 1)); + } + } for (i=0;i<MAX_CLIP_PLANES;i++) { const GLuint mask = 1 << i; @@ -825,7 +835,7 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate) _mesa_BindTexture(target, obj->Name); - _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor); + _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f); _mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT); @@ -906,6 +916,7 @@ _mesa_PopAttrib(void) case GL_COLOR_BUFFER_BIT: { const struct gl_colorbuffer_attrib *color; + color = (const struct gl_colorbuffer_attrib *) attr->data; _mesa_ClearIndex((GLfloat) color->ClearIndex); _mesa_ClearColor(color->ClearColor[0], @@ -913,10 +924,22 @@ _mesa_PopAttrib(void) color->ClearColor[2], color->ClearColor[3]); _mesa_IndexMask(color->IndexMask); - _mesa_ColorMask((GLboolean) (color->ColorMask[0] != 0), - (GLboolean) (color->ColorMask[1] != 0), - (GLboolean) (color->ColorMask[2] != 0), - (GLboolean) (color->ColorMask[3] != 0)); + if (!ctx->Extensions.EXT_draw_buffers2) { + _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0), + (GLboolean) (color->ColorMask[0][1] != 0), + (GLboolean) (color->ColorMask[0][2] != 0), + (GLboolean) (color->ColorMask[0][3] != 0)); + } + else { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_ColorMaskIndexed(i, + (GLboolean) (color->ColorMask[i][0] != 0), + (GLboolean) (color->ColorMask[i][1] != 0), + (GLboolean) (color->ColorMask[i][2] != 0), + (GLboolean) (color->ColorMask[i][3] != 0)); + } + } { /* Need to determine if more than one color output is * specified. If so, call glDrawBuffersARB, else call @@ -948,7 +971,18 @@ _mesa_PopAttrib(void) } _mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled); _mesa_AlphaFunc(color->AlphaFunc, color->AlphaRef); - _mesa_set_enable(ctx, GL_BLEND, color->BlendEnabled); + if (ctx->Color.BlendEnabled != color->BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, + (color->BlendEnabled >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1)); + } + } _mesa_BlendFuncSeparateEXT(color->BlendSrcRGB, color->BlendDstRGB, color->BlendSrcA, @@ -1043,22 +1077,39 @@ _mesa_PopAttrib(void) _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); for (i = 0; i < ctx->Const.MaxLights; i++) { - const struct gl_light *l = &light->Light[i]; + const struct gl_light *l = &light->Light[i]; _mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled); - _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); - _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); - _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); - _mesa_light(ctx, i, GL_POSITION, l->EyePosition); - _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); - _mesa_light(ctx, i, GL_SPOT_EXPONENT, &l->SpotExponent); - _mesa_light(ctx, i, GL_SPOT_CUTOFF, &l->SpotCutoff); - _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, - &l->ConstantAttenuation); - _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, - &l->LinearAttenuation); - _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, - &l->QuadraticAttenuation); - } + _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); + _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); + _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); + _mesa_light(ctx, i, GL_POSITION, l->EyePosition); + _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); + { + GLfloat p[4] = { 0 }; + p[0] = l->SpotExponent; + _mesa_light(ctx, i, GL_SPOT_EXPONENT, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->SpotCutoff; + _mesa_light(ctx, i, GL_SPOT_CUTOFF, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->ConstantAttenuation; + _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->LinearAttenuation; + _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->QuadraticAttenuation; + _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p); + } + } /* light model */ _mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT, light->Model.Ambient); diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 830e3b2e517..b8170dd4686 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -484,6 +484,8 @@ _mesa_ColorMask( GLboolean red, GLboolean green, { GET_CURRENT_CONTEXT(ctx); GLubyte tmp[4]; + GLuint i; + GLboolean flushed; ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) @@ -497,14 +499,58 @@ _mesa_ColorMask( GLboolean red, GLboolean green, tmp[BCOMP] = blue ? 0xff : 0x0; tmp[ACOMP] = alpha ? 0xff : 0x0; - if (TEST_EQ_4UBV(tmp, ctx->Color.ColorMask)) + flushed = GL_FALSE; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) { + if (!flushed) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + } + flushed = GL_TRUE; + COPY_4UBV(ctx->Color.ColorMask[i], tmp); + } + } + + if (ctx->Driver.ColorMask) + ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); +} + + +/** + * For GL_EXT_draw_buffers2 and GL3 + */ +void GLAPIENTRY +_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ) +{ + GLubyte tmp[4]; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n", + buf, red, green, blue, alpha); + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf); + return; + } + + /* Shouldn't have any information about channel depth in core mesa + * -- should probably store these as the native booleans: + */ + tmp[RCOMP] = red ? 0xff : 0x0; + tmp[GCOMP] = green ? 0xff : 0x0; + tmp[BCOMP] = blue ? 0xff : 0x0; + tmp[ACOMP] = alpha ? 0xff : 0x0; + + if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf])) return; FLUSH_VERTICES(ctx, _NEW_COLOR); - COPY_4UBV(ctx->Color.ColorMask, tmp); + COPY_4UBV(ctx->Color.ColorMask[buf], tmp); - if (ctx->Driver.ColorMask) - ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); + if (ctx->Driver.ColorMaskIndexed) + ctx->Driver.ColorMaskIndexed(ctx, buf, red, green, blue, alpha); } @@ -555,16 +601,13 @@ void _mesa_init_color( GLcontext * ctx ) { /* Color buffer group */ ctx->Color.IndexMask = ~0u; - ctx->Color.ColorMask[0] = 0xff; - ctx->Color.ColorMask[1] = 0xff; - ctx->Color.ColorMask[2] = 0xff; - ctx->Color.ColorMask[3] = 0xff; + memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask)); ctx->Color.ClearIndex = 0; ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 ); ctx->Color.AlphaEnabled = GL_FALSE; ctx->Color.AlphaFunc = GL_ALWAYS; ctx->Color.AlphaRef = 0; - ctx->Color.BlendEnabled = GL_FALSE; + ctx->Color.BlendEnabled = 0x0; ctx->Color.BlendSrcRGB = GL_ONE; ctx->Color.BlendDstRGB = GL_ZERO; ctx->Color.BlendSrcA = GL_ONE; diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index 5c0f2783a73..b4fd7470ebe 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -72,6 +72,10 @@ extern void GLAPIENTRY _mesa_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); +extern void GLAPIENTRY +_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ); + extern void GLAPIENTRY _mesa_ClampColorARB(GLenum target, GLenum clamp); diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 52c4995b0ad..9e765b21d2f 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1389,6 +1389,48 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) } +/** + * New in GL 3.2 + * This is pretty much a duplicate of GetBufferParameteriv() but the + * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system. + */ +void GLAPIENTRY +_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameteri64v(target)" ); + return; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameteri64v" ); + return; + } + + switch (pname) { + case GL_BUFFER_SIZE_ARB: + *params = bufObj->Size; + break; + case GL_BUFFER_USAGE_ARB: + *params = bufObj->Usage; + break; + case GL_BUFFER_ACCESS_ARB: + *params = simplified_access_mode(bufObj->AccessFlags); + break; + case GL_BUFFER_MAPPED_ARB: + *params = _mesa_bufferobj_mapped(bufObj); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname)"); + return; + } +} + + void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) { diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index 9f732ec0c07..2931962ac08 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -155,6 +155,9 @@ extern void GLAPIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params); extern void GLAPIENTRY +_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params); + +extern void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params); extern void GLAPIENTRY diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index 63388f42ee4..4a3c1116586 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -34,6 +34,7 @@ #include "clear.h" #include "context.h" #include "colormac.h" +#include "enums.h" #include "state.h" @@ -182,3 +183,346 @@ _mesa_Clear( GLbitfield mask ) ctx->Driver.Clear(ctx, bufferMask); } } + + +/** Returned by make_color_buffer_mask() for errors */ +#define INVALID_MASK ~0x0 + + +/** + * Convert the glClearBuffer 'drawbuffer' parameter into a bitmask of + * BUFFER_BIT_x values. + * Return INVALID_MASK if the drawbuffer value is invalid. + */ +static GLbitfield +make_color_buffer_mask(GLcontext *ctx, GLint drawbuffer) +{ + const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; + GLbitfield mask = 0x0; + + switch (drawbuffer) { + case GL_FRONT: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + break; + case GL_BACK: + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + case GL_LEFT: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + break; + case GL_RIGHT: + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + case GL_FRONT_AND_BACK: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + default: + if (drawbuffer < 0 || drawbuffer >= ctx->Const.MaxDrawBuffers) { + mask = INVALID_MASK; + } + else if (att[BUFFER_COLOR0 + drawbuffer].Renderbuffer) { + mask |= (BUFFER_BIT_COLOR0 << drawbuffer); + } + } + + return mask; +} + + + +/** + * New in GL 3.0 + * Clear signed integer color buffer or stencil buffer (not depth). + */ +void GLAPIENTRY +_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferiv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_STENCIL: + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else { + /* Save current stencil clear value, set to 'value', do the + * stencil clear and restore the clear value. + * XXX in the future we may have a new ctx->Driver.ClearBuffer() + * hook instead. + */ + const GLuint clearSave = ctx->Stencil.Clear; + ctx->Stencil.Clear = *value; + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, *value); + ctx->Driver.Clear(ctx, BUFFER_BIT_STENCIL); + ctx->Stencil.Clear = clearSave; + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, clearSave); + } + break; + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + /* XXX note: we're putting the integer clear values into the + * floating point state var. This will not always work. We'll + * need a new ctx->Driver.ClearBuffer() hook.... + */ + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear unsigned integer color buffer (not depth, not stencil). + */ +void GLAPIENTRY +_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferuiv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + /* XXX note: we're putting the uint clear values into the + * floating point state var. This will not always work. We'll + * need a new ctx->Driver.ClearBuffer() hook.... + */ + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferuiv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear fixed-pt or float color buffer or depth buffer (not stencil). + */ +void GLAPIENTRY +_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_DEPTH: + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)", + drawbuffer); + return; + } + else { + /* Save current depth clear value, set to 'value', do the + * depth clear and restore the clear value. + * XXX in the future we may have a new ctx->Driver.ClearBuffer() + * hook instead. + */ + const GLfloat clearSave = ctx->Depth.Clear; + ctx->Depth.Clear = *value; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, *value); + ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH); + ctx->Depth.Clear = clearSave; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, clearSave); + } + /* clear depth buffer to value */ + break; + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear depth/stencil buffer only. + */ +void GLAPIENTRY +_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfi()"); + return; + } + + if (buffer != GL_DEPTH_STENCIL) { + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfi(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } + + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfi(drawbuffer=%d)", + drawbuffer); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + { + /* save current clear values */ + const GLfloat clearDepthSave = ctx->Depth.Clear; + const GLuint clearStencilSave = ctx->Stencil.Clear; + + /* set new clear values */ + ctx->Depth.Clear = depth; + ctx->Stencil.Clear = stencil; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, depth); + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, stencil); + + /* clear buffers */ + ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); + + /* restore */ + ctx->Depth.Clear = clearDepthSave; + ctx->Stencil.Clear = clearStencilSave; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, clearDepthSave); + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, clearStencilSave); + } +} diff --git a/src/mesa/main/clear.h b/src/mesa/main/clear.h index 9a54ba14bcc..4c78eeda488 100644 --- a/src/mesa/main/clear.h +++ b/src/mesa/main/clear.h @@ -41,4 +41,17 @@ extern void GLAPIENTRY _mesa_Clear( GLbitfield mask ); +extern void GLAPIENTRY +_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); + +extern void GLAPIENTRY +_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); + +extern void GLAPIENTRY +_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); + +extern void GLAPIENTRY +_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil); + #endif diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c new file mode 100644 index 00000000000..8d9a91d5478 --- /dev/null +++ b/src/mesa/main/condrender.c @@ -0,0 +1,147 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file condrender.c + * Conditional rendering functions + * + * \author Brian Paul + */ + +#include "glheader.h" +#include "condrender.h" +#include "enums.h" +#include "queryobj.h" + + +void GLAPIENTRY +_mesa_BeginConditionalRender(GLuint queryId, GLenum mode) +{ + struct gl_query_object *q; + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->Extensions.NV_conditional_render || ctx->Query.CondRenderQuery) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); + return; + } + + ASSERT(ctx->Query.CondRenderMode == GL_NONE); + + switch (mode) { + case GL_QUERY_WAIT: + case GL_QUERY_NO_WAIT: + case GL_QUERY_BY_REGION_WAIT: + case GL_QUERY_BY_REGION_NO_WAIT: + /* OK */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glBeginConditionalRender(mode=%s)", + _mesa_lookup_enum_by_nr(mode)); + return; + } + + q = _mesa_lookup_query_object(ctx, queryId); + if (!q) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glBeginConditionalRender(bad queryId=%u)", queryId); + return; + } + ASSERT(q->Id == queryId); + + if (q->Target != GL_SAMPLES_PASSED) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); + return; + } + + ctx->Query.CondRenderQuery = q; + ctx->Query.CondRenderMode = mode; + + if (ctx->Driver.BeginConditionalRender) + ctx->Driver.BeginConditionalRender(ctx, q, mode); +} + + +void APIENTRY +_mesa_EndConditionalRender(void) +{ + GET_CURRENT_CONTEXT(ctx); + + FLUSH_VERTICES(ctx, 0x0); + + if (!ctx->Extensions.NV_conditional_render || !ctx->Query.CondRenderQuery) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glEndConditionalRender()"); + return; + } + + if (ctx->Driver.EndConditionalRender) + ctx->Driver.EndConditionalRender(ctx, ctx->Query.CondRenderQuery); + + ctx->Query.CondRenderQuery = NULL; + ctx->Query.CondRenderMode = GL_NONE; +} + + +/** + * This function is called by software rendering commands (all point, + * line triangle drawing, glClear, glDrawPixels, glCopyPixels, and + * glBitmap, glBlitFramebuffer) to determine if subsequent drawing + * commands should be + * executed or discarded depending on the current conditional + * rendering state. Ideally, this check would be implemented by the + * GPU when doing hardware rendering. XXX should this function be + * called via a new driver hook? + * + * \return GL_TRUE if we should render, GL_FALSE if we should discard + */ +GLboolean +_mesa_check_conditional_render(GLcontext *ctx) +{ + struct gl_query_object *q = ctx->Query.CondRenderQuery; + + if (!q) { + /* no query in progress - draw normally */ + return GL_TRUE; + } + + switch (ctx->Query.CondRenderMode) { + case GL_QUERY_BY_REGION_WAIT: + /* fall-through */ + case GL_QUERY_WAIT: + if (!q->Ready) { + ctx->Driver.WaitQuery(ctx, q); + } + return q->Result > 0; + case GL_QUERY_BY_REGION_NO_WAIT: + /* fall-through */ + case GL_QUERY_NO_WAIT: + return q->Ready ? (q->Result > 0) : GL_TRUE; + default: + _mesa_problem(ctx, "Bad cond render mode %s in " + " _mesa_check_conditional_render()", + _mesa_lookup_enum_by_nr(ctx->Query.CondRenderMode)); + return GL_TRUE; + } +} diff --git a/src/mesa/main/condrender.h b/src/mesa/main/condrender.h new file mode 100644 index 00000000000..d55e9805fe9 --- /dev/null +++ b/src/mesa/main/condrender.h @@ -0,0 +1,45 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef CONDRENDER_H +#define CONDRENDER_H + + +#include "glheader.h" +#include "context.h" + + +extern void GLAPIENTRY +_mesa_BeginConditionalRender(GLuint queryId, GLenum mode); + +extern void APIENTRY +_mesa_EndConditionalRender(void); + +extern GLboolean +_mesa_check_conditional_render(GLcontext *ctx); + + +#endif /* CONDRENDER_H */ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 5c20ce017f7..320c59068cc 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1015,6 +1015,9 @@ _mesa_free_context_data( GLcontext *ctx ) if (ctx->Extensions.String) _mesa_free((void *) ctx->Extensions.String); + if (ctx->VersionString) + _mesa_free(ctx->VersionString); + /* unbind the context if it's currently bound */ if (ctx == _mesa_get_current_context()) { _mesa_make_current(NULL, NULL, NULL); @@ -1374,6 +1377,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, } if (newCtx->FirstTimeCurrent) { + _mesa_compute_version(newCtx); + check_context_limits(newCtx); /* We can use this to help debug user's problems. Tell them to set diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 6dadf5c079b..e99e87d9059 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -625,6 +625,8 @@ struct dd_function_table { /** Enable and disable writing of frame buffer color components */ void (*ColorMask)(GLcontext *ctx, GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask ); + void (*ColorMaskIndexed)(GLcontext *ctx, GLuint buf, GLboolean rmask, + GLboolean gmask, GLboolean bmask, GLboolean amask); /** Cause a material color to track the current color */ void (*ColorMaterial)(GLcontext *ctx, GLenum face, GLenum mode); /** Specify whether front- or back-facing facets can be culled */ @@ -1014,6 +1016,11 @@ struct dd_function_table { GLbitfield, GLuint64); /*@}*/ #endif + + /** GL_NV_conditional_render */ + void (*BeginConditionalRender)(GLcontext *ctx, struct gl_query_object *q, + GLenum mode); + void (*EndConditionalRender)(GLcontext *ctx, struct gl_query_object *q); }; diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index 97d213e8e1f..eb0d1ff8a7b 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -37,8 +37,6 @@ * \author Brian Paul <[email protected]> */ -#ifndef GLX_USE_APPLEGL - #include "main/glheader.h" #include "main/compiler.h" #include "glapi/glapi.h" @@ -92,5 +90,3 @@ #include "glapi/glapitemp.h" #endif /* USE_X86_ASM */ - -#endif /* !GLX_USE_APPLEGL */ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index b692c335a73..21a8216254b 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -218,8 +218,13 @@ typedef enum OPCODE_CLEAR_DEPTH, OPCODE_CLEAR_INDEX, OPCODE_CLEAR_STENCIL, + OPCODE_CLEAR_BUFFER_IV, + OPCODE_CLEAR_BUFFER_UIV, + OPCODE_CLEAR_BUFFER_FV, + OPCODE_CLEAR_BUFFER_FI, OPCODE_CLIP_PLANE, OPCODE_COLOR_MASK, + OPCODE_COLOR_MASK_INDEXED, OPCODE_COLOR_MATERIAL, OPCODE_COLOR_TABLE, OPCODE_COLOR_TABLE_PARAMETER_FV, @@ -244,9 +249,11 @@ typedef enum OPCODE_DEPTH_MASK, OPCODE_DEPTH_RANGE, OPCODE_DISABLE, + OPCODE_DISABLE_INDEXED, OPCODE_DRAW_BUFFER, OPCODE_DRAW_PIXELS, OPCODE_ENABLE, + OPCODE_ENABLE_INDEXED, OPCODE_EVALMESH1, OPCODE_EVALMESH2, OPCODE_FOG, @@ -1231,6 +1238,110 @@ save_Clear(GLbitfield mask) static void GLAPIENTRY +save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].i = value[0]; + if (buffer == GL_COLOR) { + n[4].i = value[1]; + n[5].i = value[2]; + n[6].i = value[3]; + } + else { + n[4].i = 0; + n[5].i = 0; + n[6].i = 0; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].ui = value[0]; + if (buffer == GL_COLOR) { + n[4].ui = value[1]; + n[5].ui = value[2]; + n[6].ui = value[3]; + } + else { + n[4].ui = 0; + n[5].ui = 0; + n[6].ui = 0; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].f = value[0]; + if (buffer == GL_COLOR) { + n[4].f = value[1]; + n[5].f = value[2]; + n[6].f = value[3]; + } + else { + n[4].f = 0.0F; + n[5].f = 0.0F; + n[6].f = 0.0F; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].f = depth; + n[4].i = stencil; + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/ + } +} + + +static void GLAPIENTRY save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { GET_CURRENT_CONTEXT(ctx); @@ -1358,6 +1469,27 @@ save_ColorMask(GLboolean red, GLboolean green, static void GLAPIENTRY +save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5); + if (n) { + n[1].ui = buf; + n[2].b = red; + n[3].b = green; + n[4].b = blue; + n[5].b = alpha; + } + if (ctx->ExecuteFlag) { + /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/ + } +} + + +static void GLAPIENTRY save_ColorMaterial(GLenum face, GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -1916,6 +2048,23 @@ save_Disable(GLenum cap) static void GLAPIENTRY +save_DisableIndexed(GLuint index, GLenum cap) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2); + if (n) { + n[1].ui = index; + n[2].e = cap; + } + if (ctx->ExecuteFlag) { + CALL_DisableIndexedEXT(ctx->Exec, (index, cap)); + } +} + + +static void GLAPIENTRY save_DrawBuffer(GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -1974,6 +2123,24 @@ save_Enable(GLenum cap) static void GLAPIENTRY +save_EnableIndexed(GLuint index, GLenum cap) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2); + if (n) { + n[1].ui = index; + n[2].e = cap; + } + if (ctx->ExecuteFlag) { + CALL_EnableIndexedEXT(ctx->Exec, (index, cap)); + } +} + + + +static void GLAPIENTRY save_EvalMesh1(GLenum mode, GLint i1, GLint i2) { GET_CURRENT_CONTEXT(ctx); @@ -6596,6 +6763,39 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_CLEAR: CALL_Clear(ctx->Exec, (n[1].bf)); break; + case OPCODE_CLEAR_BUFFER_IV: + { + GLint value[4]; + value[0] = n[3].i; + value[1] = n[4].i; + value[2] = n[5].i; + value[3] = n[6].i; + /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_UIV: + { + GLuint value[4]; + value[0] = n[3].ui; + value[1] = n[4].ui; + value[2] = n[5].ui; + value[3] = n[6].ui; + /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_FV: + { + GLfloat value[4]; + value[0] = n[3].f; + value[1] = n[4].f; + value[2] = n[5].f; + value[3] = n[6].f; + /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_FI: + /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/ + break; case OPCODE_CLEAR_COLOR: CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); break; @@ -6624,6 +6824,10 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_COLOR_MASK: CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b)); break; + case OPCODE_COLOR_MASK_INDEXED: + CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b, + n[4].b, n[5].b)); + break; case OPCODE_COLOR_MATERIAL: CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e)); break; @@ -6766,6 +6970,9 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_DISABLE: CALL_Disable(ctx->Exec, (n[1].e)); break; + case OPCODE_DISABLE_INDEXED: + CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); + break; case OPCODE_DRAW_BUFFER: CALL_DrawBuffer(ctx->Exec, (n[1].e)); break; @@ -6781,6 +6988,9 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_ENABLE: CALL_Enable(ctx->Exec, (n[1].e)); break; + case OPCODE_ENABLE_INDEXED: + CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); + break; case OPCODE_EVALMESH1: CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i)); break; @@ -8540,6 +8750,7 @@ _mesa_init_save_table(struct _glapi_table *table) SET_ClearStencil(table, save_ClearStencil); SET_ClipPlane(table, save_ClipPlane); SET_ColorMask(table, save_ColorMask); + SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed); SET_ColorMaterial(table, save_ColorMaterial); SET_CopyPixels(table, save_CopyPixels); SET_CullFace(table, save_CullFace); @@ -8548,9 +8759,11 @@ _mesa_init_save_table(struct _glapi_table *table) SET_DepthMask(table, save_DepthMask); SET_DepthRange(table, save_DepthRange); SET_Disable(table, save_Disable); + SET_DisableIndexedEXT(table, save_DisableIndexed); SET_DrawBuffer(table, save_DrawBuffer); SET_DrawPixels(table, save_DrawPixels); SET_Enable(table, save_Enable); + SET_EnableIndexedEXT(table, save_EnableIndexed); SET_EndList(table, _mesa_EndList); SET_EvalMesh1(table, save_EvalMesh1); SET_EvalMesh2(table, save_EvalMesh2); @@ -9094,6 +9307,19 @@ _mesa_init_save_table(struct _glapi_table *table) /* 364. GL_EXT_provoking_vertex */ SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT); + + /* GL 3.0 */ +#if 0 + SET_ClearBufferiv(table, save_ClearBufferiv); + SET_ClearBufferuiv(table, save_ClearBufferuiv); + SET_ClearBufferfv(table, save_ClearBufferfv); + SET_ClearBufferfi(table, save_ClearBufferfi); +#else + (void) save_ClearBufferiv; + (void) save_ClearBufferuiv; + (void) save_ClearBufferfv; + (void) save_ClearBufferfi; +#endif } diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 12ce14c5d04..cd6e881ad2d 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -278,10 +278,13 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Eval.AutoNormal = state; break; case GL_BLEND: - if (ctx->Color.BlendEnabled == state) - return; - FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendEnabled = state; + { + GLbitfield newEnabled = state * ((1 << ctx->Const.MaxDrawBuffers) - 1); + if (newEnabled != ctx->Color.BlendEnabled) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + ctx->Color.BlendEnabled = newEnabled; + } + } break; #if FEATURE_userclip case GL_CLIP_PLANE0: @@ -1020,6 +1023,84 @@ _mesa_Disable( GLenum cap ) } + +/** + * Enable/disable an indexed state var. + */ +void +_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state) +{ + ASSERT(state == 0 || state == 1); + switch (cap) { + case GL_BLEND: + if (!ctx->Extensions.EXT_draw_buffers2) { + goto bad_cap_error; + } + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", + state ? "glEnableIndexed" : "glDisableIndexed", index); + return; + } + if (((ctx->Color.BlendEnabled >> index) & 1) != state) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + if (state) + ctx->Color.BlendEnabled |= (1 << index); + else + ctx->Color.BlendEnabled &= ~(1 << index); + } + break; + default: + goto bad_cap_error; + } + return; + +bad_cap_error: + _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)", + state ? "glEnablei" : "glDisablei", + _mesa_lookup_enum_by_nr(cap)); +} + + +void GLAPIENTRY +_mesa_DisableIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + _mesa_set_enablei(ctx, cap, index, GL_FALSE); +} + + +void GLAPIENTRY +_mesa_EnableIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + _mesa_set_enablei(ctx, cap, index, GL_TRUE); +} + + +GLboolean GLAPIENTRY +_mesa_IsEnabledIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + switch (cap) { + case GL_BLEND: + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)", + index); + return GL_FALSE; + } + return (ctx->Color.BlendEnabled >> index) & 1; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)", + _mesa_lookup_enum_by_nr(cap)); + return GL_FALSE; + } +} + + + + #undef CHECK_EXTENSION #define CHECK_EXTENSION(EXTNAME) \ if (!ctx->Extensions.EXTNAME) { \ @@ -1066,7 +1147,7 @@ _mesa_IsEnabled( GLenum cap ) case GL_AUTO_NORMAL: return ctx->Eval.AutoNormal; case GL_BLEND: - return ctx->Color.BlendEnabled; + return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */ case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: case GL_CLIP_PLANE2: diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h index 25c90b0275a..24e3181a8ba 100644 --- a/src/mesa/main/enable.h +++ b/src/mesa/main/enable.h @@ -47,6 +47,18 @@ _mesa_Enable( GLenum cap ); extern GLboolean GLAPIENTRY _mesa_IsEnabled( GLenum cap ); +extern void +_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state); + +extern void GLAPIENTRY +_mesa_DisableIndexed( GLenum cap, GLuint index ); + +extern void GLAPIENTRY +_mesa_EnableIndexed( GLenum cap, GLuint index ); + +extern GLboolean GLAPIENTRY +_mesa_IsEnabledIndexed( GLenum cap, GLuint index ); + extern void GLAPIENTRY _mesa_EnableClientState( GLenum cap ); diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index f9f4bc78535..2273138d238 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -1326,12 +1326,16 @@ LONGSTRING static const char enum_string_table[] = "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0" "GL_QUAD_MESH_SUN\0" "GL_QUAD_STRIP\0" + "GL_QUERY_BY_REGION_NO_WAIT_NV\0" + "GL_QUERY_BY_REGION_WAIT_NV\0" "GL_QUERY_COUNTER_BITS\0" "GL_QUERY_COUNTER_BITS_ARB\0" + "GL_QUERY_NO_WAIT_NV\0" "GL_QUERY_RESULT\0" "GL_QUERY_RESULT_ARB\0" "GL_QUERY_RESULT_AVAILABLE\0" "GL_QUERY_RESULT_AVAILABLE_ARB\0" + "GL_QUERY_WAIT_NV\0" "GL_R\0" "GL_R3_G3_B2\0" "GL_RASTER_POSITION_UNCLIPPED_IBM\0" @@ -1787,7 +1791,6 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_WRAP_S\0" "GL_TEXTURE_WRAP_T\0" "GL_TIMEOUT_EXPIRED\0" - "GL_TIMEOUT_IGNORED\0" "GL_TIME_ELAPSED_EXT\0" "GL_TRACK_MATRIX_NV\0" "GL_TRACK_MATRIX_TRANSFORM_NV\0" @@ -1919,7 +1922,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1881] = +static const enum_elt all_enums[1884] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -3211,608 +3214,611 @@ static const enum_elt all_enums[1881] = { 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ { 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */ { 28484, 0x00000008 }, /* GL_QUAD_STRIP */ - { 28498, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 28520, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 28546, 0x00008866 }, /* GL_QUERY_RESULT */ - { 28562, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28582, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28608, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28638, 0x00002002 }, /* GL_R */ - { 28643, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28655, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28688, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28703, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28723, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 28751, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28783, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28807, 0x000088B8 }, /* GL_READ_ONLY */ - { 28820, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28837, 0x000088BA }, /* GL_READ_WRITE */ - { 28851, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28869, 0x00001903 }, /* GL_RED */ - { 28876, 0x00008016 }, /* GL_REDUCE */ - { 28886, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28900, 0x00000D15 }, /* GL_RED_BIAS */ - { 28912, 0x00000D52 }, /* GL_RED_BITS */ - { 28924, 0x00000D14 }, /* GL_RED_SCALE */ - { 28937, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28955, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28977, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28998, 0x00001C00 }, /* GL_RENDER */ - { 29008, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 29024, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 29051, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 29075, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 29103, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 29129, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 29156, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 29176, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 29203, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 29226, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 29253, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 29285, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 29321, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 29346, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 29370, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 29398, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 29427, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 29449, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 29475, 0x00001F01 }, /* GL_RENDERER */ - { 29487, 0x00000C40 }, /* GL_RENDER_MODE */ - { 29502, 0x00002901 }, /* GL_REPEAT */ - { 29512, 0x00001E01 }, /* GL_REPLACE */ - { 29523, 0x00008062 }, /* GL_REPLACE_EXT */ - { 29538, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 29561, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 29579, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 29601, 0x00000102 }, /* GL_RETURN */ - { 29611, 0x00001907 }, /* GL_RGB */ - { 29618, 0x00008052 }, /* GL_RGB10 */ - { 29627, 0x00008059 }, /* GL_RGB10_A2 */ - { 29639, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29655, 0x00008052 }, /* GL_RGB10_EXT */ - { 29668, 0x00008053 }, /* GL_RGB12 */ - { 29677, 0x00008053 }, /* GL_RGB12_EXT */ - { 29690, 0x00008054 }, /* GL_RGB16 */ - { 29699, 0x00008054 }, /* GL_RGB16_EXT */ - { 29712, 0x0000804E }, /* GL_RGB2_EXT */ - { 29724, 0x0000804F }, /* GL_RGB4 */ - { 29732, 0x0000804F }, /* GL_RGB4_EXT */ - { 29744, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29757, 0x00008050 }, /* GL_RGB5 */ - { 29765, 0x00008057 }, /* GL_RGB5_A1 */ - { 29776, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29791, 0x00008050 }, /* GL_RGB5_EXT */ - { 29803, 0x00008051 }, /* GL_RGB8 */ - { 29811, 0x00008051 }, /* GL_RGB8_EXT */ - { 29823, 0x00001908 }, /* GL_RGBA */ - { 29831, 0x0000805A }, /* GL_RGBA12 */ - { 29841, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29855, 0x0000805B }, /* GL_RGBA16 */ - { 29865, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29879, 0x00008055 }, /* GL_RGBA2 */ - { 29888, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29901, 0x00008056 }, /* GL_RGBA4 */ - { 29910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29929, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29942, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29956, 0x00008058 }, /* GL_RGBA8 */ - { 29965, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29978, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29993, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 30011, 0x00000C31 }, /* GL_RGBA_MODE */ - { 30024, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 30037, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 30051, 0x000083A0 }, /* GL_RGB_S3TC */ - { 30063, 0x00008573 }, /* GL_RGB_SCALE */ - { 30076, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 30093, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 30110, 0x00000407 }, /* GL_RIGHT */ - { 30119, 0x00002000 }, /* GL_S */ - { 30124, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 30138, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 30159, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 30173, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 30194, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 30208, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 30224, 0x000080A9 }, /* GL_SAMPLES */ - { 30235, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 30251, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 30266, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 30284, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 30306, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 30334, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 30366, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 30389, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 30416, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 30434, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 30457, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 30479, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 30498, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 30521, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 30547, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 30577, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 30602, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 30631, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30646, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30661, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30677, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30702, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30742, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30786, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30819, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30849, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30881, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30911, 0x00001C02 }, /* GL_SELECT */ - { 30921, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30949, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30974, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30990, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 31017, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 31048, 0x0000150F }, /* GL_SET */ - { 31055, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 31076, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 31100, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 31115, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 31130, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 31158, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 31181, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 31211, 0x00001601 }, /* GL_SHININESS */ - { 31224, 0x00001402 }, /* GL_SHORT */ - { 31233, 0x00009119 }, /* GL_SIGNALED */ - { 31245, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 31266, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 31282, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 31302, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 31321, 0x00008C46 }, /* GL_SLUMINANCE */ - { 31335, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 31350, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 31372, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 31392, 0x00001D01 }, /* GL_SMOOTH */ - { 31402, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 31435, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 31462, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 31495, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 31522, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 31539, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 31560, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 31581, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 31596, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 31615, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 31634, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 31651, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31672, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31693, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31708, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31727, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31746, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31763, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31784, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31805, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31820, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31839, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31858, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31878, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31896, 0x00001202 }, /* GL_SPECULAR */ - { 31908, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31922, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31937, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31955, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31972, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31986, 0x00008580 }, /* GL_SRC0_RGB */ - { 31998, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 32012, 0x00008581 }, /* GL_SRC1_RGB */ - { 32024, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 32038, 0x00008582 }, /* GL_SRC2_RGB */ - { 32050, 0x00000302 }, /* GL_SRC_ALPHA */ - { 32063, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 32085, 0x00000300 }, /* GL_SRC_COLOR */ - { 32098, 0x00008C40 }, /* GL_SRGB */ - { 32106, 0x00008C41 }, /* GL_SRGB8 */ - { 32115, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 32131, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 32145, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 32163, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 32182, 0x000088E6 }, /* GL_STATIC_COPY */ - { 32197, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 32216, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 32231, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 32250, 0x000088E5 }, /* GL_STATIC_READ */ - { 32265, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 32284, 0x00001802 }, /* GL_STENCIL */ - { 32295, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 32317, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 32343, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 32364, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 32389, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 32410, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 32435, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 32467, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 32503, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 32535, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 32571, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 32591, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 32618, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 32644, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32660, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32682, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32705, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32721, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32737, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32754, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 32772, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 32791, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32814, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32836, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 32854, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32876, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 32894, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32916, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32937, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32964, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32991, 0x00000B97 }, /* GL_STENCIL_REF */ - { 33006, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 33022, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 33051, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 33073, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 33094, 0x00000C33 }, /* GL_STEREO */ - { 33104, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 33128, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 33153, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 33177, 0x000088E2 }, /* GL_STREAM_COPY */ - { 33192, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 33211, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 33226, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 33245, 0x000088E1 }, /* GL_STREAM_READ */ - { 33260, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 33279, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 33296, 0x000084E7 }, /* GL_SUBTRACT */ - { 33308, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 33324, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 33342, 0x00009116 }, /* GL_SYNC_FENCE */ - { 33356, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 33370, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 33397, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 33427, 0x00009114 }, /* GL_SYNC_STATUS */ - { 33442, 0x00002001 }, /* GL_T */ - { 33447, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 33462, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 33481, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 33497, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 33512, 0x00002A27 }, /* GL_T2F_V3F */ - { 33523, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 33542, 0x00002A28 }, /* GL_T4F_V4F */ - { 33553, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 33576, 0x00001702 }, /* GL_TEXTURE */ - { 33587, 0x000084C0 }, /* GL_TEXTURE0 */ - { 33599, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 33615, 0x000084C1 }, /* GL_TEXTURE1 */ - { 33627, 0x000084CA }, /* GL_TEXTURE10 */ - { 33640, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 33657, 0x000084CB }, /* GL_TEXTURE11 */ - { 33670, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 33687, 0x000084CC }, /* GL_TEXTURE12 */ - { 33700, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 33717, 0x000084CD }, /* GL_TEXTURE13 */ - { 33730, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 33747, 0x000084CE }, /* GL_TEXTURE14 */ - { 33760, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 33777, 0x000084CF }, /* GL_TEXTURE15 */ - { 33790, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 33807, 0x000084D0 }, /* GL_TEXTURE16 */ - { 33820, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 33837, 0x000084D1 }, /* GL_TEXTURE17 */ - { 33850, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 33867, 0x000084D2 }, /* GL_TEXTURE18 */ - { 33880, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 33897, 0x000084D3 }, /* GL_TEXTURE19 */ - { 33910, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 33927, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 33943, 0x000084C2 }, /* GL_TEXTURE2 */ - { 33955, 0x000084D4 }, /* GL_TEXTURE20 */ - { 33968, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 33985, 0x000084D5 }, /* GL_TEXTURE21 */ - { 33998, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 34015, 0x000084D6 }, /* GL_TEXTURE22 */ - { 34028, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 34045, 0x000084D7 }, /* GL_TEXTURE23 */ - { 34058, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 34075, 0x000084D8 }, /* GL_TEXTURE24 */ - { 34088, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 34105, 0x000084D9 }, /* GL_TEXTURE25 */ - { 34118, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 34135, 0x000084DA }, /* GL_TEXTURE26 */ - { 34148, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 34165, 0x000084DB }, /* GL_TEXTURE27 */ - { 34178, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 34195, 0x000084DC }, /* GL_TEXTURE28 */ - { 34208, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 34225, 0x000084DD }, /* GL_TEXTURE29 */ - { 34238, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 34255, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 34271, 0x000084C3 }, /* GL_TEXTURE3 */ - { 34283, 0x000084DE }, /* GL_TEXTURE30 */ - { 34296, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 34313, 0x000084DF }, /* GL_TEXTURE31 */ - { 34326, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 34343, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 34359, 0x000084C4 }, /* GL_TEXTURE4 */ - { 34371, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 34387, 0x000084C5 }, /* GL_TEXTURE5 */ - { 34399, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 34415, 0x000084C6 }, /* GL_TEXTURE6 */ - { 34427, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 34443, 0x000084C7 }, /* GL_TEXTURE7 */ - { 34455, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 34471, 0x000084C8 }, /* GL_TEXTURE8 */ - { 34483, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 34499, 0x000084C9 }, /* GL_TEXTURE9 */ - { 34511, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 34527, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 34541, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 34565, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 34579, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 34603, 0x0000806F }, /* GL_TEXTURE_3D */ - { 34617, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 34639, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 34665, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 34687, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 34709, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 34741, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 34763, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 34795, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 34817, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 34845, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 34877, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 34910, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 34942, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 34957, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 34978, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 35003, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 35021, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 35045, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 35076, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 35106, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 35136, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 35171, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 35202, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 35240, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 35267, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 35299, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 35333, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 35357, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 35385, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 35409, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 35437, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 35470, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 35494, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 35516, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 35538, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 35564, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 35598, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 35631, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 35668, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 35696, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 35728, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 35751, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 35789, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 35831, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 35862, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 35890, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 35920, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 35948, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 35968, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 35992, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 36023, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 36058, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 36089, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 36124, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 36155, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 36190, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 36221, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 36256, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 36287, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 36322, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 36353, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 36388, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 36417, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 36434, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 36456, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 36482, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 36497, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 36518, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 36538, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 36564, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 36584, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 36601, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 36618, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 36635, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 36652, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 36677, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 36699, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 36725, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 36743, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 36769, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 36795, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 36825, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 36852, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 36877, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 36897, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 36921, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 36948, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 36975, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 37002, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 37028, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 37058, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 37080, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 37098, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 37128, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 37156, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 37184, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 37212, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 37233, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 37252, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 37274, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 37293, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 37313, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 37343, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 37374, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 37399, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 37423, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 37443, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 37467, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 37487, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 37510, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 37534, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 37562, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 37592, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 37617, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 37651, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 37668, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 37686, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 37704, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 37722, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 37741, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ - { 37760, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 37780, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 37799, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 37828, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 37845, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 37871, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 37901, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 37933, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 37963, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 37997, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 38013, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 38044, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 38079, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 38107, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 38139, 0x00000004 }, /* GL_TRIANGLES */ - { 38152, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 38168, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 38189, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 38207, 0x00000001 }, /* GL_TRUE */ - { 38215, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 38235, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 38258, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 38278, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 38299, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 38321, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 38343, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 38363, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 38384, 0x00009118 }, /* GL_UNSIGNALED */ - { 38398, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 38415, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 38442, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 38465, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 38481, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 38508, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 38529, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 38554, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 38578, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 38609, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 38633, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 38661, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 38684, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 38702, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 38732, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 38758, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 38788, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 38814, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 38838, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 38866, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 38894, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 38921, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 38953, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 38984, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 38998, 0x00002A20 }, /* GL_V2F */ - { 39005, 0x00002A21 }, /* GL_V3F */ - { 39012, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 39031, 0x00001F00 }, /* GL_VENDOR */ - { 39041, 0x00001F02 }, /* GL_VERSION */ - { 39052, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 39068, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 39092, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 39122, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 39153, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 39188, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 39212, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 39233, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 39256, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 39277, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 39304, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 39332, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 39360, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 39388, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 39416, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 39444, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 39472, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 39499, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 39526, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 39553, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 39580, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 39607, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 39634, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 39661, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 39688, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 39715, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 39753, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 39795, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 39826, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 39861, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 39895, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 39933, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 39964, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 39999, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 40027, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 40059, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 40089, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 40123, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 40151, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 40183, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 40203, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 40225, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 40254, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 40275, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 40304, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 40337, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 40369, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 40396, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 40427, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 40457, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 40474, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 40495, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 40522, 0x00000BA2 }, /* GL_VIEWPORT */ - { 40534, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 40550, 0x0000911D }, /* GL_WAIT_FAILED */ - { 40565, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 40585, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 40616, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 40651, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 40679, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 40704, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 40731, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 40756, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 40780, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 40799, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 40813, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 40831, 0x00001506 }, /* GL_XOR */ - { 40838, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 40857, 0x00008757 }, /* GL_YCBCR_MESA */ - { 40871, 0x00000000 }, /* GL_ZERO */ - { 40879, 0x00000D16 }, /* GL_ZOOM_X */ - { 40889, 0x00000D17 }, /* GL_ZOOM_Y */ + { 28498, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 28528, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 28555, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28577, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28603, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 28623, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28639, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28659, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28685, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28715, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 28732, 0x00002002 }, /* GL_R */ + { 28737, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28749, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28782, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28797, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28817, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 28845, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28877, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28901, 0x000088B8 }, /* GL_READ_ONLY */ + { 28914, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28931, 0x000088BA }, /* GL_READ_WRITE */ + { 28945, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28963, 0x00001903 }, /* GL_RED */ + { 28970, 0x00008016 }, /* GL_REDUCE */ + { 28980, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28994, 0x00000D15 }, /* GL_RED_BIAS */ + { 29006, 0x00000D52 }, /* GL_RED_BITS */ + { 29018, 0x00000D14 }, /* GL_RED_SCALE */ + { 29031, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 29049, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 29071, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 29092, 0x00001C00 }, /* GL_RENDER */ + { 29102, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 29118, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 29145, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 29169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 29197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 29223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 29250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 29270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 29297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 29320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 29347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 29379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 29415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 29440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 29464, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 29492, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 29521, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 29543, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 29569, 0x00001F01 }, /* GL_RENDERER */ + { 29581, 0x00000C40 }, /* GL_RENDER_MODE */ + { 29596, 0x00002901 }, /* GL_REPEAT */ + { 29606, 0x00001E01 }, /* GL_REPLACE */ + { 29617, 0x00008062 }, /* GL_REPLACE_EXT */ + { 29632, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 29655, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 29673, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29695, 0x00000102 }, /* GL_RETURN */ + { 29705, 0x00001907 }, /* GL_RGB */ + { 29712, 0x00008052 }, /* GL_RGB10 */ + { 29721, 0x00008059 }, /* GL_RGB10_A2 */ + { 29733, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29749, 0x00008052 }, /* GL_RGB10_EXT */ + { 29762, 0x00008053 }, /* GL_RGB12 */ + { 29771, 0x00008053 }, /* GL_RGB12_EXT */ + { 29784, 0x00008054 }, /* GL_RGB16 */ + { 29793, 0x00008054 }, /* GL_RGB16_EXT */ + { 29806, 0x0000804E }, /* GL_RGB2_EXT */ + { 29818, 0x0000804F }, /* GL_RGB4 */ + { 29826, 0x0000804F }, /* GL_RGB4_EXT */ + { 29838, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29851, 0x00008050 }, /* GL_RGB5 */ + { 29859, 0x00008057 }, /* GL_RGB5_A1 */ + { 29870, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29885, 0x00008050 }, /* GL_RGB5_EXT */ + { 29897, 0x00008051 }, /* GL_RGB8 */ + { 29905, 0x00008051 }, /* GL_RGB8_EXT */ + { 29917, 0x00001908 }, /* GL_RGBA */ + { 29925, 0x0000805A }, /* GL_RGBA12 */ + { 29935, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29949, 0x0000805B }, /* GL_RGBA16 */ + { 29959, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29973, 0x00008055 }, /* GL_RGBA2 */ + { 29982, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29995, 0x00008056 }, /* GL_RGBA4 */ + { 30004, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 30023, 0x00008056 }, /* GL_RGBA4_EXT */ + { 30036, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 30050, 0x00008058 }, /* GL_RGBA8 */ + { 30059, 0x00008058 }, /* GL_RGBA8_EXT */ + { 30072, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 30087, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 30105, 0x00000C31 }, /* GL_RGBA_MODE */ + { 30118, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 30131, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 30145, 0x000083A0 }, /* GL_RGB_S3TC */ + { 30157, 0x00008573 }, /* GL_RGB_SCALE */ + { 30170, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 30187, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 30204, 0x00000407 }, /* GL_RIGHT */ + { 30213, 0x00002000 }, /* GL_S */ + { 30218, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 30232, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 30253, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 30267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 30288, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 30302, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 30318, 0x000080A9 }, /* GL_SAMPLES */ + { 30329, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 30345, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 30360, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 30378, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 30400, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 30428, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 30460, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 30483, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 30510, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 30528, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 30551, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 30573, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 30592, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 30615, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 30641, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 30671, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30696, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30725, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30740, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30755, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30771, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30796, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30836, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30880, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30913, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30943, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30975, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 31005, 0x00001C02 }, /* GL_SELECT */ + { 31015, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 31043, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 31068, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 31084, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 31111, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 31142, 0x0000150F }, /* GL_SET */ + { 31149, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 31170, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 31194, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 31209, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 31224, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 31252, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 31275, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 31305, 0x00001601 }, /* GL_SHININESS */ + { 31318, 0x00001402 }, /* GL_SHORT */ + { 31327, 0x00009119 }, /* GL_SIGNALED */ + { 31339, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 31360, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 31376, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 31396, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 31415, 0x00008C46 }, /* GL_SLUMINANCE */ + { 31429, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 31444, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 31466, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 31486, 0x00001D01 }, /* GL_SMOOTH */ + { 31496, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 31529, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 31556, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 31589, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 31616, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 31633, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 31654, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 31675, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31690, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31709, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31728, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31745, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31766, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31787, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31802, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31821, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31840, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31857, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31878, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31899, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31914, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31933, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31952, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31972, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 31990, 0x00001202 }, /* GL_SPECULAR */ + { 32002, 0x00002402 }, /* GL_SPHERE_MAP */ + { 32016, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 32031, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 32049, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 32066, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 32080, 0x00008580 }, /* GL_SRC0_RGB */ + { 32092, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 32106, 0x00008581 }, /* GL_SRC1_RGB */ + { 32118, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 32132, 0x00008582 }, /* GL_SRC2_RGB */ + { 32144, 0x00000302 }, /* GL_SRC_ALPHA */ + { 32157, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 32179, 0x00000300 }, /* GL_SRC_COLOR */ + { 32192, 0x00008C40 }, /* GL_SRGB */ + { 32200, 0x00008C41 }, /* GL_SRGB8 */ + { 32209, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 32225, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 32239, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 32257, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 32276, 0x000088E6 }, /* GL_STATIC_COPY */ + { 32291, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 32310, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 32325, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 32344, 0x000088E5 }, /* GL_STATIC_READ */ + { 32359, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 32378, 0x00001802 }, /* GL_STENCIL */ + { 32389, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 32411, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 32437, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 32458, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 32483, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 32504, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 32529, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 32561, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 32597, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 32629, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 32665, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 32685, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32712, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32738, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32754, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32776, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32799, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32815, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32831, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32848, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 32866, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 32885, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32908, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32930, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 32948, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32970, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 32988, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 33010, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 33031, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 33058, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 33085, 0x00000B97 }, /* GL_STENCIL_REF */ + { 33100, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 33116, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 33145, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 33167, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 33188, 0x00000C33 }, /* GL_STEREO */ + { 33198, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 33222, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 33247, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 33271, 0x000088E2 }, /* GL_STREAM_COPY */ + { 33286, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 33305, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 33320, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 33339, 0x000088E1 }, /* GL_STREAM_READ */ + { 33354, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 33373, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 33390, 0x000084E7 }, /* GL_SUBTRACT */ + { 33402, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 33418, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 33436, 0x00009116 }, /* GL_SYNC_FENCE */ + { 33450, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 33464, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 33491, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 33521, 0x00009114 }, /* GL_SYNC_STATUS */ + { 33536, 0x00002001 }, /* GL_T */ + { 33541, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 33556, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 33575, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 33591, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 33606, 0x00002A27 }, /* GL_T2F_V3F */ + { 33617, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 33636, 0x00002A28 }, /* GL_T4F_V4F */ + { 33647, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 33670, 0x00001702 }, /* GL_TEXTURE */ + { 33681, 0x000084C0 }, /* GL_TEXTURE0 */ + { 33693, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 33709, 0x000084C1 }, /* GL_TEXTURE1 */ + { 33721, 0x000084CA }, /* GL_TEXTURE10 */ + { 33734, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 33751, 0x000084CB }, /* GL_TEXTURE11 */ + { 33764, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 33781, 0x000084CC }, /* GL_TEXTURE12 */ + { 33794, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 33811, 0x000084CD }, /* GL_TEXTURE13 */ + { 33824, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 33841, 0x000084CE }, /* GL_TEXTURE14 */ + { 33854, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 33871, 0x000084CF }, /* GL_TEXTURE15 */ + { 33884, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33901, 0x000084D0 }, /* GL_TEXTURE16 */ + { 33914, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 33931, 0x000084D1 }, /* GL_TEXTURE17 */ + { 33944, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 33961, 0x000084D2 }, /* GL_TEXTURE18 */ + { 33974, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 33991, 0x000084D3 }, /* GL_TEXTURE19 */ + { 34004, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 34021, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 34037, 0x000084C2 }, /* GL_TEXTURE2 */ + { 34049, 0x000084D4 }, /* GL_TEXTURE20 */ + { 34062, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 34079, 0x000084D5 }, /* GL_TEXTURE21 */ + { 34092, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 34109, 0x000084D6 }, /* GL_TEXTURE22 */ + { 34122, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 34139, 0x000084D7 }, /* GL_TEXTURE23 */ + { 34152, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 34169, 0x000084D8 }, /* GL_TEXTURE24 */ + { 34182, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 34199, 0x000084D9 }, /* GL_TEXTURE25 */ + { 34212, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 34229, 0x000084DA }, /* GL_TEXTURE26 */ + { 34242, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 34259, 0x000084DB }, /* GL_TEXTURE27 */ + { 34272, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 34289, 0x000084DC }, /* GL_TEXTURE28 */ + { 34302, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 34319, 0x000084DD }, /* GL_TEXTURE29 */ + { 34332, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 34349, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 34365, 0x000084C3 }, /* GL_TEXTURE3 */ + { 34377, 0x000084DE }, /* GL_TEXTURE30 */ + { 34390, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 34407, 0x000084DF }, /* GL_TEXTURE31 */ + { 34420, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 34437, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 34453, 0x000084C4 }, /* GL_TEXTURE4 */ + { 34465, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 34481, 0x000084C5 }, /* GL_TEXTURE5 */ + { 34493, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 34509, 0x000084C6 }, /* GL_TEXTURE6 */ + { 34521, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 34537, 0x000084C7 }, /* GL_TEXTURE7 */ + { 34549, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 34565, 0x000084C8 }, /* GL_TEXTURE8 */ + { 34577, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 34593, 0x000084C9 }, /* GL_TEXTURE9 */ + { 34605, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 34621, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 34635, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 34659, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 34673, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 34697, 0x0000806F }, /* GL_TEXTURE_3D */ + { 34711, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 34733, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 34759, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 34781, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 34803, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 34835, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 34857, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34889, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 34911, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 34939, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 34971, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 35004, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 35036, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 35051, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 35072, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 35097, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 35115, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 35139, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 35170, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 35200, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 35230, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 35265, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 35296, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 35334, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 35361, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 35393, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 35427, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 35451, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 35479, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 35503, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 35531, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 35564, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 35588, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 35610, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 35632, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 35658, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 35692, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 35725, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 35762, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 35790, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 35822, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 35845, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35883, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 35925, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 35956, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 35984, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 36014, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 36042, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 36062, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 36086, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 36117, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 36152, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 36183, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 36218, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 36249, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 36284, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 36315, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 36350, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 36381, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 36416, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 36447, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 36482, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 36511, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 36528, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 36550, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 36576, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 36591, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 36612, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 36632, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 36658, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 36678, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 36695, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 36712, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 36729, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 36746, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 36771, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 36793, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 36819, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 36837, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 36863, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36889, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 36919, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 36946, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 36971, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 36991, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 37015, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 37042, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 37069, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 37096, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 37122, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 37152, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 37174, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 37192, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 37222, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 37250, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 37278, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 37306, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 37327, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 37346, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 37368, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 37387, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 37407, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 37437, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 37468, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 37493, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 37517, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 37537, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 37561, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 37581, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 37604, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 37628, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 37656, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 37686, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 37711, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 37745, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 37762, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 37780, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 37798, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 37816, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 37835, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37855, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37874, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37903, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 37920, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 37946, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37976, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 38008, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 38038, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 38072, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 38088, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 38119, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 38154, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 38182, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 38214, 0x00000004 }, /* GL_TRIANGLES */ + { 38227, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 38243, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 38264, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 38282, 0x00000001 }, /* GL_TRUE */ + { 38290, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 38310, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 38333, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 38353, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 38374, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 38396, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 38418, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 38438, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 38459, 0x00009118 }, /* GL_UNSIGNALED */ + { 38473, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 38490, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 38517, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 38540, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 38556, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 38583, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 38604, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 38629, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 38653, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 38684, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38708, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38736, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38759, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38777, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38807, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38833, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38863, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 38889, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 38913, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 38941, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 38969, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 38996, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 39028, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 39059, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 39073, 0x00002A20 }, /* GL_V2F */ + { 39080, 0x00002A21 }, /* GL_V3F */ + { 39087, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 39106, 0x00001F00 }, /* GL_VENDOR */ + { 39116, 0x00001F02 }, /* GL_VERSION */ + { 39127, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 39143, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 39167, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 39197, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 39228, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 39263, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 39287, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 39308, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 39331, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 39352, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 39379, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 39407, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 39435, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 39463, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 39491, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 39519, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 39547, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 39574, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 39601, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 39628, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 39655, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 39682, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39709, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39736, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39763, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39790, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39828, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39870, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 39901, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 39936, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 39970, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 40008, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 40039, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 40074, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 40102, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 40134, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 40164, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 40198, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 40226, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 40258, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 40278, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 40300, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 40329, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 40350, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 40379, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 40412, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 40444, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 40471, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 40502, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 40532, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 40549, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 40570, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 40597, 0x00000BA2 }, /* GL_VIEWPORT */ + { 40609, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 40625, 0x0000911D }, /* GL_WAIT_FAILED */ + { 40640, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 40660, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 40691, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40726, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40754, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40779, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40806, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40831, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40855, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 40874, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 40888, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 40906, 0x00001506 }, /* GL_XOR */ + { 40913, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 40932, 0x00008757 }, /* GL_YCBCR_MESA */ + { 40946, 0x00000000 }, /* GL_ZERO */ + { 40954, 0x00000D16 }, /* GL_ZOOM_X */ + { 40964, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1347] = +static const unsigned reduced_enums[1350] = { 479, /* GL_FALSE */ 701, /* GL_LINES */ 703, /* GL_LINE_LOOP */ 710, /* GL_LINE_STRIP */ - 1766, /* GL_TRIANGLES */ - 1769, /* GL_TRIANGLE_STRIP */ - 1767, /* GL_TRIANGLE_FAN */ + 1769, /* GL_TRIANGLES */ + 1772, /* GL_TRIANGLE_STRIP */ + 1770, /* GL_TRIANGLE_FAN */ 1285, /* GL_QUADS */ 1289, /* GL_QUAD_STRIP */ 1171, /* GL_POLYGON */ @@ -3822,7 +3828,7 @@ static const unsigned reduced_enums[1347] = 509, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ 720, /* GL_LOAD */ - 1344, /* GL_RETURN */ + 1348, /* GL_RETURN */ 1004, /* GL_MULT */ 23, /* GL_ADD */ 1020, /* GL_NEVER */ @@ -3833,15 +3839,15 @@ static const unsigned reduced_enums[1347] = 1035, /* GL_NOTEQUAL */ 598, /* GL_GEQUAL */ 47, /* GL_ALWAYS */ - 1485, /* GL_SRC_COLOR */ + 1489, /* GL_SRC_COLOR */ 1065, /* GL_ONE_MINUS_SRC_COLOR */ - 1483, /* GL_SRC_ALPHA */ + 1487, /* GL_SRC_ALPHA */ 1064, /* GL_ONE_MINUS_SRC_ALPHA */ 448, /* GL_DST_ALPHA */ 1062, /* GL_ONE_MINUS_DST_ALPHA */ 449, /* GL_DST_COLOR */ 1063, /* GL_ONE_MINUS_DST_COLOR */ - 1484, /* GL_SRC_ALPHA_SATURATE */ + 1488, /* GL_SRC_ALPHA_SATURATE */ 586, /* GL_FRONT_LEFT */ 587, /* GL_FRONT_RIGHT */ 69, /* GL_BACK_LEFT */ @@ -3849,7 +3855,7 @@ static const unsigned reduced_enums[1347] = 583, /* GL_FRONT */ 68, /* GL_BACK */ 676, /* GL_LEFT */ - 1386, /* GL_RIGHT */ + 1390, /* GL_RIGHT */ 584, /* GL_FRONT_AND_BACK */ 63, /* GL_AUX0 */ 64, /* GL_AUX1 */ @@ -3858,8 +3864,8 @@ static const unsigned reduced_enums[1347] = 665, /* GL_INVALID_ENUM */ 669, /* GL_INVALID_VALUE */ 668, /* GL_INVALID_OPERATION */ - 1490, /* GL_STACK_OVERFLOW */ - 1491, /* GL_STACK_UNDERFLOW */ + 1494, /* GL_STACK_OVERFLOW */ + 1495, /* GL_STACK_UNDERFLOW */ 1090, /* GL_OUT_OF_MEMORY */ 666, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ @@ -3918,7 +3924,7 @@ static const unsigned reduced_enums[1347] = 692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ 693, /* GL_LIGHT_MODEL_TWO_SIDE */ 689, /* GL_LIGHT_MODEL_AMBIENT */ - 1432, /* GL_SHADE_MODEL */ + 1436, /* GL_SHADE_MODEL */ 193, /* GL_COLOR_MATERIAL_FACE */ 194, /* GL_COLOR_MATERIAL_PARAMETER */ 192, /* GL_COLOR_MATERIAL */ @@ -3935,24 +3941,24 @@ static const unsigned reduced_enums[1347] = 358, /* GL_DEPTH_CLEAR_VALUE */ 369, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1530, /* GL_STENCIL_TEST */ - 1514, /* GL_STENCIL_CLEAR_VALUE */ - 1516, /* GL_STENCIL_FUNC */ - 1532, /* GL_STENCIL_VALUE_MASK */ - 1515, /* GL_STENCIL_FAIL */ - 1527, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1528, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1529, /* GL_STENCIL_REF */ - 1533, /* GL_STENCIL_WRITEMASK */ + 1534, /* GL_STENCIL_TEST */ + 1518, /* GL_STENCIL_CLEAR_VALUE */ + 1520, /* GL_STENCIL_FUNC */ + 1536, /* GL_STENCIL_VALUE_MASK */ + 1519, /* GL_STENCIL_FAIL */ + 1531, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1532, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1533, /* GL_STENCIL_REF */ + 1537, /* GL_STENCIL_WRITEMASK */ 853, /* GL_MATRIX_MODE */ 1025, /* GL_NORMALIZE */ - 1861, /* GL_VIEWPORT */ + 1864, /* GL_VIEWPORT */ 999, /* GL_MODELVIEW_STACK_DEPTH */ 1263, /* GL_PROJECTION_STACK_DEPTH */ - 1740, /* GL_TEXTURE_STACK_DEPTH */ + 1744, /* GL_TEXTURE_STACK_DEPTH */ 997, /* GL_MODELVIEW_MATRIX */ 1262, /* GL_PROJECTION_MATRIX */ - 1723, /* GL_TEXTURE_MATRIX */ + 1727, /* GL_TEXTURE_MATRIX */ 61, /* GL_ATTRIB_STACK_DEPTH */ 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ @@ -3967,27 +3973,27 @@ static const unsigned reduced_enums[1347] = 191, /* GL_COLOR_LOGIC_OP */ 67, /* GL_AUX_BUFFERS */ 394, /* GL_DRAW_BUFFER */ - 1299, /* GL_READ_BUFFER */ - 1413, /* GL_SCISSOR_BOX */ - 1414, /* GL_SCISSOR_TEST */ + 1303, /* GL_READ_BUFFER */ + 1417, /* GL_SCISSOR_BOX */ + 1418, /* GL_SCISSOR_TEST */ 638, /* GL_INDEX_CLEAR_VALUE */ 643, /* GL_INDEX_WRITEMASK */ 188, /* GL_COLOR_CLEAR_VALUE */ 230, /* GL_COLOR_WRITEMASK */ 640, /* GL_INDEX_MODE */ - 1379, /* GL_RGBA_MODE */ + 1383, /* GL_RGBA_MODE */ 393, /* GL_DOUBLEBUFFER */ - 1534, /* GL_STEREO */ - 1337, /* GL_RENDER_MODE */ + 1538, /* GL_STEREO */ + 1341, /* GL_RENDER_MODE */ 1111, /* GL_PERSPECTIVE_CORRECTION_HINT */ 1164, /* GL_POINT_SMOOTH_HINT */ 706, /* GL_LINE_SMOOTH_HINT */ 1181, /* GL_POLYGON_SMOOTH_HINT */ 529, /* GL_FOG_HINT */ - 1704, /* GL_TEXTURE_GEN_S */ - 1705, /* GL_TEXTURE_GEN_T */ - 1703, /* GL_TEXTURE_GEN_R */ - 1702, /* GL_TEXTURE_GEN_Q */ + 1708, /* GL_TEXTURE_GEN_S */ + 1709, /* GL_TEXTURE_GEN_T */ + 1707, /* GL_TEXTURE_GEN_R */ + 1706, /* GL_TEXTURE_GEN_Q */ 1124, /* GL_PIXEL_MAP_I_TO_I */ 1130, /* GL_PIXEL_MAP_S_TO_S */ 1126, /* GL_PIXEL_MAP_I_TO_R */ @@ -4008,12 +4014,12 @@ static const unsigned reduced_enums[1347] = 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */ 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */ 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1778, /* GL_UNPACK_SWAP_BYTES */ - 1773, /* GL_UNPACK_LSB_FIRST */ - 1774, /* GL_UNPACK_ROW_LENGTH */ - 1777, /* GL_UNPACK_SKIP_ROWS */ - 1776, /* GL_UNPACK_SKIP_PIXELS */ - 1771, /* GL_UNPACK_ALIGNMENT */ + 1781, /* GL_UNPACK_SWAP_BYTES */ + 1776, /* GL_UNPACK_LSB_FIRST */ + 1777, /* GL_UNPACK_ROW_LENGTH */ + 1780, /* GL_UNPACK_SKIP_ROWS */ + 1779, /* GL_UNPACK_SKIP_PIXELS */ + 1774, /* GL_UNPACK_ALIGNMENT */ 1099, /* GL_PACK_SWAP_BYTES */ 1094, /* GL_PACK_LSB_FIRST */ 1095, /* GL_PACK_ROW_LENGTH */ @@ -4024,10 +4030,10 @@ static const unsigned reduced_enums[1347] = 805, /* GL_MAP_STENCIL */ 642, /* GL_INDEX_SHIFT */ 641, /* GL_INDEX_OFFSET */ - 1313, /* GL_RED_SCALE */ - 1311, /* GL_RED_BIAS */ - 1879, /* GL_ZOOM_X */ - 1880, /* GL_ZOOM_Y */ + 1317, /* GL_RED_SCALE */ + 1315, /* GL_RED_BIAS */ + 1882, /* GL_ZOOM_X */ + 1883, /* GL_ZOOM_Y */ 603, /* GL_GREEN_SCALE */ 601, /* GL_GREEN_BIAS */ 93, /* GL_BLUE_SCALE */ @@ -4048,14 +4054,14 @@ static const unsigned reduced_enums[1347] = 933, /* GL_MAX_TEXTURE_STACK_DEPTH */ 947, /* GL_MAX_VIEWPORT_DIMS */ 859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1544, /* GL_SUBPIXEL_BITS */ + 1548, /* GL_SUBPIXEL_BITS */ 637, /* GL_INDEX_BITS */ - 1312, /* GL_RED_BITS */ + 1316, /* GL_RED_BITS */ 602, /* GL_GREEN_BITS */ 92, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ 352, /* GL_DEPTH_BITS */ - 1512, /* GL_STENCIL_BITS */ + 1516, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ @@ -4084,39 +4090,39 @@ static const unsigned reduced_enums[1347] = 748, /* GL_MAP1_GRID_SEGMENTS */ 774, /* GL_MAP2_GRID_DOMAIN */ 775, /* GL_MAP2_GRID_SEGMENTS */ - 1627, /* GL_TEXTURE_1D */ - 1629, /* GL_TEXTURE_2D */ + 1631, /* GL_TEXTURE_1D */ + 1633, /* GL_TEXTURE_2D */ 482, /* GL_FEEDBACK_BUFFER_POINTER */ 483, /* GL_FEEDBACK_BUFFER_SIZE */ 484, /* GL_FEEDBACK_BUFFER_TYPE */ - 1423, /* GL_SELECTION_BUFFER_POINTER */ - 1424, /* GL_SELECTION_BUFFER_SIZE */ - 1746, /* GL_TEXTURE_WIDTH */ - 1709, /* GL_TEXTURE_HEIGHT */ - 1664, /* GL_TEXTURE_COMPONENTS */ - 1648, /* GL_TEXTURE_BORDER_COLOR */ - 1647, /* GL_TEXTURE_BORDER */ + 1427, /* GL_SELECTION_BUFFER_POINTER */ + 1428, /* GL_SELECTION_BUFFER_SIZE */ + 1750, /* GL_TEXTURE_WIDTH */ + 1713, /* GL_TEXTURE_HEIGHT */ + 1668, /* GL_TEXTURE_COMPONENTS */ + 1652, /* GL_TEXTURE_BORDER_COLOR */ + 1651, /* GL_TEXTURE_BORDER */ 385, /* GL_DONT_CARE */ 480, /* GL_FASTEST */ 1021, /* GL_NICEST */ 48, /* GL_AMBIENT */ 382, /* GL_DIFFUSE */ - 1472, /* GL_SPECULAR */ + 1476, /* GL_SPECULAR */ 1185, /* GL_POSITION */ - 1475, /* GL_SPOT_DIRECTION */ - 1476, /* GL_SPOT_EXPONENT */ - 1474, /* GL_SPOT_CUTOFF */ + 1479, /* GL_SPOT_DIRECTION */ + 1480, /* GL_SPOT_EXPONENT */ + 1478, /* GL_SPOT_CUTOFF */ 275, /* GL_CONSTANT_ATTENUATION */ 696, /* GL_LINEAR_ATTENUATION */ 1284, /* GL_QUADRATIC_ATTENUATION */ 244, /* GL_COMPILE */ 245, /* GL_COMPILE_AND_EXECUTE */ 120, /* GL_BYTE */ - 1780, /* GL_UNSIGNED_BYTE */ - 1437, /* GL_SHORT */ - 1792, /* GL_UNSIGNED_SHORT */ + 1783, /* GL_UNSIGNED_BYTE */ + 1441, /* GL_SHORT */ + 1795, /* GL_UNSIGNED_SHORT */ 645, /* GL_INT */ - 1783, /* GL_UNSIGNED_INT */ + 1786, /* GL_UNSIGNED_INT */ 489, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ @@ -4128,7 +4134,7 @@ static const unsigned reduced_enums[1347] = 299, /* GL_COPY */ 51, /* GL_AND_INVERTED */ 1023, /* GL_NOOP */ - 1875, /* GL_XOR */ + 1878, /* GL_XOR */ 1086, /* GL_OR */ 1024, /* GL_NOR */ 470, /* GL_EQUIV */ @@ -4137,58 +4143,58 @@ static const unsigned reduced_enums[1347] = 300, /* GL_COPY_INVERTED */ 1088, /* GL_OR_INVERTED */ 1014, /* GL_NAND */ - 1428, /* GL_SET */ + 1432, /* GL_SET */ 467, /* GL_EMISSION */ - 1436, /* GL_SHININESS */ + 1440, /* GL_SHININESS */ 49, /* GL_AMBIENT_AND_DIFFUSE */ 190, /* GL_COLOR_INDEXES */ 964, /* GL_MODELVIEW */ 1261, /* GL_PROJECTION */ - 1562, /* GL_TEXTURE */ + 1566, /* GL_TEXTURE */ 147, /* GL_COLOR */ 346, /* GL_DEPTH */ - 1498, /* GL_STENCIL */ + 1502, /* GL_STENCIL */ 189, /* GL_COLOR_INDEX */ - 1517, /* GL_STENCIL_INDEX */ + 1521, /* GL_STENCIL_INDEX */ 359, /* GL_DEPTH_COMPONENT */ - 1308, /* GL_RED */ + 1312, /* GL_RED */ 600, /* GL_GREEN */ 90, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1345, /* GL_RGB */ - 1364, /* GL_RGBA */ + 1349, /* GL_RGB */ + 1368, /* GL_RGBA */ 724, /* GL_LUMINANCE */ 745, /* GL_LUMINANCE_ALPHA */ 73, /* GL_BITMAP */ 1141, /* GL_POINT */ 694, /* GL_LINE */ 485, /* GL_FILL */ - 1317, /* GL_RENDER */ + 1321, /* GL_RENDER */ 481, /* GL_FEEDBACK */ - 1422, /* GL_SELECT */ + 1426, /* GL_SELECT */ 488, /* GL_FLAT */ - 1447, /* GL_SMOOTH */ + 1451, /* GL_SMOOTH */ 673, /* GL_KEEP */ - 1339, /* GL_REPLACE */ + 1343, /* GL_REPLACE */ 627, /* GL_INCR */ 342, /* GL_DECR */ - 1807, /* GL_VENDOR */ - 1336, /* GL_RENDERER */ - 1808, /* GL_VERSION */ + 1810, /* GL_VENDOR */ + 1340, /* GL_RENDERER */ + 1811, /* GL_VERSION */ 474, /* GL_EXTENSIONS */ - 1387, /* GL_S */ - 1553, /* GL_T */ - 1296, /* GL_R */ + 1391, /* GL_S */ + 1557, /* GL_T */ + 1300, /* GL_R */ 1283, /* GL_Q */ 1000, /* GL_MODULATE */ 341, /* GL_DECAL */ - 1699, /* GL_TEXTURE_ENV_MODE */ - 1698, /* GL_TEXTURE_ENV_COLOR */ - 1697, /* GL_TEXTURE_ENV */ + 1703, /* GL_TEXTURE_ENV_MODE */ + 1702, /* GL_TEXTURE_ENV_COLOR */ + 1701, /* GL_TEXTURE_ENV */ 475, /* GL_EYE_LINEAR */ 1047, /* GL_OBJECT_LINEAR */ - 1473, /* GL_SPHERE_MAP */ - 1701, /* GL_TEXTURE_GEN_MODE */ + 1477, /* GL_SPHERE_MAP */ + 1705, /* GL_TEXTURE_GEN_MODE */ 1049, /* GL_OBJECT_PLANE */ 476, /* GL_EYE_PLANE */ 1015, /* GL_NEAREST */ @@ -4197,30 +4203,30 @@ static const unsigned reduced_enums[1347] = 700, /* GL_LINEAR_MIPMAP_NEAREST */ 1018, /* GL_NEAREST_MIPMAP_LINEAR */ 699, /* GL_LINEAR_MIPMAP_LINEAR */ - 1722, /* GL_TEXTURE_MAG_FILTER */ - 1730, /* GL_TEXTURE_MIN_FILTER */ - 1748, /* GL_TEXTURE_WRAP_S */ - 1749, /* GL_TEXTURE_WRAP_T */ + 1726, /* GL_TEXTURE_MAG_FILTER */ + 1734, /* GL_TEXTURE_MIN_FILTER */ + 1752, /* GL_TEXTURE_WRAP_S */ + 1753, /* GL_TEXTURE_WRAP_T */ 126, /* GL_CLAMP */ - 1338, /* GL_REPEAT */ + 1342, /* GL_REPEAT */ 1179, /* GL_POLYGON_OFFSET_UNITS */ 1178, /* GL_POLYGON_OFFSET_POINT */ 1177, /* GL_POLYGON_OFFSET_LINE */ - 1297, /* GL_R3_G3_B2 */ - 1804, /* GL_V2F */ - 1805, /* GL_V3F */ + 1301, /* GL_R3_G3_B2 */ + 1807, /* GL_V2F */ + 1808, /* GL_V3F */ 123, /* GL_C4UB_V2F */ 124, /* GL_C4UB_V3F */ 121, /* GL_C3F_V3F */ 1012, /* GL_N3F_V3F */ 122, /* GL_C4F_N3F_V3F */ - 1558, /* GL_T2F_V3F */ - 1560, /* GL_T4F_V4F */ - 1556, /* GL_T2F_C4UB_V3F */ - 1554, /* GL_T2F_C3F_V3F */ - 1557, /* GL_T2F_N3F_V3F */ - 1555, /* GL_T2F_C4F_N3F_V3F */ - 1559, /* GL_T4F_C4F_N3F_V4F */ + 1562, /* GL_T2F_V3F */ + 1564, /* GL_T4F_V4F */ + 1560, /* GL_T2F_C4UB_V3F */ + 1558, /* GL_T2F_C3F_V3F */ + 1561, /* GL_T2F_N3F_V3F */ + 1559, /* GL_T2F_C4F_N3F_V3F */ + 1563, /* GL_T4F_C4F_N3F_V4F */ 139, /* GL_CLIP_PLANE0 */ 140, /* GL_CLIP_PLANE1 */ 141, /* GL_CLIP_PLANE2 */ @@ -4249,11 +4255,11 @@ static const unsigned reduced_enums[1347] = 590, /* GL_FUNC_REVERSE_SUBTRACT */ 280, /* GL_CONVOLUTION_1D */ 281, /* GL_CONVOLUTION_2D */ - 1425, /* GL_SEPARABLE_2D */ + 1429, /* GL_SEPARABLE_2D */ 284, /* GL_CONVOLUTION_BORDER_MODE */ 288, /* GL_CONVOLUTION_FILTER_SCALE */ 286, /* GL_CONVOLUTION_FILTER_BIAS */ - 1309, /* GL_REDUCE */ + 1313, /* GL_REDUCE */ 290, /* GL_CONVOLUTION_FORMAT */ 294, /* GL_CONVOLUTION_WIDTH */ 292, /* GL_CONVOLUTION_HEIGHT */ @@ -4280,16 +4286,16 @@ static const unsigned reduced_enums[1347] = 949, /* GL_MINMAX */ 951, /* GL_MINMAX_FORMAT */ 953, /* GL_MINMAX_SINK */ - 1561, /* GL_TABLE_TOO_LARGE_EXT */ - 1782, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1794, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1796, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1789, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1784, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1565, /* GL_TABLE_TOO_LARGE_EXT */ + 1785, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1797, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1799, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1792, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1787, /* GL_UNSIGNED_INT_10_10_10_2 */ 1176, /* GL_POLYGON_OFFSET_FILL */ 1175, /* GL_POLYGON_OFFSET_FACTOR */ 1174, /* GL_POLYGON_OFFSET_BIAS */ - 1342, /* GL_RESCALE_NORMAL */ + 1346, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ @@ -4309,53 +4315,53 @@ static const unsigned reduced_enums[1347] = 653, /* GL_INTENSITY8 */ 647, /* GL_INTENSITY12 */ 649, /* GL_INTENSITY16 */ - 1354, /* GL_RGB2_EXT */ - 1355, /* GL_RGB4 */ - 1358, /* GL_RGB5 */ - 1362, /* GL_RGB8 */ - 1346, /* GL_RGB10 */ - 1350, /* GL_RGB12 */ - 1352, /* GL_RGB16 */ - 1369, /* GL_RGBA2 */ - 1371, /* GL_RGBA4 */ - 1359, /* GL_RGB5_A1 */ - 1375, /* GL_RGBA8 */ - 1347, /* GL_RGB10_A2 */ - 1365, /* GL_RGBA12 */ - 1367, /* GL_RGBA16 */ - 1737, /* GL_TEXTURE_RED_SIZE */ - 1707, /* GL_TEXTURE_GREEN_SIZE */ - 1645, /* GL_TEXTURE_BLUE_SIZE */ - 1632, /* GL_TEXTURE_ALPHA_SIZE */ - 1720, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1711, /* GL_TEXTURE_INTENSITY_SIZE */ - 1340, /* GL_REPLACE_EXT */ + 1358, /* GL_RGB2_EXT */ + 1359, /* GL_RGB4 */ + 1362, /* GL_RGB5 */ + 1366, /* GL_RGB8 */ + 1350, /* GL_RGB10 */ + 1354, /* GL_RGB12 */ + 1356, /* GL_RGB16 */ + 1373, /* GL_RGBA2 */ + 1375, /* GL_RGBA4 */ + 1363, /* GL_RGB5_A1 */ + 1379, /* GL_RGBA8 */ + 1351, /* GL_RGB10_A2 */ + 1369, /* GL_RGBA12 */ + 1371, /* GL_RGBA16 */ + 1741, /* GL_TEXTURE_RED_SIZE */ + 1711, /* GL_TEXTURE_GREEN_SIZE */ + 1649, /* GL_TEXTURE_BLUE_SIZE */ + 1636, /* GL_TEXTURE_ALPHA_SIZE */ + 1724, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1715, /* GL_TEXTURE_INTENSITY_SIZE */ + 1344, /* GL_REPLACE_EXT */ 1271, /* GL_PROXY_TEXTURE_1D */ 1274, /* GL_PROXY_TEXTURE_2D */ - 1744, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1732, /* GL_TEXTURE_PRIORITY */ - 1739, /* GL_TEXTURE_RESIDENT */ - 1635, /* GL_TEXTURE_BINDING_1D */ - 1637, /* GL_TEXTURE_BINDING_2D */ - 1639, /* GL_TEXTURE_BINDING_3D */ + 1748, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1736, /* GL_TEXTURE_PRIORITY */ + 1743, /* GL_TEXTURE_RESIDENT */ + 1639, /* GL_TEXTURE_BINDING_1D */ + 1641, /* GL_TEXTURE_BINDING_2D */ + 1643, /* GL_TEXTURE_BINDING_3D */ 1096, /* GL_PACK_SKIP_IMAGES */ 1092, /* GL_PACK_IMAGE_HEIGHT */ - 1775, /* GL_UNPACK_SKIP_IMAGES */ - 1772, /* GL_UNPACK_IMAGE_HEIGHT */ - 1631, /* GL_TEXTURE_3D */ + 1778, /* GL_UNPACK_SKIP_IMAGES */ + 1775, /* GL_UNPACK_IMAGE_HEIGHT */ + 1635, /* GL_TEXTURE_3D */ 1277, /* GL_PROXY_TEXTURE_3D */ - 1694, /* GL_TEXTURE_DEPTH */ - 1747, /* GL_TEXTURE_WRAP_R */ + 1698, /* GL_TEXTURE_DEPTH */ + 1751, /* GL_TEXTURE_WRAP_R */ 856, /* GL_MAX_3D_TEXTURE_SIZE */ - 1809, /* GL_VERTEX_ARRAY */ + 1812, /* GL_VERTEX_ARRAY */ 1026, /* GL_NORMAL_ARRAY */ 148, /* GL_COLOR_ARRAY */ 631, /* GL_INDEX_ARRAY */ - 1672, /* GL_TEXTURE_COORD_ARRAY */ + 1676, /* GL_TEXTURE_COORD_ARRAY */ 459, /* GL_EDGE_FLAG_ARRAY */ - 1815, /* GL_VERTEX_ARRAY_SIZE */ - 1817, /* GL_VERTEX_ARRAY_TYPE */ - 1816, /* GL_VERTEX_ARRAY_STRIDE */ + 1818, /* GL_VERTEX_ARRAY_SIZE */ + 1820, /* GL_VERTEX_ARRAY_TYPE */ + 1819, /* GL_VERTEX_ARRAY_STRIDE */ 1031, /* GL_NORMAL_ARRAY_TYPE */ 1030, /* GL_NORMAL_ARRAY_STRIDE */ 152, /* GL_COLOR_ARRAY_SIZE */ @@ -4363,24 +4369,24 @@ static const unsigned reduced_enums[1347] = 153, /* GL_COLOR_ARRAY_STRIDE */ 636, /* GL_INDEX_ARRAY_TYPE */ 635, /* GL_INDEX_ARRAY_STRIDE */ - 1676, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1678, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1677, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 1680, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1682, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1681, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 463, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1814, /* GL_VERTEX_ARRAY_POINTER */ + 1817, /* GL_VERTEX_ARRAY_POINTER */ 1029, /* GL_NORMAL_ARRAY_POINTER */ 151, /* GL_COLOR_ARRAY_POINTER */ 634, /* GL_INDEX_ARRAY_POINTER */ - 1675, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 1679, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 462, /* GL_EDGE_FLAG_ARRAY_POINTER */ 1005, /* GL_MULTISAMPLE */ - 1399, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1401, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1406, /* GL_SAMPLE_COVERAGE */ - 1403, /* GL_SAMPLE_BUFFERS */ - 1394, /* GL_SAMPLES */ - 1410, /* GL_SAMPLE_COVERAGE_VALUE */ - 1408, /* GL_SAMPLE_COVERAGE_INVERT */ + 1403, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1405, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1410, /* GL_SAMPLE_COVERAGE */ + 1407, /* GL_SAMPLE_BUFFERS */ + 1398, /* GL_SAMPLES */ + 1414, /* GL_SAMPLE_COVERAGE_VALUE */ + 1412, /* GL_SAMPLE_COVERAGE_INVERT */ 195, /* GL_COLOR_MATRIX */ 197, /* GL_COLOR_MATRIX_STACK_DEPTH */ 865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ @@ -4392,9 +4398,9 @@ static const unsigned reduced_enums[1347] = 1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ 1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ 1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1655, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1659, /* GL_TEXTURE_COLOR_TABLE_SGI */ 1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1657, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 1661, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 80, /* GL_BLEND_DST_RGB */ 89, /* GL_BLEND_SRC_RGB */ 79, /* GL_BLEND_DST_ALPHA */ @@ -4419,7 +4425,7 @@ static const unsigned reduced_enums[1347] = 72, /* GL_BGRA */ 879, /* GL_MAX_ELEMENTS_VERTICES */ 878, /* GL_MAX_ELEMENTS_INDICES */ - 1710, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 1714, /* GL_TEXTURE_INDEX_SIZE_EXT */ 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ 1158, /* GL_POINT_SIZE_MIN */ 1154, /* GL_POINT_SIZE_MAX */ @@ -4427,52 +4433,52 @@ static const unsigned reduced_enums[1347] = 1144, /* GL_POINT_DISTANCE_ATTENUATION */ 127, /* GL_CLAMP_TO_BORDER */ 130, /* GL_CLAMP_TO_EDGE */ - 1731, /* GL_TEXTURE_MIN_LOD */ - 1729, /* GL_TEXTURE_MAX_LOD */ - 1634, /* GL_TEXTURE_BASE_LEVEL */ - 1728, /* GL_TEXTURE_MAX_LEVEL */ + 1735, /* GL_TEXTURE_MIN_LOD */ + 1733, /* GL_TEXTURE_MAX_LOD */ + 1638, /* GL_TEXTURE_BASE_LEVEL */ + 1732, /* GL_TEXTURE_MAX_LEVEL */ 624, /* GL_IGNORE_BORDER_HP */ 276, /* GL_CONSTANT_BORDER_HP */ - 1341, /* GL_REPLICATE_BORDER_HP */ + 1345, /* GL_REPLICATE_BORDER_HP */ 282, /* GL_CONVOLUTION_BORDER_COLOR */ 1055, /* GL_OCCLUSION_TEST_HP */ 1056, /* GL_OCCLUSION_TEST_RESULT_HP */ 697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1649, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1651, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1653, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1654, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1652, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1650, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 1653, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1655, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1657, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1658, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1656, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1654, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ 860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ 861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ 1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ 1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ 1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ 1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1718, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1719, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1717, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 1722, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1723, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1721, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ 594, /* GL_GENERATE_MIPMAP */ 595, /* GL_GENERATE_MIPMAP_HINT */ 532, /* GL_FOG_OFFSET_SGIX */ 533, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1663, /* GL_TEXTURE_COMPARE_SGIX */ - 1662, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1714, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1706, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 1667, /* GL_TEXTURE_COMPARE_SGIX */ + 1666, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1718, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1710, /* GL_TEXTURE_GEQUAL_R_SGIX */ 360, /* GL_DEPTH_COMPONENT16 */ 363, /* GL_DEPTH_COMPONENT24 */ 366, /* GL_DEPTH_COMPONENT32 */ 306, /* GL_CULL_VERTEX_EXT */ 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1872, /* GL_WRAP_BORDER_SUN */ - 1656, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 1875, /* GL_WRAP_BORDER_SUN */ + 1660, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1440, /* GL_SINGLE_COLOR */ - 1426, /* GL_SEPARATE_SPECULAR_COLOR */ - 1435, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 1444, /* GL_SINGLE_COLOR */ + 1430, /* GL_SEPARATE_SPECULAR_COLOR */ + 1439, /* GL_SHARED_TEXTURE_PALETTE_EXT */ 543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ 544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ 551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ @@ -4485,23 +4491,23 @@ static const unsigned reduced_enums[1347] = 580, /* GL_FRAMEBUFFER_UNDEFINED */ 373, /* GL_DEPTH_STENCIL_ATTACHMENT */ 630, /* GL_INDEX */ - 1781, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1797, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1798, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1795, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1793, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1790, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1788, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1726, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1727, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1725, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 1784, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1800, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1801, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1798, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1796, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1793, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1791, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1730, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1731, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1729, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ 956, /* GL_MIRRORED_REPEAT */ - 1382, /* GL_RGB_S3TC */ - 1357, /* GL_RGB4_S3TC */ - 1380, /* GL_RGBA_S3TC */ - 1374, /* GL_RGBA4_S3TC */ - 1378, /* GL_RGBA_DXT5_S3TC */ - 1372, /* GL_RGBA4_DXT5_S3TC */ + 1386, /* GL_RGB_S3TC */ + 1361, /* GL_RGB4_S3TC */ + 1384, /* GL_RGBA_S3TC */ + 1378, /* GL_RGBA4_S3TC */ + 1382, /* GL_RGBA_DXT5_S3TC */ + 1376, /* GL_RGBA4_DXT5_S3TC */ 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ @@ -4519,54 +4525,54 @@ static const unsigned reduced_enums[1347] = 513, /* GL_FOG_COORDINATE_ARRAY */ 199, /* GL_COLOR_SUM */ 332, /* GL_CURRENT_SECONDARY_COLOR */ - 1419, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1421, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1420, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1418, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1415, /* GL_SECONDARY_COLOR_ARRAY */ + 1423, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1425, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1424, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1422, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1419, /* GL_SECONDARY_COLOR_ARRAY */ 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1563, /* GL_TEXTURE0 */ - 1565, /* GL_TEXTURE1 */ - 1587, /* GL_TEXTURE2 */ - 1609, /* GL_TEXTURE3 */ - 1615, /* GL_TEXTURE4 */ - 1617, /* GL_TEXTURE5 */ - 1619, /* GL_TEXTURE6 */ - 1621, /* GL_TEXTURE7 */ - 1623, /* GL_TEXTURE8 */ - 1625, /* GL_TEXTURE9 */ - 1566, /* GL_TEXTURE10 */ - 1568, /* GL_TEXTURE11 */ - 1570, /* GL_TEXTURE12 */ - 1572, /* GL_TEXTURE13 */ - 1574, /* GL_TEXTURE14 */ - 1576, /* GL_TEXTURE15 */ - 1578, /* GL_TEXTURE16 */ - 1580, /* GL_TEXTURE17 */ - 1582, /* GL_TEXTURE18 */ - 1584, /* GL_TEXTURE19 */ - 1588, /* GL_TEXTURE20 */ - 1590, /* GL_TEXTURE21 */ - 1592, /* GL_TEXTURE22 */ - 1594, /* GL_TEXTURE23 */ - 1596, /* GL_TEXTURE24 */ - 1598, /* GL_TEXTURE25 */ - 1600, /* GL_TEXTURE26 */ - 1602, /* GL_TEXTURE27 */ - 1604, /* GL_TEXTURE28 */ - 1606, /* GL_TEXTURE29 */ - 1610, /* GL_TEXTURE30 */ - 1612, /* GL_TEXTURE31 */ + 1567, /* GL_TEXTURE0 */ + 1569, /* GL_TEXTURE1 */ + 1591, /* GL_TEXTURE2 */ + 1613, /* GL_TEXTURE3 */ + 1619, /* GL_TEXTURE4 */ + 1621, /* GL_TEXTURE5 */ + 1623, /* GL_TEXTURE6 */ + 1625, /* GL_TEXTURE7 */ + 1627, /* GL_TEXTURE8 */ + 1629, /* GL_TEXTURE9 */ + 1570, /* GL_TEXTURE10 */ + 1572, /* GL_TEXTURE11 */ + 1574, /* GL_TEXTURE12 */ + 1576, /* GL_TEXTURE13 */ + 1578, /* GL_TEXTURE14 */ + 1580, /* GL_TEXTURE15 */ + 1582, /* GL_TEXTURE16 */ + 1584, /* GL_TEXTURE17 */ + 1586, /* GL_TEXTURE18 */ + 1588, /* GL_TEXTURE19 */ + 1592, /* GL_TEXTURE20 */ + 1594, /* GL_TEXTURE21 */ + 1596, /* GL_TEXTURE22 */ + 1598, /* GL_TEXTURE23 */ + 1600, /* GL_TEXTURE24 */ + 1602, /* GL_TEXTURE25 */ + 1604, /* GL_TEXTURE26 */ + 1606, /* GL_TEXTURE27 */ + 1608, /* GL_TEXTURE28 */ + 1610, /* GL_TEXTURE29 */ + 1614, /* GL_TEXTURE30 */ + 1616, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 133, /* GL_CLIENT_ACTIVE_TEXTURE */ 934, /* GL_MAX_TEXTURE_UNITS */ - 1759, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1762, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1764, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1756, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1545, /* GL_SUBTRACT */ + 1762, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1765, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1767, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1759, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1549, /* GL_SUBTRACT */ 919, /* GL_MAX_RENDERBUFFER_SIZE */ 247, /* GL_COMPRESSED_ALPHA */ 251, /* GL_COMPRESSED_LUMINANCE */ @@ -4574,18 +4580,18 @@ static const unsigned reduced_enums[1347] = 249, /* GL_COMPRESSED_INTENSITY */ 255, /* GL_COMPRESSED_RGB */ 256, /* GL_COMPRESSED_RGBA */ - 1670, /* GL_TEXTURE_COMPRESSION_HINT */ - 1735, /* GL_TEXTURE_RECTANGLE_ARB */ - 1642, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1674, /* GL_TEXTURE_COMPRESSION_HINT */ + 1739, /* GL_TEXTURE_RECTANGLE_ARB */ + 1646, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ 372, /* GL_DEPTH_STENCIL */ - 1785, /* GL_UNSIGNED_INT_24_8 */ + 1788, /* GL_UNSIGNED_INT_24_8 */ 930, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1724, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 1728, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1700, /* GL_TEXTURE_FILTER_CONTROL */ - 1715, /* GL_TEXTURE_LOD_BIAS */ + 1704, /* GL_TEXTURE_FILTER_CONTROL */ + 1719, /* GL_TEXTURE_LOD_BIAS */ 232, /* GL_COMBINE4 */ 924, /* GL_MAX_SHININESS_NV */ 925, /* GL_MAX_SPOT_EXPONENT_NV */ @@ -4593,15 +4599,15 @@ static const unsigned reduced_enums[1347] = 343, /* GL_DECR_WRAP */ 976, /* GL_MODELVIEW1_ARB */ 1032, /* GL_NORMAL_MAP */ - 1314, /* GL_REFLECTION_MAP */ - 1679, /* GL_TEXTURE_CUBE_MAP */ - 1640, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1687, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1681, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1689, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1683, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1318, /* GL_REFLECTION_MAP */ + 1683, /* GL_TEXTURE_CUBE_MAP */ + 1644, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1693, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1687, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1695, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1689, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ 1279, /* GL_PROXY_TEXTURE_CUBE_MAP */ 873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ 1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */ @@ -4611,20 +4617,20 @@ static const unsigned reduced_enums[1347] = 231, /* GL_COMBINE */ 238, /* GL_COMBINE_RGB */ 233, /* GL_COMBINE_ALPHA */ - 1383, /* GL_RGB_SCALE */ + 1387, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ 656, /* GL_INTERPOLATE */ 271, /* GL_CONSTANT */ 1227, /* GL_PRIMARY_COLOR */ 1224, /* GL_PREVIOUS */ - 1455, /* GL_SOURCE0_RGB */ - 1461, /* GL_SOURCE1_RGB */ - 1467, /* GL_SOURCE2_RGB */ - 1471, /* GL_SOURCE3_RGB_NV */ - 1452, /* GL_SOURCE0_ALPHA */ - 1458, /* GL_SOURCE1_ALPHA */ - 1464, /* GL_SOURCE2_ALPHA */ - 1470, /* GL_SOURCE3_ALPHA_NV */ + 1459, /* GL_SOURCE0_RGB */ + 1465, /* GL_SOURCE1_RGB */ + 1471, /* GL_SOURCE2_RGB */ + 1475, /* GL_SOURCE3_RGB_NV */ + 1456, /* GL_SOURCE0_ALPHA */ + 1462, /* GL_SOURCE1_ALPHA */ + 1468, /* GL_SOURCE2_ALPHA */ + 1474, /* GL_SOURCE3_ALPHA_NV */ 1069, /* GL_OPERAND0_RGB */ 1075, /* GL_OPERAND1_RGB */ 1081, /* GL_OPERAND2_RGB */ @@ -4633,32 +4639,32 @@ static const unsigned reduced_enums[1347] = 1072, /* GL_OPERAND1_ALPHA */ 1078, /* GL_OPERAND2_ALPHA */ 1084, /* GL_OPERAND3_ALPHA_NV */ - 1810, /* GL_VERTEX_ARRAY_BINDING */ - 1733, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1734, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 1876, /* GL_YCBCR_422_APPLE */ - 1799, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1801, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1743, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1536, /* GL_STORAGE_PRIVATE_APPLE */ - 1535, /* GL_STORAGE_CACHED_APPLE */ - 1537, /* GL_STORAGE_SHARED_APPLE */ - 1442, /* GL_SLICE_ACCUM_SUN */ + 1813, /* GL_VERTEX_ARRAY_BINDING */ + 1737, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1738, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1879, /* GL_YCBCR_422_APPLE */ + 1802, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1804, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1747, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1540, /* GL_STORAGE_PRIVATE_APPLE */ + 1539, /* GL_STORAGE_CACHED_APPLE */ + 1541, /* GL_STORAGE_SHARED_APPLE */ + 1446, /* GL_SLICE_ACCUM_SUN */ 1288, /* GL_QUAD_MESH_SUN */ - 1768, /* GL_TRIANGLE_MESH_SUN */ - 1849, /* GL_VERTEX_PROGRAM_ARB */ - 1860, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1836, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1842, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1844, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1846, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1771, /* GL_TRIANGLE_MESH_SUN */ + 1852, /* GL_VERTEX_PROGRAM_ARB */ + 1863, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1839, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1845, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1847, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1849, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 334, /* GL_CURRENT_VERTEX_ATTRIB */ 1240, /* GL_PROGRAM_LENGTH_ARB */ 1254, /* GL_PROGRAM_STRING_ARB */ 998, /* GL_MODELVIEW_PROJECTION_NV */ 623, /* GL_IDENTITY_NV */ 670, /* GL_INVERSE_NV */ - 1761, /* GL_TRANSPOSE_NV */ + 1764, /* GL_TRANSPOSE_NV */ 671, /* GL_INVERSE_TRANSPOSE_NV */ 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ 902, /* GL_MAX_PROGRAM_MATRICES_ARB */ @@ -4672,33 +4678,33 @@ static const unsigned reduced_enums[1347] = 845, /* GL_MATRIX7_NV */ 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 315, /* GL_CURRENT_MATRIX_ARB */ - 1852, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1855, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1855, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1858, /* GL_VERTEX_PROGRAM_TWO_SIDE */ 1252, /* GL_PROGRAM_PARAMETER_NV */ - 1840, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1843, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ 1256, /* GL_PROGRAM_TARGET_NV */ 1253, /* GL_PROGRAM_RESIDENT_NV */ - 1753, /* GL_TRACK_MATRIX_NV */ - 1754, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1850, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1756, /* GL_TRACK_MATRIX_NV */ + 1757, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1853, /* GL_VERTEX_PROGRAM_BINDING_NV */ 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */ 356, /* GL_DEPTH_CLAMP */ - 1818, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1825, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1826, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1827, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1828, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1829, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1830, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1831, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1832, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1833, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1819, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1820, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1821, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1822, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1823, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1824, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 1821, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1828, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1829, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1830, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1831, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1832, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1833, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1834, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1835, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1836, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1822, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1823, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1824, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1825, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1826, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1827, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ @@ -4731,27 +4737,27 @@ static const unsigned reduced_enums[1347] = 788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ 789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ 790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1668, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1665, /* GL_TEXTURE_COMPRESSED */ + 1672, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1669, /* GL_TEXTURE_COMPRESSED */ 1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ 946, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1871, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1848, /* GL_VERTEX_BLEND_ARB */ + 1874, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1851, /* GL_VERTEX_BLEND_ARB */ 336, /* GL_CURRENT_WEIGHT_ARB */ - 1870, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1869, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1868, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1867, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1864, /* GL_WEIGHT_ARRAY_ARB */ + 1873, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1872, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1871, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1870, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1867, /* GL_WEIGHT_ARRAY_ARB */ 386, /* GL_DOT3_RGB */ 387, /* GL_DOT3_RGBA */ 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ 1006, /* GL_MULTISAMPLE_3DFX */ - 1404, /* GL_SAMPLE_BUFFERS_3DFX */ - 1395, /* GL_SAMPLES_3DFX */ + 1408, /* GL_SAMPLE_BUFFERS_3DFX */ + 1399, /* GL_SAMPLES_3DFX */ 987, /* GL_MODELVIEW2_ARB */ 990, /* GL_MODELVIEW3_ARB */ 991, /* GL_MODELVIEW4_ARB */ @@ -4789,7 +4795,7 @@ static const unsigned reduced_enums[1347] = 1001, /* GL_MODULATE_ADD_ATI */ 1002, /* GL_MODULATE_SIGNED_ADD_ATI */ 1003, /* GL_MODULATE_SUBTRACT_ATI */ - 1877, /* GL_YCBCR_MESA */ + 1880, /* GL_YCBCR_MESA */ 1093, /* GL_PACK_INVERT_MESA */ 339, /* GL_DEBUG_OBJECT_MESA */ 340, /* GL_DEBUG_PRINT_MESA */ @@ -4804,10 +4810,10 @@ static const unsigned reduced_enums[1347] = 450, /* GL_DU8DV8_ATI */ 114, /* GL_BUMP_ENVMAP_ATI */ 118, /* GL_BUMP_TARGET_ATI */ - 1503, /* GL_STENCIL_BACK_FUNC */ - 1501, /* GL_STENCIL_BACK_FAIL */ - 1505, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1507, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 1507, /* GL_STENCIL_BACK_FUNC */ + 1505, /* GL_STENCIL_BACK_FAIL */ + 1509, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1511, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ 536, /* GL_FRAGMENT_PROGRAM_ARB */ 1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ 1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ @@ -4849,20 +4855,20 @@ static const unsigned reduced_enums[1347] = 852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ 851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ 849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1695, /* GL_TEXTURE_DEPTH_SIZE */ + 1699, /* GL_TEXTURE_DEPTH_SIZE */ 379, /* GL_DEPTH_TEXTURE_MODE */ - 1660, /* GL_TEXTURE_COMPARE_MODE */ - 1658, /* GL_TEXTURE_COMPARE_FUNC */ + 1664, /* GL_TEXTURE_COMPARE_MODE */ + 1662, /* GL_TEXTURE_COMPARE_FUNC */ 242, /* GL_COMPARE_R_TO_TEXTURE */ 1165, /* GL_POINT_SPRITE */ 296, /* GL_COORD_REPLACE */ 1169, /* GL_POINT_SPRITE_R_MODE_NV */ - 1290, /* GL_QUERY_COUNTER_BITS */ + 1292, /* GL_QUERY_COUNTER_BITS */ 323, /* GL_CURRENT_QUERY */ - 1292, /* GL_QUERY_RESULT */ - 1294, /* GL_QUERY_RESULT_AVAILABLE */ + 1295, /* GL_QUERY_RESULT */ + 1297, /* GL_QUERY_RESULT_AVAILABLE */ 940, /* GL_MAX_VERTEX_ATTRIBS */ - 1838, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 1841, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ 926, /* GL_MAX_TEXTURE_COORDS */ @@ -4870,23 +4876,23 @@ static const unsigned reduced_enums[1347] = 1236, /* GL_PROGRAM_ERROR_STRING_ARB */ 1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */ 1237, /* GL_PROGRAM_FORMAT_ARB */ - 1745, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 1749, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 354, /* GL_DEPTH_BOUNDS_TEST_EXT */ 353, /* GL_DEPTH_BOUNDS_EXT */ 53, /* GL_ARRAY_BUFFER */ 464, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ 465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1812, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1815, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1673, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 1677, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1416, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 1420, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1865, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1834, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1868, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1837, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */ 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ @@ -4910,14 +4916,14 @@ static const unsigned reduced_enums[1347] = 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1758, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1304, /* GL_READ_ONLY */ - 1873, /* GL_WRITE_ONLY */ - 1306, /* GL_READ_WRITE */ + 1761, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1308, /* GL_READ_ONLY */ + 1876, /* GL_WRITE_ONLY */ + 1310, /* GL_READ_WRITE */ 102, /* GL_BUFFER_ACCESS */ 105, /* GL_BUFFER_MAPPED */ 107, /* GL_BUFFER_MAP_POINTER */ - 1752, /* GL_TIME_ELAPSED_EXT */ + 1755, /* GL_TIME_ELAPSED_EXT */ 808, /* GL_MATRIX0_ARB */ 820, /* GL_MATRIX1_ARB */ 832, /* GL_MATRIX2_ARB */ @@ -4950,12 +4956,12 @@ static const unsigned reduced_enums[1347] = 831, /* GL_MATRIX29_ARB */ 834, /* GL_MATRIX30_ARB */ 835, /* GL_MATRIX31_ARB */ - 1540, /* GL_STREAM_DRAW */ - 1542, /* GL_STREAM_READ */ - 1538, /* GL_STREAM_COPY */ - 1494, /* GL_STATIC_DRAW */ - 1496, /* GL_STATIC_READ */ - 1492, /* GL_STATIC_COPY */ + 1544, /* GL_STREAM_DRAW */ + 1546, /* GL_STREAM_READ */ + 1542, /* GL_STREAM_COPY */ + 1498, /* GL_STATIC_DRAW */ + 1500, /* GL_STATIC_READ */ + 1496, /* GL_STATIC_COPY */ 454, /* GL_DYNAMIC_DRAW */ 456, /* GL_DYNAMIC_READ */ 452, /* GL_DYNAMIC_COPY */ @@ -4964,30 +4970,30 @@ static const unsigned reduced_enums[1347] = 1134, /* GL_PIXEL_PACK_BUFFER_BINDING */ 1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 347, /* GL_DEPTH24_STENCIL8 */ - 1741, /* GL_TEXTURE_STENCIL_SIZE */ - 1693, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 1745, /* GL_TEXTURE_STENCIL_SIZE */ + 1697, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ 894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ 897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ 901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ 900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ 857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1531, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1535, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ 961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1397, /* GL_SAMPLES_PASSED */ + 1401, /* GL_SAMPLES_PASSED */ 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ 537, /* GL_FRAGMENT_SHADER */ - 1858, /* GL_VERTEX_SHADER */ + 1861, /* GL_VERTEX_SHADER */ 1250, /* GL_PROGRAM_OBJECT_ARB */ - 1429, /* GL_SHADER_OBJECT_ARB */ + 1433, /* GL_SHADER_OBJECT_ARB */ 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ 944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ 938, /* GL_MAX_VARYING_FLOATS */ 942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ 867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ 1053, /* GL_OBJECT_TYPE_ARB */ - 1431, /* GL_SHADER_TYPE */ + 1435, /* GL_SHADER_TYPE */ 502, /* GL_FLOAT_VEC2 */ 504, /* GL_FLOAT_VEC3 */ 506, /* GL_FLOAT_VEC4 */ @@ -5001,12 +5007,12 @@ static const unsigned reduced_enums[1347] = 490, /* GL_FLOAT_MAT2 */ 494, /* GL_FLOAT_MAT3 */ 498, /* GL_FLOAT_MAT4 */ - 1388, /* GL_SAMPLER_1D */ - 1390, /* GL_SAMPLER_2D */ - 1392, /* GL_SAMPLER_3D */ - 1393, /* GL_SAMPLER_CUBE */ - 1389, /* GL_SAMPLER_1D_SHADOW */ - 1391, /* GL_SAMPLER_2D_SHADOW */ + 1392, /* GL_SAMPLER_1D */ + 1394, /* GL_SAMPLER_2D */ + 1396, /* GL_SAMPLER_3D */ + 1397, /* GL_SAMPLER_CUBE */ + 1393, /* GL_SAMPLER_1D_SHADOW */ + 1395, /* GL_SAMPLER_2D_SHADOW */ 492, /* GL_FLOAT_MAT2x3 */ 493, /* GL_FLOAT_MAT2x4 */ 496, /* GL_FLOAT_MAT3x2 */ @@ -5016,16 +5022,16 @@ static const unsigned reduced_enums[1347] = 345, /* GL_DELETE_STATUS */ 246, /* GL_COMPILE_STATUS */ 715, /* GL_LINK_STATUS */ - 1806, /* GL_VALIDATE_STATUS */ + 1809, /* GL_VALIDATE_STATUS */ 644, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1430, /* GL_SHADER_SOURCE_LENGTH */ + 1434, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ 539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1433, /* GL_SHADING_LANGUAGE_VERSION */ + 1437, /* GL_SHADING_LANGUAGE_VERSION */ 322, /* GL_CURRENT_PROGRAM */ 1102, /* GL_PALETTE4_RGB8_OES */ 1104, /* GL_PALETTE4_RGBA8_OES */ @@ -5039,37 +5045,37 @@ static const unsigned reduced_enums[1347] = 1106, /* GL_PALETTE8_RGB5_A1_OES */ 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1791, /* GL_UNSIGNED_NORMALIZED */ - 1628, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1794, /* GL_UNSIGNED_NORMALIZED */ + 1632, /* GL_TEXTURE_1D_ARRAY_EXT */ 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1630, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1634, /* GL_TEXTURE_2D_ARRAY_EXT */ 1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1636, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1638, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1486, /* GL_SRGB */ - 1487, /* GL_SRGB8 */ - 1489, /* GL_SRGB_ALPHA */ - 1488, /* GL_SRGB8_ALPHA8 */ - 1446, /* GL_SLUMINANCE_ALPHA */ - 1445, /* GL_SLUMINANCE8_ALPHA8 */ - 1443, /* GL_SLUMINANCE */ - 1444, /* GL_SLUMINANCE8 */ + 1640, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1642, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1490, /* GL_SRGB */ + 1491, /* GL_SRGB8 */ + 1493, /* GL_SRGB_ALPHA */ + 1492, /* GL_SRGB8_ALPHA8 */ + 1450, /* GL_SLUMINANCE_ALPHA */ + 1449, /* GL_SLUMINANCE8_ALPHA8 */ + 1447, /* GL_SLUMINANCE */ + 1448, /* GL_SLUMINANCE8 */ 267, /* GL_COMPRESSED_SRGB */ 268, /* GL_COMPRESSED_SRGB_ALPHA */ 265, /* GL_COMPRESSED_SLUMINANCE */ 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */ 723, /* GL_LOWER_LEFT */ - 1803, /* GL_UPPER_LEFT */ - 1509, /* GL_STENCIL_BACK_REF */ - 1510, /* GL_STENCIL_BACK_VALUE_MASK */ - 1511, /* GL_STENCIL_BACK_WRITEMASK */ + 1806, /* GL_UPPER_LEFT */ + 1513, /* GL_STENCIL_BACK_REF */ + 1514, /* GL_STENCIL_BACK_VALUE_MASK */ + 1515, /* GL_STENCIL_BACK_WRITEMASK */ 444, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1320, /* GL_RENDERBUFFER_BINDING */ - 1300, /* GL_READ_FRAMEBUFFER */ + 1324, /* GL_RENDERBUFFER_BINDING */ + 1304, /* GL_READ_FRAMEBUFFER */ 443, /* GL_DRAW_FRAMEBUFFER */ - 1301, /* GL_READ_FRAMEBUFFER_BINDING */ - 1331, /* GL_RENDERBUFFER_SAMPLES */ + 1305, /* GL_READ_FRAMEBUFFER_BINDING */ + 1335, /* GL_RENDERBUFFER_SAMPLES */ 549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ 547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ 558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ @@ -5103,56 +5109,59 @@ static const unsigned reduced_enums[1347] = 166, /* GL_COLOR_ATTACHMENT14 */ 168, /* GL_COLOR_ATTACHMENT15 */ 349, /* GL_DEPTH_ATTACHMENT */ - 1499, /* GL_STENCIL_ATTACHMENT */ + 1503, /* GL_STENCIL_ATTACHMENT */ 540, /* GL_FRAMEBUFFER */ - 1318, /* GL_RENDERBUFFER */ - 1334, /* GL_RENDERBUFFER_WIDTH */ - 1326, /* GL_RENDERBUFFER_HEIGHT */ - 1328, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1526, /* GL_STENCIL_INDEX_EXT */ - 1518, /* GL_STENCIL_INDEX1 */ - 1522, /* GL_STENCIL_INDEX4 */ - 1524, /* GL_STENCIL_INDEX8 */ - 1519, /* GL_STENCIL_INDEX16 */ - 1330, /* GL_RENDERBUFFER_RED_SIZE */ - 1325, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1322, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1319, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1323, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1333, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 1322, /* GL_RENDERBUFFER */ + 1338, /* GL_RENDERBUFFER_WIDTH */ + 1330, /* GL_RENDERBUFFER_HEIGHT */ + 1332, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1530, /* GL_STENCIL_INDEX_EXT */ + 1522, /* GL_STENCIL_INDEX1 */ + 1526, /* GL_STENCIL_INDEX4 */ + 1528, /* GL_STENCIL_INDEX8 */ + 1523, /* GL_STENCIL_INDEX16 */ + 1334, /* GL_RENDERBUFFER_RED_SIZE */ + 1329, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1326, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1323, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1327, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1337, /* GL_RENDERBUFFER_STENCIL_SIZE */ 575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ 921, /* GL_MAX_SAMPLES */ + 1299, /* GL_QUERY_WAIT_NV */ + 1294, /* GL_QUERY_NO_WAIT_NV */ + 1291, /* GL_QUERY_BY_REGION_WAIT_NV */ + 1290, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ 1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ 486, /* GL_FIRST_VERTEX_CONVENTION */ 674, /* GL_LAST_VERTEX_CONVENTION */ 1264, /* GL_PROVOKING_VERTEX */ 302, /* GL_COPY_READ_BUFFER */ 303, /* GL_COPY_WRITE_BUFFER */ - 1381, /* GL_RGBA_SNORM */ - 1377, /* GL_RGBA8_SNORM */ - 1439, /* GL_SIGNED_NORMALIZED */ + 1385, /* GL_RGBA_SNORM */ + 1381, /* GL_RGBA8_SNORM */ + 1443, /* GL_SIGNED_NORMALIZED */ 923, /* GL_MAX_SERVER_WAIT_TIMEOUT */ 1052, /* GL_OBJECT_TYPE */ - 1547, /* GL_SYNC_CONDITION */ - 1552, /* GL_SYNC_STATUS */ - 1549, /* GL_SYNC_FLAGS */ - 1548, /* GL_SYNC_FENCE */ - 1551, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 1779, /* GL_UNSIGNALED */ - 1438, /* GL_SIGNALED */ + 1551, /* GL_SYNC_CONDITION */ + 1556, /* GL_SYNC_STATUS */ + 1553, /* GL_SYNC_FLAGS */ + 1552, /* GL_SYNC_FENCE */ + 1555, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 1782, /* GL_UNSIGNALED */ + 1442, /* GL_SIGNALED */ 46, /* GL_ALREADY_SIGNALED */ - 1750, /* GL_TIMEOUT_EXPIRED */ + 1754, /* GL_TIMEOUT_EXPIRED */ 270, /* GL_CONDITION_SATISFIED */ - 1863, /* GL_WAIT_FAILED */ + 1866, /* GL_WAIT_FAILED */ 471, /* GL_EVAL_BIT */ - 1298, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 1302, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ 717, /* GL_LIST_BIT */ - 1644, /* GL_TEXTURE_BIT */ - 1412, /* GL_SCISSOR_BIT */ + 1648, /* GL_TEXTURE_BIT */ + 1416, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ 1008, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ - 1751, /* GL_TIMEOUT_IGNORED */ }; typedef int (*cfunc)(const void *, const void *); diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 2138bfe40ef..5fc0b1cfde2 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -103,6 +103,7 @@ static const struct { { OFF, "GL_EXT_convolution", F(EXT_convolution) }, { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) }, { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) }, + { OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) }, { ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) }, { OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) }, { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) }, @@ -166,6 +167,7 @@ static const struct { { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) }, { ON, "GL_MESA_window_pos", F(ARB_window_pos) }, { OFF, "GL_NV_blend_square", F(NV_blend_square) }, + { OFF, "GL_NV_conditional_render", F(NV_conditional_render) }, { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) }, { OFF, "GL_NV_fragment_program", F(NV_fragment_program) }, { OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) }, @@ -269,6 +271,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_blend_subtract = GL_TRUE; ctx->Extensions.EXT_convolution = GL_TRUE; ctx->Extensions.EXT_depth_bounds_test = GL_TRUE; + ctx->Extensions.EXT_draw_buffers2 = GL_TRUE; ctx->Extensions.EXT_fog_coord = GL_TRUE; #if FEATURE_EXT_framebuffer_object ctx->Extensions.EXT_framebuffer_object = GL_TRUE; @@ -309,6 +312,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.MESA_texture_array = GL_TRUE; ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; ctx->Extensions.NV_blend_square = GL_TRUE; + ctx->Extensions.NV_conditional_render = GL_TRUE; /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/ ctx->Extensions.NV_point_sprite = GL_TRUE; ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; @@ -523,19 +527,33 @@ _mesa_disable_extension( GLcontext *ctx, const char *name ) /** + * Check if the i-th extension is enabled. + */ +static GLboolean +extension_enabled(GLcontext *ctx, GLuint index) +{ + const GLboolean *base = (const GLboolean *) &ctx->Extensions; + if (!default_extensions[index].flag_offset || + *(base + default_extensions[index].flag_offset)) { + return GL_TRUE; + } + else { + return GL_FALSE; + } +} + + +/** * Test if the named extension is enabled in this context. */ GLboolean _mesa_extension_is_enabled( GLcontext *ctx, const char *name ) { - const GLboolean *base = (const GLboolean *) &ctx->Extensions; GLuint i; for (i = 0 ; i < Elements(default_extensions) ; i++) { if (_mesa_strcmp(default_extensions[i].name, name) == 0) { - if (!default_extensions[i].flag_offset) - return GL_TRUE; - return *(base + default_extensions[i].flag_offset); + return extension_enabled(ctx, i); } } return GL_FALSE; @@ -643,7 +661,6 @@ _mesa_init_extensions( GLcontext *ctx ) GLubyte * _mesa_make_extension_string( GLcontext *ctx ) { - const GLboolean *base = (const GLboolean *) &ctx->Extensions; const char *extraExt = get_extension_override(ctx); GLuint extStrLen = 0; char *s; @@ -651,8 +668,7 @@ _mesa_make_extension_string( GLcontext *ctx ) /* first, compute length of the extension string */ for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (!default_extensions[i].flag_offset || - *(base + default_extensions[i].flag_offset)) { + if (extension_enabled(ctx, i)) { extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1; } } @@ -668,8 +684,7 @@ _mesa_make_extension_string( GLcontext *ctx ) /* second, build the extension string */ extStrLen = 0; for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (!default_extensions[i].flag_offset || - *(base + default_extensions[i].flag_offset)) { + if (extension_enabled(ctx, i)) { GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name); _mesa_memcpy(s + extStrLen, default_extensions[i].name, len); extStrLen += len; @@ -688,3 +703,48 @@ _mesa_make_extension_string( GLcontext *ctx ) return (GLubyte *) s; } + + +/** + * Return number of enabled extensions. + */ +GLuint +_mesa_get_extension_count(GLcontext *ctx) +{ + GLuint i; + + /* only count once */ + if (!ctx->Extensions.Count) { + for (i = 0; i < Elements(default_extensions); i++) { + if (extension_enabled(ctx, i)) { + ctx->Extensions.Count++; + } + } + } + + if (0) + _mesa_debug(ctx, "%u of %d extensions enabled\n", ctx->Extensions.Count, + Elements(default_extensions)); + + return ctx->Extensions.Count; +} + + +/** + * Return name of i-th enabled extension + */ +const GLubyte * +_mesa_get_enabled_extension(GLcontext *ctx, GLuint index) +{ + GLuint i; + + for (i = 0; i < Elements(default_extensions); i++) { + if (extension_enabled(ctx, i)) { + if (index == 0) + return (const GLubyte *) default_extensions[i].name; + index--; + } + } + + return NULL; +} diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h index 05ad859a27e..a25472440d6 100644 --- a/src/mesa/main/extensions.h +++ b/src/mesa/main/extensions.h @@ -64,6 +64,13 @@ extern void _mesa_init_extensions(GLcontext *ctx); extern GLubyte *_mesa_make_extension_string(GLcontext *ctx); +extern GLuint +_mesa_get_extension_count(GLcontext *ctx); + +extern const GLubyte * +_mesa_get_enabled_extension(GLcontext *ctx, GLuint index); + + #else /** No-op */ diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 329b7950745..5983f00e2dd 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -910,6 +910,7 @@ _mesa_test_formats(void) GLuint t = info->RedBits + info->GreenBits + info->BlueBits + info->AlphaBits; assert(t / 8 == info->BytesPerBlock); + (void) t; } } diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 3d32649bade..22cf75f79de 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -132,7 +132,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = ctx->Color.BlendEnabled; + params[0] = (ctx->Color.BlendEnabled & 1); break; case GL_BLEND_DST: params[0] = ENUM_TO_BOOLEAN(ctx->Color.BlendDstRGB); @@ -210,10 +210,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ENUM_TO_BOOLEAN(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = ctx->Polygon.CullFlag; @@ -1899,6 +1899,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(ARB_sync, "GetBooleanv"); params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = INT_TO_BOOLEAN(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = INT_TO_BOOLEAN(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = INT_TO_BOOLEAN(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -1967,7 +1976,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = (GLfloat)(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = BOOLEAN_TO_FLOAT(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_FLOAT((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB); @@ -2045,10 +2054,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ENUM_TO_FLOAT(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = (GLfloat)(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = (GLfloat)(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = (GLfloat)(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = (GLfloat)(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = (GLfloat)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = (GLfloat)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = (GLfloat)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = (GLfloat)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_FLOAT(ctx->Polygon.CullFlag); @@ -3734,6 +3743,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(ARB_sync, "GetFloatv"); params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = (GLfloat)(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = (GLfloat)(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = (GLfloat)(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname); } @@ -3802,7 +3820,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ctx->DrawBuffer->Visual.numAuxBuffers; break; case GL_BLEND: - params[0] = BOOLEAN_TO_INT(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_INT((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_INT(ctx->Color.BlendDstRGB); @@ -3880,10 +3898,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ENUM_TO_INT(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0; - params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0; - params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0; - params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0; + params[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0; + params[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0; + params[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0; + params[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0; break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_INT(ctx->Polygon.CullFlag); @@ -5569,6 +5587,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(ARB_sync, "GetIntegerv"); params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = _mesa_get_extension_count(ctx); + break; + case GL_MAJOR_VERSION: + params[0] = ctx->VersionMajor; + break; + case GL_MINOR_VERSION: + params[0] = ctx->VersionMinor; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } @@ -5638,7 +5665,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = (GLint64)(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_INT64((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_INT64(ctx->Color.BlendDstRGB); @@ -5716,10 +5743,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = (GLint64)(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = (GLint64)(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = (GLint64)(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = (GLint64)(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = (GLint64)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = (GLint64)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = (GLint64)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = (GLint64)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag); @@ -7405,6 +7432,15 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) CHECK_EXT1(ARB_sync, "GetInteger64v"); params[0] = ctx->Const.MaxServerWaitTimeout; break; + case GL_NUM_EXTENSIONS: + params[0] = (GLint64)(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = (GLint64)(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = (GLint64)(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname); } @@ -7434,3 +7470,110 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) params[i] = (GLdouble) values[i]; } +void GLAPIENTRY +_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname); + } + params[0] = INT_TO_BOOLEAN(((ctx->Color.BlendEnabled >> index) & 1)); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname); + } + params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0); + params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0); + params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0); + params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanIndexedv(pname=0x%x)", pname); + } +} + +void GLAPIENTRY +_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname); + } + params[0] = ((ctx->Color.BlendEnabled >> index) & 1); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname); + } + params[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0; + params[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0; + params[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0; + params[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerIndexedv(pname=0x%x)", pname); + } +} + +#if FEATURE_ARB_sync +void GLAPIENTRY +_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname); + } + params[0] = (GLint64)(((ctx->Color.BlendEnabled >> index) & 1)); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname); + } + params[0] = (GLint64)(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0); + params[1] = (GLint64)(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0); + params[2] = (GLint64)(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0); + params[3] = (GLint64)(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64Indexedv(pname=0x%x)", pname); + } +} +#endif /* FEATURE_ARB_sync */ + diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h index 77a9a7d04b4..cc426fc0f61 100644 --- a/src/mesa/main/get.h +++ b/src/mesa/main/get.h @@ -51,11 +51,23 @@ extern void GLAPIENTRY _mesa_GetInteger64v( GLenum pname, GLint64 *params ); extern void GLAPIENTRY +_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ); + +extern void GLAPIENTRY +_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ); + +extern void GLAPIENTRY +_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ); + +extern void GLAPIENTRY _mesa_GetPointerv( GLenum pname, GLvoid **params ); extern const GLubyte * GLAPIENTRY _mesa_GetString( GLenum name ); +extern const GLubyte * GLAPIENTRY +_mesa_GetStringi(GLenum name, GLuint index); + extern GLenum GLAPIENTRY _mesa_GetError( void ); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 01170a42a72..b0beb592075 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -82,7 +82,7 @@ StateVars = [ ( "GL_AUTO_NORMAL", GLboolean, ["ctx->Eval.AutoNormal"], "", None ), ( "GL_AUX_BUFFERS", GLint, ["ctx->DrawBuffer->Visual.numAuxBuffers"], "", None ), - ( "GL_BLEND", GLboolean, ["ctx->Color.BlendEnabled"], "", None ), + ( "GL_BLEND", GLboolean, ["(ctx->Color.BlendEnabled & 1)"], "", None ), ( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", None ), ( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ), ( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ), @@ -126,10 +126,10 @@ StateVars = [ ( "GL_COLOR_MATERIAL_PARAMETER", GLenum, ["ctx->Light.ColorMaterialMode"], "", None ), ( "GL_COLOR_WRITEMASK", GLint, - [ "ctx->Color.ColorMask[RCOMP] ? 1 : 0", - "ctx->Color.ColorMask[GCOMP] ? 1 : 0", - "ctx->Color.ColorMask[BCOMP] ? 1 : 0", - "ctx->Color.ColorMask[ACOMP] ? 1 : 0" ], "", None ), + [ "ctx->Color.ColorMask[0][RCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][GCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][BCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][ACOMP] ? 1 : 0" ], "", None ), ( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", None ), ( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", None ), ( "GL_CURRENT_COLOR", GLfloatN, @@ -1030,9 +1030,29 @@ StateVars = [ # GL_ARB_sync ( "GL_MAX_SERVER_WAIT_TIMEOUT", GLint64, ["ctx->Const.MaxServerWaitTimeout"], "", ["ARB_sync"] ), + + # GL3 + ( "GL_NUM_EXTENSIONS", GLint, ["_mesa_get_extension_count(ctx)"], "", None ), + ( "GL_MAJOR_VERSION", GLint, ["ctx->VersionMajor"], "", None ), + ( "GL_MINOR_VERSION", GLint, ["ctx->VersionMinor"], "", None ) +] + + +# These are queried via glGetIntegetIndexdvEXT() or glGetIntegeri_v() +IndexedStateVars = [ + ( "GL_BLEND", GLint, ["((ctx->Color.BlendEnabled >> index) & 1)"], + "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ), + ( "GL_COLOR_WRITEMASK", GLint, + [ "ctx->Color.ColorMask[index][RCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][GCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][BCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][ACOMP] ? 1 : 0" ], + "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ), + # XXX more to come... ] + def ConversionFunc(fromType, toType): """Return the name of the macro to convert between two data types.""" if fromType == toType: @@ -1059,7 +1079,7 @@ def ConversionFunc(fromType, toType): return fromStr + "_TO_" + toStr -def EmitGetFunction(stateVars, returnType): +def EmitGetFunction(stateVars, returnType, indexed): """Emit the code to implement glGetBooleanv, glGetIntegerv or glGetFloatv.""" assert (returnType == GLboolean or returnType == GLint or @@ -1068,22 +1088,35 @@ def EmitGetFunction(stateVars, returnType): strType = TypeStrings[returnType] # Capitalize first letter of return type - if returnType == GLint: - function = "GetIntegerv" - elif returnType == GLboolean: - function = "GetBooleanv" - elif returnType == GLfloat: - function = "GetFloatv" - elif returnType == GLint64: - function = "GetInteger64v" + if indexed: + if returnType == GLint: + function = "GetIntegerIndexedv" + elif returnType == GLboolean: + function = "GetBooleanIndexedv" + elif returnType == GLint64: + function = "GetInteger64Indexedv" + else: + function = "Foo" else: - abort() + if returnType == GLint: + function = "GetIntegerv" + elif returnType == GLboolean: + function = "GetBooleanv" + elif returnType == GLfloat: + function = "GetFloatv" + elif returnType == GLint64: + function = "GetInteger64v" + else: + abort() if returnType == GLint64: print "#if FEATURE_ARB_sync" print "void GLAPIENTRY" - print "_mesa_%s( GLenum pname, %s *params )" % (function, strType) + if indexed: + print "_mesa_%s( GLenum pname, GLuint index, %s *params )" % (function, strType) + else: + print "_mesa_%s( GLenum pname, %s *params )" % (function, strType) print "{" print " GET_CURRENT_CONTEXT(ctx);" print " ASSERT_OUTSIDE_BEGIN_END(ctx);" @@ -1094,13 +1127,20 @@ def EmitGetFunction(stateVars, returnType): print " if (ctx->NewState)" print " _mesa_update_state(ctx);" print "" - print " if (ctx->Driver.%s &&" % function - print " ctx->Driver.%s(ctx, pname, params))" % function - print " return;" - print "" + if indexed == 0: + print " if (ctx->Driver.%s &&" % function + print " ctx->Driver.%s(ctx, pname, params))" % function + print " return;" + print "" print " switch (pname) {" - for (name, varType, state, optionalCode, extensions) in stateVars: + for state in stateVars: + if indexed: + (name, varType, state, indexMax, extensions) = state + optionalCode = 0 + else: + (name, varType, state, optionalCode, extensions) = state + indexMax = 0 print " case " + name + ":" if extensions: if len(extensions) == 1: @@ -1116,6 +1156,11 @@ def EmitGetFunction(stateVars, returnType): assert len(extensions) == 4 print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' % (extensions[0], extensions[1], extensions[2], extensions[3], function)) + if indexMax: + print (' if (index >= %s) {' % indexMax) + print (' _mesa_error(ctx, GL_INVALID_VALUE, "gl%s(index=%%u), index", pname);' % function) + print (' }') + conversion = ConversionFunc(varType, returnType) if optionalCode: optionalCode = string.replace(optionalCode, "CONVERSION", conversion); @@ -1249,9 +1294,13 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) EmitHeader() # XXX Maybe sort the StateVars list -EmitGetFunction(StateVars, GLboolean) -EmitGetFunction(StateVars, GLfloat) -EmitGetFunction(StateVars, GLint) -EmitGetFunction(StateVars, GLint64) +EmitGetFunction(StateVars, GLboolean, 0) +EmitGetFunction(StateVars, GLfloat, 0) +EmitGetFunction(StateVars, GLint, 0) +EmitGetFunction(StateVars, GLint64, 0) EmitGetDoublev() +EmitGetFunction(IndexedStateVars, GLboolean, 1) +EmitGetFunction(IndexedStateVars, GLint, 1) +EmitGetFunction(IndexedStateVars, GLint64, 1) + diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c index 6599ed9698d..e76a790d0a0 100644 --- a/src/mesa/main/getstring.c +++ b/src/mesa/main/getstring.c @@ -33,85 +33,6 @@ /** - * Examine enabled GL extensions to determine GL version. - * \return version string - */ -static const char * -compute_version(const GLcontext *ctx) -{ - static const char *version_1_2 = "1.2 Mesa " MESA_VERSION_STRING; - static const char *version_1_3 = "1.3 Mesa " MESA_VERSION_STRING; - static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING; - static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING; - static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING; - static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING; - - const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_border_clamp && - ctx->Extensions.ARB_texture_compression && - ctx->Extensions.ARB_texture_cube_map && - ctx->Extensions.EXT_texture_env_add && - ctx->Extensions.ARB_texture_env_combine && - ctx->Extensions.ARB_texture_env_dot3); - const GLboolean ver_1_4 = (ver_1_3 && - ctx->Extensions.ARB_depth_texture && - ctx->Extensions.ARB_shadow && - ctx->Extensions.ARB_texture_env_crossbar && - ctx->Extensions.ARB_texture_mirrored_repeat && - ctx->Extensions.ARB_window_pos && - ctx->Extensions.EXT_blend_color && - ctx->Extensions.EXT_blend_func_separate && - ctx->Extensions.EXT_blend_minmax && - ctx->Extensions.EXT_blend_subtract && - ctx->Extensions.EXT_fog_coord && - ctx->Extensions.EXT_multi_draw_arrays && - ctx->Extensions.EXT_point_parameters && - ctx->Extensions.EXT_secondary_color && - ctx->Extensions.EXT_stencil_wrap && - ctx->Extensions.EXT_texture_lod_bias && - ctx->Extensions.SGIS_generate_mipmap); - const GLboolean ver_1_5 = (ver_1_4 && - ctx->Extensions.ARB_occlusion_query && - ctx->Extensions.ARB_vertex_buffer_object && - ctx->Extensions.EXT_shadow_funcs); - const GLboolean ver_2_0 = (ver_1_5 && - ctx->Extensions.ARB_draw_buffers && - ctx->Extensions.ARB_point_sprite && - ctx->Extensions.ARB_shader_objects && - ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader && - ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate && - - /* Technically, 2.0 requires the functionality - * of the EXT version. Enable 2.0 if either - * extension is available, and assume that a - * driver that only exposes the ATI extension - * will fallback to software when necessary. - */ - (ctx->Extensions.EXT_stencil_two_side - || ctx->Extensions.ATI_separate_stencil)); - const GLboolean ver_2_1 = (ver_2_0 && - ctx->Extensions.ARB_shading_language_120 && - ctx->Extensions.EXT_pixel_buffer_object && - ctx->Extensions.EXT_texture_sRGB); - if (ver_2_1) - return version_2_1; - if (ver_2_0) - return version_2_0; - if (ver_1_5) - return version_1_5; - if (ver_1_4) - return version_1_4; - if (ver_1_3) - return version_1_3; - return version_1_2; -} - - - -/** * Query string-valued state. The return value should _not_ be freed by * the caller. * @@ -149,7 +70,7 @@ _mesa_GetString( GLenum name ) case GL_RENDERER: return (const GLubyte *) renderer; case GL_VERSION: - return (const GLubyte *) compute_version(ctx); + return (const GLubyte *) ctx->VersionString; case GL_EXTENSIONS: if (!ctx->Extensions.String) ctx->Extensions.String = _mesa_make_extension_string(ctx); @@ -184,6 +105,34 @@ _mesa_GetString( GLenum name ) /** + * GL3 + */ +const GLubyte * GLAPIENTRY +_mesa_GetStringi(GLenum name, GLuint index) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!ctx) + return NULL; + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); + + switch (name) { + case GL_EXTENSIONS: + if (index >= _mesa_get_extension_count(ctx)) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index); + return (const GLubyte *) 0; + } + return _mesa_get_enabled_extension(ctx, index); + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" ); + return (const GLubyte *) 0; + } +} + + + +/** * Return pointer-valued state, such as a vertex array pointer. * * \param pname names state to be queried diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 139e56a96be..fc278bb8afa 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -33,6 +33,7 @@ #include "glheader.h" #include "colormac.h" #include "context.h" +#include "enums.h" #include "image.h" #include "imports.h" #include "macros.h" @@ -3228,6 +3229,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], srcFormat == GL_RGBA || srcFormat == GL_BGRA || srcFormat == GL_ABGR_EXT || + srcFormat == GL_DU8DV8_ATI || srcFormat == GL_DUDV_ATI); ASSERT(srcType == GL_UNSIGNED_BYTE || @@ -3343,6 +3345,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], aComp = 0; stride = 4; break; + case GL_DU8DV8_ATI: case GL_DUDV_ATI: redIndex = 0; greenIndex = 1; @@ -3351,7 +3354,8 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], stride = 2; break; default: - _mesa_problem(NULL, "bad srcFormat in extract float data"); + _mesa_problem(NULL, "bad srcFormat %s in extract float data", + _mesa_lookup_enum_by_nr(srcFormat)); return; } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index b52c84b491a..5227565f876 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -564,7 +564,7 @@ struct gl_colorbuffer_attrib GLclampf ClearColor[4]; /**< Color to use for glClear */ GLuint IndexMask; /**< Color index write mask */ - GLubyte ColorMask[4]; /**< Each flag is 0xff or 0x0 */ + GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */ GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */ @@ -581,7 +581,7 @@ struct gl_colorbuffer_attrib * \name Blending */ /*@{*/ - GLboolean BlendEnabled; /**< Blending enabled flag */ + GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */ GLenum BlendSrcRGB; /**< Blending source operator */ GLenum BlendDstRGB; /**< Blending destination operator */ GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */ @@ -1217,7 +1217,11 @@ struct gl_texture_object GLuint Name; /**< the user-visible texture object ID */ GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */ GLfloat Priority; /**< in [0,1] */ - GLfloat BorderColor[4]; /**< unclamped */ + union { + GLfloat f[4]; + GLuint ui[4]; + GLint i[4]; + } BorderColor; /**< Interpreted according to texture format */ GLenum WrapS; /**< S-axis texture image wrap mode */ GLenum WrapT; /**< T-axis texture image wrap mode */ GLenum WrapR; /**< R-axis texture image wrap mode */ @@ -1899,6 +1903,10 @@ struct gl_query_state struct _mesa_HashTable *QueryObjects; struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */ struct gl_query_object *CurrentTimerObject; /* GL_EXT_timer_query */ + + /** GL_NV_conditional_render */ + struct gl_query_object *CondRenderQuery; + GLenum CondRenderMode; }; @@ -2434,6 +2442,7 @@ struct gl_extensions GLboolean EXT_compiled_vertex_array; GLboolean EXT_copy_texture; GLboolean EXT_depth_bounds_test; + GLboolean EXT_draw_buffers2; GLboolean EXT_draw_range_elements; GLboolean EXT_fog_coord; GLboolean EXT_framebuffer_blit; @@ -2491,6 +2500,7 @@ struct gl_extensions GLboolean MESA_texture_array; GLboolean MESA_texture_signed_rgba; GLboolean NV_blend_square; + GLboolean NV_conditional_render; GLboolean NV_fragment_program; GLboolean NV_fragment_program_option; GLboolean NV_light_max_exponent; @@ -2511,6 +2521,8 @@ struct gl_extensions GLboolean S3_s3tc; /** The extension string */ const GLubyte *String; + /** Number of supported extensions */ + GLuint Count; }; @@ -2852,6 +2864,10 @@ struct __GLcontextRec /** Extension information */ struct gl_extensions Extensions; + /** Version info */ + GLuint VersionMajor, VersionMinor; + char *VersionString; + /** \name State attribute stack (for glPush/PopAttrib) */ /*@{*/ GLuint AttribStackDepth; diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index f6eb4ee7e1b..387a82fc9df 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -118,15 +118,6 @@ _mesa_delete_query(GLcontext *ctx, struct gl_query_object *q) } -static struct gl_query_object * -lookup_query_object(GLcontext *ctx, GLuint id) -{ - return (struct gl_query_object *) - _mesa_HashLookup(ctx->Query.QueryObjects, id); -} - - - void _mesa_init_query_object_functions(struct dd_function_table *driver) { @@ -196,7 +187,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids) for (i = 0; i < n; i++) { if (ids[i] > 0) { - struct gl_query_object *q = lookup_query_object(ctx, ids[i]); + struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]); if (q) { ASSERT(!q->Active); /* should be caught earlier */ _mesa_HashRemove(ctx->Query.QueryObjects, ids[i]); @@ -213,7 +204,7 @@ _mesa_IsQueryARB(GLuint id) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - if (id && lookup_query_object(ctx, id)) + if (id && _mesa_lookup_query_object(ctx, id)) return GL_TRUE; else return GL_FALSE; @@ -260,7 +251,7 @@ _mesa_BeginQueryARB(GLenum target, GLuint id) return; } - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q) { /* create new object */ q = ctx->Driver.NewQueryObject(ctx, id); @@ -386,7 +377,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -426,7 +417,7 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -469,7 +460,7 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -506,7 +497,7 @@ _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h index 6cf3c76d74d..ba8b5dd0029 100644 --- a/src/mesa/main/queryobj.h +++ b/src/mesa/main/queryobj.h @@ -28,6 +28,7 @@ #include "main/mtypes.h" +#include "main/hash.h" #if FEATURE_queryobj @@ -42,6 +43,15 @@ (driver)->CheckQuery = impl ## CheckQuery; \ } while (0) + +static INLINE struct gl_query_object * +_mesa_lookup_query_object(GLcontext *ctx, GLuint id) +{ + return (struct gl_query_object *) + _mesa_HashLookup(ctx->Query.QueryObjects, id); +} + + extern void GLAPIENTRY _mesa_GenQueriesARB(GLsizei n, GLuint *ids); diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index c80a524b4f0..fe2bebd96cc 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -605,3722 +605,3754 @@ static const char _mesa_function_pool[] = "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[4074]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4074]: BeginConditionalRenderNV (will be remapped) */ + "ii\0" + "glBeginConditionalRenderNV\0" + "\0" + /* _mesa_function_pool[4105]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[4105]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[4136]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[4135]: PointSize (offset 173) */ + /* _mesa_function_pool[4166]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[4150]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4181]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4181]: PopName (offset 200) */ + /* _mesa_function_pool[4212]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[4193]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[4224]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[4220]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[4251]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[4244]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[4275]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[4270]: VertexAttrib4NbvARB (will be remapped) */ + /* _mesa_function_pool[4301]: VertexAttrib4NbvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[4315]: GetActiveAttribARB (will be remapped) */ + /* _mesa_function_pool[4346]: GetActiveAttribARB (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[4363]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[4394]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[4378]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[4409]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[4405]: TextureRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[4436]: TextureRangeAPPLE (will be remapped) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[4430]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[4461]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[4449]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4480]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4502]: Indexub (offset 315) */ + /* _mesa_function_pool[4533]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[4515]: TexEnvi (offset 186) */ + /* _mesa_function_pool[4546]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[4530]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[4561]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[4549]: CombinerParameterfvNV (will be remapped) */ + /* _mesa_function_pool[4580]: CombinerParameterfvNV (will be remapped) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[4577]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[4608]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[4603]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[4634]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[4629]: VertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[4660]: VertexArrayRangeNV (will be remapped) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[4654]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[4685]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[4680]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[4711]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[4703]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[4734]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[4722]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[4753]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[4751]: Scaled (offset 301) */ + /* _mesa_function_pool[4782]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[4765]: Scalef (offset 302) */ + /* _mesa_function_pool[4796]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[4779]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[4810]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[4817]: MultTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[4848]: MultTransposeMatrixdARB (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[4869]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[4900]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[4885]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[4916]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[4940]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[4971]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[4954]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[4985]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[4971]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[5002]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[5029]: Rotated (offset 299) */ + /* _mesa_function_pool[5060]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[5045]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[5076]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[5069]: ReadPixels (offset 256) */ + /* _mesa_function_pool[5100]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[5091]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[5122]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[5106]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[5137]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[5135]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[5166]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[5159]: Color4iv (offset 32) */ + /* _mesa_function_pool[5190]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[5173]: TexParameterf (offset 178) */ + /* _mesa_function_pool[5204]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[5194]: TexParameteri (offset 180) */ + /* _mesa_function_pool[5225]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[5215]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[5246]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[5240]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[5271]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[5285]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[5316]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[5329]: DrawPixels (offset 257) */ + /* _mesa_function_pool[5360]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[5349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5380]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5409]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[5440]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[5454]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[5485]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[5481]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[5512]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[5514]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[5545]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[5547]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[5578]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[5572]: WeightivARB (dynamic) */ + /* _mesa_function_pool[5603]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[5590]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[5621]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[5615]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[5646]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[5642]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[5673]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[5684]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[5715]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[5724]: GenLists (offset 5) */ + /* _mesa_function_pool[5755]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[5738]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[5769]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[5773]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[5804]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[5807]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[5838]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[5834]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[5865]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[5862]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[5893]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[5897]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5928]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[5925]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[5956]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[5945]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[5976]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[5965]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[5996]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[5985]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6016]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[6011]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[6042]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[6039]: Scissor (offset 176) */ + /* _mesa_function_pool[6070]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[6055]: Fogf (offset 153) */ + /* _mesa_function_pool[6086]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[6066]: GetCombinerOutputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[6097]: GetCombinerOutputParameterfvNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterfvNV\0" "\0" - /* _mesa_function_pool[6105]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[6136]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[6149]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[6180]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[6190]: FenceSync (will be remapped) */ + /* _mesa_function_pool[6221]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[6206]: Color4usv (offset 40) */ + /* _mesa_function_pool[6237]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[6221]: Fogi (offset 155) */ + /* _mesa_function_pool[6252]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[6232]: DepthRange (offset 288) */ + /* _mesa_function_pool[6263]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[6249]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[6280]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[6267]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[6298]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[6296]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[6327]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[6313]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[6344]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[6331]: Color4ui (offset 37) */ + /* _mesa_function_pool[6362]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[6348]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[6379]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[6367]: Color3usv (offset 24) */ + /* _mesa_function_pool[6398]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[6382]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[6413]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[6402]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[6433]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[6419]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[6450]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[6468]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[6499]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[6485]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[6516]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[6504]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[6535]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[6523]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[6554]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[6554]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[6585]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[6606]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[6637]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[6623]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[6654]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[6672]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[6703]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[6728]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[6759]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[6759]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[6790]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[6813]: Color4us (offset 39) */ + /* _mesa_function_pool[6844]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[6830]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[6861]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[6920]: Color3bv (offset 10) */ + /* _mesa_function_pool[6951]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[6934]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[6965]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[6989]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[7020]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[7035]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[7066]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[7065]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[7096]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[7102]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[7133]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[7131]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7162]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7173]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[7204]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[7226]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[7257]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[7241]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[7272]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[7263]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[7294]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[7293]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[7324]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[7340]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[7371]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[7384]: ColorTable (offset 339) */ + /* _mesa_function_pool[7415]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[7437]: IndexPointer (offset 314) */ + /* _mesa_function_pool[7468]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[7457]: Accum (offset 213) */ + /* _mesa_function_pool[7488]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[7469]: GetTexImage (offset 281) */ + /* _mesa_function_pool[7500]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[7490]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[7521]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[7522]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[7553]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[7578]: Finish (offset 216) */ + /* _mesa_function_pool[7609]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[7589]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[7620]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[7613]: ClearStencil (offset 207) */ + /* _mesa_function_pool[7644]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[7631]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[7662]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[7674]: HintPGI (dynamic) */ + /* _mesa_function_pool[7705]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[7688]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[7719]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[7746]: Color4s (offset 33) */ + /* _mesa_function_pool[7777]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[7762]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[7793]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[7787]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[7818]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[7805]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[7836]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[7822]: Vertex2d (offset 126) */ + /* _mesa_function_pool[7853]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[7837]: CullParameterdvEXT (will be remapped) */ + /* _mesa_function_pool[7868]: CullParameterdvEXT (will be remapped) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[7862]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[7893]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[7899]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7930]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7928]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[7959]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[7985]: Color4i (offset 31) */ + /* _mesa_function_pool[8016]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[8001]: Color4f (offset 29) */ + /* _mesa_function_pool[8032]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[8017]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[8048]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[8035]: Color4d (offset 27) */ + /* _mesa_function_pool[8066]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[8051]: ClearIndex (offset 205) */ + /* _mesa_function_pool[8082]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[8067]: Color4b (offset 25) */ + /* _mesa_function_pool[8098]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[8083]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[8114]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[8100]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[8131]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[8130]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[8161]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[8148]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[8179]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[8206]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[8237]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[8227]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[8258]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[8246]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[8277]: ColorMaskIndexedEXT (will be remapped) */ + "iiiii\0" + "glColorMaskIndexedEXT\0" + "\0" + /* _mesa_function_pool[8306]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[8268]: WaitSync (will be remapped) */ + /* _mesa_function_pool[8328]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[8284]: EndList (offset 1) */ + /* _mesa_function_pool[8344]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[8296]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[8356]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[8320]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[8380]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[8350]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[8410]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[8384]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[8444]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[8402]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[8462]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[8453]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[8513]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[8472]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[8532]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[8487]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[8547]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[8515]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[8575]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[8571]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[8631]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[8599]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[8659]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[8617]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[8677]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[8665]: GetCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[8725]: GetCombinerInputParameterfvNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[8704]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[8764]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[8722]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[8782]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[8774]: GetMinmax (offset 364) */ + /* _mesa_function_pool[8834]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[8808]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[8868]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[8836]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[8896]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[8882]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[8942]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[8908]: Normal3fv (offset 57) */ + /* _mesa_function_pool[8968]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[8923]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[8983]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[8950]: Color3us (offset 23) */ + /* _mesa_function_pool[9010]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[8966]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[9026]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[9001]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[9061]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[9044]: End (offset 43) */ + /* _mesa_function_pool[9104]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[9052]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[9112]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[9077]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[9137]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[9103]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[9163]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[9133]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[9193]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[9178]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[9238]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[9224]: Color3ub (offset 19) */ + /* _mesa_function_pool[9284]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[9240]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9300]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[9272]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[9332]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[9297]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[9357]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[9332]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[9392]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[9355]: Color3ui (offset 21) */ + /* _mesa_function_pool[9415]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[9371]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[9431]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[9388]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[9448]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[9434]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[9494]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[9461]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[9521]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[9497]: TexGenfv (offset 191) */ + /* _mesa_function_pool[9557]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[9513]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[9573]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[9549]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[9609]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[9592]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[9652]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[9625]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[9685]: GetIntegerIndexedvEXT (will be remapped) */ + "iip\0" + "glGetIntegerIndexedvEXT\0" + "\0" + /* _mesa_function_pool[9714]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[9671]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[9760]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[9704]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[9793]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[9728]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[9817]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[9753]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[9842]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[9806]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[9895]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[9863]: BlendEquation (offset 337) */ + /* _mesa_function_pool[9952]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[9901]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[9990]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[9926]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[10015]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[9969]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10058]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10033]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[10122]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[10077]: GetError (offset 261) */ + /* _mesa_function_pool[10166]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[10090]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[10179]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[10109]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[10198]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[10126]: Indexdv (offset 45) */ + /* _mesa_function_pool[10215]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[10139]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[10228]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[10195]: Normal3s (offset 60) */ + /* _mesa_function_pool[10284]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[10211]: PushName (offset 201) */ + /* _mesa_function_pool[10300]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[10225]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[10314]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[10270]: CullParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[10359]: CullParameterfvEXT (will be remapped) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[10295]: Normal3i (offset 58) */ + /* _mesa_function_pool[10384]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[10311]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[10400]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[10346]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[10435]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[10403]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[10492]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[10446]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[10535]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[10475]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[10564]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[10525]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[10614]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[10559]: Normal3b (offset 52) */ + /* _mesa_function_pool[10648]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[10575]: Normal3d (offset 54) */ + /* _mesa_function_pool[10664]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[10591]: Normal3f (offset 56) */ + /* _mesa_function_pool[10680]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[10607]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[10696]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[10652]: Indexi (offset 48) */ + /* _mesa_function_pool[10741]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[10664]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[10753]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[10692]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[10781]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[10713]: DeformationMap3dSGIX (dynamic) */ + /* _mesa_function_pool[10802]: DeformationMap3dSGIX (dynamic) */ "iddiiddiiddiip\0" "glDeformationMap3dSGIX\0" "\0" - /* _mesa_function_pool[10752]: DepthMask (offset 211) */ + /* _mesa_function_pool[10841]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[10767]: IsShader (will be remapped) */ + /* _mesa_function_pool[10856]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[10781]: Indexf (offset 46) */ + /* _mesa_function_pool[10870]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[10793]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[10882]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[10831]: Indexd (offset 44) */ + /* _mesa_function_pool[10920]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[10843]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[10932]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[10864]: StencilOp (offset 244) */ + /* _mesa_function_pool[10953]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[10881]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[10970]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[10903]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[10992]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[10948]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[11037]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[10964]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[11053]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[11010]: Indexs (offset 50) */ + /* _mesa_function_pool[11099]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[11022]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[11111]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[11042]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[11131]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[11064]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[11153]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[11102]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[11191]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[11134]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[11223]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[11161]: Vertex2i (offset 130) */ + /* _mesa_function_pool[11250]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[11176]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[11265]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[11193]: Vertex2f (offset 128) */ + /* _mesa_function_pool[11282]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[11208]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11297]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11261]: Color4bv (offset 26) */ + /* _mesa_function_pool[11350]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[11275]: VertexPointer (offset 321) */ + /* _mesa_function_pool[11364]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[11297]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[11386]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[11345]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[11434]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[11370]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[11459]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[11418]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[11507]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[11442]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[11531]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[11477]: DeleteLists (offset 4) */ + /* _mesa_function_pool[11566]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[11495]: LogicOp (offset 242) */ + /* _mesa_function_pool[11584]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[11508]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[11597]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[11532]: Vertex2s (offset 132) */ + /* _mesa_function_pool[11621]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[11547]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[11636]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[11623]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[11712]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[11640]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[11729]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[11660]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[11749]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[11687]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[11776]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[11732]: IsProgram (will be remapped) */ + /* _mesa_function_pool[11821]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[11747]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[11836]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[11779]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[11868]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[11807]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[11896]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[11831]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[11920]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[11892]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[11981]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[11916]: GenTextures (offset 328) */ + /* _mesa_function_pool[12005]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[11951]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[12040]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[11968]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[12057]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[12024]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[12113]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[12063]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[12152]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[12096]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[12185]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[12118]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[12207]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[12146]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[12235]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[12164]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[12253]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[12182]: Color4ubv (offset 36) */ + /* _mesa_function_pool[12271]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[12197]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[12286]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[12213]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[12302]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[12230]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[12319]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[12254]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[12343]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[12271]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[12360]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[12326]: DepthFunc (offset 245) */ + /* _mesa_function_pool[12415]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[12341]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[12430]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[12360]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[12449]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[12389]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[12478]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[12432]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[12521]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[12476]: BlendFunc (offset 241) */ + /* _mesa_function_pool[12565]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[12492]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[12581]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[12526]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[12615]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[12555]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[12644]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[12600]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12689]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12656]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[12745]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[12677]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[12766]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[12707]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[12796]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[12742]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[12831]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[12761]: Flush (offset 217) */ + /* _mesa_function_pool[12850]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[12771]: Color4uiv (offset 38) */ + /* _mesa_function_pool[12860]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[12786]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[12875]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[12808]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[12897]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[12826]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[12915]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[12869]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[12958]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[12893]: PushAttrib (offset 219) */ + /* _mesa_function_pool[12982]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[12909]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[12998]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[12927]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[13016]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[12969]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[13058]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[12991]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[13080]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[13011]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[13100]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13052]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[13141]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[13107]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[13196]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[13125]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[13214]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[13149]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[13238]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[13167]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[13256]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[13185]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[13274]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[13239]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[13328]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[13281]: Color4ub (offset 35) */ + /* _mesa_function_pool[13370]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[13298]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[13387]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[13318]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[13407]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[13347]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[13436]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[13365]: GetColorTable (offset 343) */ + /* _mesa_function_pool[13454]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[13425]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[13514]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[13444]: Indexiv (offset 49) */ + /* _mesa_function_pool[13533]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[13457]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[13546]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[13475]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[13564]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[13519]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[13608]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[13579]: Frustum (offset 289) */ + /* _mesa_function_pool[13668]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[13597]: GetString (offset 275) */ + /* _mesa_function_pool[13686]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[13612]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[13701]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[13638]: TexEnvf (offset 184) */ + /* _mesa_function_pool[13727]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[13653]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[13742]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[13671]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[13760]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[13701]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[13790]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[13719]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[13808]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[13764]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[13853]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[13808]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[13897]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[13851]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[13940]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[13892]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[13981]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[13920]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[14009]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[13955]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[14044]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[13973]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[14062]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[14004]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14093]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14038]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[14127]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[14063]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[14152]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[14119]: ClearAccum (offset 204) */ + /* _mesa_function_pool[14208]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[14138]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[14227]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[14154]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[14243]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[14202]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[14291]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[14248]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[14337]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[14265]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[14354]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[14292]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14381]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14319]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14408]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14356]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[14445]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[14376]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[14465]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[14397]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[14486]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[14424]: Rectd (offset 86) */ + /* _mesa_function_pool[14513]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[14438]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[14527]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[14464]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[14553]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[14501]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[14590]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[14548]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[14637]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[14567]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[14656]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[14612]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14701]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14637]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14726]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[14667]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[14756]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[14714]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[14803]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[14762]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[14851]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[14820]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[14909]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[14854]: Lightfv (offset 160) */ + /* _mesa_function_pool[14943]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[14869]: ClearDepth (offset 208) */ + /* _mesa_function_pool[14958]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[14885]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[14974]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[14905]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[14994]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[14927]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[15016]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[14970]: Color4fv (offset 30) */ + /* _mesa_function_pool[15059]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[14984]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[15073]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[15029]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15118]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15066]: ColorPointer (offset 308) */ + /* _mesa_function_pool[15155]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[15087]: Rects (offset 92) */ + /* _mesa_function_pool[15176]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[15101]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[15190]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[15135]: Lightiv (offset 162) */ + /* _mesa_function_pool[15224]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[15150]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[15239]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[15194]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[15283]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[15242]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[15331]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[15267]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[15356]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[15291]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[15380]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[15336]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[15425]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[15379]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[15468]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[15405]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[15494]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[15431]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[15520]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[15449]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[15538]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[15492]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[15581]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[15546]: Rectdv (offset 87) */ + /* _mesa_function_pool[15635]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[15559]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[15648]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[15585]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15674]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15644]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[15733]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[15672]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[15761]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[15717]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[15806]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[15744]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[15833]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[15771]: Materialiv (offset 172) */ + /* _mesa_function_pool[15860]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[15789]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[15878]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[15811]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15900]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15846]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[15935]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[15892]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[15981]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[15945]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[16034]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[15991]: PolygonMode (offset 174) */ + /* _mesa_function_pool[16080]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[16009]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[16098]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[16073]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[16162]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[16100]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[16189]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[16127]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[16216]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[16155]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[16244]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[16193]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[16282]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[16211]: DisableClientState (offset 309) */ + /* _mesa_function_pool[16300]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[16235]: TexGeni (offset 192) */ + /* _mesa_function_pool[16324]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[16250]: TexGenf (offset 190) */ + /* _mesa_function_pool[16339]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[16265]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[16354]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[16298]: TexGend (offset 188) */ + /* _mesa_function_pool[16387]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[16313]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[16402]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[16340]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[16429]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[16363]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[16452]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[16382]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[16471]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[16409]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[16498]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[16463]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[16552]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[16487]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[16576]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[16513]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[16602]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[16542]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[16631]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[16566]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[16655]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[16613]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[16702]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[16663]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[16752]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[16684]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[16773]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[16711]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[16800]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[16745]: Color4sv (offset 34) */ + /* _mesa_function_pool[16834]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[16759]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[16848]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[16789]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[16878]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[16821]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[16910]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[16856]: PixelZoom (offset 246) */ + /* _mesa_function_pool[16945]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[16872]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[16961]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[16905]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[16994]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[16963]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[17052]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[17019]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[17108]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[17049]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[17138]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[17069]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[17158]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[17088]: Color3dv (offset 12) */ + /* _mesa_function_pool[17177]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[17102]: IsTexture (offset 330) */ + /* _mesa_function_pool[17191]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[17132]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[17221]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[17155]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[17244]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[17196]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[17285]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[17231]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[17320]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[17250]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[17339]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[17289]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[17378]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[17319]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[17408]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[17351]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[17440]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[17380]: GetMapdv (offset 266) */ + /* _mesa_function_pool[17469]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[17396]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[17485]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[17438]: PixelStoref (offset 249) */ + /* _mesa_function_pool[17527]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[17456]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[17545]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[17482]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17571]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[17531]: PixelStorei (offset 250) */ + /* _mesa_function_pool[17620]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[17549]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[17638]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[17594]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[17683]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[17628]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[17717]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[17652]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[17741]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[17691]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[17780]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[17720]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[17809]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[17738]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[17827]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[17781]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[17870]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[17801]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[17890]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[17869]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[17958]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[17924]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[18013]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[17962]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[18051]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[17996]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[18085]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[18044]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[18133]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[18072]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[18161]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[18125]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[18214]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[18146]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[18235]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[18173]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[18262]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[18205]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[18294]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[18229]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[18318]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[18255]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[18344]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[18277]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[18366]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[18295]: TexImage1D (offset 182) */ + /* _mesa_function_pool[18384]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[18318]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[18407]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[18345]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[18434]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[18395]: Color3s (offset 17) */ + /* _mesa_function_pool[18484]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[18410]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[18499]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[18444]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[18533]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[18497]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[18586]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[18516]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[18605]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[18540]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[18629]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[18584]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[18673]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[18607]: Color3i (offset 15) */ + /* _mesa_function_pool[18696]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[18622]: FrontFace (offset 157) */ + /* _mesa_function_pool[18711]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[18637]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[18726]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[18655]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[18744]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[18703]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[18792]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[18721]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[18810]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[18764]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[18853]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[18814]: Color3b (offset 9) */ + /* _mesa_function_pool[18903]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[18829]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[18918]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[18873]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[18962]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[18897]: Color3f (offset 13) */ + /* _mesa_function_pool[18986]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[18912]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[19001]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[18932]: Color3d (offset 11) */ + /* _mesa_function_pool[19021]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[18947]: Normal3dv (offset 55) */ + /* _mesa_function_pool[19036]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[18962]: Lightf (offset 159) */ + /* _mesa_function_pool[19051]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[18976]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[19065]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[19002]: MatrixMode (offset 293) */ + /* _mesa_function_pool[19091]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[19018]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[19107]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[19039]: Lighti (offset 161) */ + /* _mesa_function_pool[19128]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[19053]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[19142]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[19084]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[19173]: GetBooleanIndexedvEXT (will be remapped) */ + "iip\0" + "glGetBooleanIndexedvEXT\0" + "\0" + /* _mesa_function_pool[19202]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[19169]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[19287]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[19204]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[19322]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[19249]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[19367]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[19284]: GetDoublev (offset 260) */ + /* _mesa_function_pool[19402]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[19301]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[19419]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[19318]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[19436]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[19335]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19453]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[19378]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[19496]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[19409]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[19527]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[19464]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[19582]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[19490]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[19608]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[19535]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[19653]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[19562]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[19680]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[19584]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[19702]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[19611]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[19729]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[19640]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[19758]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[19663]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[19781]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[19682]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[19800]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[19709]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[19827]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[19727]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[19845]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[19772]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[19890]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[19815]: ClearColor (offset 206) */ + /* _mesa_function_pool[19933]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[19834]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[19952]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[19853]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[19971]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[19902]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[20020]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[19929]: TexEnviv (offset 187) */ + /* _mesa_function_pool[20047]: IsEnabledIndexedEXT (will be remapped) */ + "ii\0" + "glIsEnabledIndexedEXT\0" + "\0" + /* _mesa_function_pool[20073]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[19945]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[20089]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[19993]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[20137]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[20013]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[20157]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[20061]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[20205]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[20085]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[20229]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[20126]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[20270]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[20158]: CreateShader (will be remapped) */ + /* _mesa_function_pool[20302]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[20176]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[20320]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[20268]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[20412]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[20299]: Bitmap (offset 8) */ + /* _mesa_function_pool[20443]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[20317]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[20461]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[20362]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[20506]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[20393]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[20537]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[20429]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[20573]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[20472]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[20616]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[20504]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[20648]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[20519]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[20663]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[20537]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[20681]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[20577]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[20721]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[20604]: DetachShader (will be remapped) */ + /* _mesa_function_pool[20748]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[20623]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[20767]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[20671]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[20815]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[20706]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[20850]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[20733]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[20877]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[20757]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[20901]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[20791]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[20935]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[20843]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[20987]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[20862]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[21006]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[20893]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[21037]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[20931]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[21075]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[20951]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21095]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[21022]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[21166]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[21044]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[21188]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[21064]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[21208]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[21118]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[21262]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[21171]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[21315]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[21216]: Map1d (offset 220) */ + /* _mesa_function_pool[21360]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[21232]: Map1f (offset 221) */ + /* _mesa_function_pool[21376]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[21248]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[21392]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[21307]: ArrayElement (offset 306) */ + /* _mesa_function_pool[21451]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[21343]: TexImage2D (offset 183) */ + /* _mesa_function_pool[21487]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[21367]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[21511]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[21388]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[21532]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[21419]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[21563]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[21458]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[21602]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[21480]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[21624]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[21534]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[21678]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[21555]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[21699]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[21601]: PushMatrix (offset 298) */ + /* _mesa_function_pool[21745]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[21616]: Fogiv (offset 156) */ + /* _mesa_function_pool[21760]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[21628]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[21772]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[21645]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[21789]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[21681]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[21825]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[21702]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[21846]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[21729]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[21873]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[21753]: Rotatef (offset 300) */ + /* _mesa_function_pool[21897]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[21769]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[21913]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[21811]: Vertex3i (offset 138) */ + /* _mesa_function_pool[21955]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[21827]: Vertex3f (offset 136) */ + /* _mesa_function_pool[21971]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[21843]: Clear (offset 203) */ + /* _mesa_function_pool[21987]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[21854]: Vertex3d (offset 134) */ + /* _mesa_function_pool[21998]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[21870]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[22014]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[21897]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[22041]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[21931]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[22075]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[21947]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[22091]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[22003]: Ortho (offset 296) */ + /* _mesa_function_pool[22147]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[22019]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[22163]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[22040]: ListBase (offset 6) */ + /* _mesa_function_pool[22184]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[22054]: Vertex3s (offset 140) */ + /* _mesa_function_pool[22198]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[22070]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[22214]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[22126]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[22270]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[22218]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[22362]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[22275]: ShadeModel (offset 177) */ + /* _mesa_function_pool[22419]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[22291]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[22435]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[22317]: Rectiv (offset 91) */ + /* _mesa_function_pool[22461]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[22330]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[22474]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[22368]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[22512]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[22395]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[22539]: EndConditionalRenderNV (will be remapped) */ + "\0" + "glEndConditionalRenderNV\0" + "\0" + /* _mesa_function_pool[22566]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[22418]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[22589]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[22437]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[22608]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[22456]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[22627]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[22476]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[22647]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[22522]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[22693]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[22537]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[22708]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[22582]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[22753]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[22627]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[22798]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[22673]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[22844]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[22688]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[22859]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[22736]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[22907]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[22771]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[22942]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[22814]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[22985]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[22831]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[23002]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[22874]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[23045]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[22921]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[23092]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[23009]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[23180]: DisableIndexedEXT (will be remapped) */ + "ii\0" + "glDisableIndexedEXT\0" + "\0" + /* _mesa_function_pool[23204]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[23054]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[23249]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[23086]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[23281]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[23101]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[23296]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[23127]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[23322]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[23152]: LineWidth (offset 168) */ + /* _mesa_function_pool[23347]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[23167]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[23362]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[23198]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[23393]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[23236]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[23431]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[23256]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[23451]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[23277]: TexGendv (offset 189) */ + /* _mesa_function_pool[23472]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[23293]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[23488]: EnableIndexedEXT (will be remapped) */ + "ii\0" + "glEnableIndexedEXT\0" + "\0" + /* _mesa_function_pool[23511]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[23318]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[23536]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[23339]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[23557]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[23373]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[23591]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[23400]: EnableClientState (offset 313) */ + /* _mesa_function_pool[23618]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[23423]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[23641]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[23449]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[23667]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[23513]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[23731]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[23539]: MultiModeDrawArraysIBM (will be remapped) */ + /* _mesa_function_pool[23757]: MultiModeDrawArraysIBM (will be remapped) */ "pppii\0" "glMultiModeDrawArraysIBM\0" "\0" - /* _mesa_function_pool[23571]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[23789]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[23615]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[23833]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[23646]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[23864]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[23683]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[23901]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[23704]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[23922]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[23726]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[23944]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[23747]: CallList (offset 2) */ + /* _mesa_function_pool[23965]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[23761]: Materialfv (offset 170) */ + /* _mesa_function_pool[23979]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[23779]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[23997]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[23796]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[24014]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[23828]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[24046]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[23873]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[24091]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[23921]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[24139]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[23966]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24184]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[23984]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[24202]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[24037]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[24255]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[24068]: Color3iv (offset 16) */ + /* _mesa_function_pool[24286]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[24082]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[24300]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[24116]: DrawElements (offset 311) */ + /* _mesa_function_pool[24334]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[24137]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[24355]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[24163]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[24381]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[24200]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[24418]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[24260]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[24478]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[24303]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[24521]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[24358]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[24576]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[24381]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[24599]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[24454]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[24672]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[24477]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[24695]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[24508]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[24726]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24545]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[24763]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[24562]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[24780]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[24578]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[24796]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[24598]: PopMatrix (offset 297) */ + /* _mesa_function_pool[24816]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[24612]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[24830]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[24631]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24849]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[24651]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[24869]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[24700]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[24918]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[24746]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[24964]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[24765]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[24983]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[24791]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[25009]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[24834]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[25052]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24879]: Map2d (offset 222) */ + /* _mesa_function_pool[25097]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[24899]: Map2f (offset 223) */ + /* _mesa_function_pool[25117]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[24919]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[25137]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[24944]: Vertex4s (offset 148) */ + /* _mesa_function_pool[25162]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[24961]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[25179]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[24990]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[25208]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[25015]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[25233]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[25038]: Vertex4f (offset 144) */ + /* _mesa_function_pool[25256]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[25055]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[25273]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[25072]: Vertex4d (offset 142) */ + /* _mesa_function_pool[25290]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[25089]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[25307]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[25107]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[25325]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[25133]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[25351]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[25189]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[25407]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[25208]: Vertex4i (offset 146) */ + /* _mesa_function_pool[25426]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[25225]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[25443]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[25256]: GetHistogram (offset 361) */ + /* _mesa_function_pool[25474]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[25296]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[25514]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[25322]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[25540]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[25353]: Materialf (offset 169) */ + /* _mesa_function_pool[25571]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[25370]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[25588]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[25415]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[25633]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[25440]: Materiali (offset 171) */ + /* _mesa_function_pool[25658]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[25457]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[25675]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[25483]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[25701]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[25518]: Indexsv (offset 51) */ + /* _mesa_function_pool[25736]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[25531]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[25749]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[25576]: LightModelfv (offset 164) */ + /* _mesa_function_pool[25794]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[25595]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[25813]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[25612]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[25830]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[25645]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[25863]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[25663]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[25881]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[25700]: Translated (offset 303) */ + /* _mesa_function_pool[25918]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[25718]: Translatef (offset 304) */ + /* _mesa_function_pool[25936]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[25736]: StencilMask (offset 209) */ + /* _mesa_function_pool[25954]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[25753]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[25971]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[25773]: GetLightiv (offset 265) */ + /* _mesa_function_pool[25991]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[25791]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[26009]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[25817]: IsList (offset 287) */ + /* _mesa_function_pool[26035]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[25829]: IsSync (will be remapped) */ + /* _mesa_function_pool[26047]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[25841]: RenderMode (offset 196) */ + /* _mesa_function_pool[26059]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[25857]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[26075]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[25890]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[26108]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[25942]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[26160]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[25979]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[26197]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[26007]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[26225]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[26049]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[26267]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[26092]: LoadName (offset 198) */ + /* _mesa_function_pool[26310]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[26106]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[26324]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[26133]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[26351]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[26151]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[26369]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[26185]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[26403]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[26236]: CullFace (offset 152) */ + /* _mesa_function_pool[26454]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[26250]: BindTexture (offset 307) */ + /* _mesa_function_pool[26468]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[26285]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[26503]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[26312]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[26530]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[26358]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[26576]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[26384]: StencilFunc (offset 243) */ + /* _mesa_function_pool[26602]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[26403]: CopyPixels (offset 255) */ + /* _mesa_function_pool[26621]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[26423]: Rectsv (offset 93) */ + /* _mesa_function_pool[26641]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[26436]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[26654]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[26463]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[26681]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[26521]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[26739]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[26547]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[26765]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[26610]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[26828]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[26665]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[26883]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[26692]: NormalPointer (offset 318) */ + /* _mesa_function_pool[26910]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[26713]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[26931]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[26735]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[26953]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[26763]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[26981]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[26787]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[27005]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[26832]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[27050]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[26851]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[27069]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[26878]: ClipPlane (offset 150) */ + /* _mesa_function_pool[27096]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[26894]: Recti (offset 90) */ + /* _mesa_function_pool[27112]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[26908]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[27126]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[26947]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[27165]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[26976]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[27194]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[27015]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[27233]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[27037]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[27255]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[27058]: Rectf (offset 88) */ + /* _mesa_function_pool[27276]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[27072]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[27290]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[27095]: Indexfv (offset 47) */ + /* _mesa_function_pool[27313]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[27108]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[27326]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[27154]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[27372]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[27206]: GetPointerv (offset 329) */ + /* _mesa_function_pool[27424]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[27241]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[27459]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[27261]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[27479]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[27288]: IndexMask (offset 212) */ + /* _mesa_function_pool[27506]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[27303]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[27521]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[27340]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[27558]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[27383]: GetFloatv (offset 262) */ + /* _mesa_function_pool[27601]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[27399]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[27617]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[27425]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[27643]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[27444]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[27662]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[27466]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[27684]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[27485]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[27703]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[27502]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[27720]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[27529]: PopAttrib (offset 218) */ + /* _mesa_function_pool[27747]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[27543]: Fogfv (offset 154) */ + /* _mesa_function_pool[27761]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[27555]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[27773]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[27589]: InitNames (offset 197) */ + /* _mesa_function_pool[27807]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[27603]: Normal3sv (offset 61) */ + /* _mesa_function_pool[27821]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[27618]: Minmax (offset 368) */ + /* _mesa_function_pool[27836]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[27644]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[27862]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[27663]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[27881]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[27682]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[27900]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[27714]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[27932]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[27736]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[27954]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[27766]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[27984]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[27786]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[28004]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[27804]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[28022]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[27841]: Hint (offset 158) */ + /* _mesa_function_pool[28059]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[27852]: Color4dv (offset 28) */ + /* _mesa_function_pool[28070]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[27866]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[28084]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[27909]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[28127]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[27938]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[28156]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[27993]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[28211]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[28043]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[28261]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[28061]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[28279]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[28112]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[28330]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[28159]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[28377]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[28183]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[28401]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[28214]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[28432]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[28229]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[28447]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[28264]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[28482]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[28281]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[28499]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[28301]: Begin (offset 7) */ + /* _mesa_function_pool[28519]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[28312]: LightModeli (offset 165) */ + /* _mesa_function_pool[28530]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[28330]: Rectfv (offset 89) */ + /* _mesa_function_pool[28548]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[28343]: LightModelf (offset 163) */ + /* _mesa_function_pool[28561]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[28361]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[28579]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[28386]: GetLightfv (offset 264) */ + /* _mesa_function_pool[28604]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[28404]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[28622]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[28440]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[28658]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[28466]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[28684]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[28489]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[28707]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[28528]: Disable (offset 214) */ + /* _mesa_function_pool[28746]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[28541]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[28759]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[28586]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[28804]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[28652]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[28870]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[28680]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[28898]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[28707]: DrawArrays (offset 310) */ + /* _mesa_function_pool[28925]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[28741]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[28959]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[28760]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[28978]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[28802]: ColorMask (offset 210) */ + /* _mesa_function_pool[29020]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[28820]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[29038]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[28845]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[29063]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[28864]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[29082]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[28894]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[29112]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[28927]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[29145]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[28949]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[29167]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[28967]: Enable (offset 215) */ + /* _mesa_function_pool[29185]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[28979]: LineStipple (offset 167) */ + /* _mesa_function_pool[29197]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[28997]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[29215]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[29023]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[29241]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[29053]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[29271]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[29080]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[29298]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[29134]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[29352]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[29177]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[29395]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[29210]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[29428]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[29236]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[29454]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[29251]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[29469]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[29282]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[29500]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[29303]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[29521]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[29333]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[29551]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[29373]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[29591]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[29410]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[29628]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[29434]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29652]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[29459]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[29677]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[29480]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[29698]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4334,392 +4366,400 @@ static const struct { GLint remap_index; } MESA_remap_table_functions[] = { { 1461, AttachShader_remap_index }, - { 8704, CreateProgram_remap_index }, - { 20158, CreateShader_remap_index }, - { 22418, DeleteProgram_remap_index }, - { 16193, DeleteShader_remap_index }, - { 20604, DetachShader_remap_index }, - { 15717, GetAttachedShaders_remap_index }, - { 4244, GetProgramInfoLog_remap_index }, + { 8764, CreateProgram_remap_index }, + { 20302, CreateShader_remap_index }, + { 22589, DeleteProgram_remap_index }, + { 16282, DeleteShader_remap_index }, + { 20748, DetachShader_remap_index }, + { 15806, GetAttachedShaders_remap_index }, + { 4275, GetProgramInfoLog_remap_index }, { 361, GetProgramiv_remap_index }, - { 5547, GetShaderInfoLog_remap_index }, - { 27425, GetShaderiv_remap_index }, - { 11732, IsProgram_remap_index }, - { 10767, IsShader_remap_index }, - { 8808, StencilFuncSeparate_remap_index }, + { 5578, GetShaderInfoLog_remap_index }, + { 27643, GetShaderiv_remap_index }, + { 11821, IsProgram_remap_index }, + { 10856, IsShader_remap_index }, + { 8868, StencilFuncSeparate_remap_index }, { 3487, StencilMaskSeparate_remap_index }, - { 6623, StencilOpSeparate_remap_index }, - { 19535, UniformMatrix2x3fv_remap_index }, + { 6654, StencilOpSeparate_remap_index }, + { 19653, UniformMatrix2x3fv_remap_index }, { 2615, UniformMatrix2x4fv_remap_index }, - { 29053, UniformMatrix3x2fv_remap_index }, - { 26851, UniformMatrix3x4fv_remap_index }, - { 14265, UniformMatrix4x2fv_remap_index }, + { 29271, UniformMatrix3x2fv_remap_index }, + { 27069, UniformMatrix3x4fv_remap_index }, + { 14354, UniformMatrix4x2fv_remap_index }, { 2937, UniformMatrix4x3fv_remap_index }, - { 8722, LoadTransposeMatrixdARB_remap_index }, - { 27154, LoadTransposeMatrixfARB_remap_index }, - { 4817, MultTransposeMatrixdARB_remap_index }, - { 20791, MultTransposeMatrixfARB_remap_index }, + { 8782, LoadTransposeMatrixdARB_remap_index }, + { 27372, LoadTransposeMatrixfARB_remap_index }, + { 4848, MultTransposeMatrixdARB_remap_index }, + { 20935, MultTransposeMatrixfARB_remap_index }, { 172, SampleCoverageARB_remap_index }, - { 4971, CompressedTexImage1DARB_remap_index }, - { 21248, CompressedTexImage2DARB_remap_index }, + { 5002, CompressedTexImage1DARB_remap_index }, + { 21392, CompressedTexImage2DARB_remap_index }, { 3550, CompressedTexImage3DARB_remap_index }, - { 16009, CompressedTexSubImage1DARB_remap_index }, + { 16098, CompressedTexSubImage1DARB_remap_index }, { 1880, CompressedTexSubImage2DARB_remap_index }, - { 17801, CompressedTexSubImage3DARB_remap_index }, - { 25133, GetCompressedTexImageARB_remap_index }, + { 17890, CompressedTexSubImage3DARB_remap_index }, + { 25351, GetCompressedTexImageARB_remap_index }, { 3395, DisableVertexAttribArrayARB_remap_index }, - { 26463, EnableVertexAttribArrayARB_remap_index }, - { 28229, GetProgramEnvParameterdvARB_remap_index }, - { 20671, GetProgramEnvParameterfvARB_remap_index }, - { 24163, GetProgramLocalParameterdvARB_remap_index }, - { 7065, GetProgramLocalParameterfvARB_remap_index }, - { 16100, GetProgramStringARB_remap_index }, - { 24358, GetProgramivARB_remap_index }, - { 17996, GetVertexAttribdvARB_remap_index }, - { 14154, GetVertexAttribfvARB_remap_index }, - { 8617, GetVertexAttribivARB_remap_index }, - { 16905, ProgramEnvParameter4dARB_remap_index }, - { 22218, ProgramEnvParameter4dvARB_remap_index }, - { 14762, ProgramEnvParameter4fARB_remap_index }, - { 7928, ProgramEnvParameter4fvARB_remap_index }, + { 26681, EnableVertexAttribArrayARB_remap_index }, + { 28447, GetProgramEnvParameterdvARB_remap_index }, + { 20815, GetProgramEnvParameterfvARB_remap_index }, + { 24381, GetProgramLocalParameterdvARB_remap_index }, + { 7096, GetProgramLocalParameterfvARB_remap_index }, + { 16189, GetProgramStringARB_remap_index }, + { 24576, GetProgramivARB_remap_index }, + { 18085, GetVertexAttribdvARB_remap_index }, + { 14243, GetVertexAttribfvARB_remap_index }, + { 8677, GetVertexAttribivARB_remap_index }, + { 16994, ProgramEnvParameter4dARB_remap_index }, + { 22362, ProgramEnvParameter4dvARB_remap_index }, + { 14851, ProgramEnvParameter4fARB_remap_index }, + { 7959, ProgramEnvParameter4fvARB_remap_index }, { 3513, ProgramLocalParameter4dARB_remap_index }, - { 11442, ProgramLocalParameter4dvARB_remap_index }, - { 25942, ProgramLocalParameter4fARB_remap_index }, - { 22736, ProgramLocalParameter4fvARB_remap_index }, - { 24919, ProgramStringARB_remap_index }, - { 17155, VertexAttrib1dARB_remap_index }, - { 13808, VertexAttrib1dvARB_remap_index }, + { 11531, ProgramLocalParameter4dvARB_remap_index }, + { 26160, ProgramLocalParameter4fARB_remap_index }, + { 22907, ProgramLocalParameter4fvARB_remap_index }, + { 25137, ProgramStringARB_remap_index }, + { 17244, VertexAttrib1dARB_remap_index }, + { 13897, VertexAttrib1dvARB_remap_index }, { 3688, VertexAttrib1fARB_remap_index }, - { 29134, VertexAttrib1fvARB_remap_index }, - { 6149, VertexAttrib1sARB_remap_index }, + { 29352, VertexAttrib1fvARB_remap_index }, + { 6180, VertexAttrib1sARB_remap_index }, { 2054, VertexAttrib1svARB_remap_index }, - { 13239, VertexAttrib2dARB_remap_index }, - { 15336, VertexAttrib2dvARB_remap_index }, + { 13328, VertexAttrib2dARB_remap_index }, + { 15425, VertexAttrib2dvARB_remap_index }, { 1480, VertexAttrib2fARB_remap_index }, - 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{ 14885, GetFenceivNV_remap_index }, - { 7226, IsFenceNV_remap_index }, - { 11951, SetFenceNV_remap_index }, + { 14974, GetFenceivNV_remap_index }, + { 7257, IsFenceNV_remap_index }, + { 12040, SetFenceNV_remap_index }, { 3744, TestFenceNV_remap_index }, - { 27909, AreProgramsResidentNV_remap_index }, - { 27303, BindProgramNV_remap_index }, - { 22771, DeleteProgramsNV_remap_index }, - { 18873, ExecuteProgramNV_remap_index }, - { 29373, GenProgramsNV_remap_index }, - { 20472, GetProgramParameterdvNV_remap_index }, - { 9240, GetProgramParameterfvNV_remap_index }, - { 23101, GetProgramStringNV_remap_index }, - { 21458, GetProgramivNV_remap_index }, - { 20706, GetTrackMatrixivNV_remap_index }, - { 22921, GetVertexAttribPointervNV_remap_index }, - { 21702, GetVertexAttribdvNV_remap_index }, - { 16382, GetVertexAttribfvNV_remap_index }, - { 16073, GetVertexAttribivNV_remap_index }, - { 16789, IsProgramNV_remap_index }, - { 8246, LoadProgramNV_remap_index }, - { 24477, ProgramParameters4dvNV_remap_index }, - { 21388, ProgramParameters4fvNV_remap_index }, - { 18173, RequestResidentProgramsNV_remap_index }, - { 19562, TrackMatrixNV_remap_index }, - { 28466, VertexAttrib1dNV_remap_index }, - { 11892, VertexAttrib1dvNV_remap_index }, - { 25015, VertexAttrib1fNV_remap_index }, + { 28127, AreProgramsResidentNV_remap_index }, + { 27521, BindProgramNV_remap_index }, + { 22942, DeleteProgramsNV_remap_index }, + { 18962, ExecuteProgramNV_remap_index }, + { 29591, GenProgramsNV_remap_index }, + { 20616, GetProgramParameterdvNV_remap_index }, + { 9300, GetProgramParameterfvNV_remap_index }, + { 23296, GetProgramStringNV_remap_index }, + { 21602, GetProgramivNV_remap_index }, + { 20850, GetTrackMatrixivNV_remap_index }, + { 23092, GetVertexAttribPointervNV_remap_index }, + { 21846, GetVertexAttribdvNV_remap_index }, + { 16471, GetVertexAttribfvNV_remap_index }, + { 16162, GetVertexAttribivNV_remap_index }, + { 16878, IsProgramNV_remap_index }, + { 8306, LoadProgramNV_remap_index }, + { 24695, ProgramParameters4dvNV_remap_index }, + { 21532, ProgramParameters4fvNV_remap_index }, + { 18262, RequestResidentProgramsNV_remap_index }, + { 19680, TrackMatrixNV_remap_index }, + { 28684, VertexAttrib1dNV_remap_index }, + { 11981, VertexAttrib1dvNV_remap_index }, + { 25233, VertexAttrib1fNV_remap_index }, { 2245, VertexAttrib1fvNV_remap_index }, - { 27072, VertexAttrib1sNV_remap_index }, - { 13125, VertexAttrib1svNV_remap_index }, - { 4220, VertexAttrib2dNV_remap_index }, - { 11807, VertexAttrib2dvNV_remap_index }, - { 17628, VertexAttrib2fNV_remap_index }, - { 11418, VertexAttrib2fvNV_remap_index }, - { 5045, VertexAttrib2sNV_remap_index }, - { 16463, VertexAttrib2svNV_remap_index }, - { 9901, VertexAttrib3dNV_remap_index }, - { 28159, VertexAttrib3dvNV_remap_index }, - { 9052, VertexAttrib3fNV_remap_index }, - { 21729, VertexAttrib3fvNV_remap_index }, - { 24990, VertexAttrib3sNV_remap_index }, - { 20733, VertexAttrib3svNV_remap_index }, - { 25457, VertexAttrib4dNV_remap_index }, - { 29410, VertexAttrib4dvNV_remap_index }, + { 27290, VertexAttrib1sNV_remap_index }, + { 13214, VertexAttrib1svNV_remap_index }, + { 4251, VertexAttrib2dNV_remap_index }, + { 11896, VertexAttrib2dvNV_remap_index }, + { 17717, VertexAttrib2fNV_remap_index }, + { 11507, VertexAttrib2fvNV_remap_index }, + { 5076, VertexAttrib2sNV_remap_index }, + { 16552, VertexAttrib2svNV_remap_index }, + { 9990, VertexAttrib3dNV_remap_index }, + { 28377, VertexAttrib3dvNV_remap_index }, + { 9112, VertexAttrib3fNV_remap_index }, + { 21873, VertexAttrib3fvNV_remap_index }, + { 25208, VertexAttrib3sNV_remap_index }, + { 20877, VertexAttrib3svNV_remap_index }, + { 25675, VertexAttrib4dNV_remap_index }, + { 29628, VertexAttrib4dvNV_remap_index }, { 3945, VertexAttrib4fNV_remap_index }, - { 8296, VertexAttrib4fvNV_remap_index }, - { 23423, VertexAttrib4sNV_remap_index }, + { 8356, VertexAttrib4fvNV_remap_index }, + { 23641, VertexAttrib4sNV_remap_index }, { 1293, VertexAttrib4svNV_remap_index }, - { 4378, VertexAttrib4ubNV_remap_index }, + { 4409, VertexAttrib4ubNV_remap_index }, { 734, VertexAttrib4ubvNV_remap_index }, - { 19053, VertexAttribPointerNV_remap_index }, + { 19142, VertexAttribPointerNV_remap_index }, { 2097, VertexAttribs1dvNV_remap_index }, - { 16487, VertexAttribs1fvNV_remap_index }, - { 29210, VertexAttribs1svNV_remap_index }, - { 9077, VertexAttribs2dvNV_remap_index }, - { 22291, VertexAttribs2fvNV_remap_index }, - { 15405, VertexAttribs2svNV_remap_index }, - { 4577, VertexAttribs3dvNV_remap_index }, + { 16576, VertexAttribs1fvNV_remap_index }, + { 29428, VertexAttribs1svNV_remap_index }, + { 9137, VertexAttribs2dvNV_remap_index }, + { 22435, VertexAttribs2fvNV_remap_index }, + { 15494, VertexAttribs2svNV_remap_index }, + { 4608, VertexAttribs3dvNV_remap_index }, { 1977, VertexAttribs3fvNV_remap_index }, - { 26358, VertexAttribs3svNV_remap_index }, - { 23513, VertexAttribs4dvNV_remap_index }, - { 4603, VertexAttribs4fvNV_remap_index }, - { 28997, VertexAttribs4svNV_remap_index }, - { 26106, VertexAttribs4ubvNV_remap_index }, - { 23615, GetTexBumpParameterfvATI_remap_index }, - { 29251, GetTexBumpParameterivATI_remap_index }, - { 16127, TexBumpParameterfvATI_remap_index }, - { 18044, TexBumpParameterivATI_remap_index }, - { 13671, AlphaFragmentOp1ATI_remap_index }, - { 9592, AlphaFragmentOp2ATI_remap_index }, - { 21645, AlphaFragmentOp3ATI_remap_index }, - { 26285, BeginFragmentShaderATI_remap_index }, - { 27502, BindFragmentShaderATI_remap_index }, - { 20862, ColorFragmentOp1ATI_remap_index }, + { 26576, VertexAttribs3svNV_remap_index }, + { 23731, VertexAttribs4dvNV_remap_index }, + { 4634, VertexAttribs4fvNV_remap_index }, + { 29215, VertexAttribs4svNV_remap_index }, + { 26324, VertexAttribs4ubvNV_remap_index }, + { 23833, GetTexBumpParameterfvATI_remap_index }, + { 29469, GetTexBumpParameterivATI_remap_index }, + { 16216, TexBumpParameterfvATI_remap_index }, + { 18133, TexBumpParameterivATI_remap_index }, + { 13760, AlphaFragmentOp1ATI_remap_index }, + { 9652, AlphaFragmentOp2ATI_remap_index }, + { 21789, AlphaFragmentOp3ATI_remap_index }, + { 26503, BeginFragmentShaderATI_remap_index }, + { 27720, BindFragmentShaderATI_remap_index }, + { 21006, ColorFragmentOp1ATI_remap_index }, { 3823, ColorFragmentOp2ATI_remap_index }, - { 27804, ColorFragmentOp3ATI_remap_index }, - { 4722, DeleteFragmentShaderATI_remap_index }, - { 29434, EndFragmentShaderATI_remap_index }, - { 28680, GenFragmentShadersATI_remap_index }, - { 22395, PassTexCoordATI_remap_index }, - { 5965, SampleMapATI_remap_index }, - { 5738, SetFragmentShaderConstantATI_remap_index }, + { 28022, ColorFragmentOp3ATI_remap_index }, + { 4753, DeleteFragmentShaderATI_remap_index }, + { 29652, EndFragmentShaderATI_remap_index }, + { 28898, GenFragmentShadersATI_remap_index }, + { 22566, PassTexCoordATI_remap_index }, + { 5996, SampleMapATI_remap_index }, + { 5769, SetFragmentShaderConstantATI_remap_index }, { 319, PointParameteriNV_remap_index }, - { 12432, PointParameterivNV_remap_index }, - { 25296, ActiveStencilFaceEXT_remap_index }, - { 24137, BindVertexArrayAPPLE_remap_index }, + { 12521, PointParameterivNV_remap_index }, + { 25514, ActiveStencilFaceEXT_remap_index }, + { 24355, BindVertexArrayAPPLE_remap_index }, { 2522, DeleteVertexArraysAPPLE_remap_index }, - { 15744, GenVertexArraysAPPLE_remap_index }, - { 20537, IsVertexArrayAPPLE_remap_index }, + { 15833, GenVertexArraysAPPLE_remap_index }, + { 20681, IsVertexArrayAPPLE_remap_index }, { 775, GetProgramNamedParameterdvNV_remap_index }, { 3128, GetProgramNamedParameterfvNV_remap_index }, - { 23646, ProgramNamedParameter4dNV_remap_index }, - { 12707, ProgramNamedParameter4dvNV_remap_index }, - { 7862, ProgramNamedParameter4fNV_remap_index }, - { 10311, ProgramNamedParameter4fvNV_remap_index }, - { 21367, DepthBoundsEXT_remap_index }, + { 23864, ProgramNamedParameter4dNV_remap_index }, + { 12796, ProgramNamedParameter4dvNV_remap_index }, + { 7893, ProgramNamedParameter4fNV_remap_index }, + { 10400, ProgramNamedParameter4fvNV_remap_index }, + { 21511, DepthBoundsEXT_remap_index }, { 1043, BlendEquationSeparateEXT_remap_index }, - { 12826, BindFramebufferEXT_remap_index }, - { 22582, BindRenderbufferEXT_remap_index }, - { 8515, CheckFramebufferStatusEXT_remap_index }, - { 19853, DeleteFramebuffersEXT_remap_index }, - { 28061, DeleteRenderbuffersEXT_remap_index }, - { 11831, FramebufferRenderbufferEXT_remap_index }, - { 11968, FramebufferTexture1DEXT_remap_index }, - { 10139, FramebufferTexture2DEXT_remap_index }, - { 9806, FramebufferTexture3DEXT_remap_index }, - { 20429, GenFramebuffersEXT_remap_index }, - { 15291, GenRenderbuffersEXT_remap_index }, - { 5684, GenerateMipmapEXT_remap_index }, - { 19084, GetFramebufferAttachmentParameterivEXT_remap_index }, - { 28586, GetRenderbufferParameterivEXT_remap_index }, - { 17924, IsFramebufferEXT_remap_index }, - { 29333, IsRenderbufferEXT_remap_index }, - { 7173, RenderbufferStorageEXT_remap_index }, + { 12915, BindFramebufferEXT_remap_index }, + { 22753, BindRenderbufferEXT_remap_index }, + { 8575, CheckFramebufferStatusEXT_remap_index }, + { 19971, DeleteFramebuffersEXT_remap_index }, + { 28279, DeleteRenderbuffersEXT_remap_index }, + { 11920, FramebufferRenderbufferEXT_remap_index }, + { 12057, FramebufferTexture1DEXT_remap_index }, + { 10228, FramebufferTexture2DEXT_remap_index }, + { 9895, FramebufferTexture3DEXT_remap_index }, + { 20573, GenFramebuffersEXT_remap_index }, + { 15380, GenRenderbuffersEXT_remap_index }, + { 5715, GenerateMipmapEXT_remap_index }, + { 19202, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 28804, GetRenderbufferParameterivEXT_remap_index }, + { 18013, IsFramebufferEXT_remap_index }, + { 29551, IsRenderbufferEXT_remap_index }, + { 7204, RenderbufferStorageEXT_remap_index }, { 651, BlitFramebufferEXT_remap_index }, - { 12526, BufferParameteriAPPLE_remap_index }, - { 16821, FlushMappedBufferRangeAPPLE_remap_index }, + { 12615, BufferParameteriAPPLE_remap_index }, + { 16910, FlushMappedBufferRangeAPPLE_remap_index }, { 2701, FramebufferTextureLayerEXT_remap_index }, - { 26007, ProvokingVertexEXT_remap_index }, - { 9461, GetTexParameterPointervAPPLE_remap_index }, - { 4405, TextureRangeAPPLE_remap_index }, - { 25322, StencilFuncSeparateATI_remap_index }, - { 15811, ProgramEnvParameters4fvEXT_remap_index }, - { 15029, ProgramLocalParameters4fvEXT_remap_index }, - { 12360, GetQueryObjecti64vEXT_remap_index }, - { 9103, GetQueryObjectui64vEXT_remap_index }, + { 8277, ColorMaskIndexedEXT_remap_index }, + { 23180, DisableIndexedEXT_remap_index }, + { 23488, EnableIndexedEXT_remap_index }, + { 19173, GetBooleanIndexedvEXT_remap_index }, + { 9685, GetIntegerIndexedvEXT_remap_index }, + { 20047, IsEnabledIndexedEXT_remap_index }, + { 4074, BeginConditionalRenderNV_remap_index }, + { 22539, EndConditionalRenderNV_remap_index }, + { 26225, ProvokingVertexEXT_remap_index }, + { 9521, GetTexParameterPointervAPPLE_remap_index }, + { 4436, TextureRangeAPPLE_remap_index }, + { 25540, StencilFuncSeparateATI_remap_index }, + { 15900, ProgramEnvParameters4fvEXT_remap_index }, + { 15118, ProgramLocalParameters4fvEXT_remap_index }, + { 12449, GetQueryObjecti64vEXT_remap_index }, + { 9163, GetQueryObjectui64vEXT_remap_index }, { -1, -1 } }; @@ -4728,108 +4768,108 @@ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ { 2440, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 9863, _gloffset_BlendEquation }, + { 9952, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 14927, _gloffset_ColorSubTable }, - { 27993, _gloffset_CopyColorSubTable }, + { 15016, _gloffset_ColorSubTable }, + { 28211, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, { 3624, _gloffset_GetConvolutionParameteriv }, - { 7522, _gloffset_ConvolutionFilter2D }, - { 7688, _gloffset_ConvolutionParameteriv }, - { 8148, _gloffset_ConvolutionParameterfv }, - { 18072, _gloffset_GetSeparableFilter }, - { 21118, _gloffset_SeparableFilter2D }, - { 21947, _gloffset_ConvolutionParameteri }, - { 22070, _gloffset_ConvolutionParameterf }, - { 23449, _gloffset_GetConvolutionParameterfv }, - { 24303, _gloffset_GetConvolutionFilter }, - { 26547, _gloffset_CopyConvolutionFilter2D }, + { 7553, _gloffset_ConvolutionFilter2D }, + { 7719, _gloffset_ConvolutionParameteriv }, + { 8179, _gloffset_ConvolutionParameterfv }, + { 18161, _gloffset_GetSeparableFilter }, + { 21262, _gloffset_SeparableFilter2D }, + { 22091, _gloffset_ConvolutionParameteri }, + { 22214, _gloffset_ConvolutionParameterf }, + { 23667, _gloffset_GetConvolutionParameterfv }, + { 24521, _gloffset_GetConvolutionFilter }, + { 26765, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 13185, _gloffset_CopyTexSubImage3D }, - { 14667, _gloffset_CopyTexImage2D }, - { 21555, _gloffset_CopyTexImage1D }, - { 23984, _gloffset_CopyTexSubImage2D }, - { 26185, _gloffset_CopyTexSubImage1D }, + { 13274, _gloffset_CopyTexSubImage3D }, + { 14756, _gloffset_CopyTexImage2D }, + { 21699, _gloffset_CopyTexImage1D }, + { 24202, _gloffset_CopyTexSubImage2D }, + { 26403, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 8402, _gloffset_DrawRangeElements }, + { 8462, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, - { 8774, _gloffset_GetMinmax }, - { 13519, _gloffset_GetHistogramParameterfv }, - { 21480, _gloffset_GetMinmaxParameteriv }, - { 23339, _gloffset_ResetMinmax }, - { 24200, _gloffset_GetHistogramParameteriv }, - { 25256, _gloffset_GetHistogram }, - { 27618, _gloffset_Minmax }, - { 29080, _gloffset_GetMinmaxParameterfv }, + { 8834, _gloffset_GetMinmax }, + { 13608, _gloffset_GetHistogramParameterfv }, + { 21624, _gloffset_GetMinmaxParameteriv }, + { 23557, _gloffset_ResetMinmax }, + { 24418, _gloffset_GetHistogramParameteriv }, + { 25474, _gloffset_GetHistogram }, + { 27836, _gloffset_Minmax }, + { 29298, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 6105, _gloffset_TexSubImage1D }, - { 9388, _gloffset_TexSubImage2D }, + { 6136, _gloffset_TexSubImage1D }, + { 9448, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ { 1658, _gloffset_TexImage3D }, - { 19945, _gloffset_TexSubImage3D }, + { 20089, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ { 2964, _gloffset_PrioritizeTextures }, - { 6554, _gloffset_AreTexturesResident }, - { 11916, _gloffset_GenTextures }, - { 13851, _gloffset_DeleteTextures }, - { 17102, _gloffset_IsTexture }, - { 26250, _gloffset_BindTexture }, + { 6585, _gloffset_AreTexturesResident }, + { 12005, _gloffset_GenTextures }, + { 13940, _gloffset_DeleteTextures }, + { 17191, _gloffset_IsTexture }, + { 26468, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 21307, _gloffset_ArrayElement }, - { 27206, _gloffset_GetPointerv }, - { 28707, _gloffset_DrawArrays }, + { 21451, _gloffset_ArrayElement }, + { 27424, _gloffset_GetPointerv }, + { 28925, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 6672, _gloffset_ColorTableParameteriv }, - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 13475, _gloffset_CopyColorTable }, - { 16963, _gloffset_ColorTableParameterfv }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 6703, _gloffset_ColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 13564, _gloffset_CopyColorTable }, + { 17052, _gloffset_ColorTableParameterfv }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, { 3761, _gloffset_MultiTexCoord1fvARB }, - { 5240, _gloffset_MultiTexCoord3dARB }, - { 5285, _gloffset_MultiTexCoord2iARB }, - { 5409, _gloffset_MultiTexCoord2svARB }, - { 7340, _gloffset_MultiTexCoord2fARB }, - { 9133, _gloffset_MultiTexCoord3fvARB }, - { 9625, _gloffset_MultiTexCoord4sARB }, - { 10225, _gloffset_MultiTexCoord2dvARB }, - { 10607, _gloffset_MultiTexCoord1svARB }, - { 10903, _gloffset_MultiTexCoord3svARB }, - { 10964, _gloffset_MultiTexCoord4iARB }, - { 11687, _gloffset_MultiTexCoord3iARB }, - { 12389, _gloffset_MultiTexCoord1dARB }, - { 12555, _gloffset_MultiTexCoord3dvARB }, - { 13719, _gloffset_MultiTexCoord3ivARB }, - { 13764, _gloffset_MultiTexCoord2sARB }, - { 14984, _gloffset_MultiTexCoord4ivARB }, - { 16613, _gloffset_ClientActiveTextureARB }, - { 18829, _gloffset_MultiTexCoord2dARB }, - { 19204, _gloffset_MultiTexCoord4dvARB }, - { 19490, _gloffset_MultiTexCoord4fvARB }, - { 20317, _gloffset_MultiTexCoord3fARB }, - { 22627, _gloffset_MultiTexCoord4dARB }, - { 22831, _gloffset_MultiTexCoord1sARB }, - { 23009, _gloffset_MultiTexCoord1dvARB }, - { 23828, _gloffset_MultiTexCoord1ivARB }, - { 23921, _gloffset_MultiTexCoord2ivARB }, - { 24260, _gloffset_MultiTexCoord1iARB }, - { 25531, _gloffset_MultiTexCoord4svARB }, - { 26049, _gloffset_MultiTexCoord1fARB }, - { 26312, _gloffset_MultiTexCoord4fARB }, - { 28541, _gloffset_MultiTexCoord2fvARB }, + { 5271, _gloffset_MultiTexCoord3dARB }, + { 5316, _gloffset_MultiTexCoord2iARB }, + { 5440, _gloffset_MultiTexCoord2svARB }, + { 7371, _gloffset_MultiTexCoord2fARB }, + { 9193, _gloffset_MultiTexCoord3fvARB }, + { 9714, _gloffset_MultiTexCoord4sARB }, + { 10314, _gloffset_MultiTexCoord2dvARB }, + { 10696, _gloffset_MultiTexCoord1svARB }, + { 10992, _gloffset_MultiTexCoord3svARB }, + { 11053, _gloffset_MultiTexCoord4iARB }, + { 11776, _gloffset_MultiTexCoord3iARB }, + { 12478, _gloffset_MultiTexCoord1dARB }, + { 12644, _gloffset_MultiTexCoord3dvARB }, + { 13808, _gloffset_MultiTexCoord3ivARB }, + { 13853, _gloffset_MultiTexCoord2sARB }, + { 15073, _gloffset_MultiTexCoord4ivARB }, + { 16702, _gloffset_ClientActiveTextureARB }, + { 18918, _gloffset_MultiTexCoord2dARB }, + { 19322, _gloffset_MultiTexCoord4dvARB }, + { 19608, _gloffset_MultiTexCoord4fvARB }, + { 20461, _gloffset_MultiTexCoord3fARB }, + { 22798, _gloffset_MultiTexCoord4dARB }, + { 23002, _gloffset_MultiTexCoord1sARB }, + { 23204, _gloffset_MultiTexCoord1dvARB }, + { 24046, _gloffset_MultiTexCoord1ivARB }, + { 24139, _gloffset_MultiTexCoord2ivARB }, + { 24478, _gloffset_MultiTexCoord1iARB }, + { 25749, _gloffset_MultiTexCoord4svARB }, + { 26267, _gloffset_MultiTexCoord1fARB }, + { 26530, _gloffset_MultiTexCoord4fARB }, + { 28759, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -4837,7 +4877,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 8206, -1 }, /* TbufferMask3DFX */ + { 8237, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -4901,10 +4941,10 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { { 3339, -1 }, /* MatrixIndexusvARB */ - { 11508, -1 }, /* MatrixIndexuivARB */ - { 12677, -1 }, /* MatrixIndexPointerARB */ - { 17351, -1 }, /* CurrentPaletteMatrixARB */ - { 20061, -1 }, /* MatrixIndexubvARB */ + { 11597, -1 }, /* MatrixIndexuivARB */ + { 12766, -1 }, /* MatrixIndexPointerARB */ + { 17440, -1 }, /* CurrentPaletteMatrixARB */ + { 20205, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -4975,15 +5015,15 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { { 2226, -1 }, /* WeightubvARB */ - { 5572, -1 }, /* WeightivARB */ - { 9728, -1 }, /* WeightPointerARB */ - { 12146, -1 }, /* WeightfvARB */ - { 15431, -1 }, /* WeightbvARB */ - { 18497, -1 }, /* WeightusvARB */ - { 21044, -1 }, /* VertexBlendARB */ - { 26133, -1 }, /* WeightsvARB */ - { 28043, -1 }, /* WeightdvARB */ - { 28741, -1 }, /* WeightuivARB */ + { 5603, -1 }, /* WeightivARB */ + { 9817, -1 }, /* WeightPointerARB */ + { 12235, -1 }, /* WeightfvARB */ + { 15520, -1 }, /* WeightbvARB */ + { 18586, -1 }, /* WeightusvARB */ + { 21188, -1 }, /* VertexBlendARB */ + { 26351, -1 }, /* WeightsvARB */ + { 28261, -1 }, /* WeightdvARB */ + { 28959, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5074,15 +5114,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 9863, _gloffset_BlendEquation }, + { 9952, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 14927, _gloffset_ColorSubTable }, - { 27993, _gloffset_CopyColorSubTable }, + { 15016, _gloffset_ColorSubTable }, + { 28211, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5099,55 +5139,55 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = { { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, { 3624, _gloffset_GetConvolutionParameteriv }, - { 7522, _gloffset_ConvolutionFilter2D }, - { 7688, _gloffset_ConvolutionParameteriv }, - { 8148, _gloffset_ConvolutionParameterfv }, - { 18072, _gloffset_GetSeparableFilter }, - { 21118, _gloffset_SeparableFilter2D }, - { 21947, _gloffset_ConvolutionParameteri }, - { 22070, _gloffset_ConvolutionParameterf }, - { 23449, _gloffset_GetConvolutionParameterfv }, - { 24303, _gloffset_GetConvolutionFilter }, - { 26547, _gloffset_CopyConvolutionFilter2D }, + { 7553, _gloffset_ConvolutionFilter2D }, + { 7719, _gloffset_ConvolutionParameteriv }, + { 8179, _gloffset_ConvolutionParameterfv }, + { 18161, _gloffset_GetSeparableFilter }, + { 21262, _gloffset_SeparableFilter2D }, + { 22091, _gloffset_ConvolutionParameteri }, + { 22214, _gloffset_ConvolutionParameterf }, + { 23667, _gloffset_GetConvolutionParameterfv }, + { 24521, _gloffset_GetConvolutionFilter }, + { 26765, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 9272, -1 }, /* TangentPointerEXT */ - { 11022, -1 }, /* Binormal3ivEXT */ - { 11640, -1 }, /* Tangent3sEXT */ - { 12742, -1 }, /* Tangent3fvEXT */ - { 16363, -1 }, /* Tangent3dvEXT */ - { 17049, -1 }, /* Binormal3bvEXT */ - { 18125, -1 }, /* Binormal3dEXT */ - { 19993, -1 }, /* Tangent3fEXT */ - { 22019, -1 }, /* Binormal3sEXT */ - { 22437, -1 }, /* Tangent3ivEXT */ - { 22456, -1 }, /* Tangent3dEXT */ - { 23236, -1 }, /* Binormal3svEXT */ - { 23726, -1 }, /* Binormal3fEXT */ - { 24578, -1 }, /* Binormal3dvEXT */ - { 25753, -1 }, /* Tangent3iEXT */ - { 26832, -1 }, /* Tangent3bvEXT */ - { 27241, -1 }, /* Tangent3bEXT */ - { 27766, -1 }, /* Binormal3fvEXT */ - { 28440, -1 }, /* BinormalPointerEXT */ - { 28845, -1 }, /* Tangent3svEXT */ - { 29282, -1 }, /* Binormal3bEXT */ - { 29459, -1 }, /* Binormal3iEXT */ + { 9332, -1 }, /* TangentPointerEXT */ + { 11111, -1 }, /* Binormal3ivEXT */ + { 11729, -1 }, /* Tangent3sEXT */ + { 12831, -1 }, /* Tangent3fvEXT */ + { 16452, -1 }, /* Tangent3dvEXT */ + { 17138, -1 }, /* Binormal3bvEXT */ + { 18214, -1 }, /* Binormal3dEXT */ + { 20137, -1 }, /* Tangent3fEXT */ + { 22163, -1 }, /* Binormal3sEXT */ + { 22608, -1 }, /* Tangent3ivEXT */ + { 22627, -1 }, /* Tangent3dEXT */ + { 23431, -1 }, /* Binormal3svEXT */ + { 23944, -1 }, /* Binormal3fEXT */ + { 24796, -1 }, /* Binormal3dvEXT */ + { 25971, -1 }, /* Tangent3iEXT */ + { 27050, -1 }, /* Tangent3bvEXT */ + { 27459, -1 }, /* Tangent3bEXT */ + { 27984, -1 }, /* Binormal3fvEXT */ + { 28658, -1 }, /* BinormalPointerEXT */ + { 29063, -1 }, /* Tangent3svEXT */ + { 29500, -1 }, /* Binormal3bEXT */ + { 29677, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 13185, _gloffset_CopyTexSubImage3D }, - { 14667, _gloffset_CopyTexImage2D }, - { 21555, _gloffset_CopyTexImage1D }, - { 23984, _gloffset_CopyTexSubImage2D }, - { 26185, _gloffset_CopyTexSubImage1D }, + { 13274, _gloffset_CopyTexSubImage3D }, + { 14756, _gloffset_CopyTexImage2D }, + { 21699, _gloffset_CopyTexImage1D }, + { 24202, _gloffset_CopyTexSubImage2D }, + { 26403, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif @@ -5166,9 +5206,16 @@ static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = { }; #endif +#if defined(need_GL_EXT_draw_buffers2) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 8402, _gloffset_DrawRangeElements }, + { 8462, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -5212,37 +5259,37 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] static const struct gl_function_remap GL_EXT_histogram_functions[] = { { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, - { 8774, _gloffset_GetMinmax }, - { 13519, _gloffset_GetHistogramParameterfv }, - { 21480, _gloffset_GetMinmaxParameteriv }, - { 23339, _gloffset_ResetMinmax }, - { 24200, _gloffset_GetHistogramParameteriv }, - { 25256, _gloffset_GetHistogram }, - { 27618, _gloffset_Minmax }, - { 29080, _gloffset_GetMinmaxParameterfv }, + { 8834, _gloffset_GetMinmax }, + { 13608, _gloffset_GetHistogramParameterfv }, + { 21624, _gloffset_GetMinmaxParameteriv }, + { 23557, _gloffset_ResetMinmax }, + { 24418, _gloffset_GetHistogramParameteriv }, + { 25474, _gloffset_GetHistogram }, + { 27836, _gloffset_Minmax }, + { 29298, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 10090, -1 }, /* IndexFuncEXT */ + { 10179, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 18584, -1 }, /* IndexMaterialEXT */ + { 18673, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 23256, -1 }, /* ApplyTextureEXT */ - { 23293, -1 }, /* TextureMaterialEXT */ - { 23318, -1 }, /* TextureLightEXT */ + { 23451, -1 }, /* ApplyTextureEXT */ + { 23511, -1 }, /* TextureMaterialEXT */ + { 23536, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5263,20 +5310,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 9513, -1 }, /* PixelTransformParameterfvEXT */ - { 19169, -1 }, /* PixelTransformParameterfEXT */ - { 19249, -1 }, /* PixelTransformParameteriEXT */ - { 28404, -1 }, /* PixelTransformParameterivEXT */ + { 9573, -1 }, /* PixelTransformParameterfvEXT */ + { 19287, -1 }, /* PixelTransformParameterfEXT */ + { 19367, -1 }, /* PixelTransformParameteriEXT */ + { 28622, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5318,8 +5365,8 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 6105, _gloffset_TexSubImage1D }, - { 9388, _gloffset_TexSubImage2D }, + { 6136, _gloffset_TexSubImage1D }, + { 9448, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif @@ -5327,7 +5374,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = { #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { { 1658, _gloffset_TexImage3D }, - { 19945, _gloffset_TexSubImage3D }, + { 20089, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5342,18 +5389,18 @@ static const struct gl_function_remap GL_EXT_texture_array_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { { 2964, _gloffset_PrioritizeTextures }, - { 6554, _gloffset_AreTexturesResident }, - { 11916, _gloffset_GenTextures }, - { 13851, _gloffset_DeleteTextures }, - { 17102, _gloffset_IsTexture }, - { 26250, _gloffset_BindTexture }, + { 6585, _gloffset_AreTexturesResident }, + { 12005, _gloffset_GenTextures }, + { 13940, _gloffset_DeleteTextures }, + { 17191, _gloffset_IsTexture }, + { 26468, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 12096, -1 }, /* TextureNormalEXT */ + { 12185, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -5368,18 +5415,18 @@ static const struct gl_function_remap GL_EXT_timer_query_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 21307, _gloffset_ArrayElement }, - { 27206, _gloffset_GetPointerv }, - { 28707, _gloffset_DrawArrays }, + { 21451, _gloffset_ArrayElement }, + { 27424, _gloffset_GetPointerv }, + { 28925, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 17132, -1 }, /* VertexWeightfvEXT */ - { 23704, -1 }, /* VertexWeightfEXT */ - { 25225, -1 }, /* VertexWeightPointerEXT */ + { 17221, -1 }, /* VertexWeightfvEXT */ + { 23922, -1 }, /* VertexWeightfEXT */ + { 25443, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif @@ -5388,10 +5435,10 @@ static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { static const struct gl_function_remap GL_HP_image_transform_functions[] = { { 2157, -1 }, /* GetImageTransformParameterfvHP */ { 3305, -1 }, /* ImageTransformParameterfHP */ - { 8966, -1 }, /* ImageTransformParameterfvHP */ - { 10525, -1 }, /* ImageTransformParameteriHP */ - { 10793, -1 }, /* GetImageTransformParameterivHP */ - { 17196, -1 }, /* ImageTransformParameterivHP */ + { 9026, -1 }, /* ImageTransformParameterfvHP */ + { 10614, -1 }, /* ImageTransformParameteriHP */ + { 10882, -1 }, /* GetImageTransformParameterivHP */ + { 17285, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -5406,13 +5453,13 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { { 3857, -1 }, /* SecondaryColorPointerListIBM */ - { 5106, -1 }, /* NormalPointerListIBM */ - { 6728, -1 }, /* FogCoordPointerListIBM */ - { 7035, -1 }, /* VertexPointerListIBM */ - { 10446, -1 }, /* ColorPointerListIBM */ - { 11747, -1 }, /* TexCoordPointerListIBM */ - { 12118, -1 }, /* IndexPointerListIBM */ - { 29023, -1 }, /* EdgeFlagPointerListIBM */ + { 5137, -1 }, /* NormalPointerListIBM */ + { 6759, -1 }, /* FogCoordPointerListIBM */ + { 7066, -1 }, /* VertexPointerListIBM */ + { 10535, -1 }, /* ColorPointerListIBM */ + { 11836, -1 }, /* TexCoordPointerListIBM */ + { 12207, -1 }, /* IndexPointerListIBM */ + { 29241, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -5426,10 +5473,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 11134, -1 }, /* VertexPointervINTEL */ - { 13612, -1 }, /* ColorPointervINTEL */ - { 26521, -1 }, /* NormalPointervINTEL */ - { 26947, -1 }, /* TexCoordPointervINTEL */ + { 11223, -1 }, /* VertexPointervINTEL */ + { 13701, -1 }, /* ColorPointervINTEL */ + { 26739, -1 }, /* NormalPointervINTEL */ + { 27165, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -5446,7 +5493,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { { 1522, -1 }, /* GetDebugLogLengthMESA */ { 3063, -1 }, /* ClearDebugLogMESA */ { 4018, -1 }, /* GetDebugLogMESA */ - { 27399, -1 }, /* CreateDebugObjectMESA */ + { 27617, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -5458,17 +5505,24 @@ static const struct gl_function_remap GL_MESA_window_pos_functions[] = { }; #endif +#if defined(need_GL_NV_condtitional_render) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 5773, -1 }, /* GetMapAttribParameterivNV */ - { 7490, -1 }, /* MapControlPointsNV */ - { 7589, -1 }, /* MapParameterfvNV */ - { 9371, -1 }, /* EvalMapsNV */ - { 15101, -1 }, /* GetMapAttribParameterfvNV */ - { 15267, -1 }, /* MapParameterivNV */ - { 21870, -1 }, /* GetMapParameterivNV */ - { 22368, -1 }, /* GetMapParameterfvNV */ - { 25857, -1 }, /* GetMapControlPointsNV */ + { 5804, -1 }, /* GetMapAttribParameterivNV */ + { 7521, -1 }, /* MapControlPointsNV */ + { 7620, -1 }, /* MapParameterfvNV */ + { 9431, -1 }, /* EvalMapsNV */ + { 15190, -1 }, /* GetMapAttribParameterfvNV */ + { 15356, -1 }, /* MapParameterivNV */ + { 22014, -1 }, /* GetMapParameterivNV */ + { 22512, -1 }, /* GetMapParameterfvNV */ + { 26075, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -5503,8 +5557,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 14004, -1 }, /* CombinerStageParameterfvNV */ - { 14319, -1 }, /* GetCombinerStageParameterfvNV */ + { 14093, -1 }, /* CombinerStageParameterfvNV */ + { 14408, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -5525,23 +5579,23 @@ static const struct gl_function_remap GL_NV_vertex_program_functions[] = { #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 7674, -1 }, /* HintPGI */ + { 7705, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 14292, -1 }, /* GetDetailTexFuncSGIS */ - { 14612, -1 }, /* DetailTexFuncSGIS */ + { 14381, -1 }, /* GetDetailTexFuncSGIS */ + { 14701, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 23966, -1 }, /* FogFuncSGIS */ - { 24631, -1 }, /* GetFogFuncSGIS */ + { 24184, -1 }, /* FogFuncSGIS */ + { 24849, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -5569,8 +5623,8 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 5834, -1 }, /* GetSharpenTexFuncSGIS */ - { 19464, -1 }, /* SharpenTexFuncSGIS */ + { 5865, -1 }, /* GetSharpenTexFuncSGIS */ + { 19582, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif @@ -5578,22 +5632,22 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { { 894, -1 }, /* TexImage4DSGIS */ - { 13920, -1 }, /* TexSubImage4DSGIS */ + { 14009, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 13318, -1 }, /* TextureColorMaskSGIS */ + { 13407, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 6011, -1 }, /* GetTexFilterFuncSGIS */ - { 14438, -1 }, /* TexFilterFuncSGIS */ + { 6042, -1 }, /* GetTexFilterFuncSGIS */ + { 14527, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif @@ -5602,17 +5656,17 @@ static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { static const struct gl_function_remap GL_SGIX_async_functions[] = { { 3014, -1 }, /* AsyncMarkerSGIX */ { 3997, -1 }, /* FinishAsyncSGIX */ - { 4703, -1 }, /* PollAsyncSGIX */ - { 19611, -1 }, /* DeleteAsyncMarkersSGIX */ - { 19640, -1 }, /* IsAsyncMarkerSGIX */ - { 28820, -1 }, /* GenAsyncMarkersSGIX */ + { 4734, -1 }, /* PollAsyncSGIX */ + { 19729, -1 }, /* DeleteAsyncMarkersSGIX */ + { 19758, -1 }, /* IsAsyncMarkerSGIX */ + { 29038, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 6382, -1 }, /* FlushRasterSGIX */ + { 6413, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif @@ -5621,36 +5675,36 @@ static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { { 2410, -1 }, /* FragmentMaterialfvSGIX */ { 2906, -1 }, /* FragmentLightModelivSGIX */ - { 4654, -1 }, /* FragmentLightiSGIX */ - { 5514, -1 }, /* GetFragmentMaterialfvSGIX */ - { 7102, -1 }, /* FragmentMaterialfSGIX */ - { 7263, -1 }, /* GetFragmentLightivSGIX */ - { 8100, -1 }, /* FragmentLightModeliSGIX */ - { 9434, -1 }, /* FragmentLightivSGIX */ - { 9671, -1 }, /* GetFragmentMaterialivSGIX */ - { 17019, -1 }, /* FragmentLightModelfSGIX */ - { 17319, -1 }, /* FragmentColorMaterialSGIX */ - { 17691, -1 }, /* FragmentMaterialiSGIX */ - { 18912, -1 }, /* LightEnviSGIX */ - { 20268, -1 }, /* FragmentLightModelfvSGIX */ - { 20577, -1 }, /* FragmentLightfvSGIX */ - { 25107, -1 }, /* FragmentLightfSGIX */ - { 27736, -1 }, /* GetFragmentLightfvSGIX */ - { 29303, -1 }, /* FragmentMaterialivSGIX */ + { 4685, -1 }, /* FragmentLightiSGIX */ + { 5545, -1 }, /* GetFragmentMaterialfvSGIX */ + { 7133, -1 }, /* FragmentMaterialfSGIX */ + { 7294, -1 }, /* GetFragmentLightivSGIX */ + { 8131, -1 }, /* FragmentLightModeliSGIX */ + { 9494, -1 }, /* FragmentLightivSGIX */ + { 9760, -1 }, /* GetFragmentMaterialivSGIX */ + { 17108, -1 }, /* FragmentLightModelfSGIX */ + { 17408, -1 }, /* FragmentColorMaterialSGIX */ + { 17780, -1 }, /* FragmentMaterialiSGIX */ + { 19001, -1 }, /* LightEnviSGIX */ + { 20412, -1 }, /* FragmentLightModelfvSGIX */ + { 20721, -1 }, /* FragmentLightfvSGIX */ + { 25325, -1 }, /* FragmentLightfSGIX */ + { 27954, -1 }, /* GetFragmentLightfvSGIX */ + { 29521, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 19663, -1 }, /* FrameZoomSGIX */ + { 19781, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 25415, -1 }, /* IglooInterfaceSGIX */ + { 25633, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif @@ -5658,11 +5712,11 @@ static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { { 2573, -1 }, /* ReadInstrumentsSGIX */ - { 5590, -1 }, /* PollInstrumentsSGIX */ - { 9332, -1 }, /* GetInstrumentsSGIX */ - { 11345, -1 }, /* StartInstrumentsSGIX */ - { 14038, -1 }, /* StopInstrumentsSGIX */ - { 15644, -1 }, /* InstrumentsBufferSGIX */ + { 5621, -1 }, /* PollInstrumentsSGIX */ + { 9392, -1 }, /* GetInstrumentsSGIX */ + { 11434, -1 }, /* StartInstrumentsSGIX */ + { 14127, -1 }, /* StopInstrumentsSGIX */ + { 15733, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif @@ -5671,10 +5725,10 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = { static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { { 1125, -1 }, /* ListParameterfSGIX */ { 2763, -1 }, /* GetListParameterfvSGIX */ - { 15559, -1 }, /* ListParameteriSGIX */ - { 16313, -1 }, /* ListParameterfvSGIX */ - { 18318, -1 }, /* ListParameterivSGIX */ - { 28864, -1 }, /* GetListParameterivSGIX */ + { 15648, -1 }, /* ListParameteriSGIX */ + { 16402, -1 }, /* ListParameterfvSGIX */ + { 18407, -1 }, /* ListParameterivSGIX */ + { 29082, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -5689,53 +5743,53 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { { 3251, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 10713, -1 }, /* DeformationMap3dSGIX */ - { 14138, -1 }, /* DeformSGIX */ - { 21419, -1 }, /* DeformationMap3fSGIX */ + { 10802, -1 }, /* DeformationMap3dSGIX */ + { 14227, -1 }, /* DeformSGIX */ + { 21563, -1 }, /* DeformationMap3fSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 12869, -1 }, /* ReferencePlaneSGIX */ + { 12958, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 8487, -1 }, /* SpriteParameterfvSGIX */ - { 18146, -1 }, /* SpriteParameteriSGIX */ - { 23373, -1 }, /* SpriteParameterfSGIX */ - { 25979, -1 }, /* SpriteParameterivSGIX */ + { 8547, -1 }, /* SpriteParameterfvSGIX */ + { 18235, -1 }, /* SpriteParameteriSGIX */ + { 23591, -1 }, /* SpriteParameterfSGIX */ + { 26197, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 18205, -1 }, /* TagSampleBufferSGIX */ + { 18294, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 6672, _gloffset_ColorTableParameteriv }, - { 7384, _gloffset_ColorTable }, - { 13365, _gloffset_GetColorTable }, - { 13475, _gloffset_CopyColorTable }, - { 16963, _gloffset_ColorTableParameterfv }, - { 20176, _gloffset_GetColorTableParameterfv }, - { 22126, _gloffset_GetColorTableParameteriv }, + { 6703, _gloffset_ColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 13564, _gloffset_CopyColorTable }, + { 17052, _gloffset_ColorTableParameterfv }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 27714, -1 }, /* FinishTextureSUNX */ + { 27932, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif @@ -5743,20 +5797,20 @@ static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { #if defined(need_GL_SUN_global_alpha) static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { { 3035, -1 }, /* GlobalAlphaFactorubSUN */ - { 4193, -1 }, /* GlobalAlphaFactoriSUN */ - { 5615, -1 }, /* GlobalAlphaFactordSUN */ - { 8571, -1 }, /* GlobalAlphaFactoruiSUN */ - { 8923, -1 }, /* GlobalAlphaFactorbSUN */ - { 11660, -1 }, /* GlobalAlphaFactorfSUN */ - { 11779, -1 }, /* GlobalAlphaFactorusSUN */ - { 19902, -1 }, /* GlobalAlphaFactorsSUN */ + { 4224, -1 }, /* GlobalAlphaFactoriSUN */ + { 5646, -1 }, /* GlobalAlphaFactordSUN */ + { 8631, -1 }, /* GlobalAlphaFactoruiSUN */ + { 8983, -1 }, /* GlobalAlphaFactorbSUN */ + { 11749, -1 }, /* GlobalAlphaFactorfSUN */ + { 11868, -1 }, /* GlobalAlphaFactorusSUN */ + { 20020, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 25791, -1 }, /* DrawMeshArraysSUN */ + { 26009, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif @@ -5764,12 +5818,12 @@ static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { { 3971, -1 }, /* ReplacementCodeubSUN */ - { 5454, -1 }, /* ReplacementCodeubvSUN */ - { 16684, -1 }, /* ReplacementCodeusvSUN */ - { 16872, -1 }, /* ReplacementCodePointerSUN */ - { 18229, -1 }, /* ReplacementCodeusSUN */ - { 18976, -1 }, /* ReplacementCodeuiSUN */ - { 26436, -1 }, /* ReplacementCodeuivSUN */ + { 5485, -1 }, /* ReplacementCodeubvSUN */ + { 16773, -1 }, /* ReplacementCodeusvSUN */ + { 16961, -1 }, /* ReplacementCodePointerSUN */ + { 18318, -1 }, /* ReplacementCodeusSUN */ + { 19065, -1 }, /* ReplacementCodeuiSUN */ + { 26654, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif @@ -5783,39 +5837,39 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { { 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ { 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ { 2642, -1 }, /* Color4ubVertex3fvSUN */ - { 4074, -1 }, /* Color4ubVertex3fSUN */ - { 4150, -1 }, /* TexCoord2fVertex3fSUN */ - { 4449, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 4779, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 5349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 6419, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 7131, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 7899, -1 }, /* Color3fVertex3fSUN */ - { 8882, -1 }, /* Color3fVertex3fvSUN */ - { 9297, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 9969, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 11208, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 12600, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 13011, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 14063, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 14397, -1 }, /* Color4ubVertex2fvSUN */ - { 14637, -1 }, /* Normal3fVertex3fSUN */ - { 15585, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 15846, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 16513, -1 }, /* TexCoord2fVertex3fvSUN */ - { 17289, -1 }, /* Color4ubVertex2fSUN */ - { 17482, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 19335, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 19682, -1 }, /* Normal3fVertex3fvSUN */ - { 20085, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 20951, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 21171, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 22874, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 24082, -1 }, /* TexCoord4fVertex4fSUN */ - { 24508, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 24834, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 24961, -1 }, /* TexCoord4fVertex4fvSUN */ - { 25663, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 4105, -1 }, /* Color4ubVertex3fSUN */ + { 4181, -1 }, /* TexCoord2fVertex3fSUN */ + { 4480, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 4810, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 5380, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 6450, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 7162, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 7930, -1 }, /* Color3fVertex3fSUN */ + { 8942, -1 }, /* Color3fVertex3fvSUN */ + { 9357, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 10058, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 11297, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 12689, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 13100, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 14152, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 14486, -1 }, /* Color4ubVertex2fvSUN */ + { 14726, -1 }, /* Normal3fVertex3fSUN */ + { 15674, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 15935, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 16602, -1 }, /* TexCoord2fVertex3fvSUN */ + { 17378, -1 }, /* Color4ubVertex2fSUN */ + { 17571, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 19453, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 19800, -1 }, /* Normal3fVertex3fvSUN */ + { 20229, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 21095, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 21315, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 23045, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 24300, -1 }, /* TexCoord4fVertex4fSUN */ + { 24726, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 25052, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 25179, -1 }, /* TexCoord4fVertex4fvSUN */ + { 25881, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -5826,37 +5880,37 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, { 3761, _gloffset_MultiTexCoord1fvARB }, - { 5240, _gloffset_MultiTexCoord3dARB }, - { 5285, _gloffset_MultiTexCoord2iARB }, - { 5409, _gloffset_MultiTexCoord2svARB }, - { 7340, _gloffset_MultiTexCoord2fARB }, - { 9133, _gloffset_MultiTexCoord3fvARB }, - { 9625, _gloffset_MultiTexCoord4sARB }, - { 10225, _gloffset_MultiTexCoord2dvARB }, - { 10607, _gloffset_MultiTexCoord1svARB }, - { 10903, _gloffset_MultiTexCoord3svARB }, - { 10964, _gloffset_MultiTexCoord4iARB }, - { 11687, _gloffset_MultiTexCoord3iARB }, - { 12389, _gloffset_MultiTexCoord1dARB }, - { 12555, _gloffset_MultiTexCoord3dvARB }, - { 13719, _gloffset_MultiTexCoord3ivARB }, - { 13764, _gloffset_MultiTexCoord2sARB }, - { 14984, _gloffset_MultiTexCoord4ivARB }, - { 16613, _gloffset_ClientActiveTextureARB }, - { 18829, _gloffset_MultiTexCoord2dARB }, - { 19204, _gloffset_MultiTexCoord4dvARB }, - { 19490, _gloffset_MultiTexCoord4fvARB }, - { 20317, _gloffset_MultiTexCoord3fARB }, - { 22627, _gloffset_MultiTexCoord4dARB }, - { 22831, _gloffset_MultiTexCoord1sARB }, - { 23009, _gloffset_MultiTexCoord1dvARB }, - { 23828, _gloffset_MultiTexCoord1ivARB }, - { 23921, _gloffset_MultiTexCoord2ivARB }, - { 24260, _gloffset_MultiTexCoord1iARB }, - { 25531, _gloffset_MultiTexCoord4svARB }, - { 26049, _gloffset_MultiTexCoord1fARB }, - { 26312, _gloffset_MultiTexCoord4fARB }, - { 28541, _gloffset_MultiTexCoord2fvARB }, + { 5271, _gloffset_MultiTexCoord3dARB }, + { 5316, _gloffset_MultiTexCoord2iARB }, + { 5440, _gloffset_MultiTexCoord2svARB }, + { 7371, _gloffset_MultiTexCoord2fARB }, + { 9193, _gloffset_MultiTexCoord3fvARB }, + { 9714, _gloffset_MultiTexCoord4sARB }, + { 10314, _gloffset_MultiTexCoord2dvARB }, + { 10696, _gloffset_MultiTexCoord1svARB }, + { 10992, _gloffset_MultiTexCoord3svARB }, + { 11053, _gloffset_MultiTexCoord4iARB }, + { 11776, _gloffset_MultiTexCoord3iARB }, + { 12478, _gloffset_MultiTexCoord1dARB }, + { 12644, _gloffset_MultiTexCoord3dvARB }, + { 13808, _gloffset_MultiTexCoord3ivARB }, + { 13853, _gloffset_MultiTexCoord2sARB }, + { 15073, _gloffset_MultiTexCoord4ivARB }, + { 16702, _gloffset_ClientActiveTextureARB }, + { 18918, _gloffset_MultiTexCoord2dARB }, + { 19322, _gloffset_MultiTexCoord4dvARB }, + { 19608, _gloffset_MultiTexCoord4fvARB }, + { 20461, _gloffset_MultiTexCoord3fARB }, + { 22798, _gloffset_MultiTexCoord4dARB }, + { 23002, _gloffset_MultiTexCoord1sARB }, + { 23204, _gloffset_MultiTexCoord1dvARB }, + { 24046, _gloffset_MultiTexCoord1ivARB }, + { 24139, _gloffset_MultiTexCoord2ivARB }, + { 24478, _gloffset_MultiTexCoord1iARB }, + { 25749, _gloffset_MultiTexCoord4svARB }, + { 26267, _gloffset_MultiTexCoord1fARB }, + { 26530, _gloffset_MultiTexCoord4fARB }, + { 28759, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index bd7cc8d2780..d786c41d2eb 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -103,7 +103,7 @@ get_tex_color_index(GLcontext *ctx, GLuint dimensions, for (img = 0; img < depth; img++) { for (row = 0; row < height; row++) { - GLuint indexRow[MAX_WIDTH]; + GLuint indexRow[MAX_WIDTH] = { 0 }; void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, width, height, format, type, img, row, 0); diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 09fe7b85ba0..7f0a246025a 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -228,10 +228,10 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->Target = src->Target; dest->Name = src->Name; dest->Priority = src->Priority; - dest->BorderColor[0] = src->BorderColor[0]; - dest->BorderColor[1] = src->BorderColor[1]; - dest->BorderColor[2] = src->BorderColor[2]; - dest->BorderColor[3] = src->BorderColor[3]; + dest->BorderColor.f[0] = src->BorderColor.f[0]; + dest->BorderColor.f[1] = src->BorderColor.f[1]; + dest->BorderColor.f[2] = src->BorderColor.f[2]; + dest->BorderColor.f[3] = src->BorderColor.f[3]; dest->WrapS = src->WrapS; dest->WrapT = src->WrapT; dest->WrapR = src->WrapR; diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index db4c7a5edad..d917e21e744 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -78,17 +78,19 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) /** * Get current texture object for given target. - * Return NULL if any error. + * Return NULL if any error (and record the error). * Note that this is different from _mesa_select_tex_object() in that proxy * targets are not accepted. + * Only the glGetTexLevelParameter() functions accept proxy targets. */ static struct gl_texture_object * -get_texobj(GLcontext *ctx, GLenum target) +get_texobj(GLcontext *ctx, GLenum target, GLboolean get) { struct gl_texture_unit *texUnit; if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sTexParameter(current unit)", get ? "Get" : ""); return NULL; } @@ -125,7 +127,8 @@ get_texobj(GLcontext *ctx, GLenum target) ; } - _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, + "gl%sTexParameter(target)", get ? "Get" : ""); return NULL; } @@ -508,10 +511,10 @@ set_tex_parameterf(GLcontext *ctx, case GL_TEXTURE_BORDER_COLOR: flush(ctx, texObj); - texObj->BorderColor[RCOMP] = params[0]; - texObj->BorderColor[GCOMP] = params[1]; - texObj->BorderColor[BCOMP] = params[2]; - texObj->BorderColor[ACOMP] = params[3]; + texObj->BorderColor.f[RCOMP] = params[0]; + texObj->BorderColor.f[GCOMP] = params[1]; + texObj->BorderColor.f[BCOMP] = params[2]; + texObj->BorderColor.f[ACOMP] = params[3]; return GL_TRUE; default: @@ -529,7 +532,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -577,7 +580,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -635,7 +638,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -679,7 +682,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -728,6 +731,68 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) } +/** + * Set tex parameter to integer value(s). Primarily intended to set + * integer-valued texture border color (for integer-valued textures). + * New in GL 3.0. + */ +void GLAPIENTRY +_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_FALSE); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* set the integer-valued border color */ + COPY_4V(texObj->BorderColor.i, params); + break; + default: + _mesa_TexParameteriv(target, pname, params); + break; + } + /* XXX no driver hook for TexParameterIiv() yet */ +} + + +/** + * Set tex parameter to unsigned integer value(s). Primarily intended to set + * uint-valued texture border color (for integer-valued textures). + * New in GL 3.0 + */ +void GLAPIENTRY +_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_FALSE); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* set the unsigned integer-valued border color */ + COPY_4V(texObj->BorderColor.ui, params); + break; + default: + _mesa_TexParameteriv(target, pname, (const GLint *) params); + break; + } + /* XXX no driver hook for TexParameterIuiv() yet */ +} + + + + void GLAPIENTRY _mesa_GetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ) @@ -978,25 +1043,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, void GLAPIENTRY _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *obj; GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameterfv(current unit)"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)"); + obj = get_texobj(ctx, target, GL_TRUE); + if (!obj) return; - } _mesa_lock_texture(ctx, obj); switch (pname) { @@ -1016,10 +1070,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) *params = ENUM_TO_FLOAT(obj->WrapR); break; case GL_TEXTURE_BORDER_COLOR: - params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); break; case GL_TEXTURE_RESIDENT: { @@ -1145,26 +1199,16 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *obj; GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameteriv(current unit)"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)"); - return; - } + obj = get_texobj(ctx, target, GL_TRUE); + if (!obj) + return; + _mesa_lock_texture(ctx, obj); switch (pname) { case GL_TEXTURE_MAG_FILTER: *params = (GLint) obj->MagFilter; @@ -1184,10 +1228,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) case GL_TEXTURE_BORDER_COLOR: { GLfloat b[4]; - b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); params[0] = FLOAT_TO_INT(b[0]); params[1] = FLOAT_TO_INT(b[1]); params[2] = FLOAT_TO_INT(b[2]); @@ -1315,3 +1359,53 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) _mesa_unlock_texture(ctx, obj); } + + +/** New in GL 3.0 */ +void GLAPIENTRY +_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_TRUE); + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + COPY_4V(params, texObj->BorderColor.i); + break; + default: + _mesa_GetTexParameteriv(target, pname, params); + } +} + + +/** New in GL 3.0 */ +void GLAPIENTRY +_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_TRUE); + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + COPY_4V(params, texObj->BorderColor.i); + break; + default: + { + GLint ip[4]; + _mesa_GetTexParameteriv(target, pname, ip); + params[0] = ip[0]; + if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT || + pname == GL_TEXTURE_CROP_RECT_OES) { + params[1] = ip[1]; + params[2] = ip[2]; + params[3] = ip[3]; + } + } + } +} diff --git a/src/mesa/main/texparam.h b/src/mesa/main/texparam.h index 454b96350ee..19b4116c0b6 100644 --- a/src/mesa/main/texparam.h +++ b/src/mesa/main/texparam.h @@ -44,6 +44,11 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ); extern void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ); +extern void GLAPIENTRY +_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params); + +extern void GLAPIENTRY +_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params); extern void GLAPIENTRY @@ -60,4 +65,11 @@ extern void GLAPIENTRY _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ); +extern void GLAPIENTRY +_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params); + +extern void GLAPIENTRY +_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params); + + #endif /* TEXPARAM_H */ diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c new file mode 100644 index 00000000000..9d23c577bd1 --- /dev/null +++ b/src/mesa/main/version.c @@ -0,0 +1,130 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2010 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "context.h" +#include "version.h" + + + +/** + * Examine enabled GL extensions to determine GL version. + * Return major and minor version numbers. + */ +static void +compute_version(const GLcontext *ctx, GLuint *major, GLuint *minor) +{ + const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && + ctx->Extensions.ARB_multitexture && + ctx->Extensions.ARB_texture_border_clamp && + ctx->Extensions.ARB_texture_compression && + ctx->Extensions.ARB_texture_cube_map && + ctx->Extensions.EXT_texture_env_add && + ctx->Extensions.ARB_texture_env_combine && + ctx->Extensions.ARB_texture_env_dot3); + const GLboolean ver_1_4 = (ver_1_3 && + ctx->Extensions.ARB_depth_texture && + ctx->Extensions.ARB_shadow && + ctx->Extensions.ARB_texture_env_crossbar && + ctx->Extensions.ARB_texture_mirrored_repeat && + ctx->Extensions.ARB_window_pos && + ctx->Extensions.EXT_blend_color && + ctx->Extensions.EXT_blend_func_separate && + ctx->Extensions.EXT_blend_minmax && + ctx->Extensions.EXT_blend_subtract && + ctx->Extensions.EXT_fog_coord && + ctx->Extensions.EXT_multi_draw_arrays && + ctx->Extensions.EXT_point_parameters && + ctx->Extensions.EXT_secondary_color && + ctx->Extensions.EXT_stencil_wrap && + ctx->Extensions.EXT_texture_lod_bias && + ctx->Extensions.SGIS_generate_mipmap); + const GLboolean ver_1_5 = (ver_1_4 && + ctx->Extensions.ARB_occlusion_query && + ctx->Extensions.ARB_vertex_buffer_object && + ctx->Extensions.EXT_shadow_funcs); + const GLboolean ver_2_0 = (ver_1_5 && + ctx->Extensions.ARB_draw_buffers && + ctx->Extensions.ARB_point_sprite && + ctx->Extensions.ARB_shader_objects && + ctx->Extensions.ARB_vertex_shader && + ctx->Extensions.ARB_fragment_shader && + ctx->Extensions.ARB_texture_non_power_of_two && + ctx->Extensions.EXT_blend_equation_separate && + + /* Technically, 2.0 requires the functionality + * of the EXT version. Enable 2.0 if either + * extension is available, and assume that a + * driver that only exposes the ATI extension + * will fallback to software when necessary. + */ + (ctx->Extensions.EXT_stencil_two_side + || ctx->Extensions.ATI_separate_stencil)); + const GLboolean ver_2_1 = (ver_2_0 && + ctx->Extensions.ARB_shading_language_120 && + ctx->Extensions.EXT_pixel_buffer_object && + ctx->Extensions.EXT_texture_sRGB); + if (ver_2_1) { + *major = 2; + *minor = 1; + } + else if (ver_2_0) { + *major = 2; + *minor = 0; + } + else if (ver_1_5) { + *major = 1; + *minor = 5; + } + else if (ver_1_4) { + *major = 1; + *minor = 4; + } + else if (ver_1_3) { + *major = 1; + *minor = 3; + } + else { + *major = 1; + *minor = 2; + } +} + + +/** + * Set the context's VersionMajor, VersionMinor, VersionString fields. + * This should only be called once as part of context initialization. + */ +void +_mesa_compute_version(GLcontext *ctx) +{ + static const int max = 100; + + compute_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor); + + ctx->VersionString = (char *) _mesa_malloc(max); + if (ctx->VersionString) { + _mesa_snprintf(ctx->VersionString, max, "%u.%u Mesa " MESA_VERSION_STRING, + ctx->VersionMajor, ctx->VersionMinor); + } +} diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index dc55cb7ccc9..d521569f8d3 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -28,6 +28,9 @@ #define VERSION_H +#include "mtypes.h" + + /* Mesa version */ #define MESA_MAJOR 7 #define MESA_MINOR 8 @@ -50,4 +53,8 @@ #define OPENGL_VERSION_CODE OPENGL_VERSION(OPENGL_MAJOR, OPENGL_MINOR, OPENGL_PATCH) +extern void +_mesa_compute_version(GLcontext *ctx); + + #endif /* VERSION_H */ diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c index b739a6aa07c..8ee7c930626 100644 --- a/src/mesa/shader/nvfragparse.c +++ b/src/mesa/shader/nvfragparse.c @@ -642,7 +642,7 @@ Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4]) else { /* 4-component swizzle (vector) */ GLint k; - for (k = 0; token[k] && k < 4; k++) { + for (k = 0; k < 4 && token[k]; k++) { if (token[k] == 'x') swizzle[k] = 0; else if (token[k] == 'y') diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 4fe351251e8..ce411731b22 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -111,7 +111,6 @@ remove_instructions(struct gl_program *prog, const GLboolean *removeFlags) if (removeCount > 0) { GLint removeStart = removeEnd - removeCount + 1; _mesa_delete_instructions(prog, removeStart, removeCount); - removeStart = removeCount = 0; /* reset removal info */ } return totalRemoved; } @@ -578,7 +577,7 @@ _mesa_remove_extra_moves(struct gl_program *prog) /* get pointer to previous instruction */ prevI = i - 1; - while (removeInst[prevI] && prevI > 0) + while (prevI > 0 && removeInst[prevI]) prevI--; prevInst = prog->Instructions + prevI; diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index f22492e029e..5822510701b 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -230,9 +230,8 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList, * Add a new unnamed constant to the parameter list. This will be used * when a fragment/vertex program contains something like this: * MOV r, { 0, 1, 2, 3 }; - * We'll search the parameter list for an existing instance of the - * constant. If swizzleOut is non-null, we'll try swizzling when - * looking for a match. + * If swizzleOut is non-null we'll search the parameter list for an + * existing instance of the constant which matches with a swizzle. * * \param paramList the parameter list * \param values four float values @@ -248,7 +247,8 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, ASSERT(size >= 1); ASSERT(size <= 4); - if (_mesa_lookup_parameter_constant(paramList, values, + if (swizzleOut && + _mesa_lookup_parameter_constant(paramList, values, size, &pos, swizzleOut)) { return pos; } diff --git a/src/mesa/shader/prog_parameter_layout.c b/src/mesa/shader/prog_parameter_layout.c index 1c37b3a7a5a..a8885738321 100644 --- a/src/mesa/shader/prog_parameter_layout.c +++ b/src/mesa/shader/prog_parameter_layout.c @@ -72,14 +72,11 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src, unsigned first, unsigned count) { const int base = dst->NumParameters; - unsigned i; - unsigned j; - + unsigned i, j; for (i = first; i < (first + count); i++) { struct gl_program_parameter *curr = & src->Parameters[i]; - if (curr->Type == PROGRAM_CONSTANT) { j = dst->NumParameters; } else { @@ -93,10 +90,15 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src, assert(j == dst->NumParameters); + /* copy src parameter [i] to dest parameter [j] */ memcpy(& dst->Parameters[j], curr, sizeof(dst->Parameters[j])); memcpy(dst->ParameterValues[j], src->ParameterValues[i], sizeof(GLfloat) * 4); + + /* Pointer to the string name was copied. Null-out src param name + * to prevent double free later. + */ curr->Name = NULL; dst->NumParameters++; @@ -117,11 +119,9 @@ _mesa_layout_parameters(struct asm_parser_state *state) struct asm_instruction *inst; unsigned i; - layout = _mesa_new_parameter_list_sized(state->prog->Parameters->NumParameters); - /* PASS 1: Move any parameters that are accessed indirectly from the * original parameter list to the new parameter list. */ @@ -155,7 +155,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) } } - /* PASS 2: Move any parameters that are not accessed indirectly from the * original parameter list to the new parameter list. */ @@ -165,7 +164,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) const int idx = inst->SrcReg[i].Base.Index; unsigned swizzle = SWIZZLE_NOOP; - /* All relative addressed operands were processed on the first * pass. Just skip them here. */ @@ -173,7 +171,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) continue; } - if ((inst->SrcReg[i].Base.File <= PROGRAM_VARYING ) || (inst->SrcReg[i].Base.File >= PROGRAM_WRITE_ONLY)) { continue; @@ -209,7 +206,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) } } - _mesa_free_parameter_list(state->prog->Parameters); state->prog->Parameters = layout; diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 52c102cbaa3..9f9789e010c 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -821,8 +821,10 @@ _mesa_print_program(const struct gl_program *prog) /** - * Return binary representation of value (as a string). + * Return binary representation of 64-bit value (as a string). * Insert a comma to separate each group of 8 bits. + * Note we return a pointer to local static storage so this is not + * re-entrant, etc. * XXX move to imports.[ch] if useful elsewhere. */ static const char * @@ -831,7 +833,7 @@ binary(GLbitfield64 val) static char buf[80]; GLint i, len = 0; for (i = 63; i >= 0; --i) { - if (val & (1 << i)) + if (val & (1ULL << i)) buf[len++] = '1'; else if (len > 0 || i == 0) buf[len++] = '0'; @@ -855,7 +857,7 @@ _mesa_fprint_program_parameters(FILE *f, _mesa_fprintf(f, "InputsRead: 0x%x (0b%s)\n", prog->InputsRead, binary(prog->InputsRead)); - _mesa_fprintf(f, "OutputsWritten: 0x%x (0b%s)\n", + _mesa_fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n", prog->OutputsWritten, binary(prog->OutputsWritten)); _mesa_fprintf(f, "NumInstructions=%d\n", prog->NumInstructions); _mesa_fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries); diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index d4f84294884..b12dcee9dfa 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -123,7 +123,8 @@ static int initialize_symbol_from_param(struct gl_program *prog, struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]); static int initialize_symbol_from_const(struct gl_program *prog, - struct asm_symbol *param_var, const struct asm_vector *vec); + struct asm_symbol *param_var, const struct asm_vector *vec, + GLboolean allowSwizzle); static int yyparse(struct asm_parser_state *state); @@ -145,6 +146,9 @@ static void init_src_reg(struct asm_src_register *r); static void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index); +static void set_src_reg_swz(struct asm_src_register *r, + gl_register_file file, GLint index, GLuint swizzle); + static void asm_instruction_set_operands(struct asm_instruction *inst, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); @@ -185,7 +189,7 @@ static struct asm_instruction *asm_instruction_copy_ctor( /* Line 189 of yacc.c */ -#line 189 "program_parse.tab.c" +#line 193 "program_parse.tab.c" /* Enabling traces. */ #ifndef YYDEBUG @@ -327,7 +331,7 @@ typedef union YYSTYPE { /* Line 214 of yacc.c */ -#line 122 "program_parse.y" +#line 126 "program_parse.y" struct asm_instruction *inst; struct asm_symbol *sym; @@ -356,7 +360,7 @@ typedef union YYSTYPE /* Line 214 of yacc.c */ -#line 360 "program_parse.tab.c" +#line 364 "program_parse.tab.c" } YYSTYPE; # define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ @@ -380,14 +384,14 @@ typedef struct YYLTYPE /* Copy the second part of user declarations. */ /* Line 264 of yacc.c */ -#line 267 "program_parse.y" +#line 271 "program_parse.y" extern int yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param, void *yyscanner); /* Line 264 of yacc.c */ -#line 391 "program_parse.tab.c" +#line 395 "program_parse.tab.c" #ifdef short # undef short @@ -788,35 +792,35 @@ static const yytype_int16 yyrhs[] = /* YYRLINE[YYN] -- source line where rule number YYN was defined. */ static const yytype_uint16 yyrline[] = { - 0, 274, 274, 277, 285, 297, 298, 301, 325, 326, - 329, 344, 347, 352, 359, 360, 361, 362, 363, 364, - 365, 368, 369, 370, 373, 379, 385, 391, 398, 404, - 411, 455, 460, 470, 514, 520, 521, 522, 523, 524, - 525, 526, 527, 528, 529, 530, 531, 534, 546, 554, - 571, 578, 595, 606, 626, 651, 658, 691, 698, 713, - 768, 809, 818, 839, 848, 852, 881, 900, 900, 902, - 909, 921, 922, 923, 926, 940, 954, 974, 985, 997, - 999, 1000, 1001, 1002, 1005, 1005, 1005, 1005, 1006, 1009, - 1013, 1018, 1025, 1032, 1039, 1062, 1085, 1086, 1087, 1088, - 1089, 1090, 1093, 1112, 1116, 1122, 1126, 1130, 1134, 1143, - 1152, 1156, 1161, 1167, 1178, 1178, 1179, 1181, 1185, 1189, - 1193, 1199, 1199, 1201, 1218, 1243, 1246, 1257, 1263, 1269, - 1270, 1277, 1283, 1289, 1297, 1303, 1309, 1317, 1323, 1329, - 1337, 1338, 1341, 1342, 1343, 1344, 1345, 1346, 1347, 1348, - 1349, 1350, 1351, 1354, 1363, 1367, 1371, 1377, 1386, 1390, - 1394, 1403, 1407, 1413, 1419, 1426, 1431, 1439, 1449, 1451, - 1459, 1465, 1469, 1473, 1479, 1490, 1499, 1503, 1508, 1512, - 1516, 1520, 1526, 1533, 1537, 1543, 1551, 1562, 1569, 1573, - 1579, 1589, 1600, 1604, 1622, 1631, 1634, 1640, 1644, 1648, - 1654, 1665, 1670, 1675, 1680, 1685, 1690, 1698, 1701, 1706, - 1719, 1727, 1738, 1746, 1746, 1748, 1748, 1750, 1760, 1765, - 1772, 1782, 1791, 1796, 1803, 1813, 1823, 1835, 1835, 1836, - 1836, 1838, 1848, 1856, 1866, 1874, 1882, 1891, 1902, 1906, - 1912, 1913, 1914, 1917, 1917, 1920, 1955, 1959, 1959, 1962, - 1969, 1978, 1992, 2001, 2010, 2014, 2023, 2032, 2043, 2050, - 2055, 2064, 2076, 2079, 2088, 2099, 2100, 2101, 2104, 2105, - 2106, 2109, 2110, 2113, 2114, 2117, 2118, 2121, 2132, 2143, - 2154, 2180, 2181 + 0, 278, 278, 281, 289, 301, 302, 305, 329, 330, + 333, 348, 351, 356, 363, 364, 365, 366, 367, 368, + 369, 372, 373, 374, 377, 383, 389, 395, 402, 408, + 415, 459, 464, 474, 518, 524, 525, 526, 527, 528, + 529, 530, 531, 532, 533, 534, 535, 538, 550, 558, + 575, 582, 601, 612, 632, 657, 664, 697, 704, 719, + 774, 817, 826, 847, 857, 861, 890, 909, 909, 911, + 918, 930, 931, 932, 935, 949, 963, 983, 994, 1006, + 1008, 1009, 1010, 1011, 1014, 1014, 1014, 1014, 1015, 1018, + 1022, 1027, 1034, 1041, 1048, 1071, 1094, 1095, 1096, 1097, + 1098, 1099, 1102, 1121, 1125, 1131, 1135, 1139, 1143, 1152, + 1161, 1165, 1170, 1176, 1187, 1187, 1188, 1190, 1194, 1198, + 1202, 1208, 1208, 1210, 1228, 1254, 1257, 1268, 1274, 1280, + 1281, 1288, 1294, 1300, 1308, 1314, 1320, 1328, 1334, 1340, + 1348, 1349, 1352, 1353, 1354, 1355, 1356, 1357, 1358, 1359, + 1360, 1361, 1362, 1365, 1374, 1378, 1382, 1388, 1397, 1401, + 1405, 1414, 1418, 1424, 1430, 1437, 1442, 1450, 1460, 1462, + 1470, 1476, 1480, 1484, 1490, 1501, 1510, 1514, 1519, 1523, + 1527, 1531, 1537, 1544, 1548, 1554, 1562, 1573, 1580, 1584, + 1590, 1600, 1611, 1615, 1633, 1642, 1645, 1651, 1655, 1659, + 1665, 1676, 1681, 1686, 1691, 1696, 1701, 1709, 1712, 1717, + 1730, 1738, 1749, 1757, 1757, 1759, 1759, 1761, 1771, 1776, + 1783, 1793, 1802, 1807, 1814, 1824, 1834, 1846, 1846, 1847, + 1847, 1849, 1859, 1867, 1877, 1885, 1893, 1902, 1913, 1917, + 1923, 1924, 1925, 1928, 1928, 1931, 1966, 1970, 1970, 1973, + 1980, 1989, 2003, 2012, 2021, 2025, 2034, 2043, 2054, 2061, + 2066, 2075, 2087, 2090, 2099, 2110, 2111, 2112, 2115, 2116, + 2117, 2120, 2121, 2124, 2125, 2128, 2129, 2132, 2143, 2154, + 2165, 2191, 2192 }; #endif @@ -2125,7 +2129,7 @@ yyreduce: case 3: /* Line 1455 of yacc.c */ -#line 278 "program_parse.y" +#line 282 "program_parse.y" { if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid fragment program header"); @@ -2138,7 +2142,7 @@ yyreduce: case 4: /* Line 1455 of yacc.c */ -#line 286 "program_parse.y" +#line 290 "program_parse.y" { if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex program header"); @@ -2153,7 +2157,7 @@ yyreduce: case 7: /* Line 1455 of yacc.c */ -#line 302 "program_parse.y" +#line 306 "program_parse.y" { int valid = 0; @@ -2180,7 +2184,7 @@ yyreduce: case 10: /* Line 1455 of yacc.c */ -#line 330 "program_parse.y" +#line 334 "program_parse.y" { if ((yyvsp[(1) - (2)].inst) != NULL) { if (state->inst_tail == NULL) { @@ -2200,7 +2204,7 @@ yyreduce: case 12: /* Line 1455 of yacc.c */ -#line 348 "program_parse.y" +#line 352 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumAluInstructions++; @@ -2210,7 +2214,7 @@ yyreduce: case 13: /* Line 1455 of yacc.c */ -#line 353 "program_parse.y" +#line 357 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumTexInstructions++; @@ -2220,7 +2224,7 @@ yyreduce: case 24: /* Line 1455 of yacc.c */ -#line 374 "program_parse.y" +#line 378 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2229,7 +2233,7 @@ yyreduce: case 25: /* Line 1455 of yacc.c */ -#line 380 "program_parse.y" +#line 384 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2238,7 +2242,7 @@ yyreduce: case 26: /* Line 1455 of yacc.c */ -#line 386 "program_parse.y" +#line 390 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2247,7 +2251,7 @@ yyreduce: case 27: /* Line 1455 of yacc.c */ -#line 392 "program_parse.y" +#line 396 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} @@ -2256,7 +2260,7 @@ yyreduce: case 28: /* Line 1455 of yacc.c */ -#line 399 "program_parse.y" +#line 403 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} @@ -2265,7 +2269,7 @@ yyreduce: case 29: /* Line 1455 of yacc.c */ -#line 406 "program_parse.y" +#line 410 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg)); ;} @@ -2274,7 +2278,7 @@ yyreduce: case 30: /* Line 1455 of yacc.c */ -#line 412 "program_parse.y" +#line 416 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL); if ((yyval.inst) != NULL) { @@ -2321,7 +2325,7 @@ yyreduce: case 31: /* Line 1455 of yacc.c */ -#line 456 "program_parse.y" +#line 460 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL); state->fragment.UsesKill = 1; @@ -2331,7 +2335,7 @@ yyreduce: case 32: /* Line 1455 of yacc.c */ -#line 461 "program_parse.y" +#line 465 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL); (yyval.inst)->Base.DstReg.CondMask = (yyvsp[(2) - (2)].dst_reg).CondMask; @@ -2344,7 +2348,7 @@ yyreduce: case 33: /* Line 1455 of yacc.c */ -#line 471 "program_parse.y" +#line 475 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (12)].temp_inst), & (yyvsp[(2) - (12)].dst_reg), & (yyvsp[(4) - (12)].src_reg), & (yyvsp[(6) - (12)].src_reg), & (yyvsp[(8) - (12)].src_reg)); if ((yyval.inst) != NULL) { @@ -2391,7 +2395,7 @@ yyreduce: case 34: /* Line 1455 of yacc.c */ -#line 515 "program_parse.y" +#line 519 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} @@ -2400,91 +2404,91 @@ yyreduce: case 35: /* Line 1455 of yacc.c */ -#line 520 "program_parse.y" +#line 524 "program_parse.y" { (yyval.integer) = TEXTURE_1D_INDEX; ;} break; case 36: /* Line 1455 of yacc.c */ -#line 521 "program_parse.y" +#line 525 "program_parse.y" { (yyval.integer) = TEXTURE_2D_INDEX; ;} break; case 37: /* Line 1455 of yacc.c */ -#line 522 "program_parse.y" +#line 526 "program_parse.y" { (yyval.integer) = TEXTURE_3D_INDEX; ;} break; case 38: /* Line 1455 of yacc.c */ -#line 523 "program_parse.y" +#line 527 "program_parse.y" { (yyval.integer) = TEXTURE_CUBE_INDEX; ;} break; case 39: /* Line 1455 of yacc.c */ -#line 524 "program_parse.y" +#line 528 "program_parse.y" { (yyval.integer) = TEXTURE_RECT_INDEX; ;} break; case 40: /* Line 1455 of yacc.c */ -#line 525 "program_parse.y" +#line 529 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_INDEX; ;} break; case 41: /* Line 1455 of yacc.c */ -#line 526 "program_parse.y" +#line 530 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_INDEX; ;} break; case 42: /* Line 1455 of yacc.c */ -#line 527 "program_parse.y" +#line 531 "program_parse.y" { (yyval.integer) = -TEXTURE_RECT_INDEX; ;} break; case 43: /* Line 1455 of yacc.c */ -#line 528 "program_parse.y" +#line 532 "program_parse.y" { (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;} break; case 44: /* Line 1455 of yacc.c */ -#line 529 "program_parse.y" +#line 533 "program_parse.y" { (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;} break; case 45: /* Line 1455 of yacc.c */ -#line 530 "program_parse.y" +#line 534 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;} break; case 46: /* Line 1455 of yacc.c */ -#line 531 "program_parse.y" +#line 535 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;} break; case 47: /* Line 1455 of yacc.c */ -#line 535 "program_parse.y" +#line 539 "program_parse.y" { /* FIXME: Is this correct? Should the extenedSwizzle be applied * FIXME: to the existing swizzle? @@ -2499,7 +2503,7 @@ yyreduce: case 48: /* Line 1455 of yacc.c */ -#line 547 "program_parse.y" +#line 551 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (2)].src_reg); @@ -2512,7 +2516,7 @@ yyreduce: case 49: /* Line 1455 of yacc.c */ -#line 555 "program_parse.y" +#line 559 "program_parse.y" { (yyval.src_reg) = (yyvsp[(3) - (4)].src_reg); @@ -2532,7 +2536,7 @@ yyreduce: case 50: /* Line 1455 of yacc.c */ -#line 572 "program_parse.y" +#line 576 "program_parse.y" { (yyval.src_reg) = (yyvsp[(1) - (2)].src_reg); @@ -2544,7 +2548,7 @@ yyreduce: case 51: /* Line 1455 of yacc.c */ -#line 579 "program_parse.y" +#line 583 "program_parse.y" { struct asm_symbol temp_sym; @@ -2555,16 +2559,18 @@ yyreduce: memset(& temp_sym, 0, sizeof(temp_sym)); temp_sym.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector), GL_TRUE); - set_src_reg(& (yyval.src_reg), PROGRAM_CONSTANT, temp_sym.param_binding_begin); + set_src_reg_swz(& (yyval.src_reg), PROGRAM_CONSTANT, + temp_sym.param_binding_begin, + temp_sym.param_binding_swizzle); ;} break; case 52: /* Line 1455 of yacc.c */ -#line 596 "program_parse.y" +#line 602 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (3)].src_reg); @@ -2580,7 +2586,7 @@ yyreduce: case 53: /* Line 1455 of yacc.c */ -#line 607 "program_parse.y" +#line 613 "program_parse.y" { (yyval.src_reg) = (yyvsp[(3) - (5)].src_reg); @@ -2602,7 +2608,7 @@ yyreduce: case 54: /* Line 1455 of yacc.c */ -#line 627 "program_parse.y" +#line 633 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (3)].dst_reg); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (3)].swiz_mask).mask; @@ -2630,7 +2636,7 @@ yyreduce: case 55: /* Line 1455 of yacc.c */ -#line 652 "program_parse.y" +#line 658 "program_parse.y" { set_dst_reg(& (yyval.dst_reg), PROGRAM_ADDRESS, 0); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask; @@ -2640,7 +2646,7 @@ yyreduce: case 56: /* Line 1455 of yacc.c */ -#line 659 "program_parse.y" +#line 665 "program_parse.y" { const unsigned xyzw_valid = ((yyvsp[(1) - (7)].ext_swizzle).xyzw_valid << 0) @@ -2676,7 +2682,7 @@ yyreduce: case 57: /* Line 1455 of yacc.c */ -#line 692 "program_parse.y" +#line 698 "program_parse.y" { (yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle); (yyval.ext_swizzle).negate = ((yyvsp[(1) - (2)].negate)) ? 1 : 0; @@ -2686,7 +2692,7 @@ yyreduce: case 58: /* Line 1455 of yacc.c */ -#line 699 "program_parse.y" +#line 705 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector"); @@ -2706,7 +2712,7 @@ yyreduce: case 59: /* Line 1455 of yacc.c */ -#line 714 "program_parse.y" +#line 720 "program_parse.y" { char s; @@ -2764,7 +2770,7 @@ yyreduce: case 60: /* Line 1455 of yacc.c */ -#line 769 "program_parse.y" +#line 775 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2789,7 +2795,9 @@ yyreduce: set_src_reg(& (yyval.src_reg), PROGRAM_TEMPORARY, s->temp_binding); break; case at_param: - set_src_reg(& (yyval.src_reg), s->param_binding_type, s->param_binding_begin); + set_src_reg_swz(& (yyval.src_reg), s->param_binding_type, + s->param_binding_begin, + s->param_binding_swizzle); break; case at_attrib: set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, s->attrib_binding); @@ -2810,7 +2818,7 @@ yyreduce: case 61: /* Line 1455 of yacc.c */ -#line 810 "program_parse.y" +#line 818 "program_parse.y" { set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, (yyvsp[(1) - (1)].attrib)); state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index); @@ -2824,7 +2832,7 @@ yyreduce: case 62: /* Line 1455 of yacc.c */ -#line 819 "program_parse.y" +#line 827 "program_parse.y" { if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr && ((unsigned) (yyvsp[(3) - (4)].src_reg).Base.Index >= (yyvsp[(1) - (4)].sym)->param_binding_length)) { @@ -2850,19 +2858,20 @@ yyreduce: case 63: /* Line 1455 of yacc.c */ -#line 840 "program_parse.y" +#line 848 "program_parse.y" { gl_register_file file = ((yyvsp[(1) - (1)].temp_sym).name != NULL) ? (yyvsp[(1) - (1)].temp_sym).param_binding_type : PROGRAM_CONSTANT; - set_src_reg(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin); + set_src_reg_swz(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin, + (yyvsp[(1) - (1)].temp_sym).param_binding_swizzle); ;} break; case 64: /* Line 1455 of yacc.c */ -#line 849 "program_parse.y" +#line 858 "program_parse.y" { set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, (yyvsp[(1) - (1)].result)); ;} @@ -2871,7 +2880,7 @@ yyreduce: case 65: /* Line 1455 of yacc.c */ -#line 853 "program_parse.y" +#line 862 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2903,7 +2912,7 @@ yyreduce: case 66: /* Line 1455 of yacc.c */ -#line 882 "program_parse.y" +#line 891 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2925,7 +2934,7 @@ yyreduce: case 69: /* Line 1455 of yacc.c */ -#line 903 "program_parse.y" +#line 912 "program_parse.y" { init_src_reg(& (yyval.src_reg)); (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].integer); @@ -2935,7 +2944,7 @@ yyreduce: case 70: /* Line 1455 of yacc.c */ -#line 910 "program_parse.y" +#line 919 "program_parse.y" { /* FINISHME: Add support for multiple address registers. */ @@ -2950,28 +2959,28 @@ yyreduce: case 71: /* Line 1455 of yacc.c */ -#line 921 "program_parse.y" +#line 930 "program_parse.y" { (yyval.integer) = 0; ;} break; case 72: /* Line 1455 of yacc.c */ -#line 922 "program_parse.y" +#line 931 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 73: /* Line 1455 of yacc.c */ -#line 923 "program_parse.y" +#line 932 "program_parse.y" { (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;} break; case 74: /* Line 1455 of yacc.c */ -#line 927 "program_parse.y" +#line 936 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) { char s[100]; @@ -2988,7 +2997,7 @@ yyreduce: case 75: /* Line 1455 of yacc.c */ -#line 941 "program_parse.y" +#line 950 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) { char s[100]; @@ -3005,7 +3014,7 @@ yyreduce: case 76: /* Line 1455 of yacc.c */ -#line 955 "program_parse.y" +#line 964 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -3028,7 +3037,7 @@ yyreduce: case 77: /* Line 1455 of yacc.c */ -#line 975 "program_parse.y" +#line 984 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector"); @@ -3042,7 +3051,7 @@ yyreduce: case 78: /* Line 1455 of yacc.c */ -#line 986 "program_parse.y" +#line 995 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, @@ -3057,21 +3066,21 @@ yyreduce: case 83: /* Line 1455 of yacc.c */ -#line 1002 "program_parse.y" +#line 1011 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 88: /* Line 1455 of yacc.c */ -#line 1006 "program_parse.y" +#line 1015 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 89: /* Line 1455 of yacc.c */ -#line 1010 "program_parse.y" +#line 1019 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); ;} @@ -3080,7 +3089,7 @@ yyreduce: case 90: /* Line 1455 of yacc.c */ -#line 1014 "program_parse.y" +#line 1023 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); ;} @@ -3089,7 +3098,7 @@ yyreduce: case 91: /* Line 1455 of yacc.c */ -#line 1018 "program_parse.y" +#line 1027 "program_parse.y" { (yyval.dst_reg).CondMask = COND_TR; (yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP; @@ -3100,7 +3109,7 @@ yyreduce: case 92: /* Line 1455 of yacc.c */ -#line 1026 "program_parse.y" +#line 1035 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; @@ -3110,7 +3119,7 @@ yyreduce: case 93: /* Line 1455 of yacc.c */ -#line 1033 "program_parse.y" +#line 1042 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; @@ -3120,7 +3129,7 @@ yyreduce: case 94: /* Line 1455 of yacc.c */ -#line 1040 "program_parse.y" +#line 1049 "program_parse.y" { const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { @@ -3146,7 +3155,7 @@ yyreduce: case 95: /* Line 1455 of yacc.c */ -#line 1063 "program_parse.y" +#line 1072 "program_parse.y" { const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { @@ -3172,7 +3181,7 @@ yyreduce: case 102: /* Line 1455 of yacc.c */ -#line 1094 "program_parse.y" +#line 1103 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)])); @@ -3194,7 +3203,7 @@ yyreduce: case 103: /* Line 1455 of yacc.c */ -#line 1113 "program_parse.y" +#line 1122 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} @@ -3203,7 +3212,7 @@ yyreduce: case 104: /* Line 1455 of yacc.c */ -#line 1117 "program_parse.y" +#line 1126 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} @@ -3212,7 +3221,7 @@ yyreduce: case 105: /* Line 1455 of yacc.c */ -#line 1123 "program_parse.y" +#line 1132 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_POS; ;} @@ -3221,7 +3230,7 @@ yyreduce: case 106: /* Line 1455 of yacc.c */ -#line 1127 "program_parse.y" +#line 1136 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_WEIGHT; ;} @@ -3230,7 +3239,7 @@ yyreduce: case 107: /* Line 1455 of yacc.c */ -#line 1131 "program_parse.y" +#line 1140 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_NORMAL; ;} @@ -3239,7 +3248,7 @@ yyreduce: case 108: /* Line 1455 of yacc.c */ -#line 1135 "program_parse.y" +#line 1144 "program_parse.y" { if (!state->ctx->Extensions.EXT_secondary_color) { yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported"); @@ -3253,7 +3262,7 @@ yyreduce: case 109: /* Line 1455 of yacc.c */ -#line 1144 "program_parse.y" +#line 1153 "program_parse.y" { if (!state->ctx->Extensions.EXT_fog_coord) { yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported"); @@ -3267,7 +3276,7 @@ yyreduce: case 110: /* Line 1455 of yacc.c */ -#line 1153 "program_parse.y" +#line 1162 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} @@ -3276,7 +3285,7 @@ yyreduce: case 111: /* Line 1455 of yacc.c */ -#line 1157 "program_parse.y" +#line 1166 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; @@ -3286,7 +3295,7 @@ yyreduce: case 112: /* Line 1455 of yacc.c */ -#line 1162 "program_parse.y" +#line 1171 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer); ;} @@ -3295,7 +3304,7 @@ yyreduce: case 113: /* Line 1455 of yacc.c */ -#line 1168 "program_parse.y" +#line 1177 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference"); @@ -3309,7 +3318,7 @@ yyreduce: case 117: /* Line 1455 of yacc.c */ -#line 1182 "program_parse.y" +#line 1191 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_WPOS; ;} @@ -3318,7 +3327,7 @@ yyreduce: case 118: /* Line 1455 of yacc.c */ -#line 1186 "program_parse.y" +#line 1195 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer); ;} @@ -3327,7 +3336,7 @@ yyreduce: case 119: /* Line 1455 of yacc.c */ -#line 1190 "program_parse.y" +#line 1199 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_FOGC; ;} @@ -3336,7 +3345,7 @@ yyreduce: case 120: /* Line 1455 of yacc.c */ -#line 1194 "program_parse.y" +#line 1203 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} @@ -3345,7 +3354,7 @@ yyreduce: case 123: /* Line 1455 of yacc.c */ -#line 1202 "program_parse.y" +#line 1211 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)])); @@ -3357,6 +3366,7 @@ yyreduce: s->param_binding_type = (yyvsp[(3) - (3)].temp_sym).param_binding_type; s->param_binding_begin = (yyvsp[(3) - (3)].temp_sym).param_binding_begin; s->param_binding_length = (yyvsp[(3) - (3)].temp_sym).param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 0; } ;} @@ -3365,7 +3375,7 @@ yyreduce: case 124: /* Line 1455 of yacc.c */ -#line 1219 "program_parse.y" +#line 1229 "program_parse.y" { if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) { free((yyvsp[(2) - (6)].string)); @@ -3383,6 +3393,7 @@ yyreduce: s->param_binding_type = (yyvsp[(6) - (6)].temp_sym).param_binding_type; s->param_binding_begin = (yyvsp[(6) - (6)].temp_sym).param_binding_begin; s->param_binding_length = (yyvsp[(6) - (6)].temp_sym).param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 1; } } @@ -3392,7 +3403,7 @@ yyreduce: case 125: /* Line 1455 of yacc.c */ -#line 1243 "program_parse.y" +#line 1254 "program_parse.y" { (yyval.integer) = 0; ;} @@ -3401,7 +3412,7 @@ yyreduce: case 126: /* Line 1455 of yacc.c */ -#line 1247 "program_parse.y" +#line 1258 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size"); @@ -3415,7 +3426,7 @@ yyreduce: case 127: /* Line 1455 of yacc.c */ -#line 1258 "program_parse.y" +#line 1269 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym); ;} @@ -3424,7 +3435,7 @@ yyreduce: case 128: /* Line 1455 of yacc.c */ -#line 1264 "program_parse.y" +#line 1275 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym); ;} @@ -3433,7 +3444,7 @@ yyreduce: case 130: /* Line 1455 of yacc.c */ -#line 1271 "program_parse.y" +#line 1282 "program_parse.y" { (yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length; (yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym); @@ -3443,7 +3454,7 @@ yyreduce: case 131: /* Line 1455 of yacc.c */ -#line 1278 "program_parse.y" +#line 1289 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3454,7 +3465,7 @@ yyreduce: case 132: /* Line 1455 of yacc.c */ -#line 1284 "program_parse.y" +#line 1295 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3465,18 +3476,18 @@ yyreduce: case 133: /* Line 1455 of yacc.c */ -#line 1290 "program_parse.y" +#line 1301 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE); ;} break; case 134: /* Line 1455 of yacc.c */ -#line 1298 "program_parse.y" +#line 1309 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3487,7 +3498,7 @@ yyreduce: case 135: /* Line 1455 of yacc.c */ -#line 1304 "program_parse.y" +#line 1315 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3498,18 +3509,18 @@ yyreduce: case 136: /* Line 1455 of yacc.c */ -#line 1310 "program_parse.y" +#line 1321 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE); ;} break; case 137: /* Line 1455 of yacc.c */ -#line 1318 "program_parse.y" +#line 1329 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3520,7 +3531,7 @@ yyreduce: case 138: /* Line 1455 of yacc.c */ -#line 1324 "program_parse.y" +#line 1335 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3531,109 +3542,109 @@ yyreduce: case 139: /* Line 1455 of yacc.c */ -#line 1330 "program_parse.y" +#line 1341 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_FALSE); ;} break; case 140: /* Line 1455 of yacc.c */ -#line 1337 "program_parse.y" +#line 1348 "program_parse.y" { memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;} break; case 141: /* Line 1455 of yacc.c */ -#line 1338 "program_parse.y" +#line 1349 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 142: /* Line 1455 of yacc.c */ -#line 1341 "program_parse.y" +#line 1352 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 143: /* Line 1455 of yacc.c */ -#line 1342 "program_parse.y" +#line 1353 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 144: /* Line 1455 of yacc.c */ -#line 1343 "program_parse.y" +#line 1354 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 145: /* Line 1455 of yacc.c */ -#line 1344 "program_parse.y" +#line 1355 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 146: /* Line 1455 of yacc.c */ -#line 1345 "program_parse.y" +#line 1356 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 147: /* Line 1455 of yacc.c */ -#line 1346 "program_parse.y" +#line 1357 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 148: /* Line 1455 of yacc.c */ -#line 1347 "program_parse.y" +#line 1358 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 149: /* Line 1455 of yacc.c */ -#line 1348 "program_parse.y" +#line 1359 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 150: /* Line 1455 of yacc.c */ -#line 1349 "program_parse.y" +#line 1360 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 151: /* Line 1455 of yacc.c */ -#line 1350 "program_parse.y" +#line 1361 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 152: /* Line 1455 of yacc.c */ -#line 1351 "program_parse.y" +#line 1362 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 153: /* Line 1455 of yacc.c */ -#line 1355 "program_parse.y" +#line 1366 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_MATERIAL; @@ -3645,7 +3656,7 @@ yyreduce: case 154: /* Line 1455 of yacc.c */ -#line 1364 "program_parse.y" +#line 1375 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -3654,7 +3665,7 @@ yyreduce: case 155: /* Line 1455 of yacc.c */ -#line 1368 "program_parse.y" +#line 1379 "program_parse.y" { (yyval.integer) = STATE_EMISSION; ;} @@ -3663,7 +3674,7 @@ yyreduce: case 156: /* Line 1455 of yacc.c */ -#line 1372 "program_parse.y" +#line 1383 "program_parse.y" { (yyval.integer) = STATE_SHININESS; ;} @@ -3672,7 +3683,7 @@ yyreduce: case 157: /* Line 1455 of yacc.c */ -#line 1378 "program_parse.y" +#line 1389 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHT; @@ -3684,7 +3695,7 @@ yyreduce: case 158: /* Line 1455 of yacc.c */ -#line 1387 "program_parse.y" +#line 1398 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -3693,7 +3704,7 @@ yyreduce: case 159: /* Line 1455 of yacc.c */ -#line 1391 "program_parse.y" +#line 1402 "program_parse.y" { (yyval.integer) = STATE_POSITION; ;} @@ -3702,7 +3713,7 @@ yyreduce: case 160: /* Line 1455 of yacc.c */ -#line 1395 "program_parse.y" +#line 1406 "program_parse.y" { if (!state->ctx->Extensions.EXT_point_parameters) { yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported"); @@ -3716,7 +3727,7 @@ yyreduce: case 161: /* Line 1455 of yacc.c */ -#line 1404 "program_parse.y" +#line 1415 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} @@ -3725,7 +3736,7 @@ yyreduce: case 162: /* Line 1455 of yacc.c */ -#line 1408 "program_parse.y" +#line 1419 "program_parse.y" { (yyval.integer) = STATE_HALF_VECTOR; ;} @@ -3734,7 +3745,7 @@ yyreduce: case 163: /* Line 1455 of yacc.c */ -#line 1414 "program_parse.y" +#line 1425 "program_parse.y" { (yyval.integer) = STATE_SPOT_DIRECTION; ;} @@ -3743,7 +3754,7 @@ yyreduce: case 164: /* Line 1455 of yacc.c */ -#line 1420 "program_parse.y" +#line 1431 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (2)].state)[1]; @@ -3753,7 +3764,7 @@ yyreduce: case 165: /* Line 1455 of yacc.c */ -#line 1427 "program_parse.y" +#line 1438 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT; @@ -3763,7 +3774,7 @@ yyreduce: case 166: /* Line 1455 of yacc.c */ -#line 1432 "program_parse.y" +#line 1443 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR; @@ -3774,7 +3785,7 @@ yyreduce: case 167: /* Line 1455 of yacc.c */ -#line 1440 "program_parse.y" +#line 1451 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTPROD; @@ -3787,7 +3798,7 @@ yyreduce: case 169: /* Line 1455 of yacc.c */ -#line 1452 "program_parse.y" +#line 1463 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(3) - (3)].integer); @@ -3798,7 +3809,7 @@ yyreduce: case 170: /* Line 1455 of yacc.c */ -#line 1460 "program_parse.y" +#line 1471 "program_parse.y" { (yyval.integer) = STATE_TEXENV_COLOR; ;} @@ -3807,7 +3818,7 @@ yyreduce: case 171: /* Line 1455 of yacc.c */ -#line 1466 "program_parse.y" +#line 1477 "program_parse.y" { (yyval.integer) = STATE_AMBIENT; ;} @@ -3816,7 +3827,7 @@ yyreduce: case 172: /* Line 1455 of yacc.c */ -#line 1470 "program_parse.y" +#line 1481 "program_parse.y" { (yyval.integer) = STATE_DIFFUSE; ;} @@ -3825,7 +3836,7 @@ yyreduce: case 173: /* Line 1455 of yacc.c */ -#line 1474 "program_parse.y" +#line 1485 "program_parse.y" { (yyval.integer) = STATE_SPECULAR; ;} @@ -3834,7 +3845,7 @@ yyreduce: case 174: /* Line 1455 of yacc.c */ -#line 1480 "program_parse.y" +#line 1491 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) { yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector"); @@ -3848,7 +3859,7 @@ yyreduce: case 175: /* Line 1455 of yacc.c */ -#line 1491 "program_parse.y" +#line 1502 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_TEXGEN; @@ -3860,7 +3871,7 @@ yyreduce: case 176: /* Line 1455 of yacc.c */ -#line 1500 "program_parse.y" +#line 1511 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S; ;} @@ -3869,7 +3880,7 @@ yyreduce: case 177: /* Line 1455 of yacc.c */ -#line 1504 "program_parse.y" +#line 1515 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_OBJECT_S; ;} @@ -3878,7 +3889,7 @@ yyreduce: case 178: /* Line 1455 of yacc.c */ -#line 1509 "program_parse.y" +#line 1520 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S; ;} @@ -3887,7 +3898,7 @@ yyreduce: case 179: /* Line 1455 of yacc.c */ -#line 1513 "program_parse.y" +#line 1524 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S; ;} @@ -3896,7 +3907,7 @@ yyreduce: case 180: /* Line 1455 of yacc.c */ -#line 1517 "program_parse.y" +#line 1528 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S; ;} @@ -3905,7 +3916,7 @@ yyreduce: case 181: /* Line 1455 of yacc.c */ -#line 1521 "program_parse.y" +#line 1532 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S; ;} @@ -3914,7 +3925,7 @@ yyreduce: case 182: /* Line 1455 of yacc.c */ -#line 1527 "program_parse.y" +#line 1538 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); @@ -3924,7 +3935,7 @@ yyreduce: case 183: /* Line 1455 of yacc.c */ -#line 1534 "program_parse.y" +#line 1545 "program_parse.y" { (yyval.integer) = STATE_FOG_COLOR; ;} @@ -3933,7 +3944,7 @@ yyreduce: case 184: /* Line 1455 of yacc.c */ -#line 1538 "program_parse.y" +#line 1549 "program_parse.y" { (yyval.integer) = STATE_FOG_PARAMS; ;} @@ -3942,7 +3953,7 @@ yyreduce: case 185: /* Line 1455 of yacc.c */ -#line 1544 "program_parse.y" +#line 1555 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_CLIPPLANE; @@ -3953,7 +3964,7 @@ yyreduce: case 186: /* Line 1455 of yacc.c */ -#line 1552 "program_parse.y" +#line 1563 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) { yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector"); @@ -3967,7 +3978,7 @@ yyreduce: case 187: /* Line 1455 of yacc.c */ -#line 1563 "program_parse.y" +#line 1574 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); @@ -3977,7 +3988,7 @@ yyreduce: case 188: /* Line 1455 of yacc.c */ -#line 1570 "program_parse.y" +#line 1581 "program_parse.y" { (yyval.integer) = STATE_POINT_SIZE; ;} @@ -3986,7 +3997,7 @@ yyreduce: case 189: /* Line 1455 of yacc.c */ -#line 1574 "program_parse.y" +#line 1585 "program_parse.y" { (yyval.integer) = STATE_POINT_ATTENUATION; ;} @@ -3995,7 +4006,7 @@ yyreduce: case 190: /* Line 1455 of yacc.c */ -#line 1580 "program_parse.y" +#line 1591 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (5)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (5)].state)[1]; @@ -4008,7 +4019,7 @@ yyreduce: case 191: /* Line 1455 of yacc.c */ -#line 1590 "program_parse.y" +#line 1601 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (2)].state)[1]; @@ -4021,7 +4032,7 @@ yyreduce: case 192: /* Line 1455 of yacc.c */ -#line 1600 "program_parse.y" +#line 1611 "program_parse.y" { (yyval.state)[2] = 0; (yyval.state)[3] = 3; @@ -4031,7 +4042,7 @@ yyreduce: case 193: /* Line 1455 of yacc.c */ -#line 1605 "program_parse.y" +#line 1616 "program_parse.y" { /* It seems logical that the matrix row range specifier would have * to specify a range or more than one row (i.e., $5 > $3). @@ -4052,7 +4063,7 @@ yyreduce: case 194: /* Line 1455 of yacc.c */ -#line 1623 "program_parse.y" +#line 1634 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (3)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (3)].state)[1]; @@ -4063,7 +4074,7 @@ yyreduce: case 195: /* Line 1455 of yacc.c */ -#line 1631 "program_parse.y" +#line 1642 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4072,7 +4083,7 @@ yyreduce: case 196: /* Line 1455 of yacc.c */ -#line 1635 "program_parse.y" +#line 1646 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -4081,7 +4092,7 @@ yyreduce: case 197: /* Line 1455 of yacc.c */ -#line 1641 "program_parse.y" +#line 1652 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVERSE; ;} @@ -4090,7 +4101,7 @@ yyreduce: case 198: /* Line 1455 of yacc.c */ -#line 1645 "program_parse.y" +#line 1656 "program_parse.y" { (yyval.integer) = STATE_MATRIX_TRANSPOSE; ;} @@ -4099,7 +4110,7 @@ yyreduce: case 199: /* Line 1455 of yacc.c */ -#line 1649 "program_parse.y" +#line 1660 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVTRANS; ;} @@ -4108,7 +4119,7 @@ yyreduce: case 200: /* Line 1455 of yacc.c */ -#line 1655 "program_parse.y" +#line 1666 "program_parse.y" { if ((yyvsp[(1) - (1)].integer) > 3) { yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference"); @@ -4122,7 +4133,7 @@ yyreduce: case 201: /* Line 1455 of yacc.c */ -#line 1666 "program_parse.y" +#line 1677 "program_parse.y" { (yyval.state)[0] = STATE_MODELVIEW_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); @@ -4132,7 +4143,7 @@ yyreduce: case 202: /* Line 1455 of yacc.c */ -#line 1671 "program_parse.y" +#line 1682 "program_parse.y" { (yyval.state)[0] = STATE_PROJECTION_MATRIX; (yyval.state)[1] = 0; @@ -4142,7 +4153,7 @@ yyreduce: case 203: /* Line 1455 of yacc.c */ -#line 1676 "program_parse.y" +#line 1687 "program_parse.y" { (yyval.state)[0] = STATE_MVP_MATRIX; (yyval.state)[1] = 0; @@ -4152,7 +4163,7 @@ yyreduce: case 204: /* Line 1455 of yacc.c */ -#line 1681 "program_parse.y" +#line 1692 "program_parse.y" { (yyval.state)[0] = STATE_TEXTURE_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); @@ -4162,7 +4173,7 @@ yyreduce: case 205: /* Line 1455 of yacc.c */ -#line 1686 "program_parse.y" +#line 1697 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; @@ -4172,7 +4183,7 @@ yyreduce: case 206: /* Line 1455 of yacc.c */ -#line 1691 "program_parse.y" +#line 1702 "program_parse.y" { (yyval.state)[0] = STATE_PROGRAM_MATRIX; (yyval.state)[1] = (yyvsp[(3) - (4)].integer); @@ -4182,7 +4193,7 @@ yyreduce: case 207: /* Line 1455 of yacc.c */ -#line 1698 "program_parse.y" +#line 1709 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4191,7 +4202,7 @@ yyreduce: case 208: /* Line 1455 of yacc.c */ -#line 1702 "program_parse.y" +#line 1713 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} @@ -4200,7 +4211,7 @@ yyreduce: case 209: /* Line 1455 of yacc.c */ -#line 1707 "program_parse.y" +#line 1718 "program_parse.y" { /* Since GL_ARB_vertex_blend isn't supported, only modelview matrix * zero is valid. @@ -4217,7 +4228,7 @@ yyreduce: case 210: /* Line 1455 of yacc.c */ -#line 1720 "program_parse.y" +#line 1731 "program_parse.y" { /* Since GL_ARB_matrix_palette isn't supported, just let any value * through here. The error will be generated later. @@ -4229,7 +4240,7 @@ yyreduce: case 211: /* Line 1455 of yacc.c */ -#line 1728 "program_parse.y" +#line 1739 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) { yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector"); @@ -4243,7 +4254,7 @@ yyreduce: case 212: /* Line 1455 of yacc.c */ -#line 1739 "program_parse.y" +#line 1750 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_DEPTH_RANGE; @@ -4253,7 +4264,7 @@ yyreduce: case 217: /* Line 1455 of yacc.c */ -#line 1751 "program_parse.y" +#line 1762 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4266,7 +4277,7 @@ yyreduce: case 218: /* Line 1455 of yacc.c */ -#line 1761 "program_parse.y" +#line 1772 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); @@ -4276,7 +4287,7 @@ yyreduce: case 219: /* Line 1455 of yacc.c */ -#line 1766 "program_parse.y" +#line 1777 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); @@ -4286,7 +4297,7 @@ yyreduce: case 220: /* Line 1455 of yacc.c */ -#line 1773 "program_parse.y" +#line 1784 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4299,7 +4310,7 @@ yyreduce: case 221: /* Line 1455 of yacc.c */ -#line 1783 "program_parse.y" +#line 1794 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4312,7 +4323,7 @@ yyreduce: case 222: /* Line 1455 of yacc.c */ -#line 1792 "program_parse.y" +#line 1803 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); @@ -4322,7 +4333,7 @@ yyreduce: case 223: /* Line 1455 of yacc.c */ -#line 1797 "program_parse.y" +#line 1808 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); @@ -4332,7 +4343,7 @@ yyreduce: case 224: /* Line 1455 of yacc.c */ -#line 1804 "program_parse.y" +#line 1815 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4345,7 +4356,7 @@ yyreduce: case 225: /* Line 1455 of yacc.c */ -#line 1814 "program_parse.y" +#line 1825 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference"); @@ -4358,7 +4369,7 @@ yyreduce: case 226: /* Line 1455 of yacc.c */ -#line 1824 "program_parse.y" +#line 1835 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference"); @@ -4371,7 +4382,7 @@ yyreduce: case 231: /* Line 1455 of yacc.c */ -#line 1839 "program_parse.y" +#line 1850 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4384,7 +4395,7 @@ yyreduce: case 232: /* Line 1455 of yacc.c */ -#line 1849 "program_parse.y" +#line 1860 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4397,7 +4408,7 @@ yyreduce: case 233: /* Line 1455 of yacc.c */ -#line 1857 "program_parse.y" +#line 1868 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer); @@ -4410,7 +4421,7 @@ yyreduce: case 234: /* Line 1455 of yacc.c */ -#line 1867 "program_parse.y" +#line 1878 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (3)].real); @@ -4423,7 +4434,7 @@ yyreduce: case 235: /* Line 1455 of yacc.c */ -#line 1875 "program_parse.y" +#line 1886 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (5)].real); @@ -4436,7 +4447,7 @@ yyreduce: case 236: /* Line 1455 of yacc.c */ -#line 1884 "program_parse.y" +#line 1895 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (7)].real); @@ -4449,7 +4460,7 @@ yyreduce: case 237: /* Line 1455 of yacc.c */ -#line 1893 "program_parse.y" +#line 1904 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (9)].real); @@ -4462,7 +4473,7 @@ yyreduce: case 238: /* Line 1455 of yacc.c */ -#line 1903 "program_parse.y" +#line 1914 "program_parse.y" { (yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real); ;} @@ -4471,7 +4482,7 @@ yyreduce: case 239: /* Line 1455 of yacc.c */ -#line 1907 "program_parse.y" +#line 1918 "program_parse.y" { (yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer)); ;} @@ -4480,35 +4491,35 @@ yyreduce: case 240: /* Line 1455 of yacc.c */ -#line 1912 "program_parse.y" +#line 1923 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 241: /* Line 1455 of yacc.c */ -#line 1913 "program_parse.y" +#line 1924 "program_parse.y" { (yyval.negate) = TRUE; ;} break; case 242: /* Line 1455 of yacc.c */ -#line 1914 "program_parse.y" +#line 1925 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 243: /* Line 1455 of yacc.c */ -#line 1917 "program_parse.y" +#line 1928 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 245: /* Line 1455 of yacc.c */ -#line 1921 "program_parse.y" +#line 1932 "program_parse.y" { /* NV_fragment_program_option defines the size qualifiers in a * fairly broken way. "SHORT" or "LONG" can optionally be used @@ -4547,7 +4558,7 @@ yyreduce: case 246: /* Line 1455 of yacc.c */ -#line 1955 "program_parse.y" +#line 1966 "program_parse.y" { ;} break; @@ -4555,14 +4566,14 @@ yyreduce: case 247: /* Line 1455 of yacc.c */ -#line 1959 "program_parse.y" +#line 1970 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; case 249: /* Line 1455 of yacc.c */ -#line 1963 "program_parse.y" +#line 1974 "program_parse.y" { if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) { free((yyvsp[(3) - (3)].string)); @@ -4574,7 +4585,7 @@ yyreduce: case 250: /* Line 1455 of yacc.c */ -#line 1970 "program_parse.y" +#line 1981 "program_parse.y" { if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) { free((yyvsp[(1) - (1)].string)); @@ -4586,7 +4597,7 @@ yyreduce: case 251: /* Line 1455 of yacc.c */ -#line 1979 "program_parse.y" +#line 1990 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(3) - (5)].string), at_output, & (yylsp[(3) - (5)])); @@ -4603,7 +4614,7 @@ yyreduce: case 252: /* Line 1455 of yacc.c */ -#line 1993 "program_parse.y" +#line 2004 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_HPOS; @@ -4617,7 +4628,7 @@ yyreduce: case 253: /* Line 1455 of yacc.c */ -#line 2002 "program_parse.y" +#line 2013 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_FOGC; @@ -4631,7 +4642,7 @@ yyreduce: case 254: /* Line 1455 of yacc.c */ -#line 2011 "program_parse.y" +#line 2022 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (2)].result); ;} @@ -4640,7 +4651,7 @@ yyreduce: case 255: /* Line 1455 of yacc.c */ -#line 2015 "program_parse.y" +#line 2026 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_PSIZ; @@ -4654,7 +4665,7 @@ yyreduce: case 256: /* Line 1455 of yacc.c */ -#line 2024 "program_parse.y" +#line 2035 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer); @@ -4668,7 +4679,7 @@ yyreduce: case 257: /* Line 1455 of yacc.c */ -#line 2033 "program_parse.y" +#line 2044 "program_parse.y" { if (state->mode == ARB_fragment) { (yyval.result) = FRAG_RESULT_DEPTH; @@ -4682,7 +4693,7 @@ yyreduce: case 258: /* Line 1455 of yacc.c */ -#line 2044 "program_parse.y" +#line 2055 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer); ;} @@ -4691,7 +4702,7 @@ yyreduce: case 259: /* Line 1455 of yacc.c */ -#line 2050 "program_parse.y" +#line 2061 "program_parse.y" { (yyval.integer) = (state->mode == ARB_vertex) ? VERT_RESULT_COL0 @@ -4702,7 +4713,7 @@ yyreduce: case 260: /* Line 1455 of yacc.c */ -#line 2056 "program_parse.y" +#line 2067 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_COL0; @@ -4716,7 +4727,7 @@ yyreduce: case 261: /* Line 1455 of yacc.c */ -#line 2065 "program_parse.y" +#line 2076 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_BFC0; @@ -4730,7 +4741,7 @@ yyreduce: case 262: /* Line 1455 of yacc.c */ -#line 2076 "program_parse.y" +#line 2087 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4739,7 +4750,7 @@ yyreduce: case 263: /* Line 1455 of yacc.c */ -#line 2080 "program_parse.y" +#line 2091 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 0; @@ -4753,7 +4764,7 @@ yyreduce: case 264: /* Line 1455 of yacc.c */ -#line 2089 "program_parse.y" +#line 2100 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 1; @@ -4767,91 +4778,91 @@ yyreduce: case 265: /* Line 1455 of yacc.c */ -#line 2099 "program_parse.y" +#line 2110 "program_parse.y" { (yyval.integer) = 0; ;} break; case 266: /* Line 1455 of yacc.c */ -#line 2100 "program_parse.y" +#line 2111 "program_parse.y" { (yyval.integer) = 0; ;} break; case 267: /* Line 1455 of yacc.c */ -#line 2101 "program_parse.y" +#line 2112 "program_parse.y" { (yyval.integer) = 1; ;} break; case 268: /* Line 1455 of yacc.c */ -#line 2104 "program_parse.y" +#line 2115 "program_parse.y" { (yyval.integer) = 0; ;} break; case 269: /* Line 1455 of yacc.c */ -#line 2105 "program_parse.y" +#line 2116 "program_parse.y" { (yyval.integer) = 0; ;} break; case 270: /* Line 1455 of yacc.c */ -#line 2106 "program_parse.y" +#line 2117 "program_parse.y" { (yyval.integer) = 1; ;} break; case 271: /* Line 1455 of yacc.c */ -#line 2109 "program_parse.y" +#line 2120 "program_parse.y" { (yyval.integer) = 0; ;} break; case 272: /* Line 1455 of yacc.c */ -#line 2110 "program_parse.y" +#line 2121 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 273: /* Line 1455 of yacc.c */ -#line 2113 "program_parse.y" +#line 2124 "program_parse.y" { (yyval.integer) = 0; ;} break; case 274: /* Line 1455 of yacc.c */ -#line 2114 "program_parse.y" +#line 2125 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 275: /* Line 1455 of yacc.c */ -#line 2117 "program_parse.y" +#line 2128 "program_parse.y" { (yyval.integer) = 0; ;} break; case 276: /* Line 1455 of yacc.c */ -#line 2118 "program_parse.y" +#line 2129 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 277: /* Line 1455 of yacc.c */ -#line 2122 "program_parse.y" +#line 2133 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector"); @@ -4865,7 +4876,7 @@ yyreduce: case 278: /* Line 1455 of yacc.c */ -#line 2133 "program_parse.y" +#line 2144 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector"); @@ -4879,7 +4890,7 @@ yyreduce: case 279: /* Line 1455 of yacc.c */ -#line 2144 "program_parse.y" +#line 2155 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector"); @@ -4893,7 +4904,7 @@ yyreduce: case 280: /* Line 1455 of yacc.c */ -#line 2155 "program_parse.y" +#line 2166 "program_parse.y" { struct asm_symbol *exist = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string)); @@ -4922,7 +4933,7 @@ yyreduce: /* Line 1455 of yacc.c */ -#line 4926 "program_parse.tab.c" +#line 4937 "program_parse.tab.c" default: break; } YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); @@ -5141,7 +5152,7 @@ yyreturn: /* Line 1675 of yacc.c */ -#line 2184 "program_parse.y" +#line 2195 "program_parse.y" void @@ -5248,7 +5259,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) const GLint maxIndex = 1 << INST_INDEX_BITS; const GLint minIndex = 0; ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); + (void) maxIndex; ASSERT(file == PROGRAM_TEMPORARY || file == PROGRAM_ADDRESS || file == PROGRAM_OUTPUT); @@ -5271,19 +5284,31 @@ init_src_reg(struct asm_src_register *r) } -/** Like init_src_reg() but set the File and Index fields. */ +/** Like init_src_reg() but set the File and Index fields. + * \return GL_TRUE if a valid src register, GL_FALSE otherwise + */ void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index) { + set_src_reg_swz(r, file, index, SWIZZLE_XYZW); +} + + +void +set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index, + GLuint swizzle) +{ const GLint maxIndex = (1 << INST_INDEX_BITS) - 1; const GLint minIndex = -(1 << INST_INDEX_BITS); + ASSERT(file < PROGRAM_FILE_MAX); ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); - ASSERT(file < PROGRAM_FILE_MAX); + (void) maxIndex; memset(r, 0, sizeof(*r)); r->Base.File = file; r->Base.Index = index; - r->Base.Swizzle = SWIZZLE_NOOP; + r->Base.Swizzle = swizzle; r->Symbol = NULL; } @@ -5415,15 +5440,20 @@ initialize_symbol_from_state(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } + param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -5447,9 +5477,12 @@ initialize_symbol_from_param(struct gl_program *prog, assert((state_tokens[1] == STATE_ENV) || (state_tokens[1] == STATE_LOCAL)); + /* + * The param type is STATE_VAR. The program parameter entry will + * effectively be a pointer into the LOCAL or ENV parameter array. + */ param_var->type = at_param; - param_var->param_binding_type = (state_tokens[1] == STATE_ENV) - ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM; + param_var->param_binding_type = PROGRAM_STATE_VAR; /* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements, * we need to unroll it and call add_state_reference() for each row @@ -5463,15 +5496,19 @@ initialize_symbol_from_param(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -5479,20 +5516,34 @@ initialize_symbol_from_param(struct gl_program *prog, } +/** + * Put a float/vector constant/literal into the parameter list. + * \param param_var returns info about the parameter/constant's location, + * binding, type, etc. + * \param vec the vector/constant to add + * \param allowSwizzle if true, try to consolidate constants which only differ + * by a swizzle. We don't want to do this when building + * arrays of constants that may be indexed indirectly. + * \return index of the constant in the parameter list. + */ int initialize_symbol_from_const(struct gl_program *prog, struct asm_symbol *param_var, - const struct asm_vector *vec) + const struct asm_vector *vec, + GLboolean allowSwizzle) { - const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT, - NULL, vec->count, GL_NONE, vec->data, - NULL, 0x0); + unsigned swizzle; + const int idx = _mesa_add_unnamed_constant(prog->Parameters, + vec->data, vec->count, + allowSwizzle ? &swizzle : NULL); param_var->type = at_param; param_var->param_binding_type = PROGRAM_CONSTANT; - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW; + } param_var->param_binding_length++; return idx; diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h index 406100c859c..045241d9e77 100644 --- a/src/mesa/shader/program_parse.tab.h +++ b/src/mesa/shader/program_parse.tab.h @@ -154,7 +154,7 @@ typedef union YYSTYPE { /* Line 1676 of yacc.c */ -#line 122 "program_parse.y" +#line 126 "program_parse.y" struct asm_instruction *inst; struct asm_symbol *sym; diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index 8ca6f9805b8..5c5d8d75908 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -52,7 +52,8 @@ static int initialize_symbol_from_param(struct gl_program *prog, struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]); static int initialize_symbol_from_const(struct gl_program *prog, - struct asm_symbol *param_var, const struct asm_vector *vec); + struct asm_symbol *param_var, const struct asm_vector *vec, + GLboolean allowSwizzle); static int yyparse(struct asm_parser_state *state); @@ -74,6 +75,9 @@ static void init_src_reg(struct asm_src_register *r); static void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index); +static void set_src_reg_swz(struct asm_src_register *r, + gl_register_file file, GLint index, GLuint swizzle); + static void asm_instruction_set_operands(struct asm_instruction *inst, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); @@ -586,9 +590,11 @@ scalarUse: srcReg scalarSuffix memset(& temp_sym, 0, sizeof(temp_sym)); temp_sym.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & temp_sym, & $1); + initialize_symbol_from_const(state->prog, & temp_sym, & $1, GL_TRUE); - set_src_reg(& $$, PROGRAM_CONSTANT, temp_sym.param_binding_begin); + set_src_reg_swz(& $$, PROGRAM_CONSTANT, + temp_sym.param_binding_begin, + temp_sym.param_binding_swizzle); } ; @@ -790,7 +796,9 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */ set_src_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding); break; case at_param: - set_src_reg(& $$, s->param_binding_type, s->param_binding_begin); + set_src_reg_swz(& $$, s->param_binding_type, + s->param_binding_begin, + s->param_binding_swizzle); break; case at_attrib: set_src_reg(& $$, PROGRAM_INPUT, s->attrib_binding); @@ -841,7 +849,8 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */ gl_register_file file = ($1.name != NULL) ? $1.param_binding_type : PROGRAM_CONSTANT; - set_src_reg(& $$, file, $1.param_binding_begin); + set_src_reg_swz(& $$, file, $1.param_binding_begin, + $1.param_binding_swizzle); } ; @@ -1210,6 +1219,7 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit s->param_binding_type = $3.param_binding_type; s->param_binding_begin = $3.param_binding_begin; s->param_binding_length = $3.param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 0; } } @@ -1233,6 +1243,7 @@ PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit s->param_binding_type = $6.param_binding_type; s->param_binding_begin = $6.param_binding_begin; s->param_binding_length = $6.param_binding_length; + s->param_binding_swizzle = SWIZZLE_XYZW; s->param_is_array = 1; } } @@ -1290,7 +1301,7 @@ paramSingleItemDecl: stateSingleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE); } ; @@ -1310,7 +1321,7 @@ paramSingleItemUse: stateSingleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE); } ; @@ -1330,7 +1341,7 @@ paramMultipleItem: stateMultipleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_FALSE); } ; @@ -2287,7 +2298,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) const GLint maxIndex = 1 << INST_INDEX_BITS; const GLint minIndex = 0; ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); + (void) maxIndex; ASSERT(file == PROGRAM_TEMPORARY || file == PROGRAM_ADDRESS || file == PROGRAM_OUTPUT); @@ -2310,19 +2323,31 @@ init_src_reg(struct asm_src_register *r) } -/** Like init_src_reg() but set the File and Index fields. */ +/** Like init_src_reg() but set the File and Index fields. + * \return GL_TRUE if a valid src register, GL_FALSE otherwise + */ void set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index) { + set_src_reg_swz(r, file, index, SWIZZLE_XYZW); +} + + +void +set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index, + GLuint swizzle) +{ const GLint maxIndex = (1 << INST_INDEX_BITS) - 1; const GLint minIndex = -(1 << INST_INDEX_BITS); + ASSERT(file < PROGRAM_FILE_MAX); ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); - ASSERT(file < PROGRAM_FILE_MAX); + (void) maxIndex; memset(r, 0, sizeof(*r)); r->Base.File = file; r->Base.Index = index; - r->Base.Swizzle = SWIZZLE_NOOP; + r->Base.Swizzle = swizzle; r->Symbol = NULL; } @@ -2454,15 +2479,20 @@ initialize_symbol_from_state(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } + param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -2486,9 +2516,12 @@ initialize_symbol_from_param(struct gl_program *prog, assert((state_tokens[1] == STATE_ENV) || (state_tokens[1] == STATE_LOCAL)); + /* + * The param type is STATE_VAR. The program parameter entry will + * effectively be a pointer into the LOCAL or ENV parameter array. + */ param_var->type = at_param; - param_var->param_binding_type = (state_tokens[1] == STATE_ENV) - ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM; + param_var->param_binding_type = PROGRAM_STATE_VAR; /* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements, * we need to unroll it and call add_state_reference() for each row @@ -2502,15 +2535,19 @@ initialize_symbol_from_param(struct gl_program *prog, state_tokens[2] = state_tokens[3] = row; idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } } else { idx = add_state_reference(prog->Parameters, state_tokens); - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = SWIZZLE_XYZW; + } param_var->param_binding_length++; } @@ -2518,20 +2555,34 @@ initialize_symbol_from_param(struct gl_program *prog, } +/** + * Put a float/vector constant/literal into the parameter list. + * \param param_var returns info about the parameter/constant's location, + * binding, type, etc. + * \param vec the vector/constant to add + * \param allowSwizzle if true, try to consolidate constants which only differ + * by a swizzle. We don't want to do this when building + * arrays of constants that may be indexed indirectly. + * \return index of the constant in the parameter list. + */ int initialize_symbol_from_const(struct gl_program *prog, struct asm_symbol *param_var, - const struct asm_vector *vec) + const struct asm_vector *vec, + GLboolean allowSwizzle) { - const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT, - NULL, vec->count, GL_NONE, vec->data, - NULL, 0x0); + unsigned swizzle; + const int idx = _mesa_add_unnamed_constant(prog->Parameters, + vec->data, vec->count, + allowSwizzle ? &swizzle : NULL); param_var->type = at_param; param_var->param_binding_type = PROGRAM_CONSTANT; - if (param_var->param_binding_begin == ~0U) + if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; + param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW; + } param_var->param_binding_length++; return idx; diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h index c170948f73a..69396ca2c0f 100644 --- a/src/mesa/shader/program_parser.h +++ b/src/mesa/shader/program_parser.h @@ -56,6 +56,12 @@ struct asm_symbol { */ unsigned param_binding_begin; + /** + * Constants put into the parameter list may be swizzled. This + * field contain's the symbol's swizzle. (SWIZZLE_X/Y/Z/W) + */ + unsigned param_binding_swizzle; + /* This is how many entries in the the program_parameter_list we take up * with our state tokens or constants. Note that this is _not_ the same as * the number of param registers we eventually use. diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index ee5a50ca82e..372a9acdd03 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -3763,6 +3763,14 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var, #endif } + if (var->type.qualifier == SLANG_QUAL_UNIFORM && + !A->allow_uniform_initializers) { + slang_info_log_error(A->log, + "initializer for uniform %s not allowed", + varName); + return NULL; + } + /* IR for the variable we're initializing */ varRef = new_var(A, var); if (!varRef) { @@ -4241,14 +4249,15 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) if (oper->children[0].type == SLANG_OPER_IDENTIFIER) { /* Check that var is writeable */ + const char *varName = (char *) oper->children[0].a_id; slang_variable *var = _slang_variable_locate(oper->children[0].locals, oper->children[0].a_id, GL_TRUE); if (!var) { - slang_info_log_error(A->log, "undefined variable '%s'", - (char *) oper->children[0].a_id); + slang_info_log_error(A->log, "undefined variable '%s'", varName); return NULL; } + if (var->type.qualifier == SLANG_QUAL_CONST || var->type.qualifier == SLANG_QUAL_ATTRIBUTE || var->type.qualifier == SLANG_QUAL_UNIFORM || @@ -4256,7 +4265,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) A->program->Target == GL_FRAGMENT_PROGRAM_ARB)) { slang_info_log_error(A->log, "illegal assignment to read-only variable '%s'", - (char *) oper->children[0].a_id); + varName); return NULL; } diff --git a/src/mesa/shader/slang/slang_codegen.h b/src/mesa/shader/slang/slang_codegen.h index ee3be55a459..461633fe346 100644 --- a/src/mesa/shader/slang/slang_codegen.h +++ b/src/mesa/shader/slang/slang_codegen.h @@ -42,6 +42,7 @@ typedef struct slang_assemble_ctx_ struct gl_sl_pragmas *pragmas; slang_var_table *vartable; slang_info_log *log; + GLboolean allow_uniform_initializers; /* current loop stack */ const slang_operation *LoopOperStack[MAX_LOOP_DEPTH]; diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index f60ad9ee385..6499cfcb2fe 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -2143,6 +2143,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (C->global_scope) { slang_assemble_ctx A; memset(&A, 0, sizeof(slang_assemble_ctx)); + A.allow_uniform_initializers = C->version > 110; A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -2162,6 +2163,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, if (var->initializer != NULL) { slang_assemble_ctx A; memset(&A, 0, sizeof(slang_assemble_ctx)); + A.allow_uniform_initializers = C->version > 110; A.atoms = C->atoms; A.space.funcs = O->funs; A.space.structs = O->structs; @@ -2519,6 +2521,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, A.vartable = o.vartable; A.EmitContReturn = ctx->Shader.EmitContReturn; A.log = C->L; + A.allow_uniform_initializers = C->version > 110; /* main() takes no parameters */ if (mainFunc->param_count > 0) { diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c index be73094ca04..3a15d9d3ab5 100644 --- a/src/mesa/shader/slang/slang_compile_operation.c +++ b/src/mesa/shader/slang/slang_compile_operation.c @@ -46,6 +46,7 @@ slang_operation_construct(slang_operation * oper) oper->literal_size = 1; oper->array_constructor = GL_FALSE; oper->a_id = SLANG_ATOM_NULL; + oper->a_obj = SLANG_ATOM_NULL; oper->locals = _slang_variable_scope_new(NULL); if (oper->locals == NULL) return GL_FALSE; diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index a7a3b9a7f97..a4d09c75bb6 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -15,6 +15,7 @@ MAIN_SOURCES = \ main/clear.c \ main/clip.c \ main/colortab.c \ + main/condrender.c \ main/context.c \ main/convolve.c \ main/cpuinfo.c \ @@ -80,6 +81,7 @@ MAIN_SOURCES = \ main/texstate.c \ main/texstore.c \ main/varray.c \ + main/version.c \ main/viewport.c \ main/vtxfmt.c @@ -190,6 +192,7 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_blit.c \ state_tracker/st_cb_bufferobjects.c \ state_tracker/st_cb_clear.c \ + state_tracker/st_cb_condrender.c \ state_tracker/st_cb_flush.c \ state_tracker/st_cb_drawpixels.c \ state_tracker/st_cb_fbo.c \ @@ -201,7 +204,6 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_strings.c \ state_tracker/st_cb_texture.c \ state_tracker/st_cb_viewport.c \ - state_tracker/st_api.c \ state_tracker/st_context.c \ state_tracker/st_debug.c \ state_tracker/st_draw.c \ diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 731ff2b823f..9b0f8027ebb 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -1014,21 +1014,29 @@ gl_dispatch_functions_start: GL_STUB(gl_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE) HIDDEN(gl_dispatch_stub_785) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) + GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT) + GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT) + GL_STUB(glEnableIndexedEXT, _gloffset_EnableIndexedEXT) + GL_STUB(glGetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT) + GL_STUB(glGetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT) + GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT) + GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV) + GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV) GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE) - HIDDEN(gl_dispatch_stub_788) - GL_STUB(gl_dispatch_stub_789, _gloffset_TextureRangeAPPLE) - HIDDEN(gl_dispatch_stub_789) - GL_STUB(gl_dispatch_stub_790, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_790) - GL_STUB(gl_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT) - HIDDEN(gl_dispatch_stub_791) - GL_STUB(gl_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT) - HIDDEN(gl_dispatch_stub_792) - GL_STUB(gl_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT) - HIDDEN(gl_dispatch_stub_793) - GL_STUB(gl_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT) - HIDDEN(gl_dispatch_stub_794) + GL_STUB(gl_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE) + HIDDEN(gl_dispatch_stub_796) + GL_STUB(gl_dispatch_stub_797, _gloffset_TextureRangeAPPLE) + HIDDEN(gl_dispatch_stub_797) + GL_STUB(gl_dispatch_stub_798, _gloffset_StencilFuncSeparateATI) + HIDDEN(gl_dispatch_stub_798) + GL_STUB(gl_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_799) + GL_STUB(gl_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_800) + GL_STUB(gl_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_801) + GL_STUB(gl_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_802) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c index 35c09c3e08f..43e62c29f3e 100644 --- a/src/mesa/state_tracker/st_atom_blend.c +++ b/src/mesa/state_tracker/st_atom_blend.c @@ -200,13 +200,13 @@ update_blend( struct st_context *st ) } /* Colormask - maybe reverse these bits? */ - if (st->ctx->Color.ColorMask[0]) + if (st->ctx->Color.ColorMask[0][0]) blend->colormask |= PIPE_MASK_R; - if (st->ctx->Color.ColorMask[1]) + if (st->ctx->Color.ColorMask[0][1]) blend->colormask |= PIPE_MASK_G; - if (st->ctx->Color.ColorMask[2]) + if (st->ctx->Color.ColorMask[0][2]) blend->colormask |= PIPE_MASK_B; - if (st->ctx->Color.ColorMask[3]) + if (st->ctx->Color.ColorMask[0][3]) blend->colormask |= PIPE_MASK_A; if (st->ctx->Color.DitherFlag) diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index d6e3a3e5610..7b84a86ba48 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -208,15 +208,11 @@ update_samplers(struct st_context *st) assert(sampler->min_lod <= sampler->max_lod); } - xlate_border_color(texobj->BorderColor, + xlate_border_color(texobj->BorderColor.f, teximg ? teximg->_BaseFormat : GL_RGBA, sampler->border_color); sampler->max_anisotropy = texobj->MaxAnisotropy; - if (sampler->max_anisotropy > 1.0) { - sampler->min_img_filter = PIPE_TEX_FILTER_ANISO; - sampler->mag_img_filter = PIPE_TEX_FILTER_ANISO; - } /* only care about ARB_shadow, not SGI shadow */ if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) { diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index 46c8cbb3098..176f3ea68d7 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -35,8 +35,6 @@ * Brian Paul */ - - #include "main/imports.h" #include "main/mtypes.h" #include "main/macros.h" @@ -57,9 +55,7 @@ - - -/* +/** * Translate fragment program if needed. */ static void @@ -155,8 +151,10 @@ find_translated_vp(struct st_context *st, } - - +/** + * Return pointer to a pass-through fragment shader. + * This shader is used when a texture is missing/incomplete. + */ static void * get_passthrough_fs(struct st_context *st) { @@ -168,6 +166,11 @@ get_passthrough_fs(struct st_context *st) return st->passthrough_fs; } + +/** + * Update fragment program state/atom. This involves translating the + * Mesa fragment program into a gallium fragment program and binding it. + */ static void update_fp( struct st_context *st ) { @@ -191,6 +194,7 @@ update_fp( struct st_context *st ) } } + const struct st_tracked_state st_update_fp = { "st_update_fp", /* name */ { /* dirty */ @@ -202,7 +206,10 @@ const struct st_tracked_state st_update_fp = { - +/** + * Update vertex program state/atom. This involves translating the + * Mesa vertex program into a gallium fragment program and binding it. + */ static void update_vp( struct st_context *st ) { diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index a6b9765452a..da7b97d3253 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -229,7 +229,7 @@ accum_return(GLcontext *ctx, GLfloat value, { struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; - const GLubyte *colormask = ctx->Color.ColorMask; + const GLubyte *colormask = ctx->Color.ColorMask[0]; enum pipe_transfer_usage usage; struct pipe_transfer *color_trans; size_t stride = acc_strb->stride; diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 63196afba9c..0102d8a6f7d 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -103,6 +103,17 @@ st_bufferobj_subdata(GLcontext *ctx, ASSERT(size >= 0); ASSERT(offset + size <= obj->Size); + if (!size) + return; + + /* + * According to ARB_vertex_buffer_object specification, if data is null, + * then the contents of the buffer object's data store is undefined. We just + * ignore, and leave it unchanged. + */ + if (!data) + return; + st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, offset, size, data); } @@ -125,6 +136,9 @@ st_bufferobj_get_subdata(GLcontext *ctx, ASSERT(size >= 0); ASSERT(offset + size <= obj->Size); + if (!size) + return; + st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer, offset, size, data); } @@ -170,15 +184,19 @@ st_bufferobj_data(GLcontext *ctx, pipe_buffer_reference( &st_obj->buffer, NULL ); - st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size ); + if (size != 0) { + st_obj->buffer = pipe_buffer_create(pipe->screen, 32, buffer_usage, size); + + if (!st_obj->buffer) { + return GL_FALSE; + } - if (!st_obj->buffer) { - return GL_FALSE; + if (data) + st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0, + size, data); + return GL_TRUE; } - if (data) - st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0, - size, data); return GL_TRUE; } @@ -219,6 +237,13 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, /** + * Dummy data whose's pointer is used for zero length ranges. + */ +static long +st_bufferobj_zero_length_range = 0; + + +/** * Called via glMapBufferRange(). */ static void * @@ -253,14 +278,26 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target, assert(offset < obj->Size); assert(offset + length <= obj->Size); - obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); + /* + * We go out of way here to hide the degenerate yet valid case of zero + * length range from the pipe driver. + */ + if (!length) { + obj->Pointer = &st_bufferobj_zero_length_range; + } + else { + obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); + if (obj->Pointer) { + obj->Pointer = (ubyte *) obj->Pointer + offset; + } + } + if (obj->Pointer) { - obj->Pointer = (ubyte *) obj->Pointer + offset; obj->Offset = offset; obj->Length = length; obj->AccessFlags = access; } - + return obj->Pointer; } @@ -278,6 +315,9 @@ st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target, assert(length >= 0); assert(offset + length <= obj->Length); + if (!length) + return; + pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer, obj->Offset + offset, length); } @@ -292,7 +332,9 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj) struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); - pipe_buffer_unmap(pipe->screen, st_obj->buffer); + if(obj->Length) + pipe_buffer_unmap(pipe->screen, st_obj->buffer); + obj->Pointer = NULL; obj->Offset = 0; obj->Length = 0; @@ -315,6 +357,9 @@ st_copy_buffer_subdata(GLcontext *ctx, struct st_buffer_object *dstObj = st_buffer_object(dst); ubyte *srcPtr, *dstPtr; + if(!size) + return; + /* buffer should not already be mapped */ assert(!src->Pointer); assert(!dst->Pointer); diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 72b30e7c043..192d765f453 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -232,13 +232,13 @@ clear_with_quad(GLcontext *ctx, blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; if (color) { - if (ctx->Color.ColorMask[0]) + if (ctx->Color.ColorMask[0][0]) blend.colormask |= PIPE_MASK_R; - if (ctx->Color.ColorMask[1]) + if (ctx->Color.ColorMask[0][1]) blend.colormask |= PIPE_MASK_G; - if (ctx->Color.ColorMask[2]) + if (ctx->Color.ColorMask[0][2]) blend.colormask |= PIPE_MASK_B; - if (ctx->Color.ColorMask[3]) + if (ctx->Color.ColorMask[0][3]) blend.colormask |= PIPE_MASK_A; if (st->ctx->Color.DitherFlag) blend.dither = 1; @@ -300,10 +300,10 @@ check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) ctx->Scissor.Height < rb->Height)) return TRUE; - if (!ctx->Color.ColorMask[0] || - !ctx->Color.ColorMask[1] || - !ctx->Color.ColorMask[2] || - !ctx->Color.ColorMask[3]) + if (!ctx->Color.ColorMask[0][0] || + !ctx->Color.ColorMask[0][1] || + !ctx->Color.ColorMask[0][2] || + !ctx->Color.ColorMask[0][3]) return TRUE; return FALSE; diff --git a/src/mesa/state_tracker/st_cb_condrender.c b/src/mesa/state_tracker/st_cb_condrender.c new file mode 100644 index 00000000000..780b40c2065 --- /dev/null +++ b/src/mesa/state_tracker/st_cb_condrender.c @@ -0,0 +1,95 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * glBegin/EndCondtionalRender functions + * + * \author Brian Paul + */ + + +#include "main/imports.h" +#include "main/context.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "st_context.h" +#include "st_cb_queryobj.h" +#include "st_cb_condrender.h" + + +/** + * Called via ctx->Driver.BeginConditionalRender() + */ +static void +st_BeginConditionalRender(GLcontext *ctx, struct gl_query_object *q, + GLenum mode) +{ + struct st_query_object *stq = st_query_object(q); + struct pipe_context *pipe = ctx->st->pipe; + uint m; + + switch (mode) { + case GL_QUERY_WAIT: + m = PIPE_RENDER_COND_WAIT; + break; + case GL_QUERY_NO_WAIT: + m = PIPE_RENDER_COND_NO_WAIT; + break; + case GL_QUERY_BY_REGION_WAIT: + m = PIPE_RENDER_COND_BY_REGION_WAIT; + break; + case GL_QUERY_BY_REGION_NO_WAIT: + m = PIPE_RENDER_COND_BY_REGION_NO_WAIT; + break; + default: + assert(0 && "bad mode in st_BeginConditionalRender"); + } + + pipe->render_condition(pipe, stq->pq, m); +} + + +/** + * Called via ctx->Driver.BeginConditionalRender() + */ +static void +st_EndConditionalRender(GLcontext *ctx, struct gl_query_object *q) +{ + struct pipe_context *pipe = ctx->st->pipe; + (void) q; + pipe->render_condition(pipe, NULL, 0); +} + + + +void st_init_cond_render_functions(struct dd_function_table *functions) +{ + functions->BeginConditionalRender = st_BeginConditionalRender; + functions->EndConditionalRender = st_EndConditionalRender; +} diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.h b/src/mesa/state_tracker/st_cb_condrender.h index 75bb6242ffc..891f1cbcd8c 100644 --- a/src/mesa/drivers/dri/intel/intel_swapbuffers.h +++ b/src/mesa/state_tracker/st_cb_condrender.h @@ -1,7 +1,6 @@ - /************************************************************************** * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -19,34 +18,18 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ -#ifndef INTEL_SWAPBUFFERS_H -#define INTEL_SWAPBUFFERS_H - -#include "dri_util.h" -#include "drm.h" - -struct intel_context; -struct intel_framebuffer; - - -extern void -intelSwapBuffers(__DRIdrawablePrivate * dPriv); - -extern void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); +#ifndef ST_CB_CONDRENDER_H +#define ST_CB_CONDRENDER_H -extern GLuint -intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv); -extern void -intelWindowMoved(struct intel_context *intel); +extern void st_init_cond_render_functions(struct dd_function_table *functions); -#endif /* INTEL_SWAPBUFFERS_H */ +#endif diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c index dcf4c38eb61..10629e92254 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.c +++ b/src/mesa/state_tracker/st_cb_queryobj.c @@ -44,23 +44,6 @@ #include "st_public.h" -struct st_query_object -{ - struct gl_query_object base; - struct pipe_query *pq; -}; - - -/** - * Cast wrapper - */ -static struct st_query_object * -st_query_object(struct gl_query_object *q) -{ - return (struct st_query_object *) q; -} - - static struct gl_query_object * st_NewQueryObject(GLcontext *ctx, GLuint id) { diff --git a/src/mesa/state_tracker/st_cb_queryobj.h b/src/mesa/state_tracker/st_cb_queryobj.h index 9220a212b60..fa256b71824 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.h +++ b/src/mesa/state_tracker/st_cb_queryobj.h @@ -29,6 +29,27 @@ #define ST_CB_QUERYOBJ_H +/** + * Subclass of gl_query_object + */ +struct st_query_object +{ + struct gl_query_object base; + struct pipe_query *pq; +}; + + +/** + * Cast wrapper + */ +static INLINE struct st_query_object * +st_query_object(struct gl_query_object *q) +{ + return (struct st_query_object *) q; +} + + + extern void st_init_query_functions(struct dd_function_table *functions); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 6e1ecb1c502..f01053cdacc 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -680,7 +680,22 @@ st_TexImage(GLcontext * ctx, * conversion and copy: */ if (compressed_src) { - memcpy(texImage->Data, pixels, imageSize); + const GLuint srcImageStride = _mesa_format_row_stride(texImage->TexFormat, width); + if(dstRowStride == srcImageStride) + memcpy(texImage->Data, pixels, imageSize); + else + { + char *dst = texImage->Data; + const char *src = pixels; + int i; + + for(i = 0; i < height; ++i) + { + memcpy(dst, src, srcImageStride); + dst += dstRowStride; + src += srcImageStride; + } + } } else { const GLuint srcImageStride = @@ -1090,7 +1105,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, done: _mesa_unmap_teximage_pbo(ctx, packing); - if (stImage->pt) { + if (stImage->pt && texImage->Data) { st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } diff --git a/src/mesa/state_tracker/st_cb_viewport.c b/src/mesa/state_tracker/st_cb_viewport.c index 75b0a219ce3..ab11c5b4fe0 100644 --- a/src/mesa/state_tracker/st_cb_viewport.c +++ b/src/mesa/state_tracker/st_cb_viewport.c @@ -42,8 +42,8 @@ static void st_viewport(GLcontext * ctx, GLint x, GLint y, { struct st_context *st = ctx->st; - if (st->pipe->winsys && st->pipe->winsys->update_buffer) - st->pipe->winsys->update_buffer( st->pipe->winsys, + if (st->pipe->screen && st->pipe->screen->update_buffer) + st->pipe->screen->update_buffer( st->pipe->screen, st->pipe->priv ); } diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 893fa8f7ddf..45bb6b3cb7e 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -43,6 +43,7 @@ #include "st_cb_blit.h" #include "st_cb_bufferobjects.h" #include "st_cb_clear.h" +#include "st_cb_condrender.h" #if FEATURE_drawpix #include "st_cb_drawpixels.h" #include "st_cb_rasterpos.h" @@ -337,6 +338,7 @@ void st_init_driver_functions(struct dd_function_table *functions) #if FEATURE_queryobj st_init_query_functions(functions); #endif + st_init_cond_render_functions(functions); st_init_readpixels_functions(functions); st_init_texture_functions(functions); st_init_flush_functions(functions); diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index e54f21be600..b0d5b993a77 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -365,6 +365,7 @@ setup_interleaved_attribs(GLcontext *ctx, velements[attr].src_offset = (unsigned) (arrays[mesaAttr]->Ptr - offset0); + velements[attr].instance_divisor = 0; velements[attr].vertex_buffer_index = 0; velements[attr].nr_components = arrays[mesaAttr]->Size; velements[attr].src_format = @@ -454,6 +455,7 @@ setup_non_interleaved_attribs(GLcontext *ctx, /* common-case setup */ vbuffer[attr].stride = stride; /* in bytes */ vbuffer[attr].max_index = max_index; + velements[attr].instance_divisor = 0; velements[attr].vertex_buffer_index = attr; velements[attr].nr_components = arrays[mesaAttr]->Size; velements[attr].src_format @@ -522,7 +524,6 @@ st_draw_vbo(GLcontext *ctx, struct pipe_context *pipe = ctx->st->pipe; const struct st_vertex_program *vp; const struct st_vp_varient *vpv; - const struct pipe_shader_state *vs; struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS]; GLuint attr; struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; @@ -550,7 +551,6 @@ st_draw_vbo(GLcontext *ctx, /* must get these after state validation! */ vp = ctx->st->vp; vpv = ctx->st->vp_varient; - vs = &vpv->state; #if 0 if (MESA_VERBOSE & VERBOSE_GLSL) { diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index 187e836c386..a05d6dd06bd 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -177,6 +177,7 @@ st_feedback_draw_vbo(GLcontext *ctx, /* common-case setup */ vbuffers[attr].stride = arrays[mesaAttr]->StrideB; /* in bytes */ vbuffers[attr].max_index = max_index; + velements[attr].instance_divisor = 0; velements[attr].vertex_buffer_index = attr; velements[attr].nr_components = arrays[mesaAttr]->Size; velements[attr].src_format = @@ -241,7 +242,8 @@ st_feedback_draw_vbo(GLcontext *ctx, mapped_constants = pipe_buffer_map(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX], PIPE_BUFFER_USAGE_CPU_READ); - draw_set_mapped_constant_buffer(st->draw, mapped_constants, + draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, + mapped_constants, st->state.constants[PIPE_SHADER_VERTEX]->size); diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index ef3cbc53ee0..35e08749df7 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -306,4 +306,8 @@ void st_init_extensions(struct st_context *st) /* we support always support GL_EXT_framebuffer_blit */ ctx->Extensions.ARB_framebuffer_object = GL_TRUE; } + + if (st->pipe->render_condition) { + ctx->Extensions.NV_conditional_render = GL_TRUE; + } } diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index a06621d2b73..d00b67a279e 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -93,7 +93,8 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) if (format == PIPE_FORMAT_A1R5G5B5_UNORM || format == PIPE_FORMAT_R5G6B5_UNORM) { pinfo->datatype = GL_UNSIGNED_SHORT; } - else if (format == PIPE_FORMAT_S8Z24_UNORM) { + else if (format == PIPE_FORMAT_S8Z24_UNORM || + format == PIPE_FORMAT_Z24S8_UNORM) { pinfo->datatype = GL_UNSIGNED_INT_24_8; } else { @@ -285,6 +286,8 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat) return MESA_FORMAT_ARGB8888; case PIPE_FORMAT_X8R8G8B8_UNORM: return MESA_FORMAT_XRGB8888; + case PIPE_FORMAT_B8G8R8A8_UNORM: + return MESA_FORMAT_ARGB8888_REV; case PIPE_FORMAT_A1R5G5B5_UNORM: return MESA_FORMAT_ARGB1555; case PIPE_FORMAT_A4R4G4B4_UNORM: diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 5c9be46a776..e788008dfe1 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -160,13 +160,14 @@ dst_register( struct st_translate *t, static struct ureg_src src_register( struct st_translate *t, gl_register_file file, - GLuint index ) + GLint index ) { switch( file ) { case PROGRAM_UNDEFINED: return ureg_src_undef(); case PROGRAM_TEMPORARY: + ASSERT(index >= 0); if (ureg_dst_is_undef(t->temps[index])) t->temps[index] = ureg_DECL_temporary( t->ureg ); return ureg_src(t->temps[index]); @@ -174,9 +175,15 @@ src_register( struct st_translate *t, case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: case PROGRAM_ENV_PARAM: + case PROGRAM_LOCAL_PARAM: case PROGRAM_UNIFORM: - case PROGRAM_CONSTANT: /* ie, immediate */ + ASSERT(index >= 0); return t->constants[index]; + case PROGRAM_CONSTANT: /* ie, immediate */ + if (index < 0) + return ureg_DECL_constant( t->ureg, 0 ); + else + return t->constants[index]; case PROGRAM_INPUT: return t->inputs[t->inputMapping[index]]; @@ -263,9 +270,14 @@ translate_src( struct st_translate *t, if (SrcReg->Abs) src = ureg_abs(src); - if (SrcReg->RelAddr) + if (SrcReg->RelAddr) { src = ureg_src_indirect( src, ureg_src(t->address[0])); - + /* If SrcReg->Index was negative, it was set to zero in + * src_register(). Reassign it now. + */ + src.Index = SrcReg->Index; + } + return src; } @@ -859,6 +871,7 @@ st_translate_mesa_program( for (i = 0; i < program->Parameters->NumParameters; i++) { switch (program->Parameters->Parameters[i].Type) { case PROGRAM_ENV_PARAM: + case PROGRAM_LOCAL_PARAM: case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: case PROGRAM_UNIFORM: diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 6a869fae904..5c87e47ca3d 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -44,7 +44,6 @@ #include "st_debug.h" #include "st_context.h" -#include "st_atom.h" #include "st_program.h" #include "st_mesa_to_tgsi.h" #include "cso_cache/cso_context.h" diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index a5fdac32d1f..98c19817c87 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -56,15 +56,19 @@ struct pipe_surface; struct pipe_texture; +PUBLIC struct st_context *st_create_context(struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share); +PUBLIC void st_destroy_context( struct st_context *st ); +PUBLIC void st_copy_context_state(struct st_context *dst, struct st_context *src, uint mask); +PUBLIC struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, @@ -72,50 +76,67 @@ struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual, uint width, uint height, void *privateData); +PUBLIC void st_resize_framebuffer( struct st_framebuffer *stfb, uint width, uint height ); +PUBLIC void st_set_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf); +PUBLIC void st_get_framebuffer_dimensions( struct st_framebuffer *stfb, uint *width, uint *height); +PUBLIC int st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surface); +PUBLIC int st_get_framebuffer_texture(struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **texture); +PUBLIC void *st_framebuffer_private( struct st_framebuffer *stfb ); +PUBLIC void st_unreference_framebuffer( struct st_framebuffer *stfb ); +PUBLIC GLboolean st_make_current(struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read); +PUBLIC struct st_context *st_get_current(void); +PUBLIC void st_flush( struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence ); +PUBLIC void st_finish( struct st_context *st ); +PUBLIC void st_notify_swapbuffers(struct st_framebuffer *stfb); +PUBLIC void st_swapbuffers(struct st_framebuffer *stfb, struct pipe_surface **front_left, struct pipe_surface **front_right); +PUBLIC int st_bind_texture_surface(struct pipe_surface *ps, int target, int level, enum pipe_format format); +PUBLIC int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level); /** Redirect rendering into stfb's surface to a texture image */ +PUBLIC int st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex, int target, int format, int level); /** Undo surface-to-texture binding */ +PUBLIC int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, int target, int format, int level); @@ -123,6 +144,7 @@ int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, /** Generic function type */ typedef void (*st_proc)(); +PUBLIC st_proc st_get_proc_address(const char *procname); diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 8a3e4cd3ac3..b210ac91873 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -35,7 +35,6 @@ #include "main/texfetch.h" #include "main/teximage.h" #include "main/texobj.h" -#include "main/texstore.h" #undef Elements /* fix re-defined macro warning */ diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c index c6c7dbf5cf0..cf53f01b7c1 100644 --- a/src/mesa/swrast/s_accum.c +++ b/src/mesa/swrast/s_accum.c @@ -27,7 +27,6 @@ #include "main/context.h" #include "main/macros.h" #include "main/imports.h" -#include "main/fbobject.h" #include "s_accum.h" #include "s_context.h" @@ -436,10 +435,6 @@ accum_return(GLcontext *ctx, GLfloat value, struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer; const GLboolean directAccess = (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL); - const GLboolean masking = (!ctx->Color.ColorMask[RCOMP] || - !ctx->Color.ColorMask[GCOMP] || - !ctx->Color.ColorMask[BCOMP] || - !ctx->Color.ColorMask[ACOMP]); static GLchan multTable[32768]; static GLfloat prevMult = 0.0; @@ -527,8 +522,12 @@ accum_return(GLcontext *ctx, GLfloat value, /* store colors */ for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) { struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer]; + const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] || + !ctx->Color.ColorMask[buffer][GCOMP] || + !ctx->Color.ColorMask[buffer][BCOMP] || + !ctx->Color.ColorMask[buffer][ACOMP]); if (masking) { - _swrast_mask_rgba_span(ctx, rb, &span); + _swrast_mask_rgba_span(ctx, rb, &span, buffer); } rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL); } diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c index e88ff191239..353e9999d61 100644 --- a/src/mesa/swrast/s_atifragshader.c +++ b/src/mesa/swrast/s_atifragshader.c @@ -23,7 +23,6 @@ #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "shader/program.h" #include "shader/atifragshader.h" #include "swrast/s_atifragshader.h" diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c index 3dbdf2a61a8..59e26e9ea31 100644 --- a/src/mesa/swrast/s_bitmap.c +++ b/src/mesa/swrast/s_bitmap.c @@ -30,9 +30,9 @@ #include "main/glheader.h" #include "main/bufferobj.h" +#include "main/condrender.h" #include "main/image.h" #include "main/macros.h" -#include "main/pixel.h" #include "s_context.h" #include "s_span.h" @@ -56,6 +56,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, ASSERT(ctx->RenderMode == GL_RENDER); + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + bitmap = (const GLubyte *) _mesa_map_pbo_source(ctx, unpack, bitmap); if (!bitmap) return; diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c index 8303e4debc7..f73ac78ae26 100644 --- a/src/mesa/swrast/s_blit.c +++ b/src/mesa/swrast/s_blit.c @@ -24,6 +24,7 @@ #include "main/glheader.h" +#include "main/condrender.h" #include "main/image.h" #include "main/macros.h" #include "s_context.h" @@ -567,6 +568,9 @@ _swrast_BlitFramebuffer(GLcontext *ctx, }; GLint i; + if (!_mesa_check_conditional_render(ctx)) + return; /* don't clear */ + if (!ctx->DrawBuffer->_NumColorDrawBuffers) return; diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c index 002718ded85..21167a64b3d 100644 --- a/src/mesa/swrast/s_clear.c +++ b/src/mesa/swrast/s_clear.c @@ -24,6 +24,7 @@ #include "main/glheader.h" #include "main/colormac.h" +#include "main/condrender.h" #include "main/formats.h" #include "main/macros.h" #include "main/imports.h" @@ -40,7 +41,8 @@ * Clear the color buffer when glColorMask is in effect. */ static void -clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) +clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint buf) { const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; @@ -95,7 +97,7 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) for (i = 0; i < height; i++) { span.x = x; span.y = y + i; - _swrast_mask_rgba_span(ctx, rb, &span); + _swrast_mask_rgba_span(ctx, rb, &span, buf); /* write masked row */ rb->PutRow(ctx, rb, width, x, y + i, span.array->rgba, NULL); } @@ -145,7 +147,7 @@ clear_ci_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb) * Clear an rgba color buffer without channel masking. */ static void -clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) +clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint buf) { const GLint x = ctx->DrawBuffer->_Xmin; const GLint y = ctx->DrawBuffer->_Ymin; @@ -158,10 +160,10 @@ clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) ASSERT(ctx->Visual.rgbMode); - ASSERT(ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]); + ASSERT(ctx->Color.ColorMask[buf][0] && + ctx->Color.ColorMask[buf][1] && + ctx->Color.ColorMask[buf][2] && + ctx->Color.ColorMask[buf][3]); ASSERT(rb->PutMonoRow); @@ -246,43 +248,24 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_color_buffers(GLcontext *ctx) { - GLboolean masking; GLuint buf; - if (ctx->Visual.rgbMode) { - if (ctx->Color.ColorMask[0] && - ctx->Color.ColorMask[1] && - ctx->Color.ColorMask[2] && - ctx->Color.ColorMask[3]) { - masking = GL_FALSE; - } - else { - masking = GL_TRUE; - } - } - else { - struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; - const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1; - if ((ctx->Color.IndexMask & indexMask) == indexMask) { - masking = GL_FALSE; - } - else { - masking = GL_TRUE; - } - } - for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf]; if (ctx->Visual.rgbMode) { - if (masking) { - clear_rgba_buffer_with_masking(ctx, rb); + if (ctx->Color.ColorMask[buf][0] == 0 || + ctx->Color.ColorMask[buf][1] == 0 || + ctx->Color.ColorMask[buf][2] == 0 || + ctx->Color.ColorMask[buf][3] == 0) { + clear_rgba_buffer_with_masking(ctx, rb, buf); } else { - clear_rgba_buffer(ctx, rb); + clear_rgba_buffer(ctx, rb, buf); } } else { - if (masking) { + const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1; + if ((ctx->Color.IndexMask & indexMask) != indexMask) { clear_ci_buffer_with_masking(ctx, rb); } else { @@ -318,6 +301,9 @@ _swrast_Clear(GLcontext *ctx, GLbitfield buffers) } #endif + if (!_mesa_check_conditional_render(ctx)) + return; /* don't clear */ + swrast_render_start(ctx); /* do software clearing here */ diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index abf00085651..f9092c215a7 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -55,6 +55,7 @@ _swrast_update_rasterflags( GLcontext *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); GLbitfield rasterMask = 0; + GLuint i; if (ctx->Color.AlphaEnabled) rasterMask |= ALPHATEST_BIT; if (ctx->Color.BlendEnabled) rasterMask |= BLEND_BIT; @@ -63,8 +64,15 @@ _swrast_update_rasterflags( GLcontext *ctx ) if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT; if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT; if (ctx->Visual.rgbMode) { - const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask); - if (colorMask != 0xffffffff) rasterMask |= MASKING_BIT; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!ctx->Color.ColorMask[i][0] || + !ctx->Color.ColorMask[i][1] || + !ctx->Color.ColorMask[i][2] || + !ctx->Color.ColorMask[i][3]) { + rasterMask |= MASKING_BIT; + break; + } + } if (ctx->Color._LogicOpEnabled) rasterMask |= LOGIC_OP_BIT; if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT; } @@ -92,13 +100,23 @@ _swrast_update_rasterflags( GLcontext *ctx ) /* more than one color buffer designated for writing (or zero buffers) */ rasterMask |= MULTI_DRAW_BIT; } - else if (ctx->Visual.rgbMode && *((GLuint *) ctx->Color.ColorMask) == 0) { - rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */ - } else if (!ctx->Visual.rgbMode && ctx->Color.IndexMask==0) { rasterMask |= MULTI_DRAW_BIT; /* all color index bits disabled */ } + if (ctx->Visual.rgbMode) { + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (ctx->Color.ColorMask[i][0] + + ctx->Color.ColorMask[i][1] + + ctx->Color.ColorMask[i][2] + + ctx->Color.ColorMask[i][3] == 0) { + rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */ + break; + } + } + } + + if (ctx->FragmentProgram._Current) { rasterMask |= FRAGPROG_BIT; } diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index 5ecfb1e90a9..e881d1be30c 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -26,12 +26,11 @@ #include "main/glheader.h" #include "main/context.h" #include "main/colormac.h" +#include "main/condrender.h" #include "main/convolve.h" -#include "main/histogram.h" #include "main/image.h" #include "main/macros.h" #include "main/imports.h" -#include "main/pixel.h" #include "s_context.h" #include "s_depth.h" @@ -901,6 +900,9 @@ _swrast_CopyPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); swrast_render_start(ctx); + if (!_mesa_check_conditional_render(ctx)) + return; /* don't copy */ + if (swrast->NewState) _swrast_validate_derived( ctx ); diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index c37a54eb3eb..0b6bb7e3ec9 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -28,7 +28,6 @@ #include "main/formats.h" #include "main/macros.h" #include "main/imports.h" -#include "main/fbobject.h" #include "s_depth.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 6970b2e9cb5..248d6cc1c04 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -25,12 +25,12 @@ #include "main/glheader.h" #include "main/bufferobj.h" +#include "main/condrender.h" #include "main/context.h" #include "main/convolve.h" #include "main/image.h" #include "main/macros.h" #include "main/imports.h" -#include "main/pixel.h" #include "main/state.h" #include "s_context.h" @@ -831,6 +831,9 @@ _swrast_DrawPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); GLboolean save_vp_override = ctx->VertexProgram._Overriden; + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + /* We are creating fragments directly, without going through vertex * programs. * diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c index 47ed25ee100..2e6066983d5 100644 --- a/src/mesa/swrast/s_feedback.c +++ b/src/mesa/swrast/s_feedback.c @@ -25,7 +25,6 @@ #include "main/glheader.h" #include "main/colormac.h" #include "main/context.h" -#include "main/enums.h" #include "main/feedback.h" #include "main/macros.h" diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index a22d34415d5..9ac33a26a65 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -25,7 +25,6 @@ #include "main/glheader.h" #include "main/colormac.h" #include "main/context.h" -#include "main/texstate.h" #include "shader/prog_instruction.h" #include "s_fragprog.h" diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c index 23cb9b57eff..5411229d700 100644 --- a/src/mesa/swrast/s_lines.c +++ b/src/mesa/swrast/s_lines.c @@ -29,7 +29,6 @@ #include "main/macros.h" #include "s_aaline.h" #include "s_context.h" -#include "s_depth.h" #include "s_feedback.h" #include "s_lines.h" #include "s_span.h" diff --git a/src/mesa/swrast/s_masking.c b/src/mesa/swrast/s_masking.c index df779b07392..69c2feb6da8 100644 --- a/src/mesa/swrast/s_masking.c +++ b/src/mesa/swrast/s_masking.c @@ -41,7 +41,7 @@ */ void _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, - SWspan *span) + SWspan *span, GLuint buf) { const GLuint n = span->end; void *rbPixels; @@ -58,7 +58,7 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, */ if (span->array->ChanType == GL_UNSIGNED_BYTE) { /* treat 4xGLubyte as 1xGLuint */ - const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask); + const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask[buf]); const GLuint dstMask = ~srcMask; const GLuint *dst = (const GLuint *) rbPixels; GLuint *src = (GLuint *) span->array->rgba8; @@ -70,10 +70,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, else if (span->array->ChanType == GL_UNSIGNED_SHORT) { /* 2-byte components */ /* XXX try to use 64-bit arithmetic someday */ - const GLushort rMask = ctx->Color.ColorMask[RCOMP] ? 0xffff : 0x0; - const GLushort gMask = ctx->Color.ColorMask[GCOMP] ? 0xffff : 0x0; - const GLushort bMask = ctx->Color.ColorMask[BCOMP] ? 0xffff : 0x0; - const GLushort aMask = ctx->Color.ColorMask[ACOMP] ? 0xffff : 0x0; + const GLushort rMask = ctx->Color.ColorMask[buf][RCOMP] ? 0xffff : 0x0; + const GLushort gMask = ctx->Color.ColorMask[buf][GCOMP] ? 0xffff : 0x0; + const GLushort bMask = ctx->Color.ColorMask[buf][BCOMP] ? 0xffff : 0x0; + const GLushort aMask = ctx->Color.ColorMask[buf][ACOMP] ? 0xffff : 0x0; const GLushort (*dst)[4] = (const GLushort (*)[4]) rbPixels; GLushort (*src)[4] = span->array->rgba16; GLuint i; @@ -86,10 +86,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, } else { /* 4-byte components */ - const GLuint rMask = ctx->Color.ColorMask[RCOMP] ? ~0x0 : 0x0; - const GLuint gMask = ctx->Color.ColorMask[GCOMP] ? ~0x0 : 0x0; - const GLuint bMask = ctx->Color.ColorMask[BCOMP] ? ~0x0 : 0x0; - const GLuint aMask = ctx->Color.ColorMask[ACOMP] ? ~0x0 : 0x0; + const GLuint rMask = ctx->Color.ColorMask[buf][RCOMP] ? ~0x0 : 0x0; + const GLuint gMask = ctx->Color.ColorMask[buf][GCOMP] ? ~0x0 : 0x0; + const GLuint bMask = ctx->Color.ColorMask[buf][BCOMP] ? ~0x0 : 0x0; + const GLuint aMask = ctx->Color.ColorMask[buf][ACOMP] ? ~0x0 : 0x0; const GLuint (*dst)[4] = (const GLuint (*)[4]) rbPixels; GLuint (*src)[4] = (GLuint (*)[4]) span->array->attribs[FRAG_ATTRIB_COL0]; GLuint i; diff --git a/src/mesa/swrast/s_masking.h b/src/mesa/swrast/s_masking.h index 3260ca34e32..fed47f8cfbe 100644 --- a/src/mesa/swrast/s_masking.h +++ b/src/mesa/swrast/s_masking.h @@ -32,7 +32,7 @@ extern void _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb, - SWspan *span); + SWspan *span, GLuint buf); extern void diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index 50ec2063a55..6b955429e94 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -27,7 +27,6 @@ #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "main/texstate.h" #include "s_context.h" #include "s_feedback.h" #include "s_points.h" diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index 44a11cd6dd2..94fb974eab0 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -33,7 +33,6 @@ #include "main/image.h" #include "main/macros.h" #include "main/imports.h" -#include "main/pixel.h" #include "main/state.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index d36c8132f63..4ea9547cd92 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1278,7 +1278,7 @@ void _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) { const SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLuint colorMask = *((GLuint *) ctx->Color.ColorMask); + const GLuint *colorMask = (GLuint *) ctx->Color.ColorMask; const GLbitfield origInterpMask = span->interpMask; const GLbitfield origArrayMask = span->arrayMask; const GLbitfield origArrayAttribs = span->arrayAttribs; @@ -1389,7 +1389,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) /* We had to wait until now to check for glColorMask(0,0,0,0) because of * the occlusion test. */ - if (colorMask == 0x0) { + if (fb->_NumColorDrawBuffers == 1 && colorMask[0] == 0x0) { /* no colors to write */ goto end; } @@ -1479,12 +1479,12 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (ctx->Color._LogicOpEnabled) { _swrast_logicop_rgba_span(ctx, rb, span); } - else if (ctx->Color.BlendEnabled) { + else if ((ctx->Color.BlendEnabled >> buf) & 1) { _swrast_blend_span(ctx, rb, span); } - if (colorMask != 0xffffffff) { - _swrast_mask_rgba_span(ctx, rb, span); + if (colorMask[buf] != 0xffffffff) { + _swrast_mask_rgba_span(ctx, rb, span, buf); } if (span->arrayMask & SPAN_XY) { @@ -1766,9 +1766,7 @@ _swrast_get_row(GLcontext *ctx, struct gl_renderbuffer *rb, /** - * Get RGBA pixels from the given renderbuffer. Put the pixel colors into - * the span's specular color arrays. The specular color arrays should no - * longer be needed by time this function is called. + * Get RGBA pixels from the given renderbuffer. * Used by blending, logicop and masking functions. * \return pointer to the colors we read. */ @@ -1779,10 +1777,8 @@ _swrast_get_dest_rgba(GLcontext *ctx, struct gl_renderbuffer *rb, const GLuint pixelSize = RGBA_PIXEL_SIZE(span->array->ChanType); void *rbPixels; - /* - * Point rbPixels to a temporary space (use specular color arrays). - */ - rbPixels = span->array->attribs[FRAG_ATTRIB_COL1]; + /* Point rbPixels to a temporary space */ + rbPixels = span->array->attribs[FRAG_ATTRIB_MAX - 1]; /* Get destination values from renderbuffer */ if (span->arrayMask & SPAN_XY) { diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index 889164b9861..594b71a03c6 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -29,7 +29,6 @@ #include "main/colormac.h" #include "main/image.h" #include "main/imports.h" -#include "main/pixel.h" #include "shader/prog_instruction.h" #include "s_context.h" diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 0bb988e3ef9..76b65cc755e 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -747,28 +747,28 @@ get_border_color(const struct gl_texture_object *tObj, { switch (img->_BaseFormat) { case GL_RGB: - rgba[0] = tObj->BorderColor[0]; - rgba[1] = tObj->BorderColor[1]; - rgba[2] = tObj->BorderColor[2]; + rgba[0] = tObj->BorderColor.f[0]; + rgba[1] = tObj->BorderColor.f[1]; + rgba[2] = tObj->BorderColor.f[2]; rgba[3] = 1.0F; break; case GL_ALPHA: rgba[0] = rgba[1] = rgba[2] = 0.0; - rgba[3] = tObj->BorderColor[3]; + rgba[3] = tObj->BorderColor.f[3]; break; case GL_LUMINANCE: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0]; + rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; rgba[3] = 1.0; break; case GL_LUMINANCE_ALPHA: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0]; - rgba[3] = tObj->BorderColor[3]; + rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; + rgba[3] = tObj->BorderColor.f[3]; break; case GL_INTENSITY: - rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor[0]; + rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor.f[0]; break; default: - COPY_4V(rgba, tObj->BorderColor); + COPY_4V(rgba, tObj->BorderColor.f); } } @@ -2331,7 +2331,7 @@ sample_2d_array_linear(GLcontext *ctx, array = clamp_rect_coord_nearest(tObj->WrapR, texcoord[2], depth); if (array < 0 || array >= depth) { - COPY_4V(rgba, tObj->BorderColor); + COPY_4V(rgba, tObj->BorderColor.f); } else { if (img->Border) { @@ -3002,7 +3002,7 @@ sample_depth_texture( GLcontext *ctx, img->FetchTexelf(img, col, row, slice, &depthSample); } else { - depthSample = tObj->BorderColor[0]; + depthSample = tObj->BorderColor.f[0]; } result = shadow_compare(function, texcoords[i][compare_coord], @@ -3053,21 +3053,21 @@ sample_depth_texture( GLcontext *ctx, } if (slice < 0 || slice >= (GLint) depth) { - depth00 = tObj->BorderColor[0]; - depth01 = tObj->BorderColor[0]; - depth10 = tObj->BorderColor[0]; - depth11 = tObj->BorderColor[0]; + depth00 = tObj->BorderColor.f[0]; + depth01 = tObj->BorderColor.f[0]; + depth10 = tObj->BorderColor.f[0]; + depth11 = tObj->BorderColor.f[0]; } else { /* get four depth samples from the texture */ if (useBorderTexel & (I0BIT | J0BIT)) { - depth00 = tObj->BorderColor[0]; + depth00 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j0, slice, &depth00); } if (useBorderTexel & (I1BIT | J0BIT)) { - depth10 = tObj->BorderColor[0]; + depth10 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j0, slice, &depth10); @@ -3075,13 +3075,13 @@ sample_depth_texture( GLcontext *ctx, if (tObj->Target != GL_TEXTURE_1D_ARRAY_EXT) { if (useBorderTexel & (I0BIT | J1BIT)) { - depth01 = tObj->BorderColor[0]; + depth01 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j1, slice, &depth01); } if (useBorderTexel & (I1BIT | J1BIT)) { - depth11 = tObj->BorderColor[0]; + depth11 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j1, slice, &depth11); diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 5bec6066967..11184b72ce3 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1030,10 +1030,10 @@ _swrast_choose_triangle( GLcontext *ctx ) ctx->Depth.Func == GL_LESS && !ctx->Stencil._Enabled) { if ((rgbmode && - ctx->Color.ColorMask[0] == 0 && - ctx->Color.ColorMask[1] == 0 && - ctx->Color.ColorMask[2] == 0 && - ctx->Color.ColorMask[3] == 0) + ctx->Color.ColorMask[0][0] == 0 && + ctx->Color.ColorMask[0][1] == 0 && + ctx->Color.ColorMask[0][2] == 0 && + ctx->Color.ColorMask[0][3] == 0) || (!rgbmode && ctx->Color.IndexMask == 0)) { USE(occlusion_zless_triangle); diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index db21b4589de..5a14e595a04 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -38,7 +38,6 @@ #include "tnl.h" #include "t_context.h" #include "t_pipeline.h" -#include "t_vp_build.h" #include "vbo/vbo.h" diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index 1c7c733883c..38757a0e288 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -26,17 +26,14 @@ */ #include "main/glheader.h" +#include "main/condrender.h" #include "main/context.h" #include "main/imports.h" -#include "main/state.h" #include "main/mtypes.h" #include "main/macros.h" #include "main/enums.h" #include "t_context.h" -#include "t_pipeline.h" -#include "t_vp_build.h" -#include "t_vertex.h" #include "tnl.h" @@ -386,6 +383,9 @@ void _tnl_draw_prims( GLcontext *ctx, GLuint max_basevertex = prim->basevertex; GLuint i; + if (!_mesa_check_conditional_render(ctx)) + return; /* don't draw */ + for (i = 1; i < nr_prims; i++) max_basevertex = MAX2(max_basevertex, prim[i].basevertex); diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c index 01b30babb48..946b29e250f 100644 --- a/src/mesa/tnl/t_pipeline.c +++ b/src/mesa/tnl/t_pipeline.c @@ -28,7 +28,6 @@ #include "main/glheader.h" #include "main/context.h" #include "main/imports.h" -#include "main/state.h" #include "main/mtypes.h" #include "t_context.h" diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c index 99b67874556..13b84a7d77b 100644 --- a/src/mesa/tnl/t_rasterpos.c +++ b/src/mesa/tnl/t_rasterpos.c @@ -29,7 +29,6 @@ #include "main/feedback.h" #include "main/light.h" #include "main/macros.h" -#include "main/rastpos.h" #include "main/simple_list.h" #include "main/mtypes.h" diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index c289cdfbaac..5396548666f 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -40,7 +40,6 @@ #include "shader/prog_statevars.h" #include "shader/prog_execute.h" #include "swrast/s_context.h" -#include "swrast/s_texfilter.h" #include "tnl/tnl.h" #include "tnl/t_context.h" @@ -390,6 +389,13 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) #endif COPY_4V(store->results[attr].data[i], machine.Outputs[attr]); } + + /* FOGC is a special case. Fragment shader expects (f,0,0,1) */ + if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) { + store->results[VERT_RESULT_FOGC].data[i][1] = 0.0; + store->results[VERT_RESULT_FOGC].data[i][2] = 0.0; + store->results[VERT_RESULT_FOGC].data[i][3] = 1.0; + } #ifdef NAN_CHECK ASSERT(machine.Outputs[0][3] != 0.0F); #endif diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c index e168a89ea5e..a057befed0a 100644 --- a/src/mesa/vbo/vbo_exec.c +++ b/src/mesa/vbo/vbo_exec.c @@ -28,9 +28,6 @@ #include "main/api_arrayelt.h" #include "main/glheader.h" -#include "main/imports.h" -#include "main/context.h" -#include "main/macros.h" #include "main/mtypes.h" #include "main/vtxfmt.h" diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 6de8f059b79..2c82f7c9c5c 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -35,7 +35,6 @@ #include "main/bufferobj.h" #include "main/enums.h" #include "main/macros.h" -#include "glapi/dispatch.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 4f43856016c..d7dbbceb1b7 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -30,7 +30,6 @@ #include "main/context.h" #include "main/enums.h" #include "main/state.h" -#include "main/macros.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c index 9757c3d9f61..10f705cf844 100644 --- a/src/mesa/vbo/vbo_save.c +++ b/src/mesa/vbo/vbo_save.c @@ -28,8 +28,6 @@ #include "main/mtypes.h" #include "main/bufferobj.h" -#include "main/dlist.h" -#include "main/vtxfmt.h" #include "main/imports.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c index b7a74e4535a..f13a16e3b51 100644 --- a/src/mesa/vbo/vbo_save_loopback.c +++ b/src/mesa/vbo/vbo_save_loopback.c @@ -29,7 +29,6 @@ #include "main/glheader.h" #include "main/enums.h" #include "main/imports.h" -#include "main/macros.h" #include "main/mtypes.h" #include "glapi/dispatch.h" #include "glapi/glapi.h" diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index c45190b9dd3..2ca111217ce 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -34,7 +34,6 @@ #include "main/imports.h" #include "main/image.h" #include "main/macros.h" -#include "main/enums.h" #include "main/mtypes.h" #include "vbo_split.h" @@ -221,8 +220,6 @@ begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag ) { struct _mesa_prim *prim = ©->dstprim[copy->dstprim_nr]; -/* _mesa_printf("begin %s (%d)\n", _mesa_lookup_prim_by_nr(mode), begin_flag); */ - prim->mode = mode; prim->begin = begin_flag; } diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index 134cff7ca46..bc83b5a0bd5 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -29800,16 +29800,24 @@ GL_PREFIX(FramebufferTextureLayerEXT): .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) .p2align 4,,15 - .globl GL_PREFIX(ProvokingVertexEXT) - .type GL_PREFIX(ProvokingVertexEXT), @function -GL_PREFIX(ProvokingVertexEXT): + .globl GL_PREFIX(ColorMaskIndexedEXT) + .type GL_PREFIX(ColorMaskIndexedEXT), @function +GL_PREFIX(ColorMaskIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 6296(%rax), %r11 jmp *%r11 @@ -29821,18 +29829,25 @@ GL_PREFIX(ProvokingVertexEXT): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi popq %rdi movq 6296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) + .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_788) - .type GL_PREFIX(_dispatch_stub_788), @function - HIDDEN(GL_PREFIX(_dispatch_stub_788)) -GL_PREFIX(_dispatch_stub_788): + .globl GL_PREFIX(DisableIndexedEXT) + .type GL_PREFIX(DisableIndexedEXT), @function +GL_PREFIX(DisableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6304(%rax), %r11 @@ -29840,9 +29855,9 @@ GL_PREFIX(_dispatch_stub_788): #elif defined(PTHREADS) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6304(%rax), %r11 @@ -29856,21 +29871,20 @@ GL_PREFIX(_dispatch_stub_788): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788) + .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_789) - .type GL_PREFIX(_dispatch_stub_789), @function - HIDDEN(GL_PREFIX(_dispatch_stub_789)) -GL_PREFIX(_dispatch_stub_789): + .globl GL_PREFIX(EnableIndexedEXT) + .type GL_PREFIX(EnableIndexedEXT), @function +GL_PREFIX(EnableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6312(%rax), %r11 @@ -29878,9 +29892,9 @@ GL_PREFIX(_dispatch_stub_789): #elif defined(PTHREADS) pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _x86_64_get_dispatch@PLT - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6312(%rax), %r11 @@ -29894,21 +29908,20 @@ GL_PREFIX(_dispatch_stub_789): 1: pushq %rdi pushq %rsi - pushq %rdx + pushq %rbp call _glapi_get_dispatch - popq %rdx + popq %rbp popq %rsi popq %rdi movq 6312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789) + .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_790) - .type GL_PREFIX(_dispatch_stub_790), @function - HIDDEN(GL_PREFIX(_dispatch_stub_790)) -GL_PREFIX(_dispatch_stub_790): + .globl GL_PREFIX(GetBooleanIndexedvEXT) + .type GL_PREFIX(GetBooleanIndexedvEXT), @function +GL_PREFIX(GetBooleanIndexedvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6320(%rax), %r11 @@ -29917,6 +29930,289 @@ GL_PREFIX(_dispatch_stub_790): pushq %rdi pushq %rsi pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetIntegerIndexedvEXT) + .type GL_PREFIX(GetIntegerIndexedvEXT), @function +GL_PREFIX(GetIntegerIndexedvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IsEnabledIndexedEXT) + .type GL_PREFIX(IsEnabledIndexedEXT), @function +GL_PREFIX(IsEnabledIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BeginConditionalRenderNV) + .type GL_PREFIX(BeginConditionalRenderNV), @function +GL_PREFIX(BeginConditionalRenderNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV) + + .p2align 4,,15 + .globl GL_PREFIX(EndConditionalRenderNV) + .type GL_PREFIX(EndConditionalRenderNV), @function +GL_PREFIX(EndConditionalRenderNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 6352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6352(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 6352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProvokingVertexEXT) + .type GL_PREFIX(ProvokingVertexEXT), @function +GL_PREFIX(ProvokingVertexEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_796) + .type GL_PREFIX(_dispatch_stub_796), @function + HIDDEN(GL_PREFIX(_dispatch_stub_796)) +GL_PREFIX(_dispatch_stub_796): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_796), .-GL_PREFIX(_dispatch_stub_796) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_797) + .type GL_PREFIX(_dispatch_stub_797), @function + HIDDEN(GL_PREFIX(_dispatch_stub_797)) +GL_PREFIX(_dispatch_stub_797): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_798) + .type GL_PREFIX(_dispatch_stub_798), @function + HIDDEN(GL_PREFIX(_dispatch_stub_798)) +GL_PREFIX(_dispatch_stub_798): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT @@ -29925,13 +30221,13 @@ GL_PREFIX(_dispatch_stub_790): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6320(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29945,19 +30241,19 @@ GL_PREFIX(_dispatch_stub_790): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790) + .size GL_PREFIX(_dispatch_stub_798), .-GL_PREFIX(_dispatch_stub_798) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_791) - .type GL_PREFIX(_dispatch_stub_791), @function - HIDDEN(GL_PREFIX(_dispatch_stub_791)) -GL_PREFIX(_dispatch_stub_791): + .globl GL_PREFIX(_dispatch_stub_799) + .type GL_PREFIX(_dispatch_stub_799), @function + HIDDEN(GL_PREFIX(_dispatch_stub_799)) +GL_PREFIX(_dispatch_stub_799): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29971,13 +30267,13 @@ GL_PREFIX(_dispatch_stub_791): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29991,19 +30287,19 @@ GL_PREFIX(_dispatch_stub_791): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_791), .-GL_PREFIX(_dispatch_stub_791) + .size GL_PREFIX(_dispatch_stub_799), .-GL_PREFIX(_dispatch_stub_799) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_792) - .type GL_PREFIX(_dispatch_stub_792), @function - HIDDEN(GL_PREFIX(_dispatch_stub_792)) -GL_PREFIX(_dispatch_stub_792): + .globl GL_PREFIX(_dispatch_stub_800) + .type GL_PREFIX(_dispatch_stub_800), @function + HIDDEN(GL_PREFIX(_dispatch_stub_800)) +GL_PREFIX(_dispatch_stub_800): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30017,13 +30313,13 @@ GL_PREFIX(_dispatch_stub_792): popq %rdx popq %rsi popq %rdi - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30037,19 +30333,19 @@ GL_PREFIX(_dispatch_stub_792): popq %rdx popq %rsi popq %rdi - movq 6336(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_792), .-GL_PREFIX(_dispatch_stub_792) + .size GL_PREFIX(_dispatch_stub_800), .-GL_PREFIX(_dispatch_stub_800) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_793) - .type GL_PREFIX(_dispatch_stub_793), @function - HIDDEN(GL_PREFIX(_dispatch_stub_793)) -GL_PREFIX(_dispatch_stub_793): + .globl GL_PREFIX(_dispatch_stub_801) + .type GL_PREFIX(_dispatch_stub_801), @function + HIDDEN(GL_PREFIX(_dispatch_stub_801)) +GL_PREFIX(_dispatch_stub_801): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30059,13 +30355,13 @@ GL_PREFIX(_dispatch_stub_793): popq %rdx popq %rsi popq %rdi - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30075,19 +30371,19 @@ GL_PREFIX(_dispatch_stub_793): popq %rdx popq %rsi popq %rdi - movq 6344(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_793), .-GL_PREFIX(_dispatch_stub_793) + .size GL_PREFIX(_dispatch_stub_801), .-GL_PREFIX(_dispatch_stub_801) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_794) - .type GL_PREFIX(_dispatch_stub_794), @function - HIDDEN(GL_PREFIX(_dispatch_stub_794)) -GL_PREFIX(_dispatch_stub_794): + .globl GL_PREFIX(_dispatch_stub_802) + .type GL_PREFIX(_dispatch_stub_802), @function + HIDDEN(GL_PREFIX(_dispatch_stub_802)) +GL_PREFIX(_dispatch_stub_802): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30097,13 +30393,13 @@ GL_PREFIX(_dispatch_stub_794): popq %rdx popq %rsi popq %rdi - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30113,10 +30409,10 @@ GL_PREFIX(_dispatch_stub_794): popq %rdx popq %rsi popq %rdi - movq 6352(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_794), .-GL_PREFIX(_dispatch_stub_794) + .size GL_PREFIX(_dispatch_stub_802), .-GL_PREFIX(_dispatch_stub_802) .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index 0d7e0f1f98b..14cfa910aaf 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -61,21 +61,11 @@ do { \ printf( "\n" ); \ } while (0) -#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64) #define OFFSET( s, t, m ) \ - printf( "#define %s\t%ld\n", s, offsetof( t, m ) ); -#else -#define OFFSET( s, t, m ) \ - printf( "#define %s\t%d\n", s, offsetof( t, m ) ); -#endif + printf( "#define %s\t%lu\n", s, (unsigned long) offsetof( t, m ) ); -#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64) -#define SIZEOF( s, t ) \ - printf( "#define %s\t%ld\n", s, sizeof(t) ); -#else #define SIZEOF( s, t ) \ - printf( "#define %s\t%d\n", s, sizeof(t) ); -#endif + printf( "#define %s\t%lu\n", s, (unsigned long) sizeof(t) ); #define DEFINE( s, d ) \ printf( "#define %s\t0x%x\n", s, d ); diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 0da924c37f2..6668852514c 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -968,21 +968,29 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12) HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20) + GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8) + GL_STUB(EnableIndexedEXT, _gloffset_EnableIndexedEXT, EnableIndexedEXT@8) + GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12) + GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12) + GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8) + GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8) + GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0) GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_788@12) - HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@12)) - GL_STUB(_dispatch_stub_789, _gloffset_TextureRangeAPPLE, _dispatch_stub_789@12) - HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@12)) - GL_STUB(_dispatch_stub_790, _gloffset_StencilFuncSeparateATI, _dispatch_stub_790@16) - HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@16)) - GL_STUB(_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_791@16) - HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@16)) - GL_STUB(_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_792@16) - HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16)) - GL_STUB(_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_793@12) - HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@12)) - GL_STUB(_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_794@12) - HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12)) + GL_STUB(_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_796@12) + HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12)) + GL_STUB(_dispatch_stub_797, _gloffset_TextureRangeAPPLE, _dispatch_stub_797@12) + HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12)) + GL_STUB(_dispatch_stub_798, _gloffset_StencilFuncSeparateATI, _dispatch_stub_798@16) + HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@16)) + GL_STUB(_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_799@16) + HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@16)) + GL_STUB(_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_800@16) + HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@16)) + GL_STUB(_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_801@12) + HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@12)) + GL_STUB(_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_802@12) + HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) diff --git a/src/mesa/x86/x86_xform.c b/src/mesa/x86/x86_xform.c index 52f6b25d817..c834e2b468b 100644 --- a/src/mesa/x86/x86_xform.c +++ b/src/mesa/x86/x86_xform.c @@ -30,7 +30,6 @@ #include "main/glheader.h" #include "main/context.h" #include "math/m_xform.h" -#include "tnl/t_context.h" #include "x86_xform.h" #include "common_x86_asm.h" |