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-rw-r--r--src/egl/drivers/dri/egldri.c26
-rw-r--r--src/egl/drivers/glx/egl_glx.c2
-rw-r--r--src/egl/drivers/xdri/egl_xdri.c4
-rw-r--r--src/egl/main/Makefile25
-rw-r--r--src/egl/main/eglapi.c3
-rw-r--r--src/egl/main/eglapi.h2
-rw-r--r--src/egl/main/eglcompiler.h10
-rw-r--r--src/egl/main/eglconfig.c1
-rw-r--r--src/egl/main/eglconfig.h14
-rw-r--r--src/egl/main/eglconfigutil.h6
-rw-r--r--src/egl/main/eglcontext.h4
-rw-r--r--src/egl/main/eglcurrent.h10
-rw-r--r--src/egl/main/egldisplay.h4
-rw-r--r--src/egl/main/egldriver.h7
-rw-r--r--src/egl/main/egllog.h6
-rw-r--r--src/egl/main/eglmode.h2
-rw-r--r--src/egl/main/eglscreen.h6
-rw-r--r--src/egl/main/eglsurface.h2
-rw-r--r--src/gallium/Makefile.template6
-rw-r--r--src/gallium/SConscript24
-rw-r--r--src/gallium/auxiliary/Makefile181
-rw-r--r--src/gallium/auxiliary/SConscript185
-rw-r--r--src/gallium/auxiliary/cso_cache/Makefile11
-rw-r--r--src/gallium/auxiliary/cso_cache/SConscript11
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.c40
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.h7
-rw-r--r--src/gallium/auxiliary/draw/Makefile46
-rw-r--r--src/gallium/auxiliary/draw/SConscript46
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c77
-rw-r--r--src/gallium/auxiliary/draw/draw_context.h27
-rw-r--r--src/gallium/auxiliary/draw/draw_gs.c338
-rw-r--r--src/gallium/auxiliary/draw/draw_gs.h76
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aaline.c12
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aapoint.c12
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_clip.c42
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_cull.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_offset.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_stipple.c5
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_vbuf.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_wide_line.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_wide_point.c14
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h36
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.c29
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.h3
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_emit.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch.c45
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_emit.c5
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c64
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_post_vs.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_util.c16
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.h1
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_ppc.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_varient.c15
-rw-r--r--src/gallium/auxiliary/gallivm/Makefile92
-rw-r--r--src/gallium/auxiliary/gallivm/SConscript16
-rw-r--r--src/gallium/auxiliary/gallivm/tgsitollvm.cpp4
-rw-r--r--src/gallium/auxiliary/indices/Makefile16
-rw-r--r--src/gallium/auxiliary/indices/SConscript28
-rw-r--r--src/gallium/auxiliary/pipebuffer/Makefile19
-rw-r--r--src/gallium/auxiliary/pipebuffer/SConscript19
-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c278
-rw-r--r--src/gallium/auxiliary/rbug/Makefile14
-rw-r--r--src/gallium/auxiliary/rbug/SConscript14
-rw-r--r--src/gallium/auxiliary/rbug/rbug_context.h2
-rw-r--r--src/gallium/auxiliary/rbug/rbug_proto.h2
-rw-r--r--src/gallium/auxiliary/rtasm/Makefile13
-rw-r--r--src/gallium/auxiliary/rtasm/SConscript13
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_execmem.c32
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_x86sse.c7
-rw-r--r--src/gallium/auxiliary/rtasm/rtasm_x86sse.h1
-rw-r--r--src/gallium/auxiliary/sct/Makefile9
-rw-r--r--src/gallium/auxiliary/sct/SConscript9
-rw-r--r--src/gallium/auxiliary/sct/sct.c453
-rw-r--r--src/gallium/auxiliary/sct/sct.h123
-rw-r--r--src/gallium/auxiliary/sct/usage.c61
-rw-r--r--src/gallium/auxiliary/tgsi/Makefile22
-rw-r--r--src/gallium/auxiliary/tgsi/SConscript23
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_build.c2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_dump.c94
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.c2229
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_exec.h58
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_info.c30
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h23
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_parse.c22
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ppc.c3
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sanity.c292
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_scan.c4
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sse2.c66
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_text.c380
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ureg.c188
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ureg.h100
-rw-r--r--src/gallium/auxiliary/translate/Makefile12
-rw-r--r--src/gallium/auxiliary/translate/SConscript12
-rw-r--r--src/gallium/auxiliary/translate/translate.h18
-rw-r--r--src/gallium/auxiliary/translate/translate_generic.c40
-rw-r--r--src/gallium/auxiliary/translate/translate_sse.c186
-rw-r--r--src/gallium/auxiliary/util/Makefile48
-rw-r--r--src/gallium/auxiliary/util/SConscript61
-rw-r--r--src/gallium/auxiliary/util/u_bitmask.c32
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c195
-rw-r--r--src/gallium/auxiliary/util/u_debug.c6
-rw-r--r--src/gallium/auxiliary/util/u_debug.h2
-rw-r--r--src/gallium/auxiliary/util/u_debug_dump.c6
-rw-r--r--src/gallium/auxiliary/util/u_debug_memory.c8
-rw-r--r--src/gallium/auxiliary/util/u_dl.h12
-rw-r--r--src/gallium/auxiliary/util/u_format.csv22
-rw-r--r--src/gallium/auxiliary/util/u_format.h2
-rw-r--r--src/gallium/auxiliary/util/u_math.h5
-rw-r--r--src/gallium/auxiliary/util/u_network.c8
-rw-r--r--src/gallium/auxiliary/util/u_network.h2
-rw-r--r--src/gallium/auxiliary/util/u_prim.h33
-rw-r--r--src/gallium/auxiliary/util/u_rect.c10
-rw-r--r--src/gallium/auxiliary/util/u_rect.h2
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.c22
-rw-r--r--src/gallium/auxiliary/util/u_stream_stdc.c2
-rw-r--r--src/gallium/auxiliary/util/u_tile.c27
-rw-r--r--src/gallium/auxiliary/vl/Makefile13
-rw-r--r--src/gallium/auxiliary/vl/SConscript13
-rw-r--r--src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c11
-rw-r--r--src/gallium/docs/Makefile89
-rw-r--r--src/gallium/docs/make.bat113
-rw-r--r--src/gallium/docs/source/conf.py197
-rw-r--r--src/gallium/docs/source/context.rst182
-rw-r--r--src/gallium/docs/source/cso.rst14
-rw-r--r--src/gallium/docs/source/cso/blend.rst14
-rw-r--r--src/gallium/docs/source/cso/dsa.rst58
-rw-r--r--src/gallium/docs/source/cso/rasterizer.rst152
-rw-r--r--src/gallium/docs/source/cso/sampler.rst46
-rw-r--r--src/gallium/docs/source/cso/shader.rst12
-rw-r--r--src/gallium/docs/source/distro.rst143
-rw-r--r--src/gallium/docs/source/glossary.rst10
-rw-r--r--src/gallium/docs/source/index.rst28
-rw-r--r--src/gallium/docs/source/intro.rst9
-rw-r--r--src/gallium/docs/source/screen.rst39
-rw-r--r--src/gallium/docs/source/tgsi.rst1270
-rw-r--r--src/gallium/drivers/cell/common.h3
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.h8
-rw-r--r--src/gallium/drivers/cell/ppu/cell_draw_arrays.c20
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_derived.c8
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_emit.c2
-rw-r--r--src/gallium/drivers/cell/spu/spu_command.c9
-rw-r--r--src/gallium/drivers/cell/spu/spu_exec.c8
-rw-r--r--src/gallium/drivers/cell/spu/spu_exec.h4
-rw-r--r--src/gallium/drivers/cell/spu/spu_funcs.c2
-rw-r--r--src/gallium/drivers/cell/spu/spu_main.h22
-rw-r--r--src/gallium/drivers/cell/spu/spu_render.c2
-rw-r--r--src/gallium/drivers/cell/spu/spu_vertex_fetch.c5
-rw-r--r--src/gallium/drivers/cell/spu/spu_vertex_shader.c15
-rw-r--r--src/gallium/drivers/failover/fo_context.c42
-rw-r--r--src/gallium/drivers/failover/fo_winsys.h3
-rw-r--r--src/gallium/drivers/i915/i915_buffer.c1
-rw-r--r--src/gallium/drivers/i915/i915_context.c20
-rw-r--r--src/gallium/drivers/i915/i915_state.c9
-rw-r--r--src/gallium/drivers/i915/i915_state_derived.c10
-rw-r--r--src/gallium/drivers/i965/brw_clip.c12
-rw-r--r--src/gallium/drivers/i965/brw_context.h9
-rw-r--r--src/gallium/drivers/i965/brw_disasm.h2
-rw-r--r--src/gallium/drivers/i965/brw_draw.c20
-rw-r--r--src/gallium/drivers/i965/brw_eu_emit.c2
-rw-r--r--src/gallium/drivers/i965/brw_pipe_clear.c8
-rw-r--r--src/gallium/drivers/i965/brw_pipe_fb.c11
-rw-r--r--src/gallium/drivers/i965/brw_pipe_sampler.c2
-rw-r--r--src/gallium/drivers/i965/brw_pipe_shader.c7
-rw-r--r--src/gallium/drivers/i965/brw_vs_emit.c39
-rw-r--r--src/gallium/drivers/i965/brw_wm_emit.c2
-rw-r--r--src/gallium/drivers/identity/id_context.c42
-rw-r--r--src/gallium/drivers/llvmpipe/Makefile1
-rw-r--r--src/gallium/drivers/llvmpipe/README39
-rw-r--r--src/gallium/drivers/llvmpipe/SConscript29
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_flow.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_format_aos.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_misc.cpp14
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_sample.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c14
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.c29
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.h8
-rw-r--r--src/gallium/drivers/llvmpipe/lp_draw_arrays.c26
-rw-r--r--src/gallium/drivers/llvmpipe/lp_jit.c33
-rw-r--r--src/gallium/drivers/llvmpipe/lp_jit.h18
-rw-r--r--src/gallium/drivers/llvmpipe/lp_prim_vbuf.c1
-rw-r--r--src/gallium/drivers/llvmpipe/lp_quad.h9
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state.h7
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_blend.c18
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_derived.c41
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c23
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_rasterizer.c9
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_surface.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_vs.c12
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_blend.c22
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_conv.c8
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_format.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tex_cache.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tex_sample.h53
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tex_sample_c.c1713
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tile_soa.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_winsys.h2
-rw-r--r--src/gallium/drivers/nouveau/nouveau_push.h93
-rw-r--r--src/gallium/drivers/nouveau/nouveau_screen.c24
-rw-r--r--src/gallium/drivers/nouveau/nouveau_screen.h3
-rw-r--r--src/gallium/drivers/nouveau/nouveau_stateobj.h291
-rw-r--r--src/gallium/drivers/nouveau/nouveau_winsys.h3
-rw-r--r--src/gallium/drivers/nv04/nv04_context.c44
-rw-r--r--src/gallium/drivers/nv04/nv04_context.h8
-rw-r--r--src/gallium/drivers/nv04/nv04_fragtex.c16
-rw-r--r--src/gallium/drivers/nv04/nv04_prim_vbuf.c84
-rw-r--r--src/gallium/drivers/nv04/nv04_screen.c6
-rw-r--r--src/gallium/drivers/nv04/nv04_state.c60
-rw-r--r--src/gallium/drivers/nv04/nv04_state_emit.c72
-rw-r--r--src/gallium/drivers/nv04/nv04_surface_2d.c66
-rw-r--r--src/gallium/drivers/nv04/nv04_surface_2d.h4
-rw-r--r--src/gallium/drivers/nv04/nv04_transfer.c24
-rw-r--r--src/gallium/drivers/nv04/nv04_vbo.c12
-rw-r--r--src/gallium/drivers/nv10/nv10_context.c367
-rw-r--r--src/gallium/drivers/nv10/nv10_context.h8
-rw-r--r--src/gallium/drivers/nv10/nv10_fragtex.c28
-rw-r--r--src/gallium/drivers/nv10/nv10_prim_vbuf.c34
-rw-r--r--src/gallium/drivers/nv10/nv10_screen.c4
-rw-r--r--src/gallium/drivers/nv10/nv10_state_emit.c166
-rw-r--r--src/gallium/drivers/nv10/nv10_transfer.c24
-rw-r--r--src/gallium/drivers/nv10/nv10_vbo.c11
-rw-r--r--src/gallium/drivers/nv20/nv20_context.c530
-rw-r--r--src/gallium/drivers/nv20/nv20_context.h8
-rw-r--r--src/gallium/drivers/nv20/nv20_fragtex.c28
-rw-r--r--src/gallium/drivers/nv20/nv20_miptree.c22
-rw-r--r--src/gallium/drivers/nv20/nv20_prim_vbuf.c56
-rw-r--r--src/gallium/drivers/nv20/nv20_screen.c4
-rw-r--r--src/gallium/drivers/nv20/nv20_state_emit.c197
-rw-r--r--src/gallium/drivers/nv20/nv20_transfer.c26
-rw-r--r--src/gallium/drivers/nv20/nv20_vbo.c9
-rw-r--r--src/gallium/drivers/nv30/nv30_context.c21
-rw-r--r--src/gallium/drivers/nv30/nv30_context.h8
-rw-r--r--src/gallium/drivers/nv30/nv30_fragprog.c40
-rw-r--r--src/gallium/drivers/nv30/nv30_fragtex.c4
-rw-r--r--src/gallium/drivers/nv30/nv30_miptree.c22
-rw-r--r--src/gallium/drivers/nv30/nv30_query.c20
-rw-r--r--src/gallium/drivers/nv30/nv30_screen.c12
-rw-r--r--src/gallium/drivers/nv30/nv30_state.c6
-rw-r--r--src/gallium/drivers/nv30/nv30_state_blend.c2
-rw-r--r--src/gallium/drivers/nv30/nv30_state_fb.c2
-rw-r--r--src/gallium/drivers/nv30/nv30_state_scissor.c2
-rw-r--r--src/gallium/drivers/nv30/nv30_state_stipple.c4
-rw-r--r--src/gallium/drivers/nv30/nv30_state_viewport.c2
-rw-r--r--src/gallium/drivers/nv30/nv30_transfer.c26
-rw-r--r--src/gallium/drivers/nv30/nv30_vbo.c128
-rw-r--r--src/gallium/drivers/nv30/nv30_vertprog.c20
-rw-r--r--src/gallium/drivers/nv40/nv40_context.c21
-rw-r--r--src/gallium/drivers/nv40/nv40_context.h10
-rw-r--r--src/gallium/drivers/nv40/nv40_draw.c73
-rw-r--r--src/gallium/drivers/nv40/nv40_fragprog.c48
-rw-r--r--src/gallium/drivers/nv40/nv40_fragtex.c4
-rw-r--r--src/gallium/drivers/nv40/nv40_miptree.c22
-rw-r--r--src/gallium/drivers/nv40/nv40_query.c20
-rw-r--r--src/gallium/drivers/nv40/nv40_screen.c10
-rw-r--r--src/gallium/drivers/nv40/nv40_state.c6
-rw-r--r--src/gallium/drivers/nv40/nv40_state_blend.c2
-rw-r--r--src/gallium/drivers/nv40/nv40_state_emit.c11
-rw-r--r--src/gallium/drivers/nv40/nv40_state_fb.c2
-rw-r--r--src/gallium/drivers/nv40/nv40_state_scissor.c2
-rw-r--r--src/gallium/drivers/nv40/nv40_state_stipple.c4
-rw-r--r--src/gallium/drivers/nv40/nv40_state_viewport.c2
-rw-r--r--src/gallium/drivers/nv40/nv40_transfer.c26
-rw-r--r--src/gallium/drivers/nv40/nv40_vbo.c135
-rw-r--r--src/gallium/drivers/nv40/nv40_vertprog.c20
-rw-r--r--src/gallium/drivers/nv50/nv50_context.c33
-rw-r--r--src/gallium/drivers/nv50/nv50_context.h4
-rw-r--r--src/gallium/drivers/nv50/nv50_miptree.c4
-rw-r--r--src/gallium/drivers/nv50/nv50_program.c1111
-rw-r--r--src/gallium/drivers/nv50/nv50_program.h1
-rw-r--r--src/gallium/drivers/nv50/nv50_query.c6
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.c94
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.h2
-rw-r--r--src/gallium/drivers/nv50/nv50_state.c23
-rw-r--r--src/gallium/drivers/nv50/nv50_state_validate.c36
-rw-r--r--src/gallium/drivers/nv50/nv50_surface.c6
-rw-r--r--src/gallium/drivers/nv50/nv50_tex.c10
-rw-r--r--src/gallium/drivers/nv50/nv50_transfer.c12
-rw-r--r--src/gallium/drivers/nv50/nv50_vbo.c101
-rw-r--r--src/gallium/drivers/r300/SConscript7
-rw-r--r--src/gallium/drivers/r300/r300_blit.c6
-rw-r--r--src/gallium/drivers/r300/r300_chipset.c10
-rw-r--r--src/gallium/drivers/r300/r300_chipset.h9
-rw-r--r--src/gallium/drivers/r300/r300_context.c48
-rw-r--r--src/gallium/drivers/r300/r300_context.h73
-rw-r--r--src/gallium/drivers/r300/r300_cs.h2
-rw-r--r--src/gallium/drivers/r300/r300_emit.c282
-rw-r--r--src/gallium/drivers/r300/r300_emit.h22
-rw-r--r--src/gallium/drivers/r300/r300_flush.c10
-rw-r--r--src/gallium/drivers/r300/r300_fs.c21
-rw-r--r--src/gallium/drivers/r300/r300_reg.h34
-rw-r--r--src/gallium/drivers/r300/r300_render.c204
-rw-r--r--src/gallium/drivers/r300/r300_render.h60
-rw-r--r--src/gallium/drivers/r300/r300_screen.c9
-rw-r--r--src/gallium/drivers/r300/r300_shader_semantics.h2
-rw-r--r--src/gallium/drivers/r300/r300_state.c344
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c61
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l---------src/mesa/drivers/dri/i965/intel_swapbuffers.c1
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-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.h57
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c148
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c60
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c338
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h54
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.h3
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c30
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.h25
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.c8
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c31
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_read.c11
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c89
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c504
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.h14
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_swapbuffers.c248
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c14
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c14
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_subimage.c4
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_context.c14
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_context.h18
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_ioctl.c4
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_ioctl.h2
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_lock.c4
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_screen.c24
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_screen.h2
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_span.c8
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_state.c12
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_tex.c4
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.c39
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.h2
-rw-r--r--src/mesa/drivers/dri/mga/mgacontext.h6
-rw-r--r--src/mesa/drivers/dri/mga/mgaioctl.c6
-rw-r--r--src/mesa/drivers/dri/mga/mgaioctl.h2
-rw-r--r--src/mesa/drivers/dri/mga/mgapixel.c28
-rw-r--r--src/mesa/drivers/dri/mga/mgaspan.c8
-rw-r--r--src/mesa/drivers/dri/mga/mgastate.c16
-rw-r--r--src/mesa/drivers/dri/mga/mgatex.c4
-rw-r--r--src/mesa/drivers/dri/r128/r128_context.c14
-rw-r--r--src/mesa/drivers/dri/r128/r128_context.h18
-rw-r--r--src/mesa/drivers/dri/r128/r128_ioctl.c6
-rw-r--r--src/mesa/drivers/dri/r128/r128_ioctl.h4
-rw-r--r--src/mesa/drivers/dri/r128/r128_lock.c4
-rw-r--r--src/mesa/drivers/dri/r128/r128_screen.c25
-rw-r--r--src/mesa/drivers/dri/r128/r128_screen.h2
-rw-r--r--src/mesa/drivers/dri/r128/r128_span.c8
-rw-r--r--src/mesa/drivers/dri/r128/r128_state.c10
-rw-r--r--src/mesa/drivers/dri/r128/r128_tex.c4
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c6
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.h12
-rw-r--r--src/mesa/drivers/dri/r200/r200_ioctl.c4
-rw-r--r--src/mesa/drivers/dri/r200/r200_pixel.c20
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c12
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c4
-rw-r--r--src/mesa/drivers/dri/r300/compiler/memory_pool.c4
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_code.c3
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_code.h4
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.c24
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.h3
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c2
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program.c6
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program.h14
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c30
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h10
-rw-r--r--src/mesa/drivers/dri/r300/r300_blit.c23
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c4
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h4
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_common.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c13
-rw-r--r--src/mesa/drivers/dri/r300/r300_tex.c4
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.c6
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.h3
-rw-r--r--src/mesa/drivers/dri/r600/r600_tex.c4
-rw-r--r--src/mesa/drivers/dri/r600/r600_texstate.c80
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.c60
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.h3
-rw-r--r--src/mesa/drivers/dri/r600/r700_chip.c5
-rw-r--r--src/mesa/drivers/dri/r600/r700_clear.c4
-rw-r--r--src/mesa/drivers/dri/r600/r700_fragprog.c22
-rw-r--r--src/mesa/drivers/dri/r600/r700_state.c12
-rw-r--r--src/mesa/drivers/dri/r600/r700_vertprog.c8
-rw-r--r--src/mesa/drivers/dri/r600/r700_vertprog.h1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.c24
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.h8
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c14
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.h22
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.c4
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.h2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_cs_legacy.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_fbo.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_ioctl.c4
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_lock.c6
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c33
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.h4
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c12
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tcl.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tex.c4
-rw-r--r--src/mesa/drivers/dri/savage/savage_init.h2
-rw-r--r--src/mesa/drivers/dri/savage/savage_xmesa.c53
-rw-r--r--src/mesa/drivers/dri/savage/savagecontext.h6
-rw-r--r--src/mesa/drivers/dri/savage/savageioctl.c18
-rw-r--r--src/mesa/drivers/dri/savage/savageioctl.h2
-rw-r--r--src/mesa/drivers/dri/savage/savagespan.c4
-rw-r--r--src/mesa/drivers/dri/savage/savagetex.c4
-rw-r--r--src/mesa/drivers/dri/sis/sis_context.c16
-rw-r--r--src/mesa/drivers/dri/sis/sis_context.h18
-rw-r--r--src/mesa/drivers/dri/sis/sis_lock.c4
-rw-r--r--src/mesa/drivers/dri/sis/sis_screen.c25
-rw-r--r--src/mesa/drivers/dri/sis/sis_screen.h2
-rw-r--r--src/mesa/drivers/dri/sis/sis_span.c4
-rw-r--r--src/mesa/drivers/dri/sis/sis_texstate.c8
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_context.c16
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_context.h20
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_dd.c2
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_lock.c8
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_pixels.c12
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_render.c8
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_screen.c25
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_screen.h2
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_span.c4
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_state.c2
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_tex.c2
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_texstate.c2
-rw-r--r--src/mesa/drivers/dri/unichrome/via_context.c30
-rw-r--r--src/mesa/drivers/dri/unichrome/via_context.h8
-rw-r--r--src/mesa/drivers/dri/unichrome/via_ioctl.c14
-rw-r--r--src/mesa/drivers/dri/unichrome/via_ioctl.h4
-rw-r--r--src/mesa/drivers/dri/unichrome/via_screen.c23
-rw-r--r--src/mesa/drivers/dri/unichrome/via_screen.h16
-rw-r--r--src/mesa/drivers/dri/unichrome/via_span.c4
-rw-r--r--src/mesa/drivers/dri/unichrome/via_state.c30
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c8
-rw-r--r--src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c10
-rw-r--r--src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c10
-rw-r--r--src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c10
-rw-r--r--src/mesa/drivers/x11/glxapi.c3
-rw-r--r--src/mesa/drivers/x11/xm_dd.c2
-rw-r--r--src/mesa/glapi/ARB_sync.xml4
-rw-r--r--src/mesa/glapi/EXT_draw_buffers2.xml49
-rw-r--r--src/mesa/glapi/Makefile4
-rw-r--r--src/mesa/glapi/NV_conditional_render.xml26
-rw-r--r--src/mesa/glapi/gl_API.xml5
-rw-r--r--src/mesa/glapi/glapi.c49
-rw-r--r--src/mesa/glapi/glapi_getproc.c2
-rw-r--r--src/mesa/glapi/glapidispatch.h74
-rw-r--r--src/mesa/glapi/glapioffsets.h34
-rw-r--r--src/mesa/glapi/glapitable.h24
-rw-r--r--src/mesa/glapi/glapitemp.h90
-rw-r--r--src/mesa/glapi/glprocs.h664
-rw-r--r--src/mesa/glapi/glthread.c10
-rw-r--r--src/mesa/main/api_exec.c13
-rw-r--r--src/mesa/main/attrib.c95
-rw-r--r--src/mesa/main/blend.c61
-rw-r--r--src/mesa/main/blend.h4
-rw-r--r--src/mesa/main/bufferobj.c42
-rw-r--r--src/mesa/main/bufferobj.h3
-rw-r--r--src/mesa/main/clear.c344
-rw-r--r--src/mesa/main/clear.h13
-rw-r--r--src/mesa/main/condrender.c147
-rw-r--r--src/mesa/main/condrender.h45
-rw-r--r--src/mesa/main/context.c5
-rw-r--r--src/mesa/main/dd.h7
-rw-r--r--src/mesa/main/dispatch.c4
-rw-r--r--src/mesa/main/dlist.c226
-rw-r--r--src/mesa/main/enable.c91
-rw-r--r--src/mesa/main/enable.h12
-rw-r--r--src/mesa/main/enums.c2035
-rw-r--r--src/mesa/main/extensions.c78
-rw-r--r--src/mesa/main/extensions.h7
-rw-r--r--src/mesa/main/formats.c1
-rw-r--r--src/mesa/main/get.c183
-rw-r--r--src/mesa/main/get.h12
-rw-r--r--src/mesa/main/get_gen.py99
-rw-r--r--src/mesa/main/getstring.c109
-rw-r--r--src/mesa/main/image.c6
-rw-r--r--src/mesa/main/mtypes.h22
-rw-r--r--src/mesa/main/queryobj.c23
-rw-r--r--src/mesa/main/queryobj.h10
-rw-r--r--src/mesa/main/remap_helper.h3126
-rw-r--r--src/mesa/main/texgetimage.c2
-rw-r--r--src/mesa/main/texobj.c8
-rw-r--r--src/mesa/main/texparam.c188
-rw-r--r--src/mesa/main/texparam.h12
-rw-r--r--src/mesa/main/version.c130
-rw-r--r--src/mesa/main/version.h7
-rw-r--r--src/mesa/shader/nvfragparse.c2
-rw-r--r--src/mesa/shader/prog_optimize.c3
-rw-r--r--src/mesa/shader/prog_parameter.c8
-rw-r--r--src/mesa/shader/prog_parameter_layout.c16
-rw-r--r--src/mesa/shader/prog_print.c8
-rw-r--r--src/mesa/shader/program_parse.tab.c627
-rw-r--r--src/mesa/shader/program_parse.tab.h2
-rw-r--r--src/mesa/shader/program_parse.y95
-rw-r--r--src/mesa/shader/program_parser.h6
-rw-r--r--src/mesa/shader/slang/slang_codegen.c15
-rw-r--r--src/mesa/shader/slang/slang_codegen.h1
-rw-r--r--src/mesa/shader/slang/slang_compile.c3
-rw-r--r--src/mesa/shader/slang/slang_compile_operation.c1
-rw-r--r--src/mesa/sources.mak4
-rw-r--r--src/mesa/sparc/glapi_sparc.S36
-rw-r--r--src/mesa/state_tracker/st_atom_blend.c8
-rw-r--r--src/mesa/state_tracker/st_atom_sampler.c6
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c23
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c2
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c65
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c16
-rw-r--r--src/mesa/state_tracker/st_cb_condrender.c95
-rw-r--r--src/mesa/state_tracker/st_cb_condrender.h (renamed from src/mesa/drivers/dri/intel/intel_swapbuffers.h)29
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.c17
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.h21
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c19
-rw-r--r--src/mesa/state_tracker/st_cb_viewport.c4
-rw-r--r--src/mesa/state_tracker/st_context.c2
-rw-r--r--src/mesa/state_tracker/st_draw.c4
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c4
-rw-r--r--src/mesa/state_tracker/st_extensions.c4
-rw-r--r--src/mesa/state_tracker/st_format.c5
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c21
-rw-r--r--src/mesa/state_tracker/st_program.c1
-rw-r--r--src/mesa/state_tracker/st_public.h22
-rw-r--r--src/mesa/state_tracker/st_texture.c1
-rw-r--r--src/mesa/swrast/s_accum.c11
-rw-r--r--src/mesa/swrast/s_atifragshader.c1
-rw-r--r--src/mesa/swrast/s_bitmap.c5
-rw-r--r--src/mesa/swrast/s_blit.c4
-rw-r--r--src/mesa/swrast/s_clear.c54
-rw-r--r--src/mesa/swrast/s_context.c28
-rw-r--r--src/mesa/swrast/s_copypix.c6
-rw-r--r--src/mesa/swrast/s_depth.c1
-rw-r--r--src/mesa/swrast/s_drawpix.c5
-rw-r--r--src/mesa/swrast/s_feedback.c1
-rw-r--r--src/mesa/swrast/s_fragprog.c1
-rw-r--r--src/mesa/swrast/s_lines.c1
-rw-r--r--src/mesa/swrast/s_masking.c20
-rw-r--r--src/mesa/swrast/s_masking.h2
-rw-r--r--src/mesa/swrast/s_points.c1
-rw-r--r--src/mesa/swrast/s_readpix.c1
-rw-r--r--src/mesa/swrast/s_span.c20
-rw-r--r--src/mesa/swrast/s_texcombine.c1
-rw-r--r--src/mesa/swrast/s_texfilter.c38
-rw-r--r--src/mesa/swrast/s_triangle.c8
-rw-r--r--src/mesa/tnl/t_context.c1
-rw-r--r--src/mesa/tnl/t_draw.c8
-rw-r--r--src/mesa/tnl/t_pipeline.c1
-rw-r--r--src/mesa/tnl/t_rasterpos.c1
-rw-r--r--src/mesa/tnl/t_vb_program.c8
-rw-r--r--src/mesa/vbo/vbo_exec.c3
-rw-r--r--src/mesa/vbo/vbo_exec_array.c1
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c1
-rw-r--r--src/mesa/vbo/vbo_save.c2
-rw-r--r--src/mesa/vbo/vbo_save_loopback.c1
-rw-r--r--src/mesa/vbo/vbo_split_copy.c3
-rw-r--r--src/mesa/x86-64/glapi_x86-64.S428
-rw-r--r--src/mesa/x86/gen_matypes.c14
-rw-r--r--src/mesa/x86/glapi_x86.S36
-rw-r--r--src/mesa/x86/x86_xform.c1
844 files changed, 29459 insertions, 15368 deletions
diff --git a/src/egl/drivers/dri/egldri.c b/src/egl/drivers/dri/egldri.c
index 9e400be6248..ca6821dad06 100644
--- a/src/egl/drivers/dri/egldri.c
+++ b/src/egl/drivers/dri/egldri.c
@@ -675,13 +675,13 @@ __eglCreateContextWithConfig(__DRInativeDisplay* ndpy, int screen,
drm_context_t * hHWContext)
{
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
pDRIScreen = __eglFindDRIScreen(ndpy, screen);
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
if (psp->fd) {
if (drmCreateContext(psp->fd, hHWContext)) {
_eglLog(_EGL_WARNING, "drmCreateContext failed.");
@@ -691,14 +691,14 @@ __eglCreateContextWithConfig(__DRInativeDisplay* ndpy, int screen,
}
#if 0
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
pDRIScreen = __glXFindDRIScreen(dpy, screen);
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
if (psp->fd) {
if (drmCreateContext(psp->fd, hHWContext)) {
@@ -716,13 +716,13 @@ static GLboolean
__eglDestroyContext( __DRInativeDisplay * ndpy, int screen, __DRIid context )
{
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
pDRIScreen = __eglFindDRIScreen(ndpy, screen);
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
if (psp->fd)
drmDestroyContext(psp->fd, context);
@@ -735,13 +735,13 @@ __eglCreateDrawable(__DRInativeDisplay * ndpy, int screen,
__DRIid drawable, drm_drawable_t * hHWDrawable)
{
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
pDRIScreen = __eglFindDRIScreen(ndpy, screen);
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
if (psp->fd) {
if (drmCreateDrawable(psp->fd, hHWDrawable)) {
_eglLog(_EGL_WARNING, "drmCreateDrawable failed.");
@@ -756,13 +756,13 @@ static GLboolean
__eglDestroyDrawable( __DRInativeDisplay * ndpy, int screen, __DRIid drawable )
{
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
pDRIScreen = __eglFindDRIScreen(ndpy, screen);
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
if (psp->fd)
drmDestroyDrawable(psp->fd, drawable);
@@ -778,7 +778,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable,
int* numBackClipRects, drm_clip_rect_t ** pBackClipRects )
{
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
driSurface *surf = Lookup_driSurface((EGLSurface) drawable);
pDRIScreen = __eglFindDRIScreen(ndpy, screen);
@@ -786,7 +786,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable,
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
*X = 0;
*Y = 0;
*W = surf->Base.Width;
@@ -807,7 +807,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable,
GLXDrawable drawable = (GLXDrawable) draw;
drm_clip_rect_t * cliprect;
Display* display = (Display*)dpy;
- __DRIcontextPrivate *pcp = (__DRIcontextPrivate *)CurrentContext->driContext.private;
+ __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private;
if (drawable == 0) {
return GL_FALSE;
}
diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c
index 96292b0e9e8..7c6e8637a1c 100644
--- a/src/egl/drivers/glx/egl_glx.c
+++ b/src/egl/drivers/glx/egl_glx.c
@@ -899,7 +899,7 @@ GLX_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
* Called from eglGetProcAddress() via drv->API.GetProcAddress().
*/
static _EGLProc
-GLX_eglGetProcAddress(const char *procname)
+GLX_eglGetProcAddress(_EGLDriver *drv, const char *procname)
{
return (_EGLProc) glXGetProcAddress((const GLubyte *) procname);
}
diff --git a/src/egl/drivers/xdri/egl_xdri.c b/src/egl/drivers/xdri/egl_xdri.c
index d2affc66dd4..8425b3d11ef 100644
--- a/src/egl/drivers/xdri/egl_xdri.c
+++ b/src/egl/drivers/xdri/egl_xdri.c
@@ -355,7 +355,7 @@ xdri_eglTerminate(_EGLDriver *drv, _EGLDisplay *dpy)
* Called from eglGetProcAddress() via drv->API.GetProcAddress().
*/
static _EGLProc
-xdri_eglGetProcAddress(const char *procname)
+xdri_eglGetProcAddress(_EGLDriver *drv, const char *procname)
{
/* the symbol is defined in libGL.so */
return (_EGLProc) _glapi_get_proc_address(procname);
@@ -562,7 +562,7 @@ xdri_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw)
struct xdri_egl_display *xdri_dpy = lookup_display(dpy);
struct xdri_egl_surface *xdri_surf = lookup_surface(draw);
- xdri_dpy->psc->driScreen->swapBuffers(xdri_surf->driDrawable);
+ xdri_dpy->psc->driScreen->swapBuffers(xdri_surf->driDrawable, 0, 0, 0);
return EGL_TRUE;
}
diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile
index c951b070f1f..ec326a845df 100644
--- a/src/egl/main/Makefile
+++ b/src/egl/main/Makefile
@@ -4,7 +4,10 @@ TOP = ../../..
include $(TOP)/configs/current
-INCLUDE_DIRS = -I$(TOP)/include -I$(TOP)/src/mesa/glapi $(X11_INCLUDES)
+EGL_MAJOR = 1
+EGL_MINOR = 0
+
+INCLUDE_DIRS = -I$(TOP)/include
HEADERS = \
eglcompiler.h \
@@ -43,7 +46,7 @@ SOURCES = \
OBJECTS = $(SOURCES:.c=.o)
-# Undefined for now
+# use dl*() to load drivers
LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1
@@ -56,21 +59,21 @@ default: depend library
# EGL Library
-library: $(TOP)/$(LIB_DIR)/libEGL.so
+library: $(TOP)/$(LIB_DIR)/$(EGL_LIB_NAME)
-$(TOP)/$(LIB_DIR)/libEGL.so: $(OBJECTS)
- $(MKLIB) -o EGL -linker '$(CC)' -ldflags '$(LDFLAGS)' \
- -major 1 -minor 0 \
- -install $(TOP)/$(LIB_DIR) \
+$(TOP)/$(LIB_DIR)/$(EGL_LIB_NAME): $(OBJECTS)
+ $(MKLIB) -o $(EGL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
+ -major $(EGL_MAJOR) -minor $(EGL_MINOR) \
+ -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
$(EGL_LIB_DEPS) $(OBJECTS)
install: default
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
- $(MINSTALL) $(TOP)/$(LIB_DIR)/libEGL.so* $(DESTDIR)$(INSTALL_LIB_DIR)
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(EGL_LIB_GLOB) \
+ $(DESTDIR)$(INSTALL_LIB_DIR)
clean:
- -rm -f *.o *.so*
- -rm -f core.*
+ -rm -f *.o
-rm -f depend depend.bak
@@ -82,5 +85,5 @@ depend: $(SOURCES) $(HEADERS)
$(SOURCES) $(HEADERS) > /dev/null 2>/dev/null
-include depend
+-include depend
# DO NOT DELETE
diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
index 14cc5fa6137..26e0602453a 100644
--- a/src/egl/main/eglapi.c
+++ b/src/egl/main/eglapi.c
@@ -716,7 +716,8 @@ void (* EGLAPIENTRY eglGetProcAddress(const char *procname))()
/* now loop over drivers to query their procs */
for (i = 0; i < _eglGlobal.NumDrivers; i++) {
- _EGLProc p = _eglGlobal.Drivers[i]->API.GetProcAddress(procname);
+ _EGLDriver *drv = _eglGlobal.Drivers[i];
+ _EGLProc p = drv->API.GetProcAddress(drv, procname);
if (p)
return p;
}
diff --git a/src/egl/main/eglapi.h b/src/egl/main/eglapi.h
index aa0abe3eb6b..080f2155e3a 100644
--- a/src/egl/main/eglapi.h
+++ b/src/egl/main/eglapi.h
@@ -44,7 +44,7 @@ typedef const char *(*QueryString_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint n
typedef EGLBoolean (*WaitClient_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx);
typedef EGLBoolean (*WaitNative_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine);
-typedef _EGLProc (*GetProcAddress_t)(const char *procname);
+typedef _EGLProc (*GetProcAddress_t)(_EGLDriver *drv, const char *procname);
diff --git a/src/egl/main/eglcompiler.h b/src/egl/main/eglcompiler.h
index 6b639b75c66..f7c93f14ce2 100644
--- a/src/egl/main/eglcompiler.h
+++ b/src/egl/main/eglcompiler.h
@@ -61,4 +61,14 @@
#endif
+/**
+ * Function visibility
+ */
+#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
+# define PUBLIC __attribute__((visibility("default")))
+#else
+# define PUBLIC
+#endif
+
+
#endif /* EGLCOMPILER_INCLUDED */
diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c
index 31d69a77080..4d149603ae5 100644
--- a/src/egl/main/eglconfig.c
+++ b/src/egl/main/eglconfig.c
@@ -324,6 +324,7 @@ _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching)
mask = EGL_PBUFFER_BIT |
EGL_PIXMAP_BIT |
EGL_WINDOW_BIT |
+ EGL_SCREEN_BIT_MESA | /* XXX should check the extension */
EGL_VG_COLORSPACE_LINEAR_BIT |
EGL_VG_ALPHA_FORMAT_PRE_BIT |
EGL_MULTISAMPLE_RESOLVE_BOX_BIT |
diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h
index 6b8a259984e..799bf4ee242 100644
--- a/src/egl/main/eglconfig.h
+++ b/src/egl/main/eglconfig.h
@@ -91,11 +91,11 @@ _eglSetConfigAttrib(_EGLConfig *conf, EGLint attr, EGLint val)
}
-extern void
+PUBLIC void
_eglInitConfig(_EGLConfig *config, EGLint id);
-extern EGLConfig
+PUBLIC EGLConfig
_eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf);
@@ -144,24 +144,24 @@ _eglGetConfigHandle(_EGLConfig *conf)
}
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching);
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria);
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglParseConfigAttribList(_EGLConfig *conf, const EGLint *attrib_list);
-extern EGLint
+PUBLIC EGLint
_eglCompareConfigs(const _EGLConfig *conf1, const _EGLConfig *conf2,
const _EGLConfig *criteria, EGLBoolean compare_id);
-extern void
+PUBLIC void
_eglSortConfigs(const _EGLConfig **configs, EGLint count,
EGLint (*compare)(const _EGLConfig *, const _EGLConfig *,
void *),
diff --git a/src/egl/main/eglconfigutil.h b/src/egl/main/eglconfigutil.h
index 8c923ee206a..9f8906dedb6 100644
--- a/src/egl/main/eglconfigutil.h
+++ b/src/egl/main/eglconfigutil.h
@@ -7,16 +7,16 @@
#include "eglconfig.h"
-extern void
+PUBLIC void
_eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode);
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m,
EGLint conformant, EGLint renderable_type);
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglFillInConfigs( _EGLConfig *configs,
EGLenum fb_format, EGLenum fb_type,
const uint8_t * depth_bits, const uint8_t * stencil_bits,
diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h
index 45c7b4717b7..cb9e3f4a892 100644
--- a/src/egl/main/eglcontext.h
+++ b/src/egl/main/eglcontext.h
@@ -30,7 +30,7 @@ struct _egl_context
};
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglInitContext(_EGLDriver *drv, _EGLContext *ctx,
_EGLConfig *config, const EGLint *attrib_list);
@@ -47,7 +47,7 @@ extern EGLBoolean
_eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value);
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx);
diff --git a/src/egl/main/eglcurrent.h b/src/egl/main/eglcurrent.h
index 9503e0aba08..c4478b38914 100644
--- a/src/egl/main/eglcurrent.h
+++ b/src/egl/main/eglcurrent.h
@@ -60,7 +60,7 @@ _eglConvertApiFromIndex(EGLint idx)
}
-extern _EGLThreadInfo *
+PUBLIC _EGLThreadInfo *
_eglGetCurrentThread(void);
@@ -72,19 +72,19 @@ extern EGLBoolean
_eglIsCurrentThreadDummy(void);
-extern _EGLContext *
+PUBLIC _EGLContext *
_eglGetCurrentContext(void);
-extern _EGLDisplay *
+PUBLIC _EGLDisplay *
_eglGetCurrentDisplay(void);
-extern _EGLSurface *
+PUBLIC _EGLSurface *
_eglGetCurrentSurface(EGLint readdraw);
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglError(EGLint errCode, const char *msg);
diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h
index ea4e35a8b3f..4f619e53710 100644
--- a/src/egl/main/egldisplay.h
+++ b/src/egl/main/egldisplay.h
@@ -78,11 +78,11 @@ extern _EGLDisplay *
_eglFindDisplay(NativeDisplayType nativeDisplay);
-extern void
+PUBLIC void
_eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *dpy);
-extern void
+PUBLIC void
_eglCleanupDisplay(_EGLDisplay *disp);
diff --git a/src/egl/main/egldriver.h b/src/egl/main/egldriver.h
index 6c848eb35ea..59bd1954aa8 100644
--- a/src/egl/main/egldriver.h
+++ b/src/egl/main/egldriver.h
@@ -25,7 +25,8 @@ struct _egl_driver
};
-extern _EGLDriver *_eglMain(const char *args);
+PUBLIC _EGLDriver *
+_eglMain(const char *args);
extern const char *
@@ -48,11 +49,11 @@ extern _EGLDriver *
_eglLookupDriver(EGLDisplay d);
-extern void
+PUBLIC void
_eglInitDriverFallbacks(_EGLDriver *drv);
-extern EGLint
+PUBLIC EGLint
_eglFindAPIs(void);
diff --git a/src/egl/main/egllog.h b/src/egl/main/egllog.h
index 83c8bb72a6e..3a99bfea4b7 100644
--- a/src/egl/main/egllog.h
+++ b/src/egl/main/egllog.h
@@ -12,15 +12,15 @@
typedef void (*_EGLLogProc)(EGLint level, const char *msg);
-extern void
+PUBLIC void
_eglSetLogProc(_EGLLogProc logger);
-extern void
+PUBLIC void
_eglSetLogLevel(EGLint level);
-extern void
+PUBLIC void
_eglLog(EGLint level, const char *fmtStr, ...);
diff --git a/src/egl/main/eglmode.h b/src/egl/main/eglmode.h
index af7c2c56d33..a089a5e1943 100644
--- a/src/egl/main/eglmode.h
+++ b/src/egl/main/eglmode.h
@@ -29,7 +29,7 @@ extern _EGLMode *
_eglLookupMode(EGLModeMESA mode, _EGLDisplay *dpy);
-extern _EGLMode *
+PUBLIC _EGLMode *
_eglAddNewMode(_EGLScreen *screen, EGLint width, EGLint height,
EGLint refreshRate, const char *name);
diff --git a/src/egl/main/eglscreen.h b/src/egl/main/eglscreen.h
index 8860a2aa7f6..d52e5388c34 100644
--- a/src/egl/main/eglscreen.h
+++ b/src/egl/main/eglscreen.h
@@ -30,7 +30,7 @@ extern EGLScreenMESA
_eglAllocScreenHandle(void);
-extern void
+PUBLIC void
_eglInitScreen(_EGLScreen *screen);
@@ -38,7 +38,7 @@ extern _EGLScreen *
_eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *dpy);
-extern void
+PUBLIC void
_eglAddScreen(_EGLDisplay *display, _EGLScreen *screen);
@@ -83,7 +83,7 @@ extern void
_eglDestroyScreenModes(_EGLScreen *scrn);
-extern void
+PUBLIC void
_eglDestroyScreen(_EGLScreen *scrn);
diff --git a/src/egl/main/eglsurface.h b/src/egl/main/eglsurface.h
index b75fa9c3686..dacdf7e63ce 100644
--- a/src/egl/main/eglsurface.h
+++ b/src/egl/main/eglsurface.h
@@ -40,7 +40,7 @@ struct _egl_surface
};
-extern EGLBoolean
+PUBLIC EGLBoolean
_eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type,
_EGLConfig *config, const EGLint *attrib_list);
diff --git a/src/gallium/Makefile.template b/src/gallium/Makefile.template
index 63983c52201..136423513c6 100644
--- a/src/gallium/Makefile.template
+++ b/src/gallium/Makefile.template
@@ -54,13 +54,13 @@ install:
##### RULES #####
.c.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+ $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
.cpp.o:
- $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@
+ $(CXX) -c $(INCLUDES) $(DEFINES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@
.S.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+ $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
sinclude depend
diff --git a/src/gallium/SConscript b/src/gallium/SConscript
index 8be84cddbe7..eea32b1314b 100644
--- a/src/gallium/SConscript
+++ b/src/gallium/SConscript
@@ -2,29 +2,7 @@ import os
Import('*')
-env = env.Clone()
-
-auxiliaries = []
-
-Export('auxiliaries')
-
-
-if llvm:
- SConscript(['auxiliary/gallivm/SConscript'])
-
-SConscript([
- # NOTE: order matters!
- 'auxiliary/util/SConscript',
- 'auxiliary/rtasm/SConscript',
- 'auxiliary/tgsi/SConscript',
- 'auxiliary/cso_cache/SConscript',
- 'auxiliary/translate/SConscript',
- 'auxiliary/draw/SConscript',
- 'auxiliary/pipebuffer/SConscript',
- 'auxiliary/indices/SConscript',
- 'auxiliary/rbug/SConscript',
- 'auxiliary/vl/SConscript',
-])
+SConscript('auxiliary/SConscript')
for driver in env['drivers']:
SConscript(os.path.join('drivers', driver, 'SConscript'))
diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile
index 5446eb68a98..e3af41c6e04 100644
--- a/src/gallium/auxiliary/Makefile
+++ b/src/gallium/auxiliary/Makefile
@@ -1,12 +1,177 @@
-# src/gallium/auxiliary/Makefile
TOP = ../../..
include $(TOP)/configs/current
-SUBDIRS = $(GALLIUM_AUXILIARY_DIRS)
+LIBNAME = gallium
-default install clean:
- @for dir in $(SUBDIRS) ; do \
- if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE) $@) || exit 1; \
- fi \
- done
+C_SOURCES = \
+ cso_cache/cso_context.c \
+ cso_cache/cso_cache.c \
+ cso_cache/cso_hash.c \
+ draw/draw_context.c \
+ draw/draw_gs.c \
+ draw/draw_pipe.c \
+ draw/draw_pipe_aaline.c \
+ draw/draw_pipe_aapoint.c \
+ draw/draw_pipe_clip.c \
+ draw/draw_pipe_cull.c \
+ draw/draw_pipe_flatshade.c \
+ draw/draw_pipe_offset.c \
+ draw/draw_pipe_pstipple.c \
+ draw/draw_pipe_stipple.c \
+ draw/draw_pipe_twoside.c \
+ draw/draw_pipe_unfilled.c \
+ draw/draw_pipe_util.c \
+ draw/draw_pipe_validate.c \
+ draw/draw_pipe_vbuf.c \
+ draw/draw_pipe_wide_line.c \
+ draw/draw_pipe_wide_point.c \
+ draw/draw_pt.c \
+ draw/draw_pt_elts.c \
+ draw/draw_pt_emit.c \
+ draw/draw_pt_fetch.c \
+ draw/draw_pt_fetch_emit.c \
+ draw/draw_pt_fetch_shade_emit.c \
+ draw/draw_pt_fetch_shade_pipeline.c \
+ draw/draw_pt_post_vs.c \
+ draw/draw_pt_util.c \
+ draw/draw_pt_varray.c \
+ draw/draw_pt_vcache.c \
+ draw/draw_vertex.c \
+ draw/draw_vs.c \
+ draw/draw_vs_varient.c \
+ draw/draw_vs_aos.c \
+ draw/draw_vs_aos_io.c \
+ draw/draw_vs_aos_machine.c \
+ draw/draw_vs_exec.c \
+ draw/draw_vs_llvm.c \
+ draw/draw_vs_ppc.c \
+ draw/draw_vs_sse.c \
+ indices/u_indices_gen.c \
+ indices/u_unfilled_gen.c \
+ pipebuffer/pb_buffer_fenced.c \
+ pipebuffer/pb_buffer_malloc.c \
+ pipebuffer/pb_bufmgr_alt.c \
+ pipebuffer/pb_bufmgr_cache.c \
+ pipebuffer/pb_bufmgr_debug.c \
+ pipebuffer/pb_bufmgr_fenced.c \
+ pipebuffer/pb_bufmgr_mm.c \
+ pipebuffer/pb_bufmgr_ondemand.c \
+ pipebuffer/pb_bufmgr_pool.c \
+ pipebuffer/pb_bufmgr_slab.c \
+ pipebuffer/pb_validate.c \
+ rbug/rbug_connection.c \
+ rbug/rbug_core.c \
+ rbug/rbug_texture.c \
+ rbug/rbug_context.c \
+ rbug/rbug_shader.c \
+ rbug/rbug_demarshal.c \
+ rtasm/rtasm_cpu.c \
+ rtasm/rtasm_execmem.c \
+ rtasm/rtasm_x86sse.c \
+ rtasm/rtasm_ppc.c \
+ rtasm/rtasm_ppc_spe.c \
+ tgsi/tgsi_sanity.c \
+ tgsi/tgsi_build.c \
+ tgsi/tgsi_dump.c \
+ tgsi/tgsi_exec.c \
+ tgsi/tgsi_info.c \
+ tgsi/tgsi_iterate.c \
+ tgsi/tgsi_parse.c \
+ tgsi/tgsi_ppc.c \
+ tgsi/tgsi_scan.c \
+ tgsi/tgsi_sse2.c \
+ tgsi/tgsi_text.c \
+ tgsi/tgsi_transform.c \
+ tgsi/tgsi_ureg.c \
+ tgsi/tgsi_util.c \
+ translate/translate_generic.c \
+ translate/translate_sse.c \
+ translate/translate.c \
+ translate/translate_cache.c \
+ util/u_debug.c \
+ util/u_debug_dump.c \
+ util/u_debug_symbol.c \
+ util/u_debug_stack.c \
+ util/u_blit.c \
+ util/u_blitter.c \
+ util/u_cache.c \
+ util/u_cpu_detect.c \
+ util/u_dl.c \
+ util/u_draw_quad.c \
+ util/u_format.c \
+ util/u_format_access.c \
+ util/u_format_table.c \
+ util/u_gen_mipmap.c \
+ util/u_handle_table.c \
+ util/u_hash_table.c \
+ util/u_hash.c \
+ util/u_keymap.c \
+ util/u_linear.c \
+ util/u_network.c \
+ util/u_math.c \
+ util/u_mm.c \
+ util/u_rect.c \
+ util/u_simple_shaders.c \
+ util/u_snprintf.c \
+ util/u_stream_stdc.c \
+ util/u_stream_wd.c \
+ util/u_surface.c \
+ util/u_texture.c \
+ util/u_tile.c \
+ util/u_time.c \
+ util/u_timed_winsys.c \
+ util/u_upload_mgr.c \
+ util/u_simple_screen.c \
+ vl/vl_bitstream_parser.c \
+ vl/vl_mpeg12_mc_renderer.c \
+ vl/vl_compositor.c \
+ vl/vl_csc.c \
+ vl/vl_shader_build.c
+
+GALLIVM_SOURCES = \
+ gallivm/gallivm.cpp \
+ gallivm/gallivm_cpu.cpp \
+ gallivm/instructions.cpp \
+ gallivm/loweringpass.cpp \
+ gallivm/tgsitollvm.cpp \
+ gallivm/storage.cpp \
+ gallivm/storagesoa.cpp \
+ gallivm/instructionssoa.cpp
+
+INC_SOURCES = \
+ gallivm/gallivm_builtins.cpp \
+ gallivm/gallivmsoabuiltins.cpp
+
+# XXX: gallivm doesn't build correctly so disable for now
+#ifeq ($(MESA_LLVM),1)
+#DEFINES += -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS
+#CPP_SOURCES += \
+# $(GALLIVM_SOURCES)
+#endif
+
+
+include ../Makefile.template
+
+
+gallivm/gallivm_builtins.cpp: gallivm/llvm_builtins.c
+ clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp1.bin
+ (echo "static const unsigned char llvm_builtins_data[] = {"; od -txC temp1.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@
+ rm temp1.bin
+
+gallivm/gallivmsoabuiltins.cpp: gallivm/soabuiltins.c
+ clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp2.bin
+ (echo "static const unsigned char soabuiltins_data[] = {"; od -txC temp2.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@
+ rm temp2.bin
+
+
+indices/u_indices_gen.c: indices/u_indices_gen.py
+ python $< > $@
+
+indices/u_unfilled_gen.c: indices/u_unfilled_gen.py
+ python $< > $@
+
+util/u_format_table.c: util/u_format_table.py util/u_format_parse.py util/u_format.csv
+ python util/u_format_table.py util/u_format.csv > $@
+
+util/u_format_access.c: util/u_format_access.py util/u_format_parse.py util/u_format.csv
+ python util/u_format_access.py util/u_format.csv > $@
diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript
new file mode 100644
index 00000000000..782eb533863
--- /dev/null
+++ b/src/gallium/auxiliary/SConscript
@@ -0,0 +1,185 @@
+Import('*')
+
+from sys import executable as python_cmd
+
+env.Append(CPPPATH = [
+ 'indices',
+ 'util',
+])
+
+env.CodeGenerate(
+ target = 'indices/u_indices_gen.c',
+ script = 'indices/u_indices_gen.py',
+ source = [],
+ command = python_cmd + ' $SCRIPT > $TARGET'
+)
+
+env.CodeGenerate(
+ target = 'indices/u_unfilled_gen.c',
+ script = 'indices/u_unfilled_gen.py',
+ source = [],
+ command = python_cmd + ' $SCRIPT > $TARGET'
+)
+
+env.CodeGenerate(
+ target = 'util/u_format_table.c',
+ script = 'util/u_format_table.py',
+ source = ['util/u_format.csv'],
+ command = 'python $SCRIPT $SOURCE > $TARGET'
+)
+
+env.CodeGenerate(
+ target = 'util/u_format_access.c',
+ script = 'util/u_format_access.py',
+ source = ['util/u_format.csv'],
+ command = 'python $SCRIPT $SOURCE > $TARGET'
+)
+
+source = [
+ 'cso_cache/cso_context.c',
+ 'cso_cache/cso_cache.c',
+ 'cso_cache/cso_hash.c',
+ 'draw/draw_context.c',
+ 'draw/draw_pipe.c',
+ 'draw/draw_pipe_aaline.c',
+ 'draw/draw_pipe_aapoint.c',
+ 'draw/draw_pipe_clip.c',
+ 'draw/draw_pipe_cull.c',
+ 'draw/draw_pipe_flatshade.c',
+ 'draw/draw_pipe_offset.c',
+ 'draw/draw_pipe_pstipple.c',
+ 'draw/draw_pipe_stipple.c',
+ 'draw/draw_pipe_twoside.c',
+ 'draw/draw_pipe_unfilled.c',
+ 'draw/draw_pipe_util.c',
+ 'draw/draw_pipe_validate.c',
+ 'draw/draw_pipe_vbuf.c',
+ 'draw/draw_pipe_wide_line.c',
+ 'draw/draw_pipe_wide_point.c',
+ 'draw/draw_pt.c',
+ 'draw/draw_pt_elts.c',
+ 'draw/draw_pt_emit.c',
+ 'draw/draw_pt_fetch.c',
+ 'draw/draw_pt_fetch_emit.c',
+ 'draw/draw_pt_fetch_shade_emit.c',
+ 'draw/draw_pt_fetch_shade_pipeline.c',
+ 'draw/draw_pt_post_vs.c',
+ 'draw/draw_pt_util.c',
+ 'draw/draw_pt_varray.c',
+ 'draw/draw_pt_vcache.c',
+ 'draw/draw_vertex.c',
+ 'draw/draw_vs.c',
+ 'draw/draw_vs_aos.c',
+ 'draw/draw_vs_aos_io.c',
+ 'draw/draw_vs_aos_machine.c',
+ 'draw/draw_vs_exec.c',
+ 'draw/draw_vs_llvm.c',
+ 'draw/draw_vs_ppc.c',
+ 'draw/draw_vs_sse.c',
+ 'draw/draw_vs_varient.c',
+ 'draw/draw_gs.c',
+ #'indices/u_indices.c',
+ #'indices/u_unfilled_indices.c',
+ 'indices/u_indices_gen.c',
+ 'indices/u_unfilled_gen.c',
+ 'pipebuffer/pb_buffer_fenced.c',
+ 'pipebuffer/pb_buffer_malloc.c',
+ 'pipebuffer/pb_bufmgr_alt.c',
+ 'pipebuffer/pb_bufmgr_cache.c',
+ 'pipebuffer/pb_bufmgr_debug.c',
+ 'pipebuffer/pb_bufmgr_fenced.c',
+ 'pipebuffer/pb_bufmgr_mm.c',
+ 'pipebuffer/pb_bufmgr_ondemand.c',
+ 'pipebuffer/pb_bufmgr_pool.c',
+ 'pipebuffer/pb_bufmgr_slab.c',
+ 'pipebuffer/pb_validate.c',
+ 'rbug/rbug_core.c',
+ 'rbug/rbug_shader.c',
+ 'rbug/rbug_context.c',
+ 'rbug/rbug_texture.c',
+ 'rbug/rbug_demarshal.c',
+ 'rbug/rbug_connection.c',
+ 'rtasm/rtasm_cpu.c',
+ 'rtasm/rtasm_execmem.c',
+ 'rtasm/rtasm_x86sse.c',
+ 'rtasm/rtasm_ppc.c',
+ 'rtasm/rtasm_ppc_spe.c',
+ 'tgsi/tgsi_build.c',
+ 'tgsi/tgsi_dump.c',
+ 'tgsi/tgsi_dump_c.c',
+ 'tgsi/tgsi_exec.c',
+ 'tgsi/tgsi_info.c',
+ 'tgsi/tgsi_iterate.c',
+ 'tgsi/tgsi_parse.c',
+ 'tgsi/tgsi_sanity.c',
+ 'tgsi/tgsi_scan.c',
+ 'tgsi/tgsi_ppc.c',
+ 'tgsi/tgsi_sse2.c',
+ 'tgsi/tgsi_text.c',
+ 'tgsi/tgsi_transform.c',
+ 'tgsi/tgsi_ureg.c',
+ 'tgsi/tgsi_util.c',
+ 'translate/translate_generic.c',
+ 'translate/translate_sse.c',
+ 'translate/translate.c',
+ 'translate/translate_cache.c',
+ 'util/u_bitmask.c',
+ 'util/u_blit.c',
+ 'util/u_blitter.c',
+ 'util/u_cache.c',
+ 'util/u_cpu_detect.c',
+ 'util/u_debug.c',
+ 'util/u_debug_dump.c',
+ 'util/u_debug_memory.c',
+ 'util/u_debug_stack.c',
+ 'util/u_debug_symbol.c',
+ 'util/u_dl.c',
+ 'util/u_draw_quad.c',
+ 'util/u_format.c',
+ 'util/u_format_access.c',
+ 'util/u_format_table.c',
+ 'util/u_gen_mipmap.c',
+ 'util/u_handle_table.c',
+ 'util/u_hash.c',
+ 'util/u_hash_table.c',
+ 'util/u_keymap.c',
+ 'util/u_network.c',
+ 'util/u_math.c',
+ 'util/u_mm.c',
+ 'util/u_rect.c',
+ 'util/u_simple_shaders.c',
+ 'util/u_snprintf.c',
+ 'util/u_stream_stdc.c',
+ 'util/u_stream_wd.c',
+ 'util/u_surface.c',
+ 'util/u_texture.c',
+ 'util/u_tile.c',
+ 'util/u_time.c',
+ 'util/u_timed_winsys.c',
+ 'util/u_upload_mgr.c',
+ 'util/u_simple_screen.c',
+ 'vl/vl_bitstream_parser.c',
+ 'vl/vl_mpeg12_mc_renderer.c',
+ 'vl/vl_compositor.c',
+ 'vl/vl_csc.c',
+ 'vl/vl_shader_build.c',
+]
+
+if env['llvm']:
+ source += [
+ 'gallivm/gallivm.cpp',
+ 'gallivm/gallivm_cpu.cpp',
+ 'gallivm/instructions.cpp',
+ 'gallivm/loweringpass.cpp',
+ 'gallivm/tgsitollvm.cpp',
+ 'gallivm/storage.cpp',
+ 'gallivm/storagesoa.cpp',
+ 'gallivm/instructionssoa.cpp',
+ ]
+
+gallium = env.ConvenienceLibrary(
+ target = 'gallium',
+ source = source,
+)
+
+Export('gallium')
diff --git a/src/gallium/auxiliary/cso_cache/Makefile b/src/gallium/auxiliary/cso_cache/Makefile
deleted file mode 100644
index 8726afcd949..00000000000
--- a/src/gallium/auxiliary/cso_cache/Makefile
+++ /dev/null
@@ -1,11 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = cso_cache
-
-C_SOURCES = \
- cso_context.c \
- cso_cache.c \
- cso_hash.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/cso_cache/SConscript b/src/gallium/auxiliary/cso_cache/SConscript
deleted file mode 100644
index 651e68a191a..00000000000
--- a/src/gallium/auxiliary/cso_cache/SConscript
+++ /dev/null
@@ -1,11 +0,0 @@
-Import('*')
-
-cso_cache = env.ConvenienceLibrary(
- target = 'cso_cache',
- source = [
- 'cso_context.c',
- 'cso_cache.c',
- 'cso_hash.c',
- ])
-
-auxiliaries.insert(0, cso_cache)
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index 80bd0c91db0..2b16332e143 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -42,6 +42,7 @@
#include "cso_cache/cso_context.h"
#include "cso_cache/cso_cache.h"
#include "cso_cache/cso_hash.h"
+#include "cso_context.h"
struct cso_context {
struct pipe_context *pipe;
@@ -85,8 +86,8 @@ struct cso_context {
void *blend, *blend_saved;
void *depth_stencil, *depth_stencil_saved;
void *rasterizer, *rasterizer_saved;
- void *fragment_shader, *fragment_shader_saved;
- void *vertex_shader, *vertex_shader_saved;
+ void *fragment_shader, *fragment_shader_saved, *geometry_shader;
+ void *vertex_shader, *vertex_shader_saved, *geometry_shader_saved;
struct pipe_framebuffer_state fb, fb_saved;
struct pipe_viewport_state vp, vp_saved;
@@ -1027,3 +1028,38 @@ enum pipe_error cso_set_blend_color(struct cso_context *ctx,
}
return PIPE_OK;
}
+
+enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx,
+ void *handle)
+{
+ if (ctx->geometry_shader != handle) {
+ ctx->geometry_shader = handle;
+ ctx->pipe->bind_gs_state(ctx->pipe, handle);
+ }
+ return PIPE_OK;
+}
+
+void cso_delete_geometry_shader(struct cso_context *ctx, void *handle)
+{
+ if (handle == ctx->geometry_shader) {
+ /* unbind before deleting */
+ ctx->pipe->bind_gs_state(ctx->pipe, NULL);
+ ctx->geometry_shader = NULL;
+ }
+ ctx->pipe->delete_gs_state(ctx->pipe, handle);
+}
+
+void cso_save_geometry_shader(struct cso_context *ctx)
+{
+ assert(!ctx->geometry_shader_saved);
+ ctx->geometry_shader_saved = ctx->geometry_shader;
+}
+
+void cso_restore_geometry_shader(struct cso_context *ctx)
+{
+ if (ctx->geometry_shader_saved != ctx->geometry_shader) {
+ ctx->pipe->bind_gs_state(ctx->pipe, ctx->geometry_shader_saved);
+ ctx->geometry_shader = ctx->geometry_shader_saved;
+ }
+ ctx->geometry_shader_saved = NULL;
+}
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h
index e5b92177cfd..b9e313e32d6 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.h
+++ b/src/gallium/auxiliary/cso_cache/cso_context.h
@@ -146,6 +146,13 @@ void cso_save_vertex_shader(struct cso_context *cso);
void cso_restore_vertex_shader(struct cso_context *cso);
+enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx,
+ void *handle);
+void cso_delete_geometry_shader(struct cso_context *ctx, void *handle);
+void cso_save_geometry_shader(struct cso_context *cso);
+void cso_restore_geometry_shader(struct cso_context *cso);
+
+
enum pipe_error cso_set_framebuffer(struct cso_context *cso,
const struct pipe_framebuffer_state *fb);
diff --git a/src/gallium/auxiliary/draw/Makefile b/src/gallium/auxiliary/draw/Makefile
deleted file mode 100644
index 5041dcc072b..00000000000
--- a/src/gallium/auxiliary/draw/Makefile
+++ /dev/null
@@ -1,46 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = draw
-
-C_SOURCES = \
- draw_context.c \
- draw_pipe.c \
- draw_pipe_aaline.c \
- draw_pipe_aapoint.c \
- draw_pipe_clip.c \
- draw_pipe_cull.c \
- draw_pipe_flatshade.c \
- draw_pipe_offset.c \
- draw_pipe_pstipple.c \
- draw_pipe_stipple.c \
- draw_pipe_twoside.c \
- draw_pipe_unfilled.c \
- draw_pipe_util.c \
- draw_pipe_validate.c \
- draw_pipe_vbuf.c \
- draw_pipe_wide_line.c \
- draw_pipe_wide_point.c \
- draw_pt.c \
- draw_pt_elts.c \
- draw_pt_emit.c \
- draw_pt_fetch.c \
- draw_pt_fetch_emit.c \
- draw_pt_fetch_shade_emit.c \
- draw_pt_fetch_shade_pipeline.c \
- draw_pt_post_vs.c \
- draw_pt_util.c \
- draw_pt_varray.c \
- draw_pt_vcache.c \
- draw_vertex.c \
- draw_vs.c \
- draw_vs_varient.c \
- draw_vs_aos.c \
- draw_vs_aos_io.c \
- draw_vs_aos_machine.c \
- draw_vs_exec.c \
- draw_vs_llvm.c \
- draw_vs_ppc.c \
- draw_vs_sse.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/draw/SConscript b/src/gallium/auxiliary/draw/SConscript
deleted file mode 100644
index 5f05aa324a5..00000000000
--- a/src/gallium/auxiliary/draw/SConscript
+++ /dev/null
@@ -1,46 +0,0 @@
-Import('*')
-
-draw = env.ConvenienceLibrary(
- target = 'draw',
- source = [
- 'draw_context.c',
- 'draw_pipe.c',
- 'draw_pipe_aaline.c',
- 'draw_pipe_aapoint.c',
- 'draw_pipe_clip.c',
- 'draw_pipe_cull.c',
- 'draw_pipe_flatshade.c',
- 'draw_pipe_offset.c',
- 'draw_pipe_pstipple.c',
- 'draw_pipe_stipple.c',
- 'draw_pipe_twoside.c',
- 'draw_pipe_unfilled.c',
- 'draw_pipe_util.c',
- 'draw_pipe_validate.c',
- 'draw_pipe_vbuf.c',
- 'draw_pipe_wide_line.c',
- 'draw_pipe_wide_point.c',
- 'draw_pt.c',
- 'draw_pt_elts.c',
- 'draw_pt_emit.c',
- 'draw_pt_fetch.c',
- 'draw_pt_fetch_emit.c',
- 'draw_pt_fetch_shade_emit.c',
- 'draw_pt_fetch_shade_pipeline.c',
- 'draw_pt_post_vs.c',
- 'draw_pt_util.c',
- 'draw_pt_varray.c',
- 'draw_pt_vcache.c',
- 'draw_vertex.c',
- 'draw_vs.c',
- 'draw_vs_aos.c',
- 'draw_vs_aos_io.c',
- 'draw_vs_aos_machine.c',
- 'draw_vs_exec.c',
- 'draw_vs_llvm.c',
- 'draw_vs_ppc.c',
- 'draw_vs_sse.c',
- 'draw_vs_varient.c'
- ])
-
-auxiliaries.insert(0, draw)
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index cc5f7f01059..667aa46b208 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -36,6 +36,7 @@
#include "draw_context.h"
#include "draw_vbuf.h"
#include "draw_vs.h"
+#include "draw_gs.h"
#include "draw_pt.h"
#include "draw_pipe.h"
@@ -67,6 +68,9 @@ struct draw_context *draw_create( void )
if (!draw_vs_init( draw ))
goto fail;
+ if (!draw_gs_init( draw ))
+ goto fail;
+
return draw;
fail:
@@ -231,11 +235,19 @@ draw_set_mapped_vertex_buffer(struct draw_context *draw,
void
draw_set_mapped_constant_buffer(struct draw_context *draw,
- const void *buffer,
+ unsigned shader_type,
+ const void *buffer,
unsigned size )
{
- draw->pt.user.constants = buffer;
- draw_vs_set_constants( draw, (const float (*)[4])buffer, size );
+ debug_assert(shader_type == PIPE_SHADER_VERTEX ||
+ shader_type == PIPE_SHADER_GEOMETRY);
+ if (shader_type == PIPE_SHADER_VERTEX) {
+ draw->pt.user.vs_constants = buffer;
+ draw_vs_set_constants( draw, (const float (*)[4])buffer, size );
+ } else if (shader_type == PIPE_SHADER_GEOMETRY) {
+ draw->pt.user.gs_constants = buffer;
+ draw_gs_set_constants( draw, (const float (*)[4])buffer, size );
+ }
}
@@ -298,7 +310,7 @@ draw_set_force_passthrough( struct draw_context *draw, boolean enable )
* a post-transformed vertex.
*
* With this function, drivers that use the draw module should have no reason
- * to track the current vertex shader.
+ * to track the current vertex/geometry shader.
*
* Note that the draw module may sometimes generate vertices with extra
* attributes (such as texcoords for AA lines). The driver can call this
@@ -309,43 +321,59 @@ draw_set_force_passthrough( struct draw_context *draw, boolean enable )
* work for the drivers.
*/
int
-draw_find_vs_output(const struct draw_context *draw,
- uint semantic_name, uint semantic_index)
+draw_find_shader_output(const struct draw_context *draw,
+ uint semantic_name, uint semantic_index)
{
const struct draw_vertex_shader *vs = draw->vs.vertex_shader;
+ const struct draw_geometry_shader *gs = draw->gs.geometry_shader;
uint i;
- for (i = 0; i < vs->info.num_outputs; i++) {
- if (vs->info.output_semantic_name[i] == semantic_name &&
- vs->info.output_semantic_index[i] == semantic_index)
+ const struct tgsi_shader_info *info = &vs->info;
+
+ if (gs)
+ info = &gs->info;
+
+ for (i = 0; i < info->num_outputs; i++) {
+ if (info->output_semantic_name[i] == semantic_name &&
+ info->output_semantic_index[i] == semantic_index)
return i;
}
/* XXX there may be more than one extra vertex attrib.
* For example, simulated gl_FragCoord and gl_PointCoord.
*/
- if (draw->extra_vp_outputs.semantic_name == semantic_name &&
- draw->extra_vp_outputs.semantic_index == semantic_index) {
- return draw->extra_vp_outputs.slot;
+ if (draw->extra_shader_outputs.semantic_name == semantic_name &&
+ draw->extra_shader_outputs.semantic_index == semantic_index) {
+ return draw->extra_shader_outputs.slot;
}
+
return 0;
}
/**
- * Return number of vertex shader outputs.
+ * Return number of the shader outputs.
+ *
+ * If geometry shader is present, its output will be returned,
+ * if not vertex shader is used.
*/
uint
-draw_num_vs_outputs(const struct draw_context *draw)
+draw_num_shader_outputs(const struct draw_context *draw)
{
uint count = draw->vs.vertex_shader->info.num_outputs;
- if (draw->extra_vp_outputs.slot > 0)
+
+ /* if geometry shader is present, its outputs go to te
+ * driver, not the vertex shaders */
+ if (draw->gs.geometry_shader)
+ count = draw->gs.geometry_shader->info.num_outputs;
+
+ if (draw->extra_shader_outputs.slot > 0)
count++;
return count;
}
/**
- * Provide TGSI sampler objects for vertex shaders that use texture fetches.
+ * Provide TGSI sampler objects for vertex/geometry shaders that use texture fetches.
* This might only be used by software drivers for the time being.
*/
void
@@ -355,6 +383,8 @@ draw_texture_samplers(struct draw_context *draw,
{
draw->vs.num_samplers = num_samplers;
draw->vs.samplers = samplers;
+ draw->gs.num_samplers = num_samplers;
+ draw->gs.samplers = samplers;
}
@@ -421,3 +451,18 @@ void draw_do_flush( struct draw_context *draw, unsigned flags )
draw->flushing = FALSE;
}
}
+
+
+int draw_current_shader_outputs(struct draw_context *draw)
+{
+ if (draw->gs.geometry_shader)
+ return draw->gs.num_gs_outputs;
+ return draw->vs.num_vs_outputs;
+}
+
+int draw_current_shader_position_output(struct draw_context *draw)
+{
+ if (draw->gs.geometry_shader)
+ return draw->gs.position_output;
+ return draw->vs.position_output;
+}
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
index 465b8f10c6c..8a64c06efcd 100644
--- a/src/gallium/auxiliary/draw/draw_context.h
+++ b/src/gallium/auxiliary/draw/draw_context.h
@@ -45,6 +45,7 @@ struct pipe_context;
struct draw_context;
struct draw_stage;
struct draw_vertex_shader;
+struct draw_geometry_shader;
struct tgsi_sampler;
@@ -85,11 +86,11 @@ draw_install_pstipple_stage(struct draw_context *draw, struct pipe_context *pipe
int
-draw_find_vs_output(const struct draw_context *draw,
- uint semantic_name, uint semantic_index);
+draw_find_shader_output(const struct draw_context *draw,
+ uint semantic_name, uint semantic_index);
uint
-draw_num_vs_outputs(const struct draw_context *draw);
+draw_num_shader_outputs(const struct draw_context *draw);
void
@@ -112,6 +113,17 @@ void draw_delete_vertex_shader(struct draw_context *draw,
struct draw_vertex_shader *dvs);
+/*
+ * Geometry shader functions
+ */
+struct draw_geometry_shader *
+draw_create_geometry_shader(struct draw_context *draw,
+ const struct pipe_shader_state *shader);
+void draw_bind_geometry_shader(struct draw_context *draw,
+ struct draw_geometry_shader *dvs);
+void draw_delete_geometry_shader(struct draw_context *draw,
+ struct draw_geometry_shader *dvs);
+
/*
* Vertex data functions
@@ -140,6 +152,7 @@ void draw_set_mapped_vertex_buffer(struct draw_context *draw,
unsigned attr, const void *buffer);
void draw_set_mapped_constant_buffer(struct draw_context *draw,
+ unsigned shader_type,
const void *buffer,
unsigned size );
@@ -151,6 +164,14 @@ void draw_set_mapped_constant_buffer(struct draw_context *draw,
void draw_arrays(struct draw_context *draw, unsigned prim,
unsigned start, unsigned count);
+void
+draw_arrays_instanced(struct draw_context *draw,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
+
void draw_flush(struct draw_context *draw);
diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c
new file mode 100644
index 00000000000..5db2e755423
--- /dev/null
+++ b/src/gallium/auxiliary/draw/draw_gs.c
@@ -0,0 +1,338 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMWare Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "draw_gs.h"
+
+#include "draw_private.h"
+#include "draw_context.h"
+
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_exec.h"
+
+#include "pipe/p_shader_tokens.h"
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#define MAX_PRIM_VERTICES 6
+/* fixme: move it from here */
+#define MAX_PRIMITIVES 64
+
+boolean
+draw_gs_init( struct draw_context *draw )
+{
+ draw->gs.machine = tgsi_exec_machine_create();
+ if (!draw->gs.machine)
+ return FALSE;
+
+ draw->gs.machine->Primitives = align_malloc(
+ MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector), 16);
+ if (!draw->gs.machine->Primitives)
+ return FALSE;
+ memset(draw->gs.machine->Primitives, 0,
+ MAX_PRIMITIVES * sizeof(struct tgsi_exec_vector));
+
+ return TRUE;
+}
+
+
+void draw_gs_set_constants( struct draw_context *draw,
+ const float (*constants)[4],
+ unsigned size )
+{
+}
+
+
+struct draw_geometry_shader *
+draw_create_geometry_shader(struct draw_context *draw,
+ const struct pipe_shader_state *state)
+{
+ struct draw_geometry_shader *gs;
+ int i;
+
+ gs = CALLOC_STRUCT(draw_geometry_shader);
+
+ if (!gs)
+ return NULL;
+
+ gs->state = *state;
+ gs->state.tokens = tgsi_dup_tokens(state->tokens);
+ if (!gs->state.tokens) {
+ FREE(gs);
+ return NULL;
+ }
+
+ tgsi_scan_shader(state->tokens, &gs->info);
+
+ /* setup the defaults */
+ gs->input_primitive = PIPE_PRIM_TRIANGLES;
+ gs->output_primitive = PIPE_PRIM_TRIANGLE_STRIP;
+ gs->max_output_vertices = 32;
+
+ for (i = 0; i < gs->info.num_properties; ++i) {
+ if (gs->info.properties[i].name ==
+ TGSI_PROPERTY_GS_INPUT_PRIM)
+ gs->input_primitive = gs->info.properties[i].data[0];
+ else if (gs->info.properties[i].name ==
+ TGSI_PROPERTY_GS_OUTPUT_PRIM)
+ gs->output_primitive = gs->info.properties[i].data[0];
+ else if (gs->info.properties[i].name ==
+ TGSI_PROPERTY_GS_MAX_VERTICES)
+ gs->max_output_vertices = gs->info.properties[i].data[0];
+ }
+
+ gs->machine = draw->gs.machine;
+
+ if (gs)
+ {
+ uint i;
+ for (i = 0; i < gs->info.num_outputs; i++) {
+ if (gs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
+ gs->info.output_semantic_index[i] == 0)
+ gs->position_output = i;
+ }
+ }
+
+ return gs;
+}
+
+void draw_bind_geometry_shader(struct draw_context *draw,
+ struct draw_geometry_shader *dgs)
+{
+ draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
+
+ if (dgs) {
+ draw->gs.geometry_shader = dgs;
+ draw->gs.num_gs_outputs = dgs->info.num_outputs;
+ draw->gs.position_output = dgs->position_output;
+ draw_geometry_shader_prepare(dgs, draw);
+ }
+ else {
+ draw->gs.geometry_shader = NULL;
+ draw->gs.num_gs_outputs = 0;
+ }
+}
+
+void draw_delete_geometry_shader(struct draw_context *draw,
+ struct draw_geometry_shader *dgs)
+{
+ FREE(dgs);
+}
+
+static INLINE int num_vertices_for_prim(int prim)
+{
+ switch(prim) {
+ case PIPE_PRIM_POINTS:
+ return 1;
+ case PIPE_PRIM_LINES:
+ return 2;
+ case PIPE_PRIM_LINE_LOOP:
+ return 2;
+ case PIPE_PRIM_LINE_STRIP:
+ return 2;
+ case PIPE_PRIM_TRIANGLES:
+ return 3;
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ return 3;
+ case PIPE_PRIM_TRIANGLE_FAN:
+ return 3;
+ case PIPE_PRIM_LINES_ADJACENCY:
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ return 4;
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
+ return 6;
+ default:
+ assert(!"Bad geometry shader input");
+ return 0;
+ }
+}
+
+static void draw_fetch_geometry_input(struct draw_geometry_shader *shader,
+ int start_primitive,
+ int num_primitives,
+ const float (*input_ptr)[4],
+ unsigned input_vertex_stride,
+ unsigned inputs_from_vs)
+{
+ struct tgsi_exec_machine *machine = shader->machine;
+ unsigned slot, vs_slot, k, j;
+ unsigned num_vertices = num_vertices_for_prim(shader->input_primitive);
+ int idx = 0;
+
+ for (slot = 0, vs_slot = 0; slot < shader->info.num_inputs; slot++) {
+ /*debug_printf("Slot = %d (semantic = %d)\n", slot,
+ shader->info.input_semantic_name[slot]);*/
+ if (shader->info.input_semantic_name[slot] ==
+ TGSI_SEMANTIC_PRIMID) {
+ for (j = 0; j < num_primitives; ++j) {
+ machine->Inputs[idx].xyzw[0].f[j] = (float)start_primitive + j;
+ machine->Inputs[idx].xyzw[1].f[j] = (float)start_primitive + j;
+ machine->Inputs[idx].xyzw[2].f[j] = (float)start_primitive + j;
+ machine->Inputs[idx].xyzw[3].f[j] = (float)start_primitive + j;
+ }
+ ++idx;
+ } else {
+ for (j = 0; j < num_primitives; ++j) {
+ int vidx = idx;
+ const float (*prim_ptr)[4];
+ /*debug_printf(" %d) Prim (num_verts = %d)\n", start_primitive + j,
+ num_vertices);*/
+ prim_ptr = (const float (*)[4])(
+ (const char *)input_ptr +
+ (j * num_vertices * input_vertex_stride));
+
+ for (k = 0; k < num_vertices; ++k, ++vidx) {
+ const float (*input)[4];
+ input = (const float (*)[4])(
+ (const char *)prim_ptr + (k * input_vertex_stride));
+ vidx = k * TGSI_EXEC_MAX_INPUT_ATTRIBS + slot;
+ /*debug_printf("\t%d)(%d) Input vert:\n", vidx, k);*/
+#if 1
+ assert(!util_is_inf_or_nan(input[vs_slot][0]));
+ assert(!util_is_inf_or_nan(input[vs_slot][1]));
+ assert(!util_is_inf_or_nan(input[vs_slot][2]));
+ assert(!util_is_inf_or_nan(input[vs_slot][3]));
+#endif
+ machine->Inputs[vidx].xyzw[0].f[j] = input[vs_slot][0];
+ machine->Inputs[vidx].xyzw[1].f[j] = input[vs_slot][1];
+ machine->Inputs[vidx].xyzw[2].f[j] = input[vs_slot][2];
+ machine->Inputs[vidx].xyzw[3].f[j] = input[vs_slot][3];
+#if 0
+ debug_printf("\t\t%d %f %f %f %f\n", slot,
+ machine->Inputs[vidx].xyzw[0].f[j],
+ machine->Inputs[vidx].xyzw[1].f[j],
+ machine->Inputs[vidx].xyzw[2].f[j],
+ machine->Inputs[vidx].xyzw[3].f[j]);
+#endif
+ }
+ }
+ ++vs_slot;
+ idx += num_vertices;
+ }
+ }
+}
+
+static INLINE void
+draw_geometry_fetch_outputs(struct draw_geometry_shader *shader,
+ int num_primitives,
+ float (*output)[4],
+ unsigned vertex_size)
+{
+ struct tgsi_exec_machine *machine = shader->machine;
+ unsigned prim_idx, j, slot;
+
+ /* Unswizzle all output results.
+ */
+ /* FIXME: handle all the primitives produced by the gs, not just
+ * the first one
+ unsigned prim_count =
+ mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0];*/
+ for (prim_idx = 0; prim_idx < num_primitives; ++prim_idx) {
+ unsigned num_verts_per_prim = machine->Primitives[0];
+ for (j = 0; j < num_verts_per_prim; j++) {
+ int idx = (prim_idx * num_verts_per_prim + j) *
+ shader->info.num_outputs;
+#ifdef DEBUG_OUTPUTS
+ debug_printf("%d) Output vert:\n", idx);
+#endif
+ for (slot = 0; slot < shader->info.num_outputs; slot++) {
+ output[slot][0] = machine->Outputs[idx + slot].xyzw[0].f[prim_idx];
+ output[slot][1] = machine->Outputs[idx + slot].xyzw[1].f[prim_idx];
+ output[slot][2] = machine->Outputs[idx + slot].xyzw[2].f[prim_idx];
+ output[slot][3] = machine->Outputs[idx + slot].xyzw[3].f[prim_idx];
+#ifdef DEBUG_OUTPUTS
+ debug_printf("\t%d: %f %f %f %f\n", slot,
+ output[slot][0],
+ output[slot][1],
+ output[slot][2],
+ output[slot][3]);
+#endif
+ debug_assert(!util_is_inf_or_nan(output[slot][0]));
+ }
+ output = (float (*)[4])((char *)output + vertex_size);
+ }
+ }
+}
+
+void draw_geometry_shader_run(struct draw_geometry_shader *shader,
+ const float (*input)[4],
+ float (*output)[4],
+ const float (*constants)[4],
+ unsigned count,
+ unsigned input_stride,
+ unsigned vertex_size)
+{
+ struct tgsi_exec_machine *machine = shader->machine;
+ unsigned int i;
+ unsigned num_vertices = num_vertices_for_prim(shader->input_primitive);
+ unsigned num_primitives = count/num_vertices;
+ unsigned inputs_from_vs = 0;
+
+ machine->Consts = constants;
+
+ for (i = 0; i < shader->info.num_inputs; ++i) {
+ if (shader->info.input_semantic_name[i] != TGSI_SEMANTIC_PRIMID)
+ ++inputs_from_vs;
+ }
+
+ for (i = 0; i < num_primitives; ++i) {
+ unsigned int max_primitives = 1;
+
+ draw_fetch_geometry_input(shader, i, max_primitives, input,
+ input_stride, inputs_from_vs);
+
+ tgsi_set_exec_mask(machine,
+ 1,
+ max_primitives > 1,
+ max_primitives > 2,
+ max_primitives > 3);
+
+ /* run interpreter */
+ tgsi_exec_machine_run(machine);
+
+ draw_geometry_fetch_outputs(shader, max_primitives,
+ output, vertex_size);
+ }
+}
+
+void draw_geometry_shader_delete(struct draw_geometry_shader *shader)
+{
+ FREE((void*) shader->state.tokens);
+ FREE(shader);
+}
+
+void draw_geometry_shader_prepare(struct draw_geometry_shader *shader,
+ struct draw_context *draw)
+{
+ if (shader->machine->Tokens != shader->state.tokens) {
+ tgsi_exec_machine_bind_shader(shader->machine,
+ shader->state.tokens,
+ draw->gs.num_samplers,
+ draw->gs.samplers);
+ }
+}
diff --git a/src/gallium/auxiliary/draw/draw_gs.h b/src/gallium/auxiliary/draw/draw_gs.h
new file mode 100644
index 00000000000..d6a97d9c4ef
--- /dev/null
+++ b/src/gallium/auxiliary/draw/draw_gs.h
@@ -0,0 +1,76 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMWare Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef DRAW_GS_H
+#define DRAW_GS_H
+
+#include "draw_context.h"
+#include "draw_private.h"
+
+
+#define MAX_TGSI_PRIMITIVES 4
+
+struct draw_context;
+
+/**
+ * Private version of the compiled geometry shader
+ */
+struct draw_geometry_shader {
+ struct draw_context *draw;
+
+ struct tgsi_exec_machine *machine;
+
+ /* This member will disappear shortly:*/
+ struct pipe_shader_state state;
+
+ struct tgsi_shader_info info;
+ unsigned position_output;
+
+ unsigned max_output_vertices;
+ unsigned input_primitive;
+ unsigned output_primitive;
+
+ /* Extracted from shader:
+ */
+ const float (*immediates)[4];
+};
+
+void draw_geometry_shader_run(struct draw_geometry_shader *shader,
+ const float (*input)[4],
+ float (*output)[4],
+ const float (*constants)[4],
+ unsigned count,
+ unsigned input_stride,
+ unsigned output_stride);
+
+void draw_geometry_shader_prepare(struct draw_geometry_shader *shader,
+ struct draw_context *draw);
+
+void draw_geometry_shader_delete(struct draw_geometry_shader *shader);
+
+
+#endif
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index 14375426ed8..4585dcdb48a 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@ -660,13 +660,13 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header)
}
/* update vertex attrib info */
- aaline->tex_slot = draw->vs.num_vs_outputs;
- aaline->pos_slot = draw->vs.position_output;
+ aaline->tex_slot = draw_current_shader_outputs(draw);
+ aaline->pos_slot = draw_current_shader_position_output(draw);;
/* advertise the extra post-transformed vertex attribute */
- draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
- draw->extra_vp_outputs.semantic_index = aaline->fs->generic_attrib;
- draw->extra_vp_outputs.slot = aaline->tex_slot;
+ draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
+ draw->extra_shader_outputs.semantic_index = aaline->fs->generic_attrib;
+ draw->extra_shader_outputs.slot = aaline->tex_slot;
/* how many samplers? */
/* we'll use sampler/texture[pstip->sampler_unit] for the stipple */
@@ -707,7 +707,7 @@ aaline_flush(struct draw_stage *stage, unsigned flags)
aaline->state.texture);
draw->suspend_flushing = FALSE;
- draw->extra_vp_outputs.slot = 0;
+ draw->extra_shader_outputs.slot = 0;
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
index 75130a8fb0e..d86717e5182 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aapoint.c
@@ -687,14 +687,14 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header)
bind_aapoint_fragment_shader(aapoint);
/* update vertex attrib info */
- aapoint->tex_slot = draw->vs.num_vs_outputs;
+ aapoint->tex_slot = draw_current_shader_outputs(draw);
assert(aapoint->tex_slot > 0); /* output[0] is vertex pos */
- aapoint->pos_slot = draw->vs.position_output;
+ aapoint->pos_slot = draw_current_shader_position_output(draw);
- draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
- draw->extra_vp_outputs.semantic_index = aapoint->fs->generic_attrib;
- draw->extra_vp_outputs.slot = aapoint->tex_slot;
+ draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
+ draw->extra_shader_outputs.semantic_index = aapoint->fs->generic_attrib;
+ draw->extra_shader_outputs.slot = aapoint->tex_slot;
/* find psize slot in post-transform vertex */
aapoint->psize_slot = -1;
@@ -731,7 +731,7 @@ aapoint_flush(struct draw_stage *stage, unsigned flags)
aapoint->driver_bind_fs_state(pipe, aapoint->fs->driver_fs);
draw->suspend_flushing = FALSE;
- draw->extra_vp_outputs.slot = 0;
+ draw->extra_shader_outputs.slot = 0;
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c
index 0670268a196..51a6115ebf5 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_clip.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c
@@ -55,7 +55,7 @@
-struct clipper {
+struct clip_stage {
struct draw_stage stage; /**< base class */
/* Basically duplicate some of the flatshading logic here:
@@ -70,9 +70,9 @@ struct clipper {
/* This is a bit confusing:
*/
-static INLINE struct clipper *clipper_stage( struct draw_stage *stage )
+static INLINE struct clip_stage *clip_stage( struct draw_stage *stage )
{
- return (struct clipper *)stage;
+ return (struct clip_stage *)stage;
}
@@ -92,11 +92,12 @@ static void interp_attr( float *fdst,
fdst[3] = LINTERP( t, fout[3], fin[3] );
}
+
static void copy_colors( struct draw_stage *stage,
struct vertex_header *dst,
const struct vertex_header *src )
{
- const struct clipper *clipper = clipper_stage(stage);
+ const struct clip_stage *clipper = clip_stage(stage);
uint i;
for (i = 0; i < clipper->num_color_attribs; i++) {
const uint attr = clipper->color_attribs[i];
@@ -108,14 +109,14 @@ static void copy_colors( struct draw_stage *stage,
/* Interpolate between two vertices to produce a third.
*/
-static void interp( const struct clipper *clip,
+static void interp( const struct clip_stage *clip,
struct vertex_header *dst,
float t,
const struct vertex_header *out,
const struct vertex_header *in )
{
- const unsigned nr_attrs = clip->stage.draw->vs.num_vs_outputs;
- const unsigned pos_attr = clip->stage.draw->vs.position_output;
+ const unsigned nr_attrs = draw_current_shader_outputs(clip->stage.draw);
+ const unsigned pos_attr = draw_current_shader_position_output(clip->stage.draw);
unsigned j;
/* Vertex header.
@@ -179,7 +180,7 @@ static void emit_poly( struct draw_stage *stage,
header.v[2] = inlist[0]; /* keep in v[2] for flatshading */
if (i == n-1)
- header.flags |= edge_last;
+ header.flags |= edge_last;
if (0) {
const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
@@ -200,13 +201,14 @@ static void emit_poly( struct draw_stage *stage,
}
}
+
static INLINE float
dot4(const float *a, const float *b)
{
- return (a[0]*b[0] +
- a[1]*b[1] +
- a[2]*b[2] +
- a[3]*b[3]);
+ return (a[0] * b[0] +
+ a[1] * b[1] +
+ a[2] * b[2] +
+ a[3] * b[3]);
}
@@ -217,7 +219,7 @@ do_clip_tri( struct draw_stage *stage,
struct prim_header *header,
unsigned clipmask )
{
- struct clipper *clipper = clipper_stage( stage );
+ struct clip_stage *clipper = clip_stage( stage );
struct vertex_header *a[MAX_CLIPPED_VERTICES];
struct vertex_header *b[MAX_CLIPPED_VERTICES];
struct vertex_header **inlist = a;
@@ -280,6 +282,7 @@ do_clip_tri( struct draw_stage *stage,
dp_prev = dp;
}
+ /* swap in/out lists */
{
struct vertex_header **tmp = inlist;
inlist = outlist;
@@ -291,15 +294,11 @@ do_clip_tri( struct draw_stage *stage,
/* If flat-shading, copy color to new provoking vertex.
*/
if (clipper->flat && inlist[0] != header->v[2]) {
- if (1) {
- inlist[0] = dup_vert(stage, inlist[0], tmpnr++);
- }
+ inlist[0] = dup_vert(stage, inlist[0], tmpnr++);
copy_colors(stage, inlist[0], header->v[2]);
}
-
-
/* Emit the polygon as triangles to the setup stage:
*/
if (n >= 3)
@@ -314,7 +313,7 @@ do_clip_line( struct draw_stage *stage,
struct prim_header *header,
unsigned clipmask )
{
- const struct clipper *clipper = clipper_stage( stage );
+ const struct clip_stage *clipper = clip_stage( stage );
struct vertex_header *v0 = header->v[0];
struct vertex_header *v1 = header->v[1];
const float *pos0 = v0->clip;
@@ -416,13 +415,14 @@ clip_tri( struct draw_stage *stage,
}
}
+
/* Update state. Could further delay this until we hit the first
* primitive that really requires clipping.
*/
static void
clip_init_state( struct draw_stage *stage )
{
- struct clipper *clipper = clipper_stage( stage );
+ struct clip_stage *clipper = clip_stage( stage );
clipper->flat = stage->draw->rasterizer->flatshade ? TRUE : FALSE;
@@ -488,7 +488,7 @@ static void clip_destroy( struct draw_stage *stage )
*/
struct draw_stage *draw_clip_stage( struct draw_context *draw )
{
- struct clipper *clipper = CALLOC_STRUCT(clipper);
+ struct clip_stage *clipper = CALLOC_STRUCT(clip_stage);
if (clipper == NULL)
goto fail;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_cull.c b/src/gallium/auxiliary/draw/draw_pipe_cull.c
index 0a70483858c..11b39db5990 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_cull.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_cull.c
@@ -55,7 +55,7 @@ static INLINE struct cull_stage *cull_stage( struct draw_stage *stage )
static void cull_tri( struct draw_stage *stage,
struct prim_header *header )
{
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
/* Window coords: */
const float *v0 = header->v[0]->data[pos];
diff --git a/src/gallium/auxiliary/draw/draw_pipe_offset.c b/src/gallium/auxiliary/draw/draw_pipe_offset.c
index 40798a5d6e7..e829492423e 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_offset.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_offset.c
@@ -63,7 +63,7 @@ static INLINE struct offset_stage *offset_stage( struct draw_stage *stage )
static void do_offset_tri( struct draw_stage *stage,
struct prim_header *header )
{
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
struct offset_stage *offset = offset_stage(stage);
float inv_det = 1.0f / header->det;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_stipple.c b/src/gallium/auxiliary/draw/draw_pipe_stipple.c
index 6e921bac278..70fbab9ea76 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_stipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_stipple.c
@@ -73,7 +73,8 @@ screen_interp( struct draw_context *draw,
const struct vertex_header *v1 )
{
uint attr;
- for (attr = 0; attr < draw->vs.num_vs_outputs; attr++) {
+ int num_outputs = draw_current_shader_outputs(draw);
+ for (attr = 0; attr < num_outputs; attr++) {
const float *val0 = v0->data[attr];
const float *val1 = v1->data[attr];
float *newv = dst->data[attr];
@@ -121,7 +122,7 @@ stipple_line(struct draw_stage *stage, struct prim_header *header)
struct stipple_stage *stipple = stipple_stage(stage);
struct vertex_header *v0 = header->v[0];
struct vertex_header *v1 = header->v[1];
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
const float *pos0 = v0->data[pos];
const float *pos1 = v1->data[pos];
float start = 0;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
index 1a5269c0de9..d40c0352401 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c
@@ -138,7 +138,7 @@ emit_vertex( struct vbuf_stage *vbuf,
/* Note: we really do want data[0] here, not data[pos]:
*/
vbuf->translate->set_buffer(vbuf->translate, 0, vertex->data[0], 0);
- vbuf->translate->run(vbuf->translate, 0, 1, vbuf->vertex_ptr);
+ vbuf->translate->run(vbuf->translate, 0, 1, 0, vbuf->vertex_ptr);
if (0) draw_dump_emitted_vertex(vbuf->vinfo, (uint8_t *)vbuf->vertex_ptr);
@@ -271,10 +271,12 @@ vbuf_start_prim( struct vbuf_stage *vbuf, uint prim )
emit_sz = 0;
break;
}
-
+
+ hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL;
hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
hw_key.element[i].input_buffer = src_buffer;
hw_key.element[i].input_offset = src_offset;
+ hw_key.element[i].instance_divisor = 0;
hw_key.element[i].output_format = output_format;
hw_key.element[i].output_offset = dst_offset;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
index f32cbef983d..3073c870825 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
@@ -59,7 +59,7 @@ static void wideline_line( struct draw_stage *stage,
struct prim_header *header )
{
/*const struct wideline_stage *wide = wideline_stage(stage);*/
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
const float half_width = 0.5f * stage->draw->rasterizer->line_width;
struct prim_header tri;
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
index 7d76a7dbf39..8dc50c0ab43 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
@@ -112,7 +112,7 @@ static void set_texcoords(const struct widepoint_stage *wide,
if (wide->point_coord_fs_input >= 0) {
/* put gl_PointCoord into the extra vertex slot */
- uint slot = wide->stage.draw->extra_vp_outputs.slot;
+ uint slot = wide->stage.draw->extra_shader_outputs.slot;
v->data[slot][0] = tc[0];
v->data[slot][1] = tc[1];
v->data[slot][2] = 0.0F;
@@ -130,7 +130,7 @@ static void widepoint_point( struct draw_stage *stage,
struct prim_header *header )
{
const struct widepoint_stage *wide = widepoint_stage(stage);
- const unsigned pos = stage->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(stage->draw);
const boolean sprite = (boolean) stage->draw->rasterizer->point_sprite;
float half_size;
float left_adj, right_adj, bot_adj, top_adj;
@@ -257,13 +257,13 @@ static void widepoint_first_point( struct draw_stage *stage,
wide->point_coord_fs_input = find_pntc_input_attrib(draw);
/* setup extra vp output (point coord implemented as a texcoord) */
- draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
- draw->extra_vp_outputs.semantic_index = 0;
- draw->extra_vp_outputs.slot = draw->vs.num_vs_outputs;
+ draw->extra_shader_outputs.semantic_name = TGSI_SEMANTIC_GENERIC;
+ draw->extra_shader_outputs.semantic_index = 0;
+ draw->extra_shader_outputs.slot = draw_current_shader_outputs(draw);
}
else {
wide->point_coord_fs_input = -1;
- draw->extra_vp_outputs.slot = 0;
+ draw->extra_shader_outputs.slot = 0;
}
wide->psize_slot = -1;
@@ -287,7 +287,7 @@ static void widepoint_flush( struct draw_stage *stage, unsigned flags )
{
stage->point = widepoint_first_point;
stage->next->flush( stage->next, flags );
- stage->draw->extra_vp_outputs.slot = 0;
+ stage->draw->extra_shader_outputs.slot = 0;
}
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index 3850cede1e8..d5e1c0ce2a2 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -152,8 +152,9 @@ struct draw_context
/** vertex arrays */
const void *vbuffer[PIPE_MAX_ATTRIBS];
- /** constant buffer (for vertex shader) */
- const void *constants;
+ /** constant buffer (for vertex/geometry shader) */
+ const void *vs_constants;
+ const void *gs_constants;
} user;
boolean test_fse; /* enable FSE even though its not correct (eg for softpipe) */
@@ -171,6 +172,8 @@ struct draw_context
boolean force_passthrough; /**< never clip or shade */
+ boolean dump_vs;
+
double mrd; /**< minimum resolvable depth value, for polygon offset */
/* pipe state that we need: */
@@ -211,6 +214,18 @@ struct draw_context
struct translate_cache *emit_cache;
} vs;
+ struct {
+ struct draw_geometry_shader *geometry_shader;
+ uint num_gs_outputs; /**< convenience, from geometry_shader */
+ uint position_output;
+
+ /** TGSI program interpreter runtime state */
+ struct tgsi_exec_machine *machine;
+
+ uint num_samplers;
+ struct tgsi_sampler **samplers;
+ } gs;
+
/* Clip derived state:
*/
float plane[12][4];
@@ -222,10 +237,12 @@ struct draw_context
uint semantic_name;
uint semantic_index;
int slot;
- } extra_vp_outputs;
+ } extra_shader_outputs;
unsigned reduced_prim;
+ unsigned instance_id;
+
void *driver_private;
};
@@ -245,6 +262,19 @@ void draw_vs_set_constants( struct draw_context *,
+/*******************************************************************************
+ * Geometry shading code:
+ */
+boolean draw_gs_init( struct draw_context *draw );
+void draw_gs_set_constants( struct draw_context *,
+ const float (*constants)[4],
+ unsigned size );
+
+/*******************************************************************************
+ * Common shading code:
+ */
+int draw_current_shader_outputs(struct draw_context *draw);
+int draw_current_shader_position_output(struct draw_context *draw);
/*******************************************************************************
* Vertex processing (was passthrough) code:
diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c
index 2801dbafe47..a5ddec52863 100644
--- a/src/gallium/auxiliary/draw/draw_pt.c
+++ b/src/gallium/auxiliary/draw/draw_pt.c
@@ -280,20 +280,33 @@ void
draw_arrays(struct draw_context *draw, unsigned prim,
unsigned start, unsigned count)
{
- unsigned reduced_prim = u_reduced_prim(prim);
+ draw_arrays_instanced(draw, prim, start, count, 0, 1);
+}
+
+void
+draw_arrays_instanced(struct draw_context *draw,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount)
+{
+ unsigned reduced_prim = u_reduced_prim(mode);
+ unsigned instance;
+
if (reduced_prim != draw->reduced_prim) {
- draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
+ draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
draw->reduced_prim = reduced_prim;
}
if (0)
- draw_print_arrays(draw, prim, start, MIN2(count, 20));
+ draw_print_arrays(draw, mode, start, MIN2(count, 20));
#if 0
{
int i;
- debug_printf("draw_arrays(prim=%u start=%u count=%u):\n",
- prim, start, count);
+ debug_printf("draw_arrays(mode=%u start=%u count=%u):\n",
+ mode, start, count);
tgsi_dump(draw->vs.vertex_shader->state.tokens, 0);
debug_printf("Elements:\n");
for (i = 0; i < draw->pt.nr_vertex_elements; i++) {
@@ -311,6 +324,8 @@ draw_arrays(struct draw_context *draw, unsigned prim,
}
#endif
- /* drawing done here: */
- draw_pt_arrays(draw, prim, start, count);
+ for (instance = 0; instance < instanceCount; instance++) {
+ draw->instance_id = instance + startInstance;
+ draw_pt_arrays(draw, mode, start, count);
+ }
}
diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h
index 20edf7a227e..d5e0d92a605 100644
--- a/src/gallium/auxiliary/draw/draw_pt.h
+++ b/src/gallium/auxiliary/draw/draw_pt.h
@@ -183,7 +183,8 @@ struct pt_emit *draw_pt_emit_create( struct draw_context *draw );
struct pt_fetch;
void draw_pt_fetch_prepare( struct pt_fetch *fetch,
unsigned vertex_input_count,
- unsigned vertex_size );
+ unsigned vertex_size,
+ unsigned instance_id_index );
void draw_pt_fetch_run( struct pt_fetch *fetch,
const unsigned *elts,
diff --git a/src/gallium/auxiliary/draw/draw_pt_emit.c b/src/gallium/auxiliary/draw/draw_pt_emit.c
index 064e16c295c..4fb53276bbe 100644
--- a/src/gallium/auxiliary/draw/draw_pt_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_emit.c
@@ -121,10 +121,12 @@ void draw_pt_emit_prepare( struct pt_emit *emit,
emit_sz = 0;
break;
}
-
+
+ hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL;
hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
hw_key.element[i].input_buffer = src_buffer;
hw_key.element[i].input_offset = src_offset;
+ hw_key.element[i].instance_divisor = 0;
hw_key.element[i].output_format = output_format;
hw_key.element[i].output_offset = dst_offset;
@@ -204,6 +206,7 @@ void draw_pt_emit( struct pt_emit *emit,
translate->run( translate,
0,
vertex_count,
+ draw->instance_id,
hw_verts );
render->unmap_vertices( render,
@@ -263,6 +266,7 @@ void draw_pt_emit_linear(struct pt_emit *emit,
translate->run(translate,
0,
count,
+ draw->instance_id,
hw_verts);
if (0) {
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c
index 305bfef4352..55e7a7b81ad 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c
@@ -58,12 +58,14 @@ struct pt_fetch {
*/
void draw_pt_fetch_prepare( struct pt_fetch *fetch,
unsigned vs_input_count,
- unsigned vertex_size )
+ unsigned vertex_size,
+ unsigned instance_id_index )
{
struct draw_context *draw = fetch->draw;
unsigned nr_inputs;
- unsigned i, nr = 0;
+ unsigned i, nr = 0, ei = 0;
unsigned dst_offset = 0;
+ unsigned num_extra_inputs = 0;
struct translate_key key;
fetch->vertex_size = vertex_size;
@@ -78,9 +80,11 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
{
/* Need to set header->vertex_id = 0xffff somehow.
*/
+ key.element[nr].type = TRANSLATE_ELEMENT_NORMAL;
key.element[nr].input_format = PIPE_FORMAT_R32_FLOAT;
key.element[nr].input_buffer = draw->pt.nr_vertex_buffers;
key.element[nr].input_offset = 0;
+ key.element[nr].instance_divisor = 0;
key.element[nr].output_format = PIPE_FORMAT_R32_FLOAT;
key.element[nr].output_offset = dst_offset;
dst_offset += 1 * sizeof(float);
@@ -91,19 +95,36 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
*/
dst_offset += 4 * sizeof(float);
}
-
- assert( draw->pt.nr_vertex_elements >= vs_input_count );
- nr_inputs = MIN2( vs_input_count, draw->pt.nr_vertex_elements );
+ if (instance_id_index != ~0) {
+ num_extra_inputs++;
+ }
+
+ assert(draw->pt.nr_vertex_elements + num_extra_inputs >= vs_input_count);
+
+ nr_inputs = MIN2(vs_input_count, draw->pt.nr_vertex_elements + num_extra_inputs);
for (i = 0; i < nr_inputs; i++) {
- key.element[nr].input_format = draw->pt.vertex_element[i].src_format;
- key.element[nr].input_buffer = draw->pt.vertex_element[i].vertex_buffer_index;
- key.element[nr].input_offset = draw->pt.vertex_element[i].src_offset;
- key.element[nr].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- key.element[nr].output_offset = dst_offset;
+ if (i == instance_id_index) {
+ key.element[nr].type = TRANSLATE_ELEMENT_INSTANCE_ID;
+ key.element[nr].input_format = PIPE_FORMAT_R32_USCALED;
+ key.element[nr].output_format = PIPE_FORMAT_R32_USCALED;
+ key.element[nr].output_offset = dst_offset;
+
+ dst_offset += sizeof(uint);
+ } else {
+ key.element[nr].type = TRANSLATE_ELEMENT_NORMAL;
+ key.element[nr].input_format = draw->pt.vertex_element[ei].src_format;
+ key.element[nr].input_buffer = draw->pt.vertex_element[ei].vertex_buffer_index;
+ key.element[nr].input_offset = draw->pt.vertex_element[ei].src_offset;
+ key.element[nr].instance_divisor = draw->pt.vertex_element[ei].instance_divisor;
+ key.element[nr].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ key.element[nr].output_offset = dst_offset;
+
+ ei++;
+ dst_offset += 4 * sizeof(float);
+ }
- dst_offset += 4 * sizeof(float);
nr++;
}
@@ -158,6 +179,7 @@ void draw_pt_fetch_run( struct pt_fetch *fetch,
translate->run_elts( translate,
elts,
count,
+ draw->instance_id,
verts );
}
@@ -183,6 +205,7 @@ void draw_pt_fetch_run_linear( struct pt_fetch *fetch,
translate->run( translate,
start,
count,
+ draw->instance_id,
verts );
}
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
index e7fe6b3b768..2a604470e9a 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
@@ -166,9 +166,11 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle,
continue;
}
+ key.element[i].type = TRANSLATE_ELEMENT_NORMAL;
key.element[i].input_format = input_format;
key.element[i].input_buffer = input_buffer;
key.element[i].input_offset = input_offset;
+ key.element[i].instance_divisor = src->instance_divisor;
key.element[i].output_format = output_format;
key.element[i].output_offset = dst_offset;
@@ -256,6 +258,7 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle,
feme->translate->run_elts( feme->translate,
fetch_elts,
fetch_count,
+ draw->instance_id,
hw_verts );
if (0) {
@@ -314,6 +317,7 @@ static void fetch_emit_run_linear( struct draw_pt_middle_end *middle,
feme->translate->run( feme->translate,
start,
count,
+ draw->instance_id,
hw_verts );
if (0) {
@@ -374,6 +378,7 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle,
feme->translate->run( feme->translate,
start,
count,
+ draw->instance_id,
hw_verts );
draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) );
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
index 932113783d0..279f4eec635 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
@@ -32,6 +32,7 @@
#include "draw/draw_vertex.h"
#include "draw/draw_pt.h"
#include "draw/draw_vs.h"
+#include "draw/draw_gs.h"
#include "translate/translate.h"
@@ -58,6 +59,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_context *draw = fpme->draw;
struct draw_vertex_shader *vs = draw->vs.vertex_shader;
+ unsigned i;
+ boolean instance_id_index = ~0;
/* Add one to num_outputs because the pipeline occasionally tags on
* an additional texcoord, eg for AA lines.
@@ -65,6 +68,15 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
unsigned nr = MAX2( vs->info.num_inputs,
vs->info.num_outputs + 1 );
+ /* Scan for instanceID system value.
+ */
+ for (i = 0; i < vs->info.num_inputs; i++) {
+ if (vs->info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) {
+ instance_id_index = i;
+ break;
+ }
+ }
+
fpme->prim = prim;
fpme->opt = opt;
@@ -78,7 +90,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
draw_pt_fetch_prepare( fpme->fetch,
vs->info.num_inputs,
- fpme->vertex_size );
+ fpme->vertex_size,
+ instance_id_index );
/* XXX: it's not really gl rasterization rules we care about here,
* but gl vs dx9 clip spaces.
*/
@@ -119,7 +132,8 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
{
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_context *draw = fpme->draw;
- struct draw_vertex_shader *shader = draw->vs.vertex_shader;
+ struct draw_vertex_shader *vshader = draw->vs.vertex_shader;
+ struct draw_geometry_shader *gshader = draw->gs.geometry_shader;
unsigned opt = fpme->opt;
unsigned alloc_count = align( fetch_count, 4 );
@@ -147,13 +161,21 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
*/
if (opt & PT_SHADE)
{
- shader->run_linear(shader,
- (const float (*)[4])pipeline_verts->data,
- ( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.constants,
- fetch_count,
- fpme->vertex_size,
- fpme->vertex_size);
+ vshader->run_linear(vshader,
+ (const float (*)[4])pipeline_verts->data,
+ ( float (*)[4])pipeline_verts->data,
+ (const float (*)[4])draw->pt.user.vs_constants,
+ fetch_count,
+ fpme->vertex_size,
+ fpme->vertex_size);
+ if (gshader)
+ draw_geometry_shader_run(gshader,
+ (const float (*)[4])pipeline_verts->data,
+ ( float (*)[4])pipeline_verts->data,
+ (const float (*)[4])draw->pt.user.gs_constants,
+ fetch_count,
+ fpme->vertex_size,
+ fpme->vertex_size);
}
if (draw_pt_post_vs_run( fpme->post_vs,
@@ -196,6 +218,7 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle,
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_context *draw = fpme->draw;
struct draw_vertex_shader *shader = draw->vs.vertex_shader;
+ struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader;
unsigned opt = fpme->opt;
unsigned alloc_count = align( count, 4 );
@@ -226,10 +249,19 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle,
shader->run_linear(shader,
(const float (*)[4])pipeline_verts->data,
( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.constants,
+ (const float (*)[4])draw->pt.user.vs_constants,
count,
fpme->vertex_size,
fpme->vertex_size);
+
+ if (geometry_shader)
+ draw_geometry_shader_run(geometry_shader,
+ (const float (*)[4])pipeline_verts->data,
+ ( float (*)[4])pipeline_verts->data,
+ (const float (*)[4])draw->pt.user.gs_constants,
+ count,
+ fpme->vertex_size,
+ fpme->vertex_size);
}
if (draw_pt_post_vs_run( fpme->post_vs,
@@ -270,6 +302,7 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_context *draw = fpme->draw;
struct draw_vertex_shader *shader = draw->vs.vertex_shader;
+ struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader;
unsigned opt = fpme->opt;
unsigned alloc_count = align( count, 4 );
@@ -296,10 +329,19 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle
shader->run_linear(shader,
(const float (*)[4])pipeline_verts->data,
( float (*)[4])pipeline_verts->data,
- (const float (*)[4])draw->pt.user.constants,
+ (const float (*)[4])draw->pt.user.vs_constants,
count,
fpme->vertex_size,
fpme->vertex_size);
+
+ if (geometry_shader)
+ draw_geometry_shader_run(geometry_shader,
+ (const float (*)[4])pipeline_verts->data,
+ ( float (*)[4])pipeline_verts->data,
+ (const float (*)[4])draw->pt.user.gs_constants,
+ count,
+ fpme->vertex_size,
+ fpme->vertex_size);
}
if (draw_pt_post_vs_run( fpme->post_vs,
diff --git a/src/gallium/auxiliary/draw/draw_pt_post_vs.c b/src/gallium/auxiliary/draw/draw_pt_post_vs.c
index 9dfb47837e0..55151823a14 100644
--- a/src/gallium/auxiliary/draw/draw_pt_post_vs.c
+++ b/src/gallium/auxiliary/draw/draw_pt_post_vs.c
@@ -100,7 +100,7 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs,
struct vertex_header *out = vertices;
const float *scale = pvs->draw->viewport.scale;
const float *trans = pvs->draw->viewport.translate;
- const unsigned pos = pvs->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(pvs->draw);
unsigned clipped = 0;
unsigned j;
@@ -190,7 +190,7 @@ static boolean post_vs_viewport( struct pt_post_vs *pvs,
struct vertex_header *out = vertices;
const float *scale = pvs->draw->viewport.scale;
const float *trans = pvs->draw->viewport.translate;
- const unsigned pos = pvs->draw->vs.position_output;
+ const unsigned pos = draw_current_shader_position_output(pvs->draw);
unsigned j;
if (0) debug_printf("%s\n", __FUNCTION__);
diff --git a/src/gallium/auxiliary/draw/draw_pt_util.c b/src/gallium/auxiliary/draw/draw_pt_util.c
index b61fa291436..17c3b8cec26 100644
--- a/src/gallium/auxiliary/draw/draw_pt_util.c
+++ b/src/gallium/auxiliary/draw/draw_pt_util.c
@@ -50,16 +50,32 @@ void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr)
*first = 2;
*incr = 1;
break;
+ case PIPE_PRIM_LINES_ADJACENCY:
+ *first = 4;
+ *incr = 2;
+ break;
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ *first = 4;
+ *incr = 1;
+ break;
case PIPE_PRIM_TRIANGLES:
*first = 3;
*incr = 3;
break;
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ *first = 6;
+ *incr = 3;
+ break;
case PIPE_PRIM_TRIANGLE_STRIP:
case PIPE_PRIM_TRIANGLE_FAN:
case PIPE_PRIM_POLYGON:
*first = 3;
*incr = 1;
break;
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
+ *first = 6;
+ *incr = 1;
+ break;
case PIPE_PRIM_QUADS:
*first = 4;
*incr = 4;
diff --git a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
index 010c7a18a7c..f0aec5febab 100644
--- a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
+++ b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h
@@ -36,6 +36,10 @@ static void FUNC(struct draw_pt_front_end *frontend,
case PIPE_PRIM_TRIANGLE_STRIP:
case PIPE_PRIM_QUADS:
case PIPE_PRIM_QUAD_STRIP:
+ case PIPE_PRIM_LINES_ADJACENCY:
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
for (j = 0; j < count;) {
unsigned remaining = count - j;
unsigned nr = trim( MIN2(varray->driver_fetch_max, remaining), first, incr );
diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c
index 35536895326..60b4dd97042 100644
--- a/src/gallium/auxiliary/draw/draw_vs.c
+++ b/src/gallium/auxiliary/draw/draw_vs.c
@@ -83,6 +83,10 @@ draw_create_vertex_shader(struct draw_context *draw,
{
struct draw_vertex_shader *vs;
+ if (draw->dump_vs) {
+ tgsi_dump(shader->tokens, 0);
+ }
+
vs = draw_create_vs_llvm( draw, shader );
if (!vs) {
vs = draw_create_vs_sse( draw, shader );
@@ -152,6 +156,8 @@ draw_delete_vertex_shader(struct draw_context *draw,
boolean
draw_vs_init( struct draw_context *draw )
{
+ draw->dump_vs = debug_get_bool_option("GALLIUM_DUMP_VS", FALSE);
+
draw->vs.machine = tgsi_exec_machine_create();
if (!draw->vs.machine)
return FALSE;
diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h
index e3b807ebd0e..00036cfe68b 100644
--- a/src/gallium/auxiliary/draw/draw_vs.h
+++ b/src/gallium/auxiliary/draw/draw_vs.h
@@ -43,6 +43,7 @@ struct draw_varient_input
enum pipe_format format;
unsigned buffer;
unsigned offset;
+ unsigned instance_divisor;
};
struct draw_varient_output
diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c
index ad184bd696d..da9f3e3d35c 100644
--- a/src/gallium/auxiliary/draw/draw_vs_ppc.c
+++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c
@@ -98,9 +98,9 @@ vs_ppc_run_linear( struct draw_vertex_shader *base,
/* loop over verts */
for (i = 0; i < count; i += MAX_VERTICES) {
const uint max_vertices = MIN2(MAX_VERTICES, count - i);
- float inputs_soa[PIPE_MAX_SHADER_INPUTS][4][4] ALIGN16_ATTRIB;
- float outputs_soa[PIPE_MAX_SHADER_OUTPUTS][4][4] ALIGN16_ATTRIB;
- float temps_soa[TGSI_EXEC_NUM_TEMPS][4][4] ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) float inputs_soa[PIPE_MAX_SHADER_INPUTS][4][4];
+ PIPE_ALIGN_VAR(16) float outputs_soa[PIPE_MAX_SHADER_OUTPUTS][4][4];
+ PIPE_ALIGN_VAR(16) float temps_soa[TGSI_EXEC_NUM_TEMPS][4][4];
uint attr;
/* convert (up to) four input verts to SoA format */
diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c
index 7ee567d4789..9f40030f39f 100644
--- a/src/gallium/auxiliary/draw/draw_vs_varient.c
+++ b/src/gallium/auxiliary/draw/draw_vs_varient.c
@@ -142,16 +142,18 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
vsvg->fetch->run_elts( vsvg->fetch,
elts,
count,
+ vsvg->draw->instance_id,
temp_buffer );
vsvg->base.vs->run_linear( vsvg->base.vs,
temp_buffer,
temp_buffer,
- (const float (*)[4])vsvg->base.vs->draw->pt.user.constants,
+ (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants,
count,
temp_vertex_stride,
temp_vertex_stride);
+ /* FIXME: geometry shading? */
if (vsvg->base.key.clip) {
/* not really handling clipping, just do the rhw so we can
@@ -180,6 +182,7 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
vsvg->emit->run( vsvg->emit,
0, count,
+ vsvg->draw->instance_id,
output_buffer );
FREE(temp_buffer);
@@ -202,12 +205,13 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
vsvg->fetch->run( vsvg->fetch,
start,
count,
+ vsvg->draw->instance_id,
temp_buffer );
vsvg->base.vs->run_linear( vsvg->base.vs,
temp_buffer,
temp_buffer,
- (const float (*)[4])vsvg->base.vs->draw->pt.user.constants,
+ (const float (*)[4])vsvg->base.vs->draw->pt.user.vs_constants,
count,
temp_vertex_stride,
temp_vertex_stride);
@@ -238,6 +242,7 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
vsvg->emit->run( vsvg->emit,
0, count,
+ vsvg->draw->instance_id,
output_buffer );
FREE(temp_buffer);
@@ -280,9 +285,11 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs,
fetch.nr_elements = key->nr_inputs;
fetch.output_stride = vsvg->temp_vertex_stride;
for (i = 0; i < key->nr_inputs; i++) {
+ fetch.element[i].type = TRANSLATE_ELEMENT_NORMAL;
fetch.element[i].input_format = key->element[i].in.format;
fetch.element[i].input_buffer = key->element[i].in.buffer;
fetch.element[i].input_offset = key->element[i].in.offset;
+ fetch.element[i].instance_divisor = 0;
fetch.element[i].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
fetch.element[i].output_offset = i * 4 * sizeof(float);
assert(fetch.element[i].output_offset < fetch.output_stride);
@@ -294,17 +301,21 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs,
for (i = 0; i < key->nr_outputs; i++) {
if (key->element[i].out.format != EMIT_1F_PSIZE)
{
+ emit.element[i].type = TRANSLATE_ELEMENT_NORMAL;
emit.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
emit.element[i].input_buffer = 0;
emit.element[i].input_offset = key->element[i].out.vs_output * 4 * sizeof(float);
+ emit.element[i].instance_divisor = 0;
emit.element[i].output_format = draw_translate_vinfo_format(key->element[i].out.format);
emit.element[i].output_offset = key->element[i].out.offset;
assert(emit.element[i].input_offset <= fetch.output_stride);
}
else {
+ emit.element[i].type = TRANSLATE_ELEMENT_NORMAL;
emit.element[i].input_format = PIPE_FORMAT_R32_FLOAT;
emit.element[i].input_buffer = 1;
emit.element[i].input_offset = 0;
+ emit.element[i].instance_divisor = 0;
emit.element[i].output_format = PIPE_FORMAT_R32_FLOAT;
emit.element[i].output_offset = key->element[i].out.offset;
}
diff --git a/src/gallium/auxiliary/gallivm/Makefile b/src/gallium/auxiliary/gallivm/Makefile
deleted file mode 100644
index 5a96d94ec37..00000000000
--- a/src/gallium/auxiliary/gallivm/Makefile
+++ /dev/null
@@ -1,92 +0,0 @@
-# -*-makefile-*-
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = gallivm
-
-
-GALLIVM_SOURCES = \
- gallivm.cpp \
- gallivm_cpu.cpp \
- instructions.cpp \
- loweringpass.cpp \
- tgsitollvm.cpp \
- storage.cpp \
- storagesoa.cpp \
- instructionssoa.cpp
-
-INC_SOURCES = gallivm_builtins.cpp gallivmsoabuiltins.cpp
-
-CPP_SOURCES = \
- $(GALLIVM_SOURCES)
-
-C_SOURCES =
-ASM_SOURCES =
-
-OBJECTS = $(C_SOURCES:.c=.o) \
- $(CPP_SOURCES:.cpp=.o) \
- $(ASM_SOURCES:.S=.o)
-
-### Include directories
-INCLUDES = \
- -I. \
- -I$(TOP)/src/gallium/drivers \
- -I$(TOP)/src/gallium/auxiliary \
- -I$(TOP)/src/gallium/include \
- -I$(TOP)/src/mesa \
- -I$(TOP)/include
-
-
-##### RULES #####
-
-.c.o:
- $(CC) -c $(INCLUDES) $(LLVM_CFLAGS) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.cpp.o:
- $(CXX) -c $(INCLUDES) $(LLVM_CXXFLAGS) $(CXXFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.S.o:
- $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-##### TARGETS #####
-
-default:: depend symlinks $(LIBNAME)
-
-
-$(LIBNAME): $(OBJECTS) Makefile
- $(TOP)/bin/mklib -o $@ -static $(OBJECTS)
-
-
-depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(INC_SOURCES)
- rm -f depend
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) \
- $(ASM_SOURCES) $(INC_SOURCES) 2> /dev/null
-
-
-gallivm_builtins.cpp: llvm_builtins.c
- clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp1.bin
- (echo "static const unsigned char llvm_builtins_data[] = {"; od -txC temp1.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@
- rm temp1.bin
-
-gallivmsoabuiltins.cpp: soabuiltins.c
- clang --emit-llvm < $< |llvm-as|opt -std-compile-opts > temp2.bin
- (echo "static const unsigned char soabuiltins_data[] = {"; od -txC temp2.bin | sed -e "s/^[0-9]*//" -e s"/ \([0-9a-f][0-9a-f]\)/0x\1,/g" -e"\$$d" | sed -e"\$$s/,$$/,0x00};/") >$@
- rm temp2.bin
-
-# Emacs tags
-tags:
- etags `find . -name \*.[ch]` `find ../include`
-
-
-# Remove .o and backup files
-clean:
- -rm -f *.o */*.o *~ *.so *~ server/*.o
- -rm -f depend depend.bak
- -rm -f gallivm_builtins.cpp
- -rm -f gallivmsoabuiltins.cpp
-
-symlinks:
-
-
-include depend
diff --git a/src/gallium/auxiliary/gallivm/SConscript b/src/gallium/auxiliary/gallivm/SConscript
deleted file mode 100644
index c0aa51b90a9..00000000000
--- a/src/gallium/auxiliary/gallivm/SConscript
+++ /dev/null
@@ -1,16 +0,0 @@
-Import('*')
-
-gallivm = env.ConvenienceLibrary(
- target = 'gallivm',
- source = [
- 'gallivm.cpp',
- 'gallivm_cpu.cpp',
- 'instructions.cpp',
- 'loweringpass.cpp',
- 'tgsitollvm.cpp',
- 'storage.cpp',
- 'storagesoa.cpp',
- 'instructionssoa.cpp',
- ])
-
-auxiliaries.insert(0, gallivm)
diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
index 5cafe8c3f0c..8f7d3b71004 100644
--- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
+++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp
@@ -552,7 +552,7 @@ translate_instruction(llvm::Module *module,
break;
case TGSI_OPCODE_SHL:
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
break;
case TGSI_OPCODE_AND:
break;
@@ -919,7 +919,7 @@ translate_instructionir(llvm::Module *module,
break;
case TGSI_OPCODE_SHL:
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
break;
case TGSI_OPCODE_AND:
break;
diff --git a/src/gallium/auxiliary/indices/Makefile b/src/gallium/auxiliary/indices/Makefile
deleted file mode 100644
index f2ebc3f410a..00000000000
--- a/src/gallium/auxiliary/indices/Makefile
+++ /dev/null
@@ -1,16 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = indices
-
-C_SOURCES = \
- u_indices_gen.c \
- u_unfilled_gen.c
-
-include ../../Makefile.template
-
-u_indices_gen.c: u_indices_gen.py
- python $< > $@
-
-u_unfilled_gen.c: u_unfilled_gen.py
- python $< > $@
diff --git a/src/gallium/auxiliary/indices/SConscript b/src/gallium/auxiliary/indices/SConscript
deleted file mode 100644
index 712e215534f..00000000000
--- a/src/gallium/auxiliary/indices/SConscript
+++ /dev/null
@@ -1,28 +0,0 @@
-Import('*')
-
-from sys import executable as python_cmd
-
-env.CodeGenerate(
- target = 'u_indices_gen.c',
- script = 'u_indices_gen.py',
- source = [],
- command = python_cmd + ' $SCRIPT > $TARGET'
-)
-
-env.CodeGenerate(
- target = 'u_unfilled_gen.c',
- script = 'u_unfilled_gen.py',
- source = [],
- command = python_cmd + ' $SCRIPT > $TARGET'
-)
-
-indices = env.ConvenienceLibrary(
- target = 'indices',
- source = [
-# 'u_indices.c',
-# 'u_unfilled_indices.c',
- 'u_indices_gen.c',
- 'u_unfilled_gen.c',
- ])
-
-auxiliaries.insert(0, indices)
diff --git a/src/gallium/auxiliary/pipebuffer/Makefile b/src/gallium/auxiliary/pipebuffer/Makefile
deleted file mode 100644
index 1c00ba8d986..00000000000
--- a/src/gallium/auxiliary/pipebuffer/Makefile
+++ /dev/null
@@ -1,19 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = pipebuffer
-
-C_SOURCES = \
- pb_buffer_fenced.c \
- pb_buffer_malloc.c \
- pb_bufmgr_alt.c \
- pb_bufmgr_cache.c \
- pb_bufmgr_debug.c \
- pb_bufmgr_fenced.c \
- pb_bufmgr_mm.c \
- pb_bufmgr_ondemand.c \
- pb_bufmgr_pool.c \
- pb_bufmgr_slab.c \
- pb_validate.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/pipebuffer/SConscript b/src/gallium/auxiliary/pipebuffer/SConscript
deleted file mode 100644
index 8e9f06abe45..00000000000
--- a/src/gallium/auxiliary/pipebuffer/SConscript
+++ /dev/null
@@ -1,19 +0,0 @@
-Import('*')
-
-pipebuffer = env.ConvenienceLibrary(
- target = 'pipebuffer',
- source = [
- 'pb_buffer_fenced.c',
- 'pb_buffer_malloc.c',
- 'pb_bufmgr_alt.c',
- 'pb_bufmgr_cache.c',
- 'pb_bufmgr_debug.c',
- 'pb_bufmgr_fenced.c',
- 'pb_bufmgr_mm.c',
- 'pb_bufmgr_ondemand.c',
- 'pb_bufmgr_pool.c',
- 'pb_bufmgr_slab.c',
- 'pb_validate.c',
- ])
-
-auxiliaries.insert(0, pipebuffer)
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
index a9375abd218..a4b78f14943 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
@@ -80,27 +80,11 @@ struct fenced_buffer_list
*/
struct fenced_buffer
{
- /*
- * Immutable members.
- */
-
struct pb_buffer base;
+
struct pb_buffer *buffer;
- struct fenced_buffer_list *list;
-
- /**
- * Protected by fenced_buffer_list::mutex
- */
- struct list_head head;
- /**
- * Following members are mutable and protected by this mutex.
- *
- * You may lock this mutex alone, or lock it with fenced_buffer_list::mutex
- * held, but in order to prevent deadlocks you must never lock
- * fenced_buffer_list::mutex with this mutex held.
- */
- pipe_mutex mutex;
+ /* FIXME: protect access with mutex */
/**
* A bitmask of PIPE_BUFFER_USAGE_CPU/GPU_READ/WRITE describing the current
@@ -112,6 +96,9 @@ struct fenced_buffer
struct pb_validate *vl;
unsigned validation_flags;
struct pipe_fence_handle *fence;
+
+ struct list_head head;
+ struct fenced_buffer_list *list;
};
@@ -123,24 +110,15 @@ fenced_buffer(struct pb_buffer *buf)
}
-/**
- * Add the buffer to the fenced list.
- *
- * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this
- * order before calling this function.
- *
- * Reference count should be incremented before calling this function.
- */
static INLINE void
-fenced_buffer_add_locked(struct fenced_buffer_list *fenced_list,
- struct fenced_buffer *fenced_buf)
+_fenced_buffer_add(struct fenced_buffer *fenced_buf)
{
+ struct fenced_buffer_list *fenced_list = fenced_buf->list;
+
assert(pipe_is_referenced(&fenced_buf->base.base.reference));
assert(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
assert(fenced_buf->fence);
- /* TODO: Move the reference count increment here */
-
#ifdef DEBUG
LIST_DEL(&fenced_buf->head);
assert(fenced_list->numUnfenced);
@@ -152,16 +130,32 @@ fenced_buffer_add_locked(struct fenced_buffer_list *fenced_list,
/**
- * Remove the buffer from the fenced list.
- *
- * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this
- * order before calling this function.
- *
- * Reference count should be decremented after calling this function.
+ * Actually destroy the buffer.
*/
static INLINE void
-fenced_buffer_remove_locked(struct fenced_buffer_list *fenced_list,
- struct fenced_buffer *fenced_buf)
+_fenced_buffer_destroy(struct fenced_buffer *fenced_buf)
+{
+ struct fenced_buffer_list *fenced_list = fenced_buf->list;
+
+ assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
+ assert(!fenced_buf->fence);
+#ifdef DEBUG
+ assert(fenced_buf->head.prev);
+ assert(fenced_buf->head.next);
+ LIST_DEL(&fenced_buf->head);
+ assert(fenced_list->numUnfenced);
+ --fenced_list->numUnfenced;
+#else
+ (void)fenced_list;
+#endif
+ pb_reference(&fenced_buf->buffer, NULL);
+ FREE(fenced_buf);
+}
+
+
+static INLINE void
+_fenced_buffer_remove(struct fenced_buffer_list *fenced_list,
+ struct fenced_buffer *fenced_buf)
{
struct pb_fence_ops *ops = fenced_list->ops;
@@ -183,53 +177,37 @@ fenced_buffer_remove_locked(struct fenced_buffer_list *fenced_list,
++fenced_list->numUnfenced;
#endif
- /* TODO: Move the reference count decrement and destruction here */
+ /**
+ * FIXME!!!
+ */
+
+ if(!pipe_is_referenced(&fenced_buf->base.base.reference))
+ _fenced_buffer_destroy(fenced_buf);
}
-/**
- * Wait for the fence to expire, and remove it from the fenced list.
- *
- * fenced_buffer::mutex must be held. fenced_buffer_list::mutex must not be
- * held -- it will
- */
static INLINE enum pipe_error
-fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list,
- struct fenced_buffer *fenced_buf)
+_fenced_buffer_finish(struct fenced_buffer *fenced_buf)
{
+ struct fenced_buffer_list *fenced_list = fenced_buf->list;
struct pb_fence_ops *ops = fenced_list->ops;
- enum pipe_error ret = PIPE_ERROR;
#if 0
debug_warning("waiting for GPU");
#endif
- assert(pipe_is_referenced(&fenced_buf->base.base.reference));
assert(fenced_buf->fence);
-
- /* Acquire the global lock */
- pipe_mutex_unlock(fenced_buf->mutex);
- pipe_mutex_lock(fenced_list->mutex);
- pipe_mutex_lock(fenced_buf->mutex);
-
if(fenced_buf->fence) {
- if(ops->fence_finish(ops, fenced_buf->fence, 0) == 0) {
- /* Remove from the fenced list */
- /* TODO: remove consequents */
- fenced_buffer_remove_locked(fenced_list, fenced_buf);
-
- p_atomic_dec(&fenced_buf->base.base.reference.count);
- assert(pipe_is_referenced(&fenced_buf->base.base.reference));
-
- fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
-
- ret = PIPE_OK;
+ if(ops->fence_finish(ops, fenced_buf->fence, 0) != 0) {
+ return PIPE_ERROR;
}
+ /* Remove from the fenced list */
+ /* TODO: remove consequents */
+ _fenced_buffer_remove(fenced_list, fenced_buf);
}
- pipe_mutex_unlock(fenced_list->mutex);
-
- return ret;
+ fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
+ return PIPE_OK;
}
@@ -237,7 +215,7 @@ fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list,
* Free as many fenced buffers from the list head as possible.
*/
static void
-fenced_buffer_list_check_free_locked(struct fenced_buffer_list *fenced_list,
+_fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
int wait)
{
struct pb_fence_ops *ops = fenced_list->ops;
@@ -251,30 +229,21 @@ fenced_buffer_list_check_free_locked(struct fenced_buffer_list *fenced_list,
while(curr != &fenced_list->delayed) {
fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
- pipe_mutex_lock(fenced_buf->mutex);
-
if(fenced_buf->fence != prev_fence) {
int signaled;
if (wait)
signaled = ops->fence_finish(ops, fenced_buf->fence, 0);
else
signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
- if (signaled != 0) {
- pipe_mutex_unlock(fenced_buf->mutex);
+ if (signaled != 0)
break;
- }
prev_fence = fenced_buf->fence;
}
else {
assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0);
}
- fenced_buffer_remove_locked(fenced_list, fenced_buf);
- pipe_mutex_unlock(fenced_buf->mutex);
-
- pb_buf = &fenced_buf->base;
- pb_reference(&pb_buf, NULL);
-
+ _fenced_buffer_remove(fenced_list, fenced_buf);
curr = next;
next = curr->next;
@@ -288,25 +257,30 @@ fenced_buffer_destroy(struct pb_buffer *buf)
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
struct fenced_buffer_list *fenced_list = fenced_buf->list;
- assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
- assert(!fenced_buf->fence);
-
-#ifdef DEBUG
pipe_mutex_lock(fenced_list->mutex);
- assert(fenced_buf->head.prev);
- assert(fenced_buf->head.next);
- LIST_DEL(&fenced_buf->head);
- assert(fenced_list->numUnfenced);
- --fenced_list->numUnfenced;
+ assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
+ if (fenced_buf->fence) {
+ struct pb_fence_ops *ops = fenced_list->ops;
+ if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) {
+ struct list_head *curr, *prev;
+ curr = &fenced_buf->head;
+ prev = curr->prev;
+ do {
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0);
+ _fenced_buffer_remove(fenced_list, fenced_buf);
+ curr = prev;
+ prev = curr->prev;
+ } while (curr != &fenced_list->delayed);
+ }
+ else {
+ /* delay destruction */
+ }
+ }
+ else {
+ _fenced_buffer_destroy(fenced_buf);
+ }
pipe_mutex_unlock(fenced_list->mutex);
-#else
- (void)fenced_list;
-#endif
-
- pb_reference(&fenced_buf->buffer, NULL);
-
- pipe_mutex_destroy(fenced_buf->mutex);
- FREE(fenced_buf);
}
@@ -317,23 +291,24 @@ fenced_buffer_map(struct pb_buffer *buf,
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
struct fenced_buffer_list *fenced_list = fenced_buf->list;
struct pb_fence_ops *ops = fenced_list->ops;
- void *map = NULL;
-
- pipe_mutex_lock(fenced_buf->mutex);
+ void *map;
assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE));
/* Serialize writes */
if((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) ||
((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ) && (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) {
- if((flags & PIPE_BUFFER_USAGE_DONTBLOCK) &&
- ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) {
+ if(flags & PIPE_BUFFER_USAGE_DONTBLOCK) {
/* Don't wait for the GPU to finish writing */
- goto finish;
+ if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0)
+ _fenced_buffer_remove(fenced_list, fenced_buf);
+ else
+ return NULL;
+ }
+ else {
+ /* Wait for the GPU to finish writing */
+ _fenced_buffer_finish(fenced_buf);
}
-
- /* Wait for the GPU to finish writing */
- fenced_buffer_finish_locked(fenced_list, fenced_buf);
}
#if 0
@@ -350,9 +325,6 @@ fenced_buffer_map(struct pb_buffer *buf,
fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE;
}
-finish:
- pipe_mutex_unlock(fenced_buf->mutex);
-
return map;
}
@@ -361,9 +333,6 @@ static void
fenced_buffer_unmap(struct pb_buffer *buf)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
-
- pipe_mutex_lock(fenced_buf->mutex);
-
assert(fenced_buf->mapcount);
if(fenced_buf->mapcount) {
pb_unmap(fenced_buf->buffer);
@@ -371,8 +340,6 @@ fenced_buffer_unmap(struct pb_buffer *buf)
if(!fenced_buf->mapcount)
fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE;
}
-
- pipe_mutex_unlock(fenced_buf->mutex);
}
@@ -384,14 +351,11 @@ fenced_buffer_validate(struct pb_buffer *buf,
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
enum pipe_error ret;
- pipe_mutex_lock(fenced_buf->mutex);
-
if(!vl) {
/* invalidate */
fenced_buf->vl = NULL;
fenced_buf->validation_flags = 0;
- ret = PIPE_OK;
- goto finish;
+ return PIPE_OK;
}
assert(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
@@ -399,17 +363,14 @@ fenced_buffer_validate(struct pb_buffer *buf,
flags &= PIPE_BUFFER_USAGE_GPU_READ_WRITE;
/* Buffer cannot be validated in two different lists */
- if(fenced_buf->vl && fenced_buf->vl != vl) {
- ret = PIPE_ERROR_RETRY;
- goto finish;
- }
+ if(fenced_buf->vl && fenced_buf->vl != vl)
+ return PIPE_ERROR_RETRY;
#if 0
/* Do not validate if buffer is still mapped */
if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
/* TODO: wait for the thread that mapped the buffer to unmap it */
- ret = PIPE_ERROR_RETRY;
- goto finish;
+ return PIPE_ERROR_RETRY;
}
/* Final sanity checking */
assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE));
@@ -419,21 +380,17 @@ fenced_buffer_validate(struct pb_buffer *buf,
if(fenced_buf->vl == vl &&
(fenced_buf->validation_flags & flags) == flags) {
/* Nothing to do -- buffer already validated */
- ret = PIPE_OK;
- goto finish;
+ return PIPE_OK;
}
ret = pb_validate(fenced_buf->buffer, vl, flags);
if (ret != PIPE_OK)
- goto finish;
+ return ret;
fenced_buf->vl = vl;
fenced_buf->validation_flags |= flags;
-finish:
- pipe_mutex_unlock(fenced_buf->mutex);
-
- return ret;
+ return PIPE_OK;
}
@@ -448,36 +405,29 @@ fenced_buffer_fence(struct pb_buffer *buf,
fenced_buf = fenced_buffer(buf);
fenced_list = fenced_buf->list;
ops = fenced_list->ops;
-
- pipe_mutex_lock(fenced_list->mutex);
- pipe_mutex_lock(fenced_buf->mutex);
-
- assert(pipe_is_referenced(&fenced_buf->base.base.reference));
-
- if(fence != fenced_buf->fence) {
- assert(fenced_buf->vl);
- assert(fenced_buf->validation_flags);
-
- if (fenced_buf->fence) {
- fenced_buffer_remove_locked(fenced_list, fenced_buf);
- p_atomic_dec(&fenced_buf->base.base.reference.count);
- assert(pipe_is_referenced(&fenced_buf->base.base.reference));
- }
- if (fence) {
- ops->fence_reference(ops, &fenced_buf->fence, fence);
- fenced_buf->flags |= fenced_buf->validation_flags;
- p_atomic_inc(&fenced_buf->base.base.reference.count);
- fenced_buffer_add_locked(fenced_list, fenced_buf);
- }
-
- pb_fence(fenced_buf->buffer, fence);
- fenced_buf->vl = NULL;
- fenced_buf->validation_flags = 0;
+ if(fence == fenced_buf->fence) {
+ /* Nothing to do */
+ return;
}
- pipe_mutex_unlock(fenced_buf->mutex);
+ assert(fenced_buf->vl);
+ assert(fenced_buf->validation_flags);
+
+ pipe_mutex_lock(fenced_list->mutex);
+ if (fenced_buf->fence)
+ _fenced_buffer_remove(fenced_list, fenced_buf);
+ if (fence) {
+ ops->fence_reference(ops, &fenced_buf->fence, fence);
+ fenced_buf->flags |= fenced_buf->validation_flags;
+ _fenced_buffer_add(fenced_buf);
+ }
pipe_mutex_unlock(fenced_list->mutex);
+
+ pb_fence(fenced_buf->buffer, fence);
+
+ fenced_buf->vl = NULL;
+ fenced_buf->validation_flags = 0;
}
@@ -487,7 +437,6 @@ fenced_buffer_get_base_buffer(struct pb_buffer *buf,
pb_size *offset)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
- /* NOTE: accesses immutable members only -- mutex not necessary */
pb_get_base_buffer(fenced_buf->buffer, base_buf, offset);
}
@@ -527,8 +476,6 @@ fenced_buffer_create(struct fenced_buffer_list *fenced_list,
buf->buffer = buffer;
buf->list = fenced_list;
- pipe_mutex_init(buf->mutex);
-
#ifdef DEBUG
pipe_mutex_lock(fenced_list->mutex);
LIST_ADDTAIL(&buf->head, &fenced_list->unfenced);
@@ -570,7 +517,7 @@ fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
int wait)
{
pipe_mutex_lock(fenced_list->mutex);
- fenced_buffer_list_check_free_locked(fenced_list, wait);
+ _fenced_buffer_list_check_free(fenced_list, wait);
pipe_mutex_unlock(fenced_list->mutex);
}
@@ -592,13 +539,11 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list)
next = curr->next;
while(curr != &fenced_list->unfenced) {
fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
- pipe_mutex_lock(fenced_buf->mutex);
assert(!fenced_buf->fence);
debug_printf("%10p %7u %7u\n",
(void *) fenced_buf,
fenced_buf->base.base.size,
p_atomic_read(&fenced_buf->base.base.reference.count));
- pipe_mutex_unlock(fenced_buf->mutex);
curr = next;
next = curr->next;
}
@@ -608,7 +553,6 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list)
while(curr != &fenced_list->delayed) {
int signaled;
fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
- pipe_mutex_lock(fenced_buf->mutex);
signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
debug_printf("%10p %7u %7u %10p %s\n",
(void *) fenced_buf,
@@ -616,7 +560,6 @@ fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list)
p_atomic_read(&fenced_buf->base.base.reference.count),
(void *) fenced_buf->fence,
signaled == 0 ? "y" : "n");
- pipe_mutex_unlock(fenced_buf->mutex);
curr = next;
next = curr->next;
}
@@ -637,8 +580,8 @@ fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list)
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
sched_yield();
#endif
+ _fenced_buffer_list_check_free(fenced_list, 1);
pipe_mutex_lock(fenced_list->mutex);
- fenced_buffer_list_check_free_locked(fenced_list, 1);
}
#ifdef DEBUG
@@ -646,7 +589,6 @@ fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list)
#endif
pipe_mutex_unlock(fenced_list->mutex);
- pipe_mutex_destroy(fenced_list->mutex);
fenced_list->ops->destroy(fenced_list->ops);
diff --git a/src/gallium/auxiliary/rbug/Makefile b/src/gallium/auxiliary/rbug/Makefile
deleted file mode 100644
index cd12e8468fc..00000000000
--- a/src/gallium/auxiliary/rbug/Makefile
+++ /dev/null
@@ -1,14 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = rbug
-
-C_SOURCES = \
- rbug_connection.c \
- rbug_core.c \
- rbug_texture.c \
- rbug_context.c \
- rbug_shader.c \
- rbug_demarshal.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/rbug/SConscript b/src/gallium/auxiliary/rbug/SConscript
deleted file mode 100644
index 4a9afb45d3c..00000000000
--- a/src/gallium/auxiliary/rbug/SConscript
+++ /dev/null
@@ -1,14 +0,0 @@
-Import('*')
-
-rbug = env.ConvenienceLibrary(
- target = 'rbug',
- source = [
- 'rbug_core.c',
- 'rbug_shader.c',
- 'rbug_context.c',
- 'rbug_texture.c',
- 'rbug_demarshal.c',
- 'rbug_connection.c',
- ])
-
-auxiliaries.insert(0, rbug)
diff --git a/src/gallium/auxiliary/rbug/rbug_context.h b/src/gallium/auxiliary/rbug/rbug_context.h
index da61c2365b0..03126d6b123 100644
--- a/src/gallium/auxiliary/rbug/rbug_context.h
+++ b/src/gallium/auxiliary/rbug/rbug_context.h
@@ -46,7 +46,7 @@ typedef enum
RBUG_BLOCK_BEFORE = 1,
RBUG_BLOCK_AFTER = 2,
RBUG_BLOCK_RULE = 4,
- RBUG_BLOCK_MASK = 7,
+ RBUG_BLOCK_MASK = 7
} rbug_block_t;
struct rbug_proto_context_list
diff --git a/src/gallium/auxiliary/rbug/rbug_proto.h b/src/gallium/auxiliary/rbug/rbug_proto.h
index d273be0166d..4f3eb75dc4d 100644
--- a/src/gallium/auxiliary/rbug/rbug_proto.h
+++ b/src/gallium/auxiliary/rbug/rbug_proto.h
@@ -65,7 +65,7 @@ enum rbug_opcode
RBUG_OP_SHADER_DISABLE = 770,
RBUG_OP_SHADER_REPLACE = 771,
RBUG_OP_SHADER_LIST_REPLY = -768,
- RBUG_OP_SHADER_INFO_REPLY = -769,
+ RBUG_OP_SHADER_INFO_REPLY = -769
};
/**
diff --git a/src/gallium/auxiliary/rtasm/Makefile b/src/gallium/auxiliary/rtasm/Makefile
deleted file mode 100644
index ab8ea464c6e..00000000000
--- a/src/gallium/auxiliary/rtasm/Makefile
+++ /dev/null
@@ -1,13 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = rtasm
-
-C_SOURCES = \
- rtasm_cpu.c \
- rtasm_execmem.c \
- rtasm_x86sse.c \
- rtasm_ppc.c \
- rtasm_ppc_spe.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/rtasm/SConscript b/src/gallium/auxiliary/rtasm/SConscript
deleted file mode 100644
index eb48368accb..00000000000
--- a/src/gallium/auxiliary/rtasm/SConscript
+++ /dev/null
@@ -1,13 +0,0 @@
-Import('*')
-
-rtasm = env.ConvenienceLibrary(
- target = 'rtasm',
- source = [
- 'rtasm_cpu.c',
- 'rtasm_execmem.c',
- 'rtasm_x86sse.c',
- 'rtasm_ppc.c',
- 'rtasm_ppc_spe.c',
- ])
-
-auxiliaries.insert(0, rtasm)
diff --git a/src/gallium/auxiliary/rtasm/rtasm_execmem.c b/src/gallium/auxiliary/rtasm/rtasm_execmem.c
index 01811d50114..ffed768f979 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_execmem.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_execmem.c
@@ -41,6 +41,12 @@
#define MAP_ANONYMOUS MAP_ANON
#endif
+#if defined(PIPE_OS_WINDOWS)
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN 1
+#endif
+#include <windows.h>
+#endif
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
@@ -118,7 +124,29 @@ rtasm_exec_free(void *addr)
}
-#else /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */
+#elif defined(PIPE_OS_WINDOWS)
+
+
+/*
+ * Avoid Data Execution Prevention.
+ */
+
+void *
+rtasm_exec_malloc(size_t size)
+{
+ return VirtualAlloc(NULL, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
+}
+
+
+void
+rtasm_exec_free(void *addr)
+{
+ VirtualFree(addr, 0, MEM_RELEASE);
+}
+
+
+#else
+
/*
* Just use regular memory.
@@ -138,4 +166,4 @@ rtasm_exec_free(void *addr)
}
-#endif /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */
+#endif
diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c
index 1acf3c373eb..f675427d987 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c
+++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c
@@ -673,6 +673,13 @@ void x86_and( struct x86_function *p,
emit_op_modrm( p, 0x23, 0x21, dst, src );
}
+void x86_div( struct x86_function *p,
+ struct x86_reg src )
+{
+ assert(src.file == file_REG32 && src.mod == mod_REG);
+ emit_op_modrm(p, 0xf7, 0, x86_make_reg(file_REG32, 6), src);
+}
+
/***********************************************************************
diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h
index 731a6517968..f7612d416a0 100644
--- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h
+++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h
@@ -244,6 +244,7 @@ void x86_sub( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_test( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_xor( struct x86_function *p, struct x86_reg dst, struct x86_reg src );
void x86_sahf( struct x86_function *p );
+void x86_div( struct x86_function *p, struct x86_reg src );
void x86_cdecl_caller_push_regs( struct x86_function *p );
diff --git a/src/gallium/auxiliary/sct/Makefile b/src/gallium/auxiliary/sct/Makefile
deleted file mode 100644
index a7d111b6891..00000000000
--- a/src/gallium/auxiliary/sct/Makefile
+++ /dev/null
@@ -1,9 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = sct
-
-C_SOURCES = \
- sct.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/sct/SConscript b/src/gallium/auxiliary/sct/SConscript
deleted file mode 100644
index 76927d973f8..00000000000
--- a/src/gallium/auxiliary/sct/SConscript
+++ /dev/null
@@ -1,9 +0,0 @@
-Import('*')
-
-sct = env.ConvenienceLibrary(
- target = 'sct',
- source = [
- 'sct.c'
- ])
-
-auxiliaries.insert(0, sct)
diff --git a/src/gallium/auxiliary/sct/sct.c b/src/gallium/auxiliary/sct/sct.c
deleted file mode 100644
index 722d2b7e66e..00000000000
--- a/src/gallium/auxiliary/sct/sct.c
+++ /dev/null
@@ -1,453 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include "util/u_memory.h"
-#include "pipe/p_state.h"
-#include "sct.h"
-
-
-struct texture_list
-{
- struct pipe_texture *texture;
- struct texture_list *next;
-};
-
-
-
-#define MAX_SURFACES ((PIPE_MAX_COLOR_BUFS) + 1)
-
-struct sct_context
-{
- const struct pipe_context *context;
-
- /** surfaces the context is drawing into */
- struct pipe_surface *surfaces[MAX_SURFACES];
-
- /** currently bound textures */
- struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
-
- /** previously bound textures, used but not flushed */
- struct texture_list *textures_used;
-
- boolean needs_flush;
-
- struct sct_context *next;
-};
-
-
-
-struct sct_surface
-{
- const struct pipe_surface *surface;
-
- /** list of contexts drawing to this surface */
- struct sct_context_list *contexts;
-
- struct sct_surface *next;
-};
-
-
-
-/**
- * Find the surface_info for the given pipe_surface
- */
-static struct sct_surface *
-find_surface_info(struct surface_context_tracker *sct,
- const struct pipe_surface *surface)
-{
- struct sct_surface *si;
- for (si = sct->surfaces; si; si = si->next)
- if (si->surface == surface)
- return si;
- return NULL;
-}
-
-
-/**
- * As above, but create new surface_info if surface is new.
- */
-static struct sct_surface *
-find_create_surface_info(struct surface_context_tracker *sct,
- const struct pipe_surface *surface)
-{
- struct sct_surface *si = find_surface_info(sct, surface);
- if (si)
- return si;
-
- /* alloc new */
- si = CALLOC_STRUCT(sct_surface);
- if (si) {
- si->surface = surface;
-
- /* insert at head */
- si->next = sct->surfaces;
- sct->surfaces = si;
- }
-
- return si;
-}
-
-
-/**
- * Find a context_info for the given context.
- */
-static struct sct_context *
-find_context_info(struct surface_context_tracker *sct,
- const struct pipe_context *context)
-{
- struct sct_context *ci;
- for (ci = sct->contexts; ci; ci = ci->next)
- if (ci->context == context)
- return ci;
- return NULL;
-}
-
-
-/**
- * As above, but create new context_info if context is new.
- */
-static struct sct_context *
-find_create_context_info(struct surface_context_tracker *sct,
- const struct pipe_context *context)
-{
- struct sct_context *ci = find_context_info(sct, context);
- if (ci)
- return ci;
-
- /* alloc new */
- ci = CALLOC_STRUCT(sct_context);
- if (ci) {
- ci->context = context;
-
- /* insert at head */
- ci->next = sct->contexts;
- sct->contexts = ci;
- }
-
- return ci;
-}
-
-
-/**
- * Is the context already bound to the surface?
- */
-static boolean
-find_surface_context(const struct sct_surface *si,
- const struct pipe_context *context)
-{
- const struct sct_context_list *cl;
- for (cl = si->contexts; cl; cl = cl->next) {
- if (cl->context == context) {
- return TRUE;
- }
- }
- return FALSE;
-}
-
-
-/**
- * Add a context to the list of contexts associated with a surface.
- */
-static void
-add_context_to_surface(struct sct_surface *si,
- const struct pipe_context *context)
-{
- struct sct_context_list *cl = CALLOC_STRUCT(sct_context_list);
- if (cl) {
- cl->context = context;
- /* insert at head of list of contexts */
- cl->next = si->contexts;
- si->contexts = cl;
- }
-}
-
-
-/**
- * Remove a context from the list of contexts associated with a surface.
- */
-static void
-remove_context_from_surface(struct sct_surface *si,
- const struct pipe_context *context)
-{
- struct sct_context_list *prev = NULL, *curr, *next;
-
- for (curr = si->contexts; curr; curr = next) {
- if (curr->context == context) {
- /* remove */
- if (prev)
- prev->next = curr->next;
- else
- si->contexts = curr->next;
- next = curr->next;
- FREE(curr);
- }
- else {
- prev = curr;
- next = curr->next;
- }
- }
-}
-
-
-/**
- * Unbind context from surface.
- */
-static void
-unbind_context_surface(struct surface_context_tracker *sct,
- struct pipe_context *context,
- struct pipe_surface *surface)
-{
- struct sct_surface *si = find_surface_info(sct, surface);
- if (si) {
- remove_context_from_surface(si, context);
- }
-}
-
-
-/**
- * Bind context to a set of surfaces (color + Z).
- * Like MakeCurrent().
- */
-void
-sct_bind_surfaces(struct surface_context_tracker *sct,
- struct pipe_context *context,
- uint num_surf,
- struct pipe_surface **surfaces)
-{
- struct sct_context *ci = find_create_context_info(sct, context);
- uint i;
-
- if (!ci) {
- return; /* out of memory */
- }
-
- /* unbind currently bound surfaces */
- for (i = 0; i < MAX_SURFACES; i++) {
- if (ci->surfaces[i]) {
- unbind_context_surface(sct, context, ci->surfaces[i]);
- }
- }
-
- /* bind new surfaces */
- for (i = 0; i < num_surf; i++) {
- struct sct_surface *si = find_create_surface_info(sct, surfaces[i]);
- if (!find_surface_context(si, context)) {
- add_context_to_surface(si, context);
- }
- }
-}
-
-
-/**
- * Return list of contexts bound to a surface.
- */
-const struct sct_context_list *
-sct_get_surface_contexts(struct surface_context_tracker *sct,
- const struct pipe_surface *surface)
-{
- const struct sct_surface *si = find_surface_info(sct, surface);
- return si->contexts;
-}
-
-
-
-static boolean
-find_texture(const struct sct_context *ci,
- const struct pipe_texture *texture)
-{
- const struct texture_list *tl;
-
- for (tl = ci->textures_used; tl; tl = tl->next) {
- if (tl->texture == texture) {
- return TRUE;
- }
- }
- return FALSE;
-}
-
-
-/**
- * Add the given texture to the context's list of used textures.
- */
-static void
-add_texture_used(struct sct_context *ci,
- struct pipe_texture *texture)
-{
- if (!find_texture(ci, texture)) {
- /* add to list */
- struct texture_list *tl = CALLOC_STRUCT(texture_list);
- if (tl) {
- pipe_texture_reference(&tl->texture, texture);
- /* insert at head */
- tl->next = ci->textures_used;
- ci->textures_used = tl;
- }
- }
-}
-
-
-/**
- * Bind a texture to a rendering context.
- */
-void
-sct_bind_texture(struct surface_context_tracker *sct,
- struct pipe_context *context,
- uint unit,
- struct pipe_texture *tex)
-{
- struct sct_context *ci = find_context_info(sct, context);
-
- if (ci->textures[unit] != tex) {
- /* put texture on the 'used' list */
- add_texture_used(ci, tex);
- /* bind new */
- pipe_texture_reference(&ci->textures[unit], tex);
- }
-}
-
-
-/**
- * Check if the given texture has been used by the rendering context
- * since the last call to sct_flush_textures().
- */
-boolean
-sct_is_texture_used(struct surface_context_tracker *sct,
- const struct pipe_context *context,
- const struct pipe_texture *texture)
-{
- const struct sct_context *ci = find_context_info(sct, context);
- return find_texture(ci, texture);
-}
-
-
-/**
- * To be called when the image contents of a texture are changed, such
- * as for gl[Copy]TexSubImage().
- * XXX this may not be needed
- */
-void
-sct_update_texture(struct pipe_texture *tex)
-{
-
-}
-
-
-/**
- * When a scene is flushed/rendered we can release the list of
- * used textures.
- */
-void
-sct_flush_textures(struct surface_context_tracker *sct,
- struct pipe_context *context)
-{
- struct sct_context *ci = find_context_info(sct, context);
- struct texture_list *tl, *next;
- uint i;
-
- for (tl = ci->textures_used; tl; tl = next) {
- next = tl->next;
- pipe_texture_reference(&tl->texture, NULL);
- FREE(tl);
- }
- ci->textures_used = NULL;
-
- /* put the currently bound textures on the 'used' list */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- add_texture_used(ci, ci->textures[i]);
- }
-}
-
-
-
-void
-sct_destroy_context(struct surface_context_tracker *sct,
- struct pipe_context *context)
-{
- /* XXX should we require an unbinding first? */
- {
- struct sct_surface *si;
- for (si = sct->surfaces; si; si = si->next) {
- remove_context_from_surface(si, context);
- }
- }
-
- /* remove context from context_info list */
- {
- struct sct_context *ci, *next, *prev = NULL;
- for (ci = sct->contexts; ci; ci = next) {
- next = ci->next;
- if (ci->context == context) {
- if (prev)
- prev->next = ci->next;
- else
- sct->contexts = ci->next;
- FREE(ci);
- }
- else {
- prev = ci;
- }
- }
- }
-
-}
-
-
-void
-sct_destroy_surface(struct surface_context_tracker *sct,
- struct pipe_surface *surface)
-{
- if (1) {
- /* debug/sanity: no context should be bound to surface */
- struct sct_context *ci;
- uint i;
- for (ci = sct->contexts; ci; ci = ci->next) {
- for (i = 0; i < MAX_SURFACES; i++) {
- assert(ci->surfaces[i] != surface);
- }
- }
- }
-
- /* remove surface from sct_surface list */
- {
- struct sct_surface *si, *next, *prev = NULL;
- for (si = sct->surfaces; si; si = next) {
- next = si->next;
- if (si->surface == surface) {
- /* unlink */
- if (prev)
- prev->next = si->next;
- else
- sct->surfaces = si->next;
- FREE(si);
- }
- else {
- prev = si;
- }
- }
- }
-}
diff --git a/src/gallium/auxiliary/sct/sct.h b/src/gallium/auxiliary/sct/sct.h
deleted file mode 100644
index cf7c4d3bdfd..00000000000
--- a/src/gallium/auxiliary/sct/sct.h
+++ /dev/null
@@ -1,123 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Surface/Context Tracking
- *
- * For some drivers, we need to monitor the binding between contexts and
- * surfaces/textures.
- * This code may evolve quite a bit...
- */
-
-
-#ifndef SCT_H
-#define SCT_H
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-struct pipe_context;
-struct pipe_surface;
-
-struct sct_context;
-struct sct_surface;
-
-
-/**
- * Per-device info, basically
- */
-struct surface_context_tracker
-{
- struct sct_context *contexts;
- struct sct_surface *surfaces;
-};
-
-
-
-/**
- * Simple linked list of contexts
- */
-struct sct_context_list
-{
- const struct pipe_context *context;
- struct sct_context_list *next;
-};
-
-
-
-extern void
-sct_bind_surfaces(struct surface_context_tracker *sct,
- struct pipe_context *context,
- uint num_surf,
- struct pipe_surface **surfaces);
-
-
-extern void
-sct_bind_texture(struct surface_context_tracker *sct,
- struct pipe_context *context,
- uint unit,
- struct pipe_texture *texture);
-
-
-extern void
-sct_update_texture(struct pipe_texture *tex);
-
-
-extern boolean
-sct_is_texture_used(struct surface_context_tracker *sct,
- const struct pipe_context *context,
- const struct pipe_texture *texture);
-
-extern void
-sct_flush_textures(struct surface_context_tracker *sct,
- struct pipe_context *context);
-
-
-extern const struct sct_context_list *
-sct_get_surface_contexts(struct surface_context_tracker *sct,
- const struct pipe_surface *surf);
-
-
-extern void
-sct_destroy_context(struct surface_context_tracker *sct,
- struct pipe_context *context);
-
-
-extern void
-sct_destroy_surface(struct surface_context_tracker *sct,
- struct pipe_surface *surface);
-
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* SCT_H */
diff --git a/src/gallium/auxiliary/sct/usage.c b/src/gallium/auxiliary/sct/usage.c
deleted file mode 100644
index 6227f199628..00000000000
--- a/src/gallium/auxiliary/sct/usage.c
+++ /dev/null
@@ -1,61 +0,0 @@
-/* surface / context tracking */
-
-
-/*
-
-context A:
- render to texture T
-
-context B:
- texture from T
-
------------------------
-
-flush surface:
- which contexts are bound to the surface?
-
------------------------
-
-glTexSubImage():
- which contexts need to be flushed?
-
- */
-
-
-/*
-
-in MakeCurrent():
-
- call sct_bind_surfaces(context, list of surfaces) to update the
- dependencies between context and surfaces
-
-
-in SurfaceFlush(), or whatever it is in D3D:
-
- call sct_get_surface_contexts(surface) to get a list of contexts
- which are currently bound to the surface.
-
-
-
-in BindTexture():
-
- call sct_bind_texture(context, texture) to indicate that the texture
- is used in the scene.
-
-
-in glTexSubImage() or RenderToTexture():
-
- call sct_is_texture_used(context, texture) to determine if the texture
- has been used in the scene, but the scene's not flushed. If TRUE is
- returned it means the scene has to be rendered/flushed before the contents
- of the texture can be changed.
-
-
-in psb_scene_flush/terminate():
-
- call sct_flush_textures(context) to tell the SCT that the textures which
- were used in the scene can be released.
-
-
-
-*/
diff --git a/src/gallium/auxiliary/tgsi/Makefile b/src/gallium/auxiliary/tgsi/Makefile
deleted file mode 100644
index 5f0a580b096..00000000000
--- a/src/gallium/auxiliary/tgsi/Makefile
+++ /dev/null
@@ -1,22 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = tgsi
-
-C_SOURCES = \
- tgsi_sanity.c \
- tgsi_build.c \
- tgsi_dump.c \
- tgsi_exec.c \
- tgsi_info.c \
- tgsi_iterate.c \
- tgsi_parse.c \
- tgsi_ppc.c \
- tgsi_scan.c \
- tgsi_sse2.c \
- tgsi_text.c \
- tgsi_transform.c \
- tgsi_ureg.c \
- tgsi_util.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/tgsi/SConscript b/src/gallium/auxiliary/tgsi/SConscript
deleted file mode 100644
index b6bc2924f06..00000000000
--- a/src/gallium/auxiliary/tgsi/SConscript
+++ /dev/null
@@ -1,23 +0,0 @@
-Import('*')
-
-tgsi = env.ConvenienceLibrary(
- target = 'tgsi',
- source = [
- 'tgsi_build.c',
- 'tgsi_dump.c',
- 'tgsi_dump_c.c',
- 'tgsi_exec.c',
- 'tgsi_info.c',
- 'tgsi_iterate.c',
- 'tgsi_parse.c',
- 'tgsi_sanity.c',
- 'tgsi_scan.c',
- 'tgsi_ppc.c',
- 'tgsi_sse2.c',
- 'tgsi_text.c',
- 'tgsi_transform.c',
- 'tgsi_ureg.c',
- 'tgsi_util.c',
- ])
-
-auxiliaries.insert(0, tgsi)
diff --git a/src/gallium/auxiliary/tgsi/tgsi_build.c b/src/gallium/auxiliary/tgsi/tgsi_build.c
index 92903fe57f3..de9cbc86305 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_build.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_build.c
@@ -1025,7 +1025,7 @@ tgsi_build_full_property(
size++;
*property = tgsi_build_property(
- TGSI_PROPERTY_GS_INPUT_PRIM,
+ full_prop->Property.PropertyName,
header );
assert( full_prop->Property.NrTokens <= 8 + 1 );
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c
index 5e7e5d2ff9c..d7ff262f30a 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c
@@ -122,12 +122,16 @@ static const char *semantic_names[] =
"GENERIC",
"NORMAL",
"FACE",
- "EDGEFLAG"
+ "EDGEFLAG",
+ "PRIM_ID",
+ "INSTANCEID"
};
static const char *immediate_type_names[] =
{
- "FLT32"
+ "FLT32",
+ "UINT32",
+ "INT32"
};
static const char *swizzle_names[] =
@@ -174,13 +178,19 @@ static const char *primitive_names[] =
static void
-_dump_register(
+_dump_register_decl(
struct dump_ctx *ctx,
uint file,
int first,
int last )
{
ENM( file, file_names );
+
+ /* all geometry shader inputs are two dimensional */
+ if (file == TGSI_FILE_INPUT &&
+ ctx->iter.processor.Processor == TGSI_PROCESSOR_GEOMETRY)
+ TXT("[]");
+
CHR( '[' );
SID( first );
if (first != last) {
@@ -191,6 +201,52 @@ _dump_register(
}
static void
+_dump_register_dst(
+ struct dump_ctx *ctx,
+ uint file,
+ int index)
+{
+ ENM( file, file_names );
+
+ CHR( '[' );
+ SID( index );
+ CHR( ']' );
+}
+
+
+static void
+_dump_register_src(
+ struct dump_ctx *ctx,
+ const struct tgsi_full_src_register *src )
+{
+ if (src->Register.Indirect) {
+ ENM( src->Register.File, file_names );
+ CHR( '[' );
+ ENM( src->Indirect.File, file_names );
+ CHR( '[' );
+ SID( src->Indirect.Index );
+ TXT( "]." );
+ ENM( src->Indirect.SwizzleX, swizzle_names );
+ if (src->Register.Index != 0) {
+ if (src->Register.Index > 0)
+ CHR( '+' );
+ SID( src->Register.Index );
+ }
+ CHR( ']' );
+ } else {
+ ENM( src->Register.File, file_names );
+ CHR( '[' );
+ SID( src->Register.Index );
+ CHR( ']' );
+ }
+ if (src->Register.Dimension) {
+ CHR( '[' );
+ SID( src->Dimension.Index );
+ CHR( ']' );
+ }
+}
+
+static void
_dump_register_ind(
struct dump_ctx *ctx,
uint file,
@@ -244,7 +300,7 @@ iter_declaration(
TXT( "DCL " );
- _dump_register(
+ _dump_register_decl(
ctx,
decl->Declaration.File,
decl->Range.First,
@@ -359,6 +415,12 @@ iter_immediate(
case TGSI_IMM_FLOAT32:
FLT( imm->u[i].Float );
break;
+ case TGSI_IMM_UINT32:
+ UID(imm->u[i].Uint);
+ break;
+ case TGSI_IMM_INT32:
+ SID(imm->u[i].Int);
+ break;
default:
assert( 0 );
}
@@ -435,10 +497,9 @@ iter_instruction(
dst->Indirect.SwizzleX );
}
else {
- _dump_register(
+ _dump_register_dst(
ctx,
dst->Register.File,
- dst->Register.Index,
dst->Register.Index );
}
_dump_writemask( ctx, dst->Register.WriteMask );
@@ -454,26 +515,11 @@ iter_instruction(
CHR( ' ' );
if (src->Register.Negate)
- TXT( "-(" );
+ CHR( '-' );
if (src->Register.Absolute)
CHR( '|' );
- if (src->Register.Indirect) {
- _dump_register_ind(
- ctx,
- src->Register.File,
- src->Register.Index,
- src->Indirect.File,
- src->Indirect.Index,
- src->Indirect.SwizzleX );
- }
- else {
- _dump_register(
- ctx,
- src->Register.File,
- src->Register.Index,
- src->Register.Index );
- }
+ _dump_register_src(ctx, src);
if (src->Register.SwizzleX != TGSI_SWIZZLE_X ||
src->Register.SwizzleY != TGSI_SWIZZLE_Y ||
@@ -488,8 +534,6 @@ iter_instruction(
if (src->Register.Absolute)
CHR( '|' );
- if (src->Register.Negate)
- CHR( ')' );
first_reg = FALSE;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c
index 123117cb0a3..118a638ab48 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c
@@ -2,6 +2,7 @@
*
* Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
+ * Copyright 2009-2010 VMware, Inc. All rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -60,6 +61,7 @@
#include "util/u_memory.h"
#include "util/u_math.h"
+
#define FAST_MATH 1
#define TILE_TOP_LEFT 0
@@ -67,11 +69,329 @@
#define TILE_BOTTOM_LEFT 2
#define TILE_BOTTOM_RIGHT 3
+static void
+micro_abs(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = fabsf(src->f[0]);
+ dst->f[1] = fabsf(src->f[1]);
+ dst->f[2] = fabsf(src->f[2]);
+ dst->f[3] = fabsf(src->f[3]);
+}
+
+static void
+micro_arl(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = (int)floorf(src->f[0]);
+ dst->i[1] = (int)floorf(src->f[1]);
+ dst->i[2] = (int)floorf(src->f[2]);
+ dst->i[3] = (int)floorf(src->f[3]);
+}
+
+static void
+micro_arr(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = (int)floorf(src->f[0] + 0.5f);
+ dst->i[1] = (int)floorf(src->f[1] + 0.5f);
+ dst->i[2] = (int)floorf(src->f[2] + 0.5f);
+ dst->i[3] = (int)floorf(src->f[3] + 0.5f);
+}
+
+static void
+micro_ceil(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = ceilf(src->f[0]);
+ dst->f[1] = ceilf(src->f[1]);
+ dst->f[2] = ceilf(src->f[2]);
+ dst->f[3] = ceilf(src->f[3]);
+}
+
+static void
+micro_cos(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = cosf(src->f[0]);
+ dst->f[1] = cosf(src->f[1]);
+ dst->f[2] = cosf(src->f[2]);
+ dst->f[3] = cosf(src->f[3]);
+}
+
+static void
+micro_ddx(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] =
+ dst->f[1] =
+ dst->f[2] =
+ dst->f[3] = src->f[TILE_BOTTOM_RIGHT] - src->f[TILE_BOTTOM_LEFT];
+}
+
+static void
+micro_ddy(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] =
+ dst->f[1] =
+ dst->f[2] =
+ dst->f[3] = src->f[TILE_BOTTOM_LEFT] - src->f[TILE_TOP_LEFT];
+}
+
+static void
+micro_exp2(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+#if FAST_MATH
+ dst->f[0] = util_fast_exp2(src->f[0]);
+ dst->f[1] = util_fast_exp2(src->f[1]);
+ dst->f[2] = util_fast_exp2(src->f[2]);
+ dst->f[3] = util_fast_exp2(src->f[3]);
+#else
+#if DEBUG
+ /* Inf is okay for this instruction, so clamp it to silence assertions. */
+ uint i;
+ union tgsi_exec_channel clamped;
+
+ for (i = 0; i < 4; i++) {
+ if (src->f[i] > 127.99999f) {
+ clamped.f[i] = 127.99999f;
+ } else if (src->f[i] < -126.99999f) {
+ clamped.f[i] = -126.99999f;
+ } else {
+ clamped.f[i] = src->f[i];
+ }
+ }
+ src = &clamped;
+#endif /* DEBUG */
+
+ dst->f[0] = powf(2.0f, src->f[0]);
+ dst->f[1] = powf(2.0f, src->f[1]);
+ dst->f[2] = powf(2.0f, src->f[2]);
+ dst->f[3] = powf(2.0f, src->f[3]);
+#endif /* FAST_MATH */
+}
+
+static void
+micro_flr(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = floorf(src->f[0]);
+ dst->f[1] = floorf(src->f[1]);
+ dst->f[2] = floorf(src->f[2]);
+ dst->f[3] = floorf(src->f[3]);
+}
+
+static void
+micro_frc(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src->f[0] - floorf(src->f[0]);
+ dst->f[1] = src->f[1] - floorf(src->f[1]);
+ dst->f[2] = src->f[2] - floorf(src->f[2]);
+ dst->f[3] = src->f[3] - floorf(src->f[3]);
+}
+
+static void
+micro_iabs(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src->i[0] >= 0 ? src->i[0] : -src->i[0];
+ dst->i[1] = src->i[1] >= 0 ? src->i[1] : -src->i[1];
+ dst->i[2] = src->i[2] >= 0 ? src->i[2] : -src->i[2];
+ dst->i[3] = src->i[3] >= 0 ? src->i[3] : -src->i[3];
+}
+
+static void
+micro_ineg(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = -src->i[0];
+ dst->i[1] = -src->i[1];
+ dst->i[2] = -src->i[2];
+ dst->i[3] = -src->i[3];
+}
+
+static void
+micro_lg2(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+#if FAST_MATH
+ dst->f[0] = util_fast_log2(src->f[0]);
+ dst->f[1] = util_fast_log2(src->f[1]);
+ dst->f[2] = util_fast_log2(src->f[2]);
+ dst->f[3] = util_fast_log2(src->f[3]);
+#else
+ dst->f[0] = logf(src->f[0]) * 1.442695f;
+ dst->f[1] = logf(src->f[1]) * 1.442695f;
+ dst->f[2] = logf(src->f[2]) * 1.442695f;
+ dst->f[3] = logf(src->f[3]) * 1.442695f;
+#endif
+}
+
+static void
+micro_lrp(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] * (src[1].f[0] - src[2].f[0]) + src[2].f[0];
+ dst->f[1] = src[0].f[1] * (src[1].f[1] - src[2].f[1]) + src[2].f[1];
+ dst->f[2] = src[0].f[2] * (src[1].f[2] - src[2].f[2]) + src[2].f[2];
+ dst->f[3] = src[0].f[3] * (src[1].f[3] - src[2].f[3]) + src[2].f[3];
+}
+
+static void
+micro_mad(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] * src[1].f[0] + src[2].f[0];
+ dst->f[1] = src[0].f[1] * src[1].f[1] + src[2].f[1];
+ dst->f[2] = src[0].f[2] * src[1].f[2] + src[2].f[2];
+ dst->f[3] = src[0].f[3] * src[1].f[3] + src[2].f[3];
+}
+
+static void
+micro_mov(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src->u[0];
+ dst->u[1] = src->u[1];
+ dst->u[2] = src->u[2];
+ dst->u[3] = src->u[3];
+}
+
+static void
+micro_rcp(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = 1.0f / src->f[0];
+ dst->f[1] = 1.0f / src->f[1];
+ dst->f[2] = 1.0f / src->f[2];
+ dst->f[3] = 1.0f / src->f[3];
+}
+
+static void
+micro_rnd(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = floorf(src->f[0] + 0.5f);
+ dst->f[1] = floorf(src->f[1] + 0.5f);
+ dst->f[2] = floorf(src->f[2] + 0.5f);
+ dst->f[3] = floorf(src->f[3] + 0.5f);
+}
+
+static void
+micro_rsq(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = 1.0f / sqrtf(fabsf(src->f[0]));
+ dst->f[1] = 1.0f / sqrtf(fabsf(src->f[1]));
+ dst->f[2] = 1.0f / sqrtf(fabsf(src->f[2]));
+ dst->f[3] = 1.0f / sqrtf(fabsf(src->f[3]));
+}
+
+static void
+micro_seq(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] == src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] == src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] == src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] == src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_sge(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] >= src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] >= src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] >= src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] >= src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_sgn(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src->f[0] < 0.0f ? -1.0f : src->f[0] > 0.0f ? 1.0f : 0.0f;
+ dst->f[1] = src->f[1] < 0.0f ? -1.0f : src->f[1] > 0.0f ? 1.0f : 0.0f;
+ dst->f[2] = src->f[2] < 0.0f ? -1.0f : src->f[2] > 0.0f ? 1.0f : 0.0f;
+ dst->f[3] = src->f[3] < 0.0f ? -1.0f : src->f[3] > 0.0f ? 1.0f : 0.0f;
+}
+
+static void
+micro_sgt(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] > src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] > src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] > src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] > src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_sin(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = sinf(src->f[0]);
+ dst->f[1] = sinf(src->f[1]);
+ dst->f[2] = sinf(src->f[2]);
+ dst->f[3] = sinf(src->f[3]);
+}
+
+static void
+micro_sle(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] <= src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] <= src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] <= src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] <= src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_slt(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] < src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] < src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] < src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] < src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_sne(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = src[0].f[0] != src[1].f[0] ? 1.0f : 0.0f;
+ dst->f[1] = src[0].f[1] != src[1].f[1] ? 1.0f : 0.0f;
+ dst->f[2] = src[0].f[2] != src[1].f[2] ? 1.0f : 0.0f;
+ dst->f[3] = src[0].f[3] != src[1].f[3] ? 1.0f : 0.0f;
+}
+
+static void
+micro_trunc(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = (float)(int)src->f[0];
+ dst->f[1] = (float)(int)src->f[1];
+ dst->f[2] = (float)(int)src->f[2];
+ dst->f[3] = (float)(int)src->f[3];
+}
+
+
#define CHAN_X 0
#define CHAN_Y 1
#define CHAN_Z 2
#define CHAN_W 3
+enum tgsi_exec_datatype {
+ TGSI_EXEC_DATA_FLOAT,
+ TGSI_EXEC_DATA_INT,
+ TGSI_EXEC_DATA_UINT
+};
+
/*
* Shorthand locations of various utility registers (_I = Index, _C = Channel)
*/
@@ -123,23 +443,19 @@
/** The execution mask depends on the conditional mask and the loop mask */
#define UPDATE_EXEC_MASK(MACH) \
- MACH->ExecMask = MACH->CondMask & MACH->LoopMask & MACH->ContMask & MACH->FuncMask
+ MACH->ExecMask = MACH->CondMask & MACH->LoopMask & MACH->ContMask & MACH->Switch.mask & MACH->FuncMask
static const union tgsi_exec_channel ZeroVec =
{ { 0.0, 0.0, 0.0, 0.0 } };
-#ifdef DEBUG
-static void
-check_inf_or_nan(const union tgsi_exec_channel *chan)
-{
- assert(!util_is_inf_or_nan(chan->f[0]));
- assert(!util_is_inf_or_nan(chan->f[1]));
- assert(!util_is_inf_or_nan(chan->f[2]));
- assert(!util_is_inf_or_nan(chan->f[3]));
-}
-#endif
+#define CHECK_INF_OR_NAN(chan) do {\
+ assert(!util_is_inf_or_nan((chan)->f[0]));\
+ assert(!util_is_inf_or_nan((chan)->f[1]));\
+ assert(!util_is_inf_or_nan((chan)->f[2]));\
+ assert(!util_is_inf_or_nan((chan)->f[3]));\
+ } while (0)
#ifdef DEBUG
@@ -292,6 +608,14 @@ tgsi_exec_machine_bind_shader(
* sizeof(struct tgsi_full_declaration));
maxDeclarations += 10;
}
+ if (parse.FullToken.FullDeclaration.Declaration.File == TGSI_FILE_OUTPUT) {
+ unsigned reg;
+ for (reg = parse.FullToken.FullDeclaration.Range.First;
+ reg <= parse.FullToken.FullDeclaration.Range.Last;
+ ++reg) {
+ ++mach->NumOutputs;
+ }
+ }
memcpy(declarations + numDeclarations,
&parse.FullToken.FullDeclaration,
sizeof(declarations[0]));
@@ -372,6 +696,7 @@ tgsi_exec_machine_create( void )
memset(mach, 0, sizeof(*mach));
mach->Addrs = &mach->Temps[TGSI_EXEC_TEMP_ADDR];
+ mach->MaxGeometryShaderOutputs = TGSI_MAX_TOTAL_VERTICES;
mach->Predicates = &mach->Temps[TGSI_EXEC_TEMP_P0];
/* Setup constants. */
@@ -413,18 +738,6 @@ tgsi_exec_machine_destroy(struct tgsi_exec_machine *mach)
align_free(mach);
}
-
-static void
-micro_abs(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = fabsf( src->f[0] );
- dst->f[1] = fabsf( src->f[1] );
- dst->f[2] = fabsf( src->f[2] );
- dst->f[3] = fabsf( src->f[3] );
-}
-
static void
micro_add(
union tgsi_exec_channel *dst,
@@ -437,76 +750,6 @@ micro_add(
dst->f[3] = src0->f[3] + src1->f[3];
}
-#if 0
-static void
-micro_iadd(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] + src1->i[0];
- dst->i[1] = src0->i[1] + src1->i[1];
- dst->i[2] = src0->i[2] + src1->i[2];
- dst->i[3] = src0->i[3] + src1->i[3];
-}
-#endif
-
-static void
-micro_and(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] & src1->u[0];
- dst->u[1] = src0->u[1] & src1->u[1];
- dst->u[2] = src0->u[2] & src1->u[2];
- dst->u[3] = src0->u[3] & src1->u[3];
-}
-
-static void
-micro_ceil(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = ceilf( src->f[0] );
- dst->f[1] = ceilf( src->f[1] );
- dst->f[2] = ceilf( src->f[2] );
- dst->f[3] = ceilf( src->f[3] );
-}
-
-static void
-micro_cos(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = cosf( src->f[0] );
- dst->f[1] = cosf( src->f[1] );
- dst->f[2] = cosf( src->f[2] );
- dst->f[3] = cosf( src->f[3] );
-}
-
-static void
-micro_ddx(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] =
- dst->f[1] =
- dst->f[2] =
- dst->f[3] = src->f[TILE_BOTTOM_RIGHT] - src->f[TILE_BOTTOM_LEFT];
-}
-
-static void
-micro_ddy(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] =
- dst->f[1] =
- dst->f[2] =
- dst->f[3] = src->f[TILE_BOTTOM_LEFT] - src->f[TILE_TOP_LEFT];
-}
-
static void
micro_div(
union tgsi_exec_channel *dst,
@@ -527,99 +770,6 @@ micro_div(
}
}
-#if 0
-static void
-micro_udiv(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] / src1->u[0];
- dst->u[1] = src0->u[1] / src1->u[1];
- dst->u[2] = src0->u[2] / src1->u[2];
- dst->u[3] = src0->u[3] / src1->u[3];
-}
-#endif
-
-static void
-micro_eq(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->f[0] = src0->f[0] == src1->f[0] ? src2->f[0] : src3->f[0];
- dst->f[1] = src0->f[1] == src1->f[1] ? src2->f[1] : src3->f[1];
- dst->f[2] = src0->f[2] == src1->f[2] ? src2->f[2] : src3->f[2];
- dst->f[3] = src0->f[3] == src1->f[3] ? src2->f[3] : src3->f[3];
-}
-
-#if 0
-static void
-micro_ieq(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->i[0] = src0->i[0] == src1->i[0] ? src2->i[0] : src3->i[0];
- dst->i[1] = src0->i[1] == src1->i[1] ? src2->i[1] : src3->i[1];
- dst->i[2] = src0->i[2] == src1->i[2] ? src2->i[2] : src3->i[2];
- dst->i[3] = src0->i[3] == src1->i[3] ? src2->i[3] : src3->i[3];
-}
-#endif
-
-static void
-micro_exp2(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src)
-{
-#if FAST_MATH
- dst->f[0] = util_fast_exp2( src->f[0] );
- dst->f[1] = util_fast_exp2( src->f[1] );
- dst->f[2] = util_fast_exp2( src->f[2] );
- dst->f[3] = util_fast_exp2( src->f[3] );
-#else
-
-#if DEBUG
- /* Inf is okay for this instruction, so clamp it to silence assertions. */
- uint i;
- union tgsi_exec_channel clamped;
-
- for (i = 0; i < 4; i++) {
- if (src->f[i] > 127.99999f) {
- clamped.f[i] = 127.99999f;
- } else if (src->f[i] < -126.99999f) {
- clamped.f[i] = -126.99999f;
- } else {
- clamped.f[i] = src->f[i];
- }
- }
- src = &clamped;
-#endif
-
- dst->f[0] = powf( 2.0f, src->f[0] );
- dst->f[1] = powf( 2.0f, src->f[1] );
- dst->f[2] = powf( 2.0f, src->f[2] );
- dst->f[3] = powf( 2.0f, src->f[3] );
-#endif
-}
-
-#if 0
-static void
-micro_f2ut(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->u[0] = (uint) src->f[0];
- dst->u[1] = (uint) src->f[1];
- dst->u[2] = (uint) src->f[2];
- dst->u[3] = (uint) src->f[3];
-}
-#endif
-
static void
micro_float_clamp(union tgsi_exec_channel *dst,
const union tgsi_exec_channel *src)
@@ -647,71 +797,6 @@ micro_float_clamp(union tgsi_exec_channel *dst,
}
static void
-micro_flr(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = floorf( src->f[0] );
- dst->f[1] = floorf( src->f[1] );
- dst->f[2] = floorf( src->f[2] );
- dst->f[3] = floorf( src->f[3] );
-}
-
-static void
-micro_frc(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = src->f[0] - floorf( src->f[0] );
- dst->f[1] = src->f[1] - floorf( src->f[1] );
- dst->f[2] = src->f[2] - floorf( src->f[2] );
- dst->f[3] = src->f[3] - floorf( src->f[3] );
-}
-
-static void
-micro_i2f(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = (float) src->i[0];
- dst->f[1] = (float) src->i[1];
- dst->f[2] = (float) src->i[2];
- dst->f[3] = (float) src->i[3];
-}
-
-static void
-micro_lg2(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
-#if FAST_MATH
- dst->f[0] = util_fast_log2( src->f[0] );
- dst->f[1] = util_fast_log2( src->f[1] );
- dst->f[2] = util_fast_log2( src->f[2] );
- dst->f[3] = util_fast_log2( src->f[3] );
-#else
- dst->f[0] = logf( src->f[0] ) * 1.442695f;
- dst->f[1] = logf( src->f[1] ) * 1.442695f;
- dst->f[2] = logf( src->f[2] ) * 1.442695f;
- dst->f[3] = logf( src->f[3] ) * 1.442695f;
-#endif
-}
-
-static void
-micro_le(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->f[0] = src0->f[0] <= src1->f[0] ? src2->f[0] : src3->f[0];
- dst->f[1] = src0->f[1] <= src1->f[1] ? src2->f[1] : src3->f[1];
- dst->f[2] = src0->f[2] <= src1->f[2] ? src2->f[2] : src3->f[2];
- dst->f[3] = src0->f[3] <= src1->f[3] ? src2->f[3] : src3->f[3];
-}
-
-static void
micro_lt(
union tgsi_exec_channel *dst,
const union tgsi_exec_channel *src0,
@@ -725,38 +810,6 @@ micro_lt(
dst->f[3] = src0->f[3] < src1->f[3] ? src2->f[3] : src3->f[3];
}
-#if 0
-static void
-micro_ilt(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->i[0] = src0->i[0] < src1->i[0] ? src2->i[0] : src3->i[0];
- dst->i[1] = src0->i[1] < src1->i[1] ? src2->i[1] : src3->i[1];
- dst->i[2] = src0->i[2] < src1->i[2] ? src2->i[2] : src3->i[2];
- dst->i[3] = src0->i[3] < src1->i[3] ? src2->i[3] : src3->i[3];
-}
-#endif
-
-#if 0
-static void
-micro_ult(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1,
- const union tgsi_exec_channel *src2,
- const union tgsi_exec_channel *src3 )
-{
- dst->u[0] = src0->u[0] < src1->u[0] ? src2->u[0] : src3->u[0];
- dst->u[1] = src0->u[1] < src1->u[1] ? src2->u[1] : src3->u[1];
- dst->u[2] = src0->u[2] < src1->u[2] ? src2->u[2] : src3->u[2];
- dst->u[3] = src0->u[3] < src1->u[3] ? src2->u[3] : src3->u[3];
-}
-#endif
-
static void
micro_max(
union tgsi_exec_channel *dst,
@@ -769,34 +822,6 @@ micro_max(
dst->f[3] = src0->f[3] > src1->f[3] ? src0->f[3] : src1->f[3];
}
-#if 0
-static void
-micro_imax(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] > src1->i[0] ? src0->i[0] : src1->i[0];
- dst->i[1] = src0->i[1] > src1->i[1] ? src0->i[1] : src1->i[1];
- dst->i[2] = src0->i[2] > src1->i[2] ? src0->i[2] : src1->i[2];
- dst->i[3] = src0->i[3] > src1->i[3] ? src0->i[3] : src1->i[3];
-}
-#endif
-
-#if 0
-static void
-micro_umax(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] > src1->u[0] ? src0->u[0] : src1->u[0];
- dst->u[1] = src0->u[1] > src1->u[1] ? src0->u[1] : src1->u[1];
- dst->u[2] = src0->u[2] > src1->u[2] ? src0->u[2] : src1->u[2];
- dst->u[3] = src0->u[3] > src1->u[3] ? src0->u[3] : src1->u[3];
-}
-#endif
-
static void
micro_min(
union tgsi_exec_channel *dst,
@@ -809,48 +834,6 @@ micro_min(
dst->f[3] = src0->f[3] < src1->f[3] ? src0->f[3] : src1->f[3];
}
-#if 0
-static void
-micro_imin(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] < src1->i[0] ? src0->i[0] : src1->i[0];
- dst->i[1] = src0->i[1] < src1->i[1] ? src0->i[1] : src1->i[1];
- dst->i[2] = src0->i[2] < src1->i[2] ? src0->i[2] : src1->i[2];
- dst->i[3] = src0->i[3] < src1->i[3] ? src0->i[3] : src1->i[3];
-}
-#endif
-
-#if 0
-static void
-micro_umin(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] < src1->u[0] ? src0->u[0] : src1->u[0];
- dst->u[1] = src0->u[1] < src1->u[1] ? src0->u[1] : src1->u[1];
- dst->u[2] = src0->u[2] < src1->u[2] ? src0->u[2] : src1->u[2];
- dst->u[3] = src0->u[3] < src1->u[3] ? src0->u[3] : src1->u[3];
-}
-#endif
-
-#if 0
-static void
-micro_umod(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] % src1->u[0];
- dst->u[1] = src0->u[1] % src1->u[1];
- dst->u[2] = src0->u[2] % src1->u[2];
- dst->u[3] = src0->u[3] % src1->u[3];
-}
-#endif
-
static void
micro_mul(
union tgsi_exec_channel *dst,
@@ -865,20 +848,6 @@ micro_mul(
#if 0
static void
-micro_imul(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] * src1->i[0];
- dst->i[1] = src0->i[1] * src1->i[1];
- dst->i[2] = src0->i[2] * src1->i[2];
- dst->i[3] = src0->i[3] * src1->i[3];
-}
-#endif
-
-#if 0
-static void
micro_imul64(
union tgsi_exec_channel *dst0,
union tgsi_exec_channel *dst1,
@@ -942,42 +911,6 @@ micro_neg(
dst->f[3] = -src->f[3];
}
-#if 0
-static void
-micro_ineg(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->i[0] = -src->i[0];
- dst->i[1] = -src->i[1];
- dst->i[2] = -src->i[2];
- dst->i[3] = -src->i[3];
-}
-#endif
-
-static void
-micro_not(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->u[0] = ~src->u[0];
- dst->u[1] = ~src->u[1];
- dst->u[2] = ~src->u[2];
- dst->u[3] = ~src->u[3];
-}
-
-static void
-micro_or(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] | src1->u[0];
- dst->u[1] = src0->u[1] | src1->u[1];
- dst->u[2] = src0->u[2] | src1->u[2];
- dst->u[3] = src0->u[3] | src1->u[3];
-}
-
static void
micro_pow(
union tgsi_exec_channel *dst,
@@ -998,88 +931,6 @@ micro_pow(
}
static void
-micro_rnd(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = floorf( src->f[0] + 0.5f );
- dst->f[1] = floorf( src->f[1] + 0.5f );
- dst->f[2] = floorf( src->f[2] + 0.5f );
- dst->f[3] = floorf( src->f[3] + 0.5f );
-}
-
-static void
-micro_sgn(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = src->f[0] < 0.0f ? -1.0f : src->f[0] > 0.0f ? 1.0f : 0.0f;
- dst->f[1] = src->f[1] < 0.0f ? -1.0f : src->f[1] > 0.0f ? 1.0f : 0.0f;
- dst->f[2] = src->f[2] < 0.0f ? -1.0f : src->f[2] > 0.0f ? 1.0f : 0.0f;
- dst->f[3] = src->f[3] < 0.0f ? -1.0f : src->f[3] > 0.0f ? 1.0f : 0.0f;
-}
-
-static void
-micro_shl(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] << src1->i[0];
- dst->i[1] = src0->i[1] << src1->i[1];
- dst->i[2] = src0->i[2] << src1->i[2];
- dst->i[3] = src0->i[3] << src1->i[3];
-}
-
-static void
-micro_ishr(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->i[0] = src0->i[0] >> src1->i[0];
- dst->i[1] = src0->i[1] >> src1->i[1];
- dst->i[2] = src0->i[2] >> src1->i[2];
- dst->i[3] = src0->i[3] >> src1->i[3];
-}
-
-static void
-micro_trunc(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0 )
-{
- dst->f[0] = (float) (int) src0->f[0];
- dst->f[1] = (float) (int) src0->f[1];
- dst->f[2] = (float) (int) src0->f[2];
- dst->f[3] = (float) (int) src0->f[3];
-}
-
-#if 0
-static void
-micro_ushr(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] >> src1->u[0];
- dst->u[1] = src0->u[1] >> src1->u[1];
- dst->u[2] = src0->u[2] >> src1->u[2];
- dst->u[3] = src0->u[3] >> src1->u[3];
-}
-#endif
-
-static void
-micro_sin(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = sinf( src->f[0] );
- dst->f[1] = sinf( src->f[1] );
- dst->f[2] = sinf( src->f[2] );
- dst->f[3] = sinf( src->f[3] );
-}
-
-static void
micro_sqrt( union tgsi_exec_channel *dst,
const union tgsi_exec_channel *src )
{
@@ -1101,31 +952,6 @@ micro_sub(
dst->f[3] = src0->f[3] - src1->f[3];
}
-#if 0
-static void
-micro_u2f(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src )
-{
- dst->f[0] = (float) src->u[0];
- dst->f[1] = (float) src->u[1];
- dst->f[2] = (float) src->u[2];
- dst->f[3] = (float) src->u[3];
-}
-#endif
-
-static void
-micro_xor(
- union tgsi_exec_channel *dst,
- const union tgsi_exec_channel *src0,
- const union tgsi_exec_channel *src1 )
-{
- dst->u[0] = src0->u[0] ^ src1->u[0];
- dst->u[1] = src0->u[1] ^ src1->u[1];
- dst->u[2] = src0->u[2] ^ src1->u[2];
- dst->u[3] = src0->u[3] ^ src1->u[3];
-}
-
static void
fetch_src_file_channel(
const struct tgsi_exec_machine *mach,
@@ -1215,20 +1041,28 @@ fetch_src_file_channel(
default:
assert( 0 );
+ chan->u[0] = 0;
+ chan->u[1] = 0;
+ chan->u[2] = 0;
+ chan->u[3] = 0;
}
break;
default:
assert( 0 );
+ chan->u[0] = 0;
+ chan->u[1] = 0;
+ chan->u[2] = 0;
+ chan->u[3] = 0;
}
}
static void
-fetch_source(
- const struct tgsi_exec_machine *mach,
- union tgsi_exec_channel *chan,
- const struct tgsi_full_src_register *reg,
- const uint chan_index )
+fetch_source(const struct tgsi_exec_machine *mach,
+ union tgsi_exec_channel *chan,
+ const struct tgsi_full_src_register *reg,
+ const uint chan_index,
+ enum tgsi_exec_datatype src_datatype)
{
union tgsi_exec_channel index;
uint swizzle;
@@ -1277,10 +1111,10 @@ fetch_source(
&indir_index );
/* add value of address register to the offset */
- index.i[0] += (int) indir_index.f[0];
- index.i[1] += (int) indir_index.f[1];
- index.i[2] += (int) indir_index.f[2];
- index.i[3] += (int) indir_index.f[3];
+ index.i[0] += indir_index.i[0];
+ index.i[1] += indir_index.i[1];
+ index.i[2] += indir_index.i[2];
+ index.i[3] += indir_index.i[3];
/* for disabled execution channels, zero-out the index to
* avoid using a potential garbage value.
@@ -1357,10 +1191,10 @@ fetch_source(
&index2,
&indir_index );
- index.i[0] += (int) indir_index.f[0];
- index.i[1] += (int) indir_index.f[1];
- index.i[2] += (int) indir_index.f[2];
- index.i[3] += (int) indir_index.f[3];
+ index.i[0] += indir_index.i[0];
+ index.i[1] += indir_index.i[1];
+ index.i[2] += indir_index.i[2];
+ index.i[3] += indir_index.i[3];
/* for disabled execution channels, zero-out the index to
* avoid using a potential garbage value.
@@ -1385,32 +1219,30 @@ fetch_source(
&index,
chan );
- switch (tgsi_util_get_full_src_register_sign_mode( reg, chan_index )) {
- case TGSI_UTIL_SIGN_CLEAR:
- micro_abs( chan, chan );
- break;
-
- case TGSI_UTIL_SIGN_SET:
- micro_abs( chan, chan );
- micro_neg( chan, chan );
- break;
-
- case TGSI_UTIL_SIGN_TOGGLE:
- micro_neg( chan, chan );
- break;
+ if (reg->Register.Absolute) {
+ if (src_datatype == TGSI_EXEC_DATA_FLOAT) {
+ micro_abs(chan, chan);
+ } else {
+ micro_iabs(chan, chan);
+ }
+ }
- case TGSI_UTIL_SIGN_KEEP:
- break;
+ if (reg->Register.Negate) {
+ if (src_datatype == TGSI_EXEC_DATA_FLOAT) {
+ micro_neg(chan, chan);
+ } else {
+ micro_ineg(chan, chan);
+ }
}
}
static void
-store_dest(
- struct tgsi_exec_machine *mach,
- const union tgsi_exec_channel *chan,
- const struct tgsi_full_dst_register *reg,
- const struct tgsi_full_instruction *inst,
- uint chan_index )
+store_dest(struct tgsi_exec_machine *mach,
+ const union tgsi_exec_channel *chan,
+ const struct tgsi_full_dst_register *reg,
+ const struct tgsi_full_instruction *inst,
+ uint chan_index,
+ enum tgsi_exec_datatype dst_datatype)
{
uint i;
union tgsi_exec_channel null;
@@ -1419,9 +1251,9 @@ store_dest(
int offset = 0; /* indirection offset */
int index;
-#ifdef DEBUG
- check_inf_or_nan(chan);
-#endif
+ if (dst_datatype == TGSI_EXEC_DATA_FLOAT) {
+ CHECK_INF_OR_NAN(chan);
+ }
/* There is an extra source register that indirectly subscripts
* a register file. The direct index now becomes an offset
@@ -1456,7 +1288,7 @@ store_dest(
&indir_index );
/* save indirection offset */
- offset = (int) indir_index.f[0];
+ offset = indir_index.i[0];
}
switch (reg->Register.File) {
@@ -1468,6 +1300,15 @@ store_dest(
index = mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0]
+ reg->Register.Index;
dst = &mach->Outputs[offset + index].xyzw[chan_index];
+#if 0
+ if (TGSI_PROCESSOR_GEOMETRY == mach->Processor) {
+ fprintf(stderr, "STORING OUT[%d] mask(%d), = (", offset + index, execmask);
+ for (i = 0; i < QUAD_SIZE; i++)
+ if (execmask & (1 << i))
+ fprintf(stderr, "%f, ", chan->f[i]);
+ fprintf(stderr, ")\n");
+ }
+#endif
break;
case TGSI_FILE_TEMPORARY:
@@ -1577,10 +1418,10 @@ store_dest(
}
#define FETCH(VAL,INDEX,CHAN)\
- fetch_source (mach, VAL, &inst->Src[INDEX], CHAN)
+ fetch_source(mach, VAL, &inst->Src[INDEX], CHAN, TGSI_EXEC_DATA_FLOAT)
#define STORE(VAL,INDEX,CHAN)\
- store_dest (mach, VAL, &inst->Dst[INDEX], inst, CHAN )
+ store_dest(mach, VAL, &inst->Dst[INDEX], inst, CHAN, TGSI_EXEC_DATA_FLOAT)
/**
@@ -1638,6 +1479,35 @@ exec_kilp(struct tgsi_exec_machine *mach,
mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] |= kilmask;
}
+static void
+emit_vertex(struct tgsi_exec_machine *mach)
+{
+ /* FIXME: check for exec mask correctly
+ unsigned i;
+ for (i = 0; i < QUAD_SIZE; ++i) {
+ if ((mach->ExecMask & (1 << i)))
+ */
+ if (mach->ExecMask) {
+ mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] += mach->NumOutputs;
+ mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]]++;
+ }
+}
+
+static void
+emit_primitive(struct tgsi_exec_machine *mach)
+{
+ unsigned *prim_count = &mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0];
+ /* FIXME: check for exec mask correctly
+ unsigned i;
+ for (i = 0; i < QUAD_SIZE; ++i) {
+ if ((mach->ExecMask & (1 << i)))
+ */
+ if (mach->ExecMask) {
+ ++(*prim_count);
+ debug_assert((*prim_count * mach->NumOutputs) < mach->MaxGeometryShaderOutputs);
+ mach->Primitives[*prim_count] = 0;
+ }
+}
/*
* Fetch a four texture samples using STR texture coordinates.
@@ -1647,7 +1517,8 @@ fetch_texel( struct tgsi_sampler *sampler,
const union tgsi_exec_channel *s,
const union tgsi_exec_channel *t,
const union tgsi_exec_channel *p,
- float lodbias, /* XXX should be float[4] */
+ const union tgsi_exec_channel *c0,
+ enum tgsi_sampler_control control,
union tgsi_exec_channel *r,
union tgsi_exec_channel *g,
union tgsi_exec_channel *b,
@@ -1656,7 +1527,7 @@ fetch_texel( struct tgsi_sampler *sampler,
uint j;
float rgba[NUM_CHANNELS][QUAD_SIZE];
- sampler->get_samples(sampler, s->f, t->f, p->f, lodbias, rgba);
+ sampler->get_samples(sampler, s->f, t->f, p->f, c0->f, control, rgba);
for (j = 0; j < 4; j++) {
r->f[j] = rgba[0][j];
@@ -1667,102 +1538,95 @@ fetch_texel( struct tgsi_sampler *sampler,
}
+#define TEX_MODIFIER_NONE 0
+#define TEX_MODIFIER_PROJECTED 1
+#define TEX_MODIFIER_LOD_BIAS 2
+#define TEX_MODIFIER_EXPLICIT_LOD 3
+
+
static void
exec_tex(struct tgsi_exec_machine *mach,
const struct tgsi_full_instruction *inst,
- boolean biasLod,
- boolean projected)
+ uint modifier)
{
const uint unit = inst->Src[1].Register.Index;
union tgsi_exec_channel r[4];
+ const union tgsi_exec_channel *lod = &ZeroVec;
+ enum tgsi_sampler_control control;
uint chan_index;
- float lodBias;
- /* debug_printf("Sampler %u unit %u\n", sampler, unit); */
+ if (modifier != TEX_MODIFIER_NONE) {
+ FETCH(&r[3], 0, CHAN_W);
+ if (modifier != TEX_MODIFIER_PROJECTED) {
+ lod = &r[3];
+ }
+ }
+
+ if (modifier == TEX_MODIFIER_EXPLICIT_LOD) {
+ control = tgsi_sampler_lod_explicit;
+ } else {
+ control = tgsi_sampler_lod_bias;
+ }
switch (inst->Texture.Texture) {
case TGSI_TEXTURE_1D:
case TGSI_TEXTURE_SHADOW1D:
-
FETCH(&r[0], 0, CHAN_X);
- if (projected) {
- FETCH(&r[1], 0, CHAN_W);
- micro_div( &r[0], &r[0], &r[1] );
- }
-
- if (biasLod) {
- FETCH(&r[1], 0, CHAN_W);
- lodBias = r[2].f[0];
+ if (modifier == TEX_MODIFIER_PROJECTED) {
+ micro_div(&r[0], &r[0], &r[3]);
}
- else
- lodBias = 0.0;
fetch_texel(mach->Samplers[unit],
- &r[0], &ZeroVec, &ZeroVec, lodBias, /* S, T, P, BIAS */
- &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */
+ &r[0], &ZeroVec, &ZeroVec, lod, /* S, T, P, LOD */
+ control,
+ &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */
break;
case TGSI_TEXTURE_2D:
case TGSI_TEXTURE_RECT:
case TGSI_TEXTURE_SHADOW2D:
case TGSI_TEXTURE_SHADOWRECT:
-
FETCH(&r[0], 0, CHAN_X);
FETCH(&r[1], 0, CHAN_Y);
FETCH(&r[2], 0, CHAN_Z);
- if (projected) {
- FETCH(&r[3], 0, CHAN_W);
- micro_div( &r[0], &r[0], &r[3] );
- micro_div( &r[1], &r[1], &r[3] );
- micro_div( &r[2], &r[2], &r[3] );
- }
-
- if (biasLod) {
- FETCH(&r[3], 0, CHAN_W);
- lodBias = r[3].f[0];
+ if (modifier == TEX_MODIFIER_PROJECTED) {
+ micro_div(&r[0], &r[0], &r[3]);
+ micro_div(&r[1], &r[1], &r[3]);
+ micro_div(&r[2], &r[2], &r[3]);
}
- else
- lodBias = 0.0;
fetch_texel(mach->Samplers[unit],
- &r[0], &r[1], &r[2], lodBias, /* inputs */
+ &r[0], &r[1], &r[2], lod, /* S, T, P, LOD */
+ control,
&r[0], &r[1], &r[2], &r[3]); /* outputs */
break;
case TGSI_TEXTURE_3D:
case TGSI_TEXTURE_CUBE:
-
FETCH(&r[0], 0, CHAN_X);
FETCH(&r[1], 0, CHAN_Y);
FETCH(&r[2], 0, CHAN_Z);
- if (projected) {
- FETCH(&r[3], 0, CHAN_W);
- micro_div( &r[0], &r[0], &r[3] );
- micro_div( &r[1], &r[1], &r[3] );
- micro_div( &r[2], &r[2], &r[3] );
+ if (modifier == TEX_MODIFIER_PROJECTED) {
+ micro_div(&r[0], &r[0], &r[3]);
+ micro_div(&r[1], &r[1], &r[3]);
+ micro_div(&r[2], &r[2], &r[3]);
}
- if (biasLod) {
- FETCH(&r[3], 0, CHAN_W);
- lodBias = r[3].f[0];
- }
- else
- lodBias = 0.0;
-
fetch_texel(mach->Samplers[unit],
- &r[0], &r[1], &r[2], lodBias,
+ &r[0], &r[1], &r[2], lod,
+ control,
&r[0], &r[1], &r[2], &r[3]);
break;
default:
- assert (0);
+ assert(0);
}
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[chan_index], 0, chan_index );
+ FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
+ STORE(&r[chan_index], 0, chan_index);
}
}
@@ -1785,8 +1649,9 @@ exec_txd(struct tgsi_exec_machine *mach,
FETCH(&r[0], 0, CHAN_X);
fetch_texel(mach->Samplers[unit],
- &r[0], &ZeroVec, &ZeroVec, 0.0f, /* S, T, P, BIAS */
- &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */
+ &r[0], &ZeroVec, &ZeroVec, &ZeroVec, /* S, T, P, BIAS */
+ tgsi_sampler_lod_bias,
+ &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */
break;
case TGSI_TEXTURE_2D:
@@ -1799,8 +1664,9 @@ exec_txd(struct tgsi_exec_machine *mach,
FETCH(&r[2], 0, CHAN_Z);
fetch_texel(mach->Samplers[unit],
- &r[0], &r[1], &r[2], 0.0f, /* inputs */
- &r[0], &r[1], &r[2], &r[3]); /* outputs */
+ &r[0], &r[1], &r[2], &ZeroVec, /* inputs */
+ tgsi_sampler_lod_bias,
+ &r[0], &r[1], &r[2], &r[3]); /* outputs */
break;
case TGSI_TEXTURE_3D:
@@ -1811,7 +1677,8 @@ exec_txd(struct tgsi_exec_machine *mach,
FETCH(&r[2], 0, CHAN_Z);
fetch_texel(mach->Samplers[unit],
- &r[0], &r[1], &r[2], 0.0f,
+ &r[0], &r[1], &r[2], &ZeroVec,
+ tgsi_sampler_lod_bias,
&r[0], &r[1], &r[2], &r[3]);
break;
@@ -1908,7 +1775,7 @@ exec_declaration(struct tgsi_exec_machine *mach,
if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) {
assert(decl->Semantic.Index == 0);
assert(first == last);
- assert(mask = TGSI_WRITEMASK_XYZW);
+ assert(mask == TGSI_WRITEMASK_XYZW);
mach->Inputs[first] = mach->QuadPos;
} else if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) {
@@ -1954,6 +1821,585 @@ exec_declaration(struct tgsi_exec_machine *mach,
}
}
+typedef void (* micro_op)(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src);
+
+static void
+exec_scalar_unary(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst,
+ micro_op op,
+ enum tgsi_exec_datatype dst_datatype,
+ enum tgsi_exec_datatype src_datatype)
+{
+ unsigned int chan;
+ union tgsi_exec_channel src;
+ union tgsi_exec_channel dst;
+
+ fetch_source(mach, &src, &inst->Src[0], CHAN_X, src_datatype);
+ op(&dst, &src);
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &dst, &inst->Dst[0], inst, chan, dst_datatype);
+ }
+ }
+}
+
+static void
+exec_vector_unary(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst,
+ micro_op op,
+ enum tgsi_exec_datatype dst_datatype,
+ enum tgsi_exec_datatype src_datatype)
+{
+ unsigned int chan;
+ struct tgsi_exec_vector dst;
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ union tgsi_exec_channel src;
+
+ fetch_source(mach, &src, &inst->Src[0], chan, src_datatype);
+ op(&dst.xyzw[chan], &src);
+ }
+ }
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype);
+ }
+ }
+}
+
+static void
+exec_vector_binary(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst,
+ micro_op op,
+ enum tgsi_exec_datatype dst_datatype,
+ enum tgsi_exec_datatype src_datatype)
+{
+ unsigned int chan;
+ struct tgsi_exec_vector dst;
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ union tgsi_exec_channel src[2];
+
+ fetch_source(mach, &src[0], &inst->Src[0], chan, src_datatype);
+ fetch_source(mach, &src[1], &inst->Src[1], chan, src_datatype);
+ op(&dst.xyzw[chan], src);
+ }
+ }
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype);
+ }
+ }
+}
+
+static void
+exec_vector_trinary(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst,
+ micro_op op,
+ enum tgsi_exec_datatype dst_datatype,
+ enum tgsi_exec_datatype src_datatype)
+{
+ unsigned int chan;
+ struct tgsi_exec_vector dst;
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ union tgsi_exec_channel src[3];
+
+ fetch_source(mach, &src[0], &inst->Src[0], chan, src_datatype);
+ fetch_source(mach, &src[1], &inst->Src[1], chan, src_datatype);
+ fetch_source(mach, &src[2], &inst->Src[2], chan, src_datatype);
+ op(&dst.xyzw[chan], src);
+ }
+ }
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype);
+ }
+ }
+}
+
+static void
+exec_dp3(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ unsigned int chan;
+ union tgsi_exec_channel arg[3];
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ micro_mul(&arg[2], &arg[0], &arg[1]);
+
+ for (chan = CHAN_Y; chan <= CHAN_Z; chan++) {
+ fetch_source(mach, &arg[0], &inst->Src[0], chan, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], chan, TGSI_EXEC_DATA_FLOAT);
+ micro_mad(&arg[2], arg);
+ }
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT);
+ }
+ }
+}
+
+static void
+exec_dp4(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ unsigned int chan;
+ union tgsi_exec_channel arg[3];
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ micro_mul(&arg[2], &arg[0], &arg[1]);
+
+ for (chan = CHAN_Y; chan <= CHAN_W; chan++) {
+ fetch_source(mach, &arg[0], &inst->Src[0], chan, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], chan, TGSI_EXEC_DATA_FLOAT);
+ micro_mad(&arg[2], arg);
+ }
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT);
+ }
+ }
+}
+
+static void
+exec_dp2a(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ unsigned int chan;
+ union tgsi_exec_channel arg[3];
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ micro_mul(&arg[2], &arg[0], &arg[1]);
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT);
+ micro_mad(&arg[0], arg);
+
+ fetch_source(mach, &arg[1], &inst->Src[2], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ micro_add(&arg[0], &arg[0], &arg[1]);
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &arg[0], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT);
+ }
+ }
+}
+
+static void
+exec_dph(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ unsigned int chan;
+ union tgsi_exec_channel arg[3];
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ micro_mul(&arg[2], &arg[0], &arg[1]);
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT);
+ micro_mad(&arg[2], arg);
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Z, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Z, TGSI_EXEC_DATA_FLOAT);
+ micro_mad(&arg[0], arg);
+
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_W, TGSI_EXEC_DATA_FLOAT);
+ micro_add(&arg[0], &arg[0], &arg[1]);
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &arg[0], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT);
+ }
+ }
+}
+
+static void
+exec_dp2(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ unsigned int chan;
+ union tgsi_exec_channel arg[3];
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT);
+ micro_mul(&arg[2], &arg[0], &arg[1]);
+
+ fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT);
+ fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT);
+ micro_mad(&arg[2], arg);
+
+ for (chan = 0; chan < NUM_CHANNELS; chan++) {
+ if (inst->Dst[0].Register.WriteMask & (1 << chan)) {
+ store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT);
+ }
+ }
+}
+
+static void
+exec_break(struct tgsi_exec_machine *mach)
+{
+ if (mach->BreakType == TGSI_EXEC_BREAK_INSIDE_LOOP) {
+ /* turn off loop channels for each enabled exec channel */
+ mach->LoopMask &= ~mach->ExecMask;
+ /* Todo: if mach->LoopMask == 0, jump to end of loop */
+ UPDATE_EXEC_MASK(mach);
+ } else {
+ assert(mach->BreakType == TGSI_EXEC_BREAK_INSIDE_SWITCH);
+
+ mach->Switch.mask = 0x0;
+
+ UPDATE_EXEC_MASK(mach);
+ }
+}
+
+static void
+exec_switch(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ assert(mach->SwitchStackTop < TGSI_EXEC_MAX_SWITCH_NESTING);
+ assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK);
+
+ mach->SwitchStack[mach->SwitchStackTop++] = mach->Switch;
+ fetch_source(mach, &mach->Switch.selector, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_UINT);
+ mach->Switch.mask = 0x0;
+ mach->Switch.defaultMask = 0x0;
+
+ mach->BreakStack[mach->BreakStackTop++] = mach->BreakType;
+ mach->BreakType = TGSI_EXEC_BREAK_INSIDE_SWITCH;
+
+ UPDATE_EXEC_MASK(mach);
+}
+
+static void
+exec_case(struct tgsi_exec_machine *mach,
+ const struct tgsi_full_instruction *inst)
+{
+ uint prevMask = mach->SwitchStack[mach->SwitchStackTop - 1].mask;
+ union tgsi_exec_channel src;
+ uint mask = 0;
+
+ fetch_source(mach, &src, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_UINT);
+
+ if (mach->Switch.selector.u[0] == src.u[0]) {
+ mask |= 0x1;
+ }
+ if (mach->Switch.selector.u[1] == src.u[1]) {
+ mask |= 0x2;
+ }
+ if (mach->Switch.selector.u[2] == src.u[2]) {
+ mask |= 0x4;
+ }
+ if (mach->Switch.selector.u[3] == src.u[3]) {
+ mask |= 0x8;
+ }
+
+ mach->Switch.defaultMask |= mask;
+
+ mach->Switch.mask |= mask & prevMask;
+
+ UPDATE_EXEC_MASK(mach);
+}
+
+static void
+exec_default(struct tgsi_exec_machine *mach)
+{
+ uint prevMask = mach->SwitchStack[mach->SwitchStackTop - 1].mask;
+
+ mach->Switch.mask |= ~mach->Switch.defaultMask & prevMask;
+
+ UPDATE_EXEC_MASK(mach);
+}
+
+static void
+exec_endswitch(struct tgsi_exec_machine *mach)
+{
+ mach->Switch = mach->SwitchStack[--mach->SwitchStackTop];
+ mach->BreakType = mach->BreakStack[--mach->BreakStackTop];
+
+ UPDATE_EXEC_MASK(mach);
+}
+
+static void
+micro_i2f(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = (float)src->i[0];
+ dst->f[1] = (float)src->i[1];
+ dst->f[2] = (float)src->i[2];
+ dst->f[3] = (float)src->i[3];
+}
+
+static void
+micro_not(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = ~src->u[0];
+ dst->u[1] = ~src->u[1];
+ dst->u[2] = ~src->u[2];
+ dst->u[3] = ~src->u[3];
+}
+
+static void
+micro_shl(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] << src[1].u[0];
+ dst->u[1] = src[0].u[1] << src[1].u[1];
+ dst->u[2] = src[0].u[2] << src[1].u[2];
+ dst->u[3] = src[0].u[3] << src[1].u[3];
+}
+
+static void
+micro_and(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] & src[1].u[0];
+ dst->u[1] = src[0].u[1] & src[1].u[1];
+ dst->u[2] = src[0].u[2] & src[1].u[2];
+ dst->u[3] = src[0].u[3] & src[1].u[3];
+}
+
+static void
+micro_or(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] | src[1].u[0];
+ dst->u[1] = src[0].u[1] | src[1].u[1];
+ dst->u[2] = src[0].u[2] | src[1].u[2];
+ dst->u[3] = src[0].u[3] | src[1].u[3];
+}
+
+static void
+micro_xor(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] ^ src[1].u[0];
+ dst->u[1] = src[0].u[1] ^ src[1].u[1];
+ dst->u[2] = src[0].u[2] ^ src[1].u[2];
+ dst->u[3] = src[0].u[3] ^ src[1].u[3];
+}
+
+static void
+micro_f2i(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = (int)src->f[0];
+ dst->i[1] = (int)src->f[1];
+ dst->i[2] = (int)src->f[2];
+ dst->i[3] = (int)src->f[3];
+}
+
+static void
+micro_idiv(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] / src[1].i[0];
+ dst->i[1] = src[0].i[1] / src[1].i[1];
+ dst->i[2] = src[0].i[2] / src[1].i[2];
+ dst->i[3] = src[0].i[3] / src[1].i[3];
+}
+
+static void
+micro_imax(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] > src[1].i[0] ? src[0].i[0] : src[1].i[0];
+ dst->i[1] = src[0].i[1] > src[1].i[1] ? src[0].i[1] : src[1].i[1];
+ dst->i[2] = src[0].i[2] > src[1].i[2] ? src[0].i[2] : src[1].i[2];
+ dst->i[3] = src[0].i[3] > src[1].i[3] ? src[0].i[3] : src[1].i[3];
+}
+
+static void
+micro_imin(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] < src[1].i[0] ? src[0].i[0] : src[1].i[0];
+ dst->i[1] = src[0].i[1] < src[1].i[1] ? src[0].i[1] : src[1].i[1];
+ dst->i[2] = src[0].i[2] < src[1].i[2] ? src[0].i[2] : src[1].i[2];
+ dst->i[3] = src[0].i[3] < src[1].i[3] ? src[0].i[3] : src[1].i[3];
+}
+
+static void
+micro_isge(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] >= src[1].i[0] ? -1 : 0;
+ dst->i[1] = src[0].i[1] >= src[1].i[1] ? -1 : 0;
+ dst->i[2] = src[0].i[2] >= src[1].i[2] ? -1 : 0;
+ dst->i[3] = src[0].i[3] >= src[1].i[3] ? -1 : 0;
+}
+
+static void
+micro_ishr(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] >> src[1].i[0];
+ dst->i[1] = src[0].i[1] >> src[1].i[1];
+ dst->i[2] = src[0].i[2] >> src[1].i[2];
+ dst->i[3] = src[0].i[3] >> src[1].i[3];
+}
+
+static void
+micro_islt(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->i[0] = src[0].i[0] < src[1].i[0] ? -1 : 0;
+ dst->i[1] = src[0].i[1] < src[1].i[1] ? -1 : 0;
+ dst->i[2] = src[0].i[2] < src[1].i[2] ? -1 : 0;
+ dst->i[3] = src[0].i[3] < src[1].i[3] ? -1 : 0;
+}
+
+static void
+micro_f2u(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = (uint)src->f[0];
+ dst->u[1] = (uint)src->f[1];
+ dst->u[2] = (uint)src->f[2];
+ dst->u[3] = (uint)src->f[3];
+}
+
+static void
+micro_u2f(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->f[0] = (float)src->u[0];
+ dst->f[1] = (float)src->u[1];
+ dst->f[2] = (float)src->u[2];
+ dst->f[3] = (float)src->u[3];
+}
+
+static void
+micro_uadd(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] + src[1].u[0];
+ dst->u[1] = src[0].u[1] + src[1].u[1];
+ dst->u[2] = src[0].u[2] + src[1].u[2];
+ dst->u[3] = src[0].u[3] + src[1].u[3];
+}
+
+static void
+micro_udiv(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] / src[1].u[0];
+ dst->u[1] = src[0].u[1] / src[1].u[1];
+ dst->u[2] = src[0].u[2] / src[1].u[2];
+ dst->u[3] = src[0].u[3] / src[1].u[3];
+}
+
+static void
+micro_umad(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] * src[1].u[0] + src[2].u[0];
+ dst->u[1] = src[0].u[1] * src[1].u[1] + src[2].u[1];
+ dst->u[2] = src[0].u[2] * src[1].u[2] + src[2].u[2];
+ dst->u[3] = src[0].u[3] * src[1].u[3] + src[2].u[3];
+}
+
+static void
+micro_umax(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] > src[1].u[0] ? src[0].u[0] : src[1].u[0];
+ dst->u[1] = src[0].u[1] > src[1].u[1] ? src[0].u[1] : src[1].u[1];
+ dst->u[2] = src[0].u[2] > src[1].u[2] ? src[0].u[2] : src[1].u[2];
+ dst->u[3] = src[0].u[3] > src[1].u[3] ? src[0].u[3] : src[1].u[3];
+}
+
+static void
+micro_umin(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] < src[1].u[0] ? src[0].u[0] : src[1].u[0];
+ dst->u[1] = src[0].u[1] < src[1].u[1] ? src[0].u[1] : src[1].u[1];
+ dst->u[2] = src[0].u[2] < src[1].u[2] ? src[0].u[2] : src[1].u[2];
+ dst->u[3] = src[0].u[3] < src[1].u[3] ? src[0].u[3] : src[1].u[3];
+}
+
+static void
+micro_umod(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] % src[1].u[0];
+ dst->u[1] = src[0].u[1] % src[1].u[1];
+ dst->u[2] = src[0].u[2] % src[1].u[2];
+ dst->u[3] = src[0].u[3] % src[1].u[3];
+}
+
+static void
+micro_umul(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] * src[1].u[0];
+ dst->u[1] = src[0].u[1] * src[1].u[1];
+ dst->u[2] = src[0].u[2] * src[1].u[2];
+ dst->u[3] = src[0].u[3] * src[1].u[3];
+}
+
+static void
+micro_useq(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] == src[1].u[0] ? ~0 : 0;
+ dst->u[1] = src[0].u[1] == src[1].u[1] ? ~0 : 0;
+ dst->u[2] = src[0].u[2] == src[1].u[2] ? ~0 : 0;
+ dst->u[3] = src[0].u[3] == src[1].u[3] ? ~0 : 0;
+}
+
+static void
+micro_usge(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] >= src[1].u[0] ? ~0 : 0;
+ dst->u[1] = src[0].u[1] >= src[1].u[1] ? ~0 : 0;
+ dst->u[2] = src[0].u[2] >= src[1].u[2] ? ~0 : 0;
+ dst->u[3] = src[0].u[3] >= src[1].u[3] ? ~0 : 0;
+}
+
+static void
+micro_ushr(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] >> src[1].u[0];
+ dst->u[1] = src[0].u[1] >> src[1].u[1];
+ dst->u[2] = src[0].u[2] >> src[1].u[2];
+ dst->u[3] = src[0].u[3] >> src[1].u[3];
+}
+
+static void
+micro_uslt(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] < src[1].u[0] ? ~0 : 0;
+ dst->u[1] = src[0].u[1] < src[1].u[1] ? ~0 : 0;
+ dst->u[2] = src[0].u[2] < src[1].u[2] ? ~0 : 0;
+ dst->u[3] = src[0].u[3] < src[1].u[3] ? ~0 : 0;
+}
+
+static void
+micro_usne(union tgsi_exec_channel *dst,
+ const union tgsi_exec_channel *src)
+{
+ dst->u[0] = src[0].u[0] != src[1].u[0] ? ~0 : 0;
+ dst->u[1] = src[0].u[1] != src[1].u[1] ? ~0 : 0;
+ dst->u[2] = src[0].u[2] != src[1].u[2] ? ~0 : 0;
+ dst->u[3] = src[0].u[3] != src[1].u[3] ? ~0 : 0;
+}
+
static void
exec_instruction(
struct tgsi_exec_machine *mach,
@@ -1968,23 +2414,11 @@ exec_instruction(
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_ARL:
- case TGSI_OPCODE_FLR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_flr(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_arl, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_MOV:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH(&d[chan_index], 0, chan_index);
- }
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_mov, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_LIT:
@@ -2021,23 +2455,11 @@ exec_instruction(
break;
case TGSI_OPCODE_RCP:
- /* TGSI_OPCODE_RECIP */
- FETCH( &r[0], 0, CHAN_X );
- micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] );
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_rcp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_RSQ:
- /* TGSI_OPCODE_RECIPSQRT */
- FETCH( &r[0], 0, CHAN_X );
- micro_abs( &r[0], &r[0] );
- micro_sqrt( &r[0], &r[0] );
- micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] );
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_rsq, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_EXP:
@@ -2104,54 +2526,11 @@ exec_instruction(
break;
case TGSI_OPCODE_DP3:
- /* TGSI_OPCODE_DOT3 */
- FETCH( &r[0], 0, CHAN_X );
- FETCH( &r[1], 1, CHAN_X );
- micro_mul( &r[0], &r[0], &r[1] );
-
- FETCH( &r[1], 0, CHAN_Y );
- FETCH( &r[2], 1, CHAN_Y );
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FETCH( &r[1], 0, CHAN_Z );
- FETCH( &r[2], 1, CHAN_Z );
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_dp3(mach, inst);
break;
- case TGSI_OPCODE_DP4:
- /* TGSI_OPCODE_DOT4 */
- FETCH(&r[0], 0, CHAN_X);
- FETCH(&r[1], 1, CHAN_X);
-
- micro_mul( &r[0], &r[0], &r[1] );
-
- FETCH(&r[1], 0, CHAN_Y);
- FETCH(&r[2], 1, CHAN_Y);
-
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FETCH(&r[1], 0, CHAN_Z);
- FETCH(&r[2], 1, CHAN_Z);
-
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FETCH(&r[1], 0, CHAN_W);
- FETCH(&r[2], 1, CHAN_W);
-
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ case TGSI_OPCODE_DP4:
+ exec_dp4(mach, inst);
break;
case TGSI_OPCODE_DST:
@@ -2208,41 +2587,15 @@ exec_instruction(
break;
case TGSI_OPCODE_SLT:
- /* TGSI_OPCODE_SETLT */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_lt(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_slt, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SGE:
- /* TGSI_OPCODE_SETGE */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_le(&d[chan_index], &r[1], &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_sge, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_MAD:
- /* TGSI_OPCODE_MADD */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_mul( &r[0], &r[0], &r[1] );
- FETCH( &r[1], 2, chan_index );
- micro_add(&d[chan_index], &r[0], &r[1]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_trinary(mach, inst, micro_mad, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SUB:
@@ -2257,17 +2610,7 @@ exec_instruction(
break;
case TGSI_OPCODE_LRP:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH(&r[0], 0, chan_index);
- FETCH(&r[1], 1, chan_index);
- FETCH(&r[2], 2, chan_index);
- micro_sub( &r[1], &r[1], &r[2] );
- micro_mul( &r[0], &r[0], &r[1] );
- micro_add(&d[chan_index], &r[0], &r[2]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_trinary(mach, inst, micro_lrp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_CND:
@@ -2283,31 +2626,11 @@ exec_instruction(
break;
case TGSI_OPCODE_DP2A:
- FETCH( &r[0], 0, CHAN_X );
- FETCH( &r[1], 1, CHAN_X );
- micro_mul( &r[0], &r[0], &r[1] );
-
- FETCH( &r[1], 0, CHAN_Y );
- FETCH( &r[2], 1, CHAN_Y );
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FETCH( &r[2], 2, CHAN_X );
- micro_add( &r[0], &r[0], &r[2] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_dp2a(mach, inst);
break;
case TGSI_OPCODE_FRC:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_frc(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_frc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_CLAMP:
@@ -2323,33 +2646,20 @@ exec_instruction(
}
break;
+ case TGSI_OPCODE_FLR:
+ exec_vector_unary(mach, inst, micro_flr, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
+ break;
+
case TGSI_OPCODE_ROUND:
- case TGSI_OPCODE_ARR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_rnd(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_rnd, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_EX2:
- FETCH(&r[0], 0, CHAN_X);
-
- micro_exp2( &r[0], &r[0] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_exp2, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_LG2:
- FETCH( &r[0], 0, CHAN_X );
- micro_lg2( &r[0], &r[0] );
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_lg2, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_POW:
@@ -2402,15 +2712,9 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_ABS:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH(&r[0], 0, chan_index);
- micro_abs(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
- break;
+ case TGSI_OPCODE_ABS:
+ exec_vector_unary(mach, inst, micro_abs, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
+ break;
case TGSI_OPCODE_RCC:
FETCH(&r[0], 0, CHAN_X);
@@ -2422,60 +2726,19 @@ exec_instruction(
break;
case TGSI_OPCODE_DPH:
- FETCH(&r[0], 0, CHAN_X);
- FETCH(&r[1], 1, CHAN_X);
-
- micro_mul( &r[0], &r[0], &r[1] );
-
- FETCH(&r[1], 0, CHAN_Y);
- FETCH(&r[2], 1, CHAN_Y);
-
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FETCH(&r[1], 0, CHAN_Z);
- FETCH(&r[2], 1, CHAN_Z);
-
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FETCH(&r[1], 1, CHAN_W);
-
- micro_add( &r[0], &r[0], &r[1] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_dph(mach, inst);
break;
case TGSI_OPCODE_COS:
- FETCH(&r[0], 0, CHAN_X);
-
- micro_cos( &r[0], &r[0] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_cos, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_DDX:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_ddx(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_ddx, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_DDY:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_ddy(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_ddy, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_KILP:
@@ -2552,14 +2815,7 @@ exec_instruction(
break;
case TGSI_OPCODE_SEQ:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_eq(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_seq, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SFL:
@@ -2569,44 +2825,19 @@ exec_instruction(
break;
case TGSI_OPCODE_SGT:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_le(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_sgt, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SIN:
- FETCH( &r[0], 0, CHAN_X );
- micro_sin( &r[0], &r[0] );
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_scalar_unary(mach, inst, micro_sin, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SLE:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_le(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_sle, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SNE:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_eq(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_sne, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_STR:
@@ -2619,14 +2850,14 @@ exec_instruction(
/* simple texture lookup */
/* src[0] = texcoord */
/* src[1] = sampler unit */
- exec_tex(mach, inst, FALSE, FALSE);
+ exec_tex(mach, inst, TEX_MODIFIER_NONE);
break;
case TGSI_OPCODE_TXB:
/* Texture lookup with lod bias */
/* src[0] = texcoord (src[0].w = LOD bias) */
/* src[1] = sampler unit */
- exec_tex(mach, inst, TRUE, FALSE);
+ exec_tex(mach, inst, TEX_MODIFIER_LOD_BIAS);
break;
case TGSI_OPCODE_TXD:
@@ -2642,14 +2873,14 @@ exec_instruction(
/* Texture lookup with explit LOD */
/* src[0] = texcoord (src[0].w = LOD) */
/* src[1] = sampler unit */
- exec_tex(mach, inst, TRUE, FALSE);
+ exec_tex(mach, inst, TEX_MODIFIER_EXPLICIT_LOD);
break;
case TGSI_OPCODE_TXP:
/* Texture lookup with projection */
/* src[0] = texcoord (src[0].w = projection) */
/* src[1] = sampler unit */
- exec_tex(mach, inst, FALSE, TRUE);
+ exec_tex(mach, inst, TEX_MODIFIER_PROJECTED);
break;
case TGSI_OPCODE_UP2H:
@@ -2711,6 +2942,10 @@ exec_instruction(
assert (0);
break;
+ case TGSI_OPCODE_ARR:
+ exec_vector_unary(mach, inst, micro_arr, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT);
+ break;
+
case TGSI_OPCODE_BRA:
assert (0);
break;
@@ -2730,6 +2965,8 @@ exec_instruction(
mach->CallStack[mach->CallStackTop].CondStackTop = mach->CondStackTop;
mach->CallStack[mach->CallStackTop].LoopStackTop = mach->LoopStackTop;
mach->CallStack[mach->CallStackTop].ContStackTop = mach->ContStackTop;
+ mach->CallStack[mach->CallStackTop].SwitchStackTop = mach->SwitchStackTop;
+ mach->CallStack[mach->CallStackTop].BreakStackTop = mach->BreakStackTop;
/* note that PC was already incremented above */
mach->CallStack[mach->CallStackTop].ReturnAddr = *pc;
@@ -2737,12 +2974,17 @@ exec_instruction(
/* Second, push the Cond, Loop, Cont, Func stacks */
assert(mach->CondStackTop < TGSI_EXEC_MAX_COND_NESTING);
- mach->CondStack[mach->CondStackTop++] = mach->CondMask;
assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
- mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask;
assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
- mach->ContStack[mach->ContStackTop++] = mach->ContMask;
+ assert(mach->SwitchStackTop < TGSI_EXEC_MAX_SWITCH_NESTING);
+ assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK);
assert(mach->FuncStackTop < TGSI_EXEC_MAX_CALL_NESTING);
+
+ mach->CondStack[mach->CondStackTop++] = mach->CondMask;
+ mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask;
+ mach->ContStack[mach->ContStackTop++] = mach->ContMask;
+ mach->SwitchStack[mach->SwitchStackTop++] = mach->Switch;
+ mach->BreakStack[mach->BreakStackTop++] = mach->BreakType;
mach->FuncStack[mach->FuncStackTop++] = mach->FuncMask;
/* Finally, jump to the subroutine */
@@ -2775,6 +3017,12 @@ exec_instruction(
mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop;
mach->ContMask = mach->ContStack[mach->ContStackTop];
+ mach->SwitchStackTop = mach->CallStack[mach->CallStackTop].SwitchStackTop;
+ mach->Switch = mach->SwitchStack[mach->SwitchStackTop];
+
+ mach->BreakStackTop = mach->CallStack[mach->CallStackTop].BreakStackTop;
+ mach->BreakType = mach->BreakStack[mach->BreakStackTop];
+
assert(mach->FuncStackTop > 0);
mach->FuncMask = mach->FuncStack[--mach->FuncStackTop];
@@ -2785,14 +3033,7 @@ exec_instruction(
break;
case TGSI_OPCODE_SSG:
- /* TGSI_OPCODE_SGN */
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_sgn(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_sgn, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_CMP:
@@ -2899,18 +3140,7 @@ exec_instruction(
break;
case TGSI_OPCODE_DP2:
- FETCH( &r[0], 0, CHAN_X );
- FETCH( &r[1], 1, CHAN_X );
- micro_mul( &r[0], &r[0], &r[1] );
-
- FETCH( &r[1], 0, CHAN_Y );
- FETCH( &r[2], 1, CHAN_Y );
- micro_mul( &r[1], &r[1], &r[2] );
- micro_add( &r[0], &r[0], &r[1] );
-
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- STORE( &r[0], 0, chan_index );
- }
+ exec_dp2(mach, inst);
break;
case TGSI_OPCODE_IF:
@@ -2976,87 +3206,31 @@ exec_instruction(
break;
case TGSI_OPCODE_CEIL:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_ceil(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_ceil, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_I2F:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_i2f(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_i2f, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_INT);
break;
case TGSI_OPCODE_NOT:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_not(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_not, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_TRUNC:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- micro_trunc(&d[chan_index], &r[0]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_unary(mach, inst, micro_trunc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT);
break;
case TGSI_OPCODE_SHL:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_shl(&d[chan_index], &r[0], &r[1]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
- break;
-
- case TGSI_OPCODE_SHR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_ishr(&d[chan_index], &r[0], &r[1]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_shl, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_AND:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_and(&d[chan_index], &r[0], &r[1]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_and, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_OR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_or(&d[chan_index], &r[0], &r[1]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_or, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_MOD:
@@ -3064,14 +3238,7 @@ exec_instruction(
break;
case TGSI_OPCODE_XOR:
- FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
- FETCH( &r[0], 0, chan_index );
- FETCH( &r[1], 1, chan_index );
- micro_xor(&d[chan_index], &r[0], &r[1]);
- }
- FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) {
- STORE(&d[chan_index], 0, chan_index);
- }
+ exec_vector_binary(mach, inst, micro_xor, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
break;
case TGSI_OPCODE_SAD:
@@ -3087,13 +3254,11 @@ exec_instruction(
break;
case TGSI_OPCODE_EMIT:
- mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] += 16;
- mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]]++;
+ emit_vertex(mach);
break;
case TGSI_OPCODE_ENDPRIM:
- mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]++;
- mach->Primitives[mach->Temps[TEMP_PRIMITIVE_I].xyzw[TEMP_PRIMITIVE_C].u[0]] = 0;
+ emit_primitive(mach);
break;
case TGSI_OPCODE_BGNFOR:
@@ -3122,11 +3287,15 @@ exec_instruction(
case TGSI_OPCODE_BGNLOOP:
/* push LoopMask and ContMasks */
assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
- mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask;
assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
- mach->ContStack[mach->ContStackTop++] = mach->ContMask;
assert(mach->LoopLabelStackTop < TGSI_EXEC_MAX_LOOP_NESTING);
+ assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK);
+
+ mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask;
+ mach->ContStack[mach->ContStackTop++] = mach->ContMask;
mach->LoopLabelStack[mach->LoopLabelStackTop++] = *pc - 1;
+ mach->BreakStack[mach->BreakStackTop++] = mach->BreakType;
+ mach->BreakType = TGSI_EXEC_BREAK_INSIDE_LOOP;
break;
case TGSI_OPCODE_ENDFOR:
@@ -3173,6 +3342,8 @@ exec_instruction(
--mach->LoopLabelStackTop;
assert(mach->LoopCounterStackTop > 0);
--mach->LoopCounterStackTop;
+
+ mach->BreakType = mach->BreakStack[--mach->BreakStackTop];
}
UPDATE_EXEC_MASK(mach);
break;
@@ -3196,15 +3367,14 @@ exec_instruction(
mach->ContMask = mach->ContStack[--mach->ContStackTop];
assert(mach->LoopLabelStackTop > 0);
--mach->LoopLabelStackTop;
+
+ mach->BreakType = mach->BreakStack[--mach->BreakStackTop];
}
UPDATE_EXEC_MASK(mach);
break;
case TGSI_OPCODE_BRK:
- /* turn off loop channels for each enabled exec channel */
- mach->LoopMask &= ~mach->ExecMask;
- /* Todo: if mach->LoopMask == 0, jump to end of loop */
- UPDATE_EXEC_MASK(mach);
+ exec_break(mach);
break;
case TGSI_OPCODE_CONT:
@@ -3235,6 +3405,12 @@ exec_instruction(
mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop;
mach->ContMask = mach->ContStack[mach->ContStackTop];
+ mach->SwitchStackTop = mach->CallStack[mach->CallStackTop].SwitchStackTop;
+ mach->Switch = mach->SwitchStack[mach->SwitchStackTop];
+
+ mach->BreakStackTop = mach->CallStack[mach->CallStackTop].BreakStackTop;
+ mach->BreakType = mach->BreakStack[mach->BreakStackTop];
+
assert(mach->FuncStackTop > 0);
mach->FuncMask = mach->FuncStack[--mach->FuncStackTop];
@@ -3265,11 +3441,116 @@ exec_instruction(
UPDATE_EXEC_MASK(mach);
break;
+ case TGSI_OPCODE_F2I:
+ exec_vector_unary(mach, inst, micro_f2i, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT);
+ break;
+
+ case TGSI_OPCODE_IDIV:
+ exec_vector_binary(mach, inst, micro_idiv, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_IMAX:
+ exec_vector_binary(mach, inst, micro_imax, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_IMIN:
+ exec_vector_binary(mach, inst, micro_imin, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_INEG:
+ exec_vector_unary(mach, inst, micro_ineg, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_ISGE:
+ exec_vector_binary(mach, inst, micro_isge, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_ISHR:
+ exec_vector_binary(mach, inst, micro_ishr, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_ISLT:
+ exec_vector_binary(mach, inst, micro_islt, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT);
+ break;
+
+ case TGSI_OPCODE_F2U:
+ exec_vector_unary(mach, inst, micro_f2u, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_FLOAT);
+ break;
+
+ case TGSI_OPCODE_U2F:
+ exec_vector_unary(mach, inst, micro_u2f, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UADD:
+ exec_vector_binary(mach, inst, micro_uadd, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UDIV:
+ exec_vector_binary(mach, inst, micro_udiv, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMAD:
+ exec_vector_trinary(mach, inst, micro_umad, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMAX:
+ exec_vector_binary(mach, inst, micro_umax, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMIN:
+ exec_vector_binary(mach, inst, micro_umin, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMOD:
+ exec_vector_binary(mach, inst, micro_umod, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_UMUL:
+ exec_vector_binary(mach, inst, micro_umul, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USEQ:
+ exec_vector_binary(mach, inst, micro_useq, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USGE:
+ exec_vector_binary(mach, inst, micro_usge, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USHR:
+ exec_vector_binary(mach, inst, micro_ushr, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USLT:
+ exec_vector_binary(mach, inst, micro_uslt, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_USNE:
+ exec_vector_binary(mach, inst, micro_usne, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT);
+ break;
+
+ case TGSI_OPCODE_SWITCH:
+ exec_switch(mach, inst);
+ break;
+
+ case TGSI_OPCODE_CASE:
+ exec_case(mach, inst);
+ break;
+
+ case TGSI_OPCODE_DEFAULT:
+ exec_default(mach);
+ break;
+
+ case TGSI_OPCODE_ENDSWITCH:
+ exec_endswitch(mach);
+ break;
+
default:
assert( 0 );
}
}
+
#define DEBUG_EXECUTION 0
@@ -3289,9 +3570,13 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach )
mach->FuncMask = 0xf;
mach->ExecMask = 0xf;
+ mach->Switch.mask = 0xf;
+
assert(mach->CondStackTop == 0);
assert(mach->LoopStackTop == 0);
assert(mach->ContStackTop == 0);
+ assert(mach->SwitchStackTop == 0);
+ assert(mach->BreakStackTop == 0);
assert(mach->CallStackTop == 0);
mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] = 0;
@@ -3348,11 +3633,11 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach )
if (j > 0) {
debug_printf(" ");
}
- debug_printf("(%6f, %6f, %6f, %6f)\n",
- temps[i].xyzw[0].f[j],
- temps[i].xyzw[1].f[j],
- temps[i].xyzw[2].f[j],
- temps[i].xyzw[3].f[j]);
+ debug_printf("(%6f %u, %6f %u, %6f %u, %6f %u)\n",
+ temps[i].xyzw[0].f[j], temps[i].xyzw[0].u[j],
+ temps[i].xyzw[1].f[j], temps[i].xyzw[1].u[j],
+ temps[i].xyzw[2].f[j], temps[i].xyzw[2].u[j],
+ temps[i].xyzw[3].f[j], temps[i].xyzw[3].u[j]);
}
}
}
@@ -3366,11 +3651,11 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach )
if (j > 0) {
debug_printf(" ");
}
- debug_printf("{%6f, %6f, %6f, %6f}\n",
- outputs[i].xyzw[0].f[j],
- outputs[i].xyzw[1].f[j],
- outputs[i].xyzw[2].f[j],
- outputs[i].xyzw[3].f[j]);
+ debug_printf("(%6f %u, %6f %u, %6f %u, %6f %u)\n",
+ outputs[i].xyzw[0].f[j], outputs[i].xyzw[0].u[j],
+ outputs[i].xyzw[1].f[j], outputs[i].xyzw[1].u[j],
+ outputs[i].xyzw[2].f[j], outputs[i].xyzw[2].u[j],
+ outputs[i].xyzw[3].f[j], outputs[i].xyzw[3].u[j]);
}
}
}
@@ -3392,6 +3677,8 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach )
assert(mach->CondStackTop == 0);
assert(mach->LoopStackTop == 0);
assert(mach->ContStackTop == 0);
+ assert(mach->SwitchStackTop == 0);
+ assert(mach->BreakStackTop == 0);
assert(mach->CallStackTop == 0);
return ~mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0];
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h
index fd94c1bc440..59e3b445cc3 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
@@ -2,6 +2,7 @@
*
* Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
+ * Copyright 2009-2010 VMware, Inc. All rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -35,11 +36,13 @@
extern "C" {
#endif
+
#define MAX_LABELS (4 * 1024) /**< basically, max instructions */
#define NUM_CHANNELS 4 /* R,G,B,A */
#define QUAD_SIZE 4 /* 4 pixel/quad */
+
/**
* Registers may be treated as float, signed int or unsigned int.
*/
@@ -69,6 +72,11 @@ struct tgsi_interp_coef
float dady[NUM_CHANNELS];
};
+enum tgsi_sampler_control {
+ tgsi_sampler_lod_bias,
+ tgsi_sampler_lod_explicit
+};
+
/**
* Information for sampling textures, which must be implemented
* by code outside the TGSI executor.
@@ -80,7 +88,8 @@ struct tgsi_sampler
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]);
};
@@ -179,6 +188,7 @@ struct tgsi_exec_labels
#define TGSI_EXEC_MAX_COND_NESTING 32
#define TGSI_EXEC_MAX_LOOP_NESTING 32
+#define TGSI_EXEC_MAX_SWITCH_NESTING 32
#define TGSI_EXEC_MAX_CALL_NESTING 32
/* The maximum number of input attributes per vertex. For 2D
@@ -191,6 +201,14 @@ struct tgsi_exec_labels
*/
#define TGSI_EXEC_MAX_CONST_BUFFER 4096
+/* The maximum number of vertices per primitive */
+#define TGSI_MAX_PRIM_VERTICES 6
+
+/* The maximum number of primitives to be generated */
+#define TGSI_MAX_PRIMITIVES 64
+
+/* The maximum total number of vertices */
+#define TGSI_MAX_TOTAL_VERTICES (TGSI_MAX_PRIM_VERTICES * TGSI_MAX_PRIMITIVES * PIPE_MAX_ATTRIBS)
/** function call/activation record */
struct tgsi_call_record
@@ -198,10 +216,29 @@ struct tgsi_call_record
uint CondStackTop;
uint LoopStackTop;
uint ContStackTop;
+ int SwitchStackTop;
+ int BreakStackTop;
uint ReturnAddr;
};
+/* Switch-case block state. */
+struct tgsi_switch_record {
+ uint mask; /**< execution mask */
+ union tgsi_exec_channel selector; /**< a value case statements are compared to */
+ uint defaultMask; /**< non-execute mask for default case */
+};
+
+
+enum tgsi_break_type {
+ TGSI_EXEC_BREAK_INSIDE_LOOP,
+ TGSI_EXEC_BREAK_INSIDE_SWITCH
+};
+
+
+#define TGSI_EXEC_MAX_BREAK_STACK (TGSI_EXEC_MAX_LOOP_NESTING + TGSI_EXEC_MAX_SWITCH_NESTING)
+
+
/**
* Run-time virtual machine state for executing TGSI shader.
*/
@@ -214,8 +251,8 @@ struct tgsi_exec_machine
float Imms[TGSI_EXEC_NUM_IMMEDIATES][4];
- struct tgsi_exec_vector Inputs[PIPE_MAX_ATTRIBS];
- struct tgsi_exec_vector Outputs[PIPE_MAX_ATTRIBS];
+ struct tgsi_exec_vector Inputs[TGSI_MAX_PRIM_VERTICES * PIPE_MAX_ATTRIBS];
+ struct tgsi_exec_vector Outputs[TGSI_MAX_TOTAL_VERTICES];
struct tgsi_exec_vector *Addrs;
struct tgsi_exec_vector *Predicates;
@@ -229,6 +266,8 @@ struct tgsi_exec_machine
/* GEOMETRY processor only. */
unsigned *Primitives;
+ unsigned NumOutputs;
+ unsigned MaxGeometryShaderOutputs;
/* FRAGMENT processor only. */
const struct tgsi_interp_coef *InterpCoefs;
@@ -242,6 +281,12 @@ struct tgsi_exec_machine
uint FuncMask; /**< For function calls */
uint ExecMask; /**< = CondMask & LoopMask */
+ /* Current switch-case state. */
+ struct tgsi_switch_record Switch;
+
+ /* Current break type. */
+ enum tgsi_break_type BreakType;
+
/** Condition mask stack (for nested conditionals) */
uint CondStack[TGSI_EXEC_MAX_COND_NESTING];
int CondStackTop;
@@ -262,6 +307,13 @@ struct tgsi_exec_machine
uint ContStack[TGSI_EXEC_MAX_LOOP_NESTING];
int ContStackTop;
+ /** Switch case stack */
+ struct tgsi_switch_record SwitchStack[TGSI_EXEC_MAX_SWITCH_NESTING];
+ int SwitchStackTop;
+
+ enum tgsi_break_type BreakStack[TGSI_EXEC_MAX_BREAK_STACK];
+ int BreakStackTop;
+
/** Function execution mask stack (for executing subroutine code) */
uint FuncStack[TGSI_EXEC_MAX_CALL_NESTING];
int FuncStackTop;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c
index be375cabb8b..de0e09cdbae 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_info.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_info.c
@@ -119,7 +119,7 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] =
{ 1, 1, 0, 0, 0, 0, "NOT", TGSI_OPCODE_NOT },
{ 1, 1, 0, 0, 0, 0, "TRUNC", TGSI_OPCODE_TRUNC },
{ 1, 2, 0, 0, 0, 0, "SHL", TGSI_OPCODE_SHL },
- { 1, 2, 0, 0, 0, 0, "SHR", TGSI_OPCODE_SHR },
+ { 0, 0, 0, 0, 0, 0, "", 88 }, /* removed */
{ 1, 2, 0, 0, 0, 0, "AND", TGSI_OPCODE_AND },
{ 1, 2, 0, 0, 0, 0, "OR", TGSI_OPCODE_OR },
{ 1, 2, 0, 0, 0, 0, "MOD", TGSI_OPCODE_MOD },
@@ -149,7 +149,33 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] =
{ 0, 1, 0, 0, 0, 0, "BREAKC", TGSI_OPCODE_BREAKC },
{ 0, 1, 0, 0, 0, 0, "KIL", TGSI_OPCODE_KIL },
{ 0, 0, 0, 0, 0, 0, "END", TGSI_OPCODE_END },
- { 0, 0, 0, 0, 0, 0, "", 118 } /* removed */
+ { 0, 0, 0, 0, 0, 0, "", 118 }, /* removed */
+ { 1, 1, 0, 0, 0, 0, "F2I", TGSI_OPCODE_F2I },
+ { 1, 2, 0, 0, 0, 0, "IDIV", TGSI_OPCODE_IDIV },
+ { 1, 2, 0, 0, 0, 0, "IMAX", TGSI_OPCODE_IMAX },
+ { 1, 2, 0, 0, 0, 0, "IMIN", TGSI_OPCODE_IMIN },
+ { 1, 1, 0, 0, 0, 0, "INEG", TGSI_OPCODE_INEG },
+ { 1, 2, 0, 0, 0, 0, "ISGE", TGSI_OPCODE_ISGE },
+ { 1, 2, 0, 0, 0, 0, "ISHR", TGSI_OPCODE_ISHR },
+ { 1, 2, 0, 0, 0, 0, "ISLT", TGSI_OPCODE_ISLT },
+ { 1, 1, 0, 0, 0, 0, "F2U", TGSI_OPCODE_F2U },
+ { 1, 1, 0, 0, 0, 0, "U2F", TGSI_OPCODE_U2F },
+ { 1, 2, 0, 0, 0, 0, "UADD", TGSI_OPCODE_UADD },
+ { 1, 2, 0, 0, 0, 0, "UDIV", TGSI_OPCODE_UDIV },
+ { 1, 3, 0, 0, 0, 0, "UMAD", TGSI_OPCODE_UMAD },
+ { 1, 2, 0, 0, 0, 0, "UMAX", TGSI_OPCODE_UMAX },
+ { 1, 2, 0, 0, 0, 0, "UMIN", TGSI_OPCODE_UMIN },
+ { 1, 2, 0, 0, 0, 0, "UMOD", TGSI_OPCODE_UMOD },
+ { 1, 2, 0, 0, 0, 0, "UMUL", TGSI_OPCODE_UMUL },
+ { 1, 2, 0, 0, 0, 0, "USEQ", TGSI_OPCODE_USEQ },
+ { 1, 2, 0, 0, 0, 0, "USGE", TGSI_OPCODE_USGE },
+ { 1, 2, 0, 0, 0, 0, "USHR", TGSI_OPCODE_USHR },
+ { 1, 2, 0, 0, 0, 0, "USLT", TGSI_OPCODE_USLT },
+ { 1, 2, 0, 0, 0, 0, "USNE", TGSI_OPCODE_USNE },
+ { 0, 1, 0, 0, 0, 0, "SWITCH", TGSI_OPCODE_SWITCH },
+ { 0, 1, 0, 0, 0, 0, "CASE", TGSI_OPCODE_CASE },
+ { 0, 0, 0, 0, 0, 0, "DEFAULT", TGSI_OPCODE_DEFAULT },
+ { 0, 0, 0, 0, 0, 0, "ENDSWITCH", TGSI_OPCODE_ENDSWITCH }
};
const struct tgsi_opcode_info *
diff --git a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h
index b34263da489..e4af15c156f 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h
@@ -124,7 +124,6 @@ OP11(I2F)
OP11(NOT)
OP11(TRUNC)
OP12(SHL)
-OP12(SHR)
OP12(AND)
OP12(OR)
OP12(MOD)
@@ -146,6 +145,28 @@ OP01(IFC)
OP01(BREAKC)
OP01(KIL)
OP00(END)
+OP11(F2I)
+OP12(IDIV)
+OP12(IMAX)
+OP12(IMIN)
+OP11(INEG)
+OP12(ISGE)
+OP12(ISHR)
+OP12(ISLT)
+OP11(F2U)
+OP11(U2F)
+OP12(UADD)
+OP12(UDIV)
+OP13(UMAD)
+OP12(UMAX)
+OP12(UMIN)
+OP12(UMOD)
+OP12(UMUL)
+OP12(USEQ)
+OP12(USGE)
+OP12(USHR)
+OP12(USLT)
+OP12(USNE)
#undef OP00
diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c
index fa65ecb9975..8c7062d850c 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_parse.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c
@@ -119,17 +119,29 @@ tgsi_parse_token(
case TGSI_TOKEN_TYPE_IMMEDIATE:
{
struct tgsi_full_immediate *imm = &ctx->FullToken.FullImmediate;
+ uint imm_count;
memset(imm, 0, sizeof *imm);
copy_token(&imm->Immediate, &token);
+ imm_count = imm->Immediate.NrTokens - 1;
+
switch (imm->Immediate.DataType) {
case TGSI_IMM_FLOAT32:
- {
- uint imm_count = imm->Immediate.NrTokens - 1;
- for (i = 0; i < imm_count; i++) {
- next_token(ctx, &imm->u[i]);
- }
+ for (i = 0; i < imm_count; i++) {
+ next_token(ctx, &imm->u[i].Float);
+ }
+ break;
+
+ case TGSI_IMM_UINT32:
+ for (i = 0; i < imm_count; i++) {
+ next_token(ctx, &imm->u[i].Uint);
+ }
+ break;
+
+ case TGSI_IMM_INT32:
+ for (i = 0; i < imm_count; i++) {
+ next_token(ctx, &imm->u[i].Int);
}
break;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ppc.c b/src/gallium/auxiliary/tgsi/tgsi_ppc.c
index 138d2d095bb..ad553c71a57 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ppc.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ppc.c
@@ -51,7 +51,8 @@
* Since it's pretty much impossible to form PPC vector immediates, load
* them from memory here:
*/
-const float ppc_builtin_constants[] ALIGN16_ATTRIB = {
+PIPE_ALIGN_VAR(16) const float
+ppc_builtin_constants[] = {
1.0f, -128.0f, 128.0, 0.0
};
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
index c27579e7942..e1e4f97967d 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c
@@ -26,32 +26,112 @@
**************************************************************************/
#include "util/u_debug.h"
+#include "util/u_memory.h"
+#include "util/u_prim.h"
+#include "cso_cache/cso_hash.h"
#include "tgsi_sanity.h"
#include "tgsi_info.h"
#include "tgsi_iterate.h"
-typedef uint reg_flag;
-
-#define BITS_IN_REG_FLAG (sizeof( reg_flag ) * 8)
-
-#define MAX_REGISTERS 1024
-#define MAX_REG_FLAGS ((MAX_REGISTERS + BITS_IN_REG_FLAG - 1) / BITS_IN_REG_FLAG)
+typedef struct {
+ uint file : 28;
+ /* max 2 dimensions */
+ uint dimensions : 4;
+ uint indices[2];
+} scan_register;
struct sanity_check_ctx
{
struct tgsi_iterate_context iter;
+ struct cso_hash *regs_decl;
+ struct cso_hash *regs_used;
+ struct cso_hash *regs_ind_used;
- reg_flag regs_decl[TGSI_FILE_COUNT][MAX_REG_FLAGS];
- reg_flag regs_used[TGSI_FILE_COUNT][MAX_REG_FLAGS];
- boolean regs_ind_used[TGSI_FILE_COUNT];
uint num_imms;
uint num_instructions;
uint index_of_END;
uint errors;
uint warnings;
+ uint implied_array_size;
};
+static INLINE unsigned
+scan_register_key(const scan_register *reg)
+{
+ unsigned key = reg->file;
+ key |= (reg->indices[0] << 4);
+ key |= (reg->indices[1] << 18);
+
+ return key;
+}
+
+static void
+fill_scan_register1d(scan_register *reg,
+ uint file, uint index)
+{
+ reg->file = file;
+ reg->dimensions = 1;
+ reg->indices[0] = index;
+ reg->indices[1] = 0;
+}
+
+static void
+fill_scan_register2d(scan_register *reg,
+ uint file, uint index1, uint index2)
+{
+ reg->file = file;
+ reg->dimensions = 2;
+ reg->indices[0] = index1;
+ reg->indices[1] = index2;
+}
+
+static void
+scan_register_dst(scan_register *reg,
+ struct tgsi_full_dst_register *dst)
+{
+ fill_scan_register1d(reg,
+ dst->Register.File,
+ dst->Register.Index);
+}
+
+static void
+scan_register_src(scan_register *reg,
+ struct tgsi_full_src_register *src)
+{
+ if (src->Register.Dimension) {
+ /*FIXME: right now we don't support indirect
+ * multidimensional addressing */
+ debug_assert(!src->Dimension.Indirect);
+ fill_scan_register2d(reg,
+ src->Register.File,
+ src->Register.Index,
+ src->Dimension.Index);
+ } else {
+ fill_scan_register1d(reg,
+ src->Register.File,
+ src->Register.Index);
+ }
+}
+
+static scan_register *
+create_scan_register_src(struct tgsi_full_src_register *src)
+{
+ scan_register *reg = MALLOC(sizeof(scan_register));
+ scan_register_src(reg, src);
+
+ return reg;
+}
+
+static scan_register *
+create_scan_register_dst(struct tgsi_full_dst_register *dst)
+{
+ scan_register *reg = MALLOC(sizeof(scan_register));
+ scan_register_dst(reg, dst);
+
+ return reg;
+}
+
static void
report_error(
struct sanity_check_ctx *ctx,
@@ -99,12 +179,12 @@ check_file_name(
static boolean
is_register_declared(
struct sanity_check_ctx *ctx,
- uint file,
- int index )
+ const scan_register *reg)
{
- assert( index >= 0 && index < MAX_REGISTERS );
-
- return (ctx->regs_decl[file][index / BITS_IN_REG_FLAG] & (1 << (index % BITS_IN_REG_FLAG))) ? TRUE : FALSE;
+ void *data = cso_hash_find_data_from_template(
+ ctx->regs_decl, scan_register_key(reg),
+ (void*)reg, sizeof(scan_register));
+ return data ? TRUE : FALSE;
}
static boolean
@@ -112,23 +192,37 @@ is_any_register_declared(
struct sanity_check_ctx *ctx,
uint file )
{
- uint i;
+ struct cso_hash_iter iter =
+ cso_hash_first_node(ctx->regs_decl);
- for (i = 0; i < MAX_REG_FLAGS; i++)
- if (ctx->regs_decl[file][i])
+ while (!cso_hash_iter_is_null(iter)) {
+ scan_register *reg = (scan_register *)cso_hash_iter_data(iter);
+ if (reg->file == file)
return TRUE;
+ iter = cso_hash_iter_next(iter);
+ }
+
return FALSE;
}
static boolean
is_register_used(
struct sanity_check_ctx *ctx,
- uint file,
- int index )
+ scan_register *reg)
{
- assert( index < MAX_REGISTERS );
+ void *data = cso_hash_find_data_from_template(
+ ctx->regs_used, scan_register_key(reg),
+ reg, sizeof(scan_register));
+ return data ? TRUE : FALSE;
+}
+
- return (ctx->regs_used[file][index / BITS_IN_REG_FLAG] & (1 << (index % BITS_IN_REG_FLAG))) ? TRUE : FALSE;
+static boolean
+is_ind_register_used(
+ struct sanity_check_ctx *ctx,
+ scan_register *reg)
+{
+ return cso_hash_contains(ctx->regs_ind_used, reg->file);
}
static const char *file_names[TGSI_FILE_COUNT] =
@@ -148,31 +242,42 @@ static const char *file_names[TGSI_FILE_COUNT] =
static boolean
check_register_usage(
struct sanity_check_ctx *ctx,
- uint file,
- int index,
+ scan_register *reg,
const char *name,
boolean indirect_access )
{
- if (!check_file_name( ctx, file ))
+ if (!check_file_name( ctx, reg->file )) {
+ FREE(reg);
return FALSE;
+ }
if (indirect_access) {
/* Note that 'index' is an offset relative to the value of the
- * address register. No range checking done here.
- */
- if (!is_any_register_declared( ctx, file ))
- report_error( ctx, "%s: Undeclared %s register", file_names[file], name );
- ctx->regs_ind_used[file] = TRUE;
+ * address register. No range checking done here.*/
+ reg->indices[0] = 0;
+ reg->indices[1] = 0;
+ if (!is_any_register_declared( ctx, reg->file ))
+ report_error( ctx, "%s: Undeclared %s register", file_names[reg->file], name );
+ if (!is_ind_register_used(ctx, reg))
+ cso_hash_insert(ctx->regs_ind_used, reg->file, reg);
+ else
+ FREE(reg);
}
else {
- if (index < 0 || index >= MAX_REGISTERS) {
- report_error( ctx, "%s[%d]: Invalid %s index", file_names[file], index, name );
- return FALSE;
+ if (!is_register_declared( ctx, reg )) {
+ if (reg->dimensions == 2) {
+ report_error( ctx, "%s[%d][%d]: Undeclared %s register", file_names[reg->file],
+ reg->indices[0], reg->indices[1], name );
+ }
+ else {
+ report_error( ctx, "%s[%d]: Undeclared %s register", file_names[reg->file],
+ reg->indices[0], name );
+ }
}
-
- if (!is_register_declared( ctx, file, index ))
- report_error( ctx, "%s[%d]: Undeclared %s register", file_names[file], index, name );
- ctx->regs_used[file][index / BITS_IN_REG_FLAG] |= (1 << (index % BITS_IN_REG_FLAG));
+ if (!is_register_used( ctx, reg ))
+ cso_hash_insert(ctx->regs_used, scan_register_key(reg), reg);
+ else
+ FREE(reg);
}
return TRUE;
}
@@ -210,35 +315,35 @@ iter_instruction(
* Mark the registers as used.
*/
for (i = 0; i < inst->Instruction.NumDstRegs; i++) {
+ scan_register *reg = create_scan_register_dst(&inst->Dst[i]);
check_register_usage(
ctx,
- inst->Dst[i].Register.File,
- inst->Dst[i].Register.Index,
+ reg,
"destination",
FALSE );
}
for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
+ scan_register *reg = create_scan_register_src(&inst->Src[i]);
check_register_usage(
ctx,
- inst->Src[i].Register.File,
- inst->Src[i].Register.Index,
+ reg,
"source",
(boolean)inst->Src[i].Register.Indirect );
if (inst->Src[i].Register.Indirect) {
- uint file;
- int index;
+ scan_register *ind_reg = MALLOC(sizeof(scan_register));
- file = inst->Src[i].Indirect.File;
- index = inst->Src[i].Indirect.Index;
+ fill_scan_register1d(ind_reg,
+ inst->Src[i].Indirect.File,
+ inst->Src[i].Indirect.Index);
+ if (!(ind_reg->file == TGSI_FILE_ADDRESS || ind_reg->file == TGSI_FILE_LOOP) ||
+ ind_reg->indices[0] != 0) {
+ report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]");
+ }
check_register_usage(
ctx,
- file,
- index,
+ ind_reg,
"indirect",
FALSE );
- if (!(file == TGSI_FILE_ADDRESS || file == TGSI_FILE_LOOP) || index != 0) {
- report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]");
- }
}
}
@@ -266,6 +371,19 @@ iter_instruction(
return TRUE;
}
+static void
+check_and_declare(struct sanity_check_ctx *ctx,
+ scan_register *reg)
+{
+ if (is_register_declared( ctx, reg))
+ report_error( ctx, "%s[%u]: The same register declared more than once",
+ file_names[reg->file], reg->indices[0] );
+ cso_hash_insert(ctx->regs_decl,
+ scan_register_key(reg),
+ reg);
+}
+
+
static boolean
iter_declaration(
struct tgsi_iterate_context *iter,
@@ -287,9 +405,21 @@ iter_declaration(
if (!check_file_name( ctx, file ))
return TRUE;
for (i = decl->Range.First; i <= decl->Range.Last; i++) {
- if (is_register_declared( ctx, file, i ))
- report_error( ctx, "%s[%u]: The same register declared more than once", file_names[file], i );
- ctx->regs_decl[file][i / BITS_IN_REG_FLAG] |= (1 << (i % BITS_IN_REG_FLAG));
+ /* declared TGSI_FILE_INPUT's for geometry processor
+ * have an implied second dimension */
+ if (file == TGSI_FILE_INPUT &&
+ ctx->iter.processor.Processor == TGSI_PROCESSOR_GEOMETRY) {
+ uint vert;
+ for (vert = 0; vert < ctx->implied_array_size; ++vert) {
+ scan_register *reg = MALLOC(sizeof(scan_register));
+ fill_scan_register2d(reg, file, vert, i);
+ check_and_declare(ctx, reg);
+ }
+ } else {
+ scan_register *reg = MALLOC(sizeof(scan_register));
+ fill_scan_register1d(reg, file, i);
+ check_and_declare(ctx, reg);
+ }
}
return TRUE;
@@ -301,8 +431,7 @@ iter_immediate(
struct tgsi_full_immediate *imm )
{
struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;
-
- assert( ctx->num_imms < MAX_REGISTERS );
+ scan_register *reg;
/* No immediates allowed after the first instruction.
*/
@@ -311,12 +440,16 @@ iter_immediate(
/* Mark the register as declared.
*/
- ctx->regs_decl[TGSI_FILE_IMMEDIATE][ctx->num_imms / BITS_IN_REG_FLAG] |= (1 << (ctx->num_imms % BITS_IN_REG_FLAG));
+ reg = MALLOC(sizeof(scan_register));
+ fill_scan_register1d(reg, TGSI_FILE_IMMEDIATE, ctx->num_imms);
+ cso_hash_insert(ctx->regs_decl, scan_register_key(reg), reg);
ctx->num_imms++;
/* Check data type validity.
*/
- if (imm->Immediate.DataType != TGSI_IMM_FLOAT32) {
+ if (imm->Immediate.DataType != TGSI_IMM_FLOAT32 &&
+ imm->Immediate.DataType != TGSI_IMM_UINT32 &&
+ imm->Immediate.DataType != TGSI_IMM_INT32) {
report_error( ctx, "(%u): Invalid immediate data type", imm->Immediate.DataType );
return TRUE;
}
@@ -330,8 +463,12 @@ iter_property(
struct tgsi_iterate_context *iter,
struct tgsi_full_property *prop )
{
- /*struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;*/
+ struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;
+ if (iter->processor.Processor == TGSI_PROCESSOR_GEOMETRY &&
+ prop->Property.PropertyName == TGSI_PROPERTY_GS_INPUT_PRIM) {
+ ctx->implied_array_size = u_vertices_per_prim(prop->u[0].Data);
+ }
return TRUE;
}
@@ -340,7 +477,6 @@ epilog(
struct tgsi_iterate_context *iter )
{
struct sanity_check_ctx *ctx = (struct sanity_check_ctx *) iter;
- uint file;
/* There must be an END instruction somewhere.
*/
@@ -350,13 +486,17 @@ epilog(
/* Check if all declared registers were used.
*/
- for (file = TGSI_FILE_NULL; file < TGSI_FILE_COUNT; file++) {
- uint i;
-
- for (i = 0; i < MAX_REGISTERS; i++) {
- if (is_register_declared( ctx, file, i ) && !is_register_used( ctx, file, i ) && !ctx->regs_ind_used[file]) {
- report_warning( ctx, "%s[%u]: Register never used", file_names[file], i );
+ {
+ struct cso_hash_iter iter =
+ cso_hash_first_node(ctx->regs_decl);
+
+ while (!cso_hash_iter_is_null(iter)) {
+ scan_register *reg = (scan_register *)cso_hash_iter_data(iter);
+ if (!is_register_used(ctx, reg) && !is_ind_register_used(ctx, reg)) {
+ report_warning( ctx, "%s[%u]: Register never used",
+ file_names[reg->file], reg->indices[0] );
}
+ iter = cso_hash_iter_next(iter);
}
}
@@ -368,6 +508,19 @@ epilog(
return TRUE;
}
+static void
+regs_hash_destroy(struct cso_hash *hash)
+{
+ struct cso_hash_iter iter = cso_hash_first_node(hash);
+ while (!cso_hash_iter_is_null(iter)) {
+ scan_register *reg = (scan_register *)cso_hash_iter_data(iter);
+ iter = cso_hash_erase(hash, iter);
+ assert(reg->file < TGSI_FILE_COUNT);
+ FREE(reg);
+ }
+ cso_hash_delete(hash);
+}
+
boolean
tgsi_sanity_check(
const struct tgsi_token *tokens )
@@ -381,18 +534,23 @@ tgsi_sanity_check(
ctx.iter.iterate_property = iter_property;
ctx.iter.epilog = epilog;
- memset( ctx.regs_decl, 0, sizeof( ctx.regs_decl ) );
- memset( ctx.regs_used, 0, sizeof( ctx.regs_used ) );
- memset( ctx.regs_ind_used, 0, sizeof( ctx.regs_ind_used ) );
+ ctx.regs_decl = cso_hash_create();
+ ctx.regs_used = cso_hash_create();
+ ctx.regs_ind_used = cso_hash_create();
+
ctx.num_imms = 0;
ctx.num_instructions = 0;
ctx.index_of_END = ~0;
ctx.errors = 0;
ctx.warnings = 0;
+ ctx.implied_array_size = 0;
if (!tgsi_iterate_shader( tokens, &ctx.iter ))
return FALSE;
+ regs_hash_destroy(ctx.regs_decl);
+ regs_hash_destroy(ctx.regs_used);
+ regs_hash_destroy(ctx.regs_ind_used);
return ctx.errors == 0;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c
index 0f48b0dc3a1..a6cc773003a 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_scan.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c
@@ -229,8 +229,8 @@ tgsi_is_passthrough_shader(const struct tgsi_token *tokens)
/* Do a whole bunch of checks for a simple move */
if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV ||
- src->Register.File != TGSI_FILE_INPUT ||
- src->Register.File != TGSI_FILE_SYSTEM_VALUE ||
+ (src->Register.File != TGSI_FILE_INPUT &&
+ src->Register.File != TGSI_FILE_SYSTEM_VALUE) ||
dst->Register.File != TGSI_FILE_OUTPUT ||
src->Register.Index != dst->Register.Index ||
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
index d63c75dafb3..a85cc4659e0 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c
@@ -2,6 +2,7 @@
*
* Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
+ * Copyright 2009-2010 VMware, Inc. All rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -1418,13 +1419,13 @@ fetch_texel( struct tgsi_sampler **sampler,
sampler, *sampler,
store );
- debug_printf("lodbias %f\n", store[12]);
-
for (j = 0; j < 4; j++)
- debug_printf("sample %d texcoord %f %f\n",
+ debug_printf("sample %d texcoord %f %f %f lodbias %f\n",
j,
store[0+j],
- store[4+j]);
+ store[4+j],
+ store[8 + j],
+ store[12 + j]);
#endif
{
@@ -1433,7 +1434,8 @@ fetch_texel( struct tgsi_sampler **sampler,
&store[0], /* s */
&store[4], /* t */
&store[8], /* r */
- store[12], /* lodbias */
+ &store[12], /* lodbias */
+ tgsi_sampler_lod_bias,
rgba); /* results */
memcpy( store, rgba, 16 * sizeof(float));
@@ -2144,40 +2146,50 @@ emit_instruction(
break;
case TGSI_OPCODE_XPD:
+ /* Note: we do all stores after all operands have been fetched
+ * to avoid src/dst register aliasing issues for an instruction
+ * such as: XPD TEMP[2].xyz, TEMP[0], TEMP[2];
+ */
if( IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) ||
IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) ) {
- FETCH( func, *inst, 1, 1, CHAN_Z );
- FETCH( func, *inst, 3, 0, CHAN_Z );
+ FETCH( func, *inst, 1, 1, CHAN_Z ); /* xmm[1] = src[1].z */
+ FETCH( func, *inst, 3, 0, CHAN_Z ); /* xmm[3] = src[0].z */
}
if( IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) ||
IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Z ) ) {
- FETCH( func, *inst, 0, 0, CHAN_Y );
- FETCH( func, *inst, 4, 1, CHAN_Y );
+ FETCH( func, *inst, 0, 0, CHAN_Y ); /* xmm[0] = src[0].y */
+ FETCH( func, *inst, 4, 1, CHAN_Y ); /* xmm[4] = src[1].y */
}
IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) {
- emit_MOV( func, 2, 0 );
- emit_mul( func, 2, 1 );
- emit_MOV( func, 5, 3 );
- emit_mul( func, 5, 4 );
- emit_sub( func, 2, 5 );
- STORE( func, *inst, 2, 0, CHAN_X );
+ emit_MOV( func, 7, 0 ); /* xmm[7] = xmm[0] */
+ emit_mul( func, 7, 1 ); /* xmm[7] = xmm[2] * xmm[1] */
+ emit_MOV( func, 5, 3 ); /* xmm[5] = xmm[3] */
+ emit_mul( func, 5, 4 ); /* xmm[5] = xmm[5] * xmm[4] */
+ emit_sub( func, 7, 5 ); /* xmm[7] = xmm[2] - xmm[5] */
+ /* store xmm[7] in dst.x below */
}
if( IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) ||
IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Z ) ) {
- FETCH( func, *inst, 2, 1, CHAN_X );
- FETCH( func, *inst, 5, 0, CHAN_X );
+ FETCH( func, *inst, 2, 1, CHAN_X ); /* xmm[2] = src[1].x */
+ FETCH( func, *inst, 5, 0, CHAN_X ); /* xmm[5] = src[0].x */
}
IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) {
- emit_mul( func, 3, 2 );
- emit_mul( func, 1, 5 );
- emit_sub( func, 3, 1 );
- STORE( func, *inst, 3, 0, CHAN_Y );
+ emit_mul( func, 3, 2 ); /* xmm[3] = xmm[3] * xmm[2] */
+ emit_mul( func, 1, 5 ); /* xmm[1] = xmm[1] * xmm[5] */
+ emit_sub( func, 3, 1 ); /* xmm[3] = xmm[3] - xmm[1] */
+ /* store xmm[3] in dst.y below */
}
IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Z ) {
- emit_mul( func, 5, 4 );
- emit_mul( func, 0, 2 );
- emit_sub( func, 5, 0 );
- STORE( func, *inst, 5, 0, CHAN_Z );
+ emit_mul( func, 5, 4 ); /* xmm[5] = xmm[5] * xmm[4] */
+ emit_mul( func, 0, 2 ); /* xmm[0] = xmm[0] * xmm[2] */
+ emit_sub( func, 5, 0 ); /* xmm[5] = xmm[5] - xmm[0] */
+ STORE( func, *inst, 5, 0, CHAN_Z ); /* dst.z = xmm[5] */
+ }
+ IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) {
+ STORE( func, *inst, 7, 0, CHAN_X ); /* dst.x = xmm[7] */
+ }
+ IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) {
+ STORE( func, *inst, 3, 0, CHAN_Y ); /* dst.y = xmm[3] */
}
IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_W ) {
emit_tempf(
@@ -2506,7 +2518,7 @@ emit_instruction(
break;
case TGSI_OPCODE_TXL:
- emit_tex( func, inst, TRUE, FALSE );
+ return 0;
break;
case TGSI_OPCODE_TXP:
@@ -2578,7 +2590,7 @@ emit_instruction(
return 0;
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
return 0;
break;
diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c
index f000958bfc0..9fcffeda368 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_text.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_text.c
@@ -27,7 +27,9 @@
#include "util/u_debug.h"
#include "util/u_memory.h"
+#include "util/u_prim.h"
#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
#include "tgsi_text.h"
#include "tgsi_build.h"
#include "tgsi_info.h"
@@ -61,18 +63,20 @@ static boolean uprcase( char c )
}
/*
- * Ignore case of str1 and assume str2 is already uppercase.
+ * Ignore case of str1 and assume str1 is already uppercase.
* Return TRUE iff str1 and str2 are equal.
*/
static int
streq_nocase_uprcase(const char *str1,
const char *str2)
{
- while (*str1 && uprcase(*str1) == *str2) {
+ while (*str1 && *str2) {
+ if (*str1 != uprcase(*str2))
+ return FALSE;
str1++;
str2++;
}
- return *str1 == *str2;
+ return TRUE;
}
static boolean str_match_no_case( const char **pcur, const char *str )
@@ -193,11 +197,26 @@ struct translate_ctx
struct tgsi_token *tokens_cur;
struct tgsi_token *tokens_end;
struct tgsi_header *header;
+ unsigned processor : 4;
+ int implied_array_size : 5;
};
static void report_error( struct translate_ctx *ctx, const char *msg )
{
- debug_printf( "\nError: %s", msg );
+ int line = 1;
+ int column = 1;
+ const char *itr = ctx->text;
+
+ while (itr != ctx->cur) {
+ if (*itr == '\n') {
+ column = 1;
+ ++line;
+ }
+ ++column;
+ ++itr;
+ }
+
+ debug_printf( "\nTGSI asm error: %s [%d : %d] \n", msg, line, column );
}
/* Parse shader header.
@@ -229,6 +248,7 @@ static boolean parse_header( struct translate_ctx *ctx )
if (ctx->tokens_cur >= ctx->tokens_end)
return FALSE;
*(struct tgsi_processor *) ctx->tokens_cur++ = tgsi_build_processor( processor, ctx->header );
+ ctx->processor = processor;
return TRUE;
}
@@ -325,92 +345,36 @@ parse_opt_writemask(
return TRUE;
}
-/* <register_file_bracket> ::= <file> `['
- */
static boolean
-parse_register_file_bracket(
- struct translate_ctx *ctx,
- uint *file )
-{
- if (!parse_file( &ctx->cur, file )) {
- report_error( ctx, "Unknown register file" );
- return FALSE;
- }
- eat_opt_white( &ctx->cur );
- if (*ctx->cur != '[') {
- report_error( ctx, "Expected `['" );
- return FALSE;
- }
- ctx->cur++;
- return TRUE;
-}
+parse_register_dst( struct translate_ctx *ctx,
+ uint *file,
+ int *index );
-/* <register_file_bracket_index> ::= <register_file_bracket> <uint>
- */
-static boolean
-parse_register_file_bracket_index(
- struct translate_ctx *ctx,
- uint *file,
- int *index )
-{
- uint uindex;
+struct parsed_src_bracket {
+ int index;
- if (!parse_register_file_bracket( ctx, file ))
- return FALSE;
- eat_opt_white( &ctx->cur );
- if (!parse_uint( &ctx->cur, &uindex )) {
- report_error( ctx, "Expected literal unsigned integer" );
- return FALSE;
- }
- *index = (int) uindex;
- return TRUE;
-}
+ uint ind_file;
+ int ind_index;
+ uint ind_comp;
+};
-/* Parse destination register operand.
- * <register_dst> ::= <register_file_bracket_index> `]'
- */
-static boolean
-parse_register_dst(
- struct translate_ctx *ctx,
- uint *file,
- int *index )
-{
- if (!parse_register_file_bracket_index( ctx, file, index ))
- return FALSE;
- eat_opt_white( &ctx->cur );
- if (*ctx->cur != ']') {
- report_error( ctx, "Expected `]'" );
- return FALSE;
- }
- ctx->cur++;
- return TRUE;
-}
-/* Parse source register operand.
- * <register_src> ::= <register_file_bracket_index> `]' |
- * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `]' |
- * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `+' <uint> `]' |
- * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `-' <uint> `]'
- */
static boolean
-parse_register_src(
+parse_register_src_bracket(
struct translate_ctx *ctx,
- uint *file,
- int *index,
- uint *ind_file,
- int *ind_index,
- uint *ind_comp)
+ struct parsed_src_bracket *brackets)
{
const char *cur;
uint uindex;
- *ind_comp = TGSI_SWIZZLE_X;
- if (!parse_register_file_bracket( ctx, file ))
- return FALSE;
+ memset(brackets, 0, sizeof(struct parsed_src_bracket));
+
eat_opt_white( &ctx->cur );
+
cur = ctx->cur;
- if (parse_file( &cur, ind_file )) {
- if (!parse_register_dst( ctx, ind_file, ind_index ))
+ if (parse_file( &cur, &brackets->ind_file )) {
+ if (!parse_register_dst( ctx, &brackets->ind_file,
+ &brackets->ind_index ))
return FALSE;
eat_opt_white( &ctx->cur );
@@ -420,16 +384,16 @@ parse_register_src(
switch (uprcase(*ctx->cur)) {
case 'X':
- *ind_comp = TGSI_SWIZZLE_X;
+ brackets->ind_comp = TGSI_SWIZZLE_X;
break;
case 'Y':
- *ind_comp = TGSI_SWIZZLE_Y;
+ brackets->ind_comp = TGSI_SWIZZLE_Y;
break;
case 'Z':
- *ind_comp = TGSI_SWIZZLE_Z;
+ brackets->ind_comp = TGSI_SWIZZLE_Z;
break;
case 'W':
- *ind_comp = TGSI_SWIZZLE_W;
+ brackets->ind_comp = TGSI_SWIZZLE_W;
break;
default:
report_error(ctx, "Expected indirect register swizzle component `x', `y', `z' or `w'");
@@ -450,12 +414,12 @@ parse_register_src(
return FALSE;
}
if (negate)
- *index = -(int) uindex;
+ brackets->index = -(int) uindex;
else
- *index = (int) uindex;
+ brackets->index = (int) uindex;
}
else {
- *index = 0;
+ brackets->index = 0;
}
}
else {
@@ -463,9 +427,9 @@ parse_register_src(
report_error( ctx, "Expected literal unsigned integer" );
return FALSE;
}
- *index = (int) uindex;
- *ind_file = TGSI_FILE_NULL;
- *ind_index = 0;
+ brackets->index = (int) uindex;
+ brackets->ind_file = TGSI_FILE_NULL;
+ brackets->ind_index = 0;
}
eat_opt_white( &ctx->cur );
if (*ctx->cur != ']') {
@@ -476,20 +440,123 @@ parse_register_src(
return TRUE;
}
-/* Parse register declaration.
- * <register_dcl> ::= <register_file_bracket_index> `]' |
- * <register_file_bracket_index> `..' <index> `]'
+static boolean
+parse_opt_register_src_bracket(
+ struct translate_ctx *ctx,
+ struct parsed_src_bracket *brackets,
+ int *parsed_brackets)
+{
+ const char *cur = ctx->cur;
+
+ *parsed_brackets = 0;
+
+ eat_opt_white( &cur );
+ if (cur[0] == '[') {
+ ++cur;
+ ctx->cur = cur;
+
+ if (!parse_register_src_bracket(ctx, brackets))
+ return FALSE;
+
+ *parsed_brackets = 1;
+ }
+
+ return TRUE;
+}
+
+/* <register_file_bracket> ::= <file> `['
*/
static boolean
-parse_register_dcl(
+parse_register_file_bracket(
+ struct translate_ctx *ctx,
+ uint *file )
+{
+ if (!parse_file( &ctx->cur, file )) {
+ report_error( ctx, "Unknown register file" );
+ return FALSE;
+ }
+ eat_opt_white( &ctx->cur );
+ if (*ctx->cur != '[') {
+ report_error( ctx, "Expected `['" );
+ return FALSE;
+ }
+ ctx->cur++;
+ return TRUE;
+}
+
+/* <register_file_bracket_index> ::= <register_file_bracket> <uint>
+ */
+static boolean
+parse_register_file_bracket_index(
+ struct translate_ctx *ctx,
+ uint *file,
+ int *index )
+{
+ uint uindex;
+
+ if (!parse_register_file_bracket( ctx, file ))
+ return FALSE;
+ eat_opt_white( &ctx->cur );
+ if (!parse_uint( &ctx->cur, &uindex )) {
+ report_error( ctx, "Expected literal unsigned integer" );
+ return FALSE;
+ }
+ *index = (int) uindex;
+ return TRUE;
+}
+
+/* Parse source register operand.
+ * <register_src> ::= <register_file_bracket_index> `]' |
+ * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `]' |
+ * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `+' <uint> `]' |
+ * <register_file_bracket> <register_dst> [`.' (`x' | `y' | `z' | `w')] `-' <uint> `]'
+ */
+static boolean
+parse_register_src(
struct translate_ctx *ctx,
uint *file,
- int *first,
- int *last )
+ struct parsed_src_bracket *brackets)
+{
+
+ brackets->ind_comp = TGSI_SWIZZLE_X;
+ if (!parse_register_file_bracket( ctx, file ))
+ return FALSE;
+ if (!parse_register_src_bracket( ctx, brackets ))
+ return FALSE;
+
+ return TRUE;
+}
+
+struct parsed_dcl_bracket {
+ uint first;
+ uint last;
+};
+
+static boolean
+parse_register_dcl_bracket(
+ struct translate_ctx *ctx,
+ struct parsed_dcl_bracket *bracket)
{
- if (!parse_register_file_bracket_index( ctx, file, first ))
+ uint uindex;
+ memset(bracket, 0, sizeof(struct parsed_dcl_bracket));
+
+ eat_opt_white( &ctx->cur );
+
+ if (!parse_uint( &ctx->cur, &uindex )) {
+ /* it can be an empty bracket [] which means its range
+ * is from 0 to some implied size */
+ if (ctx->cur[0] == ']' && ctx->implied_array_size != 0) {
+ bracket->first = 0;
+ bracket->last = ctx->implied_array_size - 1;
+ goto cleanup;
+ }
+ report_error( ctx, "Expected literal unsigned integer" );
return FALSE;
+ }
+ bracket->first = (int) uindex;
+
eat_opt_white( &ctx->cur );
+
if (ctx->cur[0] == '.' && ctx->cur[1] == '.') {
uint uindex;
@@ -499,12 +566,14 @@ parse_register_dcl(
report_error( ctx, "Expected literal integer" );
return FALSE;
}
- *last = (int) uindex;
+ bracket->last = (int) uindex;
eat_opt_white( &ctx->cur );
}
else {
- *last = *first;
+ bracket->last = bracket->first;
}
+
+cleanup:
if (*ctx->cur != ']') {
report_error( ctx, "Expected `]' or `..'" );
return FALSE;
@@ -513,6 +582,70 @@ parse_register_dcl(
return TRUE;
}
+/* Parse register declaration.
+ * <register_dcl> ::= <register_file_bracket_index> `]' |
+ * <register_file_bracket_index> `..' <index> `]'
+ */
+static boolean
+parse_register_dcl(
+ struct translate_ctx *ctx,
+ uint *file,
+ struct parsed_dcl_bracket *brackets,
+ int *num_brackets)
+{
+ const char *cur;
+
+ *num_brackets = 0;
+
+ if (!parse_register_file_bracket( ctx, file ))
+ return FALSE;
+ if (!parse_register_dcl_bracket( ctx, &brackets[0] ))
+ return FALSE;
+
+ *num_brackets = 1;
+
+ cur = ctx->cur;
+ eat_opt_white( &cur );
+
+ if (cur[0] == '[') {
+ ++cur;
+ ctx->cur = cur;
+ if (!parse_register_dcl_bracket( ctx, &brackets[1] ))
+ return FALSE;
+ /* for geometry shader we don't really care about
+ * the first brackets it's always the size of the
+ * input primitive. so we want to declare just
+ * the index relevant to the semantics which is in
+ * the second bracket */
+ if (ctx->processor == TGSI_PROCESSOR_GEOMETRY) {
+ brackets[0] = brackets[1];
+ }
+ *num_brackets = 2;
+ }
+
+ return TRUE;
+}
+
+
+/* Parse destination register operand.
+ * <register_dst> ::= <register_file_bracket_index> `]'
+ */
+static boolean
+parse_register_dst(
+ struct translate_ctx *ctx,
+ uint *file,
+ int *index )
+{
+ if (!parse_register_file_bracket_index( ctx, file, index ))
+ return FALSE;
+ eat_opt_white( &ctx->cur );
+ if (*ctx->cur != ']') {
+ report_error( ctx, "Expected `]'" );
+ return FALSE;
+ }
+ ctx->cur++;
+ return TRUE;
+}
static boolean
parse_dst_operand(
@@ -582,37 +715,44 @@ parse_src_operand(
struct tgsi_full_src_register *src )
{
uint file;
- int index;
- uint ind_file;
- int ind_index;
- uint ind_comp;
uint swizzle[4];
boolean parsed_swizzle;
+ struct parsed_src_bracket bracket[2];
+ int parsed_opt_brackets;
if (*ctx->cur == '-') {
ctx->cur++;
eat_opt_white( &ctx->cur );
src->Register.Negate = 1;
}
-
+
if (*ctx->cur == '|') {
ctx->cur++;
eat_opt_white( &ctx->cur );
src->Register.Absolute = 1;
}
- if (!parse_register_src(ctx, &file, &index, &ind_file, &ind_index, &ind_comp))
+ if (!parse_register_src(ctx, &file, &bracket[0]))
+ return FALSE;
+ if (!parse_opt_register_src_bracket(ctx, &bracket[1], &parsed_opt_brackets))
return FALSE;
+
src->Register.File = file;
- src->Register.Index = index;
- if (ind_file != TGSI_FILE_NULL) {
+ src->Register.Index = bracket[0].index;
+ if (bracket[0].ind_file != TGSI_FILE_NULL) {
src->Register.Indirect = 1;
- src->Indirect.File = ind_file;
- src->Indirect.Index = ind_index;
- src->Indirect.SwizzleX = ind_comp;
- src->Indirect.SwizzleY = ind_comp;
- src->Indirect.SwizzleZ = ind_comp;
- src->Indirect.SwizzleW = ind_comp;
+ src->Indirect.File = bracket[0].ind_file;
+ src->Indirect.Index = bracket[0].ind_index;
+ src->Indirect.SwizzleX = bracket[0].ind_comp;
+ src->Indirect.SwizzleY = bracket[0].ind_comp;
+ src->Indirect.SwizzleZ = bracket[0].ind_comp;
+ src->Indirect.SwizzleW = bracket[0].ind_comp;
+ }
+ if (parsed_opt_brackets) {
+ src->Register.Dimension = 1;
+ src->Dimension.Indirect = 0;
+ src->Dimension.Dimension = 0;
+ src->Dimension.Index = bracket[1].index;
}
/* Parse optional swizzle.
@@ -791,7 +931,9 @@ static const char *semantic_names[TGSI_SEMANTIC_COUNT] =
"PSIZE",
"GENERIC",
"NORMAL",
- "FACE"
+ "FACE",
+ "EDGEFLAG",
+ "PRIM_ID"
};
static const char *interpolate_names[TGSI_INTERPOLATE_COUNT] =
@@ -805,8 +947,8 @@ static boolean parse_declaration( struct translate_ctx *ctx )
{
struct tgsi_full_declaration decl;
uint file;
- int first;
- int last;
+ struct parsed_dcl_bracket brackets[2];
+ int num_brackets;
uint writemask;
const char *cur;
uint advance;
@@ -818,7 +960,7 @@ static boolean parse_declaration( struct translate_ctx *ctx )
report_error( ctx, "Syntax error" );
return FALSE;
}
- if (!parse_register_dcl( ctx, &file, &first, &last ))
+ if (!parse_register_dcl( ctx, &file, brackets, &num_brackets))
return FALSE;
if (!parse_opt_writemask( ctx, &writemask ))
return FALSE;
@@ -826,8 +968,8 @@ static boolean parse_declaration( struct translate_ctx *ctx )
decl = tgsi_default_full_declaration();
decl.Declaration.File = file;
decl.Declaration.UsageMask = writemask;
- decl.Range.First = first;
- decl.Range.Last = last;
+ decl.Range.First = brackets[0].first;
+ decl.Range.Last = brackets[0].last;
cur = ctx->cur;
eat_opt_white( &cur );
@@ -1027,7 +1169,7 @@ static boolean parse_property( struct translate_ctx *ctx )
}
for (property_name = 0; property_name < TGSI_PROPERTY_COUNT;
++property_name) {
- if (streq_nocase_uprcase(id, property_names[property_name])) {
+ if (streq_nocase_uprcase(property_names[property_name], id)) {
break;
}
}
@@ -1044,6 +1186,10 @@ static boolean parse_property( struct translate_ctx *ctx )
report_error( ctx, "Unknown primitive name as property!" );
return FALSE;
}
+ if (property_name == TGSI_PROPERTY_GS_INPUT_PRIM &&
+ ctx->processor == TGSI_PROCESSOR_GEOMETRY) {
+ ctx->implied_array_size = u_vertices_per_prim(values[0]);
+ }
break;
default:
if (!parse_uint(&ctx->cur, &values[0] )) {
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
index 1e730e53427..2b51672b8ea 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
@@ -64,6 +64,7 @@ struct ureg_tokens {
};
#define UREG_MAX_INPUT PIPE_MAX_ATTRIBS
+#define UREG_MAX_SYSTEM_VALUE PIPE_MAX_ATTRIBS
#define UREG_MAX_OUTPUT PIPE_MAX_ATTRIBS
#define UREG_MAX_CONSTANT_RANGE 32
#define UREG_MAX_IMMEDIATE 32
@@ -95,14 +96,26 @@ struct ureg_program
unsigned nr_gs_inputs;
struct {
+ unsigned index;
+ unsigned semantic_name;
+ unsigned semantic_index;
+ } system_value[UREG_MAX_SYSTEM_VALUE];
+ unsigned nr_system_values;
+
+ struct {
unsigned semantic_name;
unsigned semantic_index;
} output[UREG_MAX_OUTPUT];
unsigned nr_outputs;
struct {
- float v[4];
+ union {
+ float f[4];
+ unsigned u[4];
+ int i[4];
+ } value;
unsigned nr;
+ unsigned type;
} immediate[UREG_MAX_IMMEDIATE];
unsigned nr_immediates;
@@ -299,6 +312,25 @@ ureg_DECL_gs_input(struct ureg_program *ureg,
}
+struct ureg_src
+ureg_DECL_system_value(struct ureg_program *ureg,
+ unsigned index,
+ unsigned semantic_name,
+ unsigned semantic_index)
+{
+ if (ureg->nr_system_values < UREG_MAX_SYSTEM_VALUE) {
+ ureg->system_value[ureg->nr_system_values].index = index;
+ ureg->system_value[ureg->nr_system_values].semantic_name = semantic_name;
+ ureg->system_value[ureg->nr_system_values].semantic_index = semantic_index;
+ ureg->nr_system_values++;
+ } else {
+ set_bad(ureg);
+ }
+
+ return ureg_src_register(TGSI_FILE_SYSTEM_VALUE, index);
+}
+
+
struct ureg_dst
ureg_DECL_output( struct ureg_program *ureg,
unsigned name,
@@ -486,22 +518,22 @@ struct ureg_src ureg_DECL_sampler( struct ureg_program *ureg,
}
-
-
-static int match_or_expand_immediate( const float *v,
- unsigned nr,
- float *v2,
- unsigned *nr2,
- unsigned *swizzle )
+static int
+match_or_expand_immediate( const unsigned *v,
+ unsigned nr,
+ unsigned *v2,
+ unsigned *pnr2,
+ unsigned *swizzle )
{
+ unsigned nr2 = *pnr2;
unsigned i, j;
-
+
*swizzle = 0;
for (i = 0; i < nr; i++) {
boolean found = FALSE;
- for (j = 0; j < *nr2 && !found; j++) {
+ for (j = 0; j < nr2 && !found; j++) {
if (v[i] == v2[j]) {
*swizzle |= j << (i * 2);
found = TRUE;
@@ -509,24 +541,28 @@ static int match_or_expand_immediate( const float *v,
}
if (!found) {
- if (*nr2 >= 4)
+ if (nr2 >= 4) {
return FALSE;
+ }
- v2[*nr2] = v[i];
- *swizzle |= *nr2 << (i * 2);
- (*nr2)++;
+ v2[nr2] = v[i];
+ *swizzle |= nr2 << (i * 2);
+ nr2++;
}
}
+ /* Actually expand immediate only when fully succeeded.
+ */
+ *pnr2 = nr2;
return TRUE;
}
-
-
-struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg,
- const float *v,
- unsigned nr )
+static struct ureg_src
+decl_immediate( struct ureg_program *ureg,
+ const unsigned *v,
+ unsigned nr,
+ unsigned type )
{
unsigned i, j;
unsigned swizzle;
@@ -536,38 +572,82 @@ struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg,
*/
for (i = 0; i < ureg->nr_immediates; i++) {
- if (match_or_expand_immediate( v,
- nr,
- ureg->immediate[i].v,
- &ureg->immediate[i].nr,
- &swizzle ))
+ if (ureg->immediate[i].type != type) {
+ continue;
+ }
+ if (match_or_expand_immediate(v,
+ nr,
+ ureg->immediate[i].value.u,
+ &ureg->immediate[i].nr,
+ &swizzle)) {
goto out;
+ }
}
if (ureg->nr_immediates < UREG_MAX_IMMEDIATE) {
i = ureg->nr_immediates++;
- if (match_or_expand_immediate( v,
- nr,
- ureg->immediate[i].v,
- &ureg->immediate[i].nr,
- &swizzle ))
+ ureg->immediate[i].type = type;
+ if (match_or_expand_immediate(v,
+ nr,
+ ureg->immediate[i].value.u,
+ &ureg->immediate[i].nr,
+ &swizzle)) {
goto out;
+ }
}
- set_bad( ureg );
+ set_bad(ureg);
out:
/* Make sure that all referenced elements are from this immediate.
* Has the effect of making size-one immediates into scalars.
*/
- for (j = nr; j < 4; j++)
+ for (j = nr; j < 4; j++) {
swizzle |= (swizzle & 0x3) << (j * 2);
+ }
- return ureg_swizzle( ureg_src_register( TGSI_FILE_IMMEDIATE, i ),
- (swizzle >> 0) & 0x3,
- (swizzle >> 2) & 0x3,
- (swizzle >> 4) & 0x3,
- (swizzle >> 6) & 0x3);
+ return ureg_swizzle(ureg_src_register(TGSI_FILE_IMMEDIATE, i),
+ (swizzle >> 0) & 0x3,
+ (swizzle >> 2) & 0x3,
+ (swizzle >> 4) & 0x3,
+ (swizzle >> 6) & 0x3);
+}
+
+
+struct ureg_src
+ureg_DECL_immediate( struct ureg_program *ureg,
+ const float *v,
+ unsigned nr )
+{
+ union {
+ float f[4];
+ unsigned u[4];
+ } fu;
+ unsigned int i;
+
+ for (i = 0; i < nr; i++) {
+ fu.f[i] = v[i];
+ }
+
+ return decl_immediate(ureg, fu.u, nr, TGSI_IMM_FLOAT32);
+}
+
+
+struct ureg_src
+ureg_DECL_immediate_uint( struct ureg_program *ureg,
+ const unsigned *v,
+ unsigned nr )
+{
+ return decl_immediate(ureg, v, nr, TGSI_IMM_UINT32);
+}
+
+
+struct ureg_src
+ureg_DECL_immediate_int( struct ureg_program *ureg,
+ const int *v,
+ unsigned nr )
+{
+ return decl_immediate(ureg, (const unsigned *)v, nr, TGSI_IMM_INT32);
}
@@ -791,8 +871,8 @@ ureg_insn(struct ureg_program *ureg,
unsigned i;
boolean saturate;
boolean predicate;
- boolean negate;
- unsigned swizzle[4];
+ boolean negate = FALSE;
+ unsigned swizzle[4] = { 0 };
saturate = nr_dst ? dst[0].Saturate : FALSE;
predicate = nr_dst ? dst[0].Predicate : FALSE;
@@ -838,8 +918,8 @@ ureg_tex_insn(struct ureg_program *ureg,
unsigned i;
boolean saturate;
boolean predicate;
- boolean negate;
- unsigned swizzle[4];
+ boolean negate = FALSE;
+ unsigned swizzle[4] = { 0 };
saturate = nr_dst ? dst[0].Saturate : FALSE;
predicate = nr_dst ? dst[0].Predicate : FALSE;
@@ -955,21 +1035,23 @@ static void emit_decl_range( struct ureg_program *ureg,
out[1].decl_range.Last = first + count - 1;
}
-static void emit_immediate( struct ureg_program *ureg,
- const float *v )
+static void
+emit_immediate( struct ureg_program *ureg,
+ const unsigned *v,
+ unsigned type )
{
union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 5 );
out[0].value = 0;
out[0].imm.Type = TGSI_TOKEN_TYPE_IMMEDIATE;
out[0].imm.NrTokens = 5;
- out[0].imm.DataType = TGSI_IMM_FLOAT32;
+ out[0].imm.DataType = type;
out[0].imm.Padding = 0;
- out[1].imm_data.Float = v[0];
- out[2].imm_data.Float = v[1];
- out[3].imm_data.Float = v[2];
- out[4].imm_data.Float = v[3];
+ out[1].imm_data.Uint = v[0];
+ out[2].imm_data.Uint = v[1];
+ out[3].imm_data.Uint = v[2];
+ out[4].imm_data.Uint = v[3];
}
@@ -1003,6 +1085,15 @@ static void emit_decls( struct ureg_program *ureg )
}
}
+ for (i = 0; i < ureg->nr_system_values; i++) {
+ emit_decl(ureg,
+ TGSI_FILE_SYSTEM_VALUE,
+ ureg->system_value[i].index,
+ ureg->system_value[i].semantic_name,
+ ureg->system_value[i].semantic_index,
+ TGSI_INTERPOLATE_CONSTANT);
+ }
+
for (i = 0; i < ureg->nr_outputs; i++) {
emit_decl( ureg,
TGSI_FILE_OUTPUT,
@@ -1055,7 +1146,8 @@ static void emit_decls( struct ureg_program *ureg )
for (i = 0; i < ureg->nr_immediates; i++) {
emit_immediate( ureg,
- ureg->immediate[i].v );
+ ureg->immediate[i].value.u,
+ ureg->immediate[i].type );
}
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
index 7e3e7bcf1d3..38e2fd8d0a9 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
@@ -137,6 +137,12 @@ struct ureg_src
ureg_DECL_gs_input(struct ureg_program *,
unsigned index);
+struct ureg_src
+ureg_DECL_system_value(struct ureg_program *,
+ unsigned index,
+ unsigned semantic_name,
+ unsigned semantic_index);
+
struct ureg_dst
ureg_DECL_output( struct ureg_program *,
unsigned semantic_name,
@@ -148,6 +154,16 @@ ureg_DECL_immediate( struct ureg_program *,
unsigned nr );
struct ureg_src
+ureg_DECL_immediate_uint( struct ureg_program *,
+ const unsigned *v,
+ unsigned nr );
+
+struct ureg_src
+ureg_DECL_immediate_int( struct ureg_program *,
+ const int *v,
+ unsigned nr );
+
+struct ureg_src
ureg_DECL_constant( struct ureg_program *,
unsigned index );
@@ -221,6 +237,90 @@ ureg_imm1f( struct ureg_program *ureg,
return ureg_DECL_immediate( ureg, v, 1 );
}
+static INLINE struct ureg_src
+ureg_imm4u( struct ureg_program *ureg,
+ unsigned a, unsigned b,
+ unsigned c, unsigned d)
+{
+ unsigned v[4];
+ v[0] = a;
+ v[1] = b;
+ v[2] = c;
+ v[3] = d;
+ return ureg_DECL_immediate_uint( ureg, v, 4 );
+}
+
+static INLINE struct ureg_src
+ureg_imm3u( struct ureg_program *ureg,
+ unsigned a, unsigned b,
+ unsigned c)
+{
+ unsigned v[3];
+ v[0] = a;
+ v[1] = b;
+ v[2] = c;
+ return ureg_DECL_immediate_uint( ureg, v, 3 );
+}
+
+static INLINE struct ureg_src
+ureg_imm2u( struct ureg_program *ureg,
+ unsigned a, unsigned b)
+{
+ unsigned v[2];
+ v[0] = a;
+ v[1] = b;
+ return ureg_DECL_immediate_uint( ureg, v, 2 );
+}
+
+static INLINE struct ureg_src
+ureg_imm1u( struct ureg_program *ureg,
+ unsigned a)
+{
+ return ureg_DECL_immediate_uint( ureg, &a, 1 );
+}
+
+static INLINE struct ureg_src
+ureg_imm4i( struct ureg_program *ureg,
+ int a, int b,
+ int c, int d)
+{
+ int v[4];
+ v[0] = a;
+ v[1] = b;
+ v[2] = c;
+ v[3] = d;
+ return ureg_DECL_immediate_int( ureg, v, 4 );
+}
+
+static INLINE struct ureg_src
+ureg_imm3i( struct ureg_program *ureg,
+ int a, int b,
+ int c)
+{
+ int v[3];
+ v[0] = a;
+ v[1] = b;
+ v[2] = c;
+ return ureg_DECL_immediate_int( ureg, v, 3 );
+}
+
+static INLINE struct ureg_src
+ureg_imm2i( struct ureg_program *ureg,
+ int a, int b)
+{
+ int v[2];
+ v[0] = a;
+ v[1] = b;
+ return ureg_DECL_immediate_int( ureg, v, 2 );
+}
+
+static INLINE struct ureg_src
+ureg_imm1i( struct ureg_program *ureg,
+ int a)
+{
+ return ureg_DECL_immediate_int( ureg, &a, 1 );
+}
+
/***********************************************************************
* Functions for patching up labels
*/
diff --git a/src/gallium/auxiliary/translate/Makefile b/src/gallium/auxiliary/translate/Makefile
deleted file mode 100644
index 3c82f8ae037..00000000000
--- a/src/gallium/auxiliary/translate/Makefile
+++ /dev/null
@@ -1,12 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = translate
-
-C_SOURCES = \
- translate_generic.c \
- translate_sse.c \
- translate.c \
- translate_cache.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/translate/SConscript b/src/gallium/auxiliary/translate/SConscript
deleted file mode 100644
index 9553a675372..00000000000
--- a/src/gallium/auxiliary/translate/SConscript
+++ /dev/null
@@ -1,12 +0,0 @@
-Import('*')
-
-translate = env.ConvenienceLibrary(
- target = 'translate',
- source = [
- 'translate_generic.c',
- 'translate_sse.c',
- 'translate.c',
- 'translate_cache.c',
- ])
-
-auxiliaries.insert(0, translate)
diff --git a/src/gallium/auxiliary/translate/translate.h b/src/gallium/auxiliary/translate/translate.h
index 34526eb0617..54ed2c1a4be 100644
--- a/src/gallium/auxiliary/translate/translate.h
+++ b/src/gallium/auxiliary/translate/translate.h
@@ -44,12 +44,19 @@
#include "pipe/p_format.h"
#include "pipe/p_state.h"
+enum translate_element_type {
+ TRANSLATE_ELEMENT_NORMAL,
+ TRANSLATE_ELEMENT_INSTANCE_ID
+};
+
struct translate_element
{
+ enum translate_element_type type;
enum pipe_format input_format;
enum pipe_format output_format;
unsigned input_buffer:8;
unsigned input_offset:24;
+ unsigned instance_divisor;
unsigned output_offset;
};
@@ -74,11 +81,13 @@ struct translate {
void (PIPE_CDECL *run_elts)( struct translate *,
const unsigned *elts,
unsigned count,
+ unsigned instance_id,
void *output_buffer);
void (PIPE_CDECL *run)( struct translate *,
unsigned start,
unsigned count,
+ unsigned instance_id,
void *output_buffer);
};
@@ -103,8 +112,13 @@ static INLINE int translate_keysize( const struct translate_key *key )
static INLINE int translate_key_compare( const struct translate_key *a,
const struct translate_key *b )
{
- int keysize = translate_keysize(a);
- return memcmp(a, b, keysize);
+ int keysize_a = translate_keysize(a);
+ int keysize_b = translate_keysize(b);
+
+ if (keysize_a != keysize_b) {
+ return keysize_a - keysize_b;
+ }
+ return memcmp(a, b, keysize_a);
}
diff --git a/src/gallium/auxiliary/translate/translate_generic.c b/src/gallium/auxiliary/translate/translate_generic.c
index 266e7ee81e6..24727d49888 100644
--- a/src/gallium/auxiliary/translate/translate_generic.c
+++ b/src/gallium/auxiliary/translate/translate_generic.c
@@ -46,9 +46,12 @@ struct translate_generic {
struct translate translate;
struct {
+ enum translate_element_type type;
+
fetch_func fetch;
unsigned buffer;
unsigned input_offset;
+ unsigned instance_divisor;
emit_func emit;
unsigned output_offset;
@@ -568,6 +571,7 @@ static emit_func get_emit_func( enum pipe_format format )
static void PIPE_CDECL generic_run_elts( struct translate *translate,
const unsigned *elts,
unsigned count,
+ unsigned instance_id,
void *output_buffer )
{
struct translate_generic *tg = translate_generic(translate);
@@ -583,13 +587,20 @@ static void PIPE_CDECL generic_run_elts( struct translate *translate,
for (attr = 0; attr < nr_attrs; attr++) {
float data[4];
-
- const char *src = (tg->attrib[attr].input_ptr +
- tg->attrib[attr].input_stride * elt);
+ const char *src;
char *dst = (vert +
tg->attrib[attr].output_offset);
+ if (tg->attrib[attr].instance_divisor) {
+ src = tg->attrib[attr].input_ptr +
+ tg->attrib[attr].input_stride *
+ (instance_id / tg->attrib[attr].instance_divisor);
+ } else {
+ src = tg->attrib[attr].input_ptr +
+ tg->attrib[attr].input_stride * elt;
+ }
+
tg->attrib[attr].fetch( src, data );
if (0) debug_printf("vert %d/%d attr %d: %f %f %f %f\n",
@@ -607,6 +618,7 @@ static void PIPE_CDECL generic_run_elts( struct translate *translate,
static void PIPE_CDECL generic_run( struct translate *translate,
unsigned start,
unsigned count,
+ unsigned instance_id,
void *output_buffer )
{
struct translate_generic *tg = translate_generic(translate);
@@ -623,13 +635,25 @@ static void PIPE_CDECL generic_run( struct translate *translate,
for (attr = 0; attr < nr_attrs; attr++) {
float data[4];
- const char *src = (tg->attrib[attr].input_ptr +
- tg->attrib[attr].input_stride * elt);
-
char *dst = (vert +
tg->attrib[attr].output_offset);
- tg->attrib[attr].fetch( src, data );
+ if (tg->attrib[attr].type == TRANSLATE_ELEMENT_NORMAL) {
+ const char *src;
+
+ if (tg->attrib[attr].instance_divisor) {
+ src = tg->attrib[attr].input_ptr +
+ tg->attrib[attr].input_stride *
+ (instance_id / tg->attrib[attr].instance_divisor);
+ } else {
+ src = tg->attrib[attr].input_ptr +
+ tg->attrib[attr].input_stride * elt;
+ }
+
+ tg->attrib[attr].fetch( src, data );
+ } else {
+ data[0] = (float)instance_id;
+ }
if (0) debug_printf("vert %d attr %d: %f %f %f %f\n",
i, attr, data[0], data[1], data[2], data[3]);
@@ -683,10 +707,12 @@ struct translate *translate_generic_create( const struct translate_key *key )
tg->translate.run = generic_run;
for (i = 0; i < key->nr_elements; i++) {
+ tg->attrib[i].type = key->element[i].type;
tg->attrib[i].fetch = get_fetch_func(key->element[i].input_format);
tg->attrib[i].buffer = key->element[i].input_buffer;
tg->attrib[i].input_offset = key->element[i].input_offset;
+ tg->attrib[i].instance_divisor = key->element[i].instance_divisor;
tg->attrib[i].emit = get_emit_func(key->element[i].output_format);
tg->attrib[i].output_offset = key->element[i].output_offset;
diff --git a/src/gallium/auxiliary/translate/translate_sse.c b/src/gallium/auxiliary/translate/translate_sse.c
index b62db8d8f33..c13e7427387 100644
--- a/src/gallium/auxiliary/translate/translate_sse.c
+++ b/src/gallium/auxiliary/translate/translate_sse.c
@@ -49,19 +49,29 @@
typedef void (PIPE_CDECL *run_func)( struct translate *translate,
unsigned start,
unsigned count,
- void *output_buffer );
+ unsigned instance_id,
+ void *output_buffer);
typedef void (PIPE_CDECL *run_elts_func)( struct translate *translate,
const unsigned *elts,
unsigned count,
- void *output_buffer );
+ unsigned instance_id,
+ void *output_buffer);
struct translate_buffer {
const void *base_ptr;
unsigned stride;
- void *ptr; /* updated per vertex */
};
+struct translate_buffer_varient {
+ unsigned buffer_index;
+ unsigned instance_divisor;
+ void *ptr; /* updated either per vertex or per instance */
+};
+
+
+#define ELEMENT_BUFFER_INSTANCE_ID 1001
+
struct translate_sse {
struct translate translate;
@@ -81,6 +91,16 @@ struct translate_sse {
struct translate_buffer buffer[PIPE_MAX_ATTRIBS];
unsigned nr_buffers;
+ /* Multiple buffer varients can map to a single buffer. */
+ struct translate_buffer_varient buffer_varient[PIPE_MAX_ATTRIBS];
+ unsigned nr_buffer_varients;
+
+ /* Multiple elements can map to a single buffer varient. */
+ unsigned element_to_buffer_varient[PIPE_MAX_ATTRIBS];
+
+ boolean use_instancing;
+ unsigned instance_id;
+
run_func gen_run;
run_elts_func gen_run_elts;
@@ -359,32 +379,61 @@ static boolean init_inputs( struct translate_sse *p,
boolean linear )
{
unsigned i;
- if (linear) {
- for (i = 0; i < p->nr_buffers; i++) {
+ struct x86_reg instance_id = x86_make_disp(p->machine_EDX,
+ get_offset(p, &p->instance_id));
+
+ for (i = 0; i < p->nr_buffer_varients; i++) {
+ struct translate_buffer_varient *varient = &p->buffer_varient[i];
+ struct translate_buffer *buffer = &p->buffer[varient->buffer_index];
+
+ if (linear || varient->instance_divisor) {
struct x86_reg buf_stride = x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[i].stride));
+ get_offset(p, &buffer->stride));
struct x86_reg buf_ptr = x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[i].ptr));
+ get_offset(p, &varient->ptr));
struct x86_reg buf_base_ptr = x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[i].base_ptr));
+ get_offset(p, &buffer->base_ptr));
struct x86_reg elt = p->idx_EBX;
- struct x86_reg tmp = p->tmp_EAX;
-
+ struct x86_reg tmp_EAX = p->tmp_EAX;
/* Calculate pointer to first attrib:
+ * base_ptr + stride * index, where index depends on instance divisor
*/
- x86_mov(p->func, tmp, buf_stride);
- x86_imul(p->func, tmp, elt);
- x86_add(p->func, tmp, buf_base_ptr);
+ if (varient->instance_divisor) {
+ /* Our index is instance ID divided by instance divisor.
+ */
+ x86_mov(p->func, tmp_EAX, instance_id);
+
+ if (varient->instance_divisor != 1) {
+ struct x86_reg tmp_EDX = p->machine_EDX;
+ struct x86_reg tmp_ECX = p->outbuf_ECX;
+
+ /* TODO: Add x86_shr() to rtasm and use it whenever
+ * instance divisor is power of two.
+ */
+
+ x86_push(p->func, tmp_EDX);
+ x86_push(p->func, tmp_ECX);
+ x86_xor(p->func, tmp_EDX, tmp_EDX);
+ x86_mov_reg_imm(p->func, tmp_ECX, varient->instance_divisor);
+ x86_div(p->func, tmp_ECX); /* EAX = EDX:EAX / ECX */
+ x86_pop(p->func, tmp_ECX);
+ x86_pop(p->func, tmp_EDX);
+ }
+ } else {
+ x86_mov(p->func, tmp_EAX, elt);
+ }
+ x86_imul(p->func, tmp_EAX, buf_stride);
+ x86_add(p->func, tmp_EAX, buf_base_ptr);
/* In the linear case, keep the buffer pointer instead of the
* index number.
*/
- if (p->nr_buffers == 1)
- x86_mov( p->func, elt, tmp );
+ if (linear && p->nr_buffer_varients == 1)
+ x86_mov(p->func, elt, tmp_EAX);
else
- x86_mov( p->func, buf_ptr, tmp );
+ x86_mov(p->func, buf_ptr, tmp_EAX);
}
}
@@ -394,31 +443,36 @@ static boolean init_inputs( struct translate_sse *p,
static struct x86_reg get_buffer_ptr( struct translate_sse *p,
boolean linear,
- unsigned buf_idx,
+ unsigned var_idx,
struct x86_reg elt )
{
- if (linear && p->nr_buffers == 1) {
+ if (var_idx == ELEMENT_BUFFER_INSTANCE_ID) {
+ return x86_make_disp(p->machine_EDX,
+ get_offset(p, &p->instance_id));
+ }
+ if (linear && p->nr_buffer_varients == 1) {
return p->idx_EBX;
}
- else if (linear) {
+ else if (linear || p->buffer_varient[var_idx].instance_divisor) {
struct x86_reg ptr = p->tmp_EAX;
struct x86_reg buf_ptr =
x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[buf_idx].ptr));
+ get_offset(p, &p->buffer_varient[var_idx].ptr));
x86_mov(p->func, ptr, buf_ptr);
return ptr;
}
else {
struct x86_reg ptr = p->tmp_EAX;
+ const struct translate_buffer_varient *varient = &p->buffer_varient[var_idx];
struct x86_reg buf_stride =
x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[buf_idx].stride));
+ get_offset(p, &p->buffer[varient->buffer_index].stride));
struct x86_reg buf_base_ptr =
x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[buf_idx].base_ptr));
+ get_offset(p, &p->buffer[varient->buffer_index].base_ptr));
@@ -436,28 +490,33 @@ static struct x86_reg get_buffer_ptr( struct translate_sse *p,
static boolean incr_inputs( struct translate_sse *p,
boolean linear )
{
- if (linear && p->nr_buffers == 1) {
+ if (linear && p->nr_buffer_varients == 1) {
struct x86_reg stride = x86_make_disp(p->machine_EDX,
get_offset(p, &p->buffer[0].stride));
- x86_add(p->func, p->idx_EBX, stride);
- sse_prefetchnta(p->func, x86_make_disp(p->idx_EBX, 192));
+ if (p->buffer_varient[0].instance_divisor == 0) {
+ x86_add(p->func, p->idx_EBX, stride);
+ sse_prefetchnta(p->func, x86_make_disp(p->idx_EBX, 192));
+ }
}
else if (linear) {
unsigned i;
/* Is this worthwhile??
*/
- for (i = 0; i < p->nr_buffers; i++) {
+ for (i = 0; i < p->nr_buffer_varients; i++) {
+ struct translate_buffer_varient *varient = &p->buffer_varient[i];
struct x86_reg buf_ptr = x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[i].ptr));
+ get_offset(p, &varient->ptr));
struct x86_reg buf_stride = x86_make_disp(p->machine_EDX,
- get_offset(p, &p->buffer[i].stride));
+ get_offset(p, &p->buffer[varient->buffer_index].stride));
- x86_mov(p->func, p->tmp_EAX, buf_ptr);
- x86_add(p->func, p->tmp_EAX, buf_stride);
- if (i == 0) sse_prefetchnta(p->func, x86_make_disp(p->tmp_EAX, 192));
- x86_mov(p->func, buf_ptr, p->tmp_EAX);
+ if (varient->instance_divisor == 0) {
+ x86_mov(p->func, p->tmp_EAX, buf_ptr);
+ x86_add(p->func, p->tmp_EAX, buf_stride);
+ if (i == 0) sse_prefetchnta(p->func, x86_make_disp(p->tmp_EAX, 192));
+ x86_mov(p->func, buf_ptr, p->tmp_EAX);
+ }
}
}
else {
@@ -514,7 +573,18 @@ static boolean build_vertex_emit( struct translate_sse *p,
x86_mov(p->func, p->machine_EDX, x86_fn_arg(p->func, 1));
x86_mov(p->func, p->idx_EBX, x86_fn_arg(p->func, 2));
x86_mov(p->func, p->count_ESI, x86_fn_arg(p->func, 3));
- x86_mov(p->func, p->outbuf_ECX, x86_fn_arg(p->func, 4));
+ x86_mov(p->func, p->outbuf_ECX, x86_fn_arg(p->func, 5));
+
+ /* Load instance ID.
+ */
+ if (p->use_instancing) {
+ x86_mov(p->func,
+ p->tmp_EAX,
+ x86_fn_arg(p->func, 4));
+ x86_mov(p->func,
+ x86_make_disp(p->machine_EDX, get_offset(p, &p->instance_id)),
+ p->tmp_EAX);
+ }
/* Get vertex count, compare to zero
*/
@@ -531,17 +601,18 @@ static boolean build_vertex_emit( struct translate_sse *p,
label = x86_get_label(p->func);
{
struct x86_reg elt = linear ? p->idx_EBX : x86_deref(p->idx_EBX);
- int last_vb = -1;
+ int last_varient = -1;
struct x86_reg vb;
for (j = 0; j < p->translate.key.nr_elements; j++) {
const struct translate_element *a = &p->translate.key.element[j];
+ unsigned varient = p->element_to_buffer_varient[j];
/* Figure out source pointer address:
*/
- if (a->input_buffer != last_vb) {
- last_vb = a->input_buffer;
- vb = get_buffer_ptr(p, linear, a->input_buffer, elt);
+ if (varient != last_varient) {
+ last_varient = varient;
+ vb = get_buffer_ptr(p, linear, varient, elt);
}
if (!translate_attr( p, a,
@@ -624,6 +695,7 @@ static void translate_sse_release( struct translate *translate )
static void PIPE_CDECL translate_sse_run_elts( struct translate *translate,
const unsigned *elts,
unsigned count,
+ unsigned instance_id,
void *output_buffer )
{
struct translate_sse *p = (struct translate_sse *)translate;
@@ -631,12 +703,14 @@ static void PIPE_CDECL translate_sse_run_elts( struct translate *translate,
p->gen_run_elts( translate,
elts,
count,
- output_buffer );
+ instance_id,
+ output_buffer);
}
static void PIPE_CDECL translate_sse_run( struct translate *translate,
unsigned start,
unsigned count,
+ unsigned instance_id,
void *output_buffer )
{
struct translate_sse *p = (struct translate_sse *)translate;
@@ -644,7 +718,8 @@ static void PIPE_CDECL translate_sse_run( struct translate *translate,
p->gen_run( translate,
start,
count,
- output_buffer );
+ instance_id,
+ output_buffer);
}
@@ -666,8 +741,37 @@ struct translate *translate_sse2_create( const struct translate_key *key )
p->translate.run_elts = translate_sse_run_elts;
p->translate.run = translate_sse_run;
- for (i = 0; i < key->nr_elements; i++)
- p->nr_buffers = MAX2( p->nr_buffers, key->element[i].input_buffer + 1 );
+ for (i = 0; i < key->nr_elements; i++) {
+ if (key->element[i].type == TRANSLATE_ELEMENT_NORMAL) {
+ unsigned j;
+
+ p->nr_buffers = MAX2(p->nr_buffers, key->element[i].input_buffer + 1);
+
+ if (key->element[i].instance_divisor) {
+ p->use_instancing = TRUE;
+ }
+
+ /*
+ * Map vertex element to vertex buffer varient.
+ */
+ for (j = 0; j < p->nr_buffer_varients; j++) {
+ if (p->buffer_varient[j].buffer_index == key->element[i].input_buffer &&
+ p->buffer_varient[j].instance_divisor == key->element[i].instance_divisor) {
+ break;
+ }
+ }
+ if (j == p->nr_buffer_varients) {
+ p->buffer_varient[j].buffer_index = key->element[i].input_buffer;
+ p->buffer_varient[j].instance_divisor = key->element[i].instance_divisor;
+ p->nr_buffer_varients++;
+ }
+ p->element_to_buffer_varient[i] = j;
+ } else {
+ assert(key->element[i].type == TRANSLATE_ELEMENT_INSTANCE_ID);
+
+ p->element_to_buffer_varient[i] = ELEMENT_BUFFER_INSTANCE_ID;
+ }
+ }
if (0) debug_printf("nr_buffers: %d\n", p->nr_buffers);
diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile
deleted file mode 100644
index 3ed90fd1b70..00000000000
--- a/src/gallium/auxiliary/util/Makefile
+++ /dev/null
@@ -1,48 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = util
-
-C_SOURCES = \
- u_debug.c \
- u_debug_dump.c \
- u_debug_symbol.c \
- u_debug_stack.c \
- u_blit.c \
- u_blitter.c \
- u_cache.c \
- u_cpu_detect.c \
- u_dl.c \
- u_draw_quad.c \
- u_format.c \
- u_format_access.c \
- u_format_table.c \
- u_gen_mipmap.c \
- u_handle_table.c \
- u_hash_table.c \
- u_hash.c \
- u_keymap.c \
- u_linear.c \
- u_network.c \
- u_math.c \
- u_mm.c \
- u_rect.c \
- u_simple_shaders.c \
- u_snprintf.c \
- u_stream_stdc.c \
- u_stream_wd.c \
- u_surface.c \
- u_texture.c \
- u_tile.c \
- u_time.c \
- u_timed_winsys.c \
- u_upload_mgr.c \
- u_simple_screen.c
-
-include ../../Makefile.template
-
-u_format_table.c: u_format_table.py u_format_parse.py u_format.csv
- python u_format_table.py u_format.csv > $@
-
-u_format_access.c: u_format_access.py u_format_parse.py u_format.csv
- python u_format_access.py u_format.csv > $@
diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript
deleted file mode 100644
index 2a546d19dc0..00000000000
--- a/src/gallium/auxiliary/util/SConscript
+++ /dev/null
@@ -1,61 +0,0 @@
-Import('*')
-
-env.Clone()
-
-env.Append(CPPPATH = ['.'])
-
-env.CodeGenerate(
- target = 'u_format_table.c',
- script = 'u_format_table.py',
- source = ['u_format.csv'],
- command = 'python $SCRIPT $SOURCE > $TARGET'
-)
-
-env.CodeGenerate(
- target = 'u_format_access.c',
- script = 'u_format_access.py',
- source = ['u_format.csv'],
- command = 'python $SCRIPT $SOURCE > $TARGET'
-)
-
-util = env.ConvenienceLibrary(
- target = 'util',
- source = [
- 'u_bitmask.c',
- 'u_blit.c',
- 'u_blitter.c',
- 'u_cache.c',
- 'u_cpu_detect.c',
- 'u_debug.c',
- 'u_debug_dump.c',
- 'u_debug_memory.c',
- 'u_debug_stack.c',
- 'u_debug_symbol.c',
- 'u_dl.c',
- 'u_draw_quad.c',
- 'u_format.c',
- 'u_format_access.c',
- 'u_format_table.c',
- 'u_gen_mipmap.c',
- 'u_handle_table.c',
- 'u_hash.c',
- 'u_hash_table.c',
- 'u_keymap.c',
- 'u_network.c',
- 'u_math.c',
- 'u_mm.c',
- 'u_rect.c',
- 'u_simple_shaders.c',
- 'u_snprintf.c',
- 'u_stream_stdc.c',
- 'u_stream_wd.c',
- 'u_surface.c',
- 'u_texture.c',
- 'u_tile.c',
- 'u_time.c',
- 'u_timed_winsys.c',
- 'u_upload_mgr.c',
- 'u_simple_screen.c',
- ])
-
-auxiliaries.insert(0, util)
diff --git a/src/gallium/auxiliary/util/u_bitmask.c b/src/gallium/auxiliary/util/u_bitmask.c
index 77587c07ec0..23c93a3ebcb 100644
--- a/src/gallium/auxiliary/util/u_bitmask.c
+++ b/src/gallium/auxiliary/util/u_bitmask.c
@@ -97,12 +97,12 @@ util_bitmask_resize(struct util_bitmask *bm,
if(!minimum_size)
return FALSE;
- if(bm->size > minimum_size)
+ if(bm->size >= minimum_size)
return TRUE;
assert(bm->size % UTIL_BITMASK_BITS_PER_WORD == 0);
new_size = bm->size;
- while(!(new_size > minimum_size)) {
+ while(new_size < minimum_size) {
new_size *= 2;
/* Check integer overflow */
if(new_size < bm->size)
@@ -136,7 +136,7 @@ util_bitmask_filled_set(struct util_bitmask *bm,
unsigned index)
{
assert(bm->filled <= bm->size);
- assert(index <= bm->size);
+ assert(index < bm->size);
if(index == bm->filled) {
++bm->filled;
@@ -149,7 +149,7 @@ util_bitmask_filled_unset(struct util_bitmask *bm,
unsigned index)
{
assert(bm->filled <= bm->size);
- assert(index <= bm->size);
+ assert(index < bm->size);
if(index < bm->filled)
bm->filled = index;
@@ -182,7 +182,7 @@ util_bitmask_add(struct util_bitmask *bm)
mask = 1;
}
found:
-
+
/* grow the bitmask if necessary */
if(!util_bitmask_resize(bm, bm->filled))
return UTIL_BITMASK_INVALID_INDEX;
@@ -198,9 +198,9 @@ unsigned
util_bitmask_set(struct util_bitmask *bm,
unsigned index)
{
- unsigned word = index / UTIL_BITMASK_BITS_PER_WORD;
- unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD;
- util_bitmask_word mask = 1 << bit;
+ unsigned word;
+ unsigned bit;
+ util_bitmask_word mask;
assert(bm);
@@ -208,6 +208,10 @@ util_bitmask_set(struct util_bitmask *bm,
if(!util_bitmask_resize(bm, index))
return UTIL_BITMASK_INVALID_INDEX;
+ word = index / UTIL_BITMASK_BITS_PER_WORD;
+ bit = index % UTIL_BITMASK_BITS_PER_WORD;
+ mask = 1 << bit;
+
bm->words[word] |= mask;
util_bitmask_filled_set(bm, index);
@@ -220,15 +224,19 @@ void
util_bitmask_clear(struct util_bitmask *bm,
unsigned index)
{
- unsigned word = index / UTIL_BITMASK_BITS_PER_WORD;
- unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD;
- util_bitmask_word mask = 1 << bit;
+ unsigned word;
+ unsigned bit;
+ util_bitmask_word mask;
assert(bm);
if(index >= bm->size)
return;
+ word = index / UTIL_BITMASK_BITS_PER_WORD;
+ bit = index % UTIL_BITMASK_BITS_PER_WORD;
+ mask = 1 << bit;
+
bm->words[word] &= ~mask;
util_bitmask_filled_unset(bm, index);
@@ -250,7 +258,7 @@ util_bitmask_get(struct util_bitmask *bm,
return TRUE;
}
- if(index > bm->size)
+ if(index >= bm->size)
return FALSE;
if(bm->words[word] & mask) {
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 1f794d39a17..249a0375fc5 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -48,6 +48,8 @@
#include "util/u_simple_shaders.h"
#include "util/u_texture.h"
+#define INVALID_PTR ((void*)~0)
+
struct blitter_context_priv
{
struct blitter_context blitter;
@@ -110,6 +112,11 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
ctx->pipe = pipe;
/* init state objects for them to be considered invalid */
+ ctx->blitter.saved_blend_state = INVALID_PTR;
+ ctx->blitter.saved_dsa_state = INVALID_PTR;
+ ctx->blitter.saved_rs_state = INVALID_PTR;
+ ctx->blitter.saved_fs = INVALID_PTR;
+ ctx->blitter.saved_vs = INVALID_PTR;
ctx->blitter.saved_fb_state.nr_cbufs = ~0;
ctx->blitter.saved_num_textures = ~0;
ctx->blitter.saved_num_sampler_states = ~0;
@@ -156,6 +163,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
rs_state.cull_mode = PIPE_WINDING_NONE;
rs_state.bypass_vs_clip_and_viewport = 1;
rs_state.gl_rasterization_rules = 1;
+ rs_state.flatshade = 1;
ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state);
/* fragment shaders are created on-demand */
@@ -234,11 +242,11 @@ void util_blitter_destroy(struct blitter_context *blitter)
static void blitter_check_saved_CSOs(struct blitter_context_priv *ctx)
{
/* make sure these CSOs have been saved */
- assert(ctx->blitter.saved_blend_state &&
- ctx->blitter.saved_dsa_state &&
- ctx->blitter.saved_rs_state &&
- ctx->blitter.saved_fs &&
- ctx->blitter.saved_vs);
+ assert(ctx->blitter.saved_blend_state != INVALID_PTR &&
+ ctx->blitter.saved_dsa_state != INVALID_PTR &&
+ ctx->blitter.saved_rs_state != INVALID_PTR &&
+ ctx->blitter.saved_fs != INVALID_PTR &&
+ ctx->blitter.saved_vs != INVALID_PTR);
}
static void blitter_restore_CSOs(struct blitter_context_priv *ctx)
@@ -252,11 +260,11 @@ static void blitter_restore_CSOs(struct blitter_context_priv *ctx)
pipe->bind_fs_state(pipe, ctx->blitter.saved_fs);
pipe->bind_vs_state(pipe, ctx->blitter.saved_vs);
- ctx->blitter.saved_blend_state = 0;
- ctx->blitter.saved_dsa_state = 0;
- ctx->blitter.saved_rs_state = 0;
- ctx->blitter.saved_fs = 0;
- ctx->blitter.saved_vs = 0;
+ ctx->blitter.saved_blend_state = INVALID_PTR;
+ ctx->blitter.saved_dsa_state = INVALID_PTR;
+ ctx->blitter.saved_rs_state = INVALID_PTR;
+ ctx->blitter.saved_fs = INVALID_PTR;
+ ctx->blitter.saved_vs = INVALID_PTR;
/* restore the state objects which are required to be saved before copy/fill
*/
@@ -371,9 +379,16 @@ static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx,
float t1 = y1 / (float)surf->height;
float s2 = x2 / (float)surf->width;
float t2 = y2 / (float)surf->height;
- const float st[4][2] = {
- {s1, t1}, {s2, t1}, {s2, t2}, {s1, t2}
- };
+ float st[4][2];
+
+ st[0][0] = s1;
+ st[0][1] = t1;
+ st[1][0] = s2;
+ st[1][1] = t1;
+ st[2][0] = s2;
+ st[2][1] = t2;
+ st[3][0] = s1;
+ st[3][1] = t2;
util_map_texcoords2d_onto_cubemap(surf->face,
/* pointer, stride in floats */
@@ -560,45 +575,29 @@ void util_blitter_clear(struct blitter_context *blitter,
blitter_restore_CSOs(ctx);
}
-void util_blitter_copy(struct blitter_context *blitter,
- struct pipe_surface *dst,
- unsigned dstx, unsigned dsty,
- struct pipe_surface *src,
- unsigned srcx, unsigned srcy,
- unsigned width, unsigned height,
- boolean ignore_stencil)
+static boolean
+is_overlap(unsigned sx1, unsigned sx2, unsigned sy1, unsigned sy2,
+ unsigned dx1, unsigned dx2, unsigned dy1, unsigned dy2)
+{
+ if (sx1 >= dx2 || sx2 <= dx1 || sy1 >= dy2 || sy2 <= dy1) {
+ return FALSE;
+ } else {
+ return TRUE;
+ }
+}
+
+static void util_blitter_do_copy(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ struct pipe_surface *src,
+ unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height,
+ boolean is_depth)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
struct pipe_framebuffer_state fb_state;
- boolean is_stencil, is_depth;
- unsigned dst_tex_usage;
-
- /* give up if textures are not set */
- assert(dst->texture && src->texture);
- if (!dst->texture || !src->texture)
- return;
-
- is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
- is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0;
- dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
- PIPE_TEXTURE_USAGE_RENDER_TARGET;
- /* check if we can sample from and render to the surfaces */
- /* (assuming copying a stencil buffer is not possible) */
- if ((!ignore_stencil && is_stencil) ||
- !screen->is_format_supported(screen, dst->format, dst->texture->target,
- dst_tex_usage, 0) ||
- !screen->is_format_supported(screen, src->format, src->texture->target,
- PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
- util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy,
- width, height);
- return;
- }
-
- /* check whether the states are properly saved */
- blitter_check_saved_CSOs(ctx);
assert(blitter->saved_fb_state.nr_cbufs != ~0);
assert(blitter->saved_num_textures != ~0);
assert(blitter->saved_num_sampler_states != ~0);
@@ -656,6 +655,108 @@ void util_blitter_copy(struct blitter_context *blitter,
blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, 0);
blitter_draw_quad(ctx);
+
+}
+
+static void util_blitter_overlap_copy(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ struct pipe_surface *src,
+ unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height)
+{
+ struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+
+ struct pipe_texture texTemp;
+ struct pipe_texture *texture;
+ struct pipe_surface *tex_surf;
+
+ /* check whether the states are properly saved */
+ blitter_check_saved_CSOs(ctx);
+
+ memset(&texTemp, 0, sizeof(texTemp));
+ texTemp.target = PIPE_TEXTURE_2D;
+ texTemp.format = dst->texture->format; /* XXX verify supported by driver! */
+ texTemp.last_level = 0;
+ texTemp.width0 = width;
+ texTemp.height0 = height;
+ texTemp.depth0 = 1;
+
+ texture = screen->texture_create(screen, &texTemp);
+ if (!texture)
+ return;
+
+ tex_surf = screen->get_tex_surface(screen, texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ /* blit from the src to the temp */
+ util_blitter_do_copy(blitter, tex_surf, 0, 0,
+ src, srcx, srcy,
+ width, height,
+ FALSE);
+ util_blitter_do_copy(blitter, dst, dstx, dsty,
+ tex_surf, 0, 0,
+ width, height,
+ FALSE);
+ pipe_surface_reference(&tex_surf, NULL);
+ pipe_texture_reference(&texture, NULL);
+ blitter_restore_CSOs(ctx);
+}
+
+void util_blitter_copy(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ struct pipe_surface *src,
+ unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height,
+ boolean ignore_stencil)
+{
+ struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ boolean is_stencil, is_depth;
+ unsigned dst_tex_usage;
+
+ /* give up if textures are not set */
+ assert(dst->texture && src->texture);
+ if (!dst->texture || !src->texture)
+ return;
+
+ if (dst->texture == src->texture) {
+ if (is_overlap(srcx, srcx + width, srcy, srcy + height,
+ dstx, dstx + width, dsty, dsty + height)) {
+ util_blitter_overlap_copy(blitter, dst, dstx, dsty, src, srcx, srcy,
+ width, height);
+ return;
+ }
+ }
+
+ is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
+ is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0;
+ dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
+ PIPE_TEXTURE_USAGE_RENDER_TARGET;
+
+ /* check if we can sample from and render to the surfaces */
+ /* (assuming copying a stencil buffer is not possible) */
+ if ((!ignore_stencil && is_stencil) ||
+ !screen->is_format_supported(screen, dst->format, dst->texture->target,
+ dst_tex_usage, 0) ||
+ !screen->is_format_supported(screen, src->format, src->texture->target,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+ util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy,
+ width, height);
+ return;
+ }
+
+ /* check whether the states are properly saved */
+ blitter_check_saved_CSOs(ctx);
+ util_blitter_do_copy(blitter,
+ dst, dstx, dsty,
+ src, srcx, srcy,
+ width, height, is_depth);
blitter_restore_CSOs(ctx);
}
diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c
index 4e01123fff1..9b4e6ca2a73 100644
--- a/src/gallium/auxiliary/util/u_debug.c
+++ b/src/gallium/auxiliary/util/u_debug.c
@@ -454,7 +454,8 @@ debug_dump_flags(const struct debug_named_value *names,
util_strncat(output, "|", sizeof(output));
else
first = 0;
- util_strncat(output, names->name, sizeof(output));
+ util_strncat(output, names->name, sizeof(output) - 1);
+ output[sizeof(output) - 1] = '\0';
value &= ~names->value;
}
++names;
@@ -467,7 +468,8 @@ debug_dump_flags(const struct debug_named_value *names,
first = 0;
util_snprintf(rest, sizeof(rest), "0x%08lx", value);
- util_strncat(output, rest, sizeof(output));
+ util_strncat(output, rest, sizeof(output) - 1);
+ output[sizeof(output) - 1] = '\0';
}
if(first)
diff --git a/src/gallium/auxiliary/util/u_debug.h b/src/gallium/auxiliary/util/u_debug.h
index abd834c741a..facc30a5534 100644
--- a/src/gallium/auxiliary/util/u_debug.h
+++ b/src/gallium/auxiliary/util/u_debug.h
@@ -188,7 +188,7 @@ void _debug_assert_fail(const char *expr,
#ifdef DEBUG
#define debug_assert(expr) ((expr) ? (void)0 : _debug_assert_fail(#expr, __FILE__, __LINE__, __FUNCTION__))
#else
-#define debug_assert(expr) ((void)0)
+#define debug_assert(expr) do { } while (0 && (expr))
#endif
diff --git a/src/gallium/auxiliary/util/u_debug_dump.c b/src/gallium/auxiliary/util/u_debug_dump.c
index 09866880aea..61624d05c0a 100644
--- a/src/gallium/auxiliary/util/u_debug_dump.c
+++ b/src/gallium/auxiliary/util/u_debug_dump.c
@@ -255,15 +255,13 @@ DEFINE_DEBUG_DUMP_CONTINUOUS(tex_mipfilter)
static const char *
debug_dump_tex_filter_names[] = {
"PIPE_TEX_FILTER_NEAREST",
- "PIPE_TEX_FILTER_LINEAR",
- "PIPE_TEX_FILTER_ANISO"
+ "PIPE_TEX_FILTER_LINEAR"
};
static const char *
debug_dump_tex_filter_short_names[] = {
"nearest",
- "linear",
- "aniso"
+ "linear"
};
DEFINE_DEBUG_DUMP_CONTINUOUS(tex_filter)
diff --git a/src/gallium/auxiliary/util/u_debug_memory.c b/src/gallium/auxiliary/util/u_debug_memory.c
index 7623cb93981..d6484f4ad51 100644
--- a/src/gallium/auxiliary/util/u_debug_memory.c
+++ b/src/gallium/auxiliary/util/u_debug_memory.c
@@ -297,9 +297,9 @@ debug_memory_end(unsigned long start_no)
if((start_no <= hdr->no && hdr->no < last_no) ||
(last_no < start_no && (hdr->no < last_no || start_no <= hdr->no))) {
- debug_printf("%s:%u:%s: %u bytes at %p not freed\n",
+ debug_printf("%s:%u:%s: %lu bytes at %p not freed\n",
hdr->file, hdr->line, hdr->function,
- hdr->size, ptr);
+ (unsigned long) hdr->size, ptr);
#if DEBUG_MEMORY_STACK
debug_backtrace_dump(hdr->backtrace, DEBUG_MEMORY_STACK);
#endif
@@ -315,8 +315,8 @@ debug_memory_end(unsigned long start_no)
}
if(total_size) {
- debug_printf("Total of %u KB of system memory apparently leaked\n",
- (total_size + 1023)/1024);
+ debug_printf("Total of %lu KB of system memory apparently leaked\n",
+ (unsigned long) (total_size + 1023)/1024);
}
else {
debug_printf("No memory leaks detected.\n");
diff --git a/src/gallium/auxiliary/util/u_dl.h b/src/gallium/auxiliary/util/u_dl.h
index 018b38543b0..85296c58af6 100644
--- a/src/gallium/auxiliary/util/u_dl.h
+++ b/src/gallium/auxiliary/util/u_dl.h
@@ -30,6 +30,18 @@
#define U_DL_H_
+#include "pipe/p_config.h"
+
+
+#if defined(PIPE_OS_WINDOWS)
+# define UTIL_DL_EXT ".dll"
+#elif defined(PIPE_OS_APPLE)
+# define UTIL_DL_EXT ".dylib"
+#else
+# define UTIL_DL_EXT ".so"
+#endif
+
+
struct util_dl_library;
diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv
index 866b18ff160..9f16b42944e 100644
--- a/src/gallium/auxiliary/util/u_format.csv
+++ b/src/gallium/auxiliary/util/u_format.csv
@@ -76,9 +76,9 @@ PIPE_FORMAT_R8G8_SNORM , array , 1, 1, sn8 , sn8 , , , xy01,
PIPE_FORMAT_R8G8B8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , , xyz1, rgb
PIPE_FORMAT_R8G8B8A8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , xyzw, rgb
PIPE_FORMAT_R8G8B8X8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , xyz1, rgb
-PIPE_FORMAT_B6G5R5_SNORM , arith , 1, 1, sn5 , sn5 , sn6 , , zyx1, rgb
-PIPE_FORMAT_A8B8G8R8_SNORM , arith , 1, 1, sn8 , sn8 , sn8 , sn8 , zyxw, rgb
-PIPE_FORMAT_X8B8G8R8_SNORM , arith , 1, 1, sn8 , sn8 , sn8 , sn8 , zyx1, rgb
+PIPE_FORMAT_B6G5R5_SNORM , arith , 1, 1, sn5 , sn5 , sn6 , , xyz1, rgb
+PIPE_FORMAT_A8B8G8R8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , wzyx, rgb
+PIPE_FORMAT_X8B8G8R8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , wzy1, rgb
PIPE_FORMAT_R8_SSCALED , array , 1, 1, s8 , , , , x001, rgb
PIPE_FORMAT_R8G8_SSCALED , array , 1, 1, s8 , s8 , , , xy01, rgb
PIPE_FORMAT_R8G8B8_SSCALED , array , 1, 1, s8 , s8 , s8 , , xyz1, rgb
@@ -90,14 +90,14 @@ PIPE_FORMAT_R32G32B32_FIXED , array , 1, 1, h32 , h32 , h32 , , xyz1,
PIPE_FORMAT_R32G32B32A32_FIXED , array , 1, 1, h32 , h32 , h32 , h32 , xyzw, rgb
PIPE_FORMAT_L8_SRGB , arith , 1, 1, u8 , , , , xxx1, srgb
PIPE_FORMAT_A8L8_SRGB , arith , 1, 1, u8 , u8 , , , xxxy, srgb
-PIPE_FORMAT_R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , , xyz1, srgb
-PIPE_FORMAT_R8G8B8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , xyzw, srgb
-PIPE_FORMAT_R8G8B8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , xyz1, srgb
-PIPE_FORMAT_A8R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , wxyz, srgb
-PIPE_FORMAT_X8R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , 1xyz, srgb
-PIPE_FORMAT_B8G8R8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyxw, srgb
-PIPE_FORMAT_B8G8R8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb
-PIPE_FORMAT_X8UB8UG8SR8S_NORM , arith , 1, 1, sn8 , sn8 , un8 , x8 , 1zyx, rgb
+PIPE_FORMAT_R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , , xyz1, srgb
+PIPE_FORMAT_R8G8B8A8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , xyzw, srgb
+PIPE_FORMAT_R8G8B8X8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , xyz1, srgb
+PIPE_FORMAT_A8R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , yzwx, srgb
+PIPE_FORMAT_X8R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , yzw1, srgb
+PIPE_FORMAT_B8G8R8A8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , zyxw, srgb
+PIPE_FORMAT_B8G8R8X8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb
+PIPE_FORMAT_X8UB8UG8SR8S_NORM , array , 1, 1, sn8 , sn8 , un8 , x8 , wzy1, rgb
PIPE_FORMAT_B6UG5SR5S_NORM , arith , 1, 1, sn5 , sn5 , un6 , , xyz1, rgb
PIPE_FORMAT_DXT1_RGB , dxt , 4, 4, x64 , , , , xyz1, rgb
PIPE_FORMAT_DXT1_RGBA , dxt , 4, 4, x64 , , , , xyzw, rgb
diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h
index 090183fb174..a558923b2ed 100644
--- a/src/gallium/auxiliary/util/u_format.h
+++ b/src/gallium/auxiliary/util/u_format.h
@@ -119,7 +119,7 @@ enum util_format_colorspace {
UTIL_FORMAT_COLORSPACE_RGB = 0,
UTIL_FORMAT_COLORSPACE_SRGB = 1,
UTIL_FORMAT_COLORSPACE_YUV = 2,
- UTIL_FORMAT_COLORSPACE_ZS = 3,
+ UTIL_FORMAT_COLORSPACE_ZS = 3
};
diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h
index 81aeb83cbb5..b2969a210a7 100644
--- a/src/gallium/auxiliary/util/u_math.h
+++ b/src/gallium/auxiliary/util/u_math.h
@@ -585,13 +585,12 @@ do { \
static INLINE uint32_t util_unsigned_fixed(float value, unsigned frac_bits)
{
- value *= (1<<frac_bits);
- return value < 0 ? 0 : value;
+ return value < 0 ? 0 : (uint32_t)(value * (1<<frac_bits));
}
static INLINE int32_t util_signed_fixed(float value, unsigned frac_bits)
{
- return value * (1<<frac_bits);
+ return (int32_t)(value * (1<<frac_bits));
}
diff --git a/src/gallium/auxiliary/util/u_network.c b/src/gallium/auxiliary/util/u_network.c
index 6269c72e121..87ee0e47685 100644
--- a/src/gallium/auxiliary/util/u_network.c
+++ b/src/gallium/auxiliary/util/u_network.c
@@ -6,7 +6,7 @@
#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
# include <winsock2.h>
# include <windows.h>
-#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
+#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
# include <sys/socket.h>
# include <netinet/in.h>
# include <unistd.h>
@@ -54,7 +54,7 @@ u_socket_close(int s)
if (s < 0)
return;
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
shutdown(s, SHUT_RDWR);
close(s);
#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
@@ -117,7 +117,7 @@ u_socket_connect(const char *hostname, uint16_t port)
if (!host)
return -1;
- memcpy((char *)&sa.sin_addr,host->h_addr,host->h_length);
+ memcpy((char *)&sa.sin_addr,host->h_addr_list[0],host->h_length);
sa.sin_family= host->h_addrtype;
sa.sin_port = htons(port);
@@ -169,7 +169,7 @@ u_socket_listen_on_port(uint16_t portnum)
void
u_socket_block(int s, boolean block)
{
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
int old = fcntl(s, F_GETFL, 0);
if (old == -1)
return;
diff --git a/src/gallium/auxiliary/util/u_network.h b/src/gallium/auxiliary/util/u_network.h
index 0aa898b9676..187dcab86e7 100644
--- a/src/gallium/auxiliary/util/u_network.h
+++ b/src/gallium/auxiliary/util/u_network.h
@@ -6,7 +6,7 @@
#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
# define PIPE_HAVE_SOCKETS
-#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
+#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
# define PIPE_HAVE_SOCKETS
#endif
diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h
index 74343299623..10a874f3416 100644
--- a/src/gallium/auxiliary/util/u_prim.h
+++ b/src/gallium/auxiliary/util/u_prim.h
@@ -135,6 +135,39 @@ static INLINE unsigned u_reduced_prim( unsigned pipe_prim )
}
}
+static INLINE unsigned
+u_vertices_per_prim(int primitive)
+{
+ switch(primitive) {
+ case PIPE_PRIM_POINTS:
+ return 1;
+ case PIPE_PRIM_LINES:
+ case PIPE_PRIM_LINE_LOOP:
+ case PIPE_PRIM_LINE_STRIP:
+ return 2;
+ case PIPE_PRIM_TRIANGLES:
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ case PIPE_PRIM_TRIANGLE_FAN:
+ return 3;
+ case PIPE_PRIM_LINES_ADJACENCY:
+ case PIPE_PRIM_LINE_STRIP_ADJACENCY:
+ return 4;
+ case PIPE_PRIM_TRIANGLES_ADJACENCY:
+ case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
+ return 6;
+
+ /* following primitives should never be used
+ * with geometry shaders abd their size is
+ * undefined */
+ case PIPE_PRIM_POLYGON:
+ case PIPE_PRIM_QUADS:
+ case PIPE_PRIM_QUAD_STRIP:
+ default:
+ debug_printf("Unrecognized geometry shader primitive");
+ return 3;
+ }
+}
+
const char *u_prim_name( unsigned pipe_prim );
#endif
diff --git a/src/gallium/auxiliary/util/u_rect.c b/src/gallium/auxiliary/util/u_rect.c
index 298fbacecba..8479161c744 100644
--- a/src/gallium/auxiliary/util/u_rect.c
+++ b/src/gallium/auxiliary/util/u_rect.c
@@ -41,7 +41,7 @@
/**
* Copy 2D rect from one place to another.
* Position and sizes are in pixels.
- * src_pitch may be negative to do vertical flip of pixels from source.
+ * src_stride may be negative to do vertical flip of pixels from source.
*/
void
util_copy_rect(ubyte * dst,
@@ -54,7 +54,7 @@ util_copy_rect(ubyte * dst,
const ubyte * src,
int src_stride,
unsigned src_x,
- int src_y)
+ unsigned src_y)
{
unsigned i;
int src_stride_pos = src_stride < 0 ? -src_stride : src_stride;
@@ -65,10 +65,6 @@ util_copy_rect(ubyte * dst,
assert(blocksize > 0);
assert(blockwidth > 0);
assert(blockheight > 0);
- assert(src_x >= 0);
- assert(src_y >= 0);
- assert(dst_x >= 0);
- assert(dst_y >= 0);
dst_x /= blockwidth;
dst_y /= blockheight;
@@ -113,8 +109,6 @@ util_fill_rect(ubyte * dst,
assert(blocksize > 0);
assert(blockwidth > 0);
assert(blockheight > 0);
- assert(dst_x >= 0);
- assert(dst_y >= 0);
dst_x /= blockwidth;
dst_y /= blockheight;
diff --git a/src/gallium/auxiliary/util/u_rect.h b/src/gallium/auxiliary/util/u_rect.h
index 5e444ffae21..b44d821904b 100644
--- a/src/gallium/auxiliary/util/u_rect.h
+++ b/src/gallium/auxiliary/util/u_rect.h
@@ -45,7 +45,7 @@ extern void
util_copy_rect(ubyte * dst, enum pipe_format format,
unsigned dst_stride, unsigned dst_x, unsigned dst_y,
unsigned width, unsigned height, const ubyte * src,
- int src_stride, unsigned src_x, int src_y);
+ int src_stride, unsigned src_x, unsigned src_y);
extern void
util_fill_rect(ubyte * dst, enum pipe_format format,
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index 8172ead0201..b751e29ab62 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -44,13 +44,15 @@
/**
* Make simple vertex pass-through shader.
+ * \param num_attribs number of attributes to pass through
+ * \param semantic_names array of semantic names for each attribute
+ * \param semantic_indexes array of semantic indexes for each attribute
*/
void *
util_make_vertex_passthrough_shader(struct pipe_context *pipe,
uint num_attribs,
const uint *semantic_names,
const uint *semantic_indexes)
-
{
struct ureg_program *ureg;
uint i;
@@ -78,8 +80,6 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
}
-
-
/**
* Make simple fragment texture shader:
* IMM {0,0,0,1} // (if writemask != 0xf)
@@ -125,6 +125,12 @@ util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
return ureg_create_shader_and_destroy( ureg, pipe );
}
+
+/**
+ * Make a simple fragment shader that sets the output color to a color
+ * taken from a texture.
+ * \param tex_target one of PIPE_TEXTURE_x
+ */
void *
util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target )
{
@@ -133,6 +139,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target )
TGSI_WRITEMASK_XYZW );
}
+
/**
* Make a simple fragment texture shader which reads an X component from
* a texture and writes it as depth.
@@ -177,6 +184,7 @@ util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
return ureg_create_shader_and_destroy( ureg, pipe );
}
+
/**
* Make simple fragment color pass-through shader.
*/
@@ -186,15 +194,19 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe)
return util_make_fragment_clonecolor_shader(pipe, 1);
}
+
+/**
+ * Make a fragment shader that copies the input color to N output colors.
+ */
void *
util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs)
{
struct ureg_program *ureg;
struct ureg_src src;
- struct ureg_dst dst[8];
+ struct ureg_dst dst[PIPE_MAX_COLOR_BUFS];
int i;
- assert(num_cbufs <= 8);
+ assert(num_cbufs <= PIPE_MAX_COLOR_BUFS);
ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
if (ureg == NULL)
diff --git a/src/gallium/auxiliary/util/u_stream_stdc.c b/src/gallium/auxiliary/util/u_stream_stdc.c
index 5cd05b29047..4d976d6dca4 100644
--- a/src/gallium/auxiliary/util/u_stream_stdc.c
+++ b/src/gallium/auxiliary/util/u_stream_stdc.c
@@ -32,7 +32,7 @@
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_HAIKU)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_APPLE)
#include <stdio.h>
diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c
index 5b8dd1abb94..1ba82bb21f0 100644
--- a/src/gallium/auxiliary/util/u_tile.c
+++ b/src/gallium/auxiliary/util/u_tile.c
@@ -1155,27 +1155,6 @@ ycbcr_get_tile_rgba(const ushort *src,
}
-static void
-fake_get_tile_rgba(const ushort *src,
- unsigned w, unsigned h,
- float *p,
- unsigned dst_stride)
-{
- unsigned i, j;
-
- for (i = 0; i < h; i++) {
- float *pRow = p;
- for (j = 0; j < w; j++, pRow += 4) {
- pRow[0] =
- pRow[1] =
- pRow[2] =
- pRow[3] = (i ^ j) & 1 ? 1.0f : 0.0f;
- }
- p += dst_stride;
- }
-}
-
-
void
pipe_tile_raw_to_rgba(enum pipe_format format,
void *src,
@@ -1258,8 +1237,10 @@ pipe_tile_raw_to_rgba(enum pipe_format format,
ycbcr_get_tile_rgba((ushort *) src, w, h, dst, dst_stride, TRUE);
break;
default:
- debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(format));
- fake_get_tile_rgba(src, w, h, dst, dst_stride);
+ util_format_read_4f(format,
+ dst, dst_stride * sizeof(float),
+ src, util_format_get_stride(format, w),
+ 0, 0, w, h);
}
}
diff --git a/src/gallium/auxiliary/vl/Makefile b/src/gallium/auxiliary/vl/Makefile
deleted file mode 100644
index 4314c1e8d69..00000000000
--- a/src/gallium/auxiliary/vl/Makefile
+++ /dev/null
@@ -1,13 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = vl
-
-C_SOURCES = \
- vl_bitstream_parser.c \
- vl_mpeg12_mc_renderer.c \
- vl_compositor.c \
- vl_csc.c \
- vl_shader_build.c
-
-include ../../Makefile.template
diff --git a/src/gallium/auxiliary/vl/SConscript b/src/gallium/auxiliary/vl/SConscript
deleted file mode 100644
index aed69f5efed..00000000000
--- a/src/gallium/auxiliary/vl/SConscript
+++ /dev/null
@@ -1,13 +0,0 @@
-Import('*')
-
-vl = env.ConvenienceLibrary(
- target = 'vl',
- source = [
- 'vl_bitstream_parser.c',
- 'vl_mpeg12_mc_renderer.c',
- 'vl_compositor.c',
- 'vl_csc.c',
- 'vl_shader_build.c',
- ])
-
-auxiliaries.insert(0, vl)
diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
index 2299ed20713..5a5d391e94e 100644
--- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
+++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
@@ -334,11 +334,13 @@ create_frame_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
free(tokens);
}
+#if 0
static void
create_field_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
{
assert(false);
}
+#endif
static void
create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
@@ -442,11 +444,13 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
free(tokens);
}
+#if 0
static void
create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
{
assert(false);
}
+#endif
static void
create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
@@ -532,11 +536,13 @@ create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
free(tokens);
}
+#if 0
static void
create_field_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
{
assert(false);
}
+#endif
static void
create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
@@ -658,11 +664,13 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
free(tokens);
}
+#if 0
static void
create_field_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
{
assert(false);
}
+#endif
static void
xfer_buffers_map(struct vl_mpeg12_mc_renderer *r)
@@ -1081,6 +1089,9 @@ gen_macroblock_verts(struct vl_mpeg12_mc_renderer *r,
assert(ycbcr_vb);
assert(pos < r->macroblocks_per_batch);
+ mo_vec[1].x = 0;
+ mo_vec[1].y = 0;
+
switch (mb->mb_type) {
case PIPE_MPEG12_MACROBLOCK_TYPE_BI:
{
diff --git a/src/gallium/docs/Makefile b/src/gallium/docs/Makefile
new file mode 100644
index 00000000000..d4a5be41922
--- /dev/null
+++ b/src/gallium/docs/Makefile
@@ -0,0 +1,89 @@
+# Makefile for Sphinx documentation
+#
+
+# You can set these variables from the command line.
+SPHINXOPTS =
+SPHINXBUILD = sphinx-build
+PAPER =
+BUILDDIR = build
+
+# Internal variables.
+PAPEROPT_a4 = -D latex_paper_size=a4
+PAPEROPT_letter = -D latex_paper_size=letter
+ALLSPHINXOPTS = -d $(BUILDDIR)/doctrees $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) source
+
+.PHONY: help clean html dirhtml pickle json htmlhelp qthelp latex changes linkcheck doctest
+
+help:
+ @echo "Please use \`make <target>' where <target> is one of"
+ @echo " html to make standalone HTML files"
+ @echo " dirhtml to make HTML files named index.html in directories"
+ @echo " pickle to make pickle files"
+ @echo " json to make JSON files"
+ @echo " htmlhelp to make HTML files and a HTML help project"
+ @echo " qthelp to make HTML files and a qthelp project"
+ @echo " latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter"
+ @echo " changes to make an overview of all changed/added/deprecated items"
+ @echo " linkcheck to check all external links for integrity"
+ @echo " doctest to run all doctests embedded in the documentation (if enabled)"
+
+clean:
+ -rm -rf $(BUILDDIR)/*
+
+html:
+ $(SPHINXBUILD) -b html $(ALLSPHINXOPTS) $(BUILDDIR)/html
+ @echo
+ @echo "Build finished. The HTML pages are in $(BUILDDIR)/html."
+
+dirhtml:
+ $(SPHINXBUILD) -b dirhtml $(ALLSPHINXOPTS) $(BUILDDIR)/dirhtml
+ @echo
+ @echo "Build finished. The HTML pages are in $(BUILDDIR)/dirhtml."
+
+pickle:
+ $(SPHINXBUILD) -b pickle $(ALLSPHINXOPTS) $(BUILDDIR)/pickle
+ @echo
+ @echo "Build finished; now you can process the pickle files."
+
+json:
+ $(SPHINXBUILD) -b json $(ALLSPHINXOPTS) $(BUILDDIR)/json
+ @echo
+ @echo "Build finished; now you can process the JSON files."
+
+htmlhelp:
+ $(SPHINXBUILD) -b htmlhelp $(ALLSPHINXOPTS) $(BUILDDIR)/htmlhelp
+ @echo
+ @echo "Build finished; now you can run HTML Help Workshop with the" \
+ ".hhp project file in $(BUILDDIR)/htmlhelp."
+
+qthelp:
+ $(SPHINXBUILD) -b qthelp $(ALLSPHINXOPTS) $(BUILDDIR)/qthelp
+ @echo
+ @echo "Build finished; now you can run "qcollectiongenerator" with the" \
+ ".qhcp project file in $(BUILDDIR)/qthelp, like this:"
+ @echo "# qcollectiongenerator $(BUILDDIR)/qthelp/Gallium.qhcp"
+ @echo "To view the help file:"
+ @echo "# assistant -collectionFile $(BUILDDIR)/qthelp/Gallium.qhc"
+
+latex:
+ $(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex
+ @echo
+ @echo "Build finished; the LaTeX files are in $(BUILDDIR)/latex."
+ @echo "Run \`make all-pdf' or \`make all-ps' in that directory to" \
+ "run these through (pdf)latex."
+
+changes:
+ $(SPHINXBUILD) -b changes $(ALLSPHINXOPTS) $(BUILDDIR)/changes
+ @echo
+ @echo "The overview file is in $(BUILDDIR)/changes."
+
+linkcheck:
+ $(SPHINXBUILD) -b linkcheck $(ALLSPHINXOPTS) $(BUILDDIR)/linkcheck
+ @echo
+ @echo "Link check complete; look for any errors in the above output " \
+ "or in $(BUILDDIR)/linkcheck/output.txt."
+
+doctest:
+ $(SPHINXBUILD) -b doctest $(ALLSPHINXOPTS) $(BUILDDIR)/doctest
+ @echo "Testing of doctests in the sources finished, look at the " \
+ "results in $(BUILDDIR)/doctest/output.txt."
diff --git a/src/gallium/docs/make.bat b/src/gallium/docs/make.bat
new file mode 100644
index 00000000000..6f97e0730a7
--- /dev/null
+++ b/src/gallium/docs/make.bat
@@ -0,0 +1,113 @@
+@ECHO OFF
+
+REM Command file for Sphinx documentation
+
+set SPHINXBUILD=sphinx-build
+set BUILDDIR=build
+set ALLSPHINXOPTS=-d %BUILDDIR%/doctrees %SPHINXOPTS% source
+if NOT "%PAPER%" == "" (
+ set ALLSPHINXOPTS=-D latex_paper_size=%PAPER% %ALLSPHINXOPTS%
+)
+
+if "%1" == "" goto help
+
+if "%1" == "help" (
+ :help
+ echo.Please use `make ^<target^>` where ^<target^> is one of
+ echo. html to make standalone HTML files
+ echo. dirhtml to make HTML files named index.html in directories
+ echo. pickle to make pickle files
+ echo. json to make JSON files
+ echo. htmlhelp to make HTML files and a HTML help project
+ echo. qthelp to make HTML files and a qthelp project
+ echo. latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter
+ echo. changes to make an overview over all changed/added/deprecated items
+ echo. linkcheck to check all external links for integrity
+ echo. doctest to run all doctests embedded in the documentation if enabled
+ goto end
+)
+
+if "%1" == "clean" (
+ for /d %%i in (%BUILDDIR%\*) do rmdir /q /s %%i
+ del /q /s %BUILDDIR%\*
+ goto end
+)
+
+if "%1" == "html" (
+ %SPHINXBUILD% -b html %ALLSPHINXOPTS% %BUILDDIR%/html
+ echo.
+ echo.Build finished. The HTML pages are in %BUILDDIR%/html.
+ goto end
+)
+
+if "%1" == "dirhtml" (
+ %SPHINXBUILD% -b dirhtml %ALLSPHINXOPTS% %BUILDDIR%/dirhtml
+ echo.
+ echo.Build finished. The HTML pages are in %BUILDDIR%/dirhtml.
+ goto end
+)
+
+if "%1" == "pickle" (
+ %SPHINXBUILD% -b pickle %ALLSPHINXOPTS% %BUILDDIR%/pickle
+ echo.
+ echo.Build finished; now you can process the pickle files.
+ goto end
+)
+
+if "%1" == "json" (
+ %SPHINXBUILD% -b json %ALLSPHINXOPTS% %BUILDDIR%/json
+ echo.
+ echo.Build finished; now you can process the JSON files.
+ goto end
+)
+
+if "%1" == "htmlhelp" (
+ %SPHINXBUILD% -b htmlhelp %ALLSPHINXOPTS% %BUILDDIR%/htmlhelp
+ echo.
+ echo.Build finished; now you can run HTML Help Workshop with the ^
+.hhp project file in %BUILDDIR%/htmlhelp.
+ goto end
+)
+
+if "%1" == "qthelp" (
+ %SPHINXBUILD% -b qthelp %ALLSPHINXOPTS% %BUILDDIR%/qthelp
+ echo.
+ echo.Build finished; now you can run "qcollectiongenerator" with the ^
+.qhcp project file in %BUILDDIR%/qthelp, like this:
+ echo.^> qcollectiongenerator %BUILDDIR%\qthelp\Gallium.qhcp
+ echo.To view the help file:
+ echo.^> assistant -collectionFile %BUILDDIR%\qthelp\Gallium.ghc
+ goto end
+)
+
+if "%1" == "latex" (
+ %SPHINXBUILD% -b latex %ALLSPHINXOPTS% %BUILDDIR%/latex
+ echo.
+ echo.Build finished; the LaTeX files are in %BUILDDIR%/latex.
+ goto end
+)
+
+if "%1" == "changes" (
+ %SPHINXBUILD% -b changes %ALLSPHINXOPTS% %BUILDDIR%/changes
+ echo.
+ echo.The overview file is in %BUILDDIR%/changes.
+ goto end
+)
+
+if "%1" == "linkcheck" (
+ %SPHINXBUILD% -b linkcheck %ALLSPHINXOPTS% %BUILDDIR%/linkcheck
+ echo.
+ echo.Link check complete; look for any errors in the above output ^
+or in %BUILDDIR%/linkcheck/output.txt.
+ goto end
+)
+
+if "%1" == "doctest" (
+ %SPHINXBUILD% -b doctest %ALLSPHINXOPTS% %BUILDDIR%/doctest
+ echo.
+ echo.Testing of doctests in the sources finished, look at the ^
+results in %BUILDDIR%/doctest/output.txt.
+ goto end
+)
+
+:end
diff --git a/src/gallium/docs/source/conf.py b/src/gallium/docs/source/conf.py
new file mode 100644
index 00000000000..9b0c86babdb
--- /dev/null
+++ b/src/gallium/docs/source/conf.py
@@ -0,0 +1,197 @@
+# -*- coding: utf-8 -*-
+#
+# Gallium documentation build configuration file, created by
+# sphinx-quickstart on Sun Dec 20 14:09:05 2009.
+#
+# This file is execfile()d with the current directory set to its containing dir.
+#
+# Note that not all possible configuration values are present in this
+# autogenerated file.
+#
+# All configuration values have a default; values that are commented out
+# serve to show the default.
+
+import sys, os
+
+# If extensions (or modules to document with autodoc) are in another directory,
+# add these directories to sys.path here. If the directory is relative to the
+# documentation root, use os.path.abspath to make it absolute, like shown here.
+#sys.path.append(os.path.abspath('.'))
+
+# -- General configuration -----------------------------------------------------
+
+# Add any Sphinx extension module names here, as strings. They can be extensions
+# coming with Sphinx (named 'sphinx.ext.*') or your custom ones.
+extensions = ['sphinx.ext.pngmath']
+
+# Add any paths that contain templates here, relative to this directory.
+templates_path = ['_templates']
+
+# The suffix of source filenames.
+source_suffix = '.rst'
+
+# The encoding of source files.
+#source_encoding = 'utf-8'
+
+# The master toctree document.
+master_doc = 'index'
+
+# General information about the project.
+project = u'Gallium'
+copyright = u'2009, VMWare, X.org, Nouveau'
+
+# The version info for the project you're documenting, acts as replacement for
+# |version| and |release|, also used in various other places throughout the
+# built documents.
+#
+# The short X.Y version.
+version = '0.3'
+# The full version, including alpha/beta/rc tags.
+release = '0.3'
+
+# The language for content autogenerated by Sphinx. Refer to documentation
+# for a list of supported languages.
+#language = None
+
+# There are two options for replacing |today|: either, you set today to some
+# non-false value, then it is used:
+#today = ''
+# Else, today_fmt is used as the format for a strftime call.
+#today_fmt = '%B %d, %Y'
+
+# List of documents that shouldn't be included in the build.
+#unused_docs = []
+
+# List of directories, relative to source directory, that shouldn't be searched
+# for source files.
+exclude_trees = []
+
+# The reST default role (used for this markup: `text`) to use for all documents.
+#default_role = None
+
+# If true, '()' will be appended to :func: etc. cross-reference text.
+#add_function_parentheses = True
+
+# If true, the current module name will be prepended to all description
+# unit titles (such as .. function::).
+#add_module_names = True
+
+# If true, sectionauthor and moduleauthor directives will be shown in the
+# output. They are ignored by default.
+#show_authors = False
+
+# The name of the Pygments (syntax highlighting) style to use.
+pygments_style = 'sphinx'
+
+# The language for highlighting source code.
+highlight_language = 'c'
+
+# A list of ignored prefixes for module index sorting.
+#modindex_common_prefix = []
+
+
+# -- Options for HTML output ---------------------------------------------------
+
+# The theme to use for HTML and HTML Help pages. Major themes that come with
+# Sphinx are currently 'default' and 'sphinxdoc'.
+html_theme = 'default'
+
+# Theme options are theme-specific and customize the look and feel of a theme
+# further. For a list of options available for each theme, see the
+# documentation.
+#html_theme_options = {}
+
+# Add any paths that contain custom themes here, relative to this directory.
+#html_theme_path = []
+
+# The name for this set of Sphinx documents. If None, it defaults to
+# "<project> v<release> documentation".
+#html_title = None
+
+# A shorter title for the navigation bar. Default is the same as html_title.
+#html_short_title = None
+
+# The name of an image file (relative to this directory) to place at the top
+# of the sidebar.
+#html_logo = None
+
+# The name of an image file (within the static path) to use as favicon of the
+# docs. This file should be a Windows icon file (.ico) being 16x16 or 32x32
+# pixels large.
+#html_favicon = None
+
+# Add any paths that contain custom static files (such as style sheets) here,
+# relative to this directory. They are copied after the builtin static files,
+# so a file named "default.css" will overwrite the builtin "default.css".
+html_static_path = ['_static']
+
+# If not '', a 'Last updated on:' timestamp is inserted at every page bottom,
+# using the given strftime format.
+#html_last_updated_fmt = '%b %d, %Y'
+
+# If true, SmartyPants will be used to convert quotes and dashes to
+# typographically correct entities.
+#html_use_smartypants = True
+
+# Custom sidebar templates, maps document names to template names.
+#html_sidebars = {}
+
+# Additional templates that should be rendered to pages, maps page names to
+# template names.
+#html_additional_pages = {}
+
+# If false, no module index is generated.
+#html_use_modindex = True
+
+# If false, no index is generated.
+#html_use_index = True
+
+# If true, the index is split into individual pages for each letter.
+#html_split_index = False
+
+# If true, links to the reST sources are added to the pages.
+#html_show_sourcelink = True
+
+# If true, an OpenSearch description file will be output, and all pages will
+# contain a <link> tag referring to it. The value of this option must be the
+# base URL from which the finished HTML is served.
+#html_use_opensearch = ''
+
+# If nonempty, this is the file name suffix for HTML files (e.g. ".xhtml").
+#html_file_suffix = ''
+
+# Output file base name for HTML help builder.
+htmlhelp_basename = 'Galliumdoc'
+
+
+# -- Options for LaTeX output --------------------------------------------------
+
+# The paper size ('letter' or 'a4').
+#latex_paper_size = 'letter'
+
+# The font size ('10pt', '11pt' or '12pt').
+#latex_font_size = '10pt'
+
+# Grouping the document tree into LaTeX files. List of tuples
+# (source start file, target name, title, author, documentclass [howto/manual]).
+latex_documents = [
+ ('index', 'Gallium.tex', u'Gallium Documentation',
+ u'VMWare, X.org, Nouveau', 'manual'),
+]
+
+# The name of an image file (relative to this directory) to place at the top of
+# the title page.
+#latex_logo = None
+
+# For "manual" documents, if this is true, then toplevel headings are parts,
+# not chapters.
+#latex_use_parts = False
+
+# Additional stuff for the LaTeX preamble.
+#latex_preamble = ''
+
+# Documents to append as an appendix to all manuals.
+#latex_appendices = []
+
+# If false, no module index is generated.
+#latex_use_modindex = True
diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst
new file mode 100644
index 00000000000..4767cfb0d87
--- /dev/null
+++ b/src/gallium/docs/source/context.rst
@@ -0,0 +1,182 @@
+Context
+=======
+
+The context object represents the purest, most directly accessible, abilities
+of the device's 3D rendering pipeline.
+
+Methods
+-------
+
+CSO State
+^^^^^^^^^
+
+All CSO state is created, bound, and destroyed, with triplets of methods that
+all follow a specific naming scheme. For example, ``create_blend_state``,
+``bind_blend_state``, and ``destroy_blend_state``.
+
+CSO objects handled by the context object:
+
+* :ref:`Blend`: ``*_blend_state``
+* :ref:`Sampler`: These are special; they can be bound to either vertex or
+ fragment samplers, and they are bound in groups.
+ ``bind_fragment_sampler_states``, ``bind_vertex_sampler_states``
+* :ref:`Rasterizer`: ``*_rasterizer_state``
+* :ref:`Depth, Stencil, & Alpha`: ``*_depth_stencil_alpha_state``
+* :ref:`Shader`: These have two sets of methods. ``*_fs_state`` is for
+ fragment shaders, and ``*_vs_state`` is for vertex shaders.
+
+
+Resource Binding State
+^^^^^^^^^^^^^^^^^^^^^^
+
+This state describes how resources in various flavours (textures,
+buffers, surfaces) are bound to the driver.
+
+
+* ``set_constant_buffer``
+* ``set_framebuffer_state``
+* ``set_fragment_sampler_textures``
+* ``set_vertex_sampler_textures``
+* ``set_vertex_buffers``
+
+
+Non-CSO State
+^^^^^^^^^^^^^
+
+These pieces of state are too small, variable, and/or trivial to have CSO
+objects. They all follow simple, one-method binding calls, e.g.
+``set_edgeflags``.
+
+* ``set_blend_color``
+* ``set_clip_state``
+* ``set_polygon_stipple``
+* ``set_scissor_state``
+* ``set_viewport_state``
+* ``set_vertex_elements``
+
+
+Clearing
+^^^^^^^^
+
+``clear`` initializes some or all of the surfaces currently bound to
+the framebuffer to particular RGBA, depth, or stencil values.
+
+Clear is one of the most difficult concepts to nail down to a single
+interface and it seems likely that we will want to add additional
+clear paths, for instance clearing surfaces not bound to the
+framebuffer, or read-modify-write clears such as depth-only or
+stencil-only clears of packed depth-stencil buffers.
+
+
+Drawing
+^^^^^^^
+
+``draw_arrays`` draws a specified primitive.
+
+This command is equivalent to calling ``draw_arrays_instanced``
+with ``startInstance`` set to 0 and ``instanceCount`` set to 1.
+
+``draw_elements`` draws a specified primitive using an optional
+index buffer.
+
+This command is equivalent to calling ``draw_elements_instanced``
+with ``startInstance`` set to 0 and ``instanceCount`` set to 1.
+
+``draw_range_elements``
+
+XXX: this is (probably) a temporary entrypoint, as the range
+information should be available from the vertex_buffer state.
+Using this to quickly evaluate a specialized path in the draw
+module.
+
+``draw_arrays_instanced`` draws multiple instances of the same primitive.
+
+This command is equivalent to calling ``draw_elements_instanced``
+with ``indexBuffer`` set to NULL and ``indexSize`` set to 0.
+
+``draw_elements_instanced`` draws multiple instances of the same primitive
+using an optional index buffer.
+
+For instanceID in the range between ``startInstance``
+and ``startInstance``+``instanceCount``-1, inclusive, draw a primitive
+specified by ``mode`` and sequential numbers in the range between ``start``
+and ``start``+``count``-1, inclusive.
+
+If ``indexBuffer`` is not NULL, it specifies an index buffer with index
+byte size of ``indexSize``. The sequential numbers are used to lookup
+the index buffer and the resulting indices in turn are used to fetch
+vertex attributes.
+
+If ``indexBuffer`` is NULL, the sequential numbers are used directly
+as indices to fetch vertex attributes.
+
+If a given vertex element has ``instance_divisor`` set to 0, it is said
+it contains per-vertex data and effective vertex attribute address needs
+to be recalculated for every index.
+
+ attribAddr = ``stride`` * index + ``src_offset``
+
+If a given vertex element has ``instance_divisor`` set to non-zero,
+it is said it contains per-instance data and effective vertex attribute
+address needs to recalculated for every ``instance_divisor``-th instance.
+
+ attribAddr = ``stride`` * instanceID / ``instance_divisor`` + ``src_offset``
+
+In the above formulas, ``src_offset`` is taken from the given vertex element
+and ``stride`` is taken from a vertex buffer associated with the given
+vertex element.
+
+The calculated attribAddr is used as an offset into the vertex buffer to
+fetch the attribute data.
+
+The value of ``instanceID`` can be read in a vertex shader through a system
+value register declared with INSTANCEID semantic name.
+
+
+Queries
+^^^^^^^
+
+Queries gather some statistic from the 3D pipeline over one or more
+draws. Queries may be nested, though no state tracker currently
+exercises this.
+
+Queries can be created with ``create_query`` and deleted with
+``destroy_query``. To enable a query, use ``begin_query``, and when finished,
+use ``end_query`` to stop the query. Finally, ``get_query_result`` is used
+to retrieve the results.
+
+Flushing
+^^^^^^^^
+
+``flush``
+
+
+Resource Busy Queries
+^^^^^^^^^^^^^^^^^^^^^
+
+``is_texture_referenced``
+
+``is_buffer_referenced``
+
+
+
+Blitting
+^^^^^^^^
+
+These methods emulate classic blitter controls. They are not guaranteed to be
+available; if they are set to NULL, then they are not present.
+
+These methods operate directly on ``pipe_surface`` objects, and stand
+apart from any 3D state in the context. Blitting functionality may be
+moved to a separate abstraction at some point in the future.
+
+``surface_fill`` performs a fill operation on a section of a surface.
+
+``surface_copy`` blits a region of a surface to a region of another surface,
+provided that both surfaces are the same format. The source and destination
+may be the same surface, and overlapping blits are permitted.
+
+The interfaces to these calls are likely to change to make it easier
+for a driver to batch multiple blits with the same source and
+destination.
+
diff --git a/src/gallium/docs/source/cso.rst b/src/gallium/docs/source/cso.rst
new file mode 100644
index 00000000000..dab1ee50f39
--- /dev/null
+++ b/src/gallium/docs/source/cso.rst
@@ -0,0 +1,14 @@
+CSO
+===
+
+CSO, Constant State Objects, are a core part of Gallium's API.
+
+CSO work on the principle of reusable state; they are created by filling
+out a state object with the desired properties, then passing that object
+to a context. The context returns an opaque context-specific handle which
+can be bound at any time for the desired effect.
+
+.. toctree::
+ :glob:
+
+ cso/*
diff --git a/src/gallium/docs/source/cso/blend.rst b/src/gallium/docs/source/cso/blend.rst
new file mode 100644
index 00000000000..fd9e4a1e2d5
--- /dev/null
+++ b/src/gallium/docs/source/cso/blend.rst
@@ -0,0 +1,14 @@
+.. _blend:
+
+Blend
+=====
+
+This state controls blending of the final fragments into the target rendering
+buffers.
+
+XXX it is unresolved what behavior should result if blend_enable is off.
+
+Members
+-------
+
+XXX undocumented members
diff --git a/src/gallium/docs/source/cso/dsa.rst b/src/gallium/docs/source/cso/dsa.rst
new file mode 100644
index 00000000000..12abaa9d6fe
--- /dev/null
+++ b/src/gallium/docs/source/cso/dsa.rst
@@ -0,0 +1,58 @@
+.. _depth,stencil,&alpha:
+
+Depth, Stencil, & Alpha
+=======================
+
+These three states control the depth, stencil, and alpha tests, used to
+discard fragments that have passed through the fragment shader.
+
+Traditionally, these three tests have been clumped together in hardware, so
+they are all stored in one structure.
+
+During actual execution, the order of operations done on fragments is always:
+
+* Stencil
+* Depth
+* Alpha
+
+Depth Members
+-------------
+
+enabled
+ Whether the depth test is enabled.
+writemask
+ Whether the depth buffer receives depth writes.
+func
+ The depth test function. One of PIPE_FUNC.
+
+Stencil Members
+---------------
+
+XXX document valuemask, writemask
+
+enabled
+ Whether the stencil test is enabled. For the second stencil, whether the
+ two-sided stencil is enabled.
+func
+ The stencil test function. One of PIPE_FUNC.
+ref_value
+ Stencil test reference value; used for certain functions.
+fail_op
+ The operation to carry out if the stencil test fails. One of
+ PIPE_STENCIL_OP.
+zfail_op
+ The operation to carry out if the stencil test passes but the depth test
+ fails. One of PIPE_STENCIL_OP.
+zpass_op
+ The operation to carry out if the stencil test and depth test both pass.
+ One of PIPE_STENCIL_OP.
+
+Alpha Members
+-------------
+
+enabled
+ Whether the alpha test is enabled.
+func
+ The alpha test function. One of PIPE_FUNC.
+ref_value
+ Alpha test reference value; used for certain functions.
diff --git a/src/gallium/docs/source/cso/rasterizer.rst b/src/gallium/docs/source/cso/rasterizer.rst
new file mode 100644
index 00000000000..4d8e1708e7c
--- /dev/null
+++ b/src/gallium/docs/source/cso/rasterizer.rst
@@ -0,0 +1,152 @@
+.. _rasterizer:
+
+Rasterizer
+==========
+
+The rasterizer state controls the rendering of points, lines and triangles.
+Attributes include polygon culling state, line width, line stipple,
+multisample state, scissoring and flat/smooth shading.
+
+
+Members
+-------
+
+flatshade
+ If set, the provoking vertex of each polygon is used to determine the
+ color of the entire polygon. If not set, fragment colors will be
+ interpolated between the vertex colors.
+ Note that this is separate from the fragment shader input attributes
+ CONSTANT, LINEAR and PERSPECTIVE. We need the flatshade state at
+ clipping time to determine how to set the color of new vertices.
+ Also note that the draw module can implement flat shading by copying
+ the provoking vertex color to all the other vertices in the primitive.
+
+flatshade_first
+ Whether the first vertex should be the provoking vertex, for most
+ primitives. If not set, the last vertex is the provoking vertex.
+
+light_twoside
+ If set, there are per-vertex back-facing colors. The draw module
+ uses this state along with the front/back information to set the
+ final vertex colors prior to rasterization.
+
+front_winding
+ Indicates the window order of front-facing polygons, either
+ PIPE_WINDING_CW or PIPE_WINDING_CCW
+cull_mode
+ Indicates which polygons to cull, either PIPE_WINDING_NONE (cull no
+ polygons), PIPE_WINDING_CW (cull clockwise-winding polygons),
+ PIPE_WINDING_CCW (cull counter clockwise-winding polygons), or
+ PIPE_WINDING_BOTH (cull all polygons).
+
+fill_cw
+ Indicates how to fill clockwise polygons, either PIPE_POLYGON_MODE_FILL,
+ PIPE_POLYGON_MODE_LINE or PIPE_POLYGON_MODE_POINT.
+fill_ccw
+ Indicates how to fill counter clockwise polygons, either
+ PIPE_POLYGON_MODE_FILL, PIPE_POLYGON_MODE_LINE or PIPE_POLYGON_MODE_POINT.
+
+poly_stipple_enable
+ Whether polygon stippling is enabled.
+poly_smooth
+ Controls OpenGL-style polygon smoothing/antialiasing
+offset_cw
+ If set, clockwise polygons will have polygon offset factors applied
+offset_ccw
+ If set, counter clockwise polygons will have polygon offset factors applied
+offset_units
+ Specifies the polygon offset bias
+offset_scale
+ Specifies the polygon offset scale
+
+line_width
+ The width of lines.
+line_smooth
+ Whether lines should be smoothed. Line smoothing is simply anti-aliasing.
+line_stipple_enable
+ Whether line stippling is enabled.
+line_stipple_pattern
+ 16-bit bitfield of on/off flags, used to pattern the line stipple.
+line_stipple_factor
+ When drawinga stippled line, each bit in the stipple pattern is
+ repeated N times, where N = line_stipple_factor + 1.
+line_last_pixel
+ Controls whether the last pixel in a line is drawn or not. OpenGL
+ omits the last pixel to avoid double-drawing pixels at the ends of lines
+ when drawing connected lines.
+
+point_smooth
+ Whether points should be smoothed. Point smoothing turns rectangular
+ points into circles or ovals.
+point_size_per_vertex
+ Whether vertices have a point size element.
+point_size
+ The size of points, if not specified per-vertex.
+point_size_min
+ The minimum size of points.
+point_size_max
+ The maximum size of points.
+point_sprite
+ Whether points are drawn as sprites (textured quads)
+sprite_coord_mode
+ Specifies how the value for each shader output should be computed when
+ drawing sprites. If PIPE_SPRITE_COORD_NONE, don't change the vertex
+ shader output. Otherwise, the four vertices of the resulting quad will
+ be assigned texture coordinates. For PIPE_SPRITE_COORD_LOWER_LEFT, the
+ lower left vertex will have coordinate (0,0,0,1).
+ For PIPE_SPRITE_COORD_UPPER_LEFT, the upper-left vertex will have
+ coordinate (0,0,0,1).
+ This state is needed by the 'draw' module because that's where each
+ point vertex is converted into four quad vertices. There's no other
+ place to emit the new vertex texture coordinates which are required for
+ sprite rendering.
+ Note that when geometry shaders are available, this state could be
+ removed. A special geometry shader defined by the state tracker could
+ converts the incoming points into quads with the proper texture coords.
+
+scissor
+ Whether the scissor test is enabled.
+
+multisample
+ Whether :ref:`MSAA` is enabled.
+
+bypass_vs_clip_and_viewport
+ Whether the entire TCL pipeline should be bypassed. This implies that
+ vertices are pre-transformed for the viewport, and will not be run
+ through the vertex shader. Note that implementations may still clip away
+ vertices that are not in the viewport.
+
+gl_rasterization_rules
+ Whether the rasterizer should use (0.5, 0.5) pixel centers. When not set,
+ the rasterizer will use (0, 0) for pixel centers.
+
+
+Notes
+-----
+
+flatshade
+^^^^^^^^^
+
+The actual interpolated shading algorithm is obviously
+implementation-dependent, but will usually be Gourard for most hardware.
+
+bypass_vs_clip_and_viewport
+^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+When set, this implies that vertices are pre-transformed for the viewport, and
+will not be run through the vertex shader. Note that implementations may still
+clip away vertices that are not visible.
+
+flatshade_first
+^^^^^^^^^^^^^^^
+
+There are several important exceptions to the specification of this rule.
+
+* ``PIPE_PRIMITIVE_POLYGON``: The provoking vertex is always the first
+ vertex. If the caller wishes to change the provoking vertex, they merely
+ need to rotate the vertices themselves.
+* ``PIPE_PRIMITIVE_QUAD``, ``PIPE_PRIMITIVE_QUAD_STRIP``: This option has no
+ effect; the provoking vertex is always the last vertex.
+* ``PIPE_PRIMITIVE_TRIANGLE_FAN``: When set, the provoking vertex is the
+ second vertex, not the first. This permits each segment of the fan to have
+ a different color.
diff --git a/src/gallium/docs/source/cso/sampler.rst b/src/gallium/docs/source/cso/sampler.rst
new file mode 100644
index 00000000000..e3f1757f57a
--- /dev/null
+++ b/src/gallium/docs/source/cso/sampler.rst
@@ -0,0 +1,46 @@
+.. _sampler:
+
+Sampler
+=======
+
+Texture units have many options for selecting texels from loaded textures;
+this state controls an individual texture unit's texel-sampling settings.
+
+Texture coordinates are always treated as four-dimensional, and referred to
+with the traditional (S, T, R, Q) notation.
+
+Members
+-------
+
+XXX undocumented compare_mode, compare_func
+
+wrap_s
+ How to wrap the S coordinate. One of PIPE_TEX_WRAP.
+wrap_t
+ How to wrap the T coordinate. One of PIPE_TEX_WRAP.
+wrap_r
+ How to wrap the R coordinate. One of PIPE_TEX_WRAP.
+min_img_filter
+ The filter to use when minifying texels. One of PIPE_TEX_FILTER.
+min_mip_filter
+ The filter to use when minifying mipmapped textures. One of
+ PIPE_TEX_FILTER.
+mag_img_filter
+ The filter to use when magnifying texels. One of PIPE_TEX_FILTER.
+normalized_coords
+ Whether the texture coordinates are normalized. If normalized, they will
+ always be in [0, 1]. If not, they will be in the range of each dimension
+ of the loaded texture.
+prefilter
+ XXX From the Doxy, "weird sampling state exposed by some APIs." Refine.
+lod_bias
+ The bias to apply to the level of detail.
+min_lod
+ Minimum level of detail, used to clamp LoD after bias.
+max_lod
+ Maximum level of detail, used to clamp LoD after bias.
+border_color
+ RGBA color used for out-of-bounds coordinates.
+max_anisotropy
+ Maximum filtering to apply anisotropically to textures. Setting this to
+ 1.0 effectively disables anisotropic filtering.
diff --git a/src/gallium/docs/source/cso/shader.rst b/src/gallium/docs/source/cso/shader.rst
new file mode 100644
index 00000000000..0ee42c87876
--- /dev/null
+++ b/src/gallium/docs/source/cso/shader.rst
@@ -0,0 +1,12 @@
+.. _shader:
+
+Shader
+======
+
+One of the two types of shaders supported by Gallium.
+
+Members
+-------
+
+tokens
+ A list of tgsi_tokens.
diff --git a/src/gallium/docs/source/distro.rst b/src/gallium/docs/source/distro.rst
new file mode 100644
index 00000000000..a448203c6fa
--- /dev/null
+++ b/src/gallium/docs/source/distro.rst
@@ -0,0 +1,143 @@
+Distribution
+============
+
+Along with the interface definitions, the following drivers, state trackers,
+and auxiliary modules are shipped in the standard Gallium distribution.
+
+Drivers
+-------
+
+Cell
+^^^^
+
+Failover
+^^^^^^^^
+
+Deprecated.
+
+Intel i915
+^^^^^^^^^^
+
+Intel i965
+^^^^^^^^^^
+
+Highly experimental.
+
+Identity
+^^^^^^^^
+
+Wrapper driver.
+
+LLVM Softpipe
+^^^^^^^^^^^^^
+
+nVidia nv04
+^^^^^^^^^^^
+
+Deprecated.
+
+nVidia nv10
+^^^^^^^^^^^
+
+Deprecated.
+
+nVidia nv20
+^^^^^^^^^^^
+
+Deprecated.
+
+nVidia nv30
+^^^^^^^^^^^
+
+nVidia nv40
+^^^^^^^^^^^
+
+nVidia nv50
+^^^^^^^^^^^
+
+VMWare SVGA
+^^^^^^^^^^^
+
+ATI r300
+^^^^^^^^
+
+AMD/ATI r600
+^^^^^^^^^^^^
+
+Highly experimental.
+
+Softpipe
+^^^^^^^^
+
+Reference software rasterizer.
+
+Trace
+^^^^^
+
+Wrapper driver.
+
+State Trackers
+--------------
+
+Direct Rendering Infrastructure
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+EGL
+^^^
+
+GLX
+^^^
+
+MesaGL
+^^^^^^
+
+Python
+^^^^^^
+
+OpenVG
+^^^^^^
+
+WGL
+^^^
+
+Xorg XFree86 DDX
+^^^^^^^^^^^^^^^^
+
+Auxiliary
+---------
+
+CSO Cache
+^^^^^^^^^
+
+Draw
+^^^^
+
+Gallivm
+^^^^^^^
+
+Indices
+^^^^^^^
+
+Tool for translating or generating element indices for element-based
+rendering.
+
+Pipe Buffer Manager
+^^^^^^^^^^^^^^^^^^^
+
+Remote Debugger
+^^^^^^^^^^^^^^^
+
+Runtime Assembly Emission
+^^^^^^^^^^^^^^^^^^^^^^^^^
+
+TGSI
+^^^^
+
+Basic utilities for manipulating TGSI streams.
+
+Translate
+^^^^^^^^^
+
+Util
+^^^^
+
diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst
new file mode 100644
index 00000000000..6a9110ce786
--- /dev/null
+++ b/src/gallium/docs/source/glossary.rst
@@ -0,0 +1,10 @@
+Glossary
+========
+
+.. glossary::
+ :sorted:
+
+ MSAA
+ Multi-Sampled Anti-Aliasing. A basic anti-aliasing technique that takes
+ multiple samples of the depth buffer, and uses this information to
+ smooth the edges of polygons.
diff --git a/src/gallium/docs/source/index.rst b/src/gallium/docs/source/index.rst
new file mode 100644
index 00000000000..54bc883fced
--- /dev/null
+++ b/src/gallium/docs/source/index.rst
@@ -0,0 +1,28 @@
+.. Gallium documentation master file, created by
+ sphinx-quickstart on Sun Dec 20 14:09:05 2009.
+ You can adapt this file completely to your liking, but it should at least
+ contain the root `toctree` directive.
+
+Welcome to Gallium's documentation!
+===================================
+
+Contents:
+
+.. toctree::
+ :maxdepth: 2
+
+ intro
+ tgsi
+ screen
+ context
+ cso
+ distro
+ glossary
+
+Indices and tables
+==================
+
+* :ref:`genindex`
+* :ref:`modindex`
+* :ref:`search`
+
diff --git a/src/gallium/docs/source/intro.rst b/src/gallium/docs/source/intro.rst
new file mode 100644
index 00000000000..1ea103840a2
--- /dev/null
+++ b/src/gallium/docs/source/intro.rst
@@ -0,0 +1,9 @@
+Introduction
+============
+
+What is Gallium?
+----------------
+
+Gallium is essentially an API for writing graphics drivers in a largely
+device-agnostic fashion. It provides several objects which encapsulate the
+core services of graphics hardware in a straightforward manner.
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
new file mode 100644
index 00000000000..9631e6967ef
--- /dev/null
+++ b/src/gallium/docs/source/screen.rst
@@ -0,0 +1,39 @@
+Screen
+======
+
+A screen is an object representing the context-independent part of a device.
+
+Methods
+-------
+
+XXX moar; got bored
+
+get_name
+^^^^^^^^
+
+Returns an identifying name for the screen.
+
+get_vendor
+^^^^^^^^^^
+
+Returns the screen vendor.
+
+get_param
+^^^^^^^^^
+
+Get an integer/boolean screen parameter.
+
+get_paramf
+^^^^^^^^^^
+
+Get a floating-point screen parameter.
+
+is_format_supported
+^^^^^^^^^^^^^^^^^^^
+
+See if a format can be used in a specific manner.
+
+texture_create
+^^^^^^^^^^^^^^
+
+Given a template of texture setup, create a BO-backed texture.
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
new file mode 100644
index 00000000000..ebee4902b05
--- /dev/null
+++ b/src/gallium/docs/source/tgsi.rst
@@ -0,0 +1,1270 @@
+TGSI
+====
+
+TGSI, Tungsten Graphics Shader Infrastructure, is an intermediate language
+for describing shaders. Since Gallium is inherently shaderful, shaders are
+an important part of the API. TGSI is the only intermediate representation
+used by all drivers.
+
+Instruction Set
+---------------
+
+From GL_NV_vertex_program
+^^^^^^^^^^^^^^^^^^^^^^^^^
+
+
+ARL - Address Register Load
+
+.. math::
+
+ dst.x = \lfloor src.x\rfloor
+
+ dst.y = \lfloor src.y\rfloor
+
+ dst.z = \lfloor src.z\rfloor
+
+ dst.w = \lfloor src.w\rfloor
+
+
+MOV - Move
+
+.. math::
+
+ dst.x = src.x
+
+ dst.y = src.y
+
+ dst.z = src.z
+
+ dst.w = src.w
+
+
+LIT - Light Coefficients
+
+.. math::
+
+ dst.x = 1
+
+ dst.y = max(src.x, 0)
+
+ dst.z = (src.x > 0) ? max(src.y, 0)^{clamp(src.w, -128, 128))} : 0
+
+ dst.w = 1
+
+
+RCP - Reciprocal
+
+.. math::
+
+ dst.x = \frac{1}{src.x}
+
+ dst.y = \frac{1}{src.x}
+
+ dst.z = \frac{1}{src.x}
+
+ dst.w = \frac{1}{src.x}
+
+
+RSQ - Reciprocal Square Root
+
+.. math::
+
+ dst.x = \frac{1}{\sqrt{|src.x|}}
+
+ dst.y = \frac{1}{\sqrt{|src.x|}}
+
+ dst.z = \frac{1}{\sqrt{|src.x|}}
+
+ dst.w = \frac{1}{\sqrt{|src.x|}}
+
+
+EXP - Approximate Exponential Base 2
+
+.. math::
+
+ dst.x = 2^{\lfloor src.x\rfloor}
+
+ dst.y = src.x - \lfloor src.x\rfloor
+
+ dst.z = 2^{src.x}
+
+ dst.w = 1
+
+
+LOG - Approximate Logarithm Base 2
+
+.. math::
+
+ dst.x = \lfloor\log_2{|src.x|}\rfloor
+
+ dst.y = \frac{|src.x|}{2^{\lfloor\log_2{|src.x|}\rfloor}}
+
+ dst.z = \log_2{|src.x|}
+
+ dst.w = 1
+
+
+MUL - Multiply
+
+.. math::
+
+ dst.x = src0.x \times src1.x
+
+ dst.y = src0.y \times src1.y
+
+ dst.z = src0.z \times src1.z
+
+ dst.w = src0.w \times src1.w
+
+
+ADD - Add
+
+.. math::
+
+ dst.x = src0.x + src1.x
+
+ dst.y = src0.y + src1.y
+
+ dst.z = src0.z + src1.z
+
+ dst.w = src0.w + src1.w
+
+
+DP3 - 3-component Dot Product
+
+.. math::
+
+ dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
+
+ dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
+
+ dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
+
+ dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
+
+
+DP4 - 4-component Dot Product
+
+.. math::
+
+ dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
+
+ dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
+
+ dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
+
+ dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
+
+
+DST - Distance Vector
+
+.. math::
+
+ dst.x = 1
+
+ dst.y = src0.y \times src1.y
+
+ dst.z = src0.z
+
+ dst.w = src1.w
+
+
+MIN - Minimum
+
+.. math::
+
+ dst.x = min(src0.x, src1.x)
+
+ dst.y = min(src0.y, src1.y)
+
+ dst.z = min(src0.z, src1.z)
+
+ dst.w = min(src0.w, src1.w)
+
+
+MAX - Maximum
+
+.. math::
+
+ dst.x = max(src0.x, src1.x)
+
+ dst.y = max(src0.y, src1.y)
+
+ dst.z = max(src0.z, src1.z)
+
+ dst.w = max(src0.w, src1.w)
+
+
+SLT - Set On Less Than
+
+.. math::
+
+ dst.x = (src0.x < src1.x) ? 1 : 0
+
+ dst.y = (src0.y < src1.y) ? 1 : 0
+
+ dst.z = (src0.z < src1.z) ? 1 : 0
+
+ dst.w = (src0.w < src1.w) ? 1 : 0
+
+
+SGE - Set On Greater Equal Than
+
+.. math::
+
+ dst.x = (src0.x >= src1.x) ? 1 : 0
+
+ dst.y = (src0.y >= src1.y) ? 1 : 0
+
+ dst.z = (src0.z >= src1.z) ? 1 : 0
+
+ dst.w = (src0.w >= src1.w) ? 1 : 0
+
+
+MAD - Multiply And Add
+
+.. math::
+
+ dst.x = src0.x \times src1.x + src2.x
+
+ dst.y = src0.y \times src1.y + src2.y
+
+ dst.z = src0.z \times src1.z + src2.z
+
+ dst.w = src0.w \times src1.w + src2.w
+
+
+SUB - Subtract
+
+.. math::
+
+ dst.x = src0.x - src1.x
+
+ dst.y = src0.y - src1.y
+
+ dst.z = src0.z - src1.z
+
+ dst.w = src0.w - src1.w
+
+
+LRP - Linear Interpolate
+
+.. math::
+
+ dst.x = src0.x \times src1.x + (1 - src0.x) \times src2.x
+
+ dst.y = src0.y \times src1.y + (1 - src0.y) \times src2.y
+
+ dst.z = src0.z \times src1.z + (1 - src0.z) \times src2.z
+
+ dst.w = src0.w \times src1.w + (1 - src0.w) \times src2.w
+
+
+CND - Condition
+
+.. math::
+
+ dst.x = (src2.x > 0.5) ? src0.x : src1.x
+
+ dst.y = (src2.y > 0.5) ? src0.y : src1.y
+
+ dst.z = (src2.z > 0.5) ? src0.z : src1.z
+
+ dst.w = (src2.w > 0.5) ? src0.w : src1.w
+
+
+DP2A - 2-component Dot Product And Add
+
+.. math::
+
+ dst.x = src0.x \times src1.x + src0.y \times src1.y + src2.x
+
+ dst.y = src0.x \times src1.x + src0.y \times src1.y + src2.x
+
+ dst.z = src0.x \times src1.x + src0.y \times src1.y + src2.x
+
+ dst.w = src0.x \times src1.x + src0.y \times src1.y + src2.x
+
+
+FRAC - Fraction
+
+.. math::
+
+ dst.x = src.x - \lfloor src.x\rfloor
+
+ dst.y = src.y - \lfloor src.y\rfloor
+
+ dst.z = src.z - \lfloor src.z\rfloor
+
+ dst.w = src.w - \lfloor src.w\rfloor
+
+
+CLAMP - Clamp
+
+.. math::
+
+ dst.x = clamp(src0.x, src1.x, src2.x)
+
+ dst.y = clamp(src0.y, src1.y, src2.y)
+
+ dst.z = clamp(src0.z, src1.z, src2.z)
+
+ dst.w = clamp(src0.w, src1.w, src2.w)
+
+
+FLR - Floor
+
+This is identical to ARL.
+
+.. math::
+
+ dst.x = \lfloor src.x\rfloor
+
+ dst.y = \lfloor src.y\rfloor
+
+ dst.z = \lfloor src.z\rfloor
+
+ dst.w = \lfloor src.w\rfloor
+
+
+ROUND - Round
+
+.. math::
+
+ dst.x = round(src.x)
+
+ dst.y = round(src.y)
+
+ dst.z = round(src.z)
+
+ dst.w = round(src.w)
+
+
+EX2 - Exponential Base 2
+
+.. math::
+
+ dst.x = 2^{src.x}
+
+ dst.y = 2^{src.x}
+
+ dst.z = 2^{src.x}
+
+ dst.w = 2^{src.x}
+
+
+LG2 - Logarithm Base 2
+
+.. math::
+
+ dst.x = \log_2{src.x}
+
+ dst.y = \log_2{src.x}
+
+ dst.z = \log_2{src.x}
+
+ dst.w = \log_2{src.x}
+
+
+POW - Power
+
+.. math::
+
+ dst.x = src0.x^{src1.x}
+
+ dst.y = src0.x^{src1.x}
+
+ dst.z = src0.x^{src1.x}
+
+ dst.w = src0.x^{src1.x}
+
+XPD - Cross Product
+
+.. math::
+
+ dst.x = src0.y \times src1.z - src1.y \times src0.z
+
+ dst.y = src0.z \times src1.x - src1.z \times src0.x
+
+ dst.z = src0.x \times src1.y - src1.x \times src0.y
+
+ dst.w = 1
+
+
+ABS - Absolute
+
+.. math::
+
+ dst.x = |src.x|
+
+ dst.y = |src.y|
+
+ dst.z = |src.z|
+
+ dst.w = |src.w|
+
+
+RCC - Reciprocal Clamped
+
+XXX cleanup on aisle three
+
+.. math::
+
+ dst.x = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
+
+ dst.y = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
+
+ dst.z = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
+
+ dst.w = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
+
+
+DPH - Homogeneous Dot Product
+
+.. math::
+
+ dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
+
+ dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
+
+ dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
+
+ dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
+
+
+COS - Cosine
+
+.. math::
+
+ dst.x = \cos{src.x}
+
+ dst.y = \cos{src.x}
+
+ dst.z = \cos{src.x}
+
+ dst.w = \cos{src.x}
+
+
+DDX - Derivative Relative To X
+
+.. math::
+
+ dst.x = partialx(src.x)
+
+ dst.y = partialx(src.y)
+
+ dst.z = partialx(src.z)
+
+ dst.w = partialx(src.w)
+
+
+DDY - Derivative Relative To Y
+
+.. math::
+
+ dst.x = partialy(src.x)
+
+ dst.y = partialy(src.y)
+
+ dst.z = partialy(src.z)
+
+ dst.w = partialy(src.w)
+
+
+KILP - Predicated Discard
+
+ discard
+
+
+PK2H - Pack Two 16-bit Floats
+
+ TBD
+
+
+PK2US - Pack Two Unsigned 16-bit Scalars
+
+ TBD
+
+
+PK4B - Pack Four Signed 8-bit Scalars
+
+ TBD
+
+
+PK4UB - Pack Four Unsigned 8-bit Scalars
+
+ TBD
+
+
+RFL - Reflection Vector
+
+.. math::
+
+ dst.x = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.x - src1.x
+
+ dst.y = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.y - src1.y
+
+ dst.z = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.z - src1.z
+
+ dst.w = 1
+
+Considered for removal.
+
+
+SEQ - Set On Equal
+
+.. math::
+
+ dst.x = (src0.x == src1.x) ? 1 : 0
+ dst.y = (src0.y == src1.y) ? 1 : 0
+ dst.z = (src0.z == src1.z) ? 1 : 0
+ dst.w = (src0.w == src1.w) ? 1 : 0
+
+
+SFL - Set On False
+
+.. math::
+
+ dst.x = 0
+ dst.y = 0
+ dst.z = 0
+ dst.w = 0
+
+Considered for removal.
+
+SGT - Set On Greater Than
+
+.. math::
+
+ dst.x = (src0.x > src1.x) ? 1 : 0
+ dst.y = (src0.y > src1.y) ? 1 : 0
+ dst.z = (src0.z > src1.z) ? 1 : 0
+ dst.w = (src0.w > src1.w) ? 1 : 0
+
+
+SIN - Sine
+
+.. math::
+
+ dst.x = \sin{src.x}
+
+ dst.y = \sin{src.x}
+
+ dst.z = \sin{src.x}
+
+ dst.w = \sin{src.x}
+
+
+SLE - Set On Less Equal Than
+
+.. math::
+
+ dst.x = (src0.x <= src1.x) ? 1 : 0
+ dst.y = (src0.y <= src1.y) ? 1 : 0
+ dst.z = (src0.z <= src1.z) ? 1 : 0
+ dst.w = (src0.w <= src1.w) ? 1 : 0
+
+
+SNE - Set On Not Equal
+
+.. math::
+
+ dst.x = (src0.x != src1.x) ? 1 : 0
+ dst.y = (src0.y != src1.y) ? 1 : 0
+ dst.z = (src0.z != src1.z) ? 1 : 0
+ dst.w = (src0.w != src1.w) ? 1 : 0
+
+
+STR - Set On True
+
+.. math::
+
+ dst.x = 1
+ dst.y = 1
+ dst.z = 1
+ dst.w = 1
+
+
+TEX - Texture Lookup
+
+ TBD
+
+
+TXD - Texture Lookup with Derivatives
+
+ TBD
+
+
+TXP - Projective Texture Lookup
+
+ TBD
+
+
+UP2H - Unpack Two 16-Bit Floats
+
+ TBD
+
+ Considered for removal.
+
+UP2US - Unpack Two Unsigned 16-Bit Scalars
+
+ TBD
+
+ Considered for removal.
+
+UP4B - Unpack Four Signed 8-Bit Values
+
+ TBD
+
+ Considered for removal.
+
+UP4UB - Unpack Four Unsigned 8-Bit Scalars
+
+ TBD
+
+ Considered for removal.
+
+X2D - 2D Coordinate Transformation
+
+.. math::
+
+ dst.x = src0.x + src1.x \times src2.x + src1.y \times src2.y
+ dst.y = src0.y + src1.x \times src2.z + src1.y \times src2.w
+ dst.z = src0.x + src1.x \times src2.x + src1.y \times src2.y
+ dst.w = src0.y + src1.x \times src2.z + src1.y \times src2.w
+
+Considered for removal.
+
+
+From GL_NV_vertex_program2
+^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+
+ARA - Address Register Add
+
+ TBD
+
+ Considered for removal.
+
+ARR - Address Register Load With Round
+
+.. math::
+
+ dst.x = round(src.x)
+
+ dst.y = round(src.y)
+
+ dst.z = round(src.z)
+
+ dst.w = round(src.w)
+
+
+BRA - Branch
+
+ pc = target
+
+ Considered for removal.
+
+CAL - Subroutine Call
+
+ push(pc)
+ pc = target
+
+
+RET - Subroutine Call Return
+
+ pc = pop()
+
+ Potential restrictions:
+ * Only occurs at end of function.
+
+SSG - Set Sign
+
+.. math::
+
+ dst.x = (src.x > 0) ? 1 : (src.x < 0) ? -1 : 0
+
+ dst.y = (src.y > 0) ? 1 : (src.y < 0) ? -1 : 0
+
+ dst.z = (src.z > 0) ? 1 : (src.z < 0) ? -1 : 0
+
+ dst.w = (src.w > 0) ? 1 : (src.w < 0) ? -1 : 0
+
+
+CMP - Compare
+
+.. math::
+
+ dst.x = (src0.x < 0) ? src1.x : src2.x
+
+ dst.y = (src0.y < 0) ? src1.y : src2.y
+
+ dst.z = (src0.z < 0) ? src1.z : src2.z
+
+ dst.w = (src0.w < 0) ? src1.w : src2.w
+
+
+KIL - Conditional Discard
+
+.. math::
+
+ if (src.x < 0 || src.y < 0 || src.z < 0 || src.w < 0)
+ discard
+ endif
+
+
+SCS - Sine Cosine
+
+.. math::
+
+ dst.x = \cos{src.x}
+
+ dst.y = \sin{src.x}
+
+ dst.z = 0
+
+ dst.y = 1
+
+
+TXB - Texture Lookup With Bias
+
+ TBD
+
+
+NRM - 3-component Vector Normalise
+
+.. math::
+
+ dst.x = src.x / (src.x \times src.x + src.y \times src.y + src.z \times src.z)
+
+ dst.y = src.y / (src.x \times src.x + src.y \times src.y + src.z \times src.z)
+
+ dst.z = src.z / (src.x \times src.x + src.y \times src.y + src.z \times src.z)
+
+ dst.w = 1
+
+
+DIV - Divide
+
+.. math::
+
+ dst.x = \frac{src0.x}{src1.x}
+
+ dst.y = \frac{src0.y}{src1.y}
+
+ dst.z = \frac{src0.z}{src1.z}
+
+ dst.w = \frac{src0.w}{src1.w}
+
+
+DP2 - 2-component Dot Product
+
+.. math::
+
+ dst.x = src0.x \times src1.x + src0.y \times src1.y
+
+ dst.y = src0.x \times src1.x + src0.y \times src1.y
+
+ dst.z = src0.x \times src1.x + src0.y \times src1.y
+
+ dst.w = src0.x \times src1.x + src0.y \times src1.y
+
+
+TXL - Texture Lookup With LOD
+
+ TBD
+
+
+BRK - Break
+
+ TBD
+
+
+IF - If
+
+ TBD
+
+
+BGNFOR - Begin a For-Loop
+
+ dst.x = floor(src.x)
+ dst.y = floor(src.y)
+ dst.z = floor(src.z)
+
+ if (dst.y <= 0)
+ pc = [matching ENDFOR] + 1
+ endif
+
+ Note: The destination must be a loop register.
+ The source must be a constant register.
+
+ Considered for cleanup / removal.
+
+
+REP - Repeat
+
+ TBD
+
+
+ELSE - Else
+
+ TBD
+
+
+ENDIF - End If
+
+ TBD
+
+
+ENDFOR - End a For-Loop
+
+ dst.x = dst.x + dst.z
+ dst.y = dst.y - 1.0
+
+ if (dst.y > 0)
+ pc = [matching BGNFOR instruction] + 1
+ endif
+
+ Note: The destination must be a loop register.
+
+ Considered for cleanup / removal.
+
+ENDREP - End Repeat
+
+ TBD
+
+
+PUSHA - Push Address Register On Stack
+
+ push(src.x)
+ push(src.y)
+ push(src.z)
+ push(src.w)
+
+ Considered for cleanup / removal.
+
+POPA - Pop Address Register From Stack
+
+ dst.w = pop()
+ dst.z = pop()
+ dst.y = pop()
+ dst.x = pop()
+
+ Considered for cleanup / removal.
+
+
+From GL_NV_gpu_program4
+^^^^^^^^^^^^^^^^^^^^^^^^
+
+Support for these opcodes indicated by a special pipe capability bit (TBD).
+
+CEIL - Ceiling
+
+.. math::
+
+ dst.x = \lceil src.x\rceil
+
+ dst.y = \lceil src.y\rceil
+
+ dst.z = \lceil src.z\rceil
+
+ dst.w = \lceil src.w\rceil
+
+
+I2F - Integer To Float
+
+.. math::
+
+ dst.x = (float) src.x
+
+ dst.y = (float) src.y
+
+ dst.z = (float) src.z
+
+ dst.w = (float) src.w
+
+
+NOT - Bitwise Not
+
+.. math::
+
+ dst.x = ~src.x
+
+ dst.y = ~src.y
+
+ dst.z = ~src.z
+
+ dst.w = ~src.w
+
+
+TRUNC - Truncate
+
+.. math::
+
+ dst.x = trunc(src.x)
+
+ dst.y = trunc(src.y)
+
+ dst.z = trunc(src.z)
+
+ dst.w = trunc(src.w)
+
+
+SHL - Shift Left
+
+.. math::
+
+ dst.x = src0.x << src1.x
+
+ dst.y = src0.y << src1.x
+
+ dst.z = src0.z << src1.x
+
+ dst.w = src0.w << src1.x
+
+
+SHR - Shift Right
+
+.. math::
+
+ dst.x = src0.x >> src1.x
+
+ dst.y = src0.y >> src1.x
+
+ dst.z = src0.z >> src1.x
+
+ dst.w = src0.w >> src1.x
+
+
+AND - Bitwise And
+
+.. math::
+
+ dst.x = src0.x & src1.x
+
+ dst.y = src0.y & src1.y
+
+ dst.z = src0.z & src1.z
+
+ dst.w = src0.w & src1.w
+
+
+OR - Bitwise Or
+
+.. math::
+
+ dst.x = src0.x | src1.x
+
+ dst.y = src0.y | src1.y
+
+ dst.z = src0.z | src1.z
+
+ dst.w = src0.w | src1.w
+
+
+MOD - Modulus
+
+.. math::
+
+ dst.x = src0.x \bmod src1.x
+
+ dst.y = src0.y \bmod src1.y
+
+ dst.z = src0.z \bmod src1.z
+
+ dst.w = src0.w \bmod src1.w
+
+
+XOR - Bitwise Xor
+
+.. math::
+
+ dst.x = src0.x ^ src1.x
+
+ dst.y = src0.y ^ src1.y
+
+ dst.z = src0.z ^ src1.z
+
+ dst.w = src0.w ^ src1.w
+
+
+SAD - Sum Of Absolute Differences
+
+.. math::
+
+ dst.x = |src0.x - src1.x| + src2.x
+
+ dst.y = |src0.y - src1.y| + src2.y
+
+ dst.z = |src0.z - src1.z| + src2.z
+
+ dst.w = |src0.w - src1.w| + src2.w
+
+
+TXF - Texel Fetch
+
+ TBD
+
+
+TXQ - Texture Size Query
+
+ TBD
+
+
+CONT - Continue
+
+ TBD
+
+
+From GL_NV_geometry_program4
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+
+EMIT - Emit
+
+ TBD
+
+
+ENDPRIM - End Primitive
+
+ TBD
+
+
+From GLSL
+^^^^^^^^^^
+
+
+BGNLOOP - Begin a Loop
+
+ TBD
+
+
+BGNSUB - Begin Subroutine
+
+ TBD
+
+
+ENDLOOP - End a Loop
+
+ TBD
+
+
+ENDSUB - End Subroutine
+
+ TBD
+
+
+NOP - No Operation
+
+ Do nothing.
+
+
+NRM4 - 4-component Vector Normalise
+
+.. math::
+
+ dst.x = \frac{src.x}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
+
+ dst.y = \frac{src.y}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
+
+ dst.z = \frac{src.z}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
+
+ dst.w = \frac{src.w}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w}
+
+
+ps_2_x
+^^^^^^^^^^^^
+
+
+CALLNZ - Subroutine Call If Not Zero
+
+ TBD
+
+
+IFC - If
+
+ TBD
+
+
+BREAKC - Break Conditional
+
+ TBD
+
+
+Explanation of symbols used
+------------------------------
+
+
+Functions
+^^^^^^^^^^^^^^
+
+
+ :math:`|x|` Absolute value of `x`.
+
+ :math:`\lceil x \rceil` Ceiling of `x`.
+
+ clamp(x,y,z) Clamp x between y and z.
+ (x < y) ? y : (x > z) ? z : x
+
+ :math:`\lfloor x\rfloor` Floor of `x`.
+
+ :math:`\log_2{x}` Logarithm of `x`, base 2.
+
+ max(x,y) Maximum of x and y.
+ (x > y) ? x : y
+
+ min(x,y) Minimum of x and y.
+ (x < y) ? x : y
+
+ partialx(x) Derivative of x relative to fragment's X.
+
+ partialy(x) Derivative of x relative to fragment's Y.
+
+ pop() Pop from stack.
+
+ :math:`x^y` `x` to the power `y`.
+
+ push(x) Push x on stack.
+
+ round(x) Round x.
+
+ trunc(x) Truncate x, i.e. drop the fraction bits.
+
+
+Keywords
+^^^^^^^^^^^^^
+
+
+ discard Discard fragment.
+
+ dst First destination register.
+
+ dst0 First destination register.
+
+ pc Program counter.
+
+ src First source register.
+
+ src0 First source register.
+
+ src1 Second source register.
+
+ src2 Third source register.
+
+ target Label of target instruction.
+
+
+Other tokens
+---------------
+
+
+Declaration Semantic
+^^^^^^^^^^^^^^^^^^^^^^^^
+
+
+ Follows Declaration token if Semantic bit is set.
+
+ Since its purpose is to link a shader with other stages of the pipeline,
+ it is valid to follow only those Declaration tokens that declare a register
+ either in INPUT or OUTPUT file.
+
+ SemanticName field contains the semantic name of the register being declared.
+ There is no default value.
+
+ SemanticIndex is an optional subscript that can be used to distinguish
+ different register declarations with the same semantic name. The default value
+ is 0.
+
+ The meanings of the individual semantic names are explained in the following
+ sections.
+
+TGSI_SEMANTIC_POSITION
+""""""""""""""""""""""
+
+Position, sometimes known as HPOS or WPOS for historical reasons, is the
+location of the vertex in space, in ``(x, y, z, w)`` format. ``x``, ``y``, and ``z``
+are the Cartesian coordinates, and ``w`` is the homogenous coordinate and used
+for the perspective divide, if enabled.
+
+As a vertex shader output, position should be scaled to the viewport. When
+used in fragment shaders, position will ---
+
+XXX --- wait a minute. Should position be in [0,1] for x and y?
+
+XXX additionally, is there a way to configure the perspective divide? it's
+accelerated on most chipsets AFAIK...
+
+Position, if not specified, usually defaults to ``(0, 0, 0, 1)``, and can
+be partially specified as ``(x, y, 0, 1)`` or ``(x, y, z, 1)``.
+
+XXX usually? can we solidify that?
+
+TGSI_SEMANTIC_COLOR
+"""""""""""""""""""
+
+Colors are used to, well, color the primitives. Colors are always in
+``(r, g, b, a)`` format.
+
+If alpha is not specified, it defaults to 1.
+
+TGSI_SEMANTIC_BCOLOR
+""""""""""""""""""""
+
+Back-facing colors are only used for back-facing polygons, and are only valid
+in vertex shader outputs. After rasterization, all polygons are front-facing
+and COLOR and BCOLOR end up occupying the same slots in the fragment, so
+all BCOLORs effectively become regular COLORs in the fragment shader.
+
+TGSI_SEMANTIC_FOG
+"""""""""""""""""
+
+The fog coordinate historically has been used to replace the depth coordinate
+for generation of fog in dedicated fog blocks. Gallium, however, does not use
+dedicated fog acceleration, placing it entirely in the fragment shader
+instead.
+
+The fog coordinate should be written in ``(f, 0, 0, 1)`` format. Only the first
+component matters when writing from the vertex shader; the driver will ensure
+that the coordinate is in this format when used as a fragment shader input.
+
+TGSI_SEMANTIC_PSIZE
+"""""""""""""""""""
+
+PSIZE, or point size, is used to specify point sizes per-vertex. It should
+be in ``(p, n, x, f)`` format, where ``p`` is the point size, ``n`` is the minimum
+size, ``x`` is the maximum size, and ``f`` is the fade threshold.
+
+XXX this is arb_vp. is this what we actually do? should double-check...
+
+When using this semantic, be sure to set the appropriate state in the
+:ref:`rasterizer` first.
+
+TGSI_SEMANTIC_GENERIC
+"""""""""""""""""""""
+
+Generic semantics are nearly always used for texture coordinate attributes,
+in ``(s, t, r, q)`` format. ``t`` and ``r`` may be unused for certain kinds
+of lookups, and ``q`` is the level-of-detail bias for biased sampling.
+
+These attributes are called "generic" because they may be used for anything
+else, including parameters, texture generation information, or anything that
+can be stored inside a four-component vector.
+
+TGSI_SEMANTIC_NORMAL
+""""""""""""""""""""
+
+Vertex normal; could be used to implement per-pixel lighting for legacy APIs
+that allow mixing fixed-function and programmable stages.
+
+TGSI_SEMANTIC_FACE
+""""""""""""""""""
+
+FACE is the facing bit, to store the facing information for the fragment
+shader. ``(f, 0, 0, 1)`` is the format. The first component will be positive
+when the fragment is front-facing, and negative when the component is
+back-facing.
+
+TGSI_SEMANTIC_EDGEFLAG
+""""""""""""""""""""""
+
+XXX no clue
diff --git a/src/gallium/drivers/cell/common.h b/src/gallium/drivers/cell/common.h
index d5f5c7bbba8..aa29dcb3947 100644
--- a/src/gallium/drivers/cell/common.h
+++ b/src/gallium/drivers/cell/common.h
@@ -358,6 +358,7 @@ struct cell_spu_function_info
/** This is the object passed to spe_create_thread() */
+PIPE_ALIGN_TYPE(16,
struct cell_init_info
{
unsigned id;
@@ -370,7 +371,7 @@ struct cell_init_info
uint *buffer_status; /**< points at cell_context->buffer_status */
struct cell_spu_function_info *spu_functions;
-} ALIGN16_ATTRIB;
+});
#endif /* CELL_COMMON_H */
diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h
index 1498fb665a2..e402ed29220 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.h
+++ b/src/gallium/drivers/cell/ppu/cell_context.h
@@ -89,7 +89,7 @@ struct cell_buffer_node;
*/
struct cell_buffer_list
{
- struct cell_fence fence ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) struct cell_fence fence;
struct cell_buffer_node *head;
};
@@ -150,18 +150,18 @@ struct cell_context
/** Mapped constant buffers */
void *mapped_constants[PIPE_SHADER_TYPES];
- struct cell_spu_function_info spu_functions ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) struct cell_spu_function_info spu_functions;
uint num_cells, num_spus;
/** Buffers for command batches, vertex/index data */
uint buffer_size[CELL_NUM_BUFFERS];
- ubyte buffer[CELL_NUM_BUFFERS][CELL_BUFFER_SIZE] ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) ubyte buffer[CELL_NUM_BUFFERS][CELL_BUFFER_SIZE];
int cur_batch; /**< which buffer is being filled w/ commands */
/** [4] to ensure 16-byte alignment for each status word */
- uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4] ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4];
/** Associated with each command/batch buffer is a list of pipe_buffers
diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
index 2016b21a409..0a4da8ecc85 100644
--- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
+++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
@@ -59,7 +59,7 @@ cell_map_constant_buffers(struct cell_context *sp)
}
}
- draw_set_mapped_constant_buffer(sp->draw,
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX,
sp->mapped_constants[PIPE_SHADER_VERTEX],
sp->constants[PIPE_SHADER_VERTEX]->size);
}
@@ -85,7 +85,7 @@ cell_unmap_constant_buffers(struct cell_context *sp)
*
* XXX should the element buffer be specified/bound with a separate function?
*/
-static boolean
+static void
cell_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
@@ -145,29 +145,27 @@ cell_draw_range_elements(struct pipe_context *pipe,
/* Note: leave drawing surfaces mapped */
cell_unmap_constant_buffers(sp);
-
- return TRUE;
}
-static boolean
+static void
cell_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
{
- return cell_draw_range_elements( pipe, indexBuffer,
- indexSize,
- 0, 0xffffffff,
- mode, start, count );
+ cell_draw_range_elements( pipe, indexBuffer,
+ indexSize,
+ 0, 0xffffffff,
+ mode, start, count );
}
-static boolean
+static void
cell_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count)
{
- return cell_draw_elements(pipe, NULL, 0, mode, start, count);
+ cell_draw_elements(pipe, NULL, 0, mode, start, count);
}
diff --git a/src/gallium/drivers/cell/ppu/cell_state_derived.c b/src/gallium/drivers/cell/ppu/cell_state_derived.c
index efc4f78364b..b723e794e71 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_derived.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_derived.c
@@ -66,7 +66,7 @@ calculate_vertex_layout( struct cell_context *cell )
vinfo->num_attribs = 0;
/* we always want to emit vertex pos */
- src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_POSITION, 0);
+ src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_POSITION, 0);
assert(src >= 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src);
@@ -82,14 +82,14 @@ calculate_vertex_layout( struct cell_context *cell )
break;
case TGSI_SEMANTIC_COLOR:
- src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_COLOR,
+ src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_COLOR,
fs->info.input_semantic_index[i]);
assert(src >= 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
break;
case TGSI_SEMANTIC_FOG:
- src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_FOG, 0);
+ src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_FOG, 0);
#if 1
if (src < 0) /* XXX temp hack, try demos/fogcoord.c with this */
src = 0;
@@ -100,7 +100,7 @@ calculate_vertex_layout( struct cell_context *cell )
case TGSI_SEMANTIC_GENERIC:
/* this includes texcoords and varying vars */
- src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_GENERIC,
+ src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_GENERIC,
fs->info.input_semantic_index[i]);
assert(src >= 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c
index ab55a24bb64..f1e1dcb9eb0 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_emit.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c
@@ -331,7 +331,7 @@ cell_emit_state(struct cell_context *cell)
const struct draw_context *const draw = cell->draw;
struct cell_shader_info info;
- info.num_outputs = draw_num_vs_outputs(draw);
+ info.num_outputs = draw_num_shader_outputs(draw);
info.declarations = (uintptr_t) draw->vs.machine.Declarations;
info.num_declarations = draw->vs.machine.NumDeclarations;
info.instructions = (uintptr_t) draw->vs.machine.Instructions;
diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c
index 5c0179d9546..55bd85bde2b 100644
--- a/src/gallium/drivers/cell/spu/spu_command.c
+++ b/src/gallium/drivers/cell/spu/spu_command.c
@@ -53,8 +53,7 @@ struct spu_vs_context draw;
/**
* Buffers containing dynamically generated SPU code:
*/
-static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS]
- ALIGN16_ATTRIB;
+PIPE_ALIGN_VAR(16) static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS];
@@ -405,8 +404,6 @@ cmd_state_sampler(const struct cell_command_sampler *sampler)
case PIPE_TEX_FILTER_LINEAR:
spu.min_sample_texture_2d[unit] = sample_texture_2d_bilinear;
break;
- case PIPE_TEX_FILTER_ANISO:
- /* fall-through, for now */
case PIPE_TEX_FILTER_NEAREST:
spu.min_sample_texture_2d[unit] = sample_texture_2d_nearest;
break;
@@ -418,8 +415,6 @@ cmd_state_sampler(const struct cell_command_sampler *sampler)
case PIPE_TEX_FILTER_LINEAR:
spu.mag_sample_texture_2d[unit] = sample_texture_2d_bilinear;
break;
- case PIPE_TEX_FILTER_ANISO:
- /* fall-through, for now */
case PIPE_TEX_FILTER_NEAREST:
spu.mag_sample_texture_2d[unit] = sample_texture_2d_nearest;
break;
@@ -547,7 +542,7 @@ cmd_batch(uint opcode)
{
const uint buf = (opcode >> 8) & 0xff;
uint size = (opcode >> 16);
- qword buffer[CELL_BUFFER_SIZE / 16] ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) qword buffer[CELL_BUFFER_SIZE / 16];
const unsigned usize = ROUNDUP16(size) / sizeof(buffer[0]);
uint pos;
diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c
index 5ed330aa6ec..d2166a49016 100644
--- a/src/gallium/drivers/cell/spu/spu_exec.c
+++ b/src/gallium/drivers/cell/spu/spu_exec.c
@@ -1681,7 +1681,7 @@ exec_instruction(
}
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) {
FETCH( &r[0], 0, chan_index );
FETCH( &r[1], 1, chan_index );
@@ -1839,10 +1839,11 @@ spu_exec_machine_run( struct spu_exec_machine *mach )
/* execute declarations (interpolants) */
if( mach->Processor == TGSI_PROCESSOR_FRAGMENT ) {
for (i = 0; i < mach->NumDeclarations; i++) {
+ PIPE_ALIGN_VAR(16)
union {
struct tgsi_full_declaration decl;
qword buffer[ROUNDUP16(sizeof(struct tgsi_full_declaration)) / 16];
- } d ALIGN16_ATTRIB;
+ } d;
unsigned ea = (unsigned) (mach->Declarations + pc);
spu_dcache_fetch_unaligned(d.buffer, ea, sizeof(d.decl));
@@ -1853,10 +1854,11 @@ spu_exec_machine_run( struct spu_exec_machine *mach )
/* execute instructions, until pc is set to -1 */
while (pc != -1) {
+ PIPE_ALIGN_VAR(16)
union {
struct tgsi_full_instruction inst;
qword buffer[ROUNDUP16(sizeof(struct tgsi_full_instruction)) / 16];
- } i ALIGN16_ATTRIB;
+ } i;
unsigned ea = (unsigned) (mach->Instructions + pc);
spu_dcache_fetch_unaligned(i.buffer, ea, sizeof(i.inst));
diff --git a/src/gallium/drivers/cell/spu/spu_exec.h b/src/gallium/drivers/cell/spu/spu_exec.h
index 86056799405..0ca92af248d 100644
--- a/src/gallium/drivers/cell/spu/spu_exec.h
+++ b/src/gallium/drivers/cell/spu/spu_exec.h
@@ -98,9 +98,9 @@ struct spu_exec_machine
* 4 internal temporaries
* 1 address
*/
+ PIPE_ALIGN_VAR(16)
struct spu_exec_vector Temps[TGSI_EXEC_NUM_TEMPS
- + TGSI_EXEC_NUM_TEMP_EXTRAS + 1]
- ALIGN16_ATTRIB;
+ + TGSI_EXEC_NUM_TEMP_EXTRAS + 1];
struct spu_exec_vector *Addrs;
diff --git a/src/gallium/drivers/cell/spu/spu_funcs.c b/src/gallium/drivers/cell/spu/spu_funcs.c
index ff3d609d258..98919c43ffc 100644
--- a/src/gallium/drivers/cell/spu/spu_funcs.c
+++ b/src/gallium/drivers/cell/spu/spu_funcs.c
@@ -144,7 +144,7 @@ export_func(struct cell_spu_function_info *spu_functions,
void
return_function_info(void)
{
- struct cell_spu_function_info funcs ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) struct cell_spu_function_info funcs;
int tag = TAG_MISC;
ASSERT(sizeof(funcs) == 256); /* must be multiple of 16 bytes */
diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h
index 33767e7c51d..b18f4c22ef1 100644
--- a/src/gallium/drivers/cell/spu/spu_main.h
+++ b/src/gallium/drivers/cell/spu/spu_main.h
@@ -93,6 +93,7 @@ typedef vector unsigned int (*spu_fragment_program_func)(vector float *inputs,
vector float *constants);
+PIPE_ALIGN_TYPE(16,
struct spu_framebuffer
{
void *color_start; /**< addr of color surface in main memory */
@@ -107,10 +108,11 @@ struct spu_framebuffer
uint zsize; /**< 0, 2 or 4 bytes per Z */
float zscale; /**< 65535.0, 2^24-1 or 2^32-1 */
-} ALIGN16_ATTRIB;
+});
/** per-texture level info */
+PIPE_ALIGN_TYPE(16,
struct spu_texture_level
{
void *start;
@@ -123,20 +125,22 @@ struct spu_texture_level
vector signed int mask_s, mask_t, mask_r;
/** texcoord clamp limits */
vector signed int max_s, max_t, max_r;
-} ALIGN16_ATTRIB;
+});
+PIPE_ALIGN_TYPE(16,
struct spu_texture
{
struct spu_texture_level level[CELL_MAX_TEXTURE_LEVELS];
uint max_level;
uint target; /**< PIPE_TEXTURE_x */
-} ALIGN16_ATTRIB;
+});
/**
* All SPU global/context state will be in a singleton object of this type:
*/
+PIPE_ALIGN_TYPE(16,
struct spu_global
{
/** One-time init/constant info */
@@ -155,8 +159,8 @@ struct spu_global
struct vertex_info vertex_info;
/** Current color and Z tiles */
- tile_t ctile ALIGN16_ATTRIB;
- tile_t ztile ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) tile_t ctile;
+ PIPE_ALIGN_VAR(16) tile_t ztile;
/** Read depth/stencil tiles? */
boolean read_depth_stencil;
@@ -165,8 +169,8 @@ struct spu_global
ubyte cur_ctile_status, cur_ztile_status;
/** Status of all tiles in framebuffer */
- ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
- ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE];
+ PIPE_ALIGN_VAR(16) ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE];
/** Current fragment ops machine code, at 8-byte boundary */
uint *fragment_ops_code;
@@ -175,7 +179,7 @@ struct spu_global
spu_fragment_ops_func fragment_ops[2];
/** Current fragment program machine code, at 8-byte boundary */
- uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS] ALIGN8_ATTRIB;
+ PIPE_ALIGN_VAR(8) uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS];
/** Current fragment ops function */
spu_fragment_program_func fragment_program;
@@ -187,7 +191,7 @@ struct spu_global
/** Fragment program constants */
vector float constants[4 * CELL_MAX_CONSTANTS];
-} ALIGN16_ATTRIB;
+});
extern struct spu_global spu;
diff --git a/src/gallium/drivers/cell/spu/spu_render.c b/src/gallium/drivers/cell/spu/spu_render.c
index 5ffb7073abf..14987e3c3a2 100644
--- a/src/gallium/drivers/cell/spu/spu_render.c
+++ b/src/gallium/drivers/cell/spu/spu_render.c
@@ -169,7 +169,7 @@ void
cmd_render(const struct cell_command_render *render, uint *pos_incr)
{
/* we'll DMA into these buffers */
- ubyte vertex_data[CELL_BUFFER_SIZE] ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) ubyte vertex_data[CELL_BUFFER_SIZE];
const uint vertex_size = render->vertex_size; /* in bytes */
/*const*/ uint total_vertex_bytes = render->num_verts * vertex_size;
uint index_bytes;
diff --git a/src/gallium/drivers/cell/spu/spu_vertex_fetch.c b/src/gallium/drivers/cell/spu/spu_vertex_fetch.c
index 03375d84a57..087963960df 100644
--- a/src/gallium/drivers/cell/spu/spu_vertex_fetch.c
+++ b/src/gallium/drivers/cell/spu/spu_vertex_fetch.c
@@ -43,7 +43,8 @@ typedef void (*spu_fetch_func)(qword *out, const qword *in,
const qword *shuffle_data);
-static const qword fetch_shuffle_data[5] ALIGN16_ATTRIB = {
+PIPE_ALIGN_VAR(16) static const qword
+fetch_shuffle_data[5] = {
/* Shuffle used by CVT_64_FLOAT
*/
{
@@ -110,7 +111,7 @@ static void generic_vertex_fetch(struct spu_vs_context *draw,
unsigned idx;
const unsigned bytes_per_entry = draw->vertex_fetch.size[attr];
const unsigned quads_per_entry = (bytes_per_entry + 15) / 16;
- qword in[2 * 4] ALIGN16_ATTRIB;
+ PIPE_ALIGN_VAR(16) qword in[2 * 4];
/* Fetch four attributes for four vertices.
diff --git a/src/gallium/drivers/cell/spu/spu_vertex_shader.c b/src/gallium/drivers/cell/spu/spu_vertex_shader.c
index fbe5b34d397..3e9804bf8ee 100644
--- a/src/gallium/drivers/cell/spu/spu_vertex_shader.c
+++ b/src/gallium/drivers/cell/spu/spu_vertex_shader.c
@@ -107,8 +107,8 @@ run_vertex_program(struct spu_vs_context *draw,
struct spu_exec_machine *machine = &draw->machine;
unsigned int j;
- ALIGN16_DECL(struct spu_exec_vector, inputs, PIPE_MAX_ATTRIBS);
- ALIGN16_DECL(struct spu_exec_vector, outputs, PIPE_MAX_ATTRIBS);
+ PIPE_ALIGN_VAR(16) struct spu_exec_vector inputs[PIPE_MAX_ATTRIBS];
+ PIPE_ALIGN_VAR(16) struct spu_exec_vector outputs[PIPE_MAX_ATTRIBS];
const float *scale = draw->viewport.scale;
const float *trans = draw->viewport.translate;
@@ -119,8 +119,8 @@ run_vertex_program(struct spu_vs_context *draw,
ASSERT_ALIGN16(draw->constants);
machine->Consts = (float (*)[4]) draw->constants;
- machine->Inputs = ALIGN16_ASSIGN(inputs);
- machine->Outputs = ALIGN16_ASSIGN(outputs);
+ machine->Inputs = inputs;
+ machine->Outputs = outputs;
spu_vertex_fetch( draw, machine, elts, count );
@@ -132,8 +132,9 @@ run_vertex_program(struct spu_vs_context *draw,
for (j = 0; j < count; j++) {
unsigned slot;
float x, y, z, w;
+ PIPE_ALIGN_VAR(16)
unsigned char buffer[sizeof(struct vertex_header)
- + MAX_VERTEX_SIZE] ALIGN16_ATTRIB;
+ + MAX_VERTEX_SIZE];
struct vertex_header *const tmpOut =
(struct vertex_header *) buffer;
const unsigned vert_size = ROUNDUP16(sizeof(struct vertex_header)
@@ -186,8 +187,8 @@ run_vertex_program(struct spu_vs_context *draw,
}
-unsigned char immediates[(sizeof(float) * 4 * TGSI_EXEC_NUM_IMMEDIATES) + 32]
- ALIGN16_ATTRIB;
+PIPE_ALIGN_VAR(16) unsigned char
+immediates[(sizeof(float) * 4 * TGSI_EXEC_NUM_IMMEDIATES) + 32]);
void
diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c
index 37184eac7b1..46e4338d98a 100644
--- a/src/gallium/drivers/failover/fo_context.c
+++ b/src/gallium/drivers/failover/fo_context.c
@@ -44,11 +44,19 @@ static void failover_destroy( struct pipe_context *pipe )
}
+void failover_fail_over( struct failover_context *failover )
+{
+ failover->dirty = TRUE;
+ failover->mode = FO_SW;
+}
+
-static boolean failover_draw_elements( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned prim, unsigned start, unsigned count)
+static void failover_draw_elements( struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned prim,
+ unsigned start,
+ unsigned count)
{
struct failover_context *failover = failover_context( pipe );
@@ -62,24 +70,22 @@ static boolean failover_draw_elements( struct pipe_context *pipe,
/* Try hardware:
*/
if (failover->mode == FO_HW) {
- if (!failover->hw->draw_elements( failover->hw,
- indexBuffer,
- indexSize,
- prim,
- start,
- count )) {
-
- failover->hw->flush( failover->hw, ~0, NULL );
- failover->mode = FO_SW;
- }
+ failover->hw->draw_elements( failover->hw,
+ indexBuffer,
+ indexSize,
+ prim,
+ start,
+ count );
}
/* Possibly try software:
*/
if (failover->mode == FO_SW) {
- if (failover->dirty)
+ if (failover->dirty) {
+ failover->hw->flush( failover->hw, ~0, NULL );
failover_state_emit( failover );
+ }
failover->sw->draw_elements( failover->sw,
indexBuffer,
@@ -94,15 +100,13 @@ static boolean failover_draw_elements( struct pipe_context *pipe,
*/
failover->sw->flush( failover->sw, ~0, NULL );
}
-
- return TRUE;
}
-static boolean failover_draw_arrays( struct pipe_context *pipe,
+static void failover_draw_arrays( struct pipe_context *pipe,
unsigned prim, unsigned start, unsigned count)
{
- return failover_draw_elements(pipe, NULL, 0, prim, start, count);
+ failover_draw_elements(pipe, NULL, 0, prim, start, count);
}
static unsigned int
diff --git a/src/gallium/drivers/failover/fo_winsys.h b/src/gallium/drivers/failover/fo_winsys.h
index a8ce997a1f6..533122b69da 100644
--- a/src/gallium/drivers/failover/fo_winsys.h
+++ b/src/gallium/drivers/failover/fo_winsys.h
@@ -36,10 +36,13 @@
struct pipe_context;
+struct failover_context;
struct pipe_context *failover_create( struct pipe_context *hw,
struct pipe_context *sw );
+void failover_fail_over( struct failover_context *failover );
+
#endif /* FO_WINSYS_H */
diff --git a/src/gallium/drivers/i915/i915_buffer.c b/src/gallium/drivers/i915/i915_buffer.c
index effeba12972..669964770d4 100644
--- a/src/gallium/drivers/i915/i915_buffer.c
+++ b/src/gallium/drivers/i915/i915_buffer.c
@@ -111,6 +111,7 @@ i915_buffer_unmap(struct pipe_screen *screen,
{
struct i915_buffer *buf = i915_buffer(buffer);
assert(!buf->ibuf);
+ (void) buf;
}
static void
diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c
index 94c8aee30fe..89feeade756 100644
--- a/src/gallium/drivers/i915/i915_context.c
+++ b/src/gallium/drivers/i915/i915_context.c
@@ -45,7 +45,7 @@
*/
-static boolean
+static void
i915_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
@@ -84,7 +84,7 @@ i915_draw_range_elements(struct pipe_context *pipe,
}
- draw_set_mapped_constant_buffer(draw,
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
i915->current.constants[PIPE_SHADER_VERTEX],
(i915->current.num_user_constants[PIPE_SHADER_VERTEX] *
4 * sizeof(float)));
@@ -106,27 +106,25 @@ i915_draw_range_elements(struct pipe_context *pipe,
pipe_buffer_unmap(pipe->screen, indexBuffer);
draw_set_mapped_element_buffer_range(draw, 0, start, start + count - 1, NULL);
}
-
- return TRUE;
}
-static boolean
+static void
i915_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count)
{
- return i915_draw_range_elements(pipe, indexBuffer,
- indexSize,
- 0, 0xffffffff,
- prim, start, count);
+ i915_draw_range_elements(pipe, indexBuffer,
+ indexSize,
+ 0, 0xffffffff,
+ prim, start, count);
}
-static boolean
+static void
i915_draw_arrays(struct pipe_context *pipe,
unsigned prim, unsigned start, unsigned count)
{
- return i915_draw_elements(pipe, NULL, 0, prim, start, count);
+ i915_draw_elements(pipe, NULL, 0, prim, start, count);
}
diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c
index f7ebfadd593..0fab6e1bc36 100644
--- a/src/gallium/drivers/i915/i915_state.c
+++ b/src/gallium/drivers/i915/i915_state.c
@@ -58,10 +58,10 @@ translate_wrap_mode(unsigned wrap)
return TEXCOORDMODE_CLAMP_EDGE;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
return TEXCOORDMODE_CLAMP_BORDER;
-/*
+ /*
case PIPE_TEX_WRAP_MIRRORED_REPEAT:
return TEXCOORDMODE_MIRROR;
-*/
+ */
default:
return TEXCOORDMODE_WRAP;
}
@@ -74,8 +74,6 @@ static unsigned translate_img_filter( unsigned filter )
return FILTER_NEAREST;
case PIPE_TEX_FILTER_LINEAR:
return FILTER_LINEAR;
- case PIPE_TEX_FILTER_ANISO:
- return FILTER_ANISOTROPIC;
default:
assert(0);
return FILTER_NEAREST;
@@ -221,6 +219,9 @@ i915_create_sampler_state(struct pipe_context *pipe,
minFilt = translate_img_filter( sampler->min_img_filter );
magFilt = translate_img_filter( sampler->mag_img_filter );
+ if (sampler->max_anisotropy > 1.0)
+ minFilt = magFilt = FILTER_ANISOTROPIC;
+
if (sampler->max_anisotropy > 2.0) {
cso->state[0] |= SS2_MAX_ANISO_4;
}
diff --git a/src/gallium/drivers/i915/i915_state_derived.c b/src/gallium/drivers/i915/i915_state_derived.c
index 178d4e8781d..03dd5091a61 100644
--- a/src/gallium/drivers/i915/i915_state_derived.c
+++ b/src/gallium/drivers/i915/i915_state_derived.c
@@ -84,7 +84,7 @@ static void calculate_vertex_layout( struct i915_context *i915 )
/* pos */
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_POSITION, 0);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_POSITION, 0);
if (needW) {
draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, src);
vinfo.hwfmt[0] |= S4_VFMT_XYZW;
@@ -101,21 +101,21 @@ static void calculate_vertex_layout( struct i915_context *i915 )
/* primary color */
if (colors[0]) {
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 0);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 0);
draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src);
vinfo.hwfmt[0] |= S4_VFMT_COLOR;
}
/* secondary color */
if (colors[1]) {
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_COLOR, 1);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 1);
draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src);
vinfo.hwfmt[0] |= S4_VFMT_SPEC_FOG;
}
/* fog coord, not fog blend factor */
if (fog) {
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_FOG, 0);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_FOG, 0);
draw_emit_vertex_attr(&vinfo, EMIT_1F, INTERP_PERSPECTIVE, src);
vinfo.hwfmt[0] |= S4_VFMT_FOG_PARAM;
}
@@ -125,7 +125,7 @@ static void calculate_vertex_layout( struct i915_context *i915 )
uint hwtc;
if (texCoords[i]) {
hwtc = TEXCOORDFMT_4D;
- src = draw_find_vs_output(i915->draw, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
}
else {
diff --git a/src/gallium/drivers/i965/brw_clip.c b/src/gallium/drivers/i965/brw_clip.c
index 58d9e56df27..d67a1a62633 100644
--- a/src/gallium/drivers/i965/brw_clip.c
+++ b/src/gallium/drivers/i965/brw_clip.c
@@ -83,19 +83,19 @@ compile_clip_prog( struct brw_context *brw,
c.offset_hpos = delta + c.key.output_hpos * ATTR_SIZE;
- if (c.key.output_color0)
+ if (c.key.output_color0 != BRW_OUTPUT_NOT_PRESENT)
c.offset_color0 = delta + c.key.output_color0 * ATTR_SIZE;
- if (c.key.output_color1)
+ if (c.key.output_color1 != BRW_OUTPUT_NOT_PRESENT)
c.offset_color1 = delta + c.key.output_color1 * ATTR_SIZE;
- if (c.key.output_bfc0)
+ if (c.key.output_bfc0 != BRW_OUTPUT_NOT_PRESENT)
c.offset_bfc0 = delta + c.key.output_bfc0 * ATTR_SIZE;
- if (c.key.output_bfc1)
+ if (c.key.output_bfc1 != BRW_OUTPUT_NOT_PRESENT)
c.offset_bfc1 = delta + c.key.output_bfc1 * ATTR_SIZE;
- if (c.key.output_edgeflag)
+ if (c.key.output_edgeflag != BRW_OUTPUT_NOT_PRESENT)
c.offset_edgeflag = delta + c.key.output_edgeflag * ATTR_SIZE;
if (BRW_IS_IGDNG(brw))
@@ -182,7 +182,6 @@ upload_clip_prog(struct brw_context *brw)
*/
/* CACHE_NEW_VS_PROG */
key.nr_attrs = brw->vs.prog_data->nr_outputs;
- key.output_edgeflag = brw->vs.prog_data->output_edgeflag;
/* PIPE_NEW_VS */
key.output_hpos = vs->output_hpos;
@@ -190,6 +189,7 @@ upload_clip_prog(struct brw_context *brw)
key.output_color1 = vs->output_color1;
key.output_bfc0 = vs->output_bfc0;
key.output_bfc1 = vs->output_bfc1;
+ key.output_edgeflag = vs->output_edgeflag;
/* PIPE_NEW_CLIP */
key.nr_userclip = brw->curr.ucp.nr;
diff --git a/src/gallium/drivers/i965/brw_context.h b/src/gallium/drivers/i965/brw_context.h
index 56e78074000..8c006bb95b2 100644
--- a/src/gallium/drivers/i965/brw_context.h
+++ b/src/gallium/drivers/i965/brw_context.h
@@ -120,6 +120,13 @@
#define BRW_MAX_CURBE (32*16)
+
+/* Need a value to say a particular vertex shader output isn't
+ * present. Limits us to 63 outputs currently.
+ */
+#define BRW_OUTPUT_NOT_PRESENT ((1<<6)-1)
+
+
struct brw_context;
struct brw_depth_stencil_state {
@@ -335,8 +342,6 @@ struct brw_vs_prog_data {
GLuint nr_params; /**< number of TGSI_FILE_CONSTANT's */
- GLuint output_edgeflag;
-
GLboolean writes_psiz;
/* Used for calculating urb partitions:
diff --git a/src/gallium/drivers/i965/brw_disasm.h b/src/gallium/drivers/i965/brw_disasm.h
index 77d402d35e6..ba5b109c483 100644
--- a/src/gallium/drivers/i965/brw_disasm.h
+++ b/src/gallium/drivers/i965/brw_disasm.h
@@ -23,6 +23,8 @@
#ifndef BRW_DISASM_H
#define BRW_DISASM_H
+#include <stdio.h>
+
struct brw_instruction;
int brw_disasm_insn (FILE *file, const struct brw_instruction *inst);
diff --git a/src/gallium/drivers/i965/brw_draw.c b/src/gallium/drivers/i965/brw_draw.c
index 852fd229828..ea8d39adaf0 100644
--- a/src/gallium/drivers/i965/brw_draw.c
+++ b/src/gallium/drivers/i965/brw_draw.c
@@ -176,7 +176,7 @@ try_draw_range_elements(struct brw_context *brw,
}
-static boolean
+static void
brw_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *index_buffer,
unsigned index_size,
@@ -228,29 +228,27 @@ brw_draw_range_elements(struct pipe_context *pipe,
ret = try_draw_range_elements(brw, index_buffer, hw_prim, start, count );
assert(ret == 0);
}
-
- return TRUE;
}
-static boolean
+static void
brw_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *index_buffer,
unsigned index_size,
unsigned mode,
unsigned start, unsigned count)
{
- return brw_draw_range_elements( pipe, index_buffer,
- index_size,
- 0, 0xffffffff,
- mode,
- start, count );
+ brw_draw_range_elements( pipe, index_buffer,
+ index_size,
+ 0, 0xffffffff,
+ mode,
+ start, count );
}
-static boolean
+static void
brw_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count)
{
- return brw_draw_elements(pipe, NULL, 0, mode, start, count);
+ brw_draw_elements(pipe, NULL, 0, mode, start, count);
}
diff --git a/src/gallium/drivers/i965/brw_eu_emit.c b/src/gallium/drivers/i965/brw_eu_emit.c
index 4fe7b6acc16..00d8eaccbc4 100644
--- a/src/gallium/drivers/i965/brw_eu_emit.c
+++ b/src/gallium/drivers/i965/brw_eu_emit.c
@@ -860,7 +860,7 @@ void brw_land_fwd_jump(struct brw_compile *p,
jmpi = 2;
assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI);
- assert(jmp_insn->bits1.da1.src1_reg_file = BRW_IMMEDIATE_VALUE);
+ assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE);
jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1);
}
diff --git a/src/gallium/drivers/i965/brw_pipe_clear.c b/src/gallium/drivers/i965/brw_pipe_clear.c
index 211be881789..452e1e89f93 100644
--- a/src/gallium/drivers/i965/brw_pipe_clear.c
+++ b/src/gallium/drivers/i965/brw_pipe_clear.c
@@ -114,18 +114,18 @@ static void color_clear(struct brw_context *brw,
const float *rgba )
{
enum pipe_error ret;
- unsigned value;
+ union util_color value;
util_pack_color( rgba, bsurface->base.format, &value );
if (bsurface->cpp == 2)
- value |= value << 16;
+ value.ui |= value.ui << 16;
- ret = try_clear( brw, bsurface, value );
+ ret = try_clear( brw, bsurface, value.ui );
if (ret != 0) {
brw_context_flush( brw );
- ret = try_clear( brw, bsurface, value );
+ ret = try_clear( brw, bsurface, value.ui );
assert( ret == 0 );
}
}
diff --git a/src/gallium/drivers/i965/brw_pipe_fb.c b/src/gallium/drivers/i965/brw_pipe_fb.c
index 6b03094f502..5d4e5025f97 100644
--- a/src/gallium/drivers/i965/brw_pipe_fb.c
+++ b/src/gallium/drivers/i965/brw_pipe_fb.c
@@ -3,6 +3,7 @@
#include "pipe/p_state.h"
#include "brw_context.h"
+#include "brw_debug.h"
/**
* called from intelDrawBuffer()
@@ -51,8 +52,14 @@ static void brw_set_viewport_state( struct pipe_context *pipe,
struct brw_context *brw = brw_context(pipe);
brw->curr.viewport = *viewport;
- brw->curr.ccv.min_depth = 0.0; /* XXX: near */
- brw->curr.ccv.max_depth = 1.0; /* XXX: far */
+ brw->curr.ccv.min_depth = viewport->scale[2] * -1.0 + viewport->translate[2];
+ brw->curr.ccv.max_depth = viewport->scale[2] * 1.0 + viewport->translate[2];
+
+ if (0)
+ debug_printf("%s depth range %f .. %f\n",
+ __FUNCTION__,
+ brw->curr.ccv.min_depth,
+ brw->curr.ccv.max_depth);
brw->state.dirty.mesa |= PIPE_NEW_VIEWPORT;
}
diff --git a/src/gallium/drivers/i965/brw_pipe_sampler.c b/src/gallium/drivers/i965/brw_pipe_sampler.c
index 5ddc63f57ec..81712798a5d 100644
--- a/src/gallium/drivers/i965/brw_pipe_sampler.c
+++ b/src/gallium/drivers/i965/brw_pipe_sampler.c
@@ -48,8 +48,6 @@ static GLuint translate_img_filter( unsigned filter )
return BRW_MAPFILTER_NEAREST;
case PIPE_TEX_FILTER_LINEAR:
return BRW_MAPFILTER_LINEAR;
- case PIPE_TEX_FILTER_ANISO:
- return BRW_MAPFILTER_ANISOTROPIC;
default:
assert(0);
return BRW_MAPFILTER_NEAREST;
diff --git a/src/gallium/drivers/i965/brw_pipe_shader.c b/src/gallium/drivers/i965/brw_pipe_shader.c
index 6c376e5e5d3..e389587f3e1 100644
--- a/src/gallium/drivers/i965/brw_pipe_shader.c
+++ b/src/gallium/drivers/i965/brw_pipe_shader.c
@@ -197,6 +197,13 @@ static void *brw_create_vs_state( struct pipe_context *pipe,
vs->id = brw->program_id++;
vs->has_flow_control = has_flow_control(&vs->info);
+ vs->output_hpos = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_color0 = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_color1 = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_bfc0 = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_bfc1 = BRW_OUTPUT_NOT_PRESENT;
+ vs->output_edgeflag = BRW_OUTPUT_NOT_PRESENT;
+
for (i = 0; i < vs->info.num_outputs; i++) {
int index = vs->info.output_semantic_index[i];
switch (vs->info.output_semantic_name[i]) {
diff --git a/src/gallium/drivers/i965/brw_vs_emit.c b/src/gallium/drivers/i965/brw_vs_emit.c
index 714def5046d..8a16205d2f6 100644
--- a/src/gallium/drivers/i965/brw_vs_emit.c
+++ b/src/gallium/drivers/i965/brw_vs_emit.c
@@ -79,18 +79,12 @@ static void release_tmps( struct brw_vs_compile *c )
static boolean is_position_output( struct brw_vs_compile *c,
unsigned vs_output )
{
- struct brw_vertex_shader *vs = c->vp;
-
- if (vs_output == c->prog_data.output_edgeflag) {
- return FALSE;
- }
- else {
- unsigned semantic = vs->info.output_semantic_name[vs_output];
- unsigned index = vs->info.output_semantic_index[vs_output];
+ const struct brw_vertex_shader *vs = c->vp;
+ unsigned semantic = vs->info.output_semantic_name[vs_output];
+ unsigned index = vs->info.output_semantic_index[vs_output];
- return (semantic == TGSI_SEMANTIC_POSITION &&
- index == 0);
- }
+ return (semantic == TGSI_SEMANTIC_POSITION &&
+ index == 0);
}
@@ -98,23 +92,16 @@ static boolean find_output_slot( struct brw_vs_compile *c,
unsigned vs_output,
unsigned *fs_input_slot )
{
- struct brw_vertex_shader *vs = c->vp;
+ const struct brw_vertex_shader *vs = c->vp;
+ unsigned semantic = vs->info.output_semantic_name[vs_output];
+ unsigned index = vs->info.output_semantic_index[vs_output];
+ unsigned i;
- if (vs_output == c->prog_data.output_edgeflag) {
- *fs_input_slot = c->key.fs_signature.nr_inputs;
- return TRUE;
- }
- else {
- unsigned semantic = vs->info.output_semantic_name[vs_output];
- unsigned index = vs->info.output_semantic_index[vs_output];
- unsigned i;
-
- for (i = 0; i < c->key.fs_signature.nr_inputs; i++) {
- if (c->key.fs_signature.input[i].semantic == semantic &&
+ for (i = 0; i < c->key.fs_signature.nr_inputs; i++) {
+ if (c->key.fs_signature.input[i].semantic == semantic &&
c->key.fs_signature.input[i].semantic_index == index) {
- *fs_input_slot = i;
- return TRUE;
- }
+ *fs_input_slot = i;
+ return TRUE;
}
}
diff --git a/src/gallium/drivers/i965/brw_wm_emit.c b/src/gallium/drivers/i965/brw_wm_emit.c
index 7e57d0306bc..8f983a60ae8 100644
--- a/src/gallium/drivers/i965/brw_wm_emit.c
+++ b/src/gallium/drivers/i965/brw_wm_emit.c
@@ -691,7 +691,7 @@ static void emit_xpd( struct brw_compile *p,
{
GLuint i;
- assert(!(mask & BRW_WRITEMASK_W) == BRW_WRITEMASK_X);
+ assert((mask & BRW_WRITEMASK_W) != BRW_WRITEMASK_W);
for (i = 0 ; i < 3; i++) {
if (mask & (1<<i)) {
diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c
index b975182e7bd..f9063d90fb1 100644
--- a/src/gallium/drivers/identity/id_context.c
+++ b/src/gallium/drivers/identity/id_context.c
@@ -45,7 +45,7 @@ identity_destroy(struct pipe_context *_pipe)
free(id_pipe);
}
-static boolean
+static void
identity_draw_arrays(struct pipe_context *_pipe,
unsigned prim,
unsigned start,
@@ -54,13 +54,13 @@ identity_draw_arrays(struct pipe_context *_pipe,
struct identity_context *id_pipe = identity_context(_pipe);
struct pipe_context *pipe = id_pipe->pipe;
- return pipe->draw_arrays(pipe,
- prim,
- start,
- count);
+ pipe->draw_arrays(pipe,
+ prim,
+ start,
+ count);
}
-static boolean
+static void
identity_draw_elements(struct pipe_context *_pipe,
struct pipe_buffer *_indexBuffer,
unsigned indexSize,
@@ -73,15 +73,15 @@ identity_draw_elements(struct pipe_context *_pipe,
struct pipe_context *pipe = id_pipe->pipe;
struct pipe_buffer *indexBuffer = id_buffer->buffer;
- return pipe->draw_elements(pipe,
- indexBuffer,
- indexSize,
- prim,
- start,
- count);
+ pipe->draw_elements(pipe,
+ indexBuffer,
+ indexSize,
+ prim,
+ start,
+ count);
}
-static boolean
+static void
identity_draw_range_elements(struct pipe_context *_pipe,
struct pipe_buffer *_indexBuffer,
unsigned indexSize,
@@ -96,14 +96,14 @@ identity_draw_range_elements(struct pipe_context *_pipe,
struct pipe_context *pipe = id_pipe->pipe;
struct pipe_buffer *indexBuffer = id_buffer->buffer;
- return pipe->draw_range_elements(pipe,
- indexBuffer,
- indexSize,
- minIndex,
- maxIndex,
- mode,
- start,
- count);
+ pipe->draw_range_elements(pipe,
+ indexBuffer,
+ indexSize,
+ minIndex,
+ maxIndex,
+ mode,
+ start,
+ count);
}
static struct pipe_query *
diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile
index e038a5229e5..7c6e46006b9 100644
--- a/src/gallium/drivers/llvmpipe/Makefile
+++ b/src/gallium/drivers/llvmpipe/Makefile
@@ -50,7 +50,6 @@ C_SOURCES = \
lp_state_vs.c \
lp_surface.c \
lp_tex_cache.c \
- lp_tex_sample_c.c \
lp_tex_sample_llvm.c \
lp_texture.c \
lp_tile_cache.c \
diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README
index 0c3f00fd58f..72d9f39658f 100644
--- a/src/gallium/drivers/llvmpipe/README
+++ b/src/gallium/drivers/llvmpipe/README
@@ -59,27 +59,16 @@ Requirements
See /proc/cpuinfo to know what your CPU supports.
- - LLVM 2.5 or greater. LLVM 2.6 is preferred.
+ - LLVM 2.6.
- On Debian based distributions do:
+ For Linux, on a recent Debian based distribution do:
aptitude install llvm-dev
- There is a typo in one of the llvm 2.5 headers, that may cause compilation
- errors. To fix it apply the change:
-
- --- /usr/include/llvm-c/Core.h.orig 2009-08-10 15:38:54.000000000 +0100
- +++ /usr/include/llvm-c/Core.h 2009-08-10 15:38:25.000000000 +0100
- @@ -831,7 +831,7 @@
- template<typename T>
- inline T **unwrap(LLVMValueRef *Vals, unsigned Length) {
- #if DEBUG
- - for (LLVMValueRef *I = Vals, E = Vals + Length; I != E; ++I)
- + for (LLVMValueRef *I = Vals, *E = Vals + Length; I != E; ++I)
- cast<T>(*I);
- #endif
- return reinterpret_cast<T**>(Vals);
-
+ For Windows download pre-built MSVC 9.0 or MinGW binaries from
+ http://people.freedesktop.org/~jrfonseca/llvm/ and set the LLVM environment
+ variable to the extracted path.
+
- scons (optional)
- udis86, http://udis86.sourceforge.net/ (optional):
@@ -95,9 +84,9 @@ Requirements
Building
========
-To build everything invoke scons as:
+To build everything on Linux invoke scons as:
- scons debug=yes statetrackers=mesa drivers=llvmpipe winsys=xlib dri=false -k
+ scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=xlib dri=false
Alternatively, you can build it with GNU make, if you prefer, by invoking it as
@@ -105,12 +94,15 @@ Alternatively, you can build it with GNU make, if you prefer, by invoking it as
but the rest of these instructions assume that scons is used.
+For windows is everything the except except the winsys:
+
+ scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=gdi dri=false
Using
=====
-Building will create a drop-in alternative for libGL.so. To use it set the
-environment variables:
+On Linux, building will create a drop-in alternative for libGL.so. To use it
+set the environment variables:
export LD_LIBRARY_PATH=$PWD/build/linux-x86_64-debug/lib:$LD_LIBRARY_PATH
@@ -121,6 +113,11 @@ or
For performance evaluation pass debug=no to scons, and use the corresponding
lib directory without the "-debug" suffix.
+On Windows, building will create a drop-in alternative for opengl32.dll. To use
+it put it in the same directory as the application. It can also be used by
+replacing the native ICD driver, but it's quite an advanced usage, so if you
+need to ask, don't even try it.
+
Unit testing
============
diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript
index 3bd2e700138..6bb545a501f 100644
--- a/src/gallium/drivers/llvmpipe/SConscript
+++ b/src/gallium/drivers/llvmpipe/SConscript
@@ -9,6 +9,8 @@ if not env.has_key('LLVM_VERSION'):
env.Tool('udis86')
+env.Append(CPPPATH = ['.'])
+
env.CodeGenerate(
target = 'lp_tile_soa.c',
script = 'lp_tile_soa.py',
@@ -64,7 +66,6 @@ llvmpipe = env.ConvenienceLibrary(
'lp_state_vs.c',
'lp_surface.c',
'lp_tex_cache.c',
- 'lp_tex_sample_c.c',
'lp_tex_sample_llvm.c',
'lp_texture.c',
'lp_tile_cache.c',
@@ -74,21 +75,19 @@ llvmpipe = env.ConvenienceLibrary(
env = env.Clone()
-env.Prepend(LIBS = [llvmpipe] + auxiliaries)
+env.Prepend(LIBS = [llvmpipe] + gallium)
-env.Program(
- target = 'lp_test_format',
- source = ['lp_test_format.c', 'lp_test_main.c'],
-)
+tests = [
+ 'format',
+ 'blend',
+ 'conv',
+]
-env.Program(
- target = 'lp_test_blend',
- source = ['lp_test_blend.c', 'lp_test_main.c'],
-)
-
-env.Program(
- target = 'lp_test_conv',
- source = ['lp_test_conv.c', 'lp_test_main.c'],
-)
+for test in tests:
+ target = env.Program(
+ target = 'lp_test_' + test,
+ source = ['lp_test_' + test + '.c', 'lp_test_main.c'],
+ )
+ env.InstallProgram(target)
Export('llvmpipe')
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
index d14f468ba93..ced7b9c11d7 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
@@ -142,7 +142,7 @@ lp_build_blend_factor_unswizzled(struct lp_build_blend_aos_context *bld,
enum lp_build_blend_swizzle {
LP_BUILD_BLEND_SWIZZLE_RGBA = 0,
- LP_BUILD_BLEND_SWIZZLE_AAAA = 1,
+ LP_BUILD_BLEND_SWIZZLE_AAAA = 1
};
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_flow.c b/src/gallium/drivers/llvmpipe/lp_bld_flow.c
index dcc25fbff86..25c10af29f0 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_flow.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_flow.c
@@ -47,7 +47,7 @@
*/
enum lp_build_flow_construct_kind {
lP_BUILD_FLOW_SCOPE,
- LP_BUILD_FLOW_SKIP,
+ LP_BUILD_FLOW_SKIP
};
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c
index 5836e0173f9..10e82f120bb 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_format_aos.c
@@ -130,7 +130,7 @@ lp_build_unpack_rgba_aos(LLVMBuilderRef builder,
shifted = LLVMBuildLShr(builder, packed, LLVMConstVector(shifts, 4), "");
masked = LLVMBuildAnd(builder, shifted, LLVMConstVector(masks, 4), "");
- // UIToFP can't be expressed in SSE2
+ /* UIToFP can't be expressed in SSE2 */
casted = LLVMBuildSIToFP(builder, masked, LLVMVectorType(LLVMFloatType(), 4), "");
if (normalized)
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp b/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp
index d3f78c06d92..6e79438ead0 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp
+++ b/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp
@@ -59,3 +59,17 @@ LLVMInitializeNativeTarget(void)
#endif
+
+
+/*
+ * Hack to allow the linking of release LLVM static libraries on a debug build.
+ *
+ * See also:
+ * - http://social.msdn.microsoft.com/Forums/en-US/vclanguage/thread/7234ea2b-0042-42ed-b4e2-5d8644dfb57d
+ */
+#if defined(_MSC_VER) && defined(_DEBUG)
+#include <crtdefs.h>
+extern "C" {
+ _CRTIMP void __cdecl _invalid_parameter_noinfo(void) {}
+}
+#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.c b/src/gallium/drivers/llvmpipe/lp_bld_sample.c
index af70ddc6ab9..9003e108c1c 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_sample.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_sample.c
@@ -69,8 +69,8 @@ lp_sampler_static_state(struct lp_sampler_static_state *state,
state->min_img_filter = sampler->min_img_filter;
state->min_mip_filter = sampler->min_mip_filter;
state->mag_img_filter = sampler->mag_img_filter;
- if(sampler->compare_mode) {
- state->compare_mode = sampler->compare_mode;
+ state->compare_mode = sampler->compare_mode;
+ if(sampler->compare_mode != PIPE_TEX_COMPARE_NONE) {
state->compare_func = sampler->compare_func;
}
state->normalized_coords = sampler->normalized_coords;
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c
index 47b68b71e25..5ee8d556a68 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c
@@ -488,7 +488,7 @@ lp_build_sample_compare(struct lp_build_sample_context *bld,
LLVMValueRef res;
unsigned chan;
- if(!bld->static_state->compare_mode)
+ if(bld->static_state->compare_mode == PIPE_TEX_COMPARE_NONE)
return;
/* TODO: Compare before swizzling, to avoid redundant computations */
@@ -577,7 +577,6 @@ lp_build_sample_soa(LLVMBuilderRef builder,
lp_build_sample_2d_nearest_soa(&bld, s, t, width, height, stride, data_ptr, texel);
break;
case PIPE_TEX_FILTER_LINEAR:
- case PIPE_TEX_FILTER_ANISO:
if(lp_format_is_rgba8(bld.format_desc))
lp_build_sample_2d_linear_aos(&bld, s, t, width, height, stride, data_ptr, texel);
else
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c
index a67c70ff25a..fb1eda4423b 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c
@@ -321,7 +321,7 @@ emit_tex( struct lp_build_tgsi_soa_context *bld,
{
const uint unit = inst->Src[1].Register.Index;
LLVMValueRef lodbias;
- LLVMValueRef oow;
+ LLVMValueRef oow = NULL;
LLVMValueRef coords[3];
unsigned num_coords;
unsigned i;
@@ -361,6 +361,9 @@ emit_tex( struct lp_build_tgsi_soa_context *bld,
if (projected)
coords[i] = lp_build_mul(&bld->base, coords[i], oow);
}
+ for (i = num_coords; i < 3; i++) {
+ coords[i] = bld->base.undef;
+ }
bld->sampler->emit_fetch_texel(bld->sampler,
bld->base.builder,
@@ -446,7 +449,12 @@ emit_instruction(
{
unsigned chan_index;
LLVMValueRef src0, src1, src2;
- LLVMValueRef tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
+ LLVMValueRef tmp0, tmp1, tmp2;
+ LLVMValueRef tmp3 = NULL;
+ LLVMValueRef tmp4 = NULL;
+ LLVMValueRef tmp5 = NULL;
+ LLVMValueRef tmp6 = NULL;
+ LLVMValueRef tmp7 = NULL;
LLVMValueRef res;
LLVMValueRef dst0[NUM_CHANNELS];
@@ -1310,7 +1318,7 @@ emit_instruction(
return 0;
break;
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
/* deprecated? */
assert(0);
return 0;
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index f381156d00f..aaa675aec77 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -140,6 +140,7 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe,
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
unsigned i;
+ /* check if any of the bound drawing surfaces are this texture */
if(llvmpipe->dirty_render_cache) {
for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++) {
if(llvmpipe->framebuffer.cbufs[i] &&
@@ -150,6 +151,13 @@ llvmpipe_is_texture_referenced( struct pipe_context *pipe,
llvmpipe->framebuffer.zsbuf->texture == texture)
return PIPE_REFERENCED_FOR_WRITE;
}
+
+ /* check if any of the tex_cache textures are this texture */
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ if (llvmpipe->tex_cache[i] &&
+ llvmpipe->tex_cache[i]->texture == texture)
+ return PIPE_REFERENCED_FOR_READ;
+ }
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
if (llvmpipe->vertex_tex_cache[i] &&
llvmpipe->vertex_tex_cache[i]->texture == texture)
@@ -248,22 +256,6 @@ llvmpipe_create( struct pipe_screen *screen )
llvmpipe->vertex_tex_cache[i] = lp_create_tex_tile_cache(screen);
- /* vertex shader samplers */
- for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
- llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples;
- llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX;
- llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->vertex_tex_cache[i];
- llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i];
- }
-
- /* fragment shader samplers */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples;
- llvmpipe->tgsi.frag_samplers[i].processor = TGSI_PROCESSOR_FRAGMENT;
- llvmpipe->tgsi.frag_samplers[i].cache = llvmpipe->tex_cache[i];
- llvmpipe->tgsi.frag_samplers_list[i] = &llvmpipe->tgsi.frag_samplers[i];
- }
-
/*
* Create drawing context and plug our rendering stage into it.
*/
@@ -271,10 +263,7 @@ llvmpipe_create( struct pipe_screen *screen )
if (!llvmpipe->draw)
goto fail;
- draw_texture_samplers(llvmpipe->draw,
- PIPE_MAX_VERTEX_SAMPLERS,
- (struct tgsi_sampler **)
- llvmpipe->tgsi.vert_samplers_list);
+ /* FIXME: devise alternative to draw_texture_samplers */
if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
llvmpipe->no_rast = TRUE;
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index ca50585896e..426d6eb4a12 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -115,14 +115,6 @@ struct llvmpipe_context {
unsigned line_stipple_counter;
- /** TGSI exec things */
- struct {
- struct lp_shader_sampler vert_samplers[PIPE_MAX_SAMPLERS];
- struct lp_shader_sampler *vert_samplers_list[PIPE_MAX_SAMPLERS];
- struct lp_shader_sampler frag_samplers[PIPE_MAX_SAMPLERS];
- struct lp_shader_sampler *frag_samplers_list[PIPE_MAX_SAMPLERS];
- } tgsi;
-
/** The primitive drawing context */
struct draw_context *draw;
diff --git a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
index 2299566c665..c152b4413fc 100644
--- a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
+++ b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
@@ -45,11 +45,11 @@
-boolean
+void
llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count)
{
- return llvmpipe_draw_elements(pipe, NULL, 0, mode, start, count);
+ llvmpipe_draw_elements(pipe, NULL, 0, mode, start, count);
}
@@ -58,7 +58,7 @@ llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
* Basically, map the vertex buffers (and drawing surfaces), then hand off
* the drawing to the 'draw' module.
*/
-boolean
+void
llvmpipe_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
@@ -103,7 +103,7 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
draw_arrays(draw, mode, start, count);
/*
- * unmap vertex/index buffers - will cause draw module to flush
+ * unmap vertex/index buffers
*/
for (i = 0; i < lp->num_vertex_buffers; i++) {
draw_set_mapped_vertex_buffer(draw, i, NULL);
@@ -112,24 +112,28 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe,
draw_set_mapped_element_buffer(draw, 0, NULL);
}
+ /*
+ * TODO: Flush only when a user vertex/index buffer is present
+ * (or even better, modify draw module to do this
+ * internally when this condition is seen?)
+ */
+ draw_flush(draw);
/* Note: leave drawing surfaces mapped */
lp->dirty_render_cache = TRUE;
-
- return TRUE;
}
-boolean
+void
llvmpipe_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
{
- return llvmpipe_draw_range_elements( pipe, indexBuffer,
- indexSize,
- 0, 0xffffffff,
- mode, start, count );
+ llvmpipe_draw_range_elements( pipe, indexBuffer,
+ indexSize,
+ 0, 0xffffffff,
+ mode, start, count );
}
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c
index bce3baec164..4ef0783f3e2 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.c
+++ b/src/gallium/drivers/llvmpipe/lp_jit.c
@@ -79,25 +79,22 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
/* struct lp_jit_context */
{
- LLVMTypeRef elem_types[5];
+ LLVMTypeRef elem_types[4];
LLVMTypeRef context_type;
elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* constants */
- elem_types[1] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */
- elem_types[2] = LLVMFloatType(); /* alpha_ref_value */
- elem_types[3] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */
- elem_types[4] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */
+ elem_types[1] = LLVMFloatType(); /* alpha_ref_value */
+ elem_types[2] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */
+ elem_types[3] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */
context_type = LLVMStructType(elem_types, Elements(elem_types), 0);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, constants,
screen->target, context_type, 0);
- LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, samplers,
- screen->target, context_type, 1);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, alpha_ref_value,
- screen->target, context_type, 2);
+ screen->target, context_type, 1);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color,
- screen->target, context_type, 3);
+ screen->target, context_type, 2);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures,
screen->target, context_type,
LP_JIT_CONTEXT_TEXTURES_INDEX);
@@ -109,24 +106,6 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
screen->context_ptr_type = LLVMPointerType(context_type, 0);
}
- /* fetch_texel
- */
- {
- LLVMTypeRef ret_type;
- LLVMTypeRef arg_types[3];
- LLVMValueRef fetch_texel;
-
- ret_type = LLVMVoidType();
- arg_types[0] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */
- arg_types[1] = LLVMInt32Type(); /* unit */
- arg_types[2] = LLVMPointerType(LLVMVectorType(LLVMFloatType(), 4), 0); /* store */
-
- fetch_texel = lp_declare_intrinsic(screen->module, "fetch_texel",
- ret_type, arg_types, Elements(arg_types));
-
- LLVMAddGlobalMapping(screen->engine, fetch_texel, lp_fetch_texel_soa);
- }
-
#ifdef DEBUG
LLVMDumpModule(screen->module);
#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h
index 58f716ede29..277b690c02c 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.h
+++ b/src/gallium/drivers/llvmpipe/lp_jit.h
@@ -41,7 +41,6 @@
#include "pipe/p_state.h"
-struct tgsi_sampler;
struct llvmpipe_screen;
@@ -78,8 +77,6 @@ struct lp_jit_context
{
const float *constants;
- struct tgsi_sampler **samplers;
-
float alpha_ref_value;
/* FIXME: store (also?) in floats */
@@ -92,16 +89,13 @@ struct lp_jit_context
#define lp_jit_context_constants(_builder, _ptr) \
lp_build_struct_get(_builder, _ptr, 0, "constants")
-#define lp_jit_context_samplers(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 1, "samplers")
-
#define lp_jit_context_alpha_ref_value(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 2, "alpha_ref_value")
+ lp_build_struct_get(_builder, _ptr, 1, "alpha_ref_value")
#define lp_jit_context_blend_color(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 3, "blend_color")
+ lp_build_struct_get(_builder, _ptr, 2, "blend_color")
-#define LP_JIT_CONTEXT_TEXTURES_INDEX 4
+#define LP_JIT_CONTEXT_TEXTURES_INDEX 3
#define lp_jit_context_textures(_builder, _ptr) \
lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES_INDEX, "textures")
@@ -118,12 +112,6 @@ typedef void
void *color,
void *depth);
-void PIPE_CDECL
-lp_fetch_texel_soa( struct tgsi_sampler **samplers,
- uint32_t unit,
- float *store );
-
-
void
lp_jit_screen_cleanup(struct llvmpipe_screen *screen);
diff --git a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
index 4abff4ecccc..e8e2e2524ac 100644
--- a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
+++ b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
@@ -128,6 +128,7 @@ lp_vbuf_unmap_vertices(struct vbuf_render *vbr,
{
struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr);
assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size );
+ (void) cvbr;
/* do nothing */
}
diff --git a/src/gallium/drivers/llvmpipe/lp_quad.h b/src/gallium/drivers/llvmpipe/lp_quad.h
index 7eb05de77a1..c3a48700a4e 100644
--- a/src/gallium/drivers/llvmpipe/lp_quad.h
+++ b/src/gallium/drivers/llvmpipe/lp_quad.h
@@ -31,6 +31,7 @@
#ifndef LP_QUAD_H
#define LP_QUAD_H
+#include "pipe/p_compiler.h"
#include "pipe/p_state.h"
#include "tgsi/tgsi_exec.h"
@@ -83,7 +84,7 @@ struct quad_header_inout
struct quad_header_output
{
/** colors in SOA format (rrrr, gggg, bbbb, aaaa) */
- float ALIGN16_ATTRIB color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE];
+ PIPE_ALIGN_VAR(16) float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE];
};
@@ -92,9 +93,9 @@ struct quad_header_output
*/
struct quad_interp_coef
{
- float ALIGN16_ATTRIB a0[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
- float ALIGN16_ATTRIB dadx[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
- float ALIGN16_ATTRIB dady[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
+ PIPE_ALIGN_VAR(16) float a0[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
+ PIPE_ALIGN_VAR(16) float dadx[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
+ PIPE_ALIGN_VAR(16) float dady[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
};
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index b18f17c0cd3..0b2d3a28014 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -117,7 +117,7 @@ struct setup_context {
/**
* Execute fragment shader for the four fragments in the quad.
*/
-ALIGN_STACK
+PIPE_ALIGN_STACK
static void
shade_quads(struct llvmpipe_context *llvmpipe,
struct quad_header *quads[],
@@ -130,7 +130,7 @@ shade_quads(struct llvmpipe_context *llvmpipe,
uint8_t *tile;
uint8_t *color;
void *depth;
- uint32_t ALIGN16_ATTRIB mask[4][NUM_CHANNELS];
+ PIPE_ALIGN_VAR(16) uint32_t mask[4][NUM_CHANNELS];
unsigned chan_index;
unsigned q;
diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h
index 8e0c773a634..e16793186be 100644
--- a/src/gallium/drivers/llvmpipe/lp_state.h
+++ b/src/gallium/drivers/llvmpipe/lp_state.h
@@ -56,7 +56,6 @@
#define LP_NEW_QUERY 0x4000
-struct tgsi_sampler;
struct vertex_info;
struct pipe_context;
struct llvmpipe_context;
@@ -197,14 +196,14 @@ void llvmpipe_update_fs(struct llvmpipe_context *lp);
void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );
-boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
+void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count);
-boolean llvmpipe_draw_elements(struct pipe_context *pipe,
+void llvmpipe_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count);
-boolean
+void
llvmpipe_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
diff --git a/src/gallium/drivers/llvmpipe/lp_state_blend.c b/src/gallium/drivers/llvmpipe/lp_state_blend.c
index b2e75d3b14e..a94cd05ef20 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_blend.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_blend.c
@@ -34,6 +34,7 @@
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_debug_dump.h"
+#include "draw/draw_context.h"
#include "lp_screen.h"
#include "lp_context.h"
#include "lp_state.h"
@@ -51,6 +52,11 @@ void llvmpipe_bind_blend_state( struct pipe_context *pipe,
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+ if (llvmpipe->blend == blend)
+ return;
+
+ draw_flush(llvmpipe->draw);
+
llvmpipe->blend = blend;
llvmpipe->dirty |= LP_NEW_BLEND;
@@ -69,6 +75,11 @@ void llvmpipe_set_blend_color( struct pipe_context *pipe,
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
unsigned i, j;
+ if(memcmp(&llvmpipe->blend_color, blend_color, sizeof *blend_color) == 0)
+ return;
+
+ draw_flush(llvmpipe->draw);
+
memcpy(&llvmpipe->blend_color, blend_color, sizeof *blend_color);
if(!llvmpipe->jit_context.blend_color)
@@ -99,7 +110,12 @@ llvmpipe_bind_depth_stencil_state(struct pipe_context *pipe,
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
- llvmpipe->depth_stencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil;
+ if (llvmpipe->depth_stencil == depth_stencil)
+ return;
+
+ draw_flush(llvmpipe->draw);
+
+ llvmpipe->depth_stencil = depth_stencil;
if(llvmpipe->depth_stencil)
llvmpipe->jit_context.alpha_ref_value = llvmpipe->depth_stencil->alpha.ref_value;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c
index e703964aaa8..6c1ef6bc42d 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_derived.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c
@@ -66,7 +66,7 @@ llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe)
/* compute vertex layout now */
const struct lp_fragment_shader *lpfs = llvmpipe->fs;
struct vertex_info *vinfo_vbuf = &llvmpipe->vertex_info_vbuf;
- const uint num = draw_num_vs_outputs(llvmpipe->draw);
+ const uint num = draw_current_shader_outputs(llvmpipe->draw);
uint i;
/* Tell draw_vbuf to simply emit the whole post-xform vertex
@@ -116,13 +116,13 @@ llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe)
}
/* this includes texcoords and varying vars */
- src = draw_find_vs_output(llvmpipe->draw,
+ src = draw_find_shader_output(llvmpipe->draw,
lpfs->info.input_semantic_name[i],
lpfs->info.input_semantic_index[i]);
draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src);
}
- llvmpipe->psize_slot = draw_find_vs_output(llvmpipe->draw,
+ llvmpipe->psize_slot = draw_find_shader_output(llvmpipe->draw,
TGSI_SEMANTIC_PSIZE, 0);
if (llvmpipe->psize_slot > 0) {
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT,
@@ -192,36 +192,6 @@ compute_cliprect(struct llvmpipe_context *lp)
}
-static void
-update_tgsi_samplers( struct llvmpipe_context *llvmpipe )
-{
- unsigned i;
-
- /* vertex shader samplers */
- for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
- llvmpipe->tgsi.vert_samplers[i].sampler = llvmpipe->vertex_samplers[i];
- llvmpipe->tgsi.vert_samplers[i].texture = llvmpipe->vertex_textures[i];
- llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples;
- }
-
- for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
- lp_tex_tile_cache_validate_texture( llvmpipe->vertex_tex_cache[i] );
- }
-
- /* fragment shader samplers */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- llvmpipe->tgsi.frag_samplers[i].sampler = llvmpipe->sampler[i];
- llvmpipe->tgsi.frag_samplers[i].texture = llvmpipe->texture[i];
- llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples;
- }
-
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- lp_tex_tile_cache_validate_texture( llvmpipe->tex_cache[i] );
- }
-
- llvmpipe->jit_context.samplers = (struct tgsi_sampler **)llvmpipe->tgsi.frag_samplers_list;
-}
-
/* Hopefully this will remain quite simple, otherwise need to pull in
* something like the state tracker mechanism.
*/
@@ -237,8 +207,9 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe )
}
if (llvmpipe->dirty & (LP_NEW_SAMPLER |
- LP_NEW_TEXTURE))
- update_tgsi_samplers( llvmpipe );
+ LP_NEW_TEXTURE)) {
+ /* TODO */
+ }
if (llvmpipe->dirty & (LP_NEW_RASTERIZER |
LP_NEW_FS |
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index d129918fe2d..9f4bbef73fb 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -453,8 +453,8 @@ generate_fragment(struct llvmpipe_context *lp,
debug_dump_tex_mipfilter(key->sampler[i].min_mip_filter, TRUE));
debug_printf(" .mag_img_filter = %s\n",
debug_dump_tex_filter(key->sampler[i].mag_img_filter, TRUE));
- if(key->sampler[i].compare_mode)
- debug_printf(" .compare_mode = %s\n", debug_dump_func(key->sampler[i].compare_func, TRUE));
+ if(key->sampler[i].compare_mode != PIPE_TEX_COMPARE_NONE)
+ debug_printf(" .compare_func = %s\n", debug_dump_func(key->sampler[i].compare_func, TRUE));
debug_printf(" .normalized_coords = %u\n", key->sampler[i].normalized_coords);
debug_printf(" .prefilter = %u\n", key->sampler[i].prefilter);
}
@@ -550,13 +550,8 @@ generate_fragment(struct llvmpipe_context *lp,
a0_ptr, dadx_ptr, dady_ptr,
x0, y0, 2, 0);
-#if 0
- /* C texture sampling */
- sampler = lp_c_sampler_soa_create(context_ptr);
-#else
/* code generated texture sampling */
sampler = lp_llvm_sampler_soa_create(key->sampler, context_ptr);
-#endif
for(i = 0; i < num_fs; ++i) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
@@ -673,7 +668,12 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
- llvmpipe->fs = (struct lp_fragment_shader *) fs;
+ if (llvmpipe->fs == fs)
+ return;
+
+ draw_flush(llvmpipe->draw);
+
+ llvmpipe->fs = fs;
llvmpipe->dirty |= LP_NEW_FS;
}
@@ -688,6 +688,7 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
struct lp_fragment_shader_variant *variant;
assert(fs != llvmpipe->fs);
+ (void) llvmpipe;
variant = shader->variants;
while(variant) {
@@ -722,8 +723,7 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe,
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
- if(shader == PIPE_SHADER_VERTEX)
- draw_flush(llvmpipe->draw);
+ draw_flush(llvmpipe->draw);
/* note: reference counting */
pipe_buffer_reference(&llvmpipe->constants[shader], constants);
@@ -733,7 +733,8 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe,
}
if(shader == PIPE_SHADER_VERTEX) {
- draw_set_mapped_constant_buffer(llvmpipe->draw, data, size);
+ draw_set_mapped_constant_buffer(llvmpipe->draw, PIPE_SHADER_VERTEX,
+ data, size);
}
llvmpipe->dirty |= LP_NEW_CONSTANTS;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
index 4561c6b8456..aa3b5a3f91e 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c
@@ -41,14 +41,17 @@ llvmpipe_create_rasterizer_state(struct pipe_context *pipe,
}
void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe,
- void *setup)
+ void *rasterizer)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+ if (llvmpipe->rasterizer == rasterizer)
+ return;
+
/* pass-through to draw module */
- draw_set_rasterizer_state(llvmpipe->draw, setup);
+ draw_set_rasterizer_state(llvmpipe->draw, rasterizer);
- llvmpipe->rasterizer = (struct pipe_rasterizer_state *)setup;
+ llvmpipe->rasterizer = rasterizer;
llvmpipe->dirty |= LP_NEW_RASTERIZER;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_surface.c b/src/gallium/drivers/llvmpipe/lp_state_surface.c
index ba970cac985..e37ff04f3df 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_surface.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_surface.c
@@ -51,6 +51,8 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
struct llvmpipe_context *lp = llvmpipe_context(pipe);
uint i;
+ draw_flush(lp->draw);
+
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
/* check if changing cbuf */
if (lp->framebuffer.cbufs[i] != fb->cbufs[i]) {
diff --git a/src/gallium/drivers/llvmpipe/lp_state_vs.c b/src/gallium/drivers/llvmpipe/lp_state_vs.c
index 8a761648e7e..884e3878e62 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_vs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_vs.c
@@ -70,14 +70,18 @@ fail:
void
-llvmpipe_bind_vs_state(struct pipe_context *pipe, void *vs)
+llvmpipe_bind_vs_state(struct pipe_context *pipe, void *_vs)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+ const struct lp_vertex_shader *vs = (const struct lp_vertex_shader *)_vs;
- llvmpipe->vs = (const struct lp_vertex_shader *)vs;
+ if (llvmpipe->vs == vs)
+ return;
- draw_bind_vertex_shader(llvmpipe->draw,
- (llvmpipe->vs ? llvmpipe->vs->draw_data : NULL));
+ draw_bind_vertex_shader(llvmpipe->draw,
+ vs ? vs->draw_data : NULL);
+
+ llvmpipe->vs = vs;
llvmpipe->dirty |= LP_NEW_VS;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_test_blend.c b/src/gallium/drivers/llvmpipe/lp_test_blend.c
index 29fff91981a..6c29e8d8ace 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_blend.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_blend.c
@@ -462,7 +462,7 @@ compute_blend_ref(const struct pipe_blend_state *blend,
}
-ALIGN_STACK
+PIPE_ALIGN_STACK
static boolean
test_one(unsigned verbose,
FILE *fp,
@@ -531,11 +531,11 @@ test_one(unsigned verbose,
success = TRUE;
for(i = 0; i < n && success; ++i) {
if(mode == AoS) {
- ALIGN16_ATTRIB uint8_t src[LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t dst[LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t con[LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t res[LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t ref[LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t src[LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t dst[LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t con[LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t res[LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t ref[LP_NATIVE_VECTOR_WIDTH/8];
int64_t start_counter = 0;
int64_t end_counter = 0;
@@ -596,11 +596,11 @@ test_one(unsigned verbose,
if(mode == SoA) {
const unsigned stride = type.length*type.width/8;
- ALIGN16_ATTRIB uint8_t src[4*LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t dst[4*LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t con[4*LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t res[4*LP_NATIVE_VECTOR_WIDTH/8];
- ALIGN16_ATTRIB uint8_t ref[4*LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t src[4*LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t dst[4*LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t con[4*LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t res[4*LP_NATIVE_VECTOR_WIDTH/8];
+ PIPE_ALIGN_VAR(16) uint8_t ref[4*LP_NATIVE_VECTOR_WIDTH/8];
int64_t start_counter = 0;
int64_t end_counter = 0;
boolean mismatch;
diff --git a/src/gallium/drivers/llvmpipe/lp_test_conv.c b/src/gallium/drivers/llvmpipe/lp_test_conv.c
index 968c7a2d4aa..c1abee424c9 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_conv.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_conv.c
@@ -142,7 +142,7 @@ add_conv_test(LLVMModuleRef module,
}
-ALIGN_STACK
+PIPE_ALIGN_STACK
static boolean
test_one(unsigned verbose,
FILE *fp,
@@ -230,8 +230,8 @@ test_one(unsigned verbose,
for(i = 0; i < n && success; ++i) {
unsigned src_stride = src_type.length*src_type.width/8;
unsigned dst_stride = dst_type.length*dst_type.width/8;
- ALIGN16_ATTRIB uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
- ALIGN16_ATTRIB uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
+ PIPE_ALIGN_VAR(16) uint8_t src[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
+ PIPE_ALIGN_VAR(16) uint8_t dst[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
double fref[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
uint8_t ref[LP_MAX_VECTOR_LENGTH*LP_MAX_VECTOR_LENGTH];
int64_t start_counter = 0;
@@ -330,7 +330,7 @@ test_one(unsigned verbose,
fprintf(stderr, "conv.bc written\n");
fprintf(stderr, "Invoke as \"llc -o - conv.bc\"\n");
firsttime = FALSE;
- //abort();
+ /* abort(); */
}
}
diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c
index 23ea9ebbe7d..2b258f1052e 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_format.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_format.c
@@ -199,7 +199,7 @@ add_store_rgba_test(LLVMModuleRef module,
}
-ALIGN_STACK
+PIPE_ALIGN_STACK
static boolean
test_format(unsigned verbose, FILE *fp, const struct pixel_test_case *test)
{
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_cache.h b/src/gallium/drivers/llvmpipe/lp_tex_cache.h
index 9fa6c368125..05fded78e16 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_cache.h
+++ b/src/gallium/drivers/llvmpipe/lp_tex_cache.h
@@ -115,7 +115,7 @@ extern const struct llvmpipe_cached_tex_tile *
lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
union tex_tile_address addr );
-static INLINE const union tex_tile_address
+static INLINE union tex_tile_address
tex_tile_address( unsigned x,
unsigned y,
unsigned z,
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.h b/src/gallium/drivers/llvmpipe/lp_tex_sample.h
index 9ad1bde9565..cb59a94464a 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample.h
+++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.h
@@ -31,64 +31,11 @@
#include <llvm-c/Core.h>
-#include "tgsi/tgsi_exec.h"
-
-struct llvmpipe_tex_tile_cache;
struct lp_sampler_static_state;
/**
- * Subclass of tgsi_sampler
- */
-struct lp_shader_sampler
-{
- struct tgsi_sampler base; /**< base class */
-
- unsigned processor;
-
- /* For lp_get_samples_2d_linear_POT:
- */
- unsigned xpot;
- unsigned ypot;
- unsigned level;
-
- const struct pipe_texture *texture;
- const struct pipe_sampler_state *sampler;
-
- struct llvmpipe_tex_tile_cache *cache;
-};
-
-
-
-static INLINE struct lp_shader_sampler *
-lp_shader_sampler(const struct tgsi_sampler *sampler)
-{
- return (struct lp_shader_sampler *) sampler;
-}
-
-
-
-extern void
-lp_get_samples(struct tgsi_sampler *tgsi_sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE]);
-
-
-/**
- * Texture sampling code generator that just calls lp_get_samples C function
- * for the actual sampling computation.
- *
- * @param context_ptr LLVM value with the pointer to the struct lp_jit_context.
- */
-struct lp_build_sampler_soa *
-lp_c_sampler_soa_create(LLVMValueRef context_ptr);
-
-
-/**
* Pure-LLVM texture sampling code generator.
*
* @param context_ptr LLVM value with the pointer to the struct lp_jit_context.
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
deleted file mode 100644
index 0d01c07fb5e..00000000000
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
+++ /dev/null
@@ -1,1713 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * Copyright 2008 VMware, Inc. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Texture sampling
- *
- * Authors:
- * Brian Paul
- */
-
-#include "lp_context.h"
-#include "lp_quad.h"
-#include "lp_surface.h"
-#include "lp_texture.h"
-#include "lp_tex_sample.h"
-#include "lp_tex_cache.h"
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_shader_tokens.h"
-#include "util/u_math.h"
-#include "util/u_memory.h"
-
-
-
-/*
- * Note, the FRAC macro has to work perfectly. Otherwise you'll sometimes
- * see 1-pixel bands of improperly weighted linear-filtered textures.
- * The tests/texwrap.c demo is a good test.
- * Also note, FRAC(x) doesn't truly return the fractional part of x for x < 0.
- * Instead, if x < 0 then FRAC(x) = 1 - true_frac(x).
- */
-#define FRAC(f) ((f) - util_ifloor(f))
-
-
-/**
- * Linear interpolation macro
- */
-static INLINE float
-lerp(float a, float v0, float v1)
-{
- return v0 + a * (v1 - v0);
-}
-
-
-/**
- * Do 2D/biliner interpolation of float values.
- * v00, v10, v01 and v11 are typically four texture samples in a square/box.
- * a and b are the horizontal and vertical interpolants.
- * It's important that this function is inlined when compiled with
- * optimization! If we find that's not true on some systems, convert
- * to a macro.
- */
-static INLINE float
-lerp_2d(float a, float b,
- float v00, float v10, float v01, float v11)
-{
- const float temp0 = lerp(a, v00, v10);
- const float temp1 = lerp(a, v01, v11);
- return lerp(b, temp0, temp1);
-}
-
-
-/**
- * As above, but 3D interpolation of 8 values.
- */
-static INLINE float
-lerp_3d(float a, float b, float c,
- float v000, float v100, float v010, float v110,
- float v001, float v101, float v011, float v111)
-{
- const float temp0 = lerp_2d(a, b, v000, v100, v010, v110);
- const float temp1 = lerp_2d(a, b, v001, v101, v011, v111);
- return lerp(c, temp0, temp1);
-}
-
-
-
-/**
- * If A is a signed integer, A % B doesn't give the right value for A < 0
- * (in terms of texture repeat). Just casting to unsigned fixes that.
- */
-#define REMAINDER(A, B) ((unsigned) (A) % (unsigned) (B))
-
-
-/**
- * Apply texture coord wrapping mode and return integer texture indexes
- * for a vector of four texcoords (S or T or P).
- * \param wrapMode PIPE_TEX_WRAP_x
- * \param s the incoming texcoords
- * \param size the texture image size
- * \param icoord returns the integer texcoords
- * \return integer texture index
- */
-static INLINE void
-nearest_texcoord_4(unsigned wrapMode, const float s[4], unsigned size,
- int icoord[4])
-{
- uint ch;
- switch (wrapMode) {
- case PIPE_TEX_WRAP_REPEAT:
- /* s limited to [0,1) */
- /* i limited to [0,size-1] */
- for (ch = 0; ch < 4; ch++) {
- int i = util_ifloor(s[ch] * size);
- icoord[ch] = REMAINDER(i, size);
- }
- return;
- case PIPE_TEX_WRAP_CLAMP:
- /* s limited to [0,1] */
- /* i limited to [0,size-1] */
- for (ch = 0; ch < 4; ch++) {
- if (s[ch] <= 0.0F)
- icoord[ch] = 0;
- else if (s[ch] >= 1.0F)
- icoord[ch] = size - 1;
- else
- icoord[ch] = util_ifloor(s[ch] * size);
- }
- return;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- {
- /* s limited to [min,max] */
- /* i limited to [0, size-1] */
- const float min = 1.0F / (2.0F * size);
- const float max = 1.0F - min;
- for (ch = 0; ch < 4; ch++) {
- if (s[ch] < min)
- icoord[ch] = 0;
- else if (s[ch] > max)
- icoord[ch] = size - 1;
- else
- icoord[ch] = util_ifloor(s[ch] * size);
- }
- }
- return;
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- {
- /* s limited to [min,max] */
- /* i limited to [-1, size] */
- const float min = -1.0F / (2.0F * size);
- const float max = 1.0F - min;
- for (ch = 0; ch < 4; ch++) {
- if (s[ch] <= min)
- icoord[ch] = -1;
- else if (s[ch] >= max)
- icoord[ch] = size;
- else
- icoord[ch] = util_ifloor(s[ch] * size);
- }
- }
- return;
- case PIPE_TEX_WRAP_MIRROR_REPEAT:
- {
- const float min = 1.0F / (2.0F * size);
- const float max = 1.0F - min;
- for (ch = 0; ch < 4; ch++) {
- const int flr = util_ifloor(s[ch]);
- float u;
- if (flr & 1)
- u = 1.0F - (s[ch] - (float) flr);
- else
- u = s[ch] - (float) flr;
- if (u < min)
- icoord[ch] = 0;
- else if (u > max)
- icoord[ch] = size - 1;
- else
- icoord[ch] = util_ifloor(u * size);
- }
- }
- return;
- case PIPE_TEX_WRAP_MIRROR_CLAMP:
- for (ch = 0; ch < 4; ch++) {
- /* s limited to [0,1] */
- /* i limited to [0,size-1] */
- const float u = fabsf(s[ch]);
- if (u <= 0.0F)
- icoord[ch] = 0;
- else if (u >= 1.0F)
- icoord[ch] = size - 1;
- else
- icoord[ch] = util_ifloor(u * size);
- }
- return;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
- {
- /* s limited to [min,max] */
- /* i limited to [0, size-1] */
- const float min = 1.0F / (2.0F * size);
- const float max = 1.0F - min;
- for (ch = 0; ch < 4; ch++) {
- const float u = fabsf(s[ch]);
- if (u < min)
- icoord[ch] = 0;
- else if (u > max)
- icoord[ch] = size - 1;
- else
- icoord[ch] = util_ifloor(u * size);
- }
- }
- return;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
- {
- /* s limited to [min,max] */
- /* i limited to [0, size-1] */
- const float min = -1.0F / (2.0F * size);
- const float max = 1.0F - min;
- for (ch = 0; ch < 4; ch++) {
- const float u = fabsf(s[ch]);
- if (u < min)
- icoord[ch] = -1;
- else if (u > max)
- icoord[ch] = size;
- else
- icoord[ch] = util_ifloor(u * size);
- }
- }
- return;
- default:
- assert(0);
- }
-}
-
-
-/**
- * Used to compute texel locations for linear sampling for four texcoords.
- * \param wrapMode PIPE_TEX_WRAP_x
- * \param s the texcoords
- * \param size the texture image size
- * \param icoord0 returns first texture indexes
- * \param icoord1 returns second texture indexes (usually icoord0 + 1)
- * \param w returns blend factor/weight between texture indexes
- * \param icoord returns the computed integer texture coords
- */
-static INLINE void
-linear_texcoord_4(unsigned wrapMode, const float s[4], unsigned size,
- int icoord0[4], int icoord1[4], float w[4])
-{
- uint ch;
-
- switch (wrapMode) {
- case PIPE_TEX_WRAP_REPEAT:
- for (ch = 0; ch < 4; ch++) {
- float u = s[ch] * size - 0.5F;
- icoord0[ch] = REMAINDER(util_ifloor(u), size);
- icoord1[ch] = REMAINDER(icoord0[ch] + 1, size);
- w[ch] = FRAC(u);
- }
- break;;
- case PIPE_TEX_WRAP_CLAMP:
- for (ch = 0; ch < 4; ch++) {
- float u = CLAMP(s[ch], 0.0F, 1.0F);
- u = u * size - 0.5f;
- icoord0[ch] = util_ifloor(u);
- icoord1[ch] = icoord0[ch] + 1;
- w[ch] = FRAC(u);
- }
- break;;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- for (ch = 0; ch < 4; ch++) {
- float u = CLAMP(s[ch], 0.0F, 1.0F);
- u = u * size - 0.5f;
- icoord0[ch] = util_ifloor(u);
- icoord1[ch] = icoord0[ch] + 1;
- if (icoord0[ch] < 0)
- icoord0[ch] = 0;
- if (icoord1[ch] >= (int) size)
- icoord1[ch] = size - 1;
- w[ch] = FRAC(u);
- }
- break;;
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- {
- const float min = -1.0F / (2.0F * size);
- const float max = 1.0F - min;
- for (ch = 0; ch < 4; ch++) {
- float u = CLAMP(s[ch], min, max);
- u = u * size - 0.5f;
- icoord0[ch] = util_ifloor(u);
- icoord1[ch] = icoord0[ch] + 1;
- w[ch] = FRAC(u);
- }
- }
- break;;
- case PIPE_TEX_WRAP_MIRROR_REPEAT:
- for (ch = 0; ch < 4; ch++) {
- const int flr = util_ifloor(s[ch]);
- float u;
- if (flr & 1)
- u = 1.0F - (s[ch] - (float) flr);
- else
- u = s[ch] - (float) flr;
- u = u * size - 0.5F;
- icoord0[ch] = util_ifloor(u);
- icoord1[ch] = icoord0[ch] + 1;
- if (icoord0[ch] < 0)
- icoord0[ch] = 0;
- if (icoord1[ch] >= (int) size)
- icoord1[ch] = size - 1;
- w[ch] = FRAC(u);
- }
- break;;
- case PIPE_TEX_WRAP_MIRROR_CLAMP:
- for (ch = 0; ch < 4; ch++) {
- float u = fabsf(s[ch]);
- if (u >= 1.0F)
- u = (float) size;
- else
- u *= size;
- u -= 0.5F;
- icoord0[ch] = util_ifloor(u);
- icoord1[ch] = icoord0[ch] + 1;
- w[ch] = FRAC(u);
- }
- break;;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
- for (ch = 0; ch < 4; ch++) {
- float u = fabsf(s[ch]);
- if (u >= 1.0F)
- u = (float) size;
- else
- u *= size;
- u -= 0.5F;
- icoord0[ch] = util_ifloor(u);
- icoord1[ch] = icoord0[ch] + 1;
- if (icoord0[ch] < 0)
- icoord0[ch] = 0;
- if (icoord1[ch] >= (int) size)
- icoord1[ch] = size - 1;
- w[ch] = FRAC(u);
- }
- break;;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
- {
- const float min = -1.0F / (2.0F * size);
- const float max = 1.0F - min;
- for (ch = 0; ch < 4; ch++) {
- float u = fabsf(s[ch]);
- if (u <= min)
- u = min * size;
- else if (u >= max)
- u = max * size;
- else
- u *= size;
- u -= 0.5F;
- icoord0[ch] = util_ifloor(u);
- icoord1[ch] = icoord0[ch] + 1;
- w[ch] = FRAC(u);
- }
- }
- break;;
- default:
- assert(0);
- }
-}
-
-
-/**
- * For RECT textures / unnormalized texcoords
- * Only a subset of wrap modes supported.
- */
-static INLINE void
-nearest_texcoord_unnorm_4(unsigned wrapMode, const float s[4], unsigned size,
- int icoord[4])
-{
- uint ch;
- switch (wrapMode) {
- case PIPE_TEX_WRAP_CLAMP:
- for (ch = 0; ch < 4; ch++) {
- int i = util_ifloor(s[ch]);
- icoord[ch]= CLAMP(i, 0, (int) size-1);
- }
- return;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- /* fall-through */
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- for (ch = 0; ch < 4; ch++) {
- icoord[ch]= util_ifloor( CLAMP(s[ch], 0.5F, (float) size - 0.5F) );
- }
- return;
- default:
- assert(0);
- }
-}
-
-
-/**
- * For RECT textures / unnormalized texcoords.
- * Only a subset of wrap modes supported.
- */
-static INLINE void
-linear_texcoord_unnorm_4(unsigned wrapMode, const float s[4], unsigned size,
- int icoord0[4], int icoord1[4], float w[4])
-{
- uint ch;
- switch (wrapMode) {
- case PIPE_TEX_WRAP_CLAMP:
- for (ch = 0; ch < 4; ch++) {
- /* Not exactly what the spec says, but it matches NVIDIA output */
- float u = CLAMP(s[ch] - 0.5F, 0.0f, (float) size - 1.0f);
- icoord0[ch] = util_ifloor(u);
- icoord1[ch] = icoord0[ch] + 1;
- w[ch] = FRAC(u);
- }
- return;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- /* fall-through */
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- for (ch = 0; ch < 4; ch++) {
- float u = CLAMP(s[ch], 0.5F, (float) size - 0.5F);
- u -= 0.5F;
- icoord0[ch] = util_ifloor(u);
- icoord1[ch] = icoord0[ch] + 1;
- if (icoord1[ch] > (int) size - 1)
- icoord1[ch] = size - 1;
- w[ch] = FRAC(u);
- }
- break;
- default:
- assert(0);
- }
-}
-
-
-static unsigned
-choose_cube_face(float rx, float ry, float rz, float *newS, float *newT)
-{
- /*
- major axis
- direction target sc tc ma
- ---------- ------------------------------- --- --- ---
- +rx TEXTURE_CUBE_MAP_POSITIVE_X_EXT -rz -ry rx
- -rx TEXTURE_CUBE_MAP_NEGATIVE_X_EXT +rz -ry rx
- +ry TEXTURE_CUBE_MAP_POSITIVE_Y_EXT +rx +rz ry
- -ry TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT +rx -rz ry
- +rz TEXTURE_CUBE_MAP_POSITIVE_Z_EXT +rx -ry rz
- -rz TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT -rx -ry rz
- */
- const float arx = fabsf(rx), ary = fabsf(ry), arz = fabsf(rz);
- unsigned face;
- float sc, tc, ma;
-
- if (arx > ary && arx > arz) {
- if (rx >= 0.0F) {
- face = PIPE_TEX_FACE_POS_X;
- sc = -rz;
- tc = -ry;
- ma = arx;
- }
- else {
- face = PIPE_TEX_FACE_NEG_X;
- sc = rz;
- tc = -ry;
- ma = arx;
- }
- }
- else if (ary > arx && ary > arz) {
- if (ry >= 0.0F) {
- face = PIPE_TEX_FACE_POS_Y;
- sc = rx;
- tc = rz;
- ma = ary;
- }
- else {
- face = PIPE_TEX_FACE_NEG_Y;
- sc = rx;
- tc = -rz;
- ma = ary;
- }
- }
- else {
- if (rz > 0.0F) {
- face = PIPE_TEX_FACE_POS_Z;
- sc = rx;
- tc = -ry;
- ma = arz;
- }
- else {
- face = PIPE_TEX_FACE_NEG_Z;
- sc = -rx;
- tc = -ry;
- ma = arz;
- }
- }
-
- *newS = ( sc / ma + 1.0F ) * 0.5F;
- *newT = ( tc / ma + 1.0F ) * 0.5F;
-
- return face;
-}
-
-
-/**
- * Examine the quad's texture coordinates to compute the partial
- * derivatives w.r.t X and Y, then compute lambda (level of detail).
- *
- * This is only done for fragment shaders, not vertex shaders.
- */
-static float
-compute_lambda(struct tgsi_sampler *tgsi_sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias)
-{
- const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler);
- const struct pipe_texture *texture = samp->texture;
- const struct pipe_sampler_state *sampler = samp->sampler;
- float rho, lambda;
-
- if (samp->processor == TGSI_PROCESSOR_VERTEX)
- return lodbias;
-
- assert(sampler->normalized_coords);
-
- assert(s);
- {
- float dsdx = s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT];
- float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT];
- dsdx = fabsf(dsdx);
- dsdy = fabsf(dsdy);
- rho = MAX2(dsdx, dsdy) * texture->width0;
- }
- if (t) {
- float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT];
- float dtdy = t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT];
- float max;
- dtdx = fabsf(dtdx);
- dtdy = fabsf(dtdy);
- max = MAX2(dtdx, dtdy) * texture->height0;
- rho = MAX2(rho, max);
- }
- if (p) {
- float dpdx = p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT];
- float dpdy = p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT];
- float max;
- dpdx = fabsf(dpdx);
- dpdy = fabsf(dpdy);
- max = MAX2(dpdx, dpdy) * texture->depth0;
- rho = MAX2(rho, max);
- }
-
- lambda = util_fast_log2(rho);
- lambda += lodbias + sampler->lod_bias;
- lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod);
-
- return lambda;
-}
-
-
-/**
- * Do several things here:
- * 1. Compute lambda from the texcoords, if needed
- * 2. Determine if we're minifying or magnifying
- * 3. If minifying, choose mipmap levels
- * 4. Return image filter to use within mipmap images
- * \param level0 Returns first mipmap level to sample from
- * \param level1 Returns second mipmap level to sample from
- * \param levelBlend Returns blend factor between levels, in [0,1]
- * \param imgFilter Returns either the min or mag filter, depending on lambda
- */
-static void
-choose_mipmap_levels(struct tgsi_sampler *tgsi_sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- unsigned *level0, unsigned *level1, float *levelBlend,
- unsigned *imgFilter)
-{
- const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler);
- const struct pipe_texture *texture = samp->texture;
- const struct pipe_sampler_state *sampler = samp->sampler;
-
- if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) {
- /* no mipmap selection needed */
- *level0 = *level1 = CLAMP((int) sampler->min_lod,
- 0, (int) texture->last_level);
-
- if (sampler->min_img_filter != sampler->mag_img_filter) {
- /* non-mipmapped texture, but still need to determine if doing
- * minification or magnification.
- */
- float lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias);
- if (lambda <= 0.0) {
- *imgFilter = sampler->mag_img_filter;
- }
- else {
- *imgFilter = sampler->min_img_filter;
- }
- }
- else {
- *imgFilter = sampler->mag_img_filter;
- }
- }
- else {
- float lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias);
-
- if (lambda <= 0.0) { /* XXX threshold depends on the filter */
- /* magnifying */
- *imgFilter = sampler->mag_img_filter;
- *level0 = *level1 = 0;
- }
- else {
- /* minifying */
- *imgFilter = sampler->min_img_filter;
-
- /* choose mipmap level(s) and compute the blend factor between them */
- if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NEAREST) {
- /* Nearest mipmap level */
- const int lvl = (int) (lambda + 0.5);
- *level0 =
- *level1 = CLAMP(lvl, 0, (int) texture->last_level);
- }
- else {
- /* Linear interpolation between mipmap levels */
- const int lvl = (int) lambda;
- *level0 = CLAMP(lvl, 0, (int) texture->last_level);
- *level1 = CLAMP(lvl + 1, 0, (int) texture->last_level);
- *levelBlend = FRAC(lambda); /* blending weight between levels */
- }
- }
- }
-}
-
-
-/**
- * Get a texel from a texture, using the texture tile cache.
- *
- * \param face the cube face in 0..5
- * \param level the mipmap level
- * \param x the x coord of texel within 2D image
- * \param y the y coord of texel within 2D image
- * \param z which slice of a 3D texture
- * \param rgba the quad to put the texel/color into
- * \param j which element of the rgba quad to write to
- *
- * XXX maybe move this into lp_tile_cache.c and merge with the
- * lp_get_cached_tile_tex() function. Also, get 4 texels instead of 1...
- */
-static void
-get_texel_quad_2d(const struct tgsi_sampler *tgsi_sampler,
- unsigned face, unsigned level, int x, int y,
- const uint8_t *out[4])
-{
- const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler);
-
- const struct llvmpipe_cached_tex_tile *tile
- = lp_get_cached_tex_tile(samp->cache,
- tex_tile_address(x, y, 0, face, level));
-
- y %= TEX_TILE_SIZE;
- x %= TEX_TILE_SIZE;
-
- out[0] = &tile->color[y ][x ][0];
- out[1] = &tile->color[y ][x+1][0];
- out[2] = &tile->color[y+1][x ][0];
- out[3] = &tile->color[y+1][x+1][0];
-}
-
-static INLINE const uint8_t *
-get_texel_2d_ptr(const struct tgsi_sampler *tgsi_sampler,
- unsigned face, unsigned level, int x, int y)
-{
- const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler);
-
- const struct llvmpipe_cached_tex_tile *tile
- = lp_get_cached_tex_tile(samp->cache,
- tex_tile_address(x, y, 0, face, level));
-
- y %= TEX_TILE_SIZE;
- x %= TEX_TILE_SIZE;
-
- return &tile->color[y][x][0];
-}
-
-
-static void
-get_texel_quad_2d_mt(const struct tgsi_sampler *tgsi_sampler,
- unsigned face, unsigned level,
- int x0, int y0,
- int x1, int y1,
- const uint8_t *out[4])
-{
- unsigned i;
-
- for (i = 0; i < 4; i++) {
- unsigned tx = (i & 1) ? x1 : x0;
- unsigned ty = (i >> 1) ? y1 : y0;
-
- out[i] = get_texel_2d_ptr( tgsi_sampler, face, level, tx, ty );
- }
-}
-
-static void
-get_texel(const struct tgsi_sampler *tgsi_sampler,
- unsigned face, unsigned level, int x, int y, int z,
- float rgba[NUM_CHANNELS][QUAD_SIZE], unsigned j)
-{
- const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler);
- const struct pipe_texture *texture = samp->texture;
- const struct pipe_sampler_state *sampler = samp->sampler;
-
- if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
- y < 0 || y >= (int) u_minify(texture->height0, level) ||
- z < 0 || z >= (int) u_minify(texture->depth0, level)) {
- rgba[0][j] = sampler->border_color[0];
- rgba[1][j] = sampler->border_color[1];
- rgba[2][j] = sampler->border_color[2];
- rgba[3][j] = sampler->border_color[3];
- }
- else {
- const unsigned tx = x % TEX_TILE_SIZE;
- const unsigned ty = y % TEX_TILE_SIZE;
- const struct llvmpipe_cached_tex_tile *tile;
-
- tile = lp_get_cached_tex_tile(samp->cache,
- tex_tile_address(x, y, z, face, level));
-
- rgba[0][j] = ubyte_to_float(tile->color[ty][tx][0]);
- rgba[1][j] = ubyte_to_float(tile->color[ty][tx][1]);
- rgba[2][j] = ubyte_to_float(tile->color[ty][tx][2]);
- rgba[3][j] = ubyte_to_float(tile->color[ty][tx][3]);
- if (0)
- {
- debug_printf("Get texel %f %f %f %f from %s\n",
- rgba[0][j], rgba[1][j], rgba[2][j], rgba[3][j],
- pf_name(texture->format));
- }
- }
-}
-
-
-/**
- * Compare texcoord 'p' (aka R) against texture value 'rgba[0]'
- * When we sampled the depth texture, the depth value was put into all
- * RGBA channels. We look at the red channel here.
- * \param rgba quad of (depth) texel values
- * \param p texture 'P' components for four pixels in quad
- * \param j which pixel in the quad to test [0..3]
- */
-static INLINE void
-shadow_compare(const struct pipe_sampler_state *sampler,
- float rgba[NUM_CHANNELS][QUAD_SIZE],
- const float p[QUAD_SIZE],
- uint j)
-{
- int k;
- switch (sampler->compare_func) {
- case PIPE_FUNC_LESS:
- k = p[j] < rgba[0][j];
- break;
- case PIPE_FUNC_LEQUAL:
- k = p[j] <= rgba[0][j];
- break;
- case PIPE_FUNC_GREATER:
- k = p[j] > rgba[0][j];
- break;
- case PIPE_FUNC_GEQUAL:
- k = p[j] >= rgba[0][j];
- break;
- case PIPE_FUNC_EQUAL:
- k = p[j] == rgba[0][j];
- break;
- case PIPE_FUNC_NOTEQUAL:
- k = p[j] != rgba[0][j];
- break;
- case PIPE_FUNC_ALWAYS:
- k = 1;
- break;
- case PIPE_FUNC_NEVER:
- k = 0;
- break;
- default:
- k = 0;
- assert(0);
- break;
- }
-
- /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */
- rgba[0][j] = rgba[1][j] = rgba[2][j] = (float) k;
- rgba[3][j] = 1.0F;
-}
-
-
-/**
- * As above, but do four z/texture comparisons.
- */
-static INLINE void
-shadow_compare4(const struct pipe_sampler_state *sampler,
- float rgba[NUM_CHANNELS][QUAD_SIZE],
- const float p[QUAD_SIZE])
-{
- int j, k0, k1, k2, k3;
- float val;
-
- /* compare four texcoords vs. four texture samples */
- switch (sampler->compare_func) {
- case PIPE_FUNC_LESS:
- k0 = p[0] < rgba[0][0];
- k1 = p[1] < rgba[0][1];
- k2 = p[2] < rgba[0][2];
- k3 = p[3] < rgba[0][3];
- break;
- case PIPE_FUNC_LEQUAL:
- k0 = p[0] <= rgba[0][0];
- k1 = p[1] <= rgba[0][1];
- k2 = p[2] <= rgba[0][2];
- k3 = p[3] <= rgba[0][3];
- break;
- case PIPE_FUNC_GREATER:
- k0 = p[0] > rgba[0][0];
- k1 = p[1] > rgba[0][1];
- k2 = p[2] > rgba[0][2];
- k3 = p[3] > rgba[0][3];
- break;
- case PIPE_FUNC_GEQUAL:
- k0 = p[0] >= rgba[0][0];
- k1 = p[1] >= rgba[0][1];
- k2 = p[2] >= rgba[0][2];
- k3 = p[3] >= rgba[0][3];
- break;
- case PIPE_FUNC_EQUAL:
- k0 = p[0] == rgba[0][0];
- k1 = p[1] == rgba[0][1];
- k2 = p[2] == rgba[0][2];
- k3 = p[3] == rgba[0][3];
- break;
- case PIPE_FUNC_NOTEQUAL:
- k0 = p[0] != rgba[0][0];
- k1 = p[1] != rgba[0][1];
- k2 = p[2] != rgba[0][2];
- k3 = p[3] != rgba[0][3];
- break;
- case PIPE_FUNC_ALWAYS:
- k0 = k1 = k2 = k3 = 1;
- break;
- case PIPE_FUNC_NEVER:
- k0 = k1 = k2 = k3 = 0;
- break;
- default:
- k0 = k1 = k2 = k3 = 0;
- assert(0);
- break;
- }
-
- /* convert four pass/fail values to an intensity in [0,1] */
- val = 0.25F * (k0 + k1 + k2 + k3);
-
- /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */
- for (j = 0; j < 4; j++) {
- rgba[0][j] = rgba[1][j] = rgba[2][j] = val;
- rgba[3][j] = 1.0F;
- }
-}
-
-
-
-static void
-lp_get_samples_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler);
- unsigned j;
- unsigned level = samp->level;
- unsigned xpot = 1 << (samp->xpot - level);
- unsigned ypot = 1 << (samp->ypot - level);
- unsigned xmax = (xpot - 1) & (TEX_TILE_SIZE - 1); /* MIN2(TEX_TILE_SIZE, xpot) - 1; */
- unsigned ymax = (ypot - 1) & (TEX_TILE_SIZE - 1); /* MIN2(TEX_TILE_SIZE, ypot) - 1; */
-
- for (j = 0; j < QUAD_SIZE; j++) {
- int c;
-
- float u = s[j] * xpot - 0.5F;
- float v = t[j] * ypot - 0.5F;
-
- int uflr = util_ifloor(u);
- int vflr = util_ifloor(v);
-
- float xw = u - (float)uflr;
- float yw = v - (float)vflr;
-
- int x0 = uflr & (xpot - 1);
- int y0 = vflr & (ypot - 1);
-
- const uint8_t *tx[4];
-
-
- /* Can we fetch all four at once:
- */
- if (x0 < xmax && y0 < ymax)
- {
- get_texel_quad_2d(tgsi_sampler, 0, level, x0, y0, tx);
- }
- else
- {
- unsigned x1 = (x0 + 1) & (xpot - 1);
- unsigned y1 = (y0 + 1) & (ypot - 1);
- get_texel_quad_2d_mt(tgsi_sampler, 0, level,
- x0, y0, x1, y1, tx);
- }
-
-
- /* interpolate R, G, B, A */
- for (c = 0; c < 4; c++) {
- rgba[c][j] = lerp_2d(xw, yw,
- ubyte_to_float(tx[0][c]), ubyte_to_float(tx[1][c]),
- ubyte_to_float(tx[2][c]), ubyte_to_float(tx[3][c]));
- }
- }
-}
-
-
-static void
-lp_get_samples_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler);
- unsigned j;
- unsigned level = samp->level;
- unsigned xpot = 1 << (samp->xpot - level);
- unsigned ypot = 1 << (samp->ypot - level);
-
- for (j = 0; j < QUAD_SIZE; j++) {
- int c;
-
- float u = s[j] * xpot;
- float v = t[j] * ypot;
-
- int uflr = util_ifloor(u);
- int vflr = util_ifloor(v);
-
- int x0 = uflr & (xpot - 1);
- int y0 = vflr & (ypot - 1);
-
- const uint8_t *out = get_texel_2d_ptr(tgsi_sampler, 0, level, x0, y0);
-
- for (c = 0; c < 4; c++) {
- rgba[c][j] = ubyte_to_float(out[c]);
- }
- }
-}
-
-
-static void
-lp_get_samples_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler);
- unsigned j;
- unsigned level = samp->level;
- unsigned xpot = 1 << (samp->xpot - level);
- unsigned ypot = 1 << (samp->ypot - level);
-
- for (j = 0; j < QUAD_SIZE; j++) {
- int c;
-
- float u = s[j] * xpot;
- float v = t[j] * ypot;
-
- int x0, y0;
- const uint8_t *out;
-
- x0 = util_ifloor(u);
- if (x0 < 0)
- x0 = 0;
- else if (x0 > xpot - 1)
- x0 = xpot - 1;
-
- y0 = util_ifloor(v);
- if (y0 < 0)
- y0 = 0;
- else if (y0 > ypot - 1)
- y0 = ypot - 1;
-
- out = get_texel_2d_ptr(tgsi_sampler, 0, level, x0, y0);
-
- for (c = 0; c < 4; c++) {
- rgba[c][j] = ubyte_to_float(out[c]);
- }
- }
-}
-
-
-static void
-lp_get_samples_2d_linear_mip_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler);
- const struct pipe_texture *texture = samp->texture;
- int level0;
- float lambda;
-
- lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias);
- level0 = (int)lambda;
-
- if (lambda < 0.0) {
- samp->level = 0;
- lp_get_samples_2d_linear_repeat_POT( tgsi_sampler,
- s, t, p, 0, rgba );
- }
- else if (level0 >= texture->last_level) {
- samp->level = texture->last_level;
- lp_get_samples_2d_linear_repeat_POT( tgsi_sampler,
- s, t, p, 0, rgba );
- }
- else {
- float levelBlend = lambda - level0;
- float rgba0[4][4];
- float rgba1[4][4];
- int c,j;
-
- samp->level = level0;
- lp_get_samples_2d_linear_repeat_POT( tgsi_sampler,
- s, t, p, 0, rgba0 );
-
- samp->level = level0+1;
- lp_get_samples_2d_linear_repeat_POT( tgsi_sampler,
- s, t, p, 0, rgba1 );
-
- for (j = 0; j < QUAD_SIZE; j++) {
- for (c = 0; c < 4; c++) {
- rgba[c][j] = lerp(levelBlend, rgba0[c][j], rgba1[c][j]);
- }
- }
- }
-}
-
-/**
- * Common code for sampling 1D/2D/cube textures.
- * Could probably extend for 3D...
- */
-static void
-lp_get_samples_2d_common(struct tgsi_sampler *tgsi_sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE],
- const unsigned faces[4])
-{
- const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler);
- const struct pipe_texture *texture = samp->texture;
- const struct pipe_sampler_state *sampler = samp->sampler;
- unsigned level0, level1, j, imgFilter;
- int width, height;
- float levelBlend;
-
- choose_mipmap_levels(tgsi_sampler, s, t, p,
- lodbias,
- &level0, &level1, &levelBlend, &imgFilter);
-
- assert(sampler->normalized_coords);
-
- width = u_minify(texture->width0, level0);
- height = u_minify(texture->height0, level0);
-
- assert(width > 0);
-
- switch (imgFilter) {
- case PIPE_TEX_FILTER_NEAREST:
- {
- int x[4], y[4];
- nearest_texcoord_4(sampler->wrap_s, s, width, x);
- nearest_texcoord_4(sampler->wrap_t, t, height, y);
-
- for (j = 0; j < QUAD_SIZE; j++) {
- get_texel(tgsi_sampler, faces[j], level0, x[j], y[j], 0, rgba, j);
- if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
- shadow_compare(sampler, rgba, p, j);
- }
-
- if (level0 != level1) {
- /* get texels from second mipmap level and blend */
- float rgba2[4][4];
- unsigned c;
- x[j] /= 2;
- y[j] /= 2;
- get_texel(tgsi_sampler, faces[j], level1, x[j], y[j], 0,
- rgba2, j);
- if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){
- shadow_compare(sampler, rgba2, p, j);
- }
-
- for (c = 0; c < NUM_CHANNELS; c++) {
- rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]);
- }
- }
- }
- }
- break;
- case PIPE_TEX_FILTER_LINEAR:
- case PIPE_TEX_FILTER_ANISO:
- {
- int x0[4], y0[4], x1[4], y1[4];
- float xw[4], yw[4]; /* weights */
-
- linear_texcoord_4(sampler->wrap_s, s, width, x0, x1, xw);
- linear_texcoord_4(sampler->wrap_t, t, height, y0, y1, yw);
-
- for (j = 0; j < QUAD_SIZE; j++) {
- float tx[4][4]; /* texels */
- int c;
- get_texel(tgsi_sampler, faces[j], level0, x0[j], y0[j], 0, tx, 0);
- get_texel(tgsi_sampler, faces[j], level0, x1[j], y0[j], 0, tx, 1);
- get_texel(tgsi_sampler, faces[j], level0, x0[j], y1[j], 0, tx, 2);
- get_texel(tgsi_sampler, faces[j], level0, x1[j], y1[j], 0, tx, 3);
- if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
- shadow_compare4(sampler, tx, p);
- }
-
- /* interpolate R, G, B, A */
- for (c = 0; c < 4; c++) {
- rgba[c][j] = lerp_2d(xw[j], yw[j],
- tx[c][0], tx[c][1],
- tx[c][2], tx[c][3]);
- }
-
- if (level0 != level1) {
- /* get texels from second mipmap level and blend */
- float rgba2[4][4];
-
- /* XXX: This is incorrect -- will often end up with (x0
- * == x1 && y0 == y1), meaning that we fetch the same
- * texel four times and linearly interpolate between
- * identical values. The correct approach would be to
- * call linear_texcoord again for the second level.
- */
- x0[j] /= 2;
- y0[j] /= 2;
- x1[j] /= 2;
- y1[j] /= 2;
- get_texel(tgsi_sampler, faces[j], level1, x0[j], y0[j], 0, tx, 0);
- get_texel(tgsi_sampler, faces[j], level1, x1[j], y0[j], 0, tx, 1);
- get_texel(tgsi_sampler, faces[j], level1, x0[j], y1[j], 0, tx, 2);
- get_texel(tgsi_sampler, faces[j], level1, x1[j], y1[j], 0, tx, 3);
- if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){
- shadow_compare4(sampler, tx, p);
- }
-
- /* interpolate R, G, B, A */
- for (c = 0; c < 4; c++) {
- rgba2[c][j] = lerp_2d(xw[j], yw[j],
- tx[c][0], tx[c][1], tx[c][2], tx[c][3]);
- }
-
- for (c = 0; c < NUM_CHANNELS; c++) {
- rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]);
- }
- }
- }
- }
- break;
- default:
- assert(0);
- }
-}
-
-
-static INLINE void
-lp_get_samples_1d(struct tgsi_sampler *sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- static const unsigned faces[4] = {0, 0, 0, 0};
- static const float tzero[4] = {0, 0, 0, 0};
- lp_get_samples_2d_common(sampler, s, tzero, NULL,
- lodbias, rgba, faces);
-}
-
-
-static INLINE void
-lp_get_samples_2d(struct tgsi_sampler *sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- static const unsigned faces[4] = {0, 0, 0, 0};
- lp_get_samples_2d_common(sampler, s, t, p,
- lodbias, rgba, faces);
-}
-
-
-static INLINE void
-lp_get_samples_3d(struct tgsi_sampler *tgsi_sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler);
- const struct pipe_texture *texture = samp->texture;
- const struct pipe_sampler_state *sampler = samp->sampler;
- /* get/map pipe_surfaces corresponding to 3D tex slices */
- unsigned level0, level1, j, imgFilter;
- int width, height, depth;
- float levelBlend;
- const uint face = 0;
-
- choose_mipmap_levels(tgsi_sampler, s, t, p,
- lodbias,
- &level0, &level1, &levelBlend, &imgFilter);
-
- assert(sampler->normalized_coords);
-
- width = u_minify(texture->width0, level0);
- height = u_minify(texture->height0, level0);
- depth = u_minify(texture->depth0, level0);
-
- assert(width > 0);
- assert(height > 0);
- assert(depth > 0);
-
- switch (imgFilter) {
- case PIPE_TEX_FILTER_NEAREST:
- {
- int x[4], y[4], z[4];
- nearest_texcoord_4(sampler->wrap_s, s, width, x);
- nearest_texcoord_4(sampler->wrap_t, t, height, y);
- nearest_texcoord_4(sampler->wrap_r, p, depth, z);
- for (j = 0; j < QUAD_SIZE; j++) {
- get_texel(tgsi_sampler, face, level0, x[j], y[j], z[j], rgba, j);
- if (level0 != level1) {
- /* get texels from second mipmap level and blend */
- float rgba2[4][4];
- unsigned c;
- x[j] /= 2;
- y[j] /= 2;
- z[j] /= 2;
- get_texel(tgsi_sampler, face, level1, x[j], y[j], z[j], rgba2, j);
- for (c = 0; c < NUM_CHANNELS; c++) {
- rgba[c][j] = lerp(levelBlend, rgba2[c][j], rgba[c][j]);
- }
- }
- }
- }
- break;
- case PIPE_TEX_FILTER_LINEAR:
- case PIPE_TEX_FILTER_ANISO:
- {
- int x0[4], x1[4], y0[4], y1[4], z0[4], z1[4];
- float xw[4], yw[4], zw[4]; /* interpolation weights */
- linear_texcoord_4(sampler->wrap_s, s, width, x0, x1, xw);
- linear_texcoord_4(sampler->wrap_t, t, height, y0, y1, yw);
- linear_texcoord_4(sampler->wrap_r, p, depth, z0, z1, zw);
-
- for (j = 0; j < QUAD_SIZE; j++) {
- int c;
- float tx0[4][4], tx1[4][4];
- get_texel(tgsi_sampler, face, level0, x0[j], y0[j], z0[j], tx0, 0);
- get_texel(tgsi_sampler, face, level0, x1[j], y0[j], z0[j], tx0, 1);
- get_texel(tgsi_sampler, face, level0, x0[j], y1[j], z0[j], tx0, 2);
- get_texel(tgsi_sampler, face, level0, x1[j], y1[j], z0[j], tx0, 3);
- get_texel(tgsi_sampler, face, level0, x0[j], y0[j], z1[j], tx1, 0);
- get_texel(tgsi_sampler, face, level0, x1[j], y0[j], z1[j], tx1, 1);
- get_texel(tgsi_sampler, face, level0, x0[j], y1[j], z1[j], tx1, 2);
- get_texel(tgsi_sampler, face, level0, x1[j], y1[j], z1[j], tx1, 3);
-
- /* interpolate R, G, B, A */
- for (c = 0; c < 4; c++) {
- rgba[c][j] = lerp_3d(xw[j], yw[j], zw[j],
- tx0[c][0], tx0[c][1],
- tx0[c][2], tx0[c][3],
- tx1[c][0], tx1[c][1],
- tx1[c][2], tx1[c][3]);
- }
-
- if (level0 != level1) {
- /* get texels from second mipmap level and blend */
- float rgba2[4][4];
- x0[j] /= 2;
- y0[j] /= 2;
- z0[j] /= 2;
- x1[j] /= 2;
- y1[j] /= 2;
- z1[j] /= 2;
- get_texel(tgsi_sampler, face, level1, x0[j], y0[j], z0[j], tx0, 0);
- get_texel(tgsi_sampler, face, level1, x1[j], y0[j], z0[j], tx0, 1);
- get_texel(tgsi_sampler, face, level1, x0[j], y1[j], z0[j], tx0, 2);
- get_texel(tgsi_sampler, face, level1, x1[j], y1[j], z0[j], tx0, 3);
- get_texel(tgsi_sampler, face, level1, x0[j], y0[j], z1[j], tx1, 0);
- get_texel(tgsi_sampler, face, level1, x1[j], y0[j], z1[j], tx1, 1);
- get_texel(tgsi_sampler, face, level1, x0[j], y1[j], z1[j], tx1, 2);
- get_texel(tgsi_sampler, face, level1, x1[j], y1[j], z1[j], tx1, 3);
-
- /* interpolate R, G, B, A */
- for (c = 0; c < 4; c++) {
- rgba2[c][j] = lerp_3d(xw[j], yw[j], zw[j],
- tx0[c][0], tx0[c][1],
- tx0[c][2], tx0[c][3],
- tx1[c][0], tx1[c][1],
- tx1[c][2], tx1[c][3]);
- }
-
- /* blend mipmap levels */
- for (c = 0; c < NUM_CHANNELS; c++) {
- rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]);
- }
- }
- }
- }
- break;
- default:
- assert(0);
- }
-}
-
-
-static void
-lp_get_samples_cube(struct tgsi_sampler *sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- unsigned faces[QUAD_SIZE], j;
- float ssss[4], tttt[4];
- for (j = 0; j < QUAD_SIZE; j++) {
- faces[j] = choose_cube_face(s[j], t[j], p[j], ssss + j, tttt + j);
- }
- lp_get_samples_2d_common(sampler, ssss, tttt, NULL,
- lodbias, rgba, faces);
-}
-
-
-static void
-lp_get_samples_rect(struct tgsi_sampler *tgsi_sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler);
- const struct pipe_texture *texture = samp->texture;
- const struct pipe_sampler_state *sampler = samp->sampler;
- const uint face = 0;
- unsigned level0, level1, j, imgFilter;
- int width, height;
- float levelBlend;
-
- choose_mipmap_levels(tgsi_sampler, s, t, p,
- lodbias,
- &level0, &level1, &levelBlend, &imgFilter);
-
- /* texture RECTS cannot be mipmapped */
- assert(level0 == level1);
-
- width = u_minify(texture->width0, level0);
- height = u_minify(texture->height0, level0);
-
- assert(width > 0);
-
- switch (imgFilter) {
- case PIPE_TEX_FILTER_NEAREST:
- {
- int x[4], y[4];
- nearest_texcoord_unnorm_4(sampler->wrap_s, s, width, x);
- nearest_texcoord_unnorm_4(sampler->wrap_t, t, height, y);
- for (j = 0; j < QUAD_SIZE; j++) {
- get_texel(tgsi_sampler, face, level0, x[j], y[j], 0, rgba, j);
- if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
- shadow_compare(sampler, rgba, p, j);
- }
- }
- }
- break;
- case PIPE_TEX_FILTER_LINEAR:
- case PIPE_TEX_FILTER_ANISO:
- {
- int x0[4], y0[4], x1[4], y1[4];
- float xw[4], yw[4]; /* weights */
- linear_texcoord_unnorm_4(sampler->wrap_s, s, width, x0, x1, xw);
- linear_texcoord_unnorm_4(sampler->wrap_t, t, height, y0, y1, yw);
- for (j = 0; j < QUAD_SIZE; j++) {
- float tx[4][4]; /* texels */
- int c;
- get_texel(tgsi_sampler, face, level0, x0[j], y0[j], 0, tx, 0);
- get_texel(tgsi_sampler, face, level0, x1[j], y0[j], 0, tx, 1);
- get_texel(tgsi_sampler, face, level0, x0[j], y1[j], 0, tx, 2);
- get_texel(tgsi_sampler, face, level0, x1[j], y1[j], 0, tx, 3);
- if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
- shadow_compare4(sampler, tx, p);
- }
- for (c = 0; c < 4; c++) {
- rgba[c][j] = lerp_2d(xw[j], yw[j],
- tx[c][0], tx[c][1], tx[c][2], tx[c][3]);
- }
- }
- }
- break;
- default:
- assert(0);
- }
-}
-
-
-/**
- * Error condition handler
- */
-static INLINE void
-lp_get_samples_null(struct tgsi_sampler *tgsi_sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- int i,j;
-
- for (i = 0; i < 4; i++)
- for (j = 0; j < 4; j++)
- rgba[i][j] = 1.0;
-}
-
-/**
- * Called via tgsi_sampler::get_samples() when using a sampler for the
- * first time. Determine the actual sampler function, link it in and
- * call it.
- */
-void
-lp_get_samples(struct tgsi_sampler *tgsi_sampler,
- const float s[QUAD_SIZE],
- const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias,
- float rgba[NUM_CHANNELS][QUAD_SIZE])
-{
- struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler);
- const struct pipe_texture *texture = samp->texture;
- const struct pipe_sampler_state *sampler = samp->sampler;
-
- /* Default to the 'undefined' case:
- */
- tgsi_sampler->get_samples = lp_get_samples_null;
-
- if (!texture) {
- assert(0); /* is this legal?? */
- goto out;
- }
-
- if (!sampler->normalized_coords) {
- assert (texture->target == PIPE_TEXTURE_2D);
- tgsi_sampler->get_samples = lp_get_samples_rect;
- goto out;
- }
-
- switch (texture->target) {
- case PIPE_TEXTURE_1D:
- tgsi_sampler->get_samples = lp_get_samples_1d;
- break;
- case PIPE_TEXTURE_2D:
- tgsi_sampler->get_samples = lp_get_samples_2d;
- break;
- case PIPE_TEXTURE_3D:
- tgsi_sampler->get_samples = lp_get_samples_3d;
- break;
- case PIPE_TEXTURE_CUBE:
- tgsi_sampler->get_samples = lp_get_samples_cube;
- break;
- default:
- assert(0);
- break;
- }
-
- /* Do this elsewhere:
- */
- samp->xpot = util_unsigned_logbase2( samp->texture->width0 );
- samp->ypot = util_unsigned_logbase2( samp->texture->height0 );
-
- /* Try to hook in a faster sampler. Ultimately we'll have to
- * code-generate these. Luckily most of this looks like it is
- * orthogonal state within the sampler.
- */
- if (texture->target == PIPE_TEXTURE_2D &&
- sampler->min_img_filter == sampler->mag_img_filter &&
- sampler->wrap_s == sampler->wrap_t &&
- sampler->compare_mode == FALSE &&
- sampler->normalized_coords)
- {
- if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) {
- samp->level = CLAMP((int) sampler->min_lod,
- 0, (int) texture->last_level);
-
- if (sampler->wrap_s == PIPE_TEX_WRAP_REPEAT) {
- switch (sampler->min_img_filter) {
- case PIPE_TEX_FILTER_NEAREST:
- tgsi_sampler->get_samples = lp_get_samples_2d_nearest_repeat_POT;
- break;
- case PIPE_TEX_FILTER_LINEAR:
- tgsi_sampler->get_samples = lp_get_samples_2d_linear_repeat_POT;
- break;
- default:
- break;
- }
- }
- else if (sampler->wrap_s == PIPE_TEX_WRAP_CLAMP) {
- switch (sampler->min_img_filter) {
- case PIPE_TEX_FILTER_NEAREST:
- tgsi_sampler->get_samples = lp_get_samples_2d_nearest_clamp_POT;
- break;
- default:
- break;
- }
- }
- }
- else if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR) {
- if (sampler->wrap_s == PIPE_TEX_WRAP_REPEAT) {
- switch (sampler->min_img_filter) {
- case PIPE_TEX_FILTER_LINEAR:
- tgsi_sampler->get_samples = lp_get_samples_2d_linear_mip_linear_repeat_POT;
- break;
- default:
- break;
- }
- }
- }
- }
- else if (0) {
- _debug_printf("target %d/%d min_mip %d/%d min_img %d/%d wrap %d/%d compare %d/%d norm %d/%d\n",
- texture->target, PIPE_TEXTURE_2D,
- sampler->min_mip_filter, PIPE_TEX_MIPFILTER_NONE,
- sampler->min_img_filter, sampler->mag_img_filter,
- sampler->wrap_s, sampler->wrap_t,
- sampler->compare_mode, FALSE,
- sampler->normalized_coords, TRUE);
- }
-
-out:
- tgsi_sampler->get_samples( tgsi_sampler, s, t, p, lodbias, rgba );
-}
-
-
-void PIPE_CDECL
-lp_fetch_texel_soa( struct tgsi_sampler **samplers,
- uint32_t unit,
- float *store )
-{
- struct tgsi_sampler *sampler = samplers[unit];
-
-#if 0
- uint j;
-
- debug_printf("%s sampler: %p (%p) store: %p\n",
- __FUNCTION__,
- sampler, *sampler,
- store );
-
- debug_printf("lodbias %f\n", store[12]);
-
- for (j = 0; j < 4; j++)
- debug_printf("sample %d texcoord %f %f\n",
- j,
- store[0+j],
- store[4+j]);
-#endif
-
- {
- float rgba[NUM_CHANNELS][QUAD_SIZE];
- sampler->get_samples(sampler,
- &store[0],
- &store[4],
- &store[8],
- 0.0f, /*store[12], lodbias */
- rgba);
- memcpy(store, rgba, sizeof rgba);
- }
-
-#if 0
- for (j = 0; j < 4; j++)
- debug_printf("sample %d result %f %f %f %f\n",
- j,
- store[0+j],
- store[4+j],
- store[8+j],
- store[12+j]);
-#endif
-}
-
-
-#include "lp_bld_type.h"
-#include "lp_bld_intr.h"
-#include "lp_bld_tgsi.h"
-
-
-struct lp_c_sampler_soa
-{
- struct lp_build_sampler_soa base;
-
- LLVMValueRef context_ptr;
-
- LLVMValueRef samplers_ptr;
-
- /** Coords/texels store */
- LLVMValueRef store_ptr;
-};
-
-
-static void
-lp_c_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
-{
- FREE(sampler);
-}
-
-
-static void
-lp_c_sampler_soa_emit_fetch_texel(struct lp_build_sampler_soa *_sampler,
- LLVMBuilderRef builder,
- struct lp_type type,
- unsigned unit,
- unsigned num_coords,
- const LLVMValueRef *coords,
- LLVMValueRef lodbias,
- LLVMValueRef *texel)
-{
- struct lp_c_sampler_soa *sampler = (struct lp_c_sampler_soa *)_sampler;
- LLVMTypeRef vec_type = LLVMTypeOf(coords[0]);
- LLVMValueRef args[3];
- unsigned i;
-
- if(!sampler->samplers_ptr)
- sampler->samplers_ptr = lp_jit_context_samplers(builder, sampler->context_ptr);
-
- if(!sampler->store_ptr)
- sampler->store_ptr = LLVMBuildArrayAlloca(builder,
- vec_type,
- LLVMConstInt(LLVMInt32Type(), 4, 0),
- "texel_store");
-
- for (i = 0; i < num_coords; i++) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
- LLVMValueRef coord_ptr = LLVMBuildGEP(builder, sampler->store_ptr, &index, 1, "");
- LLVMBuildStore(builder, coords[i], coord_ptr);
- }
-
- args[0] = sampler->samplers_ptr;
- args[1] = LLVMConstInt(LLVMInt32Type(), unit, 0);
- args[2] = sampler->store_ptr;
-
- lp_build_intrinsic(builder, "fetch_texel", LLVMVoidType(), args, 3);
-
- for (i = 0; i < NUM_CHANNELS; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
- LLVMValueRef texel_ptr = LLVMBuildGEP(builder, sampler->store_ptr, &index, 1, "");
- texel[i] = LLVMBuildLoad(builder, texel_ptr, "");
- }
-}
-
-
-struct lp_build_sampler_soa *
-lp_c_sampler_soa_create(LLVMValueRef context_ptr)
-{
- struct lp_c_sampler_soa *sampler;
-
- sampler = CALLOC_STRUCT(lp_c_sampler_soa);
- if(!sampler)
- return NULL;
-
- sampler->base.destroy = lp_c_sampler_soa_destroy;
- sampler->base.emit_fetch_texel = lp_c_sampler_soa_emit_fetch_texel;
- sampler->context_ptr = context_ptr;
-
- return &sampler->base;
-}
-
diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.h b/src/gallium/drivers/llvmpipe/lp_tile_soa.h
index 040b01865dd..19d00b58d37 100644
--- a/src/gallium/drivers/llvmpipe/lp_tile_soa.h
+++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.h
@@ -29,7 +29,7 @@
#define LP_TILE_SOA_H
#include "pipe/p_compiler.h"
-#include "tgsi/tgsi_exec.h" // for NUM_CHANNELS
+#include "tgsi/tgsi_exec.h" /* for NUM_CHANNELS */
#ifdef __cplusplus
diff --git a/src/gallium/drivers/llvmpipe/lp_winsys.h b/src/gallium/drivers/llvmpipe/lp_winsys.h
index 595481c2cbc..74b472b6531 100644
--- a/src/gallium/drivers/llvmpipe/lp_winsys.h
+++ b/src/gallium/drivers/llvmpipe/lp_winsys.h
@@ -35,7 +35,7 @@
#define LP_WINSYS_H
-#include "pipe/p_compiler.h" // for boolean
+#include "pipe/p_compiler.h" /* for boolean */
#include "pipe/p_format.h"
diff --git a/src/gallium/drivers/nouveau/nouveau_push.h b/src/gallium/drivers/nouveau/nouveau_push.h
deleted file mode 100644
index 9c235080a55..00000000000
--- a/src/gallium/drivers/nouveau/nouveau_push.h
+++ /dev/null
@@ -1,93 +0,0 @@
-#ifndef __NOUVEAU_PUSH_H__
-#define __NOUVEAU_PUSH_H__
-
-#include "nouveau/nouveau_winsys.h"
-
-#ifndef NOUVEAU_PUSH_CONTEXT
-#error undefined push context
-#endif
-
-#define OUT_RING(data) do { \
- NOUVEAU_PUSH_CONTEXT(pc); \
- (*pc->base.channel->pushbuf->cur++) = (data); \
-} while(0)
-
-#define OUT_RINGp(src,size) do { \
- NOUVEAU_PUSH_CONTEXT(pc); \
- memcpy(pc->base.channel->pushbuf->cur, (src), (size) * 4); \
- pc->base.channel->pushbuf->cur += (size); \
-} while(0)
-
-#define OUT_RINGf(data) do { \
- union { float v; uint32_t u; } c; \
- c.v = (data); \
- OUT_RING(c.u); \
-} while(0)
-
-#define BEGIN_RING(obj,mthd,size) do { \
- NOUVEAU_PUSH_CONTEXT(pc); \
- struct nouveau_channel *chan = pc->base.channel; \
- if (chan->pushbuf->remaining < ((size) + 1)) \
- nouveau_pushbuf_flush(chan, ((size) + 1)); \
- OUT_RING((pc->obj->subc << 13) | ((size) << 18) | (mthd)); \
- chan->pushbuf->remaining -= ((size) + 1); \
-} while(0)
-
-#define BEGIN_RING_NI(obj,mthd,size) do { \
- BEGIN_RING(obj, (mthd) | 0x40000000, (size)); \
-} while(0)
-
-static inline void
-DO_FIRE_RING(struct nouveau_channel *chan, struct pipe_fence_handle **fence)
-{
- nouveau_pushbuf_flush(chan, 0);
- if (fence)
- *fence = NULL;
-}
-
-#define FIRE_RING(fence) do { \
- NOUVEAU_PUSH_CONTEXT(pc); \
- DO_FIRE_RING(pc->base.channel, fence); \
-} while(0)
-
-#define OUT_RELOC(bo,data,flags,vor,tor) do { \
- NOUVEAU_PUSH_CONTEXT(pc); \
- struct nouveau_channel *chan = pc->base.channel; \
- nouveau_pushbuf_emit_reloc(chan, chan->pushbuf->cur++, nouveau_bo(bo), \
- (data), 0, (flags), (vor), (tor)); \
-} while(0)
-
-/* Raw data + flags depending on FB/TT buffer */
-#define OUT_RELOCd(bo,data,flags,vor,tor) do { \
- OUT_RELOC((bo), (data), (flags) | NOUVEAU_BO_OR, (vor), (tor)); \
-} while(0)
-
-/* FB/TT object handle */
-#define OUT_RELOCo(bo,flags) do { \
- OUT_RELOC((bo), 0, (flags) | NOUVEAU_BO_OR, \
- pc->base.channel->vram->handle, \
- pc->base.channel->gart->handle); \
-} while(0)
-
-/* Low 32-bits of offset */
-#define OUT_RELOCl(bo,delta,flags) do { \
- OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_LOW, 0, 0); \
-} while(0)
-
-/* High 32-bits of offset */
-#define OUT_RELOCh(bo,delta,flags) do { \
- OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_HIGH, 0, 0); \
-} while(0)
-
-/* A reloc which'll recombine into a NV_DMA_METHOD packet header */
-#define OUT_RELOCm(bo, flags, obj, mthd, size) do { \
- NOUVEAU_PUSH_CONTEXT(pc); \
- struct nouveau_channel *chan = pc->base.channel; \
- if (chan->pushbuf->remaining < ((size) + 1)) \
- nouveau_pushbuf_flush(chan, ((size) + 1)); \
- OUT_RELOCd((bo), (pc->obj->subc << 13) | ((size) << 18) | (mthd), \
- (flags), 0, 0); \
- chan->pushbuf->remaining -= ((size) + 1); \
-} while(0)
-
-#endif
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c
index e4cf91c005c..7ebc94ed6c7 100644
--- a/src/gallium/drivers/nouveau/nouveau_screen.c
+++ b/src/gallium/drivers/nouveau/nouveau_screen.c
@@ -31,7 +31,7 @@ nouveau_screen_bo_skel(struct pipe_screen *pscreen, struct nouveau_bo *bo,
unsigned alignment, unsigned usage, unsigned size)
{
struct pipe_buffer *pb;
-
+
pb = CALLOC(1, sizeof(struct pipe_buffer)+sizeof(struct nouveau_bo *));
if (!pb) {
nouveau_bo_ref(NULL, &bo);
@@ -127,8 +127,18 @@ nouveau_screen_bo_map(struct pipe_screen *pscreen, struct pipe_buffer *pb,
unsigned usage)
{
struct nouveau_bo *bo = nouveau_bo(pb);
+ struct nouveau_screen *nscreen = nouveau_screen(pscreen);
int ret;
+ if (nscreen->pre_pipebuffer_map_callback) {
+ ret = nscreen->pre_pipebuffer_map_callback(pscreen, pb, usage);
+ if (ret) {
+ debug_printf("pre_pipebuffer_map_callback failed %d\n",
+ ret);
+ return NULL;
+ }
+ }
+
ret = nouveau_bo_map(bo, nouveau_screen_map_flags(usage));
if (ret) {
debug_printf("map failed: %d\n", ret);
@@ -143,11 +153,22 @@ nouveau_screen_bo_map_range(struct pipe_screen *pscreen, struct pipe_buffer *pb,
unsigned offset, unsigned length, unsigned usage)
{
struct nouveau_bo *bo = nouveau_bo(pb);
+ struct nouveau_screen *nscreen = nouveau_screen(pscreen);
uint32_t flags = nouveau_screen_map_flags(usage);
int ret;
+ if (nscreen->pre_pipebuffer_map_callback) {
+ ret = nscreen->pre_pipebuffer_map_callback(pscreen, pb, usage);
+ if (ret) {
+ debug_printf("pre_pipebuffer_map_callback failed %d\n",
+ ret);
+ return NULL;
+ }
+ }
+
ret = nouveau_bo_map_range(bo, offset, length, flags);
if (ret) {
+ nouveau_bo_unmap(bo);
if (!(flags & NOUVEAU_BO_NOWAIT) || ret != -EBUSY)
debug_printf("map_range failed: %d\n", ret);
return NULL;
@@ -239,5 +260,6 @@ nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev)
void
nouveau_screen_fini(struct nouveau_screen *screen)
{
+ nouveau_channel_free(&screen->channel);
}
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.h b/src/gallium/drivers/nouveau/nouveau_screen.h
index ebfc67ad1c1..a7927d88dfc 100644
--- a/src/gallium/drivers/nouveau/nouveau_screen.h
+++ b/src/gallium/drivers/nouveau/nouveau_screen.h
@@ -5,6 +5,9 @@ struct nouveau_screen {
struct pipe_screen base;
struct nouveau_device *device;
struct nouveau_channel *channel;
+
+ int (*pre_pipebuffer_map_callback) (struct pipe_screen *pscreen,
+ struct pipe_buffer *pb, unsigned usage);
};
static inline struct nouveau_screen *
diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h
index 9aee9e49566..e844f6abb3d 100644
--- a/src/gallium/drivers/nouveau/nouveau_stateobj.h
+++ b/src/gallium/drivers/nouveau/nouveau_stateobj.h
@@ -3,41 +3,95 @@
#include "util/u_debug.h"
+#ifdef DEBUG
+#define DEBUG_NOUVEAU_STATEOBJ
+#endif /* DEBUG */
+
struct nouveau_stateobj_reloc {
struct nouveau_bo *bo;
- unsigned offset;
- unsigned packet;
+ struct nouveau_grobj *gr;
+ uint32_t push_offset;
+ uint32_t mthd;
- unsigned data;
+ uint32_t data;
unsigned flags;
unsigned vor;
unsigned tor;
};
+struct nouveau_stateobj_start {
+ struct nouveau_grobj *gr;
+ uint32_t mthd;
+ uint32_t size;
+ unsigned offset;
+};
+
struct nouveau_stateobj {
struct pipe_reference reference;
- unsigned *push;
+ struct nouveau_stateobj_start *start;
struct nouveau_stateobj_reloc *reloc;
- unsigned *cur;
- unsigned cur_packet;
+ /* Common memory pool for data. */
+ uint32_t *pool;
+ unsigned pool_cur;
+
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ unsigned start_alloc;
+ unsigned reloc_alloc;
+ unsigned pool_alloc;
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
+ unsigned total; /* includes begin_ring */
+ unsigned cur; /* excludes begin_ring, offset from "cur_start" */
+ unsigned cur_start;
unsigned cur_reloc;
};
+static INLINE void
+so_dump(struct nouveau_stateobj *so)
+{
+ unsigned i, nr, total = 0;
+
+ for (i = 0; i < so->cur_start; i++) {
+ if (so->start[i].gr->subc > -1)
+ debug_printf("+0x%04x: 0x%08x\n", total++,
+ (so->start[i].size << 18) | (so->start[i].gr->subc << 13)
+ | so->start[i].mthd);
+ else
+ debug_printf("+0x%04x: 0x%08x\n", total++,
+ (so->start[i].size << 18) | so->start[i].mthd);
+ for (nr = 0; nr < so->start[i].size; nr++, total++)
+ debug_printf("+0x%04x: 0x%08x\n", total,
+ so->pool[so->start[i].offset + nr]);
+ }
+}
+
static INLINE struct nouveau_stateobj *
-so_new(unsigned push, unsigned reloc)
+so_new(unsigned start, unsigned push, unsigned reloc)
{
struct nouveau_stateobj *so;
so = MALLOC(sizeof(struct nouveau_stateobj));
pipe_reference_init(&so->reference, 1);
- so->push = MALLOC(sizeof(unsigned) * push);
- so->reloc = MALLOC(sizeof(struct nouveau_stateobj_reloc) * reloc);
+ so->total = so->cur = so->cur_start = so->cur_reloc = 0;
- so->cur = so->push;
- so->cur_reloc = so->cur_packet = 0;
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ so->start_alloc = start;
+ so->reloc_alloc = reloc;
+ so->pool_alloc = push;
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
+ so->start = MALLOC(start * sizeof(struct nouveau_stateobj_start));
+ so->reloc = MALLOC(reloc * sizeof(struct nouveau_stateobj_reloc));
+ so->pool = MALLOC(push * sizeof(uint32_t));
+ so->pool_cur = 0;
+
+ if (!so->start || !so->reloc || !so->pool) {
+ debug_printf("malloc failed\n");
+ assert(0);
+ }
return so;
}
@@ -48,63 +102,128 @@ so_ref(struct nouveau_stateobj *ref, struct nouveau_stateobj **pso)
struct nouveau_stateobj *so = *pso;
int i;
- if (pipe_reference(&(*pso)->reference, &ref->reference)) {
- free(so->push);
+ if (pipe_reference(&(*pso)->reference, &ref->reference)) {
+ FREE(so->start);
for (i = 0; i < so->cur_reloc; i++)
nouveau_bo_ref(NULL, &so->reloc[i].bo);
- free(so->reloc);
- free(so);
+ FREE(so->reloc);
+ FREE(so->pool);
+ FREE(so);
}
*pso = ref;
}
static INLINE void
-so_data(struct nouveau_stateobj *so, unsigned data)
+so_data(struct nouveau_stateobj *so, uint32_t data)
{
- (*so->cur++) = (data);
- so->cur_packet += 4;
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if (so->cur >= so->start[so->cur_start - 1].size) {
+ debug_printf("exceeding specified size\n");
+ assert(0);
+ }
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
+ so->pool[so->start[so->cur_start - 1].offset + so->cur++] = data;
}
static INLINE void
-so_datap(struct nouveau_stateobj *so, unsigned *data, unsigned size)
+so_datap(struct nouveau_stateobj *so, uint32_t *data, unsigned size)
{
- so->cur_packet += (4 * size);
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if ((so->cur + size) > so->start[so->cur_start - 1].size) {
+ debug_printf("exceeding specified size\n");
+ assert(0);
+ }
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
while (size--)
- (*so->cur++) = (*data++);
+ so->pool[so->start[so->cur_start - 1].offset + so->cur++] =
+ *data++;
}
static INLINE void
so_method(struct nouveau_stateobj *so, struct nouveau_grobj *gr,
unsigned mthd, unsigned size)
{
- so->cur_packet = (gr->subc << 13) | (1 << 18) | (mthd - 4);
- so_data(so, (gr->subc << 13) | (size << 18) | mthd);
+ struct nouveau_stateobj_start *start;
+
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if (so->start_alloc <= so->cur_start) {
+ debug_printf("exceeding num_start size\n");
+ assert(0);
+ } else
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+ start = so->start;
+
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if (so->cur_start > 0 && start[so->cur_start - 1].size > so->cur) {
+ debug_printf("previous so_method was not filled\n");
+ assert(0);
+ }
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
+ so->start = start;
+ start[so->cur_start].gr = gr;
+ start[so->cur_start].mthd = mthd;
+ start[so->cur_start].size = size;
+
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if (so->pool_alloc < (size + so->pool_cur)) {
+ debug_printf("exceeding num_pool size\n");
+ assert(0);
+ }
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
+ start[so->cur_start].offset = so->pool_cur;
+ so->pool_cur += size;
+
+ so->cur_start++;
+ /* The 1 is for *this* begin_ring. */
+ so->total += so->cur + 1;
+ so->cur = 0;
}
static INLINE void
so_reloc(struct nouveau_stateobj *so, struct nouveau_bo *bo,
unsigned data, unsigned flags, unsigned vor, unsigned tor)
{
- struct nouveau_stateobj_reloc *r = &so->reloc[so->cur_reloc++];
-
- r->bo = NULL;
- nouveau_bo_ref(bo, &r->bo);
- r->offset = so->cur - so->push;
- r->packet = so->cur_packet;
- r->data = data;
- r->flags = flags;
- r->vor = vor;
- r->tor = tor;
+ struct nouveau_stateobj_reloc *r;
+
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if (so->reloc_alloc <= so->cur_reloc) {
+ debug_printf("exceeding num_reloc size\n");
+ assert(0);
+ } else
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+ r = so->reloc;
+
+ so->reloc = r;
+ r[so->cur_reloc].bo = NULL;
+ nouveau_bo_ref(bo, &(r[so->cur_reloc].bo));
+ r[so->cur_reloc].gr = so->start[so->cur_start-1].gr;
+ r[so->cur_reloc].push_offset = so->total + so->cur;
+ r[so->cur_reloc].data = data;
+ r[so->cur_reloc].flags = flags;
+ r[so->cur_reloc].mthd = so->start[so->cur_start-1].mthd +
+ (so->cur << 2);
+ r[so->cur_reloc].vor = vor;
+ r[so->cur_reloc].tor = tor;
+
so_data(so, data);
+ so->cur_reloc++;
}
-static INLINE void
-so_dump(struct nouveau_stateobj *so)
+/* Determine if this buffer object is referenced by this state object. */
+static INLINE boolean
+so_bo_is_reloc(struct nouveau_stateobj *so, struct nouveau_bo *bo)
{
- unsigned i, nr = so->cur - so->push;
+ int i;
+
+ for (i = 0; i < so->cur_reloc; i++)
+ if (so->reloc[i].bo == bo)
+ return true;
- for (i = 0; i < nr; i++)
- debug_printf("+0x%04x: 0x%08x\n", i, so->push[i]);
+ return false;
}
static INLINE void
@@ -114,75 +233,93 @@ so_emit(struct nouveau_channel *chan, struct nouveau_stateobj *so)
unsigned nr, i;
int ret = 0;
- nr = so->cur - so->push;
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if (so->start[so->cur_start - 1].size > so->cur) {
+ debug_printf("emit: previous so_method was not filled\n");
+ assert(0);
+ }
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
+ /* We cannot update total in case we so_emit again. */
+ nr = so->total + so->cur;
+
/* This will flush if we need space.
* We don't actually need the marker.
*/
if ((ret = nouveau_pushbuf_marker_emit(chan, nr, so->cur_reloc))) {
debug_printf("so_emit failed marker emit with error %d\n", ret);
- return;
+ assert(0);
+ }
+
+ /* Submit data. This will ensure proper binding of objects. */
+ for (i = 0; i < so->cur_start; i++) {
+ BEGIN_RING(chan, so->start[i].gr, so->start[i].mthd, so->start[i].size);
+ OUT_RINGp(chan, &(so->pool[so->start[i].offset]), so->start[i].size);
}
- pb->remaining -= nr;
- memcpy(pb->cur, so->push, nr * 4);
for (i = 0; i < so->cur_reloc; i++) {
struct nouveau_stateobj_reloc *r = &so->reloc[i];
- if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur + r->offset,
- r->bo, r->data, 0, r->flags,
- r->vor, r->tor))) {
+ if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur - nr +
+ r->push_offset, r->bo, r->data,
+ 0, r->flags, r->vor, r->tor))) {
debug_printf("so_emit failed reloc with error %d\n", ret);
- goto out;
+ assert(0);
}
}
-out:
- pb->cur += nr;
}
static INLINE void
so_emit_reloc_markers(struct nouveau_channel *chan, struct nouveau_stateobj *so)
{
struct nouveau_pushbuf *pb = chan->pushbuf;
+ struct nouveau_grobj *gr = NULL;
unsigned i;
int ret = 0;
if (!so)
return;
- i = so->cur_reloc << 1;
- /* This will flush if we need space.
- * We don't actually need the marker.
- */
- if ((ret = nouveau_pushbuf_marker_emit(chan, i, i))) {
- debug_printf("so_emit_reloc_markers failed marker emit with" \
- "error %d\n", ret);
- return;
- }
- pb->remaining -= i;
-
+ /* If we need to flush in flush notify, then we have a problem anyway. */
for (i = 0; i < so->cur_reloc; i++) {
struct nouveau_stateobj_reloc *r = &so->reloc[i];
- if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo,
- r->packet, 0,
- (r->flags & (NOUVEAU_BO_VRAM |
- NOUVEAU_BO_GART |
- NOUVEAU_BO_RDWR)) |
- NOUVEAU_BO_DUMMY, 0, 0))) {
- debug_printf("so_emit_reloc_markers failed reloc" \
- "with error %d\n", ret);
- pb->remaining += ((so->cur_reloc - i) << 1);
- return;
+#ifdef DEBUG_NOUVEAU_STATEOBJ
+ if (r->mthd & 0x40000000) {
+ debug_printf("error: NI mthd 0x%08X\n", r->mthd);
+ continue;
}
- if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo,
- r->data, 0,
- r->flags | NOUVEAU_BO_DUMMY,
- r->vor, r->tor))) {
- debug_printf("so_emit_reloc_markers failed reloc" \
- "with error %d\n", ret);
- pb->remaining += ((so->cur_reloc - i) << 1) - 1;
- return;
+#endif /* DEBUG_NOUVEAU_STATEOBJ */
+
+ /* The object needs to be bound and the system must know the
+ * subchannel is being used. Otherwise it will discard it.
+ */
+ if (gr != r->gr) {
+ BEGIN_RING(chan, r->gr, 0x100, 1);
+ OUT_RING(chan, 0);
+ gr = r->gr;
+ }
+
+ /* Some relocs really don't like to be hammered,
+ * NOUVEAU_BO_DUMMY makes sure it only
+ * happens when needed.
+ */
+ ret = OUT_RELOC(chan, r->bo, (r->gr->subc << 13) | (1<< 18) |
+ r->mthd, (r->flags & (NOUVEAU_BO_VRAM | NOUVEAU_BO_GART
+ | NOUVEAU_BO_RDWR)) | NOUVEAU_BO_DUMMY, 0, 0);
+ if (ret) {
+ debug_printf("OUT_RELOC failed %d\n", ret);
+ assert(0);
}
+
+ ret = OUT_RELOC(chan, r->bo, r->data, r->flags |
+ NOUVEAU_BO_DUMMY, r->vor, r->tor);
+ if (ret) {
+ debug_printf("OUT_RELOC failed %d\n", ret);
+ assert(0);
+ }
+
+ pb->remaining -= 2;
}
}
diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h
index 42c77e5e778..4c3e08a43f5 100644
--- a/src/gallium/drivers/nouveau/nouveau_winsys.h
+++ b/src/gallium/drivers/nouveau/nouveau_winsys.h
@@ -23,6 +23,9 @@
#define NOUVEAU_BUFFER_USAGE_ZETA (1 << 17)
#define NOUVEAU_BUFFER_USAGE_TRANSFER (1 << 18)
+/* use along with GPU_WRITE for 2D-only writes */
+#define NOUVEAU_BUFFER_USAGE_NO_RENDER (1 << 19)
+
extern struct pipe_screen *
nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c
index 4b33636b2eb..edd96859cf8 100644
--- a/src/gallium/drivers/nv04/nv04_context.c
+++ b/src/gallium/drivers/nv04/nv04_context.c
@@ -10,10 +10,14 @@ nv04_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
struct nv04_context *nv04 = nv04_context(pipe);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
draw_flush(nv04->draw);
- FIRE_RING(fence);
+ FIRE_RING(chan);
+ if (fence)
+ *fence = NULL;
}
static void
@@ -30,32 +34,36 @@ nv04_destroy(struct pipe_context *pipe)
static boolean
nv04_init_hwctx(struct nv04_context *nv04)
{
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+
// requires a valid handle
-// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOTIFY, 1);
+// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1);
// OUT_RING(0);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOP, 1);
- OUT_RING(0);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1);
+ OUT_RING(chan, 0);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1);
- OUT_RING(0x40182800);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
+ OUT_RING(chan, 0x40182800);
// OUT_RING(1<<20/*no cull*/);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1);
// OUT_RING(0x24|(1<<6)|(1<<8));
- OUT_RING(0x120001a4);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FORMAT, 1);
- OUT_RING(0x332213a1);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FILTER, 1);
- OUT_RING(0x11001010);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_COLORKEY, 1);
- OUT_RING(0x0);
-// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 1);
+ OUT_RING(chan, 0x120001a4);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1);
+ OUT_RING(chan, 0x332213a1);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1);
+ OUT_RING(chan, 0x11001010);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1);
+ OUT_RING(chan, 0x0);
+// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1);
// OUT_RING(SCREEN_OFFSET);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR, 1);
- OUT_RING(0xff000000);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1);
+ OUT_RING(chan, 0xff000000);
- FIRE_RING (NULL);
+ FIRE_RING (chan);
return TRUE;
}
diff --git a/src/gallium/drivers/nv04/nv04_context.h b/src/gallium/drivers/nv04/nv04_context.h
index 55326c787a8..fe3b527423c 100644
--- a/src/gallium/drivers/nv04/nv04_context.h
+++ b/src/gallium/drivers/nv04/nv04_context.h
@@ -15,10 +15,6 @@
#include "nouveau/nouveau_gldefs.h"
#include "nouveau/nouveau_context.h"
-#define NOUVEAU_PUSH_CONTEXT(ctx) \
- struct nv04_screen *ctx = nv04->screen
-#include "nouveau/nouveau_push.h"
-
#include "nv04_state.h"
#define NOUVEAU_ERR(fmt, args...) \
@@ -141,9 +137,9 @@ extern void nv04_emit_hw_state(struct nv04_context *nv04);
extern void nv04_state_tex_update(struct nv04_context *nv04);
/* nv04_vbo.c */
-extern boolean nv04_draw_arrays(struct pipe_context *, unsigned mode,
+extern void nv04_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
-extern boolean nv04_draw_elements( struct pipe_context *pipe,
+extern void nv04_draw_elements( struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count);
diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c
index 0cce71ad1de..c152b52119a 100644
--- a/src/gallium/drivers/nv04/nv04_fragtex.c
+++ b/src/gallium/drivers/nv04/nv04_fragtex.c
@@ -4,7 +4,7 @@
#define _(m,tf) \
{ \
PIPE_FORMAT_##m, \
- NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \
+ NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \
}
struct nv04_texture_format {
@@ -53,14 +53,14 @@ nv04_fragtex_build(struct nv04_context *nv04, int unit)
return;
}
- nv04->fragtex.format = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER
- | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER
+ nv04->fragtex.format = NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER
+ | NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER
| nv04_fragtex_format(pt->format)
- | ( (pt->last_level + 1) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT )
- | ( log2i(pt->width0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT )
- | ( log2i(pt->height0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT )
- | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE
- | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE
+ | ( (pt->last_level + 1) << NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT )
+ | ( log2i(pt->width0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT )
+ | ( log2i(pt->height0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT )
+ | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE
+ | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE
;
}
diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c
index f6458232ae5..0b795ea2430 100644
--- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c
+++ b/src/gallium/drivers/nv04/nv04_prim_vbuf.c
@@ -93,33 +93,45 @@ nv04_vbuf_render_set_primitive( struct vbuf_render *render,
static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3, ushort v4, ushort v5)
{
- BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49);
- OUT_RINGp(buffer + VERTEX_SIZE * v0,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v1,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v2,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v3,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v4,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v5,8);
- OUT_RING(0xFEDCBA);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA), 49);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v4,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v5,8);
+ OUT_RING(chan, 0xFEDCBA);
}
static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2)
{
- BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25);
- OUT_RINGp(buffer + VERTEX_SIZE * v0,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v1,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v2,8);
- OUT_RING(0xFED);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD), 25);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8);
+ OUT_RING(chan, 0xFED);
}
static INLINE void nv04_1quad(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3)
{
- BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33);
- OUT_RINGp(buffer + VERTEX_SIZE * v0,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v1,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v2,8);
- OUT_RINGp(buffer + VERTEX_SIZE * v3,8);
- OUT_RING(0xFECEDC);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC), 33);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8);
+ OUT_RING(chan, 0xFECEDC);
}
static void nv04_vbuf_render_triangles_elts(struct nv04_vbuf_render * render, const ushort * indices, uint nr_indices)
@@ -156,7 +168,10 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con
{
const uint32_t striptbl[]={0x321210,0x543432,0x765654,0x987876,0xBA9A98,0xDCBCBA,0xFEDEDC};
unsigned char* buffer = render->buffer;
- struct nv04_context* nv04 = render->nv04;
+ struct nv04_context *nv04 = render->nv04;
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
int i,j;
for(i = 0; i<nr_indices; i+=14)
@@ -166,15 +181,15 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con
if (numvert<3)
break;
- BEGIN_RING( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8 );
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8);
for(j = 0; j<numvert; j++)
- OUT_RINGp( buffer + VERTEX_SIZE * indices [i+j], 8 );
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * indices [i+j], 8 );
- BEGIN_RING_NI( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2 );
+ BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2 );
for(j = 0; j<numtri/2; j++ )
- OUT_RING(striptbl[j]);
+ OUT_RING(chan, striptbl[j]);
if (numtri%2)
- OUT_RING(striptbl[numtri/2]&0xFFF);
+ OUT_RING(chan, striptbl[numtri/2]&0xFFF);
}
}
@@ -182,11 +197,14 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const
{
const uint32_t fantbl[]={0x320210,0x540430,0x760650,0x980870,0xBA0A90,0xDC0CB0,0xFE0ED0};
unsigned char* buffer = render->buffer;
- struct nv04_context* nv04 = render->nv04;
+ struct nv04_context *nv04 = render->nv04;
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
int i,j;
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8);
- OUT_RINGp(buffer + VERTEX_SIZE * indices[0], 8);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8);
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[0], 8);
for(i = 1; i<nr_indices; i+=14)
{
@@ -195,16 +213,16 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const
if (numvert < 3)
break;
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8);
for(j=0;j<numvert;j++)
- OUT_RINGp( buffer + VERTEX_SIZE * indices[ i+j ], 8 );
+ OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[ i+j ], 8 );
- BEGIN_RING_NI(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2);
+ BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2);
for(j = 0; j<numtri/2; j++)
- OUT_RING(fantbl[j]);
+ OUT_RING(chan, fantbl[j]);
if (numtri%2)
- OUT_RING(fantbl[numtri/2]&0xFFF);
+ OUT_RING(chan, fantbl[numtri/2]&0xFFF);
}
}
diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c
index 170ce3eb7e5..7c5b6e8229a 100644
--- a/src/gallium/drivers/nv04/nv04_screen.c
+++ b/src/gallium/drivers/nv04/nv04_screen.c
@@ -119,6 +119,8 @@ nv04_screen_destroy(struct pipe_screen *pscreen)
nouveau_grobj_free(&screen->fahrenheit);
nv04_surface_2d_takedown(&screen->eng2d);
+ nouveau_screen_fini(&screen->base);
+
FREE(pscreen);
}
@@ -163,10 +165,10 @@ nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
fahrenheit_class = 0;
sub3d_class = 0;
} else if (dev->chipset >= 0x10) {
- fahrenheit_class = NV10_DX5_TEXTURED_TRIANGLE;
+ fahrenheit_class = NV10_TEXTURED_TRIANGLE;
sub3d_class = NV10_CONTEXT_SURFACES_3D;
} else {
- fahrenheit_class=NV04_DX5_TEXTURED_TRIANGLE;
+ fahrenheit_class=NV04_TEXTURED_TRIANGLE;
sub3d_class = NV04_CONTEXT_SURFACES_3D;
}
diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c
index 871034ad0b9..b67f1e16b1c 100644
--- a/src/gallium/drivers/nv04/nv04_state.c
+++ b/src/gallium/drivers/nv04/nv04_state.c
@@ -50,28 +50,28 @@ wrap_mode(unsigned wrap) {
switch (wrap) {
case PIPE_TEX_WRAP_REPEAT:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT;
break;
case PIPE_TEX_WRAP_MIRROR_REPEAT:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT;
break;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE;
break;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER;
break;
case PIPE_TEX_WRAP_CLAMP:
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
break;
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
case PIPE_TEX_WRAP_MIRROR_CLAMP:
default:
NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
- ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
+ ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP;
}
- return ret >> NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT;
+ return ret >> NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT;
}
static void *
@@ -84,20 +84,20 @@ nv04_sampler_state_create(struct pipe_context *pipe,
ss = MALLOC(sizeof(struct nv04_sampler_state));
- ss->format = ((wrap_mode(cso->wrap_s) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) |
- (wrap_mode(cso->wrap_t) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT));
+ ss->format = ((wrap_mode(cso->wrap_s) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) |
+ (wrap_mode(cso->wrap_t) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT));
if (cso->max_anisotropy > 1.0) {
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE;
}
switch (cso->mag_img_filter) {
case PIPE_TEX_FILTER_LINEAR:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR;
break;
case PIPE_TEX_FILTER_NEAREST:
default:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST;
break;
}
@@ -105,14 +105,14 @@ nv04_sampler_state_create(struct pipe_context *pipe,
case PIPE_TEX_FILTER_LINEAR:
switch (cso->min_mip_filter) {
case PIPE_TEX_MIPFILTER_NEAREST:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST;
break;
case PIPE_TEX_MIPFILTER_LINEAR:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR;
break;
case PIPE_TEX_MIPFILTER_NONE:
default:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR;
break;
}
break;
@@ -120,14 +120,14 @@ nv04_sampler_state_create(struct pipe_context *pipe,
default:
switch (cso->min_mip_filter) {
case PIPE_TEX_MIPFILTER_NEAREST:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST;
break;
case PIPE_TEX_MIPFILTER_LINEAR:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR;
break;
case PIPE_TEX_MIPFILTER_NONE:
default:
- filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST;
+ filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST;
break;
}
break;
@@ -181,7 +181,7 @@ nv04_rasterizer_state_create(struct pipe_context *pipe,
*/
rs = MALLOC(sizeof(struct nv04_rasterizer_state));
- rs->blend = cso->flatshade ? NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD;
+ rs->blend = cso->flatshade ? NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD;
return (void *)rs;
}
@@ -229,16 +229,16 @@ nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe,
hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state));
hw->control = float_to_ubyte(cso->alpha.ref_value);
- hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT );
- hw->control |= cso->alpha.enabled ? NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE : 0;
- hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN;
- hw->control |= cso->depth.enabled ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT) : 0;
- hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT );
- hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module
- hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE;
- hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE;
- hw->control |= cso->depth.writemask ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT) : 0;
- hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format
+ hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT );
+ hw->control |= cso->alpha.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE : 0;
+ hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN;
+ hw->control |= cso->depth.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE : 0;
+ hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT );
+ hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module
+ hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE;
+ hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE;
+ hw->control |= cso->depth.writemask ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE : 0;
+ hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format
return (void *)hw;
}
@@ -377,7 +377,7 @@ nv04_set_scissor_state(struct pipe_context *pipe,
/* struct nv04_context *nv04 = nv04_context(pipe);
// XXX
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2);
+ BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2);
OUT_RING (((s->maxx - s->minx) << 16) | s->minx);
OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/
}
diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c
index eb2c1c57c67..b8d6dc560f0 100644
--- a/src/gallium/drivers/nv04/nv04_state_emit.c
+++ b/src/gallium/drivers/nv04/nv04_state_emit.c
@@ -57,13 +57,19 @@ static uint32_t nv04_blend_func(uint32_t f)
static void nv04_emit_control(struct nv04_context* nv04)
{
uint32_t control = nv04->dsa->control;
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1);
- OUT_RING(control);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
+ OUT_RING(chan, control);
}
static void nv04_emit_blend(struct nv04_context* nv04)
{
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
uint32_t blend;
blend=0x4; // texture MODULATE_ALPHA
@@ -75,19 +81,23 @@ static void nv04_emit_blend(struct nv04_context* nv04)
blend|=(nv04_blend_func(nv04->blend->b_src)<<24);
blend|=(nv04_blend_func(nv04->blend->b_dst)<<28);
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1);
- OUT_RING(blend);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1);
+ OUT_RING(chan, blend);
}
static void nv04_emit_sampler(struct nv04_context *nv04, int unit)
{
struct nv04_miptree *nv04mt = nv04->tex_miptree[unit];
struct pipe_texture *pt = &nv04mt->base;
-
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 3);
- OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
- OUT_RING(nv04->sampler[unit]->filter);
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+ struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer);
+
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 3);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
+ OUT_RING(chan, nv04->sampler[unit]->filter);
}
static void nv04_state_emit_framebuffer(struct nv04_context* nv04)
@@ -97,6 +107,10 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04)
uint32_t rt_format, w, h;
int colour_format = 0, zeta_format = 0;
struct nv04_miptree *nv04mt = 0;
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d;
+ struct nouveau_bo *bo;
w = fb->cbufs[0]->width;
h = fb->cbufs[0]->height;
@@ -128,24 +142,29 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04)
assert(0);
}
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1);
- OUT_RING(rt_format);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1);
+ OUT_RING(chan, rt_format);
nv04mt = (struct nv04_miptree *)rt->base.texture;
+ bo = nouveau_bo(nv04mt->buffer);
/* FIXME pitches have to be aligned ! */
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
- OUT_RING(rt->pitch|(zeta->pitch<<16));
- OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
+ OUT_RING(chan, rt->pitch|(zeta->pitch<<16));
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (fb->zsbuf) {
nv04mt = (struct nv04_miptree *)zeta->base.texture;
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
- OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
}
}
void
nv04_emit_hw_state(struct nv04_context *nv04)
{
+ struct nv04_screen *screen = nv04->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *fahrenheit = screen->fahrenheit;
+ struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d;
int i;
if (nv04->dirty & NV04_NEW_VERTPROG) {
@@ -163,8 +182,8 @@ nv04_emit_hw_state(struct nv04_context *nv04)
if (nv04->dirty & NV04_NEW_CONTROL) {
nv04->dirty &= ~NV04_NEW_CONTROL;
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1);
- OUT_RING(nv04->dsa->control);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1);
+ OUT_RING(chan, nv04->dsa->control);
}
if (nv04->dirty & NV04_NEW_BLEND) {
@@ -205,12 +224,12 @@ nv04_emit_hw_state(struct nv04_context *nv04)
unsigned rt_pitch = ((struct nv04_surface *)nv04->rt)->pitch;
unsigned zeta_pitch = ((struct nv04_surface *)nv04->zeta)->pitch;
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
- OUT_RING(rt_pitch|(zeta_pitch<<16));
- OUT_RELOCl(nv04->rt, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2);
+ OUT_RING(chan, rt_pitch|(zeta_pitch<<16));
+ OUT_RELOCl(chan, nouveau_bo(nv04->rt), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (nv04->zeta) {
- BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
- OUT_RELOCl(nv04->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1);
+ OUT_RELOCl(chan, nouveau_bo(nv04->zeta), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
}
/* Texture images */
@@ -218,9 +237,10 @@ nv04_emit_hw_state(struct nv04_context *nv04)
if (!(nv04->fp_samplers & (1 << i)))
continue;
struct nv04_miptree *nv04mt = nv04->tex_miptree[i];
- BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 2);
- OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
+ struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer);
+ BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 2);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
}
}
diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.c b/src/gallium/drivers/nv04/nv04_surface_2d.c
index 12df7fd1997..b24a9cee5ae 100644
--- a/src/gallium/drivers/nv04/nv04_surface_2d.c
+++ b/src/gallium/drivers/nv04/nv04_surface_2d.c
@@ -77,7 +77,7 @@ nv04_scaled_image_format(enum pipe_format format)
}
static INLINE unsigned
-nv04_swizzle_bits(unsigned x, unsigned y)
+nv04_swizzle_bits_square(unsigned x, unsigned y)
{
unsigned u = (x & 0x001) << 0 |
(x & 0x002) << 1 |
@@ -107,6 +107,15 @@ nv04_swizzle_bits(unsigned x, unsigned y)
return v | u;
}
+/* rectangular swizzled textures are linear concatenations of swizzled square tiles */
+static INLINE unsigned
+nv04_swizzle_bits(unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ unsigned s = MIN2(w, h);
+ unsigned m = s - 1;
+ return (((x | y) & ~m) * s) | nv04_swizzle_bits_square(x & m, y & m);
+}
+
static int
nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
struct pipe_surface *dst, int dx, int dy,
@@ -158,20 +167,19 @@ nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
for (x = 0; x < w; x += sub_w) {
sub_w = MIN2(sub_w, w - x);
- /* Must be 64-byte aligned */
- assert(!((dst->offset + nv04_swizzle_bits(dx+x, dy+y) * util_format_get_blocksize(dst->texture->format)) & 63));
+ assert(!(dst->offset & 63));
BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1);
- OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(dx+x, dy+y) * util_format_get_blocksize(dst->texture->format),
+ OUT_RELOCl(chan, dst_bo, dst->offset,
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9);
OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE);
OUT_RING (chan, nv04_scaled_image_format(src->format));
OUT_RING (chan, NV04_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY);
- OUT_RING (chan, 0);
+ OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT));
OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w);
- OUT_RING (chan, 0);
+ OUT_RING (chan, (x + dx) | ((y + dy) << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT));
OUT_RING (chan, sub_h << NV04_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w);
OUT_RING (chan, 1 << 20);
OUT_RING (chan, 1 << 20);
@@ -491,3 +499,49 @@ nv04_surface_2d_init(struct nouveau_screen *screen)
ctx->fill = nv04_surface_fill;
return ctx;
}
+
+struct nv04_surface*
+nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns)
+{
+ int temp_flags;
+
+ // printf("creating temp, flags is %i!\n", flags);
+
+ if(ns->base.usage & PIPE_BUFFER_USAGE_DISCARD)
+ {
+ temp_flags = ns->base.usage | PIPE_BUFFER_USAGE_GPU_READ;
+ ns->base.usage = PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER | PIPE_BUFFER_USAGE_DISCARD;
+ }
+ else
+ {
+ temp_flags = ns->base.usage | PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE;
+ ns->base.usage = PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER | PIPE_BUFFER_USAGE_GPU_READ;
+ }
+
+ struct nv40_screen* screen = (struct nv40_screen*)pscreen;
+ ns->base.usage = PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE;
+
+ struct pipe_texture templ;
+ memset(&templ, 0, sizeof(templ));
+ templ.format = ns->base.texture->format;
+ templ.target = PIPE_TEXTURE_2D;
+ templ.width0 = ns->base.width;
+ templ.height0 = ns->base.height;
+ templ.depth0 = 1;
+ templ.last_level = 0;
+
+ // TODO: this is probably wrong and we should specifically handle multisampling somehow once it is implemented
+ templ.nr_samples = ns->base.texture->nr_samples;
+
+ templ.tex_usage = ns->base.texture->tex_usage | PIPE_TEXTURE_USAGE_RENDER_TARGET;
+
+ struct pipe_texture* temp_tex = pscreen->texture_create(pscreen, &templ);
+ struct nv04_surface* temp_ns = (struct nv04_surface*)pscreen->get_tex_surface(pscreen, temp_tex, 0, 0, 0, temp_flags);
+ temp_ns->backing = ns;
+
+ if(ns->base.usage & PIPE_BUFFER_USAGE_GPU_READ)
+ eng2d->copy(eng2d, &temp_ns->backing->base, 0, 0, &ns->base, 0, 0, ns->base.width, ns->base.height);
+
+ return temp_ns;
+}
+
diff --git a/src/gallium/drivers/nv04/nv04_surface_2d.h b/src/gallium/drivers/nv04/nv04_surface_2d.h
index 02b3f56ba8b..ce696a11a39 100644
--- a/src/gallium/drivers/nv04/nv04_surface_2d.h
+++ b/src/gallium/drivers/nv04/nv04_surface_2d.h
@@ -4,6 +4,7 @@
struct nv04_surface {
struct pipe_surface base;
unsigned pitch;
+ struct nv04_surface* backing;
};
struct nv04_surface_2d {
@@ -30,4 +31,7 @@ nv04_surface_2d_init(struct nouveau_screen *screen);
void
nv04_surface_2d_takedown(struct nv04_surface_2d **);
+struct nv04_surface*
+nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns);
+
#endif
diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c
index 8446073ae80..2dd2e146a8f 100644
--- a/src/gallium/drivers/nv04/nv04_transfer.c
+++ b/src/gallium/drivers/nv04/nv04_transfer.c
@@ -16,14 +16,14 @@ struct nv04_transfer {
};
static void
-nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width0 = u_minify(pt->width0, level);
- template->height0 = u_minify(pt->height0, level);
+ template->width0 = width;
+ template->height0 = height;
template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -71,7 +71,7 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv04_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv04_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -80,6 +80,8 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv04_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
face, level, zslice,
pipe_transfer_buffer_flags(&tx->base));
@@ -105,8 +107,8 @@ nv04_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -130,9 +132,9 @@ nv04_transfer_del(struct pipe_transfer *ptx)
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -151,8 +153,10 @@ nv04_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv04/nv04_vbo.c b/src/gallium/drivers/nv04/nv04_vbo.c
index e3167814f2b..34847718145 100644
--- a/src/gallium/drivers/nv04/nv04_vbo.c
+++ b/src/gallium/drivers/nv04/nv04_vbo.c
@@ -9,7 +9,7 @@
#include "nouveau/nouveau_channel.h"
#include "nouveau/nouveau_pushbuf.h"
-boolean nv04_draw_elements( struct pipe_context *pipe,
+void nv04_draw_elements( struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count)
@@ -45,7 +45,7 @@ boolean nv04_draw_elements( struct pipe_context *pipe,
draw_set_mapped_element_buffer(draw, 0, NULL);
}
- draw_set_mapped_constant_buffer(draw,
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
nv04->constbuf[PIPE_SHADER_VERTEX],
nv04->constbuf_nr[PIPE_SHADER_VERTEX]);
@@ -65,15 +65,13 @@ boolean nv04_draw_elements( struct pipe_context *pipe,
pipe_buffer_unmap(pscreen, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
-
- return TRUE;
}
-boolean nv04_draw_arrays( struct pipe_context *pipe,
- unsigned prim, unsigned start, unsigned count)
+void nv04_draw_arrays( struct pipe_context *pipe,
+ unsigned prim, unsigned start, unsigned count)
{
printf("coucou in draw arrays\n");
- return nv04_draw_elements(pipe, NULL, 0, prim, start, count);
+ nv04_draw_elements(pipe, NULL, 0, prim, start, count);
}
diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c
index 0dadeb03dd3..1ecb73d06e8 100644
--- a/src/gallium/drivers/nv10/nv10_context.c
+++ b/src/gallium/drivers/nv10/nv10_context.c
@@ -10,10 +10,14 @@ nv10_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
struct nv10_context *nv10 = nv10_context(pipe);
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
draw_flush(nv10->draw);
- FIRE_RING(fence);
+ FIRE_RING(chan);
+ if (fence)
+ *fence = NULL;
}
static void
@@ -31,225 +35,226 @@ static void nv10_init_hwctx(struct nv10_context *nv10)
{
struct nv10_screen *screen = nv10->screen;
struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
int i;
float projectionmatrix[16];
- BEGIN_RING(celsius, NV10TCL_DMA_NOTIFY, 1);
- OUT_RING (screen->sync->handle);
- BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY0, 2);
- OUT_RING (chan->vram->handle);
- OUT_RING (chan->gart->handle);
- BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY2, 2);
- OUT_RING (chan->vram->handle);
- OUT_RING (chan->vram->handle);
+ BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1);
+ OUT_RING (chan, screen->sync->handle);
+ BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 2);
+ OUT_RING (chan, chan->vram->handle);
+ OUT_RING (chan, chan->gart->handle);
+ BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2);
+ OUT_RING (chan, chan->vram->handle);
+ OUT_RING (chan, chan->vram->handle);
- BEGIN_RING(celsius, NV10TCL_NOP, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING (chan, 0);
- BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 2);
- OUT_RING (0);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
- BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
- OUT_RING ((0x7ff<<16)|0x800);
- BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1);
- OUT_RING ((0x7ff<<16)|0x800);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ OUT_RING (chan, (0x7ff<<16)|0x800);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1);
+ OUT_RING (chan, (0x7ff<<16)|0x800);
for (i=1;i<8;i++) {
- BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1);
+ OUT_RING (chan, 0);
}
- BEGIN_RING(celsius, 0x290, 1);
- OUT_RING ((0x10<<16)|1);
- BEGIN_RING(celsius, 0x3f4, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, 0x290, 1);
+ OUT_RING (chan, (0x10<<16)|1);
+ BEGIN_RING(chan, celsius, 0x3f4, 1);
+ OUT_RING (chan, 0);
- BEGIN_RING(celsius, NV10TCL_NOP, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING (chan, 0);
if (nv10->screen->celsius->grclass != NV10TCL) {
/* For nv11, nv17 */
- BEGIN_RING(celsius, 0x120, 3);
- OUT_RING (0);
- OUT_RING (1);
- OUT_RING (2);
+ BEGIN_RING(chan, celsius, 0x120, 3);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 2);
- BEGIN_RING(celsius, NV10TCL_NOP, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING (chan, 0);
}
- BEGIN_RING(celsius, NV10TCL_NOP, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING (chan, 0);
/* Set state */
- BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 2);
- OUT_RING (0x207);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_TX_ENABLE(0), 2);
- OUT_RING (0);
- OUT_RING (0);
-
- BEGIN_RING(celsius, NV10TCL_RC_IN_ALPHA(0), 12);
- OUT_RING (0x30141010);
- OUT_RING (0);
- OUT_RING (0x20040000);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0x00000c00);
- OUT_RING (0);
- OUT_RING (0x00000c00);
- OUT_RING (0x18000000);
- OUT_RING (0x300e0300);
- OUT_RING (0x0c091c80);
-
- BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 2);
- OUT_RING (1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_SRC, 4);
- OUT_RING (1);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0x8006);
- BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 8);
- OUT_RING (0xff);
- OUT_RING (0x207);
- OUT_RING (0);
- OUT_RING (0xff);
- OUT_RING (0x1e00);
- OUT_RING (0x1e00);
- OUT_RING (0x1e00);
- OUT_RING (0x1d01);
- BEGIN_RING(celsius, NV10TCL_NORMALIZE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 2);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_LIGHT_MODEL, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_COLOR_CONTROL, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_ENABLED_LIGHTS, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1);
- OUT_RING (0x201);
- BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1);
- OUT_RING (8);
- BEGIN_RING(celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_LINE_WIDTH, 1);
- OUT_RING (8);
- BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
- OUT_RING (0x1b02);
- OUT_RING (0x1b02);
- BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2);
- OUT_RING (0x405);
- OUT_RING (0x901);
- BEGIN_RING(celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_TX_GEN_S(0), 8);
+ BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2);
+ OUT_RING (chan, 0x207);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+
+ BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(0), 12);
+ OUT_RING (chan, 0x30141010);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0x20040000);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0x00000c00);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0x00000c00);
+ OUT_RING (chan, 0x18000000);
+ OUT_RING (chan, 0x300e0300);
+ OUT_RING (chan, 0x0c091c80);
+
+ BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0x8006);
+ BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8);
+ OUT_RING (chan, 0xff);
+ OUT_RING (chan, 0x207);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0xff);
+ OUT_RING (chan, 0x1e00);
+ OUT_RING (chan, 0x1e00);
+ OUT_RING (chan, 0x1e00);
+ OUT_RING (chan, 0x1d01);
+ BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_COLOR_CONTROL, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1);
+ OUT_RING (chan, 0x201);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
+ OUT_RING (chan, 8);
+ BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1);
+ OUT_RING (chan, 8);
+ BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
+ OUT_RING (chan, 0x1b02);
+ OUT_RING (chan, 0x1b02);
+ BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2);
+ OUT_RING (chan, 0x405);
+ OUT_RING (chan, 0x901);
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_S(0), 8);
for (i=0;i<8;i++) {
- OUT_RING (0);
+ OUT_RING (chan, 0);
}
- BEGIN_RING(celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
- OUT_RING (0x3fc00000); /* -1.50 */
- OUT_RING (0xbdb8aa0a); /* -0.09 */
- OUT_RING (0); /* 0.00 */
+ BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
+ OUT_RING (chan, 0x3fc00000); /* -1.50 */
+ OUT_RING (chan, 0xbdb8aa0a); /* -0.09 */
+ OUT_RING (chan, 0); /* 0.00 */
- BEGIN_RING(celsius, NV10TCL_NOP, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
+ OUT_RING (chan, 0);
- BEGIN_RING(celsius, NV10TCL_FOG_MODE, 2);
- OUT_RING (0x802);
- OUT_RING (2);
+ BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2);
+ OUT_RING (chan, 0x802);
+ OUT_RING (chan, 2);
/* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when
* using texturing, except when using the texture matrix
*/
- BEGIN_RING(celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1);
- OUT_RING (6);
- BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1);
- OUT_RING (0x01010101);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1);
+ OUT_RING (chan, 6);
+ BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1);
+ OUT_RING (chan, 0x01010101);
/* Set vertex component */
- BEGIN_RING(celsius, NV10TCL_VERTEX_COL_4F_R, 4);
- OUT_RINGf (1.0);
- OUT_RINGf (1.0);
- OUT_RINGf (1.0);
- OUT_RINGf (1.0);
- BEGIN_RING(celsius, NV10TCL_VERTEX_COL2_3F_R, 3);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(celsius, NV10TCL_VERTEX_NOR_3F_X, 3);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RINGf (1.0);
- BEGIN_RING(celsius, NV10TCL_VERTEX_TX0_4F_S, 4);
- OUT_RINGf (0.0);
- OUT_RINGf (0.0);
- OUT_RINGf (0.0);
- OUT_RINGf (1.0);
- BEGIN_RING(celsius, NV10TCL_VERTEX_TX1_4F_S, 4);
- OUT_RINGf (0.0);
- OUT_RINGf (0.0);
- OUT_RINGf (0.0);
- OUT_RINGf (1.0);
- BEGIN_RING(celsius, NV10TCL_VERTEX_FOG_1F, 1);
- OUT_RINGf (0.0);
- BEGIN_RING(celsius, NV10TCL_EDGEFLAG_ENABLE, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4);
+ OUT_RINGf (chan, 1.0);
+ OUT_RINGf (chan, 1.0);
+ OUT_RINGf (chan, 1.0);
+ OUT_RINGf (chan, 1.0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RINGf (chan, 1.0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 1.0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 1.0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1);
+ OUT_RINGf (chan, 0.0);
+ BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1);
+ OUT_RING (chan, 1);
memset(projectionmatrix, 0, sizeof(projectionmatrix));
- BEGIN_RING(celsius, NV10TCL_PROJECTION_MATRIX(0), 16);
+ BEGIN_RING(chan, celsius, NV10TCL_PROJECTION_MATRIX(0), 16);
projectionmatrix[0*4+0] = 1.0;
projectionmatrix[1*4+1] = 1.0;
projectionmatrix[2*4+2] = 1.0;
projectionmatrix[3*4+3] = 1.0;
for (i=0;i<16;i++) {
- OUT_RINGf (projectionmatrix[i]);
+ OUT_RINGf (chan, projectionmatrix[i]);
}
- BEGIN_RING(celsius, NV10TCL_DEPTH_RANGE_NEAR, 2);
- OUT_RING (0.0);
- OUT_RINGf (16777216.0);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2);
+ OUT_RING (chan, 0.0);
+ OUT_RINGf (chan, 16777216.0);
- BEGIN_RING(celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4);
- OUT_RINGf (-2048.0);
- OUT_RINGf (-2048.0);
- OUT_RINGf (16777215.0 * 0.5);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4);
+ OUT_RINGf (chan, -2048.0);
+ OUT_RINGf (chan, -2048.0);
+ OUT_RINGf (chan, 16777215.0 * 0.5);
+ OUT_RING (chan, 0);
- FIRE_RING (NULL);
+ FIRE_RING (chan);
}
struct pipe_context *
diff --git a/src/gallium/drivers/nv10/nv10_context.h b/src/gallium/drivers/nv10/nv10_context.h
index 36a6aa7a74e..ab4b825487d 100644
--- a/src/gallium/drivers/nv10/nv10_context.h
+++ b/src/gallium/drivers/nv10/nv10_context.h
@@ -15,10 +15,6 @@
#include "nouveau/nouveau_gldefs.h"
#include "nouveau/nouveau_context.h"
-#define NOUVEAU_PUSH_CONTEXT(ctx) \
- struct nv10_screen *ctx = nv10->screen
-#include "nouveau/nouveau_push.h"
-
#include "nv10_state.h"
#define NOUVEAU_ERR(fmt, args...) \
@@ -144,9 +140,9 @@ extern void nv10_emit_hw_state(struct nv10_context *nv10);
extern void nv10_state_tex_update(struct nv10_context *nv10);
/* nv10_vbo.c */
-extern boolean nv10_draw_arrays(struct pipe_context *, unsigned mode,
+extern void nv10_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
-extern boolean nv10_draw_elements( struct pipe_context *pipe,
+extern void nv10_draw_elements( struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count);
diff --git a/src/gallium/drivers/nv10/nv10_fragtex.c b/src/gallium/drivers/nv10/nv10_fragtex.c
index 906fdfeeb93..c1f7ccb9ab6 100644
--- a/src/gallium/drivers/nv10/nv10_fragtex.c
+++ b/src/gallium/drivers/nv10/nv10_fragtex.c
@@ -52,6 +52,9 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit)
struct nv10_miptree *nv10mt = nv10->tex_miptree[unit];
struct pipe_texture *pt = &nv10mt->base;
struct nv10_texture_format *tf;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
uint32_t txf, txs, txp;
tf = nv10_fragtex_format(pt->format);
@@ -82,15 +85,15 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit)
return;
}
- BEGIN_RING(celsius, NV10TCL_TX_OFFSET(unit), 8);
- OUT_RELOCl(nv10mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCd(nv10mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
- OUT_RING (ps->wrap);
- OUT_RING (0x40000000); /* enable */
- OUT_RING (txs);
- OUT_RING (ps->filt | 0x2000 /* magic */);
- OUT_RING ((pt->width0 << 16) | pt->height0);
- OUT_RING (ps->bcol);
+ BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(unit), 8);
+ OUT_RELOCl(chan, nouveau_bo(nv10mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCd(chan, nouveau_bo(nv10mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
+ OUT_RING (chan, ps->wrap);
+ OUT_RING (chan, 0x40000000); /* enable */
+ OUT_RING (chan, txs);
+ OUT_RING (chan, ps->filt | 0x2000 /* magic */);
+ OUT_RING (chan, (pt->width0 << 16) | pt->height0);
+ OUT_RING (chan, ps->bcol);
#endif
}
@@ -99,6 +102,9 @@ nv10_fragtex_bind(struct nv10_context *nv10)
{
#if 0
struct nv10_fragment_program *fp = nv10->fragprog.active;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
unsigned samplers, unit;
samplers = nv10->fp_samplers & ~fp->samplers;
@@ -106,8 +112,8 @@ nv10_fragtex_bind(struct nv10_context *nv10)
unit = ffs(samplers) - 1;
samplers &= ~(1 << unit);
- BEGIN_RING(celsius, NV10TCL_TX_ENABLE(unit), 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(unit), 1);
+ OUT_RING (chan, 0);
}
samplers = nv10->dirty_samplers & fp->samplers;
diff --git a/src/gallium/drivers/nv10/nv10_prim_vbuf.c b/src/gallium/drivers/nv10/nv10_prim_vbuf.c
index 7ba9777a222..c5dbe43dbc8 100644
--- a/src/gallium/drivers/nv10/nv10_prim_vbuf.c
+++ b/src/gallium/drivers/nv10/nv10_prim_vbuf.c
@@ -67,12 +67,15 @@ struct nv10_vbuf_render {
void nv10_vtxbuf_bind( struct nv10_context* nv10 )
{
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
int i;
for(i = 0; i < 8; i++) {
- BEGIN_RING(celsius, NV10TCL_VTXBUF_ADDRESS(i), 1);
- OUT_RING(0/*nv10->vtxbuf*/);
- BEGIN_RING(celsius, NV10TCL_VTXFMT(i), 1);
- OUT_RING(0/*XXX*/);
+ BEGIN_RING(chan, celsius, NV10TCL_VTXBUF_ADDRESS(i), 1);
+ OUT_RING(chan, 0/*nv10->vtxbuf*/);
+ BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1);
+ OUT_RING(chan, 0/*XXX*/);
}
}
@@ -163,19 +166,22 @@ nv10_vbuf_render_draw( struct vbuf_render *render,
{
struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
struct nv10_context *nv10 = nv10_render->nv10;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
int push, i;
nv10_emit_hw_state(nv10);
- BEGIN_RING(celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1);
- OUT_RELOCl(nv10_render->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1);
+ OUT_RELOCl(chan, nouveau_bo(nv10_render->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
- OUT_RING(nv10_render->hwprim);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
+ OUT_RING(chan, nv10_render->hwprim);
if (nr_indices & 1) {
- BEGIN_RING(celsius, NV10TCL_VB_ELEMENT_U32, 1);
- OUT_RING (indices[0]);
+ BEGIN_RING(chan, celsius, NV10TCL_VB_ELEMENT_U32, 1);
+ OUT_RING (chan, indices[0]);
indices++; nr_indices--;
}
@@ -183,16 +189,16 @@ nv10_vbuf_render_draw( struct vbuf_render *render,
// XXX too big/small ? check the size
push = MIN2(nr_indices, 1200 * 2);
- BEGIN_RING_NI(celsius, NV10TCL_VB_ELEMENT_U16, push >> 1);
+ BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, push >> 1);
for (i = 0; i < push; i+=2)
- OUT_RING((indices[i+1] << 16) | indices[i]);
+ OUT_RING(chan, (indices[i+1] << 16) | indices[i]);
nr_indices -= push;
indices += push;
}
- BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
+ OUT_RING (chan, 0);
}
diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c
index ee5901e743e..69a6dab866a 100644
--- a/src/gallium/drivers/nv10/nv10_screen.c
+++ b/src/gallium/drivers/nv10/nv10_screen.c
@@ -115,6 +115,9 @@ nv10_screen_destroy(struct pipe_screen *pscreen)
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->celsius);
+ nv04_surface_2d_takedown(&screen->eng2d);
+
+ nouveau_screen_fini(&screen->base);
FREE(pscreen);
}
@@ -177,7 +180,6 @@ nv10_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
- BIND_RING(chan, screen->celsius, 7);
/* 2D engine setup */
screen->eng2d = nv04_surface_2d_init(&screen->base);
diff --git a/src/gallium/drivers/nv10/nv10_state_emit.c b/src/gallium/drivers/nv10/nv10_state_emit.c
index 2577ab73b56..30a596ca604 100644
--- a/src/gallium/drivers/nv10/nv10_state_emit.c
+++ b/src/gallium/drivers/nv10/nv10_state_emit.c
@@ -4,25 +4,32 @@
static void nv10_state_emit_blend(struct nv10_context* nv10)
{
struct nv10_blend_state *b = nv10->blend;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
- BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 1);
- OUT_RING (b->d_enable);
+ BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 1);
+ OUT_RING (chan, b->d_enable);
- BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 3);
- OUT_RING (b->b_enable);
- OUT_RING (b->b_srcfunc);
- OUT_RING (b->b_dstfunc);
+ BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 3);
+ OUT_RING (chan, b->b_enable);
+ OUT_RING (chan, b->b_srcfunc);
+ OUT_RING (chan, b->b_dstfunc);
- BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1);
- OUT_RING (b->c_mask);
+ BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1);
+ OUT_RING (chan, b->c_mask);
}
static void nv10_state_emit_blend_color(struct nv10_context* nv10)
{
struct pipe_blend_color *c = nv10->blend_color;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
- BEGIN_RING(celsius, NV10TCL_BLEND_COLOR, 1);
- OUT_RING ((float_to_ubyte(c->color[3]) << 24)|
+ BEGIN_RING(chan, celsius, NV10TCL_BLEND_COLOR, 1);
+ OUT_RING (chan,
+ (float_to_ubyte(c->color[3]) << 24)|
(float_to_ubyte(c->color[0]) << 16)|
(float_to_ubyte(c->color[1]) << 8) |
(float_to_ubyte(c->color[2]) << 0));
@@ -31,60 +38,66 @@ static void nv10_state_emit_blend_color(struct nv10_context* nv10)
static void nv10_state_emit_rast(struct nv10_context* nv10)
{
struct nv10_rasterizer_state *r = nv10->rast;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
- BEGIN_RING(celsius, NV10TCL_SHADE_MODEL, 2);
- OUT_RING (r->shade_model);
- OUT_RING (r->line_width);
+ BEGIN_RING(chan, celsius, NV10TCL_SHADE_MODEL, 2);
+ OUT_RING (chan, r->shade_model);
+ OUT_RING (chan, r->line_width);
- BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1);
- OUT_RING (r->point_size);
+ BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
+ OUT_RING (chan, r->point_size);
- BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
- OUT_RING (r->poly_mode_front);
- OUT_RING (r->poly_mode_back);
+ BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
+ OUT_RING (chan, r->poly_mode_front);
+ OUT_RING (chan, r->poly_mode_back);
- BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2);
- OUT_RING (r->cull_face);
- OUT_RING (r->front_face);
+ BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2);
+ OUT_RING (chan, r->cull_face);
+ OUT_RING (chan, r->front_face);
- BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2);
- OUT_RING (r->line_smooth_en);
- OUT_RING (r->poly_smooth_en);
+ BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2);
+ OUT_RING (chan, r->line_smooth_en);
+ OUT_RING (chan, r->poly_smooth_en);
- BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1);
- OUT_RING (r->cull_face_en);
+ BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
+ OUT_RING (chan, r->cull_face_en);
}
static void nv10_state_emit_dsa(struct nv10_context* nv10)
{
struct nv10_depth_stencil_alpha_state *d = nv10->dsa;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
- BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1);
- OUT_RING (d->depth.func);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1);
+ OUT_RING (chan, d->depth.func);
- BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
- OUT_RING (d->depth.write_enable);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
+ OUT_RING (chan, d->depth.write_enable);
- BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
- OUT_RING (d->depth.test_enable);
+ BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
+ OUT_RING (chan, d->depth.test_enable);
#if 0
- BEGIN_RING(celsius, NV10TCL_STENCIL_ENABLE, 1);
- OUT_RING (d->stencil.enable);
- BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 7);
- OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7);
+ BEGIN_RING(chan, celsius, NV10TCL_STENCIL_ENABLE, 1);
+ OUT_RING (chan, d->stencil.enable);
+ BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 7);
+ OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7);
#endif
- BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
- OUT_RING (d->alpha.enabled);
+ BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
+ OUT_RING (chan, d->alpha.enabled);
- BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 1);
- OUT_RING (d->alpha.func);
+ BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 1);
+ OUT_RING (chan, d->alpha.func);
- BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_REF, 1);
- OUT_RING (d->alpha.ref);
+ BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_REF, 1);
+ OUT_RING (chan, d->alpha.ref);
}
static void nv10_state_emit_viewport(struct nv10_context* nv10)
@@ -108,6 +121,10 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10)
int colour_format = 0, zeta_format = 0;
struct nv10_miptree *nv10mt = 0;
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
+
w = fb->cbufs[0]->width;
h = fb->cbufs[0]->height;
colour_format = fb->cbufs[0]->format;
@@ -144,11 +161,11 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10)
}
if (zeta) {
- BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1);
- OUT_RING (rt->pitch | (zeta->pitch << 16));
+ BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1);
+ OUT_RING (chan, rt->pitch | (zeta->pitch << 16));
} else {
- BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1);
- OUT_RING (rt->pitch | (rt->pitch << 16));
+ BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1);
+ OUT_RING (chan, rt->pitch | (rt->pitch << 16));
}
nv10mt = (struct nv10_miptree *)rt->base.texture;
@@ -160,13 +177,13 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10)
nv10->zeta = nv10mt->buffer;
}
- BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 3);
- OUT_RING ((w << 16) | 0);
- OUT_RING ((h << 16) | 0);
- OUT_RING (rt_format);
- BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2);
- OUT_RING (((w - 1) << 16) | 0 | 0x08000800);
- OUT_RING (((h - 1) << 16) | 0 | 0x08000800);
+ BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 3);
+ OUT_RING (chan, (w << 16) | 0);
+ OUT_RING (chan, (h << 16) | 0);
+ OUT_RING (chan, rt_format);
+ BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2);
+ OUT_RING (chan, ((w - 1) << 16) | 0 | 0x08000800);
+ OUT_RING (chan, ((h - 1) << 16) | 0 | 0x08000800);
}
static void nv10_vertex_layout(struct nv10_context *nv10)
@@ -201,6 +218,10 @@ static void nv10_vertex_layout(struct nv10_context *nv10)
void
nv10_emit_hw_state(struct nv10_context *nv10)
{
+ struct nv10_screen *screen = nv10->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *celsius = screen->celsius;
+ struct nouveau_bo *rt_bo;
int i;
if (nv10->dirty & NV10_NEW_VERTPROG) {
@@ -269,38 +290,41 @@ nv10_emit_hw_state(struct nv10_context *nv10)
*/
/* Render target */
+ rt_bo = nouveau_bo(nv10->rt[0]);
// XXX figre out who's who for NV10TCL_DMA_* and fill accordingly
-// BEGIN_RING(celsius, NV10TCL_DMA_COLOR0, 1);
-// OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1);
- OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+// BEGIN_RING(chan, celsius, NV10TCL_DMA_COLOR0, 1);
+// OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1);
+ OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (nv10->zeta) {
+ struct nouveau_bo *zeta_bo = nouveau_bo(nv10->zeta);
// XXX
-// BEGIN_RING(celsius, NV10TCL_DMA_ZETA, 1);
-// OUT_RELOCo(nv10->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(celsius, NV10TCL_ZETA_OFFSET, 1);
- OUT_RELOCl(nv10->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+// BEGIN_RING(chan, celsius, NV10TCL_DMA_ZETA, 1);
+// OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, celsius, NV10TCL_ZETA_OFFSET, 1);
+ OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
/* XXX for when we allocate LMA on nv17 */
-/* BEGIN_RING(celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1);
- OUT_RELOCl(nv10->zeta + lma_offset);*/
+/* BEGIN_RING(chan, celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1);
+ OUT_RELOCl(chan, nouveau_bo(nv10->zeta + lma_offset));*/
}
/* Vertex buffer */
- BEGIN_RING(celsius, NV10TCL_DMA_VTXBUF0, 1);
- OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1);
- OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, celsius, NV10TCL_DMA_VTXBUF0, 1);
+ OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1);
+ OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
/* Texture images */
for (i = 0; i < 2; i++) {
if (!(nv10->fp_samplers & (1 << i)))
continue;
- BEGIN_RING(celsius, NV10TCL_TX_OFFSET(i), 1);
- OUT_RELOCl(nv10->tex[i].buffer, 0, NOUVEAU_BO_VRAM |
+ struct nouveau_bo *bo = nouveau_bo(nv10->tex[i].buffer);
+ BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(i), 1);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- BEGIN_RING(celsius, NV10TCL_TX_FORMAT(i), 1);
- OUT_RELOCd(nv10->tex[i].buffer, nv10->tex[i].format,
+ BEGIN_RING(chan, celsius, NV10TCL_TX_FORMAT(i), 1);
+ OUT_RELOCd(chan, bo, nv10->tex[i].format,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD |
NOUVEAU_BO_OR, NV10TCL_TX_FORMAT_DMA0,
NV10TCL_TX_FORMAT_DMA1);
diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c
index c664973e904..eb04af9782e 100644
--- a/src/gallium/drivers/nv10/nv10_transfer.c
+++ b/src/gallium/drivers/nv10/nv10_transfer.c
@@ -16,14 +16,14 @@ struct nv10_transfer {
};
static void
-nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width0 = u_minify(pt->width0, level);
- template->height0 = u_minify(pt->height0, level);
+ template->width0 = width;
+ template->height0 = height;
template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -71,7 +71,7 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv10_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv10_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -80,6 +80,8 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv10_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
face, level, zslice,
pipe_transfer_buffer_flags(&tx->base));
@@ -105,8 +107,8 @@ nv10_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -130,9 +132,9 @@ nv10_transfer_del(struct pipe_transfer *ptx)
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -151,8 +153,10 @@ nv10_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv10/nv10_vbo.c b/src/gallium/drivers/nv10/nv10_vbo.c
index 441a4f75f3f..9180c72c9b0 100644
--- a/src/gallium/drivers/nv10/nv10_vbo.c
+++ b/src/gallium/drivers/nv10/nv10_vbo.c
@@ -9,7 +9,7 @@
#include "nouveau/nouveau_channel.h"
#include "nouveau/nouveau_pushbuf.h"
-boolean nv10_draw_elements( struct pipe_context *pipe,
+void nv10_draw_elements( struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count)
@@ -45,6 +45,7 @@ boolean nv10_draw_elements( struct pipe_context *pipe,
}
draw_set_mapped_constant_buffer(draw,
+ PIPE_SHADER_VERTEX,
nv10->constbuf[PIPE_SHADER_VERTEX],
nv10->constbuf_nr[PIPE_SHADER_VERTEX]);
@@ -64,14 +65,12 @@ boolean nv10_draw_elements( struct pipe_context *pipe,
pipe_buffer_unmap(pscreen, indexBuffer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
-
- return TRUE;
}
-boolean nv10_draw_arrays( struct pipe_context *pipe,
- unsigned prim, unsigned start, unsigned count)
+void nv10_draw_arrays( struct pipe_context *pipe,
+ unsigned prim, unsigned start, unsigned count)
{
- return nv10_draw_elements(pipe, NULL, 0, prim, start, count);
+ nv10_draw_elements(pipe, NULL, 0, prim, start, count);
}
diff --git a/src/gallium/drivers/nv20/nv20_context.c b/src/gallium/drivers/nv20/nv20_context.c
index 6a147a4159c..5b80af2d22a 100644
--- a/src/gallium/drivers/nv20/nv20_context.c
+++ b/src/gallium/drivers/nv20/nv20_context.c
@@ -10,10 +10,14 @@ nv20_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
struct nv20_context *nv20 = nv20_context(pipe);
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
draw_flush(nv20->draw);
- FIRE_RING(fence);
+ FIRE_RING(chan);
+ if (fence)
+ *fence = NULL;
}
static void
@@ -31,348 +35,352 @@ static void nv20_init_hwctx(struct nv20_context *nv20)
{
struct nv20_screen *screen = nv20->screen;
struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
int i;
float projectionmatrix[16];
- const boolean is_nv25tcl = (nv20->screen->kelvin->grclass == NV25TCL);
+ const boolean is_nv25tcl = (kelvin->grclass == NV25TCL);
- BEGIN_RING(kelvin, NV20TCL_DMA_NOTIFY, 1);
- OUT_RING (screen->sync->handle);
- BEGIN_RING(kelvin, NV20TCL_DMA_TEXTURE0, 2);
- OUT_RING (chan->vram->handle);
- OUT_RING (chan->gart->handle); /* TEXTURE1 */
- BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 2);
- OUT_RING (chan->vram->handle);
- OUT_RING (chan->vram->handle); /* ZETA */
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1);
+ OUT_RING (chan, screen->sync->handle);
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2);
+ OUT_RING (chan, chan->vram->handle);
+ OUT_RING (chan, chan->gart->handle); /* TEXTURE1 */
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2);
+ OUT_RING (chan, chan->vram->handle);
+ OUT_RING (chan, chan->vram->handle); /* ZETA */
- BEGIN_RING(kelvin, NV20TCL_DMA_QUERY, 1);
- OUT_RING (0); /* renouveau: beef0351, unique */
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1);
+ OUT_RING (chan, 0); /* renouveau: beef0351, unique */
- BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 2);
- OUT_RING (0);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
- OUT_RING ((0xfff << 16) | 0x0);
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1);
- OUT_RING ((0xfff << 16) | 0x0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
+ OUT_RING (chan, (0xfff << 16) | 0x0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1);
+ OUT_RING (chan, (0xfff << 16) | 0x0);
for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) {
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1);
+ OUT_RING (chan, 0);
}
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1);
+ OUT_RING (chan, 0);
- BEGIN_RING(kelvin, 0x17e0, 3);
- OUT_RINGf (0.0);
- OUT_RINGf (0.0);
- OUT_RINGf (1.0);
+ BEGIN_RING(chan, kelvin, 0x17e0, 3);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 1.0);
if (is_nv25tcl) {
- BEGIN_RING(kelvin, NV20TCL_TX_RCOMP, 1);
- OUT_RING (NV20TCL_TX_RCOMP_LEQUAL | 0xdb0);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
+ OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0);
} else {
- BEGIN_RING(kelvin, 0x1e68, 1);
- OUT_RING (0x4b800000); /* 16777216.000000 */
- BEGIN_RING(kelvin, NV20TCL_TX_RCOMP, 1);
- OUT_RING (NV20TCL_TX_RCOMP_LEQUAL);
+ BEGIN_RING(chan, kelvin, 0x1e68, 1);
+ OUT_RING (chan, 0x4b800000); /* 16777216.000000 */
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
+ OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL);
}
- BEGIN_RING(kelvin, 0x290, 1);
- OUT_RING ((0x10 << 16) | 1);
- BEGIN_RING(kelvin, 0x9fc, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, 0x1d80, 1);
- OUT_RING (1);
- BEGIN_RING(kelvin, 0x9f8, 1);
- OUT_RING (4);
- BEGIN_RING(kelvin, 0x17ec, 3);
- OUT_RINGf (0.0);
- OUT_RINGf (1.0);
- OUT_RINGf (0.0);
+ BEGIN_RING(chan, kelvin, 0x290, 1);
+ OUT_RING (chan, (0x10 << 16) | 1);
+ BEGIN_RING(chan, kelvin, 0x9fc, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, 0x1d80, 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, kelvin, 0x9f8, 1);
+ OUT_RING (chan, 4);
+ BEGIN_RING(chan, kelvin, 0x17ec, 3);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 1.0);
+ OUT_RINGf (chan, 0.0);
if (is_nv25tcl) {
- BEGIN_RING(kelvin, 0x1d88, 1);
- OUT_RING (3);
+ BEGIN_RING(chan, kelvin, 0x1d88, 1);
+ OUT_RING (chan, 3);
- BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY9, 1);
- OUT_RING (chan->vram->handle);
- BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY8, 1);
- OUT_RING (chan->vram->handle);
+ BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY9, 1);
+ OUT_RING (chan, chan->vram->handle);
+ BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1);
+ OUT_RING (chan, chan->vram->handle);
}
- BEGIN_RING(kelvin, NV20TCL_DMA_FENCE, 1);
- OUT_RING (0); /* renouveau: beef1e10 */
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1);
+ OUT_RING (chan, 0); /* renouveau: beef1e10 */
- BEGIN_RING(kelvin, 0x1e98, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, 0x1e98, 1);
+ OUT_RING (chan, 0);
#if 0
if (is_nv25tcl) {
- BEGIN_RING(NvSub3D, NV25TCL_DMA_IN_MEMORY4, 2);
- OUT_RING (NvDmaTT); /* renouveau: beef0202 */
- OUT_RING (NvDmaFB); /* renouveau: beef0201 */
+ BEGIN_RING(chan, NvSub3D, NV25TCL_DMA_IN_MEMORY4, 2);
+ OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */
+ OUT_RING (chan, NvDmaFB); /* renouveau: beef0201 */
- BEGIN_RING(NvSub3D, NV20TCL_DMA_TEXTURE1, 1);
- OUT_RING (NvDmaTT); /* renouveau: beef0202 */
+ BEGIN_RING(chan, NvSub3D, NV20TCL_DMA_TEXTURE1, 1);
+ OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */
}
#endif
- BEGIN_RING(kelvin, NV20TCL_NOTIFY, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1);
+ OUT_RING (chan, 0);
- BEGIN_RING(kelvin, 0x120, 3);
- OUT_RING (0);
- OUT_RING (1);
- OUT_RING (2);
+ BEGIN_RING(chan, kelvin, 0x120, 3);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 2);
/* error: ILLEGAL_MTHD, PROTECTION_FAULT
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
- OUT_RINGf (0.0);
- OUT_RINGf (512.0);
- OUT_RINGf (0.0);
- OUT_RINGf (0.0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 512.0);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0);
*/
if (is_nv25tcl) {
- BEGIN_RING(kelvin, 0x022c, 2);
- OUT_RING (0x280);
- OUT_RING (0x07d28000);
+ BEGIN_RING(chan, kelvin, 0x022c, 2);
+ OUT_RING (chan, 0x280);
+ OUT_RING (chan, 0x07d28000);
}
/* * illegal method, protection fault
- BEGIN_RING(NvSub3D, 0x1c2c, 1);
- OUT_RING (0); */
+ BEGIN_RING(chan, NvSub3D, 0x1c2c, 1);
+ OUT_RING (chan, 0); */
if (is_nv25tcl) {
- BEGIN_RING(kelvin, 0x1da4, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, 0x1da4, 1);
+ OUT_RING (chan, 0);
}
/* * crashes with illegal method, protection fault
- BEGIN_RING(NvSub3D, 0x1c18, 1);
- OUT_RING (0x200); */
+ BEGIN_RING(chan, NvSub3D, 0x1c18, 1);
+ OUT_RING (chan, 0x200); */
- BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 2);
- OUT_RING ((0 << 16) | 0);
- OUT_RING ((0 << 16) | 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
+ OUT_RING (chan, (0 << 16) | 0);
+ OUT_RING (chan, (0 << 16) | 0);
/* *** Set state *** */
- BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2);
- OUT_RING (NV20TCL_ALPHA_FUNC_FUNC_ALWAYS);
- OUT_RING (0); /* NV20TCL_ALPHA_FUNC_REF */
+ BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2);
+ OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS);
+ OUT_RING (chan, 0); /* NV20TCL_ALPHA_FUNC_REF */
for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; ++i) {
- BEGIN_RING(kelvin, NV20TCL_TX_ENABLE(i), 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1);
+ OUT_RING (chan, 0);
}
- BEGIN_RING(kelvin, NV20TCL_TX_SHADER_OP, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_RC_IN_ALPHA(0), 4);
- OUT_RING (0x30d410d0);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_RC_OUT_RGB(0), 4);
- OUT_RING (0x00000c00);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_RC_ENABLE, 1);
- OUT_RING (0x00011101);
- BEGIN_RING(kelvin, NV20TCL_RC_FINAL0, 2);
- OUT_RING (0x130e0300);
- OUT_RING (0x0c091c80);
- BEGIN_RING(kelvin, NV20TCL_RC_OUT_ALPHA(0), 4);
- OUT_RING (0x00000c00);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_RC_IN_RGB(0), 4);
- OUT_RING (0x20c400c0);
- OUT_RING (0);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_RC_COLOR0, 2);
- OUT_RING (0);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4);
- OUT_RING (0x035125a0);
- OUT_RING (0);
- OUT_RING (0x40002000);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1);
- OUT_RING (0xffff0000);
-
- BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_DITHER_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_STENCIL_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_SRC, 4);
- OUT_RING (NV20TCL_BLEND_FUNC_SRC_ONE);
- OUT_RING (NV20TCL_BLEND_FUNC_DST_ZERO);
- OUT_RING (0); /* NV20TCL_BLEND_COLOR */
- OUT_RING (NV20TCL_BLEND_EQUATION_FUNC_ADD);
- BEGIN_RING(kelvin, NV20TCL_STENCIL_MASK, 7);
- OUT_RING (0xff);
- OUT_RING (NV20TCL_STENCIL_FUNC_FUNC_ALWAYS);
- OUT_RING (0); /* NV20TCL_STENCIL_FUNC_REF */
- OUT_RING (0xff); /* NV20TCL_STENCIL_FUNC_MASK */
- OUT_RING (NV20TCL_STENCIL_OP_FAIL_KEEP);
- OUT_RING (NV20TCL_STENCIL_OP_ZFAIL_KEEP);
- OUT_RING (NV20TCL_STENCIL_OP_ZPASS_KEEP);
-
- BEGIN_RING(kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2);
- OUT_RING (0);
- OUT_RING (NV20TCL_COLOR_LOGIC_OP_OP_COPY);
- BEGIN_RING(kelvin, 0x17cc, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4);
+ OUT_RING (chan, 0x30d410d0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(0), 4);
+ OUT_RING (chan, 0x00000c00);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1);
+ OUT_RING (chan, 0x00011101);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2);
+ OUT_RING (chan, 0x130e0300);
+ OUT_RING (chan, 0x0c091c80);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(0), 4);
+ OUT_RING (chan, 0x00000c00);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(0), 4);
+ OUT_RING (chan, 0x20c400c0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_COLOR0, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4);
+ OUT_RING (chan, 0x035125a0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0x40002000);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1);
+ OUT_RING (chan, 0xffff0000);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4);
+ OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE);
+ OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO);
+ OUT_RING (chan, 0); /* NV20TCL_BLEND_COLOR */
+ OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD);
+ BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7);
+ OUT_RING (chan, 0xff);
+ OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS);
+ OUT_RING (chan, 0); /* NV20TCL_STENCIL_FUNC_REF */
+ OUT_RING (chan, 0xff); /* NV20TCL_STENCIL_FUNC_MASK */
+ OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP);
+ OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP);
+ OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP);
+
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY);
+ BEGIN_RING(chan, kelvin, 0x17cc, 1);
+ OUT_RING (chan, 0);
if (is_nv25tcl) {
- BEGIN_RING(kelvin, 0x1d84, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, kelvin, 0x1d84, 1);
+ OUT_RING (chan, 1);
}
- BEGIN_RING(kelvin, NV20TCL_LIGHTING_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_LIGHT_CONTROL, 1);
- OUT_RING (0x00020000);
- BEGIN_RING(kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_ENABLED_LIGHTS, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_NORMALIZE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0),
+ BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_CONTROL, 1);
+ OUT_RING (chan, 0x00020000);
+ BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_ENABLED_LIGHTS, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0),
NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE);
for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; ++i) {
- OUT_RING(0xffffffff);
+ OUT_RING(chan, 0xffffffff);
}
- BEGIN_RING(kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
- OUT_RING (0);
- OUT_RING (0); /* NV20TCL.POLYGON_OFFSET_LINE_ENABLE */
- OUT_RING (0); /* NV20TCL.POLYGON_OFFSET_FILL_ENABLE */
- BEGIN_RING(kelvin, NV20TCL_DEPTH_FUNC, 1);
- OUT_RING (NV20TCL_DEPTH_FUNC_LESS);
- BEGIN_RING(kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2);
- OUT_RINGf (0.0);
- OUT_RINGf (0.0); /* NV20TCL.POLYGON_OFFSET_UNITS */
- BEGIN_RING(kelvin, NV20TCL_DEPTH_UNK17D8, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_LINE_ENABLE */
+ OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_FILL_ENABLE */
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1);
+ OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 0.0); /* NV20TCL.POLYGON_OFFSET_UNITS */
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1);
+ OUT_RING (chan, 1);
if (!is_nv25tcl) {
- BEGIN_RING(kelvin, 0x1d84, 1);
- OUT_RING (3);
+ BEGIN_RING(chan, kelvin, 0x1d84, 1);
+ OUT_RING (chan, 3);
}
- BEGIN_RING(kelvin, NV20TCL_POINT_SIZE, 1);
+ BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
if (!is_nv25tcl) {
- OUT_RING (8);
+ OUT_RING (chan, 8);
} else {
- OUT_RINGf (1.0);
+ OUT_RINGf (chan, 1.0);
}
if (!is_nv25tcl) {
- BEGIN_RING(kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2);
- OUT_RING (0);
- OUT_RING (0); /* NV20TCL.POINT_SMOOTH_ENABLE */
+ BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0); /* NV20TCL.POINT_SMOOTH_ENABLE */
} else {
- BEGIN_RING(kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, 0x0a1c, 1);
- OUT_RING (0x800);
+ BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, 0x0a1c, 1);
+ OUT_RING (chan, 0x800);
}
- BEGIN_RING(kelvin, NV20TCL_LINE_WIDTH, 1);
- OUT_RING (8);
- BEGIN_RING(kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
- OUT_RING (NV20TCL_POLYGON_MODE_FRONT_FILL);
- OUT_RING (NV20TCL_POLYGON_MODE_BACK_FILL);
- BEGIN_RING(kelvin, NV20TCL_CULL_FACE, 2);
- OUT_RING (NV20TCL_CULL_FACE_BACK);
- OUT_RING (NV20TCL_FRONT_FACE_CCW);
- BEGIN_RING(kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_SHADE_MODEL, 1);
- OUT_RING (NV20TCL_SHADE_MODEL_SMOOTH);
- BEGIN_RING(kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1);
- OUT_RING (0);
- BEGIN_RING(kelvin, NV20TCL_TX_GEN_S(0), 4 * NV20TCL_TX_GEN_S__SIZE);
+ BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1);
+ OUT_RING (chan, 8);
+ BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
+ OUT_RING (chan, NV20TCL_POLYGON_MODE_FRONT_FILL);
+ OUT_RING (chan, NV20TCL_POLYGON_MODE_BACK_FILL);
+ BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2);
+ OUT_RING (chan, NV20TCL_CULL_FACE_BACK);
+ OUT_RING (chan, NV20TCL_FRONT_FACE_CCW);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 1);
+ OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_S(0), 4 * NV20TCL_TX_GEN_S__SIZE);
for (i=0; i < 4 * NV20TCL_TX_GEN_S__SIZE; ++i) {
- OUT_RING(0);
+ OUT_RING(chan, 0);
}
- BEGIN_RING(kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3);
- OUT_RINGf (1.5);
- OUT_RINGf (-0.090168); /* NV20TCL.FOG_EQUATION_LINEAR */
- OUT_RINGf (0.0); /* NV20TCL.FOG_EQUATION_QUADRATIC */
- BEGIN_RING(kelvin, NV20TCL_FOG_MODE, 2);
- OUT_RING (NV20TCL_FOG_MODE_EXP_2);
- OUT_RING (NV20TCL_FOG_COORD_DIST_COORD_FOG);
- BEGIN_RING(kelvin, NV20TCL_FOG_ENABLE, 2);
- OUT_RING (0);
- OUT_RING (0); /* NV20TCL.FOG_COLOR */
- BEGIN_RING(kelvin, NV20TCL_ENGINE, 1);
- OUT_RING (NV20TCL_ENGINE_FIXED);
+ BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3);
+ OUT_RINGf (chan, 1.5);
+ OUT_RINGf (chan, -0.090168); /* NV20TCL.FOG_EQUATION_LINEAR */
+ OUT_RINGf (chan, 0.0); /* NV20TCL.FOG_EQUATION_QUADRATIC */
+ BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2);
+ OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED);
+ OUT_RING (chan, NV20TCL_FOG_COORD_FOG);
+ BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0); /* NV20TCL.FOG_COLOR */
+ BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1);
+ OUT_RING (chan, NV20TCL_ENGINE_FIXED);
for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; ++i) {
- BEGIN_RING(kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
+ OUT_RING (chan, 0);
}
- BEGIN_RING(kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15);
- OUT_RINGf(1.0); OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0);
- OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); OUT_RINGf(1.0);
- OUT_RINGf(1.0); OUT_RINGf(1.0); OUT_RINGf(1.0); OUT_RINGf(1.0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15);
+ OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0);
+ OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0);
+ OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0);
for (i = 4; i < 16; ++i) {
- OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 0.0);
+ OUT_RINGf(chan, 1.0);
}
- BEGIN_RING(kelvin, NV20TCL_EDGEFLAG_ENABLE, 1);
- OUT_RING (1);
- BEGIN_RING(kelvin, NV20TCL_COLOR_MASK, 1);
- OUT_RING (0x00010101);
- BEGIN_RING(kelvin, NV20TCL_CLEAR_VALUE, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV20TCL_EDGEFLAG_ENABLE, 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1);
+ OUT_RING (chan, 0x00010101);
+ BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1);
+ OUT_RING (chan, 0);
memset(projectionmatrix, 0, sizeof(projectionmatrix));
projectionmatrix[0*4+0] = 1.0;
projectionmatrix[1*4+1] = 1.0;
projectionmatrix[2*4+2] = 16777215.0;
projectionmatrix[3*4+3] = 1.0;
- BEGIN_RING(kelvin, NV20TCL_PROJECTION_MATRIX(0), 16);
+ BEGIN_RING(chan, kelvin, NV20TCL_PROJECTION_MATRIX(0), 16);
for (i = 0; i < 16; i++) {
- OUT_RINGf (projectionmatrix[i]);
+ OUT_RINGf (chan, projectionmatrix[i]);
}
- BEGIN_RING(kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2);
- OUT_RINGf (0.0);
- OUT_RINGf (16777216.0); /* [0, 1] scaled approx to [0, 2^24] */
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2);
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 16777216.0); /* [0, 1] scaled approx to [0, 2^24] */
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
- OUT_RINGf (0.0); /* x-offset, w/2 + 1.031250 */
- OUT_RINGf (0.0); /* y-offset, h/2 + 0.030762 */
- OUT_RINGf (0.0);
- OUT_RINGf (16777215.0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
+ OUT_RINGf (chan, 0.0); /* x-offset, w/2 + 1.031250 */
+ OUT_RINGf (chan, 0.0); /* y-offset, h/2 + 0.030762 */
+ OUT_RINGf (chan, 0.0);
+ OUT_RINGf (chan, 16777215.0);
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_SCALE_X, 4);
- OUT_RINGf (0.0); /* no effect?, w/2 */
- OUT_RINGf (0.0); /* no effect?, h/2 */
- OUT_RINGf (16777215.0 * 0.5);
- OUT_RINGf (65535.0);
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4);
+ OUT_RINGf (chan, 0.0); /* no effect?, w/2 */
+ OUT_RINGf (chan, 0.0); /* no effect?, h/2 */
+ OUT_RINGf (chan, 16777215.0 * 0.5);
+ OUT_RINGf (chan, 65535.0);
- FIRE_RING (NULL);
+ FIRE_RING (chan);
}
struct pipe_context *
diff --git a/src/gallium/drivers/nv20/nv20_context.h b/src/gallium/drivers/nv20/nv20_context.h
index a4eaa956608..c7dfadaa311 100644
--- a/src/gallium/drivers/nv20/nv20_context.h
+++ b/src/gallium/drivers/nv20/nv20_context.h
@@ -15,10 +15,6 @@
#include "nouveau/nouveau_gldefs.h"
#include "nouveau/nouveau_context.h"
-#define NOUVEAU_PUSH_CONTEXT(ctx) \
- struct nv20_screen *ctx = nv20->screen
-#include "nouveau/nouveau_push.h"
-
#include "nv20_state.h"
#define NOUVEAU_ERR(fmt, args...) \
@@ -143,9 +139,9 @@ extern void nv20_emit_hw_state(struct nv20_context *nv20);
extern void nv20_state_tex_update(struct nv20_context *nv20);
/* nv20_vbo.c */
-extern boolean nv20_draw_arrays(struct pipe_context *, unsigned mode,
+extern void nv20_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
-extern boolean nv20_draw_elements( struct pipe_context *pipe,
+extern void nv20_draw_elements( struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count);
diff --git a/src/gallium/drivers/nv20/nv20_fragtex.c b/src/gallium/drivers/nv20/nv20_fragtex.c
index 2db4a4015a6..dedbec73f39 100644
--- a/src/gallium/drivers/nv20/nv20_fragtex.c
+++ b/src/gallium/drivers/nv20/nv20_fragtex.c
@@ -52,6 +52,9 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit)
struct nv20_miptree *nv20mt = nv20->tex_miptree[unit];
struct pipe_texture *pt = &nv20mt->base;
struct nv20_texture_format *tf;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
uint32_t txf, txs, txp;
tf = nv20_fragtex_format(pt->format);
@@ -82,15 +85,15 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit)
return;
}
- BEGIN_RING(kelvin, NV10TCL_TX_OFFSET(unit), 8);
- OUT_RELOCl(nv20mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCd(nv20mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
- OUT_RING (ps->wrap);
- OUT_RING (0x40000000); /* enable */
- OUT_RING (txs);
- OUT_RING (ps->filt | 0x2000 /* magic */);
- OUT_RING ((pt->width0 << 16) | pt->height0);
- OUT_RING (ps->bcol);
+ BEGIN_RING(chan, kelvin, NV10TCL_TX_OFFSET(unit), 8);
+ OUT_RELOCl(chan, nouveau_bo(nv20mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCd(chan, nouveau_bo(nv20mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/);
+ OUT_RING (chan, ps->wrap);
+ OUT_RING (chan, 0x40000000); /* enable */
+ OUT_RING (chan, txs);
+ OUT_RING (chan, ps->filt | 0x2000 /* magic */);
+ OUT_RING (chan, (pt->width0 << 16) | pt->height0);
+ OUT_RING (chan, ps->bcol);
#endif
}
@@ -99,6 +102,9 @@ nv20_fragtex_bind(struct nv20_context *nv20)
{
#if 0
struct nv20_fragment_program *fp = nv20->fragprog.active;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
unsigned samplers, unit;
samplers = nv20->fp_samplers & ~fp->samplers;
@@ -106,8 +112,8 @@ nv20_fragtex_bind(struct nv20_context *nv20)
unit = ffs(samplers) - 1;
samplers &= ~(1 << unit);
- BEGIN_RING(kelvin, NV10TCL_TX_ENABLE(unit), 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV10TCL_TX_ENABLE(unit), 1);
+ OUT_RING (chan, 0);
}
samplers = nv20->dirty_samplers & fp->samplers;
diff --git a/src/gallium/drivers/nv20/nv20_miptree.c b/src/gallium/drivers/nv20/nv20_miptree.c
index d1291a92e0a..8f7538e7f57 100644
--- a/src/gallium/drivers/nv20/nv20_miptree.c
+++ b/src/gallium/drivers/nv20/nv20_miptree.c
@@ -6,6 +6,7 @@
#include "nv20_context.h"
#include "nv20_screen.h"
+#include "../nv04/nv04_surface_2d.h"
static void
nv20_miptree_layout(struct nv20_miptree *nv20mt)
@@ -127,6 +128,12 @@ nv20_miptree_create(struct pipe_screen *screen, const struct pipe_texture *pt)
if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
+ * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
+ * This also happens for small mipmaps of large textures. */
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
nv20_miptree_layout(mt);
mt->buffer = screen->buffer_create(screen, 256, buf_usage, mt->total_size);
@@ -183,12 +190,27 @@ nv20_miptree_surface_get(struct pipe_screen *screen, struct pipe_texture *pt,
ns->base.offset = nv20mt->level[level].image_offset[0];
}
+ /* create a linear temporary that we can render into if necessary.
+ * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
+ * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
+ if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
+ return &nv04_surface_wrap_for_render(screen, ((struct nv20_screen*)screen)->eng2d, ns)->base;
+
return &ns->base;
}
static void
nv20_miptree_surface_destroy(struct pipe_surface *ps)
{
+ struct nv04_surface* ns = (struct nv04_surface*)ps;
+ if(ns->backing)
+ {
+ struct nv20_screen* screen = (struct nv20_screen*)ps->texture->screen;
+ if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
+ screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
+ nv20_miptree_surface_destroy(&ns->backing->base);
+ }
+
pipe_texture_reference(&ps->texture, NULL);
FREE(ps);
}
diff --git a/src/gallium/drivers/nv20/nv20_prim_vbuf.c b/src/gallium/drivers/nv20/nv20_prim_vbuf.c
index ddfcdb8057a..2e145672da1 100644
--- a/src/gallium/drivers/nv20/nv20_prim_vbuf.c
+++ b/src/gallium/drivers/nv20/nv20_prim_vbuf.c
@@ -81,12 +81,15 @@ nv20_vbuf_render(struct vbuf_render *render)
void nv20_vtxbuf_bind( struct nv20_context* nv20 )
{
#if 0
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
int i;
for(i = 0; i < NV20TCL_VTXBUF_ADDRESS__SIZE; i++) {
- BEGIN_RING(kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1);
- OUT_RING(0/*nv20->vtxbuf*/);
- BEGIN_RING(kelvin, NV20TCL_VTXFMT(i) ,1);
- OUT_RING(0/*XXX*/);
+ BEGIN_RING(chan, kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1);
+ OUT_RING(chan, 0/*nv20->vtxbuf*/);
+ BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(i) ,1);
+ OUT_RING(chan, 0/*XXX*/);
}
#endif
}
@@ -202,6 +205,9 @@ nv20__vtxhwformat(unsigned stride, unsigned fields, unsigned type)
static unsigned
nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr)
{
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
uint32_t hwfmt = 0;
unsigned fields;
@@ -231,8 +237,8 @@ nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr)
return 0;
}
- BEGIN_RING(kelvin, NV20TCL_VTXFMT(hwattr), 1);
- OUT_RING(hwfmt);
+ BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(hwattr), 1);
+ OUT_RING(chan, hwfmt);
return fields;
}
@@ -262,6 +268,9 @@ nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render,
uint nr_indices)
{
struct nv20_context *nv20 = nv20_render->nv20;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
struct vertex_info *vinfo = &nv20->vertex_info;
unsigned nr_fields;
int max_push;
@@ -270,29 +279,29 @@ nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render,
nr_fields = nv20__emit_vertex_array_format(nv20);
- BEGIN_RING(kelvin, NV20TCL_VERTEX_BEGIN_END, 1);
- OUT_RING(nv20_render->hwprim);
+ BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING(chan, nv20_render->hwprim);
max_push = 1200 / nr_fields;
while (nr_indices) {
int i;
int push = MIN2(nr_indices, max_push);
- BEGIN_RING_NI(kelvin, NV20TCL_VERTEX_DATA, push * nr_fields);
+ BEGIN_RING_NI(chan, kelvin, NV20TCL_VERTEX_DATA, push * nr_fields);
for (i = 0; i < push; i++) {
/* XXX: fixme to handle other than floats? */
int f = nr_fields;
float *attrv = (float*)&data[indices[i] * vsz];
while (f-- > 0)
- OUT_RINGf(*attrv++);
+ OUT_RINGf(chan, *attrv++);
}
nr_indices -= push;
indices += push;
}
- BEGIN_RING(kelvin, NV20TCL_VERTEX_BEGIN_END, 1);
- OUT_RING(NV20TCL_VERTEX_BEGIN_END_STOP);
+ BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING(chan, NV20TCL_VERTEX_BEGIN_END_STOP);
}
static void
@@ -301,20 +310,23 @@ nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render,
uint nr_indices)
{
struct nv20_context *nv20 = nv20_render->nv20;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
int push, i;
NOUVEAU_ERR("nv20__draw_pbuffer: this path is broken.\n");
- BEGIN_RING(kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1);
- OUT_RELOCl(nv20_render->pbuffer, 0,
+ BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1);
+ OUT_RELOCl(chan, nouveau_bo(nv20_render->pbuffer), 0,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
- OUT_RING(nv20_render->hwprim);
+ BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
+ OUT_RING(chan, nv20_render->hwprim);
if (nr_indices & 1) {
- BEGIN_RING(kelvin, NV10TCL_VB_ELEMENT_U32, 1);
- OUT_RING (indices[0]);
+ BEGIN_RING(chan, kelvin, NV10TCL_VB_ELEMENT_U32, 1);
+ OUT_RING (chan, indices[0]);
indices++; nr_indices--;
}
@@ -322,16 +334,16 @@ nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render,
// XXX too big/small ? check the size
push = MIN2(nr_indices, 1200 * 2);
- BEGIN_RING_NI(kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1);
+ BEGIN_RING_NI(chan, kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1);
for (i = 0; i < push; i+=2)
- OUT_RING((indices[i+1] << 16) | indices[i]);
+ OUT_RING(chan, (indices[i+1] << 16) | indices[i]);
nr_indices -= push;
indices += push;
}
- BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
+ OUT_RING (chan, 0);
}
static void
diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c
index 4eeacd1afd5..d091335063b 100644
--- a/src/gallium/drivers/nv20/nv20_screen.c
+++ b/src/gallium/drivers/nv20/nv20_screen.c
@@ -115,6 +115,9 @@ nv20_screen_destroy(struct pipe_screen *pscreen)
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->kelvin);
+ nv04_surface_2d_takedown(&screen->eng2d);
+
+ nouveau_screen_fini(&screen->base);
FREE(pscreen);
}
@@ -173,7 +176,6 @@ nv20_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
- BIND_RING(chan, screen->kelvin, 7);
/* 2D engine setup */
screen->eng2d = nv04_surface_2d_init(&screen->base);
diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c
index 0122b1c2cdb..6bbd1fdae9d 100644
--- a/src/gallium/drivers/nv20/nv20_state_emit.c
+++ b/src/gallium/drivers/nv20/nv20_state_emit.c
@@ -5,27 +5,34 @@
static void nv20_state_emit_blend(struct nv20_context* nv20)
{
struct nv20_blend_state *b = nv20->blend;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
- BEGIN_RING(kelvin, NV20TCL_DITHER_ENABLE, 1);
- OUT_RING (b->d_enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1);
+ OUT_RING (chan, b->d_enable);
- BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
- OUT_RING (b->b_enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
+ OUT_RING (chan, b->b_enable);
- BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_SRC, 2);
- OUT_RING (b->b_srcfunc);
- OUT_RING (b->b_dstfunc);
+ BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 2);
+ OUT_RING (chan, b->b_srcfunc);
+ OUT_RING (chan, b->b_dstfunc);
- BEGIN_RING(kelvin, NV20TCL_COLOR_MASK, 1);
- OUT_RING (b->c_mask);
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1);
+ OUT_RING (chan, b->c_mask);
}
static void nv20_state_emit_blend_color(struct nv20_context* nv20)
{
struct pipe_blend_color *c = nv20->blend_color;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
- BEGIN_RING(kelvin, NV20TCL_BLEND_COLOR, 1);
- OUT_RING ((float_to_ubyte(c->color[3]) << 24)|
+ BEGIN_RING(chan, kelvin, NV20TCL_BLEND_COLOR, 1);
+ OUT_RING (chan,
+ (float_to_ubyte(c->color[3]) << 24)|
(float_to_ubyte(c->color[0]) << 16)|
(float_to_ubyte(c->color[1]) << 8) |
(float_to_ubyte(c->color[2]) << 0));
@@ -34,63 +41,69 @@ static void nv20_state_emit_blend_color(struct nv20_context* nv20)
static void nv20_state_emit_rast(struct nv20_context* nv20)
{
struct nv20_rasterizer_state *r = nv20->rast;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
- BEGIN_RING(kelvin, NV20TCL_SHADE_MODEL, 2);
- OUT_RING (r->shade_model);
- OUT_RING (r->line_width);
+ BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 2);
+ OUT_RING (chan, r->shade_model);
+ OUT_RING (chan, r->line_width);
- BEGIN_RING(kelvin, NV20TCL_POINT_SIZE, 1);
- OUT_RING (r->point_size);
+ BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
+ OUT_RING (chan, r->point_size);
- BEGIN_RING(kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
- OUT_RING (r->poly_mode_front);
- OUT_RING (r->poly_mode_back);
+ BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
+ OUT_RING (chan, r->poly_mode_front);
+ OUT_RING (chan, r->poly_mode_back);
- BEGIN_RING(kelvin, NV20TCL_CULL_FACE, 2);
- OUT_RING (r->cull_face);
- OUT_RING (r->front_face);
+ BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2);
+ OUT_RING (chan, r->cull_face);
+ OUT_RING (chan, r->front_face);
- BEGIN_RING(kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2);
- OUT_RING (r->line_smooth_en);
- OUT_RING (r->poly_smooth_en);
+ BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2);
+ OUT_RING (chan, r->line_smooth_en);
+ OUT_RING (chan, r->poly_smooth_en);
- BEGIN_RING(kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
- OUT_RING (r->cull_face_en);
+ BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
+ OUT_RING (chan, r->cull_face_en);
}
static void nv20_state_emit_dsa(struct nv20_context* nv20)
{
struct nv20_depth_stencil_alpha_state *d = nv20->dsa;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
- BEGIN_RING(kelvin, NV20TCL_DEPTH_FUNC, 1);
- OUT_RING (d->depth.func);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1);
+ OUT_RING (chan, d->depth.func);
- BEGIN_RING(kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
- OUT_RING (d->depth.write_enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
+ OUT_RING (chan, d->depth.write_enable);
- BEGIN_RING(kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
- OUT_RING (d->depth.test_enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
+ OUT_RING (chan, d->depth.test_enable);
- BEGIN_RING(kelvin, NV20TCL_DEPTH_UNK17D8, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1);
+ OUT_RING (chan, 1);
#if 0
- BEGIN_RING(kelvin, NV20TCL_STENCIL_ENABLE, 1);
- OUT_RING (d->stencil.enable);
- BEGIN_RING(kelvin, NV20TCL_STENCIL_MASK, 7);
- OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7);
+ BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1);
+ OUT_RING (chan, d->stencil.enable);
+ BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7);
+ OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7);
#endif
- BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
- OUT_RING (d->alpha.enabled);
+ BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
+ OUT_RING (chan, d->alpha.enabled);
- BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1);
- OUT_RING (d->alpha.func);
+ BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1);
+ OUT_RING (chan, d->alpha.func);
- BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_REF, 1);
- OUT_RING (d->alpha.ref);
+ BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_REF, 1);
+ OUT_RING (chan, d->alpha.ref);
}
static void nv20_state_emit_viewport(struct nv20_context* nv20)
@@ -101,9 +114,13 @@ static void nv20_state_emit_scissor(struct nv20_context* nv20)
{
/* NV20TCL_SCISSOR_* is probably a software method */
/* struct pipe_scissor_state *s = nv20->scissor;
- BEGIN_RING(kelvin, NV20TCL_SCISSOR_HORIZ, 2);
- OUT_RING (((s->maxx - s->minx) << 16) | s->minx);
- OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
+
+ BEGIN_RING(chan, kelvin, NV20TCL_SCISSOR_HORIZ, 2);
+ OUT_RING (chan, ((s->maxx - s->minx) << 16) | s->minx);
+ OUT_RING (chan, ((s->maxy - s->miny) << 16) | s->miny);*/
}
static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
@@ -113,6 +130,9 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
uint32_t rt_format, w, h;
int colour_format = 0, zeta_format = 0;
struct nv20_miptree *nv20mt = 0;
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
w = fb->cbufs[0]->width;
h = fb->cbufs[0]->height;
@@ -150,11 +170,11 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
}
if (zeta) {
- BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1);
- OUT_RING (rt->pitch | (zeta->pitch << 16));
+ BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1);
+ OUT_RING (chan, rt->pitch | (zeta->pitch << 16));
} else {
- BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1);
- OUT_RING (rt->pitch | (rt->pitch << 16));
+ BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1);
+ OUT_RING (chan, rt->pitch | (rt->pitch << 16));
}
nv20mt = (struct nv20_miptree *)rt->base.texture;
@@ -166,13 +186,13 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20)
nv20->zeta = nv20mt->buffer;
}
- BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 3);
- OUT_RING ((w << 16) | 0);
- OUT_RING ((h << 16) | 0); /*NV20TCL_RT_VERT */
- OUT_RING (rt_format); /* NV20TCL_RT_FORMAT */
- BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2);
- OUT_RING (((w - 1) << 16) | 0);
- OUT_RING (((h - 1) << 16) | 0);
+ BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 3);
+ OUT_RING (chan, (w << 16) | 0);
+ OUT_RING (chan, (h << 16) | 0); /*NV20TCL_RT_VERT */
+ OUT_RING (chan, rt_format); /* NV20TCL_RT_FORMAT */
+ BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2);
+ OUT_RING (chan, ((w - 1) << 16) | 0);
+ OUT_RING (chan, ((h - 1) << 16) | 0);
}
static void nv20_vertex_layout(struct nv20_context *nv20)
@@ -228,7 +248,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
}
/* always do position */ {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_POSITION, 0);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_POSITION, 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src);
vinfo->hwfmt[0] |= (1 << 0);
}
@@ -237,19 +257,19 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 4; i < 6; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i - 3));
}
if (colors[0]) {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_COLOR, 0);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
vinfo->hwfmt[0] |= (1 << 3);
}
if (colors[1]) {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_COLOR, 1);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_COLOR, 1);
draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
vinfo->hwfmt[0] |= (1 << 4);
}
@@ -258,7 +278,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 6; i < 10; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i - 1));
}
@@ -267,7 +287,7 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 0; i < 4; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i + 9));
}
@@ -276,13 +296,13 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
for (i = 10; i < 12; i++) {
if (!generics[i])
continue;
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_GENERIC, i);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_GENERIC, i);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << (i + 3));
}
if (fog) {
- src = draw_find_vs_output(dc, TGSI_SEMANTIC_FOG, 0);
+ src = draw_find_shader_output(dc, TGSI_SEMANTIC_FOG, 0);
draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src);
vinfo->hwfmt[0] |= (1 << 15);
}
@@ -293,6 +313,10 @@ static void nv20_vertex_layout(struct nv20_context *nv20)
void
nv20_emit_hw_state(struct nv20_context *nv20)
{
+ struct nv20_screen *screen = nv20->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *kelvin = screen->kelvin;
+ struct nouveau_bo *rt_bo;
int i;
if (nv20->dirty & NV20_NEW_VERTPROG) {
@@ -361,36 +385,39 @@ nv20_emit_hw_state(struct nv20_context *nv20)
*/
/* Render target */
- BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 1);
- OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(kelvin, NV20TCL_COLOR_OFFSET, 1);
- OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ rt_bo = nouveau_bo(nv20->rt[0]);
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 1);
+ OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1);
+ OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (nv20->zeta) {
- BEGIN_RING(kelvin, NV20TCL_DMA_ZETA, 1);
- OUT_RELOCo(nv20->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(kelvin, NV20TCL_ZETA_OFFSET, 1);
- OUT_RELOCl(nv20->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ struct nouveau_bo *zeta_bo = nouveau_bo(nv20->zeta);
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_ZETA, 1);
+ OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, kelvin, NV20TCL_ZETA_OFFSET, 1);
+ OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
/* XXX for when we allocate LMA on nv17 */
-/* BEGIN_RING(kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1);
- OUT_RELOCl(nv20->zeta + lma_offset);*/
+/* BEGIN_RING(chan, kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1);
+ OUT_RELOCl(chan, nouveau_bo(nv20->zeta + lma_offset));*/
}
/* Vertex buffer */
- BEGIN_RING(kelvin, NV20TCL_DMA_VTXBUF0, 1);
- OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(kelvin, NV20TCL_COLOR_OFFSET, 1);
- OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 1);
+ OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1);
+ OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
/* Texture images */
for (i = 0; i < 2; i++) {
if (!(nv20->fp_samplers & (1 << i)))
continue;
- BEGIN_RING(kelvin, NV20TCL_TX_OFFSET(i), 1);
- OUT_RELOCl(nv20->tex[i].buffer, 0, NOUVEAU_BO_VRAM |
+ struct nouveau_bo *bo = nouveau_bo(nv20->tex[i].buffer);
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_OFFSET(i), 1);
+ OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- BEGIN_RING(kelvin, NV20TCL_TX_FORMAT(i), 1);
- OUT_RELOCd(nv20->tex[i].buffer, nv20->tex[i].format,
+ BEGIN_RING(chan, kelvin, NV20TCL_TX_FORMAT(i), 1);
+ OUT_RELOCd(chan, bo, nv20->tex[i].format,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD |
NOUVEAU_BO_OR, NV20TCL_TX_FORMAT_DMA0,
NV20TCL_TX_FORMAT_DMA1);
diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c
index 69b79c809f4..699773e8e6f 100644
--- a/src/gallium/drivers/nv20/nv20_transfer.c
+++ b/src/gallium/drivers/nv20/nv20_transfer.c
@@ -16,14 +16,14 @@ struct nv20_transfer {
};
static void
-nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width0 = u_minify(pt->width0, level);
- template->height0 = u_minify(pt->height0, level);
+ template->width0 = width;
+ template->height0 = height;
template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -71,7 +71,7 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv20_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv20_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -80,6 +80,8 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv20_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
face, level, zslice,
pipe_transfer_buffer_flags(&tx->base));
@@ -105,8 +107,8 @@ nv20_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -126,13 +128,13 @@ nv20_transfer_del(struct pipe_transfer *ptx)
dst = pscreen->get_tex_surface(pscreen, ptx->texture,
ptx->face, ptx->level, ptx->zslice,
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER);
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -151,8 +153,10 @@ nv20_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv20/nv20_vbo.c b/src/gallium/drivers/nv20/nv20_vbo.c
index 84d7db6c5e2..52991a0d856 100644
--- a/src/gallium/drivers/nv20/nv20_vbo.c
+++ b/src/gallium/drivers/nv20/nv20_vbo.c
@@ -9,7 +9,7 @@
#include "nouveau/nouveau_channel.h"
#include "nouveau/nouveau_pushbuf.h"
-boolean nv20_draw_elements( struct pipe_context *pipe,
+void nv20_draw_elements( struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned prim, unsigned start, unsigned count)
@@ -45,7 +45,7 @@ boolean nv20_draw_elements( struct pipe_context *pipe,
draw_set_mapped_element_buffer(draw, 0, NULL);
}
- draw_set_mapped_constant_buffer(draw,
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
nv20->constbuf[PIPE_SHADER_VERTEX],
nv20->constbuf_nr[PIPE_SHADER_VERTEX]);
@@ -67,13 +67,12 @@ boolean nv20_draw_elements( struct pipe_context *pipe,
}
draw_flush(nv20->draw);
- return TRUE;
}
-boolean nv20_draw_arrays( struct pipe_context *pipe,
+void nv20_draw_arrays( struct pipe_context *pipe,
unsigned prim, unsigned start, unsigned count)
{
- return nv20_draw_elements(pipe, NULL, 0, prim, start, count);
+ nv20_draw_elements(pipe, NULL, 0, prim, start, count);
}
diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c
index 46a821a48b1..54572e9ab3a 100644
--- a/src/gallium/drivers/nv30/nv30_context.c
+++ b/src/gallium/drivers/nv30/nv30_context.c
@@ -10,21 +10,32 @@ nv30_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
- BEGIN_RING(rankine, 0x1fd8, 1);
- OUT_RING (2);
- BEGIN_RING(rankine, 0x1fd8, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, rankine, 0x1fd8, 1);
+ OUT_RING (chan, 2);
+ BEGIN_RING(chan, rankine, 0x1fd8, 1);
+ OUT_RING (chan, 1);
}
- FIRE_RING(fence);
+ FIRE_RING(chan);
+ if (fence)
+ *fence = NULL;
}
static void
nv30_destroy(struct pipe_context *pipe)
{
struct nv30_context *nv30 = nv30_context(pipe);
+ unsigned i;
+
+ for (i = 0; i < NV30_STATE_MAX; i++) {
+ if (nv30->state.hw[i])
+ so_ref(NULL, &nv30->state.hw[i]);
+ }
if (nv30->draw)
draw_destroy(nv30->draw);
diff --git a/src/gallium/drivers/nv30/nv30_context.h b/src/gallium/drivers/nv30/nv30_context.h
index 864ddaeb598..e59449287b5 100644
--- a/src/gallium/drivers/nv30/nv30_context.h
+++ b/src/gallium/drivers/nv30/nv30_context.h
@@ -14,10 +14,6 @@
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
#include "nouveau/nouveau_context.h"
-
-#define NOUVEAU_PUSH_CONTEXT(ctx) \
- struct nv30_screen *ctx = nv30->screen
-#include "nouveau/nouveau_push.h"
#include "nouveau/nouveau_stateobj.h"
#include "nv30_state.h"
@@ -198,9 +194,9 @@ extern struct nv30_state_entry nv30_state_fragtex;
extern struct nv30_state_entry nv30_state_vbo;
/* nv30_vbo.c */
-extern boolean nv30_draw_arrays(struct pipe_context *, unsigned mode,
+extern void nv30_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
-extern boolean nv30_draw_elements(struct pipe_context *pipe,
+extern void nv30_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start,
diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c
index 40965a97723..2d565cb631b 100644
--- a/src/gallium/drivers/nv30/nv30_fragprog.c
+++ b/src/gallium/drivers/nv30/nv30_fragprog.c
@@ -435,10 +435,11 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc,
arith(fpc, sat, ADD, dst, mask, src[0], src[1], none);
break;
case TGSI_OPCODE_CMP:
- tmp = temp(fpc);
- arith(fpc, sat, MOV, dst, mask, src[2], none, none);
+ tmp = nv30_sr(NV30SR_NONE, 0);
tmp.cc_update = 1;
arith(fpc, 0, MOV, tmp, 0xf, src[0], none, none);
+ dst.cc_test = NV30_VP_INST_COND_GE;
+ arith(fpc, sat, MOV, dst, mask, src[2], none, none);
dst.cc_test = NV30_VP_INST_COND_LT;
arith(fpc, sat, MOV, dst, mask, src[1], none, none);
break;
@@ -517,13 +518,28 @@ nv30_fragprog_parse_instruction(struct nv30_fpc *fpc,
arith(fpc, sat, RSQ, dst, mask, abs(swz(src[0], X, X, X, X)), none, none);
break;
case TGSI_OPCODE_SCS:
- if (mask & MASK_X) {
- arith(fpc, sat, COS, dst, MASK_X,
- swz(src[0], X, X, X, X), none, none);
+ /* avoid overwriting the source */
+ if(src[0].swz[SWZ_X] != SWZ_X)
+ {
+ if (mask & MASK_X) {
+ arith(fpc, sat, COS, dst, MASK_X,
+ swz(src[0], X, X, X, X), none, none);
+ }
+ if (mask & MASK_Y) {
+ arith(fpc, sat, SIN, dst, MASK_Y,
+ swz(src[0], X, X, X, X), none, none);
+ }
}
- if (mask & MASK_Y) {
- arith(fpc, sat, SIN, dst, MASK_Y,
- swz(src[0], X, X, X, X), none, none);
+ else
+ {
+ if (mask & MASK_Y) {
+ arith(fpc, sat, SIN, dst, MASK_Y,
+ swz(src[0], X, X, X, X), none, none);
+ }
+ if (mask & MASK_X) {
+ arith(fpc, sat, COS, dst, MASK_X,
+ swz(src[0], X, X, X, X), none, none);
+ }
}
break;
case TGSI_OPCODE_SIN:
@@ -821,7 +837,7 @@ nv30_fragprog_validate(struct nv30_context *nv30)
fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4);
nv30_fragprog_upload(nv30, fp);
- so = so_new(8, 1);
+ so = so_new(4, 4, 1);
so_method(so, nv30->screen->rankine, NV34TCL_FP_ACTIVE_PROGRAM, 1);
so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW |
@@ -870,6 +886,12 @@ void
nv30_fragprog_destroy(struct nv30_context *nv30,
struct nv30_fragment_program *fp)
{
+ if (fp->buffer)
+ pipe_buffer_reference(&fp->buffer, NULL);
+
+ if (fp->so)
+ so_ref(NULL, &fp->so);
+
if (fp->insn_len)
FREE(fp->insn);
}
diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c
index b3293ee700d..98935678911 100644
--- a/src/gallium/drivers/nv30/nv30_fragtex.c
+++ b/src/gallium/drivers/nv30/nv30_fragtex.c
@@ -106,7 +106,7 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit)
txs = tf->swizzle;
- so = so_new(16, 2);
+ so = so_new(1, 8, 2);
so_method(so, nv30->screen->rankine, NV34TCL_TX_OFFSET(unit), 8);
so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR,
@@ -135,7 +135,7 @@ nv30_fragtex_validate(struct nv30_context *nv30)
unit = ffs(samplers) - 1;
samplers &= ~(1 << unit);
- so = so_new(2, 0);
+ so = so_new(1, 1, 0);
so_method(so, nv30->screen->rankine, NV34TCL_TX_ENABLE(unit), 1);
so_data (so, 0);
so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]);
diff --git a/src/gallium/drivers/nv30/nv30_miptree.c b/src/gallium/drivers/nv30/nv30_miptree.c
index ce95d9700f6..8fbba38e78f 100644
--- a/src/gallium/drivers/nv30/nv30_miptree.c
+++ b/src/gallium/drivers/nv30/nv30_miptree.c
@@ -5,6 +5,7 @@
#include "util/u_math.h"
#include "nv30_context.h"
+#include "../nv04/nv04_surface_2d.h"
static void
nv30_miptree_layout(struct nv30_miptree *nv30mt)
@@ -108,6 +109,12 @@ nv30_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
+ * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
+ * This also happens for small mipmaps of large textures. */
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
nv30_miptree_layout(mt);
mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage,
@@ -196,12 +203,27 @@ nv30_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
ns->base.offset = nv30mt->level[level].image_offset[0];
}
+ /* create a linear temporary that we can render into if necessary.
+ * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
+ * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
+ if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
+ return &nv04_surface_wrap_for_render(pscreen, ((struct nv30_screen*)pscreen)->eng2d, ns)->base;
+
return &ns->base;
}
static void
nv30_miptree_surface_del(struct pipe_surface *ps)
{
+ struct nv04_surface* ns = (struct nv04_surface*)ps;
+ if(ns->backing)
+ {
+ struct nv30_screen* screen = (struct nv30_screen*)ps->texture->screen;
+ if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
+ screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
+ nv30_miptree_surface_del(&ns->backing->base);
+ }
+
pipe_texture_reference(&ps->texture, NULL);
FREE(ps);
}
diff --git a/src/gallium/drivers/nv30/nv30_query.c b/src/gallium/drivers/nv30/nv30_query.c
index 1d1c8a484e1..e27e9ccbf60 100644
--- a/src/gallium/drivers/nv30/nv30_query.c
+++ b/src/gallium/drivers/nv30/nv30_query.c
@@ -41,6 +41,9 @@ nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nv30_context *nv30 = nv30_context(pipe);
struct nv30_query *q = nv30_query(pq);
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER);
@@ -57,10 +60,10 @@ nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
assert(0);
nouveau_notifier_reset(nv30->screen->query, q->object->start);
- BEGIN_RING(rankine, NV34TCL_QUERY_RESET, 1);
- OUT_RING (1);
- BEGIN_RING(rankine, NV34TCL_QUERY_UNK17CC, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, rankine, NV34TCL_QUERY_RESET, 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, rankine, NV34TCL_QUERY_UNK17CC, 1);
+ OUT_RING (chan, 1);
q->ready = FALSE;
}
@@ -69,12 +72,15 @@ static void
nv30_query_end(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nv30_context *nv30 = nv30_context(pipe);
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
struct nv30_query *q = nv30_query(pq);
- BEGIN_RING(rankine, NV34TCL_QUERY_GET, 1);
- OUT_RING ((0x01 << NV34TCL_QUERY_GET_UNK24_SHIFT) |
+ BEGIN_RING(chan, rankine, NV34TCL_QUERY_GET, 1);
+ OUT_RING (chan, (0x01 << NV34TCL_QUERY_GET_UNK24_SHIFT) |
((q->object->start * 32) << NV34TCL_QUERY_GET_OFFSET_SHIFT));
- FIRE_RING(NULL);
+ FIRE_RING(chan);
}
static boolean
diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c
index 7cd36902eb4..9ed48178dc2 100644
--- a/src/gallium/drivers/nv30/nv30_screen.c
+++ b/src/gallium/drivers/nv30/nv30_screen.c
@@ -156,6 +156,12 @@ static void
nv30_screen_destroy(struct pipe_screen *pscreen)
{
struct nv30_screen *screen = nv30_screen(pscreen);
+ unsigned i;
+
+ for (i = 0; i < NV30_STATE_MAX; i++) {
+ if (screen->state[i])
+ so_ref(NULL, &screen->state[i]);
+ }
nouveau_resource_free(&screen->vp_exec_heap);
nouveau_resource_free(&screen->vp_data_heap);
@@ -163,6 +169,9 @@ nv30_screen_destroy(struct pipe_screen *pscreen)
nouveau_notifier_free(&screen->query);
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->rankine);
+ nv04_surface_2d_takedown(&screen->eng2d);
+
+ nouveau_screen_fini(&screen->base);
FREE(pscreen);
}
@@ -224,7 +233,6 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
- BIND_RING(chan, screen->rankine, 7);
/* 2D engine setup */
screen->eng2d = nv04_surface_2d_init(&screen->base);
@@ -261,7 +269,7 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
}
/* Static rankine initialisation */
- so = so_new(128, 0);
+ so = so_new(36, 60, 0);
so_method(so, screen->rankine, NV34TCL_DMA_NOTIFY, 1);
so_data (so, screen->sync->handle);
so_method(so, screen->rankine, NV34TCL_DMA_TEXTURE0, 2);
diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c
index 268d3a8ab85..065c927a10d 100644
--- a/src/gallium/drivers/nv30/nv30_state.c
+++ b/src/gallium/drivers/nv30/nv30_state.c
@@ -14,7 +14,7 @@ nv30_blend_state_create(struct pipe_context *pipe,
struct nv30_context *nv30 = nv30_context(pipe);
struct nouveau_grobj *rankine = nv30->screen->rankine;
struct nv30_blend_state *bso = CALLOC(1, sizeof(*bso));
- struct nouveau_stateobj *so = so_new(16, 0);
+ struct nouveau_stateobj *so = so_new(5, 8, 0);
if (cso->blend_enable) {
so_method(so, rankine, NV34TCL_BLEND_FUNC_ENABLE, 3);
@@ -300,7 +300,7 @@ nv30_rasterizer_state_create(struct pipe_context *pipe,
{
struct nv30_context *nv30 = nv30_context(pipe);
struct nv30_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
- struct nouveau_stateobj *so = so_new(32, 0);
+ struct nouveau_stateobj *so = so_new(9, 19, 0);
struct nouveau_grobj *rankine = nv30->screen->rankine;
/*XXX: ignored:
@@ -435,7 +435,7 @@ nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe,
{
struct nv30_context *nv30 = nv30_context(pipe);
struct nv30_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
- struct nouveau_stateobj *so = so_new(32, 0);
+ struct nouveau_stateobj *so = so_new(5, 21, 0);
struct nouveau_grobj *rankine = nv30->screen->rankine;
so_method(so, rankine, NV34TCL_DEPTH_FUNC, 3);
diff --git a/src/gallium/drivers/nv30/nv30_state_blend.c b/src/gallium/drivers/nv30/nv30_state_blend.c
index 64cf9ae93a0..c36d58c040c 100644
--- a/src/gallium/drivers/nv30/nv30_state_blend.c
+++ b/src/gallium/drivers/nv30/nv30_state_blend.c
@@ -18,7 +18,7 @@ struct nv30_state_entry nv30_state_blend = {
static boolean
nv30_state_blend_colour_validate(struct nv30_context *nv30)
{
- struct nouveau_stateobj *so = so_new(2, 0);
+ struct nouveau_stateobj *so = so_new(1, 1, 0);
struct pipe_blend_color *bcol = &nv30->blend_colour;
so_method(so, nv30->screen->rankine, NV34TCL_BLEND_COLOR, 1);
diff --git a/src/gallium/drivers/nv30/nv30_state_fb.c b/src/gallium/drivers/nv30/nv30_state_fb.c
index 6f6d1740d6e..2ed2ea55e84 100644
--- a/src/gallium/drivers/nv30/nv30_state_fb.c
+++ b/src/gallium/drivers/nv30/nv30_state_fb.c
@@ -10,7 +10,7 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30)
struct nv04_surface *rt[2], *zeta = NULL;
uint32_t rt_enable = 0, rt_format = 0;
int i, colour_format = 0, zeta_format = 0, depth_only = 0;
- struct nouveau_stateobj *so = so_new(64, 10);
+ struct nouveau_stateobj *so = so_new(12, 18, 10);
unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
unsigned w = fb->width;
unsigned h = fb->height;
diff --git a/src/gallium/drivers/nv30/nv30_state_scissor.c b/src/gallium/drivers/nv30/nv30_state_scissor.c
index 3ac7a8471ea..ba61a9e24a4 100644
--- a/src/gallium/drivers/nv30/nv30_state_scissor.c
+++ b/src/gallium/drivers/nv30/nv30_state_scissor.c
@@ -12,7 +12,7 @@ nv30_state_scissor_validate(struct nv30_context *nv30)
return FALSE;
nv30->state.scissor_enabled = rast->scissor;
- so = so_new(3, 0);
+ so = so_new(1, 2, 0);
so_method(so, nv30->screen->rankine, NV34TCL_SCISSOR_HORIZ, 2);
if (nv30->state.scissor_enabled) {
so_data (so, ((s->maxx - s->minx) << 16) | s->minx);
diff --git a/src/gallium/drivers/nv30/nv30_state_stipple.c b/src/gallium/drivers/nv30/nv30_state_stipple.c
index d0c791ac082..ed520a4f439 100644
--- a/src/gallium/drivers/nv30/nv30_state_stipple.c
+++ b/src/gallium/drivers/nv30/nv30_state_stipple.c
@@ -14,14 +14,14 @@ nv30_state_stipple_validate(struct nv30_context *nv30)
if (rast->poly_stipple_enable) {
unsigned i;
- so = so_new(35, 0);
+ so = so_new(2, 33, 0);
so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
so_data (so, 1);
so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_PATTERN(0), 32);
for (i = 0; i < 32; i++)
so_data(so, nv30->stipple[i]);
} else {
- so = so_new(2, 0);
+ so = so_new(1, 1, 0);
so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
so_data (so, 0);
}
diff --git a/src/gallium/drivers/nv30/nv30_state_viewport.c b/src/gallium/drivers/nv30/nv30_state_viewport.c
index c3eb413dac6..2d7781292bd 100644
--- a/src/gallium/drivers/nv30/nv30_state_viewport.c
+++ b/src/gallium/drivers/nv30/nv30_state_viewport.c
@@ -19,7 +19,7 @@ nv30_state_viewport_validate(struct nv30_context *nv30)
return FALSE;
nv30->state.viewport_bypass = bypass;
- so = so_new(11, 0);
+ so = so_new(3, 10, 0);
if (!bypass) {
so_method(so, nv30->screen->rankine,
NV34TCL_VIEWPORT_TRANSLATE_X, 8);
diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c
index 2255a02caed..65598991c68 100644
--- a/src/gallium/drivers/nv30/nv30_transfer.c
+++ b/src/gallium/drivers/nv30/nv30_transfer.c
@@ -16,14 +16,14 @@ struct nv30_transfer {
};
static void
-nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width0 = u_minify(pt->width0, level);
- template->height0 = u_minify(pt->height0, level);
+ template->width0 = width;
+ template->height0 = height;
template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -71,7 +71,7 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv30_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv30_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -80,6 +80,8 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv30_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
0, 0, 0,
pipe_transfer_buffer_flags(&tx->base));
@@ -105,8 +107,8 @@ nv30_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -126,13 +128,13 @@ nv30_transfer_del(struct pipe_transfer *ptx)
dst = pscreen->get_tex_surface(pscreen, ptx->texture,
ptx->face, ptx->level, ptx->zslice,
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER);
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -151,8 +153,10 @@ nv30_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c
index e32b8141af8..1c5db03ea24 100644
--- a/src/gallium/drivers/nv30/nv30_vbo.c
+++ b/src/gallium/drivers/nv30/nv30_vbo.c
@@ -163,19 +163,21 @@ nv30_vbo_static_attrib(struct nv30_context *nv30, struct nouveau_stateobj *so,
return TRUE;
}
-boolean
+void
nv30_draw_arrays(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv30_context *nv30 = nv30_context(pipe);
- struct nouveau_channel *chan = nv30->screen->base.channel;
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
unsigned restart = 0;
nv30_vbo_set_idxbuf(nv30, NULL, 0);
if (FORCE_SWTNL || !nv30_state_validate(nv30)) {
/*return nv30_draw_elements_swtnl(pipe, NULL, 0,
mode, start, count);*/
- return FALSE;
+ return;
}
while (count) {
@@ -186,17 +188,17 @@ nv30_draw_arrays(struct pipe_context *pipe,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256,
mode, start, count, &restart);
if (!vc) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
nr = (vc & 0xff);
if (nr) {
- BEGIN_RING(rankine, NV34TCL_VB_VERTEX_BATCH, 1);
- OUT_RING (((nr - 1) << 24) | start);
+ BEGIN_RING(chan, rankine, NV34TCL_VB_VERTEX_BATCH, 1);
+ OUT_RING (chan, ((nr - 1) << 24) | start);
start += nr;
}
@@ -206,15 +208,15 @@ nv30_draw_arrays(struct pipe_context *pipe,
nr -= push;
- BEGIN_RING_NI(rankine, NV34TCL_VB_VERTEX_BATCH, push);
+ BEGIN_RING_NI(chan, rankine, NV34TCL_VB_VERTEX_BATCH, push);
while (push--) {
- OUT_RING(((0x100 - 1) << 24) | start);
+ OUT_RING(chan, ((0x100 - 1) << 24) | start);
start += 0x100;
}
}
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, 0);
count -= vc;
start = restart;
@@ -228,7 +230,9 @@ static INLINE void
nv30_draw_elements_u08(struct nv30_context *nv30, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv30->screen->base.channel;
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
while (count) {
uint8_t *elts = (uint8_t *)ib + start;
@@ -239,17 +243,17 @@ nv30_draw_elements_u08(struct nv30_context *nv30, void *ib,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2,
mode, start, count, &restart);
if (vc == 0) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
count -= vc;
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
if (vc & 1) {
- BEGIN_RING(rankine, NV34TCL_VB_ELEMENT_U32, 1);
- OUT_RING (elts[0]);
+ BEGIN_RING(chan, rankine, NV34TCL_VB_ELEMENT_U32, 1);
+ OUT_RING (chan, elts[0]);
elts++; vc--;
}
@@ -258,16 +262,16 @@ nv30_draw_elements_u08(struct nv30_context *nv30, void *ib,
push = MIN2(vc, 2047 * 2);
- BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U16, push >> 1);
+ BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U16, push >> 1);
for (i = 0; i < push; i+=2)
- OUT_RING((elts[i+1] << 16) | elts[i]);
+ OUT_RING(chan, (elts[i+1] << 16) | elts[i]);
vc -= push;
elts += push;
}
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, 0);
start = restart;
}
@@ -277,7 +281,9 @@ static INLINE void
nv30_draw_elements_u16(struct nv30_context *nv30, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv30->screen->base.channel;
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
while (count) {
uint16_t *elts = (uint16_t *)ib + start;
@@ -288,17 +294,17 @@ nv30_draw_elements_u16(struct nv30_context *nv30, void *ib,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2,
mode, start, count, &restart);
if (vc == 0) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
count -= vc;
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
if (vc & 1) {
- BEGIN_RING(rankine, NV34TCL_VB_ELEMENT_U32, 1);
- OUT_RING (elts[0]);
+ BEGIN_RING(chan, rankine, NV34TCL_VB_ELEMENT_U32, 1);
+ OUT_RING (chan, elts[0]);
elts++; vc--;
}
@@ -307,16 +313,16 @@ nv30_draw_elements_u16(struct nv30_context *nv30, void *ib,
push = MIN2(vc, 2047 * 2);
- BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U16, push >> 1);
+ BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U16, push >> 1);
for (i = 0; i < push; i+=2)
- OUT_RING((elts[i+1] << 16) | elts[i]);
+ OUT_RING(chan, (elts[i+1] << 16) | elts[i]);
vc -= push;
elts += push;
}
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, 0);
start = restart;
}
@@ -326,7 +332,9 @@ static INLINE void
nv30_draw_elements_u32(struct nv30_context *nv30, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv30->screen->base.channel;
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
while (count) {
uint32_t *elts = (uint32_t *)ib + start;
@@ -337,32 +345,32 @@ nv30_draw_elements_u32(struct nv30_context *nv30, void *ib,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1,
mode, start, count, &restart);
if (vc == 0) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
count -= vc;
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
while (vc) {
push = MIN2(vc, 2047);
- BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U32, push);
- OUT_RINGp (elts, push);
+ BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U32, push);
+ OUT_RINGp (chan, elts, push);
vc -= push;
elts += push;
}
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, 0);
start = restart;
}
}
-static boolean
+static void
nv30_draw_elements_inline(struct pipe_context *pipe,
struct pipe_buffer *ib, unsigned ib_size,
unsigned mode, unsigned start, unsigned count)
@@ -393,15 +401,16 @@ nv30_draw_elements_inline(struct pipe_context *pipe,
}
pipe_buffer_unmap(pscreen, ib);
- return TRUE;
}
-static boolean
+static void
nv30_draw_elements_vbo(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv30_context *nv30 = nv30_context(pipe);
- struct nouveau_channel *chan = nv30->screen->base.channel;
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
unsigned restart = 0;
while (count) {
@@ -412,17 +421,17 @@ nv30_draw_elements_vbo(struct pipe_context *pipe,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256,
mode, start, count, &restart);
if (!vc) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
nr = (vc & 0xff);
if (nr) {
- BEGIN_RING(rankine, NV34TCL_VB_INDEX_BATCH, 1);
- OUT_RING (((nr - 1) << 24) | start);
+ BEGIN_RING(chan, rankine, NV34TCL_VB_INDEX_BATCH, 1);
+ OUT_RING (chan, ((nr - 1) << 24) | start);
start += nr;
}
@@ -432,24 +441,22 @@ nv30_draw_elements_vbo(struct pipe_context *pipe,
nr -= push;
- BEGIN_RING_NI(rankine, NV34TCL_VB_INDEX_BATCH, push);
+ BEGIN_RING_NI(chan, rankine, NV34TCL_VB_INDEX_BATCH, push);
while (push--) {
- OUT_RING(((0x100 - 1) << 24) | start);
+ OUT_RING(chan, ((0x100 - 1) << 24) | start);
start += 0x100;
}
}
- BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING (chan, 0);
count -= vc;
start = restart;
}
-
- return TRUE;
}
-boolean
+void
nv30_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer, unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
@@ -461,7 +468,7 @@ nv30_draw_elements(struct pipe_context *pipe,
if (FORCE_SWTNL || !nv30_state_validate(nv30)) {
/*return nv30_draw_elements_swtnl(pipe, NULL, 0,
mode, start, count);*/
- return FALSE;
+ return;
}
if (idxbuf) {
@@ -472,7 +479,6 @@ nv30_draw_elements(struct pipe_context *pipe,
}
pipe->flush(pipe, 0, NULL);
- return TRUE;
}
static boolean
@@ -485,9 +491,9 @@ nv30_vbo_validate(struct nv30_context *nv30)
unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
int hw;
- vtxbuf = so_new(20, 18);
+ vtxbuf = so_new(3, 17, 18);
so_method(vtxbuf, rankine, NV34TCL_VTXBUF_ADDRESS(0), nv30->vtxelt_nr);
- vtxfmt = so_new(17, 0);
+ vtxfmt = so_new(1, 16, 0);
so_method(vtxfmt, rankine, NV34TCL_VTXFMT(0), nv30->vtxelt_nr);
for (hw = 0; hw < nv30->vtxelt_nr; hw++) {
@@ -500,7 +506,7 @@ nv30_vbo_validate(struct nv30_context *nv30)
if (!vb->stride) {
if (!sattr)
- sattr = so_new(16 * 5, 0);
+ sattr = so_new(16, 16 * 4, 0);
if (nv30_vbo_static_attrib(nv30, sattr, hw, ve, vb)) {
so_data(vtxbuf, 0);
diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c
index 5d609846229..e77a5be3f23 100644
--- a/src/gallium/drivers/nv30/nv30_vertprog.c
+++ b/src/gallium/drivers/nv30/nv30_vertprog.c
@@ -650,7 +650,9 @@ static boolean
nv30_vertprog_validate(struct nv30_context *nv30)
{
struct pipe_screen *pscreen = nv30->pipe.screen;
- struct nouveau_grobj *rankine = nv30->screen->rankine;
+ struct nv30_screen *screen = nv30->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *rankine = screen->rankine;
struct nv30_vertex_program *vp;
struct pipe_buffer *constbuf;
boolean upload_code = FALSE, upload_data = FALSE;
@@ -684,7 +686,7 @@ nv30_vertprog_validate(struct nv30_context *nv30)
assert(0);
}
- so = so_new(2, 0);
+ so = so_new(1, 1, 0);
so_method(so, rankine, NV34TCL_VP_START_FROM_ID, 1);
so_data (so, vp->exec->start);
so_ref(so, &vp->so);
@@ -770,9 +772,9 @@ nv30_vertprog_validate(struct nv30_context *nv30)
4 * sizeof(float));
}
- BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5);
- OUT_RING (i + vp->data->start);
- OUT_RINGp ((uint32_t *)vpd->value, 4);
+ BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5);
+ OUT_RING (chan, i + vp->data->start);
+ OUT_RINGp (chan, (uint32_t *)vpd->value, 4);
}
if (constbuf)
@@ -788,11 +790,11 @@ nv30_vertprog_validate(struct nv30_context *nv30)
vp->insns[i].data[2], vp->insns[i].data[3]);
}
#endif
- BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1);
- OUT_RING (vp->exec->start);
+ BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1);
+ OUT_RING (chan, vp->exec->start);
for (i = 0; i < vp->nr_insns; i++) {
- BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_INST(0), 4);
- OUT_RINGp (vp->insns[i].data, 4);
+ BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_INST(0), 4);
+ OUT_RINGp (chan, vp->insns[i].data, 4);
}
}
diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c
index eb9cce4c786..f79ae4db84e 100644
--- a/src/gallium/drivers/nv40/nv40_context.c
+++ b/src/gallium/drivers/nv40/nv40_context.c
@@ -10,21 +10,32 @@ nv40_flush(struct pipe_context *pipe, unsigned flags,
struct pipe_fence_handle **fence)
{
struct nv40_context *nv40 = nv40_context(pipe);
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
- BEGIN_RING(curie, 0x1fd8, 1);
- OUT_RING (2);
- BEGIN_RING(curie, 0x1fd8, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, curie, 0x1fd8, 1);
+ OUT_RING (chan, 2);
+ BEGIN_RING(chan, curie, 0x1fd8, 1);
+ OUT_RING (chan, 1);
}
- FIRE_RING(fence);
+ FIRE_RING(chan);
+ if (fence)
+ *fence = NULL;
}
static void
nv40_destroy(struct pipe_context *pipe)
{
struct nv40_context *nv40 = nv40_context(pipe);
+ unsigned i;
+
+ for (i = 0; i < NV40_STATE_MAX; i++) {
+ if (nv40->state.hw[i])
+ so_ref(NULL, &nv40->state.hw[i]);
+ }
if (nv40->draw)
draw_destroy(nv40->draw);
diff --git a/src/gallium/drivers/nv40/nv40_context.h b/src/gallium/drivers/nv40/nv40_context.h
index 83fcf1785d9..e219bb537ac 100644
--- a/src/gallium/drivers/nv40/nv40_context.h
+++ b/src/gallium/drivers/nv40/nv40_context.h
@@ -14,10 +14,6 @@
#include "nouveau/nouveau_winsys.h"
#include "nouveau/nouveau_gldefs.h"
#include "nouveau/nouveau_context.h"
-
-#define NOUVEAU_PUSH_CONTEXT(ctx) \
- struct nv40_screen *ctx = nv40->screen
-#include "nouveau/nouveau_push.h"
#include "nouveau/nouveau_stateobj.h"
#include "nv40_state.h"
@@ -183,7 +179,7 @@ extern void nv40_screen_init_miptree_functions(struct pipe_screen *pscreen);
/* nv40_draw.c */
extern struct draw_stage *nv40_draw_render_stage(struct nv40_context *nv40);
-extern boolean nv40_draw_elements_swtnl(struct pipe_context *pipe,
+extern void nv40_draw_elements_swtnl(struct pipe_context *pipe,
struct pipe_buffer *idxbuf,
unsigned ib_size, unsigned mode,
unsigned start, unsigned count);
@@ -219,9 +215,9 @@ extern struct nv40_state_entry nv40_state_vbo;
extern struct nv40_state_entry nv40_state_vtxfmt;
/* nv40_vbo.c */
-extern boolean nv40_draw_arrays(struct pipe_context *, unsigned mode,
+extern void nv40_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
-extern boolean nv40_draw_elements(struct pipe_context *pipe,
+extern void nv40_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start,
diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c
index b2f19ecb699..d826f8c2f5f 100644
--- a/src/gallium/drivers/nv40/nv40_draw.c
+++ b/src/gallium/drivers/nv40/nv40_draw.c
@@ -31,6 +31,9 @@ nv40_render_stage(struct draw_stage *stage)
static INLINE void
nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v)
{
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
unsigned i;
for (i = 0; i < nv40->swtnl.nr_attribs; i++) {
@@ -41,30 +44,30 @@ nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v)
case EMIT_OMIT:
break;
case EMIT_1F:
- BEGIN_RING(curie, NV40TCL_VTX_ATTR_1F(hw), 1);
- OUT_RING (fui(v->data[idx][0]));
+ BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_1F(hw), 1);
+ OUT_RING (chan, fui(v->data[idx][0]));
break;
case EMIT_2F:
- BEGIN_RING(curie, NV40TCL_VTX_ATTR_2F_X(hw), 2);
- OUT_RING (fui(v->data[idx][0]));
- OUT_RING (fui(v->data[idx][1]));
+ BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2F_X(hw), 2);
+ OUT_RING (chan, fui(v->data[idx][0]));
+ OUT_RING (chan, fui(v->data[idx][1]));
break;
case EMIT_3F:
- BEGIN_RING(curie, NV40TCL_VTX_ATTR_3F_X(hw), 3);
- OUT_RING (fui(v->data[idx][0]));
- OUT_RING (fui(v->data[idx][1]));
- OUT_RING (fui(v->data[idx][2]));
+ BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_3F_X(hw), 3);
+ OUT_RING (chan, fui(v->data[idx][0]));
+ OUT_RING (chan, fui(v->data[idx][1]));
+ OUT_RING (chan, fui(v->data[idx][2]));
break;
case EMIT_4F:
- BEGIN_RING(curie, NV40TCL_VTX_ATTR_4F_X(hw), 4);
- OUT_RING (fui(v->data[idx][0]));
- OUT_RING (fui(v->data[idx][1]));
- OUT_RING (fui(v->data[idx][2]));
- OUT_RING (fui(v->data[idx][3]));
+ BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_4F_X(hw), 4);
+ OUT_RING (chan, fui(v->data[idx][0]));
+ OUT_RING (chan, fui(v->data[idx][1]));
+ OUT_RING (chan, fui(v->data[idx][2]));
+ OUT_RING (chan, fui(v->data[idx][3]));
break;
case EMIT_4UB:
- BEGIN_RING(curie, NV40TCL_VTX_ATTR_4UB(hw), 1);
- OUT_RING (pack_ub4(float_to_ubyte(v->data[idx][0]),
+ BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_4UB(hw), 1);
+ OUT_RING (chan, pack_ub4(float_to_ubyte(v->data[idx][0]),
float_to_ubyte(v->data[idx][1]),
float_to_ubyte(v->data[idx][2]),
float_to_ubyte(v->data[idx][3])));
@@ -82,7 +85,11 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim,
{
struct nv40_render_stage *rs = nv40_render_stage(stage);
struct nv40_context *nv40 = rs->nv40;
- struct nouveau_pushbuf *pb = nv40->screen->base.channel->pushbuf;
+
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_pushbuf *pb = chan->pushbuf;
+ struct nouveau_grobj *curie = screen->curie;
unsigned i;
/* Ensure there's room for 4xfloat32 + potentially 3 begin/end */
@@ -91,19 +98,19 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim,
NOUVEAU_ERR("AIII, missed flush\n");
assert(0);
}
- FIRE_RING(NULL);
+ FIRE_RING(chan);
nv40_state_emit(nv40);
}
/* Switch primitive modes if necessary */
if (rs->prim != mode) {
if (rs->prim != NV40TCL_BEGIN_END_STOP) {
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (NV40TCL_BEGIN_END_STOP);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, NV40TCL_BEGIN_END_STOP);
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (mode);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, mode);
rs->prim = mode;
}
@@ -115,8 +122,8 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim,
* off the primitive now.
*/
if (pb->remaining < ((count * 20) + 6)) {
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (NV40TCL_BEGIN_END_STOP);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, NV40TCL_BEGIN_END_STOP);
rs->prim = NV40TCL_BEGIN_END_STOP;
}
}
@@ -144,10 +151,13 @@ nv40_render_flush(struct draw_stage *draw, unsigned flags)
{
struct nv40_render_stage *rs = nv40_render_stage(draw);
struct nv40_context *nv40 = rs->nv40;
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
if (rs->prim != NV40TCL_BEGIN_END_STOP) {
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (NV40TCL_BEGIN_END_STOP);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, NV40TCL_BEGIN_END_STOP);
rs->prim = NV40TCL_BEGIN_END_STOP;
}
}
@@ -226,7 +236,7 @@ nv40_draw_render_stage(struct nv40_context *nv40)
return &render->stage;
}
-boolean
+void
nv40_draw_elements_swtnl(struct pipe_context *pipe,
struct pipe_buffer *idxbuf, unsigned idxbuf_size,
unsigned mode, unsigned start, unsigned count)
@@ -237,7 +247,7 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
void *map;
if (!nv40_state_validate_swtnl(nv40))
- return FALSE;
+ return;
nv40->state.dirty &= ~(1ULL << NV40_STATE_VTXBUF);
nv40_state_emit(nv40);
@@ -261,7 +271,8 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
map = pipe_buffer_map(pscreen,
nv40->constbuf[PIPE_SHADER_VERTEX],
PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_constant_buffer(nv40->draw, map, nr);
+ draw_set_mapped_constant_buffer(nv40->draw, PIPE_SHADER_VERTEX,
+ map, nr);
}
draw_arrays(nv40->draw, mode, start, count);
@@ -277,15 +288,13 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
draw_flush(nv40->draw);
pipe->flush(pipe, 0, NULL);
-
- return TRUE;
}
static INLINE void
emit_attrib(struct nv40_context *nv40, unsigned hw, unsigned emit,
unsigned semantic, unsigned index)
{
- unsigned draw_out = draw_find_vs_output(nv40->draw, semantic, index);
+ unsigned draw_out = draw_find_shader_output(nv40->draw, semantic, index);
unsigned a = nv40->swtnl.nr_attribs++;
nv40->swtnl.hw[a] = hw;
diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c
index 1bf16726d10..1237066c398 100644
--- a/src/gallium/drivers/nv40/nv40_fragprog.c
+++ b/src/gallium/drivers/nv40/nv40_fragprog.c
@@ -149,7 +149,7 @@ emit_src(struct nv40_fpc *fpc, int pos, struct nv40_sreg src)
sizeof(uint32_t) * 4);
}
- sr |= (NV40_FP_REG_TYPE_CONST << NV40_FP_REG_TYPE_SHIFT);
+ sr |= (NV40_FP_REG_TYPE_CONST << NV40_FP_REG_TYPE_SHIFT);
break;
case NV40SR_NONE:
sr |= (NV40_FP_REG_TYPE_INPUT << NV40_FP_REG_TYPE_SHIFT);
@@ -445,10 +445,11 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc,
arith(fpc, sat, ADD, dst, mask, src[0], src[1], none);
break;
case TGSI_OPCODE_CMP:
- tmp = temp(fpc);
- arith(fpc, sat, MOV, dst, mask, src[2], none, none);
+ tmp = nv40_sr(NV40SR_NONE, 0);
tmp.cc_update = 1;
arith(fpc, 0, MOV, tmp, 0xf, src[0], none, none);
+ dst.cc_test = NV40_VP_INST_COND_GE;
+ arith(fpc, sat, MOV, dst, mask, src[2], none, none);
dst.cc_test = NV40_VP_INST_COND_LT;
arith(fpc, sat, MOV, dst, mask, src[1], none, none);
break;
@@ -573,13 +574,28 @@ nv40_fragprog_parse_instruction(struct nv40_fpc *fpc,
neg(swz(tmp, X, X, X, X)), none, none);
break;
case TGSI_OPCODE_SCS:
- if (mask & MASK_X) {
- arith(fpc, sat, COS, dst, MASK_X,
- swz(src[0], X, X, X, X), none, none);
+ /* avoid overwriting the source */
+ if(src[0].swz[SWZ_X] != SWZ_X)
+ {
+ if (mask & MASK_X) {
+ arith(fpc, sat, COS, dst, MASK_X,
+ swz(src[0], X, X, X, X), none, none);
+ }
+ if (mask & MASK_Y) {
+ arith(fpc, sat, SIN, dst, MASK_Y,
+ swz(src[0], X, X, X, X), none, none);
+ }
}
- if (mask & MASK_Y) {
- arith(fpc, sat, SIN, dst, MASK_Y,
- swz(src[0], X, X, X, X), none, none);
+ else
+ {
+ if (mask & MASK_Y) {
+ arith(fpc, sat, SIN, dst, MASK_Y,
+ swz(src[0], X, X, X, X), none, none);
+ }
+ if (mask & MASK_X) {
+ arith(fpc, sat, COS, dst, MASK_X,
+ swz(src[0], X, X, X, X), none, none);
+ }
}
break;
case TGSI_OPCODE_SEQ:
@@ -752,7 +768,7 @@ nv40_fragprog_prepare(struct nv40_fpc *fpc)
{
struct tgsi_full_immediate *imm;
float vals[4];
-
+
imm = &p.FullToken.FullImmediate;
assert(imm->Immediate.DataType == TGSI_IMM_FLOAT32);
assert(fpc->nr_imm < MAX_IMM);
@@ -836,7 +852,7 @@ nv40_fragprog_translate(struct nv40_context *nv40,
fp->insn[fpc->inst_offset + 1] = 0x00000000;
fp->insn[fpc->inst_offset + 2] = 0x00000000;
fp->insn[fpc->inst_offset + 3] = 0x00000000;
-
+
fp->translated = TRUE;
out_err:
tgsi_parse_free(&parse);
@@ -903,7 +919,7 @@ nv40_fragprog_validate(struct nv40_context *nv40)
fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4);
nv40_fragprog_upload(nv40, fp);
- so = so_new(4, 1);
+ so = so_new(2, 2, 1);
so_method(so, nv40->screen->curie, NV40TCL_FP_ADDRESS, 1);
so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM |
NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW |
@@ -917,7 +933,7 @@ nv40_fragprog_validate(struct nv40_context *nv40)
update_constants:
if (fp->nr_consts) {
float *map;
-
+
map = pipe_buffer_map(pscreen, constbuf,
PIPE_BUFFER_USAGE_CPU_READ);
for (i = 0; i < fp->nr_consts; i++) {
@@ -948,6 +964,12 @@ void
nv40_fragprog_destroy(struct nv40_context *nv40,
struct nv40_fragment_program *fp)
{
+ if (fp->buffer)
+ pipe_buffer_reference(&fp->buffer, NULL);
+
+ if (fp->so)
+ so_ref(NULL, &fp->so);
+
if (fp->insn_len)
FREE(fp->insn);
}
diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c
index 44abc845969..aad9198210f 100644
--- a/src/gallium/drivers/nv40/nv40_fragtex.c
+++ b/src/gallium/drivers/nv40/nv40_fragtex.c
@@ -108,7 +108,7 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit)
txs = tf->swizzle;
- so = so_new(16, 2);
+ so = so_new(2, 9, 2);
so_method(so, nv40->screen->curie, NV40TCL_TEX_OFFSET(unit), 8);
so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0);
so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR,
@@ -139,7 +139,7 @@ nv40_fragtex_validate(struct nv40_context *nv40)
unit = ffs(samplers) - 1;
samplers &= ~(1 << unit);
- so = so_new(2, 0);
+ so = so_new(1, 1, 0);
so_method(so, nv40->screen->curie, NV40TCL_TEX_ENABLE(unit), 1);
so_data (so, 0);
so_ref(so, &nv40->state.hw[NV40_STATE_FRAGTEX0 + unit]);
diff --git a/src/gallium/drivers/nv40/nv40_miptree.c b/src/gallium/drivers/nv40/nv40_miptree.c
index b974e68a077..89bd155ff49 100644
--- a/src/gallium/drivers/nv40/nv40_miptree.c
+++ b/src/gallium/drivers/nv40/nv40_miptree.c
@@ -5,6 +5,7 @@
#include "util/u_math.h"
#include "nv40_context.h"
+#include "../nv04/nv04_surface_2d.h"
@@ -105,6 +106,12 @@ nv40_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt)
if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
buf_usage |= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ /* apparently we can't render to swizzled surfaces smaller than 64 bytes, so make them linear.
+ * If the user did not ask for a render target, they can still render to it, but it will cost them an extra copy.
+ * This also happens for small mipmaps of large textures. */
+ if (pt->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET && util_format_get_stride(pt->format, pt->width0) < 64)
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
+
nv40_miptree_layout(mt);
mt->buffer = pscreen->buffer_create(pscreen, 256, buf_usage, mt->total_size);
@@ -191,12 +198,27 @@ nv40_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
ns->base.offset = mt->level[level].image_offset[0];
}
+ /* create a linear temporary that we can render into if necessary.
+ * Note that ns->pitch is always a multiple of 64 for linear surfaces and swizzled surfaces are POT, so
+ * ns->pitch & 63 is equivalent to (ns->pitch < 64 && swizzled)*/
+ if((ns->pitch & 63) && (ns->base.usage & (PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER)) == PIPE_BUFFER_USAGE_GPU_WRITE)
+ return &nv04_surface_wrap_for_render(pscreen, ((struct nv40_screen*)pscreen)->eng2d, ns)->base;
+
return &ns->base;
}
static void
nv40_miptree_surface_del(struct pipe_surface *ps)
{
+ struct nv04_surface* ns = (struct nv04_surface*)ps;
+ if(ns->backing)
+ {
+ struct nv40_screen* screen = (struct nv40_screen*)ps->texture->screen;
+ if(ns->backing->base.usage & PIPE_BUFFER_USAGE_GPU_WRITE)
+ screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
+ nv40_miptree_surface_del(&ns->backing->base);
+ }
+
pipe_texture_reference(&ps->texture, NULL);
FREE(ps);
}
diff --git a/src/gallium/drivers/nv40/nv40_query.c b/src/gallium/drivers/nv40/nv40_query.c
index 7874aedd428..8ed4a67dd03 100644
--- a/src/gallium/drivers/nv40/nv40_query.c
+++ b/src/gallium/drivers/nv40/nv40_query.c
@@ -41,6 +41,9 @@ nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_query *q = nv40_query(pq);
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER);
@@ -57,10 +60,10 @@ nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
assert(0);
nouveau_notifier_reset(nv40->screen->query, q->object->start);
- BEGIN_RING(curie, NV40TCL_QUERY_RESET, 1);
- OUT_RING (1);
- BEGIN_RING(curie, NV40TCL_QUERY_UNK17CC, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, curie, NV40TCL_QUERY_RESET, 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, curie, NV40TCL_QUERY_UNK17CC, 1);
+ OUT_RING (chan, 1);
q->ready = FALSE;
}
@@ -70,11 +73,14 @@ nv40_query_end(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_query *q = nv40_query(pq);
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
- BEGIN_RING(curie, NV40TCL_QUERY_GET, 1);
- OUT_RING ((0x01 << NV40TCL_QUERY_GET_UNK24_SHIFT) |
+ BEGIN_RING(chan, curie, NV40TCL_QUERY_GET, 1);
+ OUT_RING (chan, (0x01 << NV40TCL_QUERY_GET_UNK24_SHIFT) |
((q->object->start * 32) << NV40TCL_QUERY_GET_OFFSET_SHIFT));
- FIRE_RING(NULL);
+ FIRE_RING(chan);
}
static boolean
diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c
index bd13dfddd1c..9e55e5a089c 100644
--- a/src/gallium/drivers/nv40/nv40_screen.c
+++ b/src/gallium/drivers/nv40/nv40_screen.c
@@ -140,6 +140,12 @@ static void
nv40_screen_destroy(struct pipe_screen *pscreen)
{
struct nv40_screen *screen = nv40_screen(pscreen);
+ unsigned i;
+
+ for (i = 0; i < NV40_STATE_MAX; i++) {
+ if (screen->state[i])
+ so_ref(NULL, &screen->state[i]);
+ }
nouveau_resource_free(&screen->vp_exec_heap);
nouveau_resource_free(&screen->vp_data_heap);
@@ -147,6 +153,7 @@ nv40_screen_destroy(struct pipe_screen *pscreen)
nouveau_notifier_free(&screen->query);
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->curie);
+ nv04_surface_2d_takedown(&screen->eng2d);
nouveau_screen_fini(&screen->base);
@@ -208,7 +215,6 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
NOUVEAU_ERR("Error creating 3D object: %d\n", ret);
return FALSE;
}
- BIND_RING(chan, screen->curie, 7);
/* 2D engine setup */
screen->eng2d = nv04_surface_2d_init(&screen->base);
@@ -245,7 +251,7 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
}
/* Static curie initialisation */
- so = so_new(128, 0);
+ so = so_new(16, 25, 0);
so_method(so, screen->curie, NV40TCL_DMA_NOTIFY, 1);
so_data (so, screen->sync->handle);
so_method(so, screen->curie, NV40TCL_DMA_TEXTURE0, 2);
diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c
index f6e5dee8145..7d990f7d567 100644
--- a/src/gallium/drivers/nv40/nv40_state.c
+++ b/src/gallium/drivers/nv40/nv40_state.c
@@ -16,7 +16,7 @@ nv40_blend_state_create(struct pipe_context *pipe,
struct nv40_context *nv40 = nv40_context(pipe);
struct nouveau_grobj *curie = nv40->screen->curie;
struct nv40_blend_state *bso = CALLOC(1, sizeof(*bso));
- struct nouveau_stateobj *so = so_new(16, 0);
+ struct nouveau_stateobj *so = so_new(5, 8, 0);
if (cso->blend_enable) {
so_method(so, curie, NV40TCL_BLEND_ENABLE, 3);
@@ -310,7 +310,7 @@ nv40_rasterizer_state_create(struct pipe_context *pipe,
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
- struct nouveau_stateobj *so = so_new(32, 0);
+ struct nouveau_stateobj *so = so_new(8, 18, 0);
struct nouveau_grobj *curie = nv40->screen->curie;
/*XXX: ignored:
@@ -445,7 +445,7 @@ nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe,
{
struct nv40_context *nv40 = nv40_context(pipe);
struct nv40_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
- struct nouveau_stateobj *so = so_new(32, 0);
+ struct nouveau_stateobj *so = so_new(4, 21, 0);
struct nouveau_grobj *curie = nv40->screen->curie;
so_method(so, curie, NV40TCL_DEPTH_FUNC, 3);
diff --git a/src/gallium/drivers/nv40/nv40_state_blend.c b/src/gallium/drivers/nv40/nv40_state_blend.c
index 8cd05ce66ef..3ff00a37f66 100644
--- a/src/gallium/drivers/nv40/nv40_state_blend.c
+++ b/src/gallium/drivers/nv40/nv40_state_blend.c
@@ -18,7 +18,7 @@ struct nv40_state_entry nv40_state_blend = {
static boolean
nv40_state_blend_colour_validate(struct nv40_context *nv40)
{
- struct nouveau_stateobj *so = so_new(2, 0);
+ struct nouveau_stateobj *so = so_new(1, 1, 0);
struct pipe_blend_color *bcol = &nv40->blend_colour;
so_method(so, nv40->screen->curie, NV40TCL_BLEND_COLOR, 1);
diff --git a/src/gallium/drivers/nv40/nv40_state_emit.c b/src/gallium/drivers/nv40/nv40_state_emit.c
index 789ed16126a..13fe854915b 100644
--- a/src/gallium/drivers/nv40/nv40_state_emit.c
+++ b/src/gallium/drivers/nv40/nv40_state_emit.c
@@ -54,9 +54,10 @@ nv40_state_do_validate(struct nv40_context *nv40,
void
nv40_state_emit(struct nv40_context *nv40)
{
- struct nouveau_channel *chan = nv40->screen->base.channel;
struct nv40_state *state = &nv40->state;
struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
unsigned i;
uint64_t states;
@@ -80,10 +81,10 @@ nv40_state_emit(struct nv40_context *nv40)
if (state->dirty & ((1ULL << NV40_STATE_FRAGPROG) |
(1ULL << NV40_STATE_FRAGTEX0))) {
- BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1);
- OUT_RING (2);
- BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1);
- OUT_RING (1);
+ BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1);
+ OUT_RING (chan, 2);
+ BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1);
+ OUT_RING (chan, 1);
}
state->dirty = 0;
diff --git a/src/gallium/drivers/nv40/nv40_state_fb.c b/src/gallium/drivers/nv40/nv40_state_fb.c
index 1c7a7cd64f0..a58fe9ddb19 100644
--- a/src/gallium/drivers/nv40/nv40_state_fb.c
+++ b/src/gallium/drivers/nv40/nv40_state_fb.c
@@ -19,7 +19,7 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40)
struct nv04_surface *rt[4], *zeta;
uint32_t rt_enable, rt_format;
int i, colour_format = 0, zeta_format = 0;
- struct nouveau_stateobj *so = so_new(64, 10);
+ struct nouveau_stateobj *so = so_new(18, 24, 10);
unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
unsigned w = fb->width;
unsigned h = fb->height;
diff --git a/src/gallium/drivers/nv40/nv40_state_scissor.c b/src/gallium/drivers/nv40/nv40_state_scissor.c
index cf58d33906a..753a505e934 100644
--- a/src/gallium/drivers/nv40/nv40_state_scissor.c
+++ b/src/gallium/drivers/nv40/nv40_state_scissor.c
@@ -12,7 +12,7 @@ nv40_state_scissor_validate(struct nv40_context *nv40)
return FALSE;
nv40->state.scissor_enabled = rast->scissor;
- so = so_new(3, 0);
+ so = so_new(1, 2, 0);
so_method(so, nv40->screen->curie, NV40TCL_SCISSOR_HORIZ, 2);
if (nv40->state.scissor_enabled) {
so_data (so, ((s->maxx - s->minx) << 16) | s->minx);
diff --git a/src/gallium/drivers/nv40/nv40_state_stipple.c b/src/gallium/drivers/nv40/nv40_state_stipple.c
index b51024ad9b2..2b371ebfec0 100644
--- a/src/gallium/drivers/nv40/nv40_state_stipple.c
+++ b/src/gallium/drivers/nv40/nv40_state_stipple.c
@@ -14,14 +14,14 @@ nv40_state_stipple_validate(struct nv40_context *nv40)
if (rast->poly_stipple_enable) {
unsigned i;
- so = so_new(35, 0);
+ so = so_new(2, 33, 0);
so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1);
so_data (so, 1);
so_method(so, curie, NV40TCL_POLYGON_STIPPLE_PATTERN(0), 32);
for (i = 0; i < 32; i++)
so_data(so, nv40->stipple[i]);
} else {
- so = so_new(2, 0);
+ so = so_new(1, 1, 0);
so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1);
so_data (so, 0);
}
diff --git a/src/gallium/drivers/nv40/nv40_state_viewport.c b/src/gallium/drivers/nv40/nv40_state_viewport.c
index 665d2d5fcac..9919ba1d0b0 100644
--- a/src/gallium/drivers/nv40/nv40_state_viewport.c
+++ b/src/gallium/drivers/nv40/nv40_state_viewport.c
@@ -19,7 +19,7 @@ nv40_state_viewport_validate(struct nv40_context *nv40)
return FALSE;
nv40->state.viewport_bypass = bypass;
- so = so_new(11, 0);
+ so = so_new(2, 9, 0);
if (!bypass) {
so_method(so, nv40->screen->curie,
NV40TCL_VIEWPORT_TRANSLATE_X, 8);
diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c
index b084a38b482..791ee6823d3 100644
--- a/src/gallium/drivers/nv40/nv40_transfer.c
+++ b/src/gallium/drivers/nv40/nv40_transfer.c
@@ -16,14 +16,14 @@ struct nv40_transfer {
};
static void
-nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level,
+nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned height,
struct pipe_texture *template)
{
memset(template, 0, sizeof(struct pipe_texture));
template->target = pt->target;
template->format = pt->format;
- template->width0 = u_minify(pt->width0, level);
- template->height0 = u_minify(pt->height0, level);
+ template->width0 = width;
+ template->height0 = height;
template->depth0 = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
@@ -71,7 +71,7 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
tx->direct = false;
- nv40_compatible_transfer_tex(pt, level, &tx_tex_template);
+ nv40_compatible_transfer_tex(pt, w, h, &tx_tex_template);
tx_tex = pscreen->texture_create(pscreen, &tx_tex_template);
if (!tx_tex)
@@ -80,6 +80,8 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
return NULL;
}
+ tx->base.stride = ((struct nv40_miptree*)tx_tex)->level[0].pitch;
+
tx->surface = pscreen->get_tex_surface(pscreen, tx_tex,
0, 0, 0,
pipe_transfer_buffer_flags(&tx->base));
@@ -105,8 +107,8 @@ nv40_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
/* TODO: Check if SIFM can un-swizzle */
nvscreen->eng2d->copy(nvscreen->eng2d,
tx->surface, 0, 0,
- src, 0, 0,
- src->width, src->height);
+ src, x, y,
+ w, h);
pipe_surface_reference(&src, NULL);
}
@@ -126,13 +128,13 @@ nv40_transfer_del(struct pipe_transfer *ptx)
dst = pscreen->get_tex_surface(pscreen, ptx->texture,
ptx->face, ptx->level, ptx->zslice,
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BUFFER_USAGE_GPU_WRITE | NOUVEAU_BUFFER_USAGE_NO_RENDER);
/* TODO: Check if SIFM can deal with x,y,w,h when swizzling */
nvscreen->eng2d->copy(nvscreen->eng2d,
- dst, 0, 0,
+ dst, tx->base.x, tx->base.y,
tx->surface, 0, 0,
- dst->width, dst->height);
+ tx->base.width, tx->base.height);
pipe_surface_reference(&dst, NULL);
}
@@ -151,8 +153,10 @@ nv40_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx)
void *map = pipe_buffer_map(pscreen, mt->buffer,
pipe_transfer_buffer_flags(ptx));
- return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
+ if(!tx->direct)
+ return map + ns->base.offset;
+ else
+ return map + ns->base.offset + ptx->y * ns->pitch + ptx->x * util_format_get_blocksize(ptx->texture->format);
}
static void
diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c
index af3fcf6a348..a777898f688 100644
--- a/src/gallium/drivers/nv40/nv40_vbo.c
+++ b/src/gallium/drivers/nv40/nv40_vbo.c
@@ -164,18 +164,21 @@ nv40_vbo_static_attrib(struct nv40_context *nv40, struct nouveau_stateobj *so,
return TRUE;
}
-boolean
+void
nv40_draw_arrays(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv40_context *nv40 = nv40_context(pipe);
- struct nouveau_channel *chan = nv40->screen->base.channel;
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
unsigned restart;
nv40_vbo_set_idxbuf(nv40, NULL, 0);
if (FORCE_SWTNL || !nv40_state_validate(nv40)) {
- return nv40_draw_elements_swtnl(pipe, NULL, 0,
- mode, start, count);
+ nv40_draw_elements_swtnl(pipe, NULL, 0,
+ mode, start, count);
+ return;
}
while (count) {
@@ -186,17 +189,17 @@ nv40_draw_arrays(struct pipe_context *pipe,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256,
mode, start, count, &restart);
if (!vc) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
nr = (vc & 0xff);
if (nr) {
- BEGIN_RING(curie, NV40TCL_VB_VERTEX_BATCH, 1);
- OUT_RING (((nr - 1) << 24) | start);
+ BEGIN_RING(chan, curie, NV40TCL_VB_VERTEX_BATCH, 1);
+ OUT_RING (chan, ((nr - 1) << 24) | start);
start += nr;
}
@@ -206,29 +209,30 @@ nv40_draw_arrays(struct pipe_context *pipe,
nr -= push;
- BEGIN_RING_NI(curie, NV40TCL_VB_VERTEX_BATCH, push);
+ BEGIN_RING_NI(chan, curie, NV40TCL_VB_VERTEX_BATCH, push);
while (push--) {
- OUT_RING(((0x100 - 1) << 24) | start);
+ OUT_RING(chan, ((0x100 - 1) << 24) | start);
start += 0x100;
}
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, 0);
count -= vc;
start = restart;
}
pipe->flush(pipe, 0, NULL);
- return TRUE;
}
static INLINE void
nv40_draw_elements_u08(struct nv40_context *nv40, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv40->screen->base.channel;
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
while (count) {
uint8_t *elts = (uint8_t *)ib + start;
@@ -239,17 +243,17 @@ nv40_draw_elements_u08(struct nv40_context *nv40, void *ib,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2,
mode, start, count, &restart);
if (vc == 0) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
count -= vc;
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
if (vc & 1) {
- BEGIN_RING(curie, NV40TCL_VB_ELEMENT_U32, 1);
- OUT_RING (elts[0]);
+ BEGIN_RING(chan, curie, NV40TCL_VB_ELEMENT_U32, 1);
+ OUT_RING (chan, elts[0]);
elts++; vc--;
}
@@ -258,16 +262,16 @@ nv40_draw_elements_u08(struct nv40_context *nv40, void *ib,
push = MIN2(vc, 2047 * 2);
- BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U16, push >> 1);
+ BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U16, push >> 1);
for (i = 0; i < push; i+=2)
- OUT_RING((elts[i+1] << 16) | elts[i]);
+ OUT_RING(chan, (elts[i+1] << 16) | elts[i]);
vc -= push;
elts += push;
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, 0);
start = restart;
}
@@ -277,7 +281,9 @@ static INLINE void
nv40_draw_elements_u16(struct nv40_context *nv40, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv40->screen->base.channel;
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
while (count) {
uint16_t *elts = (uint16_t *)ib + start;
@@ -288,17 +294,17 @@ nv40_draw_elements_u16(struct nv40_context *nv40, void *ib,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2,
mode, start, count, &restart);
if (vc == 0) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
count -= vc;
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
if (vc & 1) {
- BEGIN_RING(curie, NV40TCL_VB_ELEMENT_U32, 1);
- OUT_RING (elts[0]);
+ BEGIN_RING(chan, curie, NV40TCL_VB_ELEMENT_U32, 1);
+ OUT_RING (chan, elts[0]);
elts++; vc--;
}
@@ -307,16 +313,16 @@ nv40_draw_elements_u16(struct nv40_context *nv40, void *ib,
push = MIN2(vc, 2047 * 2);
- BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U16, push >> 1);
+ BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U16, push >> 1);
for (i = 0; i < push; i+=2)
- OUT_RING((elts[i+1] << 16) | elts[i]);
+ OUT_RING(chan, (elts[i+1] << 16) | elts[i]);
vc -= push;
elts += push;
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, 0);
start = restart;
}
@@ -326,7 +332,9 @@ static INLINE void
nv40_draw_elements_u32(struct nv40_context *nv40, void *ib,
unsigned mode, unsigned start, unsigned count)
{
- struct nouveau_channel *chan = nv40->screen->base.channel;
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
while (count) {
uint32_t *elts = (uint32_t *)ib + start;
@@ -337,32 +345,32 @@ nv40_draw_elements_u32(struct nv40_context *nv40, void *ib,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1,
mode, start, count, &restart);
if (vc == 0) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
count -= vc;
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
while (vc) {
push = MIN2(vc, 2047);
- BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U32, push);
- OUT_RINGp (elts, push);
+ BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U32, push);
+ OUT_RINGp (chan, elts, push);
vc -= push;
elts += push;
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, 0);
start = restart;
}
}
-static boolean
+static void
nv40_draw_elements_inline(struct pipe_context *pipe,
struct pipe_buffer *ib, unsigned ib_size,
unsigned mode, unsigned start, unsigned count)
@@ -393,15 +401,16 @@ nv40_draw_elements_inline(struct pipe_context *pipe,
}
pipe_buffer_unmap(pscreen, ib);
- return TRUE;
}
-static boolean
+static void
nv40_draw_elements_vbo(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count)
{
struct nv40_context *nv40 = nv40_context(pipe);
- struct nouveau_channel *chan = nv40->screen->base.channel;
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
unsigned restart;
while (count) {
@@ -412,17 +421,17 @@ nv40_draw_elements_vbo(struct pipe_context *pipe,
vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256,
mode, start, count, &restart);
if (!vc) {
- FIRE_RING(NULL);
+ FIRE_RING(chan);
continue;
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (nvgl_primitive(mode));
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, nvgl_primitive(mode));
nr = (vc & 0xff);
if (nr) {
- BEGIN_RING(curie, NV40TCL_VB_INDEX_BATCH, 1);
- OUT_RING (((nr - 1) << 24) | start);
+ BEGIN_RING(chan, curie, NV40TCL_VB_INDEX_BATCH, 1);
+ OUT_RING (chan, ((nr - 1) << 24) | start);
start += nr;
}
@@ -432,24 +441,22 @@ nv40_draw_elements_vbo(struct pipe_context *pipe,
nr -= push;
- BEGIN_RING_NI(curie, NV40TCL_VB_INDEX_BATCH, push);
+ BEGIN_RING_NI(chan, curie, NV40TCL_VB_INDEX_BATCH, push);
while (push--) {
- OUT_RING(((0x100 - 1) << 24) | start);
+ OUT_RING(chan, ((0x100 - 1) << 24) | start);
start += 0x100;
}
}
- BEGIN_RING(curie, NV40TCL_BEGIN_END, 1);
- OUT_RING (0);
+ BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1);
+ OUT_RING (chan, 0);
count -= vc;
start = restart;
}
-
- return TRUE;
}
-boolean
+void
nv40_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer, unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
@@ -459,8 +466,9 @@ nv40_draw_elements(struct pipe_context *pipe,
idxbuf = nv40_vbo_set_idxbuf(nv40, indexBuffer, indexSize);
if (FORCE_SWTNL || !nv40_state_validate(nv40)) {
- return nv40_draw_elements_swtnl(pipe, NULL, 0,
- mode, start, count);
+ nv40_draw_elements_swtnl(pipe, NULL, 0,
+ mode, start, count);
+ return;
}
if (idxbuf) {
@@ -471,7 +479,6 @@ nv40_draw_elements(struct pipe_context *pipe,
}
pipe->flush(pipe, 0, NULL);
- return TRUE;
}
static boolean
@@ -484,9 +491,9 @@ nv40_vbo_validate(struct nv40_context *nv40)
unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
int hw;
- vtxbuf = so_new(20, 18);
+ vtxbuf = so_new(3, 17, 18);
so_method(vtxbuf, curie, NV40TCL_VTXBUF_ADDRESS(0), nv40->vtxelt_nr);
- vtxfmt = so_new(17, 0);
+ vtxfmt = so_new(1, 16, 0);
so_method(vtxfmt, curie, NV40TCL_VTXFMT(0), nv40->vtxelt_nr);
for (hw = 0; hw < nv40->vtxelt_nr; hw++) {
@@ -499,7 +506,7 @@ nv40_vbo_validate(struct nv40_context *nv40)
if (!vb->stride) {
if (!sattr)
- sattr = so_new(16 * 5, 0);
+ sattr = so_new(16, 16 * 4, 0);
if (nv40_vbo_static_attrib(nv40, sattr, hw, ve, vb)) {
so_data(vtxbuf, 0);
diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c
index d9fc31006f5..8d80fcad38e 100644
--- a/src/gallium/drivers/nv40/nv40_vertprog.c
+++ b/src/gallium/drivers/nv40/nv40_vertprog.c
@@ -834,7 +834,9 @@ static boolean
nv40_vertprog_validate(struct nv40_context *nv40)
{
struct pipe_screen *pscreen = nv40->pipe.screen;
- struct nouveau_grobj *curie = nv40->screen->curie;
+ struct nv40_screen *screen = nv40->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *curie = screen->curie;
struct nv40_vertex_program *vp;
struct pipe_buffer *constbuf;
boolean upload_code = FALSE, upload_data = FALSE;
@@ -884,7 +886,7 @@ check_gpu_resources:
assert(0);
}
- so = so_new(7, 0);
+ so = so_new(3, 4, 0);
so_method(so, curie, NV40TCL_VP_START_FROM_ID, 1);
so_data (so, vp->exec->start);
so_method(so, curie, NV40TCL_VP_ATTRIB_EN, 2);
@@ -974,9 +976,9 @@ check_gpu_resources:
4 * sizeof(float));
}
- BEGIN_RING(curie, NV40TCL_VP_UPLOAD_CONST_ID, 5);
- OUT_RING (i + vp->data->start);
- OUT_RINGp ((uint32_t *)vpd->value, 4);
+ BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_CONST_ID, 5);
+ OUT_RING (chan, i + vp->data->start);
+ OUT_RINGp (chan, (uint32_t *)vpd->value, 4);
}
if (constbuf)
@@ -993,11 +995,11 @@ check_gpu_resources:
NOUVEAU_MSG("VP %d: 0x%08x\n", i, vp->insns[i].data[3]);
}
#endif
- BEGIN_RING(curie, NV40TCL_VP_UPLOAD_FROM_ID, 1);
- OUT_RING (vp->exec->start);
+ BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_FROM_ID, 1);
+ OUT_RING (chan, vp->exec->start);
for (i = 0; i < vp->nr_insns; i++) {
- BEGIN_RING(curie, NV40TCL_VP_UPLOAD_INST(0), 4);
- OUT_RINGp (vp->insns[i].data, 4);
+ BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_INST(0), 4);
+ OUT_RINGp (chan, vp->insns[i].data, 4);
}
}
diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c
index d21b80eab8d..5997456e4c9 100644
--- a/src/gallium/drivers/nv50/nv50_context.c
+++ b/src/gallium/drivers/nv50/nv50_context.c
@@ -43,6 +43,39 @@ nv50_destroy(struct pipe_context *pipe)
{
struct nv50_context *nv50 = nv50_context(pipe);
+ if (nv50->state.fb)
+ so_ref(NULL, &nv50->state.fb);
+ if (nv50->state.blend)
+ so_ref(NULL, &nv50->state.blend);
+ if (nv50->state.blend_colour)
+ so_ref(NULL, &nv50->state.blend_colour);
+ if (nv50->state.zsa)
+ so_ref(NULL, &nv50->state.zsa);
+ if (nv50->state.rast)
+ so_ref(NULL, &nv50->state.rast);
+ if (nv50->state.stipple)
+ so_ref(NULL, &nv50->state.stipple);
+ if (nv50->state.scissor)
+ so_ref(NULL, &nv50->state.scissor);
+ if (nv50->state.viewport)
+ so_ref(NULL, &nv50->state.viewport);
+ if (nv50->state.tsc_upload)
+ so_ref(NULL, &nv50->state.tsc_upload);
+ if (nv50->state.tic_upload)
+ so_ref(NULL, &nv50->state.tic_upload);
+ if (nv50->state.vertprog)
+ so_ref(NULL, &nv50->state.vertprog);
+ if (nv50->state.fragprog)
+ so_ref(NULL, &nv50->state.fragprog);
+ if (nv50->state.programs)
+ so_ref(NULL, &nv50->state.programs);
+ if (nv50->state.vtxfmt)
+ so_ref(NULL, &nv50->state.vtxfmt);
+ if (nv50->state.vtxbuf)
+ so_ref(NULL, &nv50->state.vtxbuf);
+ if (nv50->state.vtxattr)
+ so_ref(NULL, &nv50->state.vtxattr);
+
draw_destroy(nv50->draw);
FREE(nv50);
}
diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h
index 5578a5838fb..cbd4c3ff86d 100644
--- a/src/gallium/drivers/nv50/nv50_context.h
+++ b/src/gallium/drivers/nv50/nv50_context.h
@@ -191,9 +191,9 @@ nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst,
extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *nv50);
/* nv50_vbo.c */
-extern boolean nv50_draw_arrays(struct pipe_context *, unsigned mode,
+extern void nv50_draw_arrays(struct pipe_context *, unsigned mode,
unsigned start, unsigned count);
-extern boolean nv50_draw_elements(struct pipe_context *pipe,
+extern void nv50_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start,
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c
index 3f1edf0a139..cecb1efc900 100644
--- a/src/gallium/drivers/nv50/nv50_miptree.c
+++ b/src/gallium/drivers/nv50/nv50_miptree.c
@@ -145,7 +145,7 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp)
mt->level[0].tile_mode, tile_flags,
&mt->base.bo);
if (ret) {
- for (l = 0; l < pt->last_level; ++l)
+ for (l = 0; l <= pt->last_level; ++l)
FREE(mt->level[l].image_offset);
FREE(mt);
return NULL;
@@ -188,7 +188,7 @@ nv50_miptree_destroy(struct pipe_texture *pt)
struct nv50_miptree *mt = nv50_miptree(pt);
unsigned l;
- for (l = 0; l < pt->last_level; ++l)
+ for (l = 0; l <= pt->last_level; ++l)
FREE(mt->level[l].image_offset);
nouveau_bo_ref(NULL, &mt->base.bo);
diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c
index 679c28ce4b1..069f8159381 100644
--- a/src/gallium/drivers/nv50/nv50_program.c
+++ b/src/gallium/drivers/nv50/nv50_program.c
@@ -96,7 +96,11 @@ struct nv50_reg {
#define NV50_MOD_NEG 1
#define NV50_MOD_ABS 2
+#define NV50_MOD_NEG_ABS (NV50_MOD_NEG | NV50_MOD_ABS)
#define NV50_MOD_SAT 4
+#define NV50_MOD_I32 8
+
+/* NV50_MOD_I32 is used to indicate integer mode for neg/abs */
/* STACK: Conditionals and loops have to use the (per warp) stack.
* Stack entries consist of an entry type (divergent path, join at),
@@ -134,6 +138,7 @@ struct nv50_pc {
uint8_t addr_alloc; /* set bit indicates used for TGSI_FILE_ADDRESS */
struct nv50_reg *temp_temp[16];
+ struct nv50_program_exec *temp_temp_exec[16];
unsigned temp_temp_nr;
/* broadcast and destination replacement regs */
@@ -154,26 +159,17 @@ struct nv50_pc {
int if_lvl, loop_lvl;
unsigned loop_pos[NV50_MAX_LOOP_NESTING];
+ unsigned *insn_pos; /* actual program offset of each TGSI insn */
+ boolean in_subroutine;
+
/* current instruction and total number of insns */
unsigned insn_cur;
unsigned insn_nr;
boolean allow32;
-};
-
-static INLINE struct nv50_reg *
-reg_instance(struct nv50_pc *pc, struct nv50_reg *reg)
-{
- struct nv50_reg *ri;
- assert(pc->reg_instance_nr < 16);
- ri = &pc->reg_instances[pc->reg_instance_nr++];
- if (reg) {
- *ri = *reg;
- reg->mod = 0;
- }
- return ri;
-}
+ uint8_t edgeflag_out;
+};
static INLINE void
ctor_reg(struct nv50_reg *reg, unsigned type, int index, int hw)
@@ -250,7 +246,23 @@ alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg)
}
}
- assert(0);
+ NOUVEAU_ERR("out of registers\n");
+ abort();
+}
+
+static INLINE struct nv50_reg *
+reg_instance(struct nv50_pc *pc, struct nv50_reg *reg)
+{
+ struct nv50_reg *ri;
+
+ assert(pc->reg_instance_nr < 16);
+ ri = &pc->reg_instances[pc->reg_instance_nr++];
+ if (reg) {
+ alloc_reg(pc, reg);
+ *ri = *reg;
+ reg->mod = 0;
+ }
+ return ri;
}
/* XXX: For shaders that aren't executed linearly (e.g. shaders that
@@ -275,26 +287,11 @@ alloc_temp(struct nv50_pc *pc, struct nv50_reg *dst)
}
}
- assert(0);
+ NOUVEAU_ERR("out of registers\n");
+ abort();
return NULL;
}
-/* Assign the hw of the discarded temporary register src
- * to the tgsi register dst and free src.
- */
-static void
-assimilate_temp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
-{
- assert(src->index == -1 && src->hw != -1);
-
- if (dst->hw != -1)
- pc->r_temp[dst->hw] = NULL;
- pc->r_temp[src->hw] = dst;
- dst->hw = src->hw;
-
- FREE(src);
-}
-
/* release the hardware resource held by r */
static void
release_hw(struct nv50_pc *pc, struct nv50_reg *r)
@@ -353,23 +350,29 @@ free_temp4(struct nv50_pc *pc, struct nv50_reg *reg[4])
}
static struct nv50_reg *
-temp_temp(struct nv50_pc *pc)
+temp_temp(struct nv50_pc *pc, struct nv50_program_exec *e)
{
if (pc->temp_temp_nr >= 16)
assert(0);
pc->temp_temp[pc->temp_temp_nr] = alloc_temp(pc, NULL);
+ pc->temp_temp_exec[pc->temp_temp_nr] = e;
return pc->temp_temp[pc->temp_temp_nr++];
}
+/* This *must* be called for all nv50_program_exec that have been
+ * given as argument to temp_temp, or the temps will be leaked !
+ */
static void
-kill_temp_temp(struct nv50_pc *pc)
+kill_temp_temp(struct nv50_pc *pc, struct nv50_program_exec *e)
{
int i;
for (i = 0; i < pc->temp_temp_nr; i++)
- free_temp(pc, pc->temp_temp[i]);
- pc->temp_temp_nr = 0;
+ if (pc->temp_temp_exec[i] == e)
+ free_temp(pc, pc->temp_temp[i]);
+ if (!e)
+ pc->temp_temp_nr = 0;
}
static int
@@ -431,6 +434,8 @@ emit(struct nv50_pc *pc, struct nv50_program_exec *e)
p->exec_head = e;
p->exec_tail = e;
p->exec_size += (e->inst[0] & 1) ? 2 : 1;
+
+ kill_temp_temp(pc, e);
}
static INLINE void set_long(struct nv50_pc *, struct nv50_program_exec *);
@@ -451,10 +456,19 @@ is_immd(struct nv50_program_exec *e)
return FALSE;
}
+static boolean
+is_join(struct nv50_program_exec *e)
+{
+ if (is_long(e) && (e->inst[1] & 3) == 2)
+ return TRUE;
+ return FALSE;
+}
+
static INLINE void
set_pred(struct nv50_pc *pc, unsigned pred, unsigned idx,
struct nv50_program_exec *e)
{
+ assert(!is_immd(e));
set_long(pc, e);
e->inst[1] &= ~((0x1f << 7) | (0x3 << 12));
e->inst[1] |= (pred << 7) | (idx << 12);
@@ -497,15 +511,6 @@ set_dst(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_program_exec *e)
static INLINE void
set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e)
{
- union {
- float f;
- uint32_t ui;
- } u;
- u.ui = pc->immd_buf[imm->hw];
-
- u.f = (imm->mod & NV50_MOD_ABS) ? fabsf(u.f) : u.f;
- u.f = (imm->mod & NV50_MOD_NEG) ? -u.f : u.f;
-
set_long(pc, e);
/* XXX: can't be predicated - bits overlap; cases where both
* are required should be avoided by using pc->allow32 */
@@ -513,8 +518,8 @@ set_immd(struct nv50_pc *pc, struct nv50_reg *imm, struct nv50_program_exec *e)
set_pred_wr(pc, 0, 0, e);
e->inst[1] |= 0x00000002 | 0x00000001;
- e->inst[0] |= (u.ui & 0x3f) << 16;
- e->inst[1] |= (u.ui >> 6) << 2;
+ e->inst[0] |= (pc->immd_buf[imm->hw] & 0x3f) << 16;
+ e->inst[1] |= (pc->immd_buf[imm->hw] >> 6) << 2;
}
static INLINE void
@@ -663,6 +668,7 @@ set_data(struct nv50_pc *pc, struct nv50_reg *src, unsigned m, unsigned s,
e->inst[1] |= (((src->type == P_IMMD) ? 0 : 1) << 22);
}
+/* Never apply nv50_reg::mod in emit_mov, or carefully check the code !!! */
static void
emit_mov(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
@@ -715,6 +721,34 @@ emit_mov_immdval(struct nv50_pc *pc, struct nv50_reg *dst, float f)
FREE(imm);
}
+/* Assign the hw of the discarded temporary register src
+ * to the tgsi register dst and free src.
+ */
+static void
+assimilate_temp(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
+{
+ assert(src->index == -1 && src->hw != -1);
+
+ if (pc->if_lvl || pc->loop_lvl ||
+ (dst->type != P_TEMP) ||
+ (src->hw < pc->result_nr * 4 &&
+ pc->p->type == PIPE_SHADER_FRAGMENT) ||
+ pc->p->info.opcode_count[TGSI_OPCODE_CAL] ||
+ pc->p->info.opcode_count[TGSI_OPCODE_BRA]) {
+
+ emit_mov(pc, dst, src);
+ free_temp(pc, src);
+ return;
+ }
+
+ if (dst->hw != -1)
+ pc->r_temp[dst->hw] = NULL;
+ pc->r_temp[src->hw] = dst;
+ dst->hw = src->hw;
+
+ FREE(src);
+}
+
static void
emit_nop(struct nv50_pc *pc)
{
@@ -757,7 +791,7 @@ set_src_0_restricted(struct nv50_pc *pc, struct nv50_reg *src,
struct nv50_reg *temp;
if (src->type != P_TEMP) {
- temp = temp_temp(pc);
+ temp = temp_temp(pc, e);
emit_mov(pc, temp, src);
src = temp;
}
@@ -776,7 +810,7 @@ set_src_0(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e)
e->inst[1] |= 0x00200000;
} else
if (src->type == P_CONST || src->type == P_IMMD) {
- struct nv50_reg *temp = temp_temp(pc);
+ struct nv50_reg *temp = temp_temp(pc, e);
emit_mov(pc, temp, src);
src = temp;
@@ -792,7 +826,7 @@ static void
set_src_1(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e)
{
if (src->type == P_ATTR) {
- struct nv50_reg *temp = temp_temp(pc);
+ struct nv50_reg *temp = temp_temp(pc, e);
emit_mov(pc, temp, src);
src = temp;
@@ -800,7 +834,7 @@ set_src_1(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e)
if (src->type == P_CONST || src->type == P_IMMD) {
assert(!(e->inst[0] & 0x00800000));
if (e->inst[0] & 0x01000000) {
- struct nv50_reg *temp = temp_temp(pc);
+ struct nv50_reg *temp = temp_temp(pc, e);
emit_mov(pc, temp, src);
src = temp;
@@ -822,7 +856,7 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e)
set_long(pc, e);
if (src->type == P_ATTR) {
- struct nv50_reg *temp = temp_temp(pc);
+ struct nv50_reg *temp = temp_temp(pc, e);
emit_mov(pc, temp, src);
src = temp;
@@ -830,7 +864,7 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e)
if (src->type == P_CONST || src->type == P_IMMD) {
assert(!(e->inst[0] & 0x01000000));
if (e->inst[0] & 0x00800000) {
- struct nv50_reg *temp = temp_temp(pc);
+ struct nv50_reg *temp = temp_temp(pc, e);
emit_mov(pc, temp, src);
src = temp;
@@ -845,6 +879,26 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e)
}
static void
+set_half_src(struct nv50_pc *pc, struct nv50_reg *src, int lh,
+ struct nv50_program_exec *e, int pos)
+{
+ struct nv50_reg *r = src;
+
+ alloc_reg(pc, r);
+ if (r->type != P_TEMP) {
+ r = temp_temp(pc, e);
+ emit_mov(pc, r, src);
+ }
+
+ if (r->hw > (NV50_SU_MAX_TEMP / 2)) {
+ NOUVEAU_ERR("out of low GPRs\n");
+ abort();
+ }
+
+ e->inst[pos / 32] |= ((src->hw * 2) + lh) << (pos % 32);
+}
+
+static void
emit_mov_from_pred(struct nv50_pc *pc, struct nv50_reg *dst, int pred)
{
struct nv50_program_exec *e = exec(pc);
@@ -886,7 +940,7 @@ emit_mul(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
set_dst(pc, dst, e);
set_src_0(pc, src0, e);
if (src1->type == P_IMMD && !is_long(e)) {
- if (src0->mod & NV50_MOD_NEG)
+ if (src0->mod ^ src1->mod)
e->inst[0] |= 0x00008000;
set_immd(pc, src1, e);
} else {
@@ -948,6 +1002,13 @@ emit_arl(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src,
emit(pc, e);
}
+#define NV50_MAX_F32 0x880
+#define NV50_MAX_S32 0x08c
+#define NV50_MAX_U32 0x084
+#define NV50_MIN_F32 0x8a0
+#define NV50_MIN_S32 0x0ac
+#define NV50_MIN_U32 0x0a4
+
static void
emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst,
struct nv50_reg *src0, struct nv50_reg *src1)
@@ -955,8 +1016,8 @@ emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst,
struct nv50_program_exec *e = exec(pc);
set_long(pc, e);
- e->inst[0] |= 0xb0000000;
- e->inst[1] |= (sub << 29);
+ e->inst[0] |= 0x30000000 | ((sub & 0x800) << 20);
+ e->inst[1] |= (sub << 24);
check_swap_src_0_1(pc, &src0, &src1);
set_dst(pc, dst, e);
@@ -997,6 +1058,8 @@ emit_bitop2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
op != TGSI_OPCODE_XOR)
assert(!"invalid bit op");
+ assert(!(src0->mod | src1->mod));
+
if (src1->type == P_IMMD && src0->type == P_TEMP && pc->allow32) {
set_immd(pc, src1, e);
if (op == TGSI_OPCODE_OR)
@@ -1018,6 +1081,69 @@ emit_bitop2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
}
static void
+emit_not(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ e->inst[0] = 0xd0000000;
+ e->inst[1] = 0x0402c000;
+ set_long(pc, e);
+ set_dst(pc, dst, e);
+ set_src_1(pc, src, e);
+
+ emit(pc, e);
+}
+
+static void
+emit_shift(struct nv50_pc *pc, struct nv50_reg *dst,
+ struct nv50_reg *src0, struct nv50_reg *src1, unsigned dir)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ e->inst[0] = 0x30000000;
+ e->inst[1] = 0xc4000000;
+
+ set_long(pc, e);
+ set_dst(pc, dst, e);
+ set_src_0(pc, src0, e);
+
+ if (src1->type == P_IMMD) {
+ e->inst[1] |= (1 << 20);
+ e->inst[0] |= (pc->immd_buf[src1->hw] & 0x7f) << 16;
+ } else
+ set_src_1(pc, src1, e);
+
+ if (dir != TGSI_OPCODE_SHL)
+ e->inst[1] |= (1 << 29);
+
+ if (dir == TGSI_OPCODE_ISHR)
+ e->inst[1] |= (1 << 27);
+
+ emit(pc, e);
+}
+
+static void
+emit_shl_imm(struct nv50_pc *pc, struct nv50_reg *dst,
+ struct nv50_reg *src, int s)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ e->inst[0] = 0x30000000;
+ e->inst[1] = 0xc4100000;
+ if (s < 0) {
+ e->inst[1] |= 1 << 29;
+ s = -s;
+ }
+ e->inst[1] |= ((s & 0x7f) << 16);
+
+ set_long(pc, e);
+ set_dst(pc, dst, e);
+ set_src_0(pc, src, e);
+
+ emit(pc, e);
+}
+
+static void
emit_mad(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
struct nv50_reg *src1, struct nv50_reg *src2)
{
@@ -1048,6 +1174,14 @@ emit_msb(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0,
src2->mod ^= NV50_MOD_NEG;
}
+#define NV50_FLOP_RCP 0
+#define NV50_FLOP_RSQ 2
+#define NV50_FLOP_LG2 3
+#define NV50_FLOP_SIN 4
+#define NV50_FLOP_COS 5
+#define NV50_FLOP_EX2 6
+
+/* rcp, rsqrt, lg2 support neg and abs */
static void
emit_flop(struct nv50_pc *pc, unsigned sub,
struct nv50_reg *dst, struct nv50_reg *src)
@@ -1055,17 +1189,20 @@ emit_flop(struct nv50_pc *pc, unsigned sub,
struct nv50_program_exec *e = exec(pc);
e->inst[0] |= 0x90000000;
- if (sub) {
+ if (sub || src->mod) {
set_long(pc, e);
e->inst[1] |= (sub << 29);
}
set_dst(pc, dst, e);
+ set_src_0_restricted(pc, src, e);
- if (sub == 0 || sub == 2)
- set_src_0_restricted(pc, src, e);
- else
- set_src_0(pc, src, e);
+ assert(!src->mod || sub < 4);
+
+ if (src->mod & NV50_MOD_NEG)
+ e->inst[1] |= 0x04000000;
+ if (src->mod & NV50_MOD_ABS)
+ e->inst[1] |= 0x00100000;
emit(pc, e);
}
@@ -1082,6 +1219,11 @@ emit_preex2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
set_long(pc, e);
e->inst[1] |= (6 << 29) | 0x00004000;
+ if (src->mod & NV50_MOD_NEG)
+ e->inst[1] |= 0x04000000;
+ if (src->mod & NV50_MOD_ABS)
+ e->inst[1] |= 0x00100000;
+
emit(pc, e);
}
@@ -1097,39 +1239,49 @@ emit_precossin(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
set_long(pc, e);
e->inst[1] |= (6 << 29);
+ if (src->mod & NV50_MOD_NEG)
+ e->inst[1] |= 0x04000000;
+ if (src->mod & NV50_MOD_ABS)
+ e->inst[1] |= 0x00100000;
+
emit(pc, e);
}
-#define CVTOP_RN 0x01
-#define CVTOP_FLOOR 0x03
-#define CVTOP_CEIL 0x05
-#define CVTOP_TRUNC 0x07
-#define CVTOP_SAT 0x08
-#define CVTOP_ABS 0x10
-
-/* 0x04 == 32 bit dst */
-/* 0x40 == dst is float */
-/* 0x80 == src is float */
-#define CVT_F32_F32 0xc4
-#define CVT_F32_S32 0x44
-#define CVT_S32_F32 0x8c
-#define CVT_S32_S32 0x0c
-#define CVT_NEG 0x20
-#define CVT_RI 0x08
+#define CVT_RN (0x00 << 16)
+#define CVT_FLOOR (0x02 << 16)
+#define CVT_CEIL (0x04 << 16)
+#define CVT_TRUNC (0x06 << 16)
+#define CVT_SAT (0x08 << 16)
+#define CVT_ABS (0x10 << 16)
+
+#define CVT_X32_X32 0x04004000
+#define CVT_X32_S32 0x04014000
+#define CVT_F32_F32 ((0xc0 << 24) | CVT_X32_X32)
+#define CVT_S32_F32 ((0x88 << 24) | CVT_X32_X32)
+#define CVT_U32_F32 ((0x80 << 24) | CVT_X32_X32)
+#define CVT_F32_S32 ((0x40 << 24) | CVT_X32_S32)
+#define CVT_F32_U32 ((0x40 << 24) | CVT_X32_X32)
+#define CVT_S32_S32 ((0x08 << 24) | CVT_X32_S32)
+#define CVT_S32_U32 ((0x08 << 24) | CVT_X32_X32)
+#define CVT_U32_S32 ((0x00 << 24) | CVT_X32_S32)
+
+#define CVT_NEG 0x20000000
+#define CVT_RI 0x08000000
static void
emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src,
- int wp, unsigned cvn, unsigned fmt)
+ int wp, uint32_t cvn)
{
struct nv50_program_exec *e;
e = exec(pc);
- set_long(pc, e);
- e->inst[0] |= 0xa0000000;
- e->inst[1] |= 0x00004000; /* 32 bit src */
- e->inst[1] |= (cvn << 16);
- e->inst[1] |= (fmt << 24);
+ if (src->mod & NV50_MOD_NEG) cvn |= CVT_NEG;
+ if (src->mod & NV50_MOD_ABS) cvn |= CVT_ABS;
+
+ e->inst[0] = 0xa0000000;
+ e->inst[1] = cvn;
+ set_long(pc, e);
set_src_0(pc, src, e);
if (wp >= 0)
@@ -1154,10 +1306,12 @@ emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src,
* 0x6 = GE
* 0x7 = set condition code ? (used before bra.lt/le/gt/ge)
* 0x8 = unordered bit (allows NaN)
+ *
+ * mode = 0x04 (u32), 0x0c (s32), 0x80 (f32)
*/
static void
emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp,
- struct nv50_reg *src0, struct nv50_reg *src1)
+ struct nv50_reg *src0, struct nv50_reg *src1, uint8_t mode)
{
static const unsigned cc_swapped[8] = { 0, 4, 2, 6, 1, 5, 3, 7 };
@@ -1172,16 +1326,10 @@ emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp,
if (dst && dst->type != P_TEMP)
dst = alloc_temp(pc, NULL);
- /* set.u32 */
set_long(pc, e);
- e->inst[0] |= 0xb0000000;
+ e->inst[0] |= 0x30000000 | (mode << 24);
e->inst[1] |= 0x60000000 | (ccode << 14);
- /* XXX: decuda will disasm as .u16 and use .lo/.hi regs, but
- * that doesn't seem to match what the hw actually does
- e->inst[1] |= 0x04000000; << breaks things, u32 by default ?
- */
-
if (wp >= 0)
set_pred_wr(pc, 1, wp, e);
if (dst)
@@ -1196,33 +1344,146 @@ emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp,
emit(pc, e);
- /* cvt.f32.u32/s32 (?) if we didn't only write the predicate */
- if (rdst)
- emit_cvt(pc, rdst, dst, -1, CVTOP_ABS | CVTOP_RN, CVT_F32_S32);
+ if (rdst && mode == 0x80) /* convert to float ? */
+ emit_cvt(pc, rdst, dst, -1, CVT_ABS | CVT_F32_S32);
if (rdst && rdst != dst)
free_temp(pc, dst);
}
-static INLINE unsigned
-map_tgsi_setop_cc(unsigned op)
+static INLINE void
+map_tgsi_setop_hw(unsigned op, uint8_t *cc, uint8_t *ty)
{
switch (op) {
- case TGSI_OPCODE_SLT: return 0x1;
- case TGSI_OPCODE_SGE: return 0x6;
- case TGSI_OPCODE_SEQ: return 0x2;
- case TGSI_OPCODE_SGT: return 0x4;
- case TGSI_OPCODE_SLE: return 0x3;
- case TGSI_OPCODE_SNE: return 0xd;
+ case TGSI_OPCODE_SLT: *cc = 0x1; *ty = 0x80; break;
+ case TGSI_OPCODE_SGE: *cc = 0x6; *ty = 0x80; break;
+ case TGSI_OPCODE_SEQ: *cc = 0x2; *ty = 0x80; break;
+ case TGSI_OPCODE_SGT: *cc = 0x4; *ty = 0x80; break;
+ case TGSI_OPCODE_SLE: *cc = 0x3; *ty = 0x80; break;
+ case TGSI_OPCODE_SNE: *cc = 0xd; *ty = 0x80; break;
+
+ case TGSI_OPCODE_ISLT: *cc = 0x1; *ty = 0x0c; break;
+ case TGSI_OPCODE_ISGE: *cc = 0x6; *ty = 0x0c; break;
+ case TGSI_OPCODE_USEQ: *cc = 0x2; *ty = 0x04; break;
+ case TGSI_OPCODE_USGE: *cc = 0x6; *ty = 0x04; break;
+ case TGSI_OPCODE_USLT: *cc = 0x1; *ty = 0x04; break;
+ case TGSI_OPCODE_USNE: *cc = 0x5; *ty = 0x04; break;
default:
assert(0);
- return 0;
+ return;
}
}
+static void
+emit_add_b32(struct nv50_pc *pc, struct nv50_reg *dst,
+ struct nv50_reg *src0, struct nv50_reg *rsrc1)
+{
+ struct nv50_program_exec *e = exec(pc);
+ struct nv50_reg *src1;
+
+ e->inst[0] = 0x20000000;
+
+ alloc_reg(pc, rsrc1);
+ check_swap_src_0_1(pc, &src0, &rsrc1);
+
+ src1 = rsrc1;
+ if (src0->mod & rsrc1->mod & NV50_MOD_NEG) {
+ src1 = temp_temp(pc, e);
+ emit_cvt(pc, src1, rsrc1, -1, CVT_S32_S32);
+ }
+
+ if (!pc->allow32 || src1->hw > 63 ||
+ (src1->type != P_TEMP && src1->type != P_IMMD))
+ set_long(pc, e);
+
+ set_dst(pc, dst, e);
+ set_src_0(pc, src0, e);
+
+ if (is_long(e)) {
+ e->inst[1] |= 1 << 26;
+ set_src_2(pc, src1, e);
+ } else {
+ e->inst[0] |= 0x8000;
+ if (src1->type == P_IMMD)
+ set_immd(pc, src1, e);
+ else
+ set_src_1(pc, src1, e);
+ }
+
+ if (src0->mod & NV50_MOD_NEG)
+ e->inst[0] |= 1 << 28;
+ else
+ if (src1->mod & NV50_MOD_NEG)
+ e->inst[0] |= 1 << 22;
+
+ emit(pc, e);
+}
+
+static void
+emit_mad_u16(struct nv50_pc *pc, struct nv50_reg *dst,
+ struct nv50_reg *src0, int lh_0, struct nv50_reg *src1, int lh_1,
+ struct nv50_reg *src2)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ e->inst[0] = 0x60000000;
+ if (!pc->allow32)
+ set_long(pc, e);
+ set_dst(pc, dst, e);
+
+ set_half_src(pc, src0, lh_0, e, 9);
+ set_half_src(pc, src1, lh_1, e, 16);
+ alloc_reg(pc, src2);
+ if (is_long(e) || (src2->type != P_TEMP) || (src2->hw != dst->hw))
+ set_src_2(pc, src2, e);
+
+ emit(pc, e);
+}
+
+static void
+emit_mul_u16(struct nv50_pc *pc, struct nv50_reg *dst,
+ struct nv50_reg *src0, int lh_0, struct nv50_reg *src1, int lh_1)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ e->inst[0] = 0x40000000;
+ set_long(pc, e);
+ set_dst(pc, dst, e);
+
+ set_half_src(pc, src0, lh_0, e, 9);
+ set_half_src(pc, src1, lh_1, e, 16);
+
+ emit(pc, e);
+}
+
+static void
+emit_sad(struct nv50_pc *pc, struct nv50_reg *dst,
+ struct nv50_reg *src0, struct nv50_reg *src1, struct nv50_reg *src2)
+{
+ struct nv50_program_exec *e = exec(pc);
+
+ e->inst[0] = 0x50000000;
+ if (!pc->allow32)
+ set_long(pc, e);
+ check_swap_src_0_1(pc, &src0, &src1);
+ set_dst(pc, dst, e);
+ set_src_0(pc, src0, e);
+ set_src_1(pc, src1, e);
+ alloc_reg(pc, src2);
+ if (is_long(e) || (src2->type != dst->type) || (src2->hw != dst->hw))
+ set_src_2(pc, src2, e);
+
+ if (is_long(e))
+ e->inst[1] |= 0x0c << 24;
+ else
+ e->inst[0] |= 0x81 << 8;
+
+ emit(pc, e);
+}
+
static INLINE void
emit_flr(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
- emit_cvt(pc, dst, src, -1, CVTOP_FLOOR, CVT_F32_F32 | CVT_RI);
+ emit_cvt(pc, dst, src, -1, CVT_FLOOR | CVT_F32_F32 | CVT_RI);
}
static void
@@ -1231,24 +1492,18 @@ emit_pow(struct nv50_pc *pc, struct nv50_reg *dst,
{
struct nv50_reg *temp = alloc_temp(pc, NULL);
- emit_flop(pc, 3, temp, v);
+ emit_flop(pc, NV50_FLOP_LG2, temp, v);
emit_mul(pc, temp, temp, e);
emit_preex2(pc, temp, temp);
- emit_flop(pc, 6, dst, temp);
+ emit_flop(pc, NV50_FLOP_EX2, dst, temp);
free_temp(pc, temp);
}
static INLINE void
-emit_abs(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
-{
- emit_cvt(pc, dst, src, -1, CVTOP_ABS, CVT_F32_F32);
-}
-
-static INLINE void
emit_sat(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
{
- emit_cvt(pc, dst, src, -1, CVTOP_SAT, CVT_F32_F32);
+ emit_cvt(pc, dst, src, -1, CVT_SAT | CVT_F32_F32);
}
static void
@@ -1266,18 +1521,18 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
if (mask & (3 << 1)) {
tmp[0] = alloc_temp(pc, NULL);
- emit_minmax(pc, 4, tmp[0], src[0], zero);
+ emit_minmax(pc, NV50_MAX_F32, tmp[0], src[0], zero);
}
if (mask & (1 << 2)) {
set_pred_wr(pc, 1, 0, pc->p->exec_tail);
- tmp[1] = temp_temp(pc);
- emit_minmax(pc, 4, tmp[1], src[1], zero);
+ tmp[1] = temp_temp(pc, NULL);
+ emit_minmax(pc, NV50_MAX_F32, tmp[1], src[1], zero);
- tmp[3] = temp_temp(pc);
- emit_minmax(pc, 4, tmp[3], src[3], neg128);
- emit_minmax(pc, 5, tmp[3], tmp[3], pos128);
+ tmp[3] = temp_temp(pc, NULL);
+ emit_minmax(pc, NV50_MAX_F32, tmp[3], src[3], neg128);
+ emit_minmax(pc, NV50_MIN_F32, tmp[3], tmp[3], pos128);
emit_pow(pc, dst[2], tmp[1], tmp[3]);
emit_mov(pc, dst[2], zero);
@@ -1305,12 +1560,6 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
FREE(one);
}
-static INLINE void
-emit_neg(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src)
-{
- emit_cvt(pc, dst, src, -1, CVTOP_RN, CVT_F32_F32 | CVT_NEG);
-}
-
static void
emit_kil(struct nv50_pc *pc, struct nv50_reg *src)
{
@@ -1322,80 +1571,62 @@ emit_kil(struct nv50_pc *pc, struct nv50_reg *src)
set_long(pc, e); /* sets cond code to ALWAYS */
if (src) {
- unsigned cvn = CVT_F32_F32;
-
set_pred(pc, 0x1 /* cc = LT */, r_pred, e);
-
- if (src->mod & NV50_MOD_NEG)
- cvn |= CVT_NEG;
- /* write predicate reg */
- emit_cvt(pc, NULL, src, r_pred, CVTOP_RN, cvn);
+ /* write to predicate reg */
+ emit_cvt(pc, NULL, src, r_pred, CVT_F32_F32);
}
emit(pc, e);
}
static struct nv50_program_exec *
-emit_breakaddr(struct nv50_pc *pc)
+emit_control_flow(struct nv50_pc *pc, unsigned op, int pred, unsigned cc)
{
struct nv50_program_exec *e = exec(pc);
- e->inst[0] = 0x40000002;
+ e->inst[0] = (op << 28) | 2;
set_long(pc, e);
+ if (pred >= 0)
+ set_pred(pc, cc, pred, e);
emit(pc, e);
return e;
}
-static void
-emit_break(struct nv50_pc *pc, int pred, unsigned cc)
+static INLINE struct nv50_program_exec *
+emit_breakaddr(struct nv50_pc *pc)
{
- struct nv50_program_exec *e = exec(pc);
-
- e->inst[0] = 0x50000002;
- set_long(pc, e);
- if (pred >= 0)
- set_pred(pc, cc, pred, e);
+ return emit_control_flow(pc, 0x4, -1, 0);
+}
- emit(pc, e);
+static INLINE void
+emit_break(struct nv50_pc *pc, int pred, unsigned cc)
+{
+ emit_control_flow(pc, 0x5, pred, cc);
}
-static struct nv50_program_exec *
+static INLINE struct nv50_program_exec *
emit_joinat(struct nv50_pc *pc)
{
- struct nv50_program_exec *e = exec(pc);
-
- e->inst[0] = 0xa0000002;
- set_long(pc, e);
-
- emit(pc, e);
- return e;
+ return emit_control_flow(pc, 0xa, -1, 0);
}
-static struct nv50_program_exec *
+static INLINE struct nv50_program_exec *
emit_branch(struct nv50_pc *pc, int pred, unsigned cc)
{
- struct nv50_program_exec *e = exec(pc);
+ return emit_control_flow(pc, 0x1, pred, cc);
+}
- e->inst[0] = 0x10000002;
- set_long(pc, e);
- if (pred >= 0)
- set_pred(pc, cc, pred, e);
- emit(pc, e);
- return pc->p->exec_tail;
+static INLINE struct nv50_program_exec *
+emit_call(struct nv50_pc *pc, int pred, unsigned cc)
+{
+ return emit_control_flow(pc, 0x2, pred, cc);
}
-static void
+static INLINE void
emit_ret(struct nv50_pc *pc, int pred, unsigned cc)
{
- struct nv50_program_exec *e = exec(pc);
-
- e->inst[0] = 0x30000002;
- set_long(pc, e);
- if (pred >= 0)
- set_pred(pc, cc, pred, e);
-
- emit(pc, e);
+ emit_control_flow(pc, 0x3, pred, cc);
}
#define QOP_ADD 0
@@ -1445,8 +1676,8 @@ load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4],
src[1]->mod |= NV50_MOD_ABS;
src[2]->mod |= NV50_MOD_ABS;
- emit_minmax(pc, 4, t[2], src[0], src[1]);
- emit_minmax(pc, 4, t[2], src[2], t[2]);
+ emit_minmax(pc, NV50_MAX_F32, t[2], src[0], src[1]);
+ emit_minmax(pc, NV50_MAX_F32, t[2], src[2], t[2]);
src[0]->mod = mod[0];
src[1]->mod = mod[1];
@@ -1458,7 +1689,7 @@ load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4],
if (arg == 4) /* there is no textureProj(samplerCubeShadow) */
emit_mov(pc, t[3], src[3]);
- emit_flop(pc, 0, t[2], t[2]);
+ emit_flop(pc, NV50_FLOP_RCP, t[2], t[2]);
emit_mul(pc, t[0], src[0], t[2]);
emit_mul(pc, t[1], src[1], t[2]);
@@ -1476,7 +1707,7 @@ load_proj_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4],
t[3]->rhw = src[3]->rhw;
emit_interp(pc, t[3], NULL, (mode & INTERP_CENTROID));
- emit_flop(pc, 0, t[3], t[3]);
+ emit_flop(pc, NV50_FLOP_RCP, t[3], t[3]);
for (c = 0; c < dim; ++c) {
t[c]->rhw = src[c]->rhw;
@@ -1490,7 +1721,7 @@ load_proj_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4],
/* XXX: for some reason the blob sometimes uses MAD
* (mad f32 $rX $rY $rZ neg $r63)
*/
- emit_flop(pc, 0, t[3], src[3]);
+ emit_flop(pc, NV50_FLOP_RCP, t[3], src[3]);
for (c = 0; c < dim; ++c)
emit_mul(pc, t[c], src[c], t[3]);
if (arg != dim) /* depth reference value */
@@ -1537,7 +1768,13 @@ emit_texlod_sequence(struct nv50_pc *pc, struct nv50_reg *tlod,
struct nv50_reg *src, struct nv50_program_exec *tex)
{
struct nv50_program_exec *join_at;
- unsigned i, target = pc->p->exec_size + 7 * 2;
+ unsigned i, target = pc->p->exec_size + 9 * 2;
+
+ if (pc->p->type != PIPE_SHADER_FRAGMENT) {
+ emit(pc, tex);
+ return;
+ }
+ pc->allow32 = FALSE;
/* Subtract lod of each pixel from lod of top left pixel, jump
* texlod insn if result is 0, then repeat for 2 other pixels.
@@ -1663,6 +1900,7 @@ emit_tex(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask,
emit(pc, e);
} else
if (bias_lod < 0) {
+ assert(pc->p->type == PIPE_SHADER_FRAGMENT);
e->inst[0] |= arg << 22;
e->inst[1] |= 0x20000000; /* texbias */
emit_mov(pc, t[arg], src[3]);
@@ -1742,6 +1980,21 @@ convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e)
q = 0x0403c000;
m = 0xffff7fff;
break;
+ case 0x2:
+ case 0x3:
+ /* ADD, SUB, SUBR b32 */
+ m = ~(0x8000 | (127 << 16));
+ q = ((e->inst[0] & (~m)) >> 2) | (1 << 26);
+ break;
+ case 0x5:
+ /* SAD */
+ m = ~(0x81 << 8);
+ q = (0x0c << 24) | ((e->inst[0] & (0x7f << 2)) << 12);
+ break;
+ case 0x6:
+ /* MAD u16 */
+ q = (e->inst[0] & (0x7f << 2)) << 12;
+ break;
case 0x8:
/* INTERP (move centroid, perspective and flat bits) */
m = ~0x03000100;
@@ -1778,26 +2031,57 @@ convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e)
}
/* Some operations support an optional negation flag. */
-static boolean
-negate_supported(const struct tgsi_full_instruction *insn, int i)
+static int
+get_supported_mods(const struct tgsi_full_instruction *insn, int i)
{
switch (insn->Instruction.Opcode) {
+ case TGSI_OPCODE_ADD:
+ case TGSI_OPCODE_COS:
case TGSI_OPCODE_DDX:
case TGSI_OPCODE_DDY:
case TGSI_OPCODE_DP3:
case TGSI_OPCODE_DP4:
- case TGSI_OPCODE_MUL:
+ case TGSI_OPCODE_EX2:
case TGSI_OPCODE_KIL:
- case TGSI_OPCODE_ADD:
- case TGSI_OPCODE_SUB:
+ case TGSI_OPCODE_LG2:
case TGSI_OPCODE_MAD:
- return TRUE;
+ case TGSI_OPCODE_MUL:
case TGSI_OPCODE_POW:
- if (i == 1)
- return TRUE;
- return FALSE;
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_RSQ: /* ignored, RSQ = rsqrt(abs(src.x)) */
+ case TGSI_OPCODE_SCS:
+ case TGSI_OPCODE_SIN:
+ case TGSI_OPCODE_SUB:
+ return NV50_MOD_NEG;
+ case TGSI_OPCODE_MAX:
+ case TGSI_OPCODE_MIN:
+ case TGSI_OPCODE_INEG: /* tgsi src sign toggle/set would be stupid */
+ return NV50_MOD_ABS;
+ case TGSI_OPCODE_CEIL:
+ case TGSI_OPCODE_FLR:
+ case TGSI_OPCODE_TRUNC:
+ return NV50_MOD_NEG | NV50_MOD_ABS;
+ case TGSI_OPCODE_F2I:
+ case TGSI_OPCODE_F2U:
+ case TGSI_OPCODE_I2F:
+ case TGSI_OPCODE_U2F:
+ return NV50_MOD_NEG | NV50_MOD_ABS | NV50_MOD_I32;
+ case TGSI_OPCODE_UADD:
+ return NV50_MOD_NEG | NV50_MOD_I32;
+ case TGSI_OPCODE_SAD:
+ case TGSI_OPCODE_SHL:
+ case TGSI_OPCODE_IMAX:
+ case TGSI_OPCODE_IMIN:
+ case TGSI_OPCODE_ISHR:
+ case TGSI_OPCODE_NOT:
+ case TGSI_OPCODE_UMAD:
+ case TGSI_OPCODE_UMAX:
+ case TGSI_OPCODE_UMIN:
+ case TGSI_OPCODE_UMUL:
+ case TGSI_OPCODE_USHR:
+ return NV50_MOD_I32;
default:
- return FALSE;
+ return 0;
}
}
@@ -1820,7 +2104,9 @@ nv50_tgsi_src_mask(const struct tgsi_full_instruction *insn, int c)
case TGSI_OPCODE_DST:
return mask & (c ? 0xa : 0x6);
case TGSI_OPCODE_EX2:
+ case TGSI_OPCODE_EXP:
case TGSI_OPCODE_LG2:
+ case TGSI_OPCODE_LOG:
case TGSI_OPCODE_POW:
case TGSI_OPCODE_RCP:
case TGSI_OPCODE_RSQ:
@@ -1902,11 +2188,11 @@ tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst)
static struct nv50_reg *
tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src,
- boolean neg)
+ int mod)
{
struct nv50_reg *r = NULL;
- struct nv50_reg *temp;
- unsigned sgn, c, swz;
+ struct nv50_reg *temp = NULL;
+ unsigned sgn, c, swz, cvn;
if (src->Register.File != TGSI_FILE_CONSTANT)
assert(!src->Register.Indirect);
@@ -1946,7 +2232,7 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src,
r = &pc->immd[src->Register.Index * 4 + c];
break;
case TGSI_FILE_SAMPLER:
- break;
+ return NULL;
case TGSI_FILE_ADDRESS:
r = pc->addr[src->Register.Index * 4 + c];
assert(r);
@@ -1961,35 +2247,34 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src,
break;
}
+ cvn = (mod & NV50_MOD_I32) ? CVT_S32_S32 : CVT_F32_F32;
+
switch (sgn) {
- case TGSI_UTIL_SIGN_KEEP:
- break;
case TGSI_UTIL_SIGN_CLEAR:
- temp = temp_temp(pc);
- emit_abs(pc, temp, r);
- r = temp;
- break;
- case TGSI_UTIL_SIGN_TOGGLE:
- if (neg)
- r->mod = NV50_MOD_NEG;
- else {
- temp = temp_temp(pc);
- emit_neg(pc, temp, r);
- r = temp;
- }
+ r->mod = NV50_MOD_ABS;
break;
case TGSI_UTIL_SIGN_SET:
- temp = temp_temp(pc);
- emit_cvt(pc, temp, r, -1, CVTOP_ABS, CVT_F32_F32 | CVT_NEG);
- r = temp;
+ r->mod = NV50_MOD_NEG_ABS;
+ break;
+ case TGSI_UTIL_SIGN_TOGGLE:
+ r->mod = NV50_MOD_NEG;
break;
default:
- assert(0);
+ assert(!r->mod && sgn == TGSI_UTIL_SIGN_KEEP);
break;
}
- if (r && r->acc >= 0 && r != temp)
- return reg_instance(pc, r);
+ if ((r->mod & mod) != r->mod) {
+ temp = temp_temp(pc, NULL);
+ emit_cvt(pc, temp, r, -1, cvn);
+ r->mod = 0;
+ r = temp;
+ } else
+ r->mod |= mod & NV50_MOD_I32;
+
+ assert(r);
+ if (r->acc >= 0 && r != temp)
+ return reg_instance(pc, r); /* will clear r->mod */
return r;
}
@@ -2042,6 +2327,8 @@ nv50_tgsi_dst_revdep(unsigned op, int s, int c)
assert(0);
return 0x0;
}
+ case TGSI_OPCODE_EXP:
+ case TGSI_OPCODE_LOG:
case TGSI_OPCODE_LIT:
case TGSI_OPCODE_SCS:
case TGSI_OPCODE_TEX:
@@ -2082,6 +2369,8 @@ nv50_kill_branch(struct nv50_pc *pc)
if (pc->if_insn[lvl]->next != pc->p->exec_tail)
return FALSE;
+ if (is_immd(pc->p->exec_tail))
+ return FALSE;
/* if ccode == 'true', the BRA is from an ELSE and the predicate
* reg may no longer be valid, since we currently always use $p0
@@ -2149,22 +2438,22 @@ nv50_program_tx_insn(struct nv50_pc *pc,
for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
const struct tgsi_full_src_register *fs = &inst->Src[i];
unsigned src_mask;
- boolean neg_supp;
+ int mod_supp;
src_mask = nv50_tgsi_src_mask(inst, i);
- neg_supp = negate_supported(inst, i);
+ mod_supp = get_supported_mods(inst, i);
if (fs->Register.File == TGSI_FILE_SAMPLER)
unit = fs->Register.Index;
for (c = 0; c < 4; c++)
if (src_mask & (1 << c))
- src[i][c] = tgsi_src(pc, c, fs, neg_supp);
+ src[i][c] = tgsi_src(pc, c, fs, mod_supp);
}
brdc = temp = pc->r_brdc;
if (brdc && brdc->type != P_TEMP) {
- temp = temp_temp(pc);
+ temp = temp_temp(pc, NULL);
if (sat)
brdc = temp;
} else
@@ -2173,7 +2462,7 @@ nv50_program_tx_insn(struct nv50_pc *pc,
if (!(mask & (1 << c)) || dst[c]->type == P_TEMP)
continue;
/* rdst[c] = dst[c]; */ /* done above */
- dst[c] = temp_temp(pc);
+ dst[c] = temp_temp(pc, NULL);
}
}
@@ -2184,7 +2473,8 @@ nv50_program_tx_insn(struct nv50_pc *pc,
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
- emit_abs(pc, dst[c], src[0][c]);
+ emit_cvt(pc, dst[c], src[0][c], -1,
+ CVT_ABS | CVT_F32_F32);
}
break;
case TGSI_OPCODE_ADD:
@@ -2206,8 +2496,8 @@ nv50_program_tx_insn(struct nv50_pc *pc,
break;
case TGSI_OPCODE_ARL:
assert(src[0][0]);
- temp = temp_temp(pc);
- emit_cvt(pc, temp, src[0][0], -1, CVTOP_FLOOR, CVT_S32_F32);
+ temp = temp_temp(pc, NULL);
+ emit_cvt(pc, temp, src[0][0], -1, CVT_FLOOR | CVT_S32_F32);
emit_arl(pc, dst[0], temp, 4);
break;
case TGSI_OPCODE_BGNLOOP:
@@ -2215,16 +2505,28 @@ nv50_program_tx_insn(struct nv50_pc *pc,
pc->loop_pos[pc->loop_lvl++] = pc->p->exec_size;
terminate_mbb(pc);
break;
+ case TGSI_OPCODE_BGNSUB:
+ assert(!pc->in_subroutine);
+ pc->in_subroutine = TRUE;
+ /* probably not necessary, but align to 8 byte boundary */
+ if (!is_long(pc->p->exec_tail))
+ convert_to_long(pc, pc->p->exec_tail);
+ break;
case TGSI_OPCODE_BRK:
assert(pc->loop_lvl > 0);
emit_break(pc, -1, 0);
break;
+ case TGSI_OPCODE_CAL:
+ assert(inst->Label.Label < pc->insn_nr);
+ emit_call(pc, -1, 0)->param.index = inst->Label.Label;
+ /* replaced by actual offset in nv50_program_fixup_insns */
+ break;
case TGSI_OPCODE_CEIL:
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
emit_cvt(pc, dst[c], src[0][c], -1,
- CVTOP_CEIL, CVT_F32_F32 | CVT_RI);
+ CVT_CEIL | CVT_F32_F32 | CVT_RI);
}
break;
case TGSI_OPCODE_CMP:
@@ -2232,24 +2534,29 @@ nv50_program_tx_insn(struct nv50_pc *pc,
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
- emit_cvt(pc, NULL, src[0][c], 1, CVTOP_RN, CVT_F32_F32);
+ emit_cvt(pc, NULL, src[0][c], 1, CVT_F32_F32);
emit_mov(pc, dst[c], src[1][c]);
set_pred(pc, 0x1, 1, pc->p->exec_tail); /* @SF */
emit_mov(pc, dst[c], src[2][c]);
set_pred(pc, 0x6, 1, pc->p->exec_tail); /* @NSF */
}
break;
+ case TGSI_OPCODE_CONT:
+ assert(pc->loop_lvl > 0);
+ emit_branch(pc, -1, 0)->param.index =
+ pc->loop_pos[pc->loop_lvl - 1];
+ break;
case TGSI_OPCODE_COS:
if (mask & 8) {
emit_precossin(pc, temp, src[0][3]);
- emit_flop(pc, 5, dst[3], temp);
+ emit_flop(pc, NV50_FLOP_COS, dst[3], temp);
if (!(mask &= 7))
break;
if (temp == dst[3])
- temp = brdc = temp_temp(pc);
+ temp = brdc = temp_temp(pc, NULL);
}
emit_precossin(pc, temp, src[0][0]);
- emit_flop(pc, 5, brdc, temp);
+ emit_flop(pc, NV50_FLOP_COS, brdc, temp);
break;
case TGSI_OPCODE_DDX:
for (c = 0; c < 4; c++) {
@@ -2321,9 +2628,56 @@ nv50_program_tx_insn(struct nv50_pc *pc,
pc->loop_brka[pc->loop_lvl]->param.index = pc->p->exec_size;
terminate_mbb(pc);
break;
+ case TGSI_OPCODE_ENDSUB:
+ assert(pc->in_subroutine);
+ pc->in_subroutine = FALSE;
+ break;
case TGSI_OPCODE_EX2:
emit_preex2(pc, temp, src[0][0]);
- emit_flop(pc, 6, brdc, temp);
+ emit_flop(pc, NV50_FLOP_EX2, brdc, temp);
+ break;
+ case TGSI_OPCODE_EXP:
+ {
+ struct nv50_reg *t[2];
+
+ assert(!temp);
+ t[0] = temp_temp(pc, NULL);
+ t[1] = temp_temp(pc, NULL);
+
+ if (mask & 0x6)
+ emit_mov(pc, t[0], src[0][0]);
+ if (mask & 0x3)
+ emit_flr(pc, t[1], src[0][0]);
+
+ if (mask & (1 << 1))
+ emit_sub(pc, dst[1], t[0], t[1]);
+ if (mask & (1 << 0)) {
+ emit_preex2(pc, t[1], t[1]);
+ emit_flop(pc, NV50_FLOP_EX2, dst[0], t[1]);
+ }
+ if (mask & (1 << 2)) {
+ emit_preex2(pc, t[0], t[0]);
+ emit_flop(pc, NV50_FLOP_EX2, dst[2], t[0]);
+ }
+ if (mask & (1 << 3))
+ emit_mov_immdval(pc, dst[3], 1.0f);
+ }
+ break;
+ case TGSI_OPCODE_F2I:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_cvt(pc, dst[c], src[0][c], -1,
+ CVT_TRUNC | CVT_S32_F32);
+ }
+ break;
+ case TGSI_OPCODE_F2U:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_cvt(pc, dst[c], src[0][c], -1,
+ CVT_TRUNC | CVT_U32_F32);
+ }
break;
case TGSI_OPCODE_FLR:
for (c = 0; c < 4; c++) {
@@ -2333,7 +2687,7 @@ nv50_program_tx_insn(struct nv50_pc *pc,
}
break;
case TGSI_OPCODE_FRC:
- temp = temp_temp(pc);
+ temp = temp_temp(pc, NULL);
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
@@ -2341,14 +2695,42 @@ nv50_program_tx_insn(struct nv50_pc *pc,
emit_sub(pc, dst[c], src[0][c], temp);
}
break;
+ case TGSI_OPCODE_I2F:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_cvt(pc, dst[c], src[0][c], -1, CVT_F32_S32);
+ }
+ break;
case TGSI_OPCODE_IF:
assert(pc->if_lvl < NV50_MAX_COND_NESTING);
- emit_cvt(pc, NULL, src[0][0], 0, CVTOP_ABS | CVTOP_RN,
- CVT_F32_F32);
+ emit_cvt(pc, NULL, src[0][0], 0, CVT_ABS | CVT_F32_F32);
pc->if_join[pc->if_lvl] = emit_joinat(pc);
pc->if_insn[pc->if_lvl++] = emit_branch(pc, 0, 2);;
terminate_mbb(pc);
break;
+ case TGSI_OPCODE_IMAX:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_minmax(pc, 0x08c, dst[c], src[0][c], src[1][c]);
+ }
+ break;
+ case TGSI_OPCODE_IMIN:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_minmax(pc, 0x0ac, dst[c], src[0][c], src[1][c]);
+ }
+ break;
+ case TGSI_OPCODE_INEG:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_cvt(pc, dst[c], src[0][c], -1,
+ CVT_S32_S32 | CVT_NEG);
+ }
+ break;
case TGSI_OPCODE_KIL:
assert(src[0][0] && src[0][1] && src[0][2] && src[0][3]);
emit_kil(pc, src[0][0]);
@@ -2363,10 +2745,38 @@ nv50_program_tx_insn(struct nv50_pc *pc,
emit_lit(pc, &dst[0], mask, &src[0][0]);
break;
case TGSI_OPCODE_LG2:
- emit_flop(pc, 3, brdc, src[0][0]);
+ emit_flop(pc, NV50_FLOP_LG2, brdc, src[0][0]);
+ break;
+ case TGSI_OPCODE_LOG:
+ {
+ struct nv50_reg *t[2];
+
+ t[0] = temp_temp(pc, NULL);
+ if (mask & (1 << 1))
+ t[1] = temp_temp(pc, NULL);
+ else
+ t[1] = t[0];
+
+ emit_cvt(pc, t[0], src[0][0], -1, CVT_ABS | CVT_F32_F32);
+ emit_flop(pc, NV50_FLOP_LG2, t[1], t[0]);
+ if (mask & (1 << 2))
+ emit_mov(pc, dst[2], t[1]);
+ emit_flr(pc, t[1], t[1]);
+ if (mask & (1 << 0))
+ emit_mov(pc, dst[0], t[1]);
+ if (mask & (1 << 1)) {
+ t[1]->mod = NV50_MOD_NEG;
+ emit_preex2(pc, t[1], t[1]);
+ t[1]->mod = 0;
+ emit_flop(pc, NV50_FLOP_EX2, t[1], t[1]);
+ emit_mul(pc, dst[1], t[0], t[1]);
+ }
+ if (mask & (1 << 3))
+ emit_mov_immdval(pc, dst[3], 1.0f);
+ }
break;
case TGSI_OPCODE_LRP:
- temp = temp_temp(pc);
+ temp = temp_temp(pc, NULL);
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
@@ -2385,14 +2795,14 @@ nv50_program_tx_insn(struct nv50_pc *pc,
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
- emit_minmax(pc, 4, dst[c], src[0][c], src[1][c]);
+ emit_minmax(pc, 0x880, dst[c], src[0][c], src[1][c]);
}
break;
case TGSI_OPCODE_MIN:
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
- emit_minmax(pc, 5, dst[c], src[0][c], src[1][c]);
+ emit_minmax(pc, 0x8a0, dst[c], src[0][c], src[1][c]);
}
break;
case TGSI_OPCODE_MOV:
@@ -2409,44 +2819,73 @@ nv50_program_tx_insn(struct nv50_pc *pc,
emit_mul(pc, dst[c], src[0][c], src[1][c]);
}
break;
+ case TGSI_OPCODE_NOT:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_not(pc, dst[c], src[0][c]);
+ }
+ break;
case TGSI_OPCODE_POW:
emit_pow(pc, brdc, src[0][0], src[1][0]);
break;
case TGSI_OPCODE_RCP:
- emit_flop(pc, 0, brdc, src[0][0]);
+ if (!sat && popcnt4(mask) == 1)
+ brdc = dst[ffs(mask) - 1];
+ emit_flop(pc, NV50_FLOP_RCP, brdc, src[0][0]);
break;
case TGSI_OPCODE_RET:
- if (pc->p->type == PIPE_SHADER_FRAGMENT)
+ if (pc->p->type == PIPE_SHADER_FRAGMENT && !pc->in_subroutine)
nv50_fp_move_results(pc);
emit_ret(pc, -1, 0);
break;
case TGSI_OPCODE_RSQ:
- emit_flop(pc, 2, brdc, src[0][0]);
+ if (!sat && popcnt4(mask) == 1)
+ brdc = dst[ffs(mask) - 1];
+ src[0][0]->mod |= NV50_MOD_ABS;
+ emit_flop(pc, NV50_FLOP_RSQ, brdc, src[0][0]);
+ break;
+ case TGSI_OPCODE_SAD:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_sad(pc, dst[c], src[0][c], src[1][c], src[2][c]);
+ }
break;
case TGSI_OPCODE_SCS:
- temp = temp_temp(pc);
+ temp = temp_temp(pc, NULL);
if (mask & 3)
emit_precossin(pc, temp, src[0][0]);
if (mask & (1 << 0))
- emit_flop(pc, 5, dst[0], temp);
+ emit_flop(pc, NV50_FLOP_COS, dst[0], temp);
if (mask & (1 << 1))
- emit_flop(pc, 4, dst[1], temp);
+ emit_flop(pc, NV50_FLOP_SIN, dst[1], temp);
if (mask & (1 << 2))
emit_mov_immdval(pc, dst[2], 0.0);
if (mask & (1 << 3))
emit_mov_immdval(pc, dst[3], 1.0);
break;
+ case TGSI_OPCODE_SHL:
+ case TGSI_OPCODE_ISHR:
+ case TGSI_OPCODE_USHR:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_shift(pc, dst[c], src[0][c], src[1][c],
+ inst->Instruction.Opcode);
+ }
+ break;
case TGSI_OPCODE_SIN:
if (mask & 8) {
emit_precossin(pc, temp, src[0][3]);
- emit_flop(pc, 4, dst[3], temp);
+ emit_flop(pc, NV50_FLOP_SIN, dst[3], temp);
if (!(mask &= 7))
break;
if (temp == dst[3])
- temp = brdc = temp_temp(pc);
+ temp = brdc = temp_temp(pc, NULL);
}
emit_precossin(pc, temp, src[0][0]);
- emit_flop(pc, 4, brdc, temp);
+ emit_flop(pc, NV50_FLOP_SIN, brdc, temp);
break;
case TGSI_OPCODE_SLT:
case TGSI_OPCODE_SGE:
@@ -2454,12 +2893,23 @@ nv50_program_tx_insn(struct nv50_pc *pc,
case TGSI_OPCODE_SGT:
case TGSI_OPCODE_SLE:
case TGSI_OPCODE_SNE:
- i = map_tgsi_setop_cc(inst->Instruction.Opcode);
+ case TGSI_OPCODE_ISLT:
+ case TGSI_OPCODE_ISGE:
+ case TGSI_OPCODE_USEQ:
+ case TGSI_OPCODE_USGE:
+ case TGSI_OPCODE_USLT:
+ case TGSI_OPCODE_USNE:
+ {
+ uint8_t cc, ty;
+
+ map_tgsi_setop_hw(inst->Instruction.Opcode, &cc, &ty);
+
for (c = 0; c < 4; c++) {
if (!(mask & (1 << c)))
continue;
- emit_set(pc, i, dst[c], -1, src[0][c], src[1][c]);
+ emit_set(pc, cc, dst[c], -1, src[0][c], src[1][c], ty);
}
+ }
break;
case TGSI_OPCODE_SUB:
for (c = 0; c < 4; c++) {
@@ -2489,11 +2939,72 @@ nv50_program_tx_insn(struct nv50_pc *pc,
if (!(mask & (1 << c)))
continue;
emit_cvt(pc, dst[c], src[0][c], -1,
- CVTOP_TRUNC, CVT_F32_F32 | CVT_RI);
+ CVT_TRUNC | CVT_F32_F32 | CVT_RI);
+ }
+ break;
+ case TGSI_OPCODE_U2F:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_cvt(pc, dst[c], src[0][c], -1, CVT_F32_U32);
+ }
+ break;
+ case TGSI_OPCODE_UADD:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_add_b32(pc, dst[c], src[0][c], src[1][c]);
}
break;
+ case TGSI_OPCODE_UMAX:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_minmax(pc, 0x084, dst[c], src[0][c], src[1][c]);
+ }
+ break;
+ case TGSI_OPCODE_UMIN:
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_minmax(pc, 0x0a4, dst[c], src[0][c], src[1][c]);
+ }
+ break;
+ case TGSI_OPCODE_UMAD:
+ {
+ assert(!temp);
+ temp = temp_temp(pc, NULL);
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_mul_u16(pc, temp, src[0][c], 0, src[1][c], 1);
+ emit_mad_u16(pc, temp, src[0][c], 1, src[1][c], 0,
+ temp);
+ emit_shl_imm(pc, temp, temp, 16);
+ emit_mad_u16(pc, temp, src[0][c], 0, src[1][c], 0,
+ temp);
+ emit_add_b32(pc, dst[c], temp, src[2][c]);
+ }
+ }
+ break;
+ case TGSI_OPCODE_UMUL:
+ {
+ assert(!temp);
+ temp = temp_temp(pc, NULL);
+ for (c = 0; c < 4; c++) {
+ if (!(mask & (1 << c)))
+ continue;
+ emit_mul_u16(pc, temp, src[0][c], 0, src[1][c], 1);
+ emit_mad_u16(pc, temp, src[0][c], 1, src[1][c], 0,
+ temp);
+ emit_shl_imm(pc, temp, temp, 16);
+ emit_mad_u16(pc, dst[c], src[0][c], 0, src[1][c], 0,
+ temp);
+ }
+ }
+ break;
case TGSI_OPCODE_XPD:
- temp = temp_temp(pc);
+ temp = temp_temp(pc, NULL);
if (mask & (1 << 0)) {
emit_mul(pc, temp, src[0][2], src[1][1]);
emit_msb(pc, dst[0], src[0][1], src[1][2], temp);
@@ -2510,6 +3021,17 @@ nv50_program_tx_insn(struct nv50_pc *pc,
emit_mov_immdval(pc, dst[3], 1.0);
break;
case TGSI_OPCODE_END:
+ if (pc->p->type == PIPE_SHADER_FRAGMENT)
+ nv50_fp_move_results(pc);
+
+ /* last insn must be long so it can have the exit bit set */
+ if (!is_long(pc->p->exec_tail))
+ convert_to_long(pc, pc->p->exec_tail);
+ else
+ if (is_immd(pc->p->exec_tail) || is_join(pc->p->exec_tail))
+ emit_nop(pc);
+
+ pc->p->exec_tail->inst[1] |= 1; /* set exit bit */
break;
default:
NOUVEAU_ERR("invalid opcode %d\n", inst->Instruction.Opcode);
@@ -2536,7 +3058,7 @@ nv50_program_tx_insn(struct nv50_pc *pc,
}
}
- kill_temp_temp(pc);
+ kill_temp_temp(pc, NULL);
pc->reg_instance_nr = 0;
return TRUE;
@@ -2545,7 +3067,7 @@ nv50_program_tx_insn(struct nv50_pc *pc,
static void
prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn)
{
- struct nv50_reg *reg = NULL;
+ struct nv50_reg *r, *reg = NULL;
const struct tgsi_full_src_register *src;
const struct tgsi_dst_register *dst;
unsigned i, c, k, mask;
@@ -2554,10 +3076,16 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn)
mask = dst->WriteMask;
if (dst->File == TGSI_FILE_TEMPORARY)
- reg = pc->temp;
+ reg = pc->temp;
else
- if (dst->File == TGSI_FILE_OUTPUT)
- reg = pc->result;
+ if (dst->File == TGSI_FILE_OUTPUT) {
+ reg = pc->result;
+
+ if (insn->Instruction.Opcode == TGSI_OPCODE_MOV &&
+ dst->Index == pc->edgeflag_out &&
+ insn->Src[0].Register.File == TGSI_FILE_INPUT)
+ pc->p->cfg.edgeflag_in = insn->Src[0].Register.Index;
+ }
if (reg) {
for (c = 0; c < 4; c++) {
@@ -2585,7 +3113,15 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn)
continue;
k = tgsi_util_get_full_src_register_swizzle(src, c);
- reg[src->Register.Index * 4 + k].acc = pc->insn_nr;
+ r = &reg[src->Register.Index * 4 + k];
+
+ /* If used before written, pre-allocate the reg,
+ * lest we overwrite results from a subroutine.
+ */
+ if (!r->acc && r->type == P_TEMP)
+ alloc_reg(pc, r);
+
+ r->acc = pc->insn_nr;
}
}
}
@@ -2674,7 +3210,7 @@ nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn,
for (i = 0; i < insn->Instruction.NumSrcRegs; i++) {
unsigned chn, mask = nv50_tgsi_src_mask(insn, i);
- boolean neg_supp = negate_supported(insn, i);
+ int ms = get_supported_mods(insn, i);
fs = &insn->Src[i];
if (fs->Register.File != fd->Register.File ||
@@ -2692,10 +3228,12 @@ nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn,
if (!(fd->Register.WriteMask & (1 << c)))
continue;
- /* no danger if src is copied to TEMP first */
- if ((s != TGSI_UTIL_SIGN_KEEP) &&
- (s != TGSI_UTIL_SIGN_TOGGLE || !neg_supp))
- continue;
+ if (s == TGSI_UTIL_SIGN_TOGGLE && !(ms & NV50_MOD_NEG))
+ continue;
+ if (s == TGSI_UTIL_SIGN_CLEAR && !(ms & NV50_MOD_ABS))
+ continue;
+ if ((s == TGSI_UTIL_SIGN_SET) && ((ms & 3) != 3))
+ continue;
rdep[c] |= nv50_tgsi_dst_revdep(
insn->Instruction.Opcode, i, chn);
@@ -2719,12 +3257,12 @@ nv50_tgsi_insn(struct nv50_pc *pc, const union tgsi_full_token *tok)
if (is_scalar_op(insn.Instruction.Opcode)) {
pc->r_brdc = tgsi_broadcast_dst(pc, fd, deqs);
if (!pc->r_brdc)
- pc->r_brdc = temp_temp(pc);
+ pc->r_brdc = temp_temp(pc, NULL);
return nv50_program_tx_insn(pc, &insn);
}
pc->r_brdc = NULL;
- if (!deqs)
+ if (!deqs || (!rdep[0] && !rdep[1] && !rdep[2] && !rdep[3]))
return nv50_program_tx_insn(pc, &insn);
deqs = nv50_revdep_reorder(m, rdep);
@@ -2775,7 +3313,7 @@ load_interpolant(struct nv50_pc *pc, struct nv50_reg *reg)
iv->rhw = popcnt4(pc->p->cfg.regs[1] >> 24) - 1;
emit_interp(pc, iv, NULL, mode & INTERP_CENTROID);
- emit_flop(pc, 0, iv, iv);
+ emit_flop(pc, NV50_FLOP_RCP, iv, iv);
/* XXX: when loading interpolants dynamically, move these
* to the program head, or make sure it can't be skipped.
@@ -2856,6 +3394,9 @@ nv50_program_tx_prep(struct nv50_pc *pc)
if (p->cfg.io_nr > first)
p->cfg.io_nr = first;
break;
+ case TGSI_SEMANTIC_EDGEFLAG:
+ pc->edgeflag_out = first;
+ break;
/*
case TGSI_SEMANTIC_CLIP_DISTANCE:
p->cfg.clpd = MIN2(p->cfg.clpd, first);
@@ -3081,6 +3622,8 @@ free_nv50_pc(struct nv50_pc *pc)
FREE(pc->attr);
if (pc->temp)
FREE(pc->temp);
+ if (pc->insn_pos)
+ FREE(pc->insn_pos);
FREE(pc);
}
@@ -3104,6 +3647,8 @@ ctor_nv50_pc(struct nv50_pc *pc, struct nv50_program *p)
p->cfg.two_side[0].hw = 0x40;
p->cfg.two_side[1].hw = 0x40;
+ p->cfg.edgeflag_in = pc->edgeflag_out = 0xff;
+
switch (p->type) {
case PIPE_SHADER_VERTEX:
p->cfg.psiz = 0x40;
@@ -3192,16 +3737,6 @@ nv50_program_fixup_insns(struct nv50_pc *pc)
if (e->param.index >= 0 && !e->param.mask)
bra_list[n++] = e;
- /* last instruction must be long so it can have the exit bit set */
- if (!is_long(pc->p->exec_tail))
- convert_to_long(pc, pc->p->exec_tail);
- /* set exit bit */
- pc->p->exec_tail->inst[1] |= 1;
-
- /* !immd on exit insn simultaneously means !join */
- assert(!is_immd(pc->p->exec_head));
- assert(!is_immd(pc->p->exec_tail));
-
/* Make sure we don't have any single 32 bit instructions. */
for (e = pc->p->exec_head, pos = 0; e; e = e->next) {
pos += is_long(e) ? 2 : 1;
@@ -3210,12 +3745,24 @@ nv50_program_fixup_insns(struct nv50_pc *pc)
for (i = 0; i < n; ++i)
if (bra_list[i]->param.index >= pos)
bra_list[i]->param.index += 1;
+ for (i = 0; i < pc->insn_nr; ++i)
+ if (pc->insn_pos[i] >= pos)
+ pc->insn_pos[i] += 1;
convert_to_long(pc, e);
++pos;
}
}
FREE(bra_list);
+
+ if (!pc->p->info.opcode_count[TGSI_OPCODE_CAL])
+ return;
+
+ /* fill in CALL offsets */
+ for (e = pc->p->exec_head; e; e = e->next) {
+ if ((e->inst[0] & 2) && (e->inst[0] >> 28) == 0x2)
+ e->param.index = pc->insn_pos[e->param.index];
+ }
}
static boolean
@@ -3237,19 +3784,20 @@ nv50_program_tx(struct nv50_program *p)
if (ret == FALSE)
goto out_cleanup;
+ pc->insn_pos = MALLOC(pc->insn_nr * sizeof(unsigned));
+
tgsi_parse_init(&parse, pc->p->pipe.tokens);
while (!tgsi_parse_end_of_tokens(&parse)) {
const union tgsi_full_token *tok = &parse.FullToken;
- /* don't allow half insn/immd on first and last instruction */
+ /* previously allow32 was FALSE for first & last instruction */
pc->allow32 = TRUE;
- if (pc->insn_cur == 0 || pc->insn_cur + 2 == pc->insn_nr)
- pc->allow32 = FALSE;
tgsi_parse_token(&parse);
switch (tok->Token.Type) {
case TGSI_TOKEN_TYPE_INSTRUCTION:
+ pc->insn_pos[pc->insn_cur] = pc->p->exec_size;
++pc->insn_cur;
ret = nv50_tgsi_insn(pc, tok);
if (ret == FALSE)
@@ -3260,9 +3808,6 @@ nv50_program_tx(struct nv50_program *p)
}
}
- if (pc->p->type == PIPE_SHADER_FRAGMENT)
- nv50_fp_move_results(pc);
-
nv50_program_fixup_insns(pc);
p->param_nr = pc->param_nr * 4;
@@ -3434,7 +3979,7 @@ nv50_vertprog_validate(struct nv50_context *nv50)
nv50_program_validate_data(nv50, p);
nv50_program_validate_code(nv50, p);
- so = so_new(13, 2);
+ so = so_new(5, 8, 2);
so_method(so, tesla, NV50TCL_VP_ADDRESS_HIGH, 2);
so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
NOUVEAU_BO_HIGH, 0, 0);
@@ -3470,7 +4015,7 @@ nv50_fragprog_validate(struct nv50_context *nv50)
nv50_program_validate_data(nv50, p);
nv50_program_validate_code(nv50, p);
- so = so_new(64, 2);
+ so = so_new(6, 7, 2);
so_method(so, tesla, NV50TCL_FP_ADDRESS_HIGH, 2);
so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
NOUVEAU_BO_HIGH, 0, 0);
@@ -3480,7 +4025,7 @@ nv50_fragprog_validate(struct nv50_context *nv50)
so_data (so, p->cfg.high_temp);
so_method(so, tesla, NV50TCL_FP_RESULT_COUNT, 1);
so_data (so, p->cfg.high_result);
- so_method(so, tesla, NV50TCL_FP_CTRL_UNK19A8, 1);
+ so_method(so, tesla, NV50TCL_FP_CONTROL, 1);
so_data (so, p->cfg.regs[2]);
so_method(so, tesla, NV50TCL_FP_CTRL_UNK196C, 1);
so_data (so, p->cfg.regs[3]);
@@ -3490,12 +4035,13 @@ nv50_fragprog_validate(struct nv50_context *nv50)
so_ref(NULL, &so);
}
-static void
+static uint32_t
nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base)
{
struct nv50_program *fp = nv50->fragprog;
struct nv50_program *vp = nv50->vertprog;
unsigned i, c, m = base;
+ uint32_t origin = 0x00000010;
/* XXX: this might not work correctly in all cases yet - we'll
* just assume that an FP generic input that is not written in
@@ -3529,7 +4075,9 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base)
if (mode == PIPE_SPRITE_COORD_NONE) {
m += n;
continue;
- }
+ } else
+ if (mode == PIPE_SPRITE_COORD_LOWER_LEFT)
+ origin = 0;
}
/* this is either PointCoord or replaced by sprite coords */
@@ -3540,6 +4088,7 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base)
++m;
}
}
+ return origin;
}
static int
@@ -3638,7 +4187,7 @@ nv50_linkage_validate(struct nv50_context *nv50)
}
/* now fill the stateobj */
- so = so_new(64, 0);
+ so = so_new(7, 57, 0);
n = (m + 3) / 4;
so_method(so, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 1);
@@ -3652,11 +4201,13 @@ nv50_linkage_validate(struct nv50_context *nv50)
so_method(so, tesla, NV50TCL_FP_INTERPOLANT_CTRL, 1);
so_data (so, reg[4]);
- so_method(so, tesla, 0x1540, 4);
+ so_method(so, tesla, NV50TCL_NOPERSPECTIVE_BITMAP(0), 4);
so_datap (so, lin, 4);
if (nv50->rasterizer->pipe.point_sprite) {
- nv50_pntc_replace(nv50, pcrd, (reg[4] >> 8) & 0xff);
+ so_method(so, tesla, NV50TCL_POINT_SPRITE_CTRL, 1);
+ so_data (so,
+ nv50_pntc_replace(nv50, pcrd, (reg[4] >> 8) & 0xff));
so_method(so, tesla, NV50TCL_POINT_COORD_REPLACE_MAP(0), 8);
so_datap (so, pcrd, 8);
diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h
index 4a90c372ce3..461fec1d89c 100644
--- a/src/gallium/drivers/nv50/nv50_program.h
+++ b/src/gallium/drivers/nv50/nv50_program.h
@@ -58,6 +58,7 @@ struct nv50_program {
/* VP only */
uint8_t clpd, clpd_nr;
uint8_t psiz;
+ uint8_t edgeflag_in;
} cfg;
};
diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c
index 268c9823f7d..5a4ab3508b8 100644
--- a/src/gallium/drivers/nv50/nv50_query.c
+++ b/src/gallium/drivers/nv50/nv50_query.c
@@ -77,9 +77,9 @@ nv50_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nv50_query *q = nv50_query(pq);
- BEGIN_RING(chan, tesla, 0x1530, 1);
+ BEGIN_RING(chan, tesla, NV50TCL_SAMPLECNT_RESET, 1);
OUT_RING (chan, 1);
- BEGIN_RING(chan, tesla, 0x1514, 1);
+ BEGIN_RING(chan, tesla, NV50TCL_SAMPLECNT_ENABLE, 1);
OUT_RING (chan, 1);
q->ready = FALSE;
@@ -111,7 +111,7 @@ nv50_query_result(struct pipe_context *pipe, struct pipe_query *pq,
if (!q->ready) {
ret = nouveau_bo_map(q->bo, NOUVEAU_BO_RD |
- wait ? 0 : NOUVEAU_BO_NOWAIT);
+ (wait ? 0 : NOUVEAU_BO_NOWAIT));
if (ret)
return false;
q->result = ((uint32_t *)q->bo->map)[1];
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index d443ca3ad06..28e2b35deaa 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -128,7 +128,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, int param)
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
return 1;
case PIPE_CAP_TGSI_CONT_SUPPORTED:
- return 0;
+ return 1;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
case NOUVEAU_CAP_HW_VTXBUF:
@@ -165,6 +165,21 @@ static void
nv50_screen_destroy(struct pipe_screen *pscreen)
{
struct nv50_screen *screen = nv50_screen(pscreen);
+ unsigned i;
+
+ for (i = 0; i < 2; i++) {
+ if (screen->constbuf_parm[i])
+ nouveau_bo_ref(NULL, &screen->constbuf_parm[i]);
+ }
+
+ if (screen->constbuf_misc[0])
+ nouveau_bo_ref(NULL, &screen->constbuf_misc[0]);
+ if (screen->tic)
+ nouveau_bo_ref(NULL, &screen->tic);
+ if (screen->tsc)
+ nouveau_bo_ref(NULL, &screen->tsc);
+ if (screen->static_init)
+ so_ref(NULL, &screen->static_init);
nouveau_notifier_free(&screen->sync);
nouveau_grobj_free(&screen->tesla);
@@ -174,6 +189,28 @@ nv50_screen_destroy(struct pipe_screen *pscreen)
FREE(screen);
}
+static int
+nv50_pre_pipebuffer_map(struct pipe_screen *pscreen, struct pipe_buffer *pb,
+ unsigned usage)
+{
+ struct nv50_screen *screen = nv50_screen(pscreen);
+ struct nv50_context *ctx = screen->cur_ctx;
+
+ if (!(pb->usage & PIPE_BUFFER_USAGE_VERTEX))
+ return 0;
+
+ /* Our vtxbuf got mapped, it can no longer be considered part of current
+ * state, remove it to avoid emitting reloc markers.
+ */
+ if (ctx && ctx->state.vtxbuf && so_bo_is_reloc(ctx->state.vtxbuf,
+ nouveau_bo(pb))) {
+ so_ref(NULL, &ctx->state.vtxbuf);
+ ctx->dirty |= NV50_NEW_ARRAYS;
+ }
+
+ return 0;
+}
+
struct pipe_screen *
nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
{
@@ -201,6 +238,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
pscreen->get_param = nv50_screen_get_param;
pscreen->get_paramf = nv50_screen_get_paramf;
pscreen->is_format_supported = nv50_screen_is_format_supported;
+ screen->base.pre_pipebuffer_map_callback = nv50_pre_pipebuffer_map;
nv50_screen_init_miptree_functions(pscreen);
nv50_transfer_init_screen_functions(pscreen);
@@ -213,7 +251,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
nv50_screen_destroy(pscreen);
return NULL;
}
- BIND_RING(chan, screen->m2mf, 1);
/* 2D object */
ret = nouveau_grobj_alloc(chan, 0xbeef502d, NV50_2D, &screen->eng2d);
@@ -222,7 +259,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
nv50_screen_destroy(pscreen);
return NULL;
}
- BIND_RING(chan, screen->eng2d, 2);
/* 3D object */
switch (chipset & 0xf0) {
@@ -231,8 +267,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
break;
case 0x80:
case 0x90:
- /* this stupid name should be corrected. */
- tesla_class = NV54TCL;
+ tesla_class = NV84TCL;
break;
case 0xa0:
switch (chipset) {
@@ -242,7 +277,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
tesla_class = NVA0TCL;
break;
default:
- tesla_class = 0x8597;
+ tesla_class = NVA8TCL;
break;
}
break;
@@ -259,7 +294,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
nv50_screen_destroy(pscreen);
return NULL;
}
- BIND_RING(chan, screen->tesla, 3);
/* Sync notifier */
ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
@@ -270,7 +304,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
}
/* Static M2MF init */
- so = so_new(32, 0);
+ so = so_new(1, 3, 0);
so_method(so, screen->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 3);
so_data (so, screen->sync->handle);
so_data (so, chan->vram->handle);
@@ -279,7 +313,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
so_ref (NULL, &so);
/* Static 2D init */
- so = so_new(64, 0);
+ so = so_new(4, 7, 0);
so_method(so, screen->eng2d, NV50_2D_DMA_NOTIFY, 4);
so_data (so, screen->sync->handle);
so_data (so, chan->vram->handle);
@@ -287,7 +321,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
so_data (so, chan->vram->handle);
so_method(so, screen->eng2d, NV50_2D_OPERATION, 1);
so_data (so, NV50_2D_OPERATION_SRCCOPY);
- so_method(so, screen->eng2d, 0x0290, 1);
+ so_method(so, screen->eng2d, NV50_2D_CLIP_ENABLE, 1);
so_data (so, 0);
so_method(so, screen->eng2d, 0x0888, 1);
so_data (so, 1);
@@ -295,36 +329,35 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
so_ref(NULL, &so);
/* Static tesla init */
- so = so_new(256, 20);
+ so = so_new(40, 84, 20);
- so_method(so, screen->tesla, 0x1558, 1);
- so_data (so, 1);
+ so_method(so, screen->tesla, NV50TCL_COND_MODE, 1);
+ so_data (so, NV50TCL_COND_MODE_ALWAYS);
so_method(so, screen->tesla, NV50TCL_DMA_NOTIFY, 1);
so_data (so, screen->sync->handle);
- so_method(so, screen->tesla, NV50TCL_DMA_UNK0(0),
- NV50TCL_DMA_UNK0__SIZE);
- for (i = 0; i < NV50TCL_DMA_UNK0__SIZE; i++)
+ so_method(so, screen->tesla, NV50TCL_DMA_ZETA, 11);
+ for (i = 0; i < 11; i++)
so_data(so, chan->vram->handle);
- so_method(so, screen->tesla, NV50TCL_DMA_UNK1(0),
- NV50TCL_DMA_UNK1__SIZE);
- for (i = 0; i < NV50TCL_DMA_UNK1__SIZE; i++)
+ so_method(so, screen->tesla, NV50TCL_DMA_COLOR(0),
+ NV50TCL_DMA_COLOR__SIZE);
+ for (i = 0; i < NV50TCL_DMA_COLOR__SIZE; i++)
so_data(so, chan->vram->handle);
- so_method(so, screen->tesla, 0x121c, 1);
+ so_method(so, screen->tesla, NV50TCL_RT_CONTROL, 1);
so_data (so, 1);
/* activate all 32 lanes (threads) in a warp */
- so_method(so, screen->tesla, 0x19a0, 1);
+ so_method(so, screen->tesla, NV50TCL_WARP_HALVES, 1);
so_data (so, 0x2);
so_method(so, screen->tesla, 0x1400, 1);
so_data (so, 0xf);
/* max TIC (bits 4:8) & TSC (ignored) bindings, per program type */
- so_method(so, screen->tesla, 0x13b4, 1);
+ so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(0), 1);
so_data (so, 0x54);
- so_method(so, screen->tesla, 0x13bc, 1);
+ so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(2), 1);
so_data (so, 0x54);
/* origin is top left (set to 1 for bottom left) */
- so_method(so, screen->tesla, 0x13ac, 1);
+ so_method(so, screen->tesla, NV50TCL_Y_ORIGIN_BOTTOM, 1);
so_data (so, 0);
so_method(so, screen->tesla, NV50TCL_VP_REG_ALLOC_RESULT, 1);
so_data (so, 8);
@@ -360,7 +393,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
// B = buffer ID (maybe more than 1 byte)
// N = CB index used in shader instruction
// P = program type (0 = VP, 2 = GP, 3 = FP)
- so_method(so, screen->tesla, 0x1694, 1);
+ so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1);
so_data (so, 0x000BBNP1);
*/
@@ -424,23 +457,26 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
/* Vertex array limits - max them out */
for (i = 0; i < 16; i++) {
- so_method(so, screen->tesla, NV50TCL_UNK1080_OFFSET_HIGH(i), 2);
+ so_method(so, screen->tesla, NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(i), 2);
so_data (so, 0x000000ff);
so_data (so, 0xffffffff);
}
- so_method(so, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR, 2);
+ so_method(so, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR(0), 2);
so_data (so, fui(0.0));
so_data (so, fui(1.0));
/* no dynamic combination of TIC & TSC entries => only BIND_TIC used */
- so_method(so, screen->tesla, 0x1234, 1);
+ so_method(so, screen->tesla, NV50TCL_LINKED_TSC, 1);
so_data (so, 1);
/* activate first scissor rectangle */
- so_method(so, screen->tesla, NV50TCL_SCISSOR_ENABLE, 1);
+ so_method(so, screen->tesla, NV50TCL_SCISSOR_ENABLE(0), 1);
so_data (so, 1);
+ so_method(so, screen->tesla, NV50TCL_EDGEFLAG_ENABLE, 1);
+ so_data (so, 1); /* default edgeflag to TRUE */
+
so_emit(chan, so);
so_ref (so, &screen->static_init);
so_ref (NULL, &so);
diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h
index 61e24a5b571..a038a4e3c2a 100644
--- a/src/gallium/drivers/nv50/nv50_screen.h
+++ b/src/gallium/drivers/nv50/nv50_screen.h
@@ -2,6 +2,7 @@
#define __NV50_SCREEN_H__
#include "nouveau/nouveau_screen.h"
+#include "nv50_context.h"
struct nv50_screen {
struct nouveau_screen base;
@@ -9,6 +10,7 @@ struct nv50_screen {
struct nouveau_winsys *nvws;
unsigned cur_pctx;
+ struct nv50_context *cur_ctx;
struct nouveau_grobj *tesla;
struct nouveau_grobj *eng2d;
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index d609b4cbc6f..1bbbbdd5f08 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -35,7 +35,7 @@ static void *
nv50_blend_state_create(struct pipe_context *pipe,
const struct pipe_blend_state *cso)
{
- struct nouveau_stateobj *so = so_new(64, 0);
+ struct nouveau_stateobj *so = so_new(5, 24, 0);
struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla;
struct nv50_blend_stateobj *bso = CALLOC_STRUCT(nv50_blend_stateobj);
unsigned cmask = 0, i;
@@ -146,7 +146,6 @@ nv50_sampler_state_create(struct pipe_context *pipe,
(wrap_mode(cso->wrap_r) << 6));
switch (cso->mag_img_filter) {
- case PIPE_TEX_FILTER_ANISO:
case PIPE_TEX_FILTER_LINEAR:
tsc[1] |= NV50TSC_1_1_MAGF_LINEAR;
break;
@@ -157,7 +156,6 @@ nv50_sampler_state_create(struct pipe_context *pipe,
}
switch (cso->min_img_filter) {
- case PIPE_TEX_FILTER_ANISO:
case PIPE_TEX_FILTER_LINEAR:
tsc[1] |= NV50TSC_1_1_MINF_LINEAR;
break;
@@ -280,7 +278,7 @@ static void *
nv50_rasterizer_state_create(struct pipe_context *pipe,
const struct pipe_rasterizer_state *cso)
{
- struct nouveau_stateobj *so = so_new(64, 0);
+ struct nouveau_stateobj *so = so_new(15, 21, 0);
struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla;
struct nv50_rasterizer_stateobj *rso =
CALLOC_STRUCT(nv50_rasterizer_stateobj);
@@ -295,7 +293,7 @@ nv50_rasterizer_state_create(struct pipe_context *pipe,
so_method(so, tesla, NV50TCL_SHADE_MODEL, 1);
so_data (so, cso->flatshade ? NV50TCL_SHADE_MODEL_FLAT :
NV50TCL_SHADE_MODEL_SMOOTH);
- so_method(so, tesla, 0x1684, 1);
+ so_method(so, tesla, NV50TCL_PROVOKING_VERTEX_LAST, 1);
so_data (so, cso->flatshade_first ? 0 : 1);
so_method(so, tesla, NV50TCL_VERTEX_TWO_SIDE_ENABLE, 1);
@@ -392,7 +390,7 @@ nv50_rasterizer_state_create(struct pipe_context *pipe,
so_method(so, tesla, NV50TCL_POLYGON_OFFSET_FACTOR, 1);
so_data (so, fui(cso->offset_scale));
so_method(so, tesla, NV50TCL_POLYGON_OFFSET_UNITS, 1);
- so_data (so, fui(cso->offset_units));
+ so_data (so, fui(cso->offset_units * 2.0f));
}
rso->pipe = *cso;
@@ -425,7 +423,7 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe,
{
struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla;
struct nv50_zsa_stateobj *zsa = CALLOC_STRUCT(nv50_zsa_stateobj);
- struct nouveau_stateobj *so = so_new(64, 0);
+ struct nouveau_stateobj *so = so_new(8, 22, 0);
so_method(so, tesla, NV50TCL_DEPTH_WRITE_ENABLE, 1);
so_data (so, cso->depth.writemask ? 1 : 0);
@@ -439,9 +437,8 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe,
so_data (so, 0);
}
- /* XXX: keep hex values until header is updated (names reversed) */
if (cso->stencil[0].enabled) {
- so_method(so, tesla, 0x1380, 8);
+ so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 8);
so_data (so, 1);
so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op));
so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
@@ -451,23 +448,23 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe,
so_data (so, cso->stencil[0].writemask);
so_data (so, cso->stencil[0].valuemask);
} else {
- so_method(so, tesla, 0x1380, 1);
+ so_method(so, tesla, NV50TCL_STENCIL_FRONT_ENABLE, 1);
so_data (so, 0);
}
if (cso->stencil[1].enabled) {
- so_method(so, tesla, 0x1594, 5);
+ so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 5);
so_data (so, 1);
so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op));
so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
so_data (so, nvgl_comparison_op(cso->stencil[1].func));
- so_method(so, tesla, 0x0f54, 3);
+ so_method(so, tesla, NV50TCL_STENCIL_BACK_FUNC_REF, 3);
so_data (so, cso->stencil[1].ref_value);
so_data (so, cso->stencil[1].writemask);
so_data (so, cso->stencil[1].valuemask);
} else {
- so_method(so, tesla, 0x1594, 1);
+ so_method(so, tesla, NV50TCL_STENCIL_BACK_ENABLE, 1);
so_data (so, 0);
}
diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c
index 871e8097b65..f83232f43cf 100644
--- a/src/gallium/drivers/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nv50/nv50_state_validate.c
@@ -33,7 +33,7 @@ static void
nv50_state_validate_fb(struct nv50_context *nv50)
{
struct nouveau_grobj *tesla = nv50->screen->tesla;
- struct nouveau_stateobj *so = so_new(128, 18);
+ struct nouveau_stateobj *so = so_new(32, 79, 18);
struct pipe_framebuffer_state *fb = &nv50->framebuffer;
unsigned i, w, h, gw = 0;
@@ -41,7 +41,7 @@ nv50_state_validate_fb(struct nv50_context *nv50)
* FP result 0 always goes to RT[0], bits 4 - 6 are ignored.
* Ambiguous assignment results in no rendering (no DATA_ERROR).
*/
- so_method(so, tesla, 0x121c, 1);
+ so_method(so, tesla, NV50TCL_RT_CONTROL, 1);
so_data (so, fb->nr_cbufs |
(0 << 4) | (1 << 7) | (2 << 10) | (3 << 13) |
(4 << 16) | (5 << 19) | (6 << 22) | (7 << 25));
@@ -87,7 +87,7 @@ nv50_state_validate_fb(struct nv50_context *nv50)
level[fb->cbufs[i]->level].tile_mode << 4);
so_data(so, 0x00000000);
- so_method(so, tesla, 0x1224, 1);
+ so_method(so, tesla, NV50TCL_RT_ARRAY_MODE, 1);
so_data (so, 1);
}
@@ -124,22 +124,22 @@ nv50_state_validate_fb(struct nv50_context *nv50)
level[fb->zsbuf->level].tile_mode << 4);
so_data(so, 0x00000000);
- so_method(so, tesla, 0x1538, 1);
+ so_method(so, tesla, NV50TCL_ZETA_ENABLE, 1);
so_data (so, 1);
so_method(so, tesla, NV50TCL_ZETA_HORIZ, 3);
so_data (so, fb->zsbuf->width);
so_data (so, fb->zsbuf->height);
so_data (so, 0x00010001);
} else {
- so_method(so, tesla, 0x1538, 1);
+ so_method(so, tesla, NV50TCL_ZETA_ENABLE, 1);
so_data (so, 0);
}
- so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ, 2);
+ so_method(so, tesla, NV50TCL_VIEWPORT_HORIZ(0), 2);
so_data (so, w << 16);
so_data (so, h << 16);
/* set window lower left corner */
- so_method(so, tesla, NV50TCL_WINDOW_LEFT, 2);
+ so_method(so, tesla, NV50TCL_WINDOW_OFFSET_X, 2);
so_data (so, 0);
so_data (so, 0);
/* set screen scissor rectangle */
@@ -185,6 +185,9 @@ nv50_state_emit(struct nv50_context *nv50)
struct nv50_screen *screen = nv50->screen;
struct nouveau_channel *chan = screen->base.channel;
+ /* I don't want to copy headers from the winsys. */
+ screen->cur_ctx = nv50;
+
if (nv50->pctx_id != screen->cur_pctx) {
if (nv50->state.fb)
nv50->state.dirty |= NV50_NEW_FRAMEBUFFER;
@@ -296,7 +299,7 @@ nv50_state_validate(struct nv50_context *nv50)
so_ref(nv50->rasterizer->so, &nv50->state.rast);
if (nv50->dirty & NV50_NEW_BLEND_COLOUR) {
- so = so_new(5, 0);
+ so = so_new(1, 4, 0);
so_method(so, tesla, NV50TCL_BLEND_COLOR(0), 4);
so_data (so, fui(nv50->blend_colour.color[0]));
so_data (so, fui(nv50->blend_colour.color[1]));
@@ -307,7 +310,7 @@ nv50_state_validate(struct nv50_context *nv50)
}
if (nv50->dirty & NV50_NEW_STIPPLE) {
- so = so_new(33, 0);
+ so = so_new(1, 32, 0);
so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_PATTERN(0), 32);
for (i = 0; i < 32; i++)
so_data(so, util_bswap32(nv50->stipple.stipple[i]));
@@ -324,8 +327,8 @@ nv50_state_validate(struct nv50_context *nv50)
goto scissor_uptodate;
nv50->state.scissor_enabled = rast->scissor;
- so = so_new(3, 0);
- so_method(so, tesla, NV50TCL_SCISSOR_HORIZ, 2);
+ so = so_new(1, 2, 0);
+ so_method(so, tesla, NV50TCL_SCISSOR_HORIZ(0), 2);
if (nv50->state.scissor_enabled) {
so_data(so, (s->maxx << 16) | s->minx);
so_data(so, (s->maxy << 16) | s->miny);
@@ -353,13 +356,13 @@ scissor_uptodate:
goto viewport_uptodate;
nv50->state.viewport_bypass = bypass;
- so = so_new(14, 0);
+ so = so_new(5, 9, 0);
if (!bypass) {
- so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE(0), 3);
+ so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE_X(0), 3);
so_data (so, fui(nv50->viewport.translate[0]));
so_data (so, fui(nv50->viewport.translate[1]));
so_data (so, fui(nv50->viewport.translate[2]));
- so_method(so, tesla, NV50TCL_VIEWPORT_SCALE(0), 3);
+ so_method(so, tesla, NV50TCL_VIEWPORT_SCALE_X(0), 3);
so_data (so, fui(nv50->viewport.scale[0]));
so_data (so, fui(nv50->viewport.scale[1]));
so_data (so, fui(nv50->viewport.scale[2]));
@@ -397,7 +400,8 @@ viewport_uptodate:
for (i = 0; i < PIPE_SHADER_TYPES; ++i)
nr += nv50->sampler_nr[i];
- so = so_new(nr * 8 + 24 * PIPE_SHADER_TYPES + 2, 4);
+ so = so_new(1+ 5 * PIPE_SHADER_TYPES, 1+ 19 * PIPE_SHADER_TYPES
+ + nr * 8, PIPE_SHADER_TYPES * 2);
nv50_validate_samplers(nv50, so, PIPE_SHADER_VERTEX);
nv50_validate_samplers(nv50, so, PIPE_SHADER_FRAGMENT);
@@ -440,7 +444,7 @@ void nv50_so_init_sifc(struct nv50_context *nv50,
so_data (so, 1);
so_reloc (so, bo, offset, reloc | NOUVEAU_BO_HIGH, 0, 0);
so_reloc (so, bo, offset, reloc | NOUVEAU_BO_LOW, 0, 0);
- so_method(so, eng2d, NV50_2D_SIFC_UNK0800, 2);
+ so_method(so, eng2d, NV50_2D_SIFC_BITMAP_ENABLE, 2);
so_data (so, 0);
so_data (so, NV50_2D_SIFC_FORMAT_R8_UNORM);
so_method(so, eng2d, NV50_2D_SIFC_WIDTH, 10);
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c
index 79655fc08d5..6378132979e 100644
--- a/src/gallium/drivers/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nv50/nv50_surface.c
@@ -176,11 +176,11 @@ nv50_surface_fill(struct pipe_context *pipe, struct pipe_surface *dest,
if (ret)
return;
- BEGIN_RING(chan, eng2d, 0x0580, 3);
- OUT_RING (chan, 4);
+ BEGIN_RING(chan, eng2d, NV50_2D_DRAW_SHAPE, 3);
+ OUT_RING (chan, NV50_2D_DRAW_SHAPE_RECTANGLES);
OUT_RING (chan, format);
OUT_RING (chan, value);
- BEGIN_RING(chan, eng2d, NV50_2D_RECT_X1, 4);
+ BEGIN_RING(chan, eng2d, NV50_2D_DRAW_POINT32_X(0), 4);
OUT_RING (chan, destx);
OUT_RING (chan, desty);
OUT_RING (chan, width);
diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c
index c4ca096d6ac..bef548b7286 100644
--- a/src/gallium/drivers/nv50/nv50_tex.c
+++ b/src/gallium/drivers/nv50/nv50_tex.c
@@ -199,16 +199,18 @@ nv50_tex_validate(struct nv50_context *nv50)
{
struct nouveau_stateobj *so;
struct nouveau_grobj *tesla = nv50->screen->tesla;
- unsigned p, push, nrlc;
+ unsigned p, start, push, nrlc;
- for (nrlc = 0, push = 0, p = 0; p < PIPE_SHADER_TYPES; ++p) {
+ for (nrlc = 0, start = 0, push = 0, p = 0; p < PIPE_SHADER_TYPES; ++p) {
+ start += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]);
push += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]);
nrlc += nv50->miptree_nr[p];
}
- push = push * 11 + 23 * PIPE_SHADER_TYPES + 4;
+ start = start * 2 + 4 * PIPE_SHADER_TYPES + 2;
+ push = push * 9 + 19 * PIPE_SHADER_TYPES + 2;
nrlc = nrlc * 2 + 2 * PIPE_SHADER_TYPES;
- so = so_new(push, nrlc);
+ so = so_new(start, push, nrlc);
if (nv50_validate_textures(nv50, so, PIPE_SHADER_VERTEX) == FALSE ||
nv50_validate_textures(nv50, so, PIPE_SHADER_FRAGMENT) == FALSE) {
diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c
index 4d9afa6fedc..a2f1db2914c 100644
--- a/src/gallium/drivers/nv50/nv50_transfer.c
+++ b/src/gallium/drivers/nv50/nv50_transfer.c
@@ -47,7 +47,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, m2mf,
- NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_IN, 1);
+ NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_IN, 1);
OUT_RING (chan, src_pitch);
src_offset += (sy * src_pitch) + (sx * cpp);
} else {
@@ -66,7 +66,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, m2mf,
- NV50_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT, 1);
+ NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT, 1);
OUT_RING (chan, dst_pitch);
dst_offset += (dy * dst_pitch) + (dx * cpp);
} else {
@@ -89,7 +89,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
OUT_RELOCh(chan, src_bo, src_offset, src_reloc);
OUT_RELOCh(chan, dst_bo, dst_offset, dst_reloc);
BEGIN_RING(chan, m2mf,
- NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2);
+ NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2);
OUT_RELOCl(chan, src_bo, src_offset, src_reloc);
OUT_RELOCl(chan, dst_bo, dst_offset, dst_reloc);
if (src_bo->tile_flags) {
@@ -107,7 +107,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
dst_offset += (line_count * dst_pitch);
}
BEGIN_RING(chan, m2mf,
- NV50_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN, 4);
+ NV04_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN, 4);
OUT_RING (chan, width * cpp);
OUT_RING (chan, line_count);
OUT_RING (chan, 0x00000101);
@@ -291,7 +291,7 @@ nv50_upload_sifc(struct nv50_context *nv50,
/* NV50_2D_OPERATION_SRCCOPY assumed already set */
- BEGIN_RING(chan, eng2d, NV50_2D_SIFC_UNK0800, 2);
+ BEGIN_RING(chan, eng2d, NV50_2D_SIFC_BITMAP_ENABLE, 2);
OUT_RING (chan, 0);
OUT_RING (chan, src_format);
BEGIN_RING(chan, eng2d, NV50_2D_SIFC_WIDTH, 10);
@@ -334,6 +334,6 @@ nv50_upload_sifc(struct nv50_context *nv50,
src += src_pitch;
}
- BEGIN_RING(chan, tesla, 0x1440, 1);
+ BEGIN_RING(chan, tesla, NV50TCL_CODE_CB_FLUSH, 1);
OUT_RING (chan, 0);
}
diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c
index f7fa0659e8c..f2e510fba61 100644
--- a/src/gallium/drivers/nv50/nv50_vbo.c
+++ b/src/gallium/drivers/nv50/nv50_vbo.c
@@ -99,19 +99,19 @@ nv50_vbo_size_to_hw(unsigned size, unsigned nr_c)
{
static const uint32_t hw_values[] = {
0, 0, 0, 0,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8_8,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_8_8_8_8,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16_16,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_16_16_16_16,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_8_8_8_8,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_16_16_16_16,
0, 0, 0, 0,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32_32,
- NV50TCL_VERTEX_ARRAY_ATTRIB_SIZE_32_32_32_32 };
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32,
+ NV50TCL_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32_32 };
/* we'd also have R11G11B10 and R10G10B10A2 */
@@ -152,7 +152,7 @@ nv50_vbo_vtxelt_to_hw(struct pipe_vertex_element *ve)
return (hw_type | hw_size);
}
-boolean
+void
nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start,
unsigned count)
{
@@ -182,7 +182,9 @@ nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start,
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1);
OUT_RING (chan, 0);
- return ret;
+ /* XXX: not sure what to do if ret != TRUE: flush and retry?
+ */
+ assert(ret);
}
static INLINE boolean
@@ -198,7 +200,7 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map,
return nv50_push_elements_u08(nv50, map, count);
if (count & 1) {
- BEGIN_RING(chan, tesla, 0x15e8, 1);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32, 1);
OUT_RING (chan, map[0]);
map++;
count--;
@@ -208,7 +210,7 @@ nv50_draw_elements_inline_u08(struct nv50_context *nv50, uint8_t *map,
unsigned nr = count > 2046 ? 2046 : count;
int i;
- BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U16 | 0x40000000, nr >> 1);
for (i = 0; i < nr; i += 2)
OUT_RING (chan, (map[i + 1] << 16) | map[i]);
@@ -231,7 +233,7 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map,
return nv50_push_elements_u16(nv50, map, count);
if (count & 1) {
- BEGIN_RING(chan, tesla, 0x15e8, 1);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32, 1);
OUT_RING (chan, map[0]);
map++;
count--;
@@ -241,7 +243,7 @@ nv50_draw_elements_inline_u16(struct nv50_context *nv50, uint16_t *map,
unsigned nr = count > 2046 ? 2046 : count;
int i;
- BEGIN_RING(chan, tesla, 0x400015f0, nr >> 1);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U16 | 0x40000000, nr >> 1);
for (i = 0; i < nr; i += 2)
OUT_RING (chan, (map[i + 1] << 16) | map[i]);
@@ -266,7 +268,7 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map,
while (count) {
unsigned nr = count > 2047 ? 2047 : count;
- BEGIN_RING(chan, tesla, 0x400015e8, nr);
+ BEGIN_RING(chan, tesla, NV50TCL_VB_ELEMENT_U32 | 0x40000000, nr);
OUT_RINGp (chan, map, nr);
count -= nr;
@@ -275,7 +277,7 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map,
return TRUE;
}
-boolean
+void
nv50_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer, unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
@@ -317,8 +319,10 @@ nv50_draw_elements(struct pipe_context *pipe,
OUT_RING (chan, 0);
pipe_buffer_unmap(pscreen, indexBuffer);
-
- return ret;
+
+ /* XXX: what to do if ret != TRUE? Flush and retry?
+ */
+ assert(ret);
}
static INLINE boolean
@@ -350,7 +354,7 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib,
so = *pso;
if (!so)
- *pso = so = so_new(nv50->vtxelt_nr * 5, 0);
+ *pso = so = so_new(nv50->vtxelt_nr, nv50->vtxelt_nr * 4, 0);
switch (ve->nr_components) {
case 4:
@@ -372,6 +376,10 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib,
so_data (so, fui(v[1]));
break;
case 1:
+ if (attrib == nv50->vertprog->cfg.edgeflag_in) {
+ so_method(so, tesla, NV50TCL_EDGEFLAG_ENABLE, 1);
+ so_data (so, v[0] ? 1 : 0);
+ }
so_method(so, tesla, NV50TCL_VTX_ATTR_1F(attrib), 1);
so_data (so, fui(v[0]));
break;
@@ -401,11 +409,14 @@ nv50_vbo_validate(struct nv50_context *nv50)
!(nv50->vtxbuf[i].buffer->usage & PIPE_BUFFER_USAGE_VERTEX))
nv50->vbo_fifo = 0xffff;
+ if (nv50->vertprog->cfg.edgeflag_in < 16)
+ nv50->vbo_fifo = 0xffff; /* vertprog can't set edgeflag */
+
n_ve = MAX2(nv50->vtxelt_nr, nv50->state.vtxelt_nr);
vtxattr = NULL;
- vtxbuf = so_new(n_ve * 7, nv50->vtxelt_nr * 4);
- vtxfmt = so_new(n_ve + 1, 0);
+ vtxbuf = so_new(n_ve * 2, n_ve * 5, nv50->vtxelt_nr * 4);
+ vtxfmt = so_new(1, n_ve, 0);
so_method(vtxfmt, tesla, NV50TCL_VERTEX_ARRAY_ATTRIB(0), n_ve);
for (i = 0; i < nv50->vtxelt_nr; i++) {
@@ -445,7 +456,7 @@ nv50_vbo_validate(struct nv50_context *nv50)
NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0);
/* vertex array limits */
- so_method(vtxbuf, tesla, 0x1080 + (i * 8), 2);
+ so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(i), 2);
so_reloc (vtxbuf, bo, vb->buffer->size - 1,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD |
NOUVEAU_BO_HIGH, 0, 0);
@@ -479,6 +490,9 @@ struct nv50_vbo_emitctx
unsigned nr_ve;
unsigned vtx_dwords;
unsigned vtx_max;
+
+ float edgeflag;
+ unsigned ve_edgeflag;
};
static INLINE void
@@ -622,6 +636,9 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit,
if (nv50_map_vbufs(nv50) == FALSE)
return FALSE;
+ emit->ve_edgeflag = nv50->vertprog->cfg.edgeflag_in;
+
+ emit->edgeflag = 0.5f;
emit->nr_ve = 0;
emit->vtx_dwords = 0;
@@ -644,7 +661,8 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit,
desc = util_format_description(ve->src_format);
assert(desc);
- size = util_format_get_component_bits(ve->src_format, UTIL_FORMAT_COLORSPACE_RGB, 0);
+ size = util_format_get_component_bits(
+ ve->src_format, UTIL_FORMAT_COLORSPACE_RGB, 0);
assert(ve->nr_components > 0 && ve->nr_components <= 4);
@@ -686,10 +704,31 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit,
}
emit->vtx_max = 512 / emit->vtx_dwords;
+ if (emit->ve_edgeflag < 16)
+ emit->vtx_max = 1;
return TRUE;
}
+static INLINE void
+set_edgeflag(struct nouveau_channel *chan,
+ struct nouveau_grobj *tesla,
+ struct nv50_vbo_emitctx *emit, uint32_t index)
+{
+ unsigned i = emit->ve_edgeflag;
+
+ if (i < 16) {
+ float f = *((float *)(emit->map[i] + index * emit->stride[i]));
+
+ if (emit->edgeflag != f) {
+ emit->edgeflag = f;
+
+ BEGIN_RING(chan, tesla, 0x15e4, 1);
+ OUT_RING (chan, f ? 1 : 0);
+ }
+ }
+}
+
static boolean
nv50_push_arrays(struct nv50_context *nv50, unsigned start, unsigned count)
{
@@ -704,6 +743,8 @@ nv50_push_arrays(struct nv50_context *nv50, unsigned start, unsigned count)
unsigned i, dw, nr = MIN2(count, emit.vtx_max);
dw = nr * emit.vtx_dwords;
+ set_edgeflag(chan, tesla, &emit, 0); /* nr will be 1 */
+
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
for (i = 0; i < nr; ++i)
emit_vtx_next(chan, &emit);
@@ -729,6 +770,8 @@ nv50_push_elements_u32(struct nv50_context *nv50, uint32_t *map, unsigned count)
unsigned i, dw, nr = MIN2(count, emit.vtx_max);
dw = nr * emit.vtx_dwords;
+ set_edgeflag(chan, tesla, &emit, *map);
+
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
for (i = 0; i < nr; ++i)
emit_vtx(chan, &emit, *map++);
@@ -754,6 +797,8 @@ nv50_push_elements_u16(struct nv50_context *nv50, uint16_t *map, unsigned count)
unsigned i, dw, nr = MIN2(count, emit.vtx_max);
dw = nr * emit.vtx_dwords;
+ set_edgeflag(chan, tesla, &emit, *map);
+
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
for (i = 0; i < nr; ++i)
emit_vtx(chan, &emit, *map++);
@@ -779,6 +824,8 @@ nv50_push_elements_u08(struct nv50_context *nv50, uint8_t *map, unsigned count)
unsigned i, dw, nr = MIN2(count, emit.vtx_max);
dw = nr * emit.vtx_dwords;
+ set_edgeflag(chan, tesla, &emit, *map);
+
BEGIN_RING(chan, tesla, NV50TCL_VERTEX_DATA | 0x40000000, dw);
for (i = 0; i < nr; ++i)
emit_vtx(chan, &emit, *map++);
diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript
index 0d2de17be93..183aa17f9b3 100644
--- a/src/gallium/drivers/r300/SConscript
+++ b/src/gallium/drivers/r300/SConscript
@@ -4,7 +4,12 @@ r300compiler = SConscript('#/src/mesa/drivers/dri/r300/compiler/SConscript')
env = env.Clone()
# add the paths for r300compiler
-env.Append(CPPPATH = ['#/src/mesa/drivers/dri/r300/compiler', '#/include', '#/src/mesa'])
+env.Append(CPPPATH = [
+ '#/src/mesa/drivers/dri/r300/compiler',
+ '#/src/gallium/winsys/drm/radeon/core',
+ '#/include',
+ '#/src/mesa',
+])
r300 = env.ConvenienceLibrary(
target = 'r300',
diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c
index ffe066d5369..c14414fff6b 100644
--- a/src/gallium/drivers/r300/r300_blit.c
+++ b/src/gallium/drivers/r300/r300_blit.c
@@ -27,9 +27,9 @@
static void r300_blitter_save_states(struct r300_context* r300)
{
- util_blitter_save_blend(r300->blitter, r300->blend_state);
- util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state);
- util_blitter_save_rasterizer(r300->blitter, r300->rs_state);
+ util_blitter_save_blend(r300->blitter, r300->blend_state.state);
+ util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state.state);
+ util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state);
util_blitter_save_fragment_shader(r300->blitter, r300->fs);
util_blitter_save_vertex_shader(r300->blitter, r300->vs);
}
diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c
index 51fdb82ff34..92de297ef1d 100644
--- a/src/gallium/drivers/r300/r300_chipset.c
+++ b/src/gallium/drivers/r300/r300_chipset.c
@@ -33,6 +33,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
/* Reasonable defaults */
caps->num_vert_fpus = 4;
caps->has_tcl = debug_get_bool_option("RADEON_NO_TCL", FALSE) ? FALSE : TRUE;
+ caps->is_r400 = FALSE;
caps->is_r500 = FALSE;
caps->high_second_pipe = FALSE;
@@ -123,6 +124,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x4A54:
caps->family = CHIP_FAMILY_R420;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x5548:
@@ -136,6 +138,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x5D57:
caps->family = CHIP_FAMILY_R423;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x554C:
@@ -147,6 +150,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x5D4A:
caps->family = CHIP_FAMILY_R430;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x5D4C:
@@ -157,6 +161,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x5D52:
caps->family = CHIP_FAMILY_R480;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x4B48:
@@ -166,6 +171,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x4B4C:
caps->family = CHIP_FAMILY_R481;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x5E4C:
@@ -182,6 +188,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x5E4D:
caps->family = CHIP_FAMILY_RV410;
caps->num_vert_fpus = 6;
+ caps->is_r400 = TRUE;
break;
case 0x5954:
@@ -212,6 +219,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x791F:
caps->family = CHIP_FAMILY_RS690;
caps->has_tcl = FALSE;
+ caps->is_r400 = TRUE;
break;
case 0x793F:
@@ -219,6 +227,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x7942:
caps->family = CHIP_FAMILY_RS600;
caps->has_tcl = FALSE;
+ caps->is_r400 = TRUE;
break;
case 0x796C:
@@ -227,6 +236,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
case 0x796F:
caps->family = CHIP_FAMILY_RS740;
caps->has_tcl = FALSE;
+ caps->is_r400 = TRUE;
break;
case 0x7100:
diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h
index 0633a8b8a72..28084864929 100644
--- a/src/gallium/drivers/r300/r300_chipset.h
+++ b/src/gallium/drivers/r300/r300_chipset.h
@@ -40,11 +40,18 @@ struct r300_capabilities {
unsigned num_z_pipes;
/* Whether or not TCL is physically present */
boolean has_tcl;
+ /* Whether or not this is R400. The differences compared to their R3xx
+ * cousins are:
+ * - Extended fragment shader registers
+ * - Blend LTE/GTE thresholds */
+ boolean is_r400;
/* Whether or not this is an RV515 or newer; R500s have many differences
* that require extra consideration, compared to their R3xx cousins:
* - Extra bit of width and height on texture sizes
* - Blend color is split across two registers
- * - Universal Shader (US) block used for fragment shaders */
+ * - Blend LTE/GTE thresholds
+ * - Universal Shader (US) block used for fragment shaders
+ * - FP16 blending and multisampling */
boolean is_r500;
/* Whether or not the second pixel pipe is accessed with the high bit */
boolean high_second_pipe;
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index d5c2d63d393..5e4f6552c36 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -30,6 +30,7 @@
#include "r300_blit.h"
#include "r300_context.h"
+#include "r300_emit.h"
#include "r300_flush.h"
#include "r300_query.h"
#include "r300_render.h"
@@ -69,11 +70,13 @@ static void r300_destroy_context(struct pipe_context* context)
FREE(query);
}
- FREE(r300->blend_color_state);
+ FREE(r300->blend_color_state.state);
+ FREE(r300->clip_state.state);
FREE(r300->rs_block);
- FREE(r300->scissor_state);
+ FREE(r300->scissor_state.state);
FREE(r300->vertex_info);
- FREE(r300->viewport_state);
+ FREE(r300->viewport_state.state);
+ FREE(r300->ztop_state.state);
FREE(r300);
}
@@ -107,6 +110,35 @@ static void r300_flush_cb(void *data)
cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL);
}
+#define R300_INIT_ATOM(atomname, atomsize) \
+ r300->atomname##_state.name = #atomname; \
+ r300->atomname##_state.state = NULL; \
+ r300->atomname##_state.size = atomsize; \
+ r300->atomname##_state.emit = r300_emit_##atomname##_state; \
+ r300->atomname##_state.dirty = FALSE; \
+ insert_at_tail(&r300->atom_list, &r300->atomname##_state);
+
+static void r300_setup_atoms(struct r300_context* r300)
+{
+ /* Create the actual atom list.
+ *
+ * Each atom is examined and emitted in the order it appears here, which
+ * can affect performance and conformance if not handled with care.
+ *
+ * Some atoms never change size, others change every emit. This is just
+ * an upper bound on each atom, to keep the emission machinery from
+ * underallocating space. */
+ make_empty_list(&r300->atom_list);
+ R300_INIT_ATOM(ztop, 2);
+ R300_INIT_ATOM(blend, 8);
+ R300_INIT_ATOM(blend_color, 3);
+ R300_INIT_ATOM(clip, 29);
+ R300_INIT_ATOM(dsa, 8);
+ R300_INIT_ATOM(rs, 22);
+ R300_INIT_ATOM(scissor, 3);
+ R300_INIT_ATOM(viewport, 9);
+}
+
struct pipe_context* r300_create_context(struct pipe_screen* screen,
struct radeon_winsys* radeon_winsys)
{
@@ -155,11 +187,15 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300->shader_hash_table = util_hash_table_create(r300_shader_key_hash,
r300_shader_key_compare);
- r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state);
+ r300_setup_atoms(r300);
+
+ r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
+ r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
r300->rs_block = CALLOC_STRUCT(r300_rs_block);
- r300->scissor_state = CALLOC_STRUCT(r300_scissor_state);
+ r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
r300->vertex_info = CALLOC_STRUCT(r300_vertex_info);
- r300->viewport_state = CALLOC_STRUCT(r300_viewport_state);
+ r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
+ r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
/* Open up the OQ BO. */
r300->oqbo = screen->buffer_create(screen, 4096,
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 232530b7dc4..682b9179c83 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -30,9 +30,28 @@
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
+struct r300_context;
+
struct r300_fragment_shader;
struct r300_vertex_shader;
+struct r300_atom {
+ /* List pointers. */
+ struct r300_atom *prev, *next;
+ /* Name, for debugging. */
+ const char* name;
+ /* Opaque state. */
+ void* state;
+ /* Emit the state to the context. */
+ void (*emit)(struct r300_context*, void*);
+ /* Upper bound on number of dwords to emit. */
+ unsigned size;
+ /* Whether this atom should be emitted. */
+ boolean dirty;
+ /* Another dirty flag that is never automatically cleared. */
+ boolean always_dirty;
+};
+
struct r300_blend_state {
uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */
uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */
@@ -62,11 +81,6 @@ struct r300_rs_state {
/* Draw-specific rasterizer state */
struct pipe_rasterizer_state rs;
- /* Whether or not to enable the VTE. This is referenced at the very
- * last moment during emission of VTE state, to decide whether or not
- * the VTE should be used for transformation. */
- boolean enable_vte;
-
uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */
uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */
uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */
@@ -102,19 +116,6 @@ struct r300_sampler_state {
unsigned min_lod, max_lod;
};
-struct r300_scissor_regs {
- uint32_t top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */
- uint32_t bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */
-
- /* Whether everything is culled by scissoring. */
- boolean empty_area;
-};
-
-struct r300_scissor_state {
- struct r300_scissor_regs framebuffer;
- struct r300_scissor_regs scissor;
-};
-
struct r300_texture_state {
uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
@@ -135,24 +136,17 @@ struct r300_ztop_state {
uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
};
-#define R300_NEW_BLEND 0x00000001
-#define R300_NEW_BLEND_COLOR 0x00000002
-#define R300_NEW_CLIP 0x00000004
-#define R300_NEW_DSA 0x00000008
#define R300_NEW_FRAMEBUFFERS 0x00000010
#define R300_NEW_FRAGMENT_SHADER 0x00000020
#define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040
-#define R300_NEW_RASTERIZER 0x00000080
#define R300_NEW_RS_BLOCK 0x00000100
#define R300_NEW_SAMPLER 0x00000200
#define R300_ANY_NEW_SAMPLERS 0x0001fe00
-#define R300_NEW_SCISSOR 0x00020000
#define R300_NEW_TEXTURE 0x00040000
#define R300_ANY_NEW_TEXTURES 0x03fc0000
#define R300_NEW_VERTEX_FORMAT 0x04000000
#define R300_NEW_VERTEX_SHADER 0x08000000
#define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000
-#define R300_NEW_VIEWPORT 0x20000000
#define R300_NEW_QUERY 0x40000000
#define R300_NEW_KITCHEN_SINK 0x7fffffff
@@ -194,6 +188,12 @@ struct r300_query {
struct r300_query* next;
};
+enum r300_buffer_tiling {
+ R300_BUFFER_LINEAR = 0,
+ R300_BUFFER_TILED,
+ R300_BUFFER_SQUARETILED
+};
+
struct r300_texture {
/* Parent class */
struct pipe_texture tex;
@@ -230,6 +230,9 @@ struct r300_texture {
/* Registers carrying texture format data. */
struct r300_texture_state state;
+
+ /* Buffer tiling */
+ enum r300_buffer_tiling microtile, macrotile;
};
struct r300_vertex_info {
@@ -273,38 +276,40 @@ struct r300_context {
struct r300_vertex_info* vertex_info;
/* Various CSO state objects. */
+ /* Beginning of atom list. */
+ struct r300_atom atom_list;
/* Blend state. */
- struct r300_blend_state* blend_state;
+ struct r300_atom blend_state;
/* Blend color state. */
- struct r300_blend_color_state* blend_color_state;
+ struct r300_atom blend_color_state;
/* User clip planes. */
- struct pipe_clip_state clip_state;
+ struct r300_atom clip_state;
/* Shader constants. */
struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES];
/* Depth, stencil, and alpha state. */
- struct r300_dsa_state* dsa_state;
+ struct r300_atom dsa_state;
/* Fragment shader. */
struct r300_fragment_shader* fs;
/* Framebuffer state. We currently don't need our own version of this. */
struct pipe_framebuffer_state framebuffer_state;
/* Rasterizer state. */
- struct r300_rs_state* rs_state;
+ struct r300_atom rs_state;
/* RS block state. */
struct r300_rs_block* rs_block;
/* Sampler states. */
struct r300_sampler_state* sampler_states[8];
int sampler_count;
/* Scissor state. */
- struct r300_scissor_state* scissor_state;
+ struct r300_atom scissor_state;
/* Texture states. */
struct r300_texture* textures[8];
int texture_count;
/* Vertex shader. */
struct r300_vertex_shader* vs;
/* Viewport state. */
- struct r300_viewport_state* viewport_state;
+ struct r300_atom viewport_state;
/* ZTOP state. */
- struct r300_ztop_state ztop_state;
+ struct r300_atom ztop_state;
/* Vertex buffers for Gallium. */
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
@@ -317,6 +322,8 @@ struct r300_context {
uint32_t dirty_state;
/* Flag indicating whether or not the HW is dirty. */
uint32_t dirty_hw;
+ /* Whether the TCL engine should be in bypass mode. */
+ boolean tcl_bypass;
/** Combination of DBG_xxx flags */
unsigned debug;
diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h
index d142fee0502..151f72b0fe4 100644
--- a/src/gallium/drivers/r300/r300_cs.h
+++ b/src/gallium/drivers/r300/r300_cs.h
@@ -52,7 +52,7 @@
#define CS_LOCALS(context) \
struct r300_context* const cs_context_copy = (context); \
struct radeon_winsys* cs_winsys = cs_context_copy->winsys; \
- int cs_count = 0;
+ int cs_count = 0; (void) cs_count;
#define CHECK_CS(size) \
assert(cs_winsys->check_cs(cs_winsys, (size)))
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 199ce3a945d..9f93327e598 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -25,6 +25,7 @@
#include "util/u_format.h"
#include "util/u_math.h"
+#include "util/u_simple_list.h"
#include "r300_context.h"
#include "r300_cs.h"
@@ -36,11 +37,13 @@
#include "r300_texture.h"
#include "r300_vs.h"
-void r300_emit_blend_state(struct r300_context* r300,
- struct r300_blend_state* blend)
+void r300_emit_blend_state(struct r300_context* r300, void* state)
{
+ struct r300_blend_state* blend = (struct r300_blend_state*)state;
CS_LOCALS(r300);
+
BEGIN_CS(8);
+ OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop);
OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3);
if (r300->framebuffer_state.nr_cbufs) {
OUT_CS(blend->blend_control);
@@ -52,14 +55,13 @@ void r300_emit_blend_state(struct r300_context* r300,
OUT_CS(0);
/* XXX also disable fastfill here once it's supported */
}
- OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop);
OUT_CS_REG(R300_RB3D_DITHER_CTL, blend->dither);
END_CS;
}
-void r300_emit_blend_color_state(struct r300_context* r300,
- struct r300_blend_color_state* bc)
+void r300_emit_blend_color_state(struct r300_context* r300, void* state)
{
+ struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
@@ -76,9 +78,9 @@ void r300_emit_blend_color_state(struct r300_context* r300,
}
}
-void r300_emit_clip_state(struct r300_context* r300,
- struct pipe_clip_state* clip)
+void r300_emit_clip_state(struct r300_context* r300, void* state)
{
+ struct pipe_clip_state* clip = (struct pipe_clip_state*)state;
int i;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
@@ -106,13 +108,13 @@ void r300_emit_clip_state(struct r300_context* r300,
}
-void r300_emit_dsa_state(struct r300_context* r300,
- struct r300_dsa_state* dsa)
+void r300_emit_dsa_state(struct r300_context* r300, void* state)
{
+ struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
struct r300_screen* r300screen = r300_screen(r300->context.screen);
CS_LOCALS(r300);
- BEGIN_CS(r300screen->caps->is_r500 ? 10 : 8);
+ BEGIN_CS(r300screen->caps->is_r500 ? 8 : 6);
OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
/* not needed since we use the 8bit alpha ref */
@@ -121,10 +123,16 @@ void r300_emit_dsa_state(struct r300_context* r300,
}*/
OUT_CS_REG_SEQ(R300_ZB_CNTL, 3);
- OUT_CS(dsa->z_buffer_control);
- OUT_CS(dsa->z_stencil_control);
+
+ if (r300->framebuffer_state.zsbuf) {
+ OUT_CS(dsa->z_buffer_control);
+ OUT_CS(dsa->z_stencil_control);
+ } else {
+ OUT_CS(0);
+ OUT_CS(0);
+ }
+
OUT_CS(dsa->stencil_ref_mask);
- OUT_CS_REG(R300_ZB_ZTOP, r300->ztop_state.z_buffer_top);
/* XXX it seems r3xx doesn't support STENCILREFMASK_BF */
if (r300screen->caps->is_r500) {
@@ -138,6 +146,8 @@ static const float * get_shader_constant(
struct rc_constant * constant,
struct r300_constant_buffer * externals)
{
+ struct r300_viewport_state* viewport =
+ (struct r300_viewport_state*)r300->viewport_state.state;
static float vec[4] = { 0.0, 0.0, 0.0, 1.0 };
struct pipe_texture *tex;
@@ -160,11 +170,31 @@ static const float * get_shader_constant(
/* Texture compare-fail value. */
/* XXX Since Gallium doesn't support GL_ARB_shadow_ambient,
- * this is always (0,0,0,0). */
+ * this is always (0,0,0,0), right? */
case RC_STATE_SHADOW_AMBIENT:
vec[3] = 0;
break;
+ case RC_STATE_R300_VIEWPORT_SCALE:
+ if (r300->tcl_bypass) {
+ vec[0] = 1;
+ vec[1] = 1;
+ vec[2] = 1;
+ } else {
+ vec[0] = viewport->xscale;
+ vec[1] = viewport->yscale;
+ vec[2] = viewport->zscale;
+ }
+ break;
+
+ case RC_STATE_R300_VIEWPORT_OFFSET:
+ if (!r300->tcl_bypass) {
+ vec[0] = viewport->xoffset;
+ vec[1] = viewport->yoffset;
+ vec[2] = viewport->zoffset;
+ }
+ break;
+
default:
debug_printf("r300: Implementation error: "
"Unknown RC_CONSTANT type %d\n", constant->u.State[0]);
@@ -283,6 +313,22 @@ void r300_emit_fs_constant_buffer(struct r300_context* r300,
END_CS;
}
+static void r300_emit_fragment_depth_config(struct r300_context* r300,
+ struct r300_fragment_shader* fs)
+{
+ CS_LOCALS(r300);
+
+ BEGIN_CS(4);
+ if (r300_fragment_shader_writes_depth(fs)) {
+ OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SHADER);
+ OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W24 | R300_W_SRC_US);
+ } else {
+ OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SCAN);
+ OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0 | R300_W_SRC_US);
+ }
+ END_CS;
+}
+
void r500_emit_fragment_program_code(struct r300_context* r300,
struct rX00_fragment_program_code* generic_code)
{
@@ -374,8 +420,10 @@ void r300_emit_fb_state(struct r300_context* r300,
OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1);
OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] |
- r300_translate_colorformat(tex->tex.format), 0,
- RADEON_GEM_DOMAIN_VRAM, 0);
+ r300_translate_colorformat(tex->tex.format) |
+ R300_COLOR_TILE(tex->macrotile) |
+ R300_COLOR_MICROTILE(tex->microtile),
+ 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
r300_translate_out_fmt(surf->format));
@@ -398,8 +446,10 @@ void r300_emit_fb_state(struct r300_context* r300,
OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format));
OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
- OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level], 0,
- RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_CS_RELOC(tex->buffer, tex->pitch[surf->level] |
+ R300_DEPTHMACROTILE(tex->macrotile) |
+ R300_DEPTHMICROTILE(tex->microtile),
+ 0, RADEON_GEM_DOMAIN_VRAM, 0);
}
END_CS;
@@ -531,8 +581,9 @@ void r300_emit_query_end(struct r300_context* r300)
r300_emit_query_finish(r300, query);
}
-void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs)
+void r300_emit_rs_state(struct r300_context* r300, void* state)
{
+ struct r300_rs_state* rs = (struct r300_rs_state*)state;
CS_LOCALS(r300);
BEGIN_CS(22);
@@ -595,26 +646,47 @@ void r300_emit_rs_block_state(struct r300_context* r300,
END_CS;
}
-static void r300_emit_scissor_regs(struct r300_context* r300,
- struct r300_scissor_regs* scissor)
+void r300_emit_scissor_state(struct r300_context* r300, void* state)
{
+ unsigned minx, miny, maxx, maxy;
+ uint32_t top_left, bottom_right;
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ struct pipe_scissor_state* scissor = (struct pipe_scissor_state*)state;
CS_LOCALS(r300);
- BEGIN_CS(3);
- OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
- OUT_CS(scissor->top_left);
- OUT_CS(scissor->bottom_right);
- END_CS;
-}
+ minx = miny = 0;
+ maxx = r300->framebuffer_state.width;
+ maxy = r300->framebuffer_state.height;
-void r300_emit_scissor_state(struct r300_context* r300,
- struct r300_scissor_state* scissor)
-{
- if (r300->rs_state->rs.scissor) {
- r300_emit_scissor_regs(r300, &scissor->scissor);
+ if (((struct r300_rs_state*)r300->rs_state.state)->rs.scissor) {
+ minx = MAX2(minx, scissor->minx);
+ miny = MAX2(miny, scissor->miny);
+ maxx = MIN2(maxx, scissor->maxx);
+ maxy = MIN2(maxy, scissor->maxy);
+ }
+
+ if (r300screen->caps->is_r500) {
+ top_left =
+ (minx << R300_SCISSORS_X_SHIFT) |
+ (miny << R300_SCISSORS_Y_SHIFT);
+ bottom_right =
+ ((maxx - 1) << R300_SCISSORS_X_SHIFT) |
+ ((maxy - 1) << R300_SCISSORS_Y_SHIFT);
} else {
- r300_emit_scissor_regs(r300, &scissor->framebuffer);
+ /* Offset of 1440 in non-R500 chipsets. */
+ top_left =
+ ((minx + 1440) << R300_SCISSORS_X_SHIFT) |
+ ((miny + 1440) << R300_SCISSORS_Y_SHIFT);
+ bottom_right =
+ (((maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) |
+ (((maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT);
}
+
+ BEGIN_CS(3);
+ OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_CS(top_left);
+ OUT_CS(bottom_right);
+ END_CS;
}
void r300_emit_texture(struct r300_context* r300,
@@ -650,8 +722,10 @@ void r300_emit_texture(struct r300_context* r300,
OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1);
OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2);
OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1);
- OUT_CS_RELOC(tex->buffer, 0,
- RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ OUT_CS_RELOC(tex->buffer,
+ R300_TXO_MACRO_TILE(tex->macrotile) |
+ R300_TXO_MICRO_TILE(tex->microtile),
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0);
END_CS;
}
@@ -717,32 +791,6 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset)
END_CS;
}
-#if 0
-void r300_emit_draw_packet(struct r300_context* r300)
-{
- CS_LOCALS(r300);
-
- DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, "
- "vertex size %d\n", r300->vbo,
- r300->vertex_info->vinfo.size);
- /* Set the pointer to our vertex buffer. The emitted values are this:
- * PACKET3 [3D_LOAD_VBPNTR]
- * COUNT [1]
- * FORMAT [size | stride << 8]
- * OFFSET [offset into BO]
- * VBPNTR [relocated BO]
- */
- BEGIN_CS(7);
- OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, 3);
- OUT_CS(1);
- OUT_CS(r300->vertex_info->vinfo.size |
- (r300->vertex_info->vinfo.size << 8));
- OUT_CS(r300->vbo_offset);
- OUT_CS_RELOC(r300->vbo, 0, RADEON_GEM_DOMAIN_GTT, 0, 0);
- END_CS;
-}
-#endif
-
void r300_emit_vertex_format_state(struct r300_context* r300)
{
int i;
@@ -867,26 +915,27 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300,
END_CS;
}
-void r300_emit_viewport_state(struct r300_context* r300,
- struct r300_viewport_state* viewport)
+void r300_emit_viewport_state(struct r300_context* r300, void* state)
{
+ struct r300_viewport_state* viewport = (struct r300_viewport_state*)state;
CS_LOCALS(r300);
- BEGIN_CS(9);
- OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
- OUT_CS_32F(viewport->xscale);
- OUT_CS_32F(viewport->xoffset);
- OUT_CS_32F(viewport->yscale);
- OUT_CS_32F(viewport->yoffset);
- OUT_CS_32F(viewport->zscale);
- OUT_CS_32F(viewport->zoffset);
-
- if (r300->rs_state->enable_vte) {
- OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
- } else {
+ if (r300->tcl_bypass) {
+ BEGIN_CS(2);
OUT_CS_REG(R300_VAP_VTE_CNTL, 0);
+ END_CS;
+ } else {
+ BEGIN_CS(9);
+ OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
+ OUT_CS_32F(viewport->xscale);
+ OUT_CS_32F(viewport->xoffset);
+ OUT_CS_32F(viewport->yscale);
+ OUT_CS_32F(viewport->yoffset);
+ OUT_CS_32F(viewport->zscale);
+ OUT_CS_32F(viewport->zoffset);
+ OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
+ END_CS;
}
- END_CS;
}
void r300_emit_texture_count(struct r300_context* r300)
@@ -910,6 +959,16 @@ void r300_emit_texture_count(struct r300_context* r300)
}
+void r300_emit_ztop_state(struct r300_context* r300, void* state)
+{
+ struct r300_ztop_state* ztop = (struct r300_ztop_state*)state;
+ CS_LOCALS(r300);
+
+ BEGIN_CS(2);
+ OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top);
+ END_CS;
+}
+
void r300_flush_textures(struct r300_context* r300)
{
CS_LOCALS(r300);
@@ -933,18 +992,24 @@ void r300_emit_dirty_state(struct r300_context* r300)
{
struct r300_screen* r300screen = r300_screen(r300->context.screen);
struct r300_texture* tex;
- int i, dirty_tex = 0;
+ struct r300_atom* atom;
+ unsigned i, dwords = 1024;
+ int dirty_tex = 0;
boolean invalid = FALSE;
- if (!(r300->dirty_state)) {
- return;
+ /* Check the required number of dwords against the space remaining in the
+ * current CS object. If we need more, then flush. */
+
+ foreach(atom, &r300->atom_list) {
+ if (atom->dirty || atom->always_dirty) {
+ dwords += atom->size;
+ }
}
- /* Check size of CS. */
- /* Make sure we have at least 8*1024 spare dwords. */
+ /* Make sure we have at least 2*1024 spare dwords. */
/* XXX It would be nice to know the number of dwords we really need to
* XXX emit. */
- if (!r300->winsys->check_cs(r300->winsys, 8*1024)) {
+ if (!r300->winsys->check_cs(r300->winsys, dwords)) {
r300->context.flush(&r300->context, 0, NULL);
}
@@ -984,10 +1049,12 @@ validate:
}
}
/* ...occlusion query buffer... */
- if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo,
- 0, RADEON_GEM_DOMAIN_GTT)) {
- r300->context.flush(&r300->context, 0, NULL);
- goto validate;
+ if (r300->dirty_state & R300_NEW_QUERY) {
+ if (!r300->winsys->add_buffer(r300->winsys, r300->oqbo,
+ 0, RADEON_GEM_DOMAIN_GTT)) {
+ r300->context.flush(&r300->context, 0, NULL);
+ goto validate;
+ }
}
/* ...and vertex buffer. */
if (r300->vbo) {
@@ -997,7 +1064,7 @@ validate:
goto validate;
}
} else {
- // debug_printf("No VBO while emitting dirty state!\n");
+ /* debug_printf("No VBO while emitting dirty state!\n"); */
}
if (!r300->winsys->validate(r300->winsys)) {
r300->context.flush(&r300->context, 0, NULL);
@@ -1015,27 +1082,15 @@ validate:
r300->dirty_state &= ~R300_NEW_QUERY;
}
- if (r300->dirty_state & R300_NEW_BLEND) {
- r300_emit_blend_state(r300, r300->blend_state);
- r300->dirty_state &= ~R300_NEW_BLEND;
- }
-
- if (r300->dirty_state & R300_NEW_BLEND_COLOR) {
- r300_emit_blend_color_state(r300, r300->blend_color_state);
- r300->dirty_state &= ~R300_NEW_BLEND_COLOR;
- }
-
- if (r300->dirty_state & R300_NEW_CLIP) {
- r300_emit_clip_state(r300, &r300->clip_state);
- r300->dirty_state &= ~R300_NEW_CLIP;
- }
-
- if (r300->dirty_state & R300_NEW_DSA) {
- r300_emit_dsa_state(r300, r300->dsa_state);
- r300->dirty_state &= ~R300_NEW_DSA;
+ foreach(atom, &r300->atom_list) {
+ if (atom->dirty || atom->always_dirty) {
+ atom->emit(r300, atom->state);
+ atom->dirty = FALSE;
+ }
}
if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
+ r300_emit_fragment_depth_config(r300, r300->fs);
if (r300screen->caps->is_r500) {
r500_emit_fragment_program_code(r300, &r300->fs->shader->code);
} else {
@@ -1060,21 +1115,11 @@ validate:
r300->dirty_state &= ~R300_NEW_FRAMEBUFFERS;
}
- if (r300->dirty_state & R300_NEW_RASTERIZER) {
- r300_emit_rs_state(r300, r300->rs_state);
- r300->dirty_state &= ~R300_NEW_RASTERIZER;
- }
-
if (r300->dirty_state & R300_NEW_RS_BLOCK) {
r300_emit_rs_block_state(r300, r300->rs_block);
r300->dirty_state &= ~R300_NEW_RS_BLOCK;
}
- if (r300->dirty_state & R300_NEW_SCISSOR) {
- r300_emit_scissor_state(r300, r300->scissor_state);
- r300->dirty_state &= ~R300_NEW_SCISSOR;
- }
-
/* Samplers and textures are tracked separately but emitted together. */
if (r300->dirty_state &
(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) {
@@ -1096,11 +1141,6 @@ validate:
r300->dirty_state &= ~(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES);
}
- if (r300->dirty_state & R300_NEW_VIEWPORT) {
- r300_emit_viewport_state(r300, r300->viewport_state);
- r300->dirty_state &= ~R300_NEW_VIEWPORT;
- }
-
if (dirty_tex) {
r300_flush_textures(r300);
}
@@ -1129,7 +1169,7 @@ validate:
*/
/* Finally, emit the VBO. */
- //r300_emit_vertex_buffer(r300);
+ /* r300_emit_vertex_buffer(r300); */
r300->dirty_hw++;
}
diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h
index 3797d3d332a..05a6bfeae86 100644
--- a/src/gallium/drivers/r300/r300_emit.h
+++ b/src/gallium/drivers/r300/r300_emit.h
@@ -31,17 +31,13 @@ struct r300_vertex_program_code;
void r300_emit_aos(struct r300_context* r300, unsigned offset);
-void r300_emit_blend_state(struct r300_context* r300,
- struct r300_blend_state* blend);
+void r300_emit_blend_state(struct r300_context* r300, void* state);
-void r300_emit_blend_color_state(struct r300_context* r300,
- struct r300_blend_color_state* bc);
+void r300_emit_blend_color_state(struct r300_context* r300, void* state);
-void r300_emit_clip_state(struct r300_context* r300,
- struct pipe_clip_state* clip);
+void r300_emit_clip_state(struct r300_context* r300, void* state);
-void r300_emit_dsa_state(struct r300_context* r300,
- struct r300_dsa_state* dsa);
+void r300_emit_dsa_state(struct r300_context* r300, void* state);
void r300_emit_fragment_program_code(struct r300_context* r300,
struct rX00_fragment_program_code* generic_code);
@@ -63,13 +59,12 @@ void r300_emit_query_begin(struct r300_context* r300,
void r300_emit_query_end(struct r300_context* r300);
-void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs);
+void r300_emit_rs_state(struct r300_context* r300, void* state);
void r300_emit_rs_block_state(struct r300_context* r300,
struct r300_rs_block* rs);
-void r300_emit_scissor_state(struct r300_context* r300,
- struct r300_scissor_state* scissor);
+void r300_emit_scissor_state(struct r300_context* r300, void* state);
void r300_emit_texture(struct r300_context* r300,
struct r300_sampler_state* sampler,
@@ -89,11 +84,12 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300,
void r300_emit_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs);
-void r300_emit_viewport_state(struct r300_context* r300,
- struct r300_viewport_state* viewport);
+void r300_emit_viewport_state(struct r300_context* r300, void* state);
void r300_emit_texture_count(struct r300_context* r300);
+void r300_emit_ztop_state(struct r300_context* r300, void* state);
+
void r300_flush_textures(struct r300_context* r300);
/* Emit all dirty state. */
diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c
index 14a08241fc4..59819cb1061 100644
--- a/src/gallium/drivers/r300/r300_flush.c
+++ b/src/gallium/drivers/r300/r300_flush.c
@@ -37,8 +37,10 @@ static void r300_flush(struct pipe_context* pipe,
{
struct r300_context *r300 = r300_context(pipe);
struct r300_query *query;
+ struct r300_atom *atom;
CS_LOCALS(r300);
+ (void) cs_count;
/* We probably need to flush Draw, but we may have been called from
* within Draw. This feels kludgy, but it might be the best thing.
*
@@ -54,7 +56,15 @@ static void r300_flush(struct pipe_context* pipe,
r300_emit_invariant_state(r300);
r300->dirty_state = R300_NEW_KITCHEN_SINK;
r300->dirty_hw = 0;
+
+ /* New kitchen sink, baby. */
+ foreach(atom, &r300->atom_list) {
+ if (atom->state) {
+ atom->dirty = TRUE;
+ }
+ }
}
+
/* reset flushed query */
foreach(query, &r300->query_list) {
query->flushed = TRUE;
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c
index 4e1b61ca409..60ea9c171d5 100644
--- a/src/gallium/drivers/r300/r300_fs.c
+++ b/src/gallium/drivers/r300/r300_fs.c
@@ -63,6 +63,11 @@ void r300_shader_read_fs_inputs(struct tgsi_shader_info* info,
fs_inputs->fog = i;
break;
+ case TGSI_SEMANTIC_POSITION:
+ assert(index == 0);
+ fs_inputs->wpos = i;
+ break;
+
default:
assert(0);
}
@@ -114,6 +119,9 @@ static void allocate_hardware_inputs(
if (inputs->fog != ATTR_UNUSED) {
allocate(mydata, inputs->fog, reg++);
}
+ if (inputs->wpos != ATTR_UNUSED) {
+ allocate(mydata, inputs->wpos, reg++);
+ }
}
static void get_compare_state(
@@ -144,6 +152,7 @@ static void r300_translate_fragment_shader(
struct r300_fragment_shader* fs = r300->fs;
struct r300_fragment_program_compiler compiler;
struct tgsi_to_rc ttr;
+ int wpos = fs->inputs.wpos;
/* Setup the compiler. */
memset(&compiler, 0, sizeof(compiler));
@@ -171,6 +180,18 @@ static void r300_translate_fragment_shader(
fs->shadow_samplers = compiler.Base.Program.ShadowSamplers;
+ /**
+ * Transform the program to support WPOS.
+ *
+ * Introduce a small fragment at the start of the program that will be
+ * the only code that directly reads the WPOS input.
+ * All other code pieces that reference that input will be rewritten
+ * to read from a newly allocated temporary. */
+ if (wpos != ATTR_UNUSED) {
+ /* Moving the input to some other reg is not really necessary. */
+ rc_transform_fragment_wpos(&compiler.Base, wpos, wpos, TRUE);
+ }
+
/* Invoke the compiler */
r3xx_compile_fragment_program(&compiler);
if (compiler.Base.Error) {
diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h
index d8d08fbe264..361813891fb 100644
--- a/src/gallium/drivers/r300/r300_reg.h
+++ b/src/gallium/drivers/r300/r300_reg.h
@@ -1619,18 +1619,20 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R300_TX_OFFSET_5 0x4554
#define R300_TX_OFFSET_6 0x4558
#define R300_TX_OFFSET_7 0x455C
- /* BEGIN: Guess from R200 */
+
# define R300_TXO_ENDIAN_NO_SWAP (0 << 0)
# define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0)
# define R300_TXO_ENDIAN_WORD_SWAP (2 << 0)
# define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
-# define R300_TXO_MACRO_TILE (1 << 2)
+# define R300_TXO_MACRO_TILE_LINEAR (0 << 2)
+# define R300_TXO_MACRO_TILE_TILED (1 << 2)
+# define R300_TXO_MACRO_TILE(x) ((x) << 2)
# define R300_TXO_MICRO_TILE_LINEAR (0 << 3)
-# define R300_TXO_MICRO_TILE (1 << 3)
-# define R300_TXO_MICRO_TILE_SQUARE (2 << 3)
+# define R300_TXO_MICRO_TILE_TILED (1 << 3)
+# define R300_TXO_MICRO_TILE_TILED_SQUARE (2 << 3)
+# define R300_TXO_MICRO_TILE(x) ((x) << 3)
# define R300_TXO_OFFSET_MASK 0xffffffe0
# define R300_TXO_OFFSET_SHIFT 5
- /* END: Guess from R200 */
/* 32 bit chroma key */
#define R300_TX_CHROMA_KEY_0 0x4580
@@ -2186,6 +2188,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3)
# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3)
# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3)
+# define R500_SRC_ALPHA_0_NO_READ (1 << 30)
+# define R500_SRC_ALPHA_1_NO_READ (1 << 31)
/* the following are shared between CBLEND and ABLEND */
# define R300_FCN_MASK (3 << 12)
@@ -2281,9 +2285,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_COLORPITCH_MASK 0x00003FFE
# define R300_COLOR_TILE_DISABLE (0 << 16)
# define R300_COLOR_TILE_ENABLE (1 << 16)
+# define R300_COLOR_TILE(x) ((x) << 16)
# define R300_COLOR_MICROTILE_DISABLE (0 << 17)
# define R300_COLOR_MICROTILE_ENABLE (1 << 17)
# define R300_COLOR_MICROTILE_ENABLE_SQUARE (2 << 17) /* Only available in 16-bit */
+# define R300_COLOR_MICROTILE(x) ((x) << 17)
# define R300_COLOR_ENDIAN_NO_SWAP (0 << 19)
# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 19)
# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 19)
@@ -2542,9 +2548,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_DEPTHPITCH_MASK 0x00003FFC
# define R300_DEPTHMACROTILE_DISABLE (0 << 16)
# define R300_DEPTHMACROTILE_ENABLE (1 << 16)
+# define R300_DEPTHMACROTILE(x) ((x) << 16)
# define R300_DEPTHMICROTILE_LINEAR (0 << 17)
# define R300_DEPTHMICROTILE_TILED (1 << 17)
# define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17)
+# define R300_DEPTHMICROTILE(x) ((x) << 17)
# define R300_DEPTHENDIAN_NO_SWAP (0 << 18)
# define R300_DEPTHENDIAN_WORD_SWAP (1 << 18)
# define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18)
@@ -2638,7 +2646,7 @@ enum {
VE_COND_MUX_GTE = 25,
VE_SET_GREATER_THAN = 26,
VE_SET_EQUAL = 27,
- VE_SET_NOT_EQUAL = 28,
+ VE_SET_NOT_EQUAL = 28
};
enum {
@@ -2672,20 +2680,20 @@ enum {
ME_PRED_SET_CLR = 25,
ME_PRED_SET_INV = 26,
ME_PRED_SET_POP = 27,
- ME_PRED_SET_RESTORE = 28,
+ ME_PRED_SET_RESTORE = 28
};
enum {
/* R3XX */
PVS_MACRO_OP_2CLK_MADD = 0,
- PVS_MACRO_OP_2CLK_M2X_ADD = 1,
+ PVS_MACRO_OP_2CLK_M2X_ADD = 1
};
enum {
PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */
PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */
PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */
- PVS_SRC_REG_ALT_TEMPORARY = 3, /* Alternate Intermediate Storage */
+ PVS_SRC_REG_ALT_TEMPORARY = 3 /* Alternate Intermediate Storage */
};
enum {
@@ -2694,7 +2702,7 @@ enum {
PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */
PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */
PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */
- PVS_DST_REG_INPUT = 5, /* Output Memory & Replicate X to all channels */
+ PVS_DST_REG_INPUT = 5 /* Output Memory & Replicate X to all channels */
};
enum {
@@ -2703,7 +2711,7 @@ enum {
PVS_SRC_SELECT_Z = 2, /* Select Z Component */
PVS_SRC_SELECT_W = 3, /* Select W Component */
PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */
- PVS_SRC_SELECT_FORCE_1 = 5, /* Force Component to 1.0 */
+ PVS_SRC_SELECT_FORCE_1 = 5 /* Force Component to 1.0 */
};
/* PVS Opcode & Destination Operand Description */
@@ -2742,7 +2750,7 @@ enum {
PVS_DST_ADDR_SEL_MASK = 0x3,
PVS_DST_ADDR_SEL_SHIFT = 29,
PVS_DST_ADDR_MODE_0_MASK = 0x1,
- PVS_DST_ADDR_MODE_0_SHIFT = 31,
+ PVS_DST_ADDR_MODE_0_SHIFT = 31
};
/* PVS Source Operand Description */
@@ -2777,7 +2785,7 @@ enum {
PVS_SRC_ADDR_SEL_MASK = 0x3,
PVS_SRC_ADDR_SEL_SHIFT = 29,
PVS_SRC_ADDR_MODE_1_MASK = 0x0,
- PVS_SRC_ADDR_MODE_1_SHIFT = 32,
+ PVS_SRC_ADDR_MODE_1_SHIFT = 32
};
/*\}*/
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index 2d70ec2ac94..710d850163f 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -26,6 +26,8 @@
#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
+#include "indices/u_indices.h"
+
#include "pipe/p_inlines.h"
#include "util/u_memory.h"
@@ -69,16 +71,11 @@ uint32_t r300_translate_primitive(unsigned prim)
}
}
-static boolean r300_nothing_to_draw(struct r300_context *r300)
-{
- return r300->rs_state->rs.scissor &&
- r300->scissor_state->scissor.empty_area;
-}
-
static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
unsigned mode)
{
- uint32_t color_control = r300->rs_state->color_control;
+ struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state;
+ uint32_t color_control = rs->color_control;
/* By default (see r300_state.c:r300_create_rs_state) color_control is
* initialized to provoking the first vertex.
@@ -98,7 +95,7 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
* ~ C.
*/
- if (r300->rs_state->rs.flatshade_first) {
+ if (rs->rs.flatshade_first) {
switch (mode) {
case PIPE_PRIM_TRIANGLE_FAN:
color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND;
@@ -119,6 +116,44 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
return color_control;
}
+static void r300_emit_draw_immediate(struct r300_context *r300,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ struct pipe_buffer* vbo = r300->vertex_buffer[0].buffer;
+ unsigned vertex_size = r300->vertex_buffer[0].stride / sizeof(float);
+ unsigned i;
+ uint32_t* map;
+ CS_LOCALS(r300);
+
+ map = (uint32_t*)pipe_buffer_map_range(r300->context.screen, vbo,
+ start * vertex_size, count * vertex_size,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ BEGIN_CS(10 + count * vertex_size);
+ OUT_CS_REG(R300_GA_COLOR_CONTROL,
+ r300_provoking_vertex_fixes(r300, mode));
+ OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size);
+ OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0);
+ OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
+ OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size);
+ OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) |
+ r300_translate_primitive(mode));
+ //debug_printf("r300: Immd %d verts, %d attrs\n", count, vertex_size);
+ for (i = 0; i < count * vertex_size; i++) {
+ if (i % vertex_size == 0) {
+ //debug_printf("r300: -- vert --\n");
+ }
+ //debug_printf("r300: 0x%08x\n", *map);
+ OUT_CS(*map);
+ map++;
+ }
+ END_CS;
+
+ pipe_buffer_unmap(r300->context.screen, vbo);
+}
+
static void r300_emit_draw_arrays(struct r300_context *r300,
unsigned mode,
unsigned count)
@@ -212,43 +247,84 @@ validate:
return TRUE;
}
+static struct pipe_buffer* r300_translate_elts(struct r300_context* r300,
+ struct pipe_buffer* elts,
+ unsigned* size,
+ unsigned* mode,
+ unsigned* count)
+{
+ struct pipe_screen* screen = r300->context.screen;
+ struct pipe_buffer* new_elts;
+ void *in_map, *out_map;
+ unsigned out_prim, out_index_size, out_nr;
+ u_translate_func out_translate;
+
+ (void)u_index_translator(~0, *mode, *size, *count, PV_LAST, PV_LAST,
+ &out_prim, &out_index_size, &out_nr, &out_translate);
+
+ new_elts = screen->buffer_create(screen, 32,
+ PIPE_BUFFER_USAGE_INDEX |
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_GPU_READ,
+ out_index_size * out_nr);
+
+ in_map = pipe_buffer_map(screen, elts, PIPE_BUFFER_USAGE_CPU_READ);
+ out_map = pipe_buffer_map(screen, new_elts, PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ out_translate(in_map, *count, out_map);
+
+ pipe_buffer_unmap(screen, elts);
+ pipe_buffer_unmap(screen, new_elts);
+
+ *size = out_index_size;
+ *mode = out_prim;
+ *count = out_nr;
+
+ return new_elts;
+}
+
/* This is the fast-path drawing & emission for HW TCL. */
-boolean r300_draw_range_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize,
- unsigned minIndex,
- unsigned maxIndex,
- unsigned mode,
- unsigned start,
- unsigned count)
+void r300_draw_range_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
{
struct r300_context* r300 = r300_context(pipe);
+ struct pipe_buffer* orgIndexBuffer = indexBuffer;
if (!u_trim_pipe_prim(mode, &count)) {
- return FALSE;
+ return;
}
if (count > 65535) {
- return FALSE;
- }
-
- if (r300_nothing_to_draw(r300)) {
- return TRUE;
+ /* XXX: use aux/indices functions to split this into smaller
+ * primitives.
+ */
+ return;
}
r300_update_derived_state(r300);
if (!r300_setup_vertex_buffers(r300)) {
- return FALSE;
+ return;
+ }
+
+ if (indexSize == 1) {
+ indexBuffer = r300_translate_elts(r300, indexBuffer,
+ &indexSize, &mode, &count);
}
if (!r300->winsys->add_buffer(r300->winsys, indexBuffer,
RADEON_GEM_DOMAIN_GTT, 0)) {
- return FALSE;
+ goto cleanup;
}
if (!r300->winsys->validate(r300->winsys)) {
- return FALSE;
+ goto cleanup;
}
r300_emit_dirty_state(r300);
@@ -258,49 +334,52 @@ boolean r300_draw_range_elements(struct pipe_context* pipe,
r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex, maxIndex,
mode, start, count);
- return TRUE;
+cleanup:
+ if (indexBuffer != orgIndexBuffer) {
+ pipe->screen->buffer_destroy(indexBuffer);
+ }
}
/* Simple helpers for context setup. Should probably be moved to util. */
-boolean r300_draw_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize, unsigned mode,
- unsigned start, unsigned count)
+void r300_draw_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize, unsigned mode,
+ unsigned start, unsigned count)
{
- return pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
- mode, start, count);
+ pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
+ mode, start, count);
}
-boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
- unsigned start, unsigned count)
+void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
+ unsigned start, unsigned count)
{
struct r300_context* r300 = r300_context(pipe);
if (!u_trim_pipe_prim(mode, &count)) {
- return FALSE;
+ return;
}
if (count > 65535) {
- return FALSE;
- }
-
- if (r300_nothing_to_draw(r300)) {
- return TRUE;
+ /* XXX: driver needs to handle this -- use the functions in
+ * aux/indices to split this into several smaller primitives.
+ */
+ return;
}
r300_update_derived_state(r300);
if (!r300_setup_vertex_buffers(r300)) {
- return FALSE;
+ return;
}
r300_emit_dirty_state(r300);
- r300_emit_aos(r300, start);
-
- r300_emit_draw_arrays(r300, mode, count);
-
- return TRUE;
+ if (FALSE && count <= 4 && r300->vertex_buffer_count == 1) {
+ r300_emit_draw_immediate(r300, mode, start, count);
+ } else {
+ r300_emit_aos(r300, start);
+ r300_emit_draw_arrays(r300, mode, count);
+ }
}
/****************************************************************************
@@ -309,7 +388,7 @@ boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
***************************************************************************/
/* SW TCL arrays, using Draw. */
-boolean r300_swtcl_draw_arrays(struct pipe_context* pipe,
+void r300_swtcl_draw_arrays(struct pipe_context* pipe,
unsigned mode,
unsigned start,
unsigned count)
@@ -318,11 +397,7 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe,
int i;
if (!u_trim_pipe_prim(mode, &count)) {
- return FALSE;
- }
-
- if (r300_nothing_to_draw(r300)) {
- return TRUE;
+ return;
}
for (i = 0; i < r300->vertex_buffer_count; i++) {
@@ -335,8 +410,9 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe,
draw_set_mapped_element_buffer(r300->draw, 0, NULL);
draw_set_mapped_constant_buffer(r300->draw,
- r300->shader_constants[PIPE_SHADER_VERTEX].constants,
- r300->shader_constants[PIPE_SHADER_VERTEX].count *
+ PIPE_SHADER_VERTEX,
+ r300->shader_constants[PIPE_SHADER_VERTEX].constants,
+ r300->shader_constants[PIPE_SHADER_VERTEX].count *
(sizeof(float) * 4));
draw_arrays(r300->draw, mode, start, count);
@@ -345,12 +421,10 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe,
pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer);
draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
}
-
- return TRUE;
}
/* SW TCL elements, using Draw. */
-boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe,
+void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
struct pipe_buffer* indexBuffer,
unsigned indexSize,
unsigned minIndex,
@@ -361,13 +435,10 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
int i;
+ void* indices;
if (!u_trim_pipe_prim(mode, &count)) {
- return FALSE;
- }
-
- if (r300_nothing_to_draw(r300)) {
- return TRUE;
+ return;
}
for (i = 0; i < r300->vertex_buffer_count; i++) {
@@ -377,12 +448,13 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe,
draw_set_mapped_vertex_buffer(r300->draw, i, buf);
}
- void* indices = pipe_buffer_map(pipe->screen, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ indices = pipe_buffer_map(pipe->screen, indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_element_buffer_range(r300->draw, indexSize,
minIndex, maxIndex, indices);
draw_set_mapped_constant_buffer(r300->draw,
+ PIPE_SHADER_VERTEX,
r300->shader_constants[PIPE_SHADER_VERTEX].constants,
r300->shader_constants[PIPE_SHADER_VERTEX].count *
(sizeof(float) * 4));
@@ -397,8 +469,6 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe,
pipe_buffer_unmap(pipe->screen, indexBuffer);
draw_set_mapped_element_buffer_range(r300->draw, 0, start,
start + count - 1, NULL);
-
- return TRUE;
}
/* Object for rendering using Draw. */
@@ -474,7 +544,7 @@ static void* r300_render_map_vertices(struct vbuf_render* render)
r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo,
PIPE_BUFFER_USAGE_CPU_WRITE);
- return (r300render->vbo_ptr + r300render->vbo_offset);
+ return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset);
}
static void r300_render_unmap_vertices(struct vbuf_render* render,
diff --git a/src/gallium/drivers/r300/r300_render.h b/src/gallium/drivers/r300/r300_render.h
index da83069083d..27b5e6a9630 100644
--- a/src/gallium/drivers/r300/r300_render.h
+++ b/src/gallium/drivers/r300/r300_render.h
@@ -25,35 +25,35 @@
uint32_t r300_translate_primitive(unsigned prim);
-boolean r300_draw_range_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize,
- unsigned minIndex,
- unsigned maxIndex,
- unsigned mode,
- unsigned start,
- unsigned count);
-
-boolean r300_draw_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize, unsigned mode,
- unsigned start, unsigned count);
-
-boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
- unsigned start, unsigned count);
-
-boolean r300_swtcl_draw_arrays(struct pipe_context* pipe,
- unsigned mode,
- unsigned start,
- unsigned count);
-
-boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe,
- struct pipe_buffer* indexBuffer,
- unsigned indexSize,
- unsigned minIndex,
- unsigned maxIndex,
- unsigned mode,
- unsigned start,
- unsigned count);
+void r300_draw_range_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count);
+
+void r300_draw_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize, unsigned mode,
+ unsigned start, unsigned count);
+
+void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
+ unsigned start, unsigned count);
+
+void r300_swtcl_draw_arrays(struct pipe_context* pipe,
+ unsigned mode,
+ unsigned start,
+ unsigned count);
+
+void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
+ struct pipe_buffer* indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count);
#endif /* R300_RENDER_H */
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index 2a8667d4835..287664b1d20 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -83,6 +83,7 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
switch (param) {
case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
/* XXX I'm told this goes up to 16 */
return 8;
case PIPE_CAP_NPOT_TEXTURES:
@@ -143,9 +144,11 @@ static int r300_get_param(struct pipe_screen* pscreen, int param)
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
case PIPE_CAP_SM3:
- return 1;
- case PIPE_CAP_MAX_COMBINED_SAMPLERS:
- return 8;
+ if (r300screen->caps->is_r500) {
+ return 1;
+ } else {
+ return 0;
+ }
default:
debug_printf("r300: Implementation error: Bad param %d\n",
param);
diff --git a/src/gallium/drivers/r300/r300_shader_semantics.h b/src/gallium/drivers/r300/r300_shader_semantics.h
index 85184e2cfd7..6796841b29b 100644
--- a/src/gallium/drivers/r300/r300_shader_semantics.h
+++ b/src/gallium/drivers/r300/r300_shader_semantics.h
@@ -40,6 +40,7 @@ struct r300_shader_semantics {
int bcolor[ATTR_COLOR_COUNT];
int generic[ATTR_GENERIC_COUNT];
int fog;
+ int wpos;
};
static INLINE void r300_shader_semantics_reset(
@@ -50,6 +51,7 @@ static INLINE void r300_shader_semantics_reset(
info->pos = ATTR_UNUSED;
info->psize = ATTR_UNUSED;
info->fog = ATTR_UNUSED;
+ info->wpos = ATTR_UNUSED;
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
info->color[i] = ATTR_UNUSED;
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 541b0abc9c5..60ad763cf48 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -1,5 +1,6 @@
/*
* Copyright 2008 Corbin Simpson <[email protected]>
+ * Copyright 2009 Marek Olšák <[email protected]>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -41,6 +42,120 @@
/* r300_state: Functions used to intialize state context by translating
* Gallium state objects into semi-native r300 state objects. */
+static boolean blend_discard_if_src_alpha_0(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_ALPHA == 0, and the following state is set, the colorbuffer
+ * will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ srcA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ srcA == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_alpha_1(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_ALPHA == 1, and the following state is set, the colorbuffer
+ * will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ srcA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_color_0(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_COLOR == (0,0,0), and the following state is set, the colorbuffer
+ * will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_SRC_COLOR ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_color_1(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_COLOR == (1,1,1), and the following state is set, the colorbuffer
+ * will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_alpha_color_0(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_ALPHA_COLOR == (0,0,0,0), and the following state is set,
+ * the colorbuffer will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_SRC_COLOR ||
+ srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ srcA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ srcA == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ONE);
+}
+
+static boolean blend_discard_if_src_alpha_color_1(unsigned srcRGB, unsigned srcA,
+ unsigned dstRGB, unsigned dstA)
+{
+ /* If the blend equation is ADD or REVERSE_SUBTRACT,
+ * SRC_ALPHA_COLOR == (1,1,1,1), and the following state is set,
+ * the colorbuffer will not be changed.
+ * Notice that the dst factors are the src factors inverted. */
+ return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (srcA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ srcA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ srcA == PIPE_BLENDFACTOR_ZERO) &&
+ (dstRGB == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ONE) &&
+ (dstA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ONE);
+}
+
/* Create a new blend state based on the CSO blend state.
*
* This encompasses alpha blending, logic/raster ops, and blend dithering. */
@@ -66,7 +181,11 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
( r300_translate_blend_factor(srcRGB) << R300_SRC_BLEND_SHIFT) |
( r300_translate_blend_factor(dstRGB) << R300_DST_BLEND_SHIFT);
- /* optimization: some operations do not require the destination color */
+ /* Optimization: some operations do not require the destination color.
+ *
+ * When SRC_ALPHA_SATURATE is used, colorbuffer reads must be enabled,
+ * otherwise blending gives incorrect results. It seems to be
+ * a hardware bug. */
if (eqRGB == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MIN ||
eqRGB == PIPE_BLEND_MAX || eqA == PIPE_BLEND_MAX ||
dstRGB != PIPE_BLENDFACTOR_ZERO ||
@@ -78,11 +197,81 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
srcA == PIPE_BLENDFACTOR_DST_COLOR ||
srcA == PIPE_BLENDFACTOR_DST_ALPHA ||
srcA == PIPE_BLENDFACTOR_INV_DST_COLOR ||
- srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA)
+ srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) {
+ /* Enable reading from the colorbuffer. */
blend->blend_control |= R300_READ_ENABLE;
- /* XXX implement the optimization with DISCARD_SRC_PIXELS*/
- /* XXX implement the optimization with SRC_ALPHA_?_NO_READ */
+ if (r300_screen(r300_context(pipe)->context.screen)->caps->is_r500) {
+ /* Optimization: Depending on incoming pixels, we can
+ * conditionally disable the reading in hardware... */
+ if (eqRGB != PIPE_BLEND_MIN && eqA != PIPE_BLEND_MIN &&
+ eqRGB != PIPE_BLEND_MAX && eqA != PIPE_BLEND_MAX) {
+ /* Disable reading if SRC_ALPHA == 0. */
+ if ((dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (dstA == PIPE_BLENDFACTOR_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ZERO)) {
+ blend->blend_control |= R500_SRC_ALPHA_0_NO_READ;
+ }
+
+ /* Disable reading if SRC_ALPHA == 1. */
+ if ((dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_ZERO) &&
+ (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR ||
+ dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
+ dstA == PIPE_BLENDFACTOR_ZERO)) {
+ blend->blend_control |= R500_SRC_ALPHA_1_NO_READ;
+ }
+ }
+ }
+ }
+
+ /* Optimization: discard pixels which don't change the colorbuffer.
+ *
+ * The code below is non-trivial and some math is involved.
+ *
+ * Discarding pixels must be disabled when FP16 AA is enabled.
+ * This is a hardware bug. Also, this implementation wouldn't work
+ * with FP blending enabled and equation clamping disabled.
+ *
+ * Equations other than ADD are rarely used and therefore won't be
+ * optimized. */
+ if ((eqRGB == PIPE_BLEND_ADD || eqRGB == PIPE_BLEND_REVERSE_SUBTRACT) &&
+ (eqA == PIPE_BLEND_ADD || eqA == PIPE_BLEND_REVERSE_SUBTRACT)) {
+ /* ADD: X+Y
+ * REVERSE_SUBTRACT: Y-X
+ *
+ * The idea is:
+ * If X = src*srcFactor = 0 and Y = dst*dstFactor = 1,
+ * then CB will not be changed.
+ *
+ * Given the srcFactor and dstFactor variables, we can derive
+ * what src and dst should be equal to and discard appropriate
+ * pixels.
+ */
+ if (blend_discard_if_src_alpha_0(srcRGB, srcA, dstRGB, dstA)) {
+ blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0;
+ } else if (blend_discard_if_src_alpha_1(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1;
+ } else if (blend_discard_if_src_color_0(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_0;
+ } else if (blend_discard_if_src_color_1(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_1;
+ } else if (blend_discard_if_src_alpha_color_0(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |=
+ R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0;
+ } else if (blend_discard_if_src_alpha_color_1(srcRGB, srcA,
+ dstRGB, dstA)) {
+ blend->blend_control |=
+ R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1;
+ }
+ }
/* separate alpha */
if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
@@ -128,8 +317,8 @@ static void r300_bind_blend_state(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- r300->blend_state = (struct r300_blend_state*)state;
- r300->dirty_state |= R300_NEW_BLEND;
+ r300->blend_state.state = state;
+ r300->blend_state.dirty = TRUE;
}
/* Free blend state. */
@@ -151,20 +340,24 @@ static void r300_set_blend_color(struct pipe_context* pipe,
const struct pipe_blend_color* color)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_screen* r300screen = r300_screen(pipe->screen);
+ struct r300_blend_color_state* state =
+ (struct r300_blend_color_state*)r300->blend_color_state.state;
union util_color uc;
util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc);
- r300->blend_color_state->blend_color = uc.ui;
+ state->blend_color = uc.ui;
/* XXX if FP16 blending is enabled, we should use the FP16 format */
- r300->blend_color_state->blend_color_red_alpha =
+ state->blend_color_red_alpha =
float_to_fixed10(color->color[0]) |
(float_to_fixed10(color->color[3]) << 16);
- r300->blend_color_state->blend_color_green_blue =
+ state->blend_color_green_blue =
float_to_fixed10(color->color[2]) |
(float_to_fixed10(color->color[1]) << 16);
- r300->dirty_state |= R300_NEW_BLEND_COLOR;
+ r300->blend_color_state.size = r300screen->caps->is_r500 ? 3 : 2;
+ r300->blend_color_state.dirty = TRUE;
}
static void r300_set_clip_state(struct pipe_context* pipe,
@@ -173,12 +366,15 @@ static void r300_set_clip_state(struct pipe_context* pipe,
struct r300_context* r300 = r300_context(pipe);
if (r300_screen(pipe->screen)->caps->has_tcl) {
- r300->clip_state = *state;
- r300->dirty_state |= R300_NEW_CLIP;
+ memcpy(r300->clip_state.state, state, sizeof(struct pipe_clip_state));
+ r300->clip_state.size = 29;
} else {
draw_flush(r300->draw);
draw_set_clip_state(r300->draw, state);
+ r300->clip_state.size = 2;
}
+
+ r300->clip_state.dirty = TRUE;
}
/* Create a new depth, stencil, and alpha state based on the CSO dsa state.
@@ -271,9 +467,11 @@ static void r300_bind_dsa_state(struct pipe_context* pipe,
void* state)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_screen* r300screen = r300_screen(pipe->screen);
- r300->dsa_state = (struct r300_dsa_state*)state;
- r300->dirty_state |= R300_NEW_DSA;
+ r300->dsa_state.state = state;
+ r300->dsa_state.size = r300screen->caps->is_r500 ? 8 : 6;
+ r300->dsa_state.dirty = TRUE;
}
/* Free DSA state. */
@@ -283,37 +481,11 @@ static void r300_delete_dsa_state(struct pipe_context* pipe,
FREE(state);
}
-static void r300_set_scissor_regs(const struct pipe_scissor_state* state,
- struct r300_scissor_regs *scissor,
- boolean is_r500)
-{
- if (is_r500) {
- scissor->top_left =
- (state->minx << R300_SCISSORS_X_SHIFT) |
- (state->miny << R300_SCISSORS_Y_SHIFT);
- scissor->bottom_right =
- ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) |
- ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT);
- } else {
- /* Offset of 1440 in non-R500 chipsets. */
- scissor->top_left =
- ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) |
- ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT);
- scissor->bottom_right =
- (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) |
- (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT);
- }
-
- scissor->empty_area = state->minx >= state->maxx ||
- state->miny >= state->maxy;
-}
-
static void
r300_set_framebuffer_state(struct pipe_context* pipe,
const struct pipe_framebuffer_state* state)
{
struct r300_context* r300 = r300_context(pipe);
- struct pipe_scissor_state scissor;
if (r300->draw) {
draw_flush(r300->draw);
@@ -321,18 +493,12 @@ static void
r300->framebuffer_state = *state;
- scissor.minx = scissor.miny = 0;
- scissor.maxx = state->width;
- scissor.maxy = state->height;
- r300_set_scissor_regs(&scissor, &r300->scissor_state->framebuffer,
- r300_screen(r300->context.screen)->caps->is_r500);
-
/* Don't rely on the order of states being set for the first time. */
- if (!r300->rs_state || !r300->rs_state->rs.scissor) {
- r300->dirty_state |= R300_NEW_SCISSOR;
- }
r300->dirty_state |= R300_NEW_FRAMEBUFFERS;
- r300->dirty_state |= R300_NEW_BLEND;
+
+ r300->blend_state.dirty = TRUE;
+ r300->dsa_state.dirty = TRUE;
+ r300->scissor_state.dirty = TRUE;
}
/* Create fragment shader state. */
@@ -367,6 +533,10 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
r300->fs = fs;
r300_pick_fragment_shader(r300);
+ if (r300->vs && r300_vertex_shader_setup_wpos(r300)) {
+ r300->dirty_state |= R300_NEW_VERTEX_FORMAT;
+ }
+
r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS;
}
@@ -407,8 +577,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
/* Copy rasterizer state for Draw. */
rs->rs = *state;
- rs->enable_vte = !state->bypass_vs_clip_and_viewport;
-
#ifdef PIPE_ARCH_LITTLE_ENDIAN
rs->vap_control_status = R300_VC_NO_SWAP;
#else
@@ -524,12 +692,23 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
draw_set_rasterizer_state(r300->draw, &rs->rs);
}
- r300->rs_state = rs;
+ if (rs) {
+ r300->tcl_bypass = rs->rs.bypass_vs_clip_and_viewport;
+ } else {
+ r300->tcl_bypass = FALSE;
+ }
+
+ r300->rs_state.state = rs;
+ r300->rs_state.dirty = TRUE;
+ /* XXX Why is this still needed, dammit!? */
+ r300->scissor_state.dirty = TRUE;
+ r300->viewport_state.dirty = TRUE;
+
/* XXX Clean these up when we move to atom emits */
- r300->dirty_state |= R300_NEW_RASTERIZER;
r300->dirty_state |= R300_NEW_RS_BLOCK;
- r300->dirty_state |= R300_NEW_SCISSOR;
- r300->dirty_state |= R300_NEW_VIEWPORT;
+ if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) {
+ r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
+ }
}
/* Free rasterizer state. */
@@ -556,7 +735,8 @@ static void*
sampler->filter0 |= r300_translate_tex_filters(state->min_img_filter,
state->mag_img_filter,
- state->min_mip_filter);
+ state->min_mip_filter,
+ state->max_anisotropy > 1.0);
/* Unfortunately, r300-r500 don't support floating-point mipmap lods. */
/* We must pass these to the emit function to clamp them properly. */
@@ -664,49 +844,51 @@ static void r300_set_scissor_state(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- r300_set_scissor_regs(state, &r300->scissor_state->scissor,
- r300_screen(r300->context.screen)->caps->is_r500);
+ memcpy(r300->scissor_state.state, state,
+ sizeof(struct pipe_scissor_state));
- /* Don't rely on the order of states being set for the first time. */
- if (!r300->rs_state || r300->rs_state->rs.scissor) {
- r300->dirty_state |= R300_NEW_SCISSOR;
- }
+ r300->scissor_state.dirty = TRUE;
}
static void r300_set_viewport_state(struct pipe_context* pipe,
const struct pipe_viewport_state* state)
{
struct r300_context* r300 = r300_context(pipe);
+ struct r300_viewport_state* viewport =
+ (struct r300_viewport_state*)r300->viewport_state.state;
/* Do the transform in HW. */
- r300->viewport_state->vte_control = R300_VTX_W0_FMT;
+ viewport->vte_control = R300_VTX_W0_FMT;
if (state->scale[0] != 1.0f) {
- r300->viewport_state->xscale = state->scale[0];
- r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA;
+ viewport->xscale = state->scale[0];
+ viewport->vte_control |= R300_VPORT_X_SCALE_ENA;
}
if (state->scale[1] != 1.0f) {
- r300->viewport_state->yscale = state->scale[1];
- r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA;
+ viewport->yscale = state->scale[1];
+ viewport->vte_control |= R300_VPORT_Y_SCALE_ENA;
}
if (state->scale[2] != 1.0f) {
- r300->viewport_state->zscale = state->scale[2];
- r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA;
+ viewport->zscale = state->scale[2];
+ viewport->vte_control |= R300_VPORT_Z_SCALE_ENA;
}
if (state->translate[0] != 0.0f) {
- r300->viewport_state->xoffset = state->translate[0];
- r300->viewport_state->vte_control |= R300_VPORT_X_OFFSET_ENA;
+ viewport->xoffset = state->translate[0];
+ viewport->vte_control |= R300_VPORT_X_OFFSET_ENA;
}
if (state->translate[1] != 0.0f) {
- r300->viewport_state->yoffset = state->translate[1];
- r300->viewport_state->vte_control |= R300_VPORT_Y_OFFSET_ENA;
+ viewport->yoffset = state->translate[1];
+ viewport->vte_control |= R300_VPORT_Y_OFFSET_ENA;
}
if (state->translate[2] != 0.0f) {
- r300->viewport_state->zoffset = state->translate[2];
- r300->viewport_state->vte_control |= R300_VPORT_Z_OFFSET_ENA;
+ viewport->zoffset = state->translate[2];
+ viewport->vte_control |= R300_VPORT_Z_OFFSET_ENA;
}
- r300->dirty_state |= R300_NEW_VIEWPORT;
+ r300->viewport_state.dirty = TRUE;
+ if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) {
+ r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS;
+ }
}
static void r300_set_vertex_buffers(struct pipe_context* pipe,
@@ -778,7 +960,13 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
}
r300->vs = vs;
- r300->dirty_state |= R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS;
+ if (r300->fs) {
+ r300_vertex_shader_setup_wpos(r300);
+ }
+
+ r300->dirty_state |=
+ R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS |
+ R300_NEW_VERTEX_FORMAT;
} else {
draw_flush(r300->draw);
draw_bind_vertex_shader(r300->draw,
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 29bc701a86e..192846411ba 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -71,9 +71,9 @@ static void r300_draw_emit_attrib(struct r300_context* r300,
struct tgsi_shader_info* info = &r300->vs->info;
int output;
- output = draw_find_vs_output(r300->draw,
- info->output_semantic_name[index],
- info->output_semantic_index[index]);
+ output = draw_find_shader_output(r300->draw,
+ info->output_semantic_name[index],
+ info->output_semantic_index[index]);
draw_emit_vertex_attr(&r300->vertex_info->vinfo, emit, interp, output);
}
@@ -139,10 +139,10 @@ static void r300_vertex_psc(struct r300_context* r300)
/* If TCL is bypassed, map vertex streams to equivalent VS output
* locations. */
- if (r300->rs_state->enable_vte) {
- stream_tab = identity;
- } else {
+ if (r300->tcl_bypass) {
stream_tab = r300->vs->stream_loc_notcl;
+ } else {
+ stream_tab = identity;
}
/* Vertex shaders have no semantics on their inputs,
@@ -333,6 +333,8 @@ static void r300_update_rs_block(struct r300_context* r300,
void (*rX00_rs_col_write)(struct r300_rs_block*, int, int);
void (*rX00_rs_tex)(struct r300_rs_block*, int, int, boolean);
void (*rX00_rs_tex_write)(struct r300_rs_block*, int, int);
+ boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED ||
+ vs_outputs->bcolor[1] != ATTR_UNUSED;
if (r300_screen(r300->context.screen)->caps->is_r500) {
rX00_rs_col = r500_rs_col;
@@ -348,7 +350,7 @@ static void r300_update_rs_block(struct r300_context* r300,
/* Rasterize colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
/* Always rasterize if it's written by the VS,
* otherwise it locks up. */
rX00_rs_col(rs, col_count, i, FALSE);
@@ -410,6 +412,16 @@ static void r300_update_rs_block(struct r300_context* r300,
}
}
+ /* Rasterize WPOS. */
+ /* If the FS doesn't need it, it's not written by the VS. */
+ if (fs_inputs->wpos != ATTR_UNUSED) {
+ rX00_rs_tex(rs, tex_count, tex_count, FALSE);
+ rX00_rs_tex_write(rs, tex_count, fp_offset);
+
+ fp_offset++;
+ tex_count++;
+ }
+
/* Rasterize at least one color, or bad things happen. */
if (col_count == 0 && tex_count == 0) {
rX00_rs_col(rs, 0, 0, TRUE);
@@ -496,7 +508,8 @@ static boolean r300_dsa_alpha_test_enabled(struct r300_dsa_state* dsa)
static void r300_update_ztop(struct r300_context* r300)
{
- r300->ztop_state.z_buffer_top = R300_ZTOP_ENABLE;
+ struct r300_ztop_state* ztop_state =
+ (struct r300_ztop_state*)r300->ztop_state.state;
/* This is important enough that I felt it warranted a comment.
*
@@ -518,31 +531,37 @@ static void r300_update_ztop(struct r300_context* r300)
* 5) Depth writes in fragment shader
* 6) Outstanding occlusion queries
*
+ * This register causes stalls all the way from SC to CB when changed,
+ * but it is buffered on-chip so it does not hurt to write it if it has
+ * not changed.
+ *
* ~C.
*/
/* ZS writes */
- if (r300_dsa_writes_depth_stencil(r300->dsa_state) &&
- (r300_dsa_alpha_test_enabled(r300->dsa_state) || /* (1) */
- r300->fs->info.uses_kill)) { /* (2) */
- r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE;
- } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */
- r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE;
- } else if (r300->query_current) { /* (6) */
- r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE;
+ if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) &&
+ (r300_dsa_alpha_test_enabled(r300->dsa_state.state) ||/* (1) */
+ r300->fs->info.uses_kill)) { /* (2) */
+ ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
+ } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */
+ ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
+ } else if (r300->query_current) { /* (6) */
+ ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
+ } else {
+ ztop_state->z_buffer_top = R300_ZTOP_ENABLE;
}
+
+ r300->ztop_state.dirty = TRUE;
}
void r300_update_derived_state(struct r300_context* r300)
{
+ /* XXX */
if (r300->dirty_state &
(R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER |
- R300_NEW_VERTEX_FORMAT)) {
+ R300_NEW_VERTEX_FORMAT) || r300->rs_state.dirty) {
r300_update_derived_shader_state(r300);
}
- if (r300->dirty_state &
- (R300_NEW_DSA | R300_NEW_FRAGMENT_SHADER | R300_NEW_QUERY)) {
- r300_update_ztop(r300);
- }
+ r300_update_ztop(r300);
}
diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h
index dbe42edd910..35be00e1b01 100644
--- a/src/gallium/drivers/r300/r300_state_inlines.h
+++ b/src/gallium/drivers/r300/r300_state_inlines.h
@@ -257,38 +257,37 @@ static INLINE uint32_t r300_translate_wrap(int wrap)
}
}
-static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip)
+static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip,
+ int is_anisotropic)
{
uint32_t retval = 0;
- switch (min) {
+ if (is_anisotropic)
+ retval |= R300_TX_MIN_FILTER_ANISO | R300_TX_MAG_FILTER_ANISO;
+ else {
+ switch (min) {
case PIPE_TEX_FILTER_NEAREST:
retval |= R300_TX_MIN_FILTER_NEAREST;
break;
case PIPE_TEX_FILTER_LINEAR:
retval |= R300_TX_MIN_FILTER_LINEAR;
break;
- case PIPE_TEX_FILTER_ANISO:
- retval |= R300_TX_MIN_FILTER_ANISO;
- break;
default:
debug_printf("r300: Unknown texture filter %d\n", min);
assert(0);
break;
- }
- switch (mag) {
+ }
+ switch (mag) {
case PIPE_TEX_FILTER_NEAREST:
retval |= R300_TX_MAG_FILTER_NEAREST;
break;
case PIPE_TEX_FILTER_LINEAR:
retval |= R300_TX_MAG_FILTER_LINEAR;
break;
- case PIPE_TEX_FILTER_ANISO:
- retval |= R300_TX_MAG_FILTER_ANISO;
- break;
default:
debug_printf("r300: Unknown texture filter %d\n", mag);
assert(0);
break;
+ }
}
switch (mip) {
case PIPE_TEX_MIPFILTER_NONE:
diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c
index bcd4c030f9c..b0f309695c9 100644
--- a/src/gallium/drivers/r300/r300_state_invariant.c
+++ b/src/gallium/drivers/r300/r300_state_invariant.c
@@ -43,7 +43,7 @@ void r300_emit_invariant_state(struct r300_context* r300)
struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps;
CS_LOCALS(r300);
- BEGIN_CS(20 + (caps->has_tcl ? 2: 0));
+ BEGIN_CS(16 + (caps->has_tcl ? 2: 0));
/*** Graphics Backend (GB) ***/
/* Various GB enables */
@@ -66,8 +66,6 @@ void r300_emit_invariant_state(struct r300_context* r300)
OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x0);
OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x0);
OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x0);
- OUT_CS_REG(R300_FG_DEPTH_SRC, 0x0);
- OUT_CS_REG(R300_US_W_FMT, 0x0);
/*** VAP ***/
/* Sign/normalize control */
@@ -117,10 +115,12 @@ void r300_emit_invariant_state(struct r300_context* r300)
OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C);
OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525);
OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000);
- if (caps->is_r500) {
- OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000);
- OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF);
+
+ if (caps->family >= CHIP_FAMILY_RV350) {
+ OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
+ OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
}
+
OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000);
OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000);
OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000);
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index 9a96206a4dc..a9bbdd56d84 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -30,6 +30,18 @@
#include "r300_texture.h"
#include "r300_screen.h"
+#define TILE_WIDTH 0
+#define TILE_HEIGHT 1
+
+static const unsigned microblock_table[5][3][2] = {
+ /*linear tiled square-tiled */
+ {{32, 1}, {8, 4}, {0, 0}}, /* 8 bits per pixel */
+ {{16, 1}, {8, 2}, {4, 4}}, /* 16 bits per pixel */
+ {{ 8, 1}, {4, 2}, {0, 0}}, /* 32 bits per pixel */
+ {{ 4, 1}, {0, 0}, {2, 2}}, /* 64 bits per pixel */
+ {{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */
+};
+
static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500)
{
struct r300_texture_state* state = &tex->state;
@@ -92,33 +104,67 @@ unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
}
/**
+ * Return the width (dim==TILE_WIDTH) or height (dim==TILE_HEIGHT) of one tile
+ * of the given texture.
+ */
+static unsigned r300_texture_get_tile_size(struct r300_texture* tex, int dim)
+{
+ unsigned pixsize, tile_size;
+
+ pixsize = util_format_get_blocksize(tex->tex.format);
+ tile_size = microblock_table[util_logbase2(pixsize)][tex->microtile][dim] *
+ (tex->macrotile == R300_BUFFER_TILED ? 8 : 1);
+
+ assert(tile_size);
+ return tile_size;
+}
+
+/**
* Return the stride, in bytes, of the texture images of the given texture
* at the given level.
*/
unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level)
{
+ unsigned tile_width, width;
+
if (tex->stride_override)
return tex->stride_override;
+ /* Check the level. */
if (level > tex->tex.last_level) {
debug_printf("%s: level (%u) > last_level (%u)\n", __FUNCTION__,
level, tex->tex.last_level);
return 0;
}
- return align(util_format_get_stride(tex->tex.format, u_minify(tex->tex.width0, level)), 32);
+ tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH);
+ width = align(u_minify(tex->tex.width0, level), tile_width);
+
+ /* Should already be aligned except for S3TC. */
+ return align(util_format_get_stride(tex->tex.format, width), 32);
+}
+
+static unsigned r300_texture_get_nblocksy(struct r300_texture* tex,
+ unsigned level)
+{
+ unsigned height, tile_height;
+
+ tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT);
+ height = align(u_minify(tex->tex.height0, level), tile_height);
+
+ return util_format_get_nblocksy(tex->tex.format, height);
}
static void r300_setup_miptree(struct r300_texture* tex)
{
struct pipe_texture* base = &tex->tex;
- int stride, size, layer_size;
- int i;
+ unsigned stride, size, layer_size, nblocksy, i;
- for (i = 0; i <= base->last_level; i++) {
- unsigned nblocksy = util_format_get_nblocksy(base->format, u_minify(base->height0, i));
+ debug_printf("r300: Making miptree for texture, format %s\n", pf_name(base->format));
+ for (i = 0; i <= base->last_level; i++) {
stride = r300_texture_get_stride(tex, i);
+ nblocksy = r300_texture_get_nblocksy(tex, i);
layer_size = stride * nblocksy;
if (base->target == PIPE_TEXTURE_CUBE)
@@ -132,9 +178,9 @@ static void r300_setup_miptree(struct r300_texture* tex)
tex->pitch[i] = stride / util_format_get_blocksize(base->format);
debug_printf("r300: Texture miptree: Level %d "
- "(%dx%dx%d px, pitch %d bytes)\n",
+ "(%dx%dx%d px, pitch %d bytes) %d bytes total\n",
i, u_minify(base->width0, i), u_minify(base->height0, i),
- u_minify(base->depth0, i), stride);
+ u_minify(base->depth0, i), stride, tex->size);
}
}
@@ -163,7 +209,7 @@ static struct pipe_texture*
r300_setup_miptree(tex);
r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
- tex->buffer = screen->buffer_create(screen, 1024,
+ tex->buffer = screen->buffer_create(screen, 2048,
PIPE_BUFFER_USAGE_PIXEL,
tex->size);
diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
index 096cdb20bbe..a792c2cf989 100644
--- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c
+++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
@@ -120,7 +120,7 @@ static unsigned translate_opcode(unsigned opcode)
/* case TGSI_OPCODE_NOT: return RC_OPCODE_NOT; */
/* case TGSI_OPCODE_TRUNC: return RC_OPCODE_TRUNC; */
/* case TGSI_OPCODE_SHL: return RC_OPCODE_SHL; */
- /* case TGSI_OPCODE_SHR: return RC_OPCODE_SHR; */
+ /* case TGSI_OPCODE_ISHR: return RC_OPCODE_SHR; */
/* case TGSI_OPCODE_AND: return RC_OPCODE_AND; */
/* case TGSI_OPCODE_OR: return RC_OPCODE_OR; */
/* case TGSI_OPCODE_MOD: return RC_OPCODE_MOD; */
diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c
index c4ed0d712f9..68aef70872e 100644
--- a/src/gallium/drivers/r300/r300_vs.c
+++ b/src/gallium/drivers/r300/r300_vs.c
@@ -22,6 +22,7 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "r300_vs.h"
+#include "r300_fs.h"
#include "r300_context.h"
#include "r300_screen.h"
@@ -33,6 +34,8 @@
#include "radeon_compiler.h"
+#include "util/u_math.h"
+
/* Convert info about VS output semantics into r300_shader_semantics. */
static void r300_shader_read_vs_outputs(
struct tgsi_shader_info* info,
@@ -88,11 +91,13 @@ static void r300_shader_read_vs_outputs(
}
}
-static void r300_shader_vap_output_fmt(
- struct r300_shader_semantics* vs_outputs,
- uint* hwfmt)
+static void r300_shader_vap_output_fmt(struct r300_vertex_shader* vs)
{
+ struct r300_shader_semantics* vs_outputs = &vs->outputs;
+ uint32_t* hwfmt = vs->hwfmt;
int i, gen_count;
+ boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED ||
+ vs_outputs->bcolor[1] != ATTR_UNUSED;
/* Do the actual vertex_info setup.
*
@@ -119,13 +124,19 @@ static void r300_shader_vap_output_fmt(
/* Colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
hwfmt[1] |= R300_INPUT_CNTL_COLOR;
hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i;
}
}
- /* XXX Back-face colors. */
+ /* Back-face colors. */
+ if (any_bcolor_used) {
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ hwfmt[1] |= R300_INPUT_CNTL_COLOR;
+ hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << (2+i);
+ }
+ }
/* Texture coordinates. */
gen_count = 0;
@@ -146,6 +157,9 @@ static void r300_shader_vap_output_fmt(
/* XXX magic */
assert(gen_count <= 8);
+
+ /* WPOS. */
+ vs->wpos_tex_output = gen_count;
}
/* Sets up stream mapping to equivalent VS outputs if TCL is bypassed
@@ -155,6 +169,8 @@ static void r300_stream_locations_notcl(
int* stream_loc)
{
int i, tabi = 0, gen_count;
+ boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED ||
+ vs_outputs->bcolor[1] != ATTR_UNUSED;
/* Position. */
stream_loc[tabi++] = 0;
@@ -166,14 +182,14 @@ static void r300_stream_locations_notcl(
/* Colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->color[i] != ATTR_UNUSED) {
+ if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) {
stream_loc[tabi++] = 2 + i;
}
}
/* Back-face colors. */
- for (i = 0; i < ATTR_COLOR_COUNT; i++) {
- if (vs_outputs->bcolor[i] != ATTR_UNUSED) {
+ if (any_bcolor_used) {
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
stream_loc[tabi++] = 4 + i;
}
}
@@ -181,7 +197,7 @@ static void r300_stream_locations_notcl(
/* Texture coordinates. */
gen_count = 0;
for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
- if (vs_outputs->bcolor[i] != ATTR_UNUSED) {
+ if (vs_outputs->generic[i] != ATTR_UNUSED) {
assert(tabi < 16);
stream_loc[tabi++] = 6 + gen_count;
gen_count++;
@@ -195,8 +211,12 @@ static void r300_stream_locations_notcl(
gen_count++;
}
- /* XXX magic */
- assert(gen_count <= 8);
+ /* WPOS. */
+ if (vs_outputs->wpos != ATTR_UNUSED) {
+ assert(tabi < 16);
+ stream_loc[tabi++] = 6 + gen_count;
+ gen_count++;
+ }
for (; tabi < 16;) {
stream_loc[tabi++] = -1;
@@ -209,6 +229,8 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
struct r300_shader_semantics* outputs = &vs->outputs;
struct tgsi_shader_info* info = &vs->info;
int i, reg = 0;
+ boolean any_bcolor_used = outputs->bcolor[0] != ATTR_UNUSED ||
+ outputs->bcolor[1] != ATTR_UNUSED;
/* Fill in the input mapping */
for (i = 0; i < info->num_inputs; i++)
@@ -226,14 +248,30 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
c->code->outputs[outputs->psize] = reg++;
}
+ /* If we're writing back facing colors we need to send
+ * four colors to make front/back face colors selection work.
+ * If the vertex program doesn't write all 4 colors, lets
+ * pretend it does by skipping output index reg so the colors
+ * get written into appropriate output vectors.
+ */
+
/* Colors. */
for (i = 0; i < ATTR_COLOR_COUNT; i++) {
if (outputs->color[i] != ATTR_UNUSED) {
c->code->outputs[outputs->color[i]] = reg++;
+ } else if (any_bcolor_used) {
+ reg++;
}
}
- /* XXX Back-face colors. */
+ /* Back-face colors. */
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ if (outputs->bcolor[i] != ATTR_UNUSED) {
+ c->code->outputs[outputs->bcolor[i]] = reg++;
+ } else if (any_bcolor_used) {
+ reg++;
+ }
+ }
/* Texture coordinates. */
for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
@@ -246,6 +284,33 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c)
if (outputs->fog != ATTR_UNUSED) {
c->code->outputs[outputs->fog] = reg++;
}
+
+ /* WPOS. */
+ if (outputs->wpos != ATTR_UNUSED) {
+ c->code->outputs[outputs->wpos] = reg++;
+ }
+}
+
+static void r300_insert_wpos(struct r300_vertex_program_compiler* c,
+ struct r300_shader_semantics* outputs)
+{
+ int i, lastOutput = 0;
+
+ /* Find the max output index. */
+ lastOutput = MAX2(lastOutput, outputs->psize);
+ for (i = 0; i < ATTR_COLOR_COUNT; i++) {
+ lastOutput = MAX2(lastOutput, outputs->color[i]);
+ lastOutput = MAX2(lastOutput, outputs->bcolor[i]);
+ }
+ for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
+ lastOutput = MAX2(lastOutput, outputs->generic[i]);
+ }
+ lastOutput = MAX2(lastOutput, outputs->fog);
+
+ /* Set WPOS after the last output. */
+ lastOutput++;
+ rc_copy_output(&c->Base, 0, lastOutput); /* out[lastOutput] = out[0]; */
+ outputs->wpos = lastOutput;
}
void r300_translate_vertex_shader(struct r300_context* r300,
@@ -256,8 +321,6 @@ void r300_translate_vertex_shader(struct r300_context* r300,
/* Initialize. */
r300_shader_read_vs_outputs(&vs->info, &vs->outputs);
- r300_shader_vap_output_fmt(&vs->outputs, vs->hwfmt);
- r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl);
/* Setup the compiler */
rc_init(&compiler.Base);
@@ -277,9 +340,15 @@ void r300_translate_vertex_shader(struct r300_context* r300,
r300_tgsi_to_rc(&ttr, vs->state.tokens);
- compiler.RequiredOutputs = ~(~0 << vs->info.num_outputs);
+ compiler.RequiredOutputs = ~(~0 << (vs->info.num_outputs+1));
compiler.SetHwInputOutput = &set_vertex_inputs_outputs;
+ /* Insert the WPOS output. */
+ r300_insert_wpos(&compiler, &vs->outputs);
+
+ r300_shader_vap_output_fmt(vs);
+ r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl);
+
/* Invoke the compiler */
r3xx_compile_vertex_program(&compiler);
if (compiler.Base.Error) {
@@ -292,3 +361,30 @@ void r300_translate_vertex_shader(struct r300_context* r300,
rc_destroy(&compiler.Base);
vs->translated = TRUE;
}
+
+boolean r300_vertex_shader_setup_wpos(struct r300_context* r300)
+{
+ struct r300_vertex_shader* vs = r300->vs;
+ int tex_output = r300->vs->wpos_tex_output;
+ uint32_t tex_fmt = R300_INPUT_CNTL_TC0 << tex_output;
+ uint32_t* hwfmt = vs->hwfmt;
+
+ if (r300->fs->inputs.wpos != ATTR_UNUSED) {
+ /* Enable WPOS in VAP. */
+ if (!(hwfmt[1] & tex_fmt)) {
+ hwfmt[1] |= tex_fmt;
+ hwfmt[3] |= (4 << (3 * tex_output));
+
+ assert(tex_output < 8);
+ return TRUE;
+ }
+ } else {
+ /* Disable WPOS in VAP. */
+ if (hwfmt[1] & tex_fmt) {
+ hwfmt[1] &= ~tex_fmt;
+ hwfmt[3] &= ~(4 << (3 * tex_output));
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h
index 67e9db5366f..18cfeee3cd4 100644
--- a/src/gallium/drivers/r300/r300_vs.h
+++ b/src/gallium/drivers/r300/r300_vs.h
@@ -43,6 +43,9 @@ struct r300_vertex_shader {
/* Stream locations for SWTCL or if TCL is bypassed. */
int stream_loc_notcl[16];
+ /* Output stream location for WPOS. */
+ int wpos_tex_output;
+
/* Has this shader been translated yet? */
boolean translated;
@@ -53,4 +56,7 @@ struct r300_vertex_shader {
void r300_translate_vertex_shader(struct r300_context* r300,
struct r300_vertex_shader* vs);
+/* Return TRUE if VAP (hwfmt) needs to be re-emitted. */
+boolean r300_vertex_shader_setup_wpos(struct r300_context* r300);
+
#endif /* R300_VS_H */
diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c
index f98087deb8c..5f130453c39 100644
--- a/src/gallium/drivers/softpipe/sp_clear.c
+++ b/src/gallium/drivers/softpipe/sp_clear.c
@@ -36,6 +36,7 @@
#include "util/u_pack_color.h"
#include "sp_clear.h"
#include "sp_context.h"
+#include "sp_query.h"
#include "sp_tile_cache.h"
@@ -55,6 +56,9 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba,
if (softpipe->no_rast)
return;
+ if (!softpipe_check_render_cond(softpipe))
+ return;
+
#if 0
softpipe_update_derived(softpipe); /* not needed?? */
#endif
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index 0862e9f24bd..8e017939402 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -176,6 +176,19 @@ softpipe_is_buffer_referenced( struct pipe_context *pipe,
}
+static void
+softpipe_render_condition( struct pipe_context *pipe,
+ struct pipe_query *query,
+ uint mode )
+{
+ struct softpipe_context *softpipe = softpipe_context( pipe );
+
+ softpipe->render_cond_query = query;
+ softpipe->render_cond_mode = mode;
+}
+
+
+
struct pipe_context *
softpipe_create( struct pipe_screen *screen )
{
@@ -191,6 +204,7 @@ softpipe_create( struct pipe_screen *screen )
#endif
softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE );
+ softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE );
softpipe->pipe.winsys = screen->winsys;
softpipe->pipe.screen = screen;
@@ -222,6 +236,10 @@ softpipe_create( struct pipe_screen *screen )
softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
+ softpipe->pipe.create_gs_state = softpipe_create_gs_state;
+ softpipe->pipe.bind_gs_state = softpipe_bind_gs_state;
+ softpipe->pipe.delete_gs_state = softpipe_delete_gs_state;
+
softpipe->pipe.set_blend_color = softpipe_set_blend_color;
softpipe->pipe.set_clip_state = softpipe_set_clip_state;
softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
@@ -238,6 +256,8 @@ softpipe_create( struct pipe_screen *screen )
softpipe->pipe.draw_arrays = softpipe_draw_arrays;
softpipe->pipe.draw_elements = softpipe_draw_elements;
softpipe->pipe.draw_range_elements = softpipe_draw_range_elements;
+ softpipe->pipe.draw_arrays_instanced = softpipe_draw_arrays_instanced;
+ softpipe->pipe.draw_elements_instanced = softpipe_draw_elements_instanced;
softpipe->pipe.clear = softpipe_clear;
softpipe->pipe.flush = softpipe_flush;
@@ -247,6 +267,8 @@ softpipe_create( struct pipe_screen *screen )
softpipe_init_query_funcs( softpipe );
+ softpipe->pipe.render_condition = softpipe_render_condition;
+
/*
* Alloc caches for accessing drawing surfaces and textures.
* Must be before quad stage setup!
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index ac24fccb4c1..da673c57ada 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -58,6 +58,7 @@ struct softpipe_context {
struct pipe_rasterizer_state *rasterizer;
struct sp_fragment_shader *fs;
struct sp_vertex_shader *vs;
+ struct sp_geometry_shader *gs;
/** Other rendering state */
struct pipe_blend_color blend_color;
@@ -115,6 +116,10 @@ struct softpipe_context {
unsigned line_stipple_counter;
+ /** Conditional query object and mode */
+ struct pipe_query *render_cond_query;
+ uint render_cond_mode;
+
/** Software quad rendering pipeline */
struct {
struct quad_stage *shade;
@@ -147,6 +152,7 @@ struct softpipe_context {
unsigned use_sse : 1;
unsigned dump_fs : 1;
+ unsigned dump_gs : 1;
unsigned no_rast : 1;
};
diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c
index 96e1c5d8159..03b58d2fb72 100644
--- a/src/gallium/drivers/softpipe/sp_draw_arrays.c
+++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c
@@ -38,6 +38,7 @@
#include "util/u_prim.h"
#include "sp_context.h"
+#include "sp_query.h"
#include "sp_state.h"
#include "draw/draw_context.h"
@@ -48,7 +49,7 @@ static void
softpipe_map_constant_buffers(struct softpipe_context *sp)
{
struct pipe_winsys *ws = sp->pipe.winsys;
- uint i, size;
+ uint i, vssize, gssize;
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
if (sp->constants[i] && sp->constants[i]->size)
@@ -57,13 +58,21 @@ softpipe_map_constant_buffers(struct softpipe_context *sp)
}
if (sp->constants[PIPE_SHADER_VERTEX])
- size = sp->constants[PIPE_SHADER_VERTEX]->size;
+ vssize = sp->constants[PIPE_SHADER_VERTEX]->size;
else
- size = 0;
+ vssize = 0;
- draw_set_mapped_constant_buffer(sp->draw,
+ if (sp->constants[PIPE_SHADER_GEOMETRY])
+ gssize = sp->constants[PIPE_SHADER_GEOMETRY]->size;
+ else
+ gssize = 0;
+
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX,
sp->mapped_constants[PIPE_SHADER_VERTEX],
- size);
+ vssize);
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY,
+ sp->mapped_constants[PIPE_SHADER_GEOMETRY],
+ gssize);
}
@@ -78,9 +87,10 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp)
*/
draw_flush(sp->draw);
- draw_set_mapped_constant_buffer(sp->draw, NULL, 0);
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, NULL, 0);
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY, NULL, 0);
- for (i = 0; i < 2; i++) {
+ for (i = 0; i < PIPE_SHADER_TYPES; i++) {
if (sp->constants[i] && sp->constants[i]->size)
ws->buffer_unmap(ws, sp->constants[i]);
sp->mapped_constants[i] = NULL;
@@ -88,20 +98,42 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp)
}
-boolean
+/**
+ * Draw vertex arrays, with optional indexing.
+ * Basically, map the vertex buffers (and drawing surfaces), then hand off
+ * the drawing to the 'draw' module.
+ */
+static void
+softpipe_draw_range_elements_instanced(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
+
+
+void
softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
unsigned start, unsigned count)
{
- return softpipe_draw_elements(pipe, NULL, 0, mode, start, count);
+ softpipe_draw_range_elements_instanced(pipe,
+ NULL,
+ 0,
+ 0,
+ 0xffffffff,
+ mode,
+ start,
+ count,
+ 0,
+ 1);
}
-/**
- * Draw vertex arrays, with optional indexing.
- * Basically, map the vertex buffers (and drawing surfaces), then hand off
- * the drawing to the 'draw' module.
- */
-boolean
+void
softpipe_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
@@ -109,51 +141,142 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
unsigned max_index,
unsigned mode, unsigned start, unsigned count)
{
+ softpipe_draw_range_elements_instanced(pipe,
+ indexBuffer,
+ indexSize,
+ min_index,
+ max_index,
+ mode,
+ start,
+ count,
+ 0,
+ 1);
+}
+
+
+void
+softpipe_draw_elements(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start, unsigned count)
+{
+ softpipe_draw_range_elements_instanced(pipe,
+ indexBuffer,
+ indexSize,
+ 0,
+ 0xffffffff,
+ mode,
+ start,
+ count,
+ 0,
+ 1);
+}
+
+void
+softpipe_draw_arrays_instanced(struct pipe_context *pipe,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount)
+{
+ softpipe_draw_range_elements_instanced(pipe,
+ NULL,
+ 0,
+ 0,
+ 0xffffffff,
+ mode,
+ start,
+ count,
+ startInstance,
+ instanceCount);
+}
+
+void
+softpipe_draw_elements_instanced(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount)
+{
+ softpipe_draw_range_elements_instanced(pipe,
+ indexBuffer,
+ indexSize,
+ 0,
+ 0xffffffff,
+ mode,
+ start,
+ count,
+ startInstance,
+ instanceCount);
+}
+
+static void
+softpipe_draw_range_elements_instanced(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount)
+{
struct softpipe_context *sp = softpipe_context(pipe);
struct draw_context *draw = sp->draw;
unsigned i;
+ if (!softpipe_check_render_cond(sp))
+ return;
+
sp->reduced_api_prim = u_reduced_prim(mode);
- if (sp->dirty)
- softpipe_update_derived( sp );
+ if (sp->dirty) {
+ softpipe_update_derived(sp);
+ }
softpipe_map_transfers(sp);
softpipe_map_constant_buffers(sp);
- /*
- * Map vertex buffers
- */
+ /* Map vertex buffers */
for (i = 0; i < sp->num_vertex_buffers; i++) {
- void *buf
- = pipe_buffer_map(pipe->screen,
- sp->vertex_buffer[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ void *buf;
+
+ buf = pipe_buffer_map(pipe->screen,
+ sp->vertex_buffer[i].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
/* Map index buffer, if present */
if (indexBuffer) {
- void *mapped_indexes
- = pipe_buffer_map(pipe->screen, indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_element_buffer_range(draw, indexSize,
- min_index,
- max_index,
+ void *mapped_indexes;
+
+ mapped_indexes = pipe_buffer_map(pipe->screen,
+ indexBuffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ draw_set_mapped_element_buffer_range(draw,
+ indexSize,
+ minIndex,
+ maxIndex,
mapped_indexes);
- }
- else {
+ } else {
/* no index/element buffer */
- draw_set_mapped_element_buffer_range(draw, 0, start,
- start + count - 1, NULL);
+ draw_set_mapped_element_buffer_range(draw,
+ 0,
+ start,
+ start + count - 1,
+ NULL);
}
/* draw! */
- draw_arrays(draw, mode, start, count);
+ draw_arrays_instanced(draw, mode, start, count, startInstance, instanceCount);
- /*
- * unmap vertex/index buffers - will cause draw module to flush
- */
+ /* unmap vertex/index buffers - will cause draw module to flush */
for (i = 0; i < sp->num_vertex_buffers; i++) {
draw_set_mapped_vertex_buffer(draw, i, NULL);
pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer);
@@ -163,24 +286,8 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
pipe_buffer_unmap(pipe->screen, indexBuffer);
}
-
/* Note: leave drawing surfaces mapped */
softpipe_unmap_constant_buffers(sp);
sp->dirty_render_cache = TRUE;
-
- return TRUE;
-}
-
-
-boolean
-softpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode, unsigned start, unsigned count)
-{
- return softpipe_draw_range_elements( pipe, indexBuffer,
- indexSize,
- 0, 0xffffffff,
- mode, start, count );
}
diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
index 5fbac06a535..7f573aef3c3 100644
--- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c
+++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c
@@ -128,6 +128,7 @@ sp_vbuf_unmap_vertices(struct vbuf_render *vbr,
{
struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size );
+ (void) cvbr;
/* do nothing */
}
diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c
index fe6b6cec353..d9babe81dad 100644
--- a/src/gallium/drivers/softpipe/sp_quad_blend.c
+++ b/src/gallium/drivers/softpipe/sp_quad_blend.c
@@ -229,7 +229,7 @@ blend_quad(struct quad_stage *qs,
static const float zero[4] = { 0, 0, 0, 0 };
static const float one[4] = { 1, 1, 1, 1 };
struct softpipe_context *softpipe = qs->softpipe;
- float source[4][QUAD_SIZE];
+ float source[4][QUAD_SIZE] = { { 0 } };
/*
* Compute src/first term RGB
diff --git a/src/gallium/drivers/softpipe/sp_query.c b/src/gallium/drivers/softpipe/sp_query.c
index 379cf4ad064..4ef5d9f7b1d 100644
--- a/src/gallium/drivers/softpipe/sp_query.c
+++ b/src/gallium/drivers/softpipe/sp_query.c
@@ -99,6 +99,32 @@ softpipe_get_query_result(struct pipe_context *pipe,
}
+/**
+ * Called by rendering function to check rendering is conditional.
+ * \return TRUE if we should render, FALSE if we should skip rendering
+ */
+boolean
+softpipe_check_render_cond(struct softpipe_context *sp)
+{
+ struct pipe_context *pipe = &sp->pipe;
+ boolean b, wait;
+ uint64_t result;
+
+ if (!sp->render_cond_query) {
+ return TRUE; /* no query predicate, draw normally */
+ }
+
+ wait = (sp->render_cond_mode == PIPE_RENDER_COND_WAIT ||
+ sp->render_cond_mode == PIPE_RENDER_COND_BY_REGION_WAIT);
+
+ b = pipe->get_query_result(pipe, sp->render_cond_query, wait, &result);
+ if (b)
+ return result > 0;
+ else
+ return TRUE;
+}
+
+
void softpipe_init_query_funcs(struct softpipe_context *softpipe )
{
softpipe->pipe.create_query = softpipe_create_query;
diff --git a/src/gallium/drivers/softpipe/sp_query.h b/src/gallium/drivers/softpipe/sp_query.h
index 05060a45759..736c033897e 100644
--- a/src/gallium/drivers/softpipe/sp_query.h
+++ b/src/gallium/drivers/softpipe/sp_query.h
@@ -32,6 +32,10 @@
#ifndef SP_QUERY_H
#define SP_QUERY_H
+extern boolean
+softpipe_check_render_cond(struct softpipe_context *sp);
+
+
struct softpipe_context;
extern void softpipe_init_query_funcs(struct softpipe_context * );
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index 615581b95f9..3da75364c5d 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -1268,7 +1268,7 @@ void sp_setup_prepare( struct setup_context *setup )
}
/* Note: nr_attrs is only used for debugging (vertex printing) */
- setup->nr_vertex_attrs = draw_num_vs_outputs(sp->draw);
+ setup->nr_vertex_attrs = draw_num_shader_outputs(sp->draw);
sp->quad.first->begin( sp->quad.first );
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index c41e7184880..7f244c4fd49 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -50,6 +50,7 @@
#define SP_NEW_VERTEX 0x1000
#define SP_NEW_VS 0x2000
#define SP_NEW_QUERY 0x4000
+#define SP_NEW_GS 0x8000
struct tgsi_sampler;
@@ -90,6 +91,11 @@ struct sp_vertex_shader {
int max_sampler; /* -1 if no samplers */
};
+/** Subclass of pipe_shader_state */
+struct sp_geometry_shader {
+ struct pipe_shader_state shader;
+ struct draw_geometry_shader *draw_data;
+};
void *
@@ -143,6 +149,10 @@ void *softpipe_create_vs_state(struct pipe_context *,
const struct pipe_shader_state *);
void softpipe_bind_vs_state(struct pipe_context *, void *);
void softpipe_delete_vs_state(struct pipe_context *, void *);
+void *softpipe_create_gs_state(struct pipe_context *,
+ const struct pipe_shader_state *);
+void softpipe_bind_gs_state(struct pipe_context *, void *);
+void softpipe_delete_gs_state(struct pipe_context *, void *);
void softpipe_set_polygon_stipple( struct pipe_context *,
const struct pipe_poly_stipple * );
@@ -174,14 +184,14 @@ void softpipe_set_vertex_buffers(struct pipe_context *,
void softpipe_update_derived( struct softpipe_context *softpipe );
-boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
- unsigned start, unsigned count);
+void softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
+ unsigned start, unsigned count);
-boolean softpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode, unsigned start, unsigned count);
-boolean
+void softpipe_draw_elements(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start, unsigned count);
+void
softpipe_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
unsigned indexSize,
@@ -190,6 +200,24 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
unsigned mode, unsigned start, unsigned count);
void
+softpipe_draw_arrays_instanced(struct pipe_context *pipe,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
+
+void
+softpipe_draw_elements_instanced(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
+
+void
softpipe_map_transfers(struct softpipe_context *sp);
void
diff --git a/src/gallium/drivers/softpipe/sp_state_blend.c b/src/gallium/drivers/softpipe/sp_state_blend.c
index efed082f823..95ab3234337 100644
--- a/src/gallium/drivers/softpipe/sp_state_blend.c
+++ b/src/gallium/drivers/softpipe/sp_state_blend.c
@@ -29,6 +29,7 @@
*/
#include "util/u_memory.h"
+#include "draw/draw_context.h"
#include "sp_context.h"
#include "sp_state.h"
@@ -45,6 +46,8 @@ void softpipe_bind_blend_state( struct pipe_context *pipe,
{
struct softpipe_context *softpipe = softpipe_context(pipe);
+ draw_flush(softpipe->draw);
+
softpipe->blend = (struct pipe_blend_state *)blend;
softpipe->dirty |= SP_NEW_BLEND;
@@ -62,6 +65,8 @@ void softpipe_set_blend_color( struct pipe_context *pipe,
{
struct softpipe_context *softpipe = softpipe_context(pipe);
+ draw_flush(softpipe->draw);
+
softpipe->blend_color = *blend_color;
softpipe->dirty |= SP_NEW_BLEND;
diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c
index c24a737d07b..f6856a5f691 100644
--- a/src/gallium/drivers/softpipe/sp_state_derived.c
+++ b/src/gallium/drivers/softpipe/sp_state_derived.c
@@ -67,7 +67,7 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe)
/* compute vertex layout now */
const struct sp_fragment_shader *spfs = softpipe->fs;
struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf;
- const uint num = draw_num_vs_outputs(softpipe->draw);
+ const uint num = draw_current_shader_outputs(softpipe->draw);
uint i;
/* Tell draw_vbuf to simply emit the whole post-xform vertex
@@ -117,13 +117,13 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe)
}
/* this includes texcoords and varying vars */
- src = draw_find_vs_output(softpipe->draw,
- spfs->info.input_semantic_name[i],
- spfs->info.input_semantic_index[i]);
+ src = draw_find_shader_output(softpipe->draw,
+ spfs->info.input_semantic_name[i],
+ spfs->info.input_semantic_index[i]);
draw_emit_vertex_attr(vinfo, EMIT_4F, interp, src);
}
- softpipe->psize_slot = draw_find_vs_output(softpipe->draw,
+ softpipe->psize_slot = draw_find_shader_output(softpipe->draw,
TGSI_SEMANTIC_PSIZE, 0);
if (softpipe->psize_slot > 0) {
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT,
diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c
index eba0563c62c..b7ed4441b43 100644
--- a/src/gallium/drivers/softpipe/sp_state_fs.c
+++ b/src/gallium/drivers/softpipe/sp_state_fs.c
@@ -69,7 +69,14 @@ softpipe_bind_fs_state(struct pipe_context *pipe, void *fs)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
- softpipe->fs = (struct sp_fragment_shader *) fs;
+ draw_flush(softpipe->draw);
+
+ if (softpipe->fs == fs)
+ return;
+
+ draw_flush(softpipe->draw);
+
+ softpipe->fs = fs;
softpipe->dirty |= SP_NEW_FS;
}
@@ -159,8 +166,74 @@ softpipe_set_constant_buffer(struct pipe_context *pipe,
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
+ draw_flush(softpipe->draw);
+
/* note: reference counting */
pipe_buffer_reference(&softpipe->constants[shader], buf);
softpipe->dirty |= SP_NEW_CONSTANTS;
}
+
+void *
+softpipe_create_gs_state(struct pipe_context *pipe,
+ const struct pipe_shader_state *templ)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+ struct sp_geometry_shader *state;
+
+ state = CALLOC_STRUCT(sp_geometry_shader);
+ if (state == NULL )
+ goto fail;
+
+ /* debug */
+ if (softpipe->dump_gs)
+ tgsi_dump(templ->tokens, 0);
+
+ /* copy shader tokens, the ones passed in will go away.
+ */
+ state->shader.tokens = tgsi_dup_tokens(templ->tokens);
+ if (state->shader.tokens == NULL)
+ goto fail;
+
+ state->draw_data = draw_create_geometry_shader(softpipe->draw, templ);
+ if (state->draw_data == NULL)
+ goto fail;
+
+ return state;
+
+fail:
+ if (state) {
+ FREE( (void *)state->shader.tokens );
+ FREE( state->draw_data );
+ FREE( state );
+ }
+ return NULL;
+}
+
+
+void
+softpipe_bind_gs_state(struct pipe_context *pipe, void *gs)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+
+ softpipe->gs = (struct sp_geometry_shader *)gs;
+
+ draw_bind_geometry_shader(softpipe->draw,
+ (softpipe->gs ? softpipe->gs->draw_data : NULL));
+
+ softpipe->dirty |= SP_NEW_GS;
+}
+
+
+void
+softpipe_delete_gs_state(struct pipe_context *pipe, void *gs)
+{
+ struct softpipe_context *softpipe = softpipe_context(pipe);
+
+ struct sp_geometry_shader *state =
+ (struct sp_geometry_shader *)gs;
+
+ draw_delete_geometry_shader(softpipe->draw,
+ (state) ? state->draw_data : 0);
+ FREE(state);
+}
diff --git a/src/gallium/drivers/softpipe/sp_state_rasterizer.c b/src/gallium/drivers/softpipe/sp_state_rasterizer.c
index 87b72196838..a5b00336d44 100644
--- a/src/gallium/drivers/softpipe/sp_state_rasterizer.c
+++ b/src/gallium/drivers/softpipe/sp_state_rasterizer.c
@@ -41,14 +41,17 @@ softpipe_create_rasterizer_state(struct pipe_context *pipe,
}
void softpipe_bind_rasterizer_state(struct pipe_context *pipe,
- void *setup)
+ void *rasterizer)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
+ if (softpipe->rasterizer == rasterizer)
+ return;
+
/* pass-through to draw module */
- draw_set_rasterizer_state(softpipe->draw, setup);
+ draw_set_rasterizer_state(softpipe->draw, rasterizer);
- softpipe->rasterizer = (struct pipe_rasterizer_state *)setup;
+ softpipe->rasterizer = rasterizer;
softpipe->dirty |= SP_NEW_RASTERIZER;
}
diff --git a/src/gallium/drivers/softpipe/sp_state_surface.c b/src/gallium/drivers/softpipe/sp_state_surface.c
index a518248bb18..f6154109ea8 100644
--- a/src/gallium/drivers/softpipe/sp_state_surface.c
+++ b/src/gallium/drivers/softpipe/sp_state_surface.c
@@ -51,6 +51,8 @@ softpipe_set_framebuffer_state(struct pipe_context *pipe,
struct softpipe_context *sp = softpipe_context(pipe);
uint i;
+ draw_flush(sp->draw);
+
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
/* check if changing cbuf */
if (sp->framebuffer.cbufs[i] != fb->cbufs[i]) {
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index e26153b1d90..1ae8fecacf7 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -2,7 +2,7 @@
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
- * Copyright 2008 VMware, Inc. All rights reserved.
+ * Copyright 2008-2010 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -514,21 +514,15 @@ static float
compute_lambda_1d(const struct sp_sampler_varient *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias)
+ const float p[QUAD_SIZE])
{
const struct pipe_texture *texture = samp->texture;
const struct pipe_sampler_state *sampler = samp->sampler;
float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]);
float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]);
float rho = MAX2(dsdx, dsdy) * texture->width0;
- float lambda;
-
- lambda = util_fast_log2(rho);
- lambda += lodbias + sampler->lod_bias;
- lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod);
- return lambda;
+ return util_fast_log2(rho);
}
@@ -536,8 +530,7 @@ static float
compute_lambda_2d(const struct sp_sampler_varient *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias)
+ const float p[QUAD_SIZE])
{
const struct pipe_texture *texture = samp->texture;
const struct pipe_sampler_state *sampler = samp->sampler;
@@ -548,13 +541,8 @@ compute_lambda_2d(const struct sp_sampler_varient *samp,
float maxx = MAX2(dsdx, dsdy) * texture->width0;
float maxy = MAX2(dtdx, dtdy) * texture->height0;
float rho = MAX2(maxx, maxy);
- float lambda;
- lambda = util_fast_log2(rho);
- lambda += lodbias + sampler->lod_bias;
- lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod);
-
- return lambda;
+ return util_fast_log2(rho);
}
@@ -562,8 +550,7 @@ static float
compute_lambda_3d(const struct sp_sampler_varient *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias)
+ const float p[QUAD_SIZE])
{
const struct pipe_texture *texture = samp->texture;
const struct pipe_sampler_state *sampler = samp->sampler;
@@ -576,31 +563,26 @@ compute_lambda_3d(const struct sp_sampler_varient *samp,
float maxx = MAX2(dsdx, dsdy) * texture->width0;
float maxy = MAX2(dtdx, dtdy) * texture->height0;
float maxz = MAX2(dpdx, dpdy) * texture->depth0;
- float rho, lambda;
+ float rho;
rho = MAX2(maxx, maxy);
rho = MAX2(rho, maxz);
- lambda = util_fast_log2(rho);
- lambda += lodbias + sampler->lod_bias;
- lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod);
-
- return lambda;
+ return util_fast_log2(rho);
}
/**
* Compute lambda for a vertex texture sampler.
- * Since there aren't derivatives to use, just return the LOD bias.
+ * Since there aren't derivatives to use, just return 0.
*/
static float
compute_lambda_vert(const struct sp_sampler_varient *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias)
+ const float p[QUAD_SIZE])
{
- return lodbias;
+ return 0.0f;
}
@@ -769,7 +751,8 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -827,7 +810,8 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -866,7 +850,8 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -914,7 +899,8 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -949,7 +935,8 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -996,7 +983,8 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1035,7 +1023,8 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1076,7 +1065,8 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1115,7 +1105,8 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1161,7 +1152,8 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1209,7 +1201,8 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1261,29 +1254,60 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler,
}
+/* Calculate level of detail for every fragment.
+ * Note that lambda has already been biased by global LOD bias.
+ */
+static INLINE void
+compute_lod(const struct pipe_sampler_state *sampler,
+ const float biased_lambda,
+ const float lodbias[QUAD_SIZE],
+ float lod[QUAD_SIZE])
+{
+ uint i;
+
+ for (i = 0; i < QUAD_SIZE; i++) {
+ lod[i] = biased_lambda + lodbias[i];
+ lod[i] = CLAMP(lod[i], sampler->min_lod, sampler->max_lod);
+ }
+}
+
+
static void
mip_filter_linear(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
const struct pipe_texture *texture = samp->texture;
int level0;
float lambda;
+ float lod[QUAD_SIZE];
+
+ if (control == tgsi_sampler_lod_bias) {
+ lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias;
+ compute_lod(samp->sampler, lambda, c0, lod);
+ } else {
+ assert(control == tgsi_sampler_lod_explicit);
- lambda = samp->compute_lambda(samp, s, t, p, lodbias);
+ memcpy(lod, c0, sizeof(lod));
+ }
+
+ /* XXX: Take into account all lod values.
+ */
+ lambda = lod[0];
level0 = (int)lambda;
if (lambda < 0.0) {
samp->level = 0;
- samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba );
+ samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba);
}
else if (level0 >= texture->last_level) {
samp->level = texture->last_level;
- samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba );
+ samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba);
}
else {
float levelBlend = lambda - level0;
@@ -1292,10 +1316,10 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler,
int c,j;
samp->level = level0;
- samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba0 );
+ samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba0);
samp->level = level0+1;
- samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba1 );
+ samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba1);
for (j = 0; j < QUAD_SIZE; j++) {
for (c = 0; c < 4; c++) {
@@ -1311,23 +1335,36 @@ mip_filter_nearest(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
const struct pipe_texture *texture = samp->texture;
float lambda;
+ float lod[QUAD_SIZE];
- lambda = samp->compute_lambda(samp, s, t, p, lodbias);
+ if (control == tgsi_sampler_lod_bias) {
+ lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias;
+ compute_lod(samp->sampler, lambda, c0, lod);
+ } else {
+ assert(control == tgsi_sampler_lod_explicit);
+
+ memcpy(lod, c0, sizeof(lod));
+ }
+
+ /* XXX: Take into account all lod values.
+ */
+ lambda = lod[0];
if (lambda < 0.0) {
samp->level = 0;
- samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba );
+ samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba);
}
else {
samp->level = (int)(lambda + 0.5) ;
samp->level = MIN2(samp->level, (int)texture->last_level);
- samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba );
+ samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba);
}
#if 0
@@ -1345,17 +1382,32 @@ mip_filter_none(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
- float lambda = samp->compute_lambda(samp, s, t, p, lodbias);
+ float lambda;
+ float lod[QUAD_SIZE];
+
+ if (control == tgsi_sampler_lod_bias) {
+ lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias;
+ compute_lod(samp->sampler, lambda, c0, lod);
+ } else {
+ assert(control == tgsi_sampler_lod_explicit);
+
+ memcpy(lod, c0, sizeof(lod));
+ }
+
+ /* XXX: Take into account all lod values.
+ */
+ lambda = lod[0];
if (lambda < 0.0) {
- samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba );
+ samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba);
}
else {
- samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba );
+ samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba);
}
}
@@ -1371,15 +1423,28 @@ mip_filter_linear_2d_linear_repeat_POT(
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
const struct pipe_texture *texture = samp->texture;
int level0;
float lambda;
+ float lod[QUAD_SIZE];
- lambda = compute_lambda_2d(samp, s, t, p, lodbias);
+ if (control == tgsi_sampler_lod_bias) {
+ lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias;
+ compute_lod(samp->sampler, lambda, c0, lod);
+ } else {
+ assert(control == tgsi_sampler_lod_explicit);
+
+ memcpy(lod, c0, sizeof(lod));
+ }
+
+ /* XXX: Take into account all lod values.
+ */
+ lambda = lod[0];
level0 = (int)lambda;
/* Catches both negative and large values of level0:
@@ -1390,7 +1455,7 @@ mip_filter_linear_2d_linear_repeat_POT(
else
samp->level = texture->last_level;
- img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba );
+ img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba);
}
else {
float levelBlend = lambda - level0;
@@ -1399,10 +1464,10 @@ mip_filter_linear_2d_linear_repeat_POT(
int c,j;
samp->level = level0;
- img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba0 );
+ img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba0);
samp->level = level0+1;
- img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba1 );
+ img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba1);
for (j = 0; j < QUAD_SIZE; j++) {
for (c = 0; c < 4; c++) {
@@ -1422,7 +1487,8 @@ sample_compare(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1430,7 +1496,7 @@ sample_compare(struct tgsi_sampler *tgsi_sampler,
int j, k0, k1, k2, k3;
float val;
- samp->mip_filter( tgsi_sampler, s, t, p, lodbias, rgba );
+ samp->mip_filter(tgsi_sampler, s, t, p, c0, control, rgba);
/**
* Compare texcoord 'p' (aka R) against texture value 'rgba[0]'
@@ -1508,7 +1574,8 @@ sample_cube(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
@@ -1589,7 +1656,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler,
* is not active, this will point somewhere deeper into the
* pipeline, eg. to mip_filter or even img_filter.
*/
- samp->compare(tgsi_sampler, ssss, tttt, NULL, lodbias, rgba);
+ samp->compare(tgsi_sampler, ssss, tttt, NULL, c0, control, rgba);
}
@@ -1862,7 +1929,7 @@ sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
break;
}
- if (sampler->compare_mode != FALSE) {
+ if (sampler->compare_mode != PIPE_TEX_COMPARE_NONE) {
samp->compare = sample_compare;
}
else {
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h
index b0797711d37..b6e66c998ae 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.h
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.h
@@ -2,6 +2,7 @@
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
+ * Copyright 2010 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -46,14 +47,14 @@ typedef void (*wrap_linear_func)(const float s[4],
typedef float (*compute_lambda_func)(const struct sp_sampler_varient *sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
- const float p[QUAD_SIZE],
- float lodbias);
+ const float p[QUAD_SIZE]);
typedef void (*filter_func)(struct tgsi_sampler *tgsi_sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE],
- float lodbias,
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]);
diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c
index c3de12b4a39..af99c9de37c 100644
--- a/src/gallium/drivers/svga/svga_context.c
+++ b/src/gallium/drivers/svga/svga_context.c
@@ -29,6 +29,7 @@
#include "pipe/p_inlines.h"
#include "pipe/p_screen.h"
#include "util/u_memory.h"
+#include "util/u_bitmask.h"
#include "util/u_upload_mgr.h"
#include "svga_context.h"
@@ -61,6 +62,9 @@ static void svga_destroy( struct pipe_context *pipe )
u_upload_destroy( svga->upload_vb );
u_upload_destroy( svga->upload_ib );
+ util_bitmask_destroy( svga->vs_bm );
+ util_bitmask_destroy( svga->fs_bm );
+
for(shader = 0; shader < PIPE_SHADER_TYPES; ++shader)
pipe_buffer_reference( &svga->curr.cb[shader], NULL );
@@ -130,7 +134,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen )
svga = CALLOC_STRUCT(svga_context);
if (svga == NULL)
- goto error1;
+ goto no_svga;
svga->pipe.winsys = screen->winsys;
svga->pipe.screen = screen;
@@ -142,7 +146,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen )
svga->swc = svgascreen->sws->context_create(svgascreen->sws);
if(!svga->swc)
- goto error2;
+ goto no_swc;
svga_init_blend_functions(svga);
svga_init_blit_functions(svga);
@@ -165,32 +169,40 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen )
svga->debug.disable_shader = debug_get_num_option("SVGA_DISABLE_SHADER", ~0);
if (!svga_init_swtnl(svga))
- goto error3;
+ goto no_swtnl;
+
+ svga->fs_bm = util_bitmask_create();
+ if (svga->fs_bm == NULL)
+ goto no_fs_bm;
+
+ svga->vs_bm = util_bitmask_create();
+ if (svga->vs_bm == NULL)
+ goto no_vs_bm;
svga->upload_ib = u_upload_create( svga->pipe.screen,
32 * 1024,
16,
PIPE_BUFFER_USAGE_INDEX );
if (svga->upload_ib == NULL)
- goto error4;
+ goto no_upload_ib;
svga->upload_vb = u_upload_create( svga->pipe.screen,
128 * 1024,
16,
PIPE_BUFFER_USAGE_VERTEX );
if (svga->upload_vb == NULL)
- goto error5;
+ goto no_upload_vb;
svga->hwtnl = svga_hwtnl_create( svga,
svga->upload_ib,
svga->swc );
if (svga->hwtnl == NULL)
- goto error6;
+ goto no_hwtnl;
ret = svga_emit_initial_state( svga );
if (ret)
- goto error7;
+ goto no_state;
/* Avoid shortcircuiting state with initial value of zero.
*/
@@ -209,19 +221,23 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen )
return &svga->pipe;
-error7:
+no_state:
svga_hwtnl_destroy( svga->hwtnl );
-error6:
+no_hwtnl:
u_upload_destroy( svga->upload_vb );
-error5:
+no_upload_vb:
u_upload_destroy( svga->upload_ib );
-error4:
+no_upload_ib:
+ util_bitmask_destroy( svga->vs_bm );
+no_vs_bm:
+ util_bitmask_destroy( svga->fs_bm );
+no_fs_bm:
svga_destroy_swtnl(svga);
-error3:
+no_swtnl:
svga->swc->destroy(svga->swc);
-error2:
+no_swc:
FREE(svga);
-error1:
+no_svga:
return NULL;
}
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h
index 0885d9ca741..66259fd0103 100644
--- a/src/gallium/drivers/svga/svga_context.h
+++ b/src/gallium/drivers/svga/svga_context.h
@@ -41,6 +41,7 @@
struct draw_vertex_shader;
struct svga_shader_result;
struct SVGACmdMemory;
+struct util_bitmask;
struct u_upload_mgr;
@@ -265,8 +266,6 @@ struct svga_hw_draw_state
unsigned ts[16][TS_MAX];
float cb[PIPE_SHADER_TYPES][CB_MAX][4];
- unsigned shader_id[PIPE_SHADER_TYPES];
-
struct svga_shader_result *fs;
struct svga_shader_result *vs;
struct svga_hw_view_state views[PIPE_MAX_SAMPLERS];
@@ -319,12 +318,14 @@ struct svga_context
boolean new_vdecl;
} swtnl;
+ /* Bitmask of used shader IDs */
+ struct util_bitmask *fs_bm;
+ struct util_bitmask *vs_bm;
+
struct {
unsigned dirty[4];
unsigned texture_timestamp;
- unsigned next_fs_id;
- unsigned next_vs_id;
/* Internally generated shaders:
*/
diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c
index 8db40d0fd57..ca73cf9d5a3 100644
--- a/src/gallium/drivers/svga/svga_draw.c
+++ b/src/gallium/drivers/svga/svga_draw.c
@@ -164,7 +164,8 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl )
}
SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n",
- svga_surface(svga->curr.framebuffer.cbufs[0])->handle,
+ svga->curr.framebuffer.cbufs[0] ?
+ svga_surface(svga->curr.framebuffer.cbufs[0])->handle : NULL,
hwtnl->cmd.prim_count);
ret = SVGA3D_BeginDrawPrimitives(swc,
diff --git a/src/gallium/drivers/svga/svga_pipe_draw.c b/src/gallium/drivers/svga/svga_pipe_draw.c
index 71a552862e9..0f24ef4ee8d 100644
--- a/src/gallium/drivers/svga/svga_pipe_draw.c
+++ b/src/gallium/drivers/svga/svga_pipe_draw.c
@@ -149,7 +149,7 @@ retry:
-static boolean
+static void
svga_draw_range_elements( struct pipe_context *pipe,
struct pipe_buffer *index_buffer,
unsigned index_size,
@@ -162,7 +162,7 @@ svga_draw_range_elements( struct pipe_context *pipe,
enum pipe_error ret = 0;
if (!u_trim_pipe_prim( prim, &count ))
- return TRUE;
+ return;
/*
* Mark currently bound target surfaces as dirty
@@ -183,7 +183,7 @@ svga_draw_range_elements( struct pipe_context *pipe,
#ifdef DEBUG
if (svga->curr.vs->base.id == svga->debug.disable_shader ||
svga->curr.fs->base.id == svga->debug.disable_shader)
- return 0;
+ return;
#endif
if (svga->state.sw.need_swtnl)
@@ -225,31 +225,29 @@ svga_draw_range_elements( struct pipe_context *pipe,
svga_hwtnl_flush_retry( svga );
svga_context_flush(svga, NULL);
}
-
- return ret == PIPE_OK;
}
-static boolean
+static void
svga_draw_elements( struct pipe_context *pipe,
struct pipe_buffer *index_buffer,
unsigned index_size,
unsigned prim, unsigned start, unsigned count)
{
- return svga_draw_range_elements( pipe, index_buffer,
- index_size,
- 0, 0xffffffff,
- prim, start, count );
+ svga_draw_range_elements( pipe, index_buffer,
+ index_size,
+ 0, 0xffffffff,
+ prim, start, count );
}
-static boolean
+static void
svga_draw_arrays( struct pipe_context *pipe,
unsigned prim, unsigned start, unsigned count)
{
- return svga_draw_range_elements(pipe, NULL, 0,
- start, start + count - 1,
- prim,
- start, count);
+ svga_draw_range_elements(pipe, NULL, 0,
+ start, start + count - 1,
+ prim,
+ start, count);
}
diff --git a/src/gallium/drivers/svga/svga_pipe_fs.c b/src/gallium/drivers/svga/svga_pipe_fs.c
index e3be840d920..5f1213e46a3 100644
--- a/src/gallium/drivers/svga/svga_pipe_fs.c
+++ b/src/gallium/drivers/svga/svga_pipe_fs.c
@@ -26,6 +26,7 @@
#include "pipe/p_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_bitmask.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_text.h"
@@ -107,7 +108,16 @@ void svga_delete_fs_state(struct pipe_context *pipe, void *shader)
assert(ret == PIPE_OK);
}
+ util_bitmask_clear( svga->fs_bm, result->id );
+
svga_destroy_shader_result( result );
+
+ /*
+ * Remove stale references to this result to ensure a new result on the
+ * same address will be detected as a change.
+ */
+ if(result == svga->state.hw_draw.fs)
+ svga->state.hw_draw.fs = NULL;
}
FREE((void *)fs->base.tokens);
diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c
index 78053e755e2..460a101f8c0 100644
--- a/src/gallium/drivers/svga/svga_pipe_sampler.c
+++ b/src/gallium/drivers/svga/svga_pipe_sampler.c
@@ -76,7 +76,6 @@ static INLINE unsigned translate_img_filter( unsigned filter )
switch (filter) {
case PIPE_TEX_FILTER_NEAREST: return SVGA3D_TEX_FILTER_NEAREST;
case PIPE_TEX_FILTER_LINEAR: return SVGA3D_TEX_FILTER_LINEAR;
- case PIPE_TEX_FILTER_ANISO: return SVGA3D_TEX_FILTER_ANISOTROPIC;
default:
assert(0);
return SVGA3D_TEX_FILTER_NEAREST;
@@ -107,6 +106,8 @@ svga_create_sampler_state(struct pipe_context *pipe,
cso->magfilter = translate_img_filter( sampler->mag_img_filter );
cso->minfilter = translate_img_filter( sampler->min_img_filter );
cso->aniso_level = MAX2( (unsigned) sampler->max_anisotropy, 1 );
+ if(cso->aniso_level != 1)
+ cso->magfilter = cso->minfilter = SVGA3D_TEX_FILTER_ANISOTROPIC;
cso->lod_bias = sampler->lod_bias;
cso->addressu = translate_wrap_mode(sampler->wrap_s);
cso->addressv = translate_wrap_mode(sampler->wrap_t);
diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c
index c104c41f5f8..7e6ab576add 100644
--- a/src/gallium/drivers/svga/svga_pipe_vs.c
+++ b/src/gallium/drivers/svga/svga_pipe_vs.c
@@ -27,6 +27,7 @@
#include "pipe/p_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_bitmask.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_text.h"
@@ -172,7 +173,16 @@ static void svga_delete_vs_state(struct pipe_context *pipe, void *shader)
assert(ret == PIPE_OK);
}
+ util_bitmask_clear( svga->vs_bm, result->id );
+
svga_destroy_shader_result( result );
+
+ /*
+ * Remove stale references to this result to ensure a new result on the
+ * same address will be detected as a change.
+ */
+ if(result == svga->state.hw_draw.vs)
+ svga->state.hw_draw.vs = NULL;
}
FREE((void *)vs->base.tokens);
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
index 6ec38ed3e45..ec2886348b9 100644
--- a/src/gallium/drivers/svga/svga_state_fs.c
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -26,6 +26,7 @@
#include "pipe/p_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
+#include "util/u_bitmask.h"
#include "svga_context.h"
#include "svga_state.h"
@@ -39,8 +40,13 @@
static INLINE int compare_fs_keys( const struct svga_fs_compile_key *a,
const struct svga_fs_compile_key *b )
{
- unsigned keysize = svga_fs_key_size( a );
- return memcmp( a, b, keysize );
+ unsigned keysize_a = svga_fs_key_size( a );
+ unsigned keysize_b = svga_fs_key_size( b );
+
+ if (keysize_a != keysize_b) {
+ return (int)(keysize_a - keysize_b);
+ }
+ return memcmp( a, b, keysize_a );
}
@@ -66,7 +72,7 @@ static enum pipe_error compile_fs( struct svga_context *svga,
struct svga_shader_result **out_result )
{
struct svga_shader_result *result;
- enum pipe_error ret;
+ enum pipe_error ret = PIPE_ERROR;
result = svga_translate_fragment_program( fs, key );
if (result == NULL) {
@@ -74,9 +80,14 @@ static enum pipe_error compile_fs( struct svga_context *svga,
goto fail;
}
+ result->id = util_bitmask_add(svga->fs_bm);
+ if(result->id == UTIL_BITMASK_INVALID_INDEX) {
+ ret = PIPE_ERROR_OUT_OF_MEMORY;
+ goto fail;
+ }
ret = SVGA3D_DefineShader(svga->swc,
- svga->state.next_fs_id,
+ result->id,
SVGA3D_SHADERTYPE_PS,
result->tokens,
result->nr_tokens * sizeof result->tokens[0]);
@@ -84,14 +95,16 @@ static enum pipe_error compile_fs( struct svga_context *svga,
goto fail;
*out_result = result;
- result->id = svga->state.next_fs_id++;
result->next = fs->base.results;
fs->base.results = result;
return PIPE_OK;
fail:
- if (result)
+ if (result) {
+ if (result->id != UTIL_BITMASK_INVALID_INDEX)
+ util_bitmask_clear( svga->fs_bm, result->id );
svga_destroy_shader_result( result );
+ }
return ret;
}
@@ -116,7 +129,7 @@ fail:
*/
static int emit_white_fs( struct svga_context *svga )
{
- int ret;
+ int ret = PIPE_ERROR;
/* ps_3_0
* def c0, 1.000000, 0.000000, 0.000000, 1.000000
@@ -137,16 +150,26 @@ static int emit_white_fs( struct svga_context *svga )
0x0000ffff,
};
+ assert(SVGA3D_INVALID_ID == UTIL_BITMASK_INVALID_INDEX);
+ svga->state.white_fs_id = util_bitmask_add(svga->fs_bm);
+ if(svga->state.white_fs_id == SVGA3D_INVALID_ID)
+ goto no_fs_id;
+
ret = SVGA3D_DefineShader(svga->swc,
- svga->state.next_fs_id,
+ svga->state.white_fs_id,
SVGA3D_SHADERTYPE_PS,
white_tokens,
sizeof(white_tokens));
if (ret)
- return ret;
+ goto no_definition;
- svga->state.white_fs_id = svga->state.next_fs_id++;
return 0;
+
+no_definition:
+ util_bitmask_clear(svga->fs_bm, svga->state.white_fs_id);
+ svga->state.white_fs_id = SVGA3D_INVALID_ID;
+no_fs_id:
+ return ret;
}
@@ -251,15 +274,14 @@ static int emit_hw_fs( struct svga_context *svga,
assert(id != SVGA3D_INVALID_ID);
- if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) {
- ret = SVGA3D_SetShader(svga->swc,
- SVGA3D_SHADERTYPE_PS,
+ if (result != svga->state.hw_draw.fs) {
+ ret = SVGA3D_SetShader(svga->swc,
+ SVGA3D_SHADERTYPE_PS,
id );
if (ret)
return ret;
svga->dirty |= SVGA_NEW_FS_RESULT;
- svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT] = id;
svga->state.hw_draw.fs = result;
}
diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c
index 44b7ceb4fa4..e7e6c084321 100644
--- a/src/gallium/drivers/svga/svga_state_vs.c
+++ b/src/gallium/drivers/svga/svga_state_vs.c
@@ -27,6 +27,7 @@
#include "pipe/p_defines.h"
#include "util/u_format.h"
#include "util/u_math.h"
+#include "util/u_bitmask.h"
#include "translate/translate.h"
#include "svga_context.h"
@@ -70,7 +71,7 @@ static enum pipe_error compile_vs( struct svga_context *svga,
struct svga_shader_result **out_result )
{
struct svga_shader_result *result;
- enum pipe_error ret = PIPE_OK;
+ enum pipe_error ret = PIPE_ERROR;
result = svga_translate_vertex_program( vs, key );
if (result == NULL) {
@@ -78,8 +79,14 @@ static enum pipe_error compile_vs( struct svga_context *svga,
goto fail;
}
+ result->id = util_bitmask_add(svga->vs_bm);
+ if(result->id == UTIL_BITMASK_INVALID_INDEX) {
+ ret = PIPE_ERROR_OUT_OF_MEMORY;
+ goto fail;
+ }
+
ret = SVGA3D_DefineShader(svga->swc,
- svga->state.next_vs_id,
+ result->id,
SVGA3D_SHADERTYPE_VS,
result->tokens,
result->nr_tokens * sizeof result->tokens[0]);
@@ -87,14 +94,16 @@ static enum pipe_error compile_vs( struct svga_context *svga,
goto fail;
*out_result = result;
- result->id = svga->state.next_vs_id++;
result->next = vs->base.results;
vs->base.results = result;
return PIPE_OK;
fail:
- if (result)
+ if (result) {
+ if (result->id != UTIL_BITMASK_INVALID_INDEX)
+ util_bitmask_clear( svga->vs_bm, result->id );
svga_destroy_shader_result( result );
+ }
return ret;
}
@@ -142,15 +151,14 @@ static int emit_hw_vs( struct svga_context *svga,
id = result->id;
}
- if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX]) {
- ret = SVGA3D_SetShader(svga->swc,
- SVGA3D_SHADERTYPE_VS,
+ if (result != svga->state.hw_draw.vs) {
+ ret = SVGA3D_SetShader(svga->swc,
+ SVGA3D_SHADERTYPE_VS,
id );
if (ret)
return ret;
svga->dirty |= SVGA_NEW_VS_RESULT;
- svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX] = id;
svga->state.hw_draw.vs = result;
}
@@ -194,10 +202,12 @@ static int update_zero_stride( struct svga_context *svga,
key.output_stride = 4 * sizeof(float);
key.nr_elements = 1;
+ key.element[0].type = TRANSLATE_ELEMENT_NORMAL;
key.element[0].input_format = vel->src_format;
key.element[0].output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
key.element[0].input_buffer = vel->vertex_buffer_index;
key.element[0].input_offset = vel->src_offset;
+ key.element[0].instance_divisor = vel->instance_divisor;
key.element[0].output_offset = const_idx * 4 * sizeof(float);
translate_key_sanitize(&key);
@@ -216,7 +226,7 @@ static int update_zero_stride( struct svga_context *svga,
translate->set_buffer(translate, vel->vertex_buffer_index,
mapped_buffer,
vbuffer->stride);
- translate->run(translate, 0, 1,
+ translate->run(translate, 0, 1, 0,
svga->curr.zero_stride_constants);
pipe_buffer_unmap(svga->pipe.screen,
diff --git a/src/gallium/drivers/svga/svga_swtnl_draw.c b/src/gallium/drivers/svga/svga_swtnl_draw.c
index 8b14c913f72..7655121bec1 100644
--- a/src/gallium/drivers/svga/svga_swtnl_draw.c
+++ b/src/gallium/drivers/svga/svga_swtnl_draw.c
@@ -90,7 +90,7 @@ svga_swtnl_draw_range_elements(struct svga_context *svga,
PIPE_BUFFER_USAGE_CPU_READ);
assert(map);
draw_set_mapped_constant_buffer(
- draw,
+ draw, PIPE_SHADER_VERTEX,
map,
svga->curr.cb[PIPE_SHADER_VERTEX]->size);
}
diff --git a/src/gallium/drivers/svga/svga_swtnl_state.c b/src/gallium/drivers/svga/svga_swtnl_state.c
index 25b8c2af3a0..94b6ccc62dd 100644
--- a/src/gallium/drivers/svga/svga_swtnl_state.c
+++ b/src/gallium/drivers/svga/svga_swtnl_state.c
@@ -156,7 +156,7 @@ int svga_swtnl_update_vdecl( struct svga_context *svga )
memset(vdecl, 0, sizeof(vdecl));
/* always add position */
- src = draw_find_vs_output(draw, TGSI_SEMANTIC_POSITION, 0);
+ src = draw_find_shader_output(draw, TGSI_SEMANTIC_POSITION, 0);
draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src);
vinfo->attrib[0].emit = EMIT_4F;
vdecl[0].array.offset = offset;
@@ -169,7 +169,7 @@ int svga_swtnl_update_vdecl( struct svga_context *svga )
for (i = 0; i < fs->base.info.num_inputs; i++) {
unsigned name = fs->base.info.input_semantic_name[i];
unsigned index = fs->base.info.input_semantic_index[i];
- src = draw_find_vs_output(draw, name, index);
+ src = draw_find_shader_output(draw, name, index);
vdecl[nr_decls].array.offset = offset;
vdecl[nr_decls].identity.usageIndex = fs->base.info.input_semantic_index[i];
diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c
index b8ef137c015..0cd620189b7 100644
--- a/src/gallium/drivers/svga/svga_tgsi.c
+++ b/src/gallium/drivers/svga/svga_tgsi.c
@@ -31,6 +31,7 @@
#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_scan.h"
#include "util/u_memory.h"
+#include "util/u_bitmask.h"
#include "svgadump/svga_shader_dump.h"
@@ -221,6 +222,7 @@ svga_tgsi_translate( const struct svga_shader *shader,
result->tokens = (const unsigned *)emit.buf;
result->nr_tokens = (emit.ptr - emit.buf) / sizeof(unsigned);
memcpy(&result->key, &key, sizeof key);
+ result->id = UTIL_BITMASK_INVALID_INDEX;
if (SVGA_DEBUG & DEBUG_TGSI)
{
diff --git a/src/gallium/drivers/svga/svga_tgsi.h b/src/gallium/drivers/svga/svga_tgsi.h
index 896c90a89ae..737a2213af5 100644
--- a/src/gallium/drivers/svga/svga_tgsi.h
+++ b/src/gallium/drivers/svga/svga_tgsi.h
@@ -39,26 +39,24 @@ struct tgsi_token;
struct svga_vs_compile_key
{
- ubyte need_prescale:1;
- ubyte allow_psiz:1;
unsigned zero_stride_vertex_elements;
- ubyte num_zero_stride_vertex_elements:6;
+ unsigned need_prescale:1;
+ unsigned allow_psiz:1;
+ unsigned num_zero_stride_vertex_elements:6;
};
struct svga_fs_compile_key
{
- boolean light_twoside:1;
- boolean front_cw:1;
- ubyte num_textures;
- ubyte num_unnormalized_coords;
+ unsigned light_twoside:1;
+ unsigned front_cw:1;
+ unsigned num_textures:8;
+ unsigned num_unnormalized_coords:8;
struct {
- ubyte compare_mode : 1;
- ubyte compare_func : 3;
- ubyte unnormalized : 1;
-
- ubyte width_height_idx : 7;
-
- ubyte texture_target;
+ unsigned compare_mode:1;
+ unsigned compare_func:3;
+ unsigned unnormalized:1;
+ unsigned width_height_idx:7;
+ unsigned texture_target:8;
} tex[PIPE_MAX_SAMPLERS];
};
@@ -121,8 +119,7 @@ static INLINE unsigned svga_vs_key_size( const struct svga_vs_compile_key *key )
static INLINE unsigned svga_fs_key_size( const struct svga_fs_compile_key *key )
{
- return (const char *)&key->tex[key->num_textures].texture_target -
- (const char *)key;
+ return (const char *)&key->tex[key->num_textures] - (const char *)key;
}
struct svga_shader_result *
diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c
index 1670da8bfa9..dc5eb8fc606 100644
--- a/src/gallium/drivers/svga/svga_tgsi_insn.c
+++ b/src/gallium/drivers/svga/svga_tgsi_insn.c
@@ -2109,7 +2109,7 @@ static boolean svga_emit_instruction( struct svga_shader_emitter *emit,
case TGSI_OPCODE_I2F:
case TGSI_OPCODE_NOT:
case TGSI_OPCODE_SHL:
- case TGSI_OPCODE_SHR:
+ case TGSI_OPCODE_ISHR:
case TGSI_OPCODE_XOR:
return FALSE;
diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.c b/src/gallium/drivers/svga/svgadump/svga_dump.c
index e6d4a74e868..d59fb89a58c 100644
--- a/src/gallium/drivers/svga/svgadump/svga_dump.c
+++ b/src/gallium/drivers/svga/svgadump/svga_dump.c
@@ -1444,6 +1444,312 @@ dump_SVGA3dCmdBlitSurfaceToScreen(const SVGA3dCmdBlitSurfaceToScreen *cmd)
void
+svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size)
+{
+ const uint8_t *body = (const uint8_t *)data;
+ const uint8_t *next = body + size;
+
+ switch(cmd_id) {
+ case SVGA_3D_CMD_SURFACE_DEFINE:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n");
+ {
+ const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body;
+ dump_SVGA3dCmdDefineSurface(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dSize) <= next) {
+ dump_SVGA3dSize((const SVGA3dSize *)body);
+ body += sizeof(SVGA3dSize);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SURFACE_DESTROY:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n");
+ {
+ const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body;
+ dump_SVGA3dCmdDestroySurface(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SURFACE_COPY:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n");
+ {
+ const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body;
+ dump_SVGA3dCmdSurfaceCopy(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dCopyBox) <= next) {
+ dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body);
+ body += sizeof(SVGA3dCopyBox);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SURFACE_STRETCHBLT:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n");
+ {
+ const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body;
+ dump_SVGA3dCmdSurfaceStretchBlt(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SURFACE_DMA:
+ _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n");
+ {
+ const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body;
+ dump_SVGA3dCmdSurfaceDMA(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dCopyBox) <= next) {
+ dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body);
+ body += sizeof(SVGA3dCopyBox);
+ }
+ while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) {
+ dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body);
+ body += sizeof(SVGA3dCmdSurfaceDMASuffix);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_CONTEXT_DEFINE:
+ _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n");
+ {
+ const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body;
+ dump_SVGA3dCmdDefineContext(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_CONTEXT_DESTROY:
+ _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n");
+ {
+ const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body;
+ dump_SVGA3dCmdDestroyContext(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETTRANSFORM:
+ _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n");
+ {
+ const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body;
+ dump_SVGA3dCmdSetTransform(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETZRANGE:
+ _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n");
+ {
+ const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body;
+ dump_SVGA3dCmdSetZRange(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETRENDERSTATE:
+ _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n");
+ {
+ const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body;
+ dump_SVGA3dCmdSetRenderState(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dRenderState) <= next) {
+ dump_SVGA3dRenderState((const SVGA3dRenderState *)body);
+ body += sizeof(SVGA3dRenderState);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SETRENDERTARGET:
+ _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n");
+ {
+ const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body;
+ dump_SVGA3dCmdSetRenderTarget(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETTEXTURESTATE:
+ _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n");
+ {
+ const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body;
+ dump_SVGA3dCmdSetTextureState(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dTextureState) <= next) {
+ dump_SVGA3dTextureState((const SVGA3dTextureState *)body);
+ body += sizeof(SVGA3dTextureState);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SETMATERIAL:
+ _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n");
+ {
+ const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body;
+ dump_SVGA3dCmdSetMaterial(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETLIGHTDATA:
+ _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n");
+ {
+ const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body;
+ dump_SVGA3dCmdSetLightData(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETLIGHTENABLED:
+ _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n");
+ {
+ const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body;
+ dump_SVGA3dCmdSetLightEnabled(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETVIEWPORT:
+ _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n");
+ {
+ const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body;
+ dump_SVGA3dCmdSetViewport(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SETCLIPPLANE:
+ _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n");
+ {
+ const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body;
+ dump_SVGA3dCmdSetClipPlane(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_CLEAR:
+ _debug_printf("\tSVGA_3D_CMD_CLEAR\n");
+ {
+ const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body;
+ dump_SVGA3dCmdClear(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dRect) <= next) {
+ dump_SVGA3dRect((const SVGA3dRect *)body);
+ body += sizeof(SVGA3dRect);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_PRESENT:
+ _debug_printf("\tSVGA_3D_CMD_PRESENT\n");
+ {
+ const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body;
+ dump_SVGA3dCmdPresent(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGA3dCopyRect) <= next) {
+ dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body);
+ body += sizeof(SVGA3dCopyRect);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SHADER_DEFINE:
+ _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n");
+ {
+ const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body;
+ dump_SVGA3dCmdDefineShader(cmd);
+ body = (const uint8_t *)&cmd[1];
+ svga_shader_dump((const uint32_t *)body,
+ (unsigned)(next - body)/sizeof(uint32_t),
+ FALSE );
+ body = next;
+ }
+ break;
+ case SVGA_3D_CMD_SHADER_DESTROY:
+ _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n");
+ {
+ const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body;
+ dump_SVGA3dCmdDestroyShader(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SET_SHADER:
+ _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n");
+ {
+ const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body;
+ dump_SVGA3dCmdSetShader(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_SET_SHADER_CONST:
+ _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n");
+ {
+ const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body;
+ dump_SVGA3dCmdSetShaderConst(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_DRAW_PRIMITIVES:
+ _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n");
+ {
+ const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body;
+ unsigned i, j;
+ dump_SVGA3dCmdDrawPrimitives(cmd);
+ body = (const uint8_t *)&cmd[1];
+ for(i = 0; i < cmd->numVertexDecls; ++i) {
+ dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body);
+ body += sizeof(SVGA3dVertexDecl);
+ }
+ for(j = 0; j < cmd->numRanges; ++j) {
+ dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body);
+ body += sizeof(SVGA3dPrimitiveRange);
+ }
+ while(body + sizeof(SVGA3dVertexDivisor) <= next) {
+ dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body);
+ body += sizeof(SVGA3dVertexDivisor);
+ }
+ }
+ break;
+ case SVGA_3D_CMD_SETSCISSORRECT:
+ _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n");
+ {
+ const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body;
+ dump_SVGA3dCmdSetScissorRect(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_BEGIN_QUERY:
+ _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n");
+ {
+ const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body;
+ dump_SVGA3dCmdBeginQuery(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_END_QUERY:
+ _debug_printf("\tSVGA_3D_CMD_END_QUERY\n");
+ {
+ const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body;
+ dump_SVGA3dCmdEndQuery(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_WAIT_FOR_QUERY:
+ _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n");
+ {
+ const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body;
+ dump_SVGA3dCmdWaitForQuery(cmd);
+ body = (const uint8_t *)&cmd[1];
+ }
+ break;
+ case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN:
+ _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n");
+ {
+ const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body;
+ dump_SVGA3dCmdBlitSurfaceToScreen(cmd);
+ body = (const uint8_t *)&cmd[1];
+ while(body + sizeof(SVGASignedRect) <= next) {
+ dump_SVGASignedRect((const SVGASignedRect *)body);
+ body += sizeof(SVGASignedRect);
+ }
+ }
+ break;
+ default:
+ _debug_printf("\t0x%08x\n", cmd_id);
+ break;
+ }
+
+ while(body + sizeof(uint32_t) <= next) {
+ _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body);
+ body += sizeof(uint32_t);
+ }
+ while(body + sizeof(uint32_t) <= next)
+ _debug_printf("\t\t0x%02x\n", *body++);
+}
+
+
+void
svga_dump_commands(const void *commands, uint32_t size)
{
const uint8_t *next = commands;
@@ -1458,307 +1764,11 @@ svga_dump_commands(const void *commands, uint32_t size)
const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next;
const uint8_t *body = (const uint8_t *)&header[1];
- next = (const uint8_t *)body + header->size;
+ next = body + header->size;
if(next > last)
break;
- switch(cmd_id) {
- case SVGA_3D_CMD_SURFACE_DEFINE:
- _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n");
- {
- const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body;
- dump_SVGA3dCmdDefineSurface(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGA3dSize) <= next) {
- dump_SVGA3dSize((const SVGA3dSize *)body);
- body += sizeof(SVGA3dSize);
- }
- }
- break;
- case SVGA_3D_CMD_SURFACE_DESTROY:
- _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n");
- {
- const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body;
- dump_SVGA3dCmdDestroySurface(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SURFACE_COPY:
- _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n");
- {
- const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body;
- dump_SVGA3dCmdSurfaceCopy(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGA3dCopyBox) <= next) {
- dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body);
- body += sizeof(SVGA3dCopyBox);
- }
- }
- break;
- case SVGA_3D_CMD_SURFACE_STRETCHBLT:
- _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n");
- {
- const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body;
- dump_SVGA3dCmdSurfaceStretchBlt(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SURFACE_DMA:
- _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n");
- {
- const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body;
- dump_SVGA3dCmdSurfaceDMA(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGA3dCopyBox) <= next) {
- dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body);
- body += sizeof(SVGA3dCopyBox);
- }
- while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) {
- dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body);
- body += sizeof(SVGA3dCmdSurfaceDMASuffix);
- }
- }
- break;
- case SVGA_3D_CMD_CONTEXT_DEFINE:
- _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n");
- {
- const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body;
- dump_SVGA3dCmdDefineContext(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_CONTEXT_DESTROY:
- _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n");
- {
- const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body;
- dump_SVGA3dCmdDestroyContext(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETTRANSFORM:
- _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n");
- {
- const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body;
- dump_SVGA3dCmdSetTransform(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETZRANGE:
- _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n");
- {
- const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body;
- dump_SVGA3dCmdSetZRange(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETRENDERSTATE:
- _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n");
- {
- const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body;
- dump_SVGA3dCmdSetRenderState(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGA3dRenderState) <= next) {
- dump_SVGA3dRenderState((const SVGA3dRenderState *)body);
- body += sizeof(SVGA3dRenderState);
- }
- }
- break;
- case SVGA_3D_CMD_SETRENDERTARGET:
- _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n");
- {
- const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body;
- dump_SVGA3dCmdSetRenderTarget(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETTEXTURESTATE:
- _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n");
- {
- const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body;
- dump_SVGA3dCmdSetTextureState(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGA3dTextureState) <= next) {
- dump_SVGA3dTextureState((const SVGA3dTextureState *)body);
- body += sizeof(SVGA3dTextureState);
- }
- }
- break;
- case SVGA_3D_CMD_SETMATERIAL:
- _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n");
- {
- const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body;
- dump_SVGA3dCmdSetMaterial(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETLIGHTDATA:
- _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n");
- {
- const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body;
- dump_SVGA3dCmdSetLightData(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETLIGHTENABLED:
- _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n");
- {
- const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body;
- dump_SVGA3dCmdSetLightEnabled(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETVIEWPORT:
- _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n");
- {
- const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body;
- dump_SVGA3dCmdSetViewport(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SETCLIPPLANE:
- _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n");
- {
- const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body;
- dump_SVGA3dCmdSetClipPlane(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_CLEAR:
- _debug_printf("\tSVGA_3D_CMD_CLEAR\n");
- {
- const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body;
- dump_SVGA3dCmdClear(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGA3dRect) <= next) {
- dump_SVGA3dRect((const SVGA3dRect *)body);
- body += sizeof(SVGA3dRect);
- }
- }
- break;
- case SVGA_3D_CMD_PRESENT:
- _debug_printf("\tSVGA_3D_CMD_PRESENT\n");
- {
- const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body;
- dump_SVGA3dCmdPresent(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGA3dCopyRect) <= next) {
- dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body);
- body += sizeof(SVGA3dCopyRect);
- }
- }
- break;
- case SVGA_3D_CMD_SHADER_DEFINE:
- _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n");
- {
- const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body;
- dump_SVGA3dCmdDefineShader(cmd);
- body = (const uint8_t *)&cmd[1];
- svga_shader_dump((const uint32_t *)body,
- (unsigned)(next - body)/sizeof(uint32_t),
- FALSE );
- body = next;
- }
- break;
- case SVGA_3D_CMD_SHADER_DESTROY:
- _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n");
- {
- const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body;
- dump_SVGA3dCmdDestroyShader(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SET_SHADER:
- _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n");
- {
- const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body;
- dump_SVGA3dCmdSetShader(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_SET_SHADER_CONST:
- _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n");
- {
- const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body;
- dump_SVGA3dCmdSetShaderConst(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_DRAW_PRIMITIVES:
- _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n");
- {
- const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body;
- unsigned i, j;
- dump_SVGA3dCmdDrawPrimitives(cmd);
- body = (const uint8_t *)&cmd[1];
- for(i = 0; i < cmd->numVertexDecls; ++i) {
- dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body);
- body += sizeof(SVGA3dVertexDecl);
- }
- for(j = 0; j < cmd->numRanges; ++j) {
- dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body);
- body += sizeof(SVGA3dPrimitiveRange);
- }
- while(body + sizeof(SVGA3dVertexDivisor) <= next) {
- dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body);
- body += sizeof(SVGA3dVertexDivisor);
- }
- }
- break;
- case SVGA_3D_CMD_SETSCISSORRECT:
- _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n");
- {
- const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body;
- dump_SVGA3dCmdSetScissorRect(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_BEGIN_QUERY:
- _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n");
- {
- const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body;
- dump_SVGA3dCmdBeginQuery(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_END_QUERY:
- _debug_printf("\tSVGA_3D_CMD_END_QUERY\n");
- {
- const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body;
- dump_SVGA3dCmdEndQuery(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_WAIT_FOR_QUERY:
- _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n");
- {
- const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body;
- dump_SVGA3dCmdWaitForQuery(cmd);
- body = (const uint8_t *)&cmd[1];
- }
- break;
- case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN:
- _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n");
- {
- const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body;
- dump_SVGA3dCmdBlitSurfaceToScreen(cmd);
- body = (const uint8_t *)&cmd[1];
- while(body + sizeof(SVGASignedRect) <= next) {
- dump_SVGASignedRect((const SVGASignedRect *)body);
- body += sizeof(SVGASignedRect);
- }
- }
- break;
- default:
- _debug_printf("\t0x%08x\n", cmd_id);
- break;
- }
-
- while(body + sizeof(uint32_t) <= next) {
- _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body);
- body += sizeof(uint32_t);
- }
- while(body + sizeof(uint32_t) <= next)
- _debug_printf("\t\t0x%02x\n", *body++);
+ svga_dump_command(cmd_id, body, header->size);
}
else if(cmd_id == SVGA_CMD_FENCE) {
_debug_printf("\tSVGA_CMD_FENCE\n");
diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.h b/src/gallium/drivers/svga/svgadump/svga_dump.h
index 69a87020875..ca0154361cc 100644
--- a/src/gallium/drivers/svga/svgadump/svga_dump.h
+++ b/src/gallium/drivers/svga/svgadump/svga_dump.h
@@ -28,6 +28,9 @@
#include "pipe/p_compiler.h"
+void
+svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size);
+
void
svga_dump_commands(const void *commands, uint32_t size);
diff --git a/src/gallium/drivers/svga/svgadump/svga_dump.py b/src/gallium/drivers/svga/svgadump/svga_dump.py
index a1ada29ef84..0bc0b3ae317 100755
--- a/src/gallium/drivers/svga/svgadump/svga_dump.py
+++ b/src/gallium/drivers/svga/svgadump/svga_dump.py
@@ -208,6 +208,56 @@ cmds = [
def dump_cmds():
print r'''
void
+svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size)
+{
+ const uint8_t *body = (const uint8_t *)data;
+ const uint8_t *next = body + size;
+'''
+ print ' switch(cmd_id) {'
+ indexes = 'ijklmn'
+ for id, header, body, footer in cmds:
+ print ' case %s:' % id
+ print ' _debug_printf("\\t%s\\n");' % id
+ print ' {'
+ print ' const %s *cmd = (const %s *)body;' % (header, header)
+ if len(body):
+ print ' unsigned ' + ', '.join(indexes[:len(body)]) + ';'
+ print ' dump_%s(cmd);' % header
+ print ' body = (const uint8_t *)&cmd[1];'
+ for i in range(len(body)):
+ struct, count = body[i]
+ idx = indexes[i]
+ print ' for(%s = 0; %s < cmd->%s; ++%s) {' % (idx, idx, count, idx)
+ print ' dump_%s((const %s *)body);' % (struct, struct)
+ print ' body += sizeof(%s);' % struct
+ print ' }'
+ if footer is not None:
+ print ' while(body + sizeof(%s) <= next) {' % footer
+ print ' dump_%s((const %s *)body);' % (footer, footer)
+ print ' body += sizeof(%s);' % footer
+ print ' }'
+ if id == 'SVGA_3D_CMD_SHADER_DEFINE':
+ print ' svga_shader_dump((const uint32_t *)body,'
+ print ' (unsigned)(next - body)/sizeof(uint32_t),'
+ print ' FALSE);'
+ print ' body = next;'
+ print ' }'
+ print ' break;'
+ print ' default:'
+ print ' _debug_printf("\\t0x%08x\\n", cmd_id);'
+ print ' break;'
+ print ' }'
+ print r'''
+ while(body + sizeof(uint32_t) <= next) {
+ _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body);
+ body += sizeof(uint32_t);
+ }
+ while(body + sizeof(uint32_t) <= next)
+ _debug_printf("\t\t0x%02x\n", *body++);
+}
+'''
+ print r'''
+void
svga_dump_commands(const void *commands, uint32_t size)
{
const uint8_t *next = commands;
@@ -222,51 +272,11 @@ svga_dump_commands(const void *commands, uint32_t size)
const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next;
const uint8_t *body = (const uint8_t *)&header[1];
- next = (const uint8_t *)body + header->size;
+ next = body + header->size;
if(next > last)
break;
-'''
- print ' switch(cmd_id) {'
- indexes = 'ijklmn'
- for id, header, body, footer in cmds:
- print ' case %s:' % id
- print ' _debug_printf("\\t%s\\n");' % id
- print ' {'
- print ' const %s *cmd = (const %s *)body;' % (header, header)
- if len(body):
- print ' unsigned ' + ', '.join(indexes[:len(body)]) + ';'
- print ' dump_%s(cmd);' % header
- print ' body = (const uint8_t *)&cmd[1];'
- for i in range(len(body)):
- struct, count = body[i]
- idx = indexes[i]
- print ' for(%s = 0; %s < cmd->%s; ++%s) {' % (idx, idx, count, idx)
- print ' dump_%s((const %s *)body);' % (struct, struct)
- print ' body += sizeof(%s);' % struct
- print ' }'
- if footer is not None:
- print ' while(body + sizeof(%s) <= next) {' % footer
- print ' dump_%s((const %s *)body);' % (footer, footer)
- print ' body += sizeof(%s);' % footer
- print ' }'
- if id == 'SVGA_3D_CMD_SHADER_DEFINE':
- print ' sh_svga_dump((const uint32_t *)body, (unsigned)(next - body)/sizeof(uint32_t));'
- print ' body = next;'
- print ' }'
- print ' break;'
- print ' default:'
- print ' _debug_printf("\\t0x%08x\\n", cmd_id);'
- print ' break;'
- print ' }'
-
- print r'''
- while(body + sizeof(uint32_t) <= next) {
- _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body);
- body += sizeof(uint32_t);
- }
- while(body + sizeof(uint32_t) <= next)
- _debug_printf("\t\t0x%02x\n", *body++);
+ svga_dump_command(cmd_id, body, header->size);
}
else if(cmd_id == SVGA_CMD_FENCE) {
_debug_printf("\tSVGA_CMD_FENCE\n");
diff --git a/src/gallium/drivers/trace/README b/src/gallium/drivers/trace/README
index 1000c31e49a..203c3851bc3 100644
--- a/src/gallium/drivers/trace/README
+++ b/src/gallium/drivers/trace/README
@@ -24,11 +24,10 @@ ensure the right libGL.so is being picked by doing
ldd progs/trivial/tri
-== Traceing ==
+== Tracing ==
-For traceing then do
+For tracing then do
- export XMESA_TRACE=y
GALLIUM_TRACE=tri.trace progs/trivial/tri
which should create a tri.trace file, which is an XML file. You can view copying
diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c
index 8008b596c37..5a9f0fc6901 100644
--- a/src/gallium/drivers/trace/tr_context.c
+++ b/src/gallium/drivers/trace/tr_context.c
@@ -52,6 +52,7 @@ trace_buffer_unwrap(struct trace_context *tr_ctx,
assert(tr_buf->buffer);
assert(tr_buf->buffer->screen == tr_scr->screen);
+ (void) tr_scr;
return tr_buf->buffer;
}
@@ -90,6 +91,7 @@ trace_surface_unwrap(struct trace_context *tr_ctx,
assert(tr_surf->surface);
assert(tr_surf->surface->texture->screen == tr_scr->screen);
+ (void) tr_scr;
return tr_surf->surface;
}
@@ -159,16 +161,15 @@ trace_context_draw_block(struct trace_context *tr_ctx, int flag)
pipe_mutex_unlock(tr_ctx->draw_mutex);
}
-static INLINE boolean
+static INLINE void
trace_context_draw_arrays(struct pipe_context *_pipe,
unsigned mode, unsigned start, unsigned count)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
- boolean result;
if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled)
- return 0;
+ return;
trace_context_draw_block(tr_ctx, 1);
@@ -179,19 +180,15 @@ trace_context_draw_arrays(struct pipe_context *_pipe,
trace_dump_arg(uint, start);
trace_dump_arg(uint, count);
- result = pipe->draw_arrays(pipe, mode, start, count);
-
- trace_dump_ret(bool, result);
+ pipe->draw_arrays(pipe, mode, start, count);
trace_dump_call_end();
trace_context_draw_block(tr_ctx, 2);
-
- return result;
}
-static INLINE boolean
+static INLINE void
trace_context_draw_elements(struct pipe_context *_pipe,
struct pipe_buffer *_indexBuffer,
unsigned indexSize,
@@ -201,10 +198,9 @@ trace_context_draw_elements(struct pipe_context *_pipe,
struct trace_buffer *tr_buf = trace_buffer(_indexBuffer);
struct pipe_context *pipe = tr_ctx->pipe;
struct pipe_buffer *indexBuffer = tr_buf->buffer;
- boolean result;
if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled)
- return 0;
+ return;
trace_context_draw_block(tr_ctx, 1);
@@ -219,19 +215,15 @@ trace_context_draw_elements(struct pipe_context *_pipe,
trace_dump_arg(uint, start);
trace_dump_arg(uint, count);
- result = pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count);
-
- trace_dump_ret(bool, result);
+ pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count);
trace_dump_call_end();
trace_context_draw_block(tr_ctx, 2);
-
- return result;
}
-static INLINE boolean
+static INLINE void
trace_context_draw_range_elements(struct pipe_context *_pipe,
struct pipe_buffer *_indexBuffer,
unsigned indexSize,
@@ -245,10 +237,9 @@ trace_context_draw_range_elements(struct pipe_context *_pipe,
struct trace_buffer *tr_buf = trace_buffer(_indexBuffer);
struct pipe_context *pipe = tr_ctx->pipe;
struct pipe_buffer *indexBuffer = tr_buf->buffer;
- boolean result;
if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled)
- return 0;
+ return;
trace_context_draw_block(tr_ctx, 1);
@@ -265,18 +256,14 @@ trace_context_draw_range_elements(struct pipe_context *_pipe,
trace_dump_arg(uint, start);
trace_dump_arg(uint, count);
- result = pipe->draw_range_elements(pipe,
- indexBuffer,
- indexSize, minIndex, maxIndex,
- mode, start, count);
-
- trace_dump_ret(bool, result);
+ pipe->draw_range_elements(pipe,
+ indexBuffer,
+ indexSize, minIndex, maxIndex,
+ mode, start, count);
trace_dump_call_end();
trace_context_draw_block(tr_ctx, 2);
-
- return result;
}
diff --git a/src/gallium/drivers/trace/tr_dump.c b/src/gallium/drivers/trace/tr_dump.c
index 7e2ccbcfdc5..0f45e211a32 100644
--- a/src/gallium/drivers/trace/tr_dump.c
+++ b/src/gallium/drivers/trace/tr_dump.c
@@ -40,7 +40,7 @@
#include "pipe/p_config.h"
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
#include <stdlib.h>
#endif
@@ -258,7 +258,7 @@ boolean trace_dump_trace_begin()
trace_dump_writes("<?xml-stylesheet type='text/xsl' href='trace.xsl'?>\n");
trace_dump_writes("<trace version='0.1'>\n");
-#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_APPLE)
/* Linux applications rarely cleanup GL / Gallium resources so catch
* application exit here */
atexit(trace_dump_trace_close);
diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c
index 5794c902988..32f61f8c944 100644
--- a/src/gallium/drivers/trace/tr_dump_state.c
+++ b/src/gallium/drivers/trace/tr_dump_state.c
@@ -409,7 +409,7 @@ void trace_dump_sampler_state(const struct pipe_sampler_state *state)
trace_dump_member(uint, state, min_img_filter);
trace_dump_member(uint, state, min_mip_filter);
trace_dump_member(uint, state, mag_img_filter);
- trace_dump_member(bool, state, compare_mode);
+ trace_dump_member(uint, state, compare_mode);
trace_dump_member(uint, state, compare_func);
trace_dump_member(bool, state, normalized_coords);
trace_dump_member(uint, state, prefilter);
diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c
index c31b1d86986..0546aad9b50 100644
--- a/src/gallium/drivers/trace/tr_rbug.c
+++ b/src/gallium/drivers/trace/tr_rbug.c
@@ -45,7 +45,7 @@
#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
# define sleep Sleep
-#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
+#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_APPLE)
void usleep(int);
# define sleep usleep
#else
@@ -180,7 +180,7 @@ static int
trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
{
struct trace_screen *tr_scr = tr_rbug->tr_scr;
- struct trace_texture *tr_tex;
+ struct trace_texture *tr_tex = NULL;
struct rbug_proto_texture_info *gpti = (struct rbug_proto_texture_info *)header;
struct tr_list *ptr;
struct pipe_texture *t;
@@ -223,7 +223,7 @@ trace_rbug_texture_read(struct trace_rbug *tr_rbug, struct rbug_header *header,
struct rbug_proto_texture_read *gptr = (struct rbug_proto_texture_read *)header;
struct trace_screen *tr_scr = tr_rbug->tr_scr;
- struct trace_texture *tr_tex;
+ struct trace_texture *tr_tex = NULL;
struct tr_list *ptr;
struct pipe_screen *screen = tr_scr->screen;
diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c
index ac20a47af1e..117503aaff6 100644
--- a/src/gallium/drivers/trace/tr_screen.c
+++ b/src/gallium/drivers/trace/tr_screen.c
@@ -426,7 +426,7 @@ trace_screen_transfer_unmap(struct pipe_screen *_screen,
struct pipe_transfer *transfer = tr_trans->transfer;
if(tr_trans->map) {
- size_t size = util_format_get_nblocksy(transfer->texture->format, transfer->width) * transfer->stride;
+ size_t size = util_format_get_nblocksy(transfer->texture->format, transfer->height) * transfer->stride;
trace_dump_call_begin("pipe_screen", "transfer_write");
diff --git a/src/gallium/drivers/trace/tr_state.h b/src/gallium/drivers/trace/tr_state.h
index 1c16042ee5a..e2f981d0513 100644
--- a/src/gallium/drivers/trace/tr_state.h
+++ b/src/gallium/drivers/trace/tr_state.h
@@ -32,7 +32,7 @@ struct tgsi_token;
enum trace_shader_type {
TRACE_SHADER_FRAGMENT = 0,
TRACE_SHADER_VERTEX = 1,
- TRACE_SHADER_GEOMETRY = 2,
+ TRACE_SHADER_GEOMETRY = 2
};
struct trace_shader
diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h
index f7368bb95b3..18ebd0c9483 100644
--- a/src/gallium/include/pipe/p_compiler.h
+++ b/src/gallium/include/pipe/p_compiler.h
@@ -52,45 +52,15 @@
#endif /* _MSC_VER */
-#if defined(_MSC_VER)
-
-typedef __int8 int8_t;
-typedef unsigned __int8 uint8_t;
-typedef __int16 int16_t;
-typedef unsigned __int16 uint16_t;
-#ifndef __eglplatform_h_
-typedef __int32 int32_t;
-#endif
-typedef unsigned __int32 uint32_t;
-typedef __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-
-#if defined(_WIN64)
-typedef __int64 intptr_t;
-typedef unsigned __int64 uintptr_t;
-#else
-typedef __int32 intptr_t;
-typedef unsigned __int32 uintptr_t;
-#endif
-
-#define INT64_C(__val) __val##i64
-#define UINT64_C(__val) __val##ui64
-
-#ifndef __cplusplus
-#define false 0
-#define true 1
-#define bool _Bool
-typedef int _Bool;
-#define __bool_true_false_are_defined 1
-#endif /* !__cplusplus */
-
-#else
+/*
+ * Alternative stdint.h and stdbool.h headers are supplied in include/c99 for
+ * systems that lack it.
+ */
#ifndef __STDC_LIMIT_MACROS
#define __STDC_LIMIT_MACROS 1
#endif
#include <stdint.h>
#include <stdbool.h>
-#endif
#ifndef __HAIKU__
@@ -99,11 +69,7 @@ typedef unsigned short ushort;
#endif
typedef unsigned char ubyte;
-#if 0
-#define boolean bool
-#else
typedef unsigned char boolean;
-#endif
#ifndef TRUE
#define TRUE true
#endif
@@ -135,6 +101,17 @@ typedef unsigned char boolean;
# endif
#endif
+
+/* Function visibility */
+#ifndef PUBLIC
+# if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
+# define PUBLIC __attribute__((visibility("default")))
+# else
+# define PUBLIC
+# endif
+#endif
+
+
/* The __FUNCTION__ gcc variable is generally only used for debugging.
* If we're not using gcc, define __FUNCTION__ as a cpp symbol here.
*/
@@ -162,22 +139,33 @@ typedef unsigned char boolean;
+/* Macros for data alignment. */
#if defined(__GNUC__)
-#define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___aligned[SIZE] __attribute__(( aligned( 16 ) ))
-#define ALIGN16_ASSIGN(NAME) NAME##___aligned
-#define ALIGN16_ATTRIB __attribute__(( aligned( 16 ) ))
-#define ALIGN8_ATTRIB __attribute__(( aligned( 8 ) ))
+
+/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Type-Attributes.html */
+#define PIPE_ALIGN_TYPE(_alignment, _type) _type __attribute__((aligned(_alignment)))
+
+/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Variable-Attributes.html */
+#define PIPE_ALIGN_VAR(_alignment) __attribute__((aligned(_alignment)))
+
#if (__GNUC__ > 4 || (__GNUC__ == 4 &&__GNUC_MINOR__>1)) && !defined(PIPE_ARCH_X86_64)
-#define ALIGN_STACK __attribute__((force_align_arg_pointer))
+#define PIPE_ALIGN_STACK __attribute__((force_align_arg_pointer))
#else
-#define ALIGN_STACK
+#define PIPE_ALIGN_STACK
#endif
+
+#elif defined(_MSC_VER)
+
+/* See http://msdn.microsoft.com/en-us/library/83ythb65.aspx */
+#define PIPE_ALIGN_TYPE(_alignment, _type) __declspec(align(_alignment)) _type
+#define PIPE_ALIGN_VAR(_alignment) __declspec(align(_alignment))
+
+#define PIPE_ALIGN_STACK
+
#else
-#define ALIGN16_DECL(TYPE, NAME, SIZE) TYPE NAME##___unaligned[SIZE + 1]
-#define ALIGN16_ASSIGN(NAME) align16(NAME##___unaligned)
-#define ALIGN16_ATTRIB
-#define ALIGN8_ATTRIB
-#define ALIGN_STACK
+
+#error "Unsupported compiler"
+
#endif
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index 9d19ec2f7fe..0b8f6da2f4a 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -61,29 +61,53 @@ struct pipe_context {
* VBO drawing (return false on fallbacks (temporary??))
*/
/*@{*/
- boolean (*draw_arrays)( struct pipe_context *pipe,
- unsigned mode, unsigned start, unsigned count);
-
- boolean (*draw_elements)( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode, unsigned start, unsigned count);
+ void (*draw_arrays)( struct pipe_context *pipe,
+ unsigned mode, unsigned start, unsigned count);
+
+ void (*draw_elements)( struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode, unsigned start, unsigned count);
+
+ void (*draw_arrays_instanced)(struct pipe_context *pipe,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
+
+ void (*draw_elements_instanced)(struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned mode,
+ unsigned start,
+ unsigned count,
+ unsigned startInstance,
+ unsigned instanceCount);
/* XXX: this is (probably) a temporary entrypoint, as the range
* information should be available from the vertex_buffer state.
* Using this to quickly evaluate a specialized path in the draw
* module.
*/
- boolean (*draw_range_elements)( struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned minIndex,
- unsigned maxIndex,
- unsigned mode,
- unsigned start,
- unsigned count);
+ void (*draw_range_elements)( struct pipe_context *pipe,
+ struct pipe_buffer *indexBuffer,
+ unsigned indexSize,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count);
/*@}*/
+ /**
+ * Predicate subsequent rendering on occlusion query result
+ * \param query the query predicate, or NULL if no predicate
+ * \param mode one of PIPE_COND_RENDER_x
+ */
+ void (*render_condition)( struct pipe_context *pipe,
+ struct pipe_query *query,
+ uint mode );
/**
* Query objects
@@ -142,6 +166,12 @@ struct pipe_context {
const struct pipe_shader_state *);
void (*bind_vs_state)(struct pipe_context *, void *);
void (*delete_vs_state)(struct pipe_context *, void *);
+
+ void * (*create_gs_state)(struct pipe_context *,
+ const struct pipe_shader_state *);
+ void (*bind_gs_state)(struct pipe_context *, void *);
+ void (*delete_gs_state)(struct pipe_context *, void *);
+
/*@}*/
/**
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index fe1390d765f..35f3830ebcf 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -171,8 +171,6 @@ enum pipe_texture_target {
*/
#define PIPE_TEX_FILTER_NEAREST 0
#define PIPE_TEX_FILTER_LINEAR 1
-#define PIPE_TEX_FILTER_ANISO 2
-
#define PIPE_TEX_COMPARE_NONE 0
#define PIPE_TEX_COMPARE_R_TO_TEXTURE 1
@@ -321,23 +319,28 @@ enum pipe_transfer_usage {
*/
#define PIPE_SHADER_VERTEX 0
#define PIPE_SHADER_FRAGMENT 1
-#define PIPE_SHADER_TYPES 2
+#define PIPE_SHADER_GEOMETRY 2
+#define PIPE_SHADER_TYPES 3
/**
* Primitive types:
*/
-#define PIPE_PRIM_POINTS 0
-#define PIPE_PRIM_LINES 1
-#define PIPE_PRIM_LINE_LOOP 2
-#define PIPE_PRIM_LINE_STRIP 3
-#define PIPE_PRIM_TRIANGLES 4
-#define PIPE_PRIM_TRIANGLE_STRIP 5
-#define PIPE_PRIM_TRIANGLE_FAN 6
-#define PIPE_PRIM_QUADS 7
-#define PIPE_PRIM_QUAD_STRIP 8
-#define PIPE_PRIM_POLYGON 9
-#define PIPE_PRIM_MAX 10
+#define PIPE_PRIM_POINTS 0
+#define PIPE_PRIM_LINES 1
+#define PIPE_PRIM_LINE_LOOP 2
+#define PIPE_PRIM_LINE_STRIP 3
+#define PIPE_PRIM_TRIANGLES 4
+#define PIPE_PRIM_TRIANGLE_STRIP 5
+#define PIPE_PRIM_TRIANGLE_FAN 6
+#define PIPE_PRIM_QUADS 7
+#define PIPE_PRIM_QUAD_STRIP 8
+#define PIPE_PRIM_POLYGON 9
+#define PIPE_PRIM_LINES_ADJACENCY 10
+#define PIPE_PRIM_LINE_STRIP_ADJACENCY 11
+#define PIPE_PRIM_TRIANGLES_ADJACENCY 12
+#define PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY 13
+#define PIPE_PRIM_MAX 14
/**
@@ -350,6 +353,15 @@ enum pipe_transfer_usage {
/**
+ * Conditional rendering modes
+ */
+#define PIPE_RENDER_COND_WAIT 0
+#define PIPE_RENDER_COND_NO_WAIT 1
+#define PIPE_RENDER_COND_BY_REGION_WAIT 2
+#define PIPE_RENDER_COND_BY_REGION_NO_WAIT 3
+
+
+/**
* Point sprite coord modes
*/
#define PIPE_SPRITE_COORD_NONE 0
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index f0a4de5df33..b8e001a6b01 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -266,6 +266,11 @@ struct pipe_screen {
void (*video_surface_destroy)( struct pipe_video_surface *vsfc );
+ /**
+ * Do any special operations to ensure buffer size is correct
+ */
+ void (*update_buffer)( struct pipe_screen *ws,
+ void *context_private );
/**
* Do any special operations to ensure frontbuffer contents are
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index 5da85bbbc24..b489b044667 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -121,16 +121,18 @@ struct tgsi_declaration_range
unsigned Last : 16; /**< UINT */
};
-#define TGSI_SEMANTIC_POSITION 0
-#define TGSI_SEMANTIC_COLOR 1
-#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */
-#define TGSI_SEMANTIC_FOG 3
-#define TGSI_SEMANTIC_PSIZE 4
-#define TGSI_SEMANTIC_GENERIC 5
-#define TGSI_SEMANTIC_NORMAL 6
-#define TGSI_SEMANTIC_FACE 7
-#define TGSI_SEMANTIC_EDGEFLAG 8
-#define TGSI_SEMANTIC_COUNT 9 /**< number of semantic values */
+#define TGSI_SEMANTIC_POSITION 0
+#define TGSI_SEMANTIC_COLOR 1
+#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */
+#define TGSI_SEMANTIC_FOG 3
+#define TGSI_SEMANTIC_PSIZE 4
+#define TGSI_SEMANTIC_GENERIC 5
+#define TGSI_SEMANTIC_NORMAL 6
+#define TGSI_SEMANTIC_FACE 7
+#define TGSI_SEMANTIC_EDGEFLAG 8
+#define TGSI_SEMANTIC_PRIMID 9
+#define TGSI_SEMANTIC_INSTANCEID 10
+#define TGSI_SEMANTIC_COUNT 11 /**< number of semantic values */
struct tgsi_declaration_semantic
{
@@ -140,6 +142,8 @@ struct tgsi_declaration_semantic
};
#define TGSI_IMM_FLOAT32 0
+#define TGSI_IMM_UINT32 1
+#define TGSI_IMM_INT32 2
struct tgsi_immediate
{
@@ -152,6 +156,8 @@ struct tgsi_immediate
union tgsi_immediate_data
{
float Float;
+ unsigned Uint;
+ int Int;
};
#define TGSI_PROPERTY_GS_INPUT_PRIM 0
@@ -263,7 +269,7 @@ struct tgsi_property_data {
#define TGSI_OPCODE_NOT 85
#define TGSI_OPCODE_TRUNC 86
#define TGSI_OPCODE_SHL 87
-#define TGSI_OPCODE_SHR 88
+ /* gap */
#define TGSI_OPCODE_AND 89
#define TGSI_OPCODE_OR 90
#define TGSI_OPCODE_MOD 91
@@ -288,7 +294,33 @@ struct tgsi_property_data {
#define TGSI_OPCODE_KIL 116 /* conditional kill */
#define TGSI_OPCODE_END 117 /* aka HALT */
/* gap */
-#define TGSI_OPCODE_LAST 119
+#define TGSI_OPCODE_F2I 119
+#define TGSI_OPCODE_IDIV 120
+#define TGSI_OPCODE_IMAX 121
+#define TGSI_OPCODE_IMIN 122
+#define TGSI_OPCODE_INEG 123
+#define TGSI_OPCODE_ISGE 124
+#define TGSI_OPCODE_ISHR 125
+#define TGSI_OPCODE_ISLT 126
+#define TGSI_OPCODE_F2U 127
+#define TGSI_OPCODE_U2F 128
+#define TGSI_OPCODE_UADD 129
+#define TGSI_OPCODE_UDIV 130
+#define TGSI_OPCODE_UMAD 131
+#define TGSI_OPCODE_UMAX 132
+#define TGSI_OPCODE_UMIN 133
+#define TGSI_OPCODE_UMOD 134
+#define TGSI_OPCODE_UMUL 135
+#define TGSI_OPCODE_USEQ 136
+#define TGSI_OPCODE_USGE 137
+#define TGSI_OPCODE_USHR 138
+#define TGSI_OPCODE_USLT 139
+#define TGSI_OPCODE_USNE 140
+#define TGSI_OPCODE_SWITCH 141
+#define TGSI_OPCODE_CASE 142
+#define TGSI_OPCODE_DEFAULT 143
+#define TGSI_OPCODE_ENDSWITCH 144
+#define TGSI_OPCODE_LAST 145
#define TGSI_SAT_NONE 0 /* do not saturate */
#define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index f3d580d8d6d..fdd29ed4492 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -66,10 +66,6 @@ extern "C" {
#define PIPE_MAX_TEXTURE_LEVELS 16
-/* fwd decls */
-struct pipe_surface;
-
-
/**
* The driver will certainly subclass this to include actual memory
* management information.
@@ -367,6 +363,11 @@ struct pipe_vertex_element
/** Offset of this attribute, in bytes, from the start of the vertex */
unsigned src_offset;
+ /** Instance data rate divisor. 0 means this is per-vertex data,
+ * n means per-instance data used for n consecutive instances (n > 0).
+ */
+ unsigned instance_divisor;
+
/** Which vertex_buffer (as given to pipe->set_vertex_buffer()) does
* this attribute live in?
*/
diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h
index 4d1259e1ee7..bb928928c90 100644
--- a/src/gallium/include/state_tracker/drm_api.h
+++ b/src/gallium/include/state_tracker/drm_api.h
@@ -28,6 +28,8 @@ struct drm_create_screen_arg {
struct drm_api
{
+ const char *name;
+
/**
* Special buffer functions
*/
diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c
index 8819936fcaf..f2e5f3fb23c 100644
--- a/src/gallium/state_trackers/dri/dri_context.c
+++ b/src/gallium/state_trackers/dri/dri_context.c
@@ -44,9 +44,9 @@
GLboolean
dri_create_context(const __GLcontextModes * visual,
- __DRIcontextPrivate * cPriv, void *sharedContextPrivate)
+ __DRIcontext * cPriv, void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = cPriv->driScreenPriv;
+ __DRIscreen *sPriv = cPriv->driScreenPriv;
struct dri_screen *screen = dri_screen(sPriv);
struct dri_context *ctx = NULL;
struct st_context *st_share = NULL;
@@ -97,7 +97,7 @@ dri_create_context(const __GLcontextModes * visual,
}
void
-dri_destroy_context(__DRIcontextPrivate * cPriv)
+dri_destroy_context(__DRIcontext * cPriv)
{
struct dri_context *ctx = dri_context(cPriv);
@@ -116,7 +116,7 @@ dri_destroy_context(__DRIcontextPrivate * cPriv)
}
GLboolean
-dri_unbind_context(__DRIcontextPrivate * cPriv)
+dri_unbind_context(__DRIcontext * cPriv)
{
if (cPriv) {
struct dri_context *ctx = dri_context(cPriv);
@@ -133,9 +133,9 @@ dri_unbind_context(__DRIcontextPrivate * cPriv)
}
GLboolean
-dri_make_current(__DRIcontextPrivate * cPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
+dri_make_current(__DRIcontext * cPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv)
{
if (cPriv) {
struct dri_context *ctx = dri_context(cPriv);
diff --git a/src/gallium/state_trackers/dri/dri_context.h b/src/gallium/state_trackers/dri/dri_context.h
index 46501787340..13f497462f7 100644
--- a/src/gallium/state_trackers/dri/dri_context.h
+++ b/src/gallium/state_trackers/dri/dri_context.h
@@ -44,10 +44,10 @@ struct dri_drawable;
struct dri_context
{
/* dri */
- __DRIscreenPrivate *sPriv;
- __DRIcontextPrivate *cPriv;
- __DRIdrawablePrivate *dPriv;
- __DRIdrawablePrivate *rPriv;
+ __DRIscreen *sPriv;
+ __DRIcontext *cPriv;
+ __DRIdrawable *dPriv;
+ __DRIdrawable *rPriv;
driOptionCache optionCache;
@@ -67,7 +67,7 @@ struct dri_context
};
static INLINE struct dri_context *
-dri_context(__DRIcontextPrivate * driContextPriv)
+dri_context(__DRIcontext * driContextPriv)
{
return (struct dri_context *)driContextPriv->driverPrivate;
}
@@ -99,18 +99,18 @@ dri_unlock(struct dri_context *ctx)
*/
extern struct dri1_api_lock_funcs dri1_lf;
-void dri_destroy_context(__DRIcontextPrivate * driContextPriv);
+void dri_destroy_context(__DRIcontext * driContextPriv);
-boolean dri_unbind_context(__DRIcontextPrivate * driContextPriv);
+boolean dri_unbind_context(__DRIcontext * driContextPriv);
boolean
-dri_make_current(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv);
+dri_make_current(__DRIcontext * driContextPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv);
boolean
dri_create_context(const __GLcontextModes * visual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
/***********************************************************************
diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c
index 4b12243ddff..0fdfa96b35a 100644
--- a/src/gallium/state_trackers/dri/dri_drawable.c
+++ b/src/gallium/state_trackers/dri/dri_drawable.c
@@ -118,7 +118,7 @@ dri2_check_if_pixmap(__DRIbuffer *buffers, int count)
* This will be called a drawable is known to have been resized.
*/
void
-dri_get_buffers(__DRIdrawablePrivate * dPriv)
+dri_get_buffers(__DRIdrawable * dPriv)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
@@ -180,6 +180,7 @@ dri_get_buffers(__DRIdrawablePrivate * dPriv)
switch (buffers[i].attachment) {
case __DRI_BUFFER_FRONT_LEFT:
+ continue;
case __DRI_BUFFER_FAKE_FRONT_LEFT:
index = ST_SURFACE_FRONT_LEFT;
format = drawable->color_format;
@@ -268,6 +269,14 @@ void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
}
void
+dri_update_buffer(struct pipe_screen *screen, void *context_private)
+{
+ struct dri_context *ctx = (struct dri_context *)context_private;
+
+ dri_get_buffers(ctx->dPriv);
+}
+
+void
dri_flush_frontbuffer(struct pipe_screen *screen,
struct pipe_surface *surf, void *context_private)
{
@@ -299,8 +308,8 @@ dri_flush_frontbuffer(struct pipe_screen *screen,
* This is called when we need to set up GL rendering to a new X window.
*/
boolean
-dri_create_buffer(__DRIscreenPrivate * sPriv,
- __DRIdrawablePrivate * dPriv,
+dri_create_buffer(__DRIscreen * sPriv,
+ __DRIdrawable * dPriv,
const __GLcontextModes * visual, boolean isPixmap)
{
struct dri_screen *screen = sPriv->private;
@@ -364,6 +373,7 @@ dri_create_buffer(__DRIscreenPrivate * sPriv,
/* TODO incase of double buffer visual, delay fake creation */
i = 0;
drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+ drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT;
if (visual->doubleBufferMode)
drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT;
@@ -416,7 +426,7 @@ dri_swap_fences_push_back(struct dri_drawable *draw,
}
void
-dri_destroy_buffer(__DRIdrawablePrivate * dPriv)
+dri_destroy_buffer(__DRIdrawable * dPriv)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
struct pipe_fence_handle *fence;
@@ -434,8 +444,8 @@ dri_destroy_buffer(__DRIdrawablePrivate * dPriv)
static void
dri1_update_drawables_locked(struct dri_context *ctx,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv)
{
if (ctx->stLostLock) {
ctx->stLostLock = FALSE;
@@ -458,8 +468,8 @@ dri1_update_drawables_locked(struct dri_context *ctx,
static void
dri1_propagate_drawable_change(struct dri_context *ctx)
{
- __DRIdrawablePrivate *dPriv = ctx->dPriv;
- __DRIdrawablePrivate *rPriv = ctx->rPriv;
+ __DRIdrawable *dPriv = ctx->dPriv;
+ __DRIdrawable *rPriv = ctx->rPriv;
boolean flushed = FALSE;
if (dPriv && ctx->d_stamp != dPriv->lastStamp) {
@@ -532,7 +542,7 @@ static void
dri1_swap_copy(struct dri_context *ctx,
struct pipe_surface *dst,
struct pipe_surface *src,
- __DRIdrawablePrivate * dPriv, const struct drm_clip_rect *bbox)
+ __DRIdrawable * dPriv, const struct drm_clip_rect *bbox)
{
struct pipe_context *pipe = ctx->pipe;
struct drm_clip_rect clip;
@@ -563,7 +573,7 @@ dri1_swap_copy(struct dri_context *ctx,
static void
dri1_copy_to_front(struct dri_context *ctx,
struct pipe_surface *surf,
- __DRIdrawablePrivate * dPriv,
+ __DRIdrawable * dPriv,
const struct drm_clip_rect *sub_box,
struct pipe_fence_handle **fence)
{
@@ -636,7 +646,7 @@ dri1_flush_frontbuffer(struct pipe_screen *screen,
}
void
-dri_swap_buffers(__DRIdrawablePrivate * dPriv)
+dri_swap_buffers(__DRIdrawable * dPriv)
{
struct dri_context *ctx;
struct pipe_surface *back_surf;
@@ -668,7 +678,7 @@ dri_swap_buffers(__DRIdrawablePrivate * dPriv)
}
void
-dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
+dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h)
{
struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen;
struct drm_clip_rect sub_bbox;
diff --git a/src/gallium/state_trackers/dri/dri_drawable.h b/src/gallium/state_trackers/dri/dri_drawable.h
index b910930db42..8bc59cb4c3d 100644
--- a/src/gallium/state_trackers/dri/dri_drawable.h
+++ b/src/gallium/state_trackers/dri/dri_drawable.h
@@ -41,8 +41,8 @@ struct dri_context;
struct dri_drawable
{
/* dri */
- __DRIdrawablePrivate *dPriv;
- __DRIscreenPrivate *sPriv;
+ __DRIdrawable *dPriv;
+ __DRIscreen *sPriv;
unsigned attachments[8];
unsigned num_attachments;
@@ -67,7 +67,7 @@ struct dri_drawable
};
static INLINE struct dri_drawable *
-dri_drawable(__DRIdrawablePrivate * driDrawPriv)
+dri_drawable(__DRIdrawable * driDrawPriv)
{
return (struct dri_drawable *)driDrawPriv->driverPrivate;
}
@@ -76,22 +76,25 @@ dri_drawable(__DRIdrawablePrivate * driDrawPriv)
* dri_drawable.c
*/
boolean
-dri_create_buffer(__DRIscreenPrivate * sPriv,
- __DRIdrawablePrivate * dPriv,
+dri_create_buffer(__DRIscreen * sPriv,
+ __DRIdrawable * dPriv,
const __GLcontextModes * visual, boolean isPixmap);
void
+dri_update_buffer(struct pipe_screen *screen, void *context_private);
+
+void
dri_flush_frontbuffer(struct pipe_screen *screen,
struct pipe_surface *surf, void *context_private);
-void dri_swap_buffers(__DRIdrawablePrivate * dPriv);
+void dri_swap_buffers(__DRIdrawable * dPriv);
void
-dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h);
+dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h);
-void dri_get_buffers(__DRIdrawablePrivate * dPriv);
+void dri_get_buffers(__DRIdrawable * dPriv);
-void dri_destroy_buffer(__DRIdrawablePrivate * dPriv);
+void dri_destroy_buffer(__DRIdrawable * dPriv);
void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
GLint glx_texture_format, __DRIdrawable *dPriv);
diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c
index cb864d45d51..793db087ee1 100644
--- a/src/gallium/state_trackers/dri/dri_screen.c
+++ b/src/gallium/state_trackers/dri/dri_screen.c
@@ -202,7 +202,7 @@ dri_fill_in_modes(struct dri_screen *screen,
* Get information about previous buffer swaps.
*/
static int
-dri_get_swap_info(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
+dri_get_swap_info(__DRIdrawable * dPriv, __DRIswapInfo * sInfo)
{
if (dPriv == NULL || dPriv->driverPrivate == NULL || sInfo == NULL)
return -1;
@@ -220,7 +220,7 @@ dri_copy_version(struct dri1_api_version *dst,
}
static const __DRIconfig **
-dri_init_screen(__DRIscreenPrivate * sPriv)
+dri_init_screen(__DRIscreen * sPriv)
{
struct dri_screen *screen;
const __DRIconfig **configs;
@@ -285,7 +285,7 @@ dri_init_screen(__DRIscreenPrivate * sPriv)
* Returns the __GLcontextModes supported by this driver.
*/
static const __DRIconfig **
-dri_init_screen2(__DRIscreenPrivate * sPriv)
+dri_init_screen2(__DRIscreen * sPriv)
{
struct dri_screen *screen;
struct drm_create_screen_arg arg;
@@ -308,6 +308,7 @@ dri_init_screen2(__DRIscreenPrivate * sPriv)
}
/* We need to hook in here */
+ screen->pipe_screen->update_buffer = dri_update_buffer;
screen->pipe_screen->flush_frontbuffer = dri_flush_frontbuffer;
driParseOptionInfo(&screen->optionCache,
@@ -319,7 +320,7 @@ dri_init_screen2(__DRIscreenPrivate * sPriv)
}
static void
-dri_destroy_screen(__DRIscreenPrivate * sPriv)
+dri_destroy_screen(__DRIscreen * sPriv)
{
struct dri_screen *screen = dri_screen(sPriv);
@@ -346,4 +347,12 @@ PUBLIC const struct __DriverAPIRec driDriverAPI = {
.InitScreen2 = dri_init_screen2,
};
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ &driDRI2Extension.base,
+ NULL
+};
+
/* vim: set sw=3 ts=8 sts=3 expandtab: */
diff --git a/src/gallium/state_trackers/dri/dri_screen.h b/src/gallium/state_trackers/dri/dri_screen.h
index f6c56d0f0c5..03387a0e813 100644
--- a/src/gallium/state_trackers/dri/dri_screen.h
+++ b/src/gallium/state_trackers/dri/dri_screen.h
@@ -42,7 +42,7 @@
struct dri_screen
{
/* dri */
- __DRIscreenPrivate *sPriv;
+ __DRIscreen *sPriv;
/**
* Configuration cache with default values for all contexts
@@ -63,7 +63,7 @@ struct dri_screen
/** cast wrapper */
static INLINE struct dri_screen *
-dri_screen(__DRIscreenPrivate * sPriv)
+dri_screen(__DRIscreen * sPriv)
{
return (struct dri_screen *)sPriv->private;
}
diff --git a/src/gallium/state_trackers/egl/egl_surface.c b/src/gallium/state_trackers/egl/egl_surface.c
index 0b60b5be059..d55aa51b82d 100644
--- a/src/gallium/state_trackers/egl/egl_surface.c
+++ b/src/gallium/state_trackers/egl/egl_surface.c
@@ -171,9 +171,9 @@ drm_takedown_shown_screen(_EGLDisplay *dpy, struct drm_screen *screen)
drmModeSetCrtc(
dev->drmFD,
screen->crtcID,
- 0, // FD
+ 0, /* FD */
0, 0,
- NULL, 0, // List of output ids
+ NULL, 0, /* List of output ids */
NULL);
drmModeRmFB(dev->drmFD, screen->fbID);
diff --git a/src/gallium/state_trackers/egl/egl_tracker.c b/src/gallium/state_trackers/egl/egl_tracker.c
index 745803c7eb0..9345b0f4908 100644
--- a/src/gallium/state_trackers/egl/egl_tracker.c
+++ b/src/gallium/state_trackers/egl/egl_tracker.c
@@ -152,6 +152,7 @@ drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor)
int num_screens = 0;
EGLint i;
int fd;
+ _EGLConfig *config;
dev = (struct drm_device *) calloc(1, sizeof(struct drm_device));
if (!dev)
@@ -206,7 +207,7 @@ drm_initialize(_EGLDriver *drv, _EGLDisplay *disp, EGLint *major, EGLint *minor)
disp->DriverData = dev;
/* for now we only have one config */
- _EGLConfig *config = calloc(1, sizeof(*config));
+ config = calloc(1, sizeof(*config));
memset(config, 1, sizeof(*config));
_eglInitConfig(config, 1);
_eglSetConfigAttrib(config, EGL_RED_SIZE, 8);
diff --git a/src/gallium/state_trackers/egl_g3d/Makefile b/src/gallium/state_trackers/egl_g3d/Makefile
new file mode 100644
index 00000000000..213eb3e815b
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/Makefile
@@ -0,0 +1,72 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+common_INCLUDES = \
+ -I. \
+ -I$(TOP)/src/gallium/include \
+ -I$(TOP)/src/gallium/auxiliary \
+ -I$(TOP)/src/egl/main \
+ -I$(TOP)/include
+
+common_SOURCES = $(wildcard common/*.c)
+common_OBJECTS = $(common_SOURCES:.c=.o)
+
+
+x11_INCLUDES = \
+ -I$(TOP)/src/gallium/drivers \
+ -I$(TOP)/src/glx/x11 \
+ -I$(TOP)/src/mesa \
+ $(shell pkg-config --cflags-only-I libdrm)
+
+x11_SOURCES = $(wildcard x11/*.c) $(TOP)/src/glx/x11/dri2.c
+x11_OBJECTS = $(x11_SOURCES:.c=.o)
+
+
+kms_INCLUDES = $(shell pkg-config --cflags-only-I libdrm)
+kms_SOURCES = $(wildcard kms/*.c)
+kms_OBJECTS = $(kms_SOURCES:.c=.o)
+
+
+ALL_INCLUDES = $(common_INCLUDES) $(x11_INCLUDES) $(kms_INCLUDES)
+ALL_SOURCES = $(common_SOURCES) $(x11_SOURCES) $(kms_SOURCES)
+ALL_OBJECTS = $(common_OBJECTS) $(x11_OBJECTS) $(kms_OBJECTS)
+
+##### TARGETS #####
+
+EGL_DISPLAYS_MODS = $(foreach dpy, $(EGL_DISPLAYS), libegl$(dpy).a)
+
+default: depend $(EGL_DISPLAYS_MODS)
+
+
+libeglx11.a: $(x11_OBJECTS) $(common_OBJECTS) Makefile
+ $(MKLIB) -o eglx11 -static $(x11_OBJECTS) $(common_OBJECTS)
+
+libeglkms.a: $(kms_OBJECTS) $(common_OBJECTS) Makefile
+ $(MKLIB) -o eglkms -static $(kms_OBJECTS) $(common_OBJECTS)
+
+depend:
+ rm -f depend
+ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(ALL_INCLUDES) $(ALL_SOURCES) 2> /dev/null
+
+clean:
+ rm -f $(ALL_OBJECTS)
+ rm -f $(EGL_DISPLAYS_MODS)
+ rm -f depend depend.bak
+
+# Dummy target
+install:
+ @echo -n ""
+
+##### RULES #####
+
+$(common_OBJECTS): %.o: %.c
+ $(CC) -c $(common_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@
+
+$(x11_OBJECTS): %.o: %.c
+ $(CC) -c $(common_INCLUDES) $(x11_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@
+
+$(kms_OBJECTS): %.o: %.c
+ $(CC) -c $(common_INCLUDES) $(kms_INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@
+
+sinclude depend
diff --git a/src/gallium/state_trackers/egl_g3d/common/egl_g3d.c b/src/gallium/state_trackers/egl_g3d/common/egl_g3d.c
new file mode 100644
index 00000000000..51da8e19f5e
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/common/egl_g3d.c
@@ -0,0 +1,1147 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <string.h>
+#include "pipe/p_screen.h"
+#include "util/u_memory.h"
+#include "egldriver.h"
+#include "eglcurrent.h"
+#include "eglconfigutil.h"
+#include "egllog.h"
+
+#include "native.h"
+#include "egl_g3d.h"
+#include "egl_st.h"
+
+/**
+ * Validate the draw/read surfaces of the context.
+ */
+static void
+egl_g3d_validate_context(_EGLDisplay *dpy, _EGLContext *ctx)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct pipe_screen *screen = gdpy->native->screen;
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+ EGLint num_surfaces;
+ EGLint s, i;
+
+ /* validate draw and/or read buffers */
+ num_surfaces = (gctx->base.ReadSurface == gctx->base.DrawSurface) ? 1 : 2;
+ for (s = 0; s < num_surfaces; s++) {
+ struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS];
+ struct egl_g3d_surface *gsurf;
+ struct egl_g3d_buffer *gbuf;
+
+ if (s == 0) {
+ gsurf = egl_g3d_surface(gctx->base.DrawSurface);
+ gbuf = &gctx->draw;
+ }
+ else {
+ gsurf = egl_g3d_surface(gctx->base.ReadSurface);
+ gbuf = &gctx->read;
+ }
+
+ if (!gctx->force_validate) {
+ unsigned int seq_num;
+
+ gsurf->native->validate(gsurf->native,
+ gbuf->native_atts, gbuf->num_atts,
+ &seq_num, NULL, NULL, NULL);
+ /* skip validation */
+ if (gsurf->sequence_number == seq_num)
+ continue;
+ }
+
+ gsurf->native->validate(gsurf->native,
+ gbuf->native_atts, gbuf->num_atts,
+ &gsurf->sequence_number, textures,
+ &gsurf->base.Width, &gsurf->base.Height);
+ for (i = 0; i < gbuf->num_atts; i++) {
+ struct pipe_texture *pt = textures[i];
+ struct pipe_surface *ps;
+
+ if (pt) {
+ ps = screen->get_tex_surface(screen, pt, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+ gctx->stapi->st_set_framebuffer_surface(gbuf->st_fb,
+ gbuf->st_atts[i], ps);
+
+ if (gbuf->native_atts[i] == gsurf->render_att)
+ pipe_surface_reference(&gsurf->render_surface, ps);
+
+ pipe_surface_reference(&ps, NULL);
+ pipe_texture_reference(&pt, NULL);
+ }
+ }
+
+ gctx->stapi->st_resize_framebuffer(gbuf->st_fb,
+ gsurf->base.Width, gsurf->base.Height);
+ }
+
+ gctx->force_validate = EGL_FALSE;
+
+}
+
+/**
+ * Create a st_framebuffer.
+ */
+static struct st_framebuffer *
+create_framebuffer(_EGLContext *ctx, _EGLSurface *surf)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+ struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config);
+
+ return gctx->stapi->st_create_framebuffer(&gconf->native->mode,
+ gconf->native->color_format, gconf->native->depth_format,
+ gconf->native->stencil_format,
+ gsurf->base.Width, gsurf->base.Height, &gsurf->base);
+}
+
+/**
+ * Update the attachments of draw/read surfaces.
+ */
+static void
+egl_g3d_route_context(_EGLDisplay *dpy, _EGLContext *ctx)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+ const uint st_att_map[NUM_NATIVE_ATTACHMENTS] = {
+ ST_SURFACE_FRONT_LEFT,
+ ST_SURFACE_BACK_LEFT,
+ ST_SURFACE_FRONT_RIGHT,
+ ST_SURFACE_BACK_RIGHT,
+ };
+ EGLint s, i;
+
+ /* route draw and read buffers' attachments */
+ for (s = 0; s < 2; s++) {
+ struct egl_g3d_surface *gsurf;
+ struct egl_g3d_buffer *gbuf;
+
+ if (s == 0) {
+ gsurf = egl_g3d_surface(gctx->base.DrawSurface);
+ gbuf = &gctx->draw;
+ }
+ else {
+ gsurf = egl_g3d_surface(gctx->base.ReadSurface);
+ gbuf = &gctx->read;
+ }
+
+ gbuf->native_atts[0] = gsurf->render_att;
+ gbuf->num_atts = 1;
+
+ for (i = 0; i < gbuf->num_atts; i++)
+ gbuf->st_atts[i] = st_att_map[gbuf->native_atts[i]];
+
+ /* FIXME OpenGL defaults to draw the front or back buffer when the
+ * context is single-buffered or double-buffered respectively. In EGL,
+ * however, the buffer to be drawn is determined by the surface, instead
+ * of the context. As a result, rendering to a pixmap surface with a
+ * double-buffered context does not work as expected.
+ *
+ * gctx->stapi->st_draw_front_buffer(gctx->st_ctx, natt ==
+ * NATIVE_ATTACHMENT_FRONT_LEFT);
+ */
+
+ /*
+ * FIXME If the back buffer is asked for here, and the front buffer is
+ * later needed by the client API (e.g. glDrawBuffer is called to draw
+ * the front buffer), it will create a new pipe texture and draw there.
+ * One fix is to ask for both buffers here, but it would be a waste if
+ * the front buffer is never used. A better fix is to add a callback to
+ * the pipe screen with context private (just like flush_frontbuffer).
+ */
+ }
+}
+
+/**
+ * Reallocate the context's framebuffers after draw/read surfaces change.
+ */
+static EGLBoolean
+egl_g3d_realloc_context(_EGLDisplay *dpy, _EGLContext *ctx)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+ struct egl_g3d_surface *gdraw = egl_g3d_surface(gctx->base.DrawSurface);
+ struct egl_g3d_surface *gread = egl_g3d_surface(gctx->base.ReadSurface);
+
+ /* unreference the old framebuffers */
+ if (gctx->draw.st_fb) {
+ EGLBoolean is_equal = (gctx->draw.st_fb == gctx->read.st_fb);
+ void *priv;
+
+ priv = gctx->stapi->st_framebuffer_private(gctx->draw.st_fb);
+ if (!gdraw || priv != (void *) &gdraw->base) {
+ gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb);
+ gctx->draw.st_fb = NULL;
+ gctx->draw.num_atts = 0;
+ }
+
+ if (is_equal) {
+ gctx->read.st_fb = NULL;
+ gctx->draw.num_atts = 0;
+ }
+ else {
+ priv = gctx->stapi->st_framebuffer_private(gctx->read.st_fb);
+ if (!gread || priv != (void *) &gread->base) {
+ gctx->stapi->st_unreference_framebuffer(gctx->read.st_fb);
+ gctx->read.st_fb = NULL;
+ gctx->draw.num_atts = 0;
+ }
+ }
+ }
+
+ if (!gdraw)
+ return EGL_TRUE;
+
+ /* create the draw fb */
+ if (!gctx->draw.st_fb) {
+ gctx->draw.st_fb = create_framebuffer(&gctx->base, &gdraw->base);
+ if (!gctx->draw.st_fb)
+ return EGL_FALSE;
+ }
+
+ /* create the read fb */
+ if (!gctx->read.st_fb) {
+ if (gread != gdraw) {
+ gctx->read.st_fb = create_framebuffer(&gctx->base, &gread->base);
+ if (!gctx->read.st_fb) {
+ gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb);
+ gctx->draw.st_fb = NULL;
+ return EGL_FALSE;
+ }
+ }
+ else {
+ /* there is no st_reference_framebuffer... */
+ gctx->read.st_fb = gctx->draw.st_fb;
+ }
+ }
+
+ egl_g3d_route_context(dpy, &gctx->base);
+ gctx->force_validate = EGL_TRUE;
+
+ return EGL_TRUE;
+}
+
+/**
+ * Return the current context of the given API.
+ */
+static struct egl_g3d_context *
+egl_g3d_get_current_context(EGLint api)
+{
+ _EGLThreadInfo *t = _eglGetCurrentThread();
+ EGLint api_index = _eglConvertApiToIndex(api);
+ return egl_g3d_context(t->CurrentContexts[api_index]);
+}
+
+/**
+ * Return the state tracker for the given context.
+ */
+static const struct egl_g3d_st *
+egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx)
+{
+ struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+ const struct egl_g3d_st *stapi;
+ EGLint idx = -1;
+
+ switch (ctx->ClientAPI) {
+ case EGL_OPENGL_ES_API:
+ switch (ctx->ClientVersion) {
+ case 1:
+ idx = EGL_G3D_ST_OPENGL_ES;
+ break;
+ case 2:
+ idx = EGL_G3D_ST_OPENGL_ES2;
+ break;
+ default:
+ _eglLog(_EGL_WARNING, "unknown client version %d",
+ ctx->ClientVersion);
+ break;
+ }
+ break;
+ case EGL_OPENVG_API:
+ idx = EGL_G3D_ST_OPENVG;
+ break;
+ case EGL_OPENGL_API:
+ idx = EGL_G3D_ST_OPENGL;
+ break;
+ default:
+ _eglLog(_EGL_WARNING, "unknown client API 0x%04x", ctx->ClientAPI);
+ break;
+ }
+
+ stapi = (idx >= 0) ? gdrv->stapis[idx] : NULL;
+ return stapi;
+}
+
+/**
+ * Return an API mask that consists of the state trackers that supports the
+ * given mode.
+ *
+ * FIXME add st_is_mode_supported()?
+ */
+static EGLint
+get_mode_api_mask(const __GLcontextModes *mode, EGLint api_mask)
+{
+ EGLint check;
+
+ /* OpenGL ES 1.x and 2.x are checked together */
+ check = EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT;
+ if (api_mask & check) {
+ /* this is required by EGL, not by OpenGL ES */
+ if (mode->drawableType & GLX_WINDOW_BIT && !mode->doubleBufferMode)
+ api_mask &= ~check;
+ }
+
+ check = EGL_OPENVG_BIT;
+ if (api_mask & check) {
+ /* vega st needs the depth/stencil rb */
+ if (!mode->depthBits && !mode->stencilBits)
+ api_mask &= ~check;
+ }
+
+ return api_mask;
+}
+
+#ifdef EGL_MESA_screen_surface
+
+static void
+egl_g3d_add_screens(_EGLDriver *drv, _EGLDisplay *dpy)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ const struct native_connector **native_connectors;
+ EGLint num_connectors, i;
+
+ native_connectors =
+ gdpy->native->modeset->get_connectors(gdpy->native, &num_connectors, NULL);
+ if (!num_connectors) {
+ if (native_connectors)
+ free(native_connectors);
+ return;
+ }
+
+ for (i = 0; i < num_connectors; i++) {
+ const struct native_connector *nconn = native_connectors[i];
+ struct egl_g3d_screen *gscr;
+ const struct native_mode **native_modes;
+ EGLint num_modes, j;
+
+ /* TODO support for hotplug */
+ native_modes =
+ gdpy->native->modeset->get_modes(gdpy->native, nconn, &num_modes);
+ if (!num_modes) {
+ if (native_modes)
+ free(native_modes);
+ continue;
+ }
+
+ gscr = CALLOC_STRUCT(egl_g3d_screen);
+ if (!gscr) {
+ free(native_modes);
+ continue;
+ }
+
+ _eglInitScreen(&gscr->base);
+
+ for (j = 0; j < num_modes; j++) {
+ const struct native_mode *nmode = native_modes[j];
+ _EGLMode *mode;
+
+ mode = _eglAddNewMode(&gscr->base, nmode->width, nmode->height,
+ nmode->refresh_rate, nmode->desc);
+ if (!mode)
+ break;
+ /* gscr->native_modes and gscr->base.Modes should be consistent */
+ assert(mode == &gscr->base.Modes[j]);
+ }
+
+ gscr->native = nconn;
+ gscr->native_modes = native_modes;
+
+ _eglAddScreen(dpy, &gscr->base);
+ }
+
+ free(native_connectors);
+}
+
+#endif /* EGL_MESA_screen_surface */
+
+/**
+ * Add configs to display and return the next config ID.
+ */
+static EGLint
+egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id)
+{
+ struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ const struct native_config **native_configs;
+ int num_configs, i;
+
+ native_configs = gdpy->native->get_configs(gdpy->native,
+ &num_configs);
+ if (!num_configs) {
+ if (native_configs)
+ free(native_configs);
+ return id;
+ }
+
+ for (i = 0; i < num_configs; i++) {
+ EGLint api_mask;
+ struct egl_g3d_config *gconf;
+ EGLBoolean valid;
+
+ api_mask = get_mode_api_mask(&native_configs[i]->mode, gdrv->api_mask);
+ if (!api_mask) {
+ _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x",
+ native_configs[i]->mode.visualID);
+ continue;
+ }
+
+ gconf = CALLOC_STRUCT(egl_g3d_config);
+ if (!gconf)
+ continue;
+
+ _eglInitConfig(&gconf->base, id);
+ valid = _eglConfigFromContextModesRec(&gconf->base,
+ &native_configs[i]->mode, api_mask, api_mask);
+ if (valid) {
+#ifdef EGL_MESA_screen_surface
+ /* check if scanout surface bit is set */
+ if (native_configs[i]->scanout_bit) {
+ EGLint val = GET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE);
+ val |= EGL_SCREEN_BIT_MESA;
+ SET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE, val);
+ }
+#endif
+ valid = _eglValidateConfig(&gconf->base, EGL_FALSE);
+ }
+ if (!valid) {
+ _eglLog(_EGL_DEBUG, "skip invalid config 0x%x",
+ native_configs[i]->mode.visualID);
+ free(gconf);
+ continue;
+ }
+
+ gconf->native = native_configs[i];
+ _eglAddConfig(dpy, &gconf->base);
+ id++;
+ }
+
+ free(native_configs);
+ return id;
+}
+
+/**
+ * Flush the front buffer of the context's draw surface.
+ */
+static void
+egl_g3d_flush_frontbuffer(struct pipe_screen *screen,
+ struct pipe_surface *surf, void *context_private)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(context_private);
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(gctx->base.DrawSurface);
+
+ if (gsurf)
+ gsurf->native->flush_frontbuffer(gsurf->native);
+}
+
+/**
+ * Re-validate the context.
+ */
+static void
+egl_g3d_update_buffer(struct pipe_screen *screen, void *context_private)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(context_private);
+
+ /**
+ * It is likely that the surface has changed when this function is called.
+ * Set force_validate to skip an unnecessary check.
+ */
+ gctx->force_validate = EGL_TRUE;
+ egl_g3d_validate_context(gctx->base.Display, &gctx->base);
+}
+
+static EGLBoolean
+egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ EGLint i;
+
+ _eglReleaseDisplayResources(drv, dpy);
+ _eglCleanupDisplay(dpy);
+
+ if (dpy->Screens) {
+ for (i = 0; i < dpy->NumScreens; i++) {
+ struct egl_g3d_screen *gscr = egl_g3d_screen(dpy->Screens[i]);
+ free(gscr->native_modes);
+ free(gscr);
+ }
+ free(dpy->Screens);
+ }
+
+ if (gdpy->native)
+ gdpy->native->destroy(gdpy->native);
+
+ free(gdpy);
+ dpy->DriverData = NULL;
+
+ return EGL_TRUE;
+}
+
+static EGLBoolean
+egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy,
+ EGLint *major, EGLint *minor)
+{
+ struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+ struct egl_g3d_display *gdpy;
+
+ gdpy = CALLOC_STRUCT(egl_g3d_display);
+ if (!gdpy) {
+ _eglError(EGL_BAD_ALLOC, "eglInitialize");
+ goto fail;
+ }
+ dpy->DriverData = gdpy;
+
+ gdpy->native = native_create_display(dpy->NativeDisplay);
+ if (!gdpy->native) {
+ _eglError(EGL_NOT_INITIALIZED, "eglInitialize(no usable display)");
+ goto fail;
+ }
+
+ gdpy->native->screen->flush_frontbuffer = egl_g3d_flush_frontbuffer;
+ gdpy->native->screen->update_buffer = egl_g3d_update_buffer;
+
+ dpy->ClientAPIsMask = gdrv->api_mask;
+
+ if (egl_g3d_add_configs(drv, dpy, 1) == 1) {
+ _eglError(EGL_NOT_INITIALIZED, "eglInitialize(unable to add configs)");
+ goto fail;
+ }
+
+#ifdef EGL_MESA_screen_surface
+ /* enable MESA_screen_surface */
+ if (gdpy->native->modeset) {
+ dpy->Extensions.MESA_screen_surface = EGL_TRUE;
+ egl_g3d_add_screens(drv, dpy);
+ }
+#endif
+
+ *major = 1;
+ *minor = 4;
+
+ return EGL_TRUE;
+
+fail:
+ if (gdpy)
+ egl_g3d_terminate(drv, dpy);
+ return EGL_FALSE;
+}
+
+static _EGLContext *
+egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
+ _EGLContext *share, const EGLint *attribs)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_context *gshare = egl_g3d_context(share);
+ struct egl_g3d_config *gconf = egl_g3d_config(conf);
+ struct egl_g3d_context *gctx;
+ const __GLcontextModes *mode;
+
+ gctx = CALLOC_STRUCT(egl_g3d_context);
+ if (!gctx) {
+ _eglError(EGL_BAD_ALLOC, "eglCreateContext");
+ return NULL;
+ }
+
+ if (!_eglInitContext(drv, &gctx->base, conf, attribs)) {
+ free(gctx);
+ return NULL;
+ }
+
+ gctx->stapi = egl_g3d_choose_st(drv, &gctx->base);
+ if (!gctx->stapi) {
+ free(gctx);
+ return NULL;
+ }
+
+ mode = &gconf->native->mode;
+ gctx->pipe =
+ gdpy->native->create_context(gdpy->native, (void *) &gctx->base);
+ if (!gctx->pipe) {
+ free(gctx);
+ return NULL;
+ }
+
+ gctx->st_ctx = gctx->stapi->st_create_context(gctx->pipe, mode,
+ (gshare) ? gshare->st_ctx : NULL);
+ if (!gctx->st_ctx) {
+ gctx->pipe->destroy(gctx->pipe);
+ free(gctx);
+ return NULL;
+ }
+
+ return &gctx->base;
+}
+
+static EGLBoolean
+egl_g3d_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+
+ if (_eglIsContextBound(&gctx->base))
+ return EGL_TRUE;
+
+ egl_g3d_realloc_context(dpy, &gctx->base);
+
+ /* it will destroy pipe context */
+ gctx->stapi->st_destroy_context(gctx->st_ctx);
+
+ free(gctx);
+
+ return EGL_TRUE;
+}
+
+static EGLBoolean
+init_surface_geometry(_EGLSurface *surf)
+{
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+
+ return gsurf->native->validate(gsurf->native, NULL, 0,
+ &gsurf->sequence_number, NULL,
+ &gsurf->base.Width, &gsurf->base.Height);
+}
+
+static _EGLSurface *
+egl_g3d_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLConfig *conf, EGLNativeWindowType win,
+ const EGLint *attribs)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_config *gconf = egl_g3d_config(conf);
+ struct egl_g3d_surface *gsurf;
+
+ gsurf = CALLOC_STRUCT(egl_g3d_surface);
+ if (!gsurf) {
+ _eglError(EGL_BAD_ALLOC, "eglCreateWindowSurface");
+ return NULL;
+ }
+
+ if (!_eglInitSurface(drv, &gsurf->base, EGL_WINDOW_BIT, conf, attribs)) {
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->native =
+ gdpy->native->create_window_surface(gdpy->native, win, gconf->native);
+ if (!gsurf->native) {
+ free(gsurf);
+ return NULL;
+ }
+
+ if (!init_surface_geometry(&gsurf->base)) {
+ gsurf->native->destroy(gsurf->native);
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->render_att = (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER ||
+ !gconf->native->mode.doubleBufferMode) ?
+ NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT;
+
+ return &gsurf->base;
+}
+
+static _EGLSurface *
+egl_g3d_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLConfig *conf, EGLNativePixmapType pix,
+ const EGLint *attribs)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_config *gconf = egl_g3d_config(conf);
+ struct egl_g3d_surface *gsurf;
+
+ gsurf = CALLOC_STRUCT(egl_g3d_surface);
+ if (!gsurf) {
+ _eglError(EGL_BAD_ALLOC, "eglCreatePixmapSurface");
+ return NULL;
+ }
+
+ if (!_eglInitSurface(drv, &gsurf->base, EGL_PIXMAP_BIT, conf, attribs)) {
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->native =
+ gdpy->native->create_pixmap_surface(gdpy->native, pix, gconf->native);
+ if (!gsurf->native) {
+ free(gsurf);
+ return NULL;
+ }
+
+ if (!init_surface_geometry(&gsurf->base)) {
+ gsurf->native->destroy(gsurf->native);
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->render_att = NATIVE_ATTACHMENT_FRONT_LEFT;
+
+ return &gsurf->base;
+}
+
+static _EGLSurface *
+egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLConfig *conf, const EGLint *attribs)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_config *gconf = egl_g3d_config(conf);
+ struct egl_g3d_surface *gsurf;
+
+ gsurf = CALLOC_STRUCT(egl_g3d_surface);
+ if (!gsurf) {
+ _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface");
+ return NULL;
+ }
+
+ if (!_eglInitSurface(drv, &gsurf->base, EGL_PBUFFER_BIT, conf, attribs)) {
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->native =
+ gdpy->native->create_pbuffer_surface(gdpy->native, gconf->native,
+ gsurf->base.Width, gsurf->base.Height);
+ if (!gsurf->native) {
+ free(gsurf);
+ return NULL;
+ }
+
+ if (!init_surface_geometry(&gsurf->base)) {
+ gsurf->native->destroy(gsurf->native);
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->render_att = (!gconf->native->mode.doubleBufferMode) ?
+ NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT;
+
+ return &gsurf->base;
+}
+
+static EGLBoolean
+egl_g3d_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
+{
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+
+ if (_eglIsSurfaceBound(&gsurf->base))
+ return EGL_TRUE;
+
+ pipe_surface_reference(&gsurf->render_surface, NULL);
+ gsurf->native->destroy(gsurf->native);
+ free(gsurf);
+ return EGL_TRUE;
+}
+
+static EGLBoolean
+egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+ struct egl_g3d_context *old_gctx;
+ EGLint api;
+ EGLBoolean ok = EGL_TRUE;
+
+ /* find the old context */
+ api = (gctx) ? gctx->base.ClientAPI : eglQueryAPI();
+ old_gctx = egl_g3d_get_current_context(api);
+ if (old_gctx && !_eglIsContextLinked(&old_gctx->base))
+ old_gctx = NULL;
+
+ if (!_eglMakeCurrent(drv, dpy, draw, read, ctx))
+ return EGL_FALSE;
+
+ if (old_gctx) {
+ /* flush old context */
+ old_gctx->stapi->st_flush(old_gctx->st_ctx,
+ PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
+
+ /*
+ * The old context is no longer current, and egl_g3d_realloc_context()
+ * should be called to destroy the framebuffers. However, it is possible
+ * that it will be made current again with the same draw/read surfaces.
+ * It might be better to keep it around.
+ */
+ }
+
+ if (gctx) {
+ struct egl_g3d_surface *gdraw = egl_g3d_surface(draw);
+
+ ok = egl_g3d_realloc_context(dpy, &gctx->base);
+ if (ok) {
+ ok = gctx->stapi->st_make_current(gctx->st_ctx,
+ gctx->draw.st_fb, gctx->read.st_fb);
+ if (ok) {
+ egl_g3d_validate_context(dpy, &gctx->base);
+ if (gdraw->base.Type == EGL_WINDOW_BIT) {
+ gctx->base.WindowRenderBuffer =
+ (gdraw->render_att == NATIVE_ATTACHMENT_FRONT_LEFT) ?
+ EGL_SINGLE_BUFFER : EGL_BACK_BUFFER;
+ }
+ }
+ }
+ }
+ else if (old_gctx) {
+ ok = old_gctx->stapi->st_make_current(NULL, NULL, NULL);
+ old_gctx->base.WindowRenderBuffer = EGL_NONE;
+ }
+
+ return ok;
+}
+
+static EGLBoolean
+egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
+{
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+ _EGLContext *ctx = _eglGetCurrentContext();
+ struct egl_g3d_context *gctx = NULL;
+
+ /* no-op for pixmap or pbuffer surface */
+ if (gsurf->base.Type == EGL_PIXMAP_BIT ||
+ gsurf->base.Type == EGL_PBUFFER_BIT)
+ return EGL_TRUE;
+
+ /* or when the surface is single-buffered */
+ if (gsurf->render_att == NATIVE_ATTACHMENT_FRONT_LEFT)
+ return EGL_TRUE;
+
+ if (ctx && ctx->DrawSurface == surf)
+ gctx = egl_g3d_context(ctx);
+
+ /* flush if the surface is current */
+ if (gctx)
+ gctx->stapi->st_notify_swapbuffers(gctx->draw.st_fb);
+
+ /*
+ * We drew on the back buffer, unless there was no back buffer.
+ * In that case, we drew on the front buffer. Either case, we call
+ * swap_buffers.
+ */
+ if (!gsurf->native->swap_buffers(gsurf->native))
+ return EGL_FALSE;
+
+ if (gctx) {
+ struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config);
+
+ /* force validation if the swap method is not copy */
+ if (gconf->native->mode.swapMethod != GLX_SWAP_COPY_OML) {
+ gctx->force_validate = EGL_TRUE;
+ egl_g3d_validate_context(dpy, &gctx->base);
+ }
+ }
+
+ return EGL_TRUE;
+}
+
+static EGLBoolean
+egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
+{
+ struct egl_g3d_context *gctx = egl_g3d_context(ctx);
+ gctx->stapi->st_finish(gctx->st_ctx);
+ return EGL_TRUE;
+}
+
+static EGLBoolean
+egl_g3d_wait_native(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine)
+{
+ _EGLSurface *surf = _eglGetCurrentSurface(EGL_DRAW);
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+
+ if (engine != EGL_CORE_NATIVE_ENGINE)
+ return _eglError(EGL_BAD_PARAMETER, "eglWaitNative");
+
+ if (gsurf)
+ gsurf->native->wait(gsurf->native);
+
+ return EGL_TRUE;
+}
+
+static _EGLProc
+egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname)
+{
+ struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+ _EGLProc proc;
+ EGLint i;
+
+ for (i = 0; i < NUM_EGL_G3D_STS; i++) {
+ const struct egl_g3d_st *stapi = gdrv->stapis[i];
+ if (stapi) {
+ proc = (_EGLProc) stapi->st_get_proc_address(procname);
+ if (proc)
+ return proc;
+ }
+ }
+
+ return (_EGLProc) NULL;
+}
+
+static EGLBoolean
+egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLSurface *surf, EGLint buffer)
+{
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+ struct egl_g3d_context *gctx;
+ enum pipe_format target_format;
+ int target;
+
+ if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT)
+ return _eglError(EGL_BAD_SURFACE, "eglBindTexImage");
+ if (buffer != EGL_BACK_BUFFER)
+ return _eglError(EGL_BAD_PARAMETER, "eglBindTexImage");
+ if (gsurf->base.BoundToTexture)
+ return _eglError(EGL_BAD_ACCESS, "eglBindTexImage");
+
+ switch (gsurf->base.TextureFormat) {
+ case EGL_TEXTURE_RGB:
+ target_format = PIPE_FORMAT_R8G8B8_UNORM;
+ break;
+ case EGL_TEXTURE_RGBA:
+ target_format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ break;
+ default:
+ return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
+ }
+
+ switch (gsurf->base.TextureTarget) {
+ case EGL_TEXTURE_2D:
+ target = ST_TEXTURE_2D;
+ break;
+ default:
+ return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
+ }
+
+ /* flush properly if the surface is bound */
+ if (gsurf->base.Binding) {
+ gctx = egl_g3d_context(gsurf->base.Binding);
+ gctx->stapi->st_flush(gctx->st_ctx,
+ PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
+ }
+
+ /* XXX change to EGL_OPENGL_ES_API once OpenGL ES is merged */
+ gctx = egl_g3d_get_current_context(EGL_OPENGL_API);
+ if (gctx) {
+ if (!gsurf->render_surface)
+ return EGL_FALSE;
+
+ gctx->stapi->st_bind_texture_surface(gsurf->render_surface,
+ target, gsurf->base.MipmapLevel, target_format);
+ gsurf->base.BoundToTexture = EGL_TRUE;
+ }
+
+ return EGL_TRUE;
+}
+
+static EGLBoolean
+egl_g3d_release_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLSurface *surf, EGLint buffer)
+{
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+
+ if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT ||
+ !gsurf->base.BoundToTexture)
+ return _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage");
+ if (buffer != EGL_BACK_BUFFER)
+ return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage");
+
+ if (gsurf->render_surface) {
+ _EGLThreadInfo *t = _eglGetCurrentThread();
+ /* XXX change to EGL_OPENGL_ES_API once OpenGL ES is merged */
+ struct egl_g3d_context *gctx = egl_g3d_context(
+ t->CurrentContexts[_eglConvertApiToIndex(EGL_OPENGL_API)]);
+
+ /* what if the context the surface binds to is no longer current? */
+ if (gctx)
+ gctx->stapi->st_unbind_texture_surface(gsurf->render_surface,
+ ST_TEXTURE_2D, gsurf->base.MipmapLevel);
+ }
+
+ gsurf->base.BoundToTexture = EGL_FALSE;
+
+ return EGL_TRUE;
+}
+
+#ifdef EGL_MESA_screen_surface
+
+static _EGLSurface *
+egl_g3d_create_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLConfig *conf, const EGLint *attribs)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_config *gconf = egl_g3d_config(conf);
+ struct egl_g3d_surface *gsurf;
+
+ gsurf = CALLOC_STRUCT(egl_g3d_surface);
+ if (!gsurf) {
+ _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface");
+ return NULL;
+ }
+
+ if (!_eglInitSurface(drv, &gsurf->base,
+ EGL_SCREEN_BIT_MESA, conf, attribs)) {
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->native =
+ gdpy->native->modeset->create_scanout_surface(gdpy->native,
+ gconf->native, gsurf->base.Width, gsurf->base.Height);
+ if (!gsurf->native) {
+ free(gsurf);
+ return NULL;
+ }
+
+ gsurf->render_att = (!gconf->native->mode.doubleBufferMode) ?
+ NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT;
+
+ return &gsurf->base;
+}
+
+static EGLBoolean
+egl_g3d_show_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLScreen *scr, _EGLSurface *surf,
+ _EGLMode *mode)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_screen *gscr = egl_g3d_screen(scr);
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
+ struct native_surface *nsurf;
+ const struct native_mode *nmode;
+ EGLBoolean changed;
+
+ if (gsurf) {
+ EGLint idx;
+
+ if (!mode)
+ return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA");
+ if (gsurf->base.Type != EGL_SCREEN_BIT_MESA)
+ return _eglError(EGL_BAD_SURFACE, "eglShowScreenSurfaceMESA");
+ if (gsurf->base.Width < mode->Width || gsurf->base.Height < mode->Height)
+ return _eglError(EGL_BAD_MATCH,
+ "eglShowSurfaceMESA(surface smaller than mode size)");
+
+ /* find the index of the mode */
+ for (idx = 0; idx < gscr->base.NumModes; idx++)
+ if (mode == &gscr->base.Modes[idx])
+ break;
+ if (idx >= gscr->base.NumModes) {
+ return _eglError(EGL_BAD_MODE_MESA,
+ "eglShowSurfaceMESA(unknown mode)");
+ }
+
+ nsurf = gsurf->native;
+ nmode = gscr->native_modes[idx];
+ }
+ else {
+ if (mode)
+ return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA");
+
+ /* disable the screen */
+ nsurf = NULL;
+ nmode = NULL;
+ }
+
+ /* TODO surface panning by CRTC choosing */
+ changed = gdpy->native->modeset->program(gdpy->native, 0, nsurf,
+ gscr->base.OriginX, gscr->base.OriginY, &gscr->native, 1, nmode);
+ if (changed) {
+ gscr->base.CurrentSurface = &gsurf->base;
+ gscr->base.CurrentMode = mode;
+ }
+
+ return changed;
+}
+
+#endif /* EGL_MESA_screen_surface */
+
+static void
+egl_g3d_unload(_EGLDriver *drv)
+{
+ struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
+ free(gdrv);
+}
+
+_EGLDriver *
+_eglMain(const char *args)
+{
+ static char driver_name[64];
+ struct egl_g3d_driver *gdrv;
+ EGLint i;
+
+ snprintf(driver_name, sizeof(driver_name),
+ "Gallium/%s", native_get_name());
+
+ gdrv = CALLOC_STRUCT(egl_g3d_driver);
+ if (!gdrv)
+ return NULL;
+
+ _eglInitDriverFallbacks(&gdrv->base);
+
+ gdrv->base.API.Initialize = egl_g3d_initialize;
+ gdrv->base.API.Terminate = egl_g3d_terminate;
+ gdrv->base.API.CreateContext = egl_g3d_create_context;
+ gdrv->base.API.DestroyContext = egl_g3d_destroy_context;
+ gdrv->base.API.CreateWindowSurface = egl_g3d_create_window_surface;
+ gdrv->base.API.CreatePixmapSurface = egl_g3d_create_pixmap_surface;
+ gdrv->base.API.CreatePbufferSurface = egl_g3d_create_pbuffer_surface;
+ gdrv->base.API.DestroySurface = egl_g3d_destroy_surface;
+ gdrv->base.API.MakeCurrent = egl_g3d_make_current;
+ gdrv->base.API.SwapBuffers = egl_g3d_swap_buffers;
+ gdrv->base.API.WaitClient = egl_g3d_wait_client;
+ gdrv->base.API.WaitNative = egl_g3d_wait_native;
+ gdrv->base.API.GetProcAddress = egl_g3d_get_proc_address;
+
+ gdrv->base.API.BindTexImage = egl_g3d_bind_tex_image;
+ gdrv->base.API.ReleaseTexImage = egl_g3d_release_tex_image;
+
+#ifdef EGL_MESA_screen_surface
+ gdrv->base.API.CreateScreenSurfaceMESA = egl_g3d_create_screen_surface;
+ gdrv->base.API.ShowScreenSurfaceMESA = egl_g3d_show_screen_surface;
+#endif
+
+ gdrv->base.Name = driver_name;
+ gdrv->base.Unload = egl_g3d_unload;
+
+ for (i = 0; i < NUM_EGL_G3D_STS; i++) {
+ gdrv->stapis[i] = egl_g3d_get_st(i);
+ if (gdrv->stapis[i])
+ gdrv->api_mask |= gdrv->stapis[i]->api_bit;
+ }
+
+ if (gdrv->api_mask)
+ _eglLog(_EGL_DEBUG, "Driver API mask: 0x%x", gdrv->api_mask);
+ else
+ _eglLog(_EGL_WARNING, "No supported client API");
+
+ return &gdrv->base;
+}
diff --git a/src/gallium/state_trackers/egl_g3d/common/egl_g3d.h b/src/gallium/state_trackers/egl_g3d/common/egl_g3d.h
new file mode 100644
index 00000000000..4c8b8dfe9e0
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/common/egl_g3d.h
@@ -0,0 +1,127 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _EGL_G3D_H_
+#define _EGL_G3D_H_
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_context.h"
+#include "pipe/p_format.h"
+#include "egldriver.h"
+#include "egldisplay.h"
+#include "eglcontext.h"
+#include "eglsurface.h"
+#include "eglconfig.h"
+#include "eglscreen.h"
+#include "eglmode.h"
+
+#include "native.h"
+#include "egl_st.h"
+
+struct egl_g3d_driver {
+ _EGLDriver base;
+ const struct egl_g3d_st *stapis[NUM_EGL_G3D_STS];
+ EGLint api_mask;
+};
+
+struct egl_g3d_display {
+ struct native_display *native;
+};
+
+struct egl_g3d_buffer {
+ struct st_framebuffer *st_fb;
+ EGLint num_atts;
+ enum native_attachment native_atts[NUM_NATIVE_ATTACHMENTS];
+ uint st_atts[NUM_NATIVE_ATTACHMENTS];
+};
+
+struct egl_g3d_context {
+ _EGLContext base;
+
+ const struct egl_g3d_st *stapi;
+ struct pipe_context *pipe;
+
+ struct st_context *st_ctx;
+ EGLBoolean force_validate;
+ struct egl_g3d_buffer draw, read;
+};
+
+struct egl_g3d_surface {
+ _EGLSurface base;
+ struct native_surface *native;
+ enum native_attachment render_att;
+ struct pipe_surface *render_surface;
+ unsigned int sequence_number;
+};
+
+struct egl_g3d_config {
+ _EGLConfig base;
+ const struct native_config *native;
+};
+
+struct egl_g3d_screen {
+ _EGLScreen base;
+ const struct native_connector *native;
+ const struct native_mode **native_modes;
+};
+
+static INLINE struct egl_g3d_driver *
+egl_g3d_driver(_EGLDriver *drv)
+{
+ return (struct egl_g3d_driver *) drv;
+}
+
+static INLINE struct egl_g3d_display *
+egl_g3d_display(_EGLDisplay *dpy)
+{
+ /* note that it is not direct casting */
+ return (struct egl_g3d_display *) dpy->DriverData;
+}
+
+static INLINE struct egl_g3d_context *
+egl_g3d_context(_EGLContext *ctx)
+{
+ return (struct egl_g3d_context *) ctx;
+}
+
+static INLINE struct egl_g3d_surface *
+egl_g3d_surface(_EGLSurface *surf)
+{
+ return (struct egl_g3d_surface *) surf;
+}
+
+static INLINE struct egl_g3d_config *
+egl_g3d_config(_EGLConfig *conf)
+{
+ return (struct egl_g3d_config *) conf;
+}
+
+static INLINE struct egl_g3d_screen *
+egl_g3d_screen(_EGLScreen *scr)
+{
+ return (struct egl_g3d_screen *) scr;
+}
+
+#endif /* _EGL_G3D_H_ */
diff --git a/src/gallium/state_trackers/egl_g3d/common/egl_st.c b/src/gallium/state_trackers/egl_g3d/common/egl_st.c
new file mode 100644
index 00000000000..a88ff911cd5
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/common/egl_st.c
@@ -0,0 +1,131 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <dlfcn.h>
+#include "pipe/p_compiler.h"
+#include "util/u_memory.h"
+#include "egllog.h"
+#include "EGL/egl.h" /* for EGL_api_BIT */
+
+#include "egl_st.h"
+
+#ifndef HAVE_DLADDR
+#define HAVE_DLADDR 1
+#endif
+
+#if HAVE_DLADDR
+
+static const char *
+egl_g3d_st_names[] = {
+#define ST_PUBLIC(name, ...) #name,
+#include "st_public_tmp.h"
+ NULL
+};
+
+static boolean
+egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym)
+{
+ st_proc *procs = (st_proc *) stapi;
+ void *handle;
+ Dl_info info;
+ const char **name;
+
+ if (!dladdr(sym, &info))
+ return FALSE;
+ handle = dlopen(info.dli_fname, RTLD_LAZY | RTLD_LOCAL | RTLD_NODELETE);
+ if (!handle)
+ return FALSE;
+
+ for (name = egl_g3d_st_names; *name; name++) {
+ st_proc proc = (st_proc) dlsym(handle, *name);
+ if (!proc) {
+ _eglLog(_EGL_WARNING, "%s is missing in %s", *name, info.dli_fname);
+ memset(stapi, 0, sizeof(*stapi));
+ dlclose(handle);
+ return FALSE;
+ }
+ *procs++ = proc;
+ }
+
+ dlclose(handle);
+ return TRUE;
+}
+
+#else /* HAVE_DLADDR */
+
+static boolean
+egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym)
+{
+#define ST_PUBLIC(name, ...) stapi->name = name;
+#include "st_public_tmp.h"
+ return TRUE;
+}
+
+#endif /* HAVE_DLADDR */
+
+static boolean
+egl_g3d_init_st(struct egl_g3d_st *stapi, const char *api)
+{
+ void *handle, *sym;
+ boolean res = FALSE;
+
+ /* already initialized */
+ if (stapi->st_notify_swapbuffers != NULL)
+ return TRUE;
+
+ handle = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL);
+ if (!handle)
+ return FALSE;
+
+ sym = dlsym(handle, api);
+ if (sym && egl_g3d_fill_st(stapi, sym))
+ res = TRUE;
+
+ dlclose(handle);
+ return res;
+}
+
+static struct {
+ const char *symbol;
+ EGLint api_bit;
+} egl_g3d_st_info[NUM_EGL_G3D_STS] = {
+ { "st_api_OpenGL_ES1", EGL_OPENGL_ES_BIT },
+ { "st_api_OpenVG", EGL_OPENVG_BIT },
+ { "st_api_OpenGL_ES2", EGL_OPENGL_ES2_BIT },
+ { "st_api_OpenGL", EGL_OPENGL_BIT },
+};
+
+const struct egl_g3d_st *
+egl_g3d_get_st(enum egl_g3d_st_api api)
+{
+ static struct egl_g3d_st all_trackers[NUM_EGL_G3D_STS];
+
+ if (egl_g3d_init_st(&all_trackers[api], egl_g3d_st_info[api].symbol)) {
+ all_trackers[api].api_bit = egl_g3d_st_info[api].api_bit;
+ return &all_trackers[api];
+ }
+ else {
+ return NULL;
+ }
+}
diff --git a/src/gallium/state_trackers/egl_g3d/common/egl_st.h b/src/gallium/state_trackers/egl_g3d/common/egl_st.h
new file mode 100644
index 00000000000..8fb464bd3d7
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/common/egl_st.h
@@ -0,0 +1,73 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _EGL_ST_H_
+#define _EGL_ST_H_
+
+#include "GL/gl.h" /* for GL types */
+#include "GL/internal/glcore.h" /* for __GLcontextModes */
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+#include "pipe/p_context.h"
+
+/* avoid calling st functions directly */
+#if 1
+
+#define ST_SURFACE_FRONT_LEFT 0
+#define ST_SURFACE_BACK_LEFT 1
+#define ST_SURFACE_FRONT_RIGHT 2
+#define ST_SURFACE_BACK_RIGHT 3
+
+#define ST_TEXTURE_2D 0x2
+
+struct st_context;
+struct st_framebuffer;
+typedef void (*st_proc)();
+
+#else
+#include "state_tracker/st_public.h"
+#endif
+
+/* remember to update egl_g3d_get_st() when update the enums */
+enum egl_g3d_st_api {
+ EGL_G3D_ST_OPENGL_ES = 0,
+ EGL_G3D_ST_OPENVG,
+ EGL_G3D_ST_OPENGL_ES2,
+ EGL_G3D_ST_OPENGL,
+
+ NUM_EGL_G3D_STS
+};
+
+struct egl_g3d_st {
+#define ST_PUBLIC(name, ret, ...) ret (*name)(__VA_ARGS__);
+#include "st_public_tmp.h"
+ /* fields must be added here */
+ EGLint api_bit;
+};
+
+const struct egl_g3d_st *
+egl_g3d_get_st(enum egl_g3d_st_api api);
+
+#endif /* _EGL_ST_H_ */
diff --git a/src/gallium/state_trackers/egl_g3d/common/native.h b/src/gallium/state_trackers/egl_g3d/common/native.h
new file mode 100644
index 00000000000..76f0e0c78ac
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/common/native.h
@@ -0,0 +1,220 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _NATIVE_H_
+#define _NATIVE_H_
+
+#include "EGL/egl.h" /* for EGL native types */
+#include "GL/gl.h" /* for GL types needed by __GLcontextModes */
+#include "GL/internal/glcore.h" /* for __GLcontextModes */
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+
+/**
+ * Only color buffers are listed. The others are allocated privately through,
+ * for example, st_renderbuffer_alloc_storage().
+ */
+enum native_attachment {
+ NATIVE_ATTACHMENT_FRONT_LEFT,
+ NATIVE_ATTACHMENT_BACK_LEFT,
+ NATIVE_ATTACHMENT_FRONT_RIGHT,
+ NATIVE_ATTACHMENT_BACK_RIGHT,
+
+ NUM_NATIVE_ATTACHMENTS
+};
+
+struct native_surface {
+ void (*destroy)(struct native_surface *nsurf);
+
+ /**
+ * Swap the front and back buffers so that the back buffer is visible. It
+ * is no-op if the surface is single-buffered. The contents of the back
+ * buffer after swapping may or may not be preserved.
+ */
+ boolean (*swap_buffers)(struct native_surface *nsurf);
+
+ /**
+ * Make the front buffer visible. In some native displays, changes to the
+ * front buffer might not be visible immediately and require manual flush.
+ */
+ boolean (*flush_frontbuffer)(struct native_surface *nsurf);
+
+ /**
+ * Validate the buffers of the surface. The returned textures are owned by
+ * the caller. A sequence number is also returned. The caller can use it
+ * to check if anything has changed since the last call. Any of the pointers
+ * may be NULL and it indicates the caller has no interest in those values.
+ *
+ * If this function is called multiple times with different attachments,
+ * those not listed in the latest call might be destroyed. This behavior
+ * might change in the future.
+ */
+ boolean (*validate)(struct native_surface *nsurf,
+ const enum native_attachment *natts,
+ unsigned num_natts,
+ unsigned int *seq_num, struct pipe_texture **textures,
+ int *width, int *height);
+
+ /**
+ * Wait until all native commands affecting the surface has been executed.
+ */
+ void (*wait)(struct native_surface *nsurf);
+};
+
+struct native_config {
+ /* __GLcontextModes should go away some day */
+ __GLcontextModes mode;
+ enum pipe_format color_format;
+ enum pipe_format depth_format;
+ enum pipe_format stencil_format;
+
+ /* treat it as an additional flag to mode.drawableType */
+ boolean scanout_bit;
+};
+
+struct native_connector {
+ int dummy;
+};
+
+struct native_mode {
+ const char *desc;
+ int width, height;
+ int refresh_rate;
+};
+
+struct native_display_modeset;
+
+/**
+ * A pipe winsys abstracts the OS. A pipe screen abstracts the graphcis
+ * hardware. A native display consists of a pipe winsys, a pipe screen, and
+ * the native display server.
+ */
+struct native_display {
+ /**
+ * The pipe screen of the native display.
+ *
+ * Note that the "flush_frontbuffer" and "update_buffer" callbacks will be
+ * overridden.
+ */
+ struct pipe_screen *screen;
+
+ void (*destroy)(struct native_display *ndpy);
+
+ /**
+ * Get the supported configs. The configs are owned by the display, but
+ * the returned array should be free()ed.
+ *
+ * The configs will be converted to EGL config by
+ * _eglConfigFromContextModesRec and validated by _eglValidateConfig.
+ * Those failing to pass the test will be skipped.
+ */
+ const struct native_config **(*get_configs)(struct native_display *ndpy,
+ int *num_configs);
+
+ /**
+ * Create a pipe context.
+ */
+ struct pipe_context *(*create_context)(struct native_display *ndpy,
+ void *context_private);
+
+ /**
+ * Create a window surface. Required unless no config has GLX_WINDOW_BIT
+ * set.
+ */
+ struct native_surface *(*create_window_surface)(struct native_display *ndpy,
+ EGLNativeWindowType win,
+ const struct native_config *nconf);
+
+ /**
+ * Create a pixmap surface. Required unless no config has GLX_PIXMAP_BIT
+ * set.
+ */
+ struct native_surface *(*create_pixmap_surface)(struct native_display *ndpy,
+ EGLNativePixmapType pix,
+ const struct native_config *nconf);
+
+ /**
+ * Create a pbuffer surface. Required unless no config has GLX_PBUFFER_BIT
+ * set.
+ */
+ struct native_surface *(*create_pbuffer_surface)(struct native_display *ndpy,
+ const struct native_config *nconf,
+ uint width, uint height);
+
+ const struct native_display_modeset *modeset;
+};
+
+/**
+ * Mode setting interface of the native display. It exposes the mode setting
+ * capabilities of the underlying graphics hardware.
+ */
+struct native_display_modeset {
+ /**
+ * Get the available physical connectors and the number of CRTCs.
+ */
+ const struct native_connector **(*get_connectors)(struct native_display *ndpy,
+ int *num_connectors,
+ int *num_crtcs);
+
+ /**
+ * Get the current supported modes of a connector. The returned modes may
+ * change every time this function is called and those from previous calls
+ * might become invalid.
+ */
+ const struct native_mode **(*get_modes)(struct native_display *ndpy,
+ const struct native_connector *nconn,
+ int *num_modes);
+
+ /**
+ * Create a scan-out surface. Required unless no config has
+ * GLX_SCREEN_BIT_MESA set.
+ */
+ struct native_surface *(*create_scanout_surface)(struct native_display *ndpy,
+ const struct native_config *nconf,
+ uint width, uint height);
+
+ /**
+ * Program the CRTC to output the surface to the given connectors with the
+ * given mode. When surface is not given, the CRTC is disabled.
+ *
+ * This interface does not export a way to query capabilities of the CRTCs.
+ * The native display usually needs to dynamically map the index to a CRTC
+ * that supports the given connectors.
+ */
+ boolean (*program)(struct native_display *ndpy, int crtc_idx,
+ struct native_surface *nsurf, uint x, uint y,
+ const struct native_connector **nconns, int num_nconns,
+ const struct native_mode *nmode);
+};
+
+const char *
+native_get_name(void);
+
+struct native_display *
+native_create_display(EGLNativeDisplayType dpy);
+
+#endif /* _NATIVE_H_ */
diff --git a/src/gallium/state_trackers/egl_g3d/common/st_public_tmp.h b/src/gallium/state_trackers/egl_g3d/common/st_public_tmp.h
new file mode 100644
index 00000000000..507a0ec4027
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/common/st_public_tmp.h
@@ -0,0 +1,20 @@
+ST_PUBLIC(st_create_context, struct st_context *, struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share)
+ST_PUBLIC(st_destroy_context, void, struct st_context *st)
+ST_PUBLIC(st_copy_context_state, void, struct st_context *dst, struct st_context *src, uint mask)
+ST_PUBLIC(st_create_framebuffer, struct st_framebuffer *, const __GLcontextModes *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, enum pipe_format stencilFormat, uint width, uint height, void *privateData)
+ST_PUBLIC(st_resize_framebuffer, void, struct st_framebuffer *stfb, uint width, uint height)
+ST_PUBLIC(st_set_framebuffer_surface, void, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf)
+ST_PUBLIC(st_get_framebuffer_dimensions, void, struct st_framebuffer *stfb, uint *width, uint *height)
+ST_PUBLIC(st_get_framebuffer_surface, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surface)
+ST_PUBLIC(st_get_framebuffer_texture, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **texture)
+ST_PUBLIC(st_framebuffer_private, void *, struct st_framebuffer *stfb)
+ST_PUBLIC(st_unreference_framebuffer, void, struct st_framebuffer *stfb)
+ST_PUBLIC(st_make_current, GLboolean, struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read)
+ST_PUBLIC(st_get_current, struct st_context *, void)
+ST_PUBLIC(st_flush, void, struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence)
+ST_PUBLIC(st_finish, void, struct st_context *st)
+ST_PUBLIC(st_notify_swapbuffers, void, struct st_framebuffer *stfb)
+ST_PUBLIC(st_bind_texture_surface, int, struct pipe_surface *ps, int target, int level, enum pipe_format format)
+ST_PUBLIC(st_unbind_texture_surface, int, struct pipe_surface *ps, int target, int level)
+ST_PUBLIC(st_get_proc_address, st_proc, const char *procname)
+#undef ST_PUBLIC
diff --git a/src/gallium/state_trackers/egl_g3d/kms/native_kms.c b/src/gallium/state_trackers/egl_g3d/kms/native_kms.c
new file mode 100644
index 00000000000..65829fc7b3d
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/kms/native_kms.c
@@ -0,0 +1,855 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2010 Chia-I Wu <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <string.h>
+
+#include "pipe/p_screen.h"
+#include "pipe/p_context.h"
+#include "util/u_debug.h"
+#include "util/u_memory.h"
+#include "egllog.h"
+
+#include "native_kms.h"
+
+static boolean
+kms_surface_validate(struct native_surface *nsurf,
+ const enum native_attachment *natts,
+ unsigned num_natts,
+ unsigned int *seq_num, struct pipe_texture **textures,
+ int *width, int *height)
+{
+ struct kms_surface *ksurf = kms_surface(nsurf);
+ struct kms_display *kdpy = ksurf->kdpy;
+ struct pipe_screen *screen = kdpy->base.screen;
+ struct pipe_texture templ, *ptex;
+ int i;
+
+ if (num_natts) {
+ if (textures)
+ memset(textures, 0, sizeof(*textures) * num_natts);
+
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_2D;
+ templ.last_level = 0;
+ templ.width0 = ksurf->width;
+ templ.height0 = ksurf->height;
+ templ.depth0 = 1;
+ templ.format = ksurf->color_format;
+ templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ if (ksurf->type == KMS_SURFACE_TYPE_SCANOUT)
+ templ.tex_usage |= PIPE_TEXTURE_USAGE_PRIMARY;
+ }
+
+ /* create textures */
+ for (i = 0; i < num_natts; i++) {
+ enum native_attachment natt = natts[i];
+
+ ptex = ksurf->textures[natt];
+ if (!ptex) {
+ ptex = screen->texture_create(screen, &templ);
+ ksurf->textures[natt] = ptex;
+ }
+
+ if (textures)
+ pipe_texture_reference(&textures[i], ptex);
+ }
+
+ if (seq_num)
+ *seq_num = ksurf->sequence_number;
+ if (width)
+ *width = ksurf->width;
+ if (height)
+ *height = ksurf->height;
+
+ return TRUE;
+}
+
+/**
+ * Add textures as DRM framebuffers.
+ */
+static boolean
+kms_surface_init_framebuffers(struct native_surface *nsurf, boolean need_back)
+{
+ struct kms_surface *ksurf = kms_surface(nsurf);
+ struct kms_display *kdpy = ksurf->kdpy;
+ int num_framebuffers = (need_back) ? 2 : 1;
+ int i, err;
+
+ for (i = 0; i < num_framebuffers; i++) {
+ struct kms_framebuffer *fb;
+ enum native_attachment natt;
+ unsigned int handle, stride;
+ uint block_bits;
+
+ if (i == 0) {
+ fb = &ksurf->front_fb;
+ natt = NATIVE_ATTACHMENT_FRONT_LEFT;
+ }
+ else {
+ fb = &ksurf->back_fb;
+ natt = NATIVE_ATTACHMENT_BACK_LEFT;
+ }
+
+ if (!fb->texture) {
+ /* make sure the texture has been allocated */
+ kms_surface_validate(&ksurf->base, &natt, 1, NULL, NULL, NULL, NULL);
+ if (!ksurf->textures[natt])
+ return FALSE;
+
+ pipe_texture_reference(&fb->texture, ksurf->textures[natt]);
+ }
+
+ /* already initialized */
+ if (fb->buffer_id)
+ continue;
+
+ /* TODO detect the real value */
+ fb->is_passive = TRUE;
+
+ if (!kdpy->api->local_handle_from_texture(kdpy->api,
+ kdpy->base.screen, fb->texture, &stride, &handle))
+ return FALSE;
+
+ block_bits = util_format_get_blocksizebits(ksurf->color_format);
+ err = drmModeAddFB(kdpy->fd, ksurf->width, ksurf->height,
+ block_bits, block_bits, stride, handle, &fb->buffer_id);
+ if (err) {
+ fb->buffer_id = 0;
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+static boolean
+kms_surface_flush_frontbuffer(struct native_surface *nsurf)
+{
+#ifdef DRM_MODE_FEATURE_DIRTYFB
+ struct kms_surface *ksurf = kms_surface(nsurf);
+ struct kms_display *kdpy = ksurf->kdpy;
+
+ /* pbuffer is private */
+ if (ksurf->type == KMS_SURFACE_TYPE_PBUFFER)
+ return TRUE;
+
+ if (ksurf->front_fb.is_passive)
+ drmModeDirtyFB(kdpy->fd, ksurf->front_fb.buffer_id, NULL, 0);
+#endif
+
+ return TRUE;
+}
+
+static boolean
+kms_surface_swap_buffers(struct native_surface *nsurf)
+{
+ struct kms_surface *ksurf = kms_surface(nsurf);
+ struct kms_crtc *kcrtc = &ksurf->current_crtc;
+ struct kms_display *kdpy = ksurf->kdpy;
+ struct kms_framebuffer tmp_fb;
+ struct pipe_texture *tmp_texture;
+ int err;
+
+ /* pbuffer is private */
+ if (ksurf->type == KMS_SURFACE_TYPE_PBUFFER)
+ return TRUE;
+
+ if (!ksurf->back_fb.buffer_id) {
+ if (!kms_surface_init_framebuffers(&ksurf->base, TRUE))
+ return FALSE;
+ }
+
+ if (ksurf->is_shown && kcrtc->crtc) {
+ err = drmModeSetCrtc(kdpy->fd, kcrtc->crtc->crtc_id,
+ ksurf->back_fb.buffer_id, kcrtc->crtc->x, kcrtc->crtc->y,
+ kcrtc->connectors, kcrtc->num_connectors, &kcrtc->crtc->mode);
+ if (err)
+ return FALSE;
+ }
+
+ /* swap the buffers */
+ tmp_fb = ksurf->front_fb;
+ ksurf->front_fb = ksurf->back_fb;
+ ksurf->back_fb = tmp_fb;
+
+ tmp_texture = ksurf->textures[NATIVE_ATTACHMENT_FRONT_LEFT];
+ ksurf->textures[NATIVE_ATTACHMENT_FRONT_LEFT] =
+ ksurf->textures[NATIVE_ATTACHMENT_BACK_LEFT];
+ ksurf->textures[NATIVE_ATTACHMENT_BACK_LEFT] = tmp_texture;
+
+ /* the front/back textures are swapped */
+ ksurf->sequence_number++;
+
+ return TRUE;
+}
+
+static void
+kms_surface_wait(struct native_surface *nsurf)
+{
+ /* no-op */
+}
+
+static void
+kms_surface_destroy(struct native_surface *nsurf)
+{
+ struct kms_surface *ksurf = kms_surface(nsurf);
+ int i;
+
+ if (ksurf->current_crtc.crtc)
+ drmModeFreeCrtc(ksurf->current_crtc.crtc);
+
+ if (ksurf->front_fb.buffer_id)
+ drmModeRmFB(ksurf->kdpy->fd, ksurf->front_fb.buffer_id);
+ pipe_texture_reference(&ksurf->front_fb.texture, NULL);
+
+ if (ksurf->back_fb.buffer_id)
+ drmModeRmFB(ksurf->kdpy->fd, ksurf->back_fb.buffer_id);
+ pipe_texture_reference(&ksurf->back_fb.texture, NULL);
+
+ for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) {
+ struct pipe_texture *ptex = ksurf->textures[i];
+ pipe_texture_reference(&ptex, NULL);
+ }
+
+ free(ksurf);
+}
+
+static struct kms_surface *
+kms_display_create_surface(struct native_display *ndpy,
+ enum kms_surface_type type,
+ const struct native_config *nconf,
+ uint width, uint height)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ struct kms_config *kconf = kms_config(nconf);
+ struct kms_surface *ksurf;
+
+ ksurf = CALLOC_STRUCT(kms_surface);
+ if (!ksurf)
+ return NULL;
+
+ ksurf->kdpy = kdpy;
+ ksurf->type = type;
+ ksurf->color_format = kconf->base.color_format;
+ ksurf->width = width;
+ ksurf->height = height;
+
+ ksurf->base.destroy = kms_surface_destroy;
+ ksurf->base.swap_buffers = kms_surface_swap_buffers;
+ ksurf->base.flush_frontbuffer = kms_surface_flush_frontbuffer;
+ ksurf->base.validate = kms_surface_validate;
+ ksurf->base.wait = kms_surface_wait;
+
+ return ksurf;
+}
+
+/**
+ * Choose a CRTC that supports all given connectors.
+ */
+static uint32_t
+kms_display_choose_crtc(struct native_display *ndpy,
+ uint32_t *connectors, int num_connectors)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ int idx;
+
+ for (idx = 0; idx < kdpy->resources->count_crtcs; idx++) {
+ boolean found_crtc = TRUE;
+ int i, j;
+
+ for (i = 0; i < num_connectors; i++) {
+ drmModeConnectorPtr connector;
+ int encoder_idx = -1;
+
+ connector = drmModeGetConnector(kdpy->fd, connectors[i]);
+ if (!connector) {
+ found_crtc = FALSE;
+ break;
+ }
+
+ /* find an encoder the CRTC supports */
+ for (j = 0; j < connector->count_encoders; j++) {
+ drmModeEncoderPtr encoder =
+ drmModeGetEncoder(kdpy->fd, connector->encoders[j]);
+ if (encoder->possible_crtcs & (1 << idx)) {
+ encoder_idx = j;
+ break;
+ }
+ drmModeFreeEncoder(encoder);
+ }
+
+ drmModeFreeConnector(connector);
+ if (encoder_idx < 0) {
+ found_crtc = FALSE;
+ break;
+ }
+ }
+
+ if (found_crtc)
+ break;
+ }
+
+ if (idx >= kdpy->resources->count_crtcs) {
+ _eglLog(_EGL_WARNING,
+ "failed to find a CRTC that supports the given %d connectors",
+ num_connectors);
+ return 0;
+ }
+
+ return kdpy->resources->crtcs[idx];
+}
+
+/**
+ * Remember the original CRTC status and set the CRTC
+ */
+static boolean
+kms_display_set_crtc(struct native_display *ndpy, int crtc_idx,
+ uint32_t buffer_id, uint32_t x, uint32_t y,
+ uint32_t *connectors, int num_connectors,
+ drmModeModeInfoPtr mode)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ struct kms_crtc *kcrtc = &kdpy->saved_crtcs[crtc_idx];
+ uint32_t crtc_id;
+ int err;
+
+ if (kcrtc->crtc) {
+ crtc_id = kcrtc->crtc->crtc_id;
+ }
+ else {
+ int count = 0, i;
+
+ /*
+ * Choose the CRTC once. It could be more dynamic, but let's keep it
+ * simple for now.
+ */
+ crtc_id = kms_display_choose_crtc(&kdpy->base,
+ connectors, num_connectors);
+
+ /* save the original CRTC status */
+ kcrtc->crtc = drmModeGetCrtc(kdpy->fd, crtc_id);
+ if (!kcrtc->crtc)
+ return FALSE;
+
+ for (i = 0; i < kdpy->num_connectors; i++) {
+ struct kms_connector *kconn = &kdpy->connectors[i];
+ drmModeConnectorPtr connector = kconn->connector;
+ drmModeEncoderPtr encoder;
+
+ encoder = drmModeGetEncoder(kdpy->fd, connector->encoder_id);
+ if (encoder) {
+ if (encoder->crtc_id == crtc_id) {
+ kcrtc->connectors[count++] = connector->connector_id;
+ if (count >= Elements(kcrtc->connectors))
+ break;
+ }
+ drmModeFreeEncoder(encoder);
+ }
+ }
+
+ kcrtc->num_connectors = count;
+ }
+
+ err = drmModeSetCrtc(kdpy->fd, crtc_id, buffer_id, x, y,
+ connectors, num_connectors, mode);
+ if (err) {
+ drmModeFreeCrtc(kcrtc->crtc);
+ kcrtc->crtc = NULL;
+ kcrtc->num_connectors = 0;
+
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static boolean
+kms_display_program(struct native_display *ndpy, int crtc_idx,
+ struct native_surface *nsurf, uint x, uint y,
+ const struct native_connector **nconns, int num_nconns,
+ const struct native_mode *nmode)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ struct kms_surface *ksurf = kms_surface(nsurf);
+ const struct kms_mode *kmode = kms_mode(nmode);
+ uint32_t connector_ids[32];
+ uint32_t buffer_id;
+ drmModeModeInfo mode_tmp, *mode;
+ int i;
+
+ if (num_nconns > Elements(connector_ids)) {
+ _eglLog(_EGL_WARNING, "too many connectors (%d)", num_nconns);
+ num_nconns = Elements(connector_ids);
+ }
+
+ if (ksurf) {
+ if (!kms_surface_init_framebuffers(&ksurf->base, FALSE))
+ return FALSE;
+
+ buffer_id = ksurf->front_fb.buffer_id;
+ /* the mode argument of drmModeSetCrtc is not constified */
+ mode_tmp = kmode->mode;
+ mode = &mode_tmp;
+ }
+ else {
+ /* disable the CRTC */
+ buffer_id = 0;
+ mode = NULL;
+ num_nconns = 0;
+ }
+
+ for (i = 0; i < num_nconns; i++) {
+ struct kms_connector *kconn = kms_connector(nconns[i]);
+ connector_ids[i] = kconn->connector->connector_id;
+ }
+
+ if (!kms_display_set_crtc(&kdpy->base, crtc_idx, buffer_id, x, y,
+ connector_ids, num_nconns, mode)) {
+ _eglLog(_EGL_WARNING, "failed to set CRTC %d", crtc_idx);
+
+ return FALSE;
+ }
+
+ if (kdpy->shown_surfaces[crtc_idx])
+ kdpy->shown_surfaces[crtc_idx]->is_shown = FALSE;
+ kdpy->shown_surfaces[crtc_idx] = ksurf;
+
+ /* remember the settings for buffer swapping */
+ if (ksurf) {
+ uint32_t crtc_id = kdpy->saved_crtcs[crtc_idx].crtc->crtc_id;
+ struct kms_crtc *kcrtc = &ksurf->current_crtc;
+
+ if (kcrtc->crtc)
+ drmModeFreeCrtc(kcrtc->crtc);
+ kcrtc->crtc = drmModeGetCrtc(kdpy->fd, crtc_id);
+
+ assert(num_nconns < Elements(kcrtc->connectors));
+ memcpy(kcrtc->connectors, connector_ids,
+ sizeof(*connector_ids) * num_nconns);
+ kcrtc->num_connectors = num_nconns;
+
+ ksurf->is_shown = TRUE;
+ }
+
+ return TRUE;
+}
+
+static const struct native_mode **
+kms_display_get_modes(struct native_display *ndpy,
+ const struct native_connector *nconn,
+ int *num_modes)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ struct kms_connector *kconn = kms_connector(nconn);
+ const struct native_mode **nmodes_return;
+ int count, i;
+
+ /* delete old data */
+ if (kconn->connector) {
+ drmModeFreeConnector(kconn->connector);
+ free(kconn->kms_modes);
+
+ kconn->connector = NULL;
+ kconn->kms_modes = NULL;
+ kconn->num_modes = 0;
+ }
+
+ /* detect again */
+ kconn->connector = drmModeGetConnector(kdpy->fd, kconn->connector_id);
+ if (!kconn->connector)
+ return NULL;
+
+ count = kconn->connector->count_modes;
+ kconn->kms_modes = calloc(count, sizeof(*kconn->kms_modes));
+ if (!kconn->kms_modes) {
+ drmModeFreeConnector(kconn->connector);
+ kconn->connector = NULL;
+
+ return NULL;
+ }
+
+ for (i = 0; i < count; i++) {
+ struct kms_mode *kmode = &kconn->kms_modes[i];
+ drmModeModeInfoPtr mode = &kconn->connector->modes[i];
+
+ kmode->mode = *mode;
+
+ kmode->base.desc = kmode->mode.name;
+ kmode->base.width = kmode->mode.hdisplay;
+ kmode->base.height = kmode->mode.vdisplay;
+ kmode->base.refresh_rate = kmode->mode.vrefresh / 1000;
+ }
+
+ nmodes_return = malloc(count * sizeof(*nmodes_return));
+ if (nmodes_return) {
+ for (i = 0; i < count; i++)
+ nmodes_return[i] = &kconn->kms_modes[i].base;
+ if (num_modes)
+ *num_modes = count;
+ }
+
+ return nmodes_return;
+}
+
+static const struct native_connector **
+kms_display_get_connectors(struct native_display *ndpy, int *num_connectors,
+ int *num_crtc)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ const struct native_connector **connectors;
+ int i;
+
+ if (!kdpy->connectors) {
+ kdpy->connectors =
+ calloc(kdpy->resources->count_connectors, sizeof(*kdpy->connectors));
+ if (!kdpy->connectors)
+ return NULL;
+
+ for (i = 0; i < kdpy->resources->count_connectors; i++) {
+ struct kms_connector *kconn = &kdpy->connectors[i];
+
+ kconn->connector_id = kdpy->resources->connectors[i];
+ /* kconn->connector is allocated when the modes are asked */
+ }
+
+ kdpy->num_connectors = kdpy->resources->count_connectors;
+ }
+
+ connectors = malloc(kdpy->num_connectors * sizeof(*connectors));
+ if (connectors) {
+ for (i = 0; i < kdpy->num_connectors; i++)
+ connectors[i] = &kdpy->connectors[i].base;
+ if (num_connectors)
+ *num_connectors = kdpy->num_connectors;
+ }
+
+ if (num_crtc)
+ *num_crtc = kdpy->resources->count_crtcs;
+
+ return connectors;
+}
+
+static struct native_surface *
+kms_display_create_scanout_surface(struct native_display *ndpy,
+ const struct native_config *nconf,
+ uint width, uint height)
+{
+ struct kms_surface *ksurf;
+
+ ksurf = kms_display_create_surface(ndpy,
+ KMS_SURFACE_TYPE_SCANOUT, nconf, width, height);
+ return &ksurf->base;
+}
+
+static struct native_surface *
+kms_display_create_pbuffer_surface(struct native_display *ndpy,
+ const struct native_config *nconf,
+ uint width, uint height)
+{
+ struct kms_surface *ksurf;
+
+ ksurf = kms_display_create_surface(ndpy,
+ KMS_SURFACE_TYPE_PBUFFER, nconf, width, height);
+ return &ksurf->base;
+}
+
+static struct pipe_context *
+kms_display_create_context(struct native_display *ndpy, void *context_private)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ struct pipe_context *pctx;
+
+ pctx = kdpy->api->create_context(kdpy->api, kdpy->base.screen);
+ if (pctx)
+ pctx->priv = context_private;
+ return pctx;
+}
+
+static boolean
+kms_display_is_format_supported(struct native_display *ndpy,
+ enum pipe_format fmt, boolean is_color)
+{
+ return ndpy->screen->is_format_supported(ndpy->screen,
+ fmt, PIPE_TEXTURE_2D,
+ (is_color) ? PIPE_TEXTURE_USAGE_RENDER_TARGET :
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+}
+
+static const struct native_config **
+kms_display_get_configs(struct native_display *ndpy, int *num_configs)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ const struct native_config **configs;
+
+ /* first time */
+ if (!kdpy->config) {
+ struct native_config *nconf;
+ enum pipe_format format;
+
+ kdpy->config = calloc(1, sizeof(*kdpy->config));
+ if (!kdpy->config)
+ return NULL;
+
+ nconf = &kdpy->config->base;
+
+ /* always double-buffered */
+ nconf->mode.doubleBufferMode = TRUE;
+
+ format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ if (!kms_display_is_format_supported(&kdpy->base, format, TRUE)) {
+ format = PIPE_FORMAT_B8G8R8A8_UNORM;
+ if (!kms_display_is_format_supported(&kdpy->base, format, TRUE))
+ format = PIPE_FORMAT_NONE;
+ }
+ if (format == PIPE_FORMAT_NONE)
+ return NULL;
+
+ nconf->color_format = format;
+ nconf->mode.redBits = 8;
+ nconf->mode.greenBits = 8;
+ nconf->mode.blueBits = 8;
+ nconf->mode.alphaBits = 8;
+ nconf->mode.rgbBits = 32;
+
+ format = PIPE_FORMAT_S8Z24_UNORM;
+ if (!kms_display_is_format_supported(&kdpy->base, format, FALSE)) {
+ format = PIPE_FORMAT_Z24S8_UNORM;
+ if (!kms_display_is_format_supported(&kdpy->base, format, FALSE))
+ format = PIPE_FORMAT_NONE;
+ }
+ if (format != PIPE_FORMAT_NONE) {
+ nconf->depth_format = format;
+ nconf->stencil_format = format;
+
+ nconf->mode.depthBits = 24;
+ nconf->mode.stencilBits = 8;
+ nconf->mode.haveDepthBuffer = TRUE;
+ nconf->mode.haveStencilBuffer = TRUE;
+ }
+
+ nconf->scanout_bit = TRUE;
+ nconf->mode.drawableType = GLX_PBUFFER_BIT;
+ nconf->mode.swapMethod = GLX_SWAP_EXCHANGE_OML;
+
+ nconf->mode.visualID = 0;
+ nconf->mode.visualType = EGL_NONE;
+
+ nconf->mode.renderType = GLX_RGBA_BIT;
+ nconf->mode.rgbMode = TRUE;
+ nconf->mode.xRenderable = FALSE;
+ }
+
+ configs = malloc(sizeof(*configs));
+ if (configs) {
+ configs[0] = &kdpy->config->base;
+ if (num_configs)
+ *num_configs = 1;
+ }
+
+ return configs;
+}
+
+static void
+kms_display_destroy(struct native_display *ndpy)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ int i;
+
+ if (kdpy->config)
+ free(kdpy->config);
+
+ if (kdpy->connectors) {
+ for (i = 0; i < kdpy->num_connectors; i++) {
+ struct kms_connector *kconn = &kdpy->connectors[i];
+ if (kconn->connector) {
+ drmModeFreeConnector(kconn->connector);
+ free(kconn->kms_modes);
+ }
+ }
+ free(kdpy->connectors);
+ }
+
+ if (kdpy->shown_surfaces)
+ free(kdpy->shown_surfaces);
+
+ if (kdpy->saved_crtcs) {
+ for (i = 0; i < kdpy->resources->count_crtcs; i++) {
+ struct kms_crtc *kcrtc = &kdpy->saved_crtcs[i];
+
+ if (kcrtc->crtc) {
+ /* restore crtc */
+ drmModeSetCrtc(kdpy->fd, kcrtc->crtc->crtc_id,
+ kcrtc->crtc->buffer_id, kcrtc->crtc->x, kcrtc->crtc->y,
+ kcrtc->connectors, kcrtc->num_connectors,
+ &kcrtc->crtc->mode);
+
+ drmModeFreeCrtc(kcrtc->crtc);
+ }
+ }
+ free(kdpy->saved_crtcs);
+ }
+
+ if (kdpy->resources)
+ drmModeFreeResources(kdpy->resources);
+
+ if (kdpy->base.screen)
+ kdpy->base.screen->destroy(kdpy->base.screen);
+
+ if (kdpy->fd >= 0)
+ drmClose(kdpy->fd);
+
+ if (kdpy->api)
+ kdpy->api->destroy(kdpy->api);
+ free(kdpy);
+}
+
+/**
+ * Initialize KMS and pipe screen.
+ */
+static boolean
+kms_display_init_screen(struct native_display *ndpy)
+{
+ struct kms_display *kdpy = kms_display(ndpy);
+ struct drm_create_screen_arg arg;
+ int fd;
+
+ fd = drmOpen(kdpy->api->name, NULL);
+ if (fd < 0) {
+ _eglLog(_EGL_WARNING, "failed to open DRM device");
+ return FALSE;
+ }
+
+#if 0
+ if (drmSetMaster(fd)) {
+ _eglLog(_EGL_WARNING, "failed to become DRM master");
+ return FALSE;
+ }
+#endif
+
+ memset(&arg, 0, sizeof(arg));
+ arg.mode = DRM_CREATE_NORMAL;
+ kdpy->base.screen = kdpy->api->create_screen(kdpy->api, fd, &arg);
+ if (!kdpy->base.screen) {
+ _eglLog(_EGL_WARNING, "failed to create DRM screen");
+ drmClose(fd);
+ return FALSE;
+ }
+
+ kdpy->fd = fd;
+
+ return TRUE;
+}
+
+static struct native_display_modeset kms_display_modeset = {
+ .get_connectors = kms_display_get_connectors,
+ .get_modes = kms_display_get_modes,
+ .create_scanout_surface = kms_display_create_scanout_surface,
+ .program = kms_display_program
+};
+
+static struct native_display *
+kms_create_display(EGLNativeDisplayType dpy, struct drm_api *api)
+{
+ struct kms_display *kdpy;
+
+ kdpy = CALLOC_STRUCT(kms_display);
+ if (!kdpy)
+ return NULL;
+
+ kdpy->api = api;
+ if (!kdpy->api) {
+ _eglLog(_EGL_WARNING, "failed to create DRM API");
+ free(kdpy);
+ return NULL;
+ }
+
+ kdpy->fd = -1;
+ if (!kms_display_init_screen(&kdpy->base)) {
+ kms_display_destroy(&kdpy->base);
+ return NULL;
+ }
+
+ /* resources are fixed, unlike crtc, connector, or encoder */
+ kdpy->resources = drmModeGetResources(kdpy->fd);
+ if (!kdpy->resources) {
+ kms_display_destroy(&kdpy->base);
+ return NULL;
+ }
+
+ kdpy->saved_crtcs =
+ calloc(kdpy->resources->count_crtcs, sizeof(*kdpy->saved_crtcs));
+ if (!kdpy->saved_crtcs) {
+ kms_display_destroy(&kdpy->base);
+ return NULL;
+ }
+
+ kdpy->shown_surfaces =
+ calloc(kdpy->resources->count_crtcs, sizeof(*kdpy->shown_surfaces));
+ if (!kdpy->shown_surfaces) {
+ kms_display_destroy(&kdpy->base);
+ return NULL;
+ }
+
+ kdpy->base.destroy = kms_display_destroy;
+ kdpy->base.get_configs = kms_display_get_configs;
+ kdpy->base.create_context = kms_display_create_context;
+ kdpy->base.create_pbuffer_surface = kms_display_create_pbuffer_surface;
+
+ kdpy->base.modeset = &kms_display_modeset;
+
+ return &kdpy->base;
+}
+
+/* the api is destroyed with the native display */
+static struct drm_api *drm_api;
+
+const char *
+native_get_name(void)
+{
+ static char kms_name[32];
+
+ if (!drm_api)
+ drm_api = drm_api_create();
+
+ if (drm_api)
+ snprintf(kms_name, sizeof(kms_name), "KMS/%s", drm_api->name);
+ else
+ snprintf(kms_name, sizeof(kms_name), "KMS");
+
+ return kms_name;
+}
+
+struct native_display *
+native_create_display(EGLNativeDisplayType dpy)
+{
+ struct native_display *ndpy = NULL;
+
+ if (!drm_api)
+ drm_api = drm_api_create();
+
+ if (drm_api)
+ ndpy = kms_create_display(dpy, drm_api);
+
+ return ndpy;
+}
diff --git a/src/gallium/state_trackers/egl_g3d/kms/native_kms.h b/src/gallium/state_trackers/egl_g3d/kms/native_kms.h
new file mode 100644
index 00000000000..095186e3cf3
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/kms/native_kms.h
@@ -0,0 +1,139 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2010 Chia-I Wu <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _NATIVE_KMS_H_
+#define _NATIVE_KMS_H_
+
+#include <xf86drm.h>
+#include <xf86drmMode.h>
+
+#include "pipe/p_compiler.h"
+#include "util/u_format.h"
+#include "pipe/p_state.h"
+#include "state_tracker/drm_api.h"
+
+#include "common/native.h"
+
+enum kms_surface_type {
+ KMS_SURFACE_TYPE_PBUFFER,
+ KMS_SURFACE_TYPE_SCANOUT
+};
+
+struct kms_config;
+struct kms_connector;
+struct kms_mode;
+
+struct kms_crtc {
+ drmModeCrtcPtr crtc;
+ uint32_t connectors[32];
+ int num_connectors;
+};
+
+struct kms_display {
+ struct native_display base;
+
+ int fd;
+ struct drm_api *api;
+ drmModeResPtr resources;
+ struct kms_config *config;
+
+ struct kms_connector *connectors;
+ int num_connectors;
+
+ struct kms_surface **shown_surfaces;
+ /* save the original settings of the CRTCs */
+ struct kms_crtc *saved_crtcs;
+};
+
+struct kms_framebuffer {
+ struct pipe_texture *texture;
+ boolean is_passive;
+
+ uint32_t buffer_id;
+};
+
+struct kms_surface {
+ struct native_surface base;
+ enum kms_surface_type type;
+ enum pipe_format color_format;
+ struct kms_display *kdpy;
+ int width, height;
+
+ struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS];
+ unsigned int sequence_number;
+ struct kms_framebuffer front_fb, back_fb;
+
+ boolean is_shown;
+ struct kms_crtc current_crtc;
+};
+
+struct kms_config {
+ struct native_config base;
+};
+
+struct kms_connector {
+ struct native_connector base;
+
+ uint32_t connector_id;
+ drmModeConnectorPtr connector;
+ struct kms_mode *kms_modes;
+ int num_modes;
+};
+
+struct kms_mode {
+ struct native_mode base;
+ drmModeModeInfo mode;
+};
+
+static INLINE struct kms_display *
+kms_display(const struct native_display *ndpy)
+{
+ return (struct kms_display *) ndpy;
+}
+
+static INLINE struct kms_surface *
+kms_surface(const struct native_surface *nsurf)
+{
+ return (struct kms_surface *) nsurf;
+}
+
+static INLINE struct kms_config *
+kms_config(const struct native_config *nconf)
+{
+ return (struct kms_config *) nconf;
+}
+
+static INLINE struct kms_connector *
+kms_connector(const struct native_connector *nconn)
+{
+ return (struct kms_connector *) nconn;
+}
+
+static INLINE struct kms_mode *
+kms_mode(const struct native_mode *nmode)
+{
+ return (struct kms_mode *) nmode;
+}
+
+#endif /* _NATIVE_KMS_H_ */
diff --git a/src/gallium/state_trackers/egl_g3d/x11/glxinit.c b/src/gallium/state_trackers/egl_g3d/x11/glxinit.c
new file mode 100644
index 00000000000..c955a908b93
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/x11/glxinit.c
@@ -0,0 +1,573 @@
+/**
+ * GLX initialization. Code based on glxext.c, glx_query.c, and
+ * glcontextmodes.c under src/glx/x11/. The major difference is that no DRI
+ * related code here.
+ *
+ */
+
+#include <assert.h>
+#include <X11/Xlib.h>
+#include <X11/Xproto.h>
+#include <X11/extensions/Xext.h>
+#include <X11/extensions/extutil.h>
+#include <sys/time.h>
+
+#include "x11_screen.h"
+#include "glxinit.h"
+
+typedef struct GLXGenericGetString
+{
+ CARD8 reqType;
+ CARD8 glxCode;
+ CARD16 length B16;
+ CARD32 for_whom B32;
+ CARD32 name B32;
+} xGLXGenericGetStringReq;
+
+#define sz_xGLXGenericGetStringReq 12
+#define X_GLXGenericGetString 0
+
+/* Extension required boiler plate */
+
+static char *__glXExtensionName = GLX_EXTENSION_NAME;
+static XExtensionInfo *__glXExtensionInfo = NULL;
+
+static /* const */ XExtensionHooks __glXExtensionHooks = { NULL };
+static
+XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo,
+ __glXExtensionName, &__glXExtensionHooks,
+ __GLX_NUMBER_EVENTS, NULL)
+
+static GLint
+_gl_convert_from_x_visual_type(int visualType)
+{
+#define NUM_VISUAL_TYPES 6
+ static const int glx_visual_types[NUM_VISUAL_TYPES] = {
+ GLX_STATIC_GRAY, GLX_GRAY_SCALE,
+ GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
+ GLX_TRUE_COLOR, GLX_DIRECT_COLOR
+ };
+
+ return ((unsigned) visualType < NUM_VISUAL_TYPES)
+ ? glx_visual_types[visualType] : GLX_NONE;
+}
+
+_X_HIDDEN char *
+__glXQueryServerString(Display * dpy, int opcode, CARD32 screen, CARD32 name)
+{
+ xGLXGenericGetStringReq *req;
+ xGLXSingleReply reply;
+ int length;
+ int numbytes;
+ char *buf;
+ CARD32 for_whom = screen;
+ CARD32 glxCode = X_GLXQueryServerString;
+
+
+ LockDisplay(dpy);
+
+
+ /* All of the GLX protocol requests for getting a string from the server
+ * look the same. The exact meaning of the for_whom field is usually
+ * either the screen number (for glXQueryServerString) or the context tag
+ * (for GLXSingle).
+ */
+
+ GetReq(GLXGenericGetString, req);
+ req->reqType = opcode;
+ req->glxCode = glxCode;
+ req->for_whom = for_whom;
+ req->name = name;
+
+ _XReply(dpy, (xReply *) & reply, 0, False);
+
+ length = reply.length * 4;
+ numbytes = reply.size;
+
+ buf = (char *) Xmalloc(numbytes);
+ if (buf != NULL) {
+ _XRead(dpy, buf, numbytes);
+ length -= numbytes;
+ }
+
+ _XEatData(dpy, length);
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return buf;
+}
+
+/************************************************************************/
+/*
+** Free the per screen configs data as well as the array of
+** __glXScreenConfigs.
+*/
+static void
+FreeScreenConfigs(__GLXdisplayPrivate * priv)
+{
+ __GLXscreenConfigs *psc;
+ GLint i, screens;
+
+ /* Free screen configuration information */
+ psc = priv->screenConfigs;
+ screens = ScreenCount(priv->dpy);
+ for (i = 0; i < screens; i++, psc++) {
+ if (psc->configs) {
+ x11_context_modes_destroy(psc->configs);
+ psc->configs = NULL; /* NOTE: just for paranoia */
+ }
+ if (psc->visuals) {
+ x11_context_modes_destroy(psc->visuals);
+ psc->visuals = NULL; /* NOTE: just for paranoia */
+ }
+ Xfree((char *) psc->serverGLXexts);
+ }
+ XFree((char *) priv->screenConfigs);
+ priv->screenConfigs = NULL;
+}
+
+/************************************************************************/
+
+/*
+** Query the version of the GLX extension. This procedure works even if
+** the client extension is not completely set up.
+*/
+static Bool
+QueryVersion(Display * dpy, int opcode, int *major, int *minor)
+{
+ xGLXQueryVersionReq *req;
+ xGLXQueryVersionReply reply;
+
+ /* Send the glXQueryVersion request */
+ LockDisplay(dpy);
+ GetReq(GLXQueryVersion, req);
+ req->reqType = opcode;
+ req->glxCode = X_GLXQueryVersion;
+ req->majorVersion = GLX_MAJOR_VERSION;
+ req->minorVersion = GLX_MINOR_VERSION;
+ _XReply(dpy, (xReply *) & reply, 0, False);
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ if (reply.majorVersion != GLX_MAJOR_VERSION) {
+ /*
+ ** The server does not support the same major release as this
+ ** client.
+ */
+ return GL_FALSE;
+ }
+ *major = reply.majorVersion;
+ *minor = min(reply.minorVersion, GLX_MINOR_VERSION);
+ return GL_TRUE;
+}
+
+_X_HIDDEN void
+__glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
+ const INT32 * bp, Bool tagged_only,
+ Bool fbconfig_style_tags)
+{
+ int i;
+
+ if (!tagged_only) {
+ /* Copy in the first set of properties */
+ config->visualID = *bp++;
+
+ config->visualType = _gl_convert_from_x_visual_type(*bp++);
+
+ config->rgbMode = *bp++;
+
+ config->redBits = *bp++;
+ config->greenBits = *bp++;
+ config->blueBits = *bp++;
+ config->alphaBits = *bp++;
+ config->accumRedBits = *bp++;
+ config->accumGreenBits = *bp++;
+ config->accumBlueBits = *bp++;
+ config->accumAlphaBits = *bp++;
+
+ config->doubleBufferMode = *bp++;
+ config->stereoMode = *bp++;
+
+ config->rgbBits = *bp++;
+ config->depthBits = *bp++;
+ config->stencilBits = *bp++;
+ config->numAuxBuffers = *bp++;
+ config->level = *bp++;
+
+ count -= __GLX_MIN_CONFIG_PROPS;
+ }
+
+ /*
+ ** Additional properties may be in a list at the end
+ ** of the reply. They are in pairs of property type
+ ** and property value.
+ */
+
+#define FETCH_OR_SET(tag) \
+ config-> tag = ( fbconfig_style_tags ) ? *bp++ : 1
+
+ for (i = 0; i < count; i += 2) {
+ switch (*bp++) {
+ case GLX_RGBA:
+ FETCH_OR_SET(rgbMode);
+ break;
+ case GLX_BUFFER_SIZE:
+ config->rgbBits = *bp++;
+ break;
+ case GLX_LEVEL:
+ config->level = *bp++;
+ break;
+ case GLX_DOUBLEBUFFER:
+ FETCH_OR_SET(doubleBufferMode);
+ break;
+ case GLX_STEREO:
+ FETCH_OR_SET(stereoMode);
+ break;
+ case GLX_AUX_BUFFERS:
+ config->numAuxBuffers = *bp++;
+ break;
+ case GLX_RED_SIZE:
+ config->redBits = *bp++;
+ break;
+ case GLX_GREEN_SIZE:
+ config->greenBits = *bp++;
+ break;
+ case GLX_BLUE_SIZE:
+ config->blueBits = *bp++;
+ break;
+ case GLX_ALPHA_SIZE:
+ config->alphaBits = *bp++;
+ break;
+ case GLX_DEPTH_SIZE:
+ config->depthBits = *bp++;
+ break;
+ case GLX_STENCIL_SIZE:
+ config->stencilBits = *bp++;
+ break;
+ case GLX_ACCUM_RED_SIZE:
+ config->accumRedBits = *bp++;
+ break;
+ case GLX_ACCUM_GREEN_SIZE:
+ config->accumGreenBits = *bp++;
+ break;
+ case GLX_ACCUM_BLUE_SIZE:
+ config->accumBlueBits = *bp++;
+ break;
+ case GLX_ACCUM_ALPHA_SIZE:
+ config->accumAlphaBits = *bp++;
+ break;
+ case GLX_VISUAL_CAVEAT_EXT:
+ config->visualRating = *bp++;
+ break;
+ case GLX_X_VISUAL_TYPE:
+ config->visualType = *bp++;
+ break;
+ case GLX_TRANSPARENT_TYPE:
+ config->transparentPixel = *bp++;
+ break;
+ case GLX_TRANSPARENT_INDEX_VALUE:
+ config->transparentIndex = *bp++;
+ break;
+ case GLX_TRANSPARENT_RED_VALUE:
+ config->transparentRed = *bp++;
+ break;
+ case GLX_TRANSPARENT_GREEN_VALUE:
+ config->transparentGreen = *bp++;
+ break;
+ case GLX_TRANSPARENT_BLUE_VALUE:
+ config->transparentBlue = *bp++;
+ break;
+ case GLX_TRANSPARENT_ALPHA_VALUE:
+ config->transparentAlpha = *bp++;
+ break;
+ case GLX_VISUAL_ID:
+ config->visualID = *bp++;
+ break;
+ case GLX_DRAWABLE_TYPE:
+ config->drawableType = *bp++;
+ break;
+ case GLX_RENDER_TYPE:
+ config->renderType = *bp++;
+ break;
+ case GLX_X_RENDERABLE:
+ config->xRenderable = *bp++;
+ break;
+ case GLX_FBCONFIG_ID:
+ config->fbconfigID = *bp++;
+ break;
+ case GLX_MAX_PBUFFER_WIDTH:
+ config->maxPbufferWidth = *bp++;
+ break;
+ case GLX_MAX_PBUFFER_HEIGHT:
+ config->maxPbufferHeight = *bp++;
+ break;
+ case GLX_MAX_PBUFFER_PIXELS:
+ config->maxPbufferPixels = *bp++;
+ break;
+ case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
+ config->optimalPbufferWidth = *bp++;
+ break;
+ case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX:
+ config->optimalPbufferHeight = *bp++;
+ break;
+ case GLX_VISUAL_SELECT_GROUP_SGIX:
+ config->visualSelectGroup = *bp++;
+ break;
+ case GLX_SWAP_METHOD_OML:
+ config->swapMethod = *bp++;
+ break;
+ case GLX_SAMPLE_BUFFERS_SGIS:
+ config->sampleBuffers = *bp++;
+ break;
+ case GLX_SAMPLES_SGIS:
+ config->samples = *bp++;
+ break;
+ case GLX_BIND_TO_TEXTURE_RGB_EXT:
+ config->bindToTextureRgb = *bp++;
+ break;
+ case GLX_BIND_TO_TEXTURE_RGBA_EXT:
+ config->bindToTextureRgba = *bp++;
+ break;
+ case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
+ config->bindToMipmapTexture = *bp++;
+ break;
+ case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
+ config->bindToTextureTargets = *bp++;
+ break;
+ case GLX_Y_INVERTED_EXT:
+ config->yInverted = *bp++;
+ break;
+ case None:
+ i = count;
+ break;
+ default:
+ break;
+ }
+ }
+
+ config->renderType =
+ (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
+
+ config->haveAccumBuffer = ((config->accumRedBits +
+ config->accumGreenBits +
+ config->accumBlueBits +
+ config->accumAlphaBits) > 0);
+ config->haveDepthBuffer = (config->depthBits > 0);
+ config->haveStencilBuffer = (config->stencilBits > 0);
+}
+
+static __GLcontextModes *
+createConfigsFromProperties(Display * dpy, int nvisuals, int nprops,
+ int screen, GLboolean tagged_only)
+{
+ INT32 buf[__GLX_TOTAL_CONFIG], *props;
+ unsigned prop_size;
+ __GLcontextModes *modes, *m;
+ int i;
+
+ if (nprops == 0)
+ return NULL;
+
+ /* FIXME: Is the __GLX_MIN_CONFIG_PROPS test correct for FBconfigs? */
+
+ /* Check number of properties */
+ if (nprops < __GLX_MIN_CONFIG_PROPS || nprops > __GLX_MAX_CONFIG_PROPS)
+ return NULL;
+
+ /* Allocate memory for our config structure */
+ modes = x11_context_modes_create(nvisuals);
+ if (!modes)
+ return NULL;
+
+ prop_size = nprops * __GLX_SIZE_INT32;
+ if (prop_size <= sizeof(buf))
+ props = buf;
+ else
+ props = Xmalloc(prop_size);
+
+ /* Read each config structure and convert it into our format */
+ m = modes;
+ for (i = 0; i < nvisuals; i++) {
+ _XRead(dpy, (char *) props, prop_size);
+ /* Older X servers don't send this so we default it here. */
+ m->drawableType = GLX_WINDOW_BIT;
+ __glXInitializeVisualConfigFromTags(m, nprops, props,
+ tagged_only, GL_TRUE);
+ m->screen = screen;
+ m = m->next;
+ }
+
+ if (props != buf)
+ Xfree(props);
+
+ return modes;
+}
+
+static GLboolean
+getVisualConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen)
+{
+ xGLXGetVisualConfigsReq *req;
+ __GLXscreenConfigs *psc;
+ xGLXGetVisualConfigsReply reply;
+
+ LockDisplay(dpy);
+
+ psc = priv->screenConfigs + screen;
+ psc->visuals = NULL;
+ GetReq(GLXGetVisualConfigs, req);
+ req->reqType = priv->majorOpcode;
+ req->glxCode = X_GLXGetVisualConfigs;
+ req->screen = screen;
+
+ if (!_XReply(dpy, (xReply *) & reply, 0, False))
+ goto out;
+
+ psc->visuals = createConfigsFromProperties(dpy,
+ reply.numVisuals,
+ reply.numProps,
+ screen, GL_FALSE);
+
+ out:
+ UnlockDisplay(dpy);
+ return psc->visuals != NULL;
+}
+
+static GLboolean
+getFBConfigs(Display * dpy, __GLXdisplayPrivate * priv, int screen)
+{
+ xGLXGetFBConfigsReq *fb_req;
+ xGLXGetFBConfigsSGIXReq *sgi_req;
+ xGLXVendorPrivateWithReplyReq *vpreq;
+ xGLXGetFBConfigsReply reply;
+ __GLXscreenConfigs *psc;
+
+ psc = priv->screenConfigs + screen;
+ psc->serverGLXexts =
+ __glXQueryServerString(dpy, priv->majorOpcode, screen, GLX_EXTENSIONS);
+
+ LockDisplay(dpy);
+
+ psc->configs = NULL;
+ if (atof(priv->serverGLXversion) >= 1.3) {
+ GetReq(GLXGetFBConfigs, fb_req);
+ fb_req->reqType = priv->majorOpcode;
+ fb_req->glxCode = X_GLXGetFBConfigs;
+ fb_req->screen = screen;
+ }
+ else if (strstr(psc->serverGLXexts, "GLX_SGIX_fbconfig") != NULL) {
+ GetReqExtra(GLXVendorPrivateWithReply,
+ sz_xGLXGetFBConfigsSGIXReq +
+ sz_xGLXVendorPrivateWithReplyReq, vpreq);
+ sgi_req = (xGLXGetFBConfigsSGIXReq *) vpreq;
+ sgi_req->reqType = priv->majorOpcode;
+ sgi_req->glxCode = X_GLXVendorPrivateWithReply;
+ sgi_req->vendorCode = X_GLXvop_GetFBConfigsSGIX;
+ sgi_req->screen = screen;
+ }
+ else
+ goto out;
+
+ if (!_XReply(dpy, (xReply *) & reply, 0, False))
+ goto out;
+
+ psc->configs = createConfigsFromProperties(dpy,
+ reply.numFBConfigs,
+ reply.numAttribs * 2,
+ screen, GL_TRUE);
+
+ out:
+ UnlockDisplay(dpy);
+ return psc->configs != NULL;
+}
+
+static GLboolean
+AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv)
+{
+ __GLXscreenConfigs *psc;
+ GLint i, screens;
+
+ /*
+ ** First allocate memory for the array of per screen configs.
+ */
+ screens = ScreenCount(dpy);
+ psc = (__GLXscreenConfigs *) Xmalloc(screens * sizeof(__GLXscreenConfigs));
+ if (!psc) {
+ return GL_FALSE;
+ }
+ memset(psc, 0, screens * sizeof(__GLXscreenConfigs));
+ priv->screenConfigs = psc;
+
+ priv->serverGLXversion =
+ __glXQueryServerString(dpy, priv->majorOpcode, 0, GLX_VERSION);
+ if (priv->serverGLXversion == NULL) {
+ FreeScreenConfigs(priv);
+ return GL_FALSE;
+ }
+
+ for (i = 0; i < screens; i++, psc++) {
+ getFBConfigs(dpy, priv, i);
+ getVisualConfigs(dpy, priv, i);
+ psc->scr = i;
+ psc->dpy = dpy;
+ }
+
+ SyncHandle();
+
+ return GL_TRUE;
+}
+
+_X_HIDDEN void
+__glXRelease(__GLXdisplayPrivate *dpyPriv)
+{
+ FreeScreenConfigs(dpyPriv);
+
+ if (dpyPriv->serverGLXvendor) {
+ Xfree((char *) dpyPriv->serverGLXvendor);
+ dpyPriv->serverGLXvendor = NULL;
+ }
+ if (dpyPriv->serverGLXversion) {
+ Xfree((char *) dpyPriv->serverGLXversion);
+ dpyPriv->serverGLXversion = NULL;
+ }
+
+ Xfree(dpyPriv);
+}
+
+_X_HIDDEN __GLXdisplayPrivate *
+__glXInitialize(Display * dpy)
+{
+ XExtDisplayInfo *info = __glXFindDisplay(dpy);
+ __GLXdisplayPrivate *dpyPriv;
+ int major, minor;
+
+ if (!XextHasExtension(info))
+ return NULL;
+
+ /* See if the versions are compatible */
+ if (!QueryVersion(dpy, info->codes->major_opcode, &major, &minor))
+ return NULL;
+
+ dpyPriv = (__GLXdisplayPrivate *) Xcalloc(1, sizeof(__GLXdisplayPrivate));
+ if (!dpyPriv)
+ return NULL;
+
+ /*
+ ** Init the display private and then read in the screen config
+ ** structures from the server.
+ */
+ dpyPriv->majorOpcode = info->codes->major_opcode;
+ dpyPriv->majorVersion = major;
+ dpyPriv->minorVersion = minor;
+ dpyPriv->dpy = dpy;
+
+ dpyPriv->serverGLXvendor = NULL;
+ dpyPriv->serverGLXversion = NULL;
+
+ if (!AllocAndFetchScreenConfigs(dpy, dpyPriv)) {
+ Xfree(dpyPriv);
+ return NULL;
+ }
+
+ return dpyPriv;
+}
diff --git a/src/gallium/state_trackers/egl_g3d/x11/glxinit.h b/src/gallium/state_trackers/egl_g3d/x11/glxinit.h
new file mode 100644
index 00000000000..515a8252220
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/x11/glxinit.h
@@ -0,0 +1,14 @@
+#ifndef GLXINIT_INCLUDED
+#define GLXINIT_INCLUDED
+
+#include <X11/Xlib.h>
+
+#ifndef GLX_DIRECT_RENDERING
+#define GLX_DIRECT_RENDERING
+#endif
+#include "glxclient.h"
+
+extern void
+__glXRelease(__GLXdisplayPrivate *dpyPriv);
+
+#endif /* GLXINIT_INCLUDED */
diff --git a/src/gallium/state_trackers/egl_g3d/x11/native_dri2.c b/src/gallium/state_trackers/egl_g3d/x11/native_dri2.c
new file mode 100644
index 00000000000..f497d8c1c77
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/x11/native_dri2.c
@@ -0,0 +1,690 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_format.h"
+#include "pipe/p_compiler.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "state_tracker/drm_api.h"
+#include "egllog.h"
+
+#include "native_x11.h"
+#include "x11_screen.h"
+
+enum dri2_surface_type {
+ DRI2_SURFACE_TYPE_WINDOW,
+ DRI2_SURFACE_TYPE_PIXMAP,
+ DRI2_SURFACE_TYPE_PBUFFER
+};
+
+struct dri2_display {
+ struct native_display base;
+ Display *dpy;
+ boolean own_dpy;
+
+ struct drm_api *api;
+ struct x11_screen *xscr;
+ int xscr_number;
+
+ struct dri2_config *configs;
+ int num_configs;
+};
+
+struct dri2_surface {
+ struct native_surface base;
+ Drawable drawable;
+ enum dri2_surface_type type;
+ enum pipe_format color_format;
+ struct dri2_display *dri2dpy;
+
+ struct pipe_texture *pbuffer_textures[NUM_NATIVE_ATTACHMENTS];
+ boolean have_back, have_fake;
+ int width, height;
+ unsigned int sequence_number;
+};
+
+struct dri2_config {
+ struct native_config base;
+};
+
+static INLINE struct dri2_display *
+dri2_display(const struct native_display *ndpy)
+{
+ return (struct dri2_display *) ndpy;
+}
+
+static INLINE struct dri2_surface *
+dri2_surface(const struct native_surface *nsurf)
+{
+ return (struct dri2_surface *) nsurf;
+}
+
+static INLINE struct dri2_config *
+dri2_config(const struct native_config *nconf)
+{
+ return (struct dri2_config *) nconf;
+}
+
+static boolean
+dri2_surface_flush_frontbuffer(struct native_surface *nsurf)
+{
+ struct dri2_surface *dri2surf = dri2_surface(nsurf);
+ struct dri2_display *dri2dpy = dri2surf->dri2dpy;
+
+ /* pbuffer is private */
+ if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER)
+ return TRUE;
+
+ /* copy to real front buffer */
+ if (dri2surf->have_fake)
+ x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable,
+ 0, 0, dri2surf->width, dri2surf->height,
+ DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft);
+
+ return TRUE;
+}
+
+static boolean
+dri2_surface_swap_buffers(struct native_surface *nsurf)
+{
+ struct dri2_surface *dri2surf = dri2_surface(nsurf);
+ struct dri2_display *dri2dpy = dri2surf->dri2dpy;
+
+ /* pbuffer is private */
+ if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER)
+ return TRUE;
+
+ /* copy to front buffer */
+ if (dri2surf->have_back)
+ x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable,
+ 0, 0, dri2surf->width, dri2surf->height,
+ DRI2BufferBackLeft, DRI2BufferFrontLeft);
+
+ /* and update fake front buffer */
+ if (dri2surf->have_fake)
+ x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable,
+ 0, 0, dri2surf->width, dri2surf->height,
+ DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft);
+
+ return TRUE;
+}
+
+static boolean
+dri2_surface_validate(struct native_surface *nsurf,
+ const enum native_attachment *natts,
+ unsigned num_natts,
+ unsigned int *seq_num,
+ struct pipe_texture **textures,
+ int *width, int *height)
+{
+ struct dri2_surface *dri2surf = dri2_surface(nsurf);
+ struct dri2_display *dri2dpy = dri2surf->dri2dpy;
+ unsigned int dri2atts[NUM_NATIVE_ATTACHMENTS];
+ EGLint texture_indices[NUM_NATIVE_ATTACHMENTS];
+ struct pipe_texture templ;
+ struct x11_drawable_buffer *xbufs;
+ int num_ins, num_outs, i;
+
+ if (num_natts) {
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_2D;
+ templ.last_level = 0;
+ templ.width0 = dri2surf->width;
+ templ.height0 = dri2surf->height;
+ templ.depth0 = 1;
+ templ.format = dri2surf->color_format;
+ templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+
+ if (textures)
+ memset(textures, 0, sizeof(*textures) * num_natts);
+ }
+
+ /* create textures for pbuffer */
+ if (dri2surf->type == DRI2_SURFACE_TYPE_PBUFFER) {
+ struct pipe_screen *screen = dri2dpy->base.screen;
+
+ for (i = 0; i < num_natts; i++) {
+ enum native_attachment natt = natts[i];
+ struct pipe_texture *ptex = dri2surf->pbuffer_textures[natt];
+
+ if (!ptex) {
+ ptex = screen->texture_create(screen, &templ);
+ dri2surf->pbuffer_textures[natt] = ptex;
+ }
+
+ if (textures)
+ pipe_texture_reference(&textures[i], ptex);
+ }
+
+ if (seq_num)
+ *seq_num = dri2surf->sequence_number;
+ if (width)
+ *width = dri2surf->width;
+ if (height)
+ *height = dri2surf->height;
+
+ return TRUE;
+ }
+
+ for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++)
+ texture_indices[i] = -1;
+
+ /* prepare the attachments */
+ num_ins = num_natts;
+ for (i = 0; i < num_natts; i++) {
+ unsigned int dri2att;
+
+ switch (natts[i]) {
+ case NATIVE_ATTACHMENT_FRONT_LEFT:
+ dri2att = DRI2BufferFrontLeft;
+ break;
+ case NATIVE_ATTACHMENT_BACK_LEFT:
+ dri2att = DRI2BufferBackLeft;
+ break;
+ case NATIVE_ATTACHMENT_FRONT_RIGHT:
+ dri2att = DRI2BufferFrontRight;
+ break;
+ case NATIVE_ATTACHMENT_BACK_RIGHT:
+ dri2att = DRI2BufferBackRight;
+ break;
+ default:
+ assert(0);
+ dri2att = 0;
+ break;
+ }
+ dri2atts[i] = dri2att;
+ texture_indices[natts[i]] = i;
+ }
+
+ dri2surf->have_back = FALSE;
+ dri2surf->have_fake = FALSE;
+
+ /* remember old geometry */
+ templ.width0 = dri2surf->width;
+ templ.height0 = dri2surf->height;
+
+ xbufs = x11_drawable_get_buffers(dri2dpy->xscr, dri2surf->drawable,
+ &dri2surf->width, &dri2surf->height,
+ dri2atts, FALSE, num_ins, &num_outs);
+ if (!xbufs)
+ return FALSE;
+
+ if (templ.width0 != dri2surf->width || templ.height0 != dri2surf->height) {
+ /* are there cases where the buffers change and the geometry doesn't? */
+ dri2surf->sequence_number++;
+
+ templ.width0 = dri2surf->width;
+ templ.height0 = dri2surf->height;
+ }
+
+ for (i = 0; i < num_outs; i++) {
+ struct x11_drawable_buffer *xbuf = &xbufs[i];
+ const char *desc;
+ enum native_attachment natt;
+
+ switch (xbuf->attachment) {
+ case DRI2BufferFrontLeft:
+ natt = NATIVE_ATTACHMENT_FRONT_LEFT;
+ desc = "DRI2 Front Buffer";
+ break;
+ case DRI2BufferFakeFrontLeft:
+ natt = NATIVE_ATTACHMENT_FRONT_LEFT;
+ desc = "DRI2 Fake Front Buffer";
+ dri2surf->have_fake = TRUE;
+ break;
+ case DRI2BufferBackLeft:
+ natt = NATIVE_ATTACHMENT_BACK_LEFT;
+ desc = "DRI2 Back Buffer";
+ dri2surf->have_back = TRUE;
+ break;
+ default:
+ desc = NULL;
+ break;
+ }
+
+ if (!desc || texture_indices[natt] < 0 ||
+ (textures && textures[texture_indices[natt]])) {
+ if (!desc)
+ _eglLog(_EGL_WARNING, "unknown buffer %d", xbuf->attachment);
+ else if (texture_indices[natt] < 0)
+ _eglLog(_EGL_WARNING, "unexpected buffer %d", xbuf->attachment);
+ else if (textures && textures[texture_indices[natt]])
+ _eglLog(_EGL_WARNING, "both real and fake front buffers are listed");
+ continue;
+ }
+
+ if (textures) {
+ struct pipe_texture *ptex =
+ dri2dpy->api->texture_from_shared_handle(dri2dpy->api,
+ dri2dpy->base.screen, &templ,
+ desc, xbuf->pitch, xbuf->name);
+ if (ptex) {
+ /* the caller owns the textures */
+ textures[texture_indices[natt]] = ptex;
+ }
+ }
+ }
+
+ free(xbufs);
+
+ if (seq_num)
+ *seq_num = dri2surf->sequence_number;
+ if (width)
+ *width = dri2surf->width;
+ if (height)
+ *height = dri2surf->height;
+
+ return TRUE;
+}
+
+static void
+dri2_surface_wait(struct native_surface *nsurf)
+{
+ struct dri2_surface *dri2surf = dri2_surface(nsurf);
+ struct dri2_display *dri2dpy = dri2surf->dri2dpy;
+
+ if (dri2surf->have_fake) {
+ x11_drawable_copy_buffers(dri2dpy->xscr, dri2surf->drawable,
+ 0, 0, dri2surf->width, dri2surf->height,
+ DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft);
+ }
+}
+
+static void
+dri2_surface_destroy(struct native_surface *nsurf)
+{
+ struct dri2_surface *dri2surf = dri2_surface(nsurf);
+ int i;
+
+ for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) {
+ struct pipe_texture *ptex = dri2surf->pbuffer_textures[i];
+ pipe_texture_reference(&ptex, NULL);
+ }
+
+ if (dri2surf->drawable)
+ x11_drawable_enable_dri2(dri2surf->dri2dpy->xscr,
+ dri2surf->drawable, FALSE);
+ free(dri2surf);
+}
+
+static struct dri2_surface *
+dri2_display_create_surface(struct native_display *ndpy,
+ enum dri2_surface_type type,
+ Drawable drawable,
+ const struct native_config *nconf)
+{
+ struct dri2_display *dri2dpy = dri2_display(ndpy);
+ struct dri2_config *dri2conf = dri2_config(nconf);
+ struct dri2_surface *dri2surf;
+
+ dri2surf = CALLOC_STRUCT(dri2_surface);
+ if (!dri2surf)
+ return NULL;
+
+ if (drawable)
+ x11_drawable_enable_dri2(dri2dpy->xscr, drawable, TRUE);
+
+ dri2surf->dri2dpy = dri2dpy;
+ dri2surf->type = type;
+ dri2surf->drawable = drawable;
+ dri2surf->color_format = dri2conf->base.color_format;
+
+ dri2surf->base.destroy = dri2_surface_destroy;
+ dri2surf->base.swap_buffers = dri2_surface_swap_buffers;
+ dri2surf->base.flush_frontbuffer = dri2_surface_flush_frontbuffer;
+ dri2surf->base.validate = dri2_surface_validate;
+ dri2surf->base.wait = dri2_surface_wait;
+
+ return dri2surf;
+}
+
+static struct native_surface *
+dri2_display_create_window_surface(struct native_display *ndpy,
+ EGLNativeWindowType win,
+ const struct native_config *nconf)
+{
+ struct dri2_surface *dri2surf;
+
+ dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_WINDOW,
+ (Drawable) win, nconf);
+ return (dri2surf) ? &dri2surf->base : NULL;
+}
+
+static struct native_surface *
+dri2_display_create_pixmap_surface(struct native_display *ndpy,
+ EGLNativePixmapType pix,
+ const struct native_config *nconf)
+{
+ struct dri2_surface *dri2surf;
+
+ dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_PIXMAP,
+ (Drawable) pix, nconf);
+ return (dri2surf) ? &dri2surf->base : NULL;
+}
+
+static struct native_surface *
+dri2_display_create_pbuffer_surface(struct native_display *ndpy,
+ const struct native_config *nconf,
+ uint width, uint height)
+{
+ struct dri2_surface *dri2surf;
+
+ dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_PBUFFER,
+ (Drawable) None, nconf);
+ if (dri2surf) {
+ dri2surf->width = width;
+ dri2surf->height = height;
+ }
+ return (dri2surf) ? &dri2surf->base : NULL;
+}
+
+static struct pipe_context *
+dri2_display_create_context(struct native_display *ndpy, void *context_private)
+{
+ struct dri2_display *dri2dpy = dri2_display(ndpy);
+ struct pipe_context *pctx;
+
+ pctx = dri2dpy->api->create_context(dri2dpy->api, dri2dpy->base.screen);
+ if (pctx)
+ pctx->priv = context_private;
+ return pctx;
+}
+
+static int
+choose_color_format(const __GLcontextModes *mode, enum pipe_format formats[32])
+{
+ int count = 0;
+
+ switch (mode->rgbBits) {
+ case 32:
+ formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM;
+ formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM;
+ break;
+ case 24:
+ formats[count++] = PIPE_FORMAT_X8R8G8B8_UNORM;
+ formats[count++] = PIPE_FORMAT_B8G8R8X8_UNORM;
+ formats[count++] = PIPE_FORMAT_A8R8G8B8_UNORM;
+ formats[count++] = PIPE_FORMAT_B8G8R8A8_UNORM;
+ break;
+ case 16:
+ formats[count++] = PIPE_FORMAT_R5G6B5_UNORM;
+ break;
+ default:
+ break;
+ }
+
+ return count;
+}
+
+static int
+choose_depth_stencil_format(const __GLcontextModes *mode,
+ enum pipe_format formats[32])
+{
+ int count = 0;
+
+ switch (mode->depthBits) {
+ case 32:
+ formats[count++] = PIPE_FORMAT_Z32_UNORM;
+ break;
+ case 24:
+ if (mode->stencilBits) {
+ formats[count++] = PIPE_FORMAT_S8Z24_UNORM;
+ formats[count++] = PIPE_FORMAT_Z24S8_UNORM;
+ }
+ else {
+ formats[count++] = PIPE_FORMAT_X8Z24_UNORM;
+ formats[count++] = PIPE_FORMAT_Z24X8_UNORM;
+ }
+ break;
+ case 16:
+ formats[count++] = PIPE_FORMAT_Z16_UNORM;
+ break;
+ default:
+ break;
+ }
+
+ return count;
+}
+
+static boolean
+is_format_supported(struct pipe_screen *screen,
+ enum pipe_format fmt, boolean is_color)
+{
+ return screen->is_format_supported(screen, fmt, PIPE_TEXTURE_2D,
+ (is_color) ? PIPE_TEXTURE_USAGE_RENDER_TARGET :
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+}
+
+static boolean
+dri2_display_convert_config(struct native_display *ndpy,
+ const __GLcontextModes *mode,
+ struct native_config *nconf)
+{
+ enum pipe_format formats[32];
+ int num_formats, i;
+
+ if (!(mode->renderType & GLX_RGBA_BIT) || !mode->rgbMode)
+ return FALSE;
+
+ /* skip single-buffered configs */
+ if (!mode->doubleBufferMode)
+ return FALSE;
+
+ nconf->mode = *mode;
+ nconf->mode.renderType = GLX_RGBA_BIT;
+ nconf->mode.rgbMode = TRUE;
+ /* pbuffer is allocated locally and is always supported */
+ nconf->mode.drawableType |= GLX_PBUFFER_BIT;
+ /* the swap method is always copy */
+ nconf->mode.swapMethod = GLX_SWAP_COPY_OML;
+
+ /* fix up */
+ nconf->mode.rgbBits =
+ nconf->mode.redBits + nconf->mode.greenBits +
+ nconf->mode.blueBits + nconf->mode.alphaBits;
+ if (!(nconf->mode.drawableType & GLX_WINDOW_BIT)) {
+ nconf->mode.visualID = 0;
+ nconf->mode.visualType = GLX_NONE;
+ }
+ if (!(nconf->mode.drawableType & GLX_PBUFFER_BIT)) {
+ nconf->mode.bindToTextureRgb = FALSE;
+ nconf->mode.bindToTextureRgba = FALSE;
+ }
+
+ nconf->color_format = PIPE_FORMAT_NONE;
+ nconf->depth_format = PIPE_FORMAT_NONE;
+ nconf->stencil_format = PIPE_FORMAT_NONE;
+
+ /* choose color format */
+ num_formats = choose_color_format(mode, formats);
+ for (i = 0; i < num_formats; i++) {
+ if (is_format_supported(ndpy->screen, formats[i], TRUE)) {
+ nconf->color_format = formats[i];
+ break;
+ }
+ }
+ if (nconf->color_format == PIPE_FORMAT_NONE)
+ return FALSE;
+
+ /* choose depth/stencil format */
+ num_formats = choose_depth_stencil_format(mode, formats);
+ for (i = 0; i < num_formats; i++) {
+ if (is_format_supported(ndpy->screen, formats[i], FALSE)) {
+ nconf->depth_format = formats[i];
+ nconf->stencil_format = formats[i];
+ break;
+ }
+ }
+ if ((nconf->mode.depthBits && nconf->depth_format == PIPE_FORMAT_NONE) ||
+ (nconf->mode.stencilBits && nconf->stencil_format == PIPE_FORMAT_NONE))
+ return FALSE;
+
+ return TRUE;
+}
+
+static const struct native_config **
+dri2_display_get_configs(struct native_display *ndpy, int *num_configs)
+{
+ struct dri2_display *dri2dpy = dri2_display(ndpy);
+ const struct native_config **configs;
+ int i;
+
+ /* first time */
+ if (!dri2dpy->configs) {
+ const __GLcontextModes *modes;
+ int num_modes, count;
+
+ modes = x11_screen_get_glx_configs(dri2dpy->xscr);
+ if (!modes)
+ return NULL;
+ num_modes = x11_context_modes_count(modes);
+
+ dri2dpy->configs = calloc(num_modes, sizeof(*dri2dpy->configs));
+ if (!dri2dpy->configs)
+ return NULL;
+
+ count = 0;
+ for (i = 0; i < num_modes; i++) {
+ struct native_config *nconf = &dri2dpy->configs[count].base;
+ if (dri2_display_convert_config(&dri2dpy->base, modes, nconf))
+ count++;
+ modes = modes->next;
+ }
+
+ dri2dpy->num_configs = count;
+ }
+
+ configs = malloc(dri2dpy->num_configs * sizeof(*configs));
+ if (configs) {
+ for (i = 0; i < dri2dpy->num_configs; i++)
+ configs[i] = (const struct native_config *) &dri2dpy->configs[i];
+ if (num_configs)
+ *num_configs = dri2dpy->num_configs;
+ }
+
+ return configs;
+}
+
+static void
+dri2_display_destroy(struct native_display *ndpy)
+{
+ struct dri2_display *dri2dpy = dri2_display(ndpy);
+
+ if (dri2dpy->configs)
+ free(dri2dpy->configs);
+
+ if (dri2dpy->base.screen)
+ dri2dpy->base.screen->destroy(dri2dpy->base.screen);
+
+ if (dri2dpy->xscr)
+ x11_screen_destroy(dri2dpy->xscr);
+ if (dri2dpy->own_dpy)
+ XCloseDisplay(dri2dpy->dpy);
+ if (dri2dpy->api && dri2dpy->api->destroy)
+ dri2dpy->api->destroy(dri2dpy->api);
+ free(dri2dpy);
+}
+
+/**
+ * Initialize DRI2 and pipe screen.
+ */
+static boolean
+dri2_display_init_screen(struct native_display *ndpy)
+{
+ struct dri2_display *dri2dpy = dri2_display(ndpy);
+ const char *driver = dri2dpy->api->name;
+ struct drm_create_screen_arg arg;
+ int fd;
+
+ if (!x11_screen_support(dri2dpy->xscr, X11_SCREEN_EXTENSION_DRI2) ||
+ !x11_screen_support(dri2dpy->xscr, X11_SCREEN_EXTENSION_GLX)) {
+ _eglLog(_EGL_WARNING, "GLX/DRI2 is not supported");
+ return FALSE;
+ }
+
+ fd = x11_screen_enable_dri2(dri2dpy->xscr, driver);
+ if (fd < 0)
+ return FALSE;
+
+ memset(&arg, 0, sizeof(arg));
+ arg.mode = DRM_CREATE_NORMAL;
+ dri2dpy->base.screen = dri2dpy->api->create_screen(dri2dpy->api, fd, &arg);
+ if (!dri2dpy->base.screen) {
+ _eglLog(_EGL_WARNING, "failed to create DRM screen");
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+struct native_display *
+x11_create_dri2_display(EGLNativeDisplayType dpy, struct drm_api *api)
+{
+ struct dri2_display *dri2dpy;
+
+ dri2dpy = CALLOC_STRUCT(dri2_display);
+ if (!dri2dpy)
+ return NULL;
+
+ dri2dpy->api = api;
+ if (!dri2dpy->api) {
+ _eglLog(_EGL_WARNING, "failed to create DRM API");
+ free(dri2dpy);
+ return NULL;
+ }
+
+ dri2dpy->dpy = dpy;
+ if (!dri2dpy->dpy) {
+ dri2dpy->dpy = XOpenDisplay(NULL);
+ if (!dri2dpy->dpy) {
+ dri2_display_destroy(&dri2dpy->base);
+ return NULL;
+ }
+ dri2dpy->own_dpy = TRUE;
+ }
+
+ dri2dpy->xscr_number = DefaultScreen(dri2dpy->dpy);
+ dri2dpy->xscr = x11_screen_create(dri2dpy->dpy, dri2dpy->xscr_number);
+ if (!dri2dpy->xscr) {
+ dri2_display_destroy(&dri2dpy->base);
+ return NULL;
+ }
+
+ if (!dri2_display_init_screen(&dri2dpy->base)) {
+ dri2_display_destroy(&dri2dpy->base);
+ return NULL;
+ }
+
+ dri2dpy->base.destroy = dri2_display_destroy;
+ dri2dpy->base.get_configs = dri2_display_get_configs;
+ dri2dpy->base.create_context = dri2_display_create_context;
+ dri2dpy->base.create_window_surface = dri2_display_create_window_surface;
+ dri2dpy->base.create_pixmap_surface = dri2_display_create_pixmap_surface;
+ dri2dpy->base.create_pbuffer_surface = dri2_display_create_pbuffer_surface;
+
+ return &dri2dpy->base;
+}
diff --git a/src/gallium/state_trackers/egl_g3d/x11/native_x11.c b/src/gallium/state_trackers/egl_g3d/x11/native_x11.c
new file mode 100644
index 00000000000..583ce3d3293
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/x11/native_x11.c
@@ -0,0 +1,72 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <string.h>
+#include "util/u_debug.h"
+#include "state_tracker/drm_api.h"
+#include "egllog.h"
+
+#include "native_x11.h"
+
+static struct drm_api *api;
+
+const char *
+native_get_name(void)
+{
+ static char x11_name[32];
+
+ if (!api)
+ api = drm_api_create();
+
+ if (api)
+ snprintf(x11_name, sizeof(x11_name), "X11/%s", api->name);
+ else
+ snprintf(x11_name, sizeof(x11_name), "X11");
+
+ return x11_name;
+}
+
+struct native_display *
+native_create_display(EGLNativeDisplayType dpy)
+{
+ struct native_display *ndpy = NULL;
+ boolean force_sw;
+
+ if (!api)
+ api = drm_api_create();
+
+ force_sw = debug_get_bool_option("EGL_SOFTWARE", FALSE);
+ if (api && !force_sw) {
+ ndpy = x11_create_dri2_display(dpy, api);
+ }
+
+ if (!ndpy) {
+ EGLint level = (force_sw) ? _EGL_INFO : _EGL_WARNING;
+
+ _eglLog(level, "use software fallback");
+ ndpy = x11_create_ximage_display(dpy, TRUE);
+ }
+
+ return ndpy;
+}
diff --git a/src/gallium/state_trackers/egl_g3d/x11/native_x11.h b/src/gallium/state_trackers/egl_g3d/x11/native_x11.h
new file mode 100644
index 00000000000..622ddac5df6
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/x11/native_x11.h
@@ -0,0 +1,37 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _NATIVE_X11_H_
+#define _NATIVE_X11_H_
+
+#include "state_tracker/drm_api.h"
+#include "common/native.h"
+
+struct native_display *
+x11_create_ximage_display(EGLNativeDisplayType dpy, boolean use_xshm);
+
+struct native_display *
+x11_create_dri2_display(EGLNativeDisplayType dpy, struct drm_api *api);
+
+#endif /* _NATIVE_X11_H_ */
diff --git a/src/gallium/state_trackers/egl_g3d/x11/native_ximage.c b/src/gallium/state_trackers/egl_g3d/x11/native_ximage.c
new file mode 100644
index 00000000000..24a50df7a0a
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/x11/native_ximage.c
@@ -0,0 +1,676 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <sys/ipc.h>
+#include <sys/types.h>
+#include <sys/shm.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/extensions/XShm.h>
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_format.h"
+#include "pipe/p_compiler.h"
+#include "pipe/internal/p_winsys_screen.h"
+#include "softpipe/sp_winsys.h"
+#include "egllog.h"
+
+#include "sw_winsys.h"
+#include "native_x11.h"
+#include "x11_screen.h"
+
+enum ximage_surface_type {
+ XIMAGE_SURFACE_TYPE_WINDOW,
+ XIMAGE_SURFACE_TYPE_PIXMAP,
+ XIMAGE_SURFACE_TYPE_PBUFFER
+};
+
+struct ximage_display {
+ struct native_display base;
+ Display *dpy;
+ boolean own_dpy;
+
+ struct x11_screen *xscr;
+ int xscr_number;
+
+ boolean use_xshm;
+
+ struct pipe_winsys *winsys;
+ struct ximage_config *configs;
+ int num_configs;
+};
+
+struct ximage_buffer {
+ XImage *ximage;
+
+ struct pipe_texture *texture;
+ struct pipe_transfer *transfer;
+ XShmSegmentInfo *shm_info;
+ boolean xshm_attached;
+};
+
+struct ximage_surface {
+ struct native_surface base;
+ Drawable drawable;
+ enum ximage_surface_type type;
+ enum pipe_format color_format;
+ XVisualInfo visual;
+ struct ximage_display *xdpy;
+
+ int width, height;
+ GC gc;
+
+ struct ximage_buffer buffers[NUM_NATIVE_ATTACHMENTS];
+ unsigned int sequence_number;
+};
+
+struct ximage_config {
+ struct native_config base;
+ const XVisualInfo *visual;
+};
+
+static INLINE struct ximage_display *
+ximage_display(const struct native_display *ndpy)
+{
+ return (struct ximage_display *) ndpy;
+}
+
+static INLINE struct ximage_surface *
+ximage_surface(const struct native_surface *nsurf)
+{
+ return (struct ximage_surface *) nsurf;
+}
+
+static INLINE struct ximage_config *
+ximage_config(const struct native_config *nconf)
+{
+ return (struct ximage_config *) nconf;
+}
+
+static void
+ximage_surface_free_buffer(struct native_surface *nsurf,
+ enum native_attachment which)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ struct ximage_buffer *xbuf = &xsurf->buffers[which];
+ struct pipe_screen *screen = xsurf->xdpy->base.screen;
+
+ if (xbuf->transfer) {
+ screen->tex_transfer_destroy(xbuf->transfer);
+ xbuf->transfer = NULL;
+ }
+ pipe_texture_reference(&xbuf->texture, NULL);
+
+ if (xbuf->shm_info) {
+ if (xbuf->xshm_attached)
+ XShmDetach(xsurf->xdpy->dpy, xbuf->shm_info);
+ if (xbuf->shm_info->shmaddr != (void *) -1)
+ shmdt(xbuf->shm_info->shmaddr);
+ if (xbuf->shm_info->shmid != -1)
+ shmctl(xbuf->shm_info->shmid, IPC_RMID, 0);
+
+ xbuf->shm_info->shmaddr = (void *) -1;
+ xbuf->shm_info->shmid = -1;
+ }
+}
+
+static boolean
+ximage_surface_alloc_buffer(struct native_surface *nsurf,
+ enum native_attachment which)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ struct ximage_buffer *xbuf = &xsurf->buffers[which];
+ struct pipe_screen *screen = xsurf->xdpy->base.screen;
+ struct pipe_texture templ;
+
+ /* free old data */
+ if (xbuf->texture)
+ ximage_surface_free_buffer(&xsurf->base, which);
+
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_2D;
+ templ.format = xsurf->color_format;
+ templ.width0 = xsurf->width;
+ templ.height0 = xsurf->height;
+ templ.depth0 = 1;
+ templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+
+ if (xbuf->shm_info) {
+ struct pipe_buffer *pbuf;
+ unsigned stride, size;
+ void *addr = NULL;
+
+ stride = util_format_get_stride(xsurf->color_format, xsurf->width);
+ /* alignment should depend on visual? */
+ stride = align(stride, 4);
+ size = stride * xsurf->height;
+
+ /* create and attach shm object */
+ xbuf->shm_info->shmid = shmget(IPC_PRIVATE, size, 0755);
+ if (xbuf->shm_info->shmid != -1) {
+ xbuf->shm_info->shmaddr =
+ shmat(xbuf->shm_info->shmid, NULL, 0);
+ if (xbuf->shm_info->shmaddr != (void *) -1) {
+ if (XShmAttach(xsurf->xdpy->dpy, xbuf->shm_info)) {
+ addr = xbuf->shm_info->shmaddr;
+ xbuf->xshm_attached = TRUE;
+ }
+ }
+ }
+
+ if (addr) {
+ pbuf = screen->user_buffer_create(screen, addr, size);
+ if (pbuf) {
+ xbuf->texture =
+ screen->texture_blanket(screen, &templ, &stride, pbuf);
+ pipe_buffer_reference(&pbuf, NULL);
+ }
+ }
+ }
+ else {
+ xbuf->texture = screen->texture_create(screen, &templ);
+ }
+
+ if (xbuf->texture) {
+ xbuf->transfer = screen->get_tex_transfer(screen, xbuf->texture,
+ 0, 0, 0, PIPE_TRANSFER_READ, 0, 0, xsurf->width, xsurf->height);
+ if (!xbuf->transfer)
+ pipe_texture_reference(&xbuf->texture, NULL);
+ }
+
+ /* clean up the buffer if allocation failed */
+ if (!xbuf->texture)
+ ximage_surface_free_buffer(&xsurf->base, which);
+
+ return (xbuf->texture != NULL);
+}
+
+static boolean
+ximage_surface_draw_buffer(struct native_surface *nsurf,
+ enum native_attachment which)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ struct ximage_buffer *xbuf = &xsurf->buffers[which];
+ struct pipe_screen *screen = xsurf->xdpy->base.screen;
+
+ if (xsurf->type == XIMAGE_SURFACE_TYPE_PBUFFER)
+ return TRUE;
+
+ assert(xsurf->drawable && xbuf->ximage && xbuf->texture);
+
+ xbuf->ximage->data = screen->transfer_map(screen, xbuf->transfer);
+
+ if (xbuf->shm_info)
+ XShmPutImage(xsurf->xdpy->dpy, xsurf->drawable, xsurf->gc,
+ xbuf->ximage, 0, 0, 0, 0, xsurf->width, xsurf->height, False);
+ else
+ XPutImage(xsurf->xdpy->dpy, xsurf->drawable, xsurf->gc,
+ xbuf->ximage, 0, 0, 0, 0, xsurf->width, xsurf->height);
+
+ xbuf->ximage->data = NULL;
+ screen->transfer_unmap(screen, xbuf->transfer);
+
+ XSync(xsurf->xdpy->dpy, FALSE);
+
+ return TRUE;
+}
+
+static boolean
+ximage_surface_flush_frontbuffer(struct native_surface *nsurf)
+{
+ return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT);
+}
+
+static boolean
+ximage_surface_swap_buffers(struct native_surface *nsurf)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ struct ximage_buffer *xfront, *xback, xtmp;
+
+ xfront = &xsurf->buffers[NATIVE_ATTACHMENT_FRONT_LEFT];
+ xback = &xsurf->buffers[NATIVE_ATTACHMENT_BACK_LEFT];
+
+ /* draw the back buffer directly if there is no front buffer */
+ if (!xfront->texture)
+ return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_BACK_LEFT);
+
+ /* swap the buffers */
+ xtmp = *xfront;
+ *xfront = *xback;
+ *xback = xtmp;
+
+ /* the front/back textures are swapped */
+ xsurf->sequence_number++;
+
+ return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT);
+}
+
+static void
+ximage_surface_update_geometry(struct native_surface *nsurf)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ Status ok;
+ Window root;
+ int x, y;
+ unsigned int w, h, border, depth;
+
+ /* pbuffer has fixed geometry */
+ if (xsurf->type == XIMAGE_SURFACE_TYPE_PBUFFER)
+ return;
+
+ ok = XGetGeometry(xsurf->xdpy->dpy, xsurf->drawable,
+ &root, &x, &y, &w, &h, &border, &depth);
+ if (ok) {
+ xsurf->width = w;
+ xsurf->height = h;
+ }
+}
+
+static boolean
+ximage_surface_validate(struct native_surface *nsurf,
+ const enum native_attachment *natts,
+ unsigned num_natts,
+ unsigned int *seq_num,
+ struct pipe_texture **textures,
+ int *width, int *height)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ boolean new_buffers = FALSE, error = FALSE;
+ unsigned i;
+
+ ximage_surface_update_geometry(&xsurf->base);
+
+ if (textures)
+ memset(textures, 0, sizeof(*textures) * num_natts);
+
+ for (i = 0; i < num_natts; i++) {
+ enum native_attachment natt = natts[i];
+ struct ximage_buffer *xbuf = &xsurf->buffers[natt];
+
+ if (!xbuf)
+ continue;
+
+ /* reallocate the texture */
+ if (!xbuf->texture ||
+ xsurf->width != xbuf->texture->width0 ||
+ xsurf->height != xbuf->texture->height0) {
+ new_buffers = TRUE;
+ if (ximage_surface_alloc_buffer(&xsurf->base, natt)) {
+ /* update ximage */
+ if (xbuf->ximage) {
+ xbuf->ximage->width = xbuf->transfer->width;
+ xbuf->ximage->height = xbuf->transfer->height;
+ xbuf->ximage->bytes_per_line = xbuf->transfer->stride;
+ }
+ }
+ }
+
+ /* allocation failed */
+ if (!xbuf->texture) {
+ unsigned j;
+ for (j = 0; j < i; j++)
+ pipe_texture_reference(&textures[j], NULL);
+ for (j = i; j < num_natts; j++)
+ textures[j] = NULL;
+ error = TRUE;
+ break;
+ }
+
+ if (textures)
+ pipe_texture_reference(&textures[i], xbuf->texture);
+ }
+
+ /* increase the sequence number so that caller knows */
+ if (new_buffers)
+ xsurf->sequence_number++;
+
+ if (seq_num)
+ *seq_num = xsurf->sequence_number;
+ if (width)
+ *width = xsurf->width;
+ if (height)
+ *height = xsurf->height;
+
+ return !error;
+}
+
+static void
+ximage_surface_wait(struct native_surface *nsurf)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ XSync(xsurf->xdpy->dpy, FALSE);
+ /* TODO XGetImage and update the front texture */
+}
+
+static void
+ximage_surface_destroy(struct native_surface *nsurf)
+{
+ struct ximage_surface *xsurf = ximage_surface(nsurf);
+ int i;
+
+ for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) {
+ struct ximage_buffer *xbuf = &xsurf->buffers[i];
+ ximage_surface_free_buffer(&xsurf->base, i);
+ /* xbuf->shm_info is owned by xbuf->ximage? */
+ if (xbuf->ximage) {
+ XDestroyImage(xbuf->ximage);
+ xbuf->ximage = NULL;
+ }
+ }
+
+ if (xsurf->type != XIMAGE_SURFACE_TYPE_PBUFFER)
+ XFreeGC(xsurf->xdpy->dpy, xsurf->gc);
+ free(xsurf);
+}
+
+static struct ximage_surface *
+ximage_display_create_surface(struct native_display *ndpy,
+ enum ximage_surface_type type,
+ Drawable drawable,
+ const struct native_config *nconf)
+{
+ struct ximage_display *xdpy = ximage_display(ndpy);
+ struct ximage_config *xconf = ximage_config(nconf);
+ struct ximage_surface *xsurf;
+ int i;
+
+ xsurf = CALLOC_STRUCT(ximage_surface);
+ if (!xsurf)
+ return NULL;
+
+ xsurf->xdpy = xdpy;
+ xsurf->type = type;
+ xsurf->color_format = xconf->base.color_format;
+ xsurf->drawable = drawable;
+
+ if (xsurf->type != XIMAGE_SURFACE_TYPE_PBUFFER) {
+ xsurf->drawable = drawable;
+ xsurf->visual = *xconf->visual;
+
+ xsurf->gc = XCreateGC(xdpy->dpy, xsurf->drawable, 0, NULL);
+ if (!xsurf->gc) {
+ free(xsurf);
+ return NULL;
+ }
+
+ for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) {
+ struct ximage_buffer *xbuf = &xsurf->buffers[i];
+
+ if (xdpy->use_xshm) {
+ xbuf->shm_info = calloc(1, sizeof(*xbuf->shm_info));
+ if (xbuf->shm_info) {
+ /* initialize shm info */
+ xbuf->shm_info->shmid = -1;
+ xbuf->shm_info->shmaddr = (void *) -1;
+ xbuf->shm_info->readOnly = TRUE;
+
+ xbuf->ximage = XShmCreateImage(xsurf->xdpy->dpy,
+ xsurf->visual.visual,
+ xsurf->visual.depth,
+ ZPixmap, NULL,
+ xbuf->shm_info,
+ 0, 0);
+ }
+ }
+ else {
+ xbuf->ximage = XCreateImage(xsurf->xdpy->dpy,
+ xsurf->visual.visual,
+ xsurf->visual.depth,
+ ZPixmap, 0, /* format, offset */
+ NULL, /* data */
+ 0, 0, /* size */
+ 8, /* bitmap_pad */
+ 0); /* bytes_per_line */
+ }
+
+ if (!xbuf->ximage) {
+ XFreeGC(xdpy->dpy, xsurf->gc);
+ free(xsurf);
+ return NULL;
+ }
+ }
+ }
+
+ xsurf->base.destroy = ximage_surface_destroy;
+ xsurf->base.swap_buffers = ximage_surface_swap_buffers;
+ xsurf->base.flush_frontbuffer = ximage_surface_flush_frontbuffer;
+ xsurf->base.validate = ximage_surface_validate;
+ xsurf->base.wait = ximage_surface_wait;
+
+ return xsurf;
+}
+
+static struct native_surface *
+ximage_display_create_window_surface(struct native_display *ndpy,
+ EGLNativeWindowType win,
+ const struct native_config *nconf)
+{
+ struct ximage_surface *xsurf;
+
+ xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_WINDOW,
+ (Drawable) win, nconf);
+ return (xsurf) ? &xsurf->base : NULL;
+}
+
+static struct native_surface *
+ximage_display_create_pixmap_surface(struct native_display *ndpy,
+ EGLNativePixmapType pix,
+ const struct native_config *nconf)
+{
+ struct ximage_surface *xsurf;
+
+ xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_PIXMAP,
+ (Drawable) pix, nconf);
+ return (xsurf) ? &xsurf->base : NULL;
+}
+
+static struct native_surface *
+ximage_display_create_pbuffer_surface(struct native_display *ndpy,
+ const struct native_config *nconf,
+ uint width, uint height)
+{
+ struct ximage_surface *xsurf;
+
+ xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_PBUFFER,
+ (Drawable) None, nconf);
+ if (xsurf) {
+ xsurf->width = width;
+ xsurf->height = height;
+ }
+ return (xsurf) ? &xsurf->base : NULL;
+}
+
+static struct pipe_context *
+ximage_display_create_context(struct native_display *ndpy,
+ void *context_private)
+{
+ struct pipe_context *pctx = softpipe_create(ndpy->screen);
+ if (pctx)
+ pctx->priv = context_private;
+ return pctx;
+}
+
+static enum pipe_format
+choose_format(const XVisualInfo *vinfo)
+{
+ enum pipe_format fmt;
+ /* TODO elaborate the formats */
+ switch (vinfo->depth) {
+ case 32:
+ fmt = PIPE_FORMAT_A8R8G8B8_UNORM;
+ break;
+ case 24:
+ fmt = PIPE_FORMAT_X8R8G8B8_UNORM;
+ break;
+ case 16:
+ fmt = PIPE_FORMAT_R5G6B5_UNORM;
+ break;
+ default:
+ fmt = PIPE_FORMAT_NONE;
+ break;
+ }
+
+ return fmt;
+}
+
+static const struct native_config **
+ximage_display_get_configs(struct native_display *ndpy, int *num_configs)
+{
+ struct ximage_display *xdpy = ximage_display(ndpy);
+ const struct native_config **configs;
+ int i;
+
+ /* first time */
+ if (!xdpy->configs) {
+ const XVisualInfo *visuals;
+ int num_visuals, count, j;
+
+ visuals = x11_screen_get_visuals(xdpy->xscr, &num_visuals);
+ if (!visuals)
+ return NULL;
+
+ /*
+ * Create two configs for each visual.
+ * One with depth/stencil buffer; one without
+ */
+ xdpy->configs = calloc(num_visuals * 2, sizeof(*xdpy->configs));
+ if (!xdpy->configs)
+ return NULL;
+
+ count = 0;
+ for (i = 0; i < num_visuals; i++) {
+ for (j = 0; j < 2; j++) {
+ struct ximage_config *xconf = &xdpy->configs[count];
+ __GLcontextModes *mode = &xconf->base.mode;
+
+ xconf->visual = &visuals[i];
+ xconf->base.color_format = choose_format(xconf->visual);
+ if (xconf->base.color_format == PIPE_FORMAT_NONE)
+ continue;
+
+ x11_screen_convert_visual(xdpy->xscr, xconf->visual, mode);
+ /* support double buffer mode */
+ mode->doubleBufferMode = TRUE;
+
+ xconf->base.depth_format = PIPE_FORMAT_NONE;
+ xconf->base.stencil_format = PIPE_FORMAT_NONE;
+ /* create the second config with depth/stencil buffer */
+ if (j == 1) {
+ xconf->base.depth_format = PIPE_FORMAT_S8Z24_UNORM;
+ xconf->base.stencil_format = PIPE_FORMAT_S8Z24_UNORM;
+ mode->depthBits = 24;
+ mode->stencilBits = 8;
+ mode->haveDepthBuffer = TRUE;
+ mode->haveStencilBuffer = TRUE;
+ }
+
+ mode->maxPbufferWidth = 4096;
+ mode->maxPbufferHeight = 4096;
+ mode->maxPbufferPixels = 4096 * 4096;
+ mode->drawableType =
+ GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
+ mode->swapMethod = GLX_SWAP_EXCHANGE_OML;
+
+ if (mode->alphaBits)
+ mode->bindToTextureRgba = TRUE;
+ else
+ mode->bindToTextureRgb = TRUE;
+
+ count++;
+ }
+ }
+
+ xdpy->num_configs = count;
+ }
+
+ configs = malloc(xdpy->num_configs * sizeof(*configs));
+ if (configs) {
+ for (i = 0; i < xdpy->num_configs; i++)
+ configs[i] = (const struct native_config *) &xdpy->configs[i];
+ if (num_configs)
+ *num_configs = xdpy->num_configs;
+ }
+ return configs;
+}
+
+static void
+ximage_display_destroy(struct native_display *ndpy)
+{
+ struct ximage_display *xdpy = ximage_display(ndpy);
+
+ if (xdpy->configs)
+ free(xdpy->configs);
+
+ xdpy->base.screen->destroy(xdpy->base.screen);
+ free(xdpy->winsys);
+
+ x11_screen_destroy(xdpy->xscr);
+ if (xdpy->own_dpy)
+ XCloseDisplay(xdpy->dpy);
+ free(xdpy);
+}
+
+struct native_display *
+x11_create_ximage_display(EGLNativeDisplayType dpy, boolean use_xshm)
+{
+ struct ximage_display *xdpy;
+
+ xdpy = CALLOC_STRUCT(ximage_display);
+ if (!xdpy)
+ return NULL;
+
+ xdpy->dpy = dpy;
+ if (!xdpy->dpy) {
+ xdpy->dpy = XOpenDisplay(NULL);
+ if (!xdpy->dpy) {
+ free(xdpy);
+ return NULL;
+ }
+ xdpy->own_dpy = TRUE;
+ }
+
+ xdpy->xscr_number = DefaultScreen(xdpy->dpy);
+ xdpy->xscr = x11_screen_create(xdpy->dpy, xdpy->xscr_number);
+ if (!xdpy->xscr) {
+ free(xdpy);
+ return NULL;
+ }
+
+ xdpy->use_xshm =
+ (use_xshm && x11_screen_support(xdpy->xscr, X11_SCREEN_EXTENSION_XSHM));
+
+ xdpy->winsys = create_sw_winsys();
+ xdpy->base.screen = softpipe_create_screen(xdpy->winsys);
+
+ xdpy->base.destroy = ximage_display_destroy;
+
+ xdpy->base.get_configs = ximage_display_get_configs;
+ xdpy->base.create_context = ximage_display_create_context;
+ xdpy->base.create_window_surface = ximage_display_create_window_surface;
+ xdpy->base.create_pixmap_surface = ximage_display_create_pixmap_surface;
+ xdpy->base.create_pbuffer_surface = ximage_display_create_pbuffer_surface;
+
+ return &xdpy->base;
+}
diff --git a/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.c b/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.c
new file mode 100644
index 00000000000..6ee3ede38cb
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.c
@@ -0,0 +1,231 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * Totally software-based winsys layer.
+ * Note that the one winsys function that we can't implement here
+ * is flush_frontbuffer().
+ * Whoever uses this code will have to provide that.
+ *
+ * Authors: Brian Paul
+ */
+
+
+#include "pipe/internal/p_winsys_screen.h"
+#include "pipe/p_state.h"
+#include "pipe/p_inlines.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "sw_winsys.h"
+
+
+
+/** Subclass of pipe_winsys */
+struct sw_pipe_winsys
+{
+ struct pipe_winsys Base;
+ /* no extra fields for now */
+};
+
+
+/** subclass of pipe_buffer */
+struct sw_pipe_buffer
+{
+ struct pipe_buffer Base;
+ boolean UserBuffer; /** Is this a user-space buffer? */
+ void *Data;
+ void *Mapped;
+};
+
+
+/** cast wrapper */
+static INLINE struct sw_pipe_buffer *
+sw_pipe_buffer(struct pipe_buffer *b)
+{
+ return (struct sw_pipe_buffer *) b;
+}
+
+
+static const char *
+get_name(struct pipe_winsys *pws)
+{
+ return "software";
+}
+
+
+/** Create new pipe_buffer and allocate storage of given size */
+static struct pipe_buffer *
+buffer_create(struct pipe_winsys *pws,
+ unsigned alignment,
+ unsigned usage,
+ unsigned size)
+{
+ struct sw_pipe_buffer *buffer = CALLOC_STRUCT(sw_pipe_buffer);
+ if (!buffer)
+ return NULL;
+
+ pipe_reference_init(&buffer->Base.reference, 1);
+ buffer->Base.alignment = alignment;
+ buffer->Base.usage = usage;
+ buffer->Base.size = size;
+
+ /* align to 16-byte multiple for Cell */
+ buffer->Data = align_malloc(size, MAX2(alignment, 16));
+
+ return &buffer->Base;
+}
+
+
+/**
+ * Create buffer which wraps user-space data.
+ */
+static struct pipe_buffer *
+user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes)
+{
+ struct sw_pipe_buffer *buffer = CALLOC_STRUCT(sw_pipe_buffer);
+ if (!buffer)
+ return NULL;
+
+ pipe_reference_init(&buffer->Base.reference, 1);
+ buffer->Base.size = bytes;
+ buffer->UserBuffer = TRUE;
+ buffer->Data = ptr;
+
+ return &buffer->Base;
+}
+
+
+static void *
+buffer_map(struct pipe_winsys *pws, struct pipe_buffer *buf, unsigned flags)
+{
+ struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf);
+ buffer->Mapped = buffer->Data;
+ return buffer->Mapped;
+}
+
+
+static void
+buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf)
+{
+ struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf);
+ buffer->Mapped = NULL;
+}
+
+
+static void
+buffer_destroy(struct pipe_buffer *buf)
+{
+ struct sw_pipe_buffer *buffer = sw_pipe_buffer(buf);
+
+ if (buffer->Data && !buffer->UserBuffer) {
+ align_free(buffer->Data);
+ buffer->Data = NULL;
+ }
+
+ free(buffer);
+}
+
+
+static struct pipe_buffer *
+surface_buffer_create(struct pipe_winsys *winsys,
+ unsigned width, unsigned height,
+ enum pipe_format format,
+ unsigned usage,
+ unsigned tex_usage,
+ unsigned *stride)
+{
+ const unsigned alignment = 64;
+ unsigned nblocksy;
+
+ nblocksy = util_format_get_nblocksy(format, height);
+ *stride = align(util_format_get_stride(format, width), alignment);
+
+ return winsys->buffer_create(winsys, alignment,
+ usage,
+ *stride * nblocksy);
+}
+
+
+static void
+fence_reference(struct pipe_winsys *sws, struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+ /* no-op */
+}
+
+
+static int
+fence_signalled(struct pipe_winsys *sws, struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ /* no-op */
+ return 0;
+}
+
+
+static int
+fence_finish(struct pipe_winsys *sws, struct pipe_fence_handle *fence,
+ unsigned flag)
+{
+ /* no-op */
+ return 0;
+}
+
+
+/**
+ * Create/return a new pipe_winsys object.
+ */
+struct pipe_winsys *
+create_sw_winsys(void)
+{
+ struct sw_pipe_winsys *ws = CALLOC_STRUCT(sw_pipe_winsys);
+ if (!ws)
+ return NULL;
+
+ /* Fill in this struct with callbacks that pipe will need to
+ * communicate with the window system, buffer manager, etc.
+ */
+ ws->Base.buffer_create = buffer_create;
+ ws->Base.user_buffer_create = user_buffer_create;
+ ws->Base.buffer_map = buffer_map;
+ ws->Base.buffer_unmap = buffer_unmap;
+ ws->Base.buffer_destroy = buffer_destroy;
+
+ ws->Base.surface_buffer_create = surface_buffer_create;
+
+ ws->Base.fence_reference = fence_reference;
+ ws->Base.fence_signalled = fence_signalled;
+ ws->Base.fence_finish = fence_finish;
+
+ ws->Base.flush_frontbuffer = NULL; /* not implemented here! */
+
+ ws->Base.get_name = get_name;
+
+ return &ws->Base;
+}
diff --git a/src/mesa/state_tracker/st_api.c b/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.h
index fc0e9a23164..f96c5a14b0a 100644
--- a/src/mesa/state_tracker/st_api.c
+++ b/src/gallium/state_trackers/egl_g3d/x11/sw_winsys.h
@@ -26,8 +26,15 @@
**************************************************************************/
-/**
- * Just a global symbol for EGL to look for to identify the supported
- * graphics API.
- */
-int st_api_OpenGL = 1;
+#ifndef SW_WINSYS_H
+#define SW_WINSYS_H
+
+
+struct pipe_winsys;
+
+
+extern struct pipe_winsys *
+create_sw_winsys(void);
+
+
+#endif /* SW_WINSYS_H */
diff --git a/src/gallium/state_trackers/egl_g3d/x11/x11_screen.c b/src/gallium/state_trackers/egl_g3d/x11/x11_screen.c
new file mode 100644
index 00000000000..1e98943242a
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/x11/x11_screen.c
@@ -0,0 +1,402 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <unistd.h>
+#include <fcntl.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <X11/Xlibint.h>
+#include <X11/extensions/XShm.h>
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "xf86drm.h"
+#include "egllog.h"
+
+#include "x11_screen.h"
+#include "dri2.h"
+#include "glxinit.h"
+
+struct x11_screen {
+ Display *dpy;
+ int number;
+
+ __GLXdisplayPrivate *glx_dpy;
+
+ int dri_major, dri_minor;
+ char *dri_driver;
+ char *dri_device;
+ int dri_fd;
+
+ XVisualInfo *visuals;
+ int num_visuals;
+};
+
+
+/**
+ * Create a X11 screen.
+ */
+struct x11_screen *
+x11_screen_create(Display *dpy, int screen)
+{
+ struct x11_screen *xscr;
+
+ if (screen >= ScreenCount(dpy))
+ return NULL;
+
+ xscr = CALLOC_STRUCT(x11_screen);
+ if (xscr) {
+ xscr->dpy = dpy;
+ xscr->number = screen;
+
+ xscr->dri_major = -1;
+ xscr->dri_fd = -1;
+ }
+ return xscr;
+}
+
+/**
+ * Destroy a X11 screen.
+ */
+void
+x11_screen_destroy(struct x11_screen *xscr)
+{
+ if (xscr->dri_fd >= 0)
+ close(xscr->dri_fd);
+ if (xscr->dri_driver)
+ Xfree(xscr->dri_driver);
+ if (xscr->dri_device)
+ Xfree(xscr->dri_device);
+
+ if (xscr->glx_dpy)
+ __glXRelease(xscr->glx_dpy);
+ if (xscr->visuals)
+ XFree(xscr->visuals);
+ free(xscr);
+}
+
+static boolean
+x11_screen_init_dri2(struct x11_screen *xscr)
+{
+ if (xscr->dri_major < 0) {
+ int eventBase, errorBase;
+
+ if (!DRI2QueryExtension(xscr->dpy, &eventBase, &errorBase) ||
+ !DRI2QueryVersion(xscr->dpy, &xscr->dri_major, &xscr->dri_minor))
+ xscr->dri_major = -1;
+ }
+ return (xscr->dri_major >= 0);
+}
+
+static boolean
+x11_screen_init_glx(struct x11_screen *xscr)
+{
+ if (!xscr->glx_dpy)
+ xscr->glx_dpy = __glXInitialize(xscr->dpy);
+ return (xscr->glx_dpy != NULL);
+}
+
+/**
+ * Return true if the screen supports the extension.
+ */
+boolean
+x11_screen_support(struct x11_screen *xscr, enum x11_screen_extension ext)
+{
+ boolean supported = FALSE;
+
+ switch (ext) {
+ case X11_SCREEN_EXTENSION_XSHM:
+ supported = XShmQueryExtension(xscr->dpy);
+ break;
+ case X11_SCREEN_EXTENSION_GLX:
+ supported = x11_screen_init_glx(xscr);
+ break;
+ case X11_SCREEN_EXTENSION_DRI2:
+ supported = x11_screen_init_dri2(xscr);
+ break;
+ default:
+ break;
+ }
+
+ return supported;
+}
+
+/**
+ * Return the X visuals.
+ */
+const XVisualInfo *
+x11_screen_get_visuals(struct x11_screen *xscr, int *num_visuals)
+{
+ if (!xscr->visuals) {
+ XVisualInfo vinfo_template;
+ vinfo_template.screen = xscr->number;
+ xscr->visuals = XGetVisualInfo(xscr->dpy, VisualScreenMask,
+ &vinfo_template, &xscr->num_visuals);
+ }
+
+ if (num_visuals)
+ *num_visuals = xscr->num_visuals;
+ return xscr->visuals;
+}
+
+void
+x11_screen_convert_visual(struct x11_screen *xscr, const XVisualInfo *visual,
+ __GLcontextModes *mode)
+{
+ int r, g, b, a;
+ int visual_type;
+
+ r = util_bitcount(visual->red_mask);
+ g = util_bitcount(visual->green_mask);
+ b = util_bitcount(visual->blue_mask);
+ a = visual->depth - (r + g + b);
+#if defined(__cplusplus) || defined(c_plusplus)
+ visual_type = visual->c_class;
+#else
+ visual_type = visual->class;
+#endif
+
+ /* convert to GLX visual type */
+ switch (visual_type) {
+ case TrueColor:
+ visual_type = GLX_TRUE_COLOR;
+ break;
+ case DirectColor:
+ visual_type = GLX_DIRECT_COLOR;
+ break;
+ case PseudoColor:
+ visual_type = GLX_PSEUDO_COLOR;
+ break;
+ case StaticColor:
+ visual_type = GLX_STATIC_COLOR;
+ break;
+ case GrayScale:
+ visual_type = GLX_GRAY_SCALE;
+ break;
+ case StaticGray:
+ visual_type = GLX_STATIC_GRAY;
+ break;
+ default:
+ visual_type = GLX_NONE;
+ break;
+ }
+
+ mode->rgbBits = r + g + b + a;
+ mode->redBits = r;
+ mode->greenBits = g;
+ mode->blueBits = b;
+ mode->alphaBits = a;
+ mode->visualID = visual->visualid;
+ mode->visualType = visual_type;
+
+ /* sane defaults */
+ mode->renderType = GLX_RGBA_BIT;
+ mode->rgbMode = TRUE;
+ mode->visualRating = GLX_SLOW_CONFIG;
+ mode->xRenderable = TRUE;
+}
+
+/**
+ * Return the GLX fbconfigs.
+ */
+const __GLcontextModes *
+x11_screen_get_glx_configs(struct x11_screen *xscr)
+{
+ return (x11_screen_init_glx(xscr))
+ ? xscr->glx_dpy->screenConfigs[xscr->number].configs
+ : NULL;
+}
+
+/**
+ * Return the GLX visuals.
+ */
+const __GLcontextModes *
+x11_screen_get_glx_visuals(struct x11_screen *xscr)
+{
+ return (x11_screen_init_glx(xscr))
+ ? xscr->glx_dpy->screenConfigs[xscr->number].visuals
+ : NULL;
+}
+
+static boolean
+x11_screen_is_driver_equal(struct x11_screen *xscr, const char *driver)
+{
+ return (strcmp(xscr->dri_driver, driver) == 0);
+}
+
+/**
+ * Enable DRI2 and returns the file descriptor of the DRM device. The file
+ * descriptor will be closed automatically when the screen is destoryed.
+ */
+int
+x11_screen_enable_dri2(struct x11_screen *xscr, const char *driver)
+{
+ if (xscr->dri_fd < 0) {
+ int fd;
+ drm_magic_t magic;
+
+ /* get the driver name and the device name first */
+ if (!xscr->dri_driver) {
+ if (!DRI2Connect(xscr->dpy, RootWindow(xscr->dpy, xscr->number),
+ &xscr->dri_driver, &xscr->dri_device)) {
+ xscr->dri_driver = xscr->dri_device = NULL;
+ return -1;
+ }
+ }
+
+ if (!x11_screen_is_driver_equal(xscr, driver)) {
+ _eglLog(_EGL_WARNING, "Driver mismatch: %s != %s",
+ xscr->dri_driver, driver);
+ return -1;
+ }
+
+ fd = open(xscr->dri_device, O_RDWR);
+ if (fd < 0) {
+ _eglLog(_EGL_WARNING, "failed to open %s", xscr->dri_device);
+ return -1;
+ }
+
+ memset(&magic, 0, sizeof(magic));
+ if (drmGetMagic(fd, &magic)) {
+ _eglLog(_EGL_WARNING, "failed to get magic");
+ close(fd);
+ return -1;
+ }
+
+ if (!DRI2Authenticate(xscr->dpy,
+ RootWindow(xscr->dpy, xscr->number), magic)) {
+ _eglLog(_EGL_WARNING, "failed to authenticate magic");
+ close(fd);
+ return -1;
+ }
+
+ xscr->dri_fd = fd;
+ }
+
+ return xscr->dri_fd;
+}
+
+/**
+ * Create/Destroy the DRI drawable.
+ */
+void
+x11_drawable_enable_dri2(struct x11_screen *xscr,
+ Drawable drawable, boolean on)
+{
+ if (on)
+ DRI2CreateDrawable(xscr->dpy, drawable);
+ else
+ DRI2DestroyDrawable(xscr->dpy, drawable);
+}
+
+/**
+ * Copy between buffers of the DRI2 drawable.
+ */
+void
+x11_drawable_copy_buffers(struct x11_screen *xscr, Drawable drawable,
+ int x, int y, int width, int height,
+ int src_buf, int dst_buf)
+{
+ XRectangle rect;
+ XserverRegion region;
+
+ rect.x = x;
+ rect.y = y;
+ rect.width = width;
+ rect.height = height;
+
+ region = XFixesCreateRegion(xscr->dpy, &rect, 1);
+ DRI2CopyRegion(xscr->dpy, drawable, region, dst_buf, src_buf);
+ XFixesDestroyRegion(xscr->dpy, region);
+}
+
+/**
+ * Get the buffers of the DRI2 drawable. The returned array should be freed.
+ */
+struct x11_drawable_buffer *
+x11_drawable_get_buffers(struct x11_screen *xscr, Drawable drawable,
+ int *width, int *height, unsigned int *attachments,
+ boolean with_format, int num_ins, int *num_outs)
+{
+ DRI2Buffer *dri2bufs;
+
+ if (with_format)
+ dri2bufs = DRI2GetBuffersWithFormat(xscr->dpy, drawable, width, height,
+ attachments, num_ins, num_outs);
+ else
+ dri2bufs = DRI2GetBuffers(xscr->dpy, drawable, width, height,
+ attachments, num_ins, num_outs);
+
+ return (struct x11_drawable_buffer *) dri2bufs;
+}
+
+/**
+ * Create a mode list of the given size.
+ */
+__GLcontextModes *
+x11_context_modes_create(unsigned count)
+{
+ const size_t size = sizeof(__GLcontextModes);
+ __GLcontextModes *base = NULL;
+ __GLcontextModes **next;
+ unsigned i;
+
+ next = &base;
+ for (i = 0; i < count; i++) {
+ *next = (__GLcontextModes *) calloc(1, size);
+ if (*next == NULL) {
+ x11_context_modes_destroy(base);
+ base = NULL;
+ break;
+ }
+ next = &((*next)->next);
+ }
+
+ return base;
+}
+
+/**
+ * Destroy a mode list.
+ */
+void
+x11_context_modes_destroy(__GLcontextModes *modes)
+{
+ while (modes != NULL) {
+ __GLcontextModes *next = modes->next;
+ free(modes);
+ modes = next;
+ }
+}
+
+/**
+ * Return the number of the modes in the mode list.
+ */
+unsigned
+x11_context_modes_count(const __GLcontextModes *modes)
+{
+ const __GLcontextModes *mode;
+ int count = 0;
+ for (mode = modes; mode; mode = mode->next)
+ count++;
+ return count;
+}
diff --git a/src/gallium/state_trackers/egl_g3d/x11/x11_screen.h b/src/gallium/state_trackers/egl_g3d/x11/x11_screen.h
new file mode 100644
index 00000000000..86e8e0501a3
--- /dev/null
+++ b/src/gallium/state_trackers/egl_g3d/x11/x11_screen.h
@@ -0,0 +1,99 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009-2010 Chia-I Wu <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _X11_SCREEN_H_
+#define _X11_SCREEN_H_
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/extensions/dri2tokens.h>
+#include "pipe/p_compiler.h"
+#include "common/native.h"
+
+enum x11_screen_extension {
+ X11_SCREEN_EXTENSION_XSHM,
+ X11_SCREEN_EXTENSION_GLX,
+ X11_SCREEN_EXTENSION_DRI2,
+};
+
+/* the same as DRI2Buffer */
+struct x11_drawable_buffer {
+ unsigned int attachment;
+ unsigned int name;
+ unsigned int pitch;
+ unsigned int cpp;
+ unsigned int flags;
+};
+
+struct x11_screen;
+
+struct x11_screen *
+x11_screen_create(Display *dpy, int screen);
+
+void
+x11_screen_destroy(struct x11_screen *xscr);
+
+boolean
+x11_screen_support(struct x11_screen *xscr, enum x11_screen_extension ext);
+
+const XVisualInfo *
+x11_screen_get_visuals(struct x11_screen *xscr, int *num_visuals);
+
+void
+x11_screen_convert_visual(struct x11_screen *xscr, const XVisualInfo *visual,
+ __GLcontextModes *mode);
+
+const __GLcontextModes *
+x11_screen_get_glx_configs(struct x11_screen *xscr);
+
+const __GLcontextModes *
+x11_screen_get_glx_visuals(struct x11_screen *xscr);
+
+int
+x11_screen_enable_dri2(struct x11_screen *xscr, const char *driver);
+
+__GLcontextModes *
+x11_context_modes_create(unsigned count);
+
+void
+x11_context_modes_destroy(__GLcontextModes *modes);
+
+unsigned
+x11_context_modes_count(const __GLcontextModes *modes);
+
+void
+x11_drawable_enable_dri2(struct x11_screen *xscr,
+ Drawable drawable, boolean on);
+
+void
+x11_drawable_copy_buffers(struct x11_screen *xscr, Drawable drawable,
+ int x, int y, int width, int height,
+ int src_buf, int dst_buf);
+
+struct x11_drawable_buffer *
+x11_drawable_get_buffers(struct x11_screen *xscr, Drawable drawable,
+ int *width, int *height, unsigned int *attachments,
+ boolean with_format, int num_ins, int *num_outs);
+
+#endif /* _X11_SCREEN_H_ */
diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c
index f2881b9a31e..3caf56e924b 100644
--- a/src/gallium/state_trackers/glx/xlib/glx_api.c
+++ b/src/gallium/state_trackers/glx/xlib/glx_api.c
@@ -644,6 +644,7 @@ register_with_display(Display *dpy)
XExtCodes *c = XAddExtension(dpy);
ext = dpy->ext_procs; /* new extension is at head of list */
assert(c->extension == ext->codes.extension);
+ (void) c;
ext->name = _mesa_strdup(extName);
ext->close_display = close_display_callback;
}
@@ -1006,7 +1007,7 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig )
}
-XVisualInfo *
+PUBLIC XVisualInfo *
glXChooseVisual( Display *dpy, int screen, int *list )
{
XMesaVisual xmvis;
@@ -1028,7 +1029,7 @@ glXChooseVisual( Display *dpy, int screen, int *list )
}
-GLXContext
+PUBLIC GLXContext
glXCreateContext( Display *dpy, XVisualInfo *visinfo,
GLXContext share_list, Bool direct )
{
@@ -1083,7 +1084,7 @@ static XMesaBuffer MakeCurrent_PrevReadBuffer = 0;
/* GLX 1.3 and later */
-Bool
+PUBLIC Bool
glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
GLXDrawable read, GLXContext ctx )
{
@@ -1179,21 +1180,21 @@ glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
}
-Bool
+PUBLIC Bool
glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx )
{
return glXMakeContextCurrent( dpy, drawable, drawable, ctx );
}
-GLXContext
+PUBLIC GLXContext
glXGetCurrentContext(void)
{
return GetCurrentContext();
}
-Display *
+PUBLIC Display *
glXGetCurrentDisplay(void)
{
GLXContext glxCtx = glXGetCurrentContext();
@@ -1202,14 +1203,14 @@ glXGetCurrentDisplay(void)
}
-Display *
+PUBLIC Display *
glXGetCurrentDisplayEXT(void)
{
return glXGetCurrentDisplay();
}
-GLXDrawable
+PUBLIC GLXDrawable
glXGetCurrentDrawable(void)
{
GLXContext gc = glXGetCurrentContext();
@@ -1217,7 +1218,7 @@ glXGetCurrentDrawable(void)
}
-GLXDrawable
+PUBLIC GLXDrawable
glXGetCurrentReadDrawable(void)
{
GLXContext gc = glXGetCurrentContext();
@@ -1225,14 +1226,14 @@ glXGetCurrentReadDrawable(void)
}
-GLXDrawable
+PUBLIC GLXDrawable
glXGetCurrentReadDrawableSGI(void)
{
return glXGetCurrentReadDrawable();
}
-GLXPixmap
+PUBLIC GLXPixmap
glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap )
{
XMesaVisual v;
@@ -1257,7 +1258,7 @@ glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap )
/*** GLX_MESA_pixmap_colormap ***/
-GLXPixmap
+PUBLIC GLXPixmap
glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo,
Pixmap pixmap, Colormap cmap )
{
@@ -1281,7 +1282,7 @@ glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo,
}
-void
+PUBLIC void
glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap )
{
XMesaBuffer b = XMesaFindBuffer(dpy, pixmap);
@@ -1294,7 +1295,7 @@ glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap )
}
-void
+PUBLIC void
glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
unsigned long mask )
{
@@ -1308,7 +1309,7 @@ glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
}
-Bool
+PUBLIC Bool
glXQueryExtension( Display *dpy, int *errorBase, int *eventBase )
{
int op, ev, err;
@@ -1323,7 +1324,7 @@ glXQueryExtension( Display *dpy, int *errorBase, int *eventBase )
}
-void
+PUBLIC void
glXDestroyContext( Display *dpy, GLXContext ctx )
{
GLXContext glxCtx = ctx;
@@ -1339,7 +1340,7 @@ glXDestroyContext( Display *dpy, GLXContext ctx )
}
-Bool
+PUBLIC Bool
glXIsDirect( Display *dpy, GLXContext ctx )
{
GLXContext glxCtx = ctx;
@@ -1349,7 +1350,7 @@ glXIsDirect( Display *dpy, GLXContext ctx )
-void
+PUBLIC void
glXSwapBuffers( Display *dpy, GLXDrawable drawable )
{
XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable );
@@ -1376,7 +1377,7 @@ glXSwapBuffers( Display *dpy, GLXDrawable drawable )
/*** GLX_MESA_copy_sub_buffer ***/
-void
+PUBLIC void
glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
int x, int y, int width, int height )
{
@@ -1390,7 +1391,7 @@ glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
}
-Bool
+PUBLIC Bool
glXQueryVersion( Display *dpy, int *maj, int *min )
{
(void) dpy;
@@ -1607,7 +1608,7 @@ get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig )
}
-int
+PUBLIC int
glXGetConfig( Display *dpy, XVisualInfo *visinfo,
int attrib, int *value )
{
@@ -1637,7 +1638,7 @@ glXGetConfig( Display *dpy, XVisualInfo *visinfo,
}
-void
+PUBLIC void
glXWaitGL( void )
{
XMesaContext xmesa = XMesaGetCurrentContext();
@@ -1646,7 +1647,7 @@ glXWaitGL( void )
-void
+PUBLIC void
glXWaitX( void )
{
XMesaContext xmesa = XMesaGetCurrentContext();
@@ -1663,7 +1664,7 @@ get_extensions( void )
/* GLX 1.1 and later */
-const char *
+PUBLIC const char *
glXQueryExtensionsString( Display *dpy, int screen )
{
(void) dpy;
@@ -1674,7 +1675,7 @@ glXQueryExtensionsString( Display *dpy, int screen )
/* GLX 1.1 and later */
-const char *
+PUBLIC const char *
glXQueryServerString( Display *dpy, int screen, int name )
{
static char version[1000];
@@ -1699,7 +1700,7 @@ glXQueryServerString( Display *dpy, int screen, int name )
/* GLX 1.1 and later */
-const char *
+PUBLIC const char *
glXGetClientString( Display *dpy, int name )
{
static char version[1000];
@@ -1727,7 +1728,7 @@ glXGetClientString( Display *dpy, int name )
*/
-int
+PUBLIC int
glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
int attribute, int *value )
{
@@ -1742,7 +1743,7 @@ glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
}
-GLXFBConfig *
+PUBLIC GLXFBConfig *
glXGetFBConfigs( Display *dpy, int screen, int *nelements )
{
XVisualInfo *visuals, visTemplate;
@@ -1768,7 +1769,7 @@ glXGetFBConfigs( Display *dpy, int screen, int *nelements )
}
-GLXFBConfig *
+PUBLIC GLXFBConfig *
glXChooseFBConfig( Display *dpy, int screen,
const int *attribList, int *nitems )
{
@@ -1797,7 +1798,7 @@ glXChooseFBConfig( Display *dpy, int screen,
}
-XVisualInfo *
+PUBLIC XVisualInfo *
glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config )
{
if (dpy && config) {
@@ -1819,7 +1820,7 @@ glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config )
}
-GLXWindow
+PUBLIC GLXWindow
glXCreateWindow( Display *dpy, GLXFBConfig config, Window win,
const int *attribList )
{
@@ -1839,7 +1840,7 @@ glXCreateWindow( Display *dpy, GLXFBConfig config, Window win,
}
-void
+PUBLIC void
glXDestroyWindow( Display *dpy, GLXWindow window )
{
XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable) window);
@@ -1850,7 +1851,7 @@ glXDestroyWindow( Display *dpy, GLXWindow window )
/* XXX untested */
-GLXPixmap
+PUBLIC GLXPixmap
glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap,
const int *attribList )
{
@@ -1960,7 +1961,7 @@ glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap,
}
-void
+PUBLIC void
glXDestroyPixmap( Display *dpy, GLXPixmap pixmap )
{
XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable)pixmap);
@@ -1970,7 +1971,7 @@ glXDestroyPixmap( Display *dpy, GLXPixmap pixmap )
}
-GLXPbuffer
+PUBLIC GLXPbuffer
glXCreatePbuffer( Display *dpy, GLXFBConfig config,
const int *attribList )
{
@@ -2033,7 +2034,7 @@ glXCreatePbuffer( Display *dpy, GLXFBConfig config,
}
-void
+PUBLIC void
glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf )
{
XMesaBuffer b = XMesaFindBuffer(dpy, pbuf);
@@ -2043,7 +2044,7 @@ glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf )
}
-void
+PUBLIC void
glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
unsigned int *value )
{
@@ -2089,7 +2090,7 @@ glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
}
-GLXContext
+PUBLIC GLXContext
glXCreateNewContext( Display *dpy, GLXFBConfig config,
int renderType, GLXContext shareList, Bool direct )
{
@@ -2123,7 +2124,7 @@ glXCreateNewContext( Display *dpy, GLXFBConfig config,
}
-int
+PUBLIC int
glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value )
{
GLXContext glxCtx = ctx;
@@ -2152,7 +2153,7 @@ glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value )
}
-void
+PUBLIC void
glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask )
{
XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
@@ -2161,7 +2162,7 @@ glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask )
}
-void
+PUBLIC void
glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
unsigned long *mask )
{
@@ -2176,7 +2177,7 @@ glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
/*** GLX_SGI_swap_control ***/
-int
+PUBLIC int
glXSwapIntervalSGI(int interval)
{
(void) interval;
@@ -2189,7 +2190,7 @@ glXSwapIntervalSGI(int interval)
static unsigned int FrameCounter = 0;
-int
+PUBLIC int
glXGetVideoSyncSGI(unsigned int *count)
{
/* this is a bogus implementation */
@@ -2197,7 +2198,7 @@ glXGetVideoSyncSGI(unsigned int *count)
return 0;
}
-int
+PUBLIC int
glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
{
if (divisor <= 0 || remainder < 0)
@@ -2214,7 +2215,7 @@ glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
/*** GLX_SGI_make_current_read ***/
-Bool
+PUBLIC Bool
glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
{
return glXMakeContextCurrent( dpy, draw, read, ctx );
@@ -2232,7 +2233,7 @@ glXGetCurrentReadDrawableSGI(void)
/*** GLX_SGIX_video_source ***/
#if defined(_VL_H)
-GLXVideoSourceSGIX
+PUBLIC GLXVideoSourceSGIX
glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode)
{
(void) dpy;
@@ -2244,7 +2245,7 @@ glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath pa
return 0;
}
-void
+PUBLIC void
glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src)
{
(void) dpy;
@@ -2256,21 +2257,21 @@ glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src)
/*** GLX_EXT_import_context ***/
-void
+PUBLIC void
glXFreeContextEXT(Display *dpy, GLXContext context)
{
(void) dpy;
(void) context;
}
-GLXContextID
+PUBLIC GLXContextID
glXGetContextIDEXT(const GLXContext context)
{
(void) context;
return 0;
}
-GLXContext
+PUBLIC GLXContext
glXImportContextEXT(Display *dpy, GLXContextID contextID)
{
(void) dpy;
@@ -2278,7 +2279,7 @@ glXImportContextEXT(Display *dpy, GLXContextID contextID)
return 0;
}
-int
+PUBLIC int
glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value)
{
(void) dpy;
@@ -2292,20 +2293,20 @@ glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *val
/*** GLX_SGIX_fbconfig ***/
-int
+PUBLIC int
glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value)
{
return glXGetFBConfigAttrib(dpy, config, attribute, value);
}
-GLXFBConfigSGIX *
+PUBLIC GLXFBConfigSGIX *
glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements)
{
return (GLXFBConfig *) glXChooseFBConfig(dpy, screen, attrib_list, nelements);
}
-GLXPixmap
+PUBLIC GLXPixmap
glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap)
{
XMesaVisual xmvis = (XMesaVisual) config;
@@ -2314,7 +2315,7 @@ glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pi
}
-GLXContext
+PUBLIC GLXContext
glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct)
{
XMesaVisual xmvis = (XMesaVisual) config;
@@ -2343,14 +2344,14 @@ glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_
}
-XVisualInfo *
+PUBLIC XVisualInfo *
glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config)
{
return glXGetVisualFromFBConfig(dpy, config);
}
-GLXFBConfigSGIX
+PUBLIC GLXFBConfigSGIX
glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis)
{
XMesaVisual xmvis = find_glx_visual(dpy, vis);
@@ -2366,7 +2367,7 @@ glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis)
/*** GLX_SGIX_pbuffer ***/
-GLXPbufferSGIX
+PUBLIC GLXPbufferSGIX
glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config,
unsigned int width, unsigned int height,
int *attribList)
@@ -2405,7 +2406,7 @@ glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config,
}
-void
+PUBLIC void
glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf)
{
XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf);
@@ -2415,7 +2416,7 @@ glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf)
}
-int
+PUBLIC int
glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value)
{
const XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf);
@@ -2448,7 +2449,7 @@ glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigne
}
-void
+PUBLIC void
glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask)
{
XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
@@ -2459,7 +2460,7 @@ glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask)
}
-void
+PUBLIC void
glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask)
{
XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
@@ -2475,7 +2476,7 @@ glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask)
/*** GLX_SGI_cushion ***/
-void
+PUBLIC void
glXCushionSGI(Display *dpy, Window win, float cushion)
{
(void) dpy;
@@ -2487,7 +2488,7 @@ glXCushionSGI(Display *dpy, Window win, float cushion)
/*** GLX_SGIX_video_resize ***/
-int
+PUBLIC int
glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window)
{
(void) dpy;
@@ -2497,7 +2498,7 @@ glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window
return 0;
}
-int
+PUBLIC int
glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h)
{
(void) dpy;
@@ -2510,7 +2511,7 @@ glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, i
return 0;
}
-int
+PUBLIC int
glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h)
{
(void) dpy;
@@ -2523,7 +2524,7 @@ glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, i
return 0;
}
-int
+PUBLIC int
glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh)
{
(void) dpy;
@@ -2536,7 +2537,7 @@ glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *d
return 0;
}
-int
+PUBLIC int
glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype)
{
(void) dpy;
@@ -2551,7 +2552,7 @@ glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype)
/*** GLX_SGIX_dmbuffer **/
#if defined(_DM_BUFFER_H_)
-Bool
+PUBLIC Bool
glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer)
{
(void) dpy;
@@ -2565,7 +2566,7 @@ glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params
/*** GLX_SGIX_swap_group ***/
-void
+PUBLIC void
glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member)
{
(void) dpy;
@@ -2577,7 +2578,7 @@ glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member)
/*** GLX_SGIX_swap_barrier ***/
-void
+PUBLIC void
glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier)
{
(void) dpy;
@@ -2585,7 +2586,7 @@ glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier)
(void) barrier;
}
-Bool
+PUBLIC Bool
glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max)
{
(void) dpy;
@@ -2598,7 +2599,7 @@ glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max)
/*** GLX_SUN_get_transparent_index ***/
-Status
+PUBLIC Status
glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent)
{
(void) dpy;
@@ -2616,7 +2617,7 @@ glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *p
* Release the depth, stencil, accum buffers attached to a GLXDrawable
* (a window or pixmap) prior to destroying the GLXDrawable.
*/
-Bool
+PUBLIC Bool
glXReleaseBuffersMESA( Display *dpy, GLXDrawable d )
{
XMesaBuffer b = XMesaFindBuffer(dpy, d);
@@ -2629,7 +2630,7 @@ glXReleaseBuffersMESA( Display *dpy, GLXDrawable d )
/*** GLX_EXT_texture_from_pixmap ***/
-void
+PUBLIC void
glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
const int *attrib_list)
{
@@ -2638,7 +2639,7 @@ glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
XMesaBindTexImage(dpy, b, buffer, attrib_list);
}
-void
+PUBLIC void
glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer)
{
XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
diff --git a/src/gallium/state_trackers/glx/xlib/glx_getproc.c b/src/gallium/state_trackers/glx/xlib/glx_getproc.c
index ca7d88c9227..84d47b12edc 100644
--- a/src/gallium/state_trackers/glx/xlib/glx_getproc.c
+++ b/src/gallium/state_trackers/glx/xlib/glx_getproc.c
@@ -34,6 +34,7 @@
#include <string.h>
#include "GL/glx.h"
#include "glapi/glapi.h"
+#include "pipe/p_compiler.h"
struct name_address_pair {
@@ -208,6 +209,7 @@ glXGetProcAddressARB(const GLubyte *procName)
/* GLX 1.4 */
+PUBLIC
void (*glXGetProcAddress(const GLubyte *procName))()
{
return glXGetProcAddressARB(procName);
diff --git a/src/gallium/state_trackers/glx/xlib/glx_usefont.c b/src/gallium/state_trackers/glx/xlib/glx_usefont.c
index acc64df62b6..16e5ce642f3 100644
--- a/src/gallium/state_trackers/glx/xlib/glx_usefont.c
+++ b/src/gallium/state_trackers/glx/xlib/glx_usefont.c
@@ -33,6 +33,7 @@
#include "main/context.h"
#include "main/imports.h"
#include <GL/glx.h>
+#include "pipe/p_compiler.h"
/* Some debugging info. */
@@ -210,7 +211,7 @@ isvalid(XFontStruct * fs, unsigned int which)
}
-void
+PUBLIC void
glXUseXFont(Font font, int first, int count, int listbase)
{
Display *dpy;
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c
index c76dfb31d2b..1783bc504d9 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.c
@@ -67,6 +67,10 @@
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
+#include "trace/tr_screen.h"
+#include "trace/tr_context.h"
+#include "trace/tr_texture.h"
+
#include "xm_winsys.h"
#include <GL/glx.h>
@@ -87,6 +91,8 @@ void xmesa_set_driver( const struct xm_driver *templ )
*/
pipe_mutex _xmesa_lock;
+static struct pipe_screen *_screen = NULL;
+static struct pipe_screen *screen = NULL;
/**********************************************************************/
@@ -754,7 +760,7 @@ PUBLIC
XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
{
static GLboolean firstTime = GL_TRUE;
- static struct pipe_screen *screen = NULL;
+ struct pipe_context *_pipe = NULL;
struct pipe_context *pipe = NULL;
XMesaContext c;
GLcontext *mesaCtx;
@@ -762,7 +768,8 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
if (firstTime) {
pipe_mutex_init(_xmesa_lock);
- screen = driver.create_pipe_screen();
+ _screen = driver.create_pipe_screen();
+ screen = trace_screen_create( _screen );
firstTime = GL_FALSE;
}
@@ -781,9 +788,11 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
if (screen == NULL)
goto fail;
- pipe = driver.create_pipe_context(screen, (void *) c);
- if (pipe == NULL)
+ _pipe = driver.create_pipe_context(_screen, (void *) c);
+ if (_pipe == NULL)
goto fail;
+ pipe = trace_context_create(screen, _pipe);
+ pipe->priv = c;
c->st = st_create_context(pipe,
&v->mesa_visual,
@@ -1110,6 +1119,12 @@ void XMesaSwapBuffers( XMesaBuffer b )
st_swapbuffers(b->stfb, &frontLeftSurf, NULL);
if (frontLeftSurf) {
+ if (_screen != screen) {
+ struct trace_surface *tr_surf = trace_surface( frontLeftSurf );
+ struct pipe_surface *surf = tr_surf->surface;
+ frontLeftSurf = surf;
+ }
+
driver.display_surface(b, frontLeftSurf);
}
diff --git a/src/gallium/state_trackers/python/SConscript b/src/gallium/state_trackers/python/SConscript
index ec385e7c447..8498a90812e 100644
--- a/src/gallium/state_trackers/python/SConscript
+++ b/src/gallium/state_trackers/python/SConscript
@@ -28,20 +28,35 @@ if 'python' in env['statetrackers']:
'X11',
])
+ sources = [
+ 'gallium.i',
+ 'st_device.c',
+ 'st_sample.c',
+ ]
+
+ drivers = [
+ trace
+ ]
+
+ if 'llvmpipe' in env['drivers']:
+ env.Tool('llvm')
+ sources += ['st_llvmpipe_winsys.c']
+ drivers += [llvmpipe]
+ else:
+ sources += ['st_softpipe_winsys.c']
+ drivers += [softpipe]
+
pyst = env.ConvenienceLibrary(
target = 'pyst',
- source = [
- 'gallium.i',
- 'st_device.c',
- 'st_sample.c',
- 'st_softpipe_winsys.c',
- ],
+ source = sources,
)
+ env['no_import_lib'] = 1
+
env.SharedLibrary(
target = '_gallium',
source = [
'st_hardpipe_winsys.c',
],
- LIBS = [pyst, softpipe, trace] + auxiliaries + env['LIBS'],
+ LIBS = [pyst] + drivers + gallium + env['LIBS'],
)
diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i
index f0254dc64ea..68797228459 100644
--- a/src/gallium/state_trackers/python/gallium.i
+++ b/src/gallium/state_trackers/python/gallium.i
@@ -46,6 +46,7 @@
#include "util/u_draw_quad.h"
#include "util/u_tile.h"
#include "util/u_math.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "tgsi/tgsi_text.h"
#include "tgsi/tgsi_dump.h"
diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i
index 14325be8cb4..ce893dad453 100644
--- a/src/gallium/state_trackers/python/p_context.i
+++ b/src/gallium/state_trackers/python/p_context.i
@@ -52,11 +52,16 @@ struct st_context {
cso_set_blend($self->cso, state);
}
- void set_sampler( unsigned index, const struct pipe_sampler_state *state ) {
+ void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) {
cso_single_sampler($self->cso, index, state);
cso_single_sampler_done($self->cso);
}
+ void set_vertex_sampler( unsigned index, const struct pipe_sampler_state *state ) {
+ cso_single_vertex_sampler($self->cso, index, state);
+ cso_single_vertex_sampler_done($self->cso);
+ }
+
void set_rasterizer( const struct pipe_rasterizer_state *state ) {
cso_set_rasterizer($self->cso, state);
}
@@ -103,6 +108,25 @@ struct st_context {
$self->vs = vs;
}
+ void set_geometry_shader( const struct pipe_shader_state *state ) {
+ void *gs;
+
+ if(!state) {
+ cso_set_geometry_shader_handle($self->cso, NULL);
+ return;
+ }
+
+ gs = $self->pipe->create_gs_state($self->pipe, state);
+ if(!gs)
+ return;
+
+ if(cso_set_geometry_shader_handle($self->cso, gs) != PIPE_OK)
+ return;
+
+ cso_delete_geometry_shader($self->cso, $self->gs);
+ $self->gs = gs;
+ }
+
/*
* Parameter-like state (or properties)
*/
@@ -139,14 +163,24 @@ struct st_context {
cso_set_viewport($self->cso, state);
}
- void set_sampler_texture(unsigned index,
- struct pipe_texture *texture) {
+ void set_fragment_sampler_texture(unsigned index,
+ struct pipe_texture *texture) {
if(!texture)
texture = $self->default_texture;
- pipe_texture_reference(&$self->sampler_textures[index], texture);
- $self->pipe->set_fragment_sampler_textures($self->pipe,
+ pipe_texture_reference(&$self->fragment_sampler_textures[index], texture);
+ $self->pipe->set_fragment_sampler_textures($self->pipe,
PIPE_MAX_SAMPLERS,
- $self->sampler_textures);
+ $self->fragment_sampler_textures);
+ }
+
+ void set_vertex_sampler_texture(unsigned index,
+ struct pipe_texture *texture) {
+ if(!texture)
+ texture = $self->default_texture;
+ pipe_texture_reference(&$self->vertex_sampler_textures[index], texture);
+ $self->pipe->set_vertex_sampler_textures($self->pipe,
+ PIPE_MAX_VERTEX_SAMPLERS,
+ $self->vertex_sampler_textures);
}
void set_vertex_buffer(unsigned index,
diff --git a/src/gallium/state_trackers/python/p_device.i b/src/gallium/state_trackers/python/p_device.i
index 2dc995adb07..0eba488a078 100644
--- a/src/gallium/state_trackers/python/p_device.i
+++ b/src/gallium/state_trackers/python/p_device.i
@@ -87,6 +87,10 @@ struct st_device {
enum pipe_texture_target target,
unsigned tex_usage,
unsigned geom_flags ) {
+ /* We can't really display surfaces with the python statetracker so mask
+ * out that usage */
+ tex_usage &= ~PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
+
return $self->screen->is_format_supported( $self->screen,
format,
target,
@@ -110,6 +114,11 @@ struct st_device {
unsigned tex_usage = 0
) {
struct pipe_texture templat;
+
+ /* We can't really display surfaces with the python statetracker so mask
+ * out that usage */
+ tex_usage &= ~PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
+
memset(&templat, 0, sizeof(templat));
templat.format = format;
templat.width0 = width;
@@ -118,6 +127,7 @@ struct st_device {
templat.last_level = last_level;
templat.target = target;
templat.tex_usage = tex_usage;
+
return $self->screen->texture_create($self->screen, &templat);
}
diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i
index 1de7f86a3c7..761587dc533 100644
--- a/src/gallium/state_trackers/python/p_texture.i
+++ b/src/gallium/state_trackers/python/p_texture.i
@@ -132,8 +132,8 @@ struct st_surface
struct pipe_transfer *transfer;
unsigned stride;
- stride = pf_get_stride(texture->format, w);
- *LENGTH = pf_get_nblocksy(texture->format, h) * stride;
+ stride = util_format_get_stride(texture->format, w);
+ *LENGTH = util_format_get_nblocksy(texture->format, h) * stride;
*STRING = (char *) malloc(*LENGTH);
if(!*STRING)
return;
@@ -159,9 +159,9 @@ struct st_surface
struct pipe_transfer *transfer;
if(stride == 0)
- stride = pf_get_stride(texture->format, w);
+ stride = util_format_get_stride(texture->format, w);
- if(LENGTH < pf_get_nblocksy(texture->format, h) * stride)
+ if(LENGTH < util_format_get_nblocksy(texture->format, h) * stride)
SWIG_exception(SWIG_ValueError, "offset must be smaller than buffer size");
transfer = screen->get_tex_transfer(screen,
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index 222fef7d9d2..b61d47d6456 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -52,10 +52,10 @@ def make_image(surface, x=None, y=None, w=None, h=None):
w = surface.width - x
if h is None:
h = surface.height - y
- data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
+ data = surface.get_tile_rgba8(x, y, surface.width, surface.height)
import Image
- outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
+ outimage = Image.fromstring('RGBA', (w, h), data, "raw", 'RGBA', 0, 1)
return outimage
def save_image(filename, surface, x=None, y=None, w=None, h=None):
@@ -278,9 +278,9 @@ class Screen(Object):
def texture_create(self, templat):
return self.real.texture_create(
format = templat.format,
- width = templat.width0,
- height = templat.height0,
- depth = templat.depth0,
+ width = templat.width,
+ height = templat.height,
+ depth = templat.depth,
last_level = templat.last_level,
target = templat.target,
tex_usage = templat.tex_usage,
@@ -387,9 +387,13 @@ class Context(Object):
def delete_sampler_state(self, state):
pass
+ def bind_vertex_sampler_states(self, num_states, states):
+ for i in range(num_states):
+ self.real.set_vertex_sampler(i, states[i])
+
def bind_fragment_sampler_states(self, num_states, states):
for i in range(num_states):
- self.real.set_sampler(i, states[i])
+ self.real.set_fragment_sampler(i, states[i])
def create_rasterizer_state(self, state):
return state
@@ -487,7 +491,11 @@ class Context(Object):
def set_fragment_sampler_textures(self, num_textures, textures):
for i in range(num_textures):
- self.real.set_sampler_texture(i, textures[i])
+ self.real.set_fragment_sampler_texture(i, textures[i])
+
+ def set_vertex_sampler_textures(self, num_textures, textures):
+ for i in range(num_textures):
+ self.real.set_vertex_sampler_texture(i, textures[i])
def set_vertex_buffers(self, num_buffers, buffers):
self.vbufs = buffers[0:num_buffers]
diff --git a/src/gallium/state_trackers/python/samples/gs.py b/src/gallium/state_trackers/python/samples/gs.py
new file mode 100644
index 00000000000..a07cf557f2f
--- /dev/null
+++ b/src/gallium/state_trackers/python/samples/gs.py
@@ -0,0 +1,254 @@
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2009 VMware
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+from gallium import *
+
+
+def make_image(surface):
+ data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
+
+ import Image
+ outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
+ return outimage
+
+def save_image(filename, surface):
+ outimage = make_image(surface)
+ outimage.save(filename, "PNG")
+
+def show_image(surface):
+ outimage = make_image(surface)
+
+ import Tkinter as tk
+ from PIL import Image, ImageTk
+ root = tk.Tk()
+
+ root.title('background image')
+
+ image1 = ImageTk.PhotoImage(outimage)
+ w = image1.width()
+ h = image1.height()
+ x = 100
+ y = 100
+ root.geometry("%dx%d+%d+%d" % (w, h, x, y))
+ panel1 = tk.Label(root, image=image1)
+ panel1.pack(side='top', fill='both', expand='yes')
+ panel1.image = image1
+ root.mainloop()
+
+
+def test(dev):
+ ctx = dev.context_create()
+
+ width = 255
+ height = 255
+ minz = 0.0
+ maxz = 1.0
+
+ # disabled blending/masking
+ blend = Blend()
+ blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.colormask = PIPE_MASK_RGBA
+ ctx.set_blend(blend)
+
+ # depth/stencil/alpha
+ depth_stencil_alpha = DepthStencilAlpha()
+ depth_stencil_alpha.depth.enabled = 1
+ depth_stencil_alpha.depth.writemask = 1
+ depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
+ ctx.set_depth_stencil_alpha(depth_stencil_alpha)
+
+ # rasterizer
+ rasterizer = Rasterizer()
+ rasterizer.front_winding = PIPE_WINDING_CW
+ rasterizer.cull_mode = PIPE_WINDING_NONE
+ rasterizer.scissor = 1
+ ctx.set_rasterizer(rasterizer)
+
+ # viewport
+ viewport = Viewport()
+ scale = FloatArray(4)
+ scale[0] = width / 2.0
+ scale[1] = -height / 2.0
+ scale[2] = (maxz - minz) / 2.0
+ scale[3] = 1.0
+ viewport.scale = scale
+ translate = FloatArray(4)
+ translate[0] = width / 2.0
+ translate[1] = height / 2.0
+ translate[2] = (maxz - minz) / 2.0
+ translate[3] = 0.0
+ viewport.translate = translate
+ ctx.set_viewport(viewport)
+
+ # samplers
+ sampler = Sampler()
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
+ sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.normalized_coords = 1
+ ctx.set_sampler(0, sampler)
+
+ # scissor
+ scissor = Scissor()
+ scissor.minx = 0
+ scissor.miny = 0
+ scissor.maxx = width
+ scissor.maxy = height
+ ctx.set_scissor(scissor)
+
+ clip = Clip()
+ clip.nr = 0
+ ctx.set_clip(clip)
+
+ # framebuffer
+ cbuf = dev.texture_create(
+ PIPE_FORMAT_X8R8G8B8_UNORM,
+ width, height,
+ tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET,
+ ).get_surface()
+ zbuf = dev.texture_create(
+ PIPE_FORMAT_Z32_UNORM,
+ width, height,
+ tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL,
+ ).get_surface()
+ fb = Framebuffer()
+ fb.width = width
+ fb.height = height
+ fb.nr_cbufs = 1
+ fb.set_cbuf(0, cbuf)
+ fb.set_zsbuf(zbuf)
+ ctx.set_framebuffer(fb)
+ rgba = FloatArray(4);
+ rgba[0] = 0.0
+ rgba[1] = 0.0
+ rgba[2] = 0.0
+ rgba[3] = 0.0
+ ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff)
+
+ # vertex shader
+ vs = Shader('''
+ VERT
+ DCL IN[0], POSITION, CONSTANT
+ DCL IN[1], COLOR, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:MOV OUT[1], IN[1]
+ 2:END
+ ''')
+ ctx.set_vertex_shader(vs)
+
+ gs = Shader('''
+ GEOM
+ PROPERTY GS_INPUT_PRIMITIVE TRIANGLES
+ PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP
+ DCL IN[][0], POSITION, CONSTANT
+ DCL IN[][1], COLOR, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0][0]
+ 1:MOV OUT[1], IN[0][1]
+ 2:EMIT
+ 3:MOV OUT[0], IN[1][0]
+ 4:MOV OUT[1], IN[1][1]
+ 5:EMIT
+ 6:MOV OUT[0], IN[2][0]
+ 7:MOV OUT[1], IN[2][1]
+ 8:EMIT
+ 9:ENDPRIM
+ 10:END
+ ''')
+ ctx.set_geometry_shader(gs)
+
+ # fragment shader
+ fs = Shader('''
+ FRAG
+ DCL IN[0], COLOR, LINEAR
+ DCL OUT[0], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:END
+ ''')
+ ctx.set_fragment_shader(fs)
+
+ nverts = 3
+ nattrs = 2
+ verts = FloatArray(nverts * nattrs * 4)
+
+ verts[ 0] = 0.0 # x1
+ verts[ 1] = 0.8 # y1
+ verts[ 2] = 0.2 # z1
+ verts[ 3] = 1.0 # w1
+ verts[ 4] = 1.0 # r1
+ verts[ 5] = 0.0 # g1
+ verts[ 6] = 0.0 # b1
+ verts[ 7] = 1.0 # a1
+ verts[ 8] = -0.8 # x2
+ verts[ 9] = -0.8 # y2
+ verts[10] = 0.5 # z2
+ verts[11] = 1.0 # w2
+ verts[12] = 0.0 # r2
+ verts[13] = 1.0 # g2
+ verts[14] = 0.0 # b2
+ verts[15] = 1.0 # a2
+ verts[16] = 0.8 # x3
+ verts[17] = -0.8 # y3
+ verts[18] = 0.8 # z3
+ verts[19] = 1.0 # w3
+ verts[20] = 0.0 # r3
+ verts[21] = 0.0 # g3
+ verts[22] = 1.0 # b3
+ verts[23] = 1.0 # a3
+
+ ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
+ nverts,
+ nattrs,
+ verts)
+
+ ctx.flush()
+
+ show_image(cbuf)
+ #show_image(zbuf)
+ #save_image('cbuf.png', cbuf)
+ #save_image('zbuf.png', zbuf)
+
+
+
+def main():
+ dev = Device()
+ test(dev)
+
+
+if __name__ == '__main__':
+ main()
diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py
index 87acf60366d..e5e168bdc8d 100644
--- a/src/gallium/state_trackers/python/samples/tri.py
+++ b/src/gallium/state_trackers/python/samples/tri.py
@@ -118,7 +118,7 @@ def test(dev):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
@@ -136,10 +136,10 @@ def test(dev):
cbuf = dev.texture_create(
PIPE_FORMAT_X8R8G8B8_UNORM,
width, height,
- tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET,
+ tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET,
).get_surface()
zbuf = dev.texture_create(
- PIPE_FORMAT_Z16_UNORM,
+ PIPE_FORMAT_Z32_UNORM,
width, height,
tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL,
).get_surface()
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c
index 10c7ecbd78f..d144af2447d 100644
--- a/src/gallium/state_trackers/python/st_device.c
+++ b/src/gallium/state_trackers/python/st_device.c
@@ -135,7 +135,9 @@ st_context_destroy(struct st_context *st_ctx)
st_ctx->pipe->destroy(st_ctx->pipe);
for(i = 0; i < PIPE_MAX_SAMPLERS; ++i)
- pipe_texture_reference(&st_ctx->sampler_textures[i], NULL);
+ pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], NULL);
+ for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
+ pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], NULL);
pipe_texture_reference(&st_ctx->default_texture, NULL);
FREE(st_ctx);
@@ -276,9 +278,12 @@ st_context_create(struct st_device *st_dev)
}
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- pipe_texture_reference(&st_ctx->sampler_textures[i], st_ctx->default_texture);
+ pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], st_ctx->default_texture);
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++)
+ pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], st_ctx->default_texture);
- cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->sampler_textures);
+ cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->fragment_sampler_textures);
+ cso_set_vertex_sampler_textures(st_ctx->cso, PIPE_MAX_VERTEX_SAMPLERS, st_ctx->vertex_sampler_textures);
}
/* vertex shader */
diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h
index a246b6a1f25..f786e134118 100644
--- a/src/gallium/state_trackers/python/st_device.h
+++ b/src/gallium/state_trackers/python/st_device.h
@@ -57,9 +57,11 @@ struct st_context {
void *vs;
void *fs;
+ void *gs;
struct pipe_texture *default_texture;
- struct pipe_texture *sampler_textures[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *fragment_sampler_textures[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *vertex_sampler_textures[PIPE_MAX_VERTEX_SAMPLERS];
unsigned num_vertex_buffers;
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
diff --git a/src/gallium/state_trackers/python/st_llvmpipe_winsys.c b/src/gallium/state_trackers/python/st_llvmpipe_winsys.c
new file mode 100644
index 00000000000..0096b18c994
--- /dev/null
+++ b/src/gallium/state_trackers/python/st_llvmpipe_winsys.c
@@ -0,0 +1,148 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Llvmpipe support.
+ *
+ * @author Jose Fonseca
+ */
+
+
+#include "pipe/p_format.h"
+#include "pipe/p_context.h"
+#include "pipe/p_inlines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "llvmpipe/lp_winsys.h"
+#include "st_winsys.h"
+
+
+static boolean
+llvmpipe_ws_is_displaytarget_format_supported( struct llvmpipe_winsys *ws,
+ enum pipe_format format )
+{
+ return FALSE;
+}
+
+
+static void *
+llvmpipe_ws_displaytarget_map(struct llvmpipe_winsys *ws,
+ struct llvmpipe_displaytarget *dt,
+ unsigned flags )
+{
+ assert(0);
+ return NULL;
+}
+
+
+static void
+llvmpipe_ws_displaytarget_unmap(struct llvmpipe_winsys *ws,
+ struct llvmpipe_displaytarget *dt )
+{
+ assert(0);
+}
+
+
+static void
+llvmpipe_ws_displaytarget_destroy(struct llvmpipe_winsys *winsys,
+ struct llvmpipe_displaytarget *dt)
+{
+ assert(0);
+}
+
+
+static struct llvmpipe_displaytarget *
+llvmpipe_ws_displaytarget_create(struct llvmpipe_winsys *winsys,
+ enum pipe_format format,
+ unsigned width, unsigned height,
+ unsigned alignment,
+ unsigned *stride)
+{
+ return NULL;
+}
+
+
+static void
+llvmpipe_ws_displaytarget_display(struct llvmpipe_winsys *winsys,
+ struct llvmpipe_displaytarget *dt,
+ void *context_private)
+{
+ assert(0);
+}
+
+
+static void
+llvmpipe_ws_destroy(struct llvmpipe_winsys *winsys)
+{
+ FREE(winsys);
+}
+
+
+static struct pipe_screen *
+st_llvmpipe_screen_create(void)
+{
+ static struct llvmpipe_winsys *winsys;
+ struct pipe_screen *screen;
+
+ winsys = CALLOC_STRUCT(llvmpipe_winsys);
+ if (!winsys)
+ goto no_winsys;
+
+ winsys->destroy = llvmpipe_ws_destroy;
+ winsys->is_displaytarget_format_supported = llvmpipe_ws_is_displaytarget_format_supported;
+ winsys->displaytarget_create = llvmpipe_ws_displaytarget_create;
+ winsys->displaytarget_map = llvmpipe_ws_displaytarget_map;
+ winsys->displaytarget_unmap = llvmpipe_ws_displaytarget_unmap;
+ winsys->displaytarget_display = llvmpipe_ws_displaytarget_display;
+ winsys->displaytarget_destroy = llvmpipe_ws_displaytarget_destroy;
+
+ screen = llvmpipe_create_screen(winsys);
+ if (!screen)
+ goto no_screen;
+
+ return screen;
+
+no_screen:
+ FREE(winsys);
+no_winsys:
+ return NULL;
+}
+
+
+static struct pipe_context *
+st_llvmpipe_context_create(struct pipe_screen *screen)
+{
+ return llvmpipe_create(screen);
+}
+
+
+const struct st_winsys st_softpipe_winsys = {
+ &st_llvmpipe_screen_create,
+ &st_llvmpipe_context_create,
+};
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
index 35673b3ec92..8d3bf9d4d7e 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
@@ -96,7 +96,7 @@ def test(dev, name):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
@@ -114,7 +114,7 @@ def test(dev, name):
cbuf = dev.texture_create(
PIPE_FORMAT_X8R8G8B8_UNORM,
width, height,
- tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET,
+ tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET,
).get_surface()
fb = Framebuffer()
fb.width = width
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
index 5be1ca80f30..01bf5a3210d 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
@@ -96,7 +96,7 @@ def test(dev, name):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
@@ -114,7 +114,7 @@ def test(dev, name):
cbuf = dev.texture_create(
PIPE_FORMAT_X8R8G8B8_UNORM,
width, height,
- tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET,
+ tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET,
).get_surface()
fb = Framebuffer()
fb.width = width
diff --git a/src/gallium/state_trackers/python/tests/texture_render.py b/src/gallium/state_trackers/python/tests/texture_render.py
index 8a2db9dbcff..79287f2cace 100755
--- a/src/gallium/state_trackers/python/tests/texture_render.py
+++ b/src/gallium/state_trackers/python/tests/texture_render.py
@@ -144,8 +144,8 @@ class TextureTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
- ctx.set_sampler_texture(0, src_texture)
+ ctx.set_fragment_sampler(0, sampler)
+ ctx.set_fragment_sampler_texture(0, src_texture)
# framebuffer
cbuf_tex = dev.texture_create(
diff --git a/src/gallium/state_trackers/python/tests/texture_sample.py b/src/gallium/state_trackers/python/tests/texture_sample.py
index 92a6c4dfb9f..520961c8051 100755
--- a/src/gallium/state_trackers/python/tests/texture_sample.py
+++ b/src/gallium/state_trackers/python/tests/texture_sample.py
@@ -169,7 +169,7 @@ class TextureColorSampleTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# texture
texture = dev.texture_create(
@@ -189,7 +189,7 @@ class TextureColorSampleTest(TestCase):
zslice = zslice,
).sample_rgba(expected_rgba)
- ctx.set_sampler_texture(0, texture)
+ ctx.set_fragment_sampler_texture(0, texture)
# framebuffer
cbuf_tex = dev.texture_create(
@@ -359,7 +359,7 @@ class TextureDepthSampleTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# texture
texture = dev.texture_create(
@@ -379,7 +379,7 @@ class TextureDepthSampleTest(TestCase):
zslice = zslice,
).sample_rgba(expected_rgba)
- ctx.set_sampler_texture(0, texture)
+ ctx.set_fragment_sampler_texture(0, texture)
# framebuffer
cbuf_tex = dev.texture_create(
diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile
index b8c805b06c4..fc97bf51f8f 100644
--- a/src/gallium/state_trackers/vega/Makefile
+++ b/src/gallium/state_trackers/vega/Makefile
@@ -61,14 +61,7 @@ VG_MINOR = 0
VG_TINY = 0
GALLIUM_LIBS = \
- $(GALLIUM)/src/gallium/auxiliary/pipebuffer/libpipebuffer.a \
- $(GALLIUM)/src/gallium/auxiliary/sct/libsct.a \
- $(GALLIUM)/src/gallium/auxiliary/draw/libdraw.a \
- $(GALLIUM)/src/gallium/auxiliary/rtasm/librtasm.a \
- $(GALLIUM)/src/gallium/auxiliary/translate/libtranslate.a \
- $(GALLIUM)/src/gallium/auxiliary/cso_cache/libcso_cache.a \
- $(GALLIUM)/src/gallium/auxiliary/util/libutil.a \
- $(GALLIUM)/src/gallium/auxiliary/tgsi/libtgsi.a
+ $(GALLIUM)/src/gallium/auxiliary/libgallium.a
.SUFFIXES : .cpp
diff --git a/src/gallium/state_trackers/vega/api_path.c b/src/gallium/state_trackers/vega/api_path.c
index a6b7a2bb93a..15ac1900f4b 100644
--- a/src/gallium/state_trackers/vega/api_path.c
+++ b/src/gallium/state_trackers/vega/api_path.c
@@ -164,8 +164,7 @@ void vgAppendPathData(VGPath dstPath,
return;
}
for (i = 0; i < numSegments; ++i) {
- if (pathSegments[i] < VG_CLOSE_PATH ||
- pathSegments[i] > VG_LCWARC_TO_REL) {
+ if (pathSegments[i] > VG_LCWARC_TO_REL) {
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
return;
}
diff --git a/src/gallium/state_trackers/vega/arc.c b/src/gallium/state_trackers/vega/arc.c
index 8b04d21ea76..2d123408702 100644
--- a/src/gallium/state_trackers/vega/arc.c
+++ b/src/gallium/state_trackers/vega/arc.c
@@ -528,7 +528,6 @@ static INLINE int num_beziers_needed(struct arc *arc)
double threshold = 0.05;
VGboolean found = VG_FALSE;
int n = 1;
- int i;
double min_eta, max_eta;
min_eta = MIN2(arc->eta1, arc->eta2);
@@ -538,6 +537,7 @@ static INLINE int num_beziers_needed(struct arc *arc)
double d_eta = (max_eta - min_eta) / n;
if (d_eta <= 0.5 * M_PI) {
double eta_b = min_eta;
+ int i;
found = VG_TRUE;
for (i = 0; found && (i < n); ++i) {
double etaA = eta_b;
diff --git a/src/gallium/state_trackers/vega/bezier.c b/src/gallium/state_trackers/vega/bezier.c
index 0d5504004cc..5769e8ea868 100644
--- a/src/gallium/state_trackers/vega/bezier.c
+++ b/src/gallium/state_trackers/vega/bezier.c
@@ -256,7 +256,6 @@ static enum shift_result good_offset(const struct bezier *b1,
const float max_dist_normal = threshold*offset;
const float spacing = 0.25;
float i;
-
for (i = spacing; i < 0.99; i += spacing) {
float p1[2],p2[2], d, l;
float normal[2];
diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c
index 278ba6d46eb..1112ad9839d 100644
--- a/src/gallium/state_trackers/vega/image.c
+++ b/src/gallium/state_trackers/vega/image.c
@@ -644,7 +644,7 @@ VGint image_sampler_filter(struct vg_context *ctx)
return PIPE_TEX_FILTER_NEAREST;
break;
case VG_IMAGE_QUALITY_BETTER:
- /*return PIPE_TEX_FILTER_ANISO;*/
+ /* possibly use anisotropic filtering */
return PIPE_TEX_FILTER_LINEAR;
break;
default:
diff --git a/src/gallium/state_trackers/vega/stroker.c b/src/gallium/state_trackers/vega/stroker.c
index 1b92d2b5c62..68a52029db0 100644
--- a/src/gallium/state_trackers/vega/stroker.c
+++ b/src/gallium/state_trackers/vega/stroker.c
@@ -476,7 +476,7 @@ static enum intersection_type line_intersect(const VGfloat *l1,
const VGfloat *l2,
float *intersection_point)
{
- VGfloat isect[2];
+ VGfloat isect[2] = { 0 };
enum intersection_type type;
VGboolean dx_zero, ldx_zero;
@@ -649,7 +649,7 @@ static void create_joins(struct stroker *stroker,
VGfloat prev_line[] = {stroker->back2_x, stroker->back2_y,
stroker->back1_x, stroker->back1_y};
- VGfloat isect[2];
+ VGfloat isect[2] = { 0 };
enum intersection_type type = line_intersect(prev_line, next_line, isect);
if (join == SquareJoin) {
diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c
index e5039132758..ff80aab03a3 100644
--- a/src/gallium/state_trackers/vega/vg_tracker.c
+++ b/src/gallium/state_trackers/vega/vg_tracker.c
@@ -36,6 +36,9 @@
#include "util/u_math.h"
#include "util/u_rect.h"
+/* advertise OpenVG support */
+PUBLIC const int st_api_OpenVG = 1;
+
static struct pipe_texture *
create_texture(struct pipe_context *pipe, enum pipe_format format,
VGint width, VGint height)
@@ -368,14 +371,15 @@ void st_unreference_framebuffer(struct st_framebuffer *stfb)
/* FIXME */
}
-void st_make_current(struct vg_context *st,
- struct st_framebuffer *draw,
- struct st_framebuffer *read)
+boolean st_make_current(struct vg_context *st,
+ struct st_framebuffer *draw,
+ struct st_framebuffer *read)
{
vg_set_current_context(st);
if (st) {
st->draw_buffer = draw;
}
+ return VG_TRUE;
}
struct vg_context *st_get_current(void)
@@ -425,3 +429,8 @@ int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level)
{
return 0;
}
+
+st_proc st_get_proc_address(const char *procname)
+{
+ return NULL;
+}
diff --git a/src/gallium/state_trackers/vega/vg_tracker.h b/src/gallium/state_trackers/vega/vg_tracker.h
index 5457631106f..c1196954a76 100644
--- a/src/gallium/state_trackers/vega/vg_tracker.h
+++ b/src/gallium/state_trackers/vega/vg_tracker.h
@@ -45,15 +45,19 @@ struct pipe_fence_handle;
struct pipe_surface;
+PUBLIC
struct vg_context *st_create_context(struct pipe_context *pipe,
const void *visual,
struct vg_context *share);
+PUBLIC
void st_destroy_context( struct vg_context *st );
+PUBLIC
void st_copy_context_state(struct vg_context *dst, struct vg_context *src,
uint mask);
+PUBLIC
struct st_framebuffer *st_create_framebuffer(const void *visual,
enum pipe_format colorFormat,
enum pipe_format depthFormat,
@@ -61,47 +65,63 @@ struct st_framebuffer *st_create_framebuffer(const void *visual,
uint width, uint height,
void *privateData);
+PUBLIC
void st_resize_framebuffer(struct st_framebuffer *stfb,
uint width, uint height);
+PUBLIC
void st_set_framebuffer_surface(struct st_framebuffer *stfb,
uint surfIndex, struct pipe_surface *surf);
+PUBLIC
void st_get_framebuffer_dimensions( struct st_framebuffer *stfb,
uint *width, uint *height);
+PUBLIC
int st_bind_texture_surface(struct pipe_surface *ps, int target, int level,
enum pipe_format format);
+PUBLIC
int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level);
+PUBLIC
int st_get_framebuffer_surface(struct st_framebuffer *stfb,
uint surfIndex, struct pipe_surface **surf);
+PUBLIC
int st_get_framebuffer_texture(struct st_framebuffer *stfb,
uint surfIndex, struct pipe_texture **tex);
+PUBLIC
void *st_framebuffer_private(struct st_framebuffer *stfb);
+PUBLIC
void st_unreference_framebuffer(struct st_framebuffer *stfb);
-void st_make_current(struct vg_context *st,
- struct st_framebuffer *draw,
- struct st_framebuffer *read);
+PUBLIC
+boolean st_make_current(struct vg_context *st,
+ struct st_framebuffer *draw,
+ struct st_framebuffer *read);
+PUBLIC
struct vg_context *st_get_current(void);
+PUBLIC
void st_flush(struct vg_context *st, uint pipeFlushFlags,
struct pipe_fence_handle **fence);
+PUBLIC
void st_finish(struct vg_context *st);
+PUBLIC
void st_notify_swapbuffers(struct st_framebuffer *stfb);
+PUBLIC
void st_notify_swapbuffers_complete(struct st_framebuffer *stfb);
/** Generic function type */
typedef void (*st_proc)();
+PUBLIC
st_proc st_get_proc_address(const char *procname);
#endif
diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript
index b05944a33b3..352c087475e 100644
--- a/src/gallium/state_trackers/wgl/SConscript
+++ b/src/gallium/state_trackers/wgl/SConscript
@@ -11,10 +11,11 @@ if env['platform'] in ['windows']:
'.',
])
- env.Append(CPPDEFINES = [
+ env.AppendUnique(CPPDEFINES = [
'_GDI32_', # prevent wgl* being declared __declspec(dllimport)
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
'WIN32_THREADS', # use Win32 thread API
+ 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx
])
sources = [
diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c
index c776faa53f8..650d2c0d1db 100644
--- a/src/gallium/state_trackers/xorg/xorg_crtc.c
+++ b/src/gallium/state_trackers/xorg/xorg_crtc.c
@@ -71,6 +71,8 @@ struct crtc_private
static void
crtc_dpms(xf86CrtcPtr crtc, int mode)
{
+ /* ScrnInfoPtr pScrn = crtc->scrn; */
+
switch (mode) {
case DPMSModeOn:
case DPMSModeStandby:
@@ -121,7 +123,8 @@ crtc_set_mode_major(xf86CrtcPtr crtc, DisplayModePtr mode,
drm_mode.vrefresh = mode->VRefresh;
if (!mode->name)
xf86SetModeDefaultName(mode);
- strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN);
+ strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN - 1);
+ drm_mode.name[DRM_DISPLAY_MODE_LEN - 1] = '\0';
ret = drmModeSetCrtc(ms->fd, drm_crtc->crtc_id, ms->fb_id, x, y,
&drm_connector->connector_id, 1, &drm_mode);
@@ -147,18 +150,23 @@ crtc_gamma_set(xf86CrtcPtr crtc, CARD16 * red, CARD16 * green, CARD16 * blue,
static void *
crtc_shadow_allocate(xf86CrtcPtr crtc, int width, int height)
{
+ /* ScrnInfoPtr pScrn = crtc->scrn; */
+
return NULL;
}
static PixmapPtr
crtc_shadow_create(xf86CrtcPtr crtc, void *data, int width, int height)
{
+ /* ScrnInfoPtr pScrn = crtc->scrn; */
+
return NULL;
}
static void
crtc_shadow_destroy(xf86CrtcPtr crtc, PixmapPtr rotate_pixmap, void *data)
{
+ /* ScrnInfoPtr pScrn = crtc->scrn; */
}
/*
diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c
index 8a24aa10a3c..b02fe68f313 100644
--- a/src/gallium/state_trackers/xorg/xorg_driver.c
+++ b/src/gallium/state_trackers/xorg/xorg_driver.c
@@ -181,8 +181,7 @@ drv_crtc_resize(ScrnInfoPtr pScrn, int width, int height)
if (!pScreen->ModifyPixmapHeader(rootPixmap, width, height, -1, -1, -1, NULL))
return FALSE;
- /* HW dependent - FIXME */
- pScrn->displayWidth = pScrn->virtualX;
+ pScrn->displayWidth = rootPixmap->devKind / (rootPixmap->drawable.bitsPerPixel / 8);
/* now create new frontbuffer */
return ms->create_front_buffer(pScrn) && ms->bind_front_buffer(pScrn);
@@ -220,6 +219,12 @@ static Bool
drv_init_resource_management(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
+ /*
+ ScreenPtr pScreen = pScrn->pScreen;
+ PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ Bool fbAccessDisabled;
+ CARD8 *fbstart;
+ */
if (ms->screen || ms->kms)
return TRUE;
@@ -249,9 +254,19 @@ static Bool
drv_close_resource_management(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
+ int i;
- if (ms->screen)
+ if (ms->screen) {
+ assert(ms->ctx == NULL);
+
+ for (i = 0; i < XORG_NR_FENCES; i++) {
+ if (ms->fence[i]) {
+ ms->screen->fence_finish(ms->screen, ms->fence[i], 0);
+ ms->screen->fence_reference(ms->screen, &ms->fence[i], NULL);
+ }
+ }
ms->screen->destroy(ms->screen);
+ }
ms->screen = NULL;
if (ms->api && ms->api->destroy)
@@ -461,7 +476,7 @@ static void drv_block_handler(int i, pointer blockData, pointer pTimeout,
* quite small. Let us get a fair way ahead of hardware before
* throttling.
*/
- for (j = 0; j < XORG_NR_FENCES; j++)
+ for (j = 0; j < XORG_NR_FENCES - 1; j++)
ms->screen->fence_reference(ms->screen,
&ms->fence[j],
ms->fence[j+1]);
@@ -915,6 +930,12 @@ drv_destroy_front_buffer_kms(ScrnInfoPtr pScrn)
ScreenPtr pScreen = pScrn->pScreen;
PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ /* XXX Do something with the rootPixmap.
+ * This currently works fine but if we are getting crashes in
+ * the fb functions after VT switches maybe look more into it.
+ */
+ (void)rootPixmap;
+
if (!ms->root_bo)
return TRUE;
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c
index d5c005ebadd..d9432babf18 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa.c
@@ -516,6 +516,7 @@ ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY,
#endif
debug_assert(priv == exa->copy.dst);
+ (void) priv;
if (exa->copy.use_surface_copy) {
/* XXX: consider exposing >1 box in surface_copy interface.
@@ -810,34 +811,7 @@ xorg_exa_set_shared_usage(PixmapPtr pPixmap)
return 0;
}
-unsigned
-xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride_out)
-{
- ScreenPtr pScreen = pPixmap->drawable.pScreen;
- ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- modesettingPtr ms = modesettingPTR(pScrn);
- struct exa_pixmap_priv *priv;
- unsigned handle;
- unsigned stride;
- if (!ms->exa) {
- FatalError("NO MS->EXA\n");
- return 0;
- }
-
- priv = exaGetPixmapDriverPrivate(pPixmap);
-
- if (!priv) {
- FatalError("NO PIXMAP PRIVATE\n");
- return 0;
- }
-
- ms->api->local_handle_from_texture(ms->api, ms->screen, priv->tex, &stride, &handle);
- if (stride_out)
- *stride_out = stride;
-
- return handle;
-}
static Bool
size_match( int width, int tex_width )
@@ -1019,6 +993,9 @@ xorg_exa_close(ScrnInfoPtr pScrn)
if (exa->pipe)
exa->pipe->destroy(exa->pipe);
+ exa->pipe = NULL;
+ /* Since this was shared be proper with the pointer */
+ ms->ctx = NULL;
exaDriverFini(pScrn->pScreen);
xfree(exa);
diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
index 89b794a09ac..bed17caab77 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
@@ -47,22 +47,22 @@ static void
print_fs_traits(int fs_traits)
{
const char *strings[] = {
- "FS_COMPOSITE", /* = 1 << 0 */
- "FS_MASK", /* = 1 << 1 */
- "FS_SOLID_FILL", /* = 1 << 2 */
- "FS_LINGRAD_FILL", /* = 1 << 3 */
- "FS_RADGRAD_FILL", /* = 1 << 4 */
- "FS_CA_FULL", /* = 1 << 5 - src.rgba * mask.rgba */
- "FS_CA_SRCALPHA", /* = 1 << 6 - src.aaaa * mask.rgba */
- "FS_YUV", /* = 1 << 7 */
- "FS_SRC_REPEAT_NONE", /* = 1 << 8 */
- "FS_MASK_REPEAT_NONE",/* = 1 << 9 */
- "FS_SRC_SWIZZLE_RGB", /* = 1 << 10 */
- "FS_MASK_SWIZZLE_RGB",/* = 1 << 11 */
- "FS_SRC_SET_ALPHA", /* = 1 << 12 */
- "FS_MASK_SET_ALPHA", /* = 1 << 13 */
- "FS_SRC_LUMINANCE", /* = 1 << 14 */
- "FS_MASK_LUMINANCE", /* = 1 << 15 */
+ "FS_COMPOSITE", /* = 1 << 0, */
+ "FS_MASK", /* = 1 << 1, */
+ "FS_SOLID_FILL", /* = 1 << 2, */
+ "FS_LINGRAD_FILL", /* = 1 << 3, */
+ "FS_RADGRAD_FILL", /* = 1 << 4, */
+ "FS_CA_FULL", /* = 1 << 5, */ /* src.rgba * mask.rgba */
+ "FS_CA_SRCALPHA", /* = 1 << 6, */ /* src.aaaa * mask.rgba */
+ "FS_YUV", /* = 1 << 7, */
+ "FS_SRC_REPEAT_NONE", /* = 1 << 8, */
+ "FS_MASK_REPEAT_NONE",/* = 1 << 9, */
+ "FS_SRC_SWIZZLE_RGB", /* = 1 << 10, */
+ "FS_MASK_SWIZZLE_RGB",/* = 1 << 11, */
+ "FS_SRC_SET_ALPHA", /* = 1 << 12, */
+ "FS_MASK_SET_ALPHA", /* = 1 << 13, */
+ "FS_SRC_LUMINANCE", /* = 1 << 14, */
+ "FS_MASK_LUMINANCE", /* = 1 << 15, */
};
int i, k;
debug_printf("%s: ", __func__);
@@ -492,6 +492,7 @@ create_fs(struct pipe_context *pipe,
/* it has to be either a fill, a composite op or a yuv conversion */
debug_assert((is_fill ^ is_composite) ^ is_yuv);
+ (void) is_yuv;
out = ureg_DECL_output(ureg,
TGSI_SEMANTIC_COLOR,
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c
index f53b53bc62a..8f729b565b1 100644
--- a/src/gallium/state_trackers/xorg/xorg_renderer.c
+++ b/src/gallium/state_trackers/xorg/xorg_renderer.c
@@ -438,6 +438,7 @@ void renderer_copy_prepare(struct xorg_renderer *r,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_RENDER_TARGET,
0));
+ (void) screen;
/* set misc state we care about */
diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h
index c0cfbe60616..4d5d4780dc4 100644
--- a/src/gallium/state_trackers/xorg/xorg_tracker.h
+++ b/src/gallium/state_trackers/xorg/xorg_tracker.h
@@ -135,9 +135,6 @@ typedef struct _modesettingRec
struct pipe_texture *
xorg_exa_get_texture(PixmapPtr pPixmap);
-unsigned
-xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride);
-
int
xorg_exa_set_displayed_usage(PixmapPtr pPixmap);
diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c
index 6b5a41a3727..5bf0e94b627 100644
--- a/src/gallium/state_trackers/xorg/xorg_xv.c
+++ b/src/gallium/state_trackers/xorg/xorg_xv.c
@@ -486,8 +486,11 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
int dxo, dyo;
Bool hdtv;
int x, y, w, h;
- struct exa_pixmap_priv *dst = exaGetPixmapDriverPrivate(pPixmap);
- struct pipe_surface *dst_surf = xorg_gpu_surface(pPriv->r->pipe->screen, dst);
+ struct exa_pixmap_priv *dst;
+ struct pipe_surface *dst_surf = NULL;
+
+ exaMoveInPixmap(pPixmap);
+ dst = exaGetPixmapDriverPrivate(pPixmap);
if (dst && !dst->tex) {
xorg_exa_set_shared_usage(pPixmap);
@@ -497,6 +500,7 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
if (!dst || !dst->tex)
XORG_FALLBACK("Xv destination %s", !dst ? "!dst" : "!dst->tex");
+ dst_surf = xorg_gpu_surface(pPriv->r->pipe->screen, dst);
hdtv = ((src_w >= RES_720P_X) && (src_h >= RES_720P_Y));
REGION_TRANSLATE(pScrn->pScreen, dstRegion, -pPixmap->screen_x,
@@ -516,7 +520,6 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
bind_samplers(pPriv);
setup_fs_video_constants(pPriv->r, hdtv);
- exaMoveInPixmap(pPixmap);
DamageDamageRegion(&pPixmap->drawable, dstRegion);
while (nbox--) {
diff --git a/src/gallium/winsys/drm/Makefile.egl_g3d b/src/gallium/winsys/drm/Makefile.egl_g3d
new file mode 100644
index 00000000000..3ce27258529
--- /dev/null
+++ b/src/gallium/winsys/drm/Makefile.egl_g3d
@@ -0,0 +1,64 @@
+# src/gallium/winsys/drm/Makefile.egl_g3d
+
+# The driver Makefile should define
+#
+# EGL_DRIVER_NAME, the name of the driver
+# EGL_DRIVER_SOURCES, the sources of the driver
+# EGL_DRIVER_LIBS, extra libraries needed by the driver
+# EGL_DRIVER_PIPES, the pipe drivers of the driver
+#
+# before including this file.
+
+EGL_DRIVER_OBJECTS = $(EGL_DRIVER_SOURCES:.c=.o)
+
+common_LIBS = -ldrm -lm -ldl
+
+x11_ST = $(TOP)/src/gallium/state_trackers/egl_g3d/libeglx11.a
+x11_LIBS = $(common_LIBS) -lX11 -lXext -lXfixes
+
+kms_ST = $(TOP)/src/gallium/state_trackers/egl_g3d/libeglkms.a
+kms_LIBS = $(common_LIBS)
+
+##### RULES #####
+
+.c.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+
+##### TARGETS #####
+
+EGL_DISPLAY_DRIVERS = $(foreach dpy, $(EGL_DISPLAYS), egl_$(dpy)_$(EGL_DRIVER_NAME).so)
+
+LIB_GALLIUM_DIR = $(TOP)/$(LIB_DIR)/gallium
+EGL_DISPLAY_LIBS = $(foreach drv, $(EGL_DISPLAY_DRIVERS), $(LIB_GALLIUM_DIR)/$(drv))
+
+default: $(EGL_DISPLAY_LIBS)
+
+$(EGL_DISPLAY_LIBS): $(LIB_GALLIUM_DIR)/%.so: %.so
+ @mkdir -p $(LIB_GALLIUM_DIR)
+ $(INSTALL) $^ $(LIB_GALLIUM_DIR)
+
+define mklib-egl
+$(MKLIB) -noprefix -o $@ $(EGL_DRIVER_OBJECTS) \
+ -Wl,--whole-archive $($(1)_ST) -Wl,--no-whole-archive \
+ $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) $($(1)_LIBS) $(EGL_DRIVER_LIBS)
+endef
+
+egl_x11_$(EGL_DRIVER_NAME).so: $(EGL_DRIVER_OBJECTS) $(x11_ST) $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) Makefile
+ $(call mklib-egl,x11)
+
+egl_kms_$(EGL_DRIVER_NAME).so: $(EGL_DRIVER_OBJECTS) $(kms_ST) $(EGL_DRIVER_PIPES) $(GALLIUM_AUXILIARIES) Makefile
+ $(call mklib-egl,kms)
+
+clean:
+ -rm -f $(EGL_DRIVER_OBJECTS)
+ -rm -f $(EGL_DISPLAY_DRIVERS)
+
+install: $(EGL_DISPLAY_LIBS)
+ @$(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+ @echo "Install $(EGL_DISPLAY_DRIVERS)"
+ @for lib in "$(EGL_DISPLAY_LIBS)"; do \
+ $(MINSTALL) -m 755 "$$lib" $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR); \
+ done
+
+depend:
diff --git a/src/gallium/winsys/drm/i965/dri/SConscript b/src/gallium/winsys/drm/i965/dri/SConscript
index 233ef464be5..a99533fd245 100644
--- a/src/gallium/winsys/drm/i965/dri/SConscript
+++ b/src/gallium/winsys/drm/i965/dri/SConscript
@@ -14,6 +14,6 @@ drivers = [
env.LoadableModule(
target ='i965_dri.so',
source = COMMON_GALLIUM_SOURCES,
- LIBS = drivers + mesa + auxiliaries + env['LIBS'],
+ LIBS = drivers + mesa + gallium + env['LIBS'],
SHLIBPREFIX = '',
)
diff --git a/src/gallium/winsys/drm/i965/egl_g3d/Makefile b/src/gallium/winsys/drm/i965/egl_g3d/Makefile
new file mode 100644
index 00000000000..dd2efe24855
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/egl_g3d/Makefile
@@ -0,0 +1,14 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+EGL_DRIVER_NAME = i965
+EGL_DRIVER_SOURCES = dummy.c
+EGL_DRIVER_LIBS = -ldrm_intel
+
+EGL_DRIVER_PIPES = \
+ $(TOP)/src/gallium/winsys/drm/i965/gem/libi965drm.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/i965/libi965.a
+
+include ../../Makefile.egl_g3d
diff --git a/src/gallium/winsys/drm/i965/egl_g3d/dummy.c b/src/gallium/winsys/drm/i965/egl_g3d/dummy.c
new file mode 100644
index 00000000000..4a1bc28b0b6
--- /dev/null
+++ b/src/gallium/winsys/drm/i965/egl_g3d/dummy.c
@@ -0,0 +1 @@
+/* mklib expects at least one object file */
diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_api.c b/src/gallium/winsys/drm/i965/gem/i965_drm_api.c
index fc9678d2b62..9a2203fc6d7 100644
--- a/src/gallium/winsys/drm/i965/gem/i965_drm_api.c
+++ b/src/gallium/winsys/drm/i965/gem/i965_drm_api.c
@@ -228,6 +228,7 @@ destroy(struct drm_api *api)
struct drm_api i965_libdrm_api =
{
+ .name = "i965",
.create_context = i965_libdrm_create_context,
.create_screen = i965_libdrm_create_screen,
.texture_from_shared_handle = i965_libdrm_texture_from_shared_handle,
diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript
index b1b654d9f8b..104e987083f 100644
--- a/src/gallium/winsys/drm/intel/dri/SConscript
+++ b/src/gallium/winsys/drm/intel/dri/SConscript
@@ -15,6 +15,6 @@ drivers = [
env.LoadableModule(
target ='i915_dri.so',
source = COMMON_GALLIUM_SOURCES,
- LIBS = drivers + mesa + auxiliaries + env['LIBS'],
+ LIBS = drivers + mesa + gallium + env['LIBS'],
SHLIBPREFIX = '',
)
diff --git a/src/gallium/winsys/drm/intel/egl_g3d/Makefile b/src/gallium/winsys/drm/intel/egl_g3d/Makefile
new file mode 100644
index 00000000000..cdbb680773c
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/egl_g3d/Makefile
@@ -0,0 +1,14 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+EGL_DRIVER_NAME = i915
+EGL_DRIVER_SOURCES = dummy.c
+EGL_DRIVER_LIBS = -ldrm_intel
+
+EGL_DRIVER_PIPES = \
+ $(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/i915/libi915.a
+
+include ../../Makefile.egl_g3d
diff --git a/src/gallium/winsys/drm/intel/egl_g3d/dummy.c b/src/gallium/winsys/drm/intel/egl_g3d/dummy.c
new file mode 100644
index 00000000000..4a1bc28b0b6
--- /dev/null
+++ b/src/gallium/winsys/drm/intel/egl_g3d/dummy.c
@@ -0,0 +1 @@
+/* mklib expects at least one object file */
diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c
index 5ed2a10af1c..450ae09b345 100644
--- a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c
+++ b/src/gallium/winsys/drm/intel/gem/intel_drm_api.c
@@ -195,6 +195,7 @@ destroy(struct drm_api *api)
struct drm_api intel_drm_api =
{
+ .name = "i915",
.create_context = intel_drm_create_context,
.create_screen = intel_drm_create_screen,
.texture_from_shared_handle = intel_drm_texture_from_shared_handle,
diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
index 7106a06492d..4b2c6a1025e 100644
--- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
+++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
@@ -87,6 +87,7 @@ nouveau_drm_create_screen(struct drm_api *api, int fd,
case 0x60:
init = nv40_screen_create;
break;
+ case 0x50:
case 0x80:
case 0x90:
case 0xa0:
@@ -164,6 +165,7 @@ nouveau_drm_create_context(struct drm_api *api, struct pipe_screen *pscreen)
case 0x60:
init = nv40_create;
break;
+ case 0x50:
case 0x80:
case 0x90:
case 0xa0:
@@ -252,6 +254,7 @@ nouveau_drm_handle_from_pt(struct drm_api *api, struct pipe_screen *pscreen,
}
struct drm_api drm_api_hooks = {
+ .name = "nouveau",
.create_screen = nouveau_drm_create_screen,
.create_context = nouveau_drm_create_context,
.texture_from_shared_handle = nouveau_drm_pt_from_name,
diff --git a/src/gallium/winsys/drm/nouveau/egl_g3d/Makefile b/src/gallium/winsys/drm/nouveau/egl_g3d/Makefile
new file mode 100644
index 00000000000..865a5d56a97
--- /dev/null
+++ b/src/gallium/winsys/drm/nouveau/egl_g3d/Makefile
@@ -0,0 +1,19 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+EGL_DRIVER_NAME = nouveau
+EGL_DRIVER_SOURCES = dummy.c
+EGL_DRIVER_LIBS = -ldrm_nouveau
+
+EGL_DRIVER_PIPES = \
+ $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \
+ $(TOP)/src/gallium/drivers/nv04/libnv04.a \
+ $(TOP)/src/gallium/drivers/nv10/libnv10.a \
+ $(TOP)/src/gallium/drivers/nv20/libnv20.a \
+ $(TOP)/src/gallium/drivers/nv30/libnv30.a \
+ $(TOP)/src/gallium/drivers/nv40/libnv40.a \
+ $(TOP)/src/gallium/drivers/nv50/libnv50.a \
+ $(TOP)/src/gallium/drivers/nouveau/libnouveau.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a
+
+include ../../Makefile.egl_g3d
diff --git a/src/gallium/winsys/drm/nouveau/egl_g3d/dummy.c b/src/gallium/winsys/drm/nouveau/egl_g3d/dummy.c
new file mode 100644
index 00000000000..4a1bc28b0b6
--- /dev/null
+++ b/src/gallium/winsys/drm/nouveau/egl_g3d/dummy.c
@@ -0,0 +1 @@
+/* mklib expects at least one object file */
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
index d2367b245a2..385fa857b56 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c
@@ -146,16 +146,17 @@ static void *radeon_buffer_map(struct pipe_winsys *ws,
(struct radeon_pipe_buffer*)buffer;
int write = 0;
- if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) {
- priv->flush_cb(priv->flush_data);
- }
-
if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) {
uint32_t domain;
if (radeon_bo_is_busy(radeon_buffer->bo, &domain))
return NULL;
}
+
+ if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) {
+ priv->flush_cb(priv->flush_data);
+ }
+
if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) {
write = 1;
}
@@ -280,58 +281,3 @@ struct radeon_winsys* radeon_pipe_winsys(int fd)
return radeon_ws;
}
-#if 0
-static struct pipe_buffer *radeon_buffer_from_handle(struct radeon_screen *radeon_screen,
- uint32_t handle)
-{
- struct radeon_pipe_buffer *radeon_buffer;
- struct radeon_bo *bo = NULL;
-
- bo = radeon_bo_open(radeon_screen->bom, handle, 0, 0, 0, 0);
- if (bo == NULL) {
- return NULL;
- }
- radeon_buffer = calloc(1, sizeof(struct radeon_pipe_buffer));
- if (radeon_buffer == NULL) {
- radeon_bo_unref(bo);
- return NULL;
- }
- pipe_reference_init(&radeon_buffer->base.reference, 1);
- radeon_buffer->base.usage = PIPE_BUFFER_USAGE_PIXEL;
- radeon_buffer->bo = bo;
- return &radeon_buffer->base;
-}
-
-struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_context,
- uint32_t handle,
- enum pipe_format format,
- int w, int h, int pitch)
-{
- struct pipe_screen *pipe_screen = radeon_context->pipe_screen;
- struct pipe_winsys *pipe_winsys = radeon_context->pipe_winsys;
- struct pipe_texture tmpl;
- struct pipe_surface *ps;
- struct pipe_texture *pt;
- struct pipe_buffer *pb;
-
- pb = radeon_buffer_from_handle(radeon_context->radeon_screen, handle);
- if (pb == NULL) {
- return NULL;
- }
- memset(&tmpl, 0, sizeof(tmpl));
- tmpl.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
- tmpl.target = PIPE_TEXTURE_2D;
- tmpl.width0 = w;
- tmpl.height0 = h;
- tmpl.depth0 = 1;
- tmpl.format = format;
-
- pt = pipe_screen->texture_blanket(pipe_screen, &tmpl, &pitch, pb);
- if (pt == NULL) {
- pipe_buffer_reference(&pb, NULL);
- }
- ps = pipe_screen->get_tex_surface(pipe_screen, pt, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_WRITE);
- return ps;
-}
-#endif
diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
index dec7c065036..851c2236979 100644
--- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c
+++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c
@@ -206,7 +206,7 @@ static boolean radeon_shared_handle_from_texture(struct drm_api *api,
int retval, fd;
struct drm_gem_flink flink;
struct radeon_pipe_buffer* radeon_buffer;
- struct pipe_buffer *buffer;
+ struct pipe_buffer *buffer = NULL;
if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) {
return FALSE;
@@ -239,7 +239,7 @@ static boolean radeon_local_handle_from_texture(struct drm_api *api,
unsigned *stride,
unsigned *handle)
{
- struct pipe_buffer *buffer;
+ struct pipe_buffer *buffer = NULL;
if (!radeon_buffer_from_texture(api, texture, &buffer, stride)) {
return FALSE;
}
@@ -252,6 +252,7 @@ static boolean radeon_local_handle_from_texture(struct drm_api *api,
}
struct drm_api drm_api_hooks = {
+ .name = "radeon",
.create_screen = radeon_create_screen,
.create_context = radeon_create_context,
.texture_from_shared_handle = radeon_texture_from_shared_handle,
diff --git a/src/gallium/winsys/drm/radeon/dri/Makefile b/src/gallium/winsys/drm/radeon/dri/Makefile
index a9889444de8..eaa34180321 100644
--- a/src/gallium/winsys/drm/radeon/dri/Makefile
+++ b/src/gallium/winsys/drm/radeon/dri/Makefile
@@ -2,7 +2,7 @@
TOP = ../../../../../..
include $(TOP)/configs/current
-LIBNAME = radeon_dri.so
+LIBNAME = radeong_dri.so
MINIGLX_SOURCES =
diff --git a/src/gallium/winsys/drm/radeon/dri/SConscript b/src/gallium/winsys/drm/radeon/dri/SConscript
index aea987a3aca..c4989d1b595 100644
--- a/src/gallium/winsys/drm/radeon/dri/SConscript
+++ b/src/gallium/winsys/drm/radeon/dri/SConscript
@@ -13,5 +13,5 @@ drivers = [
env.SharedLibrary(
target ='radeon_dri.so',
source = COMMON_GALLIUM_SOURCES,
- LIBS = st_dri + radeonwinsys + mesa + drivers + auxiliaries + env['LIBS'],
+ LIBS = st_dri + radeonwinsys + mesa + drivers + gallium + env['LIBS'],
)
diff --git a/src/gallium/winsys/drm/radeon/egl_g3d/Makefile b/src/gallium/winsys/drm/radeon/egl_g3d/Makefile
new file mode 100644
index 00000000000..9027a5ff46d
--- /dev/null
+++ b/src/gallium/winsys/drm/radeon/egl_g3d/Makefile
@@ -0,0 +1,14 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+EGL_DRIVER_NAME = r300
+EGL_DRIVER_SOURCES = dummy.c
+EGL_DRIVER_LIBS = -ldrm_radeon
+
+EGL_DRIVER_PIPES = \
+ $(TOP)/src/gallium/winsys/drm/radeon/core/libradeonwinsys.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/r300/libr300.a
+
+include ../../Makefile.egl_g3d
diff --git a/src/gallium/winsys/drm/radeon/egl_g3d/dummy.c b/src/gallium/winsys/drm/radeon/egl_g3d/dummy.c
new file mode 100644
index 00000000000..4a1bc28b0b6
--- /dev/null
+++ b/src/gallium/winsys/drm/radeon/egl_g3d/dummy.c
@@ -0,0 +1 @@
+/* mklib expects at least one object file */
diff --git a/src/gallium/winsys/drm/radeon/python/SConscript b/src/gallium/winsys/drm/radeon/python/SConscript
index 3200fd8d1b0..91cae986975 100644
--- a/src/gallium/winsys/drm/radeon/python/SConscript
+++ b/src/gallium/winsys/drm/radeon/python/SConscript
@@ -29,5 +29,5 @@ if env['platform'] == 'linux':
env.SharedLibrary(
target ='_gallium',
source = sources,
- LIBS = [pyst] + drivers + auxiliaries + env['LIBS'],
+ LIBS = [pyst] + drivers + gallium + env['LIBS'],
)
diff --git a/src/gallium/winsys/drm/radeon/xorg/Makefile b/src/gallium/winsys/drm/radeon/xorg/Makefile
index 9fa16dab24c..0eb1b3988f3 100644
--- a/src/gallium/winsys/drm/radeon/xorg/Makefile
+++ b/src/gallium/winsys/drm/radeon/xorg/Makefile
@@ -1,11 +1,16 @@
-TARGET = modesetting_drv.so
-CFILES = $(wildcard ./*.c)
-OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
-GALLIUMDIR = ../../../..
TOP = ../../../../../..
+
+GALLIUMDIR = $(TOP)/src/gallium
+
+TARGET = radeong_drv.so
+
+CFILES = $(wildcard ./*.c)
+
include ${TOP}/configs/current
+OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES))
+
CFLAGS = -DHAVE_CONFIG_H \
-g -Wall -Wimplicit-function-declaration -fPIC \
$(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \
@@ -24,16 +29,21 @@ LIBS = \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(GALLIUM_AUXILIARIES)
+TARGET_STAGING = $(TOP)/$(LIB_DIR)/gallium/$(TARGET)
#############################################
+all default: $(TARGET) $(TARGET_STAGING)
-
-all default: $(TARGET)
-
-$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a
+$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a $(LIBS)
$(TOP)/bin/mklib -noprefix -o $@ \
$(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_radeon
+$(TOP)/$(LIB_DIR)/gallium:
+ mkdir -p $@
+
+$(TARGET_STAGING): $(TARGET) $(TOP)/$(LIB_DIR)/gallium
+ $(INSTALL) $(TARGET) $(TOP)/$(LIB_DIR)/gallium
+
clean:
rm -rf $(OBJECTS) $(TARGET)
diff --git a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
index 837f2aa8fec..bb76cc03499 100644
--- a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
+++ b/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c
@@ -53,7 +53,7 @@ static PciChipsets radeon_xorg_pci_devices[] = {
};
static XF86ModuleVersionInfo radeon_xorg_version = {
- "modesetting",
+ "radeong",
MODULEVENDORSTRING,
MODINFOSTRING1,
MODINFOSTRING2,
@@ -69,9 +69,9 @@ static XF86ModuleVersionInfo radeon_xorg_version = {
* Xorg driver exported structures
*/
-_X_EXPORT DriverRec modesetting = {
+_X_EXPORT DriverRec radeong = {
1,
- "modesetting",
+ "radeong",
radeon_xorg_identify,
NULL,
xorg_tracker_available_options,
@@ -84,7 +84,7 @@ _X_EXPORT DriverRec modesetting = {
static MODULESETUPPROTO(radeon_xorg_setup);
-_X_EXPORT XF86ModuleData modesettingModuleData = {
+_X_EXPORT XF86ModuleData radeongModuleData = {
&radeon_xorg_version,
radeon_xorg_setup,
NULL
@@ -103,7 +103,7 @@ radeon_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin)
*/
if (!setupDone) {
setupDone = 1;
- xf86AddDriver(&modesetting, module, HaveDriverFuncs);
+ xf86AddDriver(&radeong, module, HaveDriverFuncs);
/*
* The return value must be non-NULL on success even though there
@@ -120,7 +120,7 @@ radeon_xorg_setup(pointer module, pointer opts, int *errmaj, int *errmin)
static void
radeon_xorg_identify(int flags)
{
- xf86PrintChipsets("modesetting", "Driver for Modesetting Kernel Drivers",
+ xf86PrintChipsets("radeong", "Driver for Radeon Gallium with KMS",
radeon_xorg_chipsets);
}
@@ -135,8 +135,8 @@ radeon_xorg_pci_probe(DriverPtr driver,
NULL, NULL, NULL, NULL, NULL);
if (scrn != NULL) {
scrn->driverVersion = 1;
- scrn->driverName = "radeon";
- scrn->name = "modesetting";
+ scrn->driverName = "radeong";
+ scrn->name = "radeong";
scrn->Probe = NULL;
entity = xf86GetEntityInfo(entity_num);
diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
index 5995eee34ba..4f5ccea4677 100644
--- a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
+++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
@@ -358,6 +358,7 @@ static struct dri1_api dri1_api_hooks = {
};
static struct drm_api vmw_drm_api_hooks = {
+ .name = "vmwgfx",
.create_screen = vmw_drm_create_screen,
.create_context = vmw_drm_create_context,
.texture_from_shared_handle = vmw_drm_texture_from_handle,
diff --git a/src/gallium/winsys/drm/vmware/dri/SConscript b/src/gallium/winsys/drm/vmware/dri/SConscript
index 1019f577a5f..84319f91ff1 100644
--- a/src/gallium/winsys/drm/vmware/dri/SConscript
+++ b/src/gallium/winsys/drm/vmware/dri/SConscript
@@ -48,7 +48,7 @@ if env['platform'] == 'linux':
svgadrm,
svga,
mesa,
- auxiliaries,
+ gallium,
])
# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions
diff --git a/src/gallium/winsys/drm/vmware/egl_g3d/Makefile b/src/gallium/winsys/drm/vmware/egl_g3d/Makefile
new file mode 100644
index 00000000000..3cf79924e08
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/egl_g3d/Makefile
@@ -0,0 +1,14 @@
+TOP = ../../../../../..
+include $(TOP)/configs/current
+
+EGL_DRIVER_NAME = vmwgfx
+EGL_DRIVER_SOURCES = dummy.c
+EGL_DRIVER_LIBS =
+
+EGL_DRIVER_PIPES = \
+ $(TOP)/src/gallium/winsys/drm/vmware/core/libsvgadrm.a \
+ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/svga/libsvga.a
+
+include ../../Makefile.egl_g3d
diff --git a/src/gallium/winsys/drm/vmware/egl_g3d/dummy.c b/src/gallium/winsys/drm/vmware/egl_g3d/dummy.c
new file mode 100644
index 00000000000..4a1bc28b0b6
--- /dev/null
+++ b/src/gallium/winsys/drm/vmware/egl_g3d/dummy.c
@@ -0,0 +1 @@
+/* mklib expects at least one object file */
diff --git a/src/gallium/winsys/drm/vmware/xorg/SConscript b/src/gallium/winsys/drm/vmware/xorg/SConscript
index b8968e7137b..1e5d8ff7fed 100644
--- a/src/gallium/winsys/drm/vmware/xorg/SConscript
+++ b/src/gallium/winsys/drm/vmware/xorg/SConscript
@@ -38,12 +38,13 @@ if env['platform'] == 'linux':
st_xorg,
svgadrm,
svga,
- auxiliaries,
+ gallium,
])
sources = [
'vmw_ioctl.c',
'vmw_screen.c',
+ 'vmw_video.c',
'vmw_xorg.c',
]
diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c
index 599973ce127..1d9bac3871c 100644
--- a/src/gallium/winsys/egl_xlib/egl_xlib.c
+++ b/src/gallium/winsys/egl_xlib/egl_xlib.c
@@ -274,7 +274,7 @@ xlib_eglTerminate(_EGLDriver *drv, _EGLDisplay *dpy)
static _EGLProc
-xlib_eglGetProcAddress(const char *procname)
+xlib_eglGetProcAddress(_EGLDriver *drv, const char *procname)
{
return (_EGLProc) st_get_proc_address(procname);
}
@@ -751,24 +751,18 @@ xlib_eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
static EGLBoolean
xlib_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw)
{
- /* error checking step: */
- if (!_eglSwapBuffers(drv, dpy, draw))
- return EGL_FALSE;
-
- {
- struct xlib_egl_surface *xsurf = lookup_surface(draw);
- struct pipe_winsys *pws = xsurf->winsys;
- struct pipe_surface *psurf;
+ struct xlib_egl_surface *xsurf = lookup_surface(draw);
+ struct pipe_winsys *pws = xsurf->winsys;
+ struct pipe_surface *psurf;
- st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT,
- &psurf);
+ st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT,
+ &psurf);
- st_notify_swapbuffers(xsurf->Framebuffer);
+ st_notify_swapbuffers(xsurf->Framebuffer);
- display_surface(pws, psurf, xsurf);
+ display_surface(pws, psurf, xsurf);
- check_and_update_buffer_size(xsurf);
- }
+ check_and_update_buffer_size(xsurf);
return EGL_TRUE;
}
diff --git a/src/gallium/winsys/g3dvl/nouveau/Makefile b/src/gallium/winsys/g3dvl/nouveau/Makefile
index 2997f6b79ce..3965bd949f4 100644
--- a/src/gallium/winsys/g3dvl/nouveau/Makefile
+++ b/src/gallium/winsys/g3dvl/nouveau/Makefile
@@ -19,11 +19,7 @@ CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \
LDFLAGS += -L${DRMDIR}/lib \
-L${DRIDIR}/lib \
-L${GALLIUMDIR}/winsys/drm/nouveau/common \
- -L${GALLIUMDIR}/auxiliary/draw \
- -L${GALLIUMDIR}/auxiliary/tgsi \
- -L${GALLIUMDIR}/auxiliary/translate \
- -L${GALLIUMDIR}/auxiliary/rtasm \
- -L${GALLIUMDIR}/auxiliary/cso_cache \
+ -L${GALLIUMDIR}/auxiliary \
-L${GALLIUMDIR}/drivers/nv04 \
-L${GALLIUMDIR}/drivers/nv10 \
-L${GALLIUMDIR}/drivers/nv20 \
@@ -31,7 +27,7 @@ LDFLAGS += -L${DRMDIR}/lib \
-L${GALLIUMDIR}/drivers/nv40 \
-L${GALLIUMDIR}/drivers/nv50
-LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -ldraw -ltgsi -ltranslate -lrtasm -lcso_cache -lm
+LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -lgallium -lm
#############################################
diff --git a/src/gallium/winsys/g3dvl/xlib/Makefile b/src/gallium/winsys/g3dvl/xlib/Makefile
index cf765ef51a5..9877660a276 100644
--- a/src/gallium/winsys/g3dvl/xlib/Makefile
+++ b/src/gallium/winsys/g3dvl/xlib/Makefile
@@ -25,13 +25,7 @@ SOURCES = xsp_winsys.c
OBJECTS = $(SOURCES:.c=.o) $(TOP)/src/gallium/state_trackers/xorg/xvmc/*.o
LIBS = $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
- $(TOP)/src/gallium/auxiliary/vl/libvl.a \
- $(TOP)/src/gallium/auxiliary/tgsi/libtgsi.a \
- $(TOP)/src/gallium/auxiliary/draw/libdraw.a \
- $(TOP)/src/gallium/auxiliary/translate/libtranslate.a \
- $(TOP)/src/gallium/auxiliary/cso_cache/libcso_cache.a \
- $(TOP)/src/gallium/auxiliary/rtasm/librtasm.a \
- $(TOP)/src/gallium/auxiliary/util/libutil.a
+ $(TOP)/src/gallium/auxiliary/libgallium.a
.c.o:
$(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $< -o $@
diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/gdi/SConscript
index 74f6b2fd475..4cbc86f3311 100644
--- a/src/gallium/winsys/gdi/SConscript
+++ b/src/gallium/winsys/gdi/SConscript
@@ -42,8 +42,10 @@ if env['platform'] == 'windows':
drivers += [trace]
+ env['no_import_lib'] = 1
+
env.SharedLibrary(
target ='opengl32',
source = sources,
- LIBS = wgl + glapi + mesa + drivers + auxiliaries + glsl + env['LIBS'],
+ LIBS = wgl + glapi + mesa + drivers + gallium + glsl + env['LIBS'],
)
diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile
index a0293fe9b4b..9482e8f9b11 100644
--- a/src/gallium/winsys/xlib/Makefile
+++ b/src/gallium/winsys/xlib/Makefile
@@ -23,17 +23,14 @@ INCLUDE_DIRS = \
-I$(TOP)/src/gallium/auxiliary
DEFINES += \
- -DGALLIUM_SOFTPIPE \
- -DGALLIUM_TRACE \
- -DGALLIUM_BRW
+ -DGALLIUM_SOFTPIPE
#-DGALLIUM_CELL will be defined by the config */
XLIB_WINSYS_SOURCES = \
xlib.c \
xlib_cell.c \
xlib_llvmpipe.c \
- xlib_softpipe.c \
- xlib_trace.c
+ xlib_softpipe.c
XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o)
diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/xlib/SConscript
index dfe550f733b..a4dabb7804c 100644
--- a/src/gallium/winsys/xlib/SConscript
+++ b/src/gallium/winsys/xlib/SConscript
@@ -3,55 +3,66 @@
Import('*')
-if env['platform'] == 'linux' \
- and 'mesa' in env['statetrackers'] \
- and set(('softpipe', 'llvmpipe', 'i915', 'trace')).intersection(env['drivers']) \
- and not env['dri']:
-
- env = env.Clone()
-
- env.Append(CPPPATH = [
- '#/src/mesa',
- '#/src/mesa/main',
- '#src/gallium/state_trackers/glx/xlib',
- ])
-
- env.Append(CPPDEFINES = ['USE_XSHM'])
-
- sources = [
- 'xlib.c',
- ]
-
- drivers = []
-
- if 'softpipe' in env['drivers']:
- env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE')
- sources += ['xlib_softpipe.c']
- drivers += [softpipe]
-
- if 'llvmpipe' in env['drivers']:
- env.Tool('llvm')
- if 'LLVM_VERSION' in env:
- env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE')
- env.Tool('udis86')
- sources += ['xlib_llvmpipe.c']
- drivers += [llvmpipe]
-
- if 'cell' in env['drivers']:
- env.Append(CPPDEFINES = 'GALLIUM_CELL')
- sources += ['xlib_cell.c']
- drivers += [cell]
-
- if 'trace' in env['drivers']:
- env.Append(CPPDEFINES = 'GALLIUM_TRACE')
- sources += ['xlib_trace.c']
- drivers += [trace]
-
- # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions
- libgl = env.SharedLibrary(
- target ='GL',
- source = sources,
- LIBS = st_xlib + glapi + mesa + drivers + auxiliaries + env['LIBS'],
- )
+if env['platform'] != 'linux':
+ Return()
+if 'mesa' not in env['statetrackers']:
+ print 'warning: Mesa state tracker disabled: skipping build of xlib libGL.so'
+ Return()
+
+if env['dri']:
+ print 'warning: DRI enabled: skipping build of xlib libGL.so'
+ Return()
+
+if 'trace' not in env['drivers']:
+ print 'warning: trace pipe driver disabled: skipping build of xlib libGL.so'
+ Return()
+
+if not set(('softpipe', 'llvmpipe', 'trace')).intersection(env['drivers']):
+ print 'warning: no supported pipe driver: skipping build of xlib libGL.so'
+ Return()
+
+env = env.Clone()
+
+env.Append(CPPPATH = [
+ '#/src/mesa',
+ '#/src/mesa/main',
+ '#src/gallium/state_trackers/glx/xlib',
+])
+
+env.Append(CPPDEFINES = ['USE_XSHM'])
+
+sources = [
+ 'xlib.c',
+]
+
+drivers = [trace]
+
+if 'softpipe' in env['drivers']:
+ env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE')
+ sources += ['xlib_softpipe.c']
+ drivers += [softpipe]
+
+if 'llvmpipe' in env['drivers']:
+ env.Tool('llvm')
+ if 'LLVM_VERSION' in env:
+ env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE')
+ env.Tool('udis86')
+ sources += ['xlib_llvmpipe.c']
+ drivers += [llvmpipe]
+
+if 'cell' in env['drivers']:
+ env.Append(CPPDEFINES = 'GALLIUM_CELL')
+ sources += ['xlib_cell.c']
+ drivers += [cell]
+
+# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions
+libgl = env.SharedLibrary(
+ target ='GL',
+ source = sources,
+ LIBS = st_xlib + glapi + mesa + glsl + drivers + gallium + env['LIBS'],
+)
+
+if not env['dri']:
+ # Only install this libGL.so if DRI not enabled
env.InstallSharedLibrary(libgl, version=(1, 5))
diff --git a/src/gallium/winsys/xlib/xlib.c b/src/gallium/winsys/xlib/xlib.c
index 163cc8863cb..13117712c23 100644
--- a/src/gallium/winsys/xlib/xlib.c
+++ b/src/gallium/winsys/xlib/xlib.c
@@ -42,18 +42,16 @@
*/
enum mode {
- MODE_TRACE,
MODE_CELL,
MODE_LLVMPIPE,
MODE_SOFTPIPE
};
+/* advertise OpenGL support */
+PUBLIC const int st_api_OpenGL = 1;
static enum mode get_mode()
{
- if (getenv("XMESA_TRACE"))
- return MODE_TRACE;
-
#ifdef GALLIUM_CELL
if (!getenv("GALLIUM_NOCELL"))
return MODE_CELL;
@@ -73,11 +71,6 @@ static void _init( void )
enum mode xlib_mode = get_mode();
switch (xlib_mode) {
- case MODE_TRACE:
-#if defined(GALLIUM_TRACE) && defined(GALLIUM_SOFTPIPE)
- xmesa_set_driver( &xlib_trace_driver );
-#endif
- break;
case MODE_CELL:
#if defined(GALLIUM_CELL)
xmesa_set_driver( &xlib_cell_driver );
diff --git a/src/gallium/winsys/xlib/xlib.h b/src/gallium/winsys/xlib/xlib.h
index f0855035f77..8e091d0c084 100644
--- a/src/gallium/winsys/xlib/xlib.h
+++ b/src/gallium/winsys/xlib/xlib.h
@@ -5,7 +5,6 @@
#include "pipe/p_compiler.h"
#include "xm_winsys.h"
-extern struct xm_driver xlib_trace_driver;
extern struct xm_driver xlib_softpipe_driver;
extern struct xm_driver xlib_llvmpipe_driver;
extern struct xm_driver xlib_cell_driver;
diff --git a/src/gallium/winsys/xlib/xlib_brw_context.c b/src/gallium/winsys/xlib/xlib_brw_context.c
new file mode 100644
index 00000000000..fc9addd09e3
--- /dev/null
+++ b/src/gallium/winsys/xlib/xlib_brw_context.c
@@ -0,0 +1,209 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ *
+ **************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell
+ * Brian Paul
+ */
+
+
+/* #include "glxheader.h" */
+/* #include "xmesaP.h" */
+
+#include "pipe/internal/p_winsys_screen.h"
+#include "pipe/p_inlines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "i965simple/brw_winsys.h"
+#include "xlib_brw_aub.h"
+#include "xlib_brw.h"
+
+
+
+
+#define XBCWS_BATCHBUFFER_SIZE 1024
+
+
+/* The backend to the brw driver (ie struct brw_winsys) is actually a
+ * per-context entity.
+ */
+struct xlib_brw_context_winsys {
+ struct brw_winsys brw_context_winsys; /**< batch buffer funcs */
+ struct aub_context *aub;
+
+ struct pipe_winsys *pipe_winsys;
+
+ unsigned batch_data[XBCWS_BATCHBUFFER_SIZE];
+ unsigned batch_nr;
+ unsigned batch_size;
+ unsigned batch_alloc;
+};
+
+
+/* Turn a brw_winsys into an xlib_brw_context_winsys:
+ */
+static inline struct xlib_brw_context_winsys *
+xlib_brw_context_winsys( struct brw_winsys *sws )
+{
+ return (struct xlib_brw_context_winsys *)sws;
+}
+
+
+/* Simple batchbuffer interface:
+ */
+
+static unsigned *xbcws_batch_start( struct brw_winsys *sws,
+ unsigned dwords,
+ unsigned relocs )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ if (xbcws->batch_size < xbcws->batch_nr + dwords)
+ return NULL;
+
+ xbcws->batch_alloc = xbcws->batch_nr + dwords;
+ return (void *)1; /* not a valid pointer! */
+}
+
+static void xbcws_batch_dword( struct brw_winsys *sws,
+ unsigned dword )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ assert(xbcws->batch_nr < xbcws->batch_alloc);
+ xbcws->batch_data[xbcws->batch_nr++] = dword;
+}
+
+static void xbcws_batch_reloc( struct brw_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned access_flags,
+ unsigned delta )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ assert(xbcws->batch_nr < xbcws->batch_alloc);
+ xbcws->batch_data[xbcws->batch_nr++] =
+ ( xlib_brw_get_buffer_offset( NULL, buf, access_flags ) +
+ delta );
+}
+
+static void xbcws_batch_end( struct brw_winsys *sws )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ assert(xbcws->batch_nr <= xbcws->batch_alloc);
+ xbcws->batch_alloc = 0;
+}
+
+static void xbcws_batch_flush( struct brw_winsys *sws,
+ struct pipe_fence_handle **fence )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+ assert(xbcws->batch_nr <= xbcws->batch_size);
+
+ if (xbcws->batch_nr) {
+ xlib_brw_commands_aub( xbcws->pipe_winsys,
+ xbcws->batch_data,
+ xbcws->batch_nr );
+ }
+
+ xbcws->batch_nr = 0;
+}
+
+
+
+/* Really a per-device function, just pass through:
+ */
+static unsigned xbcws_get_buffer_offset( struct brw_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned access_flags )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ return xlib_brw_get_buffer_offset( xbcws->pipe_winsys,
+ buf,
+ access_flags );
+}
+
+
+/* Really a per-device function, just pass through:
+ */
+static void xbcws_buffer_subdata_typed( struct brw_winsys *sws,
+ struct pipe_buffer *buf,
+ unsigned long offset,
+ unsigned long size,
+ const void *data,
+ unsigned data_type )
+{
+ struct xlib_brw_context_winsys *xbcws = xlib_brw_context_winsys(sws);
+
+ xlib_brw_buffer_subdata_typed( xbcws->pipe_winsys,
+ buf,
+ offset,
+ size,
+ data,
+ data_type );
+}
+
+
+/**
+ * Create i965 hardware rendering context, but plugged into a
+ * dump-to-aubfile backend.
+ */
+struct pipe_context *
+xlib_create_brw_context( struct pipe_screen *screen,
+ void *unused )
+{
+ struct xlib_brw_context_winsys *xbcws = CALLOC_STRUCT( xlib_brw_context_winsys );
+
+ /* Fill in this struct with callbacks that i965simple will need to
+ * communicate with the window system, buffer manager, etc.
+ */
+ xbcws->brw_context_winsys.batch_start = xbcws_batch_start;
+ xbcws->brw_context_winsys.batch_dword = xbcws_batch_dword;
+ xbcws->brw_context_winsys.batch_reloc = xbcws_batch_reloc;
+ xbcws->brw_context_winsys.batch_end = xbcws_batch_end;
+ xbcws->brw_context_winsys.batch_flush = xbcws_batch_flush;
+ xbcws->brw_context_winsys.buffer_subdata_typed = xbcws_buffer_subdata_typed;
+ xbcws->brw_context_winsys.get_buffer_offset = xbcws_get_buffer_offset;
+
+ xbcws->pipe_winsys = screen->winsys; /* redundant */
+
+ xbcws->batch_size = XBCWS_BATCHBUFFER_SIZE;
+
+ /* Create the i965simple context:
+ */
+#ifdef GALLIUM_CELL
+ return NULL;
+#else
+ return brw_create( screen,
+ &xbcws->brw_context_winsys,
+ 0 );
+#endif
+}
diff --git a/src/gallium/winsys/xlib/xlib_trace.c b/src/gallium/winsys/xlib/xlib_trace.c
deleted file mode 100644
index dbea655ab45..00000000000
--- a/src/gallium/winsys/xlib/xlib_trace.c
+++ /dev/null
@@ -1,113 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- *
- **************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell
- * Brian Paul
- */
-
-
-#include "xlib.h"
-
-#include "trace/tr_screen.h"
-#include "trace/tr_context.h"
-#include "trace/tr_texture.h"
-
-#include "pipe/p_screen.h"
-
-
-
-static struct pipe_screen *
-xlib_create_trace_screen( void )
-{
- struct pipe_screen *screen, *trace_screen;
-
- screen = xlib_softpipe_driver.create_pipe_screen();
- if (screen == NULL)
- goto fail;
-
- /* Wrap it:
- */
- trace_screen = trace_screen_create(screen);
- if (trace_screen == NULL)
- goto fail;
-
- return trace_screen;
-
-fail:
- if (screen)
- screen->destroy( screen );
- return NULL;
-}
-
-static struct pipe_context *
-xlib_create_trace_context( struct pipe_screen *_screen,
- void *priv )
-{
- struct trace_screen *tr_scr = trace_screen( _screen );
- struct pipe_screen *screen = tr_scr->screen;
- struct pipe_context *pipe, *trace_pipe;
-
- pipe = xlib_softpipe_driver.create_pipe_context( screen, priv );
- if (pipe == NULL)
- goto fail;
-
- /* Wrap it:
- */
- trace_pipe = trace_context_create(_screen, pipe);
- if (trace_pipe == NULL)
- goto fail;
-
- trace_pipe->priv = priv;
-
- return trace_pipe;
-
-fail:
- if (pipe)
- pipe->destroy( pipe );
- return NULL;
-}
-
-static void
-xlib_trace_display_surface( struct xmesa_buffer *buffer,
- struct pipe_surface *_surf )
-{
- struct trace_surface *tr_surf = trace_surface( _surf );
- struct pipe_surface *surf = tr_surf->surface;
-
- xlib_softpipe_driver.display_surface( buffer, surf );
-}
-
-
-struct xm_driver xlib_trace_driver =
-{
- .create_pipe_screen = xlib_create_trace_screen,
- .create_pipe_context = xlib_create_trace_context,
- .display_surface = xlib_trace_display_surface,
-};
diff --git a/src/glew/SConscript b/src/glew/SConscript
index 1161be6e633..ce6e71e1570 100644
--- a/src/glew/SConscript
+++ b/src/glew/SConscript
@@ -1,29 +1,12 @@
Import('*')
-if env['platform'] not in ['windows', 'linux']:
- Return()
-
+# Shared environment settings
env = env.Clone()
-env.Append(CPPDEFINES = [
- 'GLEW_BUILD',
- 'GLEW_STATIC',
- #'GLEW_MX', # Multiple Rendering Contexts support
-])
-
env.PrependUnique(CPPPATH = [
'#/include',
])
-glew = env.StaticLibrary(
- target = 'glew',
- source = [
- 'glew.c',
- ],
-)
-
-env = env.Clone()
-
if env['platform'] == 'windows':
env.PrependUnique(LIBS = [
'glu32',
@@ -37,14 +20,46 @@ else:
'GL',
'X11',
])
-env.Prepend(LIBS = [glew])
-env.Program(
+# Library specific environment settings
+lib_env = env.Clone()
+
+lib_env.Append(CPPDEFINES = [
+ 'GLEW_BUILD',
+ #'GLEW_MX', # Multiple Rendering Contexts support
+])
+
+if lib_env['platform'] == 'windows':
+ target = 'glew'
+else:
+ target = 'GLEW'
+
+source = [
+ 'glew.c',
+]
+
+if lib_env['platform'] == 'windows':
+ glew = lib_env.SharedLibrary(target = target, source = source)
+ env.InstallSharedLibrary(glew, version=(1, 5, 2))
+ glew = lib_env.FindIxes(glew, 'LIBPREFIX', 'LIBSUFFIX')
+else:
+ # Use static library on Unices to avoid binary compatability issues
+ lib_env.Append(CPPDEFINES = ['GLEW_STATIC'])
+ glew = lib_env.StaticLibrary(target = target, source = source)
+
+# Program specific environment settings
+prog_env = env.Clone()
+
+prog_env.Prepend(LIBS = [glew])
+
+prog_env.Program(
target = 'glewinfo',
source = ['glewinfo.c'],
)
-env.Program(
+prog_env.Program(
target = 'visualinfo',
source = ['visualinfo.c'],
)
+
+Export('glew')
diff --git a/src/glew/glew.c b/src/glew/glew.c
index aa2278f6c03..624222f9fb1 100644
--- a/src/glew/glew.c
+++ b/src/glew/glew.c
@@ -66,9 +66,26 @@
#endif /* GLEW_MX */
#if defined(__APPLE__)
-#include <mach-o/dyld.h>
#include <stdlib.h>
#include <string.h>
+#include <AvailabilityMacros.h>
+
+#ifdef MAC_OS_X_VERSION_10_3
+
+#include <dlfcn.h>
+
+void* NSGLGetProcAddress (const GLubyte *name)
+{
+ static void* image = NULL;
+ if (NULL == image)
+ {
+ image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
+ }
+ return image ? dlsym(image, (const char*)name) : NULL;
+}
+#else
+
+#include <mach-o/dyld.h>
void* NSGLGetProcAddress (const GLubyte *name)
{
@@ -90,6 +107,7 @@ void* NSGLGetProcAddress (const GLubyte *name)
free(symbolName);
return symbol ? NSAddressOfSymbol(symbol) : NULL;
}
+#endif /* MAC_OS_X_VERSION_10_3 */
#endif /* __APPLE__ */
#if defined(__sgi) || defined (__sun)
@@ -444,8 +462,6 @@ PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
-PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
-PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
@@ -459,7 +475,6 @@ PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
-PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
@@ -501,8 +516,37 @@ PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
+PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL;
+PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL;
+PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL;
+PFNGLTEXBUFFERPROC __glewTexBuffer = NULL;
+
+PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL;
+PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL;
+PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL;
+
PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
+PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL;
+PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL;
+PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL;
+PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL;
+
+PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL;
+PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL;
+PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL;
+PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL;
+PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL;
+PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL;
+PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL;
+PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL;
+PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL;
+PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL;
+PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL;
+
+PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL;
+PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL;
+
PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
@@ -521,6 +565,10 @@ PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
+PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL;
+PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL;
+PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL;
+
PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
@@ -533,10 +581,30 @@ PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
+PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL;
+PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL;
+PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL;
+PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL;
+PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL;
+PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL;
+PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL;
+
PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
+PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL;
+
PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
+PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL;
+PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL;
+PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL;
+PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL;
+
+PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL;
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL;
+PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL;
+PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL;
+
PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
@@ -547,10 +615,10 @@ PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
-PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
+PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
@@ -659,6 +727,10 @@ PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
+PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL;
+
+PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL;
+
PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
@@ -699,6 +771,14 @@ PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
+PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL;
+PFNGLDELETESYNCPROC __glewDeleteSync = NULL;
+PFNGLFENCESYNCPROC __glewFenceSync = NULL;
+PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL;
+PFNGLGETSYNCIVPROC __glewGetSynciv = NULL;
+PFNGLISSYNCPROC __glewIsSync = NULL;
+PFNGLWAITSYNCPROC __glewWaitSync = NULL;
+
PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
@@ -709,11 +789,27 @@ PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
+PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL;
+PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL;
+PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL;
+PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL;
+
PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
+PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
+PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
+PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL;
+PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL;
+PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL;
+PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL;
+PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
+PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL;
+PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL;
+PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL;
+
PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
@@ -988,7 +1084,14 @@ PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
+PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL;
+PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL;
+PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL;
PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
+PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL;
+PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL;
+PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL;
+PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL;
PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
@@ -997,7 +1100,9 @@ PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
+PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL;
PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
+PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL;
PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
@@ -1023,6 +1128,7 @@ PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
+PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL;
PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
@@ -1030,7 +1136,12 @@ PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
+PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL;
+PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL;
+PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL;
+PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL;
PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
+PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL;
PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
@@ -1077,6 +1188,7 @@ PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
+PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL;
PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
@@ -1148,6 +1260,17 @@ PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
+PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL;
+PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL;
+PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL;
+PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL;
+PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL;
+PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL;
+PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL;
+PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL;
+PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL;
+PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL;
+PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL;
PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
@@ -1293,6 +1416,8 @@ PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
+PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL;
+
PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
@@ -1314,6 +1439,10 @@ PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
+PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL;
+PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL;
+PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL;
+
PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
@@ -1475,6 +1604,8 @@ PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
+PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL;
+
PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
@@ -1596,7 +1727,6 @@ PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
-PFNGLVIDEOPARAMETERIVNVPROC __glewVideoParameterivNV = NULL;
PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
@@ -1618,6 +1748,23 @@ PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameter
PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
+PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL;
+PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL;
+PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL;
+PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL;
+PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL;
+PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL;
+PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL;
+PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL;
+PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL;
+PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL;
+PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL;
+PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL;
+PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL;
+PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL;
+
+PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL;
+
PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
@@ -1630,9 +1777,30 @@ PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
+PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL;
+PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL;
+PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL;
+PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL;
+PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL;
+PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL;
+PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL;
+
PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
+PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL;
+PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL;
+PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL;
+PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL;
+PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL;
+PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL;
+PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL;
+PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL;
+PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL;
+PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL;
+PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL;
+PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL;
+
PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
@@ -1849,26 +2017,43 @@ GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
+GLboolean __GLEW_VERSION_3_1 = GL_FALSE;
+GLboolean __GLEW_VERSION_3_2 = GL_FALSE;
GLboolean __GLEW_3DFX_multisample = GL_FALSE;
GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
+GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE;
+GLboolean __GLEW_AMD_performance_monitor = GL_FALSE;
+GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE;
+GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE;
+GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE;
GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
GLboolean __GLEW_APPLE_element_array = GL_FALSE;
GLboolean __GLEW_APPLE_fence = GL_FALSE;
GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
+GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE;
GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
+GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE;
+GLboolean __GLEW_APPLE_row_bytes = GL_FALSE;
GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
+GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE;
GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
+GLboolean __GLEW_ARB_compatibility = GL_FALSE;
+GLboolean __GLEW_ARB_copy_buffer = GL_FALSE;
GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
+GLboolean __GLEW_ARB_depth_clamp = GL_FALSE;
GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
+GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE;
+GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE;
GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
+GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE;
GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
@@ -1887,25 +2072,36 @@ GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
+GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE;
+GLboolean __GLEW_ARB_sample_shading = GL_FALSE;
+GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE;
GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
+GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE;
GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
GLboolean __GLEW_ARB_shadow = GL_FALSE;
GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
+GLboolean __GLEW_ARB_sync = GL_FALSE;
GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
+GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE;
GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
GLboolean __GLEW_ARB_texture_float = GL_FALSE;
+GLboolean __GLEW_ARB_texture_gather = GL_FALSE;
GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
+GLboolean __GLEW_ARB_texture_multisample = GL_FALSE;
GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
+GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE;
GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
+GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE;
+GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE;
GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
@@ -1921,6 +2117,7 @@ GLboolean __GLEW_ATI_element_array = GL_FALSE;
GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
+GLboolean __GLEW_ATI_meminfo = GL_FALSE;
GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
@@ -1983,9 +2180,11 @@ GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
+GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE;
GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
+GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE;
GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
@@ -2016,6 +2215,7 @@ GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
+GLboolean __GLEW_EXT_texture_snorm = GL_FALSE;
GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
GLboolean __GLEW_EXT_timer_query = GL_FALSE;
GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
@@ -2048,6 +2248,7 @@ GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
GLboolean __GLEW_NV_blend_square = GL_FALSE;
GLboolean __GLEW_NV_conditional_render = GL_FALSE;
GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
+GLboolean __GLEW_NV_copy_image = GL_FALSE;
GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
@@ -2070,14 +2271,17 @@ GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
+GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE;
GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
GLboolean __GLEW_NV_point_sprite = GL_FALSE;
GLboolean __GLEW_NV_present_video = GL_FALSE;
GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
GLboolean __GLEW_NV_register_combiners = GL_FALSE;
GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
+GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE;
GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
+GLboolean __GLEW_NV_texture_barrier = GL_FALSE;
GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
@@ -2086,8 +2290,10 @@ GLboolean __GLEW_NV_texture_shader = GL_FALSE;
GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
+GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE;
GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
+GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE;
GLboolean __GLEW_NV_vertex_program = GL_FALSE;
GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
@@ -2463,8 +2669,6 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
- r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
- r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
@@ -2478,7 +2682,6 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
- r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
@@ -2525,6 +2728,37 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_VERSION_3_0 */
+#ifdef GL_VERSION_3_1
+
+static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r;
+ r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r;
+ r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r;
+ r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_VERSION_3_1 */
+
+#ifdef GL_VERSION_3_2
+
+static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r;
+ r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r;
+ r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_VERSION_3_2 */
+
#ifdef GL_3DFX_multisample
#endif /* GL_3DFX_multisample */
@@ -2546,6 +2780,67 @@ static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_3DFX_texture_compression_FXT1 */
+#ifdef GL_AMD_draw_buffers_blend
+
+static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r;
+ r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r;
+ r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r;
+ r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_AMD_draw_buffers_blend */
+
+#ifdef GL_AMD_performance_monitor
+
+static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r;
+ r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r;
+ r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r;
+ r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r;
+ r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r;
+ r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r;
+ r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r;
+ r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r;
+ r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r;
+ r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r;
+ r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_AMD_performance_monitor */
+
+#ifdef GL_AMD_texture_texture4
+
+#endif /* GL_AMD_texture_texture4 */
+
+#ifdef GL_AMD_vertex_shader_tessellator
+
+static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r;
+ r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_AMD_vertex_shader_tessellator */
+
+#ifdef GL_APPLE_aux_depth_stencil
+
+#endif /* GL_APPLE_aux_depth_stencil */
+
#ifdef GL_APPLE_client_storage
#endif /* GL_APPLE_client_storage */
@@ -2605,10 +2900,33 @@ static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INI
#endif /* GL_APPLE_flush_buffer_range */
+#ifdef GL_APPLE_object_purgeable
+
+static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r;
+ r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r;
+ r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_APPLE_object_purgeable */
+
#ifdef GL_APPLE_pixel_buffer
#endif /* GL_APPLE_pixel_buffer */
+#ifdef GL_APPLE_rgb_422
+
+#endif /* GL_APPLE_rgb_422 */
+
+#ifdef GL_APPLE_row_bytes
+
+#endif /* GL_APPLE_row_bytes */
+
#ifdef GL_APPLE_specular_vector
#endif /* GL_APPLE_specular_vector */
@@ -2662,6 +2980,25 @@ static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INI
#endif /* GL_APPLE_vertex_array_range */
+#ifdef GL_APPLE_vertex_program_evaluators
+
+static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r;
+ r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r;
+ r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r;
+ r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r;
+ r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r;
+ r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r;
+ r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_APPLE_vertex_program_evaluators */
+
#ifdef GL_APPLE_ycbcr_422
#endif /* GL_APPLE_ycbcr_422 */
@@ -2679,10 +3016,31 @@ static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_color_buffer_float */
+#ifdef GL_ARB_compatibility
+
+#endif /* GL_ARB_compatibility */
+
+#ifdef GL_ARB_copy_buffer
+
+static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_copy_buffer */
+
#ifdef GL_ARB_depth_buffer_float
#endif /* GL_ARB_depth_buffer_float */
+#ifdef GL_ARB_depth_clamp
+
+#endif /* GL_ARB_depth_clamp */
+
#ifdef GL_ARB_depth_texture
#endif /* GL_ARB_depth_texture */
@@ -2700,6 +3058,38 @@ static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_draw_buffers */
+#ifdef GL_ARB_draw_buffers_blend
+
+static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r;
+ r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r;
+ r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r;
+ r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_draw_buffers_blend */
+
+#ifdef GL_ARB_draw_elements_base_vertex
+
+static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r;
+ r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r;
+ r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r;
+ r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_draw_elements_base_vertex */
+
#ifdef GL_ARB_draw_instanced
static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -2714,6 +3104,10 @@ static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_draw_instanced */
+#ifdef GL_ARB_fragment_coord_conventions
+
+#endif /* GL_ARB_fragment_coord_conventions */
+
#ifdef GL_ARB_fragment_program
#endif /* GL_ARB_fragment_program */
@@ -2739,10 +3133,10 @@ static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
- r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
+ r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
@@ -2976,6 +3370,36 @@ static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_point_sprite */
+#ifdef GL_ARB_provoking_vertex
+
+static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_provoking_vertex */
+
+#ifdef GL_ARB_sample_shading
+
+static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_sample_shading */
+
+#ifdef GL_ARB_seamless_cube_map
+
+#endif /* GL_ARB_seamless_cube_map */
+
#ifdef GL_ARB_shader_objects
static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3027,6 +3451,10 @@ static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_shader_objects */
+#ifdef GL_ARB_shader_texture_lod
+
+#endif /* GL_ARB_shader_texture_lod */
+
#ifdef GL_ARB_shading_language_100
#endif /* GL_ARB_shading_language_100 */
@@ -3039,6 +3467,25 @@ static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_shadow_ambient */
+#ifdef GL_ARB_sync
+
+static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r;
+ r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r;
+ r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r;
+ r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r;
+ r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r;
+ r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r;
+ r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_sync */
+
#ifdef GL_ARB_texture_border_clamp
#endif /* GL_ARB_texture_border_clamp */
@@ -3083,6 +3530,10 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT
#endif /* GL_ARB_texture_cube_map */
+#ifdef GL_ARB_texture_cube_map_array
+
+#endif /* GL_ARB_texture_cube_map_array */
+
#ifdef GL_ARB_texture_env_add
#endif /* GL_ARB_texture_env_add */
@@ -3103,14 +3554,38 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT
#endif /* GL_ARB_texture_float */
+#ifdef GL_ARB_texture_gather
+
+#endif /* GL_ARB_texture_gather */
+
#ifdef GL_ARB_texture_mirrored_repeat
#endif /* GL_ARB_texture_mirrored_repeat */
+#ifdef GL_ARB_texture_multisample
+
+static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r;
+ r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r;
+ r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r;
+ r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_texture_multisample */
+
#ifdef GL_ARB_texture_non_power_of_two
#endif /* GL_ARB_texture_non_power_of_two */
+#ifdef GL_ARB_texture_query_lod
+
+#endif /* GL_ARB_texture_query_lod */
+
#ifdef GL_ARB_texture_rectangle
#endif /* GL_ARB_texture_rectangle */
@@ -3135,6 +3610,32 @@ static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_transpose_matrix */
+#ifdef GL_ARB_uniform_buffer_object
+
+static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
+ r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
+ r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r;
+ r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r;
+ r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r;
+ r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r;
+ r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
+ r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r;
+ r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r;
+ r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_uniform_buffer_object */
+
+#ifdef GL_ARB_vertex_array_bgra
+
+#endif /* GL_ARB_vertex_array_bgra */
+
#ifdef GL_ARB_vertex_array_object
static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3413,6 +3914,10 @@ static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ATI_map_object_buffer */
+#ifdef GL_ATI_meminfo
+
+#endif /* GL_ATI_meminfo */
+
#ifdef GL_ATI_pn_triangles
static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3795,7 +4300,14 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT
r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
+ r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r;
+ r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r;
+ r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r;
r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
+ r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r;
+ r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r;
+ r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r;
+ r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r;
r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
@@ -3804,7 +4316,9 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT
r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
+ r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r;
r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
+ r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r;
r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
@@ -3830,6 +4344,7 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT
r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
+ r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r;
r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
@@ -3837,7 +4352,12 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT
r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
+ r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r;
+ r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r;
+ r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r;
+ r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r;
r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
+ r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r;
r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
@@ -3884,6 +4404,7 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT
r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
+ r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r;
r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
@@ -3955,6 +4476,17 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT
r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
+ r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r;
+ r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r;
+ r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r;
return r;
}
@@ -4372,6 +4904,19 @@ static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_polygon_offset */
+#ifdef GL_EXT_provoking_vertex
+
+static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_provoking_vertex */
+
#ifdef GL_EXT_rescale_normal
#endif /* GL_EXT_rescale_normal */
@@ -4419,6 +4964,21 @@ static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_secondary_color */
+#ifdef GL_EXT_separate_shader_objects
+
+static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r;
+ r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r;
+ r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_separate_shader_objects */
+
#ifdef GL_EXT_separate_specular_color
#endif /* GL_EXT_separate_specular_color */
@@ -4614,6 +5174,10 @@ static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_I
#endif /* GL_EXT_texture_shared_exponent */
+#ifdef GL_EXT_texture_snorm
+
+#endif /* GL_EXT_texture_snorm */
+
#ifdef GL_EXT_texture_swizzle
#endif /* GL_EXT_texture_swizzle */
@@ -4989,6 +5553,19 @@ static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_copy_depth_to_color */
+#ifdef GL_NV_copy_image
+
+static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_copy_image */
+
#ifdef GL_NV_depth_buffer_float
static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -5263,6 +5840,10 @@ static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_I
#endif /* GL_NV_parameter_buffer_object */
+#ifdef GL_NV_parameter_buffer_object2
+
+#endif /* GL_NV_parameter_buffer_object2 */
+
#ifdef GL_NV_pixel_data_range
static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -5303,7 +5884,6 @@ static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
- r = ((glVideoParameterivNV = (PFNGLVIDEOPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoParameterivNV")) == NULL) || r;
return r;
}
@@ -5363,6 +5943,32 @@ static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_register_combiners2 */
+#ifdef GL_NV_shader_buffer_load
+
+static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r;
+ r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r;
+ r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r;
+ r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r;
+ r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r;
+ r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r;
+ r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r;
+ r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r;
+ r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r;
+ r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r;
+ r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r;
+ r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r;
+ r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r;
+ r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_shader_buffer_load */
+
#ifdef GL_NV_texgen_emboss
#endif /* GL_NV_texgen_emboss */
@@ -5371,6 +5977,19 @@ static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_texgen_reflection */
+#ifdef GL_NV_texture_barrier
+
+static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_texture_barrier */
+
#ifdef GL_NV_texture_compression_vtc
#endif /* GL_NV_texture_compression_vtc */
@@ -5422,6 +6041,25 @@ static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_transform_feedback */
+#ifdef GL_NV_transform_feedback2
+
+static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r;
+ r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r;
+ r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r;
+ r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r;
+ r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r;
+ r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r;
+ r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_transform_feedback2 */
+
#ifdef GL_NV_vertex_array_range
static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -5440,6 +6078,30 @@ static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_vertex_array_range2 */
+#ifdef GL_NV_vertex_buffer_unified_memory
+
+static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r;
+ r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r;
+ r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r;
+ r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r;
+ r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r;
+ r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r;
+ r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r;
+ r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r;
+ r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r;
+ r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r;
+ r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r;
+ r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_vertex_buffer_unified_memory */
+
#ifdef GL_NV_vertex_program
static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -6153,81 +6815,37 @@ static
GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
{
const GLubyte* s;
- GLuint dot, major, minor;
+ GLuint dot;
+ GLint major, minor;
/* query opengl version */
s = glGetString(GL_VERSION);
dot = _glewStrCLen(s, '.');
- major = dot-1;
- minor = dot+1;
- if (dot == 0 || s[minor] == '\0')
+ if (dot == 0)
+ return GLEW_ERROR_NO_GL_VERSION;
+
+ major = s[dot-1]-'0';
+ minor = s[dot+1]-'0';
+
+ if (minor < 0 || minor > 9)
+ minor = 0;
+ if (major<0 || major>9)
return GLEW_ERROR_NO_GL_VERSION;
- if (s[major] == '1' && s[minor] == '0')
+
+
+ if (major == 1 && minor == 0)
{
- return GLEW_ERROR_GL_VERSION_10_ONLY;
+ return GLEW_ERROR_GL_VERSION_10_ONLY;
}
else
{
- CONST_CAST(GLEW_VERSION_1_1) = GL_TRUE;
- if (s[major] >= '2')
- {
- CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_2_0) = GL_TRUE;
- if (s[minor] >= '1')
- {
- CONST_CAST(GLEW_VERSION_2_1) = GL_TRUE;
- }
- }
- else
- {
- if (s[minor] >= '5')
- {
- CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
- }
- if (s[minor] == '4')
- {
- CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
- }
- if (s[minor] == '3')
- {
- CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
- }
- if (s[minor] == '2')
- {
- CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
- CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
- }
- if (s[minor] < '2')
- {
- CONST_CAST(GLEW_VERSION_1_2) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
- CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
- }
- }
+ CONST_CAST(GLEW_VERSION_3_0) = ( major >= 3 ) ? GL_TRUE : GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_1) = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_0) = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_5) = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_4) = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_3) = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_2) = GLEW_VERSION_1_3 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_1) = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
}
/* initialize extensions */
#ifdef GL_VERSION_1_2
@@ -6251,6 +6869,12 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_VERSION_3_0
if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_VERSION_3_0 */
+#ifdef GL_VERSION_3_1
+ if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_VERSION_3_1 */
+#ifdef GL_VERSION_3_2
+ if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_VERSION_3_2 */
#ifdef GL_3DFX_multisample
CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample");
#endif /* GL_3DFX_multisample */
@@ -6261,6 +6885,24 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_3DFX_texture_compression_FXT1
CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1");
#endif /* GL_3DFX_texture_compression_FXT1 */
+#ifdef GL_AMD_draw_buffers_blend
+ CONST_CAST(GLEW_AMD_draw_buffers_blend) = glewGetExtension("GL_AMD_draw_buffers_blend");
+ if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_AMD_draw_buffers_blend */
+#ifdef GL_AMD_performance_monitor
+ CONST_CAST(GLEW_AMD_performance_monitor) = glewGetExtension("GL_AMD_performance_monitor");
+ if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_AMD_performance_monitor */
+#ifdef GL_AMD_texture_texture4
+ CONST_CAST(GLEW_AMD_texture_texture4) = glewGetExtension("GL_AMD_texture_texture4");
+#endif /* GL_AMD_texture_texture4 */
+#ifdef GL_AMD_vertex_shader_tessellator
+ CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = glewGetExtension("GL_AMD_vertex_shader_tessellator");
+ if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_AMD_vertex_shader_tessellator */
+#ifdef GL_APPLE_aux_depth_stencil
+ CONST_CAST(GLEW_APPLE_aux_depth_stencil) = glewGetExtension("GL_APPLE_aux_depth_stencil");
+#endif /* GL_APPLE_aux_depth_stencil */
#ifdef GL_APPLE_client_storage
CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage");
#endif /* GL_APPLE_client_storage */
@@ -6279,9 +6921,19 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_APPLE_flush_buffer_range) = glewGetExtension("GL_APPLE_flush_buffer_range");
if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_APPLE_flush_buffer_range */
+#ifdef GL_APPLE_object_purgeable
+ CONST_CAST(GLEW_APPLE_object_purgeable) = glewGetExtension("GL_APPLE_object_purgeable");
+ if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_APPLE_object_purgeable */
#ifdef GL_APPLE_pixel_buffer
CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer");
#endif /* GL_APPLE_pixel_buffer */
+#ifdef GL_APPLE_rgb_422
+ CONST_CAST(GLEW_APPLE_rgb_422) = glewGetExtension("GL_APPLE_rgb_422");
+#endif /* GL_APPLE_rgb_422 */
+#ifdef GL_APPLE_row_bytes
+ CONST_CAST(GLEW_APPLE_row_bytes) = glewGetExtension("GL_APPLE_row_bytes");
+#endif /* GL_APPLE_row_bytes */
#ifdef GL_APPLE_specular_vector
CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector");
#endif /* GL_APPLE_specular_vector */
@@ -6300,6 +6952,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range");
if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_APPLE_vertex_array_range */
+#ifdef GL_APPLE_vertex_program_evaluators
+ CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = glewGetExtension("GL_APPLE_vertex_program_evaluators");
+ if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_APPLE_vertex_program_evaluators */
#ifdef GL_APPLE_ycbcr_422
CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422");
#endif /* GL_APPLE_ycbcr_422 */
@@ -6307,9 +6963,19 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float");
if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_color_buffer_float */
+#ifdef GL_ARB_compatibility
+ CONST_CAST(GLEW_ARB_compatibility) = glewGetExtension("GL_ARB_compatibility");
+#endif /* GL_ARB_compatibility */
+#ifdef GL_ARB_copy_buffer
+ CONST_CAST(GLEW_ARB_copy_buffer) = glewGetExtension("GL_ARB_copy_buffer");
+ if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_copy_buffer */
#ifdef GL_ARB_depth_buffer_float
CONST_CAST(GLEW_ARB_depth_buffer_float) = glewGetExtension("GL_ARB_depth_buffer_float");
#endif /* GL_ARB_depth_buffer_float */
+#ifdef GL_ARB_depth_clamp
+ CONST_CAST(GLEW_ARB_depth_clamp) = glewGetExtension("GL_ARB_depth_clamp");
+#endif /* GL_ARB_depth_clamp */
#ifdef GL_ARB_depth_texture
CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture");
#endif /* GL_ARB_depth_texture */
@@ -6317,10 +6983,21 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers");
if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_draw_buffers */
+#ifdef GL_ARB_draw_buffers_blend
+ CONST_CAST(GLEW_ARB_draw_buffers_blend) = glewGetExtension("GL_ARB_draw_buffers_blend");
+ if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_draw_buffers_blend */
+#ifdef GL_ARB_draw_elements_base_vertex
+ CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = glewGetExtension("GL_ARB_draw_elements_base_vertex");
+ if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_draw_elements_base_vertex */
#ifdef GL_ARB_draw_instanced
CONST_CAST(GLEW_ARB_draw_instanced) = glewGetExtension("GL_ARB_draw_instanced");
if (glewExperimental || GLEW_ARB_draw_instanced) CONST_CAST(GLEW_ARB_draw_instanced) = !_glewInit_GL_ARB_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_draw_instanced */
+#ifdef GL_ARB_fragment_coord_conventions
+ CONST_CAST(GLEW_ARB_fragment_coord_conventions) = glewGetExtension("GL_ARB_fragment_coord_conventions");
+#endif /* GL_ARB_fragment_coord_conventions */
#ifdef GL_ARB_fragment_program
CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program");
#endif /* GL_ARB_fragment_program */
@@ -6385,10 +7062,24 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_ARB_point_sprite
CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite");
#endif /* GL_ARB_point_sprite */
+#ifdef GL_ARB_provoking_vertex
+ CONST_CAST(GLEW_ARB_provoking_vertex) = glewGetExtension("GL_ARB_provoking_vertex");
+ if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_provoking_vertex */
+#ifdef GL_ARB_sample_shading
+ CONST_CAST(GLEW_ARB_sample_shading) = glewGetExtension("GL_ARB_sample_shading");
+ if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_sample_shading */
+#ifdef GL_ARB_seamless_cube_map
+ CONST_CAST(GLEW_ARB_seamless_cube_map) = glewGetExtension("GL_ARB_seamless_cube_map");
+#endif /* GL_ARB_seamless_cube_map */
#ifdef GL_ARB_shader_objects
CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects");
if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_shader_objects */
+#ifdef GL_ARB_shader_texture_lod
+ CONST_CAST(GLEW_ARB_shader_texture_lod) = glewGetExtension("GL_ARB_shader_texture_lod");
+#endif /* GL_ARB_shader_texture_lod */
#ifdef GL_ARB_shading_language_100
CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100");
#endif /* GL_ARB_shading_language_100 */
@@ -6398,6 +7089,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_ARB_shadow_ambient
CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient");
#endif /* GL_ARB_shadow_ambient */
+#ifdef GL_ARB_sync
+ CONST_CAST(GLEW_ARB_sync) = glewGetExtension("GL_ARB_sync");
+ if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_sync */
#ifdef GL_ARB_texture_border_clamp
CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp");
#endif /* GL_ARB_texture_border_clamp */
@@ -6415,6 +7110,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_ARB_texture_cube_map
CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map");
#endif /* GL_ARB_texture_cube_map */
+#ifdef GL_ARB_texture_cube_map_array
+ CONST_CAST(GLEW_ARB_texture_cube_map_array) = glewGetExtension("GL_ARB_texture_cube_map_array");
+#endif /* GL_ARB_texture_cube_map_array */
#ifdef GL_ARB_texture_env_add
CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add");
#endif /* GL_ARB_texture_env_add */
@@ -6430,12 +7128,22 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_ARB_texture_float
CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float");
#endif /* GL_ARB_texture_float */
+#ifdef GL_ARB_texture_gather
+ CONST_CAST(GLEW_ARB_texture_gather) = glewGetExtension("GL_ARB_texture_gather");
+#endif /* GL_ARB_texture_gather */
#ifdef GL_ARB_texture_mirrored_repeat
CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat");
#endif /* GL_ARB_texture_mirrored_repeat */
+#ifdef GL_ARB_texture_multisample
+ CONST_CAST(GLEW_ARB_texture_multisample) = glewGetExtension("GL_ARB_texture_multisample");
+ if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_texture_multisample */
#ifdef GL_ARB_texture_non_power_of_two
CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two");
#endif /* GL_ARB_texture_non_power_of_two */
+#ifdef GL_ARB_texture_query_lod
+ CONST_CAST(GLEW_ARB_texture_query_lod) = glewGetExtension("GL_ARB_texture_query_lod");
+#endif /* GL_ARB_texture_query_lod */
#ifdef GL_ARB_texture_rectangle
CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle");
#endif /* GL_ARB_texture_rectangle */
@@ -6446,6 +7154,13 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix");
if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_transpose_matrix */
+#ifdef GL_ARB_uniform_buffer_object
+ CONST_CAST(GLEW_ARB_uniform_buffer_object) = glewGetExtension("GL_ARB_uniform_buffer_object");
+ if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_uniform_buffer_object */
+#ifdef GL_ARB_vertex_array_bgra
+ CONST_CAST(GLEW_ARB_vertex_array_bgra) = glewGetExtension("GL_ARB_vertex_array_bgra");
+#endif /* GL_ARB_vertex_array_bgra */
#ifdef GL_ARB_vertex_array_object
CONST_CAST(GLEW_ARB_vertex_array_object) = glewGetExtension("GL_ARB_vertex_array_object");
if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -6502,6 +7217,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer");
if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_map_object_buffer */
+#ifdef GL_ATI_meminfo
+ CONST_CAST(GLEW_ATI_meminfo) = glewGetExtension("GL_ATI_meminfo");
+#endif /* GL_ATI_meminfo */
#ifdef GL_ATI_pn_triangles
CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles");
if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -6727,6 +7445,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset");
if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_polygon_offset */
+#ifdef GL_EXT_provoking_vertex
+ CONST_CAST(GLEW_EXT_provoking_vertex) = glewGetExtension("GL_EXT_provoking_vertex");
+ if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_provoking_vertex */
#ifdef GL_EXT_rescale_normal
CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal");
#endif /* GL_EXT_rescale_normal */
@@ -6738,6 +7460,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color");
if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_secondary_color */
+#ifdef GL_EXT_separate_shader_objects
+ CONST_CAST(GLEW_EXT_separate_shader_objects) = glewGetExtension("GL_EXT_separate_shader_objects");
+ if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_separate_shader_objects */
#ifdef GL_EXT_separate_specular_color
CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color");
#endif /* GL_EXT_separate_specular_color */
@@ -6835,6 +7561,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_EXT_texture_shared_exponent
CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent");
#endif /* GL_EXT_texture_shared_exponent */
+#ifdef GL_EXT_texture_snorm
+ CONST_CAST(GLEW_EXT_texture_snorm) = glewGetExtension("GL_EXT_texture_snorm");
+#endif /* GL_EXT_texture_snorm */
#ifdef GL_EXT_texture_swizzle
CONST_CAST(GLEW_EXT_texture_swizzle) = glewGetExtension("GL_EXT_texture_swizzle");
#endif /* GL_EXT_texture_swizzle */
@@ -6947,6 +7676,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_NV_copy_depth_to_color
CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color");
#endif /* GL_NV_copy_depth_to_color */
+#ifdef GL_NV_copy_image
+ CONST_CAST(GLEW_NV_copy_image) = glewGetExtension("GL_NV_copy_image");
+ if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_copy_image */
#ifdef GL_NV_depth_buffer_float
CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float");
if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -7024,6 +7757,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object");
if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_parameter_buffer_object */
+#ifdef GL_NV_parameter_buffer_object2
+ CONST_CAST(GLEW_NV_parameter_buffer_object2) = glewGetExtension("GL_NV_parameter_buffer_object2");
+#endif /* GL_NV_parameter_buffer_object2 */
#ifdef GL_NV_pixel_data_range
CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range");
if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -7048,12 +7784,20 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2");
if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_register_combiners2 */
+#ifdef GL_NV_shader_buffer_load
+ CONST_CAST(GLEW_NV_shader_buffer_load) = glewGetExtension("GL_NV_shader_buffer_load");
+ if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_shader_buffer_load */
#ifdef GL_NV_texgen_emboss
CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss");
#endif /* GL_NV_texgen_emboss */
#ifdef GL_NV_texgen_reflection
CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection");
#endif /* GL_NV_texgen_reflection */
+#ifdef GL_NV_texture_barrier
+ CONST_CAST(GLEW_NV_texture_barrier) = glewGetExtension("GL_NV_texture_barrier");
+ if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_texture_barrier */
#ifdef GL_NV_texture_compression_vtc
CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc");
#endif /* GL_NV_texture_compression_vtc */
@@ -7079,6 +7823,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback");
if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_transform_feedback */
+#ifdef GL_NV_transform_feedback2
+ CONST_CAST(GLEW_NV_transform_feedback2) = glewGetExtension("GL_NV_transform_feedback2");
+ if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_transform_feedback2 */
#ifdef GL_NV_vertex_array_range
CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range");
if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -7086,6 +7834,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
#ifdef GL_NV_vertex_array_range2
CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2");
#endif /* GL_NV_vertex_array_range2 */
+#ifdef GL_NV_vertex_buffer_unified_memory
+ CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = glewGetExtension("GL_NV_vertex_buffer_unified_memory");
+ if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_vertex_buffer_unified_memory */
#ifdef GL_NV_vertex_program
CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program");
if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -7352,6 +8104,16 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
+PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL;
+PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL;
+PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL;
+PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL;
+PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL;
+PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL;
+PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL;
+PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL;
+PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL;
+
PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
@@ -7437,6 +8199,8 @@ PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
+PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL;
+
PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
@@ -7472,8 +8236,10 @@ PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
+GLboolean __WGLEW_AMD_gpu_association = GL_FALSE;
GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
GLboolean __WGLEW_ARB_create_context = GL_FALSE;
+GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE;
GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
@@ -7500,6 +8266,7 @@ GLboolean __WGLEW_I3D_genlock = GL_FALSE;
GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
+GLboolean __WGLEW_NV_copy_image = GL_FALSE;
GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
GLboolean __WGLEW_NV_present_video = GL_FALSE;
@@ -7529,6 +8296,27 @@ static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
#endif /* WGL_3DL_stereo_control */
+#ifdef WGL_AMD_gpu_association
+
+static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r;
+ r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r;
+ r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r;
+ r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r;
+ r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r;
+ r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r;
+ r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r;
+ r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r;
+ r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_AMD_gpu_association */
+
#ifdef WGL_ARB_buffer_region
static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -7558,6 +8346,10 @@ static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
#endif /* WGL_ARB_create_context */
+#ifdef WGL_ARB_create_context_profile
+
+#endif /* WGL_ARB_create_context_profile */
+
#ifdef WGL_ARB_extensions_string
static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -7859,6 +8651,19 @@ static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
#endif /* WGL_I3D_swap_frame_usage */
+#ifdef WGL_NV_copy_image
+
+static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_NV_copy_image */
+
#ifdef WGL_NV_float_buffer
#endif /* WGL_NV_float_buffer */
@@ -8014,6 +8819,10 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control");
if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_3DL_stereo_control */
+#ifdef WGL_AMD_gpu_association
+ CONST_CAST(WGLEW_AMD_gpu_association) = wglewGetExtension("WGL_AMD_gpu_association");
+ if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_AMD_gpu_association */
#ifdef WGL_ARB_buffer_region
CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region");
if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -8022,6 +8831,9 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(WGLEW_ARB_create_context) = wglewGetExtension("WGL_ARB_create_context");
if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_ARB_create_context */
+#ifdef WGL_ARB_create_context_profile
+ CONST_CAST(WGLEW_ARB_create_context_profile) = wglewGetExtension("WGL_ARB_create_context_profile");
+#endif /* WGL_ARB_create_context_profile */
#ifdef WGL_ARB_extensions_string
CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string");
if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -8117,6 +8929,10 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage");
if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_I3D_swap_frame_usage */
+#ifdef WGL_NV_copy_image
+ CONST_CAST(WGLEW_NV_copy_image) = wglewGetExtension("WGL_NV_copy_image");
+ if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_NV_copy_image */
#ifdef WGL_NV_float_buffer
CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer");
#endif /* WGL_NV_float_buffer */
@@ -8187,6 +9003,8 @@ PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
+PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL;
+
PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
@@ -8200,6 +9018,8 @@ PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
+PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL;
+
PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
@@ -8285,6 +9105,7 @@ GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
GLboolean __GLXEW_ARB_create_context = GL_FALSE;
+GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE;
GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
@@ -8295,6 +9116,7 @@ GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
GLboolean __GLXEW_EXT_import_context = GL_FALSE;
GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
+GLboolean __GLXEW_EXT_swap_control = GL_FALSE;
GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
@@ -8303,6 +9125,7 @@ GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
+GLboolean __GLXEW_NV_copy_image = GL_FALSE;
GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
GLboolean __GLXEW_NV_present_video = GL_FALSE;
GLboolean __GLXEW_NV_swap_group = GL_FALSE;
@@ -8395,6 +9218,10 @@ static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_ARB_create_context */
+#ifdef GLX_ARB_create_context_profile
+
+#endif /* GLX_ARB_create_context_profile */
+
#ifdef GLX_ARB_fbconfig_float
#endif /* GLX_ARB_fbconfig_float */
@@ -8458,6 +9285,19 @@ static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_EXT_scene_marker */
+#ifdef GLX_EXT_swap_control
+
+static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_EXT_swap_control */
+
#ifdef GLX_EXT_texture_from_pixmap
static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT)
@@ -8545,6 +9385,19 @@ static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_MESA_set_3dfx_mode */
+#ifdef GLX_NV_copy_image
+
+static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_NV_copy_image */
+
#ifdef GLX_NV_float_buffer
#endif /* GLX_NV_float_buffer */
@@ -8841,10 +9694,10 @@ GLboolean glxewGetExtension (const char* name)
{
GLubyte* p;
GLubyte* end;
- GLuint len = _glewStrLen((const GLubyte*)name);
-/* if (glXQueryExtensionsString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; */
-/* p = (GLubyte*)glXQueryExtensionsString(glXGetCurrentDisplay(), DefaultScreen(glXGetCurrentDisplay())); */
- if (glXGetClientString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE;
+ GLuint len;
+
+ if (glXGetCurrentDisplay == NULL) return GL_FALSE;
+ len = _glewStrLen((const GLubyte*)name);
p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
if (0 == p) return GL_FALSE;
end = p + _glewStrLen(p);
@@ -8897,6 +9750,9 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLXEW_ARB_create_context) = glxewGetExtension("GLX_ARB_create_context");
if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_ARB_create_context */
+#ifdef GLX_ARB_create_context_profile
+ CONST_CAST(GLXEW_ARB_create_context_profile) = glxewGetExtension("GLX_ARB_create_context_profile");
+#endif /* GLX_ARB_create_context_profile */
#ifdef GLX_ARB_fbconfig_float
CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float");
#endif /* GLX_ARB_fbconfig_float */
@@ -8929,6 +9785,10 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
#ifdef GLX_EXT_scene_marker
CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker");
#endif /* GLX_EXT_scene_marker */
+#ifdef GLX_EXT_swap_control
+ CONST_CAST(GLXEW_EXT_swap_control) = glxewGetExtension("GLX_EXT_swap_control");
+ if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_EXT_swap_control */
#ifdef GLX_EXT_texture_from_pixmap
CONST_CAST(GLXEW_EXT_texture_from_pixmap) = glxewGetExtension("GLX_EXT_texture_from_pixmap");
if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT);
@@ -8959,6 +9819,10 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode");
if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_MESA_set_3dfx_mode */
+#ifdef GLX_NV_copy_image
+ CONST_CAST(GLXEW_NV_copy_image) = glxewGetExtension("GLX_NV_copy_image");
+ if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_NV_copy_image */
#ifdef GLX_NV_float_buffer
CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer");
#endif /* GLX_NV_float_buffer */
@@ -9076,10 +9940,10 @@ const GLubyte* glewGetString (GLenum name)
static const GLubyte* _glewString[] =
{
(const GLubyte*)NULL,
- (const GLubyte*)"1.5.1",
+ (const GLubyte*)"1.5.2",
(const GLubyte*)"1",
(const GLubyte*)"5",
- (const GLubyte*)"1"
+ (const GLubyte*)"2"
};
const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
return _glewString[(int)name > max_string ? 0 : (int)name];
@@ -9175,6 +10039,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_VERSION_3_1
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3))
+ {
+ ret = GLEW_VERSION_3_1;
+ continue;
+ }
+#endif
+#ifdef GL_VERSION_3_2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3))
+ {
+ ret = GLEW_VERSION_3_2;
+ continue;
+ }
+#endif
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
{
@@ -9200,8 +10078,46 @@ GLboolean glewIsSupported (const char* name)
}
#endif
}
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
+ {
+#ifdef GL_AMD_draw_buffers_blend
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
+ {
+ ret = GLEW_AMD_draw_buffers_blend;
+ continue;
+ }
+#endif
+#ifdef GL_AMD_performance_monitor
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19))
+ {
+ ret = GLEW_AMD_performance_monitor;
+ continue;
+ }
+#endif
+#ifdef GL_AMD_texture_texture4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16))
+ {
+ ret = GLEW_AMD_texture_texture4;
+ continue;
+ }
+#endif
+#ifdef GL_AMD_vertex_shader_tessellator
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25))
+ {
+ ret = GLEW_AMD_vertex_shader_tessellator;
+ continue;
+ }
+#endif
+ }
if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
{
+#ifdef GL_APPLE_aux_depth_stencil
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17))
+ {
+ ret = GLEW_APPLE_aux_depth_stencil;
+ continue;
+ }
+#endif
#ifdef GL_APPLE_client_storage
if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
{
@@ -9237,6 +10153,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_APPLE_object_purgeable
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16))
+ {
+ ret = GLEW_APPLE_object_purgeable;
+ continue;
+ }
+#endif
#ifdef GL_APPLE_pixel_buffer
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
{
@@ -9244,6 +10167,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_APPLE_rgb_422
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7))
+ {
+ ret = GLEW_APPLE_rgb_422;
+ continue;
+ }
+#endif
+#ifdef GL_APPLE_row_bytes
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9))
+ {
+ ret = GLEW_APPLE_row_bytes;
+ continue;
+ }
+#endif
#ifdef GL_APPLE_specular_vector
if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
{
@@ -9279,6 +10216,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_APPLE_vertex_program_evaluators
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25))
+ {
+ ret = GLEW_APPLE_vertex_program_evaluators;
+ continue;
+ }
+#endif
#ifdef GL_APPLE_ycbcr_422
if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
{
@@ -9296,6 +10240,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_compatibility
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13))
+ {
+ ret = GLEW_ARB_compatibility;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_copy_buffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
+ {
+ ret = GLEW_ARB_copy_buffer;
+ continue;
+ }
+#endif
#ifdef GL_ARB_depth_buffer_float
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
{
@@ -9303,6 +10261,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_depth_clamp
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
+ {
+ ret = GLEW_ARB_depth_clamp;
+ continue;
+ }
+#endif
#ifdef GL_ARB_depth_texture
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
{
@@ -9317,6 +10282,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_draw_buffers_blend
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
+ {
+ ret = GLEW_ARB_draw_buffers_blend;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_draw_elements_base_vertex
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25))
+ {
+ ret = GLEW_ARB_draw_elements_base_vertex;
+ continue;
+ }
+#endif
#ifdef GL_ARB_draw_instanced
if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
{
@@ -9324,6 +10303,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_fragment_coord_conventions
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26))
+ {
+ ret = GLEW_ARB_fragment_coord_conventions;
+ continue;
+ }
+#endif
#ifdef GL_ARB_fragment_program
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
{
@@ -9450,6 +10436,27 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_provoking_vertex
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
+ {
+ ret = GLEW_ARB_provoking_vertex;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_sample_shading
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14))
+ {
+ ret = GLEW_ARB_sample_shading;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_seamless_cube_map
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17))
+ {
+ ret = GLEW_ARB_seamless_cube_map;
+ continue;
+ }
+#endif
#ifdef GL_ARB_shader_objects
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
{
@@ -9457,6 +10464,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_shader_texture_lod
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
+ {
+ ret = GLEW_ARB_shader_texture_lod;
+ continue;
+ }
+#endif
#ifdef GL_ARB_shading_language_100
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
{
@@ -9478,6 +10492,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_sync
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4))
+ {
+ ret = GLEW_ARB_sync;
+ continue;
+ }
+#endif
#ifdef GL_ARB_texture_border_clamp
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
{
@@ -9513,6 +10534,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_texture_cube_map_array
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22))
+ {
+ ret = GLEW_ARB_texture_cube_map_array;
+ continue;
+ }
+#endif
#ifdef GL_ARB_texture_env_add
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
{
@@ -9548,6 +10576,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_texture_gather
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14))
+ {
+ ret = GLEW_ARB_texture_gather;
+ continue;
+ }
+#endif
#ifdef GL_ARB_texture_mirrored_repeat
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
{
@@ -9555,6 +10590,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_texture_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
+ {
+ ret = GLEW_ARB_texture_multisample;
+ continue;
+ }
+#endif
#ifdef GL_ARB_texture_non_power_of_two
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
{
@@ -9562,6 +10604,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_texture_query_lod
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17))
+ {
+ ret = GLEW_ARB_texture_query_lod;
+ continue;
+ }
+#endif
#ifdef GL_ARB_texture_rectangle
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
{
@@ -9583,6 +10632,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_uniform_buffer_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21))
+ {
+ ret = GLEW_ARB_uniform_buffer_object;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_vertex_array_bgra
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
+ {
+ ret = GLEW_ARB_vertex_array_bgra;
+ continue;
+ }
+#endif
#ifdef GL_ARB_vertex_array_object
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
{
@@ -9694,6 +10757,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ATI_meminfo
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7))
+ {
+ ret = GLEW_ATI_meminfo;
+ continue;
+ }
+#endif
#ifdef GL_ATI_pn_triangles
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
{
@@ -10131,6 +11201,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_provoking_vertex
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
+ {
+ ret = GLEW_EXT_provoking_vertex;
+ continue;
+ }
+#endif
#ifdef GL_EXT_rescale_normal
if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
{
@@ -10152,6 +11229,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_separate_shader_objects
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
+ {
+ ret = GLEW_EXT_separate_shader_objects;
+ continue;
+ }
+#endif
#ifdef GL_EXT_separate_specular_color
if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
{
@@ -10362,6 +11446,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_texture_snorm
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13))
+ {
+ ret = GLEW_EXT_texture_snorm;
+ continue;
+ }
+#endif
#ifdef GL_EXT_texture_swizzle
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
{
@@ -10613,6 +11704,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_copy_image
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
+ {
+ ret = GLEW_NV_copy_image;
+ continue;
+ }
+#endif
#ifdef GL_NV_depth_buffer_float
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
{
@@ -10767,6 +11865,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_parameter_buffer_object2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24))
+ {
+ ret = GLEW_NV_parameter_buffer_object2;
+ continue;
+ }
+#endif
#ifdef GL_NV_pixel_data_range
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
{
@@ -10809,6 +11914,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_shader_buffer_load
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18))
+ {
+ ret = GLEW_NV_shader_buffer_load;
+ continue;
+ }
+#endif
#ifdef GL_NV_texgen_emboss
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
{
@@ -10823,6 +11935,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_texture_barrier
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
+ {
+ ret = GLEW_NV_texture_barrier;
+ continue;
+ }
+#endif
#ifdef GL_NV_texture_compression_vtc
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
{
@@ -10879,6 +11998,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_transform_feedback2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
+ {
+ ret = GLEW_NV_transform_feedback2;
+ continue;
+ }
+#endif
#ifdef GL_NV_vertex_array_range
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
{
@@ -10893,6 +12019,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_vertex_buffer_unified_memory
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28))
+ {
+ ret = GLEW_NV_vertex_buffer_unified_memory;
+ continue;
+ }
+#endif
#ifdef GL_NV_vertex_program
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
{
@@ -11507,6 +12640,16 @@ GLboolean wglewIsSupported (const char* name)
}
#endif
}
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
+ {
+#ifdef WGL_AMD_gpu_association
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
+ {
+ ret = WGLEW_AMD_gpu_association;
+ continue;
+ }
+#endif
+ }
if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
{
#ifdef WGL_ARB_buffer_region
@@ -11523,6 +12666,13 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_ARB_create_context_profile
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
+ {
+ ret = WGLEW_ARB_create_context_profile;
+ continue;
+ }
+#endif
#ifdef WGL_ARB_extensions_string
if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
{
@@ -11717,6 +12867,13 @@ GLboolean wglewIsSupported (const char* name)
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
{
+#ifdef WGL_NV_copy_image
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
+ {
+ ret = WGLEW_NV_copy_image;
+ continue;
+ }
+#endif
#ifdef WGL_NV_float_buffer
if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
{
@@ -11848,6 +13005,13 @@ GLboolean glxewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GLX_ARB_create_context_profile
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
+ {
+ ret = GLXEW_ARB_create_context_profile;
+ continue;
+ }
+#endif
#ifdef GLX_ARB_fbconfig_float
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
{
@@ -11924,6 +13088,13 @@ GLboolean glxewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GLX_EXT_swap_control
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
+ {
+ ret = GLXEW_EXT_swap_control;
+ continue;
+ }
+#endif
#ifdef GLX_EXT_texture_from_pixmap
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
{
@@ -11986,6 +13157,13 @@ GLboolean glxewIsSupported (const char* name)
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
{
+#ifdef GLX_NV_copy_image
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
+ {
+ ret = GLXEW_NV_copy_image;
+ continue;
+ }
+#endif
#ifdef GLX_NV_float_buffer
if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
{
diff --git a/src/glew/glewinfo.c b/src/glew/glewinfo.c
index da2b241deab..6847cbb8652 100644
--- a/src/glew/glewinfo.c
+++ b/src/glew/glewinfo.c
@@ -389,8 +389,6 @@ static void _glewInfo_GL_VERSION_3_0 (void)
glewInfoFunc("glBeginConditionalRender", glBeginConditionalRender == NULL);
glewInfoFunc("glBeginTransformFeedback", glBeginTransformFeedback == NULL);
- glewInfoFunc("glBindBufferBase", glBindBufferBase == NULL);
- glewInfoFunc("glBindBufferRange", glBindBufferRange == NULL);
glewInfoFunc("glBindFragDataLocation", glBindFragDataLocation == NULL);
glewInfoFunc("glClampColor", glClampColor == NULL);
glewInfoFunc("glClearBufferfi", glClearBufferfi == NULL);
@@ -404,7 +402,6 @@ static void _glewInfo_GL_VERSION_3_0 (void)
glewInfoFunc("glEndTransformFeedback", glEndTransformFeedback == NULL);
glewInfoFunc("glGetBooleani_v", glGetBooleani_v == NULL);
glewInfoFunc("glGetFragDataLocation", glGetFragDataLocation == NULL);
- glewInfoFunc("glGetIntegeri_v", glGetIntegeri_v == NULL);
glewInfoFunc("glGetStringi", glGetStringi == NULL);
glewInfoFunc("glGetTexParameterIiv", glGetTexParameterIiv == NULL);
glewInfoFunc("glGetTexParameterIuiv", glGetTexParameterIuiv == NULL);
@@ -449,6 +446,33 @@ static void _glewInfo_GL_VERSION_3_0 (void)
#endif /* GL_VERSION_3_0 */
+#ifdef GL_VERSION_3_1
+
+static void _glewInfo_GL_VERSION_3_1 (void)
+{
+ glewPrintExt("GL_VERSION_3_1", GLEW_VERSION_3_1, GLEW_VERSION_3_1, GLEW_VERSION_3_1);
+
+ glewInfoFunc("glDrawArraysInstanced", glDrawArraysInstanced == NULL);
+ glewInfoFunc("glDrawElementsInstanced", glDrawElementsInstanced == NULL);
+ glewInfoFunc("glPrimitiveRestartIndex", glPrimitiveRestartIndex == NULL);
+ glewInfoFunc("glTexBuffer", glTexBuffer == NULL);
+}
+
+#endif /* GL_VERSION_3_1 */
+
+#ifdef GL_VERSION_3_2
+
+static void _glewInfo_GL_VERSION_3_2 (void)
+{
+ glewPrintExt("GL_VERSION_3_2", GLEW_VERSION_3_2, GLEW_VERSION_3_2, GLEW_VERSION_3_2);
+
+ glewInfoFunc("glFramebufferTexture", glFramebufferTexture == NULL);
+ glewInfoFunc("glGetBufferParameteri64v", glGetBufferParameteri64v == NULL);
+ glewInfoFunc("glGetInteger64i_v", glGetInteger64i_v == NULL);
+}
+
+#endif /* GL_VERSION_3_2 */
+
#ifdef GL_3DFX_multisample
static void _glewInfo_GL_3DFX_multisample (void)
@@ -478,6 +502,71 @@ static void _glewInfo_GL_3DFX_texture_compression_FXT1 (void)
#endif /* GL_3DFX_texture_compression_FXT1 */
+#ifdef GL_AMD_draw_buffers_blend
+
+static void _glewInfo_GL_AMD_draw_buffers_blend (void)
+{
+ glewPrintExt("GL_AMD_draw_buffers_blend", GLEW_AMD_draw_buffers_blend, glewIsSupported("GL_AMD_draw_buffers_blend"), glewGetExtension("GL_AMD_draw_buffers_blend"));
+
+ glewInfoFunc("glBlendEquationIndexedAMD", glBlendEquationIndexedAMD == NULL);
+ glewInfoFunc("glBlendEquationSeparateIndexedAMD", glBlendEquationSeparateIndexedAMD == NULL);
+ glewInfoFunc("glBlendFuncIndexedAMD", glBlendFuncIndexedAMD == NULL);
+ glewInfoFunc("glBlendFuncSeparateIndexedAMD", glBlendFuncSeparateIndexedAMD == NULL);
+}
+
+#endif /* GL_AMD_draw_buffers_blend */
+
+#ifdef GL_AMD_performance_monitor
+
+static void _glewInfo_GL_AMD_performance_monitor (void)
+{
+ glewPrintExt("GL_AMD_performance_monitor", GLEW_AMD_performance_monitor, glewIsSupported("GL_AMD_performance_monitor"), glewGetExtension("GL_AMD_performance_monitor"));
+
+ glewInfoFunc("glBeginPerfMonitorAMD", glBeginPerfMonitorAMD == NULL);
+ glewInfoFunc("glDeletePerfMonitorsAMD", glDeletePerfMonitorsAMD == NULL);
+ glewInfoFunc("glEndPerfMonitorAMD", glEndPerfMonitorAMD == NULL);
+ glewInfoFunc("glGenPerfMonitorsAMD", glGenPerfMonitorsAMD == NULL);
+ glewInfoFunc("glGetPerfMonitorCounterDataAMD", glGetPerfMonitorCounterDataAMD == NULL);
+ glewInfoFunc("glGetPerfMonitorCounterInfoAMD", glGetPerfMonitorCounterInfoAMD == NULL);
+ glewInfoFunc("glGetPerfMonitorCounterStringAMD", glGetPerfMonitorCounterStringAMD == NULL);
+ glewInfoFunc("glGetPerfMonitorCountersAMD", glGetPerfMonitorCountersAMD == NULL);
+ glewInfoFunc("glGetPerfMonitorGroupStringAMD", glGetPerfMonitorGroupStringAMD == NULL);
+ glewInfoFunc("glGetPerfMonitorGroupsAMD", glGetPerfMonitorGroupsAMD == NULL);
+ glewInfoFunc("glSelectPerfMonitorCountersAMD", glSelectPerfMonitorCountersAMD == NULL);
+}
+
+#endif /* GL_AMD_performance_monitor */
+
+#ifdef GL_AMD_texture_texture4
+
+static void _glewInfo_GL_AMD_texture_texture4 (void)
+{
+ glewPrintExt("GL_AMD_texture_texture4", GLEW_AMD_texture_texture4, glewIsSupported("GL_AMD_texture_texture4"), glewGetExtension("GL_AMD_texture_texture4"));
+}
+
+#endif /* GL_AMD_texture_texture4 */
+
+#ifdef GL_AMD_vertex_shader_tessellator
+
+static void _glewInfo_GL_AMD_vertex_shader_tessellator (void)
+{
+ glewPrintExt("GL_AMD_vertex_shader_tessellator", GLEW_AMD_vertex_shader_tessellator, glewIsSupported("GL_AMD_vertex_shader_tessellator"), glewGetExtension("GL_AMD_vertex_shader_tessellator"));
+
+ glewInfoFunc("glTessellationFactorAMD", glTessellationFactorAMD == NULL);
+ glewInfoFunc("glTessellationModeAMD", glTessellationModeAMD == NULL);
+}
+
+#endif /* GL_AMD_vertex_shader_tessellator */
+
+#ifdef GL_APPLE_aux_depth_stencil
+
+static void _glewInfo_GL_APPLE_aux_depth_stencil (void)
+{
+ glewPrintExt("GL_APPLE_aux_depth_stencil", GLEW_APPLE_aux_depth_stencil, glewIsSupported("GL_APPLE_aux_depth_stencil"), glewGetExtension("GL_APPLE_aux_depth_stencil"));
+}
+
+#endif /* GL_APPLE_aux_depth_stencil */
+
#ifdef GL_APPLE_client_storage
static void _glewInfo_GL_APPLE_client_storage (void)
@@ -541,6 +630,19 @@ static void _glewInfo_GL_APPLE_flush_buffer_range (void)
#endif /* GL_APPLE_flush_buffer_range */
+#ifdef GL_APPLE_object_purgeable
+
+static void _glewInfo_GL_APPLE_object_purgeable (void)
+{
+ glewPrintExt("GL_APPLE_object_purgeable", GLEW_APPLE_object_purgeable, glewIsSupported("GL_APPLE_object_purgeable"), glewGetExtension("GL_APPLE_object_purgeable"));
+
+ glewInfoFunc("glGetObjectParameterivAPPLE", glGetObjectParameterivAPPLE == NULL);
+ glewInfoFunc("glObjectPurgeableAPPLE", glObjectPurgeableAPPLE == NULL);
+ glewInfoFunc("glObjectUnpurgeableAPPLE", glObjectUnpurgeableAPPLE == NULL);
+}
+
+#endif /* GL_APPLE_object_purgeable */
+
#ifdef GL_APPLE_pixel_buffer
static void _glewInfo_GL_APPLE_pixel_buffer (void)
@@ -550,6 +652,24 @@ static void _glewInfo_GL_APPLE_pixel_buffer (void)
#endif /* GL_APPLE_pixel_buffer */
+#ifdef GL_APPLE_rgb_422
+
+static void _glewInfo_GL_APPLE_rgb_422 (void)
+{
+ glewPrintExt("GL_APPLE_rgb_422", GLEW_APPLE_rgb_422, glewIsSupported("GL_APPLE_rgb_422"), glewGetExtension("GL_APPLE_rgb_422"));
+}
+
+#endif /* GL_APPLE_rgb_422 */
+
+#ifdef GL_APPLE_row_bytes
+
+static void _glewInfo_GL_APPLE_row_bytes (void)
+{
+ glewPrintExt("GL_APPLE_row_bytes", GLEW_APPLE_row_bytes, glewIsSupported("GL_APPLE_row_bytes"), glewGetExtension("GL_APPLE_row_bytes"));
+}
+
+#endif /* GL_APPLE_row_bytes */
+
#ifdef GL_APPLE_specular_vector
static void _glewInfo_GL_APPLE_specular_vector (void)
@@ -607,6 +727,23 @@ static void _glewInfo_GL_APPLE_vertex_array_range (void)
#endif /* GL_APPLE_vertex_array_range */
+#ifdef GL_APPLE_vertex_program_evaluators
+
+static void _glewInfo_GL_APPLE_vertex_program_evaluators (void)
+{
+ glewPrintExt("GL_APPLE_vertex_program_evaluators", GLEW_APPLE_vertex_program_evaluators, glewIsSupported("GL_APPLE_vertex_program_evaluators"), glewGetExtension("GL_APPLE_vertex_program_evaluators"));
+
+ glewInfoFunc("glDisableVertexAttribAPPLE", glDisableVertexAttribAPPLE == NULL);
+ glewInfoFunc("glEnableVertexAttribAPPLE", glEnableVertexAttribAPPLE == NULL);
+ glewInfoFunc("glIsVertexAttribEnabledAPPLE", glIsVertexAttribEnabledAPPLE == NULL);
+ glewInfoFunc("glMapVertexAttrib1dAPPLE", glMapVertexAttrib1dAPPLE == NULL);
+ glewInfoFunc("glMapVertexAttrib1fAPPLE", glMapVertexAttrib1fAPPLE == NULL);
+ glewInfoFunc("glMapVertexAttrib2dAPPLE", glMapVertexAttrib2dAPPLE == NULL);
+ glewInfoFunc("glMapVertexAttrib2fAPPLE", glMapVertexAttrib2fAPPLE == NULL);
+}
+
+#endif /* GL_APPLE_vertex_program_evaluators */
+
#ifdef GL_APPLE_ycbcr_422
static void _glewInfo_GL_APPLE_ycbcr_422 (void)
@@ -627,6 +764,26 @@ static void _glewInfo_GL_ARB_color_buffer_float (void)
#endif /* GL_ARB_color_buffer_float */
+#ifdef GL_ARB_compatibility
+
+static void _glewInfo_GL_ARB_compatibility (void)
+{
+ glewPrintExt("GL_ARB_compatibility", GLEW_ARB_compatibility, glewIsSupported("GL_ARB_compatibility"), glewGetExtension("GL_ARB_compatibility"));
+}
+
+#endif /* GL_ARB_compatibility */
+
+#ifdef GL_ARB_copy_buffer
+
+static void _glewInfo_GL_ARB_copy_buffer (void)
+{
+ glewPrintExt("GL_ARB_copy_buffer", GLEW_ARB_copy_buffer, glewIsSupported("GL_ARB_copy_buffer"), glewGetExtension("GL_ARB_copy_buffer"));
+
+ glewInfoFunc("glCopyBufferSubData", glCopyBufferSubData == NULL);
+}
+
+#endif /* GL_ARB_copy_buffer */
+
#ifdef GL_ARB_depth_buffer_float
static void _glewInfo_GL_ARB_depth_buffer_float (void)
@@ -636,6 +793,15 @@ static void _glewInfo_GL_ARB_depth_buffer_float (void)
#endif /* GL_ARB_depth_buffer_float */
+#ifdef GL_ARB_depth_clamp
+
+static void _glewInfo_GL_ARB_depth_clamp (void)
+{
+ glewPrintExt("GL_ARB_depth_clamp", GLEW_ARB_depth_clamp, glewIsSupported("GL_ARB_depth_clamp"), glewGetExtension("GL_ARB_depth_clamp"));
+}
+
+#endif /* GL_ARB_depth_clamp */
+
#ifdef GL_ARB_depth_texture
static void _glewInfo_GL_ARB_depth_texture (void)
@@ -656,6 +822,34 @@ static void _glewInfo_GL_ARB_draw_buffers (void)
#endif /* GL_ARB_draw_buffers */
+#ifdef GL_ARB_draw_buffers_blend
+
+static void _glewInfo_GL_ARB_draw_buffers_blend (void)
+{
+ glewPrintExt("GL_ARB_draw_buffers_blend", GLEW_ARB_draw_buffers_blend, glewIsSupported("GL_ARB_draw_buffers_blend"), glewGetExtension("GL_ARB_draw_buffers_blend"));
+
+ glewInfoFunc("glBlendEquationSeparateiARB", glBlendEquationSeparateiARB == NULL);
+ glewInfoFunc("glBlendEquationiARB", glBlendEquationiARB == NULL);
+ glewInfoFunc("glBlendFuncSeparateiARB", glBlendFuncSeparateiARB == NULL);
+ glewInfoFunc("glBlendFunciARB", glBlendFunciARB == NULL);
+}
+
+#endif /* GL_ARB_draw_buffers_blend */
+
+#ifdef GL_ARB_draw_elements_base_vertex
+
+static void _glewInfo_GL_ARB_draw_elements_base_vertex (void)
+{
+ glewPrintExt("GL_ARB_draw_elements_base_vertex", GLEW_ARB_draw_elements_base_vertex, glewIsSupported("GL_ARB_draw_elements_base_vertex"), glewGetExtension("GL_ARB_draw_elements_base_vertex"));
+
+ glewInfoFunc("glDrawElementsBaseVertex", glDrawElementsBaseVertex == NULL);
+ glewInfoFunc("glDrawElementsInstancedBaseVertex", glDrawElementsInstancedBaseVertex == NULL);
+ glewInfoFunc("glDrawRangeElementsBaseVertex", glDrawRangeElementsBaseVertex == NULL);
+ glewInfoFunc("glMultiDrawElementsBaseVertex", glMultiDrawElementsBaseVertex == NULL);
+}
+
+#endif /* GL_ARB_draw_elements_base_vertex */
+
#ifdef GL_ARB_draw_instanced
static void _glewInfo_GL_ARB_draw_instanced (void)
@@ -668,6 +862,15 @@ static void _glewInfo_GL_ARB_draw_instanced (void)
#endif /* GL_ARB_draw_instanced */
+#ifdef GL_ARB_fragment_coord_conventions
+
+static void _glewInfo_GL_ARB_fragment_coord_conventions (void)
+{
+ glewPrintExt("GL_ARB_fragment_coord_conventions", GLEW_ARB_fragment_coord_conventions, glewIsSupported("GL_ARB_fragment_coord_conventions"), glewGetExtension("GL_ARB_fragment_coord_conventions"));
+}
+
+#endif /* GL_ARB_fragment_coord_conventions */
+
#ifdef GL_ARB_fragment_program
static void _glewInfo_GL_ARB_fragment_program (void)
@@ -708,10 +911,10 @@ static void _glewInfo_GL_ARB_framebuffer_object (void)
glewInfoFunc("glDeleteFramebuffers", glDeleteFramebuffers == NULL);
glewInfoFunc("glDeleteRenderbuffers", glDeleteRenderbuffers == NULL);
glewInfoFunc("glFramebufferRenderbuffer", glFramebufferRenderbuffer == NULL);
- glewInfoFunc("glFramebufferTextureLayer", glFramebufferTextureLayer == NULL);
glewInfoFunc("glFramebufferTexture1D", glFramebufferTexture1D == NULL);
glewInfoFunc("glFramebufferTexture2D", glFramebufferTexture2D == NULL);
glewInfoFunc("glFramebufferTexture3D", glFramebufferTexture3D == NULL);
+ glewInfoFunc("glFramebufferTextureLayer", glFramebufferTextureLayer == NULL);
glewInfoFunc("glGenFramebuffers", glGenFramebuffers == NULL);
glewInfoFunc("glGenRenderbuffers", glGenRenderbuffers == NULL);
glewInfoFunc("glGenerateMipmap", glGenerateMipmap == NULL);
@@ -950,6 +1153,37 @@ static void _glewInfo_GL_ARB_point_sprite (void)
#endif /* GL_ARB_point_sprite */
+#ifdef GL_ARB_provoking_vertex
+
+static void _glewInfo_GL_ARB_provoking_vertex (void)
+{
+ glewPrintExt("GL_ARB_provoking_vertex", GLEW_ARB_provoking_vertex, glewIsSupported("GL_ARB_provoking_vertex"), glewGetExtension("GL_ARB_provoking_vertex"));
+
+ glewInfoFunc("glProvokingVertex", glProvokingVertex == NULL);
+}
+
+#endif /* GL_ARB_provoking_vertex */
+
+#ifdef GL_ARB_sample_shading
+
+static void _glewInfo_GL_ARB_sample_shading (void)
+{
+ glewPrintExt("GL_ARB_sample_shading", GLEW_ARB_sample_shading, glewIsSupported("GL_ARB_sample_shading"), glewGetExtension("GL_ARB_sample_shading"));
+
+ glewInfoFunc("glMinSampleShadingARB", glMinSampleShadingARB == NULL);
+}
+
+#endif /* GL_ARB_sample_shading */
+
+#ifdef GL_ARB_seamless_cube_map
+
+static void _glewInfo_GL_ARB_seamless_cube_map (void)
+{
+ glewPrintExt("GL_ARB_seamless_cube_map", GLEW_ARB_seamless_cube_map, glewIsSupported("GL_ARB_seamless_cube_map"), glewGetExtension("GL_ARB_seamless_cube_map"));
+}
+
+#endif /* GL_ARB_seamless_cube_map */
+
#ifdef GL_ARB_shader_objects
static void _glewInfo_GL_ARB_shader_objects (void)
@@ -999,6 +1233,15 @@ static void _glewInfo_GL_ARB_shader_objects (void)
#endif /* GL_ARB_shader_objects */
+#ifdef GL_ARB_shader_texture_lod
+
+static void _glewInfo_GL_ARB_shader_texture_lod (void)
+{
+ glewPrintExt("GL_ARB_shader_texture_lod", GLEW_ARB_shader_texture_lod, glewIsSupported("GL_ARB_shader_texture_lod"), glewGetExtension("GL_ARB_shader_texture_lod"));
+}
+
+#endif /* GL_ARB_shader_texture_lod */
+
#ifdef GL_ARB_shading_language_100
static void _glewInfo_GL_ARB_shading_language_100 (void)
@@ -1026,6 +1269,23 @@ static void _glewInfo_GL_ARB_shadow_ambient (void)
#endif /* GL_ARB_shadow_ambient */
+#ifdef GL_ARB_sync
+
+static void _glewInfo_GL_ARB_sync (void)
+{
+ glewPrintExt("GL_ARB_sync", GLEW_ARB_sync, glewIsSupported("GL_ARB_sync"), glewGetExtension("GL_ARB_sync"));
+
+ glewInfoFunc("glClientWaitSync", glClientWaitSync == NULL);
+ glewInfoFunc("glDeleteSync", glDeleteSync == NULL);
+ glewInfoFunc("glFenceSync", glFenceSync == NULL);
+ glewInfoFunc("glGetInteger64v", glGetInteger64v == NULL);
+ glewInfoFunc("glGetSynciv", glGetSynciv == NULL);
+ glewInfoFunc("glIsSync", glIsSync == NULL);
+ glewInfoFunc("glWaitSync", glWaitSync == NULL);
+}
+
+#endif /* GL_ARB_sync */
+
#ifdef GL_ARB_texture_border_clamp
static void _glewInfo_GL_ARB_texture_border_clamp (void)
@@ -1081,6 +1341,15 @@ static void _glewInfo_GL_ARB_texture_cube_map (void)
#endif /* GL_ARB_texture_cube_map */
+#ifdef GL_ARB_texture_cube_map_array
+
+static void _glewInfo_GL_ARB_texture_cube_map_array (void)
+{
+ glewPrintExt("GL_ARB_texture_cube_map_array", GLEW_ARB_texture_cube_map_array, glewIsSupported("GL_ARB_texture_cube_map_array"), glewGetExtension("GL_ARB_texture_cube_map_array"));
+}
+
+#endif /* GL_ARB_texture_cube_map_array */
+
#ifdef GL_ARB_texture_env_add
static void _glewInfo_GL_ARB_texture_env_add (void)
@@ -1126,6 +1395,15 @@ static void _glewInfo_GL_ARB_texture_float (void)
#endif /* GL_ARB_texture_float */
+#ifdef GL_ARB_texture_gather
+
+static void _glewInfo_GL_ARB_texture_gather (void)
+{
+ glewPrintExt("GL_ARB_texture_gather", GLEW_ARB_texture_gather, glewIsSupported("GL_ARB_texture_gather"), glewGetExtension("GL_ARB_texture_gather"));
+}
+
+#endif /* GL_ARB_texture_gather */
+
#ifdef GL_ARB_texture_mirrored_repeat
static void _glewInfo_GL_ARB_texture_mirrored_repeat (void)
@@ -1135,6 +1413,20 @@ static void _glewInfo_GL_ARB_texture_mirrored_repeat (void)
#endif /* GL_ARB_texture_mirrored_repeat */
+#ifdef GL_ARB_texture_multisample
+
+static void _glewInfo_GL_ARB_texture_multisample (void)
+{
+ glewPrintExt("GL_ARB_texture_multisample", GLEW_ARB_texture_multisample, glewIsSupported("GL_ARB_texture_multisample"), glewGetExtension("GL_ARB_texture_multisample"));
+
+ glewInfoFunc("glGetMultisamplefv", glGetMultisamplefv == NULL);
+ glewInfoFunc("glSampleMaski", glSampleMaski == NULL);
+ glewInfoFunc("glTexImage2DMultisample", glTexImage2DMultisample == NULL);
+ glewInfoFunc("glTexImage3DMultisample", glTexImage3DMultisample == NULL);
+}
+
+#endif /* GL_ARB_texture_multisample */
+
#ifdef GL_ARB_texture_non_power_of_two
static void _glewInfo_GL_ARB_texture_non_power_of_two (void)
@@ -1144,6 +1436,15 @@ static void _glewInfo_GL_ARB_texture_non_power_of_two (void)
#endif /* GL_ARB_texture_non_power_of_two */
+#ifdef GL_ARB_texture_query_lod
+
+static void _glewInfo_GL_ARB_texture_query_lod (void)
+{
+ glewPrintExt("GL_ARB_texture_query_lod", GLEW_ARB_texture_query_lod, glewIsSupported("GL_ARB_texture_query_lod"), glewGetExtension("GL_ARB_texture_query_lod"));
+}
+
+#endif /* GL_ARB_texture_query_lod */
+
#ifdef GL_ARB_texture_rectangle
static void _glewInfo_GL_ARB_texture_rectangle (void)
@@ -1176,6 +1477,35 @@ static void _glewInfo_GL_ARB_transpose_matrix (void)
#endif /* GL_ARB_transpose_matrix */
+#ifdef GL_ARB_uniform_buffer_object
+
+static void _glewInfo_GL_ARB_uniform_buffer_object (void)
+{
+ glewPrintExt("GL_ARB_uniform_buffer_object", GLEW_ARB_uniform_buffer_object, glewIsSupported("GL_ARB_uniform_buffer_object"), glewGetExtension("GL_ARB_uniform_buffer_object"));
+
+ glewInfoFunc("glBindBufferBase", glBindBufferBase == NULL);
+ glewInfoFunc("glBindBufferRange", glBindBufferRange == NULL);
+ glewInfoFunc("glGetActiveUniformBlockName", glGetActiveUniformBlockName == NULL);
+ glewInfoFunc("glGetActiveUniformBlockiv", glGetActiveUniformBlockiv == NULL);
+ glewInfoFunc("glGetActiveUniformName", glGetActiveUniformName == NULL);
+ glewInfoFunc("glGetActiveUniformsiv", glGetActiveUniformsiv == NULL);
+ glewInfoFunc("glGetIntegeri_v", glGetIntegeri_v == NULL);
+ glewInfoFunc("glGetUniformBlockIndex", glGetUniformBlockIndex == NULL);
+ glewInfoFunc("glGetUniformIndices", glGetUniformIndices == NULL);
+ glewInfoFunc("glUniformBlockBinding", glUniformBlockBinding == NULL);
+}
+
+#endif /* GL_ARB_uniform_buffer_object */
+
+#ifdef GL_ARB_vertex_array_bgra
+
+static void _glewInfo_GL_ARB_vertex_array_bgra (void)
+{
+ glewPrintExt("GL_ARB_vertex_array_bgra", GLEW_ARB_vertex_array_bgra, glewIsSupported("GL_ARB_vertex_array_bgra"), glewGetExtension("GL_ARB_vertex_array_bgra"));
+}
+
+#endif /* GL_ARB_vertex_array_bgra */
+
#ifdef GL_ARB_vertex_array_object
static void _glewInfo_GL_ARB_vertex_array_object (void)
@@ -1452,6 +1782,15 @@ static void _glewInfo_GL_ATI_map_object_buffer (void)
#endif /* GL_ATI_map_object_buffer */
+#ifdef GL_ATI_meminfo
+
+static void _glewInfo_GL_ATI_meminfo (void)
+{
+ glewPrintExt("GL_ATI_meminfo", GLEW_ATI_meminfo, glewIsSupported("GL_ATI_meminfo"), glewGetExtension("GL_ATI_meminfo"));
+}
+
+#endif /* GL_ATI_meminfo */
+
#ifdef GL_ATI_pn_triangles
static void _glewInfo_GL_ATI_pn_triangles (void)
@@ -1870,7 +2209,14 @@ static void _glewInfo_GL_EXT_direct_state_access (void)
glewInfoFunc("glCopyTextureSubImage2DEXT", glCopyTextureSubImage2DEXT == NULL);
glewInfoFunc("glCopyTextureSubImage3DEXT", glCopyTextureSubImage3DEXT == NULL);
glewInfoFunc("glDisableClientStateIndexedEXT", glDisableClientStateIndexedEXT == NULL);
+ glewInfoFunc("glDisableClientStateiEXT", glDisableClientStateiEXT == NULL);
+ glewInfoFunc("glDisableVertexArrayAttribEXT", glDisableVertexArrayAttribEXT == NULL);
+ glewInfoFunc("glDisableVertexArrayEXT", glDisableVertexArrayEXT == NULL);
glewInfoFunc("glEnableClientStateIndexedEXT", glEnableClientStateIndexedEXT == NULL);
+ glewInfoFunc("glEnableClientStateiEXT", glEnableClientStateiEXT == NULL);
+ glewInfoFunc("glEnableVertexArrayAttribEXT", glEnableVertexArrayAttribEXT == NULL);
+ glewInfoFunc("glEnableVertexArrayEXT", glEnableVertexArrayEXT == NULL);
+ glewInfoFunc("glFlushMappedNamedBufferRangeEXT", glFlushMappedNamedBufferRangeEXT == NULL);
glewInfoFunc("glFramebufferDrawBufferEXT", glFramebufferDrawBufferEXT == NULL);
glewInfoFunc("glFramebufferDrawBuffersEXT", glFramebufferDrawBuffersEXT == NULL);
glewInfoFunc("glFramebufferReadBufferEXT", glFramebufferReadBufferEXT == NULL);
@@ -1879,7 +2225,9 @@ static void _glewInfo_GL_EXT_direct_state_access (void)
glewInfoFunc("glGetCompressedMultiTexImageEXT", glGetCompressedMultiTexImageEXT == NULL);
glewInfoFunc("glGetCompressedTextureImageEXT", glGetCompressedTextureImageEXT == NULL);
glewInfoFunc("glGetDoubleIndexedvEXT", glGetDoubleIndexedvEXT == NULL);
+ glewInfoFunc("glGetDoublei_vEXT", glGetDoublei_vEXT == NULL);
glewInfoFunc("glGetFloatIndexedvEXT", glGetFloatIndexedvEXT == NULL);
+ glewInfoFunc("glGetFloati_vEXT", glGetFloati_vEXT == NULL);
glewInfoFunc("glGetFramebufferParameterivEXT", glGetFramebufferParameterivEXT == NULL);
glewInfoFunc("glGetMultiTexEnvfvEXT", glGetMultiTexEnvfvEXT == NULL);
glewInfoFunc("glGetMultiTexEnvivEXT", glGetMultiTexEnvivEXT == NULL);
@@ -1905,6 +2253,7 @@ static void _glewInfo_GL_EXT_direct_state_access (void)
glewInfoFunc("glGetNamedProgramivEXT", glGetNamedProgramivEXT == NULL);
glewInfoFunc("glGetNamedRenderbufferParameterivEXT", glGetNamedRenderbufferParameterivEXT == NULL);
glewInfoFunc("glGetPointerIndexedvEXT", glGetPointerIndexedvEXT == NULL);
+ glewInfoFunc("glGetPointeri_vEXT", glGetPointeri_vEXT == NULL);
glewInfoFunc("glGetTextureImageEXT", glGetTextureImageEXT == NULL);
glewInfoFunc("glGetTextureLevelParameterfvEXT", glGetTextureLevelParameterfvEXT == NULL);
glewInfoFunc("glGetTextureLevelParameterivEXT", glGetTextureLevelParameterivEXT == NULL);
@@ -1912,7 +2261,12 @@ static void _glewInfo_GL_EXT_direct_state_access (void)
glewInfoFunc("glGetTextureParameterIuivEXT", glGetTextureParameterIuivEXT == NULL);
glewInfoFunc("glGetTextureParameterfvEXT", glGetTextureParameterfvEXT == NULL);
glewInfoFunc("glGetTextureParameterivEXT", glGetTextureParameterivEXT == NULL);
+ glewInfoFunc("glGetVertexArrayIntegeri_vEXT", glGetVertexArrayIntegeri_vEXT == NULL);
+ glewInfoFunc("glGetVertexArrayIntegervEXT", glGetVertexArrayIntegervEXT == NULL);
+ glewInfoFunc("glGetVertexArrayPointeri_vEXT", glGetVertexArrayPointeri_vEXT == NULL);
+ glewInfoFunc("glGetVertexArrayPointervEXT", glGetVertexArrayPointervEXT == NULL);
glewInfoFunc("glMapNamedBufferEXT", glMapNamedBufferEXT == NULL);
+ glewInfoFunc("glMapNamedBufferRangeEXT", glMapNamedBufferRangeEXT == NULL);
glewInfoFunc("glMatrixFrustumEXT", glMatrixFrustumEXT == NULL);
glewInfoFunc("glMatrixLoadIdentityEXT", glMatrixLoadIdentityEXT == NULL);
glewInfoFunc("glMatrixLoadTransposedEXT", glMatrixLoadTransposedEXT == NULL);
@@ -1959,6 +2313,7 @@ static void _glewInfo_GL_EXT_direct_state_access (void)
glewInfoFunc("glMultiTexSubImage3DEXT", glMultiTexSubImage3DEXT == NULL);
glewInfoFunc("glNamedBufferDataEXT", glNamedBufferDataEXT == NULL);
glewInfoFunc("glNamedBufferSubDataEXT", glNamedBufferSubDataEXT == NULL);
+ glewInfoFunc("glNamedCopyBufferSubDataEXT", glNamedCopyBufferSubDataEXT == NULL);
glewInfoFunc("glNamedFramebufferRenderbufferEXT", glNamedFramebufferRenderbufferEXT == NULL);
glewInfoFunc("glNamedFramebufferTexture1DEXT", glNamedFramebufferTexture1DEXT == NULL);
glewInfoFunc("glNamedFramebufferTexture2DEXT", glNamedFramebufferTexture2DEXT == NULL);
@@ -2030,6 +2385,17 @@ static void _glewInfo_GL_EXT_direct_state_access (void)
glewInfoFunc("glTextureSubImage2DEXT", glTextureSubImage2DEXT == NULL);
glewInfoFunc("glTextureSubImage3DEXT", glTextureSubImage3DEXT == NULL);
glewInfoFunc("glUnmapNamedBufferEXT", glUnmapNamedBufferEXT == NULL);
+ glewInfoFunc("glVertexArrayColorOffsetEXT", glVertexArrayColorOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayEdgeFlagOffsetEXT", glVertexArrayEdgeFlagOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayFogCoordOffsetEXT", glVertexArrayFogCoordOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayIndexOffsetEXT", glVertexArrayIndexOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayMultiTexCoordOffsetEXT", glVertexArrayMultiTexCoordOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayNormalOffsetEXT", glVertexArrayNormalOffsetEXT == NULL);
+ glewInfoFunc("glVertexArraySecondaryColorOffsetEXT", glVertexArraySecondaryColorOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayTexCoordOffsetEXT", glVertexArrayTexCoordOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayVertexAttribIOffsetEXT", glVertexArrayVertexAttribIOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayVertexAttribOffsetEXT", glVertexArrayVertexAttribOffsetEXT == NULL);
+ glewInfoFunc("glVertexArrayVertexOffsetEXT", glVertexArrayVertexOffsetEXT == NULL);
}
#endif /* GL_EXT_direct_state_access */
@@ -2448,6 +2814,17 @@ static void _glewInfo_GL_EXT_polygon_offset (void)
#endif /* GL_EXT_polygon_offset */
+#ifdef GL_EXT_provoking_vertex
+
+static void _glewInfo_GL_EXT_provoking_vertex (void)
+{
+ glewPrintExt("GL_EXT_provoking_vertex", GLEW_EXT_provoking_vertex, glewIsSupported("GL_EXT_provoking_vertex"), glewGetExtension("GL_EXT_provoking_vertex"));
+
+ glewInfoFunc("glProvokingVertexEXT", glProvokingVertexEXT == NULL);
+}
+
+#endif /* GL_EXT_provoking_vertex */
+
#ifdef GL_EXT_rescale_normal
static void _glewInfo_GL_EXT_rescale_normal (void)
@@ -2496,6 +2873,19 @@ static void _glewInfo_GL_EXT_secondary_color (void)
#endif /* GL_EXT_secondary_color */
+#ifdef GL_EXT_separate_shader_objects
+
+static void _glewInfo_GL_EXT_separate_shader_objects (void)
+{
+ glewPrintExt("GL_EXT_separate_shader_objects", GLEW_EXT_separate_shader_objects, glewIsSupported("GL_EXT_separate_shader_objects"), glewGetExtension("GL_EXT_separate_shader_objects"));
+
+ glewInfoFunc("glActiveProgramEXT", glActiveProgramEXT == NULL);
+ glewInfoFunc("glCreateShaderProgramEXT", glCreateShaderProgramEXT == NULL);
+ glewInfoFunc("glUseShaderProgramEXT", glUseShaderProgramEXT == NULL);
+}
+
+#endif /* GL_EXT_separate_shader_objects */
+
#ifdef GL_EXT_separate_specular_color
static void _glewInfo_GL_EXT_separate_specular_color (void)
@@ -2792,6 +3182,15 @@ static void _glewInfo_GL_EXT_texture_shared_exponent (void)
#endif /* GL_EXT_texture_shared_exponent */
+#ifdef GL_EXT_texture_snorm
+
+static void _glewInfo_GL_EXT_texture_snorm (void)
+{
+ glewPrintExt("GL_EXT_texture_snorm", GLEW_EXT_texture_snorm, glewIsSupported("GL_EXT_texture_snorm"), glewGetExtension("GL_EXT_texture_snorm"));
+}
+
+#endif /* GL_EXT_texture_snorm */
+
#ifdef GL_EXT_texture_swizzle
static void _glewInfo_GL_EXT_texture_swizzle (void)
@@ -3215,6 +3614,17 @@ static void _glewInfo_GL_NV_copy_depth_to_color (void)
#endif /* GL_NV_copy_depth_to_color */
+#ifdef GL_NV_copy_image
+
+static void _glewInfo_GL_NV_copy_image (void)
+{
+ glewPrintExt("GL_NV_copy_image", GLEW_NV_copy_image, glewIsSupported("GL_NV_copy_image"), glewGetExtension("GL_NV_copy_image"));
+
+ glewInfoFunc("glCopyImageSubDataNV", glCopyImageSubDataNV == NULL);
+}
+
+#endif /* GL_NV_copy_image */
+
#ifdef GL_NV_depth_buffer_float
static void _glewInfo_GL_NV_depth_buffer_float (void)
@@ -3522,6 +3932,15 @@ static void _glewInfo_GL_NV_parameter_buffer_object (void)
#endif /* GL_NV_parameter_buffer_object */
+#ifdef GL_NV_parameter_buffer_object2
+
+static void _glewInfo_GL_NV_parameter_buffer_object2 (void)
+{
+ glewPrintExt("GL_NV_parameter_buffer_object2", GLEW_NV_parameter_buffer_object2, glewIsSupported("GL_NV_parameter_buffer_object2"), glewGetExtension("GL_NV_parameter_buffer_object2"));
+}
+
+#endif /* GL_NV_parameter_buffer_object2 */
+
#ifdef GL_NV_pixel_data_range
static void _glewInfo_GL_NV_pixel_data_range (void)
@@ -3558,7 +3977,6 @@ static void _glewInfo_GL_NV_present_video (void)
glewInfoFunc("glGetVideouivNV", glGetVideouivNV == NULL);
glewInfoFunc("glPresentFrameDualFillNV", glPresentFrameDualFillNV == NULL);
glewInfoFunc("glPresentFrameKeyedNV", glPresentFrameKeyedNV == NULL);
- glewInfoFunc("glVideoParameterivNV", glVideoParameterivNV == NULL);
}
#endif /* GL_NV_present_video */
@@ -3610,6 +4028,30 @@ static void _glewInfo_GL_NV_register_combiners2 (void)
#endif /* GL_NV_register_combiners2 */
+#ifdef GL_NV_shader_buffer_load
+
+static void _glewInfo_GL_NV_shader_buffer_load (void)
+{
+ glewPrintExt("GL_NV_shader_buffer_load", GLEW_NV_shader_buffer_load, glewIsSupported("GL_NV_shader_buffer_load"), glewGetExtension("GL_NV_shader_buffer_load"));
+
+ glewInfoFunc("glGetBufferParameterui64vNV", glGetBufferParameterui64vNV == NULL);
+ glewInfoFunc("glGetIntegerui64vNV", glGetIntegerui64vNV == NULL);
+ glewInfoFunc("glGetNamedBufferParameterui64vNV", glGetNamedBufferParameterui64vNV == NULL);
+ glewInfoFunc("glGetUniformui64vNV", glGetUniformui64vNV == NULL);
+ glewInfoFunc("glIsBufferResidentNV", glIsBufferResidentNV == NULL);
+ glewInfoFunc("glIsNamedBufferResidentNV", glIsNamedBufferResidentNV == NULL);
+ glewInfoFunc("glMakeBufferNonResidentNV", glMakeBufferNonResidentNV == NULL);
+ glewInfoFunc("glMakeBufferResidentNV", glMakeBufferResidentNV == NULL);
+ glewInfoFunc("glMakeNamedBufferNonResidentNV", glMakeNamedBufferNonResidentNV == NULL);
+ glewInfoFunc("glMakeNamedBufferResidentNV", glMakeNamedBufferResidentNV == NULL);
+ glewInfoFunc("glProgramUniformui64NV", glProgramUniformui64NV == NULL);
+ glewInfoFunc("glProgramUniformui64vNV", glProgramUniformui64vNV == NULL);
+ glewInfoFunc("glUniformui64NV", glUniformui64NV == NULL);
+ glewInfoFunc("glUniformui64vNV", glUniformui64vNV == NULL);
+}
+
+#endif /* GL_NV_shader_buffer_load */
+
#ifdef GL_NV_texgen_emboss
static void _glewInfo_GL_NV_texgen_emboss (void)
@@ -3628,6 +4070,17 @@ static void _glewInfo_GL_NV_texgen_reflection (void)
#endif /* GL_NV_texgen_reflection */
+#ifdef GL_NV_texture_barrier
+
+static void _glewInfo_GL_NV_texture_barrier (void)
+{
+ glewPrintExt("GL_NV_texture_barrier", GLEW_NV_texture_barrier, glewIsSupported("GL_NV_texture_barrier"), glewGetExtension("GL_NV_texture_barrier"));
+
+ glewInfoFunc("glTextureBarrierNV", glTextureBarrierNV == NULL);
+}
+
+#endif /* GL_NV_texture_barrier */
+
#ifdef GL_NV_texture_compression_vtc
static void _glewInfo_GL_NV_texture_compression_vtc (void)
@@ -3712,6 +4165,23 @@ static void _glewInfo_GL_NV_transform_feedback (void)
#endif /* GL_NV_transform_feedback */
+#ifdef GL_NV_transform_feedback2
+
+static void _glewInfo_GL_NV_transform_feedback2 (void)
+{
+ glewPrintExt("GL_NV_transform_feedback2", GLEW_NV_transform_feedback2, glewIsSupported("GL_NV_transform_feedback2"), glewGetExtension("GL_NV_transform_feedback2"));
+
+ glewInfoFunc("glBindTransformFeedbackNV", glBindTransformFeedbackNV == NULL);
+ glewInfoFunc("glDeleteTransformFeedbacksNV", glDeleteTransformFeedbacksNV == NULL);
+ glewInfoFunc("glDrawTransformFeedbackNV", glDrawTransformFeedbackNV == NULL);
+ glewInfoFunc("glGenTransformFeedbacksNV", glGenTransformFeedbacksNV == NULL);
+ glewInfoFunc("glIsTransformFeedbackNV", glIsTransformFeedbackNV == NULL);
+ glewInfoFunc("glPauseTransformFeedbackNV", glPauseTransformFeedbackNV == NULL);
+ glewInfoFunc("glResumeTransformFeedbackNV", glResumeTransformFeedbackNV == NULL);
+}
+
+#endif /* GL_NV_transform_feedback2 */
+
#ifdef GL_NV_vertex_array_range
static void _glewInfo_GL_NV_vertex_array_range (void)
@@ -3733,6 +4203,28 @@ static void _glewInfo_GL_NV_vertex_array_range2 (void)
#endif /* GL_NV_vertex_array_range2 */
+#ifdef GL_NV_vertex_buffer_unified_memory
+
+static void _glewInfo_GL_NV_vertex_buffer_unified_memory (void)
+{
+ glewPrintExt("GL_NV_vertex_buffer_unified_memory", GLEW_NV_vertex_buffer_unified_memory, glewIsSupported("GL_NV_vertex_buffer_unified_memory"), glewGetExtension("GL_NV_vertex_buffer_unified_memory"));
+
+ glewInfoFunc("glBufferAddressRangeNV", glBufferAddressRangeNV == NULL);
+ glewInfoFunc("glColorFormatNV", glColorFormatNV == NULL);
+ glewInfoFunc("glEdgeFlagFormatNV", glEdgeFlagFormatNV == NULL);
+ glewInfoFunc("glFogCoordFormatNV", glFogCoordFormatNV == NULL);
+ glewInfoFunc("glGetIntegerui64i_vNV", glGetIntegerui64i_vNV == NULL);
+ glewInfoFunc("glIndexFormatNV", glIndexFormatNV == NULL);
+ glewInfoFunc("glNormalFormatNV", glNormalFormatNV == NULL);
+ glewInfoFunc("glSecondaryColorFormatNV", glSecondaryColorFormatNV == NULL);
+ glewInfoFunc("glTexCoordFormatNV", glTexCoordFormatNV == NULL);
+ glewInfoFunc("glVertexAttribFormatNV", glVertexAttribFormatNV == NULL);
+ glewInfoFunc("glVertexAttribIFormatNV", glVertexAttribIFormatNV == NULL);
+ glewInfoFunc("glVertexFormatNV", glVertexFormatNV == NULL);
+}
+
+#endif /* GL_NV_vertex_buffer_unified_memory */
+
#ifdef GL_NV_vertex_program
static void _glewInfo_GL_NV_vertex_program (void)
@@ -4652,6 +5144,25 @@ static void _glewInfo_WGL_3DL_stereo_control (void)
#endif /* WGL_3DL_stereo_control */
+#ifdef WGL_AMD_gpu_association
+
+static void _glewInfo_WGL_AMD_gpu_association (void)
+{
+ glewPrintExt("WGL_AMD_gpu_association", WGLEW_AMD_gpu_association, wglewIsSupported("WGL_AMD_gpu_association"), wglewGetExtension("WGL_AMD_gpu_association"));
+
+ glewInfoFunc("wglBlitContextFramebufferAMD", wglBlitContextFramebufferAMD == NULL);
+ glewInfoFunc("wglCreateAssociatedContextAMD", wglCreateAssociatedContextAMD == NULL);
+ glewInfoFunc("wglCreateAssociatedContextAttribsAMD", wglCreateAssociatedContextAttribsAMD == NULL);
+ glewInfoFunc("wglDeleteAssociatedContextAMD", wglDeleteAssociatedContextAMD == NULL);
+ glewInfoFunc("wglGetContextGPUIDAMD", wglGetContextGPUIDAMD == NULL);
+ glewInfoFunc("wglGetCurrentAssociatedContextAMD", wglGetCurrentAssociatedContextAMD == NULL);
+ glewInfoFunc("wglGetGPUIDsAMD", wglGetGPUIDsAMD == NULL);
+ glewInfoFunc("wglGetGPUInfoAMD", wglGetGPUInfoAMD == NULL);
+ glewInfoFunc("wglMakeAssociatedContextCurrentAMD", wglMakeAssociatedContextCurrentAMD == NULL);
+}
+
+#endif /* WGL_AMD_gpu_association */
+
#ifdef WGL_ARB_buffer_region
static void _glewInfo_WGL_ARB_buffer_region (void)
@@ -4677,6 +5188,15 @@ static void _glewInfo_WGL_ARB_create_context (void)
#endif /* WGL_ARB_create_context */
+#ifdef WGL_ARB_create_context_profile
+
+static void _glewInfo_WGL_ARB_create_context_profile (void)
+{
+ glewPrintExt("WGL_ARB_create_context_profile", WGLEW_ARB_create_context_profile, wglewIsSupported("WGL_ARB_create_context_profile"), wglewGetExtension("WGL_ARB_create_context_profile"));
+}
+
+#endif /* WGL_ARB_create_context_profile */
+
#ifdef WGL_ARB_extensions_string
static void _glewInfo_WGL_ARB_extensions_string (void)
@@ -4989,6 +5509,17 @@ static void _glewInfo_WGL_I3D_swap_frame_usage (void)
#endif /* WGL_I3D_swap_frame_usage */
+#ifdef WGL_NV_copy_image
+
+static void _glewInfo_WGL_NV_copy_image (void)
+{
+ glewPrintExt("WGL_NV_copy_image", WGLEW_NV_copy_image, wglewIsSupported("WGL_NV_copy_image"), wglewGetExtension("WGL_NV_copy_image"));
+
+ glewInfoFunc("wglCopyImageSubDataNV", wglCopyImageSubDataNV == NULL);
+}
+
+#endif /* WGL_NV_copy_image */
+
#ifdef WGL_NV_float_buffer
static void _glewInfo_WGL_NV_float_buffer (void)
@@ -5173,6 +5704,15 @@ static void _glewInfo_GLX_ARB_create_context (void)
#endif /* GLX_ARB_create_context */
+#ifdef GLX_ARB_create_context_profile
+
+static void _glewInfo_GLX_ARB_create_context_profile (void)
+{
+ glewPrintExt("GLX_ARB_create_context_profile", GLXEW_ARB_create_context_profile, glxewIsSupported("GLX_ARB_create_context_profile"), glxewGetExtension("GLX_ARB_create_context_profile"));
+}
+
+#endif /* GLX_ARB_create_context_profile */
+
#ifdef GLX_ARB_fbconfig_float
static void _glewInfo_GLX_ARB_fbconfig_float (void)
@@ -5272,6 +5812,17 @@ static void _glewInfo_GLX_EXT_scene_marker (void)
#endif /* GLX_EXT_scene_marker */
+#ifdef GLX_EXT_swap_control
+
+static void _glewInfo_GLX_EXT_swap_control (void)
+{
+ glewPrintExt("GLX_EXT_swap_control", GLXEW_EXT_swap_control, glxewIsSupported("GLX_EXT_swap_control"), glxewGetExtension("GLX_EXT_swap_control"));
+
+ glewInfoFunc("glXSwapIntervalEXT", glXSwapIntervalEXT == NULL);
+}
+
+#endif /* GLX_EXT_swap_control */
+
#ifdef GLX_EXT_texture_from_pixmap
static void _glewInfo_GLX_EXT_texture_from_pixmap (void)
@@ -5357,6 +5908,17 @@ static void _glewInfo_GLX_MESA_set_3dfx_mode (void)
#endif /* GLX_MESA_set_3dfx_mode */
+#ifdef GLX_NV_copy_image
+
+static void _glewInfo_GLX_NV_copy_image (void)
+{
+ glewPrintExt("GLX_NV_copy_image", GLXEW_NV_copy_image, glxewIsSupported("GLX_NV_copy_image"), glxewGetExtension("GLX_NV_copy_image"));
+
+ glewInfoFunc("glXCopyImageSubDataNV", glXCopyImageSubDataNV == NULL);
+}
+
+#endif /* GLX_NV_copy_image */
+
#ifdef GLX_NV_float_buffer
static void _glewInfo_GLX_NV_float_buffer (void)
@@ -5678,6 +6240,12 @@ static void glewInfo (void)
#ifdef GL_VERSION_3_0
_glewInfo_GL_VERSION_3_0();
#endif /* GL_VERSION_3_0 */
+#ifdef GL_VERSION_3_1
+ _glewInfo_GL_VERSION_3_1();
+#endif /* GL_VERSION_3_1 */
+#ifdef GL_VERSION_3_2
+ _glewInfo_GL_VERSION_3_2();
+#endif /* GL_VERSION_3_2 */
#ifdef GL_3DFX_multisample
_glewInfo_GL_3DFX_multisample();
#endif /* GL_3DFX_multisample */
@@ -5687,6 +6255,21 @@ static void glewInfo (void)
#ifdef GL_3DFX_texture_compression_FXT1
_glewInfo_GL_3DFX_texture_compression_FXT1();
#endif /* GL_3DFX_texture_compression_FXT1 */
+#ifdef GL_AMD_draw_buffers_blend
+ _glewInfo_GL_AMD_draw_buffers_blend();
+#endif /* GL_AMD_draw_buffers_blend */
+#ifdef GL_AMD_performance_monitor
+ _glewInfo_GL_AMD_performance_monitor();
+#endif /* GL_AMD_performance_monitor */
+#ifdef GL_AMD_texture_texture4
+ _glewInfo_GL_AMD_texture_texture4();
+#endif /* GL_AMD_texture_texture4 */
+#ifdef GL_AMD_vertex_shader_tessellator
+ _glewInfo_GL_AMD_vertex_shader_tessellator();
+#endif /* GL_AMD_vertex_shader_tessellator */
+#ifdef GL_APPLE_aux_depth_stencil
+ _glewInfo_GL_APPLE_aux_depth_stencil();
+#endif /* GL_APPLE_aux_depth_stencil */
#ifdef GL_APPLE_client_storage
_glewInfo_GL_APPLE_client_storage();
#endif /* GL_APPLE_client_storage */
@@ -5702,9 +6285,18 @@ static void glewInfo (void)
#ifdef GL_APPLE_flush_buffer_range
_glewInfo_GL_APPLE_flush_buffer_range();
#endif /* GL_APPLE_flush_buffer_range */
+#ifdef GL_APPLE_object_purgeable
+ _glewInfo_GL_APPLE_object_purgeable();
+#endif /* GL_APPLE_object_purgeable */
#ifdef GL_APPLE_pixel_buffer
_glewInfo_GL_APPLE_pixel_buffer();
#endif /* GL_APPLE_pixel_buffer */
+#ifdef GL_APPLE_rgb_422
+ _glewInfo_GL_APPLE_rgb_422();
+#endif /* GL_APPLE_rgb_422 */
+#ifdef GL_APPLE_row_bytes
+ _glewInfo_GL_APPLE_row_bytes();
+#endif /* GL_APPLE_row_bytes */
#ifdef GL_APPLE_specular_vector
_glewInfo_GL_APPLE_specular_vector();
#endif /* GL_APPLE_specular_vector */
@@ -5720,24 +6312,45 @@ static void glewInfo (void)
#ifdef GL_APPLE_vertex_array_range
_glewInfo_GL_APPLE_vertex_array_range();
#endif /* GL_APPLE_vertex_array_range */
+#ifdef GL_APPLE_vertex_program_evaluators
+ _glewInfo_GL_APPLE_vertex_program_evaluators();
+#endif /* GL_APPLE_vertex_program_evaluators */
#ifdef GL_APPLE_ycbcr_422
_glewInfo_GL_APPLE_ycbcr_422();
#endif /* GL_APPLE_ycbcr_422 */
#ifdef GL_ARB_color_buffer_float
_glewInfo_GL_ARB_color_buffer_float();
#endif /* GL_ARB_color_buffer_float */
+#ifdef GL_ARB_compatibility
+ _glewInfo_GL_ARB_compatibility();
+#endif /* GL_ARB_compatibility */
+#ifdef GL_ARB_copy_buffer
+ _glewInfo_GL_ARB_copy_buffer();
+#endif /* GL_ARB_copy_buffer */
#ifdef GL_ARB_depth_buffer_float
_glewInfo_GL_ARB_depth_buffer_float();
#endif /* GL_ARB_depth_buffer_float */
+#ifdef GL_ARB_depth_clamp
+ _glewInfo_GL_ARB_depth_clamp();
+#endif /* GL_ARB_depth_clamp */
#ifdef GL_ARB_depth_texture
_glewInfo_GL_ARB_depth_texture();
#endif /* GL_ARB_depth_texture */
#ifdef GL_ARB_draw_buffers
_glewInfo_GL_ARB_draw_buffers();
#endif /* GL_ARB_draw_buffers */
+#ifdef GL_ARB_draw_buffers_blend
+ _glewInfo_GL_ARB_draw_buffers_blend();
+#endif /* GL_ARB_draw_buffers_blend */
+#ifdef GL_ARB_draw_elements_base_vertex
+ _glewInfo_GL_ARB_draw_elements_base_vertex();
+#endif /* GL_ARB_draw_elements_base_vertex */
#ifdef GL_ARB_draw_instanced
_glewInfo_GL_ARB_draw_instanced();
#endif /* GL_ARB_draw_instanced */
+#ifdef GL_ARB_fragment_coord_conventions
+ _glewInfo_GL_ARB_fragment_coord_conventions();
+#endif /* GL_ARB_fragment_coord_conventions */
#ifdef GL_ARB_fragment_program
_glewInfo_GL_ARB_fragment_program();
#endif /* GL_ARB_fragment_program */
@@ -5792,9 +6405,21 @@ static void glewInfo (void)
#ifdef GL_ARB_point_sprite
_glewInfo_GL_ARB_point_sprite();
#endif /* GL_ARB_point_sprite */
+#ifdef GL_ARB_provoking_vertex
+ _glewInfo_GL_ARB_provoking_vertex();
+#endif /* GL_ARB_provoking_vertex */
+#ifdef GL_ARB_sample_shading
+ _glewInfo_GL_ARB_sample_shading();
+#endif /* GL_ARB_sample_shading */
+#ifdef GL_ARB_seamless_cube_map
+ _glewInfo_GL_ARB_seamless_cube_map();
+#endif /* GL_ARB_seamless_cube_map */
#ifdef GL_ARB_shader_objects
_glewInfo_GL_ARB_shader_objects();
#endif /* GL_ARB_shader_objects */
+#ifdef GL_ARB_shader_texture_lod
+ _glewInfo_GL_ARB_shader_texture_lod();
+#endif /* GL_ARB_shader_texture_lod */
#ifdef GL_ARB_shading_language_100
_glewInfo_GL_ARB_shading_language_100();
#endif /* GL_ARB_shading_language_100 */
@@ -5804,6 +6429,9 @@ static void glewInfo (void)
#ifdef GL_ARB_shadow_ambient
_glewInfo_GL_ARB_shadow_ambient();
#endif /* GL_ARB_shadow_ambient */
+#ifdef GL_ARB_sync
+ _glewInfo_GL_ARB_sync();
+#endif /* GL_ARB_sync */
#ifdef GL_ARB_texture_border_clamp
_glewInfo_GL_ARB_texture_border_clamp();
#endif /* GL_ARB_texture_border_clamp */
@@ -5819,6 +6447,9 @@ static void glewInfo (void)
#ifdef GL_ARB_texture_cube_map
_glewInfo_GL_ARB_texture_cube_map();
#endif /* GL_ARB_texture_cube_map */
+#ifdef GL_ARB_texture_cube_map_array
+ _glewInfo_GL_ARB_texture_cube_map_array();
+#endif /* GL_ARB_texture_cube_map_array */
#ifdef GL_ARB_texture_env_add
_glewInfo_GL_ARB_texture_env_add();
#endif /* GL_ARB_texture_env_add */
@@ -5834,12 +6465,21 @@ static void glewInfo (void)
#ifdef GL_ARB_texture_float
_glewInfo_GL_ARB_texture_float();
#endif /* GL_ARB_texture_float */
+#ifdef GL_ARB_texture_gather
+ _glewInfo_GL_ARB_texture_gather();
+#endif /* GL_ARB_texture_gather */
#ifdef GL_ARB_texture_mirrored_repeat
_glewInfo_GL_ARB_texture_mirrored_repeat();
#endif /* GL_ARB_texture_mirrored_repeat */
+#ifdef GL_ARB_texture_multisample
+ _glewInfo_GL_ARB_texture_multisample();
+#endif /* GL_ARB_texture_multisample */
#ifdef GL_ARB_texture_non_power_of_two
_glewInfo_GL_ARB_texture_non_power_of_two();
#endif /* GL_ARB_texture_non_power_of_two */
+#ifdef GL_ARB_texture_query_lod
+ _glewInfo_GL_ARB_texture_query_lod();
+#endif /* GL_ARB_texture_query_lod */
#ifdef GL_ARB_texture_rectangle
_glewInfo_GL_ARB_texture_rectangle();
#endif /* GL_ARB_texture_rectangle */
@@ -5849,6 +6489,12 @@ static void glewInfo (void)
#ifdef GL_ARB_transpose_matrix
_glewInfo_GL_ARB_transpose_matrix();
#endif /* GL_ARB_transpose_matrix */
+#ifdef GL_ARB_uniform_buffer_object
+ _glewInfo_GL_ARB_uniform_buffer_object();
+#endif /* GL_ARB_uniform_buffer_object */
+#ifdef GL_ARB_vertex_array_bgra
+ _glewInfo_GL_ARB_vertex_array_bgra();
+#endif /* GL_ARB_vertex_array_bgra */
#ifdef GL_ARB_vertex_array_object
_glewInfo_GL_ARB_vertex_array_object();
#endif /* GL_ARB_vertex_array_object */
@@ -5894,6 +6540,9 @@ static void glewInfo (void)
#ifdef GL_ATI_map_object_buffer
_glewInfo_GL_ATI_map_object_buffer();
#endif /* GL_ATI_map_object_buffer */
+#ifdef GL_ATI_meminfo
+ _glewInfo_GL_ATI_meminfo();
+#endif /* GL_ATI_meminfo */
#ifdef GL_ATI_pn_triangles
_glewInfo_GL_ATI_pn_triangles();
#endif /* GL_ATI_pn_triangles */
@@ -6080,6 +6729,9 @@ static void glewInfo (void)
#ifdef GL_EXT_polygon_offset
_glewInfo_GL_EXT_polygon_offset();
#endif /* GL_EXT_polygon_offset */
+#ifdef GL_EXT_provoking_vertex
+ _glewInfo_GL_EXT_provoking_vertex();
+#endif /* GL_EXT_provoking_vertex */
#ifdef GL_EXT_rescale_normal
_glewInfo_GL_EXT_rescale_normal();
#endif /* GL_EXT_rescale_normal */
@@ -6089,6 +6741,9 @@ static void glewInfo (void)
#ifdef GL_EXT_secondary_color
_glewInfo_GL_EXT_secondary_color();
#endif /* GL_EXT_secondary_color */
+#ifdef GL_EXT_separate_shader_objects
+ _glewInfo_GL_EXT_separate_shader_objects();
+#endif /* GL_EXT_separate_shader_objects */
#ifdef GL_EXT_separate_specular_color
_glewInfo_GL_EXT_separate_specular_color();
#endif /* GL_EXT_separate_specular_color */
@@ -6179,6 +6834,9 @@ static void glewInfo (void)
#ifdef GL_EXT_texture_shared_exponent
_glewInfo_GL_EXT_texture_shared_exponent();
#endif /* GL_EXT_texture_shared_exponent */
+#ifdef GL_EXT_texture_snorm
+ _glewInfo_GL_EXT_texture_snorm();
+#endif /* GL_EXT_texture_snorm */
#ifdef GL_EXT_texture_swizzle
_glewInfo_GL_EXT_texture_swizzle();
#endif /* GL_EXT_texture_swizzle */
@@ -6275,6 +6933,9 @@ static void glewInfo (void)
#ifdef GL_NV_copy_depth_to_color
_glewInfo_GL_NV_copy_depth_to_color();
#endif /* GL_NV_copy_depth_to_color */
+#ifdef GL_NV_copy_image
+ _glewInfo_GL_NV_copy_image();
+#endif /* GL_NV_copy_image */
#ifdef GL_NV_depth_buffer_float
_glewInfo_GL_NV_depth_buffer_float();
#endif /* GL_NV_depth_buffer_float */
@@ -6341,6 +7002,9 @@ static void glewInfo (void)
#ifdef GL_NV_parameter_buffer_object
_glewInfo_GL_NV_parameter_buffer_object();
#endif /* GL_NV_parameter_buffer_object */
+#ifdef GL_NV_parameter_buffer_object2
+ _glewInfo_GL_NV_parameter_buffer_object2();
+#endif /* GL_NV_parameter_buffer_object2 */
#ifdef GL_NV_pixel_data_range
_glewInfo_GL_NV_pixel_data_range();
#endif /* GL_NV_pixel_data_range */
@@ -6359,12 +7023,18 @@ static void glewInfo (void)
#ifdef GL_NV_register_combiners2
_glewInfo_GL_NV_register_combiners2();
#endif /* GL_NV_register_combiners2 */
+#ifdef GL_NV_shader_buffer_load
+ _glewInfo_GL_NV_shader_buffer_load();
+#endif /* GL_NV_shader_buffer_load */
#ifdef GL_NV_texgen_emboss
_glewInfo_GL_NV_texgen_emboss();
#endif /* GL_NV_texgen_emboss */
#ifdef GL_NV_texgen_reflection
_glewInfo_GL_NV_texgen_reflection();
#endif /* GL_NV_texgen_reflection */
+#ifdef GL_NV_texture_barrier
+ _glewInfo_GL_NV_texture_barrier();
+#endif /* GL_NV_texture_barrier */
#ifdef GL_NV_texture_compression_vtc
_glewInfo_GL_NV_texture_compression_vtc();
#endif /* GL_NV_texture_compression_vtc */
@@ -6389,12 +7059,18 @@ static void glewInfo (void)
#ifdef GL_NV_transform_feedback
_glewInfo_GL_NV_transform_feedback();
#endif /* GL_NV_transform_feedback */
+#ifdef GL_NV_transform_feedback2
+ _glewInfo_GL_NV_transform_feedback2();
+#endif /* GL_NV_transform_feedback2 */
#ifdef GL_NV_vertex_array_range
_glewInfo_GL_NV_vertex_array_range();
#endif /* GL_NV_vertex_array_range */
#ifdef GL_NV_vertex_array_range2
_glewInfo_GL_NV_vertex_array_range2();
#endif /* GL_NV_vertex_array_range2 */
+#ifdef GL_NV_vertex_buffer_unified_memory
+ _glewInfo_GL_NV_vertex_buffer_unified_memory();
+#endif /* GL_NV_vertex_buffer_unified_memory */
#ifdef GL_NV_vertex_program
_glewInfo_GL_NV_vertex_program();
#endif /* GL_NV_vertex_program */
@@ -6640,12 +7316,18 @@ static void wglewInfo ()
#ifdef WGL_3DL_stereo_control
_glewInfo_WGL_3DL_stereo_control();
#endif /* WGL_3DL_stereo_control */
+#ifdef WGL_AMD_gpu_association
+ _glewInfo_WGL_AMD_gpu_association();
+#endif /* WGL_AMD_gpu_association */
#ifdef WGL_ARB_buffer_region
_glewInfo_WGL_ARB_buffer_region();
#endif /* WGL_ARB_buffer_region */
#ifdef WGL_ARB_create_context
_glewInfo_WGL_ARB_create_context();
#endif /* WGL_ARB_create_context */
+#ifdef WGL_ARB_create_context_profile
+ _glewInfo_WGL_ARB_create_context_profile();
+#endif /* WGL_ARB_create_context_profile */
#ifdef WGL_ARB_extensions_string
_glewInfo_WGL_ARB_extensions_string();
#endif /* WGL_ARB_extensions_string */
@@ -6724,6 +7406,9 @@ static void wglewInfo ()
#ifdef WGL_I3D_swap_frame_usage
_glewInfo_WGL_I3D_swap_frame_usage();
#endif /* WGL_I3D_swap_frame_usage */
+#ifdef WGL_NV_copy_image
+ _glewInfo_WGL_NV_copy_image();
+#endif /* WGL_NV_copy_image */
#ifdef WGL_NV_float_buffer
_glewInfo_WGL_NV_float_buffer();
#endif /* WGL_NV_float_buffer */
@@ -6772,6 +7457,9 @@ static void glxewInfo ()
#ifdef GLX_ARB_create_context
_glewInfo_GLX_ARB_create_context();
#endif /* GLX_ARB_create_context */
+#ifdef GLX_ARB_create_context_profile
+ _glewInfo_GLX_ARB_create_context_profile();
+#endif /* GLX_ARB_create_context_profile */
#ifdef GLX_ARB_fbconfig_float
_glewInfo_GLX_ARB_fbconfig_float();
#endif /* GLX_ARB_fbconfig_float */
@@ -6802,6 +7490,9 @@ static void glxewInfo ()
#ifdef GLX_EXT_scene_marker
_glewInfo_GLX_EXT_scene_marker();
#endif /* GLX_EXT_scene_marker */
+#ifdef GLX_EXT_swap_control
+ _glewInfo_GLX_EXT_swap_control();
+#endif /* GLX_EXT_swap_control */
#ifdef GLX_EXT_texture_from_pixmap
_glewInfo_GLX_EXT_texture_from_pixmap();
#endif /* GLX_EXT_texture_from_pixmap */
@@ -6826,6 +7517,9 @@ static void glxewInfo ()
#ifdef GLX_MESA_set_3dfx_mode
_glewInfo_GLX_MESA_set_3dfx_mode();
#endif /* GLX_MESA_set_3dfx_mode */
+#ifdef GLX_NV_copy_image
+ _glewInfo_GLX_NV_copy_image();
+#endif /* GLX_NV_copy_image */
#ifdef GLX_NV_float_buffer
_glewInfo_GLX_NV_float_buffer();
#endif /* GLX_NV_float_buffer */
@@ -7071,7 +7765,7 @@ GLboolean glewCreateContext (int* pixelformat)
void glewDestroyContext ()
{
if (NULL != rc) wglMakeCurrent(NULL, NULL);
- if (NULL != rc) wglDeleteContext(wglGetCurrentContext());
+ if (NULL != rc) wglDeleteContext(rc);
if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc);
if (NULL != wnd) DestroyWindow(wnd);
UnregisterClass("GLEW", GetModuleHandle(NULL));
@@ -7100,7 +7794,7 @@ GLboolean glewCreateContext ()
aglDestroyPixelFormat(pf);
/*aglSetDrawable(ctx, GetWindowPort(wnd));*/
octx = aglGetCurrentContext();
- if (NULL == aglSetCurrentContext(ctx)) return GL_TRUE;
+ if (GL_FALSE == aglSetCurrentContext(ctx)) return GL_TRUE;
return GL_FALSE;
}
diff --git a/src/glew/visualinfo.c b/src/glew/visualinfo.c
index 384313df220..f3ae91f2b4f 100644
--- a/src/glew/visualinfo.c
+++ b/src/glew/visualinfo.c
@@ -1056,7 +1056,7 @@ GLboolean CreateContext (GLContext* ctx)
aglDestroyPixelFormat(pf);
/*aglSetDrawable(ctx, GetWindowPort(wnd));*/
ctx->octx = aglGetCurrentContext();
- if (NULL == aglSetCurrentContext(ctx->ctx)) return GL_TRUE;
+ if (GL_FALSE == aglSetCurrentContext(ctx->ctx)) return GL_TRUE;
return GL_FALSE;
}
diff --git a/src/glsl/SConscript b/src/glsl/SConscript
index 6f1f81b199a..8e18626c404 100644
--- a/src/glsl/SConscript
+++ b/src/glsl/SConscript
@@ -18,11 +18,12 @@ sources = [
'pp/sl_pp_process.c',
'pp/sl_pp_purify.c',
'pp/sl_pp_token.c',
+ 'pp/sl_pp_token_util.c',
'pp/sl_pp_version.c',
'cl/sl_cl_parse.c',
]
-glsl = env.StaticLibrary(
+glsl = env.ConvenienceLibrary(
target = 'glsl',
source = sources,
)
diff --git a/src/glsl/apps/.gitignore b/src/glsl/apps/.gitignore
new file mode 100644
index 00000000000..7e011ce7a16
--- /dev/null
+++ b/src/glsl/apps/.gitignore
@@ -0,0 +1,5 @@
+compile
+process
+purify
+tokenise
+version
diff --git a/src/glsl/cl/sl_cl_parse.c b/src/glsl/cl/sl_cl_parse.c
index 5dddf434e15..e9b3707ac12 100644
--- a/src/glsl/cl/sl_cl_parse.c
+++ b/src/glsl/cl/sl_cl_parse.c
@@ -454,6 +454,8 @@ _fetch_token(struct parse_context *ctx,
case SL_PP_EOF:
ctx->tokens_read++;
break;
+ default:
+ ; /* no-op */
}
}
return &ctx->tokens[pos];
diff --git a/src/glsl/pp/Makefile b/src/glsl/pp/Makefile
index 819079f6258..fda1c4202ba 100644
--- a/src/glsl/pp/Makefile
+++ b/src/glsl/pp/Makefile
@@ -20,6 +20,7 @@ C_SOURCES = \
sl_pp_process.c \
sl_pp_purify.c \
sl_pp_token.c \
+ sl_pp_token_util.c \
sl_pp_version.c
include ../Makefile.template
diff --git a/src/glsl/pp/sl_pp_process.c b/src/glsl/pp/sl_pp_process.c
index 563ea948e70..f89986dd8ef 100644
--- a/src/glsl/pp/sl_pp_process.c
+++ b/src/glsl/pp/sl_pp_process.c
@@ -146,6 +146,9 @@ sl_pp_process_get(struct sl_pp_context *context,
found_eof = 1;
found_eol = 1;
break;
+
+ default:
+ break;
}
}
diff --git a/src/glsl/pp/sl_pp_token_util.c b/src/glsl/pp/sl_pp_token_util.c
new file mode 100644
index 00000000000..c85263d9a11
--- /dev/null
+++ b/src/glsl/pp/sl_pp_token_util.c
@@ -0,0 +1,182 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <assert.h>
+#include <stdlib.h>
+#include "sl_pp_token_util.h"
+
+
+int
+sl_pp_token_buffer_init(struct sl_pp_token_buffer *buffer,
+ struct sl_pp_context *context)
+{
+ buffer->context = context;
+ buffer->size = 0;
+ buffer->capacity = 64;
+ buffer->tokens = malloc(buffer->capacity * sizeof(struct sl_pp_token_info));
+ if (!buffer->tokens) {
+ return -1;
+ }
+ return 0;
+}
+
+void
+sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer)
+{
+ free(buffer->tokens);
+}
+
+int
+sl_pp_token_buffer_get(struct sl_pp_token_buffer *buffer,
+ struct sl_pp_token_info *out)
+{
+ /* Pop from stack first if not empty. */
+ if (buffer->size) {
+ *out = buffer->tokens[--buffer->size];
+ return 0;
+ }
+
+ assert(buffer->context);
+ return sl_pp_token_get(buffer->context, out);
+}
+
+void
+sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer,
+ const struct sl_pp_token_info *in)
+{
+ /* Resize if needed. */
+ if (buffer->size == buffer->capacity) {
+ buffer->capacity += 64;
+ buffer->tokens = realloc(buffer->tokens,
+ buffer->capacity * sizeof(struct sl_pp_token_info));
+ assert(buffer->tokens);
+ }
+
+ /* Push token on stack. */
+ buffer->tokens[buffer->size++] = *in;
+}
+
+int
+sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer,
+ struct sl_pp_token_info *out)
+{
+ if (sl_pp_token_buffer_get(buffer, out)) {
+ return -1;
+ }
+
+ while (out->token == SL_PP_WHITESPACE) {
+ if (sl_pp_token_buffer_get(buffer, out)) {
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+
+
+int
+sl_pp_token_peek_init(struct sl_pp_token_peek *peek,
+ struct sl_pp_token_buffer *buffer)
+{
+ peek->buffer = buffer;
+ peek->size = 0;
+ peek->capacity = 64;
+ peek->tokens = malloc(peek->capacity * sizeof(struct sl_pp_token_info));
+ if (!peek->tokens) {
+ return -1;
+ }
+ return 0;
+}
+
+void
+sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek)
+{
+ /* Abort. */
+ while (peek->size) {
+ sl_pp_token_buffer_unget(peek->buffer, &peek->tokens[--peek->size]);
+ }
+ free(peek->tokens);
+}
+
+int
+sl_pp_token_peek_get(struct sl_pp_token_peek *peek,
+ struct sl_pp_token_info *out)
+{
+ /* Get token from buffer. */
+ if (sl_pp_token_buffer_get(peek->buffer, out)) {
+ return -1;
+ }
+
+ /* Save it. */
+ if (peek->size == peek->capacity) {
+ peek->capacity += 64;
+ peek->tokens = realloc(peek->tokens,
+ peek->capacity * sizeof(struct sl_pp_token_info));
+ assert(peek->tokens);
+ }
+ peek->tokens[peek->size++] = *out;
+ return 0;
+}
+
+void
+sl_pp_token_peek_commit(struct sl_pp_token_peek *peek)
+{
+ peek->size = 0;
+}
+
+int
+sl_pp_token_peek_to_buffer(const struct sl_pp_token_peek *peek,
+ struct sl_pp_token_buffer *buffer)
+{
+ unsigned int i;
+
+ if (sl_pp_token_buffer_init(buffer, NULL)) {
+ return -1;
+ }
+ for (i = peek->size; i > 0; i--) {
+ sl_pp_token_buffer_unget(buffer, &peek->tokens[i - 1]);
+ }
+ return 0;
+}
+
+int
+sl_pp_token_peek_skip_white(struct sl_pp_token_peek *peek,
+ struct sl_pp_token_info *out)
+{
+ if (sl_pp_token_peek_get(peek, out)) {
+ return -1;
+ }
+
+ while (out->token == SL_PP_WHITESPACE) {
+ if (sl_pp_token_peek_get(peek, out)) {
+ return -1;
+ }
+ }
+
+ return 0;
+}
diff --git a/src/glsl/pp/sl_pp_token_util.h b/src/glsl/pp/sl_pp_token_util.h
index 1685d243a5b..2a668ad0a84 100644
--- a/src/glsl/pp/sl_pp_token_util.h
+++ b/src/glsl/pp/sl_pp_token_util.h
@@ -46,72 +46,24 @@ struct sl_pp_token_buffer {
struct sl_pp_token_info *tokens;
};
-static int
+int
sl_pp_token_buffer_init(struct sl_pp_token_buffer *buffer,
- struct sl_pp_context *context)
-{
- buffer->context = context;
- buffer->size = 0;
- buffer->capacity = 64;
- buffer->tokens = malloc(buffer->capacity * sizeof(struct sl_pp_token_info));
- if (!buffer->tokens) {
- return -1;
- }
- return 0;
-}
-
-static void
-sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer)
-{
- free(buffer->tokens);
-}
-
-static int
+ struct sl_pp_context *context);
+
+void
+sl_pp_token_buffer_destroy(struct sl_pp_token_buffer *buffer);
+
+int
sl_pp_token_buffer_get(struct sl_pp_token_buffer *buffer,
- struct sl_pp_token_info *out)
-{
- /* Pop from stack first if not empty. */
- if (buffer->size) {
- *out = buffer->tokens[--buffer->size];
- return 0;
- }
-
- assert(buffer->context);
- return sl_pp_token_get(buffer->context, out);
-}
-
-static void
-sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer,
- const struct sl_pp_token_info *in)
-{
- /* Resize if needed. */
- if (buffer->size == buffer->capacity) {
- buffer->capacity += 64;
- buffer->tokens = realloc(buffer->tokens,
- buffer->capacity * sizeof(struct sl_pp_token_info));
- assert(buffer->tokens);
- }
-
- /* Push token on stack. */
- buffer->tokens[buffer->size++] = *in;
-}
-
-static int
-sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer,
- struct sl_pp_token_info *out)
-{
- if (sl_pp_token_buffer_get(buffer, out)) {
- return -1;
- }
+ struct sl_pp_token_info *out);
- while (out->token == SL_PP_WHITESPACE) {
- if (sl_pp_token_buffer_get(buffer, out)) {
- return -1;
- }
- }
+void
+sl_pp_token_buffer_unget(struct sl_pp_token_buffer *buffer,
+ const struct sl_pp_token_info *in);
- return 0;
-}
+int
+sl_pp_token_buffer_skip_white(struct sl_pp_token_buffer *buffer,
+ struct sl_pp_token_info *out);
/*
@@ -126,86 +78,26 @@ struct sl_pp_token_peek {
struct sl_pp_token_info *tokens;
};
-static int
+int
sl_pp_token_peek_init(struct sl_pp_token_peek *peek,
- struct sl_pp_token_buffer *buffer)
-{
- peek->buffer = buffer;
- peek->size = 0;
- peek->capacity = 64;
- peek->tokens = malloc(peek->capacity * sizeof(struct sl_pp_token_info));
- if (!peek->tokens) {
- return -1;
- }
- return 0;
-}
-
-static void
-sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek)
-{
- /* Abort. */
- while (peek->size) {
- sl_pp_token_buffer_unget(peek->buffer, &peek->tokens[--peek->size]);
- }
- free(peek->tokens);
-}
-
-static int
+ struct sl_pp_token_buffer *buffer);
+
+void
+sl_pp_token_peek_destroy(struct sl_pp_token_peek *peek);
+
+int
sl_pp_token_peek_get(struct sl_pp_token_peek *peek,
- struct sl_pp_token_info *out)
-{
- /* Get token from buffer. */
- if (sl_pp_token_buffer_get(peek->buffer, out)) {
- return -1;
- }
-
- /* Save it. */
- if (peek->size == peek->capacity) {
- peek->capacity += 64;
- peek->tokens = realloc(peek->tokens,
- peek->capacity * sizeof(struct sl_pp_token_info));
- assert(peek->tokens);
- }
- peek->tokens[peek->size++] = *out;
- return 0;
-}
-
-static void
-sl_pp_token_peek_commit(struct sl_pp_token_peek *peek)
-{
- peek->size = 0;
-}
-
-static int
+ struct sl_pp_token_info *out);
+
+void
+sl_pp_token_peek_commit(struct sl_pp_token_peek *peek);
+
+int
sl_pp_token_peek_to_buffer(const struct sl_pp_token_peek *peek,
- struct sl_pp_token_buffer *buffer)
-{
- unsigned int i;
-
- if (sl_pp_token_buffer_init(buffer, NULL)) {
- return -1;
- }
- for (i = peek->size; i > 0; i--) {
- sl_pp_token_buffer_unget(buffer, &peek->tokens[i - 1]);
- }
- return 0;
-}
-
-static int
+ struct sl_pp_token_buffer *buffer);
+
+int
sl_pp_token_peek_skip_white(struct sl_pp_token_peek *peek,
- struct sl_pp_token_info *out)
-{
- if (sl_pp_token_peek_get(peek, out)) {
- return -1;
- }
-
- while (out->token == SL_PP_WHITESPACE) {
- if (sl_pp_token_peek_get(peek, out)) {
- return -1;
- }
- }
-
- return 0;
-}
+ struct sl_pp_token_info *out);
#endif /* SL_PP_TOKEN_UTIL_H */
diff --git a/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h b/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h
index 449329665cc..ba6868a3063 100644
--- a/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h
+++ b/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h
@@ -33,6 +33,7 @@
#ifndef _BEZIERPATCHMESH_H
#define _BEZIERPATCHMESH_H
+#include <GL/gl.h>
#include "bezierPatch.h"
typedef struct bezierPatchMesh{
diff --git a/src/glu/sgi/libnurbs/interface/glsurfeval.h b/src/glu/sgi/libnurbs/interface/glsurfeval.h
index 1567c6b098c..621e59391aa 100644
--- a/src/glu/sgi/libnurbs/interface/glsurfeval.h
+++ b/src/glu/sgi/libnurbs/interface/glsurfeval.h
@@ -83,7 +83,7 @@ typedef struct surfEvalMachine{
class StoredVertex {
public:
- StoredVertex() { type = 0; }
+ StoredVertex() { type = 0; coord[0] = 0; coord[1] = 0; point[0] = 0; point[1] = 0; }
~StoredVertex(void) {}
void saveEvalCoord(REAL x, REAL y)
{coord[0] = x; coord[1] = y; type = TYPECOORD; }
diff --git a/src/glu/sgi/libnurbs/internals/arcsorter.h b/src/glu/sgi/libnurbs/internals/arcsorter.h
index d72dd1e86ce..a55df926772 100644
--- a/src/glu/sgi/libnurbs/internals/arcsorter.h
+++ b/src/glu/sgi/libnurbs/internals/arcsorter.h
@@ -37,7 +37,6 @@
#define __gluarcsorter_h_
#include "sorter.h"
-#include "arcsorter.h"
class Arc;
class Subdivider;
diff --git a/src/glu/sgi/libnurbs/internals/displaylist.h b/src/glu/sgi/libnurbs/internals/displaylist.h
index 22cbec37870..d009a42513e 100644
--- a/src/glu/sgi/libnurbs/internals/displaylist.h
+++ b/src/glu/sgi/libnurbs/internals/displaylist.h
@@ -59,6 +59,7 @@ Dlnode::Dlnode( PFVS _work, void *_arg, PFVS _cleanup )
work = _work;
arg = _arg;
cleanup = _cleanup;
+ next = 0;
}
class DisplayList {
diff --git a/src/glu/sgi/libnurbs/internals/gridvertex.h b/src/glu/sgi/libnurbs/internals/gridvertex.h
index 36a65c7bdd3..2e27436ef81 100644
--- a/src/glu/sgi/libnurbs/internals/gridvertex.h
+++ b/src/glu/sgi/libnurbs/internals/gridvertex.h
@@ -38,7 +38,7 @@
struct GridVertex {
long gparam[2];
- GridVertex( void ) {}
+ GridVertex( void ) { gparam[0] = 0, gparam[1] = 0; }
GridVertex( long u, long v ) { gparam[0] = u, gparam[1] = v; }
void set( long u, long v ) { gparam[0] = u, gparam[1] = v; }
long nextu() { return gparam[0]++; }
diff --git a/src/glu/sgi/libnurbs/internals/knotvector.cc b/src/glu/sgi/libnurbs/internals/knotvector.cc
index 9eb5cbace94..dcbf0067d85 100644
--- a/src/glu/sgi/libnurbs/internals/knotvector.cc
+++ b/src/glu/sgi/libnurbs/internals/knotvector.cc
@@ -61,6 +61,9 @@ void Knotvector::init( long _knotcount, long _stride, long _order, INREAL *_knot
Knotvector::Knotvector( void )
{
+ knotcount = 0;
+ stride = 0;
+ order = 0;
knotlist = 0;
}
diff --git a/src/glu/sgi/libnurbs/internals/mesher.cc b/src/glu/sgi/libnurbs/internals/mesher.cc
index 9cc436adbf3..b2d83f41288 100644
--- a/src/glu/sgi/libnurbs/internals/mesher.cc
+++ b/src/glu/sgi/libnurbs/internals/mesher.cc
@@ -58,6 +58,9 @@ Mesher::Mesher( Backend& b )
{
stacksize = 0;
vdata = 0;
+ last[0] = 0;
+ last[1] = 0;
+ itop = 0;
lastedge = 0; //needed to prevent purify UMR
}
diff --git a/src/glu/sgi/libnurbs/internals/reader.cc b/src/glu/sgi/libnurbs/internals/reader.cc
index 6135eef60ee..c59240d26ab 100644
--- a/src/glu/sgi/libnurbs/internals/reader.cc
+++ b/src/glu/sgi/libnurbs/internals/reader.cc
@@ -64,6 +64,7 @@ O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride,
owner = 0;
pts = trimpts;
npts = (int) count;
+ save = 0;
int i;
/* copy user data into internal trimming data structures */
@@ -115,6 +116,7 @@ O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride,
owner = 0;
pts = trimpts;
npts = (int) count;
+ save = 0;
/* copy user data into internal trimming data structures */
switch( _type ) {
diff --git a/src/glu/sgi/libnurbs/internals/reader.h b/src/glu/sgi/libnurbs/internals/reader.h
index 8a8dcebb501..cae6cada468 100644
--- a/src/glu/sgi/libnurbs/internals/reader.h
+++ b/src/glu/sgi/libnurbs/internals/reader.h
@@ -64,7 +64,7 @@ struct O_curve : public PooledObj {
int save; /* 1 if in display list */
long nuid;
O_curve() { next = 0; used = 0; owner = 0;
- curve.o_pwlcurve = 0; }
+ curve.o_pwlcurve = 0; curvetype = ct_none; save = 0; nuid = 0; }
};
struct O_nurbscurve : public PooledObj {
@@ -77,7 +77,7 @@ struct O_nurbscurve : public PooledObj {
int save; /* 1 if in display list */
O_curve * owner; /* owning curve */
O_nurbscurve( long _type )
- { type = _type; owner = 0; next = 0; used = 0; }
+ { bezier_curves = 0; type = _type; tesselation = 0; method = 0; next = 0; used = 0; save = 0; owner = 0; }
};
class O_pwlcurve : public PooledObj {
@@ -95,7 +95,7 @@ struct O_trim : public PooledObj {
O_curve *o_curve; /* closed trim loop */
O_trim * next; /* next loop along trim */
int save; /* 1 if in display list */
- O_trim() { next = 0; o_curve = 0; }
+ O_trim() { next = 0; o_curve = 0; save = 0; }
};
struct O_nurbssurface : public PooledObj {
@@ -106,7 +106,7 @@ struct O_nurbssurface : public PooledObj {
int save; /* 1 if in display list */
int used; /* 1 if prev called in block */
O_nurbssurface( long _type )
- { type = _type; owner = 0; next = 0; used = 0; }
+ { bezier_patches = 0; type = _type; owner = 0; next = 0; save = 0; used = 0; }
};
struct O_surface : public PooledObj {
@@ -114,7 +114,7 @@ struct O_surface : public PooledObj {
O_trim * o_trim; /* list of trim loops */
int save; /* 1 if in display list */
long nuid;
- O_surface() { o_trim = 0; o_nurbssurface = 0; }
+ O_surface() { o_trim = 0; o_nurbssurface = 0; save = 0; nuid = 0; }
};
struct Property : public PooledObj {
@@ -123,9 +123,9 @@ struct Property : public PooledObj {
REAL value;
int save; /* 1 if in display list */
Property( long _type, long _tag, INREAL _value )
- { type = _type; tag = _tag; value = (REAL) _value; }
+ { type = _type; tag = _tag; value = (REAL) _value; save = 0; }
Property( long _tag, INREAL _value )
- { type = 0; tag = _tag; value = (REAL) _value; }
+ { type = 0; tag = _tag; value = (REAL) _value; save = 0; }
};
class NurbsTessellator;
diff --git a/src/glu/sgi/libnurbs/internals/renderhints.cc b/src/glu/sgi/libnurbs/internals/renderhints.cc
index a3aa62d42cf..7025f74f5b6 100644
--- a/src/glu/sgi/libnurbs/internals/renderhints.cc
+++ b/src/glu/sgi/libnurbs/internals/renderhints.cc
@@ -54,6 +54,10 @@ Renderhints::Renderhints()
errorchecking = N_MSG;
subdivisions = 6.0;
tmp1 = 0.0;
+ displaydomain = 0;
+ maxsubdivisions = (int) subdivisions;
+ wiretris = 0;
+ wirequads = 0;
}
void
diff --git a/src/glu/sgi/libnurbs/internals/simplemath.h b/src/glu/sgi/libnurbs/internals/simplemath.h
index 0a060c57ead..d00062dc700 100644
--- a/src/glu/sgi/libnurbs/internals/simplemath.h
+++ b/src/glu/sgi/libnurbs/internals/simplemath.h
@@ -38,6 +38,8 @@
/* simple inline routines */
+#include "types.h"
+
inline int
max( int x, int y ) { return ( x < y ) ? y : x; }
diff --git a/src/glu/sgi/libnurbs/internals/slicer.cc b/src/glu/sgi/libnurbs/internals/slicer.cc
index 27d2a650d11..1b18d73c176 100644
--- a/src/glu/sgi/libnurbs/internals/slicer.cc
+++ b/src/glu/sgi/libnurbs/internals/slicer.cc
@@ -1181,6 +1181,10 @@ void Slicer::slice(Arc_ptr loop)
Slicer::Slicer( Backend &b )
: CoveAndTiler( b ), Mesher( b ), backend( b )
{
+ oneOverDu = 0;
+ du = 0;
+ dv = 0;
+ isolines = 0;
ulinear = 0;
vlinear = 0;
}
diff --git a/src/glu/sgi/libnurbs/internals/subdivider.cc b/src/glu/sgi/libnurbs/internals/subdivider.cc
index cc0b5147065..ccddc270ff9 100644
--- a/src/glu/sgi/libnurbs/internals/subdivider.cc
+++ b/src/glu/sgi/libnurbs/internals/subdivider.cc
@@ -531,16 +531,18 @@ Subdivider::nonSamplingSplit(
patchlist.pspec[param].range[1] ) * 0.5;
split( source, left, right, param, mid );
Patchlist subpatchlist( patchlist, param, mid );
- if( left.isnonempty() )
+ if( left.isnonempty() ) {
if( subpatchlist.cullCheck() == CULL_TRIVIAL_REJECT )
freejarcs( left );
else
nonSamplingSplit( left, subpatchlist, subdivisions-1, param );
- if( right.isnonempty() )
+ }
+ if( right.isnonempty() ) {
if( patchlist.cullCheck() == CULL_TRIVIAL_REJECT )
freejarcs( right );
else
nonSamplingSplit( right, patchlist, subdivisions-1, param );
+ }
} else {
// make bbox calls
diff --git a/src/glu/sgi/libnurbs/internals/varray.cc b/src/glu/sgi/libnurbs/internals/varray.cc
index 31cc73a9d08..1cb235443ad 100644
--- a/src/glu/sgi/libnurbs/internals/varray.cc
+++ b/src/glu/sgi/libnurbs/internals/varray.cc
@@ -53,8 +53,16 @@ inline long sgn( REAL x )
Varray::Varray( void )
{
+ int i;
+
varray = 0;
size = 0;
+ numquads = 0;
+
+ for (i = 0; i < 1000; i++) {
+ vval[i] = 0;
+ voffset[i] = 0;
+ }
}
Varray::~Varray( void )
diff --git a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc
index 74450352d8c..d942db7287e 100644
--- a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc
@@ -309,6 +309,8 @@ directedLine::directedLine()
nextPolygon = NULL;
rootBit = 0;/*important to initilzae to 0 meaning not root yet*/
rootLink = NULL;
+ direction = INCREASING;
+ sline = NULL;
}
directedLine::~directedLine()
@@ -791,22 +793,30 @@ directedLine* readAllPolygons(char* filename)
{
Int i,j;
FILE* fp = fopen(filename, "r");
- assert(fp);
Int nPolygons;
- fscanf(fp, "%i", &nPolygons);
+ int result;
+
+ assert(fp);
+ result = fscanf(fp, "%i", &nPolygons);
+ assert(result != EOF);
directedLine *ret = NULL;
for(i=0; i<nPolygons; i++)
{
Int nEdges;
- fscanf(fp, "%i", &nEdges);
- Real vert[2][2];
+ result = fscanf(fp, "%i", &nEdges);
+ assert(result != EOF);
+ Real vert[2][2] = { { 0 } };
Real VV[2][2];
/*the first two vertices*/
- fscanf(fp, "%f", &(vert[0][0]));
- fscanf(fp, "%f", &(vert[0][1]));
- fscanf(fp, "%f", &(vert[1][0]));
- fscanf(fp, "%f", &(vert[1][1]));
+ result = fscanf(fp, "%f", &(vert[0][0]));
+ assert(result != EOF);
+ result = fscanf(fp, "%f", &(vert[0][1]));
+ assert(result != EOF);
+ result = fscanf(fp, "%f", &(vert[1][0]));
+ assert(result != EOF);
+ result = fscanf(fp, "%f", &(vert[1][1]));
+ assert(result != EOF);
VV[1][0] = vert[0][0];
VV[1][1] = vert[0][1];
sampledLine *sLine = new sampledLine(2, vert);
@@ -818,8 +828,10 @@ thisPoly->rootLinkSet(NULL);
{
vert[0][0]=vert[1][0];
vert[0][1]=vert[1][1];
- fscanf(fp, "%f", &(vert[1][0]));
- fscanf(fp, "%f", &(vert[1][1]));
+ result = fscanf(fp, "%f", &(vert[1][0]));
+ assert(result != EOF);
+ result = fscanf(fp, "%f", &(vert[1][1]));
+ assert(result != EOF);
sLine = new sampledLine(2,vert);
dLine = new directedLine(INCREASING, sLine);
dLine->rootLinkSet(thisPoly);
diff --git a/src/glu/sgi/libnurbs/nurbtess/monoChain.cc b/src/glu/sgi/libnurbs/nurbtess/monoChain.cc
index 814bf32fae0..b17b9405c1a 100644
--- a/src/glu/sgi/libnurbs/nurbtess/monoChain.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/monoChain.cc
@@ -127,6 +127,7 @@ monoChain::monoChain(directedLine* cHead, directedLine* cTail)
current = chainTail;
isKey = 0;
+ keyY = 0;
}
//insert a new line between prev and this
diff --git a/src/glu/sgi/libnurbs/nurbtess/partitionY.cc b/src/glu/sgi/libnurbs/nurbtess/partitionY.cc
index 297c6299766..e097461ac5e 100644
--- a/src/glu/sgi/libnurbs/nurbtess/partitionY.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/partitionY.cc
@@ -111,8 +111,8 @@ Int isCusp(directedLine *v)
else if(A[1] > B[1] && C[1] > B[1])
return 1;
- if(isAbove(v, v) && isAbove(v, v->getPrev()) ||
- isBelow(v, v) && isBelow(v, v->getPrev()))
+ if((isAbove(v, v) && isAbove(v, v->getPrev())) ||
+ (isBelow(v, v) && isBelow(v, v->getPrev())))
return 1;
else
return 0;
diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc b/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc
index e12f88bab12..2e70f839363 100644
--- a/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc
@@ -207,7 +207,7 @@ void sampleBotRightWithGridLine(Real* botVertex,
return;
}
- Int segIndexMono, segIndexPass;
+ Int segIndexMono = 0, segIndexPass;
findBotRightSegment(rightChain,
rightEnd,
rightCorner,
@@ -293,7 +293,7 @@ void sampleBotLeftWithGridLine(Real* botVertex,
return;
}
- Int segIndexPass, segIndexMono;
+ Int segIndexPass, segIndexMono = 0;
findBotLeftSegment(leftChain, leftEnd, leftCorner, grid->get_u_value(leftU), segIndexMono, segIndexPass);
sampleBotLeftWithGridLinePost(botVertex,
diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc b/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc
index b7b929623a2..951e937c45f 100644
--- a/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc
@@ -172,7 +172,7 @@ void sampleTopRightWithGridLine(Real* topVertex,
return;
}
- Int segIndexSmall, segIndexLarge;
+ Int segIndexSmall = 0, segIndexLarge;
findTopRightSegment(rightChain,
rightStart,
rightEnd,
@@ -294,7 +294,7 @@ void sampleTopLeftWithGridLine(Real* topVertex,
primStream* pStream
)
{
- Int segIndexSmall, segIndexLarge;
+ Int segIndexSmall = 0, segIndexLarge;
//if left chain is empty, then there is only one top vertex with one grid
// line
if(leftEnd < leftStart) {
diff --git a/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc b/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc
index 6253a7c09d3..89f6c6e23fe 100644
--- a/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc
@@ -107,6 +107,9 @@ sampledLine::sampledLine(Real pt1[2], Real pt2[2])
//needs tp call init to setup
sampledLine::sampledLine()
{
+ npoints = 0;
+ points = NULL;
+ next = NULL;
}
//warning: ONLY pointer is copies!!!
diff --git a/src/glut/glx/SConscript b/src/glut/glx/SConscript
index 938fec03df2..5234e6d58ac 100644
--- a/src/glut/glx/SConscript
+++ b/src/glut/glx/SConscript
@@ -2,11 +2,6 @@ Import('*')
env = env.Clone()
-if env['platform'] != 'windows':
- Return()
-
-target = 'glut32'
-
env.Replace(CPPDEFINES = [
'BUILD_GLUT32',
'GLUT_BUILDING_LIB',
@@ -18,14 +13,6 @@ env.AppendUnique(CPPPATH = [
'#/include',
])
-env.PrependUnique(LIBS = [
- 'winmm',
- 'gdi32',
- 'user32',
- 'opengl32',
- 'glu32',
-])
-
sources = [
'glut_bitmap.c',
'glut_bwidth.c',
@@ -61,12 +48,6 @@ sources = [
'glut_warp.c',
'glut_win.c',
'glut_winmisc.c',
-
- 'win32_glx.c',
- 'win32_menu.c',
- 'win32_util.c',
- 'win32_winproc.c',
- 'win32_x11.c',
'glut_8x13.c',
'glut_9x15.c',
@@ -77,11 +58,52 @@ sources = [
'glut_roman.c',
'glut_tr10.c',
'glut_tr24.c',
-
- 'glut.def',
]
-env.SharedLibrary(
+if env['platform'] == 'windows':
+ env.PrependUnique(LIBS = [
+ 'winmm',
+ 'gdi32',
+ 'user32',
+ 'opengl32',
+ 'glu32',
+ ])
+ target = 'glut32'
+ sources += [
+ 'win32_glx.c',
+ 'win32_menu.c',
+ 'win32_util.c',
+ 'win32_winproc.c',
+ 'win32_x11.c',
+ 'glut.def',
+ ]
+else:
+ env.PrependUnique(LIBS = [
+ 'GLU',
+ 'GL',
+ 'X11',
+ 'Xext',
+ 'Xmu',
+ 'Xi',
+ ])
+ target = 'glut'
+ sources += [
+ 'glut_fcb.c',
+ 'glut_menu.c',
+ 'glut_menu2.c',
+ 'glut_glxext.c',
+ 'layerutil.c',
+ ]
+
+
+glut = env.SharedLibrary(
target = target,
source = sources,
)
+
+env.InstallSharedLibrary(glut, version=(3, 7, 1))
+
+if env['platform'] == 'windows':
+ glut = env.FindIxes(glut, 'LIBPREFIX', 'LIBSUFFIX')
+
+Export('glut')
diff --git a/src/glut/glx/capturexfont.c b/src/glut/glx/capturexfont.c
index b99e7930564..fd63fb7c49f 100644
--- a/src/glut/glx/capturexfont.c
+++ b/src/glut/glx/capturexfont.c
@@ -321,6 +321,7 @@ captureXFont(Display * dpy, Font font, char *xfont, char *name)
}
}
printf("};\n\n");
+ printf("GLUTAPI const BitmapFontRec %s;\n", name);
printf("const BitmapFontRec %s = {\n", name);
printf("\"%s\",\n", xfont);
printf("%d,\n", last - first + 1);
diff --git a/src/glut/glx/glut_8x13.c b/src/glut/glx/glut_8x13.c
index 843c63d35ae..f4e18eb0a45 100644
--- a/src/glut/glx/glut_8x13.c
+++ b/src/glut/glx/glut_8x13.c
@@ -2064,6 +2064,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmap8By13;
const BitmapFontRec glutBitmap8By13 = {
"-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1",
256,
diff --git a/src/glut/glx/glut_9x15.c b/src/glut/glx/glut_9x15.c
index 2d5c004e47a..7dbec124d09 100644
--- a/src/glut/glx/glut_9x15.c
+++ b/src/glut/glx/glut_9x15.c
@@ -2066,6 +2066,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmap9By15;
const BitmapFontRec glutBitmap9By15 = {
"-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1",
256,
diff --git a/src/glut/glx/glut_hel10.c b/src/glut/glx/glut_hel10.c
index 703cef38f26..3de1750ce6c 100644
--- a/src/glut/glx/glut_hel10.c
+++ b/src/glut/glx/glut_hel10.c
@@ -1769,6 +1769,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapHelvetica10;
const BitmapFontRec glutBitmapHelvetica10 = {
"-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1",
224,
diff --git a/src/glut/glx/glut_hel12.c b/src/glut/glx/glut_hel12.c
index 68aed8a2bd6..e6f1bbb5e26 100644
--- a/src/glut/glx/glut_hel12.c
+++ b/src/glut/glx/glut_hel12.c
@@ -1779,6 +1779,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapHelvetica12;
const BitmapFontRec glutBitmapHelvetica12 = {
"-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1",
224,
diff --git a/src/glut/glx/glut_hel18.c b/src/glut/glx/glut_hel18.c
index f0800843e8e..3ddcefd6421 100644
--- a/src/glut/glx/glut_hel18.c
+++ b/src/glut/glx/glut_hel18.c
@@ -1888,6 +1888,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapHelvetica18;
const BitmapFontRec glutBitmapHelvetica18 = {
"-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1",
224,
diff --git a/src/glut/glx/glut_mroman.c b/src/glut/glx/glut_mroman.c
index a29f043b4a8..08f879a5112 100644
--- a/src/glut/glx/glut_mroman.c
+++ b/src/glut/glx/glut_mroman.c
@@ -1,7 +1,9 @@
/* GENERATED FILE -- DO NOT MODIFY */
+#define glutStrokeMonoRoman XXX
#include "glutstroke.h"
+#undef glutStrokeMonoRoman
/* char: 33 '!' */
@@ -2447,5 +2449,6 @@ static const StrokeCharRec chars[] = {
{ 2, char127, 52.381, 104.762 },
};
-StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 };
+GLUTAPI const StrokeFontRec glutStrokeMonoRoman;
+const StrokeFontRec glutStrokeMonoRoman = { "Roman", 128, chars, 119.048, -33.3333 };
diff --git a/src/glut/glx/glut_roman.c b/src/glut/glx/glut_roman.c
index af2b4ec956d..95b9f8160f1 100644
--- a/src/glut/glx/glut_roman.c
+++ b/src/glut/glx/glut_roman.c
@@ -1,7 +1,9 @@
/* GENERATED FILE -- DO NOT MODIFY */
+#define glutStrokeRoman XXX
#include "glutstroke.h"
+#undef glutStrokeRoman
/* char: 33 '!' */
@@ -2447,5 +2449,6 @@ static const StrokeCharRec chars[] = {
{ 2, char127, 33.3333, 66.6667 },
};
-StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 };
+GLUTAPI const StrokeFontRec glutStrokeRoman;
+const StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 };
diff --git a/src/glut/glx/glut_tr10.c b/src/glut/glx/glut_tr10.c
index 0fac8070ca5..dbf5ebde5e0 100644
--- a/src/glut/glx/glut_tr10.c
+++ b/src/glut/glx/glut_tr10.c
@@ -1768,6 +1768,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapTimesRoman10;
const BitmapFontRec glutBitmapTimesRoman10 = {
"-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1",
224,
diff --git a/src/glut/glx/glut_tr24.c b/src/glut/glx/glut_tr24.c
index 22b0e516035..5db9d36e197 100644
--- a/src/glut/glx/glut_tr24.c
+++ b/src/glut/glx/glut_tr24.c
@@ -2051,6 +2051,7 @@ static const BitmapCharRec * const chars[] = {
&ch255,
};
+GLUTAPI const BitmapFontRec glutBitmapTimesRoman24;
const BitmapFontRec glutBitmapTimesRoman24 = {
"-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1",
224,
diff --git a/src/glut/glx/glutstroke.h b/src/glut/glx/glutstroke.h
index 74b60314aa2..d6eac7aa516 100644
--- a/src/glut/glx/glutstroke.h
+++ b/src/glut/glx/glutstroke.h
@@ -7,6 +7,10 @@
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
+#define GLUT_NO_LIB_PRAGMA /* Avoid auto library linking when building
+ the GLUT library itself. */
+#include <GL/glut.h>
+
#if defined(_MSC_VER)
#pragma warning (disable:4244) /* disable bogus conversion warnings */
#pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
diff --git a/src/glut/glx/win32_menu.c b/src/glut/glx/win32_menu.c
index 5ce264dcdb7..d8e336ceed7 100644
--- a/src/glut/glx/win32_menu.c
+++ b/src/glut/glx/win32_menu.c
@@ -97,7 +97,7 @@ static void
mapMenu(GLUTmenu * menu, int x, int y)
{
TrackPopupMenu((HMENU) menu->win, TPM_LEFTALIGN |
- (__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON,
+ ((__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON),
x, y, 0, __glutCurrentWindow->win, NULL);
}
diff --git a/src/glx/mini/miniglx.c b/src/glx/mini/miniglx.c
index 874b88bc497..e9a10b4ac73 100644
--- a/src/glx/mini/miniglx.c
+++ b/src/glx/mini/miniglx.c
@@ -2278,14 +2278,14 @@ __glXCreateContextWithConfig(__DRInativeDisplay *dpy, int screen,
int fbconfigID, void *contextID, drm_context_t *hHWContext)
{
__DRIscreen *pDRIScreen;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
pDRIScreen = __glXFindDRIScreen(dpy, screen);
if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
return GL_FALSE;
}
- psp = (__DRIscreenPrivate *) pDRIScreen->private;
+ psp = (__DRIscreen *) pDRIScreen->private;
if (psp->fd) {
if (drmCreateContext(psp->fd, hHWContext)) {
@@ -2310,9 +2310,9 @@ __glXGetDrawableInfo(__DRInativeDisplay *dpy, int scrn,
GLXDrawable drawable = (GLXDrawable) draw;
drm_clip_rect_t * cliprect;
Display* display = (Display*)dpy;
- __DRIscreenPrivate *psp = display->driScreen.private;
- __DRIcontextPrivate *pcp = (__DRIcontextPrivate *)CurrentContext->driContext.private;
- __DRIdrawablePrivate *pdp = pcp->driDrawablePriv;
+ __DRIscreen *psp = display->driScreen.private;
+ __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private;
+ __DRIdrawable *pdp = pcp->driDrawablePriv;
if (drawable == 0) {
return GL_FALSE;
}
@@ -2357,7 +2357,7 @@ xf86DRI_CreateDrawable(__DRInativeDisplay *dpy, int screen, __DRIid drawable,
{
Display *display = (Display *)dpy;
- __DRIscreenPrivate *psp = display->driScreen.private;
+ __DRIscreen *psp = display->driScreen.private;
int ret;
ret = drmCreateDrawable(psp->fd, hHWDrawable);
diff --git a/src/glx/x11/dri2.c b/src/glx/x11/dri2.c
index e144ed3e1f9..2cb5d3463af 100644
--- a/src/glx/x11/dri2.c
+++ b/src/glx/x11/dri2.c
@@ -31,13 +31,18 @@
*/
+#ifdef GLX_DIRECT_RENDERING
+
#define NEED_REPLIES
+#include <stdio.h>
#include <X11/Xlibint.h>
#include <X11/extensions/Xext.h>
#include <X11/extensions/extutil.h>
#include <X11/extensions/dri2proto.h>
#include "xf86drm.h"
#include "dri2.h"
+#include "glxclient.h"
+#include "GL/glxext.h"
/* Allow the build to work with an older versions of dri2proto.h and
* dri2tokens.h.
@@ -53,6 +58,11 @@ static char dri2ExtensionName[] = DRI2_NAME;
static XExtensionInfo *dri2Info;
static XEXT_GENERATE_CLOSE_DISPLAY (DRI2CloseDisplay, dri2Info)
+static Bool
+DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire);
+static Status
+DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire);
+
static /* const */ XExtensionHooks dri2ExtensionHooks = {
NULL, /* create_gc */
NULL, /* copy_gc */
@@ -61,8 +71,8 @@ static /* const */ XExtensionHooks dri2ExtensionHooks = {
NULL, /* create_font */
NULL, /* free_font */
DRI2CloseDisplay, /* close_display */
- NULL, /* wire_to_event */
- NULL, /* event_to_wire */
+ DRI2WireToEvent, /* wire_to_event */
+ DRI2EventToWire, /* event_to_wire */
NULL, /* error */
NULL, /* error_string */
};
@@ -73,6 +83,65 @@ static XEXT_GENERATE_FIND_DISPLAY (DRI2FindDisplay,
&dri2ExtensionHooks,
0, NULL)
+static Bool
+DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+
+ XextCheckExtension(dpy, info, dri2ExtensionName, False);
+
+ switch ((wire->u.u.type & 0x7f) - info->codes->first_event) {
+ case DRI2_BufferSwapComplete:
+ {
+ GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event;
+ xDRI2BufferSwapComplete *awire = (xDRI2BufferSwapComplete *)wire;
+ switch (awire->type) {
+ case DRI2_EXCHANGE_COMPLETE:
+ aevent->event_type = GLX_EXCHANGE_COMPLETE;
+ break;
+ case DRI2_BLIT_COMPLETE:
+ aevent->event_type = GLX_BLIT_COMPLETE;
+ break;
+ case DRI2_FLIP_COMPLETE:
+ aevent->event_type = GLX_FLIP_COMPLETE;
+ break;
+ default:
+ /* unknown swap completion type */
+ return False;
+ }
+ aevent->drawable = awire->drawable;
+ aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo;
+ aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo;
+ aevent->sbc = ((CARD64)awire->sbc_hi << 32) | awire->sbc_lo;
+ return True;
+ }
+ default:
+ /* client doesn't support server event */
+ break;
+ }
+
+ return False;
+}
+
+/* We don't actually support this. It doesn't make sense for clients to
+ * send each other DRI2 events.
+ */
+static Status
+DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+
+ XextCheckExtension(dpy, info, dri2ExtensionName, False);
+
+ switch (event->type) {
+ default:
+ /* client doesn't support server event */
+ break;
+ }
+
+ return Success;
+}
+
Bool
DRI2QueryExtension(Display * dpy, int *eventBase, int *errorBase)
{
@@ -377,3 +446,178 @@ DRI2CopyRegion(Display * dpy, XID drawable, XserverRegion region,
UnlockDisplay(dpy);
SyncHandle();
}
+
+static void
+load_swap_req(xDRI2SwapBuffersReq *req, CARD64 target, CARD64 divisor,
+ CARD64 remainder)
+{
+ req->target_msc_hi = target >> 32;
+ req->target_msc_lo = target & 0xffffffff;
+ req->divisor_hi = divisor >> 32;
+ req->divisor_lo = divisor & 0xffffffff;
+ req->remainder_hi = remainder >> 32;
+ req->remainder_lo = remainder & 0xffffffff;
+}
+
+static CARD64
+vals_to_card64(CARD32 lo, CARD32 hi)
+{
+ return (CARD64)hi << 32 | lo;
+}
+
+void DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc,
+ CARD64 divisor, CARD64 remainder, CARD64 *count)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+ xDRI2SwapBuffersReq *req;
+ xDRI2SwapBuffersReply rep;
+
+ XextSimpleCheckExtension (dpy, info, dri2ExtensionName);
+
+ LockDisplay(dpy);
+ GetReq(DRI2SwapBuffers, req);
+ req->reqType = info->codes->major_opcode;
+ req->dri2ReqType = X_DRI2SwapBuffers;
+ req->drawable = drawable;
+ load_swap_req(req, target_msc, divisor, remainder);
+
+ _XReply(dpy, (xReply *)&rep, 0, xFalse);
+
+ *count = vals_to_card64(rep.swap_lo, rep.swap_hi);
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+}
+
+Bool DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc,
+ CARD64 *sbc)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+ xDRI2GetMSCReq *req;
+ xDRI2MSCReply rep;
+
+ XextCheckExtension (dpy, info, dri2ExtensionName, False);
+
+ LockDisplay(dpy);
+ GetReq(DRI2GetMSC, req);
+ req->reqType = info->codes->major_opcode;
+ req->dri2ReqType = X_DRI2GetMSC;
+ req->drawable = drawable;
+
+ if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return False;
+ }
+
+ *ust = vals_to_card64(rep.ust_lo, rep.ust_hi);
+ *msc = vals_to_card64(rep.msc_lo, rep.msc_hi);
+ *sbc = vals_to_card64(rep.sbc_lo, rep.sbc_hi);
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return True;
+}
+
+static void
+load_msc_req(xDRI2WaitMSCReq *req, CARD64 target, CARD64 divisor,
+ CARD64 remainder)
+{
+ req->target_msc_hi = target >> 32;
+ req->target_msc_lo = target & 0xffffffff;
+ req->divisor_hi = divisor >> 32;
+ req->divisor_lo = divisor & 0xffffffff;
+ req->remainder_hi = remainder >> 32;
+ req->remainder_lo = remainder & 0xffffffff;
+}
+
+Bool DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor,
+ CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+ xDRI2WaitMSCReq *req;
+ xDRI2MSCReply rep;
+
+ XextCheckExtension (dpy, info, dri2ExtensionName, False);
+
+ LockDisplay(dpy);
+ GetReq(DRI2WaitMSC, req);
+ req->reqType = info->codes->major_opcode;
+ req->dri2ReqType = X_DRI2WaitMSC;
+ req->drawable = drawable;
+ load_msc_req(req, target_msc, divisor, remainder);
+
+ if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return False;
+ }
+
+ *ust = ((CARD64)rep.ust_hi << 32) | (CARD64)rep.ust_lo;
+ *msc = ((CARD64)rep.msc_hi << 32) | (CARD64)rep.msc_lo;
+ *sbc = ((CARD64)rep.sbc_hi << 32) | (CARD64)rep.sbc_lo;
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return True;
+}
+
+static void
+load_sbc_req(xDRI2WaitSBCReq *req, CARD64 target)
+{
+ req->target_sbc_hi = target >> 32;
+ req->target_sbc_lo = target & 0xffffffff;
+}
+
+Bool DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust,
+ CARD64 *msc, CARD64 *sbc)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+ xDRI2WaitSBCReq *req;
+ xDRI2MSCReply rep;
+
+ XextCheckExtension (dpy, info, dri2ExtensionName, False);
+
+ LockDisplay(dpy);
+ GetReq(DRI2WaitSBC, req);
+ req->reqType = info->codes->major_opcode;
+ req->dri2ReqType = X_DRI2WaitSBC;
+ req->drawable = drawable;
+ load_sbc_req(req, target_sbc);
+
+ if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) {
+ UnlockDisplay(dpy);
+ SyncHandle();
+ return False;
+ }
+
+ *ust = ((CARD64)rep.ust_hi << 32) | rep.ust_lo;
+ *msc = ((CARD64)rep.msc_hi << 32) | rep.msc_lo;
+ *sbc = ((CARD64)rep.sbc_hi << 32) | rep.sbc_lo;
+
+ UnlockDisplay(dpy);
+ SyncHandle();
+
+ return True;
+}
+
+void DRI2SwapInterval(Display *dpy, XID drawable, int interval)
+{
+ XExtDisplayInfo *info = DRI2FindDisplay(dpy);
+ xDRI2SwapIntervalReq *req;
+
+ XextSimpleCheckExtension (dpy, info, dri2ExtensionName);
+
+ LockDisplay(dpy);
+ GetReq(DRI2SwapInterval, req);
+ req->reqType = info->codes->major_opcode;
+ req->dri2ReqType = X_DRI2SwapInterval;
+ req->drawable = drawable;
+ req->interval = interval;
+ UnlockDisplay(dpy);
+ SyncHandle();
+}
+
+#endif /* GLX_DIRECT_RENDERING */
diff --git a/src/glx/x11/dri2.h b/src/glx/x11/dri2.h
index a6fe66e136d..114e9f8f965 100644
--- a/src/glx/x11/dri2.h
+++ b/src/glx/x11/dri2.h
@@ -85,4 +85,22 @@ DRI2CopyRegion(Display * dpy, XID drawable,
XserverRegion region,
CARD32 dest, CARD32 src);
+extern void
+DRI2SwapBuffers(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor,
+ CARD64 remainder, CARD64 *count);
+
+extern Bool
+DRI2GetMSC(Display *dpy, XID drawable, CARD64 *ust, CARD64 *msc, CARD64 *sbc);
+
+extern Bool
+DRI2WaitMSC(Display *dpy, XID drawable, CARD64 target_msc, CARD64 divisor,
+ CARD64 remainder, CARD64 *ust, CARD64 *msc, CARD64 *sbc);
+
+extern Bool
+DRI2WaitSBC(Display *dpy, XID drawable, CARD64 target_sbc, CARD64 *ust,
+ CARD64 *msc, CARD64 *sbc);
+
+extern void
+DRI2SwapInterval(Display *dpy, XID drawable, int interval);
+
#endif
diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c
index 89efe3ab292..7b0c52b50d4 100644
--- a/src/glx/x11/dri2_glx.c
+++ b/src/glx/x11/dri2_glx.c
@@ -35,6 +35,7 @@
#include <X11/Xlib.h>
#include <X11/extensions/Xfixes.h>
#include <X11/extensions/Xdamage.h>
+#include "glapi.h"
#include "glxclient.h"
#include "glcontextmodes.h"
#include "xf86dri.h"
@@ -46,6 +47,7 @@
#include "xf86drm.h"
#include "dri2.h"
#include "dri_common.h"
+#include "../../mesa/drivers/dri/common/dri_util.h"
#undef DRI2_MINOR
#define DRI2_MINOR 1
@@ -64,6 +66,7 @@ struct __GLXDRIdisplayPrivateRec
int driMajor;
int driMinor;
int driPatch;
+ int swapAvailable;
};
struct __GLXDRIcontextPrivateRec
@@ -81,6 +84,7 @@ struct __GLXDRIdrawablePrivateRec
int width, height;
int have_back;
int have_fake_front;
+ int swap_interval;
};
static void dri2WaitX(__GLXDRIdrawable * pdraw);
@@ -197,9 +201,31 @@ dri2CreateDrawable(__GLXscreenConfigs * psc,
return &pdraw->base;
}
+static int
+dri2DrawableGetMSC(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw,
+ int64_t *ust, int64_t *msc, int64_t *sbc)
+{
+ return DRI2GetMSC(psc->dpy, pdraw->xDrawable, ust, msc, sbc);
+}
+
+static int
+dri2WaitForMSC(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor,
+ int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc)
+{
+ return DRI2WaitMSC(pdraw->psc->dpy, pdraw->xDrawable, target_msc, divisor,
+ remainder, ust, msc, sbc);
+}
+
+static int
+dri2WaitForSBC(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
+ int64_t *msc, int64_t *sbc)
+{
+ return DRI2WaitSBC(pdraw->psc->dpy, pdraw->xDrawable, target_sbc, ust, msc,
+ sbc);
+}
+
static void
-dri2CopySubBuffer(__GLXDRIdrawable * pdraw,
- int x, int y, int width, int height)
+dri2CopySubBuffer(__GLXDRIdrawable *pdraw, int x, int y, int width, int height)
{
__GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
XRectangle xrect;
@@ -232,15 +258,7 @@ dri2CopySubBuffer(__GLXDRIdrawable * pdraw,
}
static void
-dri2SwapBuffers(__GLXDRIdrawable * pdraw)
-{
- __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
-
- dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height);
-}
-
-static void
-dri2WaitX(__GLXDRIdrawable * pdraw)
+dri2WaitX(__GLXDRIdrawable *pdraw)
{
__GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
XRectangle xrect;
@@ -342,6 +360,38 @@ process_buffers(__GLXDRIdrawablePrivate * pdraw, DRI2Buffer * buffers,
}
+static int64_t
+dri2SwapBuffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor,
+ int64_t remainder)
+{
+ __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
+ __GLXdisplayPrivate *dpyPriv = __glXInitialize(priv->base.psc->dpy);
+ __GLXDRIdisplayPrivate *pdp =
+ (__GLXDRIdisplayPrivate *)dpyPriv->dri2Display;
+ int64_t ret;
+
+#ifdef __DRI2_FLUSH
+ if (pdraw->psc->f)
+ (*pdraw->psc->f->flush)(pdraw->driDrawable);
+#endif
+
+ /* Old servers can't handle swapbuffers */
+ if (!pdp->swapAvailable) {
+ dri2CopySubBuffer(pdraw, 0, 0, priv->width, priv->height);
+ return 0;
+ }
+
+ DRI2SwapBuffers(pdraw->psc->dpy, pdraw->xDrawable, target_msc, divisor,
+ remainder, &ret);
+
+#if __DRI2_FLUSH_VERSION >= 2
+ if (pdraw->psc->f)
+ (*pdraw->psc->f->flushInvalidate)(pdraw->driDrawable);
+#endif
+
+ return ret;
+}
+
static __DRIbuffer *
dri2GetBuffers(__DRIdrawable * driDrawable,
int *width, int *height,
@@ -390,6 +440,23 @@ dri2GetBuffersWithFormat(__DRIdrawable * driDrawable,
return pdraw->buffers;
}
+static void
+dri2SetSwapInterval(__GLXDRIdrawable *pdraw, int interval)
+{
+ __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
+
+ DRI2SwapInterval(priv->base.psc->dpy, pdraw->xDrawable, interval);
+ priv->swap_interval = interval;
+}
+
+static unsigned int
+dri2GetSwapInterval(__GLXDRIdrawable *pdraw)
+{
+ __GLXDRIdrawablePrivate *priv = (__GLXDRIdrawablePrivate *) pdraw;
+
+ return priv->swap_interval;
+}
+
static const __DRIdri2LoaderExtension dri2LoaderExtension = {
{__DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION},
dri2GetBuffers,
@@ -437,7 +504,7 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen,
psc->ext_list_first_time = GL_TRUE;
if (!DRI2Connect(psc->dpy, RootWindow(psc->dpy, screen),
- &driverName, &deviceName))
+ &driverName, &deviceName))
return NULL;
psc->driver = driOpenDriver(driverName);
@@ -454,9 +521,9 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen,
for (i = 0; extensions[i]; i++) {
if (strcmp(extensions[i]->name, __DRI_CORE) == 0)
- psc->core = (__DRIcoreExtension *) extensions[i];
+ psc->core = (__DRIcoreExtension *) extensions[i];
if (strcmp(extensions[i]->name, __DRI_DRI2) == 0)
- psc->dri2 = (__DRIdri2Extension *) extensions[i];
+ psc->dri2 = (__DRIdri2Extension *) extensions[i];
}
if (psc->core == NULL || psc->dri2 == NULL) {
@@ -485,16 +552,17 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen,
*/
psc->__driScreen =
psc->dri2->createNewScreen(screen, psc->fd, ((pdp->driMinor < 1)
- ? loader_extensions_old
- : loader_extensions),
- &driver_configs, psc);
+ ? loader_extensions_old
+ : loader_extensions),
+ &driver_configs, psc);
if (psc->__driScreen == NULL) {
ErrorMessageF("failed to create dri screen\n");
return NULL;
}
- driBindExtensions(psc, 1);
+ driBindCommonExtensions(psc);
+ dri2BindExtensions(psc);
psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs);
psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs);
@@ -507,6 +575,19 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen,
psp->swapBuffers = dri2SwapBuffers;
psp->waitGL = dri2WaitGL;
psp->waitX = dri2WaitX;
+ if (pdp->driMinor >= 2) {
+ psp->getDrawableMSC = dri2DrawableGetMSC;
+ psp->waitForMSC = dri2WaitForMSC;
+ psp->waitForSBC = dri2WaitForSBC;
+ psp->setSwapInterval = dri2SetSwapInterval;
+ psp->getSwapInterval = dri2GetSwapInterval;
+ } else {
+ psp->getDrawableMSC = NULL;
+ psp->waitForMSC = NULL;
+ psp->waitForSBC = NULL;
+ psp->setSwapInterval = NULL;
+ psp->getSwapInterval = NULL;
+ }
/* DRI2 suports SubBuffer through DRI2CopyRegion, so it's always
* available.*/
@@ -518,7 +599,7 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen,
return psp;
- handle_error:
+handle_error:
Xfree(driverName);
Xfree(deviceName);
@@ -559,6 +640,9 @@ dri2CreateDisplay(Display * dpy)
}
pdp->driPatch = 0;
+ pdp->swapAvailable = 0;
+ if (pdp->driMinor >= 2)
+ pdp->swapAvailable = 1;
pdp->base.destroyDisplay = dri2DestroyDisplay;
pdp->base.createScreen = dri2CreateScreen;
diff --git a/src/glx/x11/dri_common.c b/src/glx/x11/dri_common.c
index 9c825ad74ab..e4034161bb3 100644
--- a/src/glx/x11/dri_common.c
+++ b/src/glx/x11/dri_common.c
@@ -336,8 +336,9 @@ driConvertConfigs(const __DRIcoreExtension * core,
return head.next;
}
+/* Bind DRI1 specific extensions */
_X_HIDDEN void
-driBindExtensions(__GLXscreenConfigs * psc, int dri2)
+driBindExtensions(__GLXscreenConfigs *psc)
{
const __DRIextension **extensions;
int i;
@@ -345,35 +346,13 @@ driBindExtensions(__GLXscreenConfigs * psc, int dri2)
extensions = psc->core->getExtensions(psc->__driScreen);
for (i = 0; extensions[i]; i++) {
-#ifdef __DRI_COPY_SUB_BUFFER
- if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) {
- psc->driCopySubBuffer =
- (__DRIcopySubBufferExtension *) extensions[i];
- __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer");
- }
-#endif
-
#ifdef __DRI_SWAP_CONTROL
/* No DRI2 support for swap_control at the moment, since SwapBuffers
* is done by the X server */
- if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0 && !dri2) {
- psc->swapControl = (__DRIswapControlExtension *) extensions[i];
- __glXEnableDirectExtension(psc, "GLX_SGI_swap_control");
- __glXEnableDirectExtension(psc, "GLX_MESA_swap_control");
- }
-#endif
-
-#ifdef __DRI_ALLOCATE
- if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) {
- psc->allocate = (__DRIallocateExtension *) extensions[i];
- __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory");
- }
-#endif
-
-#ifdef __DRI_FRAME_TRACKING
- if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) {
- psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i];
- __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage");
+ if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) {
+ psc->swapControl = (__DRIswapControlExtension *) extensions[i];
+ __glXEnableDirectExtension(psc, "GLX_SGI_swap_control");
+ __glXEnableDirectExtension(psc, "GLX_MESA_swap_control");
}
#endif
@@ -390,23 +369,77 @@ driBindExtensions(__GLXscreenConfigs * psc, int dri2)
* GLX_OML_sync_control if implemented. */
#endif
-#ifdef __DRI_READ_DRAWABLE
- if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) {
- __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read");
- }
-#endif
+ /* Ignore unknown extensions */
+ }
+}
+/* Bind DRI2 specific extensions */
+_X_HIDDEN void
+dri2BindExtensions(__GLXscreenConfigs *psc)
+{
+ const __DRIextension **extensions;
+ int i;
+
+ extensions = psc->core->getExtensions(psc->__driScreen);
+
+ for (i = 0; extensions[i]; i++) {
#ifdef __DRI_TEX_BUFFER
- if ((strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) && dri2) {
- psc->texBuffer = (__DRItexBufferExtension *) extensions[i];
- __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap");
+ if ((strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0)) {
+ psc->texBuffer = (__DRItexBufferExtension *) extensions[i];
+ __glXEnableDirectExtension(psc, "GLX_EXT_texture_from_pixmap");
}
#endif
+ __glXEnableDirectExtension(psc, "GLX_SGI_video_sync");
+ __glXEnableDirectExtension(psc, "GLX_SGI_swap_control");
+ __glXEnableDirectExtension(psc, "GLX_MESA_swap_control");
+
+ /* FIXME: if DRI2 version supports it... */
+ __glXEnableDirectExtension(psc, "INTEL_swap_event");
+
#ifdef __DRI2_FLUSH
- if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0) && dri2) {
- psc->f = (__DRI2flushExtension *) extensions[i];
- /* internal driver extension, no GL extension exposed */
+ if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0)) {
+ psc->f = (__DRI2flushExtension *) extensions[i];
+ /* internal driver extension, no GL extension exposed */
+ }
+#endif
+ }
+}
+
+/* Bind extensions common to DRI1 and DRI2 */
+_X_HIDDEN void
+driBindCommonExtensions(__GLXscreenConfigs *psc)
+{
+ const __DRIextension **extensions;
+ int i;
+
+ extensions = psc->core->getExtensions(psc->__driScreen);
+
+ for (i = 0; extensions[i]; i++) {
+#ifdef __DRI_COPY_SUB_BUFFER
+ if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) {
+ psc->driCopySubBuffer = (__DRIcopySubBufferExtension *) extensions[i];
+ __glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer");
+ }
+#endif
+
+#ifdef __DRI_ALLOCATE
+ if (strcmp(extensions[i]->name, __DRI_ALLOCATE) == 0) {
+ psc->allocate = (__DRIallocateExtension *) extensions[i];
+ __glXEnableDirectExtension(psc, "GLX_MESA_allocate_memory");
+ }
+#endif
+
+#ifdef __DRI_FRAME_TRACKING
+ if (strcmp(extensions[i]->name, __DRI_FRAME_TRACKING) == 0) {
+ psc->frameTracking = (__DRIframeTrackingExtension *) extensions[i];
+ __glXEnableDirectExtension(psc, "GLX_MESA_swap_frame_usage");
+ }
+#endif
+
+#ifdef __DRI_READ_DRAWABLE
+ if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) {
+ __glXEnableDirectExtension(psc, "GLX_SGI_make_current_read");
}
#endif
diff --git a/src/glx/x11/dri_common.h b/src/glx/x11/dri_common.h
index 61ac9c64160..bb178db7875 100644
--- a/src/glx/x11/dri_common.h
+++ b/src/glx/x11/dri_common.h
@@ -56,6 +56,8 @@ extern void ErrorMessageF(const char *f, ...);
extern void *driOpenDriver(const char *driverName);
-extern void driBindExtensions(__GLXscreenConfigs * psc, int dri2);
+extern void driBindExtensions(__GLXscreenConfigs * psc);
+extern void dri2BindExtensions(__GLXscreenConfigs * psc);
+extern void driBindCommonExtensions(__GLXscreenConfigs * psc);
#endif /* _DRI_COMMON_H */
diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c
index 4f7acb6cc32..e658644eca5 100644
--- a/src/glx/x11/dri_glx.c
+++ b/src/glx/x11/dri_glx.c
@@ -280,8 +280,6 @@ static const __DRIextension *loader_extensions[] = {
NULL
};
-#ifndef GLX_USE_APPLEGL
-
/**
* Perform the required libGL-side initialization and call the client-side
* driver's \c __driCreateNewScreen function.
@@ -292,7 +290,7 @@ static const __DRIextension *loader_extensions[] = {
* \param driDpy DRI display information.
* \param createNewScreen Pointer to the client-side driver's
* \c __driCreateNewScreen function.
- * \returns A pointer to the \c __DRIscreenPrivate structure returned by
+ * \returns A pointer to the \c __DRIscreen structure returned by
* the client-side driver on success, or \c NULL on failure.
*/
static void *
@@ -475,17 +473,6 @@ CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc,
return NULL;
}
-#else /* !GLX_USE_APPLEGL */
-
-static void *
-CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc,
- __GLXDRIdisplayPrivate * driDpy)
-{
- return NULL;
-}
-
-#endif /* !GLX_USE_APPLEGL */
-
static void
driDestroyContext(__GLXDRIcontext * context,
__GLXscreenConfigs * psc, Display * dpy)
@@ -620,10 +607,12 @@ driCreateDrawable(__GLXscreenConfigs * psc,
return pdraw;
}
-static void
-driSwapBuffers(__GLXDRIdrawable * pdraw)
+static int64_t
+driSwapBuffers(__GLXDRIdrawable * pdraw, int64_t unused1, int64_t unused2,
+ int64_t unused3)
{
(*pdraw->psc->core->swapBuffers) (pdraw->driDrawable);
+ return 0;
}
static void
@@ -683,9 +672,9 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen,
for (i = 0; extensions[i]; i++) {
if (strcmp(extensions[i]->name, __DRI_CORE) == 0)
- psc->core = (__DRIcoreExtension *) extensions[i];
+ psc->core = (__DRIcoreExtension *) extensions[i];
if (strcmp(extensions[i]->name, __DRI_LEGACY) == 0)
- psc->legacy = (__DRIlegacyExtension *) extensions[i];
+ psc->legacy = (__DRIlegacyExtension *) extensions[i];
}
if (psc->core == NULL || psc->legacy == NULL) {
@@ -701,7 +690,9 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen,
return NULL;
}
- driBindExtensions(psc, 0);
+ driBindExtensions(psc);
+ driBindCommonExtensions(psc);
+
if (psc->driCopySubBuffer)
psp->copySubBuffer = driCopySubBuffer;
diff --git a/src/glx/x11/drisw_glx.c b/src/glx/x11/drisw_glx.c
index 1866b2cc870..6a51d748afe 100644
--- a/src/glx/x11/drisw_glx.c
+++ b/src/glx/x11/drisw_glx.c
@@ -398,7 +398,8 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen,
goto handle_error;
}
- driBindExtensions(psc, 0);
+ driBindExtensions(psc);
+ driBindCommonExtensions(psc);
psc->configs = driConvertConfigs(psc->core, psc->configs, driver_configs);
psc->visuals = driConvertConfigs(psc->core, psc->visuals, driver_configs);
diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h
index 00ee14fb05b..ded4f5a434a 100644
--- a/src/glx/x11/glxclient.h
+++ b/src/glx/x11/glxclient.h
@@ -121,26 +121,35 @@ struct __GLXDRIdisplayRec
__GLXdisplayPrivate * priv);
};
-struct __GLXDRIscreenRec
-{
-
- void (*destroyScreen) (__GLXscreenConfigs * psc);
-
- __GLXDRIcontext *(*createContext) (__GLXscreenConfigs * psc,
- const __GLcontextModes * mode,
- GLXContext gc,
- GLXContext shareList, int renderType);
-
- __GLXDRIdrawable *(*createDrawable) (__GLXscreenConfigs * psc,
- XID drawable,
- GLXDrawable glxDrawable,
- const __GLcontextModes * modes);
-
- void (*swapBuffers) (__GLXDRIdrawable * pdraw);
- void (*copySubBuffer) (__GLXDRIdrawable * pdraw,
- int x, int y, int width, int height);
- void (*waitX) (__GLXDRIdrawable * pdraw);
- void (*waitGL) (__GLXDRIdrawable * pdraw);
+struct __GLXDRIscreenRec {
+
+ void (*destroyScreen)(__GLXscreenConfigs *psc);
+
+ __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc,
+ const __GLcontextModes *mode,
+ GLXContext gc,
+ GLXContext shareList, int renderType);
+
+ __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
+ XID drawable,
+ GLXDrawable glxDrawable,
+ const __GLcontextModes *modes);
+
+ int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
+ int64_t divisor, int64_t remainder);
+ void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
+ int x, int y, int width, int height);
+ void (*waitX)(__GLXDRIdrawable *pdraw);
+ void (*waitGL)(__GLXDRIdrawable *pdraw);
+ int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw,
+ int64_t *ust, int64_t *msc, int64_t *sbc);
+ int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
+ int64_t divisor, int64_t remainder, int64_t *ust,
+ int64_t *msc, int64_t *sbc);
+ int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
+ int64_t *msc, int64_t *sbc);
+ void (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
+ int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
};
struct __GLXDRIcontextRec
diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c
index daa9076471a..c3be974ea91 100644
--- a/src/glx/x11/glxcmds.c
+++ b/src/glx/x11/glxcmds.c
@@ -982,7 +982,7 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable)
if (pdraw != NULL) {
glFlush();
- (*pdraw->psc->driScreen->swapBuffers) (pdraw);
+ (*pdraw->psc->driScreen->swapBuffers)(pdraw, 0, 0, 0);
return;
}
#endif
@@ -1884,6 +1884,7 @@ __glXSwapIntervalSGI(int interval)
{
xGLXVendorPrivateReq *req;
GLXContext gc = __glXGetCurrentContext();
+ __GLXscreenConfigs *psc;
Display *dpy;
CARD32 *interval_ptr;
CARD8 opcode;
@@ -1898,20 +1899,30 @@ __glXSwapIntervalSGI(int interval)
#ifdef __DRI_SWAP_CONTROL
if (gc->driContext) {
- __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
- gc->screen);
+ __GLXscreenConfigs * const psc = GetGLXScreenConfigs( gc->currentDpy,
+ gc->screen );
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy,
- gc->currentDrawable,
- NULL);
+ gc->currentDrawable,
+ NULL);
if (psc->swapControl != NULL && pdraw != NULL) {
- psc->swapControl->setSwapInterval(pdraw->driDrawable, interval);
- return 0;
+ psc->swapControl->setSwapInterval(pdraw->driDrawable, interval);
+ return 0;
}
- else {
- return GLX_BAD_CONTEXT;
+ else if (pdraw == NULL) {
+ return GLX_BAD_CONTEXT;
}
}
#endif
+ psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
+
+ if (gc->driContext && psc->driScreen && psc->driScreen->setSwapInterval) {
+ __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy,
+ gc->currentDrawable,
+ NULL);
+ psc->driScreen->setSwapInterval(pdraw, interval);
+ return 0;
+ }
+
dpy = gc->currentDpy;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
@@ -1943,13 +1954,13 @@ __glXSwapIntervalSGI(int interval)
static int
__glXSwapIntervalMESA(unsigned int interval)
{
-#ifdef __DRI_SWAP_CONTROL
GLXContext gc = __glXGetCurrentContext();
if (interval < 0) {
return GLX_BAD_VALUE;
}
+#ifdef __DRI_SWAP_CONTROL
if (gc != NULL && gc->driContext) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
gc->screen);
@@ -1963,10 +1974,20 @@ __glXSwapIntervalMESA(unsigned int interval)
}
}
}
-#else
- (void) interval;
#endif
+ if (gc != NULL && gc->driContext) {
+ __GLXscreenConfigs *psc;
+
+ psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
+ if (psc->driScreen && psc->driScreen->setSwapInterval) {
+ __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy,
+ gc->currentDrawable, NULL);
+ psc->driScreen->setSwapInterval(pdraw, interval);
+ return 0;
+ }
+ }
+
return GLX_BAD_CONTEXT;
}
@@ -1990,6 +2011,16 @@ __glXGetSwapIntervalMESA(void)
}
}
#endif
+ if (gc != NULL && gc->driContext) {
+ __GLXscreenConfigs *psc;
+
+ psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
+ if (psc->driScreen && psc->driScreen->getSwapInterval) {
+ __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy,
+ gc->currentDrawable, NULL);
+ return psc->driScreen->getSwapInterval(pdraw);
+ }
+ }
return 0;
}
@@ -2102,64 +2133,73 @@ __glXQueryFrameTrackingMESA(Display * dpy, GLXDrawable drawable,
static int
__glXGetVideoSyncSGI(unsigned int *count)
{
+ int64_t ust, msc, sbc;
+ int ret;
+ GLXContext gc = __glXGetCurrentContext();
+ __GLXscreenConfigs *psc;
+ __GLXDRIdrawable *pdraw;
+
+ if (!gc || !gc->driContext)
+ return GLX_BAD_CONTEXT;
+
+ psc = GetGLXScreenConfigs(gc->currentDpy, gc->screen);
+ pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
+
/* FIXME: Looking at the GLX_SGI_video_sync spec in the extension registry,
* FIXME: there should be a GLX encoding for this call. I can find no
* FIXME: documentation for the GLX encoding.
*/
#ifdef __DRI_MEDIA_STREAM_COUNTER
- GLXContext gc = __glXGetCurrentContext();
-
-
- if (gc != NULL && gc->driContext) {
- __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
- gc->screen);
- if (psc->msc && psc->driScreen) {
- __GLXDRIdrawable *pdraw =
- GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
- int64_t temp;
- int ret;
+ if ( psc->msc && psc->driScreen ) {
+ ret = (*psc->msc->getDrawableMSC)(psc->__driScreen,
+ pdraw->driDrawable, &msc);
+ *count = (unsigned) msc;
- ret = (*psc->msc->getDrawableMSC) (psc->__driScreen,
- pdraw->driDrawable, &temp);
- *count = (unsigned) temp;
-
- return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
- }
+ return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
}
-#else
- (void) count;
#endif
+ if (psc->driScreen && psc->driScreen->getDrawableMSC) {
+ ret = psc->driScreen->getDrawableMSC(psc, pdraw, &ust, &msc, &sbc);
+ *count = (unsigned) msc;
+ return (ret == True) ? 0 : GLX_BAD_CONTEXT;
+ }
+
return GLX_BAD_CONTEXT;
}
static int
__glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
{
-#ifdef __DRI_MEDIA_STREAM_COUNTER
GLXContext gc = __glXGetCurrentContext();
+ __GLXscreenConfigs *psc;
+ __GLXDRIdrawable *pdraw;
+ int64_t ust, msc, sbc;
+ int ret;
if (divisor <= 0 || remainder < 0)
return GLX_BAD_VALUE;
- if (gc != NULL && gc->driContext) {
- __GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
- gc->screen);
- if (psc->msc != NULL && psc->driScreen) {
- __GLXDRIdrawable *pdraw =
- GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
- int ret;
- int64_t msc;
- int64_t sbc;
-
- ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, 0,
- divisor, remainder, &msc, &sbc);
- *count = (unsigned) msc;
- return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
- }
+ if (!gc || !gc->driContext)
+ return GLX_BAD_CONTEXT;
+
+ psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen);
+ pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
+
+#ifdef __DRI_MEDIA_STREAM_COUNTER
+ if (psc->msc != NULL && psc->driScreen ) {
+ ret = (*psc->msc->waitForMSC)(pdraw->driDrawable, 0,
+ divisor, remainder, &msc, &sbc);
+ *count = (unsigned) msc;
+ return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
}
-#else
- (void) count;
#endif
+ if (psc->driScreen && psc->driScreen->waitForMSC) {
+ ret = psc->driScreen->waitForMSC(pdraw, 0, divisor, remainder, &ust, &msc,
+ &sbc);
+ *count = (unsigned) msc;
+ return (ret == True) ? 0 : GLX_BAD_CONTEXT;
+ }
+
return GLX_BAD_CONTEXT;
}
@@ -2312,27 +2352,29 @@ static Bool
__glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable,
int64_t * ust, int64_t * msc, int64_t * sbc)
{
-#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER)
- __GLXdisplayPrivate *const priv = __glXInitialize(dpy);
+ __GLXdisplayPrivate * const priv = __glXInitialize(dpy);
+ int i, ret;
+ __GLXDRIdrawable *pdraw;
+ __GLXscreenConfigs *psc;
- if (priv != NULL) {
- int i;
- __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &i);
- __GLXscreenConfigs *const psc = &priv->screenConfigs[i];
+ if (!priv)
+ return False;
- assert((pdraw == NULL) || (i != -1));
- return ((pdraw && psc->sbc && psc->msc)
- && ((*psc->msc->getMSC) (psc->driScreen, msc) == 0)
- && ((*psc->sbc->getSBC) (pdraw->driDrawable, sbc) == 0)
- && (__glXGetUST(ust) == 0));
- }
-#else
- (void) dpy;
- (void) drawable;
- (void) ust;
- (void) msc;
- (void) sbc;
+ pdraw = GetGLXDRIDrawable(dpy, drawable, &i);
+ psc = &priv->screenConfigs[i];
+
+#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER)
+ if (pdraw && psc->sbc && psc->sbc)
+ return ( (pdraw && psc->sbc && psc->msc)
+ && ((*psc->msc->getMSC)(psc->driScreen, msc) == 0)
+ && ((*psc->sbc->getSBC)(pdraw->driDrawable, sbc) == 0)
+ && (__glXGetUST(ust) == 0) );
#endif
+ if (pdraw && psc && psc->driScreen && psc->driScreen->getDrawableMSC) {
+ ret = psc->driScreen->getDrawableMSC(psc, pdraw, ust, msc, sbc);
+ return ret;
+ }
+
return False;
}
@@ -2440,11 +2482,14 @@ static int64_t
__glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable,
int64_t target_msc, int64_t divisor, int64_t remainder)
{
-#ifdef __DRI_SWAP_BUFFER_COUNTER
+ GLXContext gc = __glXGetCurrentContext();
int screen;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
+ if (!pdraw || !gc->driContext) /* no GLX for this */
+ return -1;
+
/* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE
* error", but it also says "It [glXSwapBuffersMscOML] will return a value
* of -1 if the function failed because of errors detected in the input
@@ -2455,18 +2500,19 @@ __glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable,
if (divisor > 0 && remainder >= divisor)
return -1;
- if (pdraw != NULL && psc->counters != NULL)
- return (*psc->sbc->swapBuffersMSC) (pdraw->driDrawable, target_msc,
- divisor, remainder);
+#ifdef __DRI_SWAP_BUFFER_COUNTER
+ if (psc->counters != NULL)
+ return (*psc->sbc->swapBuffersMSC)(pdraw->driDrawable, target_msc,
+ divisor, remainder);
+#endif
-#else
- (void) dpy;
- (void) drawable;
- (void) target_msc;
- (void) divisor;
- (void) remainder;
+#ifdef GLX_DIRECT_RENDERING
+ if (psc->driScreen && psc->driScreen->swapBuffers)
+ return (*psc->driScreen->swapBuffers)(pdraw, target_msc, divisor,
+ remainder);
#endif
- return 0;
+
+ return -1;
}
@@ -2476,12 +2522,14 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
int64_t remainder, int64_t * ust,
int64_t * msc, int64_t * sbc)
{
-#ifdef __DRI_MEDIA_STREAM_COUNTER
- int screen = 0;
+ int screen;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
- __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
+ __GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen );
int ret;
+ fprintf(stderr, "waitmsc: %lld, %lld, %lld\n", target_msc, divisor,
+ remainder);
+
/* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE
* error", but the return type in the spec is Bool.
*/
@@ -2490,7 +2538,9 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
if (divisor > 0 && remainder >= divisor)
return False;
+#ifdef __DRI_MEDIA_STREAM_COUNTER
if (pdraw != NULL && psc->msc != NULL) {
+ fprintf(stderr, "dri1 msc\n");
ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, target_msc,
divisor, remainder, msc, sbc);
@@ -2499,16 +2549,14 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
*/
return ((ret == 0) && (__glXGetUST(ust) == 0));
}
-#else
- (void) dpy;
- (void) drawable;
- (void) target_msc;
- (void) divisor;
- (void) remainder;
- (void) ust;
- (void) msc;
- (void) sbc;
#endif
+ if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) {
+ ret = psc->driScreen->waitForMSC(pdraw, target_msc, divisor, remainder,
+ ust, msc, sbc);
+ return ret;
+ }
+
+ fprintf(stderr, "no drawable??\n");
return False;
}
@@ -2518,7 +2566,6 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable,
int64_t target_sbc, int64_t * ust,
int64_t * msc, int64_t * sbc)
{
-#ifdef __DRI_SWAP_BUFFER_COUNTER
int screen;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
@@ -2529,7 +2576,7 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable,
*/
if (target_sbc < 0)
return False;
-
+#ifdef __DRI_SWAP_BUFFER_COUNTER
if (pdraw != NULL && psc->sbc != NULL) {
ret =
(*psc->sbc->waitForSBC) (pdraw->driDrawable, target_sbc, msc, sbc);
@@ -2539,14 +2586,11 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable,
*/
return ((ret == 0) && (__glXGetUST(ust) == 0));
}
-#else
- (void) dpy;
- (void) drawable;
- (void) target_sbc;
- (void) ust;
- (void) msc;
- (void) sbc;
#endif
+ if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) {
+ ret = psc->driScreen->waitForSBC(pdraw, target_sbc, ust, msc, sbc);
+ return ret;
+ }
return False;
}
@@ -2575,7 +2619,7 @@ glXAllocateMemoryMESA(Display * dpy, int scrn,
(void) readFreq;
(void) writeFreq;
(void) priority;
-#endif /* GLX_DIRECT_RENDERING */
+#endif /* __DRI_ALLOCATE */
return NULL;
}
@@ -2594,7 +2638,7 @@ glXFreeMemoryMESA(Display * dpy, int scrn, void *pointer)
(void) dpy;
(void) scrn;
(void) pointer;
-#endif /* GLX_DIRECT_RENDERING */
+#endif /* __DRI_ALLOCATE */
}
diff --git a/src/glx/x11/glxcurrent.c b/src/glx/x11/glxcurrent.c
index f1e3e161bec..fae1bd9fa62 100644
--- a/src/glx/x11/glxcurrent.c
+++ b/src/glx/x11/glxcurrent.c
@@ -475,13 +475,6 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
IndirectAPI = __glXNewIndirectAPI();
_glapi_set_dispatch(IndirectAPI);
-#ifdef GLX_USE_APPLEGL
- do {
- extern void XAppleDRIUseIndirectDispatch(void);
- XAppleDRIUseIndirectDispatch();
- } while (0);
-#endif
-
state = (__GLXattribute *) (gc->client_state_private);
gc->currentContextTag = reply.contextTag;
diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c
index e5553cbf76c..fe65216c411 100644
--- a/src/glx/x11/glxext.c
+++ b/src/glx/x11/glxext.c
@@ -101,6 +101,10 @@ __glXCloseDisplay(Display * dpy, XExtCodes * codes)
static
XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName,
__GLX_NUMBER_ERRORS, error_list)
+static Bool
+__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire);
+static Status
+__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire);
static /* const */ XExtensionHooks __glXExtensionHooks = {
NULL, /* create_gc */
@@ -110,8 +114,8 @@ static /* const */ XExtensionHooks __glXExtensionHooks = {
NULL, /* create_font */
NULL, /* free_font */
__glXCloseDisplay, /* close_display */
- NULL, /* wire_to_event */
- NULL, /* event_to_wire */
+ __glXWireToEvent, /* wire_to_event */
+ __glXEventToWire, /* event_to_wire */
NULL, /* error */
__glXErrorString, /* error_string */
};
@@ -121,6 +125,89 @@ XEXT_GENERATE_FIND_DISPLAY(__glXFindDisplay, __glXExtensionInfo,
__glXExtensionName, &__glXExtensionHooks,
__GLX_NUMBER_EVENTS, NULL)
+/*
+ * GLX events are a bit funky. We don't stuff the X event code into
+ * our user exposed (via XNextEvent) structure. Instead we use the GLX
+ * private event code namespace (and hope it doesn't conflict). Clients
+ * have to know that bit 15 in the event type field means they're getting
+ * a GLX event, and then handle the various sub-event types there, rather
+ * than simply checking the event code and handling it directly.
+ */
+
+static Bool
+__glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire)
+{
+ XExtDisplayInfo *info = __glXFindDisplay(dpy);
+
+ XextCheckExtension(dpy, info, __glXExtensionName, False);
+
+ switch ((wire->u.u.type & 0x7f) - info->codes->first_event) {
+ case GLX_PbufferClobber:
+ {
+ GLXPbufferClobberEvent *aevent = (GLXPbufferClobberEvent *)event;
+ xGLXPbufferClobberEvent *awire = (xGLXPbufferClobberEvent *)wire;
+ aevent->event_type = awire->type;
+ aevent->serial = awire->sequenceNumber;
+ aevent->event_type = awire->event_type;
+ aevent->draw_type = awire->draw_type;
+ aevent->drawable = awire->drawable;
+ aevent->buffer_mask = awire->buffer_mask;
+ aevent->aux_buffer = awire->aux_buffer;
+ aevent->x = awire->x;
+ aevent->y = awire->y;
+ aevent->width = awire->width;
+ aevent->height = awire->height;
+ aevent->count = awire->count;
+ return True;
+ }
+ case GLX_BufferSwapComplete:
+ {
+ GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event;
+ xGLXBufferSwapComplete *awire = (xGLXBufferSwapComplete *)wire;
+ aevent->event_type = awire->event_type;
+ aevent->drawable = awire->drawable;
+ aevent->ust = ((CARD64)awire->ust_hi << 32) | awire->ust_lo;
+ aevent->msc = ((CARD64)awire->msc_hi << 32) | awire->msc_lo;
+ aevent->sbc = ((CARD64)awire->sbc_hi << 32) | awire->sbc_lo;
+ return True;
+ }
+ default:
+ /* client doesn't support server event */
+ break;
+ }
+
+ return False;
+}
+
+/* We don't actually support this. It doesn't make sense for clients to
+ * send each other GLX events.
+ */
+static Status
+__glXEventToWire(Display *dpy, XEvent *event, xEvent *wire)
+{
+ XExtDisplayInfo *info = __glXFindDisplay(dpy);
+
+ XextCheckExtension(dpy, info, __glXExtensionName, False);
+
+ switch (event->type) {
+ case GLX_DAMAGED:
+ break;
+ case GLX_SAVED:
+ break;
+ case GLX_EXCHANGE_COMPLETE:
+ break;
+ case GLX_BLIT_COMPLETE:
+ break;
+ case GLX_FLIP_COMPLETE:
+ break;
+ default:
+ /* client doesn't support server event */
+ break;
+ }
+
+ return Success;
+}
+
/************************************************************************/
/*
** Free the per screen configs data as well as the array of
@@ -150,8 +237,9 @@ FreeScreenConfigs(__GLXdisplayPrivate * priv)
#ifdef GLX_DIRECT_RENDERING
if (psc->driver_configs) {
- for (unsigned int i = 0; psc->driver_configs[i]; i++)
- free((__DRIconfig *) psc->driver_configs[i]);
+ unsigned int j;
+ for (j = 0; psc->driver_configs[j]; j++)
+ free((__DRIconfig *) psc->driver_configs[j]);
free(psc->driver_configs);
psc->driver_configs = NULL;
}
diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c
index 6852128e2ae..25a5c492930 100644
--- a/src/glx/x11/glxextensions.c
+++ b/src/glx/x11/glxextensions.c
@@ -104,6 +104,7 @@ static const struct extension_info known_glx_extensions[] = {
{ GLX(SGIX_swap_group), VER(0,0), N, N, N, N },
{ GLX(SGIX_visual_select_group), VER(0,0), Y, Y, N, N },
{ GLX(EXT_texture_from_pixmap), VER(0,0), Y, N, N, N },
+ { GLX(INTEL_swap_event), VER(1,4), Y, Y, N, N },
{ NULL }
};
diff --git a/src/glx/x11/glxextensions.h b/src/glx/x11/glxextensions.h
index 652c5db1c81..f556b1239c9 100644
--- a/src/glx/x11/glxextensions.h
+++ b/src/glx/x11/glxextensions.h
@@ -65,7 +65,8 @@ enum
SGIX_swap_barrier_bit,
SGIX_swap_group_bit,
SGIX_visual_select_group_bit,
- EXT_texture_from_pixmap_bit
+ EXT_texture_from_pixmap_bit,
+ INTEL_swap_event_bit,
};
enum
diff --git a/src/glx/x11/xf86dri.h b/src/glx/x11/xf86dri.h
index f2d0dd54355..ba266003f70 100644
--- a/src/glx/x11/xf86dri.h
+++ b/src/glx/x11/xf86dri.h
@@ -115,6 +115,10 @@ Bool XF86DRIGetDeviceInfo(Display * dpy, int screen,
int *fbSize, int *fbStride, int *devPrivateSize,
void **pDevPrivate);
+Bool XF86DRIOpenFullScreen(Display * dpy, int screen, Drawable drawable);
+
+Bool XF86DRICloseFullScreen(Display * dpy, int screen, Drawable drawable);
+
_XFUNCPROTOEND
#endif /* _XF86DRI_SERVER_ */
#endif /* _XF86DRI_H_ */
diff --git a/src/mesa/Makefile b/src/mesa/Makefile
index a815f46b4a1..f845d93fbd3 100644
--- a/src/mesa/Makefile
+++ b/src/mesa/Makefile
@@ -42,7 +42,7 @@ libglapi.a: $(GLAPI_OBJECTS)
######################################################################
# Device drivers
-driver_subdirs: libmesa.a libglapi.a
+driver_subdirs: libmesa.a libglapi.a libmesagallium.a
@ (cd drivers && $(MAKE))
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index f4e0b98570d..bdcfffed4ba 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -38,6 +38,7 @@ if env['platform'] != 'winddk':
'main/clear.c',
'main/clip.c',
'main/colortab.c',
+ 'main/condrender.c',
'main/context.c',
'main/convolve.c',
'main/cpuinfo.c',
@@ -103,6 +104,7 @@ if env['platform'] != 'winddk':
'main/texstate.c',
'main/texstore.c',
'main/varray.c',
+ 'main/version.c',
'main/viewport.c',
'main/vtxfmt.c',
]
@@ -161,6 +163,7 @@ if env['platform'] != 'winddk':
'state_tracker/st_cb_blit.c',
'state_tracker/st_cb_bufferobjects.c',
'state_tracker/st_cb_clear.c',
+ 'state_tracker/st_cb_condrender.c',
'state_tracker/st_cb_flush.c',
'state_tracker/st_cb_drawpixels.c',
'state_tracker/st_cb_fbo.c',
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 9b271f85e92..5c5e17820d6 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -264,11 +264,23 @@ _mesa_init_driver_state(GLcontext *ctx)
ctx->Color.BlendDstRGB,
ctx->Color.BlendSrcA, ctx->Color.BlendDstA);
- ctx->Driver.ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ if (ctx->Driver.ColorMaskIndexed) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ ctx->Driver.ColorMaskIndexed(ctx, i,
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
+ }
+ }
+ else {
+ ctx->Driver.ColorMask(ctx,
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
+ }
ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode);
ctx->Driver.DepthFunc(ctx, ctx->Depth.Func);
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index cd9075b3936..e500359bb78 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -107,11 +107,11 @@ struct save_state
GLboolean AlphaEnabled;
/** META_BLEND */
- GLboolean BlendEnabled;
+ GLbitfield BlendEnabled;
GLboolean ColorLogicOpEnabled;
/** META_COLOR_MASK */
- GLubyte ColorMask[4];
+ GLubyte ColorMask[MAX_DRAW_BUFFERS][4];
/** META_DEPTH_TEST */
struct gl_depthbuffer_attrib Depth;
@@ -335,19 +335,29 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
if (state & META_BLEND) {
save->BlendEnabled = ctx->Color.BlendEnabled;
- if (ctx->Color.BlendEnabled)
- _mesa_set_enable(ctx, GL_BLEND, GL_FALSE);
+ if (ctx->Color.BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, GL_FALSE);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, GL_FALSE);
+ }
+ }
save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled;
if (ctx->Color.ColorLogicOpEnabled)
_mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE);
}
if (state & META_COLOR_MASK) {
- COPY_4V(save->ColorMask, ctx->Color.ColorMask);
- if (!ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3])
+ memcpy(save->ColorMask, ctx->Color.ColorMask,
+ sizeof(ctx->Color.ColorMask));
+ if (!ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3])
_mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
}
@@ -500,9 +510,9 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
_mesa_LoadIdentity();
_mesa_MatrixMode(GL_PROJECTION);
_mesa_LoadIdentity();
- _mesa_Ortho(0.0F, ctx->DrawBuffer->Width,
- 0.0F, ctx->DrawBuffer->Height,
- -1.0F, 1.0F);
+ _mesa_Ortho(0.0, ctx->DrawBuffer->Width,
+ 0.0, ctx->DrawBuffer->Height,
+ -1.0, 1.0);
save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled;
if (ctx->Transform.ClipPlanesEnabled) {
GLuint i;
@@ -566,16 +576,38 @@ _mesa_meta_end(GLcontext *ctx)
}
if (state & META_BLEND) {
- if (ctx->Color.BlendEnabled != save->BlendEnabled)
- _mesa_set_enable(ctx, GL_BLEND, save->BlendEnabled);
+ if (ctx->Color.BlendEnabled != save->BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, (save->BlendEnabled >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (save->BlendEnabled & 1));
+ }
+ }
if (ctx->Color.ColorLogicOpEnabled != save->ColorLogicOpEnabled)
_mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled);
}
if (state & META_COLOR_MASK) {
- if (!TEST_EQ_4V(ctx->Color.ColorMask, save->ColorMask))
- _mesa_ColorMask(save->ColorMask[0], save->ColorMask[1],
- save->ColorMask[2], save->ColorMask[3]);
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (!TEST_EQ_4V(ctx->Color.ColorMask[i], save->ColorMask[i])) {
+ if (i == 0) {
+ _mesa_ColorMask(save->ColorMask[i][0], save->ColorMask[i][1],
+ save->ColorMask[i][2], save->ColorMask[i][3]);
+ }
+ else {
+ _mesa_ColorMaskIndexed(i,
+ save->ColorMask[i][0],
+ save->ColorMask[i][1],
+ save->ColorMask[i][2],
+ save->ColorMask[i][3]);
+ }
+ }
+ }
}
if (state & META_DEPTH_TEST) {
@@ -2289,6 +2321,26 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
_mesa_set_enable(ctx, target, GL_TRUE);
+ /* setup vertex positions */
+ {
+ verts[0].x = 0.0F;
+ verts[0].y = 0.0F;
+ verts[1].x = 1.0F;
+ verts[1].y = 0.0F;
+ verts[2].x = 1.0F;
+ verts[2].y = 1.0F;
+ verts[3].x = 0.0F;
+ verts[3].y = 1.0F;
+
+ /* upload new vertex data */
+ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
+ }
+
+ /* setup projection matrix */
+ _mesa_MatrixMode(GL_PROJECTION);
+ _mesa_LoadIdentity();
+ _mesa_Ortho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
+
/* texture is already locked, unlock now */
_mesa_unlock_texture(ctx, texObj);
@@ -2355,21 +2407,6 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
}
}
- /* setup vertex positions */
- {
- verts[0].x = 0.0F;
- verts[0].y = 0.0F;
- verts[1].x = (GLfloat) dstWidth;
- verts[1].y = 0.0F;
- verts[2].x = (GLfloat) dstWidth;
- verts[2].y = (GLfloat) dstHeight;
- verts[3].x = 0.0F;
- verts[3].y = (GLfloat) dstHeight;
-
- /* upload new vertex data */
- _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts);
- }
-
/* limit sampling to src level */
_mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel);
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel);
@@ -2408,6 +2445,12 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
break;
}
+ assert(dstWidth == ctx->DrawBuffer->Width);
+ assert(dstHeight == ctx->DrawBuffer->Height);
+
+ /* setup viewport */
+ _mesa_set_viewport(ctx, 0, 0, dstWidth, dstHeight);
+
_mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
}
diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
index 93593403c13..62a3269d171 100644
--- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c
+++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
@@ -407,10 +407,10 @@ dfbClear( GLcontext *ctx, GLbitfield mask )
#define BUFFER_BIT_MASK (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT | \
BUFFER_BIT_BACK_LEFT | BUFFER_BIT_BACK_RIGHT )
if (mask & BUFFER_BIT_MASK &&
- ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3])
+ ctx->Color.ColorMask[0][0] &&
+ ctx->Color.ColorMask[0][1] &&
+ ctx->Color.ColorMask[0][2] &&
+ ctx->Color.ColorMask[0][3])
{
DFBRegion clip;
GLubyte a, r, g, b;
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index 547f18a009e..3649c296662 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -97,7 +97,7 @@ driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 )
*
* \internal
* This function calls __DriverAPIRec::UnbindContext, and then decrements
- * __DRIdrawablePrivateRec::refcount which must be non-zero for a successful
+ * __DRIdrawableRec::refcount which must be non-zero for a successful
* return.
*
* While casting the opaque private pointers associated with the parameters
@@ -167,7 +167,7 @@ static int driBindContext(__DRIcontext *pcp,
__DRIdrawable *pdp,
__DRIdrawable *prp)
{
- __DRIscreenPrivate *psp = NULL;
+ __DRIscreen *psp = NULL;
/* Bind the drawable to the context */
@@ -220,7 +220,7 @@ static int driBindContext(__DRIcontext *pcp,
*
* \param pdp pointer to the private drawable information to update.
*
- * This function basically updates the __DRIdrawablePrivate struct's
+ * This function basically updates the __DRIdrawable struct's
* cliprect information by calling \c __DRIinterfaceMethods::getDrawableInfo.
* This is usually called by the DRI_VALIDATE_DRAWABLE_INFO macro which
* compares the __DRIdrwablePrivate pStamp and lastStamp values. If
@@ -228,10 +228,10 @@ static int driBindContext(__DRIcontext *pcp,
* info.
*/
void
-__driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp)
+__driUtilUpdateDrawableInfo(__DRIdrawable *pdp)
{
- __DRIscreenPrivate *psp = pdp->driScreenPriv;
- __DRIcontextPrivate *pcp = pdp->driContextPriv;
+ __DRIscreen *psp = pdp->driScreenPriv;
+ __DRIcontext *pcp = pdp->driContextPriv;
if (!pcp
|| ((pdp != pcp->driDrawablePriv) && (pdp != pcp->driReadablePriv))) {
@@ -309,7 +309,7 @@ static void driReportDamage(__DRIdrawable *pdp,
* \param drawablePrivate opaque pointer to the per-drawable private info.
*
* \internal
- * This function calls __DRIdrawablePrivate::swapBuffers.
+ * This function calls __DRIdrawable::swapBuffers.
*
* Is called directly from glXSwapBuffers().
*/
@@ -454,6 +454,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config,
pdp->driScreenPriv = psp;
pdp->driContextPriv = &psp->dummyContextPriv;
+ pdp->validBuffers = GL_FALSE;
if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes,
renderType == GLX_PIXMAP_BIT)) {
@@ -497,7 +498,7 @@ static void dri_get_drawable(__DRIdrawable *pdp)
static void dri_put_drawable(__DRIdrawable *pdp)
{
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
if (pdp) {
pdp->refcount--;
@@ -560,7 +561,7 @@ driDestroyContext(__DRIcontext *pcp)
* success, or \c NULL on failure.
*
* \internal
- * This function allocates and fills a __DRIcontextPrivateRec structure. It
+ * This function allocates and fills a __DRIcontextRec structure. It
* performs some device independent initialization and passes all the
* relevent information to __DriverAPIRec::CreateContext to create the
* context.
@@ -841,7 +842,7 @@ const __DRIlegacyExtension driLegacyExtension = {
driCreateNewContext,
};
-/** Legacy DRI interface */
+/** DRI2 interface */
const __DRIdri2Extension driDRI2Extension = {
{ __DRI_DRI2, __DRI_DRI2_VERSION },
dri2CreateNewScreen,
@@ -849,14 +850,6 @@ const __DRIdri2Extension driDRI2Extension = {
dri2CreateNewContext,
};
-/* This is the table of extensions that the loader will dlsym() for. */
-PUBLIC const __DRIextension *__driDriverExtensions[] = {
- &driCoreExtension.base,
- &driLegacyExtension.base,
- &driDRI2Extension.base,
- NULL
-};
-
static int
driFrameTracking(__DRIdrawable *drawable, GLboolean enable)
{
@@ -871,7 +864,7 @@ driQueryFrameTracking(__DRIdrawable *dpriv,
__DRIswapInfo sInfo;
int status;
int64_t ust;
- __DRIscreenPrivate *psp = dpriv->driScreenPriv;
+ __DRIscreen *psp = dpriv->driScreenPriv;
status = dpriv->driScreenPriv->DriverAPI.GetSwapInfo( dpriv, & sInfo );
if ( status == 0 ) {
@@ -921,14 +914,14 @@ const __DRIframeTrackingExtension driFrameTrackingExtension = {
* be possible to cache the sync rate?
*/
float
-driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, int64_t last_swap_ust,
+driCalculateSwapUsage( __DRIdrawable *dPriv, int64_t last_swap_ust,
int64_t current_ust )
{
int32_t n;
int32_t d;
int interval;
float usage = 1.0;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
if ( (*psp->systemTime->getMSCRate)(dPriv, &n, &d, dPriv->loaderPrivate) ) {
interval = (dPriv->swap_interval != 0) ? dPriv->swap_interval : 1;
diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h
index c95a5c8299a..95df702f1ae 100644
--- a/src/mesa/drivers/dri/common/dri_util.h
+++ b/src/mesa/drivers/dri/common/dri_util.h
@@ -59,16 +59,12 @@
typedef struct __DRIswapInfoRec __DRIswapInfo;
-/* Typedefs to avoid rewriting the world. */
-typedef struct __DRIscreenRec __DRIscreenPrivate;
-typedef struct __DRIdrawableRec __DRIdrawablePrivate;
-typedef struct __DRIcontextRec __DRIcontextPrivate;
-
/**
* Extensions.
*/
extern const __DRIlegacyExtension driLegacyExtension;
extern const __DRIcoreExtension driCoreExtension;
+extern const __DRIdri2Extension driDRI2Extension;
extern const __DRIextension driReadDrawableExtension;
extern const __DRIcopySubBufferExtension driCopySubBufferExtension;
extern const __DRIswapControlExtension driSwapControlExtension;
@@ -380,6 +376,8 @@ struct __DRIdrawableRec {
* GLX_MESA_swap_control.
*/
unsigned int swap_interval;
+
+ GLboolean validBuffers;
};
/**
diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c
index 4e7e92c82bc..3126ea84760 100644
--- a/src/mesa/drivers/dri/common/drirenderbuffer.c
+++ b/src/mesa/drivers/dri/common/drirenderbuffer.c
@@ -56,7 +56,7 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb)
driRenderbuffer *
driNewRenderbuffer(gl_format format, GLvoid *addr,
GLint cpp, GLint offset, GLint pitch,
- __DRIdrawablePrivate *dPriv)
+ __DRIdrawable *dPriv)
{
driRenderbuffer *drb;
@@ -196,7 +196,7 @@ driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped)
* gl_framebuffer object.
*/
void
-driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv)
+driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv)
{
struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate;
if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) {
diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h
index 3a5cbcdaac1..677511334d3 100644
--- a/src/mesa/drivers/dri/common/drirenderbuffer.h
+++ b/src/mesa/drivers/dri/common/drirenderbuffer.h
@@ -43,10 +43,10 @@ typedef struct {
GLint flippedPitch;
GLvoid *flippedData; /* mmap'd address of buffer memory, if used */
- /* Pointer to corresponding __DRIdrawablePrivate. This is used to compute
+ /* Pointer to corresponding __DRIdrawable. This is used to compute
* the window's position within the framebuffer.
*/
- __DRIdrawablePrivate *dPriv;
+ __DRIdrawable *dPriv;
/* XXX this is for radeon/r200 only. We should really create a new
* r200Renderbuffer class, derived from this class... not a huge deal.
@@ -66,14 +66,14 @@ typedef struct {
extern driRenderbuffer *
driNewRenderbuffer(gl_format format, GLvoid *addr,
GLint cpp, GLint offset, GLint pitch,
- __DRIdrawablePrivate *dPriv);
+ __DRIdrawable *dPriv);
extern void
driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped);
extern void
-driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv);
+driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv);
#endif /* DRIRENDERBUFFER_H */
diff --git a/src/mesa/drivers/dri/common/vblank.c b/src/mesa/drivers/dri/common/vblank.c
index 12aeaa108f7..49b22a2dc72 100644
--- a/src/mesa/drivers/dri/common/vblank.c
+++ b/src/mesa/drivers/dri/common/vblank.c
@@ -34,12 +34,12 @@
#include "vblank.h"
#include "xmlpool.h"
-static unsigned int msc_to_vblank(__DRIdrawablePrivate * dPriv, int64_t msc)
+static unsigned int msc_to_vblank(__DRIdrawable * dPriv, int64_t msc)
{
return (unsigned int)(msc - dPriv->msc_base + dPriv->vblank_base);
}
-static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank)
+static int64_t vblank_to_msc(__DRIdrawable * dPriv, unsigned int vblank)
{
return (int64_t)(vblank - dPriv->vblank_base + dPriv->msc_base);
}
@@ -64,8 +64,8 @@ static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank)
* \return Zero is returned on success. A negative errno value
* is returned on failure.
*/
-int driDrawableGetMSC32( __DRIscreenPrivate * priv,
- __DRIdrawablePrivate * dPriv,
+int driDrawableGetMSC32( __DRIscreen * priv,
+ __DRIdrawable * dPriv,
int64_t * count)
{
drmVBlank vbl;
@@ -122,7 +122,7 @@ int driDrawableGetMSC32( __DRIscreenPrivate * priv,
* \return Zero on success or \c GLX_BAD_CONTEXT on failure.
*/
-int driWaitForMSC32( __DRIdrawablePrivate *priv,
+int driWaitForMSC32( __DRIdrawable *priv,
int64_t target_msc, int64_t divisor, int64_t remainder,
int64_t * msc )
{
@@ -278,7 +278,7 @@ static int do_wait( drmVBlank * vbl, GLuint * vbl_seq, int fd )
*/
static unsigned
-driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv )
+driGetDefaultVBlankInterval( const __DRIdrawable *priv )
{
if ( (priv->vblFlags & (VBLANK_FLAG_THROTTLE | VBLANK_FLAG_SYNC)) != 0 ) {
return 1;
@@ -295,7 +295,7 @@ driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv )
* direct rendering context.
*/
-void driDrawableInitVBlank( __DRIdrawablePrivate *priv )
+void driDrawableInitVBlank( __DRIdrawable *priv )
{
if ( priv->swap_interval == (unsigned)-1 &&
!( priv->vblFlags & VBLANK_FLAG_NO_IRQ ) ) {
@@ -320,7 +320,7 @@ void driDrawableInitVBlank( __DRIdrawablePrivate *priv )
*/
unsigned
-driGetVBlankInterval( const __DRIdrawablePrivate *priv )
+driGetVBlankInterval( const __DRIdrawable *priv )
{
if ( (priv->vblFlags & VBLANK_FLAG_INTERVAL) != 0 ) {
/* this must have been initialized when the drawable was first bound
@@ -340,7 +340,7 @@ driGetVBlankInterval( const __DRIdrawablePrivate *priv )
*/
void
-driGetCurrentVBlank( __DRIdrawablePrivate *priv )
+driGetCurrentVBlank( __DRIdrawable *priv )
{
drmVBlank vbl;
@@ -366,7 +366,7 @@ driGetCurrentVBlank( __DRIdrawablePrivate *priv )
*/
int
-driWaitForVBlank( __DRIdrawablePrivate *priv, GLboolean * missed_deadline )
+driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline )
{
drmVBlank vbl;
unsigned original_seq;
diff --git a/src/mesa/drivers/dri/common/vblank.h b/src/mesa/drivers/dri/common/vblank.h
index 8b2c761a116..29d1ad8003b 100644
--- a/src/mesa/drivers/dri/common/vblank.h
+++ b/src/mesa/drivers/dri/common/vblank.h
@@ -44,17 +44,17 @@
#define VBLANK_FLAG_SECONDARY (1U << 8) /* Wait for secondary vblank.
*/
-extern int driGetMSC32( __DRIscreenPrivate * priv, int64_t * count );
-extern int driDrawableGetMSC32( __DRIscreenPrivate * priv,
- __DRIdrawablePrivate * drawablePrivate,
+extern int driGetMSC32( __DRIscreen * priv, int64_t * count );
+extern int driDrawableGetMSC32( __DRIscreen * priv,
+ __DRIdrawable * drawablePrivate,
int64_t * count);
-extern int driWaitForMSC32( __DRIdrawablePrivate *priv,
+extern int driWaitForMSC32( __DRIdrawable *priv,
int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc );
extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache );
-extern void driDrawableInitVBlank ( __DRIdrawablePrivate *priv );
-extern unsigned driGetVBlankInterval( const __DRIdrawablePrivate *priv );
-extern void driGetCurrentVBlank( __DRIdrawablePrivate *priv );
-extern int driWaitForVBlank( __DRIdrawablePrivate *priv,
+extern void driDrawableInitVBlank ( __DRIdrawable *priv );
+extern unsigned driGetVBlankInterval( const __DRIdrawable *priv );
+extern void driGetCurrentVBlank( __DRIdrawable *priv );
+extern int driWaitForVBlank( __DRIdrawable *priv,
GLboolean * missed_deadline );
#undef usleep
diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c
index fd869b2fe7d..f37241dd69a 100644
--- a/src/mesa/drivers/dri/fb/fb_dri.c
+++ b/src/mesa/drivers/dri/fb/fb_dri.c
@@ -64,9 +64,9 @@ typedef struct {
GLcontext *glCtx; /* Mesa context */
struct {
- __DRIcontextPrivate *context;
- __DRIscreenPrivate *screen;
- __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */
+ __DRIcontext *context;
+ __DRIscreen *screen;
+ __DRIdrawable *drawable; /* drawable bound to this ctx */
} dri;
} fbContext, *fbContextPtr;
@@ -313,14 +313,14 @@ fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
/* Initialize the driver specific screen private data.
*/
static GLboolean
-fbInitDriver( __DRIscreenPrivate *sPriv )
+fbInitDriver( __DRIscreen *sPriv )
{
sPriv->private = NULL;
return GL_TRUE;
}
static void
-fbDestroyScreen( __DRIscreenPrivate *sPriv )
+fbDestroyScreen( __DRIscreen *sPriv )
{
}
@@ -329,7 +329,7 @@ fbDestroyScreen( __DRIscreenPrivate *sPriv )
*/
static GLboolean
fbCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
fbContextPtr fbmesa;
@@ -384,7 +384,7 @@ fbCreateContext( const __GLcontextModes *glVisual,
static void
-fbDestroyContext( __DRIcontextPrivate *driContextPriv )
+fbDestroyContext( __DRIcontext *driContextPriv )
{
GET_CURRENT_CONTEXT(ctx);
fbContextPtr fbmesa = (fbContextPtr) driContextPriv->driverPrivate;
@@ -415,8 +415,8 @@ fbDestroyContext( __DRIcontextPrivate *driContextPriv )
* data.
*/
static GLboolean
-fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+fbCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -478,7 +478,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+fbDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -488,7 +488,7 @@ fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
/* If the backbuffer is on a videocard, this is extraordinarily slow!
*/
static void
-fbSwapBuffers( __DRIdrawablePrivate *dPriv )
+fbSwapBuffers( __DRIdrawable *dPriv )
{
struct gl_framebuffer *mesa_framebuffer = (struct gl_framebuffer *)dPriv->driverPrivate;
struct gl_renderbuffer * front_renderbuffer = mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
@@ -532,9 +532,9 @@ fbSwapBuffers( __DRIdrawablePrivate *dPriv )
* buffer `b'.
*/
static GLboolean
-fbMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+fbMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( driContextPriv ) {
fbContextPtr newFbCtx =
@@ -556,7 +556,7 @@ fbMakeCurrent( __DRIcontextPrivate *driContextPriv,
/* Force the context `c' to be unbound from its buffer.
*/
static GLboolean
-fbUnbindContext( __DRIcontextPrivate *driContextPriv )
+fbUnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
@@ -657,7 +657,7 @@ struct DRIDriverRec __driDriver = {
};
static __GLcontextModes *
-fbFillInModes( __DRIscreenPrivate *psp,
+fbFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -745,7 +745,7 @@ fbFillInModes( __DRIscreenPrivate *psp,
* with the \c __GLcontextModes that the driver can support for windows or
* pbuffers.
*
- * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
+ * \return A pointer to a \c __DRIscreen on success, or \c NULL on
* failure.
*/
PUBLIC
@@ -759,7 +759,7 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc
int internal_api_version,
__GLcontextModes ** driver_modes )
{
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
static const __DRIversion ddx_expected = { 4, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 1, 5, 0 };
@@ -785,3 +785,10 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc
return (void *) psp;
}
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c
index eb7adf8224b..02e44bb8eed 100644
--- a/src/mesa/drivers/dri/fb/fb_egl.c
+++ b/src/mesa/drivers/dri/fb/fb_egl.c
@@ -84,9 +84,9 @@ typedef struct fb_context
_EGLContext Base; /* base class/object */
GLcontext *glCtx;
struct {
- __DRIcontextPrivate *context;
- __DRIscreenPrivate *screen;
- __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */
+ __DRIcontext *context;
+ __DRIscreen *screen;
+ __DRIdrawable *drawable; /* drawable bound to this ctx */
} dri;
} fbContext, *fbContextPtr;
diff --git a/src/mesa/drivers/dri/ffb/ffb_bitmap.c b/src/mesa/drivers/dri/ffb/ffb_bitmap.c
index f89c0412dfe..611afddfaf5 100644
--- a/src/mesa/drivers/dri/ffb/ffb_bitmap.c
+++ b/src/mesa/drivers/dri/ffb/ffb_bitmap.c
@@ -46,7 +46,7 @@ ffb_bitmap(GLcontext *ctx, GLint px, GLint py,
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
ffb_fbcPtr ffb = fmesa->regs;
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
unsigned int ppc, pixel;
GLint row, col, row_stride;
const GLubyte *src;
diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c
index 776fb487f8d..dfe60f36f2b 100644
--- a/src/mesa/drivers/dri/ffb/ffb_clear.c
+++ b/src/mesa/drivers/dri/ffb/ffb_clear.c
@@ -123,7 +123,7 @@ CreatorComputePageFillFixups(struct ff_fixups *fixups,
}
static void
-ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv)
+ffb_do_clear(GLcontext *ctx, __DRIdrawable *dPriv)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
FFBDRIPtr gDRIPriv = (FFBDRIPtr) fmesa->driScreen->pDevPriv;
@@ -252,7 +252,7 @@ ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv)
void ffbDDClear(GLcontext *ctx, GLbitfield mask)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
unsigned int stcmask = BUFFER_BIT_STENCIL;
#ifdef CLEAR_TRACE
diff --git a/src/mesa/drivers/dri/ffb/ffb_context.h b/src/mesa/drivers/dri/ffb/ffb_context.h
index 77f87d41c30..4d1d53ff59f 100644
--- a/src/mesa/drivers/dri/ffb/ffb_context.h
+++ b/src/mesa/drivers/dri/ffb/ffb_context.h
@@ -273,8 +273,8 @@ do { if ((STATE_MASK) & ~((FMESA)->state_dirty)) { \
unsigned int setupnewinputs;
unsigned int new_gl_state;
- __DRIdrawablePrivate *driDrawable;
- __DRIscreenPrivate *driScreen;
+ __DRIdrawable *driDrawable;
+ __DRIscreen *driScreen;
ffbScreenPrivate *ffbScreen;
ffb_dri_state_t *ffb_sarea;
} ffbContextRec, *ffbContextPtr;
diff --git a/src/mesa/drivers/dri/ffb/ffb_depth.c b/src/mesa/drivers/dri/ffb/ffb_depth.c
index 71f204d21e2..5d509ff6963 100644
--- a/src/mesa/drivers/dri/ffb/ffb_depth.c
+++ b/src/mesa/drivers/dri/ffb/ffb_depth.c
@@ -49,7 +49,7 @@ static void FFBWriteDepthSpan( GLcontext *ctx,
#endif
if (ctx->Depth.Mask) {
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint *zptr;
GLuint i;
@@ -110,7 +110,7 @@ static void FFBWriteDepthPixels( GLcontext *ctx,
#endif
if (ctx->Depth.Mask) {
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
char *zbase;
GLuint i;
@@ -153,7 +153,7 @@ static void FFBReadDepthSpan( GLcontext *ctx,
{
GLuint *depth = (GLuint *) values;
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint *zptr;
GLuint i;
@@ -194,7 +194,7 @@ static void FFBReadDepthPixels( GLcontext *ctx,
{
GLuint *depth = (GLuint *) values;
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
char *zbase;
GLuint i;
diff --git a/src/mesa/drivers/dri/ffb/ffb_span.c b/src/mesa/drivers/dri/ffb/ffb_span.c
index 0d3d6040955..8ec33a11bc6 100644
--- a/src/mesa/drivers/dri/ffb/ffb_span.c
+++ b/src/mesa/drivers/dri/ffb/ffb_span.c
@@ -45,7 +45,7 @@
UNLOCK_HARDWARE(fmesa); \
#define LOCAL_VARS \
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \
+ __DRIdrawable *dPriv = fmesa->driDrawable; \
GLuint height = dPriv->h; \
GLuint p; \
char *buf; \
diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c
index 5eb8f417ffb..6f8a46d1fc7 100644
--- a/src/mesa/drivers/dri/ffb/ffb_state.c
+++ b/src/mesa/drivers/dri/ffb/ffb_state.c
@@ -384,7 +384,7 @@ ffbDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail,
static void ffbCalcViewportRegs(GLcontext *ctx)
{
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint xmin, xmax, ymin, ymax, zmin, zmax;
unsigned int vcmin, vcmax;
@@ -430,7 +430,7 @@ void ffbCalcViewport(GLcontext *ctx)
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
const GLfloat *v = ctx->Viewport._WindowMap.m;
GLfloat *m = fmesa->hw_viewport;
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
m[MAT_SX] = v[MAT_SX];
m[MAT_TX] = v[MAT_TX] + dPriv->x + SUBPIXEL_X;
@@ -762,7 +762,7 @@ static void ffbDDLineStipple(GLcontext *ctx, GLint factor, GLushort pattern)
void ffbXformAreaPattern(ffbContextPtr fmesa, const GLubyte *mask)
{
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
int i, lines, xoff;
lines = 0;
diff --git a/src/mesa/drivers/dri/ffb/ffb_stencil.c b/src/mesa/drivers/dri/ffb/ffb_stencil.c
index 921a83d2742..ce8ef43c91e 100644
--- a/src/mesa/drivers/dri/ffb/ffb_stencil.c
+++ b/src/mesa/drivers/dri/ffb/ffb_stencil.c
@@ -48,7 +48,7 @@ static void FFBWriteStencilSpan( GLcontext *ctx,
#endif
if (ctx->Depth.Mask) {
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint *zptr;
GLuint i;
@@ -93,7 +93,7 @@ static void FFBWriteStencilPixels( GLcontext *ctx,
#endif
if (ctx->Depth.Mask) {
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
char *zbase;
GLuint i;
@@ -136,7 +136,7 @@ static void FFBReadStencilSpan( GLcontext *ctx,
{
GLubyte *stencil = (GLubyte *) values;
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
GLuint *zptr;
GLuint i;
@@ -176,7 +176,7 @@ static void FFBReadStencilPixels( GLcontext *ctx,
{
GLubyte *stencil = (GLubyte *) values;
ffbContextPtr fmesa = FFB_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
char *zbase;
GLuint i;
diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c
index d785c157181..8bf5ae498fd 100644
--- a/src/mesa/drivers/dri/ffb/ffb_tris.c
+++ b/src/mesa/drivers/dri/ffb/ffb_tris.c
@@ -351,8 +351,8 @@ static struct {
#define LOCAL_VARS(n) \
ffbContextPtr fmesa = FFB_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \
- ffb_color color[n]; \
+ __DRIdrawable *dPriv = fmesa->driDrawable; \
+ ffb_color color[n] = { { 0 } }; \
(void) color; (void) dPriv;
/***********************************************************************
diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c
index 09cc26d09eb..88285f454e9 100644
--- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c
+++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c
@@ -62,7 +62,7 @@
#include "drirenderbuffer.h"
static GLboolean
-ffbInitDriver(__DRIscreenPrivate *sPriv)
+ffbInitDriver(__DRIscreen *sPriv)
{
ffbScreenPrivate *ffbScreen;
FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv;
@@ -154,7 +154,7 @@ ffbInitDriver(__DRIscreenPrivate *sPriv)
static void
-ffbDestroyScreen(__DRIscreenPrivate *sPriv)
+ffbDestroyScreen(__DRIscreen *sPriv)
{
ffbScreenPrivate *ffbScreen = sPriv->private;
FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv;
@@ -183,12 +183,12 @@ static const struct tnl_pipeline_stage *ffb_pipeline[] = {
/* Create and initialize the Mesa and driver specific context data */
static GLboolean
ffbCreateContext(const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
ffbContextPtr fmesa;
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv;
+ __DRIscreen *sPriv;
ffbScreenPrivate *ffbScreen;
char *debug;
struct dd_function_table functions;
@@ -306,7 +306,7 @@ ffbCreateContext(const __GLcontextModes *mesaVis,
}
static void
-ffbDestroyContext(__DRIcontextPrivate *driContextPriv)
+ffbDestroyContext(__DRIcontext *driContextPriv)
{
ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate;
@@ -328,8 +328,8 @@ ffbDestroyContext(__DRIcontextPrivate *driContextPriv)
/* Create and initialize the Mesa and driver specific pixmap buffer data */
static GLboolean
-ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+ffbCreateBuffer(__DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -392,7 +392,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv,
static void
-ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+ffbDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -401,7 +401,7 @@ ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
#define USE_FAST_SWAP
static void
-ffbSwapBuffers( __DRIdrawablePrivate *dPriv )
+ffbSwapBuffers( __DRIdrawable *dPriv )
{
ffbContextPtr fmesa = (ffbContextPtr) dPriv->driContextPriv->driverPrivate;
unsigned int fbc, wid, wid_reg_val, dac_db_bit;
@@ -532,9 +532,9 @@ static void ffb_init_wid(ffbContextPtr fmesa, unsigned int wid)
/* Force the context `c' to be the current context and associate with it
buffer `b' */
static GLboolean
-ffbMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+ffbMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate;
@@ -581,15 +581,15 @@ ffbMakeCurrent(__DRIcontextPrivate *driContextPriv,
/* Force the context `c' to be unbound from its buffer */
static GLboolean
-ffbUnbindContext(__DRIcontextPrivate *driContextPriv)
+ffbUnbindContext(__DRIcontext *driContextPriv)
{
return GL_TRUE;
}
void ffbXMesaUpdateState(ffbContextPtr fmesa)
{
- __DRIdrawablePrivate *dPriv = fmesa->driDrawable;
- __DRIscreenPrivate *sPriv = fmesa->driScreen;
+ __DRIdrawable *dPriv = fmesa->driDrawable;
+ __DRIscreen *sPriv = fmesa->driScreen;
int stamp = dPriv->lastStamp;
DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
@@ -607,7 +607,7 @@ void ffbXMesaUpdateState(ffbContextPtr fmesa)
}
static const __DRIconfig **
-ffbFillInModes( __DRIscreenPrivate *psp,
+ffbFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -722,3 +722,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.h b/src/mesa/drivers/dri/ffb/ffb_xmesa.h
index 255da4c5f84..2b1740d2219 100644
--- a/src/mesa/drivers/dri/ffb/ffb_xmesa.h
+++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.h
@@ -11,7 +11,7 @@
#include "ffb_fifo.h"
typedef struct {
- __DRIscreenPrivate *sPriv;
+ __DRIscreen *sPriv;
ffb_fbcPtr regs;
ffb_dacPtr dac;
volatile char *sfb8r;
diff --git a/src/mesa/drivers/dri/gamma/gamma_context.c b/src/mesa/drivers/dri/gamma/gamma_context.c
index b0ac299daae..bab5b69a8e4 100644
--- a/src/mesa/drivers/dri/gamma/gamma_context.c
+++ b/src/mesa/drivers/dri/gamma/gamma_context.c
@@ -68,11 +68,11 @@ static const struct tnl_pipeline_stage *gamma_pipeline[] = {
};
GLboolean gammaCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
gammaContextPtr gmesa;
gammaScreenPtr gammascrn;
GLINTSAREADRIPtr saPriv=(GLINTSAREADRIPtr)(((char*)sPriv->pSAREA)+
diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h
index a32ccb6007b..c386aa3007a 100644
--- a/src/mesa/drivers/dri/gamma/gamma_context.h
+++ b/src/mesa/drivers/dri/gamma/gamma_context.h
@@ -58,10 +58,10 @@ typedef union {
#define MAX_TEXTURE_STACK 2
extern void gammaDDUpdateHWState(GLcontext *ctx);
-extern gammaScreenPtr gammaCreateScreen(__DRIscreenPrivate *sPriv);
-extern void gammaDestroyScreen(__DRIscreenPrivate *sPriv);
+extern gammaScreenPtr gammaCreateScreen(__DRIscreen *sPriv);
+extern void gammaDestroyScreen(__DRIscreen *sPriv);
extern GLboolean gammaCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
#define GAMMA_UPLOAD_ALL 0xffffffff
@@ -230,9 +230,9 @@ typedef void (*gamma_point_func)( gammaContextPtr,
struct gamma_context {
GLcontext *glCtx; /* Mesa context */
- __DRIcontextPrivate *driContext;
- __DRIscreenPrivate *driScreen;
- __DRIdrawablePrivate *driDrawable;
+ __DRIcontext *driContext;
+ __DRIscreen *driScreen;
+ __DRIdrawable *driDrawable;
GLuint new_gl_state;
GLuint new_state;
diff --git a/src/mesa/drivers/dri/gamma/gamma_lock.c b/src/mesa/drivers/dri/gamma/gamma_lock.c
index 8f2d01688c9..cd4acef24da 100644
--- a/src/mesa/drivers/dri/gamma/gamma_lock.c
+++ b/src/mesa/drivers/dri/gamma/gamma_lock.c
@@ -19,8 +19,8 @@ int prevLockLine = 0;
*/
void gammaGetLock( gammaContextPtr gmesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable;
- __DRIscreenPrivate *sPriv = gmesa->driScreen;
+ __DRIdrawable *dPriv = gmesa->driDrawable;
+ __DRIscreen *sPriv = gmesa->driScreen;
drmGetLock( gmesa->driFd, gmesa->hHWContext, flags );
diff --git a/src/mesa/drivers/dri/gamma/gamma_macros.h b/src/mesa/drivers/dri/gamma/gamma_macros.h
index c15483b770c..d962dcdb566 100644
--- a/src/mesa/drivers/dri/gamma/gamma_macros.h
+++ b/src/mesa/drivers/dri/gamma/gamma_macros.h
@@ -245,8 +245,8 @@ do { \
#ifdef DO_VALIDATE
#define VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp) \
do { \
- /*__DRIscreenPrivate *psp = gcp->driScreen;*/ \
- __DRIdrawablePrivate *pdp = gcp->driDrawable; \
+ /*__DRIscreen *psp = gcp->driScreen;*/ \
+ __DRIdrawable *pdp = gcp->driDrawable; \
\
if (*(pdp->pStamp) != pdp->lastStamp) { \
int old_index = pdp->index; \
@@ -301,7 +301,7 @@ do { \
#define VALIDATE_DRAWABLE_INFO(gcp) \
do { \
- __DRIscreenPrivate *psp = gcp->driScreen; \
+ __DRIscreen *psp = gcp->driScreen; \
if (gcp->driDrawable) { \
DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \
VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp); \
diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.c b/src/mesa/drivers/dri/gamma/gamma_screen.c
index f899ebec96d..f72a4a56969 100644
--- a/src/mesa/drivers/dri/gamma/gamma_screen.c
+++ b/src/mesa/drivers/dri/gamma/gamma_screen.c
@@ -29,7 +29,7 @@
#include "main/imports.h"
-gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv )
+gammaScreenPtr gammaCreateScreen( __DRIscreen *sPriv )
{
gammaScreenPtr gammaScreen;
GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)sPriv->pDevPriv;
@@ -129,7 +129,7 @@ gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv )
/* Destroy the device specific screen private data struct.
*/
-void gammaDestroyScreen( __DRIscreenPrivate *sPriv )
+void gammaDestroyScreen( __DRIscreen *sPriv )
{
gammaScreenPtr gammaScreen = (gammaScreenPtr)sPriv->private;
diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.h b/src/mesa/drivers/dri/gamma/gamma_screen.h
index 7f0ed6f80eb..c716ea89c29 100644
--- a/src/mesa/drivers/dri/gamma/gamma_screen.h
+++ b/src/mesa/drivers/dri/gamma/gamma_screen.h
@@ -11,7 +11,7 @@ typedef struct {
drmBufMapPtr bufs; /* Map of DMA buffers */
- __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */
+ __DRIscreen *driScreen; /* Back pointer to DRI screen */
int cpp;
int frontPitch;
diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c
index cdaaac3f3ac..3f0b81800c5 100644
--- a/src/mesa/drivers/dri/gamma/gamma_span.c
+++ b/src/mesa/drivers/dri/gamma/gamma_span.c
@@ -10,8 +10,8 @@
#define LOCAL_VARS \
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \
gammaScreenPtr gammascrn = gmesa->gammaScreen; \
- __DRIscreenPrivate *sPriv = gmesa->driScreen; \
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \
+ __DRIscreen *sPriv = gmesa->driScreen; \
+ __DRIdrawable *dPriv = gmesa->driDrawable; \
GLuint pitch = sPriv->fbWidth * gammascrn->cpp; \
GLuint height = dPriv->h; \
char *buf = (char *)(sPriv->pFB + \
@@ -24,8 +24,8 @@
/* FIXME! Depth/Stencil read/writes don't work ! */
#define LOCAL_DEPTH_VARS \
gammaScreenPtr gammascrn = gmesa->gammaScreen; \
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \
- __DRIscreenPrivate *sPriv = gmesa->driScreen; \
+ __DRIdrawable *dPriv = gmesa->driDrawable; \
+ __DRIscreen *sPriv = gmesa->driScreen; \
GLuint pitch = gammascrn->depthPitch; \
GLuint height = dPriv->h; \
char *buf = (char *)(sPriv->pFB + \
diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c
index 59272f9bc91..47df37466d7 100644
--- a/src/mesa/drivers/dri/gamma/gamma_state.c
+++ b/src/mesa/drivers/dri/gamma/gamma_state.c
@@ -813,10 +813,10 @@ static void gammaUpdateMasks( GLcontext *ctx )
GLuint mask = gammaPackColor( gmesa->gammaScreen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if (gmesa->gammaScreen->cpp == 2) mask |= mask << 16;
@@ -1070,7 +1070,7 @@ static void gammaDDReadBuffer( GLcontext *ctx, GLenum mode )
void gammaUpdateWindow( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable;
+ __DRIdrawable *dPriv = gmesa->driDrawable;
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1109,7 +1109,7 @@ static void gammaDDDepthRange( GLcontext *ctx, GLclampd nearval,
void gammaUpdateViewportOffset( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = gmesa->driDrawable;
+ __DRIdrawable *dPriv = gmesa->driDrawable;
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c
index 0dad250e4d8..694e5eba5bb 100644
--- a/src/mesa/drivers/dri/gamma/gamma_tex.c
+++ b/src/mesa/drivers/dri/gamma/gamma_tex.c
@@ -145,7 +145,7 @@ static void gammaTexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- gammaSetTexBorderColor( gmesa, t, tObj->BorderColor );
+ gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -349,7 +349,7 @@ static void gammaBindTexture( GLcontext *ctx, GLenum target,
gammaSetTexWrapping( t, tObj->WrapS, tObj->WrapT );
gammaSetTexFilter( gmesa, t, tObj->MinFilter, tObj->MagFilter, bias );
- gammaSetTexBorderColor( gmesa, t, tObj->BorderColor );
+ gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f );
}
}
diff --git a/src/mesa/drivers/dri/gamma/gamma_xmesa.c b/src/mesa/drivers/dri/gamma/gamma_xmesa.c
index 7b5b53589c6..e49ab5bae35 100644
--- a/src/mesa/drivers/dri/gamma/gamma_xmesa.c
+++ b/src/mesa/drivers/dri/gamma/gamma_xmesa.c
@@ -36,7 +36,7 @@
#include "vbo/vbo.h"
static GLboolean
-gammaInitDriver(__DRIscreenPrivate *sPriv)
+gammaInitDriver(__DRIscreen *sPriv)
{
sPriv->private = (void *) gammaCreateScreen( sPriv );
@@ -49,7 +49,7 @@ gammaInitDriver(__DRIscreenPrivate *sPriv)
}
static void
-gammaDestroyContext(__DRIcontextPrivate *driContextPriv)
+gammaDestroyContext(__DRIcontext *driContextPriv)
{
gammaContextPtr gmesa = (gammaContextPtr)driContextPriv->driverPrivate;
@@ -72,8 +72,8 @@ gammaDestroyContext(__DRIcontextPrivate *driContextPriv)
static GLboolean
-gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+gammaCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -94,17 +94,17 @@ gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-gammaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+gammaDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void
-gammaSwapBuffers( __DRIdrawablePrivate *dPriv )
+gammaSwapBuffers( __DRIdrawable *dPriv )
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
gammaContextPtr gmesa;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
GLcontext *ctx;
gmesa = (gammaContextPtr) dPriv->driContextPriv->driverPrivate;
@@ -127,7 +127,7 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv )
int i;
int nRect = dPriv->numClipRects;
drm_clip_rect_t *pRect = dPriv->pClipRects;
- __DRIscreenPrivate *driScrnPriv = gmesa->driScreen;
+ __DRIscreen *driScrnPriv = gmesa->driScreen;
GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)driScrnPriv->pDevPriv;
CHECK_DMA_BUFFER(gmesa, 2);
@@ -193,9 +193,9 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv )
}
static GLboolean
-gammaMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+gammaMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
GET_CURRENT_CONTEXT(ctx);
@@ -232,7 +232,7 @@ newGammaCtx->new_state |= GAMMA_NEW_WINDOW; /* FIXME */
static GLboolean
-gammaUnbindContext( __DRIcontextPrivate *driContextPriv )
+gammaUnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
@@ -254,12 +254,19 @@ const struct __DriverAPIRec driDriverAPI = {
/*
* This is the bootstrap function for the driver.
* The __driCreateScreen name is the symbol that libGL.so fetches.
- * Return: pointer to a __DRIscreenPrivate.
+ * Return: pointer to a __DRIscreen.
*/
void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
int numConfigs, __GLXvisualConfig *config)
{
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &gammaAPI);
return (void *) psp;
}
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
index 7311b2e7654..bd9cfe5c0f7 100644
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ b/src/mesa/drivers/dri/i810/i810context.c
@@ -170,12 +170,12 @@ static const struct dri_debug_control debug_control[] =
GLboolean
i810CreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
i810ContextPtr imesa;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private;
I810SAREAPtr saPriv = (I810SAREAPtr)
(((GLubyte *)sPriv->pSAREA) + i810Screen->sarea_priv_offset);
@@ -337,7 +337,7 @@ i810CreateContext( const __GLcontextModes *mesaVis,
}
void
-i810DestroyContext(__DRIcontextPrivate *driContextPriv)
+i810DestroyContext(__DRIcontext *driContextPriv)
{
i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
@@ -378,7 +378,7 @@ i810DestroyContext(__DRIcontextPrivate *driContextPriv)
void i810XMesaSetFrontClipRects( i810ContextPtr imesa )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
imesa->numClipRects = dPriv->numClipRects;
imesa->pClipRects = dPriv->pClipRects;
@@ -392,7 +392,7 @@ void i810XMesaSetFrontClipRects( i810ContextPtr imesa )
void i810XMesaSetBackClipRects( i810ContextPtr imesa )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
if (imesa->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0)
{
@@ -430,7 +430,7 @@ static void i810XMesaWindowMoved( i810ContextPtr imesa )
GLboolean
-i810UnbindContext(__DRIcontextPrivate *driContextPriv)
+i810UnbindContext(__DRIcontext *driContextPriv)
{
i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
if (imesa) {
@@ -444,9 +444,9 @@ i810UnbindContext(__DRIcontextPrivate *driContextPriv)
GLboolean
-i810MakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+i810MakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
@@ -504,8 +504,8 @@ i810UpdatePageFlipping( i810ContextPtr imesa )
void i810GetLock( i810ContextPtr imesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
- __DRIscreenPrivate *sPriv = imesa->driScreen;
+ __DRIdrawable *dPriv = imesa->driDrawable;
+ __DRIscreen *sPriv = imesa->driScreen;
I810SAREAPtr sarea = imesa->sarea;
int me = imesa->hHWContext;
unsigned i;
@@ -551,7 +551,7 @@ void i810GetLock( i810ContextPtr imesa, GLuint flags )
void
-i810SwapBuffers( __DRIdrawablePrivate *dPriv )
+i810SwapBuffers( __DRIdrawable *dPriv )
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
i810ContextPtr imesa;
diff --git a/src/mesa/drivers/dri/i810/i810context.h b/src/mesa/drivers/dri/i810/i810context.h
index 4b8c71d7c6c..19529db0200 100644
--- a/src/mesa/drivers/dri/i810/i810context.h
+++ b/src/mesa/drivers/dri/i810/i810context.h
@@ -170,8 +170,8 @@ struct i810_context_t {
drm_hw_lock_t *driHwLock;
int driFd;
- __DRIdrawablePrivate *driDrawable;
- __DRIscreenPrivate *driScreen;
+ __DRIdrawable *driDrawable;
+ __DRIscreen *driScreen;
i810ScreenPrivate *i810Screen;
I810SAREAPtr sarea;
};
diff --git a/src/mesa/drivers/dri/i810/i810ioctl.c b/src/mesa/drivers/dri/i810/i810ioctl.c
index 3df9c2ac478..c631543d933 100644
--- a/src/mesa/drivers/dri/i810/i810ioctl.c
+++ b/src/mesa/drivers/dri/i810/i810ioctl.c
@@ -50,8 +50,8 @@ static drmBufPtr i810_get_buffer_ioctl( i810ContextPtr imesa )
static void i810Clear( GLcontext *ctx, GLbitfield mask )
{
i810ContextPtr imesa = I810_CONTEXT( ctx );
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
- const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
+ __DRIdrawable *dPriv = imesa->driDrawable;
+ const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask[0]);
drmI810Clear clear;
unsigned int i;
@@ -149,7 +149,7 @@ static void i810Clear( GLcontext *ctx, GLbitfield mask )
/*
* Copy the back buffer to the front buffer.
*/
-void i810CopyBuffer( const __DRIdrawablePrivate *dPriv )
+void i810CopyBuffer( const __DRIdrawable *dPriv )
{
i810ContextPtr imesa;
drm_clip_rect_t *pbox;
@@ -197,7 +197,7 @@ void i810CopyBuffer( const __DRIdrawablePrivate *dPriv )
/*
* XXX implement when full-screen extension is done.
*/
-void i810PageFlip( const __DRIdrawablePrivate *dPriv )
+void i810PageFlip( const __DRIdrawable *dPriv )
{
i810ContextPtr imesa;
int tmp, ret;
diff --git a/src/mesa/drivers/dri/i810/i810ioctl.h b/src/mesa/drivers/dri/i810/i810ioctl.h
index dfd6e210889..926e38ce51c 100644
--- a/src/mesa/drivers/dri/i810/i810ioctl.h
+++ b/src/mesa/drivers/dri/i810/i810ioctl.h
@@ -14,8 +14,8 @@ void i810WaitAge( i810ContextPtr imesa, int age );
void i810DmaFinish( i810ContextPtr imesa );
void i810RegetLockQuiescent( i810ContextPtr imesa );
void i810InitIoctlFuncs( struct dd_function_table *functions );
-void i810CopyBuffer( const __DRIdrawablePrivate *dpriv );
-void i810PageFlip( const __DRIdrawablePrivate *dpriv );
+void i810CopyBuffer( const __DRIdrawable *dpriv );
+void i810PageFlip( const __DRIdrawable *dpriv );
int i810_check_copy(int fd);
#define I810_STATECHANGE(imesa, flag) \
diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c
index 2f6b8631ffc..2a30782afd4 100644
--- a/src/mesa/drivers/dri/i810/i810screen.c
+++ b/src/mesa/drivers/dri/i810/i810screen.c
@@ -54,7 +54,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "GL/internal/dri_interface.h"
static const __DRIconfig **
-i810FillInModes( __DRIscreenPrivate *psp,
+i810FillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -255,7 +255,7 @@ i810InitScreen(__DRIscreen *sPriv)
}
static void
-i810DestroyScreen(__DRIscreenPrivate *sPriv)
+i810DestroyScreen(__DRIscreen *sPriv)
{
i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private;
@@ -274,8 +274,8 @@ i810DestroyScreen(__DRIscreenPrivate *sPriv)
* Create a buffer which corresponds to the window.
*/
static GLboolean
-i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+i810CreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -335,7 +335,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-i810DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+i810DestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -356,3 +356,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/i810/i810screen.h b/src/mesa/drivers/dri/i810/i810screen.h
index b29937665af..734e2fb002d 100644
--- a/src/mesa/drivers/dri/i810/i810screen.h
+++ b/src/mesa/drivers/dri/i810/i810screen.h
@@ -71,7 +71,7 @@ typedef struct {
int textureSize;
int logTextureGranularity;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
drmBufMapPtr bufs;
unsigned int sarea_priv_offset;
} i810ScreenPrivate;
@@ -79,21 +79,21 @@ typedef struct {
extern GLboolean
i810CreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
extern void
-i810DestroyContext(__DRIcontextPrivate *driContextPriv);
+i810DestroyContext(__DRIcontext *driContextPriv);
extern GLboolean
-i810UnbindContext(__DRIcontextPrivate *driContextPriv);
+i810UnbindContext(__DRIcontext *driContextPriv);
extern GLboolean
-i810MakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv);
+i810MakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv);
extern void
-i810SwapBuffers(__DRIdrawablePrivate *driDrawPriv);
+i810SwapBuffers(__DRIdrawable *driDrawPriv);
#endif
diff --git a/src/mesa/drivers/dri/i810/i810span.c b/src/mesa/drivers/dri/i810/i810span.c
index 510723f4456..6576f6745ea 100644
--- a/src/mesa/drivers/dri/i810/i810span.c
+++ b/src/mesa/drivers/dri/i810/i810span.c
@@ -15,7 +15,7 @@
#define LOCAL_VARS \
i810ContextPtr imesa = I810_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = imesa->driDrawable; \
+ __DRIdrawable *dPriv = imesa->driDrawable; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
@@ -27,7 +27,7 @@
#define LOCAL_DEPTH_VARS \
i810ContextPtr imesa = I810_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = imesa->driDrawable; \
+ __DRIdrawable *dPriv = imesa->driDrawable; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c
index 1e7a6cfe471..642245c61c8 100644
--- a/src/mesa/drivers/dri/i810/i810state.c
+++ b/src/mesa/drivers/dri/i810/i810state.c
@@ -641,7 +641,7 @@ static void i810Enable(GLcontext *ctx, GLenum cap, GLboolean state)
void i810EmitDrawingRectangle( i810ContextPtr imesa )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
i810ScreenPrivate *i810Screen = imesa->i810Screen;
int x0 = imesa->drawX;
int y0 = imesa->drawY;
diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c
index 2f6978f5aae..e764644a6c1 100644
--- a/src/mesa/drivers/dri/i810/i810tex.c
+++ b/src/mesa/drivers/dri/i810/i810tex.c
@@ -210,7 +210,7 @@ i810AllocTexObj( GLcontext *ctx, struct gl_texture_object *texObj )
i810SetTexWrapping( t, texObj->WrapS, texObj->WrapT );
/*i830SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );*/
i810SetTexFilter( imesa, t, texObj->MinFilter, texObj->MagFilter, bias );
- i810SetTexBorderColor( t, texObj->BorderColor );
+ i810SetTexBorderColor( t, texObj->BorderColor.f );
}
return t;
@@ -251,7 +251,7 @@ static void i810TexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- i810SetTexBorderColor( t, tObj->BorderColor );
+ i810SetTexBorderColor( t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
diff --git a/src/mesa/drivers/dri/i810/i810tex.h b/src/mesa/drivers/dri/i810/i810tex.h
index d9809270308..28958dcb4b2 100644
--- a/src/mesa/drivers/dri/i810/i810tex.h
+++ b/src/mesa/drivers/dri/i810/i810tex.h
@@ -29,7 +29,6 @@
#include "main/mtypes.h"
#include "main/mm.h"
-#include "i810context.h"
#include "i810_3d_reg.h"
#include "texmem.h"
diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile
index 37f15aa7671..cf32476f408 100644
--- a/src/mesa/drivers/dri/i915/Makefile
+++ b/src/mesa/drivers/dri/i915/Makefile
@@ -34,7 +34,6 @@ DRIVER_SOURCES = \
intel_pixel_read.c \
intel_buffers.c \
intel_blit.c \
- intel_swapbuffers.c \
i915_tex_layout.c \
i915_texstate.c \
i915_context.c \
@@ -64,7 +63,8 @@ DRIVER_DEFINES = -I../intel -I../intel/server -DI915 \
$(shell pkg-config libdrm --atleast-version=2.3.1 \
&& echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP")
-DRI_LIB_DEPS += -ldrm_intel
+INCLUDES += $(INTEL_CFLAGS)
+DRI_LIB_DEPS += $(INTEL_LIBS)
include ../Makefile.template
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index 840946f908d..4cb63059884 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -53,7 +53,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[];
GLboolean
i830CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
struct dd_function_table functions;
diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h
index f73cbbf88bb..592ae539761 100644
--- a/src/mesa/drivers/dri/i915/i830_context.h
+++ b/src/mesa/drivers/dri/i915/i830_context.h
@@ -178,7 +178,7 @@ i830_state_draw_region(struct intel_context *intel,
*/
extern GLboolean
i830CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
/* i830_tex.c, i830_texstate.c
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c
index 27c5aa1e085..7525f9f2e05 100644
--- a/src/mesa/drivers/dri/i915/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915/i830_texstate.c
@@ -304,10 +304,10 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
}
/* convert border color from float to ubyte */
- CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]);
- CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]);
- CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]);
- CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]);
+ CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]);
+ CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]);
+ CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]);
+ CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]);
state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3],
border[0],
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 1e3c8301d8d..4471ca2bbbd 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -298,7 +298,7 @@ i830_emit_invarient_state(struct intel_context *intel)
{
BATCH_LOCALS;
- BEGIN_BATCH(29, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(29);
OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD);
OUT_BATCH(0);
@@ -366,7 +366,7 @@ i830_emit_invarient_state(struct intel_context *intel)
#define emit( intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS )
+ intel_batchbuffer_data(intel->batch, state, size )
static GLuint
get_dirty(struct i830_hw_state *state)
@@ -429,13 +429,9 @@ i830_emit_state(struct intel_context *intel)
* It might be better to talk about explicit places where
* scheduling is allowed, rather than assume that it is whenever a
* batchbuffer fills up.
- *
- * Set the space as LOOP_CLIPRECTS now, since that's what our primitives
- * will be emitted under.
*/
intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
- LOOP_CLIPRECTS);
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
count = 0;
again:
aper_count = 0;
@@ -491,17 +487,14 @@ i830_emit_state(struct intel_context *intel)
}
if (dirty & I830_UPLOAD_BUFFERS) {
- GLuint count = 9;
+ GLuint count = 15;
DBG("I830_UPLOAD_BUFFERS:\n");
if (state->depth_region)
count += 3;
- if (intel->constant_cliprect)
- count += 6;
-
- BEGIN_BATCH(count, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(count);
OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR0]);
OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR1]);
OUT_RELOC(state->draw_region->buffer,
@@ -523,15 +516,13 @@ i830_emit_state(struct intel_context *intel)
OUT_BATCH(state->Buffer[I830_DESTREG_SR1]);
OUT_BATCH(state->Buffer[I830_DESTREG_SR2]);
- if (intel->constant_cliprect) {
- assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]);
- OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]);
- }
+ assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]);
+ OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]);
ADVANCE_BATCH();
}
@@ -544,7 +535,7 @@ i830_emit_state(struct intel_context *intel)
if ((dirty & I830_UPLOAD_TEX(i))) {
DBG("I830_UPLOAD_TEX(%d):\n", i);
- BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1);
OUT_BATCH(state->Tex[i][I830_TEXREG_TM0LI]);
if (state->tex_buffer[i]) {
@@ -673,23 +664,14 @@ i830_state_draw_region(struct intel_context *intel,
}
state->Buffer[I830_DESTREG_DV1] = value;
- if (intel->constant_cliprect) {
- state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO;
- state->Buffer[I830_DESTREG_DRAWRECT1] = 0;
- state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */
- state->Buffer[I830_DESTREG_DRAWRECT3] =
- (ctx->DrawBuffer->Width & 0xffff) |
- (ctx->DrawBuffer->Height << 16);
- state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */
- state->Buffer[I830_DESTREG_DRAWRECT5] = 0;
- } else {
- state->Buffer[I830_DESTREG_DRAWRECT0] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT1] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT2] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT3] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT4] = MI_NOOP;
- state->Buffer[I830_DESTREG_DRAWRECT5] = MI_NOOP;
- }
+ state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO;
+ state->Buffer[I830_DESTREG_DRAWRECT1] = 0;
+ state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */
+ state->Buffer[I830_DESTREG_DRAWRECT3] =
+ (ctx->DrawBuffer->Width & 0xffff) |
+ (ctx->DrawBuffer->Height << 16);
+ state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */
+ state->Buffer[I830_DESTREG_DRAWRECT5] = 0;
I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS);
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 0485be2cc1f..7c7711da099 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -100,7 +100,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[];
GLboolean
i915CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
struct dd_function_table functions;
diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h
index 25418d5f7aa..f55b5511398 100644
--- a/src/mesa/drivers/dri/i915/i915_context.h
+++ b/src/mesa/drivers/dri/i915/i915_context.h
@@ -318,7 +318,7 @@ do { \
* i915_context.c
*/
extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
diff --git a/src/mesa/drivers/dri/i915/i915_program.c b/src/mesa/drivers/dri/i915/i915_program.c
index e7908bd48fc..3902c690970 100644
--- a/src/mesa/drivers/dri/i915/i915_program.c
+++ b/src/mesa/drivers/dri/i915/i915_program.c
@@ -245,7 +245,7 @@ GLuint i915_emit_texld( struct i915_fragment_program *p,
}
else {
assert(GET_UREG_TYPE(dest) != REG_TYPE_CONST);
- assert(dest = UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest)));
+ assert(dest == UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest)));
/* Can't use unsaved temps for coords, as the phase boundary would result
* in the contents becoming undefined.
*/
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index 221bf033327..3ee4c8653a9 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -197,10 +197,11 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I915_TEXREG_MS3] |= MS3_TILE_WALK;
}
- /* We get one field with fraction bits to cover the maximum addressable (smallest
- * resolution) LOD. Use it to cover both MAX_LEVEL and MAX_LOD.
+ /* We get one field with fraction bits for the maximum addressable
+ * (lowest resolution) LOD. Use it to cover both MAX_LEVEL and
+ * MAX_LOD.
*/
- maxlod = MIN2(tObj->MaxLod, tObj->MaxLevel - tObj->BaseLevel);
+ maxlod = MIN2(tObj->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
state[I915_TEXREG_MS4] =
((((pitch / 4) - 1) << MS4_PITCH_SHIFT) |
MS4_CUBE_FACE_ENA_MASK |
@@ -347,10 +348,10 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
}
/* convert border color from float to ubyte */
- CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]);
- CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]);
- CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]);
- CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]);
+ CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]);
+ CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]);
+ CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]);
+ CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]);
if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
/* GL specs that border color for depth textures is taken from the
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 9f7635a9538..266e6848c3c 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -174,7 +174,7 @@ i915_emit_invarient_state(struct intel_context *intel)
{
BATCH_LOCALS;
- BEGIN_BATCH(17, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(17);
OUT_BATCH(_3DSTATE_AA_CMD |
AA_LINE_ECAAR_WIDTH_ENABLE |
@@ -220,7 +220,7 @@ i915_emit_invarient_state(struct intel_context *intel)
#define emit(intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS )
+ intel_batchbuffer_data(intel->batch, state, size)
static GLuint
get_dirty(struct i915_hw_state *state)
@@ -301,13 +301,9 @@ i915_emit_state(struct intel_context *intel)
* It might be better to talk about explicit places where
* scheduling is allowed, rather than assume that it is whenever a
* batchbuffer fills up.
- *
- * Set the space as LOOP_CLIPRECTS now, since that's what our primitives
- * will be emitted under.
*/
intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
- LOOP_CLIPRECTS);
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
count = 0;
again:
aper_count = 0;
@@ -373,7 +369,7 @@ i915_emit_state(struct intel_context *intel)
}
if (dirty & I915_UPLOAD_BUFFERS) {
- GLuint count = 9;
+ GLuint count = 15;
if (INTEL_DEBUG & DEBUG_STATE)
fprintf(stderr, "I915_UPLOAD_BUFFERS:\n");
@@ -381,10 +377,7 @@ i915_emit_state(struct intel_context *intel)
if (state->depth_region)
count += 3;
- if (intel->constant_cliprect)
- count += 6;
-
- BEGIN_BATCH(count, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(count);
OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR0]);
OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR1]);
OUT_RELOC(state->draw_region->buffer,
@@ -406,15 +399,13 @@ i915_emit_state(struct intel_context *intel)
OUT_BATCH(state->Buffer[I915_DESTREG_SR1]);
OUT_BATCH(state->Buffer[I915_DESTREG_SR2]);
- if (intel->constant_cliprect) {
- assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]);
- OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]);
- }
+ assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]);
+ OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]);
ADVANCE_BATCH();
}
@@ -441,7 +432,7 @@ i915_emit_state(struct intel_context *intel)
if (dirty & I915_UPLOAD_TEX(i))
nr++;
- BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(2 + nr * 3);
OUT_BATCH(_3DSTATE_MAP_STATE | (3 * nr));
OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT);
for (i = 0; i < I915_TEX_UNITS; i++)
@@ -465,7 +456,7 @@ i915_emit_state(struct intel_context *intel)
}
ADVANCE_BATCH();
- BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(2 + nr * 3);
OUT_BATCH(_3DSTATE_SAMPLER_STATE | (3 * nr));
OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT);
for (i = 0; i < I915_TEX_UNITS; i++)
@@ -623,23 +614,14 @@ i915_state_draw_region(struct intel_context *intel,
}
state->Buffer[I915_DESTREG_DV1] = value;
- if (intel->constant_cliprect) {
- state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO;
- state->Buffer[I915_DESTREG_DRAWRECT1] = 0;
- state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */
- state->Buffer[I915_DESTREG_DRAWRECT3] =
- (ctx->DrawBuffer->Width & 0xffff) |
- (ctx->DrawBuffer->Height << 16);
- state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */
- state->Buffer[I915_DESTREG_DRAWRECT5] = 0;
- } else {
- state->Buffer[I915_DESTREG_DRAWRECT0] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT1] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT2] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT3] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT4] = MI_NOOP;
- state->Buffer[I915_DESTREG_DRAWRECT5] = MI_NOOP;
- }
+ state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO;
+ state->Buffer[I915_DESTREG_DRAWRECT1] = 0;
+ state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */
+ state->Buffer[I915_DESTREG_DRAWRECT3] =
+ (ctx->DrawBuffer->Width & 0xffff) |
+ (ctx->DrawBuffer->Height << 16);
+ state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */
+ state->Buffer[I915_DESTREG_DRAWRECT5] = 0;
I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS);
}
diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c
index 410052b3c2b..ec209391ab4 100644
--- a/src/mesa/drivers/dri/i915/intel_render.c
+++ b/src/mesa/drivers/dri/i915/intel_render.c
@@ -117,7 +117,7 @@ intelDmaPrimitive(struct intel_context *intel, GLenum prim)
intel_set_prim(intel, hw_prim[prim]);
}
-static inline GLuint intel_get_vb_max(struct intel_context *intel)
+static INLINE GLuint intel_get_vb_max(struct intel_context *intel)
{
GLuint ret;
@@ -129,7 +129,7 @@ static inline GLuint intel_get_vb_max(struct intel_context *intel)
return ret;
}
-static inline GLuint intel_get_current_max(struct intel_context *intel)
+static INLINE GLuint intel_get_current_max(struct intel_context *intel)
{
if (intel->intelScreen->no_vbo)
diff --git a/src/mesa/drivers/dri/i915/intel_swapbuffers.c b/src/mesa/drivers/dri/i915/intel_swapbuffers.c
deleted file mode 120000
index 148d5215aa6..00000000000
--- a/src/mesa/drivers/dri/i915/intel_swapbuffers.c
+++ /dev/null
@@ -1 +0,0 @@
-../intel/intel_swapbuffers.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index 63c5ae96dc7..e99baf8e0e6 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -89,7 +89,6 @@ intel_flush_inline_primitive(struct intel_context *intel)
static void intel_start_inline(struct intel_context *intel, uint32_t prim)
{
- uint32_t batch_flags = LOOP_CLIPRECTS;
BATCH_LOCALS;
intel->vtbl.emit_state(intel);
@@ -101,7 +100,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim)
/* Emit a slot which will be filled with the inline primitive
* command later.
*/
- BEGIN_BATCH(2, batch_flags);
+ BEGIN_BATCH(2);
OUT_BATCH(0);
assert((intel->batch->dirty_state & (1<<1)) == 0);
@@ -252,7 +251,7 @@ void intel_flush_prim(struct intel_context *intel)
#endif
if (intel->gen >= 3) {
- BEGIN_BATCH(5, LOOP_CLIPRECTS);
+ BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
I1_LOAD_S(0) | I1_LOAD_S(1) | 1);
assert((offset & !S0_VB_OFFSET_MASK) == 0);
@@ -270,7 +269,7 @@ void intel_flush_prim(struct intel_context *intel)
} else {
struct i830_context *i830 = i830_context(&intel->ctx);
- BEGIN_BATCH(5, LOOP_CLIPRECTS);
+ BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
I1_LOAD_S(0) | I1_LOAD_S(2) | 1);
/* S0 */
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index 7a55333e896..7758a792fde 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -24,7 +24,6 @@ DRIVER_SOURCES = \
intel_pixel_draw.c \
intel_pixel_read.c \
intel_state.c \
- intel_swapbuffers.c \
intel_syncobj.c \
intel_tex.c \
intel_tex_copy.c \
@@ -96,7 +95,8 @@ ASM_SOURCES =
DRIVER_DEFINES = -I../intel -I../intel/server
-DRI_LIB_DEPS += -ldrm_intel
+INCLUDES += $(INTEL_CFLAGS)
+DRI_LIB_DEPS += $(INTEL_LIBS)
include ../Makefile.template
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index d8af2c512ba..7bb15956b56 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -77,7 +77,7 @@ static void brwInitDriverFunctions( struct dd_function_table *functions )
}
GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
struct dd_function_table functions;
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index ea5503e2fe1..0dd3087143f 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -679,7 +679,7 @@ void brwInitVtbl( struct brw_context *brw );
* brw_context.c
*/
GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
/*======================================================================
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index aadcfbe2dac..190310afbb0 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -340,7 +340,7 @@ static void emit_constant_buffer(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
GLuint sz = brw->curbe.total_size;
- BEGIN_BATCH(2, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(2);
if (sz == 0) {
OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2));
OUT_BATCH(0);
diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c
index 9fef230507f..a8f6b993ac3 100644
--- a/src/mesa/drivers/dri/i965/brw_disasm.c
+++ b/src/mesa/drivers/dri/i965/brw_disasm.c
@@ -239,7 +239,7 @@ char *imm_encoding[8] = {
[2] = "UW",
[3] = "W",
[5] = "VF",
- [5] = "V",
+ [6] = "V",
[7] = "F"
};
@@ -365,6 +365,7 @@ static int format (FILE *f, char *format, ...)
va_start (args, format);
vsnprintf (buf, sizeof (buf) - 1, format, args);
+ va_end (args);
string (f, buf);
return 0;
}
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 7ad860898fc..df281b27d5c 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -157,7 +157,7 @@ static void brw_emit_prim(struct brw_context *brw,
}
if (prim_packet.verts_per_instance) {
intel_batchbuffer_data( brw->intel.batch, &prim_packet,
- sizeof(prim_packet), LOOP_CLIPRECTS);
+ sizeof(prim_packet));
}
if (intel->always_flush_cache) {
intel_batchbuffer_emit_mi_flush(intel->batch);
@@ -339,13 +339,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
* so can't access it earlier.
*/
- LOCK_HARDWARE(intel);
-
- if (!intel->constant_cliprect && intel->driDrawable->numClipRects == 0) {
- UNLOCK_HARDWARE(intel);
- return GL_TRUE;
- }
-
for (i = 0; i < nr_prims; i++) {
uint32_t hw_prim;
@@ -356,8 +349,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
* an upper bound of how much we might emit in a single
* brw_try_draw_prims().
*/
- intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4,
- LOOP_CLIPRECTS);
+ intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4);
hw_prim = brw_set_prim(brw, prim[i].mode);
@@ -404,7 +396,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
if (intel->always_flush_batch)
intel_batchbuffer_flush(intel->batch);
out:
- UNLOCK_HARDWARE(intel);
brw_state_cache_check_size(brw);
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 2c9902c90f0..c773b71507c 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -494,7 +494,7 @@ static void brw_emit_vertices(struct brw_context *brw)
* a VE loads from them.
*/
if (brw->vb.nr_enabled == 0) {
- BEGIN_BATCH(3, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(3);
OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1);
OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) |
BRW_VE0_VALID |
@@ -514,7 +514,7 @@ static void brw_emit_vertices(struct brw_context *brw)
* are interleaved or from the same VBO. TBD if this makes a
* performance difference.
*/
- BEGIN_BATCH(1 + brw->vb.nr_enabled * 4, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(1 + brw->vb.nr_enabled * 4);
OUT_BATCH((CMD_VERTEX_BUFFER << 16) |
((1 + brw->vb.nr_enabled * 4) - 2));
@@ -537,7 +537,7 @@ static void brw_emit_vertices(struct brw_context *brw)
}
ADVANCE_BATCH();
- BEGIN_BATCH(1 + brw->vb.nr_enabled * 2, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(1 + brw->vb.nr_enabled * 2);
OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + brw->vb.nr_enabled * 2) - 2));
for (i = 0; i < brw->vb.nr_enabled; i++) {
struct brw_vertex_element *input = brw->vb.enabled[i];
@@ -704,7 +704,7 @@ static void brw_emit_index_buffer(struct brw_context *brw)
ib.header.bits.index_format = get_index_type(index_buffer->type);
ib.header.bits.cut_index_enable = 0;
- BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(4);
OUT_BATCH( ib.header.dword );
OUT_RELOC(brw->ib.bo,
I915_GEM_DOMAIN_VERTEX, 0,
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 3413c969281..8d6ac008396 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -199,7 +199,7 @@ void brw_set_src1( struct brw_instruction *insn,
* in the future:
*/
assert (reg.address_mode == BRW_ADDRESS_DIRECT);
- //assert (reg.file == BRW_GENERAL_REGISTER_FILE);
+ /* assert (reg.file == BRW_GENERAL_REGISTER_FILE); */
if (insn->header.access_mode == BRW_ALIGN_1) {
insn->bits3.da1.src1_subreg_nr = reg.subnr;
@@ -862,7 +862,7 @@ void brw_land_fwd_jump(struct brw_compile *p,
jmpi = 2;
assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI);
- assert(jmp_insn->bits1.da1.src1_reg_file = BRW_IMMEDIATE_VALUE);
+ assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE);
jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1);
}
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index d437b1e0309..7b70f787b7b 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -78,10 +78,7 @@ static void upload_drawing_rect(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
GLcontext *ctx = &intel->ctx;
- if (!intel->constant_cliprect)
- return;
-
- BEGIN_BATCH(4, NO_LOOP_CLIPRECTS);
+ BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965);
OUT_BATCH(0); /* xmin, ymin */
OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) |
@@ -116,7 +113,7 @@ static void upload_binding_table_pointers(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
- BEGIN_BATCH(6, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(6);
OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
if (brw->vs.bind_bo != NULL)
OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */
@@ -150,7 +147,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw )
{
struct intel_context *intel = &brw->intel;
- BEGIN_BATCH(7, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(7);
OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2));
OUT_RELOC(brw->vs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
if (brw->gs.prog_active)
@@ -215,7 +212,7 @@ static void emit_depthbuffer(struct brw_context *brw)
unsigned int len = (intel->is_g4x || intel->is_ironlake) ? 6 : 5;
if (region == NULL) {
- BEGIN_BATCH(len, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(len);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
(BRW_SURFACE_NULL << 29));
@@ -247,7 +244,7 @@ static void emit_depthbuffer(struct brw_context *brw)
assert(region->tiling != I915_TILING_X);
- BEGIN_BATCH(len, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(len);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH(((region->pitch * region->cpp) - 1) |
(format << 18) |
@@ -330,7 +327,7 @@ const struct brw_tracked_state brw_polygon_stipple = {
static void upload_polygon_stipple_offset(struct brw_context *brw)
{
- __DRIdrawablePrivate *dPriv = brw->intel.driDrawable;
+ __DRIdrawable *dPriv = brw->intel.driDrawable;
struct brw_polygon_stipple_offset bpso;
memset(&bpso, 0, sizeof(bpso));
@@ -513,7 +510,7 @@ static void upload_state_base_address( struct brw_context *brw )
* batchbuffer, so we can emit relocations inline.
*/
if (intel->is_ironlake) {
- BEGIN_BATCH(8, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(8);
OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2));
OUT_BATCH(1); /* General state base address */
OUT_BATCH(1); /* Surface state base address */
@@ -524,7 +521,7 @@ static void upload_state_base_address( struct brw_context *brw )
OUT_BATCH(1); /* Instruction access upper bound */
ADVANCE_BATCH();
} else {
- BEGIN_BATCH(6, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(6);
OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2));
OUT_BATCH(1); /* General state base address */
OUT_BATCH(1); /* Surface state base address */
diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c
index a195bc32b07..5399a742449 100644
--- a/src/mesa/drivers/dri/i965/brw_queryobj.c
+++ b/src/mesa/drivers/dri/i965/brw_queryobj.c
@@ -188,7 +188,7 @@ brw_emit_query_begin(struct brw_context *brw)
if (brw->query.active || is_empty_list(&brw->query.active_head))
return;
- BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL |
PIPE_CONTROL_DEPTH_STALL |
PIPE_CONTROL_WRITE_DEPTH_COUNT);
@@ -227,7 +227,7 @@ brw_emit_query_end(struct brw_context *brw)
if (!brw->query.active)
return;
- BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL |
PIPE_CONTROL_DEPTH_STALL |
PIPE_CONTROL_WRITE_DEPTH_COUNT);
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index b129b1f1c3f..9c9d145c4b6 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -35,7 +35,7 @@
#include "brw_context.h"
-static inline void
+static INLINE void
brw_add_validated_bo(struct brw_context *brw, dri_bo *bo)
{
assert(brw->state.validated_bo_count < ARRAY_SIZE(brw->state.validated_bos));
@@ -151,7 +151,7 @@ void brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo);
/***********************************************************************
* brw_state_batch.c
*/
-#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)), IGNORE_CLIPRECTS)
+#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)))
#define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) )
GLboolean brw_cached_batch_struct( struct brw_context *brw,
diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c
index 7821898cf9b..ed8120d617f 100644
--- a/src/mesa/drivers/dri/i965/brw_state_batch.c
+++ b/src/mesa/drivers/dri/i965/brw_state_batch.c
@@ -48,7 +48,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
struct header *newheader = (struct header *)data;
if (brw->emit_state_always) {
- intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS);
+ intel_batchbuffer_data(brw->intel.batch, data, sz);
return GL_TRUE;
}
@@ -75,7 +75,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
emit:
memcpy(item->header, newheader, sz);
- intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS);
+ intel_batchbuffer_data(brw->intel.batch, data, sz);
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index 7811689d6ad..f316e0cda49 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -692,7 +692,7 @@ void emit_xpd(struct brw_compile *p,
{
GLuint i;
- assert(!(mask & WRITEMASK_W) == WRITEMASK_X);
+ assert((mask & WRITEMASK_W) != WRITEMASK_W);
for (i = 0 ; i < 3; i++) {
if (mask & (1<<i)) {
@@ -1086,7 +1086,7 @@ static void emit_kil_nv( struct brw_wm_compile *c )
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */
brw_AND(p, r0uw, c->emit_mask_reg, r0uw);
brw_pop_insn_state(p);
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index f294387c808..fde83eea620 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -743,7 +743,7 @@ static void emit_kil(struct brw_wm_compile *c)
struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */
brw_AND(p, depth, c->emit_mask_reg, depth);
brw_pop_insn_state(p);
}
@@ -1877,10 +1877,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
else
brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
- dst_flags = inst->DstReg.WriteMask;
- if (inst->SaturateMode == SATURATE_ZERO_ONE)
- dst_flags |= SATURATE;
-
switch (inst->Opcode) {
case WM_PIXELXY:
emit_pixel_xy(c, dst, dst_flags);
@@ -2044,6 +2040,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8);
break;
case OPCODE_ELSE:
+ assert(if_depth > 0);
if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]);
break;
case OPCODE_ENDIF:
@@ -2099,7 +2096,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
if (intel->is_ironlake)
br = 2;
-
+
+ assert(loop_depth > 0);
loop_depth--;
inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
/* patch all the BREAK/CONT instructions from last BGNLOOP */
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index aa2e5195881..ad267a4e6ae 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -262,10 +262,10 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
dri_bo_unreference(brw->wm.sdc_bo[unit]);
if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
float bordercolor[4] = {
- texObj->BorderColor[0],
- texObj->BorderColor[0],
- texObj->BorderColor[0],
- texObj->BorderColor[0]
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0],
+ texObj->BorderColor.f[0]
};
/* GL specs that border color for depth textures is taken from the
* R channel, while the hardware uses A. Spam R into all the
@@ -274,7 +274,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
brw->wm.sdc_bo[unit] = upload_default_color(brw, bordercolor);
} else {
brw->wm.sdc_bo[unit] = upload_default_color(brw,
- texObj->BorderColor);
+ texObj->BorderColor.f);
}
key->sampler_count = unit + 1;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 8810f2a3808..f26cfabb7df 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -511,7 +511,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
struct gl_renderbuffer *rb,
unsigned int unit)
{
- GLcontext *ctx = &brw->intel.ctx;
+ struct intel_context *intel = &brw->intel;;
+ GLcontext *ctx = &intel->ctx;
dri_bo *region_bo = NULL;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_region *region = irb ? irb->region : NULL;
@@ -522,7 +523,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
GLubyte color_mask[4];
GLboolean color_blend;
uint32_t tiling;
- uint32_t draw_offset;
+ uint32_t draw_x;
+ uint32_t draw_y;
} key;
memset(&key, 0, sizeof(key));
@@ -564,7 +566,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
}
key.pitch = region->pitch;
key.cpp = region->cpp;
- key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */
+ key.draw_x = region->draw_x;
+ key.draw_y = region->draw_y;
} else {
key.surface_type = BRW_SURFACE_NULL;
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
@@ -572,10 +575,11 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.width = 1;
key.height = 1;
key.cpp = 4;
- key.draw_offset = 0;
+ key.draw_x = 0;
+ key.draw_y = 0;
}
/* _NEW_COLOR */
- memcpy(key.color_mask, ctx->Color.ColorMask,
+ memcpy(key.color_mask, ctx->Color.ColorMask[0],
sizeof(key.color_mask));
/* As mentioned above, disable writes to the alpha component when the
@@ -602,26 +606,32 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
surf.ss0.surface_format = key.surface_format;
surf.ss0.surface_type = key.surface_type;
if (key.tiling == I915_TILING_NONE) {
- surf.ss1.base_addr = key.draw_offset;
+ surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp;
} else {
- uint32_t tile_offset = key.draw_offset % 4096;
-
- surf.ss1.base_addr = key.draw_offset - tile_offset;
-
- if (brw->has_surface_tile_offset) {
- if (key.tiling == I915_TILING_X) {
- /* Note that the low bits of these fields are missing, so
- * there's the possibility of getting in trouble.
- */
- surf.ss5.x_offset = (tile_offset % 512) / key.cpp / 4;
- surf.ss5.y_offset = tile_offset / 512 / 2;
- } else {
- surf.ss5.x_offset = (tile_offset % 128) / key.cpp / 4;
- surf.ss5.y_offset = tile_offset / 128 / 2;
- }
+ uint32_t tile_base, tile_x, tile_y;
+ uint32_t pitch = key.pitch * key.cpp;
+
+ if (key.tiling == I915_TILING_X) {
+ tile_x = key.draw_x % (512 / key.cpp);
+ tile_y = key.draw_y % 8;
+ tile_base = ((key.draw_y / 8) * (8 * pitch));
+ tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096;
} else {
- assert(tile_offset == 0);
+ /* Y */
+ tile_x = key.draw_x % (128 / key.cpp);
+ tile_y = key.draw_y % 32;
+ tile_base = ((key.draw_y / 32) * (32 * pitch));
+ tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096;
}
+ assert(intel->is_g4x || (tile_x == 0 && tile_y == 0));
+ assert(tile_x % 4 == 0);
+ assert(tile_y % 2 == 0);
+ /* Note that the low bits of these fields are missing, so
+ * there's the possibility of getting in trouble.
+ */
+ surf.ss1.base_addr = tile_base;
+ surf.ss5.x_offset = tile_x / 4;
+ surf.ss5.y_offset = tile_y / 2;
}
if (region_bo != NULL)
surf.ss1.base_addr += region_bo->offset; /* reloc */
diff --git a/src/mesa/drivers/dri/i965/intel_swapbuffers.c b/src/mesa/drivers/dri/i965/intel_swapbuffers.c
deleted file mode 120000
index 148d5215aa6..00000000000
--- a/src/mesa/drivers/dri/i965/intel_swapbuffers.c
+++ /dev/null
@@ -1 +0,0 @@
-../intel/intel_swapbuffers.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 2eae9b66d87..3a4b21a844f 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -94,7 +94,6 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch)
batch->size = intel->maxBatchSize;
batch->ptr = batch->map;
batch->dirty_state = ~0;
- batch->cliprect_mode = IGNORE_CLIPRECTS;
}
struct intel_batchbuffer *
@@ -129,13 +128,10 @@ intel_batchbuffer_free(struct intel_batchbuffer *batch)
/* TODO: Push this whole function into bufmgr.
*/
static void
-do_flush_locked(struct intel_batchbuffer *batch,
- GLuint used, GLboolean allow_unlock)
+do_flush_locked(struct intel_batchbuffer *batch, GLuint used)
{
struct intel_context *intel = batch->intel;
int ret = 0;
- unsigned int num_cliprects = 0;
- struct drm_clip_rect *cliprects = NULL;
int x_off = 0, y_off = 0;
if (batch->buffer)
@@ -146,31 +142,7 @@ do_flush_locked(struct intel_batchbuffer *batch,
batch->map = NULL;
batch->ptr = NULL;
-
- if (batch->cliprect_mode == LOOP_CLIPRECTS) {
- intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
- }
- /* Dispatch the batchbuffer, if it has some effect (nonzero cliprects).
- * Can't short-circuit like this once we have hardware contexts, but we
- * should always be in DRI2 mode by then anyway.
- */
- if ((batch->cliprect_mode != LOOP_CLIPRECTS ||
- num_cliprects != 0) && !intel->no_hw) {
- dri_bo_exec(batch->buf, used, cliprects, num_cliprects,
- (x_off & 0xffff) | (y_off << 16));
- }
-
- if (batch->cliprect_mode == LOOP_CLIPRECTS && num_cliprects == 0) {
- if (allow_unlock) {
- /* If we are not doing any actual user-visible rendering,
- * do a sched_yield to keep the app from pegging the cpu while
- * achieving nothing.
- */
- UNLOCK_HARDWARE(intel);
- sched_yield();
- LOCK_HARDWARE(intel);
- }
- }
+ dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16));
if (INTEL_DEBUG & DEBUG_BATCH) {
dri_bo_map(batch->buf, GL_FALSE);
@@ -183,7 +155,6 @@ do_flush_locked(struct intel_batchbuffer *batch,
}
if (ret != 0) {
- UNLOCK_HARDWARE(intel);
exit(1);
}
intel->vtbl.new_batch(intel);
@@ -201,10 +172,8 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
drm_intel_bo_reference(intel->first_post_swapbuffers_batch);
}
- if (used == 0) {
- batch->cliprect_mode = IGNORE_CLIPRECTS;
+ if (used == 0)
return;
- }
if (INTEL_DEBUG & DEBUG_BATCH)
fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line,
@@ -252,9 +221,7 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
/* TODO: Just pass the relocation list and dma buffer up to the
* kernel.
*/
- LOCK_HARDWARE(intel);
- do_flush_locked(batch, used, GL_FALSE);
- UNLOCK_HARDWARE(intel);
+ do_flush_locked(batch, used);
if (INTEL_DEBUG & DEBUG_SYNC) {
fprintf(stderr, "waiting for idle\n");
@@ -296,11 +263,10 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
void
intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes,
- enum cliprect_mode cliprect_mode)
+ const void *data, GLuint bytes)
{
assert((bytes & 3) == 0);
- intel_batchbuffer_require_space(batch, bytes, cliprect_mode);
+ intel_batchbuffer_require_space(batch, bytes);
__memcpy(batch->ptr, data, bytes);
batch->ptr += bytes;
}
@@ -317,7 +283,7 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
struct intel_context *intel = batch->intel;
if (intel->gen >= 4) {
- BEGIN_BATCH(4, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL |
PIPE_CONTROL_INSTRUCTION_FLUSH |
PIPE_CONTROL_WRITE_FLUSH |
@@ -327,7 +293,7 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
OUT_BATCH(0); /* write data */
ADVANCE_BATCH();
} else {
- BEGIN_BATCH(1, IGNORE_CLIPRECTS);
+ BEGIN_BATCH(1);
OUT_BATCH(MI_FLUSH);
ADVANCE_BATCH();
}
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
index d4a94454dd5..b052b724d84 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
@@ -10,35 +10,6 @@
#define BATCH_SZ 16384
#define BATCH_RESERVED 16
-enum cliprect_mode {
- /**
- * Batchbuffer contents may be looped over per cliprect, but do not
- * require it.
- */
- IGNORE_CLIPRECTS,
- /**
- * Batchbuffer contents require looping over per cliprect at batch submit
- * time.
- *
- * This will be upgraded to NO_LOOP_CLIPRECTS when there's a single
- * constant cliprect, as in DRI2 or FBO rendering.
- */
- LOOP_CLIPRECTS,
- /**
- * Batchbuffer contents contain drawing that should not be executed multiple
- * times.
- */
- NO_LOOP_CLIPRECTS,
- /**
- * Batchbuffer contents contain drawing that already handles cliprects, such
- * as 2D drawing to front/back/depth that doesn't respect DRAWING_RECTANGLE.
- *
- * Equivalent behavior to NO_LOOP_CLIPRECTS, but may not persist in batch
- * outside of LOCK/UNLOCK. This is upgraded to just NO_LOOP_CLIPRECTS when
- * there's a constant cliprect, as in DRI2 or FBO rendering.
- */
- REFERENCES_CLIPRECTS
-};
struct intel_batchbuffer
{
@@ -51,8 +22,6 @@ struct intel_batchbuffer
GLubyte *map;
GLubyte *ptr;
- enum cliprect_mode cliprect_mode;
-
GLuint size;
/** Tracking of BEGIN_BATCH()/OUT_BATCH()/ADVANCE_BATCH() debugging */
@@ -85,8 +54,7 @@ void intel_batchbuffer_reset(struct intel_batchbuffer *batch);
* intel_buffer_dword() calls.
*/
void intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes,
- enum cliprect_mode cliprect_mode);
+ const void *data, GLuint bytes);
void intel_batchbuffer_release_space(struct intel_batchbuffer *batch,
GLuint bytes);
@@ -121,36 +89,19 @@ intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword)
static INLINE void
intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
- GLuint sz,
- enum cliprect_mode cliprect_mode)
+ GLuint sz)
{
assert(sz < batch->size - 8);
if (intel_batchbuffer_space(batch) < sz)
intel_batchbuffer_flush(batch);
-
- if ((cliprect_mode == LOOP_CLIPRECTS ||
- cliprect_mode == REFERENCES_CLIPRECTS) &&
- batch->intel->constant_cliprect)
- cliprect_mode = NO_LOOP_CLIPRECTS;
-
- if (cliprect_mode != IGNORE_CLIPRECTS) {
- if (batch->cliprect_mode == IGNORE_CLIPRECTS) {
- batch->cliprect_mode = cliprect_mode;
- } else {
- if (batch->cliprect_mode != cliprect_mode) {
- intel_batchbuffer_flush(batch);
- batch->cliprect_mode = cliprect_mode;
- }
- }
- }
}
/* Here are the crusty old macros, to be removed:
*/
#define BATCH_LOCALS
-#define BEGIN_BATCH(n, cliprect_mode) do { \
- intel_batchbuffer_require_space(intel->batch, (n)*4, cliprect_mode); \
+#define BEGIN_BATCH(n) do { \
+ intel_batchbuffer_require_space(intel->batch, (n)*4); \
assert(intel->batch->emit.start_ptr == NULL); \
intel->batch->emit.total = (n) * 4; \
intel->batch->emit.start_ptr = intel->batch->ptr; \
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index da9beba030d..55bee0084c1 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -42,134 +42,6 @@
#define FILE_DEBUG_FLAG DEBUG_BLIT
-/**
- * Copy the back color buffer to the front color buffer.
- * Used for SwapBuffers().
- */
-void
-intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
- const drm_clip_rect_t * rect)
-{
-
- struct intel_context *intel;
-
- DBG("%s\n", __FUNCTION__);
-
- assert(dPriv);
-
- intel = intelScreenContext(dPriv->driScreenPriv->private);
- if (!intel)
- return;
-
- /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
- * should work regardless.
- */
- LOCK_HARDWARE(intel);
-
- if (dPriv && dPriv->numClipRects) {
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- struct intel_region *src, *dst;
- int nbox = dPriv->numClipRects;
- drm_clip_rect_t *pbox = dPriv->pClipRects;
- int cpp;
- int src_pitch, dst_pitch;
- unsigned short src_x, src_y;
- int BR13, CMD;
- int i;
- dri_bo *aper_array[3];
-
- src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
- dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
-
- src_pitch = src->pitch * src->cpp;
- dst_pitch = dst->pitch * dst->cpp;
-
- cpp = src->cpp;
-
- ASSERT(intel_fb);
- ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */
- ASSERT(src);
- ASSERT(dst);
- ASSERT(src->cpp == dst->cpp);
-
- if (cpp == 2) {
- BR13 = (0xCC << 16) | BR13_565;
- CMD = XY_SRC_COPY_BLT_CMD;
- }
- else {
- BR13 = (0xCC << 16) | BR13_8888;
- CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
- }
-
- assert(src->tiling != I915_TILING_Y);
- assert(dst->tiling != I915_TILING_Y);
-#ifndef I915
- if (src->tiling != I915_TILING_NONE) {
- CMD |= XY_SRC_TILED;
- src_pitch /= 4;
- }
- if (dst->tiling != I915_TILING_NONE) {
- CMD |= XY_DST_TILED;
- dst_pitch /= 4;
- }
-#endif
- /* do space/cliprects check before going any further */
- intel_batchbuffer_require_space(intel->batch, 8 * 4,
- REFERENCES_CLIPRECTS);
- again:
- aper_array[0] = intel->batch->buf;
- aper_array[1] = dst->buffer;
- aper_array[2] = src->buffer;
-
- if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
- intel_batchbuffer_flush(intel->batch);
- goto again;
- }
-
- for (i = 0; i < nbox; i++, pbox++) {
- drm_clip_rect_t box = *pbox;
-
- if (rect) {
- if (!intel_intersect_cliprects(&box, &box, rect))
- continue;
- }
-
- if (box.x1 >= box.x2 ||
- box.y1 >= box.y2)
- continue;
-
- assert(box.x1 < box.x2);
- assert(box.y1 < box.y2);
- src_x = box.x1 - dPriv->x + dPriv->backX;
- src_y = box.y1 - dPriv->y + dPriv->backY;
-
- BEGIN_BATCH(8, REFERENCES_CLIPRECTS);
- OUT_BATCH(CMD);
- OUT_BATCH(BR13 | dst_pitch);
- OUT_BATCH((box.y1 << 16) | box.x1);
- OUT_BATCH((box.y2 << 16) | box.x2);
-
- OUT_RELOC(dst->buffer,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- 0);
- OUT_BATCH((src_y << 16) | src_x);
- OUT_BATCH(src_pitch);
- OUT_RELOC(src->buffer,
- I915_GEM_DOMAIN_RENDER, 0,
- 0);
- ADVANCE_BATCH();
- }
-
- /* Flush the rendering and the batch so that the results all land on the
- * screen in a timely fashion.
- */
- intel_batchbuffer_emit_mi_flush(intel->batch);
- intel_batchbuffer_flush(intel->batch);
- }
-
- UNLOCK_HARDWARE(intel);
-}
-
static GLuint translate_raster_op(GLenum logicop)
{
switch(logicop) {
@@ -245,7 +117,6 @@ intelEmitCopyBlit(struct intel_context *intel,
} while (pass < 2);
if (pass >= 2) {
- LOCK_HARDWARE(intel);
dri_bo_map(dst_buffer, GL_TRUE);
dri_bo_map(src_buffer, GL_FALSE);
_mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset,
@@ -259,12 +130,11 @@ intelEmitCopyBlit(struct intel_context *intel,
dri_bo_unmap(src_buffer);
dri_bo_unmap(dst_buffer);
- UNLOCK_HARDWARE(intel);
return GL_TRUE;
}
- intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS);
+ intel_batchbuffer_require_space(intel->batch, 8 * 4);
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
src_buffer, src_pitch, src_offset, src_x, src_y,
@@ -309,7 +179,7 @@ intelEmitCopyBlit(struct intel_context *intel,
assert(dst_x < dst_x2);
assert(dst_y < dst_y2);
- BEGIN_BATCH(8, NO_LOOP_CLIPRECTS);
+ BEGIN_BATCH(8);
OUT_BATCH(CMD);
OUT_BATCH(BR13 | (uint16_t)dst_pitch);
OUT_BATCH((dst_y << 16) | dst_x);
@@ -367,8 +237,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
skipBuffers = BUFFER_BIT_STENCIL;
}
- LOCK_HARDWARE(intel);
-
intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
if (num_cliprects) {
GLint cx, cy, cw, ch;
@@ -525,7 +393,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
assert(x1 < x2);
assert(y1 < y2);
- BEGIN_BATCH(6, REFERENCES_CLIPRECTS);
+ BEGIN_BATCH(6);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((y1 << 16) | x1);
@@ -540,8 +408,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
}
}
}
-
- UNLOCK_HARDWARE(intel);
}
GLboolean
@@ -583,8 +449,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
intel_batchbuffer_require_space( intel->batch,
(8 * 4) +
(3 * 4) +
- dwords * 4,
- REFERENCES_CLIPRECTS );
+ dwords * 4 );
opcode = XY_SETUP_BLT_CMD;
if (cpp == 4)
@@ -606,7 +471,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
if (dst_tiling != I915_TILING_NONE)
blit_cmd |= XY_DST_TILED;
- BEGIN_BATCH(8 + 3, REFERENCES_CLIPRECTS);
+ BEGIN_BATCH(8 + 3);
OUT_BATCH(opcode);
OUT_BATCH(br13);
OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
@@ -625,8 +490,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
intel_batchbuffer_data( intel->batch,
src_bits,
- dwords * 4,
- REFERENCES_CLIPRECTS );
+ dwords * 4 );
intel_batchbuffer_emit_mi_flush(intel->batch);
diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h
index 240cb7cd1b6..eb66fe0481d 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.h
+++ b/src/mesa/drivers/dri/intel/intel_blit.h
@@ -30,7 +30,7 @@
#include "intel_context.h"
-extern void intelCopyBuffer(const __DRIdrawablePrivate * dpriv,
+extern void intelCopyBuffer(const __DRIdrawable * dpriv,
const drm_clip_rect_t * rect);
extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask);
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 05643189a21..7c4b79f743a 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -102,33 +102,15 @@ intel_get_cliprects(struct intel_context *intel,
unsigned int *num_cliprects,
int *x_off, int *y_off)
{
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
-
- if (intel->constant_cliprect) {
- /* FBO or DRI2 rendering, which can just use the fb's size. */
- intel->fboRect.x1 = 0;
- intel->fboRect.y1 = 0;
- intel->fboRect.x2 = intel->ctx.DrawBuffer->Width;
- intel->fboRect.y2 = intel->ctx.DrawBuffer->Height;
-
- *cliprects = &intel->fboRect;
- *num_cliprects = 1;
- *x_off = 0;
- *y_off = 0;
- } else if (intel->front_cliprects || dPriv->numBackClipRects == 0) {
- /* use the front clip rects */
- *cliprects = dPriv->pClipRects;
- *num_cliprects = dPriv->numClipRects;
- *x_off = dPriv->x;
- *y_off = dPriv->y;
- }
- else {
- /* use the back clip rects */
- *num_cliprects = dPriv->numBackClipRects;
- *cliprects = dPriv->pBackClipRects;
- *x_off = dPriv->backX;
- *y_off = dPriv->backY;
- }
+ intel->fboRect.x1 = 0;
+ intel->fboRect.y1 = 0;
+ intel->fboRect.x2 = intel->ctx.DrawBuffer->Width;
+ intel->fboRect.y2 = intel->ctx.DrawBuffer->Height;
+
+ *cliprects = &intel->fboRect;
+ *num_cliprects = 1;
+ *x_off = 0;
+ *y_off = 0;
}
@@ -202,7 +184,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
|| (fb->_NumColorDrawBuffers == 0)) {
/* writing to 0 */
colorRegions[0] = NULL;
- intel->constant_cliprect = GL_TRUE;
}
else if (fb->_NumColorDrawBuffers > 1) {
int i;
@@ -212,34 +193,23 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
irb = intel_renderbuffer(fb->_ColorDrawBuffers[i]);
colorRegions[i] = irb ? irb->region : NULL;
}
- intel->constant_cliprect = GL_TRUE;
}
else {
/* Get the intel_renderbuffer for the single colorbuffer we're drawing
- * into, and set up cliprects if it's a DRI1 window front buffer.
+ * into.
*/
if (fb->Name == 0) {
- intel->constant_cliprect = intel->driScreen->dri2.enabled;
/* drawing to window system buffer */
- if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
- if (!intel->constant_cliprect && !intel->front_cliprects)
- intel_batchbuffer_flush(intel->batch);
- intel->front_cliprects = GL_TRUE;
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)
colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT);
- }
- else {
- if (!intel->constant_cliprect && intel->front_cliprects)
- intel_batchbuffer_flush(intel->batch);
- intel->front_cliprects = GL_FALSE;
+ else
colorRegions[0] = intel_get_rb_region(fb, BUFFER_BACK_LEFT);
- }
}
else {
/* drawing to user-created FBO */
struct intel_renderbuffer *irb;
irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]);
colorRegions[0] = (irb && irb->region) ? irb->region : NULL;
- intel->constant_cliprect = GL_TRUE;
}
}
@@ -291,6 +261,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
}
+ /* If we have a (packed) stencil buffer attached but no depth buffer,
+ * we still need to set up the shared depth/stencil state so we can use it.
+ */
+ if (depthRegion == NULL && irbStencil && irbStencil->region)
+ depthRegion = irbStencil->region;
+
/*
* Update depth and stencil test state
*/
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index f682ee3de5b..956f2339ff0 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -68,7 +68,7 @@ static void
intelClear(GLcontext *ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
- const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
+ const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]);
GLbitfield tri_mask = 0;
GLbitfield blit_mask = 0;
GLbitfield swrast_mask = 0;
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 02e0cc7b332..3f6634c65a7 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -55,10 +55,8 @@
#include "intel_decode.h"
#include "intel_bufmgr.h"
#include "intel_screen.h"
-#include "intel_swapbuffers.h"
#include "drirenderbuffer.h"
-#include "vblank.h"
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
@@ -72,8 +70,6 @@ int INTEL_DEBUG = (0);
#define DRIVER_DATE_GEM "GEM " DRIVER_DATE
-static void intel_flush(GLcontext *ctx, GLboolean needs_mi_flush);
-
static const GLubyte *
intelGetString(GLcontext * ctx, GLenum name)
{
@@ -193,10 +189,11 @@ intel_bits_per_pixel(const struct intel_renderbuffer *rb)
void
intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
{
- struct intel_framebuffer *intel_fb = drawable->driverPrivate;
+ struct gl_framebuffer *fb = drawable->driverPrivate;
struct intel_renderbuffer *rb;
struct intel_region *region, *depth_region;
struct intel_context *intel = context->driverPrivate;
+ struct intel_renderbuffer *front_rb, *back_rb, *depth_rb, *stencil_rb;
__DRIbuffer *buffers = NULL;
__DRIscreen *screen;
int i, count;
@@ -212,26 +209,25 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
if (screen->dri2.loader
&& (screen->dri2.loader->base.version > 2)
&& (screen->dri2.loader->getBuffersWithFormat != NULL)) {
- struct intel_renderbuffer *depth_rb;
- struct intel_renderbuffer *stencil_rb;
+
+ front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
+ back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT);
+ depth_rb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
+ stencil_rb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
i = 0;
if ((intel->is_front_buffer_rendering ||
intel->is_front_buffer_reading ||
- !intel_fb->color_rb[1])
- && intel_fb->color_rb[0]) {
+ !back_rb) && front_rb) {
attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[0]);
+ attachments[i++] = intel_bits_per_pixel(front_rb);
}
- if (intel_fb->color_rb[1]) {
+ if (back_rb) {
attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[1]);
+ attachments[i++] = intel_bits_per_pixel(back_rb);
}
- depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
-
if ((depth_rb != NULL) && (stencil_rb != NULL)) {
attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
attachments[i++] = intel_bits_per_pixel(depth_rb);
@@ -252,13 +248,13 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
drawable->loaderPrivate);
} else if (screen->dri2.loader) {
i = 0;
- if (intel_fb->color_rb[0])
+ if (intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT))
attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- if (intel_fb->color_rb[1])
+ if (intel_get_renderbuffer(fb, BUFFER_BACK_LEFT))
attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH))
+ if (intel_get_renderbuffer(fb, BUFFER_DEPTH))
attachments[i++] = __DRI_BUFFER_DEPTH;
- if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL))
+ if (intel_get_renderbuffer(fb, BUFFER_STENCIL))
attachments[i++] = __DRI_BUFFER_STENCIL;
buffers = (*screen->dri2.loader->getBuffers)(drawable,
@@ -291,32 +287,32 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
for (i = 0; i < count; i++) {
switch (buffers[i].attachment) {
case __DRI_BUFFER_FRONT_LEFT:
- rb = intel_fb->color_rb[0];
+ rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
region_name = "dri2 front buffer";
break;
case __DRI_BUFFER_FAKE_FRONT_LEFT:
- rb = intel_fb->color_rb[0];
+ rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
region_name = "dri2 fake front buffer";
break;
case __DRI_BUFFER_BACK_LEFT:
- rb = intel_fb->color_rb[1];
+ rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT);
region_name = "dri2 back buffer";
break;
case __DRI_BUFFER_DEPTH:
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ rb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
region_name = "dri2 depth buffer";
break;
case __DRI_BUFFER_DEPTH_STENCIL:
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ rb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
region_name = "dri2 depth / stencil buffer";
break;
case __DRI_BUFFER_STENCIL:
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+ rb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
region_name = "dri2 stencil buffer";
break;
@@ -363,7 +359,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
intel_region_release(&region);
if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) {
- rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+ rb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
if (rb != NULL) {
struct intel_region *stencil_region = NULL;
@@ -380,6 +376,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
}
}
+ drawable->validBuffers = GL_TRUE;
driUpdateFramebufferSize(&intel->ctx, drawable);
}
@@ -391,9 +388,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
void (*old_viewport)(GLcontext *ctx, GLint x, GLint y,
GLsizei w, GLsizei h);
- if (!driContext->driScreenPriv->dri2.enabled)
- return;
-
if (!intel->meta.internal_viewport_call && ctx->DrawBuffer->Name == 0) {
/* If we're rendering to the fake front buffer, make sure all the pending
* drawing has landed on the real front buffer. Otherwise when we
@@ -412,7 +406,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
old_viewport = ctx->Driver.Viewport;
ctx->Driver.Viewport = NULL;
intel->driDrawable = driContext->driDrawablePriv;
- intelWindowMoved(intel);
intel_draw_buffer(ctx, intel->ctx.DrawBuffer);
ctx->Driver.Viewport = old_viewport;
}
@@ -467,7 +460,7 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state)
intel->vtbl.invalidate_state( intel, new_state );
}
-static void
+void
intel_flush(GLcontext *ctx, GLboolean needs_mi_flush)
{
struct intel_context *intel = intel_context(ctx);
@@ -478,13 +471,6 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush)
if (intel->gen < 4)
INTEL_FIREVERTICES(intel);
- /* Emit a flush so that any frontbuffer rendering that might have occurred
- * lands onscreen in a timely manner, even if the X Server doesn't trigger
- * a flush for us.
- */
- if (!intel->driScreen->dri2.enabled && needs_mi_flush)
- intel_batchbuffer_emit_mi_flush(intel->batch);
-
if (intel->batch->map != intel->batch->ptr)
intel_batchbuffer_flush(intel->batch);
@@ -590,15 +576,14 @@ intelInitDriverFunctions(struct dd_function_table *functions)
GLboolean
intelInitContext(struct intel_context *intel,
const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate,
struct dd_function_table *functions)
{
GLcontext *ctx = &intel->ctx;
GLcontext *shareCtx = (GLcontext *) sharedContextPrivate;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
- int fthrottle_mode;
int bo_reuse_mode;
if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx,
@@ -610,8 +595,8 @@ intelInitContext(struct intel_context *intel,
driContextPriv->driverPrivate = intel;
intel->intelScreen = intelScreen;
intel->driScreen = sPriv;
- intel->sarea = intelScreen->sarea;
intel->driContext = driContextPriv;
+ intel->driFd = sPriv->fd;
if (IS_965(intel->intelScreen->deviceID)) {
intel->gen = 4;
@@ -633,11 +618,6 @@ intelInitContext(struct intel_context *intel,
intel->is_g4x = GL_TRUE;
}
- /* Dri stuff */
- intel->hHWContext = driContextPriv->hHWContext;
- intel->driFd = sPriv->fd;
- intel->driHwLock = sPriv->lock;
-
driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache,
intel->driScreen->myNum,
(intel->gen >= 4) ? "i965" : "i915");
@@ -740,8 +720,6 @@ intelInitContext(struct intel_context *intel,
intel->RenderIndex = ~0;
- fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode");
-
if (intel->gen >= 4 && !intel->intelScreen->irq_active) {
_mesa_printf("IRQs not active. Exiting\n");
exit(1);
@@ -753,9 +731,6 @@ intelInitContext(struct intel_context *intel,
if (INTEL_DEBUG & DEBUG_BUFMGR)
dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
- if (!sPriv->dri2.enabled)
- intel_recreate_static_regions(intel);
-
intel->batch = intel_batchbuffer_alloc(intel);
intel_fbo_init(intel);
@@ -804,7 +779,7 @@ intelInitContext(struct intel_context *intel,
}
void
-intelDestroyContext(__DRIcontextPrivate * driContextPriv)
+intelDestroyContext(__DRIcontext * driContextPriv)
{
struct intel_context *intel =
(struct intel_context *) driContextPriv->driverPrivate;
@@ -851,57 +826,6 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
*/
}
- /* XXX In intelMakeCurrent() below, the context's static regions are
- * referenced inside the frame buffer; it's listed as a hack,
- * with a comment of "XXX FBO temporary fix-ups!", but
- * as long as it's there, we should release the regions here.
- * The do/while loop around the block is used to allow the
- * "continue" statements inside the block to exit the block,
- * to avoid many layers of "if" constructs.
- */
- do {
- __DRIdrawablePrivate * driDrawPriv = intel->driDrawable;
- struct intel_framebuffer *intel_fb;
- struct intel_renderbuffer *irbDepth, *irbStencil;
- if (!driDrawPriv) {
- /* We're already detached from the drawable; exit this block. */
- continue;
- }
- intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate;
- if (!intel_fb) {
- /* The frame buffer is already gone; exit this block. */
- continue;
- }
- irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- irbStencil = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
-
- /* If the regions of the frame buffer still match the regions
- * of the context, release them. If they've changed somehow,
- * leave them alone.
- */
- if (intel_fb->color_rb[0] && intel_fb->color_rb[0]->region == intel->front_region) {
- intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL);
- }
- if (intel_fb->color_rb[1] && intel_fb->color_rb[1]->region == intel->back_region) {
- intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL);
- }
-
- if (irbDepth && irbDepth->region == intel->depth_region) {
- intel_renderbuffer_set_region(irbDepth, NULL);
- }
- /* Usually, the stencil buffer is the same as the depth buffer;
- * but they're handled separately in MakeCurrent, so we'll
- * handle them separately here.
- */
- if (irbStencil && irbStencil->region == intel->depth_region) {
- intel_renderbuffer_set_region(irbStencil, NULL);
- }
- } while (0);
-
- intel_region_release(&intel->front_region);
- intel_region_release(&intel->back_region);
- intel_region_release(&intel->depth_region);
-
driDestroyOptionCache(&intel->optionCache);
/* free the Mesa context */
@@ -913,7 +837,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
}
GLboolean
-intelUnbindContext(__DRIcontextPrivate * driContextPriv)
+intelUnbindContext(__DRIcontext * driContextPriv)
{
struct intel_context *intel =
(struct intel_context *) driContextPriv->driverPrivate;
@@ -927,11 +851,10 @@ intelUnbindContext(__DRIcontextPrivate * driContextPriv)
}
GLboolean
-intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
+intelMakeCurrent(__DRIcontext * driContextPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv)
{
- __DRIscreenPrivate *psp = driDrawPriv->driScreenPriv;
struct intel_context *intel;
GET_CURRENT_CONTEXT(curCtx);
@@ -949,41 +872,12 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
}
if (driContextPriv) {
- struct intel_framebuffer *intel_fb =
- (struct intel_framebuffer *) driDrawPriv->driverPrivate;
- GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate;
+ struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
+ struct gl_framebuffer *readFb = driReadPriv->driverPrivate;
- if (driContextPriv->driScreenPriv->dri2.enabled) {
- intel_update_renderbuffers(driContextPriv, driDrawPriv);
- if (driDrawPriv != driReadPriv)
- intel_update_renderbuffers(driContextPriv, driReadPriv);
- } else {
- /* XXX FBO temporary fix-ups! These are released in
- * intelDextroyContext(), above. Changes here should be
- * reflected there.
- */
- /* if the renderbuffers don't have regions, init them from the context */
- struct intel_renderbuffer *irbDepth
- = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- struct intel_renderbuffer *irbStencil
- = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
-
- if (intel_fb->color_rb[0]) {
- intel_renderbuffer_set_region(intel_fb->color_rb[0],
- intel->front_region);
- }
- if (intel_fb->color_rb[1]) {
- intel_renderbuffer_set_region(intel_fb->color_rb[1],
- intel->back_region);
- }
-
- if (irbDepth) {
- intel_renderbuffer_set_region(irbDepth, intel->depth_region);
- }
- if (irbStencil) {
- intel_renderbuffer_set_region(irbStencil, intel->depth_region);
- }
- }
+ intel_update_renderbuffers(driContextPriv, driDrawPriv);
+ if (driDrawPriv != driReadPriv)
+ intel_update_renderbuffers(driContextPriv, driReadPriv);
/* set GLframebuffer size to match window, if needed */
driUpdateFramebufferSize(&intel->ctx, driDrawPriv);
@@ -992,37 +886,10 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
driUpdateFramebufferSize(&intel->ctx, driReadPriv);
}
- _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb);
-
+ _mesa_make_current(&intel->ctx, fb, readFb);
intel->driReadDrawable = driReadPriv;
-
- if (intel->driDrawable != driDrawPriv) {
- if (driDrawPriv->swap_interval == (unsigned)-1) {
- int i;
-
- driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0)
- ? driGetDefaultVBlankFlags(&intel->optionCache)
- : VBLANK_FLAG_NO_IRQ;
-
- /* Prevent error printf if one crtc is disabled, this will
- * be properly calculated in intelWindowMoved() next.
- */
- driDrawPriv->vblFlags = intelFixupVblank(intel, driDrawPriv);
-
- (*psp->systemTime->getUST) (&intel_fb->swap_ust);
- driDrawableInitVBlank(driDrawPriv);
- intel_fb->vbl_waited = driDrawPriv->vblSeq;
-
- for (i = 0; i < 2; i++) {
- if (intel_fb->color_rb[i])
- intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq;
- }
- }
- intel->driDrawable = driDrawPriv;
- intelWindowMoved(intel);
- }
-
- intel_draw_buffer(&intel->ctx, &intel_fb->Base);
+ intel->driDrawable = driDrawPriv;
+ intel_draw_buffer(&intel->ctx, fb);
}
else {
_mesa_make_current(NULL, NULL, NULL);
@@ -1030,128 +897,3 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
return GL_TRUE;
}
-
-static void
-intelContendedLock(struct intel_context *intel, GLuint flags)
-{
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- __DRIscreenPrivate *sPriv = intel->driScreen;
- volatile drm_i915_sarea_t *sarea = intel->sarea;
- int me = intel->hHWContext;
-
- drmGetLock(intel->driFd, intel->hHWContext, flags);
-
- if (INTEL_DEBUG & DEBUG_LOCK)
- _mesa_printf("%s - got contended lock\n", __progname);
-
- /* If the window moved, may need to set a new cliprect now.
- *
- * NOTE: This releases and regains the hw lock, so all state
- * checking must be done *after* this call:
- */
- if (dPriv)
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
-
- if (sarea && sarea->ctxOwner != me) {
- if (INTEL_DEBUG & DEBUG_BUFMGR) {
- fprintf(stderr, "Lost Context: sarea->ctxOwner %x me %x\n",
- sarea->ctxOwner, me);
- }
- sarea->ctxOwner = me;
- }
-
- /* Drawable changed?
- */
- if (dPriv && intel->lastStamp != dPriv->lastStamp) {
- intelWindowMoved(intel);
- intel->lastStamp = dPriv->lastStamp;
- }
-}
-
-
-_glthread_DECLARE_STATIC_MUTEX(lockMutex);
-
-/* Lock the hardware and validate our state.
- */
-void LOCK_HARDWARE( struct intel_context *intel )
-{
- __DRIdrawable *dPriv = intel->driDrawable;
- __DRIscreen *sPriv = intel->driScreen;
- char __ret = 0;
- struct intel_framebuffer *intel_fb = NULL;
- struct intel_renderbuffer *intel_rb = NULL;
-
- intel->locked++;
- if (intel->locked >= 2)
- return;
-
- if (!sPriv->dri2.enabled)
- _glthread_LOCK_MUTEX(lockMutex);
-
- if (intel->driDrawable) {
- intel_fb = intel->driDrawable->driverPrivate;
-
- if (intel_fb)
- intel_rb =
- intel_get_renderbuffer(&intel_fb->Base,
- intel_fb->Base._ColorDrawBufferIndexes[0]);
- }
-
- if (intel_rb && dPriv->vblFlags &&
- !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) &&
- (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) {
- drmVBlank vbl;
-
- vbl.request.type = DRM_VBLANK_ABSOLUTE;
-
- if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) {
- vbl.request.type |= DRM_VBLANK_SECONDARY;
- }
-
- vbl.request.sequence = intel_rb->vbl_pending;
- drmWaitVBlank(intel->driFd, &vbl);
- intel_fb->vbl_waited = vbl.reply.sequence;
- }
-
- if (!sPriv->dri2.enabled) {
- DRM_CAS(intel->driHwLock, intel->hHWContext,
- (DRM_LOCK_HELD|intel->hHWContext), __ret);
-
- if (__ret)
- intelContendedLock( intel, 0 );
- }
-
-
- if (INTEL_DEBUG & DEBUG_LOCK)
- _mesa_printf("%s - locked\n", __progname);
-}
-
-
-/* Unlock the hardware using the global current context
- */
-void UNLOCK_HARDWARE( struct intel_context *intel )
-{
- __DRIscreen *sPriv = intel->driScreen;
-
- intel->locked--;
- if (intel->locked > 0)
- return;
-
- assert(intel->locked == 0);
-
- if (!sPriv->dri2.enabled) {
- DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext);
- _glthread_UNLOCK_MUTEX(lockMutex);
- }
-
- if (INTEL_DEBUG & DEBUG_LOCK)
- _mesa_printf("%s - unlocked\n", __progname);
-
- /**
- * Nothing should be left in batch outside of LOCK/UNLOCK which references
- * cliprects.
- */
- if (intel->batch->cliprect_mode == REFERENCES_CLIPRECTS)
- intel_batchbuffer_flush(intel->batch);
-}
-
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index e85886db82f..07207bfbec9 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -184,10 +184,6 @@ struct intel_context
int urb_size;
- struct intel_region *front_region;
- struct intel_region *back_region;
- struct intel_region *depth_region;
-
struct intel_batchbuffer *batch;
drm_intel_bo *first_post_swapbuffers_batch;
GLboolean no_batch_wrap;
@@ -252,19 +248,6 @@ struct intel_context
intel_tri_func draw_tri;
/**
- * Set to true if a single constant cliprect should be used in the
- * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer
- * flush time while the lock is held.
- */
- GLboolean constant_cliprect;
-
- /**
- * In !constant_cliprect mode, set to true if the front cliprects should be
- * used instead of back.
- */
- GLboolean front_cliprects;
-
- /**
* Set if rendering has occured to the drawable's front buffer.
*
* This is used in the DRI2 case to detect that glFlush should also copy
@@ -295,36 +278,20 @@ struct intel_context
drm_clip_rect_t draw_rect;
drm_clip_rect_t scissor_rect;
- drm_context_t hHWContext;
- drmLock *driHwLock;
int driFd;
- __DRIcontextPrivate *driContext;
- __DRIdrawablePrivate *driDrawable;
- __DRIdrawablePrivate *driReadDrawable;
- __DRIscreenPrivate *driScreen;
+ __DRIcontext *driContext;
+ __DRIdrawable *driDrawable;
+ __DRIdrawable *driReadDrawable;
+ __DRIscreen *driScreen;
intelScreenPrivate *intelScreen;
- volatile drm_i915_sarea_t *sarea;
-
- GLuint lastStamp;
/**
* Configuration cache
*/
driOptionCache optionCache;
-
- int64_t swap_ust;
- int64_t swap_missed_ust;
-
- GLuint swap_count;
- GLuint swap_missed_count;
};
-/* These are functions now:
- */
-void LOCK_HARDWARE( struct intel_context *intel );
-void UNLOCK_HARDWARE( struct intel_context *intel );
-
extern char *__progname;
@@ -335,14 +302,14 @@ extern char *__progname;
#define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
#define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
-static inline uint32_t
+static INLINE uint32_t
U_FIXED(float value, uint32_t frac_bits)
{
value *= (1 << frac_bits);
return value < 0 ? 0 : value;
}
-static inline uint32_t
+static INLINE uint32_t
S_FIXED(float value, uint32_t frac_bits)
{
return value * (1 << frac_bits);
@@ -439,14 +406,13 @@ extern int INTEL_DEBUG;
extern GLboolean intelInitContext(struct intel_context *intel,
const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate,
struct dd_function_table *functions);
-extern void intelGetLock(struct intel_context *intel, GLuint flags);
-
extern void intelFinish(GLcontext * ctx);
extern void intelFlush(GLcontext * ctx);
+extern void intel_flush(GLcontext * ctx, GLboolean needs_mi_flush);
extern void intelInitDriverFunctions(struct dd_function_table *functions);
@@ -546,7 +512,7 @@ is_power_of_two(uint32_t value)
return (value & (value - 1)) == 0;
}
-static inline void
+static INLINE void
intel_bo_map_gtt_preferred(struct intel_context *intel,
drm_intel_bo *bo,
GLboolean write)
@@ -557,7 +523,7 @@ intel_bo_map_gtt_preferred(struct intel_context *intel,
drm_intel_bo_map(bo, write);
}
-static inline void
+static INLINE void
intel_bo_unmap_gtt_preferred(struct intel_context *intel,
drm_intel_bo *bo)
{
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.h b/src/mesa/drivers/dri/intel/intel_extensions.h
index 1d1c97a4a9b..e78e07356e7 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.h
+++ b/src/mesa/drivers/dri/intel/intel_extensions.h
@@ -32,5 +32,8 @@
extern void
intelInitExtensions(GLcontext *ctx);
+extern void
+intelFlushDrawable(__DRIdrawable *drawable);
+
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index fc502a87d37..d58ffd95fa6 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -222,7 +222,6 @@ static void
intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb,
GLuint width, GLuint height)
{
- struct intel_framebuffer *intel_fb = (struct intel_framebuffer*)fb;
int i;
_mesa_resize_framebuffer(ctx, fb, width, height);
@@ -233,9 +232,10 @@ intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb,
return;
}
+
/* Make sure all window system renderbuffers are up to date */
- for (i = 0; i < 2; i++) {
- struct gl_renderbuffer *rb = &intel_fb->color_rb[i]->Base;
+ for (i = BUFFER_FRONT_LEFT; i <= BUFFER_BACK_RIGHT; i++) {
+ struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
/* only resize if size is changing */
if (rb && (rb->Width != width || rb->Height != height)) {
@@ -427,7 +427,8 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
DBG("Render to DEPTH_STENCIL texture OK\n");
}
else {
- DBG("Render to texture BAD FORMAT %d\n", texImage->TexFormat);
+ DBG("Render to texture BAD FORMAT %s\n",
+ _mesa_get_format_name(texImage->TexFormat));
return GL_FALSE;
}
@@ -590,11 +591,21 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
intel_get_renderbuffer(fb, BUFFER_STENCIL);
int i;
- if (stencilRb && stencilRb != depthRb) {
- /* we only support combined depth/stencil buffers, not separate
- * stencil buffers.
- */
- fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ if (depthRb && stencilRb && stencilRb != depthRb) {
+ if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Type == GL_TEXTURE &&
+ ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Type == GL_TEXTURE &&
+ (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Texture->Name ==
+ ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Texture->Name)) {
+ /* OK */
+ } else {
+ /* we only support combined depth/stencil buffers, not separate
+ * stencil buffers.
+ */
+ DBG("Only supports combined depth/stencil (found %s, %s)\n",
+ depthRb ? _mesa_get_format_name(depthRb->Base.Format): "NULL",
+ stencilRb ? _mesa_get_format_name(stencilRb->Base.Format): "NULL");
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ }
}
for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
@@ -605,6 +616,7 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
continue;
if (irb == NULL) {
+ DBG("software rendering renderbuffer\n");
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
continue;
}
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h
index fa43077d6a7..586dbbbb25a 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.h
+++ b/src/mesa/drivers/dri/intel/intel_fbo.h
@@ -34,27 +34,6 @@
struct intel_context;
/**
- * Intel framebuffer, derived from gl_framebuffer.
- */
-struct intel_framebuffer
-{
- struct gl_framebuffer Base;
-
- struct intel_renderbuffer *color_rb[2];
-
- /* VBI
- */
- GLuint vbl_waited;
-
- int64_t swap_ust;
- int64_t swap_missed_ust;
-
- GLuint swap_count;
- GLuint swap_missed_count;
-};
-
-
-/**
* Intel renderbuffer, derived from gl_renderbuffer.
*/
struct intel_renderbuffer
@@ -62,8 +41,6 @@ struct intel_renderbuffer
struct gl_renderbuffer Base;
struct intel_region *region;
- GLuint vbl_pending; /**< vblank sequence number of pending flip */
-
uint8_t *span_cache;
unsigned long span_cache_offset;
};
@@ -121,7 +98,7 @@ intel_fbo_init(struct intel_context *intel);
extern void
-intel_flip_renderbuffers(struct intel_framebuffer *intel_fb);
+intel_flip_renderbuffers(struct gl_framebuffer *fb);
static INLINE struct intel_region *
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index 993e427a992..5142f3dcd99 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -88,10 +88,10 @@ intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one)
return GL_FALSE;
}
- if (!(ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3])) {
+ if (!(ctx->Color.ColorMask[0][0] &&
+ ctx->Color.ColorMask[0][1] &&
+ ctx->Color.ColorMask[0][2] &&
+ ctx->Color.ColorMask[0][3])) {
DBG("fallback due to color masking\n");
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index d0bcc2a3602..85e5ad2cdd4 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -32,6 +32,7 @@
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/bufferobj.h"
+#include "main/polygon.h"
#include "main/pixelstore.h"
#include "main/polygon.h"
#include "main/state.h"
@@ -165,7 +166,7 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
* Returns the low Y value of the vertical range given, flipped according to
* whether the framebuffer is or not.
*/
-static inline int
+static INLINE int
y_flip(struct gl_framebuffer *fb, int y, int height)
{
if (fb->Name != 0)
@@ -235,8 +236,6 @@ do_blit_bitmap( GLcontext *ctx,
if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F))
return GL_FALSE;
- LOCK_HARDWARE(intel);
-
intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
if (num_cliprects != 0) {
GLuint i;
@@ -324,7 +323,6 @@ do_blit_bitmap( GLcontext *ctx,
}
}
out:
- UNLOCK_HARDWARE(intel);
if (INTEL_DEBUG & DEBUG_SYNC)
intel_batchbuffer_flush(intel->batch);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index 622aaa22d67..e002516cdd0 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -35,28 +35,33 @@
#include "intel_buffers.h"
#include "intel_regions.h"
#include "intel_pixel.h"
+#include "intel_fbo.h"
#define FILE_DEBUG_FLAG DEBUG_PIXEL
static struct intel_region *
copypix_src_region(struct intel_context *intel, GLenum type)
{
+ struct intel_renderbuffer *depth;
+
+ depth = (struct intel_renderbuffer *)
+ &intel->ctx.DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
+
switch (type) {
case GL_COLOR:
return intel_readbuf_region(intel);
case GL_DEPTH:
- /* Don't think this is really possible execpt at 16bpp, when we have no stencil.
- */
- if (intel->depth_region && intel->depth_region->cpp == 2)
- return intel->depth_region;
+ /* Don't think this is really possible execpt at 16bpp, when we
+ * have no stencil. */
+ if (depth && depth->region->cpp == 2)
+ return depth->region;
case GL_STENCIL:
- /* Don't think this is really possible.
- */
+ /* Don't think this is really possible. */
break;
case GL_DEPTH_STENCIL_EXT:
/* Does it matter whether it is stencil/depth or depth/stencil?
*/
- return intel->depth_region;
+ return depth->region;
default:
break;
}
@@ -83,10 +88,10 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
ctx->Depth.Test ||
ctx->Fog.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Texture._EnabledUnits ||
ctx->FragmentProgram._Enabled ||
ctx->Color.BlendEnabled);
@@ -134,8 +139,6 @@ do_blit_copypixels(GLcontext * ctx,
intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
-
intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
if (num_cliprects != 0) {
GLint delta_x;
@@ -214,13 +217,11 @@ do_blit_copypixels(GLcontext * ctx,
ctx->Color.ColorLogicOpEnabled ?
ctx->Color.LogicOp : GL_COPY)) {
DBG("%s: blit failure\n", __FUNCTION__);
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
}
}
out:
- UNLOCK_HARDWARE(intel);
intel_check_front_buffer_rendering(intel);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c
index 20424e2e589..9c0fdc6067c 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c
@@ -77,7 +77,7 @@ do_texture_readpixels(GLcontext * ctx,
struct intel_context *intel = intel_context(ctx);
intelScreenPrivate *screen = intel->intelScreen;
GLint pitch = pack->RowLength ? pack->RowLength : width;
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
+ __DRIdrawable *dPriv = intel->driDrawable;
int textureFormat;
GLenum glTextureFormat;
int destFormat, depthFormat, destPitch;
@@ -105,15 +105,12 @@ do_texture_readpixels(GLcontext * ctx,
return GL_FALSE;
}
- LOCK_HARDWARE(intel);
-
if (intel->driDrawable->numClipRects) {
intel->vtbl.install_meta_state(intel);
intel->vtbl.meta_no_depth_write(intel);
intel->vtbl.meta_no_stencil_write(intel);
if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) {
- UNLOCK_HARDWARE(intel);
SET_STATE(i830, state);
if (INTEL_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__);
@@ -150,7 +147,6 @@ do_texture_readpixels(GLcontext * ctx,
intel->vtbl.leave_meta_state(intel);
}
- UNLOCK_HARDWARE(intel);
intel_region_wait_fence(ctx, dest_region); /* required by GL */
return GL_TRUE;
@@ -224,7 +220,6 @@ do_blit_readpixels(GLcontext * ctx,
* fire with lock held to guarentee cliprects are correct.
*/
intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
if (intel->driReadDrawable->numClipRects) {
GLboolean all = (width * height * src->cpp == dst->Base.Size &&
@@ -233,7 +228,7 @@ do_blit_readpixels(GLcontext * ctx,
dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst,
all ? INTEL_WRITE_FULL :
INTEL_WRITE_PART);
- __DRIdrawablePrivate *dPriv = intel->driReadDrawable;
+ __DRIdrawable *dPriv = intel->driReadDrawable;
int nbox = dPriv->numClipRects;
drm_clip_rect_t *box = dPriv->pClipRects;
drm_clip_rect_t rect;
@@ -261,12 +256,10 @@ do_blit_readpixels(GLcontext * ctx,
rect.y2 - src_rect.y2,
rect.x2 - rect.x1, rect.y2 - rect.y1,
GL_COPY)) {
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
}
}
- UNLOCK_HARDWARE(intel);
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s - DONE\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index d6b9dc44466..61aefa01b8a 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -362,14 +362,12 @@ intel_region_data(struct intel_context *intel,
intel_region_cow(intel, dst);
}
- LOCK_HARDWARE(intel);
_mesa_copy_rect(intel_region_map(intel, dst) + dst_offset,
dst->cpp,
dst->pitch,
dstx, dsty, width, height, src, src_pitch, srcx, srcy);
intel_region_unmap(intel, dst);
- UNLOCK_HARDWARE(intel);
}
/* Copy rectangular sub-regions. Need better logic about when to
@@ -485,7 +483,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region)
/* Now blit from the texture buffer to the new buffer:
*/
- LOCK_HARDWARE(intel);
ok = intelEmitCopyBlit(intel,
region->cpp,
region->pitch, pbo->buffer, 0, region->tiling,
@@ -494,7 +491,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region)
region->pitch, region->height,
GL_COPY);
assert(ok);
- UNLOCK_HARDWARE(intel);
}
dri_bo *
@@ -510,88 +506,3 @@ intel_region_buffer(struct intel_context *intel,
return region->buffer;
}
-
-static struct intel_region *
-intel_recreate_static(struct intel_context *intel,
- const char *name,
- struct intel_region *region,
- intelRegion *region_desc)
-{
- intelScreenPrivate *intelScreen = intel->intelScreen;
- int ret;
-
- if (region == NULL) {
- region = calloc(sizeof(*region), 1);
- region->refcount = 1;
- _DBG("%s creating new region %p\n", __FUNCTION__, region);
- }
- else {
- _DBG("%s %p\n", __FUNCTION__, region);
- }
-
- if (intel->ctx.Visual.rgbBits == 24)
- region->cpp = 4;
- else
- region->cpp = intel->ctx.Visual.rgbBits / 8;
- region->pitch = intelScreen->pitch;
- region->width = intelScreen->width;
- region->height = intelScreen->height;
-
- if (region->buffer != NULL) {
- dri_bo_unreference(region->buffer);
- region->buffer = NULL;
- }
-
- assert(region_desc->bo_handle != -1);
- region->buffer = intel_bo_gem_create_from_name(intel->bufmgr,
- name,
- region_desc->bo_handle);
-
- ret = dri_bo_get_tiling(region->buffer, &region->tiling,
- &region->bit_6_swizzle);
- if (ret != 0) {
- fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n",
- region_desc->bo_handle, name, strerror(-ret));
- intel_region_release(&region);
- return NULL;
- }
-
- assert(region->buffer != NULL);
-
- return region;
-}
-
-/**
- * Create intel_region structs to describe the static front, back, and depth
- * buffers created by the xserver.
- *
- * Although FBO's mean we now no longer use these as render targets in
- * all circumstances, they won't go away until the back and depth
- * buffers become private, and the front buffer will remain even then.
- *
- * Note that these don't allocate video memory, just describe
- * allocations alread made by the X server.
- */
-void
-intel_recreate_static_regions(struct intel_context *intel)
-{
- intelScreenPrivate *intelScreen = intel->intelScreen;
-
- intel->front_region =
- intel_recreate_static(intel, "front",
- intel->front_region,
- &intelScreen->front);
-
- intel->back_region =
- intel_recreate_static(intel, "back",
- intel->back_region,
- &intelScreen->back);
-
- /* Still assumes front.cpp == depth.cpp. We can kill this when we move to
- * private buffers.
- */
- intel->depth_region =
- intel_recreate_static(intel, "depth",
- intel->depth_region,
- &intelScreen->depth);
-}
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 68e8db1de67..e240957197d 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -31,7 +31,6 @@
#include "main/renderbuffer.h"
#include "utils.h"
-#include "vblank.h"
#include "xmlpool.h"
#include "intel_batchbuffer.h"
@@ -41,7 +40,6 @@
#include "intel_extensions.h"
#include "intel_fbo.h"
#include "intel_regions.h"
-#include "intel_swapbuffers.h"
#include "intel_screen.h"
#include "intel_span.h"
#include "intel_tex.h"
@@ -57,7 +55,6 @@
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
- DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
/* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
* DRI_CONF_BO_REUSE_ALL
@@ -99,157 +96,58 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_SECTION_END
DRI_CONF_END;
-const GLuint __driNConfigOptions = 12;
+const GLuint __driNConfigOptions = 11;
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
#endif /*USE_NEW_INTERFACE */
-/**
- * Map all the memory regions described by the screen.
- * \return GL_TRUE if success, GL_FALSE if error.
- */
-GLboolean
-intelMapScreenRegions(__DRIscreenPrivate * sPriv)
-{
- intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
-
- if (0)
- _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle);
- if (intelScreen->tex.size != 0) {
- if (drmMap(sPriv->fd,
- intelScreen->tex.handle,
- intelScreen->tex.size,
- (drmAddress *) & intelScreen->tex.map) != 0) {
- intelUnmapScreenRegions(intelScreen);
- return GL_FALSE;
- }
- }
-
- return GL_TRUE;
-}
-
-void
-intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
-{
- if (intelScreen->tex.map) {
- drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
- intelScreen->tex.map = NULL;
- }
-}
+static const __DRItexOffsetExtension intelTexOffsetExtension = {
+ { __DRI_TEX_OFFSET },
+ intelSetTexOffset,
+};
+static const __DRItexBufferExtension intelTexBufferExtension = {
+ { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
+ intelSetTexBuffer,
+ intelSetTexBuffer2,
+};
static void
-intelPrintDRIInfo(intelScreenPrivate * intelScreen,
- __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv)
+intelDRI2Flush(__DRIdrawable *drawable)
{
- fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n",
- intelScreen->front.size, intelScreen->front.offset,
- intelScreen->pitch);
- fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n",
- intelScreen->back.size, intelScreen->back.offset,
- intelScreen->pitch);
- fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n",
- intelScreen->depth.size, intelScreen->depth.offset,
- intelScreen->pitch);
- fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n",
- intelScreen->tex.size, intelScreen->tex.offset);
- fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
-}
+ struct intel_context *intel = drawable->driContextPriv->driverPrivate;
+ if (intel->gen < 4)
+ INTEL_FIREVERTICES(intel);
-static void
-intelPrintSAREA(const drm_i915_sarea_t * sarea)
-{
- fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width,
- sarea->height);
- fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
- fprintf(stderr,
- "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
- sarea->front_offset, sarea->front_size,
- (unsigned) sarea->front_handle, sarea->front_tiled);
- fprintf(stderr,
- "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
- sarea->back_offset, sarea->back_size,
- (unsigned) sarea->back_handle, sarea->back_tiled);
- fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
- sarea->depth_offset, sarea->depth_size,
- (unsigned) sarea->depth_handle, sarea->depth_tiled);
- fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
- sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle);
+ if (intel->batch->map != intel->batch->ptr)
+ intel_batchbuffer_flush(intel->batch);
}
-
-/**
- * A number of the screen parameters are obtained/computed from
- * information in the SAREA. This function updates those parameters.
- */
static void
-intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
- drm_i915_sarea_t * sarea)
+intelDRI2FlushInvalidate(__DRIdrawable *drawable)
{
- intelScreen->width = sarea->width;
- intelScreen->height = sarea->height;
- intelScreen->pitch = sarea->pitch;
-
- intelScreen->front.offset = sarea->front_offset;
- intelScreen->front.handle = sarea->front_handle;
- intelScreen->front.size = sarea->front_size;
- intelScreen->front.tiled = sarea->front_tiled;
-
- intelScreen->back.offset = sarea->back_offset;
- intelScreen->back.handle = sarea->back_handle;
- intelScreen->back.size = sarea->back_size;
- intelScreen->back.tiled = sarea->back_tiled;
-
- intelScreen->depth.offset = sarea->depth_offset;
- intelScreen->depth.handle = sarea->depth_handle;
- intelScreen->depth.size = sarea->depth_size;
- intelScreen->depth.tiled = sarea->depth_tiled;
-
- if (intelScreen->driScrnPriv->ddx_version.minor >= 9) {
- intelScreen->front.bo_handle = sarea->front_bo_handle;
- intelScreen->back.bo_handle = sarea->back_bo_handle;
- intelScreen->depth.bo_handle = sarea->depth_bo_handle;
- } else {
- intelScreen->front.bo_handle = -1;
- intelScreen->back.bo_handle = -1;
- intelScreen->depth.bo_handle = -1;
- }
-
- intelScreen->tex.offset = sarea->tex_offset;
- intelScreen->logTextureGranularity = sarea->log_tex_granularity;
- intelScreen->tex.handle = sarea->tex_handle;
- intelScreen->tex.size = sarea->tex_size;
-
- if (0)
- intelPrintSAREA(sarea);
+ intelDRI2Flush(drawable);
+ drawable->validBuffers = GL_FALSE;
}
-static const __DRItexOffsetExtension intelTexOffsetExtension = {
- { __DRI_TEX_OFFSET },
- intelSetTexOffset,
-};
-
-static const __DRItexBufferExtension intelTexBufferExtension = {
- { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
- intelSetTexBuffer,
- intelSetTexBuffer2,
+static const struct __DRI2flushExtensionRec intelFlushExtension = {
+ { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
+ intelDRI2Flush,
+ intelDRI2FlushInvalidate,
};
static const __DRIextension *intelScreenExtensions[] = {
&driReadDrawableExtension,
- &driCopySubBufferExtension.base,
- &driSwapControlExtension.base,
- &driFrameTrackingExtension.base,
- &driMediaStreamCounterExtension.base,
&intelTexOffsetExtension.base,
&intelTexBufferExtension.base,
+ &intelFlushExtension.base,
NULL
};
static GLboolean
-intel_get_param(__DRIscreenPrivate *psp, int param, int *value)
+intel_get_param(__DRIscreen *psp, int param, int *value)
{
int ret;
struct drm_i915_getparam gp;
@@ -266,68 +164,12 @@ intel_get_param(__DRIscreenPrivate *psp, int param, int *value)
return GL_TRUE;
}
-static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
-{
- intelScreenPrivate *intelScreen;
- I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv;
- drm_i915_sarea_t *sarea;
-
- if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
- fprintf(stderr,
- "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n");
- return GL_FALSE;
- }
-
- /* Allocate the private area */
- intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
- if (!intelScreen) {
- fprintf(stderr, "\nERROR! Allocating private area failed\n");
- return GL_FALSE;
- }
- /* parse information in __driConfigOptions */
- driParseOptionInfo(&intelScreen->optionCache,
- __driConfigOptions, __driNConfigOptions);
-
- intelScreen->driScrnPriv = sPriv;
- sPriv->private = (void *) intelScreen;
- sarea = (drm_i915_sarea_t *)
- (((GLubyte *) sPriv->pSAREA) + gDRIPriv->sarea_priv_offset);
- intelScreen->sarea = sarea;
-
- intelScreen->deviceID = gDRIPriv->deviceID;
-
- intelUpdateScreenFromSAREA(intelScreen, sarea);
-
- if (!intelMapScreenRegions(sPriv)) {
- fprintf(stderr, "\nERROR! mapping regions\n");
- _mesa_free(intelScreen);
- sPriv->private = NULL;
- return GL_FALSE;
- }
-
- if (0)
- intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
-
- intelScreen->drmMinor = sPriv->drm_version.minor;
-
- /* Determine if IRQs are active? */
- if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE,
- &intelScreen->irq_active))
- return GL_FALSE;
-
- sPriv->extensions = intelScreenExtensions;
-
- return GL_TRUE;
-}
-
-
static void
-intelDestroyScreen(__DRIscreenPrivate * sPriv)
+intelDestroyScreen(__DRIscreen * sPriv)
{
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
dri_bufmgr_destroy(intelScreen->bufmgr);
- intelUnmapScreenRegions(intelScreen);
driDestroyOptionInfo(&intelScreen->optionCache);
FREE(intelScreen);
@@ -339,10 +181,12 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv)
* This is called when we need to set up GL rendering to a new X window.
*/
static GLboolean
-intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
- __DRIdrawablePrivate * driDrawPriv,
+intelCreateBuffer(__DRIscreen * driScrnPriv,
+ __DRIdrawable * driDrawPriv,
const __GLcontextModes * mesaVis, GLboolean isPixmap)
{
+ struct intel_renderbuffer *rb;
+
if (isPixmap) {
return GL_FALSE; /* not implemented */
}
@@ -351,12 +195,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
mesaVis->depthBits != 24);
gl_format rgbFormat;
- struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer);
+ struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
- if (!intel_fb)
+ if (!fb)
return GL_FALSE;
- _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
+ _mesa_initialize_framebuffer(fb, mesaVis);
if (mesaVis->redBits == 5)
rgbFormat = MESA_FORMAT_RGB565;
@@ -366,16 +210,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
rgbFormat = MESA_FORMAT_ARGB8888;
/* setup the hardware-based renderbuffers */
- intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
- &intel_fb->color_rb[0]->Base);
+ rb = intel_create_renderbuffer(rgbFormat);
+ _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base);
if (mesaVis->doubleBufferMode) {
- intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat);
-
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
- &intel_fb->color_rb[1]->Base);
-
+ rb = intel_create_renderbuffer(rgbFormat);
+ _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base);
}
if (mesaVis->depthBits == 24) {
@@ -384,115 +224,63 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
struct intel_renderbuffer *depthStencilRb
= intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
/* note: bind RB to two attachment points */
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
- &depthStencilRb->Base);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL,
- &depthStencilRb->Base);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
+ _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
} else {
struct intel_renderbuffer *depthRb
= intel_create_renderbuffer(MESA_FORMAT_X8_Z24);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
- &depthRb->Base);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
}
}
else if (mesaVis->depthBits == 16) {
/* just 16-bit depth buffer, no hw stencil */
struct intel_renderbuffer *depthRb
= intel_create_renderbuffer(MESA_FORMAT_Z16);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
}
/* now add any/all software-based renderbuffers we may need */
- _mesa_add_soft_renderbuffers(&intel_fb->Base,
+ _mesa_add_soft_renderbuffers(fb,
GL_FALSE, /* never sw color */
GL_FALSE, /* never sw depth */
swStencil, mesaVis->accumRedBits > 0,
GL_FALSE, /* never sw alpha */
GL_FALSE /* never sw aux */ );
- driDrawPriv->driverPrivate = (void *) intel_fb;
+ driDrawPriv->driverPrivate = fb;
return GL_TRUE;
}
}
static void
-intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
-{
- struct intel_framebuffer *intel_fb = driDrawPriv->driverPrivate;
- struct intel_renderbuffer *depth_rb;
- struct intel_renderbuffer *stencil_rb;
-
- if (intel_fb) {
- if (intel_fb->color_rb[0]) {
- intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL);
- }
-
- if (intel_fb->color_rb[1]) {
- intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL);
- }
-
- depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
- if (depth_rb) {
- intel_renderbuffer_set_region(depth_rb, NULL);
- }
-
- stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
- if (stencil_rb) {
- intel_renderbuffer_set_region(stencil_rb, NULL);
- }
- }
-
- _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
-}
-
-
-/**
- * Get information about previous buffer swaps.
- */
-static int
-intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
+intelDestroyBuffer(__DRIdrawable * driDrawPriv)
{
- struct intel_framebuffer *intel_fb;
-
- if ((dPriv == NULL) || (dPriv->driverPrivate == NULL)
- || (sInfo == NULL)) {
- return -1;
- }
-
- intel_fb = dPriv->driverPrivate;
- sInfo->swap_count = intel_fb->swap_count;
- sInfo->swap_ust = intel_fb->swap_ust;
- sInfo->swap_missed_count = intel_fb->swap_missed_count;
-
- sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
- ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust)
- : 0.0;
-
- return 0;
+ struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
+
+ _mesa_reference_framebuffer(&fb, NULL);
}
-
/* There are probably better ways to do this, such as an
* init-designated function to register chipids and createcontext
* functions.
*/
extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
static GLboolean
intelCreateContext(const __GLcontextModes * mesaVis,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
#ifdef I915
@@ -513,120 +301,14 @@ intelCreateContext(const __GLcontextModes * mesaVis,
return GL_FALSE;
}
-
-static __DRIconfig **
-intelFillInModes(__DRIscreenPrivate *psp,
- unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer)
-{
- __DRIconfig **configs;
- __GLcontextModes *m;
- unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- int i;
-
- /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
- * support pageflipping at all.
- */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
- };
-
- uint8_t depth_bits_array[3];
- uint8_t stencil_bits_array[3];
- uint8_t msaa_samples_array[1];
-
- depth_bits_array[0] = 0;
- depth_bits_array[1] = depth_bits;
- depth_bits_array[2] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = 0;
- if (depth_bits == 24)
- stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- msaa_samples_array[0] = 0;
-
- depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
- back_buffer_factor = (have_back_buffer) ? 3 : 1;
-
- if (pixel_bits == 16) {
- configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, 1);
- }
- else {
- __DRIconfig **configs_a8r8g8b8;
- __DRIconfig **configs_x8r8g8b8;
-
- configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, 1);
- configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, 1);
- configs = driConcatConfigs(configs_a8r8g8b8, configs_x8r8g8b8);
- }
-
- if (configs == NULL) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
- __LINE__);
- return NULL;
- }
-
- /* Mark the visual as slow if there are "fake" stencil bits.
- */
- for (i = 0; configs[i]; i++) {
- m = &configs[i]->modes;
- if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
- m->visualRating = GLX_SLOW_CONFIG;
- }
- }
-
- return configs;
-}
-
static GLboolean
intel_init_bufmgr(intelScreenPrivate *intelScreen)
{
- int gem_kernel = 0;
- struct drm_i915_getparam gp;
- __DRIscreenPrivate *spriv = intelScreen->driScrnPriv;
+ __DRIscreen *spriv = intelScreen->driScrnPriv;
int num_fences = 0;
intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
- gp.param = I915_PARAM_HAS_GEM;
- gp.value = &gem_kernel;
-
- (void) drmCommandWriteRead(spriv->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
-
- /* If we've got a new enough DDX that's initializing GEM and giving us
- * object handles for the shared buffers, use that.
- */
- if (!intelScreen->driScrnPriv->dri2.enabled &&
- intelScreen->driScrnPriv->ddx_version.minor < 9) {
- fprintf(stderr, "[%s:%u] Error initializing GEM.\n",
- __func__, __LINE__);
- return GL_FALSE;
- }
-
intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
/* Otherwise, use the classic buffer manager. */
if (intelScreen->bufmgr == NULL) {
@@ -645,78 +327,20 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen)
/**
* This is the driver specific part of the createNewScreen entry point.
- * Called when using legacy DRI.
- *
- * \todo maybe fold this into intelInitDriver
- *
- * \return the __GLcontextModes supported by this driver
- */
-static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp)
-{
- intelScreenPrivate *intelScreen;
-#ifdef I915
- static const __DRIversion ddx_expected = { 1, 5, 0 };
-#else
- static const __DRIversion ddx_expected = { 1, 6, 0 };
-#endif
- static const __DRIversion dri_expected = { 4, 0, 0 };
- static const __DRIversion drm_expected = { 1, 5, 0 };
- I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
-
- if (!driCheckDriDdxDrmVersions2("i915",
- &psp->dri_version, &dri_expected,
- &psp->ddx_version, &ddx_expected,
- &psp->drm_version, &drm_expected)) {
- return NULL;
- }
-
- if (!intelInitDriver(psp))
- return NULL;
-
- psp->extensions = intelScreenExtensions;
-
- intelScreen = psp->private;
- if (!intel_init_bufmgr(intelScreen))
- return GL_FALSE;
-
- return (const __DRIconfig **)
- intelFillInModes(psp, dri_priv->cpp * 8,
- (dri_priv->cpp == 2) ? 16 : 24,
- (dri_priv->cpp == 2) ? 0 : 8, 1);
-}
-
-struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen)
-{
- /*
- * This should probably change to have the screen allocate a dummy
- * context at screen creation. For now just use the current context.
- */
-
- GET_CURRENT_CONTEXT(ctx);
- if (ctx == NULL) {
- _mesa_problem(NULL, "No current context in intelScreenContext\n");
- return NULL;
- }
- return intel_context(ctx);
-}
-
-/**
- * This is the driver specific part of the createNewScreen entry point.
* Called when using DRI2.
*
* \return the __GLcontextModes supported by this driver
*/
static const
-__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
+__DRIconfig **intelInitScreen2(__DRIscreen *psp)
{
intelScreenPrivate *intelScreen;
GLenum fb_format[3];
GLenum fb_type[3];
- /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
- * support pageflipping at all.
- */
+
static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
+ GLX_NONE, GLX_SWAP_UNDEFINED_OML,
+ GLX_SWAP_EXCHANGE_OML, GLX_SWAP_COPY_OML
};
uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
int color;
@@ -816,19 +440,19 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
}
const struct __DriverAPIRec driDriverAPI = {
- .InitScreen = intelInitScreen,
.DestroyScreen = intelDestroyScreen,
.CreateContext = intelCreateContext,
.DestroyContext = intelDestroyContext,
.CreateBuffer = intelCreateBuffer,
.DestroyBuffer = intelDestroyBuffer,
- .SwapBuffers = intelSwapBuffers,
.MakeCurrent = intelMakeCurrent,
.UnbindContext = intelUnbindContext,
- .GetSwapInfo = intelGetSwapInfo,
- .GetDrawableMSC = driDrawableGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .CopySubBuffer = intelCopySubBuffer,
-
.InitScreen2 = intelInitScreen2,
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driDRI2Extension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h
index 14ca0903b6c..e87e306d86b 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.h
+++ b/src/mesa/drivers/dri/intel/intel_screen.h
@@ -66,7 +66,7 @@ typedef struct
int logTextureGranularity;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
volatile drm_i915_sarea_t *sarea;
@@ -88,18 +88,18 @@ typedef struct
-extern GLboolean intelMapScreenRegions(__DRIscreenPrivate * sPriv);
+extern GLboolean intelMapScreenRegions(__DRIscreen * sPriv);
extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen);
-extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv);
+extern void intelDestroyContext(__DRIcontext * driContextPriv);
-extern GLboolean intelUnbindContext(__DRIcontextPrivate * driContextPriv);
+extern GLboolean intelUnbindContext(__DRIcontext * driContextPriv);
extern GLboolean
-intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv);
+intelMakeCurrent(__DRIcontext * driContextPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv);
extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen);
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index d1681e9088a..605734d8e58 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -517,7 +517,6 @@ intelSpanRenderStart(GLcontext * ctx)
GLuint i;
intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
@@ -553,8 +552,6 @@ intelSpanRenderFinish(GLcontext * ctx)
intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE);
if (ctx->ReadBuffer != ctx->DrawBuffer)
intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE);
-
- UNLOCK_HARDWARE(intel);
}
diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.c b/src/mesa/drivers/dri/intel/intel_swapbuffers.c
deleted file mode 100644
index 5ae12407187..00000000000
--- a/src/mesa/drivers/dri/intel/intel_swapbuffers.c
+++ /dev/null
@@ -1,248 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "intel_blit.h"
-#include "intel_buffers.h"
-#include "intel_swapbuffers.h"
-#include "intel_fbo.h"
-#include "intel_batchbuffer.h"
-#include "drirenderbuffer.h"
-#include "vblank.h"
-#include "i915_drm.h"
-
-
-
-/*
- * Correct a drawablePrivate's set of vblank flags WRT the current context.
- * When considering multiple crtcs.
- */
-GLuint
-intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv)
-{
- if (!intel->intelScreen->driScrnPriv->dri2.enabled &&
- intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) {
- volatile drm_i915_sarea_t *sarea = intel->sarea;
- drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w,
- .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h };
- drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y,
- .x2 = sarea->planeA_x + sarea->planeA_w,
- .y2 = sarea->planeA_y + sarea->planeA_h };
- drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y,
- .x2 = sarea->planeB_x + sarea->planeB_w,
- .y2 = sarea->planeB_y + sarea->planeB_h };
- GLint areaA = driIntersectArea( drw_rect, planeA_rect );
- GLint areaB = driIntersectArea( drw_rect, planeB_rect );
- GLuint flags;
-
- /* Update vblank info
- */
- if (areaB > areaA || (areaA == areaB && areaB > 0)) {
- flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY;
- } else {
- flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY;
- }
-
- /* Do the stupid test: Is one of them actually disabled?
- */
- if (sarea->planeA_w == 0 || sarea->planeA_h == 0) {
- flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY;
- } else if (sarea->planeB_w == 0 || sarea->planeB_h == 0) {
- flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY;
- }
-
- return flags;
- } else {
- return dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY;
- }
-}
-
-
-/**
- * Called from driSwapBuffers()
- */
-void
-intelSwapBuffers(__DRIdrawablePrivate * dPriv)
-{
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
-
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- GET_CURRENT_CONTEXT(ctx);
- struct intel_context *intel;
-
- if (ctx == NULL)
- return;
-
- intel = intel_context(ctx);
-
- if (ctx->Visual.doubleBufferMode) {
- GLboolean missed_target;
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- int64_t ust;
-
- _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
-
- /*
- * The old swapping ioctl was incredibly racy, just wait for vblank
- * and do the swap ourselves.
- */
- driWaitForVBlank(dPriv, &missed_target);
-
- /*
- * Update each buffer's vbl_pending so we don't get too out of
- * sync
- */
- intel_get_renderbuffer(&intel_fb->Base,
- BUFFER_BACK_LEFT)->vbl_pending = dPriv->vblSeq;
- intel_get_renderbuffer(&intel_fb->Base,
- BUFFER_FRONT_LEFT)->vbl_pending = dPriv->vblSeq;
-
- intelCopyBuffer(dPriv, NULL);
-
- intel_fb->swap_count++;
- (*psp->systemTime->getUST) (&ust);
- if (missed_target) {
- intel_fb->swap_missed_count++;
- intel_fb->swap_missed_ust = ust - intel_fb->swap_ust;
- }
-
- intel_fb->swap_ust = ust;
- }
- drmCommandNone(intel->driFd, DRM_I915_GEM_THROTTLE);
- }
- else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__);
- }
-}
-
-
-/**
- * Called from driCopySubBuffer()
- */
-void
-intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
-{
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- struct intel_context *intel =
- (struct intel_context *) dPriv->driContextPriv->driverPrivate;
- GLcontext *ctx = &intel->ctx;
-
- if (ctx->Visual.doubleBufferMode) {
- drm_clip_rect_t rect;
- rect.x1 = x + dPriv->x;
- rect.y1 = (dPriv->h - y - h) + dPriv->y;
- rect.x2 = rect.x1 + w;
- rect.y2 = rect.y1 + h;
- _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
- intelCopyBuffer(dPriv, &rect);
- }
- }
- else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__);
- }
-}
-
-
-/**
- * This will be called whenever the currently bound window is moved/resized.
- * XXX: actually, it seems to NOT be called when the window is only moved (BP).
- */
-void
-intelWindowMoved(struct intel_context *intel)
-{
- GLcontext *ctx = &intel->ctx;
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
-
- if (!intel->intelScreen->driScrnPriv->dri2.enabled &&
- intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) {
- GLuint flags = intelFixupVblank(intel, dPriv);
-
- /* Check to see if we changed pipes */
- if (flags != dPriv->vblFlags && dPriv->vblFlags &&
- !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) {
- int64_t count;
- drmVBlank vbl;
- int i;
-
- /*
- * Deal with page flipping
- */
- vbl.request.type = DRM_VBLANK_ABSOLUTE;
-
- if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) {
- vbl.request.type |= DRM_VBLANK_SECONDARY;
- }
-
- for (i = 0; i < 2; i++) {
- if (!intel_fb->color_rb[i] ||
- (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <=
- (1<<23))
- continue;
-
- vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending;
- drmWaitVBlank(intel->driFd, &vbl);
- }
-
- /*
- * Update msc_base from old pipe
- */
- driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count);
- dPriv->msc_base = count;
- /*
- * Then get new vblank_base and vblSeq values
- */
- dPriv->vblFlags = flags;
- driGetCurrentVBlank(dPriv);
- dPriv->vblank_base = dPriv->vblSeq;
-
- intel_fb->vbl_waited = dPriv->vblSeq;
-
- for (i = 0; i < 2; i++) {
- if (intel_fb->color_rb[i])
- intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited;
- }
- }
- } else {
- dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY;
- }
-
- /* Update Mesa's notion of window size */
- driUpdateFramebufferSize(ctx, dPriv);
- intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */
-
- /* Update hardware scissor */
- if (ctx->Driver.Scissor != NULL) {
- ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
- ctx->Scissor.Width, ctx->Scissor.Height);
- }
-
- /* Re-calculate viewport related state */
- if (ctx->Driver.DepthRange != NULL)
- ctx->Driver.DepthRange( ctx, ctx->Viewport.Near, ctx->Viewport.Far );
-}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 767d04d2f4b..d8e71093c47 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -109,8 +109,7 @@ do_copy_texsubimage(struct intel_context *intel,
return GL_FALSE;
}
- // intelFlush(ctx);
- LOCK_HARDWARE(intel);
+ /* intelFlush(ctx); */
{
drm_intel_bo *dst_bo = intel_region_buffer(intel,
intelImage->mt->region,
@@ -132,13 +131,12 @@ do_copy_texsubimage(struct intel_context *intel,
/* Can't blit to tiled buffers with non-tile-aligned offset. */
if (intelImage->mt->region->tiling == I915_TILING_Y) {
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
if (ctx->ReadBuffer->Name == 0) {
/* reading from a window, adjust x, y */
- const __DRIdrawablePrivate *dPriv = intel->driReadDrawable;
+ const __DRIdrawable *dPriv = intel->driReadDrawable;
y = dPriv->y + (dPriv->h - (y + height));
x += dPriv->x;
@@ -160,22 +158,20 @@ do_copy_texsubimage(struct intel_context *intel,
intelImage->mt->cpp,
src_pitch,
src->buffer,
- src->draw_offset,
+ 0,
src->tiling,
intelImage->mt->pitch,
dst_bo,
0,
intelImage->mt->region->tiling,
- x, y, image_x + dstx, image_y + dsty,
+ src->draw_x + x, src->draw_y + y,
+ image_x + dstx, image_y + dsty,
width, height,
GL_COPY)) {
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
}
- UNLOCK_HARDWARE(intel);
-
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 66d61f93ea9..6f41eafd0ef 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -235,7 +235,6 @@ try_pbo_upload(struct intel_context *intel,
if (drm_intel_bo_references(intel->batch->buf, dst_buffer))
intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
{
dri_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ);
@@ -245,11 +244,9 @@ try_pbo_upload(struct intel_context *intel,
dst_stride, dst_buffer, 0, GL_FALSE,
0, 0, dst_x, dst_y, width, height,
GL_COPY)) {
- UNLOCK_HARDWARE(intel);
return GL_FALSE;
}
}
- UNLOCK_HARDWARE(intel);
return GL_TRUE;
}
@@ -469,8 +466,6 @@ intelTexImage(GLcontext * ctx,
pixels, unpack, "glTexImage");
}
- LOCK_HARDWARE(intel);
-
if (intelImage->mt) {
if (pixels != NULL) {
/* Flush any queued rendering with the texture before mapping. */
@@ -551,8 +546,6 @@ intelTexImage(GLcontext * ctx,
intel_miptree_image_unmap(intel, intelImage->mt);
texImage->Data = NULL;
}
-
- UNLOCK_HARDWARE(intel);
}
@@ -732,7 +725,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
GLint glx_texture_format,
__DRIdrawable *dPriv)
{
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
+ struct gl_framebuffer *fb = dPriv->driverPrivate;
struct intel_context *intel = pDRICtx->driverPrivate;
GLcontext *ctx = &intel->ctx;
struct intel_texture_object *intelObj;
@@ -749,9 +742,10 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
if (!intelObj)
return;
- intel_update_renderbuffers(pDRICtx, dPriv);
+ if (!dPriv->validBuffers)
+ intel_update_renderbuffers(pDRICtx, dPriv);
- rb = intel_fb->color_rb[0];
+ rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
/* If the region isn't set, then intel_update_renderbuffers was unable
* to get the buffers for the drawable.
*/
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index 1f682082660..7f1dc890220 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -72,8 +72,6 @@ intelTexSubimage(GLcontext * ctx,
if (!pixels)
return;
- LOCK_HARDWARE(intel);
-
/* Map buffer if necessary. Need to lock to prevent other contexts
* from uploading the buffer under us.
*/
@@ -129,8 +127,6 @@ intelTexSubimage(GLcontext * ctx,
intel_miptree_image_unmap(intel, intelImage->mt);
texImage->Data = NULL;
}
-
- UNLOCK_HARDWARE(intel);
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c
index 2bca293b3c2..3b4ef7ffd82 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.c
+++ b/src/mesa/drivers/dri/mach64/mach64_context.c
@@ -89,11 +89,11 @@ static const struct dri_extension card_extensions[] =
/* Create the device specific context.
*/
GLboolean mach64CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *driScreen = driContextPriv->driScreenPriv;
+ __DRIscreen *driScreen = driContextPriv->driScreenPriv;
struct dd_function_table functions;
mach64ContextPtr mmesa;
mach64ScreenPtr mach64Screen;
@@ -260,7 +260,7 @@ GLboolean mach64CreateContext( const __GLcontextModes *glVisual,
/* Destroy the device specific context.
*/
-void mach64DestroyContext( __DRIcontextPrivate *driContextPriv )
+void mach64DestroyContext( __DRIcontext *driContextPriv )
{
mach64ContextPtr mmesa = (mach64ContextPtr) driContextPriv->driverPrivate;
@@ -307,9 +307,9 @@ void mach64DestroyContext( __DRIcontextPrivate *driContextPriv )
* buffer `b'.
*/
GLboolean
-mach64MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+mach64MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( driContextPriv ) {
GET_CURRENT_CONTEXT(ctx);
@@ -352,7 +352,7 @@ mach64MakeCurrent( __DRIcontextPrivate *driContextPriv,
/* Force the context `c' to be unbound from its buffer.
*/
GLboolean
-mach64UnbindContext( __DRIcontextPrivate *driContextPriv )
+mach64UnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.h b/src/mesa/drivers/dri/mach64/mach64_context.h
index 854751626d0..18fc859d013 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.h
+++ b/src/mesa/drivers/dri/mach64/mach64_context.h
@@ -232,9 +232,9 @@ struct mach64_context {
/* Mirrors of some DRI state
*/
- __DRIcontextPrivate *driContext; /* DRI context */
- __DRIscreenPrivate *driScreen; /* DRI screen */
- __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */
+ __DRIcontext *driContext; /* DRI context */
+ __DRIscreen *driScreen; /* DRI screen */
+ __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */
unsigned int lastStamp; /* mirror driDrawable->lastStamp */
@@ -274,16 +274,16 @@ struct mach64_context {
extern GLboolean mach64CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
-extern void mach64DestroyContext( __DRIcontextPrivate * );
+extern void mach64DestroyContext( __DRIcontext * );
-extern GLboolean mach64MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
+extern GLboolean mach64MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
-extern GLboolean mach64UnbindContext( __DRIcontextPrivate *driContextPriv );
+extern GLboolean mach64UnbindContext( __DRIcontext *driContextPriv );
/* ================================================================
* Byte ordering
diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.c b/src/mesa/drivers/dri/mach64/mach64_ioctl.c
index ef5c0625c31..03587c44fda 100644
--- a/src/mesa/drivers/dri/mach64/mach64_ioctl.c
+++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.c
@@ -279,7 +279,7 @@ static int mach64WaitForFrameCompletion( mach64ContextPtr mmesa )
/* Copy the back color buffer to the front color buffer.
*/
-void mach64CopyBuffer( __DRIdrawablePrivate *dPriv )
+void mach64CopyBuffer( __DRIdrawable *dPriv )
{
mach64ContextPtr mmesa;
GLint nbox, i, ret;
@@ -668,7 +668,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa )
static void mach64DDClear( GLcontext *ctx, GLbitfield mask )
{
mach64ContextPtr mmesa = MACH64_CONTEXT( ctx );
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
drm_mach64_clear_t clear;
GLuint flags = 0;
GLint i;
diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.h b/src/mesa/drivers/dri/mach64/mach64_ioctl.h
index 6ef9bc0bcaf..1ffda1932f1 100644
--- a/src/mesa/drivers/dri/mach64/mach64_ioctl.h
+++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.h
@@ -78,7 +78,7 @@ extern void mach64FireBlitLocked( mach64ContextPtr mmesa, void *buffer,
GLint offset, GLint pitch, GLint format,
GLint x, GLint y, GLint width, GLint height );
-extern void mach64CopyBuffer( __DRIdrawablePrivate *dPriv );
+extern void mach64CopyBuffer( __DRIdrawable *dPriv );
#if ENABLE_PERF_BOXES
extern void mach64PerformanceCounters( mach64ContextPtr mmesa );
extern void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa );
diff --git a/src/mesa/drivers/dri/mach64/mach64_lock.c b/src/mesa/drivers/dri/mach64/mach64_lock.c
index d018ba41748..8653c77da57 100644
--- a/src/mesa/drivers/dri/mach64/mach64_lock.c
+++ b/src/mesa/drivers/dri/mach64/mach64_lock.c
@@ -51,8 +51,8 @@ int prevLockLine = 0;
*/
void mach64GetLock( mach64ContextPtr mmesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
- __DRIscreenPrivate *sPriv = mmesa->driScreen;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
+ __DRIscreen *sPriv = mmesa->driScreen;
drm_mach64_sarea_t *sarea = mmesa->sarea;
int i;
diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c
index 3b19cf53333..1ed3b0b70ef 100644
--- a/src/mesa/drivers/dri/mach64/mach64_screen.c
+++ b/src/mesa/drivers/dri/mach64/mach64_screen.c
@@ -68,7 +68,7 @@ static const GLuint __driNConfigOptions = 2;
#endif
static const __DRIconfig **
-mach64FillInModes( __DRIscreenPrivate *psp,
+mach64FillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -144,7 +144,7 @@ mach64FillInModes( __DRIscreenPrivate *psp,
/* Create the device specific screen private data struct.
*/
static mach64ScreenRec *
-mach64CreateScreen( __DRIscreenPrivate *sPriv )
+mach64CreateScreen( __DRIscreen *sPriv )
{
mach64ScreenPtr mach64Screen;
ATIDRIPtr serverInfo = (ATIDRIPtr)sPriv->pDevPriv;
@@ -272,7 +272,7 @@ mach64CreateScreen( __DRIscreenPrivate *sPriv )
/* Destroy the device specific screen private data struct.
*/
static void
-mach64DestroyScreen( __DRIscreenPrivate *driScreen )
+mach64DestroyScreen( __DRIscreen *driScreen )
{
mach64ScreenRec *mach64Screen = (mach64ScreenRec *) driScreen->private;
@@ -299,8 +299,8 @@ mach64DestroyScreen( __DRIscreenPrivate *driScreen )
* data.
*/
static GLboolean
-mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+mach64CreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -370,7 +370,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+mach64DestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -378,7 +378,7 @@ mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
/* Copy the back color buffer to the front color buffer */
static void
-mach64SwapBuffers(__DRIdrawablePrivate *dPriv)
+mach64SwapBuffers(__DRIdrawable *dPriv)
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
mach64ContextPtr mmesa;
@@ -400,7 +400,7 @@ mach64SwapBuffers(__DRIdrawablePrivate *dPriv)
/* Initialize the driver specific screen private data.
*/
static GLboolean
-mach64InitDriver( __DRIscreenPrivate *driScreen )
+mach64InitDriver( __DRIscreen *driScreen )
{
driScreen->private = (void *) mach64CreateScreen( driScreen );
@@ -420,7 +420,7 @@ mach64InitDriver( __DRIscreenPrivate *driScreen )
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-mach64InitScreen(__DRIscreenPrivate *psp)
+mach64InitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = { 6, 4, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
@@ -457,3 +457,9 @@ const struct __DriverAPIRec driDriverAPI = {
.SwapBuffersMSC = NULL
};
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.h b/src/mesa/drivers/dri/mach64/mach64_screen.h
index be5e29a3e58..1966809c03c 100644
--- a/src/mesa/drivers/dri/mach64/mach64_screen.h
+++ b/src/mesa/drivers/dri/mach64/mach64_screen.h
@@ -70,7 +70,7 @@ typedef struct {
drmBufMapPtr buffers;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
driOptionCache optionCache;
diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c
index 500319e0e31..b4ba2a41c98 100644
--- a/src/mesa/drivers/dri/mach64/mach64_span.c
+++ b/src/mesa/drivers/dri/mach64/mach64_span.c
@@ -40,8 +40,8 @@
#define LOCAL_VARS \
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = mmesa->driScreen; \
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \
+ __DRIscreen *sPriv = mmesa->driScreen; \
+ __DRIdrawable *dPriv = mmesa->driDrawable; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint height = dPriv->h; \
GLushort p; \
@@ -49,8 +49,8 @@
#define LOCAL_DEPTH_VARS \
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \
- __DRIscreenPrivate *driScreen = mmesa->driScreen; \
+ __DRIdrawable *dPriv = mmesa->driDrawable; \
+ __DRIscreen *driScreen = mmesa->driScreen; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint height = dPriv->h; \
char *buf = (char *)(driScreen->pFB + drb->offset + \
diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c
index 3a023187ce7..df7cbc8670e 100644
--- a/src/mesa/drivers/dri/mach64/mach64_state.c
+++ b/src/mesa/drivers/dri/mach64/mach64_state.c
@@ -388,7 +388,7 @@ static void mach64UpdateClipping( GLcontext *ctx )
mach64ScreenPtr mach64Screen = mmesa->mach64Screen;
if ( mmesa->driDrawable ) {
- __DRIdrawablePrivate *drawable = mmesa->driDrawable;
+ __DRIdrawable *drawable = mmesa->driDrawable;
int x1 = 0;
int y1 = 0;
int x2 = drawable->w - 1;
@@ -527,10 +527,10 @@ static void mach64UpdateMasks( GLcontext *ctx )
/* mach64 can't color mask with alpha blending enabled */
if ( !ctx->Color.BlendEnabled ) {
mask = mach64PackColor( mmesa->mach64Screen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
}
if ( mmesa->setup.dp_write_mask != mask ) {
@@ -689,7 +689,7 @@ static void mach64DDLogicOpCode( GLcontext *ctx, GLenum opcode )
void mach64SetCliprects( GLcontext *ctx, GLenum mode )
{
mach64ContextPtr mmesa = MACH64_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
switch ( mode ) {
case GL_FRONT_LEFT:
diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c
index 72917ee13bf..6627d3c38a0 100644
--- a/src/mesa/drivers/dri/mach64/mach64_tex.c
+++ b/src/mesa/drivers/dri/mach64/mach64_tex.c
@@ -130,7 +130,7 @@ mach64AllocTexObj( struct gl_texture_object *texObj )
mach64SetTexWrap( t, texObj->WrapS, texObj->WrapT );
mach64SetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- mach64SetTexBorderColor( t, texObj->BorderColor );
+ mach64SetTexBorderColor( t, texObj->BorderColor.f );
return t;
}
@@ -470,7 +470,7 @@ static void mach64DDTexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_BORDER_COLOR:
if ( t->base.bound ) FLUSH_BATCH( mmesa );
- mach64SetTexBorderColor( t, tObj->BorderColor );
+ mach64SetTexBorderColor( t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
index 2c7f50c498e..f835cb8bd6b 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.c
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -108,7 +108,7 @@ int MGA_DEBUG = 0;
#endif
static const __DRIconfig **
-mgaFillInModes( __DRIscreenPrivate *psp,
+mgaFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -190,7 +190,7 @@ const __DRIextension *mgaScreenExtensions[] = {
};
static GLboolean
-mgaInitDriver(__DRIscreenPrivate *sPriv)
+mgaInitDriver(__DRIscreen *sPriv)
{
mgaScreenPrivate *mgaScreen;
MGADRIPtr serverInfo = (MGADRIPtr)sPriv->pDevPriv;
@@ -332,7 +332,7 @@ mgaInitDriver(__DRIscreenPrivate *sPriv)
static void
-mgaDestroyScreen(__DRIscreenPrivate *sPriv)
+mgaDestroyScreen(__DRIscreen *sPriv)
{
mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *) sPriv->private;
@@ -426,14 +426,14 @@ static const struct dri_debug_control debug_control[] =
static GLboolean
mgaCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
int i;
unsigned maxlevels;
GLcontext *ctx, *shareCtx;
mgaContextPtr mmesa;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *)sPriv->private;
drm_mga_sarea_t *saPriv = (drm_mga_sarea_t *)(((char*)sPriv->pSAREA)+
mgaScreen->sarea_priv_offset);
@@ -645,7 +645,7 @@ mgaCreateContext( const __GLcontextModes *mesaVis,
}
static void
-mgaDestroyContext(__DRIcontextPrivate *driContextPriv)
+mgaDestroyContext(__DRIcontext *driContextPriv)
{
mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
@@ -697,8 +697,8 @@ mgaDestroyContext(__DRIcontextPrivate *driContextPriv)
static GLboolean
-mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+mgaCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -814,13 +814,13 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+mgaDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void
-mgaSwapBuffers(__DRIdrawablePrivate *dPriv)
+mgaSwapBuffers(__DRIdrawable *dPriv)
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
mgaContextPtr mmesa;
@@ -839,7 +839,7 @@ mgaSwapBuffers(__DRIdrawablePrivate *dPriv)
}
static GLboolean
-mgaUnbindContext(__DRIcontextPrivate *driContextPriv)
+mgaUnbindContext(__DRIcontext *driContextPriv)
{
mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
if (mmesa)
@@ -855,9 +855,9 @@ mgaUnbindContext(__DRIcontextPrivate *driContextPriv)
* But why are we doing context initialization here???
*/
static GLboolean
-mgaMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+mgaMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
@@ -892,7 +892,7 @@ mgaMakeCurrent(__DRIcontextPrivate *driContextPriv,
void mgaGetLock( mgaContextPtr mmesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
drm_mga_sarea_t *sarea = mmesa->sarea;
int me = mmesa->hHWContext;
int i;
@@ -960,7 +960,7 @@ static const __DRIconfig **mgaInitScreen(__DRIscreen *psp)
* Get information about previous buffer swaps.
*/
static int
-getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
+getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo )
{
mgaContextPtr mmesa;
@@ -998,3 +998,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.h b/src/mesa/drivers/dri/mga/mga_xmesa.h
index 07c22bd5966..aee146090c0 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.h
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.h
@@ -67,7 +67,7 @@ typedef struct mga_screen_private_s {
char *texVirtual[MGA_NR_TEX_HEAPS];
- __DRIscreenPrivate *sPriv;
+ __DRIscreen *sPriv;
drmBufMapPtr bufs;
drmRegion mmio;
diff --git a/src/mesa/drivers/dri/mga/mgacontext.h b/src/mesa/drivers/dri/mga/mgacontext.h
index 30640a29b35..41415659314 100644
--- a/src/mesa/drivers/dri/mga/mgacontext.h
+++ b/src/mesa/drivers/dri/mga/mgacontext.h
@@ -294,10 +294,10 @@ struct mga_context_t {
drm_context_t hHWContext;
drm_hw_lock_t *driHwLock;
int driFd;
- __DRIdrawablePrivate *driDrawable;
- __DRIdrawablePrivate *driReadable;
+ __DRIdrawable *driDrawable;
+ __DRIdrawable *driReadable;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
struct mga_screen_private_s *mgaScreen;
drm_mga_sarea_t *sarea;
diff --git a/src/mesa/drivers/dri/mga/mgaioctl.c b/src/mesa/drivers/dri/mga/mgaioctl.c
index 4438bad9209..8ce5d802ab8 100644
--- a/src/mesa/drivers/dri/mga/mgaioctl.c
+++ b/src/mesa/drivers/dri/mga/mgaioctl.c
@@ -207,7 +207,7 @@ static void
mgaClear( GLcontext *ctx, GLbitfield mask )
{
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
GLuint flags = 0;
GLuint clear_color = mmesa->ClearColor;
GLuint clear_depth = 0;
@@ -409,7 +409,7 @@ static void mgaWaitForFrameCompletion( mgaContextPtr mmesa )
/*
* Copy the back buffer to the front buffer.
*/
-void mgaCopyBuffer( __DRIdrawablePrivate *dPriv )
+void mgaCopyBuffer( __DRIdrawable *dPriv )
{
mgaContextPtr mmesa;
drm_clip_rect_t *pbox;
@@ -417,7 +417,7 @@ void mgaCopyBuffer( __DRIdrawablePrivate *dPriv )
GLint ret;
GLint i;
GLboolean missed_target;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
assert(dPriv);
assert(dPriv->driContextPriv);
diff --git a/src/mesa/drivers/dri/mga/mgaioctl.h b/src/mesa/drivers/dri/mga/mgaioctl.h
index dbc823de802..7a8660d2035 100644
--- a/src/mesa/drivers/dri/mga/mgaioctl.h
+++ b/src/mesa/drivers/dri/mga/mgaioctl.h
@@ -32,7 +32,7 @@
#include "mgacontext.h"
#include "mga_xmesa.h"
-void mgaCopyBuffer( __DRIdrawablePrivate *dPriv );
+void mgaCopyBuffer( __DRIdrawable *dPriv );
void mgaWaitForVBlank( mgaContextPtr mmesa );
void mgaGetILoadBufferLocked( mgaContextPtr mmesa );
diff --git a/src/mesa/drivers/dri/mga/mgapixel.c b/src/mesa/drivers/dri/mga/mgapixel.c
index 977dfa0b760..69415f8a839 100644
--- a/src/mesa/drivers/dri/mga/mgapixel.c
+++ b/src/mesa/drivers/dri/mga/mgapixel.c
@@ -134,10 +134,10 @@ check_color_per_fragment_ops( const GLcontext *ctx )
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Color.ColorLogicOpEnabled ||
ctx->Texture._EnabledUnits
) &&
@@ -150,10 +150,10 @@ static GLboolean
check_depth_per_fragment_ops( const GLcontext *ctx )
{
return ( ctx->Current.RasterPosValid &&
- ctx->Color.ColorMask[RCOMP] == 0 &&
- ctx->Color.ColorMask[BCOMP] == 0 &&
- ctx->Color.ColorMask[GCOMP] == 0 &&
- ctx->Color.ColorMask[ACOMP] == 0 &&
+ ctx->Color.ColorMask[0][RCOMP] == 0 &&
+ ctx->Color.ColorMask[0][BCOMP] == 0 &&
+ ctx->Color.ColorMask[0][GCOMP] == 0 &&
+ ctx->Color.ColorMask[0][ACOMP] == 0 &&
ctx->Pixel.ZoomX == 1.0F &&
( ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F ) );
}
@@ -299,7 +299,7 @@ mgaTryReadPixels( GLcontext *ctx,
#if 0
{
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
int nbox, retcode, i;
UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT );
@@ -399,7 +399,7 @@ static void do_draw_pix( GLcontext *ctx,
#if 0
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
drmMGABlit blit;
- __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ __DRIdrawable *dPriv = mmesa->driDrawable;
drm_clip_rect_t pbox = dPriv->pClipRects;
int nbox = dPriv->numClipRects;
int retcode, i;
@@ -525,10 +525,10 @@ mgaTryDrawPixels( GLcontext *ctx,
mmesa->mgaScreen->backOffset);
planemask = mgaPackColor(cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
if (cpp == 2)
planemask |= planemask << 16;
diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c
index 2ff1cac8e24..10606c152c3 100644
--- a/src/mesa/drivers/dri/mga/mgaspan.c
+++ b/src/mesa/drivers/dri/mga/mgaspan.c
@@ -36,9 +36,9 @@
#define LOCAL_VARS \
mgaContextPtr mmesa = MGA_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = mmesa->driScreen; \
+ __DRIscreen *sPriv = mmesa->driScreen; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- const __DRIdrawablePrivate *dPriv = drb->dPriv; \
+ const __DRIdrawable *dPriv = drb->dPriv; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
char *buf = (char *)(sPriv->pFB + \
@@ -52,9 +52,9 @@
#define LOCAL_DEPTH_VARS \
mgaContextPtr mmesa = MGA_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = mmesa->driScreen; \
+ __DRIscreen *sPriv = mmesa->driScreen; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- const __DRIdrawablePrivate *dPriv = drb->dPriv; \
+ const __DRIdrawable *dPriv = drb->dPriv; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
char *buf = (char *)(sPriv->pFB + \
diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c
index 7c830ec0974..0253044761d 100644
--- a/src/mesa/drivers/dri/mga/mgastate.c
+++ b/src/mesa/drivers/dri/mga/mgastate.c
@@ -374,13 +374,11 @@ static void mgaDDColorMask(GLcontext *ctx,
{
mgaContextPtr mmesa = MGA_CONTEXT( ctx );
mgaScreenPrivate *mgaScreen = mmesa->mgaScreen;
-
-
GLuint mask = mgaPackColor(mgaScreen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
if (mgaScreen->cpp == 2)
mask = mask | (mask << 16);
@@ -748,7 +746,7 @@ static void mgaDDLogicOp( GLcontext *ctx, GLenum opcode )
static void mga_set_cliprects(mgaContextPtr mmesa)
{
- __DRIdrawablePrivate *driDrawable = mmesa->driDrawable;
+ __DRIdrawable *driDrawable = mmesa->driDrawable;
if ((mmesa->draw_buffer != MGA_FRONT)
|| (driDrawable->numBackClipRects == 0)) {
@@ -776,8 +774,8 @@ static void mga_set_cliprects(mgaContextPtr mmesa)
void mgaUpdateRects( mgaContextPtr mmesa, GLuint buffers )
{
- __DRIdrawablePrivate *const driDrawable = mmesa->driDrawable;
- __DRIdrawablePrivate *const driReadable = mmesa->driReadable;
+ __DRIdrawable *const driDrawable = mmesa->driDrawable;
+ __DRIdrawable *const driReadable = mmesa->driReadable;
mmesa->dirty_cliprects = 0;
diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c
index 9163371b332..62a9317cd48 100644
--- a/src/mesa/drivers/dri/mga/mgatex.c
+++ b/src/mesa/drivers/dri/mga/mgatex.c
@@ -332,7 +332,7 @@ mgaAllocTexObj( struct gl_texture_object *tObj )
mgaSetTexWrapping( t, tObj->WrapS, tObj->WrapT );
mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter );
- mgaSetTexBorderColor( t, tObj->BorderColor );
+ mgaSetTexBorderColor( t, tObj->BorderColor.f );
}
return( t );
@@ -461,7 +461,7 @@ mgaTexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_BORDER_COLOR:
FLUSH_BATCH(mmesa);
- mgaSetTexBorderColor(t, tObj->BorderColor);
+ mgaSetTexBorderColor(t, tObj->BorderColor.f);
break;
case GL_TEXTURE_BASE_LEVEL:
diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c
index 0b250876c54..e389e1c87b0 100644
--- a/src/mesa/drivers/dri/r128/r128_context.c
+++ b/src/mesa/drivers/dri/r128/r128_context.c
@@ -101,11 +101,11 @@ static const struct dri_debug_control debug_control[] =
/* Create the device specific context.
*/
GLboolean r128CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
struct dd_function_table functions;
r128ContextPtr rmesa;
r128ScreenPtr r128scrn;
@@ -274,7 +274,7 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
/* Destroy the device specific context.
*/
-void r128DestroyContext( __DRIcontextPrivate *driContextPriv )
+void r128DestroyContext( __DRIcontext *driContextPriv )
{
r128ContextPtr rmesa = (r128ContextPtr) driContextPriv->driverPrivate;
@@ -325,9 +325,9 @@ void r128DestroyContext( __DRIcontextPrivate *driContextPriv )
* buffer `b'.
*/
GLboolean
-r128MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+r128MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( driContextPriv ) {
GET_CURRENT_CONTEXT(ctx);
@@ -364,7 +364,7 @@ r128MakeCurrent( __DRIcontextPrivate *driContextPriv,
/* Force the context `c' to be unbound from its buffer.
*/
GLboolean
-r128UnbindContext( __DRIcontextPrivate *driContextPriv )
+r128UnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h
index 0e10209a6ad..65f845c1159 100644
--- a/src/mesa/drivers/dri/r128/r128_context.h
+++ b/src/mesa/drivers/dri/r128/r128_context.h
@@ -186,9 +186,9 @@ struct r128_context {
/* Mirrors of some DRI state
*/
- __DRIcontextPrivate *driContext; /* DRI context */
- __DRIscreenPrivate *driScreen; /* DRI screen */
- __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */
+ __DRIcontext *driContext; /* DRI context */
+ __DRIscreen *driScreen; /* DRI screen */
+ __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */
unsigned int lastStamp; /* mirror driDrawable->lastStamp */
@@ -225,16 +225,16 @@ struct r128_context {
extern GLboolean r128CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
-extern void r128DestroyContext( __DRIcontextPrivate * );
+extern void r128DestroyContext( __DRIcontext * );
-extern GLboolean r128MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
+extern GLboolean r128MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
-extern GLboolean r128UnbindContext( __DRIcontextPrivate *driContextPriv );
+extern GLboolean r128UnbindContext( __DRIcontext *driContextPriv );
/* ================================================================
* Debugging:
diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.c b/src/mesa/drivers/dri/r128/r128_ioctl.c
index 84ac3d9f797..56758d971c3 100644
--- a/src/mesa/drivers/dri/r128/r128_ioctl.c
+++ b/src/mesa/drivers/dri/r128/r128_ioctl.c
@@ -248,7 +248,7 @@ static int r128WaitForFrameCompletion( r128ContextPtr rmesa )
/* Copy the back color buffer to the front color buffer.
*/
-void r128CopyBuffer( __DRIdrawablePrivate *dPriv )
+void r128CopyBuffer( __DRIdrawable *dPriv )
{
r128ContextPtr rmesa;
GLint nbox, i, ret;
@@ -327,7 +327,7 @@ void r128CopyBuffer( __DRIdrawablePrivate *dPriv )
#endif
}
-void r128PageFlip( __DRIdrawablePrivate *dPriv )
+void r128PageFlip( __DRIdrawable *dPriv )
{
r128ContextPtr rmesa;
GLint ret;
@@ -401,7 +401,7 @@ void r128PageFlip( __DRIdrawablePrivate *dPriv )
static void r128Clear( GLcontext *ctx, GLbitfield mask )
{
r128ContextPtr rmesa = R128_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->driDrawable;
+ __DRIdrawable *dPriv = rmesa->driDrawable;
drm_r128_clear_t clear;
GLuint flags = 0;
GLint i;
diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.h b/src/mesa/drivers/dri/r128/r128_ioctl.h
index 4b0c9cdc7fe..84ace900eec 100644
--- a/src/mesa/drivers/dri/r128/r128_ioctl.h
+++ b/src/mesa/drivers/dri/r128/r128_ioctl.h
@@ -85,8 +85,8 @@ extern void r128ReadDepthSpanLocked( r128ContextPtr rmesa,
extern void r128ReadDepthPixelsLocked( r128ContextPtr rmesa, GLuint n,
const GLint x[], const GLint y[] );
-extern void r128CopyBuffer( __DRIdrawablePrivate *dPriv );
-extern void r128PageFlip( __DRIdrawablePrivate *dPriv );
+extern void r128CopyBuffer( __DRIdrawable *dPriv );
+extern void r128PageFlip( __DRIdrawable *dPriv );
void r128WaitForVBlank( r128ContextPtr rmesa );
extern void r128WaitForIdleLocked( r128ContextPtr rmesa );
diff --git a/src/mesa/drivers/dri/r128/r128_lock.c b/src/mesa/drivers/dri/r128/r128_lock.c
index 81488a27424..9bc3515b5aa 100644
--- a/src/mesa/drivers/dri/r128/r128_lock.c
+++ b/src/mesa/drivers/dri/r128/r128_lock.c
@@ -68,8 +68,8 @@ r128UpdatePageFlipping( r128ContextPtr rmesa )
*/
void r128GetLock( r128ContextPtr rmesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = rmesa->driDrawable;
- __DRIscreenPrivate *sPriv = rmesa->driScreen;
+ __DRIdrawable *dPriv = rmesa->driDrawable;
+ __DRIscreen *sPriv = rmesa->driScreen;
drm_r128_sarea_t *sarea = rmesa->sarea;
int i;
diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c
index 9da3b5fb73d..80b265811ec 100644
--- a/src/mesa/drivers/dri/r128/r128_screen.c
+++ b/src/mesa/drivers/dri/r128/r128_screen.c
@@ -91,7 +91,7 @@ static const GLuint __driNConfigOptions = 3;
/* Create the device specific screen private data struct.
*/
static r128ScreenPtr
-r128CreateScreen( __DRIscreenPrivate *sPriv )
+r128CreateScreen( __DRIscreen *sPriv )
{
r128ScreenPtr r128Screen;
R128DRIPtr r128DRIPriv = (R128DRIPtr)sPriv->pDevPriv;
@@ -236,7 +236,7 @@ r128CreateScreen( __DRIscreenPrivate *sPriv )
/* Destroy the device specific screen private data struct.
*/
static void
-r128DestroyScreen( __DRIscreenPrivate *sPriv )
+r128DestroyScreen( __DRIscreen *sPriv )
{
r128ScreenPtr r128Screen = (r128ScreenPtr)sPriv->private;
@@ -262,8 +262,8 @@ r128DestroyScreen( __DRIscreenPrivate *sPriv )
* data.
*/
static GLboolean
-r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+r128CreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -349,7 +349,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+r128DestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -357,7 +357,7 @@ r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
/* Copy the back color buffer to the front color buffer */
static void
-r128SwapBuffers(__DRIdrawablePrivate *dPriv)
+r128SwapBuffers(__DRIdrawable *dPriv)
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
r128ContextPtr rmesa;
@@ -384,7 +384,7 @@ r128SwapBuffers(__DRIdrawablePrivate *dPriv)
/* Initialize the driver specific screen private data.
*/
static GLboolean
-r128InitDriver( __DRIscreenPrivate *sPriv )
+r128InitDriver( __DRIscreen *sPriv )
{
sPriv->private = (void *) r128CreateScreen( sPriv );
@@ -397,7 +397,7 @@ r128InitDriver( __DRIscreenPrivate *sPriv )
}
static const __DRIconfig **
-r128FillInModes( __DRIscreenPrivate *psp,
+r128FillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -478,7 +478,7 @@ r128FillInModes( __DRIscreenPrivate *psp,
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-r128InitScreen(__DRIscreenPrivate *psp)
+r128InitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = { 4, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
@@ -517,3 +517,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/r128/r128_screen.h b/src/mesa/drivers/dri/r128/r128_screen.h
index e2fa1677c9f..8d450adff34 100644
--- a/src/mesa/drivers/dri/r128/r128_screen.h
+++ b/src/mesa/drivers/dri/r128/r128_screen.h
@@ -71,7 +71,7 @@ typedef struct {
drmBufMapPtr buffers;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
unsigned int sarea_priv_offset;
/* Configuration cache with default values for all contexts */
diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c
index d238cc3c941..0413e5b4f12 100644
--- a/src/mesa/drivers/dri/r128/r128_span.c
+++ b/src/mesa/drivers/dri/r128/r128_span.c
@@ -50,8 +50,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define LOCAL_VARS \
r128ContextPtr rmesa = R128_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = rmesa->driScreen; \
- __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
+ __DRIscreen *sPriv = rmesa->driScreen; \
+ __DRIdrawable *dPriv = rmesa->driDrawable; \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
GLuint height = dPriv->h; \
GLuint p; \
@@ -60,8 +60,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define LOCAL_DEPTH_VARS \
r128ContextPtr rmesa = R128_CONTEXT(ctx); \
r128ScreenPtr r128scrn = rmesa->r128Screen; \
- __DRIscreenPrivate *sPriv = rmesa->driScreen; \
- __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \
+ __DRIscreen *sPriv = rmesa->driScreen; \
+ __DRIdrawable *dPriv = rmesa->driDrawable; \
GLuint height = dPriv->h; \
(void) r128scrn; (void) sPriv; (void) height
diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c
index 4ae7bf5b97d..2254a7a4ffc 100644
--- a/src/mesa/drivers/dri/r128/r128_state.c
+++ b/src/mesa/drivers/dri/r128/r128_state.c
@@ -572,7 +572,7 @@ static void r128UpdateClipping( GLcontext *ctx )
r128ContextPtr rmesa = R128_CONTEXT(ctx);
if ( rmesa->driDrawable ) {
- __DRIdrawablePrivate *drawable = rmesa->driDrawable;
+ __DRIdrawable *drawable = rmesa->driDrawable;
int x1 = 0;
int y1 = 0;
int x2 = drawable->w - 1;
@@ -702,10 +702,10 @@ static void r128UpdateMasks( GLcontext *ctx )
r128ContextPtr rmesa = R128_CONTEXT(ctx);
GLuint mask = r128PackColor( rmesa->r128Screen->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if ( rmesa->setup.plane_3d_mask_c != mask ) {
rmesa->setup.plane_3d_mask_c = mask;
diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c
index 0a1207fb89f..f1be7cc1c4f 100644
--- a/src/mesa/drivers/dri/r128/r128_tex.c
+++ b/src/mesa/drivers/dri/r128/r128_tex.c
@@ -169,7 +169,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj )
r128SetTexWrap( t, texObj->WrapS, texObj->WrapT );
r128SetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- r128SetTexBorderColor( t, texObj->BorderColor );
+ r128SetTexBorderColor( t, texObj->BorderColor.f );
}
return t;
@@ -535,7 +535,7 @@ static void r128TexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_BORDER_COLOR:
if ( t->base.bound ) FLUSH_BATCH( rmesa );
- r128SetTexBorderColor( t, tObj->BorderColor );
+ r128SetTexBorderColor( t, tObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index 5f985d624d8..f34e319222d 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -274,10 +274,10 @@ static void r200_init_vtbl(radeonContextPtr radeon)
/* Create the device specific rendering context.
*/
GLboolean r200CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
struct dd_function_table functions;
r200ContextPtr rmesa;
@@ -496,7 +496,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
}
-void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
+void r200DestroyContext( __DRIcontext *driContextPriv )
{
int i;
r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate;
diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h
index 246f98c6dc5..17e4d8962ea 100644
--- a/src/mesa/drivers/dri/r200/r200_context.h
+++ b/src/mesa/drivers/dri/r200/r200_context.h
@@ -636,14 +636,14 @@ struct r200_context {
#define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx))
-extern void r200DestroyContext( __DRIcontextPrivate *driContextPriv );
+extern void r200DestroyContext( __DRIcontext *driContextPriv );
extern GLboolean r200CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
-extern GLboolean r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
-extern GLboolean r200UnbindContext( __DRIcontextPrivate *driContextPriv );
+extern GLboolean r200MakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
+extern GLboolean r200UnbindContext( __DRIcontext *driContextPriv );
/* ================================================================
* Debugging:
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c
index b238adb9721..66c5d3655a9 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.c
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.c
@@ -61,7 +61,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
static void r200KernelClear(GLcontext *ctx, GLuint flags)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLint cx, cy, cw, ch, ret;
GLuint i;
@@ -185,7 +185,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags)
static void r200Clear( GLcontext *ctx, GLbitfield mask )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLuint flags = 0;
GLuint color_mask = 0;
GLuint orig_mask = mask;
diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c
index 95773871e02..bfb7e2a2ed3 100644
--- a/src/mesa/drivers/dri/r200/r200_pixel.c
+++ b/src/mesa/drivers/dri/r200/r200_pixel.c
@@ -88,10 +88,10 @@ check_color_per_fragment_ops( const GLcontext *ctx )
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Color.ColorLogicOpEnabled ||
ctx->Texture._EnabledUnits
) &&
@@ -214,7 +214,7 @@ r200TryReadPixels( GLcontext *ctx,
}
{
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawable *dPriv = rmesa->radeon.dri.drawable;
driRenderbuffer *drb = (driRenderbuffer *) ctx->ReadBuffer->_ColorReadBuffer;
int nbox = dPriv->numClipRects;
int src_offset = drb->offset
@@ -298,7 +298,7 @@ static void do_draw_pix( GLcontext *ctx,
#if 0
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
drm_clip_rect_t *box = dPriv->pClipRects;
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorDrawBuffers[0];
driRenderbuffer *drb = (driRenderbuffer *) rb;
@@ -400,10 +400,10 @@ r200TryDrawPixels( GLcontext *ctx,
case GL_RGBA:
case GL_BGRA:
planemask = radeonPackColor(cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
if (cpp == 2)
planemask |= planemask << 16;
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 6d99c039ded..7fe482fe15f 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -721,10 +721,10 @@ static void r200ColorMask( GLcontext *ctx,
if (!rrb)
return;
mask = radeonPackColor( rrb->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if (!(r && g && b && a))
@@ -1585,7 +1585,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s )
void r200UpdateWindow( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1665,7 +1665,7 @@ static void r200DepthRange( GLcontext *ctx, GLclampd nearval,
void r200UpdateViewportOffset( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index a4177215537..5b87ba6ccdf 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -378,7 +378,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- r200SetTexBorderColor( t, texObj->BorderColor );
+ r200SetTexBorderColor( t, texObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -470,7 +470,7 @@ static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx,
r200SetTexWrap( t, t->base.WrapS, t->base.WrapT, t->base.WrapR );
r200SetTexMaxAnisotropy( t, t->base.MaxAnisotropy );
r200SetTexFilter(t, t->base.MinFilter, t->base.MagFilter);
- r200SetTexBorderColor(t, t->base.BorderColor);
+ r200SetTexBorderColor(t, t->base.BorderColor.f);
return &t->base;
}
diff --git a/src/mesa/drivers/dri/r300/compiler/memory_pool.c b/src/mesa/drivers/dri/r300/compiler/memory_pool.c
index 37aa2b65798..76c7c60d8f5 100644
--- a/src/mesa/drivers/dri/r300/compiler/memory_pool.c
+++ b/src/mesa/drivers/dri/r300/compiler/memory_pool.c
@@ -71,12 +71,14 @@ static void refill_pool(struct memory_pool * pool)
void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes)
{
if (bytes < POOL_LARGE_ALLOC) {
+ void * ptr;
+
if (pool->head + bytes > pool->end)
refill_pool(pool);
assert(pool->head + bytes <= pool->end);
- void * ptr = pool->head;
+ ptr = pool->head;
pool->head += bytes;
pool->head = (unsigned char*)(((unsigned long)pool->head + POOL_ALIGN - 1) & ~(POOL_ALIGN - 1));
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.c b/src/mesa/drivers/dri/r300/compiler/radeon_code.c
index 1a3d8bb6412..853b2becd1b 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_code.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.c
@@ -143,7 +143,8 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da
for(index = 0; index < c->Count; ++index) {
if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) {
- for(unsigned comp = 0; comp < c->Constants[index].Size; ++comp) {
+ unsigned comp;
+ for(comp = 0; comp < c->Constants[index].Size; ++comp) {
if (c->Constants[index].u.Immediate[comp] == data) {
*swizzle = RC_MAKE_SWIZZLE(comp, comp, comp, comp);
return index;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
index 902b7cfa53b..6d979bbaecf 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h
@@ -59,7 +59,9 @@ enum {
RC_STATE_SHADOW_AMBIENT = 0,
RC_STATE_R300_WINDOW_DIMENSION,
- RC_STATE_R300_TEXRECT_FACTOR
+ RC_STATE_R300_TEXRECT_FACTOR,
+ RC_STATE_R300_VIEWPORT_SCALE,
+ RC_STATE_R300_VIEWPORT_OFFSET
};
struct rc_constant {
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
index c0e7a7f7a02..272f9072d4a 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
@@ -229,15 +229,20 @@ void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_ou
/**
* Introduce standard code fragment to deal with fragment.position.
*/
-void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input)
+void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input,
+ int full_vtransform)
{
unsigned tempregi = rc_find_free_temporary(c);
+ struct rc_instruction * inst_rcp;
+ struct rc_instruction * inst_mul;
+ struct rc_instruction * inst_mad;
+ struct rc_instruction * inst;
c->Program.InputsRead &= ~(1 << wpos);
c->Program.InputsRead |= 1 << new_input;
/* perspective divide */
- struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions);
+ inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions);
inst_rcp->U.I.Opcode = RC_OPCODE_RCP;
inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -248,7 +253,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_rcp->U.I.SrcReg[0].Index = new_input;
inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW;
- struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst_rcp);
+ inst_mul = rc_insert_new_instruction(c, inst_rcp);
inst_mul->U.I.Opcode = RC_OPCODE_MUL;
inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -263,7 +268,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW;
/* viewport transformation */
- struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_mul);
+ inst_mad = rc_insert_new_instruction(c, inst_mul);
inst_mad->U.I.Opcode = RC_OPCODE_MAD;
inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY;
@@ -275,14 +280,19 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig
inst_mad->U.I.SrcReg[0].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO);
inst_mad->U.I.SrcReg[1].File = RC_FILE_CONSTANT;
- inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0);
inst_mad->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO);
inst_mad->U.I.SrcReg[2].File = RC_FILE_CONSTANT;
- inst_mad->U.I.SrcReg[2].Index = inst_mad->U.I.SrcReg[1].Index;
inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO);
- struct rc_instruction * inst;
+ if (full_vtransform) {
+ inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_SCALE, 0);
+ inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_OFFSET, 0);
+ } else {
+ inst_mad->U.I.SrcReg[1].Index =
+ inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0);
+ }
+
for (inst = inst_mad->Next; inst != &c->Program.Instructions; inst = inst->Next) {
const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode);
unsigned i;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
index 87a732cd90d..731adc1af2b 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
@@ -73,7 +73,8 @@ void rc_calculate_inputs_outputs(struct radeon_compiler * c);
void rc_move_input(struct radeon_compiler * c, unsigned input, struct rc_src_register new_input);
void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask);
void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output);
-void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input);
+void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input,
+ int full_vtransform);
struct r300_fragment_program_compiler {
struct radeon_compiler Base;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
index 828d0c8e28e..b2fe7f76b2f 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
@@ -49,7 +49,7 @@ struct register_info {
unsigned int Used:1;
unsigned int Allocated:1;
- rc_register_file File:3;
+ unsigned int File:3;
unsigned int Index:RC_REGISTER_INDEX_BITS;
};
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.c b/src/mesa/drivers/dri/r300/compiler/radeon_program.c
index 0dbc5380bb5..a3c41d7bd44 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.c
@@ -94,10 +94,11 @@ unsigned int rc_find_free_temporary(struct radeon_compiler * c)
{
char used[RC_REGISTER_MAX_INDEX];
unsigned int i;
+ struct rc_instruction * rcinst;
memset(used, 0, sizeof(used));
- for (struct rc_instruction * rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) {
+ for (rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) {
const struct rc_sub_instruction *inst = &rcinst->U.I;
const struct rc_opcode_info *opcode = rc_get_opcode_info(inst->Opcode);
unsigned int k;
@@ -168,8 +169,9 @@ void rc_remove_instruction(struct rc_instruction * inst)
unsigned int rc_recompute_ips(struct radeon_compiler * c)
{
unsigned int ip = 0;
+ struct rc_instruction * inst;
- for(struct rc_instruction * inst = c->Program.Instructions.Next;
+ for(inst = c->Program.Instructions.Next;
inst != &c->Program.Instructions;
inst = inst->Next) {
inst->IP = ip++;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
index 03592884eb2..e3188676965 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
@@ -39,7 +39,7 @@
struct radeon_compiler;
struct rc_src_register {
- rc_register_file File:3;
+ unsigned int File:3;
/** Negative values may be used for relative addressing. */
signed int Index:(RC_REGISTER_INDEX_BITS+1);
@@ -55,7 +55,7 @@ struct rc_src_register {
};
struct rc_dst_register {
- rc_register_file File:3;
+ unsigned int File:3;
/** Negative values may be used for relative addressing. */
signed int Index:(RC_REGISTER_INDEX_BITS+1);
@@ -79,20 +79,20 @@ struct rc_sub_instruction {
/**
* Opcode of this instruction, according to \ref rc_opcode enums.
*/
- rc_opcode Opcode:8;
+ unsigned int Opcode:8;
/**
* Saturate each value of the result to the range [0,1] or [-1,1],
* according to \ref rc_saturate_mode enums.
*/
- rc_saturate_mode SaturateMode:2;
+ unsigned int SaturateMode:2;
/**
* Writing to the special register RC_SPECIAL_ALU_RESULT
*/
/*@{*/
- rc_write_aluresult WriteALUResult:2;
- rc_compare_func ALUResultCompare:3;
+ unsigned int WriteALUResult:2;
+ unsigned int ALUResultCompare:3;
/*@}*/
/**
@@ -103,7 +103,7 @@ struct rc_sub_instruction {
unsigned int TexSrcUnit:5;
/** Source texture target, one of the \ref rc_texture_target enums */
- rc_texture_target TexSrcTarget:3;
+ unsigned int TexSrcTarget:3;
/** True if tex instruction should do shadow comparison */
unsigned int TexShadow:1;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
index ced66af1eb5..b5c08aea49e 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
@@ -267,9 +267,9 @@ static void transform_LIT(struct radeon_compiler* c,
temp = inst->U.I.DstReg.Index;
srctemp = srcreg(RC_FILE_TEMPORARY, temp);
- // tmp.x = max(0.0, Src.x);
- // tmp.y = max(0.0, Src.y);
- // tmp.w = clamp(Src.z, -128+eps, 128-eps);
+ /* tmp.x = max(0.0, Src.x); */
+ /* tmp.y = max(0.0, Src.y); */
+ /* tmp.w = clamp(Src.z, -128+eps, 128-eps); */
emit2(c, inst->Prev, RC_OPCODE_MAX, 0,
dstregtmpmask(temp, RC_MASK_XYW),
inst->U.I.SrcReg[0],
@@ -280,7 +280,7 @@ static void transform_LIT(struct radeon_compiler* c,
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W),
negate(srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle)));
- // tmp.w = Pow(tmp.y, tmp.w)
+ /* tmp.w = Pow(tmp.y, tmp.w) */
emit1(c, inst->Prev, RC_OPCODE_LG2, 0,
dstregtmpmask(temp, RC_MASK_W),
swizzle(srctemp, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y));
@@ -292,14 +292,14 @@ static void transform_LIT(struct radeon_compiler* c,
dstregtmpmask(temp, RC_MASK_W),
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W));
- // tmp.z = (tmp.x > 0) ? tmp.w : 0.0
+ /* tmp.z = (tmp.x > 0) ? tmp.w : 0.0 */
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode,
dstregtmpmask(temp, RC_MASK_Z),
negate(swizzle(srctemp, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)),
swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W),
builtin_zero);
- // tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0
+ /* tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 */
emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode,
dstregtmpmask(temp, RC_MASK_XYW),
swizzle(srctemp, RC_SWIZZLE_ONE, RC_SWIZZLE_X, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE));
@@ -533,16 +533,16 @@ static void sincos_constants(struct radeon_compiler* c, unsigned int *constants)
{
static const float SinCosConsts[2][4] = {
{
- 1.273239545, // 4/PI
- -0.405284735, // -4/(PI*PI)
- 3.141592654, // PI
- 0.2225 // weight
+ 1.273239545, /* 4/PI */
+ -0.405284735, /* -4/(PI*PI) */
+ 3.141592654, /* PI */
+ 0.2225 /* weight */
},
{
0.75,
0.5,
- 0.159154943, // 1/(2*PI)
- 6.283185307 // 2*PI
+ 0.159154943, /* 1/(2*PI) */
+ 6.283185307 /* 2*PI */
}
};
int i;
@@ -602,9 +602,9 @@ int radeonTransformTrigSimple(struct radeon_compiler* c,
sincos_constants(c, constants);
if (inst->U.I.Opcode == RC_OPCODE_COS) {
- // MAD tmp.x, src, 1/(2*PI), 0.75
- // FRC tmp.x, tmp.x
- // MAD tmp.z, tmp.x, 2*PI, -PI
+ /* MAD tmp.x, src, 1/(2*PI), 0.75 */
+ /* FRC tmp.x, tmp.x */
+ /* MAD tmp.z, tmp.x, 2*PI, -PI */
emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W),
swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X),
swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z),
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
index 16005984287..6685ade3ea8 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h
@@ -52,12 +52,12 @@ struct r300_fragment_program_compiler;
struct radeon_pair_instruction_source {
unsigned int Used:1;
- rc_register_file File:3;
+ unsigned int File:3;
unsigned int Index:RC_REGISTER_INDEX_BITS;
};
struct radeon_pair_instruction_rgb {
- rc_opcode Opcode:8;
+ unsigned int Opcode:8;
unsigned int DestIndex:RC_REGISTER_INDEX_BITS;
unsigned int WriteMask:3;
unsigned int OutputWriteMask:3;
@@ -74,7 +74,7 @@ struct radeon_pair_instruction_rgb {
};
struct radeon_pair_instruction_alpha {
- rc_opcode Opcode:8;
+ unsigned int Opcode:8;
unsigned int DestIndex:RC_REGISTER_INDEX_BITS;
unsigned int WriteMask:1;
unsigned int OutputWriteMask:1;
@@ -95,8 +95,8 @@ struct rc_pair_instruction {
struct radeon_pair_instruction_rgb RGB;
struct radeon_pair_instruction_alpha Alpha;
- rc_write_aluresult WriteALUResult:2;
- rc_compare_func ALUResultCompare:3;
+ unsigned int WriteALUResult:2;
+ unsigned int ALUResultCompare:3;
};
diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c
index ea626d942dc..2eec27e900f 100644
--- a/src/mesa/drivers/dri/r300/r300_blit.c
+++ b/src/mesa/drivers/dri/r300/r300_blit.c
@@ -181,8 +181,6 @@ static uint32_t mesa_format_to_us_format(gl_format mesa_format)
{
switch(mesa_format)
{
- case MESA_FORMAT_S8_Z24:
- case MESA_FORMAT_X8_Z24:
case MESA_FORMAT_RGBA8888: // x
return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, B, G, R, 0);
case MESA_FORMAT_RGB565: // x
@@ -216,7 +214,8 @@ static uint32_t mesa_format_to_us_format(gl_format mesa_format)
return EASY_US_FORMAT(R500_OUT_FMT_C4_16, R, G, B, A, 0xf);
default:
- assert(!"Invalid format for US output\n");
+ fprintf(stderr, "Unsupported format %s for US output\n", _mesa_get_format_name(mesa_format));
+ assert(0);
return 0;
}
}
@@ -541,6 +540,19 @@ GLboolean r300_blit(struct r300_context *r300,
unsigned reg_height,
unsigned flip_y)
{
+ if (_mesa_get_format_bits(src_mesaformat, GL_DEPTH_BITS) > 0)
+ return GL_FALSE;
+
+ /* Make sure that colorbuffer has even width - hw limitation */
+ if (dst_pitch % 2 > 0)
+ ++dst_pitch;
+
+ /* Rendering to small buffer doesn't work.
+ * Looks like a hw limitation.
+ */
+ if (dst_pitch < 32)
+ return GL_FALSE;
+
/* Need to clamp the region size to make sure
* we don't read outside of the source buffer
* or write outside of the destination buffer.
@@ -562,7 +574,7 @@ GLboolean r300_blit(struct r300_context *r300,
fprintf(stderr, "src: size [%d x %d], pitch %d, "
"offset [%d x %d], format %s, bo %p\n",
src_width, src_height, src_pitch,
- src_offset, src_y_offset,
+ src_x_offset, src_y_offset,
_mesa_get_format_name(src_mesaformat),
src_bo);
fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n",
@@ -571,6 +583,9 @@ GLboolean r300_blit(struct r300_context *r300,
fprintf(stderr, "region: %d x %d\n", reg_width, reg_height);
}
+ /* Flush is needed to make sure that source buffer has correct data */
+ radeonFlush(r300->radeon.glCtx);
+
if (!validate_buffers(r300, src_bo, dst_bo))
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 3c6ec2a34a8..1f6ccf6ddca 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -463,10 +463,10 @@ static void r300InitIoctlFuncs(struct dd_function_table *functions)
/* Create the device specific rendering context.
*/
GLboolean r300CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
struct dd_function_table functions;
r300ContextPtr r300;
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 54a92a2e447..546cd8ddde3 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -543,9 +543,9 @@ struct r300_context {
#define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
-extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv);
+extern void r300DestroyContext(__DRIcontext * driContextPriv);
extern GLboolean r300CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
extern void r300InitShaderFuncs(struct dd_function_table *functions);
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
index 267ee81a7a6..2933d31136c 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -120,7 +120,7 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler,
return;
}
- rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr);
+ rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr, GL_FALSE);
}
/**
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 23f81fe7901..c51285aad93 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -997,7 +997,7 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
static void r300UpdateWindow(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1050,7 +1050,7 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
void r300UpdateViewportOffset(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat) dPriv->x;
GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1768,9 +1768,10 @@ static void r300ResetHwState(r300ContextPtr r300)
radeon_firevertices(&r300->radeon);
r300ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP], ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
r300DepthMask(ctx, ctx->Depth.Mask);
@@ -2039,7 +2040,7 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, GLuint index,
}
case RC_STATE_R300_WINDOW_DIMENSION: {
- __DRIdrawablePrivate * drawable = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable * drawable = radeon_get_drawable(&rmesa->radeon);
buffer[0] = drawable->w * 0.5f; /* width*0.5 */
buffer[1] = drawable->h * 0.5f; /* height*0.5 */
buffer[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index ac3d5b1bec3..963f648cb14 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -215,7 +215,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- r300SetTexBorderColor(t, texObj->BorderColor);
+ r300SetTexBorderColor(t, texObj->BorderColor.f);
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -307,7 +307,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx,
/* Initialize hardware state */
r300UpdateTexWrap(t);
r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
- r300SetTexBorderColor(t, t->base.BorderColor);
+ r300SetTexBorderColor(t, t->base.BorderColor.f);
return &t->base;
}
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index 45bbc3c071e..cb549497f54 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -99,6 +99,7 @@ static const struct dri_extension card_extensions[] = {
{"GL_ARB_depth_clamp", NULL},
{"GL_ARB_depth_texture", NULL},
{"GL_ARB_fragment_program", NULL},
+ {"GL_ARB_fragment_program_shadow", NULL},
{"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
{"GL_ARB_multitexture", NULL},
{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
@@ -163,6 +164,7 @@ static const struct dri_extension gl_20_extension[] = {
#else
{"GL_VERSION_2_0", GL_VERSION_2_0_functions },
#endif /* R600_ENABLE_GLSL_TEST */
+ {NULL, NULL}
};
static const struct tnl_pipeline_stage *r600_pipeline[] = {
@@ -345,10 +347,10 @@ static void r600InitGLExtensions(GLcontext *ctx)
/* Create the device specific rendering context.
*/
GLboolean r600CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
struct dd_function_table functions;
context_t *r600;
diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h
index 394fd757d4b..a1b4af715e2 100644
--- a/src/mesa/drivers/dri/r600/r600_context.h
+++ b/src/mesa/drivers/dri/r600/r600_context.h
@@ -108,6 +108,7 @@ typedef struct StreamDesc
GLint size; //number of data element
GLenum type; //data element type
GLsizei stride;
+ GLenum format; // GL_RGBA,GLBGRA
struct radeon_bo *bo;
GLint bo_offset;
@@ -153,7 +154,7 @@ struct r600_context {
#define GL_CONTEXT(context) ((GLcontext *)(context->radeon.glCtx))
extern GLboolean r600CreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
#define R700_CONTEXT_STATES(context) ((R700_CHIP_CONTEXT *)(&context->hw))
diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c
index 9d83a64e220..f745fe3e8a6 100644
--- a/src/mesa/drivers/dri/r600/r600_tex.c
+++ b/src/mesa/drivers/dri/r600/r600_tex.c
@@ -305,7 +305,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- r600SetTexBorderColor(t, texObj->BorderColor);
+ r600SetTexBorderColor(t, texObj->BorderColor.f);
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -391,7 +391,7 @@ static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx,
r600SetTexDefaultState(t);
r600UpdateTexWrap(t);
r600SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
- r600SetTexBorderColor(t, t->base.BorderColor);
+ r600SetTexBorderColor(t, t->base.BorderColor.f);
return &t->base;
}
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c
index 2a4a6e6ee14..b8466bdd75e 100644
--- a/src/mesa/drivers/dri/r600/r600_texstate.c
+++ b/src/mesa/drivers/dri/r600/r600_texstate.c
@@ -91,7 +91,7 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
- FORMAT_COMP_X_shift, FORMAT_COMP_Z_mask);
+ FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
FORMAT_COMP_W_shift, FORMAT_COMP_W_mask);
@@ -357,37 +357,37 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
- SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_RGBA_FLOAT16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
- SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_RGB_FLOAT32: /* X, Y, Z, ONE */
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
@@ -396,11 +396,11 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
@@ -461,26 +461,26 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
- SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_FLOAT,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
- SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
- SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */
@@ -626,6 +626,31 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
return GL_TRUE;
}
+static GLuint r600_translate_shadow_func(GLenum func)
+{
+ switch (func) {
+ case GL_NEVER:
+ return SQ_TEX_DEPTH_COMPARE_NEVER;
+ case GL_LESS:
+ return SQ_TEX_DEPTH_COMPARE_LESS;
+ case GL_LEQUAL:
+ return SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
+ case GL_GREATER:
+ return SQ_TEX_DEPTH_COMPARE_GREATER;
+ case GL_GEQUAL:
+ return SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
+ case GL_NOTEQUAL:
+ return SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
+ case GL_EQUAL:
+ return SQ_TEX_DEPTH_COMPARE_EQUAL;
+ case GL_ALWAYS:
+ return SQ_TEX_DEPTH_COMPARE_ALWAYS;
+ default:
+ WARN_ONCE("Unknown shadow compare function! %d", func);
+ return 0;
+ }
+}
+
void r600SetDepthTexMode(struct gl_texture_object *tObj)
{
radeonTexObjPtr t;
@@ -706,11 +731,22 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1,
TEX_HEIGHT_shift, TEX_HEIGHT_mask);
+ t->SQ_TEX_RESOURCE2 = get_base_teximage_offset(t) / 256;
+
if ((t->maxLod - t->minLod) > 0) {
- t->SQ_TEX_RESOURCE3 = t->mt->levels[t->minLod].size / 256;
+ t->SQ_TEX_RESOURCE3 = radeon_miptree_image_offset(t->mt, 0, t->minLod + 1) / 256;
SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask);
SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask);
}
+ if(texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB)
+ {
+ SETfield(t->SQ_TEX_SAMPLER0, r600_translate_shadow_func(texObj->CompareFunc), DEPTH_COMPARE_FUNCTION_shift, DEPTH_COMPARE_FUNCTION_mask);
+ }
+ else
+ {
+ CLEARfield(t->SQ_TEX_SAMPLER0, DEPTH_COMPARE_FUNCTION_mask);
+ }
+
}
/**
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index e464c6191c3..0ff16b4dddc 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -891,6 +891,7 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm,
GLubyte element,
GLuint _signed,
GLboolean normalize,
+ GLenum format,
VTX_FETCH_METHOD * pFetchMethod)
{
GLuint client_size_inbyte;
@@ -939,10 +940,21 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm,
vfetch_instruction_ptr->m_Word0.f.src_sel_x = SQ_SEL_X;
vfetch_instruction_ptr->m_Word0.f.mega_fetch_count = mega_fetch_count;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z;
- vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W;
+ if(format == GL_BGRA)
+ {
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_Z;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_X;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W;
+ }
+ else
+ {
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z;
+ vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W;
+
+ }
vfetch_instruction_ptr->m_Word1.f.use_const_fields = 1;
vfetch_instruction_ptr->m_Word1.f.data_format = data_format;
@@ -4385,7 +4397,10 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_L;
break;
default:
- pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE;
+ if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1)
+ pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_C;
+ else
+ pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE;
}
pAsm->is_tex = GL_TRUE;
@@ -4431,11 +4446,46 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
pAsm->S[0].src.swizzlew = SQ_SEL_Y;
}
+ if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1)
+ {
+ /* compare value goes to w chan ? */
+ pAsm->S[0].src.swizzlew = SQ_SEL_Z;
+ }
+
if ( GL_FALSE == next_ins(pAsm) )
{
return GL_FALSE;
}
+ /* add ARB shadow ambient but clamp to 0..1 */
+ if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1)
+ {
+ /* ADD_SAT dst, dst, ambient[texunit] */
+ pAsm->D.dst.opcode = SQ_OP2_INST_ADD;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+ pAsm->D2.dst2.SaturateMode = 1;
+
+ pAsm->S[0].src.rtype = pAsm->D.dst.rtype;
+ pAsm->S[0].src.reg = pAsm->D.dst.reg;
+ noswizzle_PVSSRC(&(pAsm->S[0].src));
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ pAsm->S[1].src.rtype = SRC_REG_CONSTANT;
+ pAsm->S[1].src.reg = pAsm->shadow_regs[pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit];
+ noswizzle_PVSSRC(&(pAsm->S[1].src));
+ noneg_PVSSRC(&(pAsm->S[1].src));
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ }
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h
index dbd9860f7d0..56baf5b0d91 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.h
+++ b/src/mesa/drivers/dri/r600/r700_assembler.h
@@ -487,6 +487,8 @@ typedef struct r700_AssemblerBase
GLuint unVetTexBits;
+ GLuint shadow_regs[R700_MAX_TEXTURE_UNITS];
+
} r700_AssemblerBase;
//Internal use
@@ -531,6 +533,7 @@ GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm,
GLubyte element,
GLuint _signed,
GLboolean normalize,
+ GLenum format,
VTX_FETCH_METHOD * pFetchMethod);
GLboolean cleanup_vfetch_instructions(r700_AssemblerBase* pAsm);
GLuint gethelpr(r700_AssemblerBase* pAsm);
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index c124e02184f..3bc2d2ba02b 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -57,14 +57,11 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
radeonTexObj *t = r700->textures[i];
- uint32_t offset;
if (t) {
if (!t->image_override) {
bo = t->mt->bo;
- offset = get_base_teximage_offset(t);
} else {
bo = t->bo;
- offset = 0;
}
if (bo) {
@@ -93,7 +90,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom)
R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2,
bo,
- offset,
+ r700->textures[i]->SQ_TEX_RESOURCE2,
RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3,
bo,
diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c
index 526d3843d16..98bfdd0937c 100644
--- a/src/mesa/drivers/dri/r600/r700_clear.c
+++ b/src/mesa/drivers/dri/r600/r700_clear.c
@@ -49,8 +49,8 @@ static GLboolean r700ClearFast(context_t *context, GLbitfield mask)
void r700Clear(GLcontext * ctx, GLbitfield mask)
{
context_t *context = R700_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
- const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
+ __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon);
+ const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]);
GLbitfield swrast_mask = 0, tri_mask = 0;
int i;
struct gl_framebuffer *fb = ctx->DrawBuffer;
diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c
index ce2d9fdf79e..84d51e66069 100644
--- a/src/mesa/drivers/dri/r600/r700_fragprog.c
+++ b/src/mesa/drivers/dri/r600/r700_fragprog.c
@@ -362,8 +362,11 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
{
GLuint number_of_colors_exported;
GLboolean z_enabled = GL_FALSE;
- GLuint unBit;
+ GLuint unBit, shadow_unit;
int i;
+ struct prog_instruction *inst;
+ gl_state_index shadow_ambient[STATE_LENGTH]
+ = { STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0};
//Init_Program
Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) );
@@ -373,6 +376,23 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
insert_wpos_code(ctx, mesa_fp);
}
+ /* add/map consts for ARB_shadow_ambient */
+ if(mesa_fp->Base.ShadowSamplers)
+ {
+ inst = mesa_fp->Base.Instructions;
+ for (i = 0; i < mesa_fp->Base.NumInstructions; i++)
+ {
+ if(inst->TexShadow == 1)
+ {
+ shadow_unit = inst->TexSrcUnit;
+ shadow_ambient[2] = shadow_unit;
+ fp->r700AsmCode.shadow_regs[shadow_unit] =
+ _mesa_add_state_reference(mesa_fp->Base.Parameters, shadow_ambient);
+ }
+ inst++;
+ }
+ }
+
Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx);
if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) )
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index 16b05d5cd9a..3c8cb579f9b 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -85,7 +85,7 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon);
GLfloat xoffset = (GLfloat) dPriv->x;
GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1071,7 +1071,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1724,10 +1724,10 @@ void r700InitState(GLcontext * ctx) //-------------------
r700InitSQConfig(ctx);
r700ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
r700DepthMask(ctx, ctx->Depth.Mask);
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
index 90fac078ff0..782f151f5ac 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.c
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
@@ -188,7 +188,8 @@ GLboolean Process_Vertex_Program_Vfetch_Instructions2(
context->stream_desc[i].size,
context->stream_desc[i].element,
context->stream_desc[i]._signed,
- context->stream_desc[i].normalize,
+ context->stream_desc[i].normalize,
+ context->stream_desc[i].format,
&vtxFetchMethod);
}
@@ -319,6 +320,7 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
vp->aos_desc[i].size = context->stream_desc[i].size;
vp->aos_desc[i].stride = context->stream_desc[i].stride;
vp->aos_desc[i].type = context->stream_desc[i].type;
+ vp->aos_desc[i].format = context->stream_desc[i].format;
}
if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
@@ -395,7 +397,8 @@ void r700SelectVertexShader(GLcontext *ctx)
match = GL_TRUE;
for(i=0; i<context->nNumActiveAos; i++)
{
- if (vp->aos_desc[i].size != context->stream_desc[i].size)
+ if (vp->aos_desc[i].size != context->stream_desc[i].size ||
+ vp->aos_desc[i].format != context->stream_desc[i].format)
{
match = GL_FALSE;
break;
@@ -498,6 +501,7 @@ static void r700TranslateAttrib(GLcontext *ctx, GLuint unLoc, int count, const s
pStreamDesc->size = input->Size;
pStreamDesc->dst_loc = context->nNumActiveAos;
pStreamDesc->element = unLoc;
+ pStreamDesc->format = input->Format;
switch (pStreamDesc->type)
{ //GetSurfaceFormat
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.h b/src/mesa/drivers/dri/r600/r700_vertprog.h
index 00824c29d32..645c9ac84aa 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.h
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.h
@@ -39,6 +39,7 @@ typedef struct ArrayDesc //TEMP
GLint size; //number of data element
GLenum type; //data element type
GLsizei stride;
+ GLenum format; //GL_RGBA or GL_BGRA
} ArrayDesc;
struct r700_vertex_program
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index c0b3165ddad..e0b853bc97d 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -137,7 +137,7 @@ void radeon_get_cliprects(radeonContextPtr radeon,
unsigned int *num_cliprects,
int *x_off, int *y_off)
{
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(radeon);
struct radeon_framebuffer *rfb = dPriv->driverPrivate;
if (radeon->constant_cliprect) {
@@ -169,8 +169,8 @@ void radeon_get_cliprects(radeonContextPtr radeon,
*/
void radeonSetCliprects(radeonContextPtr radeon)
{
- __DRIdrawablePrivate *const drawable = radeon_get_drawable(radeon);
- __DRIdrawablePrivate *const readable = radeon_get_readable(radeon);
+ __DRIdrawable *const drawable = radeon_get_drawable(radeon);
+ __DRIdrawable *const readable = radeon_get_readable(radeon);
struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate;
struct radeon_framebuffer *const read_rfb = readable->driverPrivate;
int x_off, y_off;
@@ -229,7 +229,7 @@ void radeonUpdateScissor( GLcontext *ctx )
}
if (!rmesa->radeonScreen->kernel_mm) {
/* Fix scissors for dri 1 */
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa);
+ __DRIdrawable *dPriv = radeon_get_drawable(rmesa);
x1 += dPriv->x;
x2 += dPriv->x + 1;
min_x += dPriv->x;
@@ -428,7 +428,7 @@ static void radeon_flip_renderbuffers(struct radeon_framebuffer *rfb)
/* Copy the back color buffer to the front color buffer.
*/
-void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
+void radeonCopyBuffer( __DRIdrawable *dPriv,
const drm_clip_rect_t *rect)
{
radeonContextPtr rmesa;
@@ -496,7 +496,7 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
UNLOCK_HARDWARE( rmesa );
}
-static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_target)
+static int radeonScheduleSwap(__DRIdrawable *dPriv, GLboolean *missed_target)
{
radeonContextPtr rmesa;
@@ -519,11 +519,11 @@ static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_tar
return 0;
}
-static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv )
+static GLboolean radeonPageFlip( __DRIdrawable *dPriv )
{
radeonContextPtr radeon;
GLint ret;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
struct radeon_renderbuffer *rrb;
struct radeon_framebuffer *rfb;
@@ -571,10 +571,10 @@ static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv )
/**
* Swap front and back buffer.
*/
-void radeonSwapBuffers(__DRIdrawablePrivate * dPriv)
+void radeonSwapBuffers(__DRIdrawable * dPriv)
{
int64_t ust;
- __DRIscreenPrivate *psp;
+ __DRIscreen *psp;
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
radeonContextPtr radeon;
@@ -615,7 +615,7 @@ void radeonSwapBuffers(__DRIdrawablePrivate * dPriv)
}
}
-void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
+void radeonCopySubBuffer(__DRIdrawable * dPriv,
int x, int y, int w, int h )
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
@@ -1130,7 +1130,7 @@ flush_front:
if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2)
&& (screen->dri2.loader->flushFrontBuffer != NULL)) {
- __DRIdrawablePrivate * drawable = radeon_get_drawable(radeon);
+ __DRIdrawable * drawable = radeon_get_drawable(radeon);
(*screen->dri2.loader->flushFrontBuffer)(drawable, drawable->loaderPrivate);
/* Only clear the dirty bit if front-buffer rendering is no longer
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h
index faad145cc49..f31f08edf36 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common.h
@@ -13,10 +13,10 @@ void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h);
void radeonWaitForIdleLocked(radeonContextPtr radeon);
extern uint32_t radeonGetAge(radeonContextPtr radeon);
-void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
+void radeonCopyBuffer( __DRIdrawable *dPriv,
const drm_clip_rect_t *rect);
-void radeonSwapBuffers(__DRIdrawablePrivate * dPriv);
-void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
+void radeonSwapBuffers(__DRIdrawable * dPriv);
+void radeonCopySubBuffer(__DRIdrawable * dPriv,
int x, int y, int w, int h );
void radeonUpdatePageFlipping(radeonContextPtr rmesa);
@@ -42,7 +42,7 @@ void
radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb,
struct radeon_bo *bo);
struct radeon_renderbuffer *
-radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv);
+radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv);
void radeon_check_front_buffer_rendering(GLcontext *ctx);
static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb)
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index 5c68bf5df6c..b9c29b937e5 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -181,10 +181,10 @@ static void radeonInitDriverFuncs(struct dd_function_table *functions)
GLboolean radeonInitContext(radeonContextPtr radeon,
struct dd_function_table* functions,
const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
GLcontext* ctx;
GLcontext* shareCtx;
@@ -291,7 +291,7 @@ static void radeon_destroy_atom_list(radeonContextPtr radeon)
* Cleanup common context fields.
* Called by r200DestroyContext/r300DestroyContext
*/
-void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
+void radeonDestroyContext(__DRIcontext *driContextPriv )
{
#ifdef RADEON_BO_TRACK
FILE *track;
@@ -355,7 +355,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
/* Force the context `c' to be unbound from its buffer.
*/
-GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv)
+GLboolean radeonUnbindContext(__DRIcontext * driContextPriv)
{
radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate;
@@ -720,9 +720,9 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
/* Force the context `c' to be the current context and associate with it
* buffer `b'.
*/
-GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
+GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv)
{
radeonContextPtr radeon;
struct radeon_framebuffer *drfb;
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h
index 0739496e032..ab79d2dc0f2 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h
@@ -92,7 +92,7 @@ struct radeon_renderbuffer
GLuint pf_pending; /**< sequence number of pending flip */
GLuint vbl_pending; /**< vblank sequence number of pending flip */
- __DRIdrawablePrivate *dPriv;
+ __DRIdrawable *dPriv;
};
struct radeon_framebuffer
@@ -381,8 +381,8 @@ struct radeon_store {
};
struct radeon_dri_mirror {
- __DRIcontextPrivate *context; /* DRI context */
- __DRIscreenPrivate *screen; /* DRI screen */
+ __DRIcontext *context; /* DRI context */
+ __DRIscreen *screen; /* DRI screen */
drm_context_t hwContext;
drm_hw_lock_t *hwLock;
@@ -523,12 +523,12 @@ struct radeon_context {
#define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx))
-static inline __DRIdrawablePrivate* radeon_get_drawable(radeonContextPtr radeon)
+static inline __DRIdrawable* radeon_get_drawable(radeonContextPtr radeon)
{
return radeon->dri.context->driDrawablePriv;
}
-static inline __DRIdrawablePrivate* radeon_get_readable(radeonContextPtr radeon)
+static inline __DRIdrawable* radeon_get_readable(radeonContextPtr radeon)
{
return radeon->dri.context->driReadablePriv;
}
@@ -581,16 +581,16 @@ static INLINE uint32_t radeonPackFloat24(float f)
GLboolean radeonInitContext(radeonContextPtr radeon,
struct dd_function_table* functions,
const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
+ __DRIcontext * driContextPriv,
void *sharedContextPrivate);
void radeonCleanupContext(radeonContextPtr radeon);
-GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv);
+GLboolean radeonUnbindContext(__DRIcontext * driContextPriv);
void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
GLboolean front_only);
-GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv);
-extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv);
+GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv,
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv);
+extern void radeonDestroyContext(__DRIcontext * driContextPriv);
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index 5e700be4a59..3cd305b0a25 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -208,10 +208,10 @@ static void r100_init_vtbl(radeonContextPtr radeon)
*/
GLboolean
r100CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
struct dd_function_table functions;
r100ContextPtr rmesa;
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h
index 12ab33a009c..dfedc38bfd1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_context.h
@@ -451,7 +451,7 @@ struct r100_context {
#define RADEON_OLD_PACKETS 1
extern GLboolean r100CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
index 45b608a1b98..bf46eb8aaba 100644
--- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
@@ -182,7 +182,7 @@ static int cs_begin(struct radeon_cs_int *cs,
uint32_t tmp, *ptr;
int num = (ndw > 0x3FF) ? ndw : 0x3FF;
- tmp = (cs->cdw + 1 + num) & (~num);
+ tmp = (cs->cdw + ndw + 0x3ff) & (~0x3ff);
ptr = (uint32_t*)realloc(cs->packets, 4 * tmp);
if (ptr == NULL) {
return -ENOMEM;
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index a536436d55f..7b1f84a7154 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -247,7 +247,7 @@ radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
* Not used for user-created renderbuffers.
*/
struct radeon_renderbuffer *
-radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv)
+radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv)
{
struct radeon_renderbuffer *rrb;
diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
index 13fd6f99719..a9d50c5d078 100644
--- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
@@ -449,7 +449,7 @@ void radeonEmitAOS( r100ContextPtr rmesa,
static void radeonKernelClear(GLcontext *ctx, GLuint flags)
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
drm_radeon_sarea_t *sarea = rmesa->radeon.sarea;
uint32_t clear;
GLint ret, i;
@@ -570,7 +570,7 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags)
static void radeonClear( GLcontext *ctx, GLbitfield mask )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLuint flags = 0;
GLuint color_mask = 0;
GLuint orig_mask = mask;
diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c
index 7ad781ba619..9dee691938a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_lock.c
+++ b/src/mesa/drivers/dri/radeon/radeon_lock.c
@@ -58,9 +58,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
void radeonGetLock(radeonContextPtr rmesa, GLuint flags)
{
- __DRIdrawablePrivate *const drawable = radeon_get_drawable(rmesa);
- __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa);
- __DRIscreenPrivate *sPriv = rmesa->dri.screen;
+ __DRIdrawable *const drawable = radeon_get_drawable(rmesa);
+ __DRIdrawable *const readable = radeon_get_readable(rmesa);
+ __DRIscreen *sPriv = rmesa->dri.screen;
drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags);
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index be2d8365ef5..3080a0fcd0e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -214,10 +214,10 @@ static const GLuint __driNConfigOptions = 17;
#endif
-static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo );
+static int getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo );
static int
-radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value)
+radeonGetParam(__DRIscreen *sPriv, int param, void *value)
{
int ret;
drm_radeon_getparam_t gp = { 0 };
@@ -249,7 +249,7 @@ radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value)
}
static const __DRIconfig **
-radeonFillInModes( __DRIscreenPrivate *psp,
+radeonFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -911,7 +911,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
/* Create the device specific screen private data struct.
*/
static radeonScreenPtr
-radeonCreateScreen( __DRIscreenPrivate *sPriv )
+radeonCreateScreen( __DRIscreen *sPriv )
{
radeonScreenPtr screen;
RADEONDRIPtr dri_priv = (RADEONDRIPtr)sPriv->pDevPriv;
@@ -1250,7 +1250,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
}
static radeonScreenPtr
-radeonCreateScreen2(__DRIscreenPrivate *sPriv)
+radeonCreateScreen2(__DRIscreen *sPriv)
{
radeonScreenPtr screen;
int i;
@@ -1401,7 +1401,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv)
/* Destroy the device specific screen private data struct.
*/
static void
-radeonDestroyScreen( __DRIscreenPrivate *sPriv )
+radeonDestroyScreen( __DRIscreen *sPriv )
{
radeonScreenPtr screen = (radeonScreenPtr)sPriv->private;
@@ -1435,7 +1435,7 @@ radeonDestroyScreen( __DRIscreenPrivate *sPriv )
/* Initialize the driver specific screen private data.
*/
static GLboolean
-radeonInitDriver( __DRIscreenPrivate *sPriv )
+radeonInitDriver( __DRIscreen *sPriv )
{
if (sPriv->dri2.enabled) {
sPriv->private = (void *) radeonCreateScreen2( sPriv );
@@ -1459,8 +1459,8 @@ radeonInitDriver( __DRIscreenPrivate *sPriv )
* pbuffers.
*/
static GLboolean
-radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+radeonCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -1559,7 +1559,7 @@ static void radeon_cleanup_renderbuffers(struct radeon_framebuffer *rfb)
}
void
-radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+radeonDestroyBuffer(__DRIdrawable *driDrawPriv)
{
struct radeon_framebuffer *rfb;
if (!driDrawPriv)
@@ -1581,7 +1581,7 @@ radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-radeonInitScreen(__DRIscreenPrivate *psp)
+radeonInitScreen(__DRIscreen *psp)
{
#if defined(RADEON_R100)
static const char *driver_name = "Radeon";
@@ -1631,7 +1631,7 @@ radeonInitScreen(__DRIscreenPrivate *psp)
* \return the __GLcontextModes supported by this driver
*/
static const
-__DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp)
+__DRIconfig **radeonInitScreen2(__DRIscreen *psp)
{
GLenum fb_format[3];
GLenum fb_type[3];
@@ -1698,7 +1698,7 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp)
* Get information about previous buffer swaps.
*/
static int
-getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
+getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo )
{
struct radeon_framebuffer *rfb;
@@ -1751,3 +1751,10 @@ const struct __DriverAPIRec driDriverAPI = {
.InitScreen2 = radeonInitScreen2,
};
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ &driDRI2Extension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h
index 15744e88284..5e6d432e11d 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.h
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.h
@@ -86,7 +86,7 @@ typedef struct radeon_screen {
__volatile__ uint32_t *scratch;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
unsigned int sarea_priv_offset;
unsigned int gart_buffer_offset; /* offset in card memory space */
unsigned int gart_texture_offset; /* offset in card memory space */
@@ -123,5 +123,5 @@ typedef struct radeon_screen {
#define IS_R600_CLASS(screen) \
((screen->chip_flags & RADEON_CLASS_MASK) == RADEON_CLASS_R600)
-extern void radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv);
+extern void radeonDestroyBuffer(__DRIdrawable *driDrawPriv);
#endif /* __RADEON_SCREEN_H__ */
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index f6c733ab209..1c9ec36daec 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -521,10 +521,10 @@ static void radeonColorMask( GLcontext *ctx,
return;
mask = radeonPackColor( rrb->cpp,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP] );
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP] );
if ( rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] != mask ) {
RADEON_STATECHANGE( rmesa, msk );
@@ -1400,7 +1400,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s )
void radeonUpdateWindow( GLcontext *ctx )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1455,7 +1455,7 @@ static void radeonDepthRange( GLcontext *ctx, GLclampd nearval,
void radeonUpdateViewportOffset( GLcontext *ctx )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c
index b334ea05e5b..cd02bfbcf5d 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c
@@ -412,6 +412,7 @@ static GLuint radeonEnsureEmitSize( GLcontext * ctx , GLuint inputs )
space_required += vbuf;
else
space_required += index + elts;
+ space_required += VB->Primitive[i].count * 3;
space_required += AOS_BUFSZ(nr_aos);
}
space_required += SCISSOR_BUFSZ;
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c
index 749ab75f201..14163f13af4 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.c
@@ -341,7 +341,7 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- radeonSetTexBorderColor( t, texObj->BorderColor );
+ radeonSetTexBorderColor( t, texObj->BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -428,7 +428,7 @@ radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
radeonSetTexWrap( t, t->base.WrapS, t->base.WrapT );
radeonSetTexMaxAnisotropy( t, t->base.MaxAnisotropy );
radeonSetTexFilter( t, t->base.MinFilter, t->base.MagFilter );
- radeonSetTexBorderColor( t, t->base.BorderColor );
+ radeonSetTexBorderColor( t, t->base.BorderColor.f );
return &t->base;
}
diff --git a/src/mesa/drivers/dri/savage/savage_init.h b/src/mesa/drivers/dri/savage/savage_init.h
index abb8440fc4c..bfd3077d70c 100644
--- a/src/mesa/drivers/dri/savage/savage_init.h
+++ b/src/mesa/drivers/dri/savage/savage_init.h
@@ -66,7 +66,7 @@ typedef struct {
unsigned int logTextureGranularity[SAVAGE_NR_TEX_HEAPS];
drmAddress texVirtual[SAVAGE_NR_TEX_HEAPS];
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
savageRegion aperture;
savageRegion agpTextures;
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index d307b81e8ec..8e879ca41c0 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -168,7 +168,7 @@ PUBLIC const __DRIextension *savageScreenExtensions[] = {
};
static GLboolean
-savageInitDriver(__DRIscreenPrivate *sPriv)
+savageInitDriver(__DRIscreen *sPriv)
{
savageScreenPrivate *savageScreen;
SAVAGEDRIPtr gDRIPriv = (SAVAGEDRIPtr)sPriv->pDevPriv;
@@ -272,7 +272,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv)
/* Accessed by dlsym from dri_mesa_init.c
*/
static void
-savageDestroyScreen(__DRIscreenPrivate *sPriv)
+savageDestroyScreen(__DRIscreen *sPriv)
{
savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private;
@@ -288,12 +288,12 @@ savageDestroyScreen(__DRIscreenPrivate *sPriv)
static GLboolean
savageCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
savageContextPtr imesa;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
struct dd_function_table functions;
savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private;
drm_savage_sarea_t *saPriv=(drm_savage_sarea_t *)(((char*)sPriv->pSAREA)+
@@ -546,7 +546,7 @@ savageCreateContext( const __GLcontextModes *mesaVis,
}
static void
-savageDestroyContext(__DRIcontextPrivate *driContextPriv)
+savageDestroyContext(__DRIcontext *driContextPriv)
{
savageContextPtr imesa = (savageContextPtr) driContextPriv->driverPrivate;
GLuint i;
@@ -580,8 +580,8 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv)
static GLboolean
-savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+savageCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap)
{
@@ -675,13 +675,13 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv,
}
static void
-savageDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+savageDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
#if 0
-void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv)
+void XMesaSwapBuffers(__DRIdrawable *driDrawPriv)
{
/* XXX should do swap according to the buffer, not the context! */
savageContextPtr imesa = savageCtx;
@@ -694,7 +694,7 @@ void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv)
void savageXMesaSetClipRects(savageContextPtr imesa)
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
if ((dPriv->numBackClipRects == 0)
|| (imesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)) {
@@ -715,8 +715,8 @@ void savageXMesaSetClipRects(savageContextPtr imesa)
static void savageXMesaWindowMoved( savageContextPtr imesa )
{
- __DRIdrawablePrivate *const drawable = imesa->driDrawable;
- __DRIdrawablePrivate *const readable = imesa->driReadable;
+ __DRIdrawable *const drawable = imesa->driDrawable;
+ __DRIdrawable *const readable = imesa->driReadable;
if (0)
fprintf(stderr, "savageXMesaWindowMoved\n\n");
@@ -731,7 +731,7 @@ static void savageXMesaWindowMoved( savageContextPtr imesa )
static GLboolean
-savageUnbindContext(__DRIcontextPrivate *driContextPriv)
+savageUnbindContext(__DRIcontext *driContextPriv)
{
savageContextPtr savage = (savageContextPtr) driContextPriv->driverPrivate;
if (savage)
@@ -742,7 +742,7 @@ savageUnbindContext(__DRIcontextPrivate *driContextPriv)
#if 0
static GLboolean
-savageOpenFullScreen(__DRIcontextPrivate *driContextPriv)
+savageOpenFullScreen(__DRIcontext *driContextPriv)
{
@@ -761,7 +761,7 @@ savageOpenFullScreen(__DRIcontextPrivate *driContextPriv)
}
static GLboolean
-savageCloseFullScreen(__DRIcontextPrivate *driContextPriv)
+savageCloseFullScreen(__DRIcontext *driContextPriv)
{
if (driContextPriv) {
@@ -777,9 +777,9 @@ savageCloseFullScreen(__DRIcontextPrivate *driContextPriv)
#endif
static GLboolean
-savageMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+savageMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (driContextPriv) {
savageContextPtr imesa
@@ -816,9 +816,9 @@ savageMakeCurrent(__DRIcontextPrivate *driContextPriv,
void savageGetLock( savageContextPtr imesa, GLuint flags )
{
- __DRIdrawablePrivate *const drawable = imesa->driDrawable;
- __DRIdrawablePrivate *const readable = imesa->driReadable;
- __DRIscreenPrivate *sPriv = imesa->driScreen;
+ __DRIdrawable *const drawable = imesa->driDrawable;
+ __DRIdrawable *const readable = imesa->driReadable;
+ __DRIscreen *sPriv = imesa->driScreen;
drm_savage_sarea_t *sarea = imesa->sarea;
int me = imesa->hHWContext;
int stamp = drawable->lastStamp;
@@ -883,7 +883,7 @@ void savageGetLock( savageContextPtr imesa, GLuint flags )
}
static const __DRIconfig **
-savageFillInModes( __DRIscreenPrivate *psp,
+savageFillInModes( __DRIscreen *psp,
unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
@@ -967,7 +967,7 @@ savageFillInModes( __DRIscreenPrivate *psp,
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-savageInitScreen(__DRIscreenPrivate *psp)
+savageInitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = { 2, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
@@ -1001,3 +1001,10 @@ const struct __DriverAPIRec driDriverAPI = {
savageMakeCurrent,
savageUnbindContext
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h
index 53a37db1cbc..ba1e6e1e1ad 100644
--- a/src/mesa/drivers/dri/savage/savagecontext.h
+++ b/src/mesa/drivers/dri/savage/savagecontext.h
@@ -271,10 +271,10 @@ struct savage_context_t {
drm_hw_lock_t *driHwLock;
GLuint driFd;
- __DRIdrawablePrivate *driDrawable;
- __DRIdrawablePrivate *driReadable;
+ __DRIdrawable *driDrawable;
+ __DRIdrawable *driReadable;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
savageScreenPrivate *savageScreen;
drm_savage_sarea_t *sarea;
diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c
index 77ab8d16e0a..d0b64e801a9 100644
--- a/src/mesa/drivers/dri/savage/savageioctl.c
+++ b/src/mesa/drivers/dri/savage/savageioctl.c
@@ -360,15 +360,15 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask )
depthMask = 0;
switch (imesa->savageScreen->cpp) {
case 2:
- colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0],
- ctx->Color.ColorMask[1],
- ctx->Color.ColorMask[2]);
+ colorMask = PACK_COLOR_565(ctx->Color.ColorMask[0][0],
+ ctx->Color.ColorMask[0][1],
+ ctx->Color.ColorMask[0][2]);
break;
case 4:
- colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[3],
- ctx->Color.ColorMask[2],
- ctx->Color.ColorMask[1],
- ctx->Color.ColorMask[0]);
+ colorMask = PACK_COLOR_8888(ctx->Color.ColorMask[0][3],
+ ctx->Color.ColorMask[0][2],
+ ctx->Color.ColorMask[0][1],
+ ctx->Color.ColorMask[0][0]);
break;
}
@@ -433,7 +433,7 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask )
/*
* Copy the back buffer to the front buffer.
*/
-void savageSwapBuffers( __DRIdrawablePrivate *dPriv )
+void savageSwapBuffers( __DRIdrawable *dPriv )
{
savageContextPtr imesa;
@@ -537,7 +537,7 @@ void savageFlushVertices( savageContextPtr imesa )
void savageFlushCmdBufLocked( savageContextPtr imesa, GLboolean discard )
{
- __DRIdrawablePrivate *dPriv = imesa->driDrawable;
+ __DRIdrawable *dPriv = imesa->driDrawable;
if (!imesa->dmaVtxBuf.total)
discard = GL_FALSE;
diff --git a/src/mesa/drivers/dri/savage/savageioctl.h b/src/mesa/drivers/dri/savage/savageioctl.h
index 639605cc517..e7e80816c10 100644
--- a/src/mesa/drivers/dri/savage/savageioctl.h
+++ b/src/mesa/drivers/dri/savage/savageioctl.h
@@ -39,7 +39,7 @@ void savageFlushCmdBuf( savageContextPtr imesa, GLboolean discard );
void savageDDInitIoctlFuncs( GLcontext *ctx );
-void savageSwapBuffers( __DRIdrawablePrivate *dPriv );
+void savageSwapBuffers( __DRIdrawable *dPriv );
#define WAIT_IDLE_EMPTY(imesa) do { \
if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) \
diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c
index 3bb6fbcc63c..792e166d9c7 100644
--- a/src/mesa/drivers/dri/savage/savagespan.c
+++ b/src/mesa/drivers/dri/savage/savagespan.c
@@ -34,7 +34,7 @@
#define LOCAL_VARS \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- __DRIdrawablePrivate *const dPriv = drb->dPriv; \
+ __DRIdrawable *const dPriv = drb->dPriv; \
GLuint cpp = drb->cpp; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
@@ -44,7 +44,7 @@
#define LOCAL_DEPTH_VARS \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- __DRIdrawablePrivate *const dPriv = drb->dPriv; \
+ __DRIdrawable *const dPriv = drb->dPriv; \
GLuint zpp = drb->cpp; \
GLuint pitch = drb->pitch; \
GLuint height = dPriv->h; \
diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c
index 6c97bb6c702..97598f599e5 100644
--- a/src/mesa/drivers/dri/savage/savagetex.c
+++ b/src/mesa/drivers/dri/savage/savagetex.c
@@ -507,7 +507,7 @@ savageAllocTexObj( struct gl_texture_object *texObj )
savageSetTexWrapping(t,texObj->WrapS,texObj->WrapT);
savageSetTexFilter(t,texObj->MinFilter,texObj->MagFilter);
- savageSetTexBorderColor(t,texObj->BorderColor);
+ savageSetTexBorderColor(t,texObj->BorderColor.f);
}
return t;
@@ -2044,7 +2044,7 @@ static void savageTexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- savageSetTexBorderColor(t,tObj->BorderColor);
+ savageSetTexBorderColor(t,tObj->BorderColor.f);
break;
default:
diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c
index f501e7ad2e9..0944f4d8b4e 100644
--- a/src/mesa/drivers/dri/sis/sis_context.c
+++ b/src/mesa/drivers/dri/sis/sis_context.c
@@ -83,6 +83,7 @@ static struct dri_extension card_extensions[] =
{ NULL, NULL }
};
+#if 0
static struct dri_extension card_extensions_6326[] =
{
/*{ "GL_ARB_texture_border_clamp", NULL },*/
@@ -90,6 +91,7 @@ static struct dri_extension card_extensions_6326[] =
/*{ "GL_MESA_ycbcr_texture", NULL },*/
{ NULL, NULL }
};
+#endif
static const struct dri_debug_control debug_control[] =
{
@@ -160,11 +162,11 @@ void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer,
GLboolean
sisCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
sisContextPtr smesa;
sisScreenPtr sisScreen;
int i;
@@ -337,7 +339,7 @@ sisCreateContext( const __GLcontextModes *glVisual,
}
void
-sisDestroyContext ( __DRIcontextPrivate *driContextPriv )
+sisDestroyContext ( __DRIcontext *driContextPriv )
{
sisContextPtr smesa = (sisContextPtr)driContextPriv->driverPrivate;
@@ -365,9 +367,9 @@ sisDestroyContext ( __DRIcontextPrivate *driContextPriv )
}
GLboolean
-sisMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+sisMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( driContextPriv ) {
GET_CURRENT_CONTEXT(ctx);
@@ -396,7 +398,7 @@ sisMakeCurrent( __DRIcontextPrivate *driContextPriv,
}
GLboolean
-sisUnbindContext( __DRIcontextPrivate *driContextPriv )
+sisUnbindContext( __DRIcontext *driContextPriv )
{
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/sis/sis_context.h b/src/mesa/drivers/dri/sis/sis_context.h
index bc53cb5efa1..4179ee081a7 100644
--- a/src/mesa/drivers/dri/sis/sis_context.h
+++ b/src/mesa/drivers/dri/sis/sis_context.h
@@ -359,9 +359,9 @@ struct sis_context
/* Mirrors of some DRI state
*/
- __DRIcontextPrivate *driContext; /* DRI context */
- __DRIscreenPrivate *driScreen; /* DRI screen */
- __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */
+ __DRIcontext *driContext; /* DRI context */
+ __DRIscreen *driScreen; /* DRI screen */
+ __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */
unsigned int lastStamp; /* mirror driDrawable->lastStamp */
@@ -439,18 +439,18 @@ enum _sis_verbose {
};
extern GLboolean sisCreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
-extern void sisDestroyContext( __DRIcontextPrivate * );
+extern void sisDestroyContext( __DRIcontext * );
void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer,
GLuint width, GLuint height);
-extern GLboolean sisMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
+extern GLboolean sisMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
-extern GLboolean sisUnbindContext( __DRIcontextPrivate *driContextPriv );
+extern GLboolean sisUnbindContext( __DRIcontext *driContextPriv );
void WaitEngIdle (sisContextPtr smesa);
void Wait2DEngIdle (sisContextPtr smesa);
diff --git a/src/mesa/drivers/dri/sis/sis_lock.c b/src/mesa/drivers/dri/sis/sis_lock.c
index 806110cad4d..b8ff4e31e25 100644
--- a/src/mesa/drivers/dri/sis/sis_lock.c
+++ b/src/mesa/drivers/dri/sis/sis_lock.c
@@ -46,8 +46,8 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
void
sisGetLock( sisContextPtr smesa, GLuint flags )
{
- __DRIdrawablePrivate *dPriv = smesa->driDrawable;
- __DRIscreenPrivate *sPriv = smesa->driScreen;
+ __DRIdrawable *dPriv = smesa->driDrawable;
+ __DRIscreen *sPriv = smesa->driScreen;
SISSAREAPrivPtr sarea = smesa->sarea;
drmGetLock( smesa->driFd, smesa->hHWContext, flags );
diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c
index fec91582369..d38b93ec9b8 100644
--- a/src/mesa/drivers/dri/sis/sis_screen.c
+++ b/src/mesa/drivers/dri/sis/sis_screen.c
@@ -65,7 +65,7 @@ static const GLuint __driNConfigOptions = 3;
extern const struct dri_extension card_extensions[];
static const __DRIconfig **
-sisFillInModes(__DRIscreenPrivate *psp, int bpp)
+sisFillInModes(__DRIscreen *psp, int bpp)
{
__DRIconfig **configs;
unsigned depth_buffer_factor;
@@ -117,7 +117,7 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp)
/* Create the device specific screen private data struct.
*/
static sisScreenPtr
-sisCreateScreen( __DRIscreenPrivate *sPriv )
+sisCreateScreen( __DRIscreen *sPriv )
{
sisScreenPtr sisScreen;
SISDRIPtr sisDRIPriv = (SISDRIPtr)sPriv->pDevPriv;
@@ -172,7 +172,7 @@ sisCreateScreen( __DRIscreenPrivate *sPriv )
/* Destroy the device specific screen private data struct.
*/
static void
-sisDestroyScreen( __DRIscreenPrivate *sPriv )
+sisDestroyScreen( __DRIscreen *sPriv )
{
sisScreenPtr sisScreen = (sisScreenPtr)sPriv->private;
@@ -192,8 +192,8 @@ sisDestroyScreen( __DRIscreenPrivate *sPriv )
* data.
*/
static GLboolean
-sisCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+sisCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -219,12 +219,12 @@ sisCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-sisDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+sisDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
-static void sisCopyBuffer( __DRIdrawablePrivate *dPriv )
+static void sisCopyBuffer( __DRIdrawable *dPriv )
{
sisContextPtr smesa = (sisContextPtr)dPriv->driContextPriv->driverPrivate;
int i;
@@ -259,7 +259,7 @@ static void sisCopyBuffer( __DRIdrawablePrivate *dPriv )
/* Copy the back color buffer to the front color buffer */
static void
-sisSwapBuffers(__DRIdrawablePrivate *dPriv)
+sisSwapBuffers(__DRIdrawable *dPriv)
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
sisContextPtr smesa = (sisContextPtr) dPriv->driContextPriv->driverPrivate;
@@ -284,7 +284,7 @@ sisSwapBuffers(__DRIdrawablePrivate *dPriv)
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-sisInitScreen(__DRIscreenPrivate *psp)
+sisInitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = {0, 8, 0};
static const __DRIversion dri_expected = {4, 0, 0};
@@ -325,3 +325,10 @@ const struct __DriverAPIRec driDriverAPI = {
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/sis/sis_screen.h b/src/mesa/drivers/dri/sis/sis_screen.h
index 07c29cfa098..8009fecc31f 100644
--- a/src/mesa/drivers/dri/sis/sis_screen.h
+++ b/src/mesa/drivers/dri/sis/sis_screen.h
@@ -50,7 +50,7 @@ typedef struct {
int cpp;
unsigned int screenX, screenY;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
unsigned int sarea_priv_offset;
/* Configuration cache with default values for all contexts */
diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c
index cfbb51007d1..008b00160e8 100644
--- a/src/mesa/drivers/dri/sis/sis_span.c
+++ b/src/mesa/drivers/dri/sis/sis_span.c
@@ -42,7 +42,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define LOCAL_VARS \
sisContextPtr smesa = SIS_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = smesa->driDrawable; \
+ __DRIdrawable *dPriv = smesa->driDrawable; \
struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \
GLuint pitch = srb->pitch; \
char *buf = srb->map; \
@@ -52,7 +52,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define LOCAL_DEPTH_VARS \
sisContextPtr smesa = SIS_CONTEXT(ctx); \
- __DRIdrawablePrivate *dPriv = smesa->driDrawable; \
+ __DRIdrawable *dPriv = smesa->driDrawable; \
struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \
char *buf = srb->map;
diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c
index a507173b218..4c22a10cf7e 100644
--- a/src/mesa/drivers/dri/sis/sis_texstate.c
+++ b/src/mesa/drivers/dri/sis/sis_texstate.c
@@ -457,10 +457,10 @@ sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj,
{
GLubyte c[4];
- CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor[0]);
- CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor[1]);
- CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor[2]);
- CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor[3]);
+ CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor.f[0]);
+ CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor.f[1]);
+ CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor.f[2]);
+ CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor.f[3]);
current->texture[hw_unit].hwTextureBorderColor =
PACK_COLOR_8888(c[3], c[0], c[1], c[2]);
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c
index e742d414a59..edb1875f767 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c
@@ -165,12 +165,12 @@ static const struct dri_debug_control debug_control[] =
};
GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
tdfxContextPtr fxMesa;
GLcontext *ctx, *shareCtx;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private;
TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) ((char *) sPriv->pSAREA +
sizeof(drm_sarea_t));
@@ -441,7 +441,7 @@ static GLboolean tdfxInitVertexFormats( tdfxContextPtr fxMesa )
* Initialize the state in an tdfxContextPtr struct.
*/
static GLboolean
-tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa )
+tdfxInitContext( __DRIdrawable *driDrawPriv, tdfxContextPtr fxMesa )
{
/* KW: Would be nice to make one of these a member of the other.
*/
@@ -563,7 +563,7 @@ tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa )
void
-tdfxDestroyContext( __DRIcontextPrivate *driContextPriv )
+tdfxDestroyContext( __DRIcontext *driContextPriv )
{
tdfxContextPtr fxMesa = (tdfxContextPtr) driContextPriv->driverPrivate;
@@ -607,7 +607,7 @@ tdfxDestroyContext( __DRIcontextPrivate *driContextPriv )
GLboolean
-tdfxUnbindContext( __DRIcontextPrivate *driContextPriv )
+tdfxUnbindContext( __DRIcontext *driContextPriv )
{
GET_CURRENT_CONTEXT(ctx);
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
@@ -626,9 +626,9 @@ tdfxUnbindContext( __DRIcontextPrivate *driContextPriv )
GLboolean
-tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
+tdfxMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv )
{
if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) {
fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)driContextPriv );
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.h b/src/mesa/drivers/dri/tdfx/tdfx_context.h
index 3bcb5451193..6e25cac3015 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.h
@@ -892,18 +892,18 @@ struct tdfx_context {
char rendererString[100];
/* stuff added for DRI */
- __DRIscreenPrivate *driScreen;
- __DRIcontextPrivate *driContext;
+ __DRIscreen *driScreen;
+ __DRIcontext *driContext;
/**
* DRI drawable bound to this context for drawing.
*/
- __DRIdrawablePrivate *driDrawable;
+ __DRIdrawable *driDrawable;
/**
* DRI drawable bound to this context for reading.
*/
- __DRIdrawablePrivate *driReadable;
+ __DRIdrawable *driReadable;
drm_context_t hHWContext;
drm_hw_lock_t *driHwLock;
@@ -938,19 +938,19 @@ struct tdfx_context {
extern GLboolean
tdfxCreateContext( const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate );
extern void
-tdfxDestroyContext( __DRIcontextPrivate *driContextPriv );
+tdfxDestroyContext( __DRIcontext *driContextPriv );
extern GLboolean
-tdfxUnbindContext( __DRIcontextPrivate *driContextPriv );
+tdfxUnbindContext( __DRIcontext *driContextPriv );
extern GLboolean
-tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv );
+tdfxMakeCurrent( __DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv );
extern GLboolean
tdfxInitGlide( tdfxContextPtr tmesa );
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_dd.c b/src/mesa/drivers/dri/tdfx/tdfx_dd.c
index 8472df607ae..ed8a3315492 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_dd.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_dd.c
@@ -91,7 +91,7 @@ static const GLubyte *tdfxDDGetString( GLcontext *ctx, GLenum name )
else {
/* unexpected result: replace spaces with hyphens */
int i;
- for (i = 0; hardware[i] && (i < sizeof(hardware)); i++) {
+ for (i = 0; i < sizeof(hardware) && hardware[i]; i++) {
if (hardware[i] == ' ' || hardware[i] == '\t') {
hardware[i] = '-';
}
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_lock.c b/src/mesa/drivers/dri/tdfx/tdfx_lock.c
index 17cdc51ee13..4f84240104a 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_lock.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_lock.c
@@ -45,10 +45,10 @@
void tdfxGetLock( tdfxContextPtr fxMesa )
{
- __DRIcontextPrivate *cPriv = fxMesa->driContext;
- __DRIdrawablePrivate *const drawable = cPriv->driDrawablePriv;
- __DRIdrawablePrivate *const readable = cPriv->driReadablePriv;
- __DRIscreenPrivate *sPriv = drawable->driScreenPriv;
+ __DRIcontext *cPriv = fxMesa->driContext;
+ __DRIdrawable *const drawable = cPriv->driDrawablePriv;
+ __DRIdrawable *const readable = cPriv->driReadablePriv;
+ __DRIscreen *sPriv = drawable->driScreenPriv;
TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) (((char *) sPriv->pSAREA) +
fxMesa->fxScreen->sarea_priv_offset);
unsigned int stamp = drawable->lastStamp;
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
index 18729d5ae08..65f0464f8a5 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
@@ -495,7 +495,7 @@ tdfx_readpixels_R5G6B5(GLcontext * ctx, GLint x, GLint y,
{
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
GrLfbInfo_t info;
- __DRIdrawablePrivate *const readable = fxMesa->driReadable;
+ __DRIdrawable *const readable = fxMesa->driReadable;
const GLint winX = readable->x;
const GLint winY = readable->y + readable->h - 1;
const GLint scrX = winX + x;
@@ -553,7 +553,7 @@ tdfx_readpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y,
{
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
GrLfbInfo_t info;
- __DRIdrawablePrivate *const readable = fxMesa->driReadable;
+ __DRIdrawable *const readable = fxMesa->driReadable;
const GLint winX = readable->x;
const GLint winY = readable->y + readable->h - 1;
const GLint scrX = winX + x;
@@ -611,10 +611,10 @@ tdfx_drawpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y,
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
ctx->Stencil._Enabled ||
- !ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3] ||
+ !ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3] ||
ctx->Color.ColorLogicOpEnabled ||
ctx->Texture._EnabledUnits ||
fxMesa->Fallback)
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_render.c b/src/mesa/drivers/dri/tdfx/tdfx_render.c
index 2cd8e12d955..979bcd45140 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_render.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_render.c
@@ -76,8 +76,8 @@ static void tdfxClear( GLcontext *ctx, GLbitfield mask )
if (fxMesa->glCtx->Visual.redBits != 8) {
/* can only do color masking if running in 24/32bpp on Napalm */
- if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] ||
- ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]) {
+ if (ctx->Color.ColorMask[0][RCOMP] != ctx->Color.ColorMask[0][GCOMP] ||
+ ctx->Color.ColorMask[0][GCOMP] != ctx->Color.ColorMask[0][BCOMP]) {
softwareMask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT));
mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT);
}
@@ -556,7 +556,7 @@ static void uploadTextureImages( tdfxContextPtr fxMesa )
*/
void tdfxUploadClipping( tdfxContextPtr fxMesa )
{
- __DRIdrawablePrivate *dPriv = fxMesa->driDrawable;
+ __DRIdrawable *dPriv = fxMesa->driDrawable;
assert(dPriv);
@@ -721,7 +721,7 @@ void tdfxEmitHwStateLocked( tdfxContextPtr fxMesa )
fxMesa->Glide.grColorMask( fxMesa->Color.ColorMask[RCOMP] ||
fxMesa->Color.ColorMask[GCOMP] ||
fxMesa->Color.ColorMask[BCOMP],
- /*fxMesa->Color.ColorMask[ACOMP]*/GL_FALSE/*[dBorca] no-no*/ );
+ /*fxMesa->Color.ColorMask[0][ACOMP]*/GL_FALSE/*[dBorca] no-no*/ );
}
fxMesa->dirty &= ~TDFX_UPLOAD_COLOR_MASK;
}
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
index 2eb0024d40b..4422b5dec46 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
@@ -70,7 +70,7 @@ static const __DRIextension *tdfxExtensions[] = {
static const GLuint __driNConfigOptions = 1;
static GLboolean
-tdfxCreateScreen( __DRIscreenPrivate *sPriv )
+tdfxCreateScreen( __DRIscreen *sPriv )
{
tdfxScreenPrivate *fxScreen;
TDFXDRIPtr fxDRIPriv = (TDFXDRIPtr) sPriv->pDevPriv;
@@ -121,7 +121,7 @@ tdfxCreateScreen( __DRIscreenPrivate *sPriv )
static void
-tdfxDestroyScreen( __DRIscreenPrivate *sPriv )
+tdfxDestroyScreen( __DRIscreen *sPriv )
{
tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private;
@@ -139,7 +139,7 @@ tdfxDestroyScreen( __DRIscreenPrivate *sPriv )
static GLboolean
-tdfxInitDriver( __DRIscreenPrivate *sPriv )
+tdfxInitDriver( __DRIscreen *sPriv )
{
if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) {
fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)sPriv );
@@ -155,8 +155,8 @@ tdfxInitDriver( __DRIscreenPrivate *sPriv )
static GLboolean
-tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+tdfxCreateBuffer( __DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
@@ -227,14 +227,14 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
-tdfxDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+tdfxDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void
-tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv )
+tdfxSwapBuffers( __DRIdrawable *driDrawPriv )
{
GET_CURRENT_CONTEXT(ctx);
@@ -253,7 +253,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv )
* we have to do a glFinish (per the GLX spec).
*/
if ( ctx ) {
- __DRIdrawablePrivate *curDrawPriv;
+ __DRIdrawable *curDrawPriv;
fxMesa = TDFX_CONTEXT(ctx);
curDrawPriv = fxMesa->driContext->driDrawablePriv;
@@ -341,7 +341,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv )
}
static const __DRIconfig **
-tdfxFillInModes(__DRIscreenPrivate *psp,
+tdfxFillInModes(__DRIscreen *psp,
unsigned pixel_bits,
unsigned depth_bits,
unsigned stencil_bits,
@@ -440,3 +440,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.h b/src/mesa/drivers/dri/tdfx/tdfx_screen.h
index 5a68898b369..6aa42e86674 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_screen.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.h
@@ -61,7 +61,7 @@ typedef struct {
int textureOffset;
int textureSize;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
unsigned int sarea_priv_offset;
/* Configuration cache with default values for all contexts */
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_span.c b/src/mesa/drivers/dri/tdfx/tdfx_span.c
index 6b38fa5a017..a17bcd952a1 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_span.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_span.c
@@ -47,7 +47,7 @@
#define LOCAL_VARS \
driRenderbuffer *drb = (driRenderbuffer *) rb; \
- __DRIdrawablePrivate *const dPriv = drb->dPriv; \
+ __DRIdrawable *const dPriv = drb->dPriv; \
GLuint pitch = drb->backBuffer ? info.strideInBytes \
: (drb->pitch * drb->cpp); \
const GLuint bottom = dPriv->h - 1; \
@@ -104,7 +104,7 @@
#define HW_READ_CLIPLOOP() \
do { \
- const __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; \
+ const __DRIdrawable *dPriv = fxMesa->driDrawable; \
drm_clip_rect_t *rect = dPriv->pClipRects; \
int _nc = dPriv->numClipRects; \
while (_nc--) { \
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c
index cf2712720f3..cdb61a0ce05 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_state.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c
@@ -621,7 +621,7 @@ static int intersect_rect( drm_clip_rect_t *out,
void tdfxUpdateClipping( GLcontext *ctx )
{
tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = fxMesa->driDrawable;
+ __DRIdrawable *dPriv = fxMesa->driDrawable;
if ( TDFX_DEBUG & DEBUG_VERBOSE_API ) {
fprintf( stderr, "%s()\n", __FUNCTION__ );
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
index 0aa09e733be..e31ae97b023 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
@@ -1572,7 +1572,7 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target,
tdfxTexInfo *ti;
tdfxMipMapLevel *mml;
gl_format mesaFormat;
- GLuint compressedSize;
+ GLuint compressedSize = 0;
if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) {
fprintf(stderr, "tdfxCompressedTexImage2D: id=%d int 0x%x %dx%d\n",
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
index bbd2c8cfee9..3f737878ed9 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
@@ -1314,7 +1314,7 @@ SetupDoubleTexEnvVoodoo3(GLcontext *ctx, int tmu0,
fxMesa->TexCombine[0].InvertRGB = FXFALSE;
fxMesa->TexCombine[0].InvertAlpha = FXFALSE;
- if ((baseFormat0 == GL_RGB) && (baseFormat0 == GL_LUMINANCE)) {
+ if ((baseFormat0 == GL_RGB) || (baseFormat0 == GL_LUMINANCE)) {
fxMesa->AlphaCombine.Function = GR_COMBINE_FUNCTION_LOCAL;
fxMesa->AlphaCombine.Factor = GR_COMBINE_FACTOR_NONE;
fxMesa->AlphaCombine.Local = locala;
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c
index 0524becf3ed..d17a160271d 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.c
+++ b/src/mesa/drivers/dri/unichrome/via_context.c
@@ -148,7 +148,7 @@ viaRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb,
static void
viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format,
- __DRIdrawablePrivate *dPriv)
+ __DRIdrawable *dPriv)
{
const GLuint name = 0;
struct gl_renderbuffer *rb = & vrb->Base;
@@ -207,7 +207,7 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format,
static GLboolean
calculate_buffer_parameters(struct via_context *vmesa,
struct gl_framebuffer *fb,
- __DRIdrawablePrivate *dPriv)
+ __DRIdrawable *dPriv)
{
const unsigned shift = vmesa->viaScreen->bitsPerPixel / 16;
const unsigned extra = 32;
@@ -460,12 +460,12 @@ FreeBuffer(struct via_context *vmesa)
GLboolean
viaCreateContext(const __GLcontextModes *visual,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate)
{
GLcontext *ctx, *shareCtx;
struct via_context *vmesa;
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private;
drm_via_sarea_t *saPriv = (drm_via_sarea_t *)
(((GLubyte *)sPriv->pSAREA) + viaScreen->sareaPrivOffset);
@@ -679,7 +679,7 @@ viaCreateContext(const __GLcontextModes *visual,
}
void
-viaDestroyContext(__DRIcontextPrivate *driContextPriv)
+viaDestroyContext(__DRIcontext *driContextPriv)
{
GET_CURRENT_CONTEXT(ctx);
struct via_context *vmesa =
@@ -729,8 +729,8 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv)
void viaXMesaWindowMoved(struct via_context *vmesa)
{
- __DRIdrawablePrivate *const drawable = vmesa->driDrawable;
- __DRIdrawablePrivate *const readable = vmesa->driReadable;
+ __DRIdrawable *const drawable = vmesa->driDrawable;
+ __DRIdrawable *const readable = vmesa->driReadable;
struct via_renderbuffer * draw_buffer;
struct via_renderbuffer * read_buffer;
GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
@@ -813,15 +813,15 @@ void viaXMesaWindowMoved(struct via_context *vmesa)
}
GLboolean
-viaUnbindContext(__DRIcontextPrivate *driContextPriv)
+viaUnbindContext(__DRIcontext *driContextPriv)
{
return GL_TRUE;
}
GLboolean
-viaMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv)
+viaMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv)
{
if (VIA_DEBUG & DEBUG_DRI) {
fprintf(stderr, "driContextPriv = %016lx\n", (unsigned long)driContextPriv);
@@ -897,8 +897,8 @@ viaMakeCurrent(__DRIcontextPrivate *driContextPriv,
void viaGetLock(struct via_context *vmesa, GLuint flags)
{
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
- __DRIscreenPrivate *sPriv = vmesa->driScreen;
+ __DRIdrawable *dPriv = vmesa->driDrawable;
+ __DRIscreen *sPriv = vmesa->driScreen;
drmGetLock(vmesa->driFd, vmesa->hHWContext, flags);
@@ -928,9 +928,9 @@ void viaGetLock(struct via_context *vmesa, GLuint flags)
void
-viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate)
+viaSwapBuffers(__DRIdrawable *drawablePrivate)
{
- __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *)drawablePrivate;
+ __DRIdrawable *dPriv = (__DRIdrawable *)drawablePrivate;
if (dPriv &&
dPriv->driContextPriv &&
diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h
index 4cc9e475c21..4e1ab3a6ca7 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.h
+++ b/src/mesa/drivers/dri/unichrome/via_context.h
@@ -105,7 +105,7 @@ struct via_renderbuffer {
int drawW;
int drawH;
- __DRIdrawablePrivate *dPriv;
+ __DRIdrawable *dPriv;
};
@@ -294,14 +294,14 @@ struct via_context {
/**
* DRI drawable bound to this context for drawing.
*/
- __DRIdrawablePrivate *driDrawable;
+ __DRIdrawable *driDrawable;
/**
* DRI drawable bound to this context for reading.
*/
- __DRIdrawablePrivate *driReadable;
+ __DRIdrawable *driReadable;
- __DRIscreenPrivate *driScreen;
+ __DRIscreen *driScreen;
viaScreenPrivate *viaScreen;
drm_via_sarea_t *sarea;
volatile GLuint* regMMIOBase;
diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c
index 91c94fa377d..8d4edfa3058 100644
--- a/src/mesa/drivers/dri/unichrome/via_ioctl.c
+++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c
@@ -205,7 +205,7 @@ static void viaFillBuffer(struct via_context *vmesa,
static void viaClear(GLcontext *ctx, GLbitfield mask)
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+ __DRIdrawable *dPriv = vmesa->driDrawable;
struct via_renderbuffer *const vrb =
(struct via_renderbuffer *) dPriv->driverPrivate;
int flag = 0;
@@ -507,12 +507,12 @@ void viaWaitIdleLocked( struct via_context *vmesa, GLboolean light )
* except that WAIT_IDLE() will spin the CPU polling, while this is
* IRQ driven.
*/
-static void viaWaitIdleVBlank( __DRIdrawablePrivate *dPriv,
+static void viaWaitIdleVBlank( __DRIdrawable *dPriv,
struct via_context *vmesa,
GLuint value )
{
GLboolean missed_target;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
VIA_FLUSH_DMA(vmesa);
@@ -591,11 +591,11 @@ void viaResetPageFlippingLocked(struct via_context *vmesa)
/*
* Copy the back buffer to the front buffer.
*/
-void viaCopyBuffer(__DRIdrawablePrivate *dPriv)
+void viaCopyBuffer(__DRIdrawable *dPriv)
{
struct via_context *vmesa =
(struct via_context *)dPriv->driContextPriv->driverPrivate;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
if (VIA_DEBUG & DEBUG_IOCTL)
fprintf(stderr,
@@ -635,12 +635,12 @@ void viaCopyBuffer(__DRIdrawablePrivate *dPriv)
}
-void viaPageFlip(__DRIdrawablePrivate *dPriv)
+void viaPageFlip(__DRIdrawable *dPriv)
{
struct via_context *vmesa =
(struct via_context *)dPriv->driContextPriv->driverPrivate;
struct via_renderbuffer buffer_tmp;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
+ __DRIscreen *psp = dPriv->driScreenPriv;
VIA_FLUSH_DMA(vmesa);
if (dPriv->vblFlags == VBLANK_FLAG_SYNC &&
diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.h b/src/mesa/drivers/dri/unichrome/via_ioctl.h
index 14a833a97d0..c6b32cf0853 100644
--- a/src/mesa/drivers/dri/unichrome/via_ioctl.h
+++ b/src/mesa/drivers/dri/unichrome/via_ioctl.h
@@ -33,8 +33,8 @@ void viaFlushDma(struct via_context *vmesa);
void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags);
void viaInitIoctlFuncs(GLcontext *ctx);
-void viaCopyBuffer(__DRIdrawablePrivate *dpriv);
-void viaPageFlip(__DRIdrawablePrivate *dpriv);
+void viaCopyBuffer(__DRIdrawable *dpriv);
+void viaPageFlip(__DRIdrawable *dpriv);
void viaCheckDma(struct via_context *vmesa, GLuint bytes);
void viaResetPageFlippingLocked(struct via_context *vmesa);
void viaWaitIdle(struct via_context *vmesa, GLboolean light);
diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c
index e0bf58ca9a2..2cfb98317da 100644
--- a/src/mesa/drivers/dri/unichrome/via_screen.c
+++ b/src/mesa/drivers/dri/unichrome/via_screen.c
@@ -90,7 +90,7 @@ static void via_free_empty_buffers( drmBufMapPtr bufs )
static GLboolean
-viaInitDriver(__DRIscreenPrivate *sPriv)
+viaInitDriver(__DRIscreen *sPriv)
{
viaScreenPrivate *viaScreen;
VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv;
@@ -184,7 +184,7 @@ viaInitDriver(__DRIscreenPrivate *sPriv)
}
static void
-viaDestroyScreen(__DRIscreenPrivate *sPriv)
+viaDestroyScreen(__DRIscreen *sPriv)
{
viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private;
VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv;
@@ -203,8 +203,8 @@ viaDestroyScreen(__DRIscreenPrivate *sPriv)
static GLboolean
-viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
- __DRIdrawablePrivate *driDrawPriv,
+viaCreateBuffer(__DRIscreen *driScrnPriv,
+ __DRIdrawable *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap)
{
@@ -314,13 +314,13 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
static void
-viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+viaDestroyBuffer(__DRIdrawable *driDrawPriv)
{
_mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static const __DRIconfig **
-viaFillInModes( __DRIscreenPrivate *psp,
+viaFillInModes( __DRIscreen *psp,
unsigned pixel_bits, GLboolean have_back_buffer )
{
__DRIconfig **configs;
@@ -377,7 +377,7 @@ viaFillInModes( __DRIscreenPrivate *psp,
* \return the __GLcontextModes supported by this driver
*/
static const __DRIconfig **
-viaInitScreen(__DRIscreenPrivate *psp)
+viaInitScreen(__DRIscreen *psp)
{
static const __DRIversion ddx_expected = { VIA_DRIDDX_VERSION_MAJOR,
VIA_DRIDDX_VERSION_MINOR,
@@ -405,7 +405,7 @@ viaInitScreen(__DRIscreenPrivate *psp)
* Get information about previous buffer swaps.
*/
static int
-getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
+getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo )
{
struct via_context *vmesa;
@@ -443,3 +443,10 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL
};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+ &driCoreExtension.base,
+ &driLegacyExtension.base,
+ NULL
+};
diff --git a/src/mesa/drivers/dri/unichrome/via_screen.h b/src/mesa/drivers/dri/unichrome/via_screen.h
index c3ef722ff07..aa662e01c04 100644
--- a/src/mesa/drivers/dri/unichrome/via_screen.h
+++ b/src/mesa/drivers/dri/unichrome/via_screen.h
@@ -61,7 +61,7 @@ typedef struct {
drmAddress agpLinearStart;
GLuint agpBase;
- __DRIscreenPrivate *driScrnPriv;
+ __DRIscreen *driScrnPriv;
drmBufMapPtr bufs;
unsigned int sareaPrivOffset;
/*=* John Sheng [2003.12.9] Tuxracer & VQ *=*/
@@ -77,21 +77,21 @@ typedef struct {
extern GLboolean
viaCreateContext(const __GLcontextModes *mesaVis,
- __DRIcontextPrivate *driContextPriv,
+ __DRIcontext *driContextPriv,
void *sharedContextPrivate);
extern void
-viaDestroyContext(__DRIcontextPrivate *driContextPriv);
+viaDestroyContext(__DRIcontext *driContextPriv);
extern GLboolean
-viaUnbindContext(__DRIcontextPrivate *driContextPriv);
+viaUnbindContext(__DRIcontext *driContextPriv);
extern GLboolean
-viaMakeCurrent(__DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv);
+viaMakeCurrent(__DRIcontext *driContextPriv,
+ __DRIdrawable *driDrawPriv,
+ __DRIdrawable *driReadPriv);
extern void
-viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate);
+viaSwapBuffers(__DRIdrawable *drawablePrivate);
#endif
diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c
index e847164cd02..fa3cbf7a79e 100644
--- a/src/mesa/drivers/dri/unichrome/via_span.c
+++ b/src/mesa/drivers/dri/unichrome/via_span.c
@@ -43,7 +43,7 @@
#undef LOCAL_VARS
#define LOCAL_VARS \
struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \
- __DRIdrawablePrivate *dPriv = vrb->dPriv; \
+ __DRIdrawable *dPriv = vrb->dPriv; \
GLuint pitch = vrb->pitch; \
GLuint height = dPriv->h; \
GLint p = 0; \
@@ -80,7 +80,7 @@
*/
#define LOCAL_DEPTH_VARS \
struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \
- __DRIdrawablePrivate *dPriv = vrb->dPriv; \
+ __DRIdrawable *dPriv = vrb->dPriv; \
GLuint depth_pitch = vrb->pitch; \
GLuint height = dPriv->h; \
char *buf = (char *)(vrb->map)
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c
index 840e4e42da9..e6e5526d344 100644
--- a/src/mesa/drivers/dri/unichrome/via_state.c
+++ b/src/mesa/drivers/dri/unichrome/via_state.c
@@ -476,7 +476,7 @@ void viaEmitState(struct via_context *vmesa)
*/
if (ctx->Polygon.StippleFlag) {
GLuint *stipple = &ctx->PolygonStipple[0];
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+ __DRIdrawable *dPriv = vmesa->driDrawable;
struct via_renderbuffer *const vrb =
(struct via_renderbuffer *) dPriv->driverPrivate;
GLint i;
@@ -722,7 +722,7 @@ static void viaColorMask(GLcontext *ctx,
void viaCalcViewport(GLcontext *ctx)
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
+ __DRIdrawable *dPriv = vmesa->driDrawable;
struct via_renderbuffer *const vrb =
(struct via_renderbuffer *) dPriv->driverPrivate;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -891,10 +891,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx)
if (texObj->Image[0][texObj->BaseLevel]->Border > 0) {
vmesa->regHTXnTB[0] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T);
vmesa->regHTXnTBC[0] =
- PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]),
- FLOAT_TO_UBYTE(texObj->BorderColor[1]),
- FLOAT_TO_UBYTE(texObj->BorderColor[2]));
- vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor[3]);
+ PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[1]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[2]));
+ vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]);
}
if (texUnit0->LodBias != 0.0f) {
@@ -924,10 +924,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx)
if (texObj->Image[0][texObj->BaseLevel]->Border > 0) {
vmesa->regHTXnTB[1] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T);
vmesa->regHTXnTBC[1] =
- PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]),
- FLOAT_TO_UBYTE(texObj->BorderColor[1]),
- FLOAT_TO_UBYTE(texObj->BorderColor[2]));
- vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor[3]);
+ PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[1]),
+ FLOAT_TO_UBYTE(texObj->BorderColor.f[2]));
+ vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]);
}
@@ -1238,12 +1238,12 @@ static void viaChooseColorState(GLcontext *ctx)
else
vmesa->regHROP = HC_HROP_P;
- vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0],
- ctx->Color.ColorMask[1],
- ctx->Color.ColorMask[2]);
- vmesa->regHROP |= ctx->Color.ColorMask[3];
+ vmesa->regHFBBMSKL = PACK_COLOR_888(ctx->Color.ColorMask[0][0],
+ ctx->Color.ColorMask[0][1],
+ ctx->Color.ColorMask[0][2]);
+ vmesa->regHROP |= ctx->Color.ColorMask[0][3];
- if (ctx->Color.ColorMask[3])
+ if (ctx->Color.ColorMask[0][3])
vmesa->regEnable |= HC_HenAW_MASK;
else
vmesa->regEnable &= ~HC_HenAW_MASK;
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index 8929b22af16..76c825a0904 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -301,10 +301,10 @@ static void clear(GLcontext *ctx, GLbitfield mask)
/* Let swrast do all the work if the masks are not set to
* clear all channels. */
- if (ctx->Color.ColorMask[0] != 0xff ||
- ctx->Color.ColorMask[1] != 0xff ||
- ctx->Color.ColorMask[2] != 0xff ||
- ctx->Color.ColorMask[3] != 0xff) {
+ if (!ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3]) {
_swrast_Clear(ctx, mask);
return;
}
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
index d5fa6428006..7b202dfda70 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
@@ -269,7 +269,7 @@ void gld_Clear_DX7(
D3DRECT d3dClearRect;
// TODO: Colourmask
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
if (!gld->pDev)
return;
@@ -427,10 +427,10 @@ void gld_NEW_COLOR(
/*
// Color mask - unsupported by DX7
- if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
- if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
- if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
- if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
+ if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
+ if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
+ if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
+ if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
_GLD_DX7_DEV(SetRenderState(gld->pDev, D3DRENDERSTATE_COLORWRITEENABLE, dwFlags));
*/
}
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
index 7afa9190cdf..7eeb9db2d15 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
@@ -269,7 +269,7 @@ void gld_Clear_DX8(
D3DRECT d3dClearRect;
// TODO: Colourmask
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
if (!gld->pDev)
return;
@@ -426,10 +426,10 @@ void gld_NEW_COLOR(
_GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest));
// Color mask
- if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
- if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
- if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
- if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
+ if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
+ if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
+ if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
+ if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
_GLD_DX8_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags));
}
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
index c191564d6eb..0558462dea0 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
@@ -269,7 +269,7 @@ void gld_Clear_DX9(
D3DRECT d3dClearRect;
// TODO: Colourmask
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
if (!gld->pDev)
return;
@@ -424,10 +424,10 @@ void gld_NEW_COLOR(
_GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_DESTBLEND, dest));
// Color mask
- if (ctx->Color.ColorMask[0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
- if (ctx->Color.ColorMask[1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
- if (ctx->Color.ColorMask[2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
- if (ctx->Color.ColorMask[3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
+ if (ctx->Color.ColorMask[0][0]) dwFlags |= D3DCOLORWRITEENABLE_RED;
+ if (ctx->Color.ColorMask[0][1]) dwFlags |= D3DCOLORWRITEENABLE_GREEN;
+ if (ctx->Color.ColorMask[0][2]) dwFlags |= D3DCOLORWRITEENABLE_BLUE;
+ if (ctx->Color.ColorMask[0][3]) dwFlags |= D3DCOLORWRITEENABLE_ALPHA;
_GLD_DX9_DEV(SetRenderState(gld->pDev, D3DRS_COLORWRITEENABLE, dwFlags));
}
diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c
index 02eea25a712..a17c2c3ffc6 100644
--- a/src/mesa/drivers/x11/glxapi.c
+++ b/src/mesa/drivers/x11/glxapi.c
@@ -1173,6 +1173,9 @@ _glxapi_get_extensions(void)
#ifdef GLX_EXT_texture_from_pixmap
"GLX_EXT_texture_from_pixmap",
#endif
+#ifdef GLX_INTEL_swap_event
+ "GLX_INTEL_swap_event",
+#endif
NULL
};
return extensions;
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index a27d7045abe..df04e3a1011 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -381,7 +381,7 @@ clear_buffers(GLcontext *ctx, GLbitfield buffers)
{
if (ctx->DrawBuffer->Name == 0) {
/* this is a window system framebuffer */
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
+ const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer);
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
diff --git a/src/mesa/glapi/ARB_sync.xml b/src/mesa/glapi/ARB_sync.xml
index 37f474980cf..4e4eebac32a 100644
--- a/src/mesa/glapi/ARB_sync.xml
+++ b/src/mesa/glapi/ARB_sync.xml
@@ -33,8 +33,10 @@
<enum name="WAIT_FAILED" value="0x911D"/>
<enum name="SYNC_FLUSH_COMMANDS_BIT" value="0x00000001"/>
- <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/>
+ <!-- Not really an enum:
+ <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/>
+ -->
<function name="FenceSync" offset="assign">
diff --git a/src/mesa/glapi/EXT_draw_buffers2.xml b/src/mesa/glapi/EXT_draw_buffers2.xml
new file mode 100644
index 00000000000..efbe61f74ed
--- /dev/null
+++ b/src/mesa/glapi/EXT_draw_buffers2.xml
@@ -0,0 +1,49 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_EXT_draw_buffers2" number="340">
+
+ <function name="ColorMaskIndexedEXT" offset="assign">
+ <param name="buf" type="GLuint"/>
+ <param name="r" type="GLboolean"/>
+ <param name="g" type="GLboolean"/>
+ <param name="b" type="GLboolean"/>
+ <param name="a" type="GLboolean"/>
+ </function>
+
+ <function name="GetBooleanIndexedvEXT" offset="assign">
+ <param name="value" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLboolean *"/>
+ </function>
+
+ <function name="GetIntegerIndexedvEXT" offset="assign">
+ <param name="value" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="data" type="GLint *"/>
+ </function>
+
+ <function name="EnableIndexedEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name="DisableIndexedEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ </function>
+
+ <function name ="IsEnabledIndexedEXT" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile
index 71bef68ea5f..4db0ff1425e 100644
--- a/src/mesa/glapi/Makefile
+++ b/src/mesa/glapi/Makefile
@@ -56,10 +56,12 @@ API_XML = gl_API.xml \
ARB_sync.xml \
ARB_vertex_array_object.xml \
APPLE_vertex_array_object.xml \
+ EXT_draw_buffers2.xml \
EXT_framebuffer_object.xml \
EXT_packed_depth_stencil.xml \
EXT_provoking_vertex.xml \
- EXT_texture_array.xml
+ EXT_texture_array.xml \
+ NV_conditional_render.xml
COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py
COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
diff --git a/src/mesa/glapi/NV_conditional_render.xml b/src/mesa/glapi/NV_conditional_render.xml
new file mode 100644
index 00000000000..8bb31dd1fc9
--- /dev/null
+++ b/src/mesa/glapi/NV_conditional_render.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_NV_condtitional_render" number="346">
+
+ <enum name="QUERY_WAIT_NV" value="0x8E13"/>
+ <enum name="QUERY_NO_WAIT_NV" value="0x8E14"/>
+ <enum name="QUERY_BY_REGION_WAIT_NV" value="0x8E15"/>
+ <enum name="QUERY_BY_REGION_NO_WAIT_NV" value="0x8E16"/>
+
+ <function name="BeginConditionalRenderNV" offset="assign">
+ <param name="query" type="GLuint"/>
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="EndConditionalRenderNV" offset="assign">
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 34c7746e1ba..75d2f3c4383 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -7962,6 +7962,8 @@
<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- Non-ARB extensions sorted by extension number. -->
@@ -12242,6 +12244,9 @@
<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+
<category name="GL_APPLE_flush_buffer_range" number="321">
<enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12">
<size name="GetBufferParameteriv" mode="get"/>
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c
index e36fccb354c..84e5a8270a0 100644
--- a/src/mesa/glapi/glapi.c
+++ b/src/mesa/glapi/glapi.c
@@ -73,7 +73,6 @@
#include "glapioffsets.h"
#include "glapitable.h"
-
/***** BEGIN NO-OP DISPATCH *****/
static GLboolean WarnFlag = GL_FALSE;
@@ -97,22 +96,19 @@ _glapi_set_warning_func( _glapi_warning_func func )
warning_func = func;
}
-static GLboolean
-warn(void)
+static int
+warn(const char *func)
{
#if !defined(_WIN32_WCE)
if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
&& warning_func) {
- return GL_TRUE;
- }
- else {
- return GL_FALSE;
+ warning_func(NULL, "GL User Error: called without context: %s", func);
}
-#else
- return GL_FALSE;
#endif
+ return 0;
}
+#ifdef DEBUG
#define KEYWORD1 static
#define KEYWORD1_ALT static
@@ -122,27 +118,34 @@ warn(void)
#define F NULL
#define DISPATCH(func, args, msg) \
- if (warn()) { \
- warning_func(NULL, "GL User Error: called without context: %s", #func); \
- }
+ warn(#func);
#define RETURN_DISPATCH(func, args, msg) \
- if (warn()) { \
- warning_func(NULL, "GL User Error: called without context: %s", #func); \
- } \
- return 0
+ return warn(#func);
+
+#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
+
+#else
+
+static void
+NoOpGeneric(void)
+{
+ if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
+ && warning_func) {
+ warning_func(NULL, "GL User Error: calling GL function");
+ }
+}
+
+#define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric
+
+#endif
#define DISPATCH_TABLE_NAME __glapi_noop_table
#define UNUSED_TABLE_NAME __unused_noop_functions
-#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
-
static GLint NoOpUnused(void)
{
- if (warn()) {
- warning_func(NULL, "GL User Error: calling extension function without a current context\n");
- }
- return 0;
+ return warn("extension function");
}
#include "glapitemp.h"
@@ -237,7 +240,7 @@ PUBLIC void *_glapi_Context = NULL;
* We should call this periodically from a function such as glXMakeCurrent
* in order to test if multiple threads are being used.
*/
-void
+PUBLIC void
_glapi_check_multithread(void)
{
#if defined(THREADS) && !defined(GLX_USE_TLS)
diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c
index ed443c12c89..1401c1cb586 100644
--- a/src/mesa/glapi/glapi_getproc.c
+++ b/src/mesa/glapi/glapi_getproc.c
@@ -530,7 +530,7 @@ _glapi_get_proc_offset(const char *funcName)
* in the name of static functions, try generating a new API entrypoint on
* the fly with assembly language.
*/
-_glapi_proc
+PUBLIC _glapi_proc
_glapi_get_proc_address(const char *funcName)
{
struct _glapi_function * entry;
diff --git a/src/mesa/glapi/glapidispatch.h b/src/mesa/glapi/glapidispatch.h
index d6ba92824a1..51ae7feaf6f 100644
--- a/src/mesa/glapi/glapidispatch.h
+++ b/src/mesa/glapi/glapidispatch.h
@@ -2422,6 +2422,30 @@
#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters
#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT)
#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn)
+#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters
+#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT)
+#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn)
+#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters
+#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT)
+#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn)
+#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters
+#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT)
+#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn)
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters
+#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT)
+#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn)
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters
+#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT)
+#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn)
+#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters
+#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT)
+#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn)
+#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters
+#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV)
+#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn)
+#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters
+#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV)
+#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn)
#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters
#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT)
#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn)
@@ -2449,7 +2473,7 @@
#else
-#define driDispatchRemapTable_size 387
+#define driDispatchRemapTable_size 395
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -2831,14 +2855,22 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define BufferParameteriAPPLE_remap_index 376
#define FlushMappedBufferRangeAPPLE_remap_index 377
#define FramebufferTextureLayerEXT_remap_index 378
-#define ProvokingVertexEXT_remap_index 379
-#define GetTexParameterPointervAPPLE_remap_index 380
-#define TextureRangeAPPLE_remap_index 381
-#define StencilFuncSeparateATI_remap_index 382
-#define ProgramEnvParameters4fvEXT_remap_index 383
-#define ProgramLocalParameters4fvEXT_remap_index 384
-#define GetQueryObjecti64vEXT_remap_index 385
-#define GetQueryObjectui64vEXT_remap_index 386
+#define ColorMaskIndexedEXT_remap_index 379
+#define DisableIndexedEXT_remap_index 380
+#define EnableIndexedEXT_remap_index 381
+#define GetBooleanIndexedvEXT_remap_index 382
+#define GetIntegerIndexedvEXT_remap_index 383
+#define IsEnabledIndexedEXT_remap_index 384
+#define BeginConditionalRenderNV_remap_index 385
+#define EndConditionalRenderNV_remap_index 386
+#define ProvokingVertexEXT_remap_index 387
+#define GetTexParameterPointervAPPLE_remap_index 388
+#define TextureRangeAPPLE_remap_index 389
+#define StencilFuncSeparateATI_remap_index 390
+#define ProgramEnvParameters4fvEXT_remap_index 391
+#define ProgramLocalParameters4fvEXT_remap_index 392
+#define GetQueryObjecti64vEXT_remap_index 393
+#define GetQueryObjectui64vEXT_remap_index 394
#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
@@ -3977,6 +4009,30 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters)
#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index])
#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn)
+#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters)
+#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index])
+#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn)
+#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters)
+#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index])
+#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn)
+#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters)
+#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index])
+#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn)
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters)
+#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index])
+#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn)
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters)
+#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index])
+#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn)
+#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters)
+#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index])
+#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn)
+#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters)
+#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index])
+#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn)
+#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters)
+#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index])
+#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn)
#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters)
#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index])
#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn)
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index 3d10260a057..c5d367f6f29 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -821,15 +821,23 @@
#define _gloffset_BufferParameteriAPPLE 784
#define _gloffset_FlushMappedBufferRangeAPPLE 785
#define _gloffset_FramebufferTextureLayerEXT 786
-#define _gloffset_ProvokingVertexEXT 787
-#define _gloffset_GetTexParameterPointervAPPLE 788
-#define _gloffset_TextureRangeAPPLE 789
-#define _gloffset_StencilFuncSeparateATI 790
-#define _gloffset_ProgramEnvParameters4fvEXT 791
-#define _gloffset_ProgramLocalParameters4fvEXT 792
-#define _gloffset_GetQueryObjecti64vEXT 793
-#define _gloffset_GetQueryObjectui64vEXT 794
-#define _gloffset_FIRST_DYNAMIC 795
+#define _gloffset_ColorMaskIndexedEXT 787
+#define _gloffset_DisableIndexedEXT 788
+#define _gloffset_EnableIndexedEXT 789
+#define _gloffset_GetBooleanIndexedvEXT 790
+#define _gloffset_GetIntegerIndexedvEXT 791
+#define _gloffset_IsEnabledIndexedEXT 792
+#define _gloffset_BeginConditionalRenderNV 793
+#define _gloffset_EndConditionalRenderNV 794
+#define _gloffset_ProvokingVertexEXT 795
+#define _gloffset_GetTexParameterPointervAPPLE 796
+#define _gloffset_TextureRangeAPPLE 797
+#define _gloffset_StencilFuncSeparateATI 798
+#define _gloffset_ProgramEnvParameters4fvEXT 799
+#define _gloffset_ProgramLocalParameters4fvEXT 800
+#define _gloffset_GetQueryObjecti64vEXT 801
+#define _gloffset_GetQueryObjectui64vEXT 802
+#define _gloffset_FIRST_DYNAMIC 803
#else
@@ -1212,6 +1220,14 @@
#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
+#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
+#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
+#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index]
+#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]
+#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]
+#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]
+#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index]
+#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index]
#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]
#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index]
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index 4f9e53b62d6..0c5b46d04b4 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -827,14 +827,22 @@ struct _glapi_table
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 784 */
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 785 */
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 786 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 787 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 788 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 789 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 790 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 791 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 792 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 793 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 794 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 787 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 788 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 789 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 790 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 791 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 792 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 793 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 794 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 795 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 796 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 797 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 798 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 799 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 800 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 801 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 802 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 319a4ab55bd..96b2ac72682 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -5677,6 +5677,46 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at
DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
}
+KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
+{
+ DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
+{
+ DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
+{
+ DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
+}
+
+KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
+{
+ RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
+{
+ DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
+}
+
+KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
+{
+ DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
+}
+
KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
{
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
@@ -5687,51 +5727,51 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_798)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6537,14 +6577,22 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_784),
TABLE_ENTRY(_dispatch_stub_785),
TABLE_ENTRY(FramebufferTextureLayerEXT),
+ TABLE_ENTRY(ColorMaskIndexedEXT),
+ TABLE_ENTRY(DisableIndexedEXT),
+ TABLE_ENTRY(EnableIndexedEXT),
+ TABLE_ENTRY(GetBooleanIndexedvEXT),
+ TABLE_ENTRY(GetIntegerIndexedvEXT),
+ TABLE_ENTRY(IsEnabledIndexedEXT),
+ TABLE_ENTRY(BeginConditionalRenderNV),
+ TABLE_ENTRY(EndConditionalRenderNV),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_788),
- TABLE_ENTRY(_dispatch_stub_789),
- TABLE_ENTRY(_dispatch_stub_790),
- TABLE_ENTRY(_dispatch_stub_791),
- TABLE_ENTRY(_dispatch_stub_792),
- TABLE_ENTRY(_dispatch_stub_793),
- TABLE_ENTRY(_dispatch_stub_794),
+ TABLE_ENTRY(_dispatch_stub_796),
+ TABLE_ENTRY(_dispatch_stub_797),
+ TABLE_ENTRY(_dispatch_stub_798),
+ TABLE_ENTRY(_dispatch_stub_799),
+ TABLE_ENTRY(_dispatch_stub_800),
+ TABLE_ENTRY(_dispatch_stub_801),
+ TABLE_ENTRY(_dispatch_stub_802),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index 1ad7e843370..b590a7c41d1 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -839,6 +839,14 @@ static const char gl_string_table[] =
"glBufferParameteriAPPLE\0"
"glFlushMappedBufferRangeAPPLE\0"
"glFramebufferTextureLayerEXT\0"
+ "glColorMaskIndexedEXT\0"
+ "glDisableIndexedEXT\0"
+ "glEnableIndexedEXT\0"
+ "glGetBooleanIndexedvEXT\0"
+ "glGetIntegerIndexedvEXT\0"
+ "glIsEnabledIndexedEXT\0"
+ "glBeginConditionalRenderNV\0"
+ "glEndConditionalRenderNV\0"
"glProvokingVertexEXT\0"
"glGetTexParameterPointervAPPLE\0"
"glTextureRangeAPPLE\0"
@@ -1196,13 +1204,13 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_783 mgl_dispatch_stub_783
#define gl_dispatch_stub_784 mgl_dispatch_stub_784
#define gl_dispatch_stub_785 mgl_dispatch_stub_785
-#define gl_dispatch_stub_788 mgl_dispatch_stub_788
-#define gl_dispatch_stub_789 mgl_dispatch_stub_789
-#define gl_dispatch_stub_790 mgl_dispatch_stub_790
-#define gl_dispatch_stub_791 mgl_dispatch_stub_791
-#define gl_dispatch_stub_792 mgl_dispatch_stub_792
-#define gl_dispatch_stub_793 mgl_dispatch_stub_793
-#define gl_dispatch_stub_794 mgl_dispatch_stub_794
+#define gl_dispatch_stub_796 mgl_dispatch_stub_796
+#define gl_dispatch_stub_797 mgl_dispatch_stub_797
+#define gl_dispatch_stub_798 mgl_dispatch_stub_798
+#define gl_dispatch_stub_799 mgl_dispatch_stub_799
+#define gl_dispatch_stub_800 mgl_dispatch_stub_800
+#define gl_dispatch_stub_801 mgl_dispatch_stub_801
+#define gl_dispatch_stub_802 mgl_dispatch_stub_802
#endif /* USE_MGL_NAMESPACE */
@@ -1250,13 +1258,13 @@ void GLAPIENTRY gl_dispatch_stub_765(GLenum modeRGB, GLenum modeA);
void GLAPIENTRY gl_dispatch_stub_783(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
void GLAPIENTRY gl_dispatch_stub_784(GLenum target, GLenum pname, GLint param);
void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_790(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_791(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_792(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_793(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_794(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_798(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_799(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_800(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_801(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_802(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2047,316 +2055,324 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(13784, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_BufferParameteriAPPLE),
NAME_FUNC_OFFSET(13808, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_FlushMappedBufferRangeAPPLE),
NAME_FUNC_OFFSET(13838, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
- NAME_FUNC_OFFSET(13888, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_GetTexParameterPointervAPPLE),
- NAME_FUNC_OFFSET(13919, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_TextureRangeAPPLE),
- NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13964, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13993, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(14024, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(14048, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(14073, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(14091, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(14108, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(14124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(14149, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(14169, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(14189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(14212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(14235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(14255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(14272, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(14289, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(14304, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(14328, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(14347, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(14366, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(14382, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(14401, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(14424, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14440, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14456, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(14483, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14510, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14530, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14568, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14598, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14628, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14658, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14688, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14707, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14730, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14755, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14780, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14807, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14835, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14862, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14890, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14919, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14948, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14974, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(15005, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(15036, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(15060, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(15083, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(15101, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(15130, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(15159, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(15174, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(15200, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(15226, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(15241, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(15253, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(15273, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(15290, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(15306, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(15325, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(15348, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(15364, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(15386, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(15404, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(15423, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(15441, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(15460, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(15478, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(15497, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15515, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15534, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15552, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15571, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15589, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15608, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15626, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15645, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15663, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15682, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15700, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15719, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15737, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15756, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15774, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15793, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15811, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15830, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15848, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15867, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15885, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15904, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15922, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15941, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15959, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15978, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(16001, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(16024, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(16047, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(16070, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(16093, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(16110, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(16133, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(16156, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(16179, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(16205, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(16231, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(16257, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(16281, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(16308, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(16334, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(16354, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(16374, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(16394, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(16417, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(16441, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(16464, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(16488, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16505, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16523, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16540, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16558, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16575, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16593, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16610, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16628, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16645, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16663, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16680, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16698, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16715, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16733, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16750, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16768, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16785, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16803, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16822, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16841, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16860, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16879, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16899, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16919, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16939, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16957, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16974, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16992, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(17009, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(17027, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(17045, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(17062, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(17080, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(17099, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(17118, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(17137, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(17159, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(17172, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(17185, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(17201, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(17217, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(17230, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(17253, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(17273, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(17292, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(17303, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(17315, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(17329, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(17342, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(17358, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(17369, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(17382, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(17401, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(17421, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(17434, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(17444, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(17460, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(17479, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(17497, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17518, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17533, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17548, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17562, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17577, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17589, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17602, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17614, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17627, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17639, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17652, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17664, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17677, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17689, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17702, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17714, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17727, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17739, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17752, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17764, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17777, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17796, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17815, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17834, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17847, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17865, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17886, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17904, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17924, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17938, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17955, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
- NAME_FUNC_OFFSET(17991, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(18007, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(18026, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(18044, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(18065, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(18087, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(18106, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(18128, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(18151, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(18170, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(18190, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(18209, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(18229, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(18248, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(18268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(18287, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(18307, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(18326, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(18346, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(18366, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(18387, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(18407, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(18428, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(18448, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(18469, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(18493, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(18511, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(18531, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18549, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18561, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18574, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18586, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18599, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18619, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18643, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18657, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18674, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18689, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18707, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18721, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18738, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18753, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18771, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18785, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18802, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18817, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18835, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18849, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18866, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18881, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18899, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18913, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18945, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18963, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18977, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18994, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(19009, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(19027, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(19041, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(19058, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(19073, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(19091, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(19105, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(19122, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(19137, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(19155, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(19172, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(19192, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(19209, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(19235, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(19264, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(19279, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(19297, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(19316, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(19337, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(19353, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(19377, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(19404, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(19422, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(19441, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(19466, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(19487, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(19509, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(19535, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(19558, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19581, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19604, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19622, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19641, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19658, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19696, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19725, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19741, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19758, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19780, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19798, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(19824, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET(13867, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT),
+ NAME_FUNC_OFFSET(13889, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT),
+ NAME_FUNC_OFFSET(13909, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT),
+ NAME_FUNC_OFFSET(13928, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT),
+ NAME_FUNC_OFFSET(13952, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT),
+ NAME_FUNC_OFFSET(13976, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT),
+ NAME_FUNC_OFFSET(13998, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV),
+ NAME_FUNC_OFFSET(14025, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV),
+ NAME_FUNC_OFFSET(14050, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET(14071, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_GetTexParameterPointervAPPLE),
+ NAME_FUNC_OFFSET(14102, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_TextureRangeAPPLE),
+ NAME_FUNC_OFFSET(14122, gl_dispatch_stub_798, gl_dispatch_stub_798, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(14147, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(14176, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(14207, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(14231, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(14256, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(14274, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(14291, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(14307, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(14332, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(14352, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(14372, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(14395, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(14418, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(14438, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(14455, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(14472, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(14487, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(14511, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(14530, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(14549, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(14565, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(14584, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(14607, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14623, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14639, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(14666, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14693, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14713, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14732, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14751, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14781, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14811, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14841, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14871, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14890, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14913, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14938, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14963, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14990, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(15018, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(15045, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(15073, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(15102, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(15131, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(15157, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(15188, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(15219, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(15243, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(15266, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(15284, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(15313, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(15342, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(15357, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(15383, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(15409, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(15424, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(15436, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(15456, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(15473, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(15489, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(15508, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(15531, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(15547, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(15569, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(15587, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(15606, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(15624, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(15643, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(15661, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(15680, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15698, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15717, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15735, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15754, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15772, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15791, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15809, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15828, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15846, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15865, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15883, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15902, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15920, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15939, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15957, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15976, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15994, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(16013, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(16031, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(16050, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(16068, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(16087, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(16105, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(16124, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(16142, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(16161, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(16184, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(16207, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(16230, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(16253, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(16276, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(16293, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(16316, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(16339, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(16362, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(16388, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(16414, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(16440, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(16464, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16491, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16517, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(16537, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(16557, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(16577, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(16600, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(16624, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(16647, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(16671, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(16688, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(16706, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(16723, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(16741, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16758, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16776, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16793, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16811, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16828, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16846, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16863, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16881, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16898, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16916, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16933, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16951, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16968, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16986, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(17005, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(17024, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(17043, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(17062, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(17082, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(17102, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(17122, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(17140, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(17157, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(17175, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(17192, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(17210, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(17228, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(17245, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(17263, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(17282, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(17301, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(17320, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(17342, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(17355, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(17368, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(17384, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(17400, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(17413, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(17436, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(17456, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(17475, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(17486, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(17498, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(17512, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(17525, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(17541, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(17552, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(17565, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(17584, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(17604, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(17617, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(17627, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(17643, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(17662, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(17680, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(17701, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(17716, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(17731, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(17745, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17760, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17772, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17785, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17797, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17810, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17822, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17835, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17847, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17860, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17872, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17885, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17897, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17910, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17922, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17935, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17947, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17960, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17979, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17998, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(18017, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(18030, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(18048, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(18069, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(18087, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(18107, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(18121, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(18138, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
+ NAME_FUNC_OFFSET(18174, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(18190, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(18209, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18227, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18248, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(18270, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18289, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18311, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(18334, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(18353, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(18373, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(18392, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(18412, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(18431, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(18451, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(18470, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(18490, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(18509, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(18529, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(18549, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(18570, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(18590, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(18611, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(18631, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(18652, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(18676, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(18694, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(18714, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(18732, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(18744, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(18757, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(18769, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(18782, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18802, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18826, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18840, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18857, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18872, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18890, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18904, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18921, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18936, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18954, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18968, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18985, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(19000, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(19018, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(19032, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(19049, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(19064, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(19082, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(19096, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(19113, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(19128, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(19146, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(19160, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(19177, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(19192, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(19210, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(19224, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(19241, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(19256, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(19274, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(19288, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(19305, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(19320, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(19338, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(19355, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(19375, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(19392, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(19418, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(19447, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(19462, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(19480, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(19499, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(19520, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(19536, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19560, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19587, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(19605, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(19624, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(19649, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(19670, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19692, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(19718, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(19741, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(19764, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(19787, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(19805, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19824, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(19841, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(19879, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(19908, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(19924, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(19941, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(19963, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(19981, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(20007, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c
index 737fd4d6a84..f480edff4e8 100644
--- a/src/mesa/glapi/glthread.c
+++ b/src/mesa/glapi/glthread.c
@@ -69,7 +69,7 @@
*/
#ifdef PTHREADS
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return (unsigned long) pthread_self();
@@ -123,7 +123,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
#define USE_LOCK_FOR_KEY /* undef this to try a version without
lock for the global key... */
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
abort(); /* XXX not implemented yet */
@@ -201,7 +201,7 @@ void InsteadOf_exit(int nCode)
DWORD dwErr=GetLastError();
}
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return GetCurrentThreadId();
@@ -251,7 +251,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
*/
#ifdef BEOS_THREADS
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return (unsigned long) find_thread(NULL);
@@ -293,7 +293,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr)
* no-op functions
*/
-unsigned long
+PUBLIC unsigned long
_glthread_GetID(void)
{
return 0;
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 1559984f43a..c2d8a7fb972 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -51,6 +51,7 @@
#include "clear.h"
#include "clip.h"
#include "colortab.h"
+#include "condrender.h"
#include "context.h"
#include "convolve.h"
#include "depth.h"
@@ -746,4 +747,16 @@ _mesa_init_exec_table(struct _glapi_table *exec)
/* GL_ARB_vertex_array_object */
SET_BindVertexArray(exec, _mesa_BindVertexArray);
SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
+
+ /* GL_EXT_draw_buffers2 */
+ SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
+ SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
+ SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
+ SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
+ SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
+ SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
+
+ /* GL_NV_conditional_render */
+ SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
+ SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
}
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 246c5521b7d..0641b98b3b7 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -499,7 +499,17 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable)
}
TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST);
- TEST_AND_UPDATE(ctx->Color.BlendEnabled, enable->Blend, GL_BLEND);
+ if (ctx->Color.BlendEnabled != enable->Blend) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, (enable->Blend >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (enable->Blend & 1));
+ }
+ }
for (i=0;i<MAX_CLIP_PLANES;i++) {
const GLuint mask = 1 << i;
@@ -825,7 +835,7 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate)
_mesa_BindTexture(target, obj->Name);
- _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor);
+ _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f);
_mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT);
@@ -906,6 +916,7 @@ _mesa_PopAttrib(void)
case GL_COLOR_BUFFER_BIT:
{
const struct gl_colorbuffer_attrib *color;
+
color = (const struct gl_colorbuffer_attrib *) attr->data;
_mesa_ClearIndex((GLfloat) color->ClearIndex);
_mesa_ClearColor(color->ClearColor[0],
@@ -913,10 +924,22 @@ _mesa_PopAttrib(void)
color->ClearColor[2],
color->ClearColor[3]);
_mesa_IndexMask(color->IndexMask);
- _mesa_ColorMask((GLboolean) (color->ColorMask[0] != 0),
- (GLboolean) (color->ColorMask[1] != 0),
- (GLboolean) (color->ColorMask[2] != 0),
- (GLboolean) (color->ColorMask[3] != 0));
+ if (!ctx->Extensions.EXT_draw_buffers2) {
+ _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0),
+ (GLboolean) (color->ColorMask[0][1] != 0),
+ (GLboolean) (color->ColorMask[0][2] != 0),
+ (GLboolean) (color->ColorMask[0][3] != 0));
+ }
+ else {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_ColorMaskIndexed(i,
+ (GLboolean) (color->ColorMask[i][0] != 0),
+ (GLboolean) (color->ColorMask[i][1] != 0),
+ (GLboolean) (color->ColorMask[i][2] != 0),
+ (GLboolean) (color->ColorMask[i][3] != 0));
+ }
+ }
{
/* Need to determine if more than one color output is
* specified. If so, call glDrawBuffersARB, else call
@@ -948,7 +971,18 @@ _mesa_PopAttrib(void)
}
_mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled);
_mesa_AlphaFunc(color->AlphaFunc, color->AlphaRef);
- _mesa_set_enable(ctx, GL_BLEND, color->BlendEnabled);
+ if (ctx->Color.BlendEnabled != color->BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i,
+ (color->BlendEnabled >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1));
+ }
+ }
_mesa_BlendFuncSeparateEXT(color->BlendSrcRGB,
color->BlendDstRGB,
color->BlendSrcA,
@@ -1043,22 +1077,39 @@ _mesa_PopAttrib(void)
_math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
for (i = 0; i < ctx->Const.MaxLights; i++) {
- const struct gl_light *l = &light->Light[i];
+ const struct gl_light *l = &light->Light[i];
_mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled);
- _mesa_light(ctx, i, GL_AMBIENT, l->Ambient);
- _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse);
- _mesa_light(ctx, i, GL_SPECULAR, l->Specular );
- _mesa_light(ctx, i, GL_POSITION, l->EyePosition);
- _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection);
- _mesa_light(ctx, i, GL_SPOT_EXPONENT, &l->SpotExponent);
- _mesa_light(ctx, i, GL_SPOT_CUTOFF, &l->SpotCutoff);
- _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION,
- &l->ConstantAttenuation);
- _mesa_light(ctx, i, GL_LINEAR_ATTENUATION,
- &l->LinearAttenuation);
- _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION,
- &l->QuadraticAttenuation);
- }
+ _mesa_light(ctx, i, GL_AMBIENT, l->Ambient);
+ _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse);
+ _mesa_light(ctx, i, GL_SPECULAR, l->Specular );
+ _mesa_light(ctx, i, GL_POSITION, l->EyePosition);
+ _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection);
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->SpotExponent;
+ _mesa_light(ctx, i, GL_SPOT_EXPONENT, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->SpotCutoff;
+ _mesa_light(ctx, i, GL_SPOT_CUTOFF, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->ConstantAttenuation;
+ _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->LinearAttenuation;
+ _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p);
+ }
+ {
+ GLfloat p[4] = { 0 };
+ p[0] = l->QuadraticAttenuation;
+ _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p);
+ }
+ }
/* light model */
_mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT,
light->Model.Ambient);
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 830e3b2e517..b8170dd4686 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -484,6 +484,8 @@ _mesa_ColorMask( GLboolean red, GLboolean green,
{
GET_CURRENT_CONTEXT(ctx);
GLubyte tmp[4];
+ GLuint i;
+ GLboolean flushed;
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
@@ -497,14 +499,58 @@ _mesa_ColorMask( GLboolean red, GLboolean green,
tmp[BCOMP] = blue ? 0xff : 0x0;
tmp[ACOMP] = alpha ? 0xff : 0x0;
- if (TEST_EQ_4UBV(tmp, ctx->Color.ColorMask))
+ flushed = GL_FALSE;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) {
+ if (!flushed) {
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ }
+ flushed = GL_TRUE;
+ COPY_4UBV(ctx->Color.ColorMask[i], tmp);
+ }
+ }
+
+ if (ctx->Driver.ColorMask)
+ ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
+}
+
+
+/**
+ * For GL_EXT_draw_buffers2 and GL3
+ */
+void GLAPIENTRY
+_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha )
+{
+ GLubyte tmp[4];
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n",
+ buf, red, green, blue, alpha);
+
+ if (buf >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf);
+ return;
+ }
+
+ /* Shouldn't have any information about channel depth in core mesa
+ * -- should probably store these as the native booleans:
+ */
+ tmp[RCOMP] = red ? 0xff : 0x0;
+ tmp[GCOMP] = green ? 0xff : 0x0;
+ tmp[BCOMP] = blue ? 0xff : 0x0;
+ tmp[ACOMP] = alpha ? 0xff : 0x0;
+
+ if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf]))
return;
FLUSH_VERTICES(ctx, _NEW_COLOR);
- COPY_4UBV(ctx->Color.ColorMask, tmp);
+ COPY_4UBV(ctx->Color.ColorMask[buf], tmp);
- if (ctx->Driver.ColorMask)
- ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
+ if (ctx->Driver.ColorMaskIndexed)
+ ctx->Driver.ColorMaskIndexed(ctx, buf, red, green, blue, alpha);
}
@@ -555,16 +601,13 @@ void _mesa_init_color( GLcontext * ctx )
{
/* Color buffer group */
ctx->Color.IndexMask = ~0u;
- ctx->Color.ColorMask[0] = 0xff;
- ctx->Color.ColorMask[1] = 0xff;
- ctx->Color.ColorMask[2] = 0xff;
- ctx->Color.ColorMask[3] = 0xff;
+ memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask));
ctx->Color.ClearIndex = 0;
ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
ctx->Color.AlphaEnabled = GL_FALSE;
ctx->Color.AlphaFunc = GL_ALWAYS;
ctx->Color.AlphaRef = 0;
- ctx->Color.BlendEnabled = GL_FALSE;
+ ctx->Color.BlendEnabled = 0x0;
ctx->Color.BlendSrcRGB = GL_ONE;
ctx->Color.BlendDstRGB = GL_ZERO;
ctx->Color.BlendSrcA = GL_ONE;
diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h
index 5c0f2783a73..b4fd7470ebe 100644
--- a/src/mesa/main/blend.h
+++ b/src/mesa/main/blend.h
@@ -72,6 +72,10 @@ extern void GLAPIENTRY
_mesa_ColorMask( GLboolean red, GLboolean green,
GLboolean blue, GLboolean alpha );
+extern void GLAPIENTRY
+_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha );
+
extern void GLAPIENTRY
_mesa_ClampColorARB(GLenum target, GLenum clamp);
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 52c4995b0ad..9e765b21d2f 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -1389,6 +1389,48 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
}
+/**
+ * New in GL 3.2
+ * This is pretty much a duplicate of GetBufferParameteriv() but the
+ * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
+ */
+void GLAPIENTRY
+_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ bufObj = get_buffer(ctx, target);
+ if (!bufObj) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameteri64v(target)" );
+ return;
+ }
+ if (!_mesa_is_bufferobj(bufObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameteri64v" );
+ return;
+ }
+
+ switch (pname) {
+ case GL_BUFFER_SIZE_ARB:
+ *params = bufObj->Size;
+ break;
+ case GL_BUFFER_USAGE_ARB:
+ *params = bufObj->Usage;
+ break;
+ case GL_BUFFER_ACCESS_ARB:
+ *params = simplified_access_mode(bufObj->AccessFlags);
+ break;
+ case GL_BUFFER_MAPPED_ARB:
+ *params = _mesa_bufferobj_mapped(bufObj);
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname)");
+ return;
+ }
+}
+
+
void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
{
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 9f732ec0c07..2931962ac08 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -155,6 +155,9 @@ extern void GLAPIENTRY
_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);
extern void GLAPIENTRY
+_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
+
+extern void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params);
extern void GLAPIENTRY
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index 63388f42ee4..4a3c1116586 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -34,6 +34,7 @@
#include "clear.h"
#include "context.h"
#include "colormac.h"
+#include "enums.h"
#include "state.h"
@@ -182,3 +183,346 @@ _mesa_Clear( GLbitfield mask )
ctx->Driver.Clear(ctx, bufferMask);
}
}
+
+
+/** Returned by make_color_buffer_mask() for errors */
+#define INVALID_MASK ~0x0
+
+
+/**
+ * Convert the glClearBuffer 'drawbuffer' parameter into a bitmask of
+ * BUFFER_BIT_x values.
+ * Return INVALID_MASK if the drawbuffer value is invalid.
+ */
+static GLbitfield
+make_color_buffer_mask(GLcontext *ctx, GLint drawbuffer)
+{
+ const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment;
+ GLbitfield mask = 0x0;
+
+ switch (drawbuffer) {
+ case GL_FRONT:
+ if (att[BUFFER_FRONT_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_LEFT;
+ if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_RIGHT;
+ break;
+ case GL_BACK:
+ if (att[BUFFER_BACK_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_LEFT;
+ if (att[BUFFER_BACK_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_RIGHT;
+ break;
+ case GL_LEFT:
+ if (att[BUFFER_FRONT_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_LEFT;
+ if (att[BUFFER_BACK_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_LEFT;
+ break;
+ case GL_RIGHT:
+ if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_RIGHT;
+ if (att[BUFFER_BACK_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_RIGHT;
+ break;
+ case GL_FRONT_AND_BACK:
+ if (att[BUFFER_FRONT_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_LEFT;
+ if (att[BUFFER_BACK_LEFT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_LEFT;
+ if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_FRONT_RIGHT;
+ if (att[BUFFER_BACK_RIGHT].Renderbuffer)
+ mask |= BUFFER_BIT_BACK_RIGHT;
+ break;
+ default:
+ if (drawbuffer < 0 || drawbuffer >= ctx->Const.MaxDrawBuffers) {
+ mask = INVALID_MASK;
+ }
+ else if (att[BUFFER_COLOR0 + drawbuffer].Renderbuffer) {
+ mask |= (BUFFER_BIT_COLOR0 << drawbuffer);
+ }
+ }
+
+ return mask;
+}
+
+
+
+/**
+ * New in GL 3.0
+ * Clear signed integer color buffer or stencil buffer (not depth).
+ */
+void GLAPIENTRY
+_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferiv()");
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ switch (buffer) {
+ case GL_STENCIL:
+ if (drawbuffer != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else {
+ /* Save current stencil clear value, set to 'value', do the
+ * stencil clear and restore the clear value.
+ * XXX in the future we may have a new ctx->Driver.ClearBuffer()
+ * hook instead.
+ */
+ const GLuint clearSave = ctx->Stencil.Clear;
+ ctx->Stencil.Clear = *value;
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, *value);
+ ctx->Driver.Clear(ctx, BUFFER_BIT_STENCIL);
+ ctx->Stencil.Clear = clearSave;
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, clearSave);
+ }
+ break;
+ case GL_COLOR:
+ {
+ const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
+ if (mask == INVALID_MASK) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else if (mask) {
+ /* XXX note: we're putting the integer clear values into the
+ * floating point state var. This will not always work. We'll
+ * need a new ctx->Driver.ClearBuffer() hook....
+ */
+ GLfloat clearSave[4];
+ /* save color */
+ COPY_4V(clearSave, ctx->Color.ClearColor);
+ /* set color */
+ COPY_4V(ctx->Color.ClearColor, value);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor);
+ /* clear buffer(s) */
+ ctx->Driver.Clear(ctx, mask);
+ /* restore color */
+ COPY_4V(ctx->Color.ClearColor, clearSave);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, clearSave);
+ }
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+}
+
+
+/**
+ * New in GL 3.0
+ * Clear unsigned integer color buffer (not depth, not stencil).
+ */
+void GLAPIENTRY
+_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferuiv()");
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ switch (buffer) {
+ case GL_COLOR:
+ {
+ const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
+ if (mask == INVALID_MASK) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else if (mask) {
+ /* XXX note: we're putting the uint clear values into the
+ * floating point state var. This will not always work. We'll
+ * need a new ctx->Driver.ClearBuffer() hook....
+ */
+ GLfloat clearSave[4];
+ /* save color */
+ COPY_4V(clearSave, ctx->Color.ClearColor);
+ /* set color */
+ COPY_4V(ctx->Color.ClearColor, value);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor);
+ /* clear buffer(s) */
+ ctx->Driver.Clear(ctx, mask);
+ /* restore color */
+ COPY_4V(ctx->Color.ClearColor, clearSave);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, clearSave);
+ }
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferuiv(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+}
+
+
+/**
+ * New in GL 3.0
+ * Clear fixed-pt or float color buffer or depth buffer (not stencil).
+ */
+void GLAPIENTRY
+_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfv()");
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ switch (buffer) {
+ case GL_DEPTH:
+ if (drawbuffer != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else {
+ /* Save current depth clear value, set to 'value', do the
+ * depth clear and restore the clear value.
+ * XXX in the future we may have a new ctx->Driver.ClearBuffer()
+ * hook instead.
+ */
+ const GLfloat clearSave = ctx->Depth.Clear;
+ ctx->Depth.Clear = *value;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, *value);
+ ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH);
+ ctx->Depth.Clear = clearSave;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, clearSave);
+ }
+ /* clear depth buffer to value */
+ break;
+ case GL_COLOR:
+ {
+ const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer);
+ if (mask == INVALID_MASK) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+ else if (mask) {
+ GLfloat clearSave[4];
+ /* save color */
+ COPY_4V(clearSave, ctx->Color.ClearColor);
+ /* set color */
+ COPY_4V(ctx->Color.ClearColor, value);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor);
+ /* clear buffer(s) */
+ ctx->Driver.Clear(ctx, mask);
+ /* restore color */
+ COPY_4V(ctx->Color.ClearColor, clearSave);
+ if (ctx->Driver.ClearColor)
+ ctx->Driver.ClearColor(ctx, clearSave);
+ }
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+}
+
+
+/**
+ * New in GL 3.0
+ * Clear depth/stencil buffer only.
+ */
+void GLAPIENTRY
+_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ FLUSH_CURRENT(ctx, 0);
+
+ if (!ctx->DrawBuffer->Visual.rgbMode) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfi()");
+ return;
+ }
+
+ if (buffer != GL_DEPTH_STENCIL) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfi(buffer=%s)",
+ _mesa_lookup_enum_by_nr(buffer));
+ return;
+ }
+
+ if (drawbuffer != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfi(drawbuffer=%d)",
+ drawbuffer);
+ return;
+ }
+
+ if (ctx->NewState) {
+ _mesa_update_state( ctx );
+ }
+
+ {
+ /* save current clear values */
+ const GLfloat clearDepthSave = ctx->Depth.Clear;
+ const GLuint clearStencilSave = ctx->Stencil.Clear;
+
+ /* set new clear values */
+ ctx->Depth.Clear = depth;
+ ctx->Stencil.Clear = stencil;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, depth);
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, stencil);
+
+ /* clear buffers */
+ ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
+
+ /* restore */
+ ctx->Depth.Clear = clearDepthSave;
+ ctx->Stencil.Clear = clearStencilSave;
+ if (ctx->Driver.ClearDepth)
+ ctx->Driver.ClearDepth(ctx, clearDepthSave);
+ if (ctx->Driver.ClearStencil)
+ ctx->Driver.ClearStencil(ctx, clearStencilSave);
+ }
+}
diff --git a/src/mesa/main/clear.h b/src/mesa/main/clear.h
index 9a54ba14bcc..4c78eeda488 100644
--- a/src/mesa/main/clear.h
+++ b/src/mesa/main/clear.h
@@ -41,4 +41,17 @@ extern void GLAPIENTRY
_mesa_Clear( GLbitfield mask );
+extern void GLAPIENTRY
+_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value);
+
+extern void GLAPIENTRY
+_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value);
+
+extern void GLAPIENTRY
+_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+
+extern void GLAPIENTRY
+_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil);
+
#endif
diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c
new file mode 100644
index 00000000000..8d9a91d5478
--- /dev/null
+++ b/src/mesa/main/condrender.c
@@ -0,0 +1,147 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file condrender.c
+ * Conditional rendering functions
+ *
+ * \author Brian Paul
+ */
+
+#include "glheader.h"
+#include "condrender.h"
+#include "enums.h"
+#include "queryobj.h"
+
+
+void GLAPIENTRY
+_mesa_BeginConditionalRender(GLuint queryId, GLenum mode)
+{
+ struct gl_query_object *q;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->Extensions.NV_conditional_render || ctx->Query.CondRenderQuery) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()");
+ return;
+ }
+
+ ASSERT(ctx->Query.CondRenderMode == GL_NONE);
+
+ switch (mode) {
+ case GL_QUERY_WAIT:
+ case GL_QUERY_NO_WAIT:
+ case GL_QUERY_BY_REGION_WAIT:
+ case GL_QUERY_BY_REGION_NO_WAIT:
+ /* OK */
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBeginConditionalRender(mode=%s)",
+ _mesa_lookup_enum_by_nr(mode));
+ return;
+ }
+
+ q = _mesa_lookup_query_object(ctx, queryId);
+ if (!q) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBeginConditionalRender(bad queryId=%u)", queryId);
+ return;
+ }
+ ASSERT(q->Id == queryId);
+
+ if (q->Target != GL_SAMPLES_PASSED) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()");
+ return;
+ }
+
+ ctx->Query.CondRenderQuery = q;
+ ctx->Query.CondRenderMode = mode;
+
+ if (ctx->Driver.BeginConditionalRender)
+ ctx->Driver.BeginConditionalRender(ctx, q, mode);
+}
+
+
+void APIENTRY
+_mesa_EndConditionalRender(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ FLUSH_VERTICES(ctx, 0x0);
+
+ if (!ctx->Extensions.NV_conditional_render || !ctx->Query.CondRenderQuery) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glEndConditionalRender()");
+ return;
+ }
+
+ if (ctx->Driver.EndConditionalRender)
+ ctx->Driver.EndConditionalRender(ctx, ctx->Query.CondRenderQuery);
+
+ ctx->Query.CondRenderQuery = NULL;
+ ctx->Query.CondRenderMode = GL_NONE;
+}
+
+
+/**
+ * This function is called by software rendering commands (all point,
+ * line triangle drawing, glClear, glDrawPixels, glCopyPixels, and
+ * glBitmap, glBlitFramebuffer) to determine if subsequent drawing
+ * commands should be
+ * executed or discarded depending on the current conditional
+ * rendering state. Ideally, this check would be implemented by the
+ * GPU when doing hardware rendering. XXX should this function be
+ * called via a new driver hook?
+ *
+ * \return GL_TRUE if we should render, GL_FALSE if we should discard
+ */
+GLboolean
+_mesa_check_conditional_render(GLcontext *ctx)
+{
+ struct gl_query_object *q = ctx->Query.CondRenderQuery;
+
+ if (!q) {
+ /* no query in progress - draw normally */
+ return GL_TRUE;
+ }
+
+ switch (ctx->Query.CondRenderMode) {
+ case GL_QUERY_BY_REGION_WAIT:
+ /* fall-through */
+ case GL_QUERY_WAIT:
+ if (!q->Ready) {
+ ctx->Driver.WaitQuery(ctx, q);
+ }
+ return q->Result > 0;
+ case GL_QUERY_BY_REGION_NO_WAIT:
+ /* fall-through */
+ case GL_QUERY_NO_WAIT:
+ return q->Ready ? (q->Result > 0) : GL_TRUE;
+ default:
+ _mesa_problem(ctx, "Bad cond render mode %s in "
+ " _mesa_check_conditional_render()",
+ _mesa_lookup_enum_by_nr(ctx->Query.CondRenderMode));
+ return GL_TRUE;
+ }
+}
diff --git a/src/mesa/main/condrender.h b/src/mesa/main/condrender.h
new file mode 100644
index 00000000000..d55e9805fe9
--- /dev/null
+++ b/src/mesa/main/condrender.h
@@ -0,0 +1,45 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef CONDRENDER_H
+#define CONDRENDER_H
+
+
+#include "glheader.h"
+#include "context.h"
+
+
+extern void GLAPIENTRY
+_mesa_BeginConditionalRender(GLuint queryId, GLenum mode);
+
+extern void APIENTRY
+_mesa_EndConditionalRender(void);
+
+extern GLboolean
+_mesa_check_conditional_render(GLcontext *ctx);
+
+
+#endif /* CONDRENDER_H */
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 5c20ce017f7..320c59068cc 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1015,6 +1015,9 @@ _mesa_free_context_data( GLcontext *ctx )
if (ctx->Extensions.String)
_mesa_free((void *) ctx->Extensions.String);
+ if (ctx->VersionString)
+ _mesa_free(ctx->VersionString);
+
/* unbind the context if it's currently bound */
if (ctx == _mesa_get_current_context()) {
_mesa_make_current(NULL, NULL, NULL);
@@ -1374,6 +1377,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
}
if (newCtx->FirstTimeCurrent) {
+ _mesa_compute_version(newCtx);
+
check_context_limits(newCtx);
/* We can use this to help debug user's problems. Tell them to set
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 6dadf5c079b..e99e87d9059 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -625,6 +625,8 @@ struct dd_function_table {
/** Enable and disable writing of frame buffer color components */
void (*ColorMask)(GLcontext *ctx, GLboolean rmask, GLboolean gmask,
GLboolean bmask, GLboolean amask );
+ void (*ColorMaskIndexed)(GLcontext *ctx, GLuint buf, GLboolean rmask,
+ GLboolean gmask, GLboolean bmask, GLboolean amask);
/** Cause a material color to track the current color */
void (*ColorMaterial)(GLcontext *ctx, GLenum face, GLenum mode);
/** Specify whether front- or back-facing facets can be culled */
@@ -1014,6 +1016,11 @@ struct dd_function_table {
GLbitfield, GLuint64);
/*@}*/
#endif
+
+ /** GL_NV_conditional_render */
+ void (*BeginConditionalRender)(GLcontext *ctx, struct gl_query_object *q,
+ GLenum mode);
+ void (*EndConditionalRender)(GLcontext *ctx, struct gl_query_object *q);
};
diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c
index 97d213e8e1f..eb0d1ff8a7b 100644
--- a/src/mesa/main/dispatch.c
+++ b/src/mesa/main/dispatch.c
@@ -37,8 +37,6 @@
* \author Brian Paul <[email protected]>
*/
-#ifndef GLX_USE_APPLEGL
-
#include "main/glheader.h"
#include "main/compiler.h"
#include "glapi/glapi.h"
@@ -92,5 +90,3 @@
#include "glapi/glapitemp.h"
#endif /* USE_X86_ASM */
-
-#endif /* !GLX_USE_APPLEGL */
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index b692c335a73..21a8216254b 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -218,8 +218,13 @@ typedef enum
OPCODE_CLEAR_DEPTH,
OPCODE_CLEAR_INDEX,
OPCODE_CLEAR_STENCIL,
+ OPCODE_CLEAR_BUFFER_IV,
+ OPCODE_CLEAR_BUFFER_UIV,
+ OPCODE_CLEAR_BUFFER_FV,
+ OPCODE_CLEAR_BUFFER_FI,
OPCODE_CLIP_PLANE,
OPCODE_COLOR_MASK,
+ OPCODE_COLOR_MASK_INDEXED,
OPCODE_COLOR_MATERIAL,
OPCODE_COLOR_TABLE,
OPCODE_COLOR_TABLE_PARAMETER_FV,
@@ -244,9 +249,11 @@ typedef enum
OPCODE_DEPTH_MASK,
OPCODE_DEPTH_RANGE,
OPCODE_DISABLE,
+ OPCODE_DISABLE_INDEXED,
OPCODE_DRAW_BUFFER,
OPCODE_DRAW_PIXELS,
OPCODE_ENABLE,
+ OPCODE_ENABLE_INDEXED,
OPCODE_EVALMESH1,
OPCODE_EVALMESH2,
OPCODE_FOG,
@@ -1231,6 +1238,110 @@ save_Clear(GLbitfield mask)
static void GLAPIENTRY
+save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].i = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].i = value[1];
+ n[5].i = value[2];
+ n[6].i = value[3];
+ }
+ else {
+ n[4].i = 0;
+ n[5].i = 0;
+ n[6].i = 0;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].ui = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].ui = value[1];
+ n[5].ui = value[2];
+ n[6].ui = value[3];
+ }
+ else {
+ n[4].ui = 0;
+ n[5].ui = 0;
+ n[6].ui = 0;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].f = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].f = value[1];
+ n[5].f = value[2];
+ n[6].f = value[3];
+ }
+ else {
+ n[4].f = 0.0F;
+ n[5].f = 0.0F;
+ n[6].f = 0.0F;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].f = depth;
+ n[4].i = stencil;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
+ }
+}
+
+
+static void GLAPIENTRY
save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1358,6 +1469,27 @@ save_ColorMask(GLboolean red, GLboolean green,
static void GLAPIENTRY
+save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5);
+ if (n) {
+ n[1].ui = buf;
+ n[2].b = red;
+ n[3].b = green;
+ n[4].b = blue;
+ n[5].b = alpha;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
+ }
+}
+
+
+static void GLAPIENTRY
save_ColorMaterial(GLenum face, GLenum mode)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1916,6 +2048,23 @@ save_Disable(GLenum cap)
static void GLAPIENTRY
+save_DisableIndexed(GLuint index, GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2);
+ if (n) {
+ n[1].ui = index;
+ n[2].e = cap;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_DisableIndexedEXT(ctx->Exec, (index, cap));
+ }
+}
+
+
+static void GLAPIENTRY
save_DrawBuffer(GLenum mode)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1974,6 +2123,24 @@ save_Enable(GLenum cap)
static void GLAPIENTRY
+save_EnableIndexed(GLuint index, GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2);
+ if (n) {
+ n[1].ui = index;
+ n[2].e = cap;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_EnableIndexedEXT(ctx->Exec, (index, cap));
+ }
+}
+
+
+
+static void GLAPIENTRY
save_EvalMesh1(GLenum mode, GLint i1, GLint i2)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6596,6 +6763,39 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_CLEAR:
CALL_Clear(ctx->Exec, (n[1].bf));
break;
+ case OPCODE_CLEAR_BUFFER_IV:
+ {
+ GLint value[4];
+ value[0] = n[3].i;
+ value[1] = n[4].i;
+ value[2] = n[5].i;
+ value[3] = n[6].i;
+ /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_UIV:
+ {
+ GLuint value[4];
+ value[0] = n[3].ui;
+ value[1] = n[4].ui;
+ value[2] = n[5].ui;
+ value[3] = n[6].ui;
+ /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_FV:
+ {
+ GLfloat value[4];
+ value[0] = n[3].f;
+ value[1] = n[4].f;
+ value[2] = n[5].f;
+ value[3] = n[6].f;
+ /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_FI:
+ /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
+ break;
case OPCODE_CLEAR_COLOR:
CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
break;
@@ -6624,6 +6824,10 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_COLOR_MASK:
CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b));
break;
+ case OPCODE_COLOR_MASK_INDEXED:
+ CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b,
+ n[4].b, n[5].b));
+ break;
case OPCODE_COLOR_MATERIAL:
CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e));
break;
@@ -6766,6 +6970,9 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_DISABLE:
CALL_Disable(ctx->Exec, (n[1].e));
break;
+ case OPCODE_DISABLE_INDEXED:
+ CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
+ break;
case OPCODE_DRAW_BUFFER:
CALL_DrawBuffer(ctx->Exec, (n[1].e));
break;
@@ -6781,6 +6988,9 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_ENABLE:
CALL_Enable(ctx->Exec, (n[1].e));
break;
+ case OPCODE_ENABLE_INDEXED:
+ CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
+ break;
case OPCODE_EVALMESH1:
CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i));
break;
@@ -8540,6 +8750,7 @@ _mesa_init_save_table(struct _glapi_table *table)
SET_ClearStencil(table, save_ClearStencil);
SET_ClipPlane(table, save_ClipPlane);
SET_ColorMask(table, save_ColorMask);
+ SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed);
SET_ColorMaterial(table, save_ColorMaterial);
SET_CopyPixels(table, save_CopyPixels);
SET_CullFace(table, save_CullFace);
@@ -8548,9 +8759,11 @@ _mesa_init_save_table(struct _glapi_table *table)
SET_DepthMask(table, save_DepthMask);
SET_DepthRange(table, save_DepthRange);
SET_Disable(table, save_Disable);
+ SET_DisableIndexedEXT(table, save_DisableIndexed);
SET_DrawBuffer(table, save_DrawBuffer);
SET_DrawPixels(table, save_DrawPixels);
SET_Enable(table, save_Enable);
+ SET_EnableIndexedEXT(table, save_EnableIndexed);
SET_EndList(table, _mesa_EndList);
SET_EvalMesh1(table, save_EvalMesh1);
SET_EvalMesh2(table, save_EvalMesh2);
@@ -9094,6 +9307,19 @@ _mesa_init_save_table(struct _glapi_table *table)
/* 364. GL_EXT_provoking_vertex */
SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT);
+
+ /* GL 3.0 */
+#if 0
+ SET_ClearBufferiv(table, save_ClearBufferiv);
+ SET_ClearBufferuiv(table, save_ClearBufferuiv);
+ SET_ClearBufferfv(table, save_ClearBufferfv);
+ SET_ClearBufferfi(table, save_ClearBufferfi);
+#else
+ (void) save_ClearBufferiv;
+ (void) save_ClearBufferuiv;
+ (void) save_ClearBufferfv;
+ (void) save_ClearBufferfi;
+#endif
}
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 12ce14c5d04..cd6e881ad2d 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -278,10 +278,13 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
ctx->Eval.AutoNormal = state;
break;
case GL_BLEND:
- if (ctx->Color.BlendEnabled == state)
- return;
- FLUSH_VERTICES(ctx, _NEW_COLOR);
- ctx->Color.BlendEnabled = state;
+ {
+ GLbitfield newEnabled = state * ((1 << ctx->Const.MaxDrawBuffers) - 1);
+ if (newEnabled != ctx->Color.BlendEnabled) {
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ ctx->Color.BlendEnabled = newEnabled;
+ }
+ }
break;
#if FEATURE_userclip
case GL_CLIP_PLANE0:
@@ -1020,6 +1023,84 @@ _mesa_Disable( GLenum cap )
}
+
+/**
+ * Enable/disable an indexed state var.
+ */
+void
+_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state)
+{
+ ASSERT(state == 0 || state == 1);
+ switch (cap) {
+ case GL_BLEND:
+ if (!ctx->Extensions.EXT_draw_buffers2) {
+ goto bad_cap_error;
+ }
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
+ state ? "glEnableIndexed" : "glDisableIndexed", index);
+ return;
+ }
+ if (((ctx->Color.BlendEnabled >> index) & 1) != state) {
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+ if (state)
+ ctx->Color.BlendEnabled |= (1 << index);
+ else
+ ctx->Color.BlendEnabled &= ~(1 << index);
+ }
+ break;
+ default:
+ goto bad_cap_error;
+ }
+ return;
+
+bad_cap_error:
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)",
+ state ? "glEnablei" : "glDisablei",
+ _mesa_lookup_enum_by_nr(cap));
+}
+
+
+void GLAPIENTRY
+_mesa_DisableIndexed( GLenum cap, GLuint index )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ _mesa_set_enablei(ctx, cap, index, GL_FALSE);
+}
+
+
+void GLAPIENTRY
+_mesa_EnableIndexed( GLenum cap, GLuint index )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+ _mesa_set_enablei(ctx, cap, index, GL_TRUE);
+}
+
+
+GLboolean GLAPIENTRY
+_mesa_IsEnabledIndexed( GLenum cap, GLuint index )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ switch (cap) {
+ case GL_BLEND:
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
+ index);
+ return GL_FALSE;
+ }
+ return (ctx->Color.BlendEnabled >> index) & 1;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
+ _mesa_lookup_enum_by_nr(cap));
+ return GL_FALSE;
+ }
+}
+
+
+
+
#undef CHECK_EXTENSION
#define CHECK_EXTENSION(EXTNAME) \
if (!ctx->Extensions.EXTNAME) { \
@@ -1066,7 +1147,7 @@ _mesa_IsEnabled( GLenum cap )
case GL_AUTO_NORMAL:
return ctx->Eval.AutoNormal;
case GL_BLEND:
- return ctx->Color.BlendEnabled;
+ return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
case GL_CLIP_PLANE0:
case GL_CLIP_PLANE1:
case GL_CLIP_PLANE2:
diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h
index 25c90b0275a..24e3181a8ba 100644
--- a/src/mesa/main/enable.h
+++ b/src/mesa/main/enable.h
@@ -47,6 +47,18 @@ _mesa_Enable( GLenum cap );
extern GLboolean GLAPIENTRY
_mesa_IsEnabled( GLenum cap );
+extern void
+_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state);
+
+extern void GLAPIENTRY
+_mesa_DisableIndexed( GLenum cap, GLuint index );
+
+extern void GLAPIENTRY
+_mesa_EnableIndexed( GLenum cap, GLuint index );
+
+extern GLboolean GLAPIENTRY
+_mesa_IsEnabledIndexed( GLenum cap, GLuint index );
+
extern void GLAPIENTRY
_mesa_EnableClientState( GLenum cap );
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index f9f4bc78535..2273138d238 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -1326,12 +1326,16 @@ LONGSTRING static const char enum_string_table[] =
"GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0"
"GL_QUAD_MESH_SUN\0"
"GL_QUAD_STRIP\0"
+ "GL_QUERY_BY_REGION_NO_WAIT_NV\0"
+ "GL_QUERY_BY_REGION_WAIT_NV\0"
"GL_QUERY_COUNTER_BITS\0"
"GL_QUERY_COUNTER_BITS_ARB\0"
+ "GL_QUERY_NO_WAIT_NV\0"
"GL_QUERY_RESULT\0"
"GL_QUERY_RESULT_ARB\0"
"GL_QUERY_RESULT_AVAILABLE\0"
"GL_QUERY_RESULT_AVAILABLE_ARB\0"
+ "GL_QUERY_WAIT_NV\0"
"GL_R\0"
"GL_R3_G3_B2\0"
"GL_RASTER_POSITION_UNCLIPPED_IBM\0"
@@ -1787,7 +1791,6 @@ LONGSTRING static const char enum_string_table[] =
"GL_TEXTURE_WRAP_S\0"
"GL_TEXTURE_WRAP_T\0"
"GL_TIMEOUT_EXPIRED\0"
- "GL_TIMEOUT_IGNORED\0"
"GL_TIME_ELAPSED_EXT\0"
"GL_TRACK_MATRIX_NV\0"
"GL_TRACK_MATRIX_TRANSFORM_NV\0"
@@ -1919,7 +1922,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1881] =
+static const enum_elt all_enums[1884] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -3211,608 +3214,611 @@ static const enum_elt all_enums[1881] =
{ 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
{ 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */
{ 28484, 0x00000008 }, /* GL_QUAD_STRIP */
- { 28498, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 28520, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 28546, 0x00008866 }, /* GL_QUERY_RESULT */
- { 28562, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 28582, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 28608, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 28638, 0x00002002 }, /* GL_R */
- { 28643, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 28655, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 28688, 0x00000C02 }, /* GL_READ_BUFFER */
- { 28703, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 28723, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 28751, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 28783, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 28807, 0x000088B8 }, /* GL_READ_ONLY */
- { 28820, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 28837, 0x000088BA }, /* GL_READ_WRITE */
- { 28851, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 28869, 0x00001903 }, /* GL_RED */
- { 28876, 0x00008016 }, /* GL_REDUCE */
- { 28886, 0x00008016 }, /* GL_REDUCE_EXT */
- { 28900, 0x00000D15 }, /* GL_RED_BIAS */
- { 28912, 0x00000D52 }, /* GL_RED_BITS */
- { 28924, 0x00000D14 }, /* GL_RED_SCALE */
- { 28937, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28955, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28977, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28998, 0x00001C00 }, /* GL_RENDER */
- { 29008, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 29024, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 29051, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 29075, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 29103, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 29129, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 29156, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 29176, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 29203, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 29226, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 29253, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 29285, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 29321, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 29346, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 29370, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 29398, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 29427, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 29449, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 29475, 0x00001F01 }, /* GL_RENDERER */
- { 29487, 0x00000C40 }, /* GL_RENDER_MODE */
- { 29502, 0x00002901 }, /* GL_REPEAT */
- { 29512, 0x00001E01 }, /* GL_REPLACE */
- { 29523, 0x00008062 }, /* GL_REPLACE_EXT */
- { 29538, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 29561, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 29579, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 29601, 0x00000102 }, /* GL_RETURN */
- { 29611, 0x00001907 }, /* GL_RGB */
- { 29618, 0x00008052 }, /* GL_RGB10 */
- { 29627, 0x00008059 }, /* GL_RGB10_A2 */
- { 29639, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 29655, 0x00008052 }, /* GL_RGB10_EXT */
- { 29668, 0x00008053 }, /* GL_RGB12 */
- { 29677, 0x00008053 }, /* GL_RGB12_EXT */
- { 29690, 0x00008054 }, /* GL_RGB16 */
- { 29699, 0x00008054 }, /* GL_RGB16_EXT */
- { 29712, 0x0000804E }, /* GL_RGB2_EXT */
- { 29724, 0x0000804F }, /* GL_RGB4 */
- { 29732, 0x0000804F }, /* GL_RGB4_EXT */
- { 29744, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 29757, 0x00008050 }, /* GL_RGB5 */
- { 29765, 0x00008057 }, /* GL_RGB5_A1 */
- { 29776, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 29791, 0x00008050 }, /* GL_RGB5_EXT */
- { 29803, 0x00008051 }, /* GL_RGB8 */
- { 29811, 0x00008051 }, /* GL_RGB8_EXT */
- { 29823, 0x00001908 }, /* GL_RGBA */
- { 29831, 0x0000805A }, /* GL_RGBA12 */
- { 29841, 0x0000805A }, /* GL_RGBA12_EXT */
- { 29855, 0x0000805B }, /* GL_RGBA16 */
- { 29865, 0x0000805B }, /* GL_RGBA16_EXT */
- { 29879, 0x00008055 }, /* GL_RGBA2 */
- { 29888, 0x00008055 }, /* GL_RGBA2_EXT */
- { 29901, 0x00008056 }, /* GL_RGBA4 */
- { 29910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 29929, 0x00008056 }, /* GL_RGBA4_EXT */
- { 29942, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 29956, 0x00008058 }, /* GL_RGBA8 */
- { 29965, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29978, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 29993, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 30011, 0x00000C31 }, /* GL_RGBA_MODE */
- { 30024, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 30037, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 30051, 0x000083A0 }, /* GL_RGB_S3TC */
- { 30063, 0x00008573 }, /* GL_RGB_SCALE */
- { 30076, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 30093, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 30110, 0x00000407 }, /* GL_RIGHT */
- { 30119, 0x00002000 }, /* GL_S */
- { 30124, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 30138, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 30159, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 30173, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 30194, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 30208, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 30224, 0x000080A9 }, /* GL_SAMPLES */
- { 30235, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 30251, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 30266, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 30284, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 30306, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 30334, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 30366, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 30389, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 30416, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 30434, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 30457, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 30479, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 30498, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 30521, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 30547, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 30577, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 30602, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 30631, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 30646, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 30661, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 30677, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 30702, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 30742, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 30786, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 30819, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 30849, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 30881, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 30911, 0x00001C02 }, /* GL_SELECT */
- { 30921, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 30949, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30974, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30990, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 31017, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 31048, 0x0000150F }, /* GL_SET */
- { 31055, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 31076, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 31100, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 31115, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 31130, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 31158, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 31181, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 31211, 0x00001601 }, /* GL_SHININESS */
- { 31224, 0x00001402 }, /* GL_SHORT */
- { 31233, 0x00009119 }, /* GL_SIGNALED */
- { 31245, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 31266, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 31282, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 31302, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 31321, 0x00008C46 }, /* GL_SLUMINANCE */
- { 31335, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 31350, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 31372, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 31392, 0x00001D01 }, /* GL_SMOOTH */
- { 31402, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 31435, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 31462, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 31495, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 31522, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 31539, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 31560, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 31581, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 31596, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 31615, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 31634, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 31651, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 31672, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 31693, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 31708, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 31727, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 31746, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 31763, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 31784, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 31805, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 31820, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 31839, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 31858, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 31878, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 31896, 0x00001202 }, /* GL_SPECULAR */
- { 31908, 0x00002402 }, /* GL_SPHERE_MAP */
- { 31922, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 31937, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 31955, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 31972, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 31986, 0x00008580 }, /* GL_SRC0_RGB */
- { 31998, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 32012, 0x00008581 }, /* GL_SRC1_RGB */
- { 32024, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 32038, 0x00008582 }, /* GL_SRC2_RGB */
- { 32050, 0x00000302 }, /* GL_SRC_ALPHA */
- { 32063, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 32085, 0x00000300 }, /* GL_SRC_COLOR */
- { 32098, 0x00008C40 }, /* GL_SRGB */
- { 32106, 0x00008C41 }, /* GL_SRGB8 */
- { 32115, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 32131, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 32145, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 32163, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 32182, 0x000088E6 }, /* GL_STATIC_COPY */
- { 32197, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 32216, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 32231, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 32250, 0x000088E5 }, /* GL_STATIC_READ */
- { 32265, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 32284, 0x00001802 }, /* GL_STENCIL */
- { 32295, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 32317, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 32343, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 32364, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 32389, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 32410, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 32435, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 32467, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 32503, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 32535, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 32571, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 32591, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 32618, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 32644, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 32660, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 32682, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 32705, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 32721, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 32737, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 32754, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 32772, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 32791, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 32814, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 32836, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 32854, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 32876, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 32894, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 32916, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 32937, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 32964, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 32991, 0x00000B97 }, /* GL_STENCIL_REF */
- { 33006, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 33022, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 33051, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 33073, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 33094, 0x00000C33 }, /* GL_STEREO */
- { 33104, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 33128, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 33153, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 33177, 0x000088E2 }, /* GL_STREAM_COPY */
- { 33192, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 33211, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 33226, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 33245, 0x000088E1 }, /* GL_STREAM_READ */
- { 33260, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 33279, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 33296, 0x000084E7 }, /* GL_SUBTRACT */
- { 33308, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 33324, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 33342, 0x00009116 }, /* GL_SYNC_FENCE */
- { 33356, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 33370, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 33397, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 33427, 0x00009114 }, /* GL_SYNC_STATUS */
- { 33442, 0x00002001 }, /* GL_T */
- { 33447, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 33462, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 33481, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 33497, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 33512, 0x00002A27 }, /* GL_T2F_V3F */
- { 33523, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 33542, 0x00002A28 }, /* GL_T4F_V4F */
- { 33553, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 33576, 0x00001702 }, /* GL_TEXTURE */
- { 33587, 0x000084C0 }, /* GL_TEXTURE0 */
- { 33599, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 33615, 0x000084C1 }, /* GL_TEXTURE1 */
- { 33627, 0x000084CA }, /* GL_TEXTURE10 */
- { 33640, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 33657, 0x000084CB }, /* GL_TEXTURE11 */
- { 33670, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 33687, 0x000084CC }, /* GL_TEXTURE12 */
- { 33700, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 33717, 0x000084CD }, /* GL_TEXTURE13 */
- { 33730, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 33747, 0x000084CE }, /* GL_TEXTURE14 */
- { 33760, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 33777, 0x000084CF }, /* GL_TEXTURE15 */
- { 33790, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 33807, 0x000084D0 }, /* GL_TEXTURE16 */
- { 33820, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 33837, 0x000084D1 }, /* GL_TEXTURE17 */
- { 33850, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 33867, 0x000084D2 }, /* GL_TEXTURE18 */
- { 33880, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 33897, 0x000084D3 }, /* GL_TEXTURE19 */
- { 33910, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 33927, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 33943, 0x000084C2 }, /* GL_TEXTURE2 */
- { 33955, 0x000084D4 }, /* GL_TEXTURE20 */
- { 33968, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 33985, 0x000084D5 }, /* GL_TEXTURE21 */
- { 33998, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 34015, 0x000084D6 }, /* GL_TEXTURE22 */
- { 34028, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 34045, 0x000084D7 }, /* GL_TEXTURE23 */
- { 34058, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 34075, 0x000084D8 }, /* GL_TEXTURE24 */
- { 34088, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 34105, 0x000084D9 }, /* GL_TEXTURE25 */
- { 34118, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 34135, 0x000084DA }, /* GL_TEXTURE26 */
- { 34148, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 34165, 0x000084DB }, /* GL_TEXTURE27 */
- { 34178, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 34195, 0x000084DC }, /* GL_TEXTURE28 */
- { 34208, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 34225, 0x000084DD }, /* GL_TEXTURE29 */
- { 34238, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 34255, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 34271, 0x000084C3 }, /* GL_TEXTURE3 */
- { 34283, 0x000084DE }, /* GL_TEXTURE30 */
- { 34296, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 34313, 0x000084DF }, /* GL_TEXTURE31 */
- { 34326, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 34343, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 34359, 0x000084C4 }, /* GL_TEXTURE4 */
- { 34371, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 34387, 0x000084C5 }, /* GL_TEXTURE5 */
- { 34399, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 34415, 0x000084C6 }, /* GL_TEXTURE6 */
- { 34427, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 34443, 0x000084C7 }, /* GL_TEXTURE7 */
- { 34455, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 34471, 0x000084C8 }, /* GL_TEXTURE8 */
- { 34483, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 34499, 0x000084C9 }, /* GL_TEXTURE9 */
- { 34511, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 34527, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 34541, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 34565, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 34579, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 34603, 0x0000806F }, /* GL_TEXTURE_3D */
- { 34617, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 34639, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 34665, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 34687, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 34709, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 34741, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 34763, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 34795, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 34817, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 34845, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 34877, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 34910, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 34942, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 34957, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 34978, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 35003, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 35021, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 35045, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 35076, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 35106, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 35136, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 35171, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 35202, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 35240, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 35267, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 35299, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 35333, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 35357, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 35385, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 35409, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 35437, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 35470, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 35494, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 35516, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 35538, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 35564, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 35598, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 35631, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 35668, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 35696, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 35728, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 35751, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 35789, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 35831, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 35862, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 35890, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 35920, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 35948, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 35968, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 35992, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 36023, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 36058, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 36089, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 36124, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 36155, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 36190, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 36221, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 36256, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 36287, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 36322, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 36353, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 36388, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 36417, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 36434, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 36456, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 36482, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 36497, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 36518, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 36538, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 36564, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 36584, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 36601, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 36618, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 36635, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 36652, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 36677, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 36699, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 36725, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 36743, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 36769, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 36795, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 36825, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 36852, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 36877, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 36897, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 36921, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 36948, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 36975, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 37002, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 37028, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 37058, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 37080, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 37098, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 37128, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 37156, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 37184, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 37212, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 37233, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 37252, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 37274, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 37293, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 37313, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 37343, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 37374, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 37399, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 37423, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 37443, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 37467, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 37487, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 37510, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 37534, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 37562, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 37592, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 37617, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 37651, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 37668, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 37686, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 37704, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 37722, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 37741, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */
- { 37760, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 37780, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 37799, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 37828, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 37845, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 37871, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 37901, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 37933, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 37963, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 37997, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 38013, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 38044, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 38079, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 38107, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 38139, 0x00000004 }, /* GL_TRIANGLES */
- { 38152, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 38168, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 38189, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 38207, 0x00000001 }, /* GL_TRUE */
- { 38215, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 38235, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 38258, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 38278, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 38299, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 38321, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 38343, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 38363, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 38384, 0x00009118 }, /* GL_UNSIGNALED */
- { 38398, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 38415, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 38442, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 38465, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 38481, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 38508, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 38529, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 38554, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 38578, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 38609, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 38633, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 38661, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 38684, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 38702, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 38732, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 38758, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 38788, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 38814, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 38838, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 38866, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 38894, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 38921, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 38953, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 38984, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 38998, 0x00002A20 }, /* GL_V2F */
- { 39005, 0x00002A21 }, /* GL_V3F */
- { 39012, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 39031, 0x00001F00 }, /* GL_VENDOR */
- { 39041, 0x00001F02 }, /* GL_VERSION */
- { 39052, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 39068, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 39092, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 39122, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 39153, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 39188, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 39212, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 39233, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 39256, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 39277, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 39304, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 39332, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 39360, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 39388, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 39416, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 39444, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 39472, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 39499, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 39526, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 39553, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 39580, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 39607, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 39634, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 39661, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 39688, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 39715, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 39753, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 39795, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 39826, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 39861, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 39895, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 39933, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 39964, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 39999, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 40027, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 40059, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 40089, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 40123, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 40151, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 40183, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 40203, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 40225, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 40254, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 40275, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 40304, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 40337, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 40369, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 40396, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 40427, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 40457, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 40474, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 40495, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 40522, 0x00000BA2 }, /* GL_VIEWPORT */
- { 40534, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 40550, 0x0000911D }, /* GL_WAIT_FAILED */
- { 40565, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 40585, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 40616, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 40651, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 40679, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 40704, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 40731, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 40756, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 40780, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 40799, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 40813, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 40831, 0x00001506 }, /* GL_XOR */
- { 40838, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 40857, 0x00008757 }, /* GL_YCBCR_MESA */
- { 40871, 0x00000000 }, /* GL_ZERO */
- { 40879, 0x00000D16 }, /* GL_ZOOM_X */
- { 40889, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 28498, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 28528, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 28555, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 28577, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 28603, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 28623, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 28639, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 28659, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 28685, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 28715, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 28732, 0x00002002 }, /* GL_R */
+ { 28737, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 28749, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 28782, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 28797, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 28817, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 28845, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 28877, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 28901, 0x000088B8 }, /* GL_READ_ONLY */
+ { 28914, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 28931, 0x000088BA }, /* GL_READ_WRITE */
+ { 28945, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28963, 0x00001903 }, /* GL_RED */
+ { 28970, 0x00008016 }, /* GL_REDUCE */
+ { 28980, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28994, 0x00000D15 }, /* GL_RED_BIAS */
+ { 29006, 0x00000D52 }, /* GL_RED_BITS */
+ { 29018, 0x00000D14 }, /* GL_RED_SCALE */
+ { 29031, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 29049, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 29071, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 29092, 0x00001C00 }, /* GL_RENDER */
+ { 29102, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 29118, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 29145, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 29169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 29197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 29223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 29250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 29270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 29297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 29320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 29347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 29379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 29415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 29440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 29464, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 29492, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 29521, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 29543, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 29569, 0x00001F01 }, /* GL_RENDERER */
+ { 29581, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 29596, 0x00002901 }, /* GL_REPEAT */
+ { 29606, 0x00001E01 }, /* GL_REPLACE */
+ { 29617, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 29632, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 29655, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 29673, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 29695, 0x00000102 }, /* GL_RETURN */
+ { 29705, 0x00001907 }, /* GL_RGB */
+ { 29712, 0x00008052 }, /* GL_RGB10 */
+ { 29721, 0x00008059 }, /* GL_RGB10_A2 */
+ { 29733, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 29749, 0x00008052 }, /* GL_RGB10_EXT */
+ { 29762, 0x00008053 }, /* GL_RGB12 */
+ { 29771, 0x00008053 }, /* GL_RGB12_EXT */
+ { 29784, 0x00008054 }, /* GL_RGB16 */
+ { 29793, 0x00008054 }, /* GL_RGB16_EXT */
+ { 29806, 0x0000804E }, /* GL_RGB2_EXT */
+ { 29818, 0x0000804F }, /* GL_RGB4 */
+ { 29826, 0x0000804F }, /* GL_RGB4_EXT */
+ { 29838, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 29851, 0x00008050 }, /* GL_RGB5 */
+ { 29859, 0x00008057 }, /* GL_RGB5_A1 */
+ { 29870, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 29885, 0x00008050 }, /* GL_RGB5_EXT */
+ { 29897, 0x00008051 }, /* GL_RGB8 */
+ { 29905, 0x00008051 }, /* GL_RGB8_EXT */
+ { 29917, 0x00001908 }, /* GL_RGBA */
+ { 29925, 0x0000805A }, /* GL_RGBA12 */
+ { 29935, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 29949, 0x0000805B }, /* GL_RGBA16 */
+ { 29959, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 29973, 0x00008055 }, /* GL_RGBA2 */
+ { 29982, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 29995, 0x00008056 }, /* GL_RGBA4 */
+ { 30004, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 30023, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 30036, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 30050, 0x00008058 }, /* GL_RGBA8 */
+ { 30059, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 30072, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 30087, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 30105, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 30118, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 30131, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 30145, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 30157, 0x00008573 }, /* GL_RGB_SCALE */
+ { 30170, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 30187, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 30204, 0x00000407 }, /* GL_RIGHT */
+ { 30213, 0x00002000 }, /* GL_S */
+ { 30218, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 30232, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 30253, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 30267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 30288, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 30302, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 30318, 0x000080A9 }, /* GL_SAMPLES */
+ { 30329, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 30345, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 30360, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 30378, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 30400, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 30428, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 30460, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 30483, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 30510, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 30528, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 30551, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 30573, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 30592, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 30615, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 30641, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 30671, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 30696, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 30725, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 30740, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 30755, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 30771, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 30796, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 30836, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 30880, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 30913, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 30943, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 30975, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 31005, 0x00001C02 }, /* GL_SELECT */
+ { 31015, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 31043, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 31068, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 31084, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 31111, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 31142, 0x0000150F }, /* GL_SET */
+ { 31149, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 31170, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 31194, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 31209, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 31224, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 31252, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 31275, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 31305, 0x00001601 }, /* GL_SHININESS */
+ { 31318, 0x00001402 }, /* GL_SHORT */
+ { 31327, 0x00009119 }, /* GL_SIGNALED */
+ { 31339, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 31360, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 31376, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 31396, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 31415, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 31429, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 31444, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 31466, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 31486, 0x00001D01 }, /* GL_SMOOTH */
+ { 31496, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 31529, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 31556, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 31589, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 31616, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 31633, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 31654, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 31675, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 31690, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 31709, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 31728, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 31745, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 31766, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 31787, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 31802, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 31821, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 31840, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 31857, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 31878, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 31899, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 31914, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 31933, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 31952, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 31972, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 31990, 0x00001202 }, /* GL_SPECULAR */
+ { 32002, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 32016, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 32031, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 32049, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 32066, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 32080, 0x00008580 }, /* GL_SRC0_RGB */
+ { 32092, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 32106, 0x00008581 }, /* GL_SRC1_RGB */
+ { 32118, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 32132, 0x00008582 }, /* GL_SRC2_RGB */
+ { 32144, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 32157, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 32179, 0x00000300 }, /* GL_SRC_COLOR */
+ { 32192, 0x00008C40 }, /* GL_SRGB */
+ { 32200, 0x00008C41 }, /* GL_SRGB8 */
+ { 32209, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 32225, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 32239, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 32257, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 32276, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 32291, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 32310, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 32325, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 32344, 0x000088E5 }, /* GL_STATIC_READ */
+ { 32359, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 32378, 0x00001802 }, /* GL_STENCIL */
+ { 32389, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 32411, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 32437, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 32458, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 32483, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 32504, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 32529, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 32561, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 32597, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 32629, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 32665, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 32685, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 32712, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 32738, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 32754, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 32776, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 32799, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 32815, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 32831, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 32848, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 32866, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 32885, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 32908, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 32930, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 32948, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 32970, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 32988, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 33010, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 33031, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 33058, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 33085, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 33100, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 33116, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 33145, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 33167, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 33188, 0x00000C33 }, /* GL_STEREO */
+ { 33198, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 33222, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 33247, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 33271, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 33286, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 33305, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 33320, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 33339, 0x000088E1 }, /* GL_STREAM_READ */
+ { 33354, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 33373, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 33390, 0x000084E7 }, /* GL_SUBTRACT */
+ { 33402, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 33418, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 33436, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 33450, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 33464, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 33491, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 33521, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 33536, 0x00002001 }, /* GL_T */
+ { 33541, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 33556, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 33575, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 33591, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 33606, 0x00002A27 }, /* GL_T2F_V3F */
+ { 33617, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 33636, 0x00002A28 }, /* GL_T4F_V4F */
+ { 33647, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 33670, 0x00001702 }, /* GL_TEXTURE */
+ { 33681, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 33693, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 33709, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 33721, 0x000084CA }, /* GL_TEXTURE10 */
+ { 33734, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 33751, 0x000084CB }, /* GL_TEXTURE11 */
+ { 33764, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 33781, 0x000084CC }, /* GL_TEXTURE12 */
+ { 33794, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 33811, 0x000084CD }, /* GL_TEXTURE13 */
+ { 33824, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 33841, 0x000084CE }, /* GL_TEXTURE14 */
+ { 33854, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 33871, 0x000084CF }, /* GL_TEXTURE15 */
+ { 33884, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 33901, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 33914, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 33931, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 33944, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 33961, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 33974, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 33991, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 34004, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 34021, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 34037, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 34049, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 34062, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 34079, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 34092, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 34109, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 34122, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 34139, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 34152, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 34169, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 34182, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 34199, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 34212, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 34229, 0x000084DA }, /* GL_TEXTURE26 */
+ { 34242, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 34259, 0x000084DB }, /* GL_TEXTURE27 */
+ { 34272, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 34289, 0x000084DC }, /* GL_TEXTURE28 */
+ { 34302, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 34319, 0x000084DD }, /* GL_TEXTURE29 */
+ { 34332, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 34349, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 34365, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 34377, 0x000084DE }, /* GL_TEXTURE30 */
+ { 34390, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 34407, 0x000084DF }, /* GL_TEXTURE31 */
+ { 34420, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 34437, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 34453, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 34465, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 34481, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 34493, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 34509, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 34521, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 34537, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 34549, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 34565, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 34577, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 34593, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 34605, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 34621, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 34635, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 34659, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 34673, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 34697, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 34711, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 34733, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 34759, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 34781, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 34803, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 34835, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 34857, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 34889, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 34911, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 34939, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 34971, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 35004, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 35036, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 35051, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 35072, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 35097, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 35115, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 35139, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 35170, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 35200, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 35230, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 35265, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 35296, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 35334, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 35361, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 35393, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 35427, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 35451, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 35479, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 35503, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 35531, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 35564, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 35588, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 35610, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 35632, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 35658, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 35692, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 35725, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 35762, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 35790, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 35822, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 35845, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 35883, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 35925, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 35956, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 35984, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 36014, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 36042, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 36062, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 36086, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 36117, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 36152, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 36183, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 36218, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 36249, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 36284, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 36315, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 36350, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 36381, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 36416, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 36447, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 36482, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 36511, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 36528, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 36550, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 36576, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 36591, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 36612, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 36632, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 36658, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 36678, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 36695, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 36712, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 36729, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 36746, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 36771, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 36793, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 36819, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 36837, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 36863, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 36889, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 36919, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 36946, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 36971, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 36991, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 37015, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 37042, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 37069, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 37096, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 37122, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 37152, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 37174, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 37192, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 37222, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 37250, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 37278, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 37306, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 37327, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 37346, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 37368, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 37387, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 37407, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 37437, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 37468, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 37493, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 37517, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 37537, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 37561, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 37581, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 37604, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 37628, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 37656, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 37686, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 37711, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 37745, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 37762, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 37780, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 37798, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 37816, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 37835, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 37855, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 37874, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 37903, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 37920, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 37946, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 37976, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 38008, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 38038, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 38072, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 38088, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 38119, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 38154, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 38182, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 38214, 0x00000004 }, /* GL_TRIANGLES */
+ { 38227, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 38243, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 38264, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 38282, 0x00000001 }, /* GL_TRUE */
+ { 38290, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 38310, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 38333, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 38353, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 38374, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 38396, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 38418, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 38438, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 38459, 0x00009118 }, /* GL_UNSIGNALED */
+ { 38473, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 38490, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 38517, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 38540, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 38556, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 38583, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 38604, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 38629, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 38653, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 38684, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 38708, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 38736, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 38759, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 38777, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 38807, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 38833, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 38863, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 38889, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 38913, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 38941, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 38969, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 38996, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 39028, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 39059, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 39073, 0x00002A20 }, /* GL_V2F */
+ { 39080, 0x00002A21 }, /* GL_V3F */
+ { 39087, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 39106, 0x00001F00 }, /* GL_VENDOR */
+ { 39116, 0x00001F02 }, /* GL_VERSION */
+ { 39127, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 39143, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 39167, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 39197, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 39228, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 39263, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 39287, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 39308, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 39331, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 39352, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 39379, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 39407, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 39435, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 39463, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 39491, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 39519, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 39547, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 39574, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 39601, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 39628, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 39655, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 39682, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 39709, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 39736, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 39763, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 39790, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 39828, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 39870, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 39901, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 39936, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 39970, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 40008, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 40039, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 40074, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 40102, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 40134, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 40164, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 40198, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 40226, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 40258, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 40278, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 40300, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 40329, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 40350, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 40379, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 40412, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 40444, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 40471, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 40502, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 40532, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 40549, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 40570, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 40597, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 40609, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 40625, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 40640, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 40660, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 40691, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 40726, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 40754, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 40779, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 40806, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 40831, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 40855, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 40874, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 40888, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 40906, 0x00001506 }, /* GL_XOR */
+ { 40913, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 40932, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 40946, 0x00000000 }, /* GL_ZERO */
+ { 40954, 0x00000D16 }, /* GL_ZOOM_X */
+ { 40964, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1347] =
+static const unsigned reduced_enums[1350] =
{
479, /* GL_FALSE */
701, /* GL_LINES */
703, /* GL_LINE_LOOP */
710, /* GL_LINE_STRIP */
- 1766, /* GL_TRIANGLES */
- 1769, /* GL_TRIANGLE_STRIP */
- 1767, /* GL_TRIANGLE_FAN */
+ 1769, /* GL_TRIANGLES */
+ 1772, /* GL_TRIANGLE_STRIP */
+ 1770, /* GL_TRIANGLE_FAN */
1285, /* GL_QUADS */
1289, /* GL_QUAD_STRIP */
1171, /* GL_POLYGON */
@@ -3822,7 +3828,7 @@ static const unsigned reduced_enums[1347] =
509, /* GL_FOG_BIT */
8, /* GL_ACCUM */
720, /* GL_LOAD */
- 1344, /* GL_RETURN */
+ 1348, /* GL_RETURN */
1004, /* GL_MULT */
23, /* GL_ADD */
1020, /* GL_NEVER */
@@ -3833,15 +3839,15 @@ static const unsigned reduced_enums[1347] =
1035, /* GL_NOTEQUAL */
598, /* GL_GEQUAL */
47, /* GL_ALWAYS */
- 1485, /* GL_SRC_COLOR */
+ 1489, /* GL_SRC_COLOR */
1065, /* GL_ONE_MINUS_SRC_COLOR */
- 1483, /* GL_SRC_ALPHA */
+ 1487, /* GL_SRC_ALPHA */
1064, /* GL_ONE_MINUS_SRC_ALPHA */
448, /* GL_DST_ALPHA */
1062, /* GL_ONE_MINUS_DST_ALPHA */
449, /* GL_DST_COLOR */
1063, /* GL_ONE_MINUS_DST_COLOR */
- 1484, /* GL_SRC_ALPHA_SATURATE */
+ 1488, /* GL_SRC_ALPHA_SATURATE */
586, /* GL_FRONT_LEFT */
587, /* GL_FRONT_RIGHT */
69, /* GL_BACK_LEFT */
@@ -3849,7 +3855,7 @@ static const unsigned reduced_enums[1347] =
583, /* GL_FRONT */
68, /* GL_BACK */
676, /* GL_LEFT */
- 1386, /* GL_RIGHT */
+ 1390, /* GL_RIGHT */
584, /* GL_FRONT_AND_BACK */
63, /* GL_AUX0 */
64, /* GL_AUX1 */
@@ -3858,8 +3864,8 @@ static const unsigned reduced_enums[1347] =
665, /* GL_INVALID_ENUM */
669, /* GL_INVALID_VALUE */
668, /* GL_INVALID_OPERATION */
- 1490, /* GL_STACK_OVERFLOW */
- 1491, /* GL_STACK_UNDERFLOW */
+ 1494, /* GL_STACK_OVERFLOW */
+ 1495, /* GL_STACK_UNDERFLOW */
1090, /* GL_OUT_OF_MEMORY */
666, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
@@ -3918,7 +3924,7 @@ static const unsigned reduced_enums[1347] =
692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
693, /* GL_LIGHT_MODEL_TWO_SIDE */
689, /* GL_LIGHT_MODEL_AMBIENT */
- 1432, /* GL_SHADE_MODEL */
+ 1436, /* GL_SHADE_MODEL */
193, /* GL_COLOR_MATERIAL_FACE */
194, /* GL_COLOR_MATERIAL_PARAMETER */
192, /* GL_COLOR_MATERIAL */
@@ -3935,24 +3941,24 @@ static const unsigned reduced_enums[1347] =
358, /* GL_DEPTH_CLEAR_VALUE */
369, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1530, /* GL_STENCIL_TEST */
- 1514, /* GL_STENCIL_CLEAR_VALUE */
- 1516, /* GL_STENCIL_FUNC */
- 1532, /* GL_STENCIL_VALUE_MASK */
- 1515, /* GL_STENCIL_FAIL */
- 1527, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1528, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1529, /* GL_STENCIL_REF */
- 1533, /* GL_STENCIL_WRITEMASK */
+ 1534, /* GL_STENCIL_TEST */
+ 1518, /* GL_STENCIL_CLEAR_VALUE */
+ 1520, /* GL_STENCIL_FUNC */
+ 1536, /* GL_STENCIL_VALUE_MASK */
+ 1519, /* GL_STENCIL_FAIL */
+ 1531, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1532, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1533, /* GL_STENCIL_REF */
+ 1537, /* GL_STENCIL_WRITEMASK */
853, /* GL_MATRIX_MODE */
1025, /* GL_NORMALIZE */
- 1861, /* GL_VIEWPORT */
+ 1864, /* GL_VIEWPORT */
999, /* GL_MODELVIEW_STACK_DEPTH */
1263, /* GL_PROJECTION_STACK_DEPTH */
- 1740, /* GL_TEXTURE_STACK_DEPTH */
+ 1744, /* GL_TEXTURE_STACK_DEPTH */
997, /* GL_MODELVIEW_MATRIX */
1262, /* GL_PROJECTION_MATRIX */
- 1723, /* GL_TEXTURE_MATRIX */
+ 1727, /* GL_TEXTURE_MATRIX */
61, /* GL_ATTRIB_STACK_DEPTH */
136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
@@ -3967,27 +3973,27 @@ static const unsigned reduced_enums[1347] =
191, /* GL_COLOR_LOGIC_OP */
67, /* GL_AUX_BUFFERS */
394, /* GL_DRAW_BUFFER */
- 1299, /* GL_READ_BUFFER */
- 1413, /* GL_SCISSOR_BOX */
- 1414, /* GL_SCISSOR_TEST */
+ 1303, /* GL_READ_BUFFER */
+ 1417, /* GL_SCISSOR_BOX */
+ 1418, /* GL_SCISSOR_TEST */
638, /* GL_INDEX_CLEAR_VALUE */
643, /* GL_INDEX_WRITEMASK */
188, /* GL_COLOR_CLEAR_VALUE */
230, /* GL_COLOR_WRITEMASK */
640, /* GL_INDEX_MODE */
- 1379, /* GL_RGBA_MODE */
+ 1383, /* GL_RGBA_MODE */
393, /* GL_DOUBLEBUFFER */
- 1534, /* GL_STEREO */
- 1337, /* GL_RENDER_MODE */
+ 1538, /* GL_STEREO */
+ 1341, /* GL_RENDER_MODE */
1111, /* GL_PERSPECTIVE_CORRECTION_HINT */
1164, /* GL_POINT_SMOOTH_HINT */
706, /* GL_LINE_SMOOTH_HINT */
1181, /* GL_POLYGON_SMOOTH_HINT */
529, /* GL_FOG_HINT */
- 1704, /* GL_TEXTURE_GEN_S */
- 1705, /* GL_TEXTURE_GEN_T */
- 1703, /* GL_TEXTURE_GEN_R */
- 1702, /* GL_TEXTURE_GEN_Q */
+ 1708, /* GL_TEXTURE_GEN_S */
+ 1709, /* GL_TEXTURE_GEN_T */
+ 1707, /* GL_TEXTURE_GEN_R */
+ 1706, /* GL_TEXTURE_GEN_Q */
1124, /* GL_PIXEL_MAP_I_TO_I */
1130, /* GL_PIXEL_MAP_S_TO_S */
1126, /* GL_PIXEL_MAP_I_TO_R */
@@ -4008,12 +4014,12 @@ static const unsigned reduced_enums[1347] =
1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */
1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */
1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1778, /* GL_UNPACK_SWAP_BYTES */
- 1773, /* GL_UNPACK_LSB_FIRST */
- 1774, /* GL_UNPACK_ROW_LENGTH */
- 1777, /* GL_UNPACK_SKIP_ROWS */
- 1776, /* GL_UNPACK_SKIP_PIXELS */
- 1771, /* GL_UNPACK_ALIGNMENT */
+ 1781, /* GL_UNPACK_SWAP_BYTES */
+ 1776, /* GL_UNPACK_LSB_FIRST */
+ 1777, /* GL_UNPACK_ROW_LENGTH */
+ 1780, /* GL_UNPACK_SKIP_ROWS */
+ 1779, /* GL_UNPACK_SKIP_PIXELS */
+ 1774, /* GL_UNPACK_ALIGNMENT */
1099, /* GL_PACK_SWAP_BYTES */
1094, /* GL_PACK_LSB_FIRST */
1095, /* GL_PACK_ROW_LENGTH */
@@ -4024,10 +4030,10 @@ static const unsigned reduced_enums[1347] =
805, /* GL_MAP_STENCIL */
642, /* GL_INDEX_SHIFT */
641, /* GL_INDEX_OFFSET */
- 1313, /* GL_RED_SCALE */
- 1311, /* GL_RED_BIAS */
- 1879, /* GL_ZOOM_X */
- 1880, /* GL_ZOOM_Y */
+ 1317, /* GL_RED_SCALE */
+ 1315, /* GL_RED_BIAS */
+ 1882, /* GL_ZOOM_X */
+ 1883, /* GL_ZOOM_Y */
603, /* GL_GREEN_SCALE */
601, /* GL_GREEN_BIAS */
93, /* GL_BLUE_SCALE */
@@ -4048,14 +4054,14 @@ static const unsigned reduced_enums[1347] =
933, /* GL_MAX_TEXTURE_STACK_DEPTH */
947, /* GL_MAX_VIEWPORT_DIMS */
859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1544, /* GL_SUBPIXEL_BITS */
+ 1548, /* GL_SUBPIXEL_BITS */
637, /* GL_INDEX_BITS */
- 1312, /* GL_RED_BITS */
+ 1316, /* GL_RED_BITS */
602, /* GL_GREEN_BITS */
92, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
352, /* GL_DEPTH_BITS */
- 1512, /* GL_STENCIL_BITS */
+ 1516, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
@@ -4084,39 +4090,39 @@ static const unsigned reduced_enums[1347] =
748, /* GL_MAP1_GRID_SEGMENTS */
774, /* GL_MAP2_GRID_DOMAIN */
775, /* GL_MAP2_GRID_SEGMENTS */
- 1627, /* GL_TEXTURE_1D */
- 1629, /* GL_TEXTURE_2D */
+ 1631, /* GL_TEXTURE_1D */
+ 1633, /* GL_TEXTURE_2D */
482, /* GL_FEEDBACK_BUFFER_POINTER */
483, /* GL_FEEDBACK_BUFFER_SIZE */
484, /* GL_FEEDBACK_BUFFER_TYPE */
- 1423, /* GL_SELECTION_BUFFER_POINTER */
- 1424, /* GL_SELECTION_BUFFER_SIZE */
- 1746, /* GL_TEXTURE_WIDTH */
- 1709, /* GL_TEXTURE_HEIGHT */
- 1664, /* GL_TEXTURE_COMPONENTS */
- 1648, /* GL_TEXTURE_BORDER_COLOR */
- 1647, /* GL_TEXTURE_BORDER */
+ 1427, /* GL_SELECTION_BUFFER_POINTER */
+ 1428, /* GL_SELECTION_BUFFER_SIZE */
+ 1750, /* GL_TEXTURE_WIDTH */
+ 1713, /* GL_TEXTURE_HEIGHT */
+ 1668, /* GL_TEXTURE_COMPONENTS */
+ 1652, /* GL_TEXTURE_BORDER_COLOR */
+ 1651, /* GL_TEXTURE_BORDER */
385, /* GL_DONT_CARE */
480, /* GL_FASTEST */
1021, /* GL_NICEST */
48, /* GL_AMBIENT */
382, /* GL_DIFFUSE */
- 1472, /* GL_SPECULAR */
+ 1476, /* GL_SPECULAR */
1185, /* GL_POSITION */
- 1475, /* GL_SPOT_DIRECTION */
- 1476, /* GL_SPOT_EXPONENT */
- 1474, /* GL_SPOT_CUTOFF */
+ 1479, /* GL_SPOT_DIRECTION */
+ 1480, /* GL_SPOT_EXPONENT */
+ 1478, /* GL_SPOT_CUTOFF */
275, /* GL_CONSTANT_ATTENUATION */
696, /* GL_LINEAR_ATTENUATION */
1284, /* GL_QUADRATIC_ATTENUATION */
244, /* GL_COMPILE */
245, /* GL_COMPILE_AND_EXECUTE */
120, /* GL_BYTE */
- 1780, /* GL_UNSIGNED_BYTE */
- 1437, /* GL_SHORT */
- 1792, /* GL_UNSIGNED_SHORT */
+ 1783, /* GL_UNSIGNED_BYTE */
+ 1441, /* GL_SHORT */
+ 1795, /* GL_UNSIGNED_SHORT */
645, /* GL_INT */
- 1783, /* GL_UNSIGNED_INT */
+ 1786, /* GL_UNSIGNED_INT */
489, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
@@ -4128,7 +4134,7 @@ static const unsigned reduced_enums[1347] =
299, /* GL_COPY */
51, /* GL_AND_INVERTED */
1023, /* GL_NOOP */
- 1875, /* GL_XOR */
+ 1878, /* GL_XOR */
1086, /* GL_OR */
1024, /* GL_NOR */
470, /* GL_EQUIV */
@@ -4137,58 +4143,58 @@ static const unsigned reduced_enums[1347] =
300, /* GL_COPY_INVERTED */
1088, /* GL_OR_INVERTED */
1014, /* GL_NAND */
- 1428, /* GL_SET */
+ 1432, /* GL_SET */
467, /* GL_EMISSION */
- 1436, /* GL_SHININESS */
+ 1440, /* GL_SHININESS */
49, /* GL_AMBIENT_AND_DIFFUSE */
190, /* GL_COLOR_INDEXES */
964, /* GL_MODELVIEW */
1261, /* GL_PROJECTION */
- 1562, /* GL_TEXTURE */
+ 1566, /* GL_TEXTURE */
147, /* GL_COLOR */
346, /* GL_DEPTH */
- 1498, /* GL_STENCIL */
+ 1502, /* GL_STENCIL */
189, /* GL_COLOR_INDEX */
- 1517, /* GL_STENCIL_INDEX */
+ 1521, /* GL_STENCIL_INDEX */
359, /* GL_DEPTH_COMPONENT */
- 1308, /* GL_RED */
+ 1312, /* GL_RED */
600, /* GL_GREEN */
90, /* GL_BLUE */
31, /* GL_ALPHA */
- 1345, /* GL_RGB */
- 1364, /* GL_RGBA */
+ 1349, /* GL_RGB */
+ 1368, /* GL_RGBA */
724, /* GL_LUMINANCE */
745, /* GL_LUMINANCE_ALPHA */
73, /* GL_BITMAP */
1141, /* GL_POINT */
694, /* GL_LINE */
485, /* GL_FILL */
- 1317, /* GL_RENDER */
+ 1321, /* GL_RENDER */
481, /* GL_FEEDBACK */
- 1422, /* GL_SELECT */
+ 1426, /* GL_SELECT */
488, /* GL_FLAT */
- 1447, /* GL_SMOOTH */
+ 1451, /* GL_SMOOTH */
673, /* GL_KEEP */
- 1339, /* GL_REPLACE */
+ 1343, /* GL_REPLACE */
627, /* GL_INCR */
342, /* GL_DECR */
- 1807, /* GL_VENDOR */
- 1336, /* GL_RENDERER */
- 1808, /* GL_VERSION */
+ 1810, /* GL_VENDOR */
+ 1340, /* GL_RENDERER */
+ 1811, /* GL_VERSION */
474, /* GL_EXTENSIONS */
- 1387, /* GL_S */
- 1553, /* GL_T */
- 1296, /* GL_R */
+ 1391, /* GL_S */
+ 1557, /* GL_T */
+ 1300, /* GL_R */
1283, /* GL_Q */
1000, /* GL_MODULATE */
341, /* GL_DECAL */
- 1699, /* GL_TEXTURE_ENV_MODE */
- 1698, /* GL_TEXTURE_ENV_COLOR */
- 1697, /* GL_TEXTURE_ENV */
+ 1703, /* GL_TEXTURE_ENV_MODE */
+ 1702, /* GL_TEXTURE_ENV_COLOR */
+ 1701, /* GL_TEXTURE_ENV */
475, /* GL_EYE_LINEAR */
1047, /* GL_OBJECT_LINEAR */
- 1473, /* GL_SPHERE_MAP */
- 1701, /* GL_TEXTURE_GEN_MODE */
+ 1477, /* GL_SPHERE_MAP */
+ 1705, /* GL_TEXTURE_GEN_MODE */
1049, /* GL_OBJECT_PLANE */
476, /* GL_EYE_PLANE */
1015, /* GL_NEAREST */
@@ -4197,30 +4203,30 @@ static const unsigned reduced_enums[1347] =
700, /* GL_LINEAR_MIPMAP_NEAREST */
1018, /* GL_NEAREST_MIPMAP_LINEAR */
699, /* GL_LINEAR_MIPMAP_LINEAR */
- 1722, /* GL_TEXTURE_MAG_FILTER */
- 1730, /* GL_TEXTURE_MIN_FILTER */
- 1748, /* GL_TEXTURE_WRAP_S */
- 1749, /* GL_TEXTURE_WRAP_T */
+ 1726, /* GL_TEXTURE_MAG_FILTER */
+ 1734, /* GL_TEXTURE_MIN_FILTER */
+ 1752, /* GL_TEXTURE_WRAP_S */
+ 1753, /* GL_TEXTURE_WRAP_T */
126, /* GL_CLAMP */
- 1338, /* GL_REPEAT */
+ 1342, /* GL_REPEAT */
1179, /* GL_POLYGON_OFFSET_UNITS */
1178, /* GL_POLYGON_OFFSET_POINT */
1177, /* GL_POLYGON_OFFSET_LINE */
- 1297, /* GL_R3_G3_B2 */
- 1804, /* GL_V2F */
- 1805, /* GL_V3F */
+ 1301, /* GL_R3_G3_B2 */
+ 1807, /* GL_V2F */
+ 1808, /* GL_V3F */
123, /* GL_C4UB_V2F */
124, /* GL_C4UB_V3F */
121, /* GL_C3F_V3F */
1012, /* GL_N3F_V3F */
122, /* GL_C4F_N3F_V3F */
- 1558, /* GL_T2F_V3F */
- 1560, /* GL_T4F_V4F */
- 1556, /* GL_T2F_C4UB_V3F */
- 1554, /* GL_T2F_C3F_V3F */
- 1557, /* GL_T2F_N3F_V3F */
- 1555, /* GL_T2F_C4F_N3F_V3F */
- 1559, /* GL_T4F_C4F_N3F_V4F */
+ 1562, /* GL_T2F_V3F */
+ 1564, /* GL_T4F_V4F */
+ 1560, /* GL_T2F_C4UB_V3F */
+ 1558, /* GL_T2F_C3F_V3F */
+ 1561, /* GL_T2F_N3F_V3F */
+ 1559, /* GL_T2F_C4F_N3F_V3F */
+ 1563, /* GL_T4F_C4F_N3F_V4F */
139, /* GL_CLIP_PLANE0 */
140, /* GL_CLIP_PLANE1 */
141, /* GL_CLIP_PLANE2 */
@@ -4249,11 +4255,11 @@ static const unsigned reduced_enums[1347] =
590, /* GL_FUNC_REVERSE_SUBTRACT */
280, /* GL_CONVOLUTION_1D */
281, /* GL_CONVOLUTION_2D */
- 1425, /* GL_SEPARABLE_2D */
+ 1429, /* GL_SEPARABLE_2D */
284, /* GL_CONVOLUTION_BORDER_MODE */
288, /* GL_CONVOLUTION_FILTER_SCALE */
286, /* GL_CONVOLUTION_FILTER_BIAS */
- 1309, /* GL_REDUCE */
+ 1313, /* GL_REDUCE */
290, /* GL_CONVOLUTION_FORMAT */
294, /* GL_CONVOLUTION_WIDTH */
292, /* GL_CONVOLUTION_HEIGHT */
@@ -4280,16 +4286,16 @@ static const unsigned reduced_enums[1347] =
949, /* GL_MINMAX */
951, /* GL_MINMAX_FORMAT */
953, /* GL_MINMAX_SINK */
- 1561, /* GL_TABLE_TOO_LARGE_EXT */
- 1782, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1794, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1796, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1789, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1784, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1565, /* GL_TABLE_TOO_LARGE_EXT */
+ 1785, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1797, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1799, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1792, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1787, /* GL_UNSIGNED_INT_10_10_10_2 */
1176, /* GL_POLYGON_OFFSET_FILL */
1175, /* GL_POLYGON_OFFSET_FACTOR */
1174, /* GL_POLYGON_OFFSET_BIAS */
- 1342, /* GL_RESCALE_NORMAL */
+ 1346, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
@@ -4309,53 +4315,53 @@ static const unsigned reduced_enums[1347] =
653, /* GL_INTENSITY8 */
647, /* GL_INTENSITY12 */
649, /* GL_INTENSITY16 */
- 1354, /* GL_RGB2_EXT */
- 1355, /* GL_RGB4 */
- 1358, /* GL_RGB5 */
- 1362, /* GL_RGB8 */
- 1346, /* GL_RGB10 */
- 1350, /* GL_RGB12 */
- 1352, /* GL_RGB16 */
- 1369, /* GL_RGBA2 */
- 1371, /* GL_RGBA4 */
- 1359, /* GL_RGB5_A1 */
- 1375, /* GL_RGBA8 */
- 1347, /* GL_RGB10_A2 */
- 1365, /* GL_RGBA12 */
- 1367, /* GL_RGBA16 */
- 1737, /* GL_TEXTURE_RED_SIZE */
- 1707, /* GL_TEXTURE_GREEN_SIZE */
- 1645, /* GL_TEXTURE_BLUE_SIZE */
- 1632, /* GL_TEXTURE_ALPHA_SIZE */
- 1720, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1711, /* GL_TEXTURE_INTENSITY_SIZE */
- 1340, /* GL_REPLACE_EXT */
+ 1358, /* GL_RGB2_EXT */
+ 1359, /* GL_RGB4 */
+ 1362, /* GL_RGB5 */
+ 1366, /* GL_RGB8 */
+ 1350, /* GL_RGB10 */
+ 1354, /* GL_RGB12 */
+ 1356, /* GL_RGB16 */
+ 1373, /* GL_RGBA2 */
+ 1375, /* GL_RGBA4 */
+ 1363, /* GL_RGB5_A1 */
+ 1379, /* GL_RGBA8 */
+ 1351, /* GL_RGB10_A2 */
+ 1369, /* GL_RGBA12 */
+ 1371, /* GL_RGBA16 */
+ 1741, /* GL_TEXTURE_RED_SIZE */
+ 1711, /* GL_TEXTURE_GREEN_SIZE */
+ 1649, /* GL_TEXTURE_BLUE_SIZE */
+ 1636, /* GL_TEXTURE_ALPHA_SIZE */
+ 1724, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1715, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1344, /* GL_REPLACE_EXT */
1271, /* GL_PROXY_TEXTURE_1D */
1274, /* GL_PROXY_TEXTURE_2D */
- 1744, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1732, /* GL_TEXTURE_PRIORITY */
- 1739, /* GL_TEXTURE_RESIDENT */
- 1635, /* GL_TEXTURE_BINDING_1D */
- 1637, /* GL_TEXTURE_BINDING_2D */
- 1639, /* GL_TEXTURE_BINDING_3D */
+ 1748, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1736, /* GL_TEXTURE_PRIORITY */
+ 1743, /* GL_TEXTURE_RESIDENT */
+ 1639, /* GL_TEXTURE_BINDING_1D */
+ 1641, /* GL_TEXTURE_BINDING_2D */
+ 1643, /* GL_TEXTURE_BINDING_3D */
1096, /* GL_PACK_SKIP_IMAGES */
1092, /* GL_PACK_IMAGE_HEIGHT */
- 1775, /* GL_UNPACK_SKIP_IMAGES */
- 1772, /* GL_UNPACK_IMAGE_HEIGHT */
- 1631, /* GL_TEXTURE_3D */
+ 1778, /* GL_UNPACK_SKIP_IMAGES */
+ 1775, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1635, /* GL_TEXTURE_3D */
1277, /* GL_PROXY_TEXTURE_3D */
- 1694, /* GL_TEXTURE_DEPTH */
- 1747, /* GL_TEXTURE_WRAP_R */
+ 1698, /* GL_TEXTURE_DEPTH */
+ 1751, /* GL_TEXTURE_WRAP_R */
856, /* GL_MAX_3D_TEXTURE_SIZE */
- 1809, /* GL_VERTEX_ARRAY */
+ 1812, /* GL_VERTEX_ARRAY */
1026, /* GL_NORMAL_ARRAY */
148, /* GL_COLOR_ARRAY */
631, /* GL_INDEX_ARRAY */
- 1672, /* GL_TEXTURE_COORD_ARRAY */
+ 1676, /* GL_TEXTURE_COORD_ARRAY */
459, /* GL_EDGE_FLAG_ARRAY */
- 1815, /* GL_VERTEX_ARRAY_SIZE */
- 1817, /* GL_VERTEX_ARRAY_TYPE */
- 1816, /* GL_VERTEX_ARRAY_STRIDE */
+ 1818, /* GL_VERTEX_ARRAY_SIZE */
+ 1820, /* GL_VERTEX_ARRAY_TYPE */
+ 1819, /* GL_VERTEX_ARRAY_STRIDE */
1031, /* GL_NORMAL_ARRAY_TYPE */
1030, /* GL_NORMAL_ARRAY_STRIDE */
152, /* GL_COLOR_ARRAY_SIZE */
@@ -4363,24 +4369,24 @@ static const unsigned reduced_enums[1347] =
153, /* GL_COLOR_ARRAY_STRIDE */
636, /* GL_INDEX_ARRAY_TYPE */
635, /* GL_INDEX_ARRAY_STRIDE */
- 1676, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1678, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1677, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 1680, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1682, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1681, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
463, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1814, /* GL_VERTEX_ARRAY_POINTER */
+ 1817, /* GL_VERTEX_ARRAY_POINTER */
1029, /* GL_NORMAL_ARRAY_POINTER */
151, /* GL_COLOR_ARRAY_POINTER */
634, /* GL_INDEX_ARRAY_POINTER */
- 1675, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 1679, /* GL_TEXTURE_COORD_ARRAY_POINTER */
462, /* GL_EDGE_FLAG_ARRAY_POINTER */
1005, /* GL_MULTISAMPLE */
- 1399, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1401, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1406, /* GL_SAMPLE_COVERAGE */
- 1403, /* GL_SAMPLE_BUFFERS */
- 1394, /* GL_SAMPLES */
- 1410, /* GL_SAMPLE_COVERAGE_VALUE */
- 1408, /* GL_SAMPLE_COVERAGE_INVERT */
+ 1403, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1405, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1410, /* GL_SAMPLE_COVERAGE */
+ 1407, /* GL_SAMPLE_BUFFERS */
+ 1398, /* GL_SAMPLES */
+ 1414, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1412, /* GL_SAMPLE_COVERAGE_INVERT */
195, /* GL_COLOR_MATRIX */
197, /* GL_COLOR_MATRIX_STACK_DEPTH */
865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
@@ -4392,9 +4398,9 @@ static const unsigned reduced_enums[1347] =
1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1655, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1659, /* GL_TEXTURE_COLOR_TABLE_SGI */
1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1657, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 1661, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
80, /* GL_BLEND_DST_RGB */
89, /* GL_BLEND_SRC_RGB */
79, /* GL_BLEND_DST_ALPHA */
@@ -4419,7 +4425,7 @@ static const unsigned reduced_enums[1347] =
72, /* GL_BGRA */
879, /* GL_MAX_ELEMENTS_VERTICES */
878, /* GL_MAX_ELEMENTS_INDICES */
- 1710, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 1714, /* GL_TEXTURE_INDEX_SIZE_EXT */
145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
1158, /* GL_POINT_SIZE_MIN */
1154, /* GL_POINT_SIZE_MAX */
@@ -4427,52 +4433,52 @@ static const unsigned reduced_enums[1347] =
1144, /* GL_POINT_DISTANCE_ATTENUATION */
127, /* GL_CLAMP_TO_BORDER */
130, /* GL_CLAMP_TO_EDGE */
- 1731, /* GL_TEXTURE_MIN_LOD */
- 1729, /* GL_TEXTURE_MAX_LOD */
- 1634, /* GL_TEXTURE_BASE_LEVEL */
- 1728, /* GL_TEXTURE_MAX_LEVEL */
+ 1735, /* GL_TEXTURE_MIN_LOD */
+ 1733, /* GL_TEXTURE_MAX_LOD */
+ 1638, /* GL_TEXTURE_BASE_LEVEL */
+ 1732, /* GL_TEXTURE_MAX_LEVEL */
624, /* GL_IGNORE_BORDER_HP */
276, /* GL_CONSTANT_BORDER_HP */
- 1341, /* GL_REPLICATE_BORDER_HP */
+ 1345, /* GL_REPLICATE_BORDER_HP */
282, /* GL_CONVOLUTION_BORDER_COLOR */
1055, /* GL_OCCLUSION_TEST_HP */
1056, /* GL_OCCLUSION_TEST_RESULT_HP */
697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1649, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1651, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1653, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1654, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1652, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1650, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 1653, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1655, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1657, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1658, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1656, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1654, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1718, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1719, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1717, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 1722, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1723, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1721, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
594, /* GL_GENERATE_MIPMAP */
595, /* GL_GENERATE_MIPMAP_HINT */
532, /* GL_FOG_OFFSET_SGIX */
533, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1663, /* GL_TEXTURE_COMPARE_SGIX */
- 1662, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1714, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1706, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 1667, /* GL_TEXTURE_COMPARE_SGIX */
+ 1666, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1718, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1710, /* GL_TEXTURE_GEQUAL_R_SGIX */
360, /* GL_DEPTH_COMPONENT16 */
363, /* GL_DEPTH_COMPONENT24 */
366, /* GL_DEPTH_COMPONENT32 */
306, /* GL_CULL_VERTEX_EXT */
308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1872, /* GL_WRAP_BORDER_SUN */
- 1656, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 1875, /* GL_WRAP_BORDER_SUN */
+ 1660, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
690, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1440, /* GL_SINGLE_COLOR */
- 1426, /* GL_SEPARATE_SPECULAR_COLOR */
- 1435, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 1444, /* GL_SINGLE_COLOR */
+ 1430, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1439, /* GL_SHARED_TEXTURE_PALETTE_EXT */
543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
@@ -4485,23 +4491,23 @@ static const unsigned reduced_enums[1347] =
580, /* GL_FRAMEBUFFER_UNDEFINED */
373, /* GL_DEPTH_STENCIL_ATTACHMENT */
630, /* GL_INDEX */
- 1781, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1797, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1798, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1795, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1793, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1790, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1788, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1726, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1727, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1725, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1784, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1800, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1801, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1798, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1796, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1793, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1791, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1730, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1731, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1729, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
956, /* GL_MIRRORED_REPEAT */
- 1382, /* GL_RGB_S3TC */
- 1357, /* GL_RGB4_S3TC */
- 1380, /* GL_RGBA_S3TC */
- 1374, /* GL_RGBA4_S3TC */
- 1378, /* GL_RGBA_DXT5_S3TC */
- 1372, /* GL_RGBA4_DXT5_S3TC */
+ 1386, /* GL_RGB_S3TC */
+ 1361, /* GL_RGB4_S3TC */
+ 1384, /* GL_RGBA_S3TC */
+ 1378, /* GL_RGBA4_S3TC */
+ 1382, /* GL_RGBA_DXT5_S3TC */
+ 1376, /* GL_RGBA4_DXT5_S3TC */
264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
@@ -4519,54 +4525,54 @@ static const unsigned reduced_enums[1347] =
513, /* GL_FOG_COORDINATE_ARRAY */
199, /* GL_COLOR_SUM */
332, /* GL_CURRENT_SECONDARY_COLOR */
- 1419, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1421, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1420, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1418, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1415, /* GL_SECONDARY_COLOR_ARRAY */
+ 1423, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1425, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1424, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1422, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1419, /* GL_SECONDARY_COLOR_ARRAY */
330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1563, /* GL_TEXTURE0 */
- 1565, /* GL_TEXTURE1 */
- 1587, /* GL_TEXTURE2 */
- 1609, /* GL_TEXTURE3 */
- 1615, /* GL_TEXTURE4 */
- 1617, /* GL_TEXTURE5 */
- 1619, /* GL_TEXTURE6 */
- 1621, /* GL_TEXTURE7 */
- 1623, /* GL_TEXTURE8 */
- 1625, /* GL_TEXTURE9 */
- 1566, /* GL_TEXTURE10 */
- 1568, /* GL_TEXTURE11 */
- 1570, /* GL_TEXTURE12 */
- 1572, /* GL_TEXTURE13 */
- 1574, /* GL_TEXTURE14 */
- 1576, /* GL_TEXTURE15 */
- 1578, /* GL_TEXTURE16 */
- 1580, /* GL_TEXTURE17 */
- 1582, /* GL_TEXTURE18 */
- 1584, /* GL_TEXTURE19 */
- 1588, /* GL_TEXTURE20 */
- 1590, /* GL_TEXTURE21 */
- 1592, /* GL_TEXTURE22 */
- 1594, /* GL_TEXTURE23 */
- 1596, /* GL_TEXTURE24 */
- 1598, /* GL_TEXTURE25 */
- 1600, /* GL_TEXTURE26 */
- 1602, /* GL_TEXTURE27 */
- 1604, /* GL_TEXTURE28 */
- 1606, /* GL_TEXTURE29 */
- 1610, /* GL_TEXTURE30 */
- 1612, /* GL_TEXTURE31 */
+ 1567, /* GL_TEXTURE0 */
+ 1569, /* GL_TEXTURE1 */
+ 1591, /* GL_TEXTURE2 */
+ 1613, /* GL_TEXTURE3 */
+ 1619, /* GL_TEXTURE4 */
+ 1621, /* GL_TEXTURE5 */
+ 1623, /* GL_TEXTURE6 */
+ 1625, /* GL_TEXTURE7 */
+ 1627, /* GL_TEXTURE8 */
+ 1629, /* GL_TEXTURE9 */
+ 1570, /* GL_TEXTURE10 */
+ 1572, /* GL_TEXTURE11 */
+ 1574, /* GL_TEXTURE12 */
+ 1576, /* GL_TEXTURE13 */
+ 1578, /* GL_TEXTURE14 */
+ 1580, /* GL_TEXTURE15 */
+ 1582, /* GL_TEXTURE16 */
+ 1584, /* GL_TEXTURE17 */
+ 1586, /* GL_TEXTURE18 */
+ 1588, /* GL_TEXTURE19 */
+ 1592, /* GL_TEXTURE20 */
+ 1594, /* GL_TEXTURE21 */
+ 1596, /* GL_TEXTURE22 */
+ 1598, /* GL_TEXTURE23 */
+ 1600, /* GL_TEXTURE24 */
+ 1602, /* GL_TEXTURE25 */
+ 1604, /* GL_TEXTURE26 */
+ 1606, /* GL_TEXTURE27 */
+ 1608, /* GL_TEXTURE28 */
+ 1610, /* GL_TEXTURE29 */
+ 1614, /* GL_TEXTURE30 */
+ 1616, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
133, /* GL_CLIENT_ACTIVE_TEXTURE */
934, /* GL_MAX_TEXTURE_UNITS */
- 1759, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1762, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1764, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1756, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1545, /* GL_SUBTRACT */
+ 1762, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1765, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1767, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1759, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1549, /* GL_SUBTRACT */
919, /* GL_MAX_RENDERBUFFER_SIZE */
247, /* GL_COMPRESSED_ALPHA */
251, /* GL_COMPRESSED_LUMINANCE */
@@ -4574,18 +4580,18 @@ static const unsigned reduced_enums[1347] =
249, /* GL_COMPRESSED_INTENSITY */
255, /* GL_COMPRESSED_RGB */
256, /* GL_COMPRESSED_RGBA */
- 1670, /* GL_TEXTURE_COMPRESSION_HINT */
- 1735, /* GL_TEXTURE_RECTANGLE_ARB */
- 1642, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1674, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1739, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1646, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
372, /* GL_DEPTH_STENCIL */
- 1785, /* GL_UNSIGNED_INT_24_8 */
+ 1788, /* GL_UNSIGNED_INT_24_8 */
930, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1724, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1728, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1700, /* GL_TEXTURE_FILTER_CONTROL */
- 1715, /* GL_TEXTURE_LOD_BIAS */
+ 1704, /* GL_TEXTURE_FILTER_CONTROL */
+ 1719, /* GL_TEXTURE_LOD_BIAS */
232, /* GL_COMBINE4 */
924, /* GL_MAX_SHININESS_NV */
925, /* GL_MAX_SPOT_EXPONENT_NV */
@@ -4593,15 +4599,15 @@ static const unsigned reduced_enums[1347] =
343, /* GL_DECR_WRAP */
976, /* GL_MODELVIEW1_ARB */
1032, /* GL_NORMAL_MAP */
- 1314, /* GL_REFLECTION_MAP */
- 1679, /* GL_TEXTURE_CUBE_MAP */
- 1640, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1687, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1681, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1689, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1683, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1318, /* GL_REFLECTION_MAP */
+ 1683, /* GL_TEXTURE_CUBE_MAP */
+ 1644, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1693, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1687, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1695, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1689, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
1279, /* GL_PROXY_TEXTURE_CUBE_MAP */
873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */
@@ -4611,20 +4617,20 @@ static const unsigned reduced_enums[1347] =
231, /* GL_COMBINE */
238, /* GL_COMBINE_RGB */
233, /* GL_COMBINE_ALPHA */
- 1383, /* GL_RGB_SCALE */
+ 1387, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
656, /* GL_INTERPOLATE */
271, /* GL_CONSTANT */
1227, /* GL_PRIMARY_COLOR */
1224, /* GL_PREVIOUS */
- 1455, /* GL_SOURCE0_RGB */
- 1461, /* GL_SOURCE1_RGB */
- 1467, /* GL_SOURCE2_RGB */
- 1471, /* GL_SOURCE3_RGB_NV */
- 1452, /* GL_SOURCE0_ALPHA */
- 1458, /* GL_SOURCE1_ALPHA */
- 1464, /* GL_SOURCE2_ALPHA */
- 1470, /* GL_SOURCE3_ALPHA_NV */
+ 1459, /* GL_SOURCE0_RGB */
+ 1465, /* GL_SOURCE1_RGB */
+ 1471, /* GL_SOURCE2_RGB */
+ 1475, /* GL_SOURCE3_RGB_NV */
+ 1456, /* GL_SOURCE0_ALPHA */
+ 1462, /* GL_SOURCE1_ALPHA */
+ 1468, /* GL_SOURCE2_ALPHA */
+ 1474, /* GL_SOURCE3_ALPHA_NV */
1069, /* GL_OPERAND0_RGB */
1075, /* GL_OPERAND1_RGB */
1081, /* GL_OPERAND2_RGB */
@@ -4633,32 +4639,32 @@ static const unsigned reduced_enums[1347] =
1072, /* GL_OPERAND1_ALPHA */
1078, /* GL_OPERAND2_ALPHA */
1084, /* GL_OPERAND3_ALPHA_NV */
- 1810, /* GL_VERTEX_ARRAY_BINDING */
- 1733, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1734, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 1876, /* GL_YCBCR_422_APPLE */
- 1799, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1801, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1743, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1536, /* GL_STORAGE_PRIVATE_APPLE */
- 1535, /* GL_STORAGE_CACHED_APPLE */
- 1537, /* GL_STORAGE_SHARED_APPLE */
- 1442, /* GL_SLICE_ACCUM_SUN */
+ 1813, /* GL_VERTEX_ARRAY_BINDING */
+ 1737, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1738, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 1879, /* GL_YCBCR_422_APPLE */
+ 1802, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1804, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1747, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1540, /* GL_STORAGE_PRIVATE_APPLE */
+ 1539, /* GL_STORAGE_CACHED_APPLE */
+ 1541, /* GL_STORAGE_SHARED_APPLE */
+ 1446, /* GL_SLICE_ACCUM_SUN */
1288, /* GL_QUAD_MESH_SUN */
- 1768, /* GL_TRIANGLE_MESH_SUN */
- 1849, /* GL_VERTEX_PROGRAM_ARB */
- 1860, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1836, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1842, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1844, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1846, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 1771, /* GL_TRIANGLE_MESH_SUN */
+ 1852, /* GL_VERTEX_PROGRAM_ARB */
+ 1863, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1839, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1845, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1847, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1849, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
334, /* GL_CURRENT_VERTEX_ATTRIB */
1240, /* GL_PROGRAM_LENGTH_ARB */
1254, /* GL_PROGRAM_STRING_ARB */
998, /* GL_MODELVIEW_PROJECTION_NV */
623, /* GL_IDENTITY_NV */
670, /* GL_INVERSE_NV */
- 1761, /* GL_TRANSPOSE_NV */
+ 1764, /* GL_TRANSPOSE_NV */
671, /* GL_INVERSE_TRANSPOSE_NV */
903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
902, /* GL_MAX_PROGRAM_MATRICES_ARB */
@@ -4672,33 +4678,33 @@ static const unsigned reduced_enums[1347] =
845, /* GL_MATRIX7_NV */
318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
315, /* GL_CURRENT_MATRIX_ARB */
- 1852, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1855, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1855, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1858, /* GL_VERTEX_PROGRAM_TWO_SIDE */
1252, /* GL_PROGRAM_PARAMETER_NV */
- 1840, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1843, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
1256, /* GL_PROGRAM_TARGET_NV */
1253, /* GL_PROGRAM_RESIDENT_NV */
- 1753, /* GL_TRACK_MATRIX_NV */
- 1754, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1850, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1756, /* GL_TRACK_MATRIX_NV */
+ 1757, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1853, /* GL_VERTEX_PROGRAM_BINDING_NV */
1234, /* GL_PROGRAM_ERROR_POSITION_ARB */
356, /* GL_DEPTH_CLAMP */
- 1818, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1825, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1826, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1827, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1828, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1829, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1830, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1831, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1832, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1833, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1819, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1820, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1821, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1822, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1823, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1824, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 1821, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1828, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1829, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1830, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1831, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1832, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1833, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1834, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1835, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1836, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1822, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1823, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1824, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1825, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1826, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1827, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
@@ -4731,27 +4737,27 @@ static const unsigned reduced_enums[1347] =
788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1668, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1665, /* GL_TEXTURE_COMPRESSED */
+ 1672, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1669, /* GL_TEXTURE_COMPRESSED */
1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
269, /* GL_COMPRESSED_TEXTURE_FORMATS */
946, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1871, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1848, /* GL_VERTEX_BLEND_ARB */
+ 1874, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1851, /* GL_VERTEX_BLEND_ARB */
336, /* GL_CURRENT_WEIGHT_ARB */
- 1870, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1869, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1868, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1867, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1864, /* GL_WEIGHT_ARRAY_ARB */
+ 1873, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1872, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1871, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1870, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1867, /* GL_WEIGHT_ARRAY_ARB */
386, /* GL_DOT3_RGB */
387, /* GL_DOT3_RGBA */
263, /* GL_COMPRESSED_RGB_FXT1_3DFX */
258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
1006, /* GL_MULTISAMPLE_3DFX */
- 1404, /* GL_SAMPLE_BUFFERS_3DFX */
- 1395, /* GL_SAMPLES_3DFX */
+ 1408, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1399, /* GL_SAMPLES_3DFX */
987, /* GL_MODELVIEW2_ARB */
990, /* GL_MODELVIEW3_ARB */
991, /* GL_MODELVIEW4_ARB */
@@ -4789,7 +4795,7 @@ static const unsigned reduced_enums[1347] =
1001, /* GL_MODULATE_ADD_ATI */
1002, /* GL_MODULATE_SIGNED_ADD_ATI */
1003, /* GL_MODULATE_SUBTRACT_ATI */
- 1877, /* GL_YCBCR_MESA */
+ 1880, /* GL_YCBCR_MESA */
1093, /* GL_PACK_INVERT_MESA */
339, /* GL_DEBUG_OBJECT_MESA */
340, /* GL_DEBUG_PRINT_MESA */
@@ -4804,10 +4810,10 @@ static const unsigned reduced_enums[1347] =
450, /* GL_DU8DV8_ATI */
114, /* GL_BUMP_ENVMAP_ATI */
118, /* GL_BUMP_TARGET_ATI */
- 1503, /* GL_STENCIL_BACK_FUNC */
- 1501, /* GL_STENCIL_BACK_FAIL */
- 1505, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1507, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 1507, /* GL_STENCIL_BACK_FUNC */
+ 1505, /* GL_STENCIL_BACK_FAIL */
+ 1509, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1511, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
536, /* GL_FRAGMENT_PROGRAM_ARB */
1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
@@ -4849,20 +4855,20 @@ static const unsigned reduced_enums[1347] =
852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1695, /* GL_TEXTURE_DEPTH_SIZE */
+ 1699, /* GL_TEXTURE_DEPTH_SIZE */
379, /* GL_DEPTH_TEXTURE_MODE */
- 1660, /* GL_TEXTURE_COMPARE_MODE */
- 1658, /* GL_TEXTURE_COMPARE_FUNC */
+ 1664, /* GL_TEXTURE_COMPARE_MODE */
+ 1662, /* GL_TEXTURE_COMPARE_FUNC */
242, /* GL_COMPARE_R_TO_TEXTURE */
1165, /* GL_POINT_SPRITE */
296, /* GL_COORD_REPLACE */
1169, /* GL_POINT_SPRITE_R_MODE_NV */
- 1290, /* GL_QUERY_COUNTER_BITS */
+ 1292, /* GL_QUERY_COUNTER_BITS */
323, /* GL_CURRENT_QUERY */
- 1292, /* GL_QUERY_RESULT */
- 1294, /* GL_QUERY_RESULT_AVAILABLE */
+ 1295, /* GL_QUERY_RESULT */
+ 1297, /* GL_QUERY_RESULT_AVAILABLE */
940, /* GL_MAX_VERTEX_ATTRIBS */
- 1838, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 1841, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
926, /* GL_MAX_TEXTURE_COORDS */
@@ -4870,23 +4876,23 @@ static const unsigned reduced_enums[1347] =
1236, /* GL_PROGRAM_ERROR_STRING_ARB */
1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */
1237, /* GL_PROGRAM_FORMAT_ARB */
- 1745, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 1749, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
354, /* GL_DEPTH_BOUNDS_TEST_EXT */
353, /* GL_DEPTH_BOUNDS_EXT */
53, /* GL_ARRAY_BUFFER */
464, /* GL_ELEMENT_ARRAY_BUFFER */
54, /* GL_ARRAY_BUFFER_BINDING */
465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1812, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1815, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
149, /* GL_COLOR_ARRAY_BUFFER_BINDING */
632, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1673, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 1677, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1416, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 1420, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1865, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1834, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1868, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1837, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */
898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
@@ -4910,14 +4916,14 @@ static const unsigned reduced_enums[1347] =
899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1758, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1304, /* GL_READ_ONLY */
- 1873, /* GL_WRITE_ONLY */
- 1306, /* GL_READ_WRITE */
+ 1761, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1308, /* GL_READ_ONLY */
+ 1876, /* GL_WRITE_ONLY */
+ 1310, /* GL_READ_WRITE */
102, /* GL_BUFFER_ACCESS */
105, /* GL_BUFFER_MAPPED */
107, /* GL_BUFFER_MAP_POINTER */
- 1752, /* GL_TIME_ELAPSED_EXT */
+ 1755, /* GL_TIME_ELAPSED_EXT */
808, /* GL_MATRIX0_ARB */
820, /* GL_MATRIX1_ARB */
832, /* GL_MATRIX2_ARB */
@@ -4950,12 +4956,12 @@ static const unsigned reduced_enums[1347] =
831, /* GL_MATRIX29_ARB */
834, /* GL_MATRIX30_ARB */
835, /* GL_MATRIX31_ARB */
- 1540, /* GL_STREAM_DRAW */
- 1542, /* GL_STREAM_READ */
- 1538, /* GL_STREAM_COPY */
- 1494, /* GL_STATIC_DRAW */
- 1496, /* GL_STATIC_READ */
- 1492, /* GL_STATIC_COPY */
+ 1544, /* GL_STREAM_DRAW */
+ 1546, /* GL_STREAM_READ */
+ 1542, /* GL_STREAM_COPY */
+ 1498, /* GL_STATIC_DRAW */
+ 1500, /* GL_STATIC_READ */
+ 1496, /* GL_STATIC_COPY */
454, /* GL_DYNAMIC_DRAW */
456, /* GL_DYNAMIC_READ */
452, /* GL_DYNAMIC_COPY */
@@ -4964,30 +4970,30 @@ static const unsigned reduced_enums[1347] =
1134, /* GL_PIXEL_PACK_BUFFER_BINDING */
1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
347, /* GL_DEPTH24_STENCIL8 */
- 1741, /* GL_TEXTURE_STENCIL_SIZE */
- 1693, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 1745, /* GL_TEXTURE_STENCIL_SIZE */
+ 1697, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1531, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1535, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1397, /* GL_SAMPLES_PASSED */
+ 1401, /* GL_SAMPLES_PASSED */
109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
537, /* GL_FRAGMENT_SHADER */
- 1858, /* GL_VERTEX_SHADER */
+ 1861, /* GL_VERTEX_SHADER */
1250, /* GL_PROGRAM_OBJECT_ARB */
- 1429, /* GL_SHADER_OBJECT_ARB */
+ 1433, /* GL_SHADER_OBJECT_ARB */
882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
938, /* GL_MAX_VARYING_FLOATS */
942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
1053, /* GL_OBJECT_TYPE_ARB */
- 1431, /* GL_SHADER_TYPE */
+ 1435, /* GL_SHADER_TYPE */
502, /* GL_FLOAT_VEC2 */
504, /* GL_FLOAT_VEC3 */
506, /* GL_FLOAT_VEC4 */
@@ -5001,12 +5007,12 @@ static const unsigned reduced_enums[1347] =
490, /* GL_FLOAT_MAT2 */
494, /* GL_FLOAT_MAT3 */
498, /* GL_FLOAT_MAT4 */
- 1388, /* GL_SAMPLER_1D */
- 1390, /* GL_SAMPLER_2D */
- 1392, /* GL_SAMPLER_3D */
- 1393, /* GL_SAMPLER_CUBE */
- 1389, /* GL_SAMPLER_1D_SHADOW */
- 1391, /* GL_SAMPLER_2D_SHADOW */
+ 1392, /* GL_SAMPLER_1D */
+ 1394, /* GL_SAMPLER_2D */
+ 1396, /* GL_SAMPLER_3D */
+ 1397, /* GL_SAMPLER_CUBE */
+ 1393, /* GL_SAMPLER_1D_SHADOW */
+ 1395, /* GL_SAMPLER_2D_SHADOW */
492, /* GL_FLOAT_MAT2x3 */
493, /* GL_FLOAT_MAT2x4 */
496, /* GL_FLOAT_MAT3x2 */
@@ -5016,16 +5022,16 @@ static const unsigned reduced_enums[1347] =
345, /* GL_DELETE_STATUS */
246, /* GL_COMPILE_STATUS */
715, /* GL_LINK_STATUS */
- 1806, /* GL_VALIDATE_STATUS */
+ 1809, /* GL_VALIDATE_STATUS */
644, /* GL_INFO_LOG_LENGTH */
56, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1430, /* GL_SHADER_SOURCE_LENGTH */
+ 1434, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1433, /* GL_SHADING_LANGUAGE_VERSION */
+ 1437, /* GL_SHADING_LANGUAGE_VERSION */
322, /* GL_CURRENT_PROGRAM */
1102, /* GL_PALETTE4_RGB8_OES */
1104, /* GL_PALETTE4_RGBA8_OES */
@@ -5039,37 +5045,37 @@ static const unsigned reduced_enums[1347] =
1106, /* GL_PALETTE8_RGB5_A1_OES */
626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1791, /* GL_UNSIGNED_NORMALIZED */
- 1628, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1794, /* GL_UNSIGNED_NORMALIZED */
+ 1632, /* GL_TEXTURE_1D_ARRAY_EXT */
1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1630, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1634, /* GL_TEXTURE_2D_ARRAY_EXT */
1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1636, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1638, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1486, /* GL_SRGB */
- 1487, /* GL_SRGB8 */
- 1489, /* GL_SRGB_ALPHA */
- 1488, /* GL_SRGB8_ALPHA8 */
- 1446, /* GL_SLUMINANCE_ALPHA */
- 1445, /* GL_SLUMINANCE8_ALPHA8 */
- 1443, /* GL_SLUMINANCE */
- 1444, /* GL_SLUMINANCE8 */
+ 1640, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1642, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1490, /* GL_SRGB */
+ 1491, /* GL_SRGB8 */
+ 1493, /* GL_SRGB_ALPHA */
+ 1492, /* GL_SRGB8_ALPHA8 */
+ 1450, /* GL_SLUMINANCE_ALPHA */
+ 1449, /* GL_SLUMINANCE8_ALPHA8 */
+ 1447, /* GL_SLUMINANCE */
+ 1448, /* GL_SLUMINANCE8 */
267, /* GL_COMPRESSED_SRGB */
268, /* GL_COMPRESSED_SRGB_ALPHA */
265, /* GL_COMPRESSED_SLUMINANCE */
266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
1167, /* GL_POINT_SPRITE_COORD_ORIGIN */
723, /* GL_LOWER_LEFT */
- 1803, /* GL_UPPER_LEFT */
- 1509, /* GL_STENCIL_BACK_REF */
- 1510, /* GL_STENCIL_BACK_VALUE_MASK */
- 1511, /* GL_STENCIL_BACK_WRITEMASK */
+ 1806, /* GL_UPPER_LEFT */
+ 1513, /* GL_STENCIL_BACK_REF */
+ 1514, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1515, /* GL_STENCIL_BACK_WRITEMASK */
444, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1320, /* GL_RENDERBUFFER_BINDING */
- 1300, /* GL_READ_FRAMEBUFFER */
+ 1324, /* GL_RENDERBUFFER_BINDING */
+ 1304, /* GL_READ_FRAMEBUFFER */
443, /* GL_DRAW_FRAMEBUFFER */
- 1301, /* GL_READ_FRAMEBUFFER_BINDING */
- 1331, /* GL_RENDERBUFFER_SAMPLES */
+ 1305, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1335, /* GL_RENDERBUFFER_SAMPLES */
549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
@@ -5103,56 +5109,59 @@ static const unsigned reduced_enums[1347] =
166, /* GL_COLOR_ATTACHMENT14 */
168, /* GL_COLOR_ATTACHMENT15 */
349, /* GL_DEPTH_ATTACHMENT */
- 1499, /* GL_STENCIL_ATTACHMENT */
+ 1503, /* GL_STENCIL_ATTACHMENT */
540, /* GL_FRAMEBUFFER */
- 1318, /* GL_RENDERBUFFER */
- 1334, /* GL_RENDERBUFFER_WIDTH */
- 1326, /* GL_RENDERBUFFER_HEIGHT */
- 1328, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1526, /* GL_STENCIL_INDEX_EXT */
- 1518, /* GL_STENCIL_INDEX1 */
- 1522, /* GL_STENCIL_INDEX4 */
- 1524, /* GL_STENCIL_INDEX8 */
- 1519, /* GL_STENCIL_INDEX16 */
- 1330, /* GL_RENDERBUFFER_RED_SIZE */
- 1325, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1322, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1319, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1323, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1333, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 1322, /* GL_RENDERBUFFER */
+ 1338, /* GL_RENDERBUFFER_WIDTH */
+ 1330, /* GL_RENDERBUFFER_HEIGHT */
+ 1332, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1530, /* GL_STENCIL_INDEX_EXT */
+ 1522, /* GL_STENCIL_INDEX1 */
+ 1526, /* GL_STENCIL_INDEX4 */
+ 1528, /* GL_STENCIL_INDEX8 */
+ 1523, /* GL_STENCIL_INDEX16 */
+ 1334, /* GL_RENDERBUFFER_RED_SIZE */
+ 1329, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1326, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1323, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1327, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1337, /* GL_RENDERBUFFER_STENCIL_SIZE */
575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
921, /* GL_MAX_SAMPLES */
+ 1299, /* GL_QUERY_WAIT_NV */
+ 1294, /* GL_QUERY_NO_WAIT_NV */
+ 1291, /* GL_QUERY_BY_REGION_WAIT_NV */
+ 1290, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
486, /* GL_FIRST_VERTEX_CONVENTION */
674, /* GL_LAST_VERTEX_CONVENTION */
1264, /* GL_PROVOKING_VERTEX */
302, /* GL_COPY_READ_BUFFER */
303, /* GL_COPY_WRITE_BUFFER */
- 1381, /* GL_RGBA_SNORM */
- 1377, /* GL_RGBA8_SNORM */
- 1439, /* GL_SIGNED_NORMALIZED */
+ 1385, /* GL_RGBA_SNORM */
+ 1381, /* GL_RGBA8_SNORM */
+ 1443, /* GL_SIGNED_NORMALIZED */
923, /* GL_MAX_SERVER_WAIT_TIMEOUT */
1052, /* GL_OBJECT_TYPE */
- 1547, /* GL_SYNC_CONDITION */
- 1552, /* GL_SYNC_STATUS */
- 1549, /* GL_SYNC_FLAGS */
- 1548, /* GL_SYNC_FENCE */
- 1551, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 1779, /* GL_UNSIGNALED */
- 1438, /* GL_SIGNALED */
+ 1551, /* GL_SYNC_CONDITION */
+ 1556, /* GL_SYNC_STATUS */
+ 1553, /* GL_SYNC_FLAGS */
+ 1552, /* GL_SYNC_FENCE */
+ 1555, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 1782, /* GL_UNSIGNALED */
+ 1442, /* GL_SIGNALED */
46, /* GL_ALREADY_SIGNALED */
- 1750, /* GL_TIMEOUT_EXPIRED */
+ 1754, /* GL_TIMEOUT_EXPIRED */
270, /* GL_CONDITION_SATISFIED */
- 1863, /* GL_WAIT_FAILED */
+ 1866, /* GL_WAIT_FAILED */
471, /* GL_EVAL_BIT */
- 1298, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 1302, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
717, /* GL_LIST_BIT */
- 1644, /* GL_TEXTURE_BIT */
- 1412, /* GL_SCISSOR_BIT */
+ 1648, /* GL_TEXTURE_BIT */
+ 1416, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
1008, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
- 1751, /* GL_TIMEOUT_IGNORED */
};
typedef int (*cfunc)(const void *, const void *);
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 2138bfe40ef..5fc0b1cfde2 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -103,6 +103,7 @@ static const struct {
{ OFF, "GL_EXT_convolution", F(EXT_convolution) },
{ ON, "GL_EXT_copy_texture", F(EXT_copy_texture) },
{ OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) },
+ { OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) },
{ ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) },
{ OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) },
{ OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) },
@@ -166,6 +167,7 @@ static const struct {
{ OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) },
{ ON, "GL_MESA_window_pos", F(ARB_window_pos) },
{ OFF, "GL_NV_blend_square", F(NV_blend_square) },
+ { OFF, "GL_NV_conditional_render", F(NV_conditional_render) },
{ OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) },
{ OFF, "GL_NV_fragment_program", F(NV_fragment_program) },
{ OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) },
@@ -269,6 +271,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.EXT_blend_subtract = GL_TRUE;
ctx->Extensions.EXT_convolution = GL_TRUE;
ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
+ ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
ctx->Extensions.EXT_fog_coord = GL_TRUE;
#if FEATURE_EXT_framebuffer_object
ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
@@ -309,6 +312,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.MESA_texture_array = GL_TRUE;
ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
ctx->Extensions.NV_blend_square = GL_TRUE;
+ ctx->Extensions.NV_conditional_render = GL_TRUE;
/*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/
ctx->Extensions.NV_point_sprite = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
@@ -523,19 +527,33 @@ _mesa_disable_extension( GLcontext *ctx, const char *name )
/**
+ * Check if the i-th extension is enabled.
+ */
+static GLboolean
+extension_enabled(GLcontext *ctx, GLuint index)
+{
+ const GLboolean *base = (const GLboolean *) &ctx->Extensions;
+ if (!default_extensions[index].flag_offset ||
+ *(base + default_extensions[index].flag_offset)) {
+ return GL_TRUE;
+ }
+ else {
+ return GL_FALSE;
+ }
+}
+
+
+/**
* Test if the named extension is enabled in this context.
*/
GLboolean
_mesa_extension_is_enabled( GLcontext *ctx, const char *name )
{
- const GLboolean *base = (const GLboolean *) &ctx->Extensions;
GLuint i;
for (i = 0 ; i < Elements(default_extensions) ; i++) {
if (_mesa_strcmp(default_extensions[i].name, name) == 0) {
- if (!default_extensions[i].flag_offset)
- return GL_TRUE;
- return *(base + default_extensions[i].flag_offset);
+ return extension_enabled(ctx, i);
}
}
return GL_FALSE;
@@ -643,7 +661,6 @@ _mesa_init_extensions( GLcontext *ctx )
GLubyte *
_mesa_make_extension_string( GLcontext *ctx )
{
- const GLboolean *base = (const GLboolean *) &ctx->Extensions;
const char *extraExt = get_extension_override(ctx);
GLuint extStrLen = 0;
char *s;
@@ -651,8 +668,7 @@ _mesa_make_extension_string( GLcontext *ctx )
/* first, compute length of the extension string */
for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (!default_extensions[i].flag_offset ||
- *(base + default_extensions[i].flag_offset)) {
+ if (extension_enabled(ctx, i)) {
extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1;
}
}
@@ -668,8 +684,7 @@ _mesa_make_extension_string( GLcontext *ctx )
/* second, build the extension string */
extStrLen = 0;
for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (!default_extensions[i].flag_offset ||
- *(base + default_extensions[i].flag_offset)) {
+ if (extension_enabled(ctx, i)) {
GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name);
_mesa_memcpy(s + extStrLen, default_extensions[i].name, len);
extStrLen += len;
@@ -688,3 +703,48 @@ _mesa_make_extension_string( GLcontext *ctx )
return (GLubyte *) s;
}
+
+
+/**
+ * Return number of enabled extensions.
+ */
+GLuint
+_mesa_get_extension_count(GLcontext *ctx)
+{
+ GLuint i;
+
+ /* only count once */
+ if (!ctx->Extensions.Count) {
+ for (i = 0; i < Elements(default_extensions); i++) {
+ if (extension_enabled(ctx, i)) {
+ ctx->Extensions.Count++;
+ }
+ }
+ }
+
+ if (0)
+ _mesa_debug(ctx, "%u of %d extensions enabled\n", ctx->Extensions.Count,
+ Elements(default_extensions));
+
+ return ctx->Extensions.Count;
+}
+
+
+/**
+ * Return name of i-th enabled extension
+ */
+const GLubyte *
+_mesa_get_enabled_extension(GLcontext *ctx, GLuint index)
+{
+ GLuint i;
+
+ for (i = 0; i < Elements(default_extensions); i++) {
+ if (extension_enabled(ctx, i)) {
+ if (index == 0)
+ return (const GLubyte *) default_extensions[i].name;
+ index--;
+ }
+ }
+
+ return NULL;
+}
diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h
index 05ad859a27e..a25472440d6 100644
--- a/src/mesa/main/extensions.h
+++ b/src/mesa/main/extensions.h
@@ -64,6 +64,13 @@ extern void _mesa_init_extensions(GLcontext *ctx);
extern GLubyte *_mesa_make_extension_string(GLcontext *ctx);
+extern GLuint
+_mesa_get_extension_count(GLcontext *ctx);
+
+extern const GLubyte *
+_mesa_get_enabled_extension(GLcontext *ctx, GLuint index);
+
+
#else
/** No-op */
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 329b7950745..5983f00e2dd 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -910,6 +910,7 @@ _mesa_test_formats(void)
GLuint t = info->RedBits + info->GreenBits
+ info->BlueBits + info->AlphaBits;
assert(t / 8 == info->BytesPerBlock);
+ (void) t;
}
}
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 3d32649bade..22cf75f79de 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -132,7 +132,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.numAuxBuffers);
break;
case GL_BLEND:
- params[0] = ctx->Color.BlendEnabled;
+ params[0] = (ctx->Color.BlendEnabled & 1);
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_BOOLEAN(ctx->Color.BlendDstRGB);
@@ -210,10 +210,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
params[0] = ENUM_TO_BOOLEAN(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[RCOMP] ? 1 : 0);
- params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[GCOMP] ? 1 : 0);
- params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[BCOMP] ? 1 : 0);
- params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[ACOMP] ? 1 : 0);
+ params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0);
+ params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0);
+ params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0);
+ params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0);
break;
case GL_CULL_FACE:
params[0] = ctx->Polygon.CullFlag;
@@ -1899,6 +1899,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(ARB_sync, "GetBooleanv");
params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = INT_TO_BOOLEAN(_mesa_get_extension_count(ctx));
+ break;
+ case GL_MAJOR_VERSION:
+ params[0] = INT_TO_BOOLEAN(ctx->VersionMajor);
+ break;
+ case GL_MINOR_VERSION:
+ params[0] = INT_TO_BOOLEAN(ctx->VersionMinor);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
}
@@ -1967,7 +1976,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.numAuxBuffers);
break;
case GL_BLEND:
- params[0] = BOOLEAN_TO_FLOAT(ctx->Color.BlendEnabled);
+ params[0] = BOOLEAN_TO_FLOAT((ctx->Color.BlendEnabled & 1));
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB);
@@ -2045,10 +2054,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = ENUM_TO_FLOAT(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = (GLfloat)(ctx->Color.ColorMask[RCOMP] ? 1 : 0);
- params[1] = (GLfloat)(ctx->Color.ColorMask[GCOMP] ? 1 : 0);
- params[2] = (GLfloat)(ctx->Color.ColorMask[BCOMP] ? 1 : 0);
- params[3] = (GLfloat)(ctx->Color.ColorMask[ACOMP] ? 1 : 0);
+ params[0] = (GLfloat)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0);
+ params[1] = (GLfloat)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0);
+ params[2] = (GLfloat)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0);
+ params[3] = (GLfloat)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0);
break;
case GL_CULL_FACE:
params[0] = BOOLEAN_TO_FLOAT(ctx->Polygon.CullFlag);
@@ -3734,6 +3743,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(ARB_sync, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = (GLfloat)(_mesa_get_extension_count(ctx));
+ break;
+ case GL_MAJOR_VERSION:
+ params[0] = (GLfloat)(ctx->VersionMajor);
+ break;
+ case GL_MINOR_VERSION:
+ params[0] = (GLfloat)(ctx->VersionMinor);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname);
}
@@ -3802,7 +3820,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ctx->DrawBuffer->Visual.numAuxBuffers;
break;
case GL_BLEND:
- params[0] = BOOLEAN_TO_INT(ctx->Color.BlendEnabled);
+ params[0] = BOOLEAN_TO_INT((ctx->Color.BlendEnabled & 1));
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_INT(ctx->Color.BlendDstRGB);
@@ -3880,10 +3898,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
params[0] = ENUM_TO_INT(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0;
- params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0;
- params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0;
- params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0;
+ params[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0;
+ params[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0;
+ params[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0;
+ params[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0;
break;
case GL_CULL_FACE:
params[0] = BOOLEAN_TO_INT(ctx->Polygon.CullFlag);
@@ -5569,6 +5587,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(ARB_sync, "GetIntegerv");
params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout);
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = _mesa_get_extension_count(ctx);
+ break;
+ case GL_MAJOR_VERSION:
+ params[0] = ctx->VersionMajor;
+ break;
+ case GL_MINOR_VERSION:
+ params[0] = ctx->VersionMinor;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
}
@@ -5638,7 +5665,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = (GLint64)(ctx->DrawBuffer->Visual.numAuxBuffers);
break;
case GL_BLEND:
- params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled);
+ params[0] = BOOLEAN_TO_INT64((ctx->Color.BlendEnabled & 1));
break;
case GL_BLEND_DST:
params[0] = ENUM_TO_INT64(ctx->Color.BlendDstRGB);
@@ -5716,10 +5743,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode);
break;
case GL_COLOR_WRITEMASK:
- params[0] = (GLint64)(ctx->Color.ColorMask[RCOMP] ? 1 : 0);
- params[1] = (GLint64)(ctx->Color.ColorMask[GCOMP] ? 1 : 0);
- params[2] = (GLint64)(ctx->Color.ColorMask[BCOMP] ? 1 : 0);
- params[3] = (GLint64)(ctx->Color.ColorMask[ACOMP] ? 1 : 0);
+ params[0] = (GLint64)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0);
+ params[1] = (GLint64)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0);
+ params[2] = (GLint64)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0);
+ params[3] = (GLint64)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0);
break;
case GL_CULL_FACE:
params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag);
@@ -7405,6 +7432,15 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
CHECK_EXT1(ARB_sync, "GetInteger64v");
params[0] = ctx->Const.MaxServerWaitTimeout;
break;
+ case GL_NUM_EXTENSIONS:
+ params[0] = (GLint64)(_mesa_get_extension_count(ctx));
+ break;
+ case GL_MAJOR_VERSION:
+ params[0] = (GLint64)(ctx->VersionMajor);
+ break;
+ case GL_MINOR_VERSION:
+ params[0] = (GLint64)(ctx->VersionMinor);
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname);
}
@@ -7434,3 +7470,110 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
params[i] = (GLdouble) values[i];
}
+void GLAPIENTRY
+_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!params)
+ return;
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ switch (pname) {
+ case GL_BLEND:
+ CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ }
+ params[0] = INT_TO_BOOLEAN(((ctx->Color.BlendEnabled >> index) & 1));
+ break;
+ case GL_COLOR_WRITEMASK:
+ CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+ }
+ params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0);
+ params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0);
+ params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0);
+ params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0);
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanIndexedv(pname=0x%x)", pname);
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!params)
+ return;
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ switch (pname) {
+ case GL_BLEND:
+ CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ }
+ params[0] = ((ctx->Color.BlendEnabled >> index) & 1);
+ break;
+ case GL_COLOR_WRITEMASK:
+ CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+ }
+ params[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0;
+ params[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0;
+ params[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0;
+ params[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerIndexedv(pname=0x%x)", pname);
+ }
+}
+
+#if FEATURE_ARB_sync
+void GLAPIENTRY
+_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!params)
+ return;
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ switch (pname) {
+ case GL_BLEND:
+ CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ }
+ params[0] = (GLint64)(((ctx->Color.BlendEnabled >> index) & 1));
+ break;
+ case GL_COLOR_WRITEMASK:
+ CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv");
+ if (index >= ctx->Const.MaxDrawBuffers) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+ }
+ params[0] = (GLint64)(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0);
+ params[1] = (GLint64)(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0);
+ params[2] = (GLint64)(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0);
+ params[3] = (GLint64)(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0);
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64Indexedv(pname=0x%x)", pname);
+ }
+}
+#endif /* FEATURE_ARB_sync */
+
diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h
index 77a9a7d04b4..cc426fc0f61 100644
--- a/src/mesa/main/get.h
+++ b/src/mesa/main/get.h
@@ -51,11 +51,23 @@ extern void GLAPIENTRY
_mesa_GetInteger64v( GLenum pname, GLint64 *params );
extern void GLAPIENTRY
+_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params );
+
+extern void GLAPIENTRY
+_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params );
+
+extern void GLAPIENTRY
+_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params );
+
+extern void GLAPIENTRY
_mesa_GetPointerv( GLenum pname, GLvoid **params );
extern const GLubyte * GLAPIENTRY
_mesa_GetString( GLenum name );
+extern const GLubyte * GLAPIENTRY
+_mesa_GetStringi(GLenum name, GLuint index);
+
extern GLenum GLAPIENTRY
_mesa_GetError( void );
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 01170a42a72..b0beb592075 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -82,7 +82,7 @@ StateVars = [
( "GL_AUTO_NORMAL", GLboolean, ["ctx->Eval.AutoNormal"], "", None ),
( "GL_AUX_BUFFERS", GLint, ["ctx->DrawBuffer->Visual.numAuxBuffers"],
"", None ),
- ( "GL_BLEND", GLboolean, ["ctx->Color.BlendEnabled"], "", None ),
+ ( "GL_BLEND", GLboolean, ["(ctx->Color.BlendEnabled & 1)"], "", None ),
( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", None ),
( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ),
( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ),
@@ -126,10 +126,10 @@ StateVars = [
( "GL_COLOR_MATERIAL_PARAMETER", GLenum,
["ctx->Light.ColorMaterialMode"], "", None ),
( "GL_COLOR_WRITEMASK", GLint,
- [ "ctx->Color.ColorMask[RCOMP] ? 1 : 0",
- "ctx->Color.ColorMask[GCOMP] ? 1 : 0",
- "ctx->Color.ColorMask[BCOMP] ? 1 : 0",
- "ctx->Color.ColorMask[ACOMP] ? 1 : 0" ], "", None ),
+ [ "ctx->Color.ColorMask[0][RCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[0][GCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[0][BCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[0][ACOMP] ? 1 : 0" ], "", None ),
( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", None ),
( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", None ),
( "GL_CURRENT_COLOR", GLfloatN,
@@ -1030,9 +1030,29 @@ StateVars = [
# GL_ARB_sync
( "GL_MAX_SERVER_WAIT_TIMEOUT", GLint64, ["ctx->Const.MaxServerWaitTimeout"], "",
["ARB_sync"] ),
+
+ # GL3
+ ( "GL_NUM_EXTENSIONS", GLint, ["_mesa_get_extension_count(ctx)"], "", None ),
+ ( "GL_MAJOR_VERSION", GLint, ["ctx->VersionMajor"], "", None ),
+ ( "GL_MINOR_VERSION", GLint, ["ctx->VersionMinor"], "", None )
+]
+
+
+# These are queried via glGetIntegetIndexdvEXT() or glGetIntegeri_v()
+IndexedStateVars = [
+ ( "GL_BLEND", GLint, ["((ctx->Color.BlendEnabled >> index) & 1)"],
+ "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ),
+ ( "GL_COLOR_WRITEMASK", GLint,
+ [ "ctx->Color.ColorMask[index][RCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[index][GCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[index][BCOMP] ? 1 : 0",
+ "ctx->Color.ColorMask[index][ACOMP] ? 1 : 0" ],
+ "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ),
+ # XXX more to come...
]
+
def ConversionFunc(fromType, toType):
"""Return the name of the macro to convert between two data types."""
if fromType == toType:
@@ -1059,7 +1079,7 @@ def ConversionFunc(fromType, toType):
return fromStr + "_TO_" + toStr
-def EmitGetFunction(stateVars, returnType):
+def EmitGetFunction(stateVars, returnType, indexed):
"""Emit the code to implement glGetBooleanv, glGetIntegerv or glGetFloatv."""
assert (returnType == GLboolean or
returnType == GLint or
@@ -1068,22 +1088,35 @@ def EmitGetFunction(stateVars, returnType):
strType = TypeStrings[returnType]
# Capitalize first letter of return type
- if returnType == GLint:
- function = "GetIntegerv"
- elif returnType == GLboolean:
- function = "GetBooleanv"
- elif returnType == GLfloat:
- function = "GetFloatv"
- elif returnType == GLint64:
- function = "GetInteger64v"
+ if indexed:
+ if returnType == GLint:
+ function = "GetIntegerIndexedv"
+ elif returnType == GLboolean:
+ function = "GetBooleanIndexedv"
+ elif returnType == GLint64:
+ function = "GetInteger64Indexedv"
+ else:
+ function = "Foo"
else:
- abort()
+ if returnType == GLint:
+ function = "GetIntegerv"
+ elif returnType == GLboolean:
+ function = "GetBooleanv"
+ elif returnType == GLfloat:
+ function = "GetFloatv"
+ elif returnType == GLint64:
+ function = "GetInteger64v"
+ else:
+ abort()
if returnType == GLint64:
print "#if FEATURE_ARB_sync"
print "void GLAPIENTRY"
- print "_mesa_%s( GLenum pname, %s *params )" % (function, strType)
+ if indexed:
+ print "_mesa_%s( GLenum pname, GLuint index, %s *params )" % (function, strType)
+ else:
+ print "_mesa_%s( GLenum pname, %s *params )" % (function, strType)
print "{"
print " GET_CURRENT_CONTEXT(ctx);"
print " ASSERT_OUTSIDE_BEGIN_END(ctx);"
@@ -1094,13 +1127,20 @@ def EmitGetFunction(stateVars, returnType):
print " if (ctx->NewState)"
print " _mesa_update_state(ctx);"
print ""
- print " if (ctx->Driver.%s &&" % function
- print " ctx->Driver.%s(ctx, pname, params))" % function
- print " return;"
- print ""
+ if indexed == 0:
+ print " if (ctx->Driver.%s &&" % function
+ print " ctx->Driver.%s(ctx, pname, params))" % function
+ print " return;"
+ print ""
print " switch (pname) {"
- for (name, varType, state, optionalCode, extensions) in stateVars:
+ for state in stateVars:
+ if indexed:
+ (name, varType, state, indexMax, extensions) = state
+ optionalCode = 0
+ else:
+ (name, varType, state, optionalCode, extensions) = state
+ indexMax = 0
print " case " + name + ":"
if extensions:
if len(extensions) == 1:
@@ -1116,6 +1156,11 @@ def EmitGetFunction(stateVars, returnType):
assert len(extensions) == 4
print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' %
(extensions[0], extensions[1], extensions[2], extensions[3], function))
+ if indexMax:
+ print (' if (index >= %s) {' % indexMax)
+ print (' _mesa_error(ctx, GL_INVALID_VALUE, "gl%s(index=%%u), index", pname);' % function)
+ print (' }')
+
conversion = ConversionFunc(varType, returnType)
if optionalCode:
optionalCode = string.replace(optionalCode, "CONVERSION", conversion);
@@ -1249,9 +1294,13 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
EmitHeader()
# XXX Maybe sort the StateVars list
-EmitGetFunction(StateVars, GLboolean)
-EmitGetFunction(StateVars, GLfloat)
-EmitGetFunction(StateVars, GLint)
-EmitGetFunction(StateVars, GLint64)
+EmitGetFunction(StateVars, GLboolean, 0)
+EmitGetFunction(StateVars, GLfloat, 0)
+EmitGetFunction(StateVars, GLint, 0)
+EmitGetFunction(StateVars, GLint64, 0)
EmitGetDoublev()
+EmitGetFunction(IndexedStateVars, GLboolean, 1)
+EmitGetFunction(IndexedStateVars, GLint, 1)
+EmitGetFunction(IndexedStateVars, GLint64, 1)
+
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index 6599ed9698d..e76a790d0a0 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -33,85 +33,6 @@
/**
- * Examine enabled GL extensions to determine GL version.
- * \return version string
- */
-static const char *
-compute_version(const GLcontext *ctx)
-{
- static const char *version_1_2 = "1.2 Mesa " MESA_VERSION_STRING;
- static const char *version_1_3 = "1.3 Mesa " MESA_VERSION_STRING;
- static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING;
- static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING;
- static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING;
- static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING;
-
- const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
- ctx->Extensions.ARB_multitexture &&
- ctx->Extensions.ARB_texture_border_clamp &&
- ctx->Extensions.ARB_texture_compression &&
- ctx->Extensions.ARB_texture_cube_map &&
- ctx->Extensions.EXT_texture_env_add &&
- ctx->Extensions.ARB_texture_env_combine &&
- ctx->Extensions.ARB_texture_env_dot3);
- const GLboolean ver_1_4 = (ver_1_3 &&
- ctx->Extensions.ARB_depth_texture &&
- ctx->Extensions.ARB_shadow &&
- ctx->Extensions.ARB_texture_env_crossbar &&
- ctx->Extensions.ARB_texture_mirrored_repeat &&
- ctx->Extensions.ARB_window_pos &&
- ctx->Extensions.EXT_blend_color &&
- ctx->Extensions.EXT_blend_func_separate &&
- ctx->Extensions.EXT_blend_minmax &&
- ctx->Extensions.EXT_blend_subtract &&
- ctx->Extensions.EXT_fog_coord &&
- ctx->Extensions.EXT_multi_draw_arrays &&
- ctx->Extensions.EXT_point_parameters &&
- ctx->Extensions.EXT_secondary_color &&
- ctx->Extensions.EXT_stencil_wrap &&
- ctx->Extensions.EXT_texture_lod_bias &&
- ctx->Extensions.SGIS_generate_mipmap);
- const GLboolean ver_1_5 = (ver_1_4 &&
- ctx->Extensions.ARB_occlusion_query &&
- ctx->Extensions.ARB_vertex_buffer_object &&
- ctx->Extensions.EXT_shadow_funcs);
- const GLboolean ver_2_0 = (ver_1_5 &&
- ctx->Extensions.ARB_draw_buffers &&
- ctx->Extensions.ARB_point_sprite &&
- ctx->Extensions.ARB_shader_objects &&
- ctx->Extensions.ARB_vertex_shader &&
- ctx->Extensions.ARB_fragment_shader &&
- ctx->Extensions.ARB_texture_non_power_of_two &&
- ctx->Extensions.EXT_blend_equation_separate &&
-
- /* Technically, 2.0 requires the functionality
- * of the EXT version. Enable 2.0 if either
- * extension is available, and assume that a
- * driver that only exposes the ATI extension
- * will fallback to software when necessary.
- */
- (ctx->Extensions.EXT_stencil_two_side
- || ctx->Extensions.ATI_separate_stencil));
- const GLboolean ver_2_1 = (ver_2_0 &&
- ctx->Extensions.ARB_shading_language_120 &&
- ctx->Extensions.EXT_pixel_buffer_object &&
- ctx->Extensions.EXT_texture_sRGB);
- if (ver_2_1)
- return version_2_1;
- if (ver_2_0)
- return version_2_0;
- if (ver_1_5)
- return version_1_5;
- if (ver_1_4)
- return version_1_4;
- if (ver_1_3)
- return version_1_3;
- return version_1_2;
-}
-
-
-
-/**
* Query string-valued state. The return value should _not_ be freed by
* the caller.
*
@@ -149,7 +70,7 @@ _mesa_GetString( GLenum name )
case GL_RENDERER:
return (const GLubyte *) renderer;
case GL_VERSION:
- return (const GLubyte *) compute_version(ctx);
+ return (const GLubyte *) ctx->VersionString;
case GL_EXTENSIONS:
if (!ctx->Extensions.String)
ctx->Extensions.String = _mesa_make_extension_string(ctx);
@@ -184,6 +105,34 @@ _mesa_GetString( GLenum name )
/**
+ * GL3
+ */
+const GLubyte * GLAPIENTRY
+_mesa_GetStringi(GLenum name, GLuint index)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx)
+ return NULL;
+
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
+
+ switch (name) {
+ case GL_EXTENSIONS:
+ if (index >= _mesa_get_extension_count(ctx)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
+ return (const GLubyte *) 0;
+ }
+ return _mesa_get_enabled_extension(ctx, index);
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ return (const GLubyte *) 0;
+ }
+}
+
+
+
+/**
* Return pointer-valued state, such as a vertex array pointer.
*
* \param pname names state to be queried
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 139e56a96be..fc278bb8afa 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -33,6 +33,7 @@
#include "glheader.h"
#include "colormac.h"
#include "context.h"
+#include "enums.h"
#include "image.h"
#include "imports.h"
#include "macros.h"
@@ -3228,6 +3229,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
srcFormat == GL_RGBA ||
srcFormat == GL_BGRA ||
srcFormat == GL_ABGR_EXT ||
+ srcFormat == GL_DU8DV8_ATI ||
srcFormat == GL_DUDV_ATI);
ASSERT(srcType == GL_UNSIGNED_BYTE ||
@@ -3343,6 +3345,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
aComp = 0;
stride = 4;
break;
+ case GL_DU8DV8_ATI:
case GL_DUDV_ATI:
redIndex = 0;
greenIndex = 1;
@@ -3351,7 +3354,8 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
stride = 2;
break;
default:
- _mesa_problem(NULL, "bad srcFormat in extract float data");
+ _mesa_problem(NULL, "bad srcFormat %s in extract float data",
+ _mesa_lookup_enum_by_nr(srcFormat));
return;
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index b52c84b491a..5227565f876 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -564,7 +564,7 @@ struct gl_colorbuffer_attrib
GLclampf ClearColor[4]; /**< Color to use for glClear */
GLuint IndexMask; /**< Color index write mask */
- GLubyte ColorMask[4]; /**< Each flag is 0xff or 0x0 */
+ GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */
GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */
@@ -581,7 +581,7 @@ struct gl_colorbuffer_attrib
* \name Blending
*/
/*@{*/
- GLboolean BlendEnabled; /**< Blending enabled flag */
+ GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */
GLenum BlendSrcRGB; /**< Blending source operator */
GLenum BlendDstRGB; /**< Blending destination operator */
GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */
@@ -1217,7 +1217,11 @@ struct gl_texture_object
GLuint Name; /**< the user-visible texture object ID */
GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */
GLfloat Priority; /**< in [0,1] */
- GLfloat BorderColor[4]; /**< unclamped */
+ union {
+ GLfloat f[4];
+ GLuint ui[4];
+ GLint i[4];
+ } BorderColor; /**< Interpreted according to texture format */
GLenum WrapS; /**< S-axis texture image wrap mode */
GLenum WrapT; /**< T-axis texture image wrap mode */
GLenum WrapR; /**< R-axis texture image wrap mode */
@@ -1899,6 +1903,10 @@ struct gl_query_state
struct _mesa_HashTable *QueryObjects;
struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */
struct gl_query_object *CurrentTimerObject; /* GL_EXT_timer_query */
+
+ /** GL_NV_conditional_render */
+ struct gl_query_object *CondRenderQuery;
+ GLenum CondRenderMode;
};
@@ -2434,6 +2442,7 @@ struct gl_extensions
GLboolean EXT_compiled_vertex_array;
GLboolean EXT_copy_texture;
GLboolean EXT_depth_bounds_test;
+ GLboolean EXT_draw_buffers2;
GLboolean EXT_draw_range_elements;
GLboolean EXT_fog_coord;
GLboolean EXT_framebuffer_blit;
@@ -2491,6 +2500,7 @@ struct gl_extensions
GLboolean MESA_texture_array;
GLboolean MESA_texture_signed_rgba;
GLboolean NV_blend_square;
+ GLboolean NV_conditional_render;
GLboolean NV_fragment_program;
GLboolean NV_fragment_program_option;
GLboolean NV_light_max_exponent;
@@ -2511,6 +2521,8 @@ struct gl_extensions
GLboolean S3_s3tc;
/** The extension string */
const GLubyte *String;
+ /** Number of supported extensions */
+ GLuint Count;
};
@@ -2852,6 +2864,10 @@ struct __GLcontextRec
/** Extension information */
struct gl_extensions Extensions;
+ /** Version info */
+ GLuint VersionMajor, VersionMinor;
+ char *VersionString;
+
/** \name State attribute stack (for glPush/PopAttrib) */
/*@{*/
GLuint AttribStackDepth;
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index f6eb4ee7e1b..387a82fc9df 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -118,15 +118,6 @@ _mesa_delete_query(GLcontext *ctx, struct gl_query_object *q)
}
-static struct gl_query_object *
-lookup_query_object(GLcontext *ctx, GLuint id)
-{
- return (struct gl_query_object *)
- _mesa_HashLookup(ctx->Query.QueryObjects, id);
-}
-
-
-
void
_mesa_init_query_object_functions(struct dd_function_table *driver)
{
@@ -196,7 +187,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids)
for (i = 0; i < n; i++) {
if (ids[i] > 0) {
- struct gl_query_object *q = lookup_query_object(ctx, ids[i]);
+ struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]);
if (q) {
ASSERT(!q->Active); /* should be caught earlier */
_mesa_HashRemove(ctx->Query.QueryObjects, ids[i]);
@@ -213,7 +204,7 @@ _mesa_IsQueryARB(GLuint id)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- if (id && lookup_query_object(ctx, id))
+ if (id && _mesa_lookup_query_object(ctx, id))
return GL_TRUE;
else
return GL_FALSE;
@@ -260,7 +251,7 @@ _mesa_BeginQueryARB(GLenum target, GLuint id)
return;
}
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q) {
/* create new object */
q = ctx->Driver.NewQueryObject(ctx, id);
@@ -386,7 +377,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -426,7 +417,7 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -469,7 +460,7 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -506,7 +497,7 @@ _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params)
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (id)
- q = lookup_query_object(ctx, id);
+ q = _mesa_lookup_query_object(ctx, id);
if (!q || q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h
index 6cf3c76d74d..ba8b5dd0029 100644
--- a/src/mesa/main/queryobj.h
+++ b/src/mesa/main/queryobj.h
@@ -28,6 +28,7 @@
#include "main/mtypes.h"
+#include "main/hash.h"
#if FEATURE_queryobj
@@ -42,6 +43,15 @@
(driver)->CheckQuery = impl ## CheckQuery; \
} while (0)
+
+static INLINE struct gl_query_object *
+_mesa_lookup_query_object(GLcontext *ctx, GLuint id)
+{
+ return (struct gl_query_object *)
+ _mesa_HashLookup(ctx->Query.QueryObjects, id);
+}
+
+
extern void GLAPIENTRY
_mesa_GenQueriesARB(GLsizei n, GLuint *ids);
diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h
index c80a524b4f0..fe2bebd96cc 100644
--- a/src/mesa/main/remap_helper.h
+++ b/src/mesa/main/remap_helper.h
@@ -605,3722 +605,3754 @@ static const char _mesa_function_pool[] =
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4074]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4074]: BeginConditionalRenderNV (will be remapped) */
+ "ii\0"
+ "glBeginConditionalRenderNV\0"
+ "\0"
+ /* _mesa_function_pool[4105]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4105]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[4136]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[4135]: PointSize (offset 173) */
+ /* _mesa_function_pool[4166]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[4150]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4181]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4181]: PopName (offset 200) */
+ /* _mesa_function_pool[4212]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[4193]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[4224]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[4220]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[4251]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[4244]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[4275]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[4270]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[4301]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[4315]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[4346]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[4363]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[4394]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[4378]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[4409]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[4405]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[4436]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[4430]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[4461]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[4449]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4480]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4502]: Indexub (offset 315) */
+ /* _mesa_function_pool[4533]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[4515]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[4546]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[4530]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[4561]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[4549]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[4580]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[4577]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[4608]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[4603]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[4634]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[4629]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[4660]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[4654]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[4685]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[4680]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[4711]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[4703]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4734]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4722]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[4753]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[4751]: Scaled (offset 301) */
+ /* _mesa_function_pool[4782]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[4765]: Scalef (offset 302) */
+ /* _mesa_function_pool[4796]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[4779]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[4810]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[4817]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[4848]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[4869]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[4900]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[4885]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[4916]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[4940]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[4971]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[4954]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[4985]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[4971]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[5002]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[5029]: Rotated (offset 299) */
+ /* _mesa_function_pool[5060]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[5045]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[5076]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[5069]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[5100]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[5091]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[5122]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[5106]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[5137]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[5135]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[5166]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[5159]: Color4iv (offset 32) */
+ /* _mesa_function_pool[5190]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[5173]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[5204]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[5194]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[5225]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[5215]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[5246]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[5240]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[5271]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[5285]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[5316]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[5329]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[5360]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[5349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5380]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5409]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[5440]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[5454]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[5485]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[5481]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[5512]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[5514]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[5545]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[5547]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[5578]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[5572]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[5603]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[5590]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[5621]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[5615]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[5646]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[5642]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[5673]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[5684]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[5715]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[5724]: GenLists (offset 5) */
+ /* _mesa_function_pool[5755]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[5738]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[5769]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[5773]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[5804]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[5807]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[5838]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[5834]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[5865]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[5862]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[5893]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[5897]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5928]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[5925]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[5956]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[5945]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[5976]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[5965]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[5996]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[5985]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6016]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6011]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6042]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6039]: Scissor (offset 176) */
+ /* _mesa_function_pool[6070]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[6055]: Fogf (offset 153) */
+ /* _mesa_function_pool[6086]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[6066]: GetCombinerOutputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[6097]: GetCombinerOutputParameterfvNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[6105]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[6136]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[6149]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[6180]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[6190]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[6221]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[6206]: Color4usv (offset 40) */
+ /* _mesa_function_pool[6237]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[6221]: Fogi (offset 155) */
+ /* _mesa_function_pool[6252]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[6232]: DepthRange (offset 288) */
+ /* _mesa_function_pool[6263]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[6249]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[6280]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[6267]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[6298]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[6296]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[6327]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[6313]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[6344]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[6331]: Color4ui (offset 37) */
+ /* _mesa_function_pool[6362]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[6348]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[6379]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[6367]: Color3usv (offset 24) */
+ /* _mesa_function_pool[6398]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[6382]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[6413]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[6402]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[6433]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[6419]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[6450]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[6468]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[6499]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[6485]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[6516]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[6504]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[6535]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[6523]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[6554]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[6554]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[6585]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[6606]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[6637]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[6623]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[6654]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[6672]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[6703]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[6728]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[6759]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[6759]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[6790]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[6813]: Color4us (offset 39) */
+ /* _mesa_function_pool[6844]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[6830]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[6861]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[6920]: Color3bv (offset 10) */
+ /* _mesa_function_pool[6951]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[6934]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[6965]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[6989]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[7020]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[7035]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7066]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7065]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[7096]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[7102]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[7133]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[7131]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7162]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7173]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[7204]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[7226]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[7257]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[7241]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[7272]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[7263]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[7294]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[7293]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[7324]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[7340]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[7371]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[7384]: ColorTable (offset 339) */
+ /* _mesa_function_pool[7415]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[7437]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[7468]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[7457]: Accum (offset 213) */
+ /* _mesa_function_pool[7488]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[7469]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[7500]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[7490]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[7521]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[7522]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[7553]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[7578]: Finish (offset 216) */
+ /* _mesa_function_pool[7609]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[7589]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[7620]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[7613]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[7644]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[7631]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[7662]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[7674]: HintPGI (dynamic) */
+ /* _mesa_function_pool[7705]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[7688]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[7719]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[7746]: Color4s (offset 33) */
+ /* _mesa_function_pool[7777]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[7762]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[7793]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[7787]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[7818]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[7805]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[7836]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[7822]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[7853]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[7837]: CullParameterdvEXT (will be remapped) */
+ /* _mesa_function_pool[7868]: CullParameterdvEXT (will be remapped) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[7862]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[7893]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[7899]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7930]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7928]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[7959]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[7985]: Color4i (offset 31) */
+ /* _mesa_function_pool[8016]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[8001]: Color4f (offset 29) */
+ /* _mesa_function_pool[8032]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[8017]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[8048]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[8035]: Color4d (offset 27) */
+ /* _mesa_function_pool[8066]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[8051]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[8082]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[8067]: Color4b (offset 25) */
+ /* _mesa_function_pool[8098]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[8083]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[8114]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[8100]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[8131]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[8130]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[8161]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[8148]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[8179]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[8206]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[8237]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[8227]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[8258]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[8246]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[8277]: ColorMaskIndexedEXT (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[8306]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[8268]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[8328]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[8284]: EndList (offset 1) */
+ /* _mesa_function_pool[8344]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[8296]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[8356]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[8320]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[8380]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[8350]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[8410]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[8384]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[8444]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[8402]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[8462]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[8453]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[8513]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[8472]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[8532]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[8487]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[8547]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[8515]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[8575]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[8571]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[8631]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[8599]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[8659]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[8617]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[8677]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[8665]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[8725]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[8704]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[8764]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[8722]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[8782]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[8774]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[8834]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[8808]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[8868]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[8836]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[8896]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[8882]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[8942]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[8908]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[8968]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[8923]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[8983]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[8950]: Color3us (offset 23) */
+ /* _mesa_function_pool[9010]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[8966]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[9026]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[9001]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[9061]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[9044]: End (offset 43) */
+ /* _mesa_function_pool[9104]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[9052]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[9112]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[9077]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[9137]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[9103]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[9163]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[9133]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[9193]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[9178]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[9238]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[9224]: Color3ub (offset 19) */
+ /* _mesa_function_pool[9284]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[9240]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9300]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9272]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[9332]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[9297]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[9357]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[9332]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[9392]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[9355]: Color3ui (offset 21) */
+ /* _mesa_function_pool[9415]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[9371]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[9431]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[9388]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[9448]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[9434]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[9494]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[9461]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[9521]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[9497]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[9557]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[9513]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[9573]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[9549]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[9609]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[9592]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[9652]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[9625]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[9685]: GetIntegerIndexedvEXT (will be remapped) */
+ "iip\0"
+ "glGetIntegerIndexedvEXT\0"
+ "\0"
+ /* _mesa_function_pool[9714]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[9671]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[9760]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[9704]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[9793]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[9728]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[9817]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[9753]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[9842]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[9806]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[9895]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[9863]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[9952]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[9901]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[9990]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[9926]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[10015]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[9969]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10058]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10033]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[10122]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[10077]: GetError (offset 261) */
+ /* _mesa_function_pool[10166]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[10090]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[10179]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[10109]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[10198]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[10126]: Indexdv (offset 45) */
+ /* _mesa_function_pool[10215]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[10139]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[10228]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[10195]: Normal3s (offset 60) */
+ /* _mesa_function_pool[10284]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[10211]: PushName (offset 201) */
+ /* _mesa_function_pool[10300]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[10225]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[10314]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[10270]: CullParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[10359]: CullParameterfvEXT (will be remapped) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[10295]: Normal3i (offset 58) */
+ /* _mesa_function_pool[10384]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[10311]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[10400]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[10346]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[10435]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[10403]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[10492]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[10446]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[10535]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[10475]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[10564]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[10525]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[10614]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[10559]: Normal3b (offset 52) */
+ /* _mesa_function_pool[10648]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[10575]: Normal3d (offset 54) */
+ /* _mesa_function_pool[10664]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[10591]: Normal3f (offset 56) */
+ /* _mesa_function_pool[10680]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[10607]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[10696]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[10652]: Indexi (offset 48) */
+ /* _mesa_function_pool[10741]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[10664]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[10753]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[10692]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[10781]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[10713]: DeformationMap3dSGIX (dynamic) */
+ /* _mesa_function_pool[10802]: DeformationMap3dSGIX (dynamic) */
"iddiiddiiddiip\0"
"glDeformationMap3dSGIX\0"
"\0"
- /* _mesa_function_pool[10752]: DepthMask (offset 211) */
+ /* _mesa_function_pool[10841]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[10767]: IsShader (will be remapped) */
+ /* _mesa_function_pool[10856]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[10781]: Indexf (offset 46) */
+ /* _mesa_function_pool[10870]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[10793]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[10882]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[10831]: Indexd (offset 44) */
+ /* _mesa_function_pool[10920]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[10843]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[10932]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[10864]: StencilOp (offset 244) */
+ /* _mesa_function_pool[10953]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[10881]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[10970]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[10903]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[10992]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[10948]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[11037]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[10964]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[11053]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[11010]: Indexs (offset 50) */
+ /* _mesa_function_pool[11099]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[11022]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[11111]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[11042]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[11131]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[11064]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[11153]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[11102]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[11191]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[11134]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[11223]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[11161]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[11250]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[11176]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[11265]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[11193]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[11282]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[11208]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[11297]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11261]: Color4bv (offset 26) */
+ /* _mesa_function_pool[11350]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[11275]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[11364]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[11297]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[11386]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[11345]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[11434]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[11370]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[11459]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[11418]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[11507]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[11442]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[11531]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[11477]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[11566]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[11495]: LogicOp (offset 242) */
+ /* _mesa_function_pool[11584]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[11508]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[11597]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[11532]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[11621]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[11547]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[11636]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[11623]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[11712]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[11640]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[11729]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[11660]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[11749]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[11687]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[11776]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[11732]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[11821]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[11747]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[11836]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[11779]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[11868]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[11807]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[11896]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[11831]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[11920]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[11892]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[11981]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[11916]: GenTextures (offset 328) */
+ /* _mesa_function_pool[12005]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[11951]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[12040]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[11968]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[12057]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[12024]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[12113]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[12063]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[12152]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[12096]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[12185]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[12118]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[12207]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12146]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[12235]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[12164]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[12253]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[12182]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[12271]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[12197]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[12286]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[12213]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[12302]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[12230]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[12319]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[12254]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[12343]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[12271]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[12360]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[12326]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[12415]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[12341]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[12430]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[12360]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[12449]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[12389]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[12478]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[12432]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[12521]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[12476]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[12565]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[12492]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[12581]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[12526]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[12615]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[12555]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[12644]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[12600]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12689]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[12656]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[12745]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[12677]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[12766]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[12707]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[12796]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[12742]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[12831]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[12761]: Flush (offset 217) */
+ /* _mesa_function_pool[12850]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[12771]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[12860]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[12786]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[12875]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[12808]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[12897]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[12826]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[12915]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[12869]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[12958]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[12893]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[12982]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[12909]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[12998]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[12927]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[13016]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[12969]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[13058]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[12991]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[13080]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[13011]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[13100]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[13052]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[13141]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[13107]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[13196]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[13125]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[13214]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[13149]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[13238]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[13167]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[13256]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[13185]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[13274]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[13239]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[13328]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[13281]: Color4ub (offset 35) */
+ /* _mesa_function_pool[13370]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[13298]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[13387]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[13318]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[13407]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[13347]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[13436]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[13365]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[13454]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[13425]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[13514]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[13444]: Indexiv (offset 49) */
+ /* _mesa_function_pool[13533]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[13457]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[13546]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[13475]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[13564]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[13519]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[13608]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[13579]: Frustum (offset 289) */
+ /* _mesa_function_pool[13668]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[13597]: GetString (offset 275) */
+ /* _mesa_function_pool[13686]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[13612]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[13701]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[13638]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[13727]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[13653]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[13742]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[13671]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[13760]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[13701]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[13790]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[13719]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[13808]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[13764]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[13853]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[13808]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[13897]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[13851]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[13940]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[13892]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[13981]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[13920]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[14009]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[13955]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[14044]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[13973]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[14062]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[14004]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[14093]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[14038]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[14127]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[14063]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[14152]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[14119]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[14208]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[14138]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[14227]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[14154]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[14243]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[14202]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[14291]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[14248]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[14337]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[14265]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[14354]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[14292]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[14381]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[14319]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[14408]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[14356]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[14445]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[14376]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[14465]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[14397]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[14486]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[14424]: Rectd (offset 86) */
+ /* _mesa_function_pool[14513]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[14438]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[14527]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[14464]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[14553]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[14501]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[14590]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[14548]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[14637]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[14567]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[14656]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[14612]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[14701]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[14637]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[14726]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[14667]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[14756]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[14714]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[14803]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[14762]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[14851]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[14820]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[14909]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[14854]: Lightfv (offset 160) */
+ /* _mesa_function_pool[14943]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[14869]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[14958]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[14885]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[14974]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[14905]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[14994]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[14927]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[15016]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[14970]: Color4fv (offset 30) */
+ /* _mesa_function_pool[15059]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[14984]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[15073]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[15029]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[15118]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[15066]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[15155]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[15087]: Rects (offset 92) */
+ /* _mesa_function_pool[15176]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[15101]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15190]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15135]: Lightiv (offset 162) */
+ /* _mesa_function_pool[15224]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[15150]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[15239]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[15194]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[15283]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[15242]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[15331]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[15267]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[15356]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[15291]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[15380]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[15336]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[15425]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[15379]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[15468]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[15405]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[15494]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[15431]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[15520]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[15449]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[15538]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[15492]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[15581]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[15546]: Rectdv (offset 87) */
+ /* _mesa_function_pool[15635]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[15559]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[15648]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[15585]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[15674]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[15644]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[15733]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[15672]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[15761]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[15717]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[15806]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[15744]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[15833]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[15771]: Materialiv (offset 172) */
+ /* _mesa_function_pool[15860]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[15789]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[15878]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[15811]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[15900]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[15846]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[15935]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[15892]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[15981]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[15945]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[16034]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[15991]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[16080]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[16009]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[16098]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[16073]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[16162]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[16100]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[16189]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[16127]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[16216]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[16155]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[16244]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[16193]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[16282]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[16211]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[16300]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[16235]: TexGeni (offset 192) */
+ /* _mesa_function_pool[16324]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[16250]: TexGenf (offset 190) */
+ /* _mesa_function_pool[16339]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[16265]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[16354]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[16298]: TexGend (offset 188) */
+ /* _mesa_function_pool[16387]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[16313]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[16402]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[16340]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[16429]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[16363]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[16452]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[16382]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[16471]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[16409]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[16498]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[16463]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[16552]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[16487]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[16576]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[16513]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[16602]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[16542]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[16631]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[16566]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[16655]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[16613]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[16702]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[16663]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[16752]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[16684]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[16773]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[16711]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[16800]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[16745]: Color4sv (offset 34) */
+ /* _mesa_function_pool[16834]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[16759]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[16848]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[16789]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[16878]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[16821]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[16910]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[16856]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[16945]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[16872]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[16961]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[16905]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[16994]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[16963]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[17052]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[17019]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[17108]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[17049]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[17138]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[17069]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[17158]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[17088]: Color3dv (offset 12) */
+ /* _mesa_function_pool[17177]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[17102]: IsTexture (offset 330) */
+ /* _mesa_function_pool[17191]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[17132]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[17221]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[17155]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[17244]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[17196]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[17285]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[17231]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[17320]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[17250]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[17339]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[17289]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[17378]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[17319]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[17408]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[17351]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[17440]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[17380]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[17469]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[17396]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[17485]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[17438]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[17527]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[17456]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[17545]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[17482]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17571]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[17531]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[17620]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[17549]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[17638]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[17594]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[17683]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[17628]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[17717]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[17652]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[17741]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[17691]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[17780]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[17720]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[17809]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[17738]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[17827]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[17781]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[17870]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[17801]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[17890]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[17869]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[17958]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[17924]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[18013]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[17962]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[18051]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[17996]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[18085]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[18044]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[18133]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[18072]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[18161]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[18125]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[18214]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[18146]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[18235]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[18173]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[18262]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[18205]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[18294]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[18229]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[18318]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[18255]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[18344]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[18277]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[18366]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[18295]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[18384]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[18318]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[18407]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[18345]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[18434]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[18395]: Color3s (offset 17) */
+ /* _mesa_function_pool[18484]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[18410]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[18499]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[18444]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[18533]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[18497]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[18586]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[18516]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[18605]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[18540]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[18629]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[18584]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[18673]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[18607]: Color3i (offset 15) */
+ /* _mesa_function_pool[18696]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[18622]: FrontFace (offset 157) */
+ /* _mesa_function_pool[18711]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[18637]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[18726]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[18655]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[18744]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[18703]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[18792]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[18721]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[18810]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[18764]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[18853]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[18814]: Color3b (offset 9) */
+ /* _mesa_function_pool[18903]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[18829]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[18918]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[18873]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[18962]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[18897]: Color3f (offset 13) */
+ /* _mesa_function_pool[18986]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[18912]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[19001]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[18932]: Color3d (offset 11) */
+ /* _mesa_function_pool[19021]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[18947]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[19036]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[18962]: Lightf (offset 159) */
+ /* _mesa_function_pool[19051]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[18976]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[19065]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[19002]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[19091]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[19018]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[19107]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[19039]: Lighti (offset 161) */
+ /* _mesa_function_pool[19128]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[19053]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[19142]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[19084]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[19173]: GetBooleanIndexedvEXT (will be remapped) */
+ "iip\0"
+ "glGetBooleanIndexedvEXT\0"
+ "\0"
+ /* _mesa_function_pool[19202]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[19169]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[19287]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[19204]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[19322]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[19249]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[19367]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[19284]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[19402]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[19301]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[19419]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[19318]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[19436]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[19335]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19453]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19378]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[19496]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[19409]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[19527]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[19464]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[19582]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[19490]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[19608]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[19535]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[19653]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[19562]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[19680]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[19584]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[19702]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[19611]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[19729]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[19640]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[19758]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[19663]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[19781]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[19682]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[19800]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[19709]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[19827]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[19727]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[19845]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[19772]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[19890]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[19815]: ClearColor (offset 206) */
+ /* _mesa_function_pool[19933]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[19834]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[19952]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[19853]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[19971]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[19902]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[20020]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[19929]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[20047]: IsEnabledIndexedEXT (will be remapped) */
+ "ii\0"
+ "glIsEnabledIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[20073]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[19945]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[20089]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[19993]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[20137]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[20013]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[20157]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[20061]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[20205]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[20085]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[20229]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[20126]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[20270]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[20158]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[20302]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[20176]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[20320]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[20268]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[20412]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[20299]: Bitmap (offset 8) */
+ /* _mesa_function_pool[20443]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[20317]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[20461]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[20362]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[20506]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[20393]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[20537]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[20429]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[20573]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[20472]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[20616]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[20504]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[20648]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[20519]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[20663]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[20537]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[20681]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[20577]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[20721]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[20604]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[20748]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[20623]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[20767]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[20671]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[20815]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[20706]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[20850]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[20733]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[20877]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[20757]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[20901]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[20791]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[20935]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[20843]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[20987]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[20862]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[21006]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[20893]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[21037]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[20931]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[21075]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[20951]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21095]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[21022]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[21166]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[21044]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[21188]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[21064]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[21208]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[21118]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[21262]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[21171]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[21315]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[21216]: Map1d (offset 220) */
+ /* _mesa_function_pool[21360]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[21232]: Map1f (offset 221) */
+ /* _mesa_function_pool[21376]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[21248]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[21392]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[21307]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[21451]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[21343]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[21487]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[21367]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[21511]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[21388]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[21532]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[21419]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[21563]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[21458]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[21602]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[21480]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[21624]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[21534]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[21678]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[21555]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[21699]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[21601]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[21745]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[21616]: Fogiv (offset 156) */
+ /* _mesa_function_pool[21760]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[21628]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[21772]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[21645]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[21789]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[21681]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[21825]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[21702]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[21846]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[21729]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[21873]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[21753]: Rotatef (offset 300) */
+ /* _mesa_function_pool[21897]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[21769]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[21913]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[21811]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[21955]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[21827]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[21971]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[21843]: Clear (offset 203) */
+ /* _mesa_function_pool[21987]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[21854]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[21998]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[21870]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[22014]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[21897]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[22041]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[21931]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[22075]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[21947]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[22091]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[22003]: Ortho (offset 296) */
+ /* _mesa_function_pool[22147]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[22019]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[22163]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[22040]: ListBase (offset 6) */
+ /* _mesa_function_pool[22184]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[22054]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[22198]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[22070]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[22214]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[22126]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[22270]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[22218]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[22362]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[22275]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[22419]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[22291]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[22435]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[22317]: Rectiv (offset 91) */
+ /* _mesa_function_pool[22461]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[22330]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[22474]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[22368]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[22512]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[22395]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[22539]: EndConditionalRenderNV (will be remapped) */
+ "\0"
+ "glEndConditionalRenderNV\0"
+ "\0"
+ /* _mesa_function_pool[22566]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[22418]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[22589]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[22437]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[22608]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[22456]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[22627]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[22476]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[22647]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[22522]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[22693]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[22537]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[22708]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[22582]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[22753]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[22627]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[22798]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[22673]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[22844]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[22688]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[22859]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[22736]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[22907]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[22771]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[22942]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[22814]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[22985]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[22831]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[23002]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[22874]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[23045]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22921]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[23092]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[23009]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[23180]: DisableIndexedEXT (will be remapped) */
+ "ii\0"
+ "glDisableIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[23204]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[23054]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[23249]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[23086]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[23281]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[23101]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[23296]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[23127]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[23322]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[23152]: LineWidth (offset 168) */
+ /* _mesa_function_pool[23347]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[23167]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[23362]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[23198]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[23393]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[23236]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[23431]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[23256]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[23451]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[23277]: TexGendv (offset 189) */
+ /* _mesa_function_pool[23472]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[23293]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[23488]: EnableIndexedEXT (will be remapped) */
+ "ii\0"
+ "glEnableIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[23511]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[23318]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[23536]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[23339]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[23557]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[23373]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[23591]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[23400]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[23618]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[23423]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[23641]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[23449]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[23667]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[23513]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[23731]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[23539]: MultiModeDrawArraysIBM (will be remapped) */
+ /* _mesa_function_pool[23757]: MultiModeDrawArraysIBM (will be remapped) */
"pppii\0"
"glMultiModeDrawArraysIBM\0"
"\0"
- /* _mesa_function_pool[23571]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[23789]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[23615]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[23833]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[23646]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[23864]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[23683]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[23901]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[23704]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[23922]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[23726]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[23944]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[23747]: CallList (offset 2) */
+ /* _mesa_function_pool[23965]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[23761]: Materialfv (offset 170) */
+ /* _mesa_function_pool[23979]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[23779]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[23997]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[23796]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[24014]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[23828]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[24046]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[23873]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[24091]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[23921]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[24139]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[23966]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[24184]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[23984]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[24202]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[24037]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[24255]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[24068]: Color3iv (offset 16) */
+ /* _mesa_function_pool[24286]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[24082]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[24300]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[24116]: DrawElements (offset 311) */
+ /* _mesa_function_pool[24334]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[24137]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[24355]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[24163]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[24381]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[24200]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[24418]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[24260]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[24478]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[24303]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[24521]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[24358]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[24576]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[24381]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[24599]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[24454]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[24672]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[24477]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[24695]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[24508]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[24726]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[24545]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[24763]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[24562]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[24780]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[24578]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[24796]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[24598]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[24816]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[24612]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[24830]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[24631]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[24849]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[24651]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[24869]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[24700]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[24918]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[24746]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[24964]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[24765]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[24983]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[24791]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[25009]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[24834]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[25052]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[24879]: Map2d (offset 222) */
+ /* _mesa_function_pool[25097]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[24899]: Map2f (offset 223) */
+ /* _mesa_function_pool[25117]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[24919]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[25137]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[24944]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[25162]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[24961]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[25179]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[24990]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[25208]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[25015]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[25233]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[25038]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[25256]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[25055]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[25273]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[25072]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[25290]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[25089]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[25307]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[25107]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[25325]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[25133]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[25351]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[25189]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[25407]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[25208]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[25426]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[25225]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[25443]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[25256]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[25474]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[25296]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[25514]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[25322]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[25540]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[25353]: Materialf (offset 169) */
+ /* _mesa_function_pool[25571]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[25370]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[25588]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[25415]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[25633]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[25440]: Materiali (offset 171) */
+ /* _mesa_function_pool[25658]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[25457]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[25675]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[25483]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[25701]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[25518]: Indexsv (offset 51) */
+ /* _mesa_function_pool[25736]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[25531]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[25749]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[25576]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[25794]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[25595]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[25813]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[25612]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[25830]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[25645]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[25863]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[25663]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[25881]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[25700]: Translated (offset 303) */
+ /* _mesa_function_pool[25918]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[25718]: Translatef (offset 304) */
+ /* _mesa_function_pool[25936]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[25736]: StencilMask (offset 209) */
+ /* _mesa_function_pool[25954]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[25753]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[25971]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[25773]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[25991]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[25791]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[26009]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[25817]: IsList (offset 287) */
+ /* _mesa_function_pool[26035]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[25829]: IsSync (will be remapped) */
+ /* _mesa_function_pool[26047]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[25841]: RenderMode (offset 196) */
+ /* _mesa_function_pool[26059]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[25857]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[26075]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[25890]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[26108]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[25942]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[26160]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[25979]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[26197]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[26007]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[26225]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[26049]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[26267]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[26092]: LoadName (offset 198) */
+ /* _mesa_function_pool[26310]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[26106]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[26324]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[26133]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[26351]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[26151]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[26369]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[26185]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[26403]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[26236]: CullFace (offset 152) */
+ /* _mesa_function_pool[26454]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[26250]: BindTexture (offset 307) */
+ /* _mesa_function_pool[26468]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[26285]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[26503]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[26312]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[26530]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[26358]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[26576]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[26384]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[26602]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[26403]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[26621]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[26423]: Rectsv (offset 93) */
+ /* _mesa_function_pool[26641]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[26436]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[26654]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[26463]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[26681]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[26521]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[26739]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[26547]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[26765]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[26610]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[26828]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[26665]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[26883]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[26692]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[26910]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[26713]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[26931]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[26735]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[26953]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[26763]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[26981]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[26787]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[27005]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[26832]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[27050]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[26851]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[27069]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[26878]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[27096]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[26894]: Recti (offset 90) */
+ /* _mesa_function_pool[27112]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[26908]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[27126]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[26947]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[27165]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[26976]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[27194]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[27015]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[27233]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[27037]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[27255]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[27058]: Rectf (offset 88) */
+ /* _mesa_function_pool[27276]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[27072]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[27290]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[27095]: Indexfv (offset 47) */
+ /* _mesa_function_pool[27313]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[27108]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[27326]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[27154]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[27372]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[27206]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[27424]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[27241]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[27459]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[27261]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[27479]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[27288]: IndexMask (offset 212) */
+ /* _mesa_function_pool[27506]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[27303]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[27521]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[27340]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[27558]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[27383]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[27601]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[27399]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[27617]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[27425]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[27643]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[27444]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[27662]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[27466]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[27684]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[27485]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[27703]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[27502]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[27720]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[27529]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[27747]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[27543]: Fogfv (offset 154) */
+ /* _mesa_function_pool[27761]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[27555]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[27773]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[27589]: InitNames (offset 197) */
+ /* _mesa_function_pool[27807]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[27603]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[27821]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[27618]: Minmax (offset 368) */
+ /* _mesa_function_pool[27836]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[27644]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[27862]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[27663]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[27881]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[27682]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[27900]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[27714]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[27932]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[27736]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[27954]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[27766]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[27984]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[27786]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[28004]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[27804]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[28022]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[27841]: Hint (offset 158) */
+ /* _mesa_function_pool[28059]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[27852]: Color4dv (offset 28) */
+ /* _mesa_function_pool[28070]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[27866]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[28084]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[27909]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[28127]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[27938]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[28156]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[27993]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[28211]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[28043]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[28261]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[28061]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[28279]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[28112]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[28330]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[28159]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[28377]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[28183]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[28401]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[28214]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[28432]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[28229]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[28447]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[28264]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[28482]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[28281]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[28499]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[28301]: Begin (offset 7) */
+ /* _mesa_function_pool[28519]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[28312]: LightModeli (offset 165) */
+ /* _mesa_function_pool[28530]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[28330]: Rectfv (offset 89) */
+ /* _mesa_function_pool[28548]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[28343]: LightModelf (offset 163) */
+ /* _mesa_function_pool[28561]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[28361]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[28579]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[28386]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[28604]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[28404]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[28622]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[28440]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[28658]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[28466]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[28684]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[28489]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[28707]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[28528]: Disable (offset 214) */
+ /* _mesa_function_pool[28746]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[28541]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[28759]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[28586]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[28804]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[28652]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[28870]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[28680]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[28898]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[28707]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[28925]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[28741]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[28959]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[28760]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[28978]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[28802]: ColorMask (offset 210) */
+ /* _mesa_function_pool[29020]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[28820]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[29038]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[28845]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[29063]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[28864]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[29082]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[28894]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[29112]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[28927]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[29145]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[28949]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[29167]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[28967]: Enable (offset 215) */
+ /* _mesa_function_pool[29185]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[28979]: LineStipple (offset 167) */
+ /* _mesa_function_pool[29197]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[28997]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[29215]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[29023]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[29241]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[29053]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[29271]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[29080]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[29298]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[29134]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[29352]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[29177]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[29395]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[29210]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[29428]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[29236]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[29454]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[29251]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[29469]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[29282]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[29500]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[29303]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[29521]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[29333]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[29551]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[29373]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[29591]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[29410]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[29628]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[29434]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[29652]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[29459]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[29677]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[29480]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[29698]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4334,392 +4366,400 @@ static const struct {
GLint remap_index;
} MESA_remap_table_functions[] = {
{ 1461, AttachShader_remap_index },
- { 8704, CreateProgram_remap_index },
- { 20158, CreateShader_remap_index },
- { 22418, DeleteProgram_remap_index },
- { 16193, DeleteShader_remap_index },
- { 20604, DetachShader_remap_index },
- { 15717, GetAttachedShaders_remap_index },
- { 4244, GetProgramInfoLog_remap_index },
+ { 8764, CreateProgram_remap_index },
+ { 20302, CreateShader_remap_index },
+ { 22589, DeleteProgram_remap_index },
+ { 16282, DeleteShader_remap_index },
+ { 20748, DetachShader_remap_index },
+ { 15806, GetAttachedShaders_remap_index },
+ { 4275, GetProgramInfoLog_remap_index },
{ 361, GetProgramiv_remap_index },
- { 5547, GetShaderInfoLog_remap_index },
- { 27425, GetShaderiv_remap_index },
- { 11732, IsProgram_remap_index },
- { 10767, IsShader_remap_index },
- { 8808, StencilFuncSeparate_remap_index },
+ { 5578, GetShaderInfoLog_remap_index },
+ { 27643, GetShaderiv_remap_index },
+ { 11821, IsProgram_remap_index },
+ { 10856, IsShader_remap_index },
+ { 8868, StencilFuncSeparate_remap_index },
{ 3487, StencilMaskSeparate_remap_index },
- { 6623, StencilOpSeparate_remap_index },
- { 19535, UniformMatrix2x3fv_remap_index },
+ { 6654, StencilOpSeparate_remap_index },
+ { 19653, UniformMatrix2x3fv_remap_index },
{ 2615, UniformMatrix2x4fv_remap_index },
- { 29053, UniformMatrix3x2fv_remap_index },
- { 26851, UniformMatrix3x4fv_remap_index },
- { 14265, UniformMatrix4x2fv_remap_index },
+ { 29271, UniformMatrix3x2fv_remap_index },
+ { 27069, UniformMatrix3x4fv_remap_index },
+ { 14354, UniformMatrix4x2fv_remap_index },
{ 2937, UniformMatrix4x3fv_remap_index },
- { 8722, LoadTransposeMatrixdARB_remap_index },
- { 27154, LoadTransposeMatrixfARB_remap_index },
- { 4817, MultTransposeMatrixdARB_remap_index },
- { 20791, MultTransposeMatrixfARB_remap_index },
+ { 8782, LoadTransposeMatrixdARB_remap_index },
+ { 27372, LoadTransposeMatrixfARB_remap_index },
+ { 4848, MultTransposeMatrixdARB_remap_index },
+ { 20935, MultTransposeMatrixfARB_remap_index },
{ 172, SampleCoverageARB_remap_index },
- { 4971, CompressedTexImage1DARB_remap_index },
- { 21248, CompressedTexImage2DARB_remap_index },
+ { 5002, CompressedTexImage1DARB_remap_index },
+ { 21392, CompressedTexImage2DARB_remap_index },
{ 3550, CompressedTexImage3DARB_remap_index },
- { 16009, CompressedTexSubImage1DARB_remap_index },
+ { 16098, CompressedTexSubImage1DARB_remap_index },
{ 1880, CompressedTexSubImage2DARB_remap_index },
- { 17801, CompressedTexSubImage3DARB_remap_index },
- { 25133, GetCompressedTexImageARB_remap_index },
+ { 17890, CompressedTexSubImage3DARB_remap_index },
+ { 25351, GetCompressedTexImageARB_remap_index },
{ 3395, DisableVertexAttribArrayARB_remap_index },
- { 26463, EnableVertexAttribArrayARB_remap_index },
- { 28229, GetProgramEnvParameterdvARB_remap_index },
- { 20671, GetProgramEnvParameterfvARB_remap_index },
- { 24163, GetProgramLocalParameterdvARB_remap_index },
- { 7065, GetProgramLocalParameterfvARB_remap_index },
- { 16100, GetProgramStringARB_remap_index },
- { 24358, GetProgramivARB_remap_index },
- { 17996, GetVertexAttribdvARB_remap_index },
- { 14154, GetVertexAttribfvARB_remap_index },
- { 8617, GetVertexAttribivARB_remap_index },
- { 16905, ProgramEnvParameter4dARB_remap_index },
- { 22218, ProgramEnvParameter4dvARB_remap_index },
- { 14762, ProgramEnvParameter4fARB_remap_index },
- { 7928, ProgramEnvParameter4fvARB_remap_index },
+ { 26681, EnableVertexAttribArrayARB_remap_index },
+ { 28447, GetProgramEnvParameterdvARB_remap_index },
+ { 20815, GetProgramEnvParameterfvARB_remap_index },
+ { 24381, GetProgramLocalParameterdvARB_remap_index },
+ { 7096, GetProgramLocalParameterfvARB_remap_index },
+ { 16189, GetProgramStringARB_remap_index },
+ { 24576, GetProgramivARB_remap_index },
+ { 18085, GetVertexAttribdvARB_remap_index },
+ { 14243, GetVertexAttribfvARB_remap_index },
+ { 8677, GetVertexAttribivARB_remap_index },
+ { 16994, ProgramEnvParameter4dARB_remap_index },
+ { 22362, ProgramEnvParameter4dvARB_remap_index },
+ { 14851, ProgramEnvParameter4fARB_remap_index },
+ { 7959, ProgramEnvParameter4fvARB_remap_index },
{ 3513, ProgramLocalParameter4dARB_remap_index },
- { 11442, ProgramLocalParameter4dvARB_remap_index },
- { 25942, ProgramLocalParameter4fARB_remap_index },
- { 22736, ProgramLocalParameter4fvARB_remap_index },
- { 24919, ProgramStringARB_remap_index },
- { 17155, VertexAttrib1dARB_remap_index },
- { 13808, VertexAttrib1dvARB_remap_index },
+ { 11531, ProgramLocalParameter4dvARB_remap_index },
+ { 26160, ProgramLocalParameter4fARB_remap_index },
+ { 22907, ProgramLocalParameter4fvARB_remap_index },
+ { 25137, ProgramStringARB_remap_index },
+ { 17244, VertexAttrib1dARB_remap_index },
+ { 13897, VertexAttrib1dvARB_remap_index },
{ 3688, VertexAttrib1fARB_remap_index },
- { 29134, VertexAttrib1fvARB_remap_index },
- { 6149, VertexAttrib1sARB_remap_index },
+ { 29352, VertexAttrib1fvARB_remap_index },
+ { 6180, VertexAttrib1sARB_remap_index },
{ 2054, VertexAttrib1svARB_remap_index },
- { 13239, VertexAttrib2dARB_remap_index },
- { 15336, VertexAttrib2dvARB_remap_index },
+ { 13328, VertexAttrib2dARB_remap_index },
+ { 15425, VertexAttrib2dvARB_remap_index },
{ 1480, VertexAttrib2fARB_remap_index },
- { 15449, VertexAttrib2fvARB_remap_index },
- { 28760, VertexAttrib2sARB_remap_index },
- { 27866, VertexAttrib2svARB_remap_index },
- { 9926, VertexAttrib3dARB_remap_index },
- { 7631, VertexAttrib3dvARB_remap_index },
+ { 15538, VertexAttrib2fvARB_remap_index },
+ { 28978, VertexAttrib2sARB_remap_index },
+ { 28084, VertexAttrib2svARB_remap_index },
+ { 10015, VertexAttrib3dARB_remap_index },
+ { 7662, VertexAttrib3dvARB_remap_index },
{ 1567, VertexAttrib3fARB_remap_index },
- { 19772, VertexAttrib3fvARB_remap_index },
- { 24791, VertexAttrib3sARB_remap_index },
- { 17738, VertexAttrib3svARB_remap_index },
- { 4270, VertexAttrib4NbvARB_remap_index },
- { 15672, VertexAttrib4NivARB_remap_index },
- { 19727, VertexAttrib4NsvARB_remap_index },
- { 20623, VertexAttrib4NubARB_remap_index },
- { 28112, VertexAttrib4NubvARB_remap_index },
- { 16566, VertexAttrib4NuivARB_remap_index },
+ { 19890, VertexAttrib3fvARB_remap_index },
+ { 25009, VertexAttrib3sARB_remap_index },
+ { 17827, VertexAttrib3svARB_remap_index },
+ { 4301, VertexAttrib4NbvARB_remap_index },
+ { 15761, VertexAttrib4NivARB_remap_index },
+ { 19845, VertexAttrib4NsvARB_remap_index },
+ { 20767, VertexAttrib4NubARB_remap_index },
+ { 28330, VertexAttrib4NubvARB_remap_index },
+ { 16655, VertexAttrib4NuivARB_remap_index },
{ 2810, VertexAttrib4NusvARB_remap_index },
- { 9549, VertexAttrib4bvARB_remap_index },
- { 23571, VertexAttrib4dARB_remap_index },
- { 18721, VertexAttrib4dvARB_remap_index },
- { 10033, VertexAttrib4fARB_remap_index },
- { 10403, VertexAttrib4fvARB_remap_index },
- { 9001, VertexAttrib4ivARB_remap_index },
- { 15150, VertexAttrib4sARB_remap_index },
- { 27340, VertexAttrib4svARB_remap_index },
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{ 734, VertexAttrib4ubvNV_remap_index },
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- { 4577, VertexAttribs3dvNV_remap_index },
+ { 16576, VertexAttribs1fvNV_remap_index },
+ { 29428, VertexAttribs1svNV_remap_index },
+ { 9137, VertexAttribs2dvNV_remap_index },
+ { 22435, VertexAttribs2fvNV_remap_index },
+ { 15494, VertexAttribs2svNV_remap_index },
+ { 4608, VertexAttribs3dvNV_remap_index },
{ 1977, VertexAttribs3fvNV_remap_index },
- { 26358, VertexAttribs3svNV_remap_index },
- { 23513, VertexAttribs4dvNV_remap_index },
- { 4603, VertexAttribs4fvNV_remap_index },
- { 28997, VertexAttribs4svNV_remap_index },
- { 26106, VertexAttribs4ubvNV_remap_index },
- { 23615, GetTexBumpParameterfvATI_remap_index },
- { 29251, GetTexBumpParameterivATI_remap_index },
- { 16127, TexBumpParameterfvATI_remap_index },
- { 18044, TexBumpParameterivATI_remap_index },
- { 13671, AlphaFragmentOp1ATI_remap_index },
- { 9592, AlphaFragmentOp2ATI_remap_index },
- { 21645, AlphaFragmentOp3ATI_remap_index },
- { 26285, BeginFragmentShaderATI_remap_index },
- { 27502, BindFragmentShaderATI_remap_index },
- { 20862, ColorFragmentOp1ATI_remap_index },
+ { 26576, VertexAttribs3svNV_remap_index },
+ { 23731, VertexAttribs4dvNV_remap_index },
+ { 4634, VertexAttribs4fvNV_remap_index },
+ { 29215, VertexAttribs4svNV_remap_index },
+ { 26324, VertexAttribs4ubvNV_remap_index },
+ { 23833, GetTexBumpParameterfvATI_remap_index },
+ { 29469, GetTexBumpParameterivATI_remap_index },
+ { 16216, TexBumpParameterfvATI_remap_index },
+ { 18133, TexBumpParameterivATI_remap_index },
+ { 13760, AlphaFragmentOp1ATI_remap_index },
+ { 9652, AlphaFragmentOp2ATI_remap_index },
+ { 21789, AlphaFragmentOp3ATI_remap_index },
+ { 26503, BeginFragmentShaderATI_remap_index },
+ { 27720, BindFragmentShaderATI_remap_index },
+ { 21006, ColorFragmentOp1ATI_remap_index },
{ 3823, ColorFragmentOp2ATI_remap_index },
- { 27804, ColorFragmentOp3ATI_remap_index },
- { 4722, DeleteFragmentShaderATI_remap_index },
- { 29434, EndFragmentShaderATI_remap_index },
- { 28680, GenFragmentShadersATI_remap_index },
- { 22395, PassTexCoordATI_remap_index },
- { 5965, SampleMapATI_remap_index },
- { 5738, SetFragmentShaderConstantATI_remap_index },
+ { 28022, ColorFragmentOp3ATI_remap_index },
+ { 4753, DeleteFragmentShaderATI_remap_index },
+ { 29652, EndFragmentShaderATI_remap_index },
+ { 28898, GenFragmentShadersATI_remap_index },
+ { 22566, PassTexCoordATI_remap_index },
+ { 5996, SampleMapATI_remap_index },
+ { 5769, SetFragmentShaderConstantATI_remap_index },
{ 319, PointParameteriNV_remap_index },
- { 12432, PointParameterivNV_remap_index },
- { 25296, ActiveStencilFaceEXT_remap_index },
- { 24137, BindVertexArrayAPPLE_remap_index },
+ { 12521, PointParameterivNV_remap_index },
+ { 25514, ActiveStencilFaceEXT_remap_index },
+ { 24355, BindVertexArrayAPPLE_remap_index },
{ 2522, DeleteVertexArraysAPPLE_remap_index },
- { 15744, GenVertexArraysAPPLE_remap_index },
- { 20537, IsVertexArrayAPPLE_remap_index },
+ { 15833, GenVertexArraysAPPLE_remap_index },
+ { 20681, IsVertexArrayAPPLE_remap_index },
{ 775, GetProgramNamedParameterdvNV_remap_index },
{ 3128, GetProgramNamedParameterfvNV_remap_index },
- { 23646, ProgramNamedParameter4dNV_remap_index },
- { 12707, ProgramNamedParameter4dvNV_remap_index },
- { 7862, ProgramNamedParameter4fNV_remap_index },
- { 10311, ProgramNamedParameter4fvNV_remap_index },
- { 21367, DepthBoundsEXT_remap_index },
+ { 23864, ProgramNamedParameter4dNV_remap_index },
+ { 12796, ProgramNamedParameter4dvNV_remap_index },
+ { 7893, ProgramNamedParameter4fNV_remap_index },
+ { 10400, ProgramNamedParameter4fvNV_remap_index },
+ { 21511, DepthBoundsEXT_remap_index },
{ 1043, BlendEquationSeparateEXT_remap_index },
- { 12826, BindFramebufferEXT_remap_index },
- { 22582, BindRenderbufferEXT_remap_index },
- { 8515, CheckFramebufferStatusEXT_remap_index },
- { 19853, DeleteFramebuffersEXT_remap_index },
- { 28061, DeleteRenderbuffersEXT_remap_index },
- { 11831, FramebufferRenderbufferEXT_remap_index },
- { 11968, FramebufferTexture1DEXT_remap_index },
- { 10139, FramebufferTexture2DEXT_remap_index },
- { 9806, FramebufferTexture3DEXT_remap_index },
- { 20429, GenFramebuffersEXT_remap_index },
- { 15291, GenRenderbuffersEXT_remap_index },
- { 5684, GenerateMipmapEXT_remap_index },
- { 19084, GetFramebufferAttachmentParameterivEXT_remap_index },
- { 28586, GetRenderbufferParameterivEXT_remap_index },
- { 17924, IsFramebufferEXT_remap_index },
- { 29333, IsRenderbufferEXT_remap_index },
- { 7173, RenderbufferStorageEXT_remap_index },
+ { 12915, BindFramebufferEXT_remap_index },
+ { 22753, BindRenderbufferEXT_remap_index },
+ { 8575, CheckFramebufferStatusEXT_remap_index },
+ { 19971, DeleteFramebuffersEXT_remap_index },
+ { 28279, DeleteRenderbuffersEXT_remap_index },
+ { 11920, FramebufferRenderbufferEXT_remap_index },
+ { 12057, FramebufferTexture1DEXT_remap_index },
+ { 10228, FramebufferTexture2DEXT_remap_index },
+ { 9895, FramebufferTexture3DEXT_remap_index },
+ { 20573, GenFramebuffersEXT_remap_index },
+ { 15380, GenRenderbuffersEXT_remap_index },
+ { 5715, GenerateMipmapEXT_remap_index },
+ { 19202, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 28804, GetRenderbufferParameterivEXT_remap_index },
+ { 18013, IsFramebufferEXT_remap_index },
+ { 29551, IsRenderbufferEXT_remap_index },
+ { 7204, RenderbufferStorageEXT_remap_index },
{ 651, BlitFramebufferEXT_remap_index },
- { 12526, BufferParameteriAPPLE_remap_index },
- { 16821, FlushMappedBufferRangeAPPLE_remap_index },
+ { 12615, BufferParameteriAPPLE_remap_index },
+ { 16910, FlushMappedBufferRangeAPPLE_remap_index },
{ 2701, FramebufferTextureLayerEXT_remap_index },
- { 26007, ProvokingVertexEXT_remap_index },
- { 9461, GetTexParameterPointervAPPLE_remap_index },
- { 4405, TextureRangeAPPLE_remap_index },
- { 25322, StencilFuncSeparateATI_remap_index },
- { 15811, ProgramEnvParameters4fvEXT_remap_index },
- { 15029, ProgramLocalParameters4fvEXT_remap_index },
- { 12360, GetQueryObjecti64vEXT_remap_index },
- { 9103, GetQueryObjectui64vEXT_remap_index },
+ { 8277, ColorMaskIndexedEXT_remap_index },
+ { 23180, DisableIndexedEXT_remap_index },
+ { 23488, EnableIndexedEXT_remap_index },
+ { 19173, GetBooleanIndexedvEXT_remap_index },
+ { 9685, GetIntegerIndexedvEXT_remap_index },
+ { 20047, IsEnabledIndexedEXT_remap_index },
+ { 4074, BeginConditionalRenderNV_remap_index },
+ { 22539, EndConditionalRenderNV_remap_index },
+ { 26225, ProvokingVertexEXT_remap_index },
+ { 9521, GetTexParameterPointervAPPLE_remap_index },
+ { 4436, TextureRangeAPPLE_remap_index },
+ { 25540, StencilFuncSeparateATI_remap_index },
+ { 15900, ProgramEnvParameters4fvEXT_remap_index },
+ { 15118, ProgramLocalParameters4fvEXT_remap_index },
+ { 12449, GetQueryObjecti64vEXT_remap_index },
+ { 9163, GetQueryObjectui64vEXT_remap_index },
{ -1, -1 }
};
@@ -4728,108 +4768,108 @@ static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
{ 2440, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 9863, _gloffset_BlendEquation },
+ { 9952, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 14927, _gloffset_ColorSubTable },
- { 27993, _gloffset_CopyColorSubTable },
+ { 15016, _gloffset_ColorSubTable },
+ { 28211, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
{ 213, _gloffset_ConvolutionFilter1D },
{ 2284, _gloffset_CopyConvolutionFilter1D },
{ 3624, _gloffset_GetConvolutionParameteriv },
- { 7522, _gloffset_ConvolutionFilter2D },
- { 7688, _gloffset_ConvolutionParameteriv },
- { 8148, _gloffset_ConvolutionParameterfv },
- { 18072, _gloffset_GetSeparableFilter },
- { 21118, _gloffset_SeparableFilter2D },
- { 21947, _gloffset_ConvolutionParameteri },
- { 22070, _gloffset_ConvolutionParameterf },
- { 23449, _gloffset_GetConvolutionParameterfv },
- { 24303, _gloffset_GetConvolutionFilter },
- { 26547, _gloffset_CopyConvolutionFilter2D },
+ { 7553, _gloffset_ConvolutionFilter2D },
+ { 7719, _gloffset_ConvolutionParameteriv },
+ { 8179, _gloffset_ConvolutionParameterfv },
+ { 18161, _gloffset_GetSeparableFilter },
+ { 21262, _gloffset_SeparableFilter2D },
+ { 22091, _gloffset_ConvolutionParameteri },
+ { 22214, _gloffset_ConvolutionParameterf },
+ { 23667, _gloffset_GetConvolutionParameterfv },
+ { 24521, _gloffset_GetConvolutionFilter },
+ { 26765, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 13185, _gloffset_CopyTexSubImage3D },
- { 14667, _gloffset_CopyTexImage2D },
- { 21555, _gloffset_CopyTexImage1D },
- { 23984, _gloffset_CopyTexSubImage2D },
- { 26185, _gloffset_CopyTexSubImage1D },
+ { 13274, _gloffset_CopyTexSubImage3D },
+ { 14756, _gloffset_CopyTexImage2D },
+ { 21699, _gloffset_CopyTexImage1D },
+ { 24202, _gloffset_CopyTexSubImage2D },
+ { 26403, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 8402, _gloffset_DrawRangeElements },
+ { 8462, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
{ 812, _gloffset_Histogram },
{ 3088, _gloffset_ResetHistogram },
- { 8774, _gloffset_GetMinmax },
- { 13519, _gloffset_GetHistogramParameterfv },
- { 21480, _gloffset_GetMinmaxParameteriv },
- { 23339, _gloffset_ResetMinmax },
- { 24200, _gloffset_GetHistogramParameteriv },
- { 25256, _gloffset_GetHistogram },
- { 27618, _gloffset_Minmax },
- { 29080, _gloffset_GetMinmaxParameterfv },
+ { 8834, _gloffset_GetMinmax },
+ { 13608, _gloffset_GetHistogramParameterfv },
+ { 21624, _gloffset_GetMinmaxParameteriv },
+ { 23557, _gloffset_ResetMinmax },
+ { 24418, _gloffset_GetHistogramParameteriv },
+ { 25474, _gloffset_GetHistogram },
+ { 27836, _gloffset_Minmax },
+ { 29298, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 7384, _gloffset_ColorTable },
- { 13365, _gloffset_GetColorTable },
- { 20176, _gloffset_GetColorTableParameterfv },
- { 22126, _gloffset_GetColorTableParameteriv },
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 6105, _gloffset_TexSubImage1D },
- { 9388, _gloffset_TexSubImage2D },
+ { 6136, _gloffset_TexSubImage1D },
+ { 9448, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
{ 1658, _gloffset_TexImage3D },
- { 19945, _gloffset_TexSubImage3D },
+ { 20089, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
{ 2964, _gloffset_PrioritizeTextures },
- { 6554, _gloffset_AreTexturesResident },
- { 11916, _gloffset_GenTextures },
- { 13851, _gloffset_DeleteTextures },
- { 17102, _gloffset_IsTexture },
- { 26250, _gloffset_BindTexture },
+ { 6585, _gloffset_AreTexturesResident },
+ { 12005, _gloffset_GenTextures },
+ { 13940, _gloffset_DeleteTextures },
+ { 17191, _gloffset_IsTexture },
+ { 26468, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 21307, _gloffset_ArrayElement },
- { 27206, _gloffset_GetPointerv },
- { 28707, _gloffset_DrawArrays },
+ { 21451, _gloffset_ArrayElement },
+ { 27424, _gloffset_GetPointerv },
+ { 28925, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 6672, _gloffset_ColorTableParameteriv },
- { 7384, _gloffset_ColorTable },
- { 13365, _gloffset_GetColorTable },
- { 13475, _gloffset_CopyColorTable },
- { 16963, _gloffset_ColorTableParameterfv },
- { 20176, _gloffset_GetColorTableParameterfv },
- { 22126, _gloffset_GetColorTableParameteriv },
+ { 6703, _gloffset_ColorTableParameteriv },
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 13564, _gloffset_CopyColorTable },
+ { 17052, _gloffset_ColorTableParameterfv },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
{ 381, _gloffset_MultiTexCoord3sARB },
{ 613, _gloffset_ActiveTextureARB },
{ 3761, _gloffset_MultiTexCoord1fvARB },
- { 5240, _gloffset_MultiTexCoord3dARB },
- { 5285, _gloffset_MultiTexCoord2iARB },
- { 5409, _gloffset_MultiTexCoord2svARB },
- { 7340, _gloffset_MultiTexCoord2fARB },
- { 9133, _gloffset_MultiTexCoord3fvARB },
- { 9625, _gloffset_MultiTexCoord4sARB },
- { 10225, _gloffset_MultiTexCoord2dvARB },
- { 10607, _gloffset_MultiTexCoord1svARB },
- { 10903, _gloffset_MultiTexCoord3svARB },
- { 10964, _gloffset_MultiTexCoord4iARB },
- { 11687, _gloffset_MultiTexCoord3iARB },
- { 12389, _gloffset_MultiTexCoord1dARB },
- { 12555, _gloffset_MultiTexCoord3dvARB },
- { 13719, _gloffset_MultiTexCoord3ivARB },
- { 13764, _gloffset_MultiTexCoord2sARB },
- { 14984, _gloffset_MultiTexCoord4ivARB },
- { 16613, _gloffset_ClientActiveTextureARB },
- { 18829, _gloffset_MultiTexCoord2dARB },
- { 19204, _gloffset_MultiTexCoord4dvARB },
- { 19490, _gloffset_MultiTexCoord4fvARB },
- { 20317, _gloffset_MultiTexCoord3fARB },
- { 22627, _gloffset_MultiTexCoord4dARB },
- { 22831, _gloffset_MultiTexCoord1sARB },
- { 23009, _gloffset_MultiTexCoord1dvARB },
- { 23828, _gloffset_MultiTexCoord1ivARB },
- { 23921, _gloffset_MultiTexCoord2ivARB },
- { 24260, _gloffset_MultiTexCoord1iARB },
- { 25531, _gloffset_MultiTexCoord4svARB },
- { 26049, _gloffset_MultiTexCoord1fARB },
- { 26312, _gloffset_MultiTexCoord4fARB },
- { 28541, _gloffset_MultiTexCoord2fvARB },
+ { 5271, _gloffset_MultiTexCoord3dARB },
+ { 5316, _gloffset_MultiTexCoord2iARB },
+ { 5440, _gloffset_MultiTexCoord2svARB },
+ { 7371, _gloffset_MultiTexCoord2fARB },
+ { 9193, _gloffset_MultiTexCoord3fvARB },
+ { 9714, _gloffset_MultiTexCoord4sARB },
+ { 10314, _gloffset_MultiTexCoord2dvARB },
+ { 10696, _gloffset_MultiTexCoord1svARB },
+ { 10992, _gloffset_MultiTexCoord3svARB },
+ { 11053, _gloffset_MultiTexCoord4iARB },
+ { 11776, _gloffset_MultiTexCoord3iARB },
+ { 12478, _gloffset_MultiTexCoord1dARB },
+ { 12644, _gloffset_MultiTexCoord3dvARB },
+ { 13808, _gloffset_MultiTexCoord3ivARB },
+ { 13853, _gloffset_MultiTexCoord2sARB },
+ { 15073, _gloffset_MultiTexCoord4ivARB },
+ { 16702, _gloffset_ClientActiveTextureARB },
+ { 18918, _gloffset_MultiTexCoord2dARB },
+ { 19322, _gloffset_MultiTexCoord4dvARB },
+ { 19608, _gloffset_MultiTexCoord4fvARB },
+ { 20461, _gloffset_MultiTexCoord3fARB },
+ { 22798, _gloffset_MultiTexCoord4dARB },
+ { 23002, _gloffset_MultiTexCoord1sARB },
+ { 23204, _gloffset_MultiTexCoord1dvARB },
+ { 24046, _gloffset_MultiTexCoord1ivARB },
+ { 24139, _gloffset_MultiTexCoord2ivARB },
+ { 24478, _gloffset_MultiTexCoord1iARB },
+ { 25749, _gloffset_MultiTexCoord4svARB },
+ { 26267, _gloffset_MultiTexCoord1fARB },
+ { 26530, _gloffset_MultiTexCoord4fARB },
+ { 28759, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -4837,7 +4877,7 @@ static const struct gl_function_remap MESA_alt_functions[] = {
#if defined(need_GL_3DFX_tbuffer)
static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 8206, -1 }, /* TbufferMask3DFX */
+ { 8237, -1 }, /* TbufferMask3DFX */
{ -1, -1 }
};
#endif
@@ -4901,10 +4941,10 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
{ 3339, -1 }, /* MatrixIndexusvARB */
- { 11508, -1 }, /* MatrixIndexuivARB */
- { 12677, -1 }, /* MatrixIndexPointerARB */
- { 17351, -1 }, /* CurrentPaletteMatrixARB */
- { 20061, -1 }, /* MatrixIndexubvARB */
+ { 11597, -1 }, /* MatrixIndexuivARB */
+ { 12766, -1 }, /* MatrixIndexPointerARB */
+ { 17440, -1 }, /* CurrentPaletteMatrixARB */
+ { 20205, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -4975,15 +5015,15 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
#if defined(need_GL_ARB_vertex_blend)
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
{ 2226, -1 }, /* WeightubvARB */
- { 5572, -1 }, /* WeightivARB */
- { 9728, -1 }, /* WeightPointerARB */
- { 12146, -1 }, /* WeightfvARB */
- { 15431, -1 }, /* WeightbvARB */
- { 18497, -1 }, /* WeightusvARB */
- { 21044, -1 }, /* VertexBlendARB */
- { 26133, -1 }, /* WeightsvARB */
- { 28043, -1 }, /* WeightdvARB */
- { 28741, -1 }, /* WeightuivARB */
+ { 5603, -1 }, /* WeightivARB */
+ { 9817, -1 }, /* WeightPointerARB */
+ { 12235, -1 }, /* WeightfvARB */
+ { 15520, -1 }, /* WeightbvARB */
+ { 18586, -1 }, /* WeightusvARB */
+ { 21188, -1 }, /* VertexBlendARB */
+ { 26351, -1 }, /* WeightsvARB */
+ { 28261, -1 }, /* WeightdvARB */
+ { 28959, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5074,15 +5114,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 9863, _gloffset_BlendEquation },
+ { 9952, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 14927, _gloffset_ColorSubTable },
- { 27993, _gloffset_CopyColorSubTable },
+ { 15016, _gloffset_ColorSubTable },
+ { 28211, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5099,55 +5139,55 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = {
{ 213, _gloffset_ConvolutionFilter1D },
{ 2284, _gloffset_CopyConvolutionFilter1D },
{ 3624, _gloffset_GetConvolutionParameteriv },
- { 7522, _gloffset_ConvolutionFilter2D },
- { 7688, _gloffset_ConvolutionParameteriv },
- { 8148, _gloffset_ConvolutionParameterfv },
- { 18072, _gloffset_GetSeparableFilter },
- { 21118, _gloffset_SeparableFilter2D },
- { 21947, _gloffset_ConvolutionParameteri },
- { 22070, _gloffset_ConvolutionParameterf },
- { 23449, _gloffset_GetConvolutionParameterfv },
- { 24303, _gloffset_GetConvolutionFilter },
- { 26547, _gloffset_CopyConvolutionFilter2D },
+ { 7553, _gloffset_ConvolutionFilter2D },
+ { 7719, _gloffset_ConvolutionParameteriv },
+ { 8179, _gloffset_ConvolutionParameterfv },
+ { 18161, _gloffset_GetSeparableFilter },
+ { 21262, _gloffset_SeparableFilter2D },
+ { 22091, _gloffset_ConvolutionParameteri },
+ { 22214, _gloffset_ConvolutionParameterf },
+ { 23667, _gloffset_GetConvolutionParameterfv },
+ { 24521, _gloffset_GetConvolutionFilter },
+ { 26765, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 9272, -1 }, /* TangentPointerEXT */
- { 11022, -1 }, /* Binormal3ivEXT */
- { 11640, -1 }, /* Tangent3sEXT */
- { 12742, -1 }, /* Tangent3fvEXT */
- { 16363, -1 }, /* Tangent3dvEXT */
- { 17049, -1 }, /* Binormal3bvEXT */
- { 18125, -1 }, /* Binormal3dEXT */
- { 19993, -1 }, /* Tangent3fEXT */
- { 22019, -1 }, /* Binormal3sEXT */
- { 22437, -1 }, /* Tangent3ivEXT */
- { 22456, -1 }, /* Tangent3dEXT */
- { 23236, -1 }, /* Binormal3svEXT */
- { 23726, -1 }, /* Binormal3fEXT */
- { 24578, -1 }, /* Binormal3dvEXT */
- { 25753, -1 }, /* Tangent3iEXT */
- { 26832, -1 }, /* Tangent3bvEXT */
- { 27241, -1 }, /* Tangent3bEXT */
- { 27766, -1 }, /* Binormal3fvEXT */
- { 28440, -1 }, /* BinormalPointerEXT */
- { 28845, -1 }, /* Tangent3svEXT */
- { 29282, -1 }, /* Binormal3bEXT */
- { 29459, -1 }, /* Binormal3iEXT */
+ { 9332, -1 }, /* TangentPointerEXT */
+ { 11111, -1 }, /* Binormal3ivEXT */
+ { 11729, -1 }, /* Tangent3sEXT */
+ { 12831, -1 }, /* Tangent3fvEXT */
+ { 16452, -1 }, /* Tangent3dvEXT */
+ { 17138, -1 }, /* Binormal3bvEXT */
+ { 18214, -1 }, /* Binormal3dEXT */
+ { 20137, -1 }, /* Tangent3fEXT */
+ { 22163, -1 }, /* Binormal3sEXT */
+ { 22608, -1 }, /* Tangent3ivEXT */
+ { 22627, -1 }, /* Tangent3dEXT */
+ { 23431, -1 }, /* Binormal3svEXT */
+ { 23944, -1 }, /* Binormal3fEXT */
+ { 24796, -1 }, /* Binormal3dvEXT */
+ { 25971, -1 }, /* Tangent3iEXT */
+ { 27050, -1 }, /* Tangent3bvEXT */
+ { 27459, -1 }, /* Tangent3bEXT */
+ { 27984, -1 }, /* Binormal3fvEXT */
+ { 28658, -1 }, /* BinormalPointerEXT */
+ { 29063, -1 }, /* Tangent3svEXT */
+ { 29500, -1 }, /* Binormal3bEXT */
+ { 29677, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 13185, _gloffset_CopyTexSubImage3D },
- { 14667, _gloffset_CopyTexImage2D },
- { 21555, _gloffset_CopyTexImage1D },
- { 23984, _gloffset_CopyTexSubImage2D },
- { 26185, _gloffset_CopyTexSubImage1D },
+ { 13274, _gloffset_CopyTexSubImage3D },
+ { 14756, _gloffset_CopyTexImage2D },
+ { 21699, _gloffset_CopyTexImage1D },
+ { 24202, _gloffset_CopyTexSubImage2D },
+ { 26403, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
@@ -5166,9 +5206,16 @@ static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = {
};
#endif
+#if defined(need_GL_EXT_draw_buffers2)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 8402, _gloffset_DrawRangeElements },
+ { 8462, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -5212,37 +5259,37 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[]
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
{ 812, _gloffset_Histogram },
{ 3088, _gloffset_ResetHistogram },
- { 8774, _gloffset_GetMinmax },
- { 13519, _gloffset_GetHistogramParameterfv },
- { 21480, _gloffset_GetMinmaxParameteriv },
- { 23339, _gloffset_ResetMinmax },
- { 24200, _gloffset_GetHistogramParameteriv },
- { 25256, _gloffset_GetHistogram },
- { 27618, _gloffset_Minmax },
- { 29080, _gloffset_GetMinmaxParameterfv },
+ { 8834, _gloffset_GetMinmax },
+ { 13608, _gloffset_GetHistogramParameterfv },
+ { 21624, _gloffset_GetMinmaxParameteriv },
+ { 23557, _gloffset_ResetMinmax },
+ { 24418, _gloffset_GetHistogramParameteriv },
+ { 25474, _gloffset_GetHistogram },
+ { 27836, _gloffset_Minmax },
+ { 29298, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 10090, -1 }, /* IndexFuncEXT */
+ { 10179, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 18584, -1 }, /* IndexMaterialEXT */
+ { 18673, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 23256, -1 }, /* ApplyTextureEXT */
- { 23293, -1 }, /* TextureMaterialEXT */
- { 23318, -1 }, /* TextureLightEXT */
+ { 23451, -1 }, /* ApplyTextureEXT */
+ { 23511, -1 }, /* TextureMaterialEXT */
+ { 23536, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -5263,20 +5310,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 7384, _gloffset_ColorTable },
- { 13365, _gloffset_GetColorTable },
- { 20176, _gloffset_GetColorTableParameterfv },
- { 22126, _gloffset_GetColorTableParameteriv },
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 9513, -1 }, /* PixelTransformParameterfvEXT */
- { 19169, -1 }, /* PixelTransformParameterfEXT */
- { 19249, -1 }, /* PixelTransformParameteriEXT */
- { 28404, -1 }, /* PixelTransformParameterivEXT */
+ { 9573, -1 }, /* PixelTransformParameterfvEXT */
+ { 19287, -1 }, /* PixelTransformParameterfEXT */
+ { 19367, -1 }, /* PixelTransformParameteriEXT */
+ { 28622, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -5318,8 +5365,8 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 6105, _gloffset_TexSubImage1D },
- { 9388, _gloffset_TexSubImage2D },
+ { 6136, _gloffset_TexSubImage1D },
+ { 9448, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
@@ -5327,7 +5374,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
{ 1658, _gloffset_TexImage3D },
- { 19945, _gloffset_TexSubImage3D },
+ { 20089, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -5342,18 +5389,18 @@ static const struct gl_function_remap GL_EXT_texture_array_functions[] = {
#if defined(need_GL_EXT_texture_object)
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
{ 2964, _gloffset_PrioritizeTextures },
- { 6554, _gloffset_AreTexturesResident },
- { 11916, _gloffset_GenTextures },
- { 13851, _gloffset_DeleteTextures },
- { 17102, _gloffset_IsTexture },
- { 26250, _gloffset_BindTexture },
+ { 6585, _gloffset_AreTexturesResident },
+ { 12005, _gloffset_GenTextures },
+ { 13940, _gloffset_DeleteTextures },
+ { 17191, _gloffset_IsTexture },
+ { 26468, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 12096, -1 }, /* TextureNormalEXT */
+ { 12185, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -5368,18 +5415,18 @@ static const struct gl_function_remap GL_EXT_timer_query_functions[] = {
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 21307, _gloffset_ArrayElement },
- { 27206, _gloffset_GetPointerv },
- { 28707, _gloffset_DrawArrays },
+ { 21451, _gloffset_ArrayElement },
+ { 27424, _gloffset_GetPointerv },
+ { 28925, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 17132, -1 }, /* VertexWeightfvEXT */
- { 23704, -1 }, /* VertexWeightfEXT */
- { 25225, -1 }, /* VertexWeightPointerEXT */
+ { 17221, -1 }, /* VertexWeightfvEXT */
+ { 23922, -1 }, /* VertexWeightfEXT */
+ { 25443, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
@@ -5388,10 +5435,10 @@ static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
{ 2157, -1 }, /* GetImageTransformParameterfvHP */
{ 3305, -1 }, /* ImageTransformParameterfHP */
- { 8966, -1 }, /* ImageTransformParameterfvHP */
- { 10525, -1 }, /* ImageTransformParameteriHP */
- { 10793, -1 }, /* GetImageTransformParameterivHP */
- { 17196, -1 }, /* ImageTransformParameterivHP */
+ { 9026, -1 }, /* ImageTransformParameterfvHP */
+ { 10614, -1 }, /* ImageTransformParameteriHP */
+ { 10882, -1 }, /* GetImageTransformParameterivHP */
+ { 17285, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -5406,13 +5453,13 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] =
#if defined(need_GL_IBM_vertex_array_lists)
static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
{ 3857, -1 }, /* SecondaryColorPointerListIBM */
- { 5106, -1 }, /* NormalPointerListIBM */
- { 6728, -1 }, /* FogCoordPointerListIBM */
- { 7035, -1 }, /* VertexPointerListIBM */
- { 10446, -1 }, /* ColorPointerListIBM */
- { 11747, -1 }, /* TexCoordPointerListIBM */
- { 12118, -1 }, /* IndexPointerListIBM */
- { 29023, -1 }, /* EdgeFlagPointerListIBM */
+ { 5137, -1 }, /* NormalPointerListIBM */
+ { 6759, -1 }, /* FogCoordPointerListIBM */
+ { 7066, -1 }, /* VertexPointerListIBM */
+ { 10535, -1 }, /* ColorPointerListIBM */
+ { 11836, -1 }, /* TexCoordPointerListIBM */
+ { 12207, -1 }, /* IndexPointerListIBM */
+ { 29241, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -5426,10 +5473,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 11134, -1 }, /* VertexPointervINTEL */
- { 13612, -1 }, /* ColorPointervINTEL */
- { 26521, -1 }, /* NormalPointervINTEL */
- { 26947, -1 }, /* TexCoordPointervINTEL */
+ { 11223, -1 }, /* VertexPointervINTEL */
+ { 13701, -1 }, /* ColorPointervINTEL */
+ { 26739, -1 }, /* NormalPointervINTEL */
+ { 27165, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -5446,7 +5493,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
{ 1522, -1 }, /* GetDebugLogLengthMESA */
{ 3063, -1 }, /* ClearDebugLogMESA */
{ 4018, -1 }, /* GetDebugLogMESA */
- { 27399, -1 }, /* CreateDebugObjectMESA */
+ { 27617, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -5458,17 +5505,24 @@ static const struct gl_function_remap GL_MESA_window_pos_functions[] = {
};
#endif
+#if defined(need_GL_NV_condtitional_render)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_NV_evaluators)
static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 5773, -1 }, /* GetMapAttribParameterivNV */
- { 7490, -1 }, /* MapControlPointsNV */
- { 7589, -1 }, /* MapParameterfvNV */
- { 9371, -1 }, /* EvalMapsNV */
- { 15101, -1 }, /* GetMapAttribParameterfvNV */
- { 15267, -1 }, /* MapParameterivNV */
- { 21870, -1 }, /* GetMapParameterivNV */
- { 22368, -1 }, /* GetMapParameterfvNV */
- { 25857, -1 }, /* GetMapControlPointsNV */
+ { 5804, -1 }, /* GetMapAttribParameterivNV */
+ { 7521, -1 }, /* MapControlPointsNV */
+ { 7620, -1 }, /* MapParameterfvNV */
+ { 9431, -1 }, /* EvalMapsNV */
+ { 15190, -1 }, /* GetMapAttribParameterfvNV */
+ { 15356, -1 }, /* MapParameterivNV */
+ { 22014, -1 }, /* GetMapParameterivNV */
+ { 22512, -1 }, /* GetMapParameterfvNV */
+ { 26075, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -5503,8 +5557,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 14004, -1 }, /* CombinerStageParameterfvNV */
- { 14319, -1 }, /* GetCombinerStageParameterfvNV */
+ { 14093, -1 }, /* CombinerStageParameterfvNV */
+ { 14408, -1 }, /* GetCombinerStageParameterfvNV */
{ -1, -1 }
};
#endif
@@ -5525,23 +5579,23 @@ static const struct gl_function_remap GL_NV_vertex_program_functions[] = {
#if defined(need_GL_PGI_misc_hints)
static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 7674, -1 }, /* HintPGI */
+ { 7705, -1 }, /* HintPGI */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 14292, -1 }, /* GetDetailTexFuncSGIS */
- { 14612, -1 }, /* DetailTexFuncSGIS */
+ { 14381, -1 }, /* GetDetailTexFuncSGIS */
+ { 14701, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 23966, -1 }, /* FogFuncSGIS */
- { 24631, -1 }, /* GetFogFuncSGIS */
+ { 24184, -1 }, /* FogFuncSGIS */
+ { 24849, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5569,8 +5623,8 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 5834, -1 }, /* GetSharpenTexFuncSGIS */
- { 19464, -1 }, /* SharpenTexFuncSGIS */
+ { 5865, -1 }, /* GetSharpenTexFuncSGIS */
+ { 19582, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5578,22 +5632,22 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
{ 894, -1 }, /* TexImage4DSGIS */
- { 13920, -1 }, /* TexSubImage4DSGIS */
+ { 14009, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 13318, -1 }, /* TextureColorMaskSGIS */
+ { 13407, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 6011, -1 }, /* GetTexFilterFuncSGIS */
- { 14438, -1 }, /* TexFilterFuncSGIS */
+ { 6042, -1 }, /* GetTexFilterFuncSGIS */
+ { 14527, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5602,17 +5656,17 @@ static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
static const struct gl_function_remap GL_SGIX_async_functions[] = {
{ 3014, -1 }, /* AsyncMarkerSGIX */
{ 3997, -1 }, /* FinishAsyncSGIX */
- { 4703, -1 }, /* PollAsyncSGIX */
- { 19611, -1 }, /* DeleteAsyncMarkersSGIX */
- { 19640, -1 }, /* IsAsyncMarkerSGIX */
- { 28820, -1 }, /* GenAsyncMarkersSGIX */
+ { 4734, -1 }, /* PollAsyncSGIX */
+ { 19729, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 19758, -1 }, /* IsAsyncMarkerSGIX */
+ { 29038, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 6382, -1 }, /* FlushRasterSGIX */
+ { 6413, -1 }, /* FlushRasterSGIX */
{ -1, -1 }
};
#endif
@@ -5621,36 +5675,36 @@ static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
{ 2410, -1 }, /* FragmentMaterialfvSGIX */
{ 2906, -1 }, /* FragmentLightModelivSGIX */
- { 4654, -1 }, /* FragmentLightiSGIX */
- { 5514, -1 }, /* GetFragmentMaterialfvSGIX */
- { 7102, -1 }, /* FragmentMaterialfSGIX */
- { 7263, -1 }, /* GetFragmentLightivSGIX */
- { 8100, -1 }, /* FragmentLightModeliSGIX */
- { 9434, -1 }, /* FragmentLightivSGIX */
- { 9671, -1 }, /* GetFragmentMaterialivSGIX */
- { 17019, -1 }, /* FragmentLightModelfSGIX */
- { 17319, -1 }, /* FragmentColorMaterialSGIX */
- { 17691, -1 }, /* FragmentMaterialiSGIX */
- { 18912, -1 }, /* LightEnviSGIX */
- { 20268, -1 }, /* FragmentLightModelfvSGIX */
- { 20577, -1 }, /* FragmentLightfvSGIX */
- { 25107, -1 }, /* FragmentLightfSGIX */
- { 27736, -1 }, /* GetFragmentLightfvSGIX */
- { 29303, -1 }, /* FragmentMaterialivSGIX */
+ { 4685, -1 }, /* FragmentLightiSGIX */
+ { 5545, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 7133, -1 }, /* FragmentMaterialfSGIX */
+ { 7294, -1 }, /* GetFragmentLightivSGIX */
+ { 8131, -1 }, /* FragmentLightModeliSGIX */
+ { 9494, -1 }, /* FragmentLightivSGIX */
+ { 9760, -1 }, /* GetFragmentMaterialivSGIX */
+ { 17108, -1 }, /* FragmentLightModelfSGIX */
+ { 17408, -1 }, /* FragmentColorMaterialSGIX */
+ { 17780, -1 }, /* FragmentMaterialiSGIX */
+ { 19001, -1 }, /* LightEnviSGIX */
+ { 20412, -1 }, /* FragmentLightModelfvSGIX */
+ { 20721, -1 }, /* FragmentLightfvSGIX */
+ { 25325, -1 }, /* FragmentLightfSGIX */
+ { 27954, -1 }, /* GetFragmentLightfvSGIX */
+ { 29521, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 19663, -1 }, /* FrameZoomSGIX */
+ { 19781, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 25415, -1 }, /* IglooInterfaceSGIX */
+ { 25633, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
@@ -5658,11 +5712,11 @@ static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
#if defined(need_GL_SGIX_instruments)
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
{ 2573, -1 }, /* ReadInstrumentsSGIX */
- { 5590, -1 }, /* PollInstrumentsSGIX */
- { 9332, -1 }, /* GetInstrumentsSGIX */
- { 11345, -1 }, /* StartInstrumentsSGIX */
- { 14038, -1 }, /* StopInstrumentsSGIX */
- { 15644, -1 }, /* InstrumentsBufferSGIX */
+ { 5621, -1 }, /* PollInstrumentsSGIX */
+ { 9392, -1 }, /* GetInstrumentsSGIX */
+ { 11434, -1 }, /* StartInstrumentsSGIX */
+ { 14127, -1 }, /* StopInstrumentsSGIX */
+ { 15733, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
@@ -5671,10 +5725,10 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
{ 1125, -1 }, /* ListParameterfSGIX */
{ 2763, -1 }, /* GetListParameterfvSGIX */
- { 15559, -1 }, /* ListParameteriSGIX */
- { 16313, -1 }, /* ListParameterfvSGIX */
- { 18318, -1 }, /* ListParameterivSGIX */
- { 28864, -1 }, /* GetListParameterivSGIX */
+ { 15648, -1 }, /* ListParameteriSGIX */
+ { 16402, -1 }, /* ListParameterfvSGIX */
+ { 18407, -1 }, /* ListParameterivSGIX */
+ { 29082, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -5689,53 +5743,53 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
{ 3251, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 10713, -1 }, /* DeformationMap3dSGIX */
- { 14138, -1 }, /* DeformSGIX */
- { 21419, -1 }, /* DeformationMap3fSGIX */
+ { 10802, -1 }, /* DeformationMap3dSGIX */
+ { 14227, -1 }, /* DeformSGIX */
+ { 21563, -1 }, /* DeformationMap3fSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 12869, -1 }, /* ReferencePlaneSGIX */
+ { 12958, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 8487, -1 }, /* SpriteParameterfvSGIX */
- { 18146, -1 }, /* SpriteParameteriSGIX */
- { 23373, -1 }, /* SpriteParameterfSGIX */
- { 25979, -1 }, /* SpriteParameterivSGIX */
+ { 8547, -1 }, /* SpriteParameterfvSGIX */
+ { 18235, -1 }, /* SpriteParameteriSGIX */
+ { 23591, -1 }, /* SpriteParameterfSGIX */
+ { 26197, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 18205, -1 }, /* TagSampleBufferSGIX */
+ { 18294, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 6672, _gloffset_ColorTableParameteriv },
- { 7384, _gloffset_ColorTable },
- { 13365, _gloffset_GetColorTable },
- { 13475, _gloffset_CopyColorTable },
- { 16963, _gloffset_ColorTableParameterfv },
- { 20176, _gloffset_GetColorTableParameterfv },
- { 22126, _gloffset_GetColorTableParameteriv },
+ { 6703, _gloffset_ColorTableParameteriv },
+ { 7415, _gloffset_ColorTable },
+ { 13454, _gloffset_GetColorTable },
+ { 13564, _gloffset_CopyColorTable },
+ { 17052, _gloffset_ColorTableParameterfv },
+ { 20320, _gloffset_GetColorTableParameterfv },
+ { 22270, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 27714, -1 }, /* FinishTextureSUNX */
+ { 27932, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
@@ -5743,20 +5797,20 @@ static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
#if defined(need_GL_SUN_global_alpha)
static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
{ 3035, -1 }, /* GlobalAlphaFactorubSUN */
- { 4193, -1 }, /* GlobalAlphaFactoriSUN */
- { 5615, -1 }, /* GlobalAlphaFactordSUN */
- { 8571, -1 }, /* GlobalAlphaFactoruiSUN */
- { 8923, -1 }, /* GlobalAlphaFactorbSUN */
- { 11660, -1 }, /* GlobalAlphaFactorfSUN */
- { 11779, -1 }, /* GlobalAlphaFactorusSUN */
- { 19902, -1 }, /* GlobalAlphaFactorsSUN */
+ { 4224, -1 }, /* GlobalAlphaFactoriSUN */
+ { 5646, -1 }, /* GlobalAlphaFactordSUN */
+ { 8631, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 8983, -1 }, /* GlobalAlphaFactorbSUN */
+ { 11749, -1 }, /* GlobalAlphaFactorfSUN */
+ { 11868, -1 }, /* GlobalAlphaFactorusSUN */
+ { 20020, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 25791, -1 }, /* DrawMeshArraysSUN */
+ { 26009, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
@@ -5764,12 +5818,12 @@ static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
#if defined(need_GL_SUN_triangle_list)
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
{ 3971, -1 }, /* ReplacementCodeubSUN */
- { 5454, -1 }, /* ReplacementCodeubvSUN */
- { 16684, -1 }, /* ReplacementCodeusvSUN */
- { 16872, -1 }, /* ReplacementCodePointerSUN */
- { 18229, -1 }, /* ReplacementCodeusSUN */
- { 18976, -1 }, /* ReplacementCodeuiSUN */
- { 26436, -1 }, /* ReplacementCodeuivSUN */
+ { 5485, -1 }, /* ReplacementCodeubvSUN */
+ { 16773, -1 }, /* ReplacementCodeusvSUN */
+ { 16961, -1 }, /* ReplacementCodePointerSUN */
+ { 18318, -1 }, /* ReplacementCodeusSUN */
+ { 19065, -1 }, /* ReplacementCodeuiSUN */
+ { 26654, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
@@ -5783,39 +5837,39 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
{ 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
{ 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
{ 2642, -1 }, /* Color4ubVertex3fvSUN */
- { 4074, -1 }, /* Color4ubVertex3fSUN */
- { 4150, -1 }, /* TexCoord2fVertex3fSUN */
- { 4449, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 4779, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 5349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 6419, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 7131, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 7899, -1 }, /* Color3fVertex3fSUN */
- { 8882, -1 }, /* Color3fVertex3fvSUN */
- { 9297, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 9969, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 11208, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 12600, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 13011, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 14063, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 14397, -1 }, /* Color4ubVertex2fvSUN */
- { 14637, -1 }, /* Normal3fVertex3fSUN */
- { 15585, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 15846, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 16513, -1 }, /* TexCoord2fVertex3fvSUN */
- { 17289, -1 }, /* Color4ubVertex2fSUN */
- { 17482, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 19335, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 19682, -1 }, /* Normal3fVertex3fvSUN */
- { 20085, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 20951, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 21171, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 22874, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 24082, -1 }, /* TexCoord4fVertex4fSUN */
- { 24508, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 24834, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 24961, -1 }, /* TexCoord4fVertex4fvSUN */
- { 25663, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 4105, -1 }, /* Color4ubVertex3fSUN */
+ { 4181, -1 }, /* TexCoord2fVertex3fSUN */
+ { 4480, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 4810, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 5380, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 6450, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 7162, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 7930, -1 }, /* Color3fVertex3fSUN */
+ { 8942, -1 }, /* Color3fVertex3fvSUN */
+ { 9357, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 10058, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 11297, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 12689, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 13100, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 14152, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 14486, -1 }, /* Color4ubVertex2fvSUN */
+ { 14726, -1 }, /* Normal3fVertex3fSUN */
+ { 15674, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 15935, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 16602, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 17378, -1 }, /* Color4ubVertex2fSUN */
+ { 17571, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 19453, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 19800, -1 }, /* Normal3fVertex3fvSUN */
+ { 20229, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 21095, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 21315, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 23045, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 24300, -1 }, /* TexCoord4fVertex4fSUN */
+ { 24726, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 25052, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 25179, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 25881, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -5826,37 +5880,37 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
{ 381, _gloffset_MultiTexCoord3sARB },
{ 613, _gloffset_ActiveTextureARB },
{ 3761, _gloffset_MultiTexCoord1fvARB },
- { 5240, _gloffset_MultiTexCoord3dARB },
- { 5285, _gloffset_MultiTexCoord2iARB },
- { 5409, _gloffset_MultiTexCoord2svARB },
- { 7340, _gloffset_MultiTexCoord2fARB },
- { 9133, _gloffset_MultiTexCoord3fvARB },
- { 9625, _gloffset_MultiTexCoord4sARB },
- { 10225, _gloffset_MultiTexCoord2dvARB },
- { 10607, _gloffset_MultiTexCoord1svARB },
- { 10903, _gloffset_MultiTexCoord3svARB },
- { 10964, _gloffset_MultiTexCoord4iARB },
- { 11687, _gloffset_MultiTexCoord3iARB },
- { 12389, _gloffset_MultiTexCoord1dARB },
- { 12555, _gloffset_MultiTexCoord3dvARB },
- { 13719, _gloffset_MultiTexCoord3ivARB },
- { 13764, _gloffset_MultiTexCoord2sARB },
- { 14984, _gloffset_MultiTexCoord4ivARB },
- { 16613, _gloffset_ClientActiveTextureARB },
- { 18829, _gloffset_MultiTexCoord2dARB },
- { 19204, _gloffset_MultiTexCoord4dvARB },
- { 19490, _gloffset_MultiTexCoord4fvARB },
- { 20317, _gloffset_MultiTexCoord3fARB },
- { 22627, _gloffset_MultiTexCoord4dARB },
- { 22831, _gloffset_MultiTexCoord1sARB },
- { 23009, _gloffset_MultiTexCoord1dvARB },
- { 23828, _gloffset_MultiTexCoord1ivARB },
- { 23921, _gloffset_MultiTexCoord2ivARB },
- { 24260, _gloffset_MultiTexCoord1iARB },
- { 25531, _gloffset_MultiTexCoord4svARB },
- { 26049, _gloffset_MultiTexCoord1fARB },
- { 26312, _gloffset_MultiTexCoord4fARB },
- { 28541, _gloffset_MultiTexCoord2fvARB },
+ { 5271, _gloffset_MultiTexCoord3dARB },
+ { 5316, _gloffset_MultiTexCoord2iARB },
+ { 5440, _gloffset_MultiTexCoord2svARB },
+ { 7371, _gloffset_MultiTexCoord2fARB },
+ { 9193, _gloffset_MultiTexCoord3fvARB },
+ { 9714, _gloffset_MultiTexCoord4sARB },
+ { 10314, _gloffset_MultiTexCoord2dvARB },
+ { 10696, _gloffset_MultiTexCoord1svARB },
+ { 10992, _gloffset_MultiTexCoord3svARB },
+ { 11053, _gloffset_MultiTexCoord4iARB },
+ { 11776, _gloffset_MultiTexCoord3iARB },
+ { 12478, _gloffset_MultiTexCoord1dARB },
+ { 12644, _gloffset_MultiTexCoord3dvARB },
+ { 13808, _gloffset_MultiTexCoord3ivARB },
+ { 13853, _gloffset_MultiTexCoord2sARB },
+ { 15073, _gloffset_MultiTexCoord4ivARB },
+ { 16702, _gloffset_ClientActiveTextureARB },
+ { 18918, _gloffset_MultiTexCoord2dARB },
+ { 19322, _gloffset_MultiTexCoord4dvARB },
+ { 19608, _gloffset_MultiTexCoord4fvARB },
+ { 20461, _gloffset_MultiTexCoord3fARB },
+ { 22798, _gloffset_MultiTexCoord4dARB },
+ { 23002, _gloffset_MultiTexCoord1sARB },
+ { 23204, _gloffset_MultiTexCoord1dvARB },
+ { 24046, _gloffset_MultiTexCoord1ivARB },
+ { 24139, _gloffset_MultiTexCoord2ivARB },
+ { 24478, _gloffset_MultiTexCoord1iARB },
+ { 25749, _gloffset_MultiTexCoord4svARB },
+ { 26267, _gloffset_MultiTexCoord1fARB },
+ { 26530, _gloffset_MultiTexCoord4fARB },
+ { 28759, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index bd7cc8d2780..d786c41d2eb 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -103,7 +103,7 @@ get_tex_color_index(GLcontext *ctx, GLuint dimensions,
for (img = 0; img < depth; img++) {
for (row = 0; row < height; row++) {
- GLuint indexRow[MAX_WIDTH];
+ GLuint indexRow[MAX_WIDTH] = { 0 };
void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
width, height, format, type,
img, row, 0);
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 09fe7b85ba0..7f0a246025a 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -228,10 +228,10 @@ _mesa_copy_texture_object( struct gl_texture_object *dest,
dest->Target = src->Target;
dest->Name = src->Name;
dest->Priority = src->Priority;
- dest->BorderColor[0] = src->BorderColor[0];
- dest->BorderColor[1] = src->BorderColor[1];
- dest->BorderColor[2] = src->BorderColor[2];
- dest->BorderColor[3] = src->BorderColor[3];
+ dest->BorderColor.f[0] = src->BorderColor.f[0];
+ dest->BorderColor.f[1] = src->BorderColor.f[1];
+ dest->BorderColor.f[2] = src->BorderColor.f[2];
+ dest->BorderColor.f[3] = src->BorderColor.f[3];
dest->WrapS = src->WrapS;
dest->WrapT = src->WrapT;
dest->WrapR = src->WrapR;
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index db4c7a5edad..d917e21e744 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -78,17 +78,19 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap)
/**
* Get current texture object for given target.
- * Return NULL if any error.
+ * Return NULL if any error (and record the error).
* Note that this is different from _mesa_select_tex_object() in that proxy
* targets are not accepted.
+ * Only the glGetTexLevelParameter() functions accept proxy targets.
*/
static struct gl_texture_object *
-get_texobj(GLcontext *ctx, GLenum target)
+get_texobj(GLcontext *ctx, GLenum target, GLboolean get)
{
struct gl_texture_unit *texUnit;
if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "gl%sTexParameter(current unit)", get ? "Get" : "");
return NULL;
}
@@ -125,7 +127,8 @@ get_texobj(GLcontext *ctx, GLenum target)
;
}
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "gl%sTexParameter(target)", get ? "Get" : "");
return NULL;
}
@@ -508,10 +511,10 @@ set_tex_parameterf(GLcontext *ctx,
case GL_TEXTURE_BORDER_COLOR:
flush(ctx, texObj);
- texObj->BorderColor[RCOMP] = params[0];
- texObj->BorderColor[GCOMP] = params[1];
- texObj->BorderColor[BCOMP] = params[2];
- texObj->BorderColor[ACOMP] = params[3];
+ texObj->BorderColor.f[RCOMP] = params[0];
+ texObj->BorderColor.f[GCOMP] = params[1];
+ texObj->BorderColor.f[BCOMP] = params[2];
+ texObj->BorderColor.f[ACOMP] = params[3];
return GL_TRUE;
default:
@@ -529,7 +532,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -577,7 +580,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -635,7 +638,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -679,7 +682,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- texObj = get_texobj(ctx, target);
+ texObj = get_texobj(ctx, target, GL_FALSE);
if (!texObj)
return;
@@ -728,6 +731,68 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
}
+/**
+ * Set tex parameter to integer value(s). Primarily intended to set
+ * integer-valued texture border color (for integer-valued textures).
+ * New in GL 3.0.
+ */
+void GLAPIENTRY
+_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ /* set the integer-valued border color */
+ COPY_4V(texObj->BorderColor.i, params);
+ break;
+ default:
+ _mesa_TexParameteriv(target, pname, params);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIiv() yet */
+}
+
+
+/**
+ * Set tex parameter to unsigned integer value(s). Primarily intended to set
+ * uint-valued texture border color (for integer-valued textures).
+ * New in GL 3.0
+ */
+void GLAPIENTRY
+_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ /* set the unsigned integer-valued border color */
+ COPY_4V(texObj->BorderColor.ui, params);
+ break;
+ default:
+ _mesa_TexParameteriv(target, pname, (const GLint *) params);
+ break;
+ }
+ /* XXX no driver hook for TexParameterIuiv() yet */
+}
+
+
+
+
void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params )
@@ -978,25 +1043,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
void GLAPIENTRY
_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *obj;
GLboolean error = GL_FALSE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexParameterfv(current unit)");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- obj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!obj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
+ obj = get_texobj(ctx, target, GL_TRUE);
+ if (!obj)
return;
- }
_mesa_lock_texture(ctx, obj);
switch (pname) {
@@ -1016,10 +1070,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
*params = ENUM_TO_FLOAT(obj->WrapR);
break;
case GL_TEXTURE_BORDER_COLOR:
- params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
- params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
- params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
- params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
+ params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F);
+ params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F);
+ params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F);
+ params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F);
break;
case GL_TEXTURE_RESIDENT:
{
@@ -1145,26 +1199,16 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *obj;
GLboolean error = GL_FALSE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexParameteriv(current unit)");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- obj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!obj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)");
- return;
- }
+ obj = get_texobj(ctx, target, GL_TRUE);
+ if (!obj)
+ return;
+ _mesa_lock_texture(ctx, obj);
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
*params = (GLint) obj->MagFilter;
@@ -1184,10 +1228,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
case GL_TEXTURE_BORDER_COLOR:
{
GLfloat b[4];
- b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
- b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
- b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
- b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
+ b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F);
+ b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F);
+ b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F);
+ b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F);
params[0] = FLOAT_TO_INT(b[0]);
params[1] = FLOAT_TO_INT(b[1]);
params[2] = FLOAT_TO_INT(b[2]);
@@ -1315,3 +1359,53 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
_mesa_unlock_texture(ctx, obj);
}
+
+
+/** New in GL 3.0 */
+void GLAPIENTRY
+_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_TRUE);
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, texObj->BorderColor.i);
+ break;
+ default:
+ _mesa_GetTexParameteriv(target, pname, params);
+ }
+}
+
+
+/** New in GL 3.0 */
+void GLAPIENTRY
+_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ texObj = get_texobj(ctx, target, GL_TRUE);
+
+ switch (pname) {
+ case GL_TEXTURE_BORDER_COLOR:
+ COPY_4V(params, texObj->BorderColor.i);
+ break;
+ default:
+ {
+ GLint ip[4];
+ _mesa_GetTexParameteriv(target, pname, ip);
+ params[0] = ip[0];
+ if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT ||
+ pname == GL_TEXTURE_CROP_RECT_OES) {
+ params[1] = ip[1];
+ params[2] = ip[2];
+ params[3] = ip[3];
+ }
+ }
+ }
+}
diff --git a/src/mesa/main/texparam.h b/src/mesa/main/texparam.h
index 454b96350ee..19b4116c0b6 100644
--- a/src/mesa/main/texparam.h
+++ b/src/mesa/main/texparam.h
@@ -44,6 +44,11 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params );
extern void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params );
+extern void GLAPIENTRY
+_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params);
+
+extern void GLAPIENTRY
+_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params);
extern void GLAPIENTRY
@@ -60,4 +65,11 @@ extern void GLAPIENTRY
_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params );
+extern void GLAPIENTRY
+_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params);
+
+extern void GLAPIENTRY
+_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params);
+
+
#endif /* TEXPARAM_H */
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
new file mode 100644
index 00000000000..9d23c577bd1
--- /dev/null
+++ b/src/mesa/main/version.c
@@ -0,0 +1,130 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include "context.h"
+#include "version.h"
+
+
+
+/**
+ * Examine enabled GL extensions to determine GL version.
+ * Return major and minor version numbers.
+ */
+static void
+compute_version(const GLcontext *ctx, GLuint *major, GLuint *minor)
+{
+ const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
+ ctx->Extensions.ARB_multitexture &&
+ ctx->Extensions.ARB_texture_border_clamp &&
+ ctx->Extensions.ARB_texture_compression &&
+ ctx->Extensions.ARB_texture_cube_map &&
+ ctx->Extensions.EXT_texture_env_add &&
+ ctx->Extensions.ARB_texture_env_combine &&
+ ctx->Extensions.ARB_texture_env_dot3);
+ const GLboolean ver_1_4 = (ver_1_3 &&
+ ctx->Extensions.ARB_depth_texture &&
+ ctx->Extensions.ARB_shadow &&
+ ctx->Extensions.ARB_texture_env_crossbar &&
+ ctx->Extensions.ARB_texture_mirrored_repeat &&
+ ctx->Extensions.ARB_window_pos &&
+ ctx->Extensions.EXT_blend_color &&
+ ctx->Extensions.EXT_blend_func_separate &&
+ ctx->Extensions.EXT_blend_minmax &&
+ ctx->Extensions.EXT_blend_subtract &&
+ ctx->Extensions.EXT_fog_coord &&
+ ctx->Extensions.EXT_multi_draw_arrays &&
+ ctx->Extensions.EXT_point_parameters &&
+ ctx->Extensions.EXT_secondary_color &&
+ ctx->Extensions.EXT_stencil_wrap &&
+ ctx->Extensions.EXT_texture_lod_bias &&
+ ctx->Extensions.SGIS_generate_mipmap);
+ const GLboolean ver_1_5 = (ver_1_4 &&
+ ctx->Extensions.ARB_occlusion_query &&
+ ctx->Extensions.ARB_vertex_buffer_object &&
+ ctx->Extensions.EXT_shadow_funcs);
+ const GLboolean ver_2_0 = (ver_1_5 &&
+ ctx->Extensions.ARB_draw_buffers &&
+ ctx->Extensions.ARB_point_sprite &&
+ ctx->Extensions.ARB_shader_objects &&
+ ctx->Extensions.ARB_vertex_shader &&
+ ctx->Extensions.ARB_fragment_shader &&
+ ctx->Extensions.ARB_texture_non_power_of_two &&
+ ctx->Extensions.EXT_blend_equation_separate &&
+
+ /* Technically, 2.0 requires the functionality
+ * of the EXT version. Enable 2.0 if either
+ * extension is available, and assume that a
+ * driver that only exposes the ATI extension
+ * will fallback to software when necessary.
+ */
+ (ctx->Extensions.EXT_stencil_two_side
+ || ctx->Extensions.ATI_separate_stencil));
+ const GLboolean ver_2_1 = (ver_2_0 &&
+ ctx->Extensions.ARB_shading_language_120 &&
+ ctx->Extensions.EXT_pixel_buffer_object &&
+ ctx->Extensions.EXT_texture_sRGB);
+ if (ver_2_1) {
+ *major = 2;
+ *minor = 1;
+ }
+ else if (ver_2_0) {
+ *major = 2;
+ *minor = 0;
+ }
+ else if (ver_1_5) {
+ *major = 1;
+ *minor = 5;
+ }
+ else if (ver_1_4) {
+ *major = 1;
+ *minor = 4;
+ }
+ else if (ver_1_3) {
+ *major = 1;
+ *minor = 3;
+ }
+ else {
+ *major = 1;
+ *minor = 2;
+ }
+}
+
+
+/**
+ * Set the context's VersionMajor, VersionMinor, VersionString fields.
+ * This should only be called once as part of context initialization.
+ */
+void
+_mesa_compute_version(GLcontext *ctx)
+{
+ static const int max = 100;
+
+ compute_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor);
+
+ ctx->VersionString = (char *) _mesa_malloc(max);
+ if (ctx->VersionString) {
+ _mesa_snprintf(ctx->VersionString, max, "%u.%u Mesa " MESA_VERSION_STRING,
+ ctx->VersionMajor, ctx->VersionMinor);
+ }
+}
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index dc55cb7ccc9..d521569f8d3 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -28,6 +28,9 @@
#define VERSION_H
+#include "mtypes.h"
+
+
/* Mesa version */
#define MESA_MAJOR 7
#define MESA_MINOR 8
@@ -50,4 +53,8 @@
#define OPENGL_VERSION_CODE OPENGL_VERSION(OPENGL_MAJOR, OPENGL_MINOR, OPENGL_PATCH)
+extern void
+_mesa_compute_version(GLcontext *ctx);
+
+
#endif /* VERSION_H */
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index b739a6aa07c..8ee7c930626 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -642,7 +642,7 @@ Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4])
else {
/* 4-component swizzle (vector) */
GLint k;
- for (k = 0; token[k] && k < 4; k++) {
+ for (k = 0; k < 4 && token[k]; k++) {
if (token[k] == 'x')
swizzle[k] = 0;
else if (token[k] == 'y')
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index 4fe351251e8..ce411731b22 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -111,7 +111,6 @@ remove_instructions(struct gl_program *prog, const GLboolean *removeFlags)
if (removeCount > 0) {
GLint removeStart = removeEnd - removeCount + 1;
_mesa_delete_instructions(prog, removeStart, removeCount);
- removeStart = removeCount = 0; /* reset removal info */
}
return totalRemoved;
}
@@ -578,7 +577,7 @@ _mesa_remove_extra_moves(struct gl_program *prog)
/* get pointer to previous instruction */
prevI = i - 1;
- while (removeInst[prevI] && prevI > 0)
+ while (prevI > 0 && removeInst[prevI])
prevI--;
prevInst = prog->Instructions + prevI;
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index f22492e029e..5822510701b 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -230,9 +230,8 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList,
* Add a new unnamed constant to the parameter list. This will be used
* when a fragment/vertex program contains something like this:
* MOV r, { 0, 1, 2, 3 };
- * We'll search the parameter list for an existing instance of the
- * constant. If swizzleOut is non-null, we'll try swizzling when
- * looking for a match.
+ * If swizzleOut is non-null we'll search the parameter list for an
+ * existing instance of the constant which matches with a swizzle.
*
* \param paramList the parameter list
* \param values four float values
@@ -248,7 +247,8 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
ASSERT(size >= 1);
ASSERT(size <= 4);
- if (_mesa_lookup_parameter_constant(paramList, values,
+ if (swizzleOut &&
+ _mesa_lookup_parameter_constant(paramList, values,
size, &pos, swizzleOut)) {
return pos;
}
diff --git a/src/mesa/shader/prog_parameter_layout.c b/src/mesa/shader/prog_parameter_layout.c
index 1c37b3a7a5a..a8885738321 100644
--- a/src/mesa/shader/prog_parameter_layout.c
+++ b/src/mesa/shader/prog_parameter_layout.c
@@ -72,14 +72,11 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src,
unsigned first, unsigned count)
{
const int base = dst->NumParameters;
- unsigned i;
- unsigned j;
-
+ unsigned i, j;
for (i = first; i < (first + count); i++) {
struct gl_program_parameter *curr = & src->Parameters[i];
-
if (curr->Type == PROGRAM_CONSTANT) {
j = dst->NumParameters;
} else {
@@ -93,10 +90,15 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src,
assert(j == dst->NumParameters);
+ /* copy src parameter [i] to dest parameter [j] */
memcpy(& dst->Parameters[j], curr,
sizeof(dst->Parameters[j]));
memcpy(dst->ParameterValues[j], src->ParameterValues[i],
sizeof(GLfloat) * 4);
+
+ /* Pointer to the string name was copied. Null-out src param name
+ * to prevent double free later.
+ */
curr->Name = NULL;
dst->NumParameters++;
@@ -117,11 +119,9 @@ _mesa_layout_parameters(struct asm_parser_state *state)
struct asm_instruction *inst;
unsigned i;
-
layout =
_mesa_new_parameter_list_sized(state->prog->Parameters->NumParameters);
-
/* PASS 1: Move any parameters that are accessed indirectly from the
* original parameter list to the new parameter list.
*/
@@ -155,7 +155,6 @@ _mesa_layout_parameters(struct asm_parser_state *state)
}
}
-
/* PASS 2: Move any parameters that are not accessed indirectly from the
* original parameter list to the new parameter list.
*/
@@ -165,7 +164,6 @@ _mesa_layout_parameters(struct asm_parser_state *state)
const int idx = inst->SrcReg[i].Base.Index;
unsigned swizzle = SWIZZLE_NOOP;
-
/* All relative addressed operands were processed on the first
* pass. Just skip them here.
*/
@@ -173,7 +171,6 @@ _mesa_layout_parameters(struct asm_parser_state *state)
continue;
}
-
if ((inst->SrcReg[i].Base.File <= PROGRAM_VARYING )
|| (inst->SrcReg[i].Base.File >= PROGRAM_WRITE_ONLY)) {
continue;
@@ -209,7 +206,6 @@ _mesa_layout_parameters(struct asm_parser_state *state)
}
}
-
_mesa_free_parameter_list(state->prog->Parameters);
state->prog->Parameters = layout;
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 52c102cbaa3..9f9789e010c 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -821,8 +821,10 @@ _mesa_print_program(const struct gl_program *prog)
/**
- * Return binary representation of value (as a string).
+ * Return binary representation of 64-bit value (as a string).
* Insert a comma to separate each group of 8 bits.
+ * Note we return a pointer to local static storage so this is not
+ * re-entrant, etc.
* XXX move to imports.[ch] if useful elsewhere.
*/
static const char *
@@ -831,7 +833,7 @@ binary(GLbitfield64 val)
static char buf[80];
GLint i, len = 0;
for (i = 63; i >= 0; --i) {
- if (val & (1 << i))
+ if (val & (1ULL << i))
buf[len++] = '1';
else if (len > 0 || i == 0)
buf[len++] = '0';
@@ -855,7 +857,7 @@ _mesa_fprint_program_parameters(FILE *f,
_mesa_fprintf(f, "InputsRead: 0x%x (0b%s)\n",
prog->InputsRead, binary(prog->InputsRead));
- _mesa_fprintf(f, "OutputsWritten: 0x%x (0b%s)\n",
+ _mesa_fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n",
prog->OutputsWritten, binary(prog->OutputsWritten));
_mesa_fprintf(f, "NumInstructions=%d\n", prog->NumInstructions);
_mesa_fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries);
diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c
index d4f84294884..b12dcee9dfa 100644
--- a/src/mesa/shader/program_parse.tab.c
+++ b/src/mesa/shader/program_parse.tab.c
@@ -123,7 +123,8 @@ static int initialize_symbol_from_param(struct gl_program *prog,
struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]);
static int initialize_symbol_from_const(struct gl_program *prog,
- struct asm_symbol *param_var, const struct asm_vector *vec);
+ struct asm_symbol *param_var, const struct asm_vector *vec,
+ GLboolean allowSwizzle);
static int yyparse(struct asm_parser_state *state);
@@ -145,6 +146,9 @@ static void init_src_reg(struct asm_src_register *r);
static void set_src_reg(struct asm_src_register *r,
gl_register_file file, GLint index);
+static void set_src_reg_swz(struct asm_src_register *r,
+ gl_register_file file, GLint index, GLuint swizzle);
+
static void asm_instruction_set_operands(struct asm_instruction *inst,
const struct prog_dst_register *dst, const struct asm_src_register *src0,
const struct asm_src_register *src1, const struct asm_src_register *src2);
@@ -185,7 +189,7 @@ static struct asm_instruction *asm_instruction_copy_ctor(
/* Line 189 of yacc.c */
-#line 189 "program_parse.tab.c"
+#line 193 "program_parse.tab.c"
/* Enabling traces. */
#ifndef YYDEBUG
@@ -327,7 +331,7 @@ typedef union YYSTYPE
{
/* Line 214 of yacc.c */
-#line 122 "program_parse.y"
+#line 126 "program_parse.y"
struct asm_instruction *inst;
struct asm_symbol *sym;
@@ -356,7 +360,7 @@ typedef union YYSTYPE
/* Line 214 of yacc.c */
-#line 360 "program_parse.tab.c"
+#line 364 "program_parse.tab.c"
} YYSTYPE;
# define YYSTYPE_IS_TRIVIAL 1
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
@@ -380,14 +384,14 @@ typedef struct YYLTYPE
/* Copy the second part of user declarations. */
/* Line 264 of yacc.c */
-#line 267 "program_parse.y"
+#line 271 "program_parse.y"
extern int yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param,
void *yyscanner);
/* Line 264 of yacc.c */
-#line 391 "program_parse.tab.c"
+#line 395 "program_parse.tab.c"
#ifdef short
# undef short
@@ -788,35 +792,35 @@ static const yytype_int16 yyrhs[] =
/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
static const yytype_uint16 yyrline[] =
{
- 0, 274, 274, 277, 285, 297, 298, 301, 325, 326,
- 329, 344, 347, 352, 359, 360, 361, 362, 363, 364,
- 365, 368, 369, 370, 373, 379, 385, 391, 398, 404,
- 411, 455, 460, 470, 514, 520, 521, 522, 523, 524,
- 525, 526, 527, 528, 529, 530, 531, 534, 546, 554,
- 571, 578, 595, 606, 626, 651, 658, 691, 698, 713,
- 768, 809, 818, 839, 848, 852, 881, 900, 900, 902,
- 909, 921, 922, 923, 926, 940, 954, 974, 985, 997,
- 999, 1000, 1001, 1002, 1005, 1005, 1005, 1005, 1006, 1009,
- 1013, 1018, 1025, 1032, 1039, 1062, 1085, 1086, 1087, 1088,
- 1089, 1090, 1093, 1112, 1116, 1122, 1126, 1130, 1134, 1143,
- 1152, 1156, 1161, 1167, 1178, 1178, 1179, 1181, 1185, 1189,
- 1193, 1199, 1199, 1201, 1218, 1243, 1246, 1257, 1263, 1269,
- 1270, 1277, 1283, 1289, 1297, 1303, 1309, 1317, 1323, 1329,
- 1337, 1338, 1341, 1342, 1343, 1344, 1345, 1346, 1347, 1348,
- 1349, 1350, 1351, 1354, 1363, 1367, 1371, 1377, 1386, 1390,
- 1394, 1403, 1407, 1413, 1419, 1426, 1431, 1439, 1449, 1451,
- 1459, 1465, 1469, 1473, 1479, 1490, 1499, 1503, 1508, 1512,
- 1516, 1520, 1526, 1533, 1537, 1543, 1551, 1562, 1569, 1573,
- 1579, 1589, 1600, 1604, 1622, 1631, 1634, 1640, 1644, 1648,
- 1654, 1665, 1670, 1675, 1680, 1685, 1690, 1698, 1701, 1706,
- 1719, 1727, 1738, 1746, 1746, 1748, 1748, 1750, 1760, 1765,
- 1772, 1782, 1791, 1796, 1803, 1813, 1823, 1835, 1835, 1836,
- 1836, 1838, 1848, 1856, 1866, 1874, 1882, 1891, 1902, 1906,
- 1912, 1913, 1914, 1917, 1917, 1920, 1955, 1959, 1959, 1962,
- 1969, 1978, 1992, 2001, 2010, 2014, 2023, 2032, 2043, 2050,
- 2055, 2064, 2076, 2079, 2088, 2099, 2100, 2101, 2104, 2105,
- 2106, 2109, 2110, 2113, 2114, 2117, 2118, 2121, 2132, 2143,
- 2154, 2180, 2181
+ 0, 278, 278, 281, 289, 301, 302, 305, 329, 330,
+ 333, 348, 351, 356, 363, 364, 365, 366, 367, 368,
+ 369, 372, 373, 374, 377, 383, 389, 395, 402, 408,
+ 415, 459, 464, 474, 518, 524, 525, 526, 527, 528,
+ 529, 530, 531, 532, 533, 534, 535, 538, 550, 558,
+ 575, 582, 601, 612, 632, 657, 664, 697, 704, 719,
+ 774, 817, 826, 847, 857, 861, 890, 909, 909, 911,
+ 918, 930, 931, 932, 935, 949, 963, 983, 994, 1006,
+ 1008, 1009, 1010, 1011, 1014, 1014, 1014, 1014, 1015, 1018,
+ 1022, 1027, 1034, 1041, 1048, 1071, 1094, 1095, 1096, 1097,
+ 1098, 1099, 1102, 1121, 1125, 1131, 1135, 1139, 1143, 1152,
+ 1161, 1165, 1170, 1176, 1187, 1187, 1188, 1190, 1194, 1198,
+ 1202, 1208, 1208, 1210, 1228, 1254, 1257, 1268, 1274, 1280,
+ 1281, 1288, 1294, 1300, 1308, 1314, 1320, 1328, 1334, 1340,
+ 1348, 1349, 1352, 1353, 1354, 1355, 1356, 1357, 1358, 1359,
+ 1360, 1361, 1362, 1365, 1374, 1378, 1382, 1388, 1397, 1401,
+ 1405, 1414, 1418, 1424, 1430, 1437, 1442, 1450, 1460, 1462,
+ 1470, 1476, 1480, 1484, 1490, 1501, 1510, 1514, 1519, 1523,
+ 1527, 1531, 1537, 1544, 1548, 1554, 1562, 1573, 1580, 1584,
+ 1590, 1600, 1611, 1615, 1633, 1642, 1645, 1651, 1655, 1659,
+ 1665, 1676, 1681, 1686, 1691, 1696, 1701, 1709, 1712, 1717,
+ 1730, 1738, 1749, 1757, 1757, 1759, 1759, 1761, 1771, 1776,
+ 1783, 1793, 1802, 1807, 1814, 1824, 1834, 1846, 1846, 1847,
+ 1847, 1849, 1859, 1867, 1877, 1885, 1893, 1902, 1913, 1917,
+ 1923, 1924, 1925, 1928, 1928, 1931, 1966, 1970, 1970, 1973,
+ 1980, 1989, 2003, 2012, 2021, 2025, 2034, 2043, 2054, 2061,
+ 2066, 2075, 2087, 2090, 2099, 2110, 2111, 2112, 2115, 2116,
+ 2117, 2120, 2121, 2124, 2125, 2128, 2129, 2132, 2143, 2154,
+ 2165, 2191, 2192
};
#endif
@@ -2125,7 +2129,7 @@ yyreduce:
case 3:
/* Line 1455 of yacc.c */
-#line 278 "program_parse.y"
+#line 282 "program_parse.y"
{
if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid fragment program header");
@@ -2138,7 +2142,7 @@ yyreduce:
case 4:
/* Line 1455 of yacc.c */
-#line 286 "program_parse.y"
+#line 290 "program_parse.y"
{
if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex program header");
@@ -2153,7 +2157,7 @@ yyreduce:
case 7:
/* Line 1455 of yacc.c */
-#line 302 "program_parse.y"
+#line 306 "program_parse.y"
{
int valid = 0;
@@ -2180,7 +2184,7 @@ yyreduce:
case 10:
/* Line 1455 of yacc.c */
-#line 330 "program_parse.y"
+#line 334 "program_parse.y"
{
if ((yyvsp[(1) - (2)].inst) != NULL) {
if (state->inst_tail == NULL) {
@@ -2200,7 +2204,7 @@ yyreduce:
case 12:
/* Line 1455 of yacc.c */
-#line 348 "program_parse.y"
+#line 352 "program_parse.y"
{
(yyval.inst) = (yyvsp[(1) - (1)].inst);
state->prog->NumAluInstructions++;
@@ -2210,7 +2214,7 @@ yyreduce:
case 13:
/* Line 1455 of yacc.c */
-#line 353 "program_parse.y"
+#line 357 "program_parse.y"
{
(yyval.inst) = (yyvsp[(1) - (1)].inst);
state->prog->NumTexInstructions++;
@@ -2220,7 +2224,7 @@ yyreduce:
case 24:
/* Line 1455 of yacc.c */
-#line 374 "program_parse.y"
+#line 378 "program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
@@ -2229,7 +2233,7 @@ yyreduce:
case 25:
/* Line 1455 of yacc.c */
-#line 380 "program_parse.y"
+#line 384 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
@@ -2238,7 +2242,7 @@ yyreduce:
case 26:
/* Line 1455 of yacc.c */
-#line 386 "program_parse.y"
+#line 390 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL);
;}
@@ -2247,7 +2251,7 @@ yyreduce:
case 27:
/* Line 1455 of yacc.c */
-#line 392 "program_parse.y"
+#line 396 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL);
;}
@@ -2256,7 +2260,7 @@ yyreduce:
case 28:
/* Line 1455 of yacc.c */
-#line 399 "program_parse.y"
+#line 403 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL);
;}
@@ -2265,7 +2269,7 @@ yyreduce:
case 29:
/* Line 1455 of yacc.c */
-#line 406 "program_parse.y"
+#line 410 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg));
;}
@@ -2274,7 +2278,7 @@ yyreduce:
case 30:
/* Line 1455 of yacc.c */
-#line 412 "program_parse.y"
+#line 416 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL);
if ((yyval.inst) != NULL) {
@@ -2321,7 +2325,7 @@ yyreduce:
case 31:
/* Line 1455 of yacc.c */
-#line 456 "program_parse.y"
+#line 460 "program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL);
state->fragment.UsesKill = 1;
@@ -2331,7 +2335,7 @@ yyreduce:
case 32:
/* Line 1455 of yacc.c */
-#line 461 "program_parse.y"
+#line 465 "program_parse.y"
{
(yyval.inst) = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL);
(yyval.inst)->Base.DstReg.CondMask = (yyvsp[(2) - (2)].dst_reg).CondMask;
@@ -2344,7 +2348,7 @@ yyreduce:
case 33:
/* Line 1455 of yacc.c */
-#line 471 "program_parse.y"
+#line 475 "program_parse.y"
{
(yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (12)].temp_inst), & (yyvsp[(2) - (12)].dst_reg), & (yyvsp[(4) - (12)].src_reg), & (yyvsp[(6) - (12)].src_reg), & (yyvsp[(8) - (12)].src_reg));
if ((yyval.inst) != NULL) {
@@ -2391,7 +2395,7 @@ yyreduce:
case 34:
/* Line 1455 of yacc.c */
-#line 515 "program_parse.y"
+#line 519 "program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (2)].integer);
;}
@@ -2400,91 +2404,91 @@ yyreduce:
case 35:
/* Line 1455 of yacc.c */
-#line 520 "program_parse.y"
+#line 524 "program_parse.y"
{ (yyval.integer) = TEXTURE_1D_INDEX; ;}
break;
case 36:
/* Line 1455 of yacc.c */
-#line 521 "program_parse.y"
+#line 525 "program_parse.y"
{ (yyval.integer) = TEXTURE_2D_INDEX; ;}
break;
case 37:
/* Line 1455 of yacc.c */
-#line 522 "program_parse.y"
+#line 526 "program_parse.y"
{ (yyval.integer) = TEXTURE_3D_INDEX; ;}
break;
case 38:
/* Line 1455 of yacc.c */
-#line 523 "program_parse.y"
+#line 527 "program_parse.y"
{ (yyval.integer) = TEXTURE_CUBE_INDEX; ;}
break;
case 39:
/* Line 1455 of yacc.c */
-#line 524 "program_parse.y"
+#line 528 "program_parse.y"
{ (yyval.integer) = TEXTURE_RECT_INDEX; ;}
break;
case 40:
/* Line 1455 of yacc.c */
-#line 525 "program_parse.y"
+#line 529 "program_parse.y"
{ (yyval.integer) = -TEXTURE_1D_INDEX; ;}
break;
case 41:
/* Line 1455 of yacc.c */
-#line 526 "program_parse.y"
+#line 530 "program_parse.y"
{ (yyval.integer) = -TEXTURE_2D_INDEX; ;}
break;
case 42:
/* Line 1455 of yacc.c */
-#line 527 "program_parse.y"
+#line 531 "program_parse.y"
{ (yyval.integer) = -TEXTURE_RECT_INDEX; ;}
break;
case 43:
/* Line 1455 of yacc.c */
-#line 528 "program_parse.y"
+#line 532 "program_parse.y"
{ (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;}
break;
case 44:
/* Line 1455 of yacc.c */
-#line 529 "program_parse.y"
+#line 533 "program_parse.y"
{ (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;}
break;
case 45:
/* Line 1455 of yacc.c */
-#line 530 "program_parse.y"
+#line 534 "program_parse.y"
{ (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;}
break;
case 46:
/* Line 1455 of yacc.c */
-#line 531 "program_parse.y"
+#line 535 "program_parse.y"
{ (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;}
break;
case 47:
/* Line 1455 of yacc.c */
-#line 535 "program_parse.y"
+#line 539 "program_parse.y"
{
/* FIXME: Is this correct? Should the extenedSwizzle be applied
* FIXME: to the existing swizzle?
@@ -2499,7 +2503,7 @@ yyreduce:
case 48:
/* Line 1455 of yacc.c */
-#line 547 "program_parse.y"
+#line 551 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(2) - (2)].src_reg);
@@ -2512,7 +2516,7 @@ yyreduce:
case 49:
/* Line 1455 of yacc.c */
-#line 555 "program_parse.y"
+#line 559 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(3) - (4)].src_reg);
@@ -2532,7 +2536,7 @@ yyreduce:
case 50:
/* Line 1455 of yacc.c */
-#line 572 "program_parse.y"
+#line 576 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(1) - (2)].src_reg);
@@ -2544,7 +2548,7 @@ yyreduce:
case 51:
/* Line 1455 of yacc.c */
-#line 579 "program_parse.y"
+#line 583 "program_parse.y"
{
struct asm_symbol temp_sym;
@@ -2555,16 +2559,18 @@ yyreduce:
memset(& temp_sym, 0, sizeof(temp_sym));
temp_sym.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector));
+ initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector), GL_TRUE);
- set_src_reg(& (yyval.src_reg), PROGRAM_CONSTANT, temp_sym.param_binding_begin);
+ set_src_reg_swz(& (yyval.src_reg), PROGRAM_CONSTANT,
+ temp_sym.param_binding_begin,
+ temp_sym.param_binding_swizzle);
;}
break;
case 52:
/* Line 1455 of yacc.c */
-#line 596 "program_parse.y"
+#line 602 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(2) - (3)].src_reg);
@@ -2580,7 +2586,7 @@ yyreduce:
case 53:
/* Line 1455 of yacc.c */
-#line 607 "program_parse.y"
+#line 613 "program_parse.y"
{
(yyval.src_reg) = (yyvsp[(3) - (5)].src_reg);
@@ -2602,7 +2608,7 @@ yyreduce:
case 54:
/* Line 1455 of yacc.c */
-#line 627 "program_parse.y"
+#line 633 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (3)].dst_reg);
(yyval.dst_reg).WriteMask = (yyvsp[(2) - (3)].swiz_mask).mask;
@@ -2630,7 +2636,7 @@ yyreduce:
case 55:
/* Line 1455 of yacc.c */
-#line 652 "program_parse.y"
+#line 658 "program_parse.y"
{
set_dst_reg(& (yyval.dst_reg), PROGRAM_ADDRESS, 0);
(yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask;
@@ -2640,7 +2646,7 @@ yyreduce:
case 56:
/* Line 1455 of yacc.c */
-#line 659 "program_parse.y"
+#line 665 "program_parse.y"
{
const unsigned xyzw_valid =
((yyvsp[(1) - (7)].ext_swizzle).xyzw_valid << 0)
@@ -2676,7 +2682,7 @@ yyreduce:
case 57:
/* Line 1455 of yacc.c */
-#line 692 "program_parse.y"
+#line 698 "program_parse.y"
{
(yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle);
(yyval.ext_swizzle).negate = ((yyvsp[(1) - (2)].negate)) ? 1 : 0;
@@ -2686,7 +2692,7 @@ yyreduce:
case 58:
/* Line 1455 of yacc.c */
-#line 699 "program_parse.y"
+#line 705 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector");
@@ -2706,7 +2712,7 @@ yyreduce:
case 59:
/* Line 1455 of yacc.c */
-#line 714 "program_parse.y"
+#line 720 "program_parse.y"
{
char s;
@@ -2764,7 +2770,7 @@ yyreduce:
case 60:
/* Line 1455 of yacc.c */
-#line 769 "program_parse.y"
+#line 775 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
@@ -2789,7 +2795,9 @@ yyreduce:
set_src_reg(& (yyval.src_reg), PROGRAM_TEMPORARY, s->temp_binding);
break;
case at_param:
- set_src_reg(& (yyval.src_reg), s->param_binding_type, s->param_binding_begin);
+ set_src_reg_swz(& (yyval.src_reg), s->param_binding_type,
+ s->param_binding_begin,
+ s->param_binding_swizzle);
break;
case at_attrib:
set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, s->attrib_binding);
@@ -2810,7 +2818,7 @@ yyreduce:
case 61:
/* Line 1455 of yacc.c */
-#line 810 "program_parse.y"
+#line 818 "program_parse.y"
{
set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, (yyvsp[(1) - (1)].attrib));
state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index);
@@ -2824,7 +2832,7 @@ yyreduce:
case 62:
/* Line 1455 of yacc.c */
-#line 819 "program_parse.y"
+#line 827 "program_parse.y"
{
if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr
&& ((unsigned) (yyvsp[(3) - (4)].src_reg).Base.Index >= (yyvsp[(1) - (4)].sym)->param_binding_length)) {
@@ -2850,19 +2858,20 @@ yyreduce:
case 63:
/* Line 1455 of yacc.c */
-#line 840 "program_parse.y"
+#line 848 "program_parse.y"
{
gl_register_file file = ((yyvsp[(1) - (1)].temp_sym).name != NULL)
? (yyvsp[(1) - (1)].temp_sym).param_binding_type
: PROGRAM_CONSTANT;
- set_src_reg(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin);
+ set_src_reg_swz(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin,
+ (yyvsp[(1) - (1)].temp_sym).param_binding_swizzle);
;}
break;
case 64:
/* Line 1455 of yacc.c */
-#line 849 "program_parse.y"
+#line 858 "program_parse.y"
{
set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, (yyvsp[(1) - (1)].result));
;}
@@ -2871,7 +2880,7 @@ yyreduce:
case 65:
/* Line 1455 of yacc.c */
-#line 853 "program_parse.y"
+#line 862 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
@@ -2903,7 +2912,7 @@ yyreduce:
case 66:
/* Line 1455 of yacc.c */
-#line 882 "program_parse.y"
+#line 891 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
@@ -2925,7 +2934,7 @@ yyreduce:
case 69:
/* Line 1455 of yacc.c */
-#line 903 "program_parse.y"
+#line 912 "program_parse.y"
{
init_src_reg(& (yyval.src_reg));
(yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].integer);
@@ -2935,7 +2944,7 @@ yyreduce:
case 70:
/* Line 1455 of yacc.c */
-#line 910 "program_parse.y"
+#line 919 "program_parse.y"
{
/* FINISHME: Add support for multiple address registers.
*/
@@ -2950,28 +2959,28 @@ yyreduce:
case 71:
/* Line 1455 of yacc.c */
-#line 921 "program_parse.y"
+#line 930 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 72:
/* Line 1455 of yacc.c */
-#line 922 "program_parse.y"
+#line 931 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (2)].integer); ;}
break;
case 73:
/* Line 1455 of yacc.c */
-#line 923 "program_parse.y"
+#line 932 "program_parse.y"
{ (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;}
break;
case 74:
/* Line 1455 of yacc.c */
-#line 927 "program_parse.y"
+#line 936 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) {
char s[100];
@@ -2988,7 +2997,7 @@ yyreduce:
case 75:
/* Line 1455 of yacc.c */
-#line 941 "program_parse.y"
+#line 950 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) {
char s[100];
@@ -3005,7 +3014,7 @@ yyreduce:
case 76:
/* Line 1455 of yacc.c */
-#line 955 "program_parse.y"
+#line 964 "program_parse.y"
{
struct asm_symbol *const s = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string));
@@ -3028,7 +3037,7 @@ yyreduce:
case 77:
/* Line 1455 of yacc.c */
-#line 975 "program_parse.y"
+#line 984 "program_parse.y"
{
if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector");
@@ -3042,7 +3051,7 @@ yyreduce:
case 78:
/* Line 1455 of yacc.c */
-#line 986 "program_parse.y"
+#line 995 "program_parse.y"
{
if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) {
yyerror(& (yylsp[(1) - (1)]), state,
@@ -3057,21 +3066,21 @@ yyreduce:
case 83:
/* Line 1455 of yacc.c */
-#line 1002 "program_parse.y"
+#line 1011 "program_parse.y"
{ (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;}
break;
case 88:
/* Line 1455 of yacc.c */
-#line 1006 "program_parse.y"
+#line 1015 "program_parse.y"
{ (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;}
break;
case 89:
/* Line 1455 of yacc.c */
-#line 1010 "program_parse.y"
+#line 1019 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg);
;}
@@ -3080,7 +3089,7 @@ yyreduce:
case 90:
/* Line 1455 of yacc.c */
-#line 1014 "program_parse.y"
+#line 1023 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg);
;}
@@ -3089,7 +3098,7 @@ yyreduce:
case 91:
/* Line 1455 of yacc.c */
-#line 1018 "program_parse.y"
+#line 1027 "program_parse.y"
{
(yyval.dst_reg).CondMask = COND_TR;
(yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP;
@@ -3100,7 +3109,7 @@ yyreduce:
case 92:
/* Line 1455 of yacc.c */
-#line 1026 "program_parse.y"
+#line 1035 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg);
(yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle;
@@ -3110,7 +3119,7 @@ yyreduce:
case 93:
/* Line 1455 of yacc.c */
-#line 1033 "program_parse.y"
+#line 1042 "program_parse.y"
{
(yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg);
(yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle;
@@ -3120,7 +3129,7 @@ yyreduce:
case 94:
/* Line 1455 of yacc.c */
-#line 1040 "program_parse.y"
+#line 1049 "program_parse.y"
{
const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string));
if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) {
@@ -3146,7 +3155,7 @@ yyreduce:
case 95:
/* Line 1455 of yacc.c */
-#line 1063 "program_parse.y"
+#line 1072 "program_parse.y"
{
const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string));
if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) {
@@ -3172,7 +3181,7 @@ yyreduce:
case 102:
/* Line 1455 of yacc.c */
-#line 1094 "program_parse.y"
+#line 1103 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)]));
@@ -3194,7 +3203,7 @@ yyreduce:
case 103:
/* Line 1455 of yacc.c */
-#line 1113 "program_parse.y"
+#line 1122 "program_parse.y"
{
(yyval.attrib) = (yyvsp[(2) - (2)].attrib);
;}
@@ -3203,7 +3212,7 @@ yyreduce:
case 104:
/* Line 1455 of yacc.c */
-#line 1117 "program_parse.y"
+#line 1126 "program_parse.y"
{
(yyval.attrib) = (yyvsp[(2) - (2)].attrib);
;}
@@ -3212,7 +3221,7 @@ yyreduce:
case 105:
/* Line 1455 of yacc.c */
-#line 1123 "program_parse.y"
+#line 1132 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_POS;
;}
@@ -3221,7 +3230,7 @@ yyreduce:
case 106:
/* Line 1455 of yacc.c */
-#line 1127 "program_parse.y"
+#line 1136 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_WEIGHT;
;}
@@ -3230,7 +3239,7 @@ yyreduce:
case 107:
/* Line 1455 of yacc.c */
-#line 1131 "program_parse.y"
+#line 1140 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_NORMAL;
;}
@@ -3239,7 +3248,7 @@ yyreduce:
case 108:
/* Line 1455 of yacc.c */
-#line 1135 "program_parse.y"
+#line 1144 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_secondary_color) {
yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported");
@@ -3253,7 +3262,7 @@ yyreduce:
case 109:
/* Line 1455 of yacc.c */
-#line 1144 "program_parse.y"
+#line 1153 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_fog_coord) {
yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported");
@@ -3267,7 +3276,7 @@ yyreduce:
case 110:
/* Line 1455 of yacc.c */
-#line 1153 "program_parse.y"
+#line 1162 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3276,7 +3285,7 @@ yyreduce:
case 111:
/* Line 1455 of yacc.c */
-#line 1157 "program_parse.y"
+#line 1166 "program_parse.y"
{
yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported");
YYERROR;
@@ -3286,7 +3295,7 @@ yyreduce:
case 112:
/* Line 1455 of yacc.c */
-#line 1162 "program_parse.y"
+#line 1171 "program_parse.y"
{
(yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer);
;}
@@ -3295,7 +3304,7 @@ yyreduce:
case 113:
/* Line 1455 of yacc.c */
-#line 1168 "program_parse.y"
+#line 1177 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference");
@@ -3309,7 +3318,7 @@ yyreduce:
case 117:
/* Line 1455 of yacc.c */
-#line 1182 "program_parse.y"
+#line 1191 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_WPOS;
;}
@@ -3318,7 +3327,7 @@ yyreduce:
case 118:
/* Line 1455 of yacc.c */
-#line 1186 "program_parse.y"
+#line 1195 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3327,7 +3336,7 @@ yyreduce:
case 119:
/* Line 1455 of yacc.c */
-#line 1190 "program_parse.y"
+#line 1199 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_FOGC;
;}
@@ -3336,7 +3345,7 @@ yyreduce:
case 120:
/* Line 1455 of yacc.c */
-#line 1194 "program_parse.y"
+#line 1203 "program_parse.y"
{
(yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer);
;}
@@ -3345,7 +3354,7 @@ yyreduce:
case 123:
/* Line 1455 of yacc.c */
-#line 1202 "program_parse.y"
+#line 1211 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)]));
@@ -3357,6 +3366,7 @@ yyreduce:
s->param_binding_type = (yyvsp[(3) - (3)].temp_sym).param_binding_type;
s->param_binding_begin = (yyvsp[(3) - (3)].temp_sym).param_binding_begin;
s->param_binding_length = (yyvsp[(3) - (3)].temp_sym).param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 0;
}
;}
@@ -3365,7 +3375,7 @@ yyreduce:
case 124:
/* Line 1455 of yacc.c */
-#line 1219 "program_parse.y"
+#line 1229 "program_parse.y"
{
if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) {
free((yyvsp[(2) - (6)].string));
@@ -3383,6 +3393,7 @@ yyreduce:
s->param_binding_type = (yyvsp[(6) - (6)].temp_sym).param_binding_type;
s->param_binding_begin = (yyvsp[(6) - (6)].temp_sym).param_binding_begin;
s->param_binding_length = (yyvsp[(6) - (6)].temp_sym).param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 1;
}
}
@@ -3392,7 +3403,7 @@ yyreduce:
case 125:
/* Line 1455 of yacc.c */
-#line 1243 "program_parse.y"
+#line 1254 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -3401,7 +3412,7 @@ yyreduce:
case 126:
/* Line 1455 of yacc.c */
-#line 1247 "program_parse.y"
+#line 1258 "program_parse.y"
{
if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size");
@@ -3415,7 +3426,7 @@ yyreduce:
case 127:
/* Line 1455 of yacc.c */
-#line 1258 "program_parse.y"
+#line 1269 "program_parse.y"
{
(yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym);
;}
@@ -3424,7 +3435,7 @@ yyreduce:
case 128:
/* Line 1455 of yacc.c */
-#line 1264 "program_parse.y"
+#line 1275 "program_parse.y"
{
(yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym);
;}
@@ -3433,7 +3444,7 @@ yyreduce:
case 130:
/* Line 1455 of yacc.c */
-#line 1271 "program_parse.y"
+#line 1282 "program_parse.y"
{
(yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length;
(yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym);
@@ -3443,7 +3454,7 @@ yyreduce:
case 131:
/* Line 1455 of yacc.c */
-#line 1278 "program_parse.y"
+#line 1289 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3454,7 +3465,7 @@ yyreduce:
case 132:
/* Line 1455 of yacc.c */
-#line 1284 "program_parse.y"
+#line 1295 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3465,18 +3476,18 @@ yyreduce:
case 133:
/* Line 1455 of yacc.c */
-#line 1290 "program_parse.y"
+#line 1301 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector));
+ initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE);
;}
break;
case 134:
/* Line 1455 of yacc.c */
-#line 1298 "program_parse.y"
+#line 1309 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3487,7 +3498,7 @@ yyreduce:
case 135:
/* Line 1455 of yacc.c */
-#line 1304 "program_parse.y"
+#line 1315 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3498,18 +3509,18 @@ yyreduce:
case 136:
/* Line 1455 of yacc.c */
-#line 1310 "program_parse.y"
+#line 1321 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector));
+ initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE);
;}
break;
case 137:
/* Line 1455 of yacc.c */
-#line 1318 "program_parse.y"
+#line 1329 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3520,7 +3531,7 @@ yyreduce:
case 138:
/* Line 1455 of yacc.c */
-#line 1324 "program_parse.y"
+#line 1335 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
@@ -3531,109 +3542,109 @@ yyreduce:
case 139:
/* Line 1455 of yacc.c */
-#line 1330 "program_parse.y"
+#line 1341 "program_parse.y"
{
memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym)));
(yyval.temp_sym).param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector));
+ initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_FALSE);
;}
break;
case 140:
/* Line 1455 of yacc.c */
-#line 1337 "program_parse.y"
+#line 1348 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;}
break;
case 141:
/* Line 1455 of yacc.c */
-#line 1338 "program_parse.y"
+#line 1349 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 142:
/* Line 1455 of yacc.c */
-#line 1341 "program_parse.y"
+#line 1352 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 143:
/* Line 1455 of yacc.c */
-#line 1342 "program_parse.y"
+#line 1353 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 144:
/* Line 1455 of yacc.c */
-#line 1343 "program_parse.y"
+#line 1354 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 145:
/* Line 1455 of yacc.c */
-#line 1344 "program_parse.y"
+#line 1355 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 146:
/* Line 1455 of yacc.c */
-#line 1345 "program_parse.y"
+#line 1356 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 147:
/* Line 1455 of yacc.c */
-#line 1346 "program_parse.y"
+#line 1357 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 148:
/* Line 1455 of yacc.c */
-#line 1347 "program_parse.y"
+#line 1358 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 149:
/* Line 1455 of yacc.c */
-#line 1348 "program_parse.y"
+#line 1359 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 150:
/* Line 1455 of yacc.c */
-#line 1349 "program_parse.y"
+#line 1360 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 151:
/* Line 1455 of yacc.c */
-#line 1350 "program_parse.y"
+#line 1361 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 152:
/* Line 1455 of yacc.c */
-#line 1351 "program_parse.y"
+#line 1362 "program_parse.y"
{ memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;}
break;
case 153:
/* Line 1455 of yacc.c */
-#line 1355 "program_parse.y"
+#line 1366 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_MATERIAL;
@@ -3645,7 +3656,7 @@ yyreduce:
case 154:
/* Line 1455 of yacc.c */
-#line 1364 "program_parse.y"
+#line 1375 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -3654,7 +3665,7 @@ yyreduce:
case 155:
/* Line 1455 of yacc.c */
-#line 1368 "program_parse.y"
+#line 1379 "program_parse.y"
{
(yyval.integer) = STATE_EMISSION;
;}
@@ -3663,7 +3674,7 @@ yyreduce:
case 156:
/* Line 1455 of yacc.c */
-#line 1372 "program_parse.y"
+#line 1383 "program_parse.y"
{
(yyval.integer) = STATE_SHININESS;
;}
@@ -3672,7 +3683,7 @@ yyreduce:
case 157:
/* Line 1455 of yacc.c */
-#line 1378 "program_parse.y"
+#line 1389 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHT;
@@ -3684,7 +3695,7 @@ yyreduce:
case 158:
/* Line 1455 of yacc.c */
-#line 1387 "program_parse.y"
+#line 1398 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -3693,7 +3704,7 @@ yyreduce:
case 159:
/* Line 1455 of yacc.c */
-#line 1391 "program_parse.y"
+#line 1402 "program_parse.y"
{
(yyval.integer) = STATE_POSITION;
;}
@@ -3702,7 +3713,7 @@ yyreduce:
case 160:
/* Line 1455 of yacc.c */
-#line 1395 "program_parse.y"
+#line 1406 "program_parse.y"
{
if (!state->ctx->Extensions.EXT_point_parameters) {
yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported");
@@ -3716,7 +3727,7 @@ yyreduce:
case 161:
/* Line 1455 of yacc.c */
-#line 1404 "program_parse.y"
+#line 1415 "program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (2)].integer);
;}
@@ -3725,7 +3736,7 @@ yyreduce:
case 162:
/* Line 1455 of yacc.c */
-#line 1408 "program_parse.y"
+#line 1419 "program_parse.y"
{
(yyval.integer) = STATE_HALF_VECTOR;
;}
@@ -3734,7 +3745,7 @@ yyreduce:
case 163:
/* Line 1455 of yacc.c */
-#line 1414 "program_parse.y"
+#line 1425 "program_parse.y"
{
(yyval.integer) = STATE_SPOT_DIRECTION;
;}
@@ -3743,7 +3754,7 @@ yyreduce:
case 164:
/* Line 1455 of yacc.c */
-#line 1420 "program_parse.y"
+#line 1431 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(2) - (2)].state)[0];
(yyval.state)[1] = (yyvsp[(2) - (2)].state)[1];
@@ -3753,7 +3764,7 @@ yyreduce:
case 165:
/* Line 1455 of yacc.c */
-#line 1427 "program_parse.y"
+#line 1438 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT;
@@ -3763,7 +3774,7 @@ yyreduce:
case 166:
/* Line 1455 of yacc.c */
-#line 1432 "program_parse.y"
+#line 1443 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR;
@@ -3774,7 +3785,7 @@ yyreduce:
case 167:
/* Line 1455 of yacc.c */
-#line 1440 "program_parse.y"
+#line 1451 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_LIGHTPROD;
@@ -3787,7 +3798,7 @@ yyreduce:
case 169:
/* Line 1455 of yacc.c */
-#line 1452 "program_parse.y"
+#line 1463 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(3) - (3)].integer);
@@ -3798,7 +3809,7 @@ yyreduce:
case 170:
/* Line 1455 of yacc.c */
-#line 1460 "program_parse.y"
+#line 1471 "program_parse.y"
{
(yyval.integer) = STATE_TEXENV_COLOR;
;}
@@ -3807,7 +3818,7 @@ yyreduce:
case 171:
/* Line 1455 of yacc.c */
-#line 1466 "program_parse.y"
+#line 1477 "program_parse.y"
{
(yyval.integer) = STATE_AMBIENT;
;}
@@ -3816,7 +3827,7 @@ yyreduce:
case 172:
/* Line 1455 of yacc.c */
-#line 1470 "program_parse.y"
+#line 1481 "program_parse.y"
{
(yyval.integer) = STATE_DIFFUSE;
;}
@@ -3825,7 +3836,7 @@ yyreduce:
case 173:
/* Line 1455 of yacc.c */
-#line 1474 "program_parse.y"
+#line 1485 "program_parse.y"
{
(yyval.integer) = STATE_SPECULAR;
;}
@@ -3834,7 +3845,7 @@ yyreduce:
case 174:
/* Line 1455 of yacc.c */
-#line 1480 "program_parse.y"
+#line 1491 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector");
@@ -3848,7 +3859,7 @@ yyreduce:
case 175:
/* Line 1455 of yacc.c */
-#line 1491 "program_parse.y"
+#line 1502 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_TEXGEN;
@@ -3860,7 +3871,7 @@ yyreduce:
case 176:
/* Line 1455 of yacc.c */
-#line 1500 "program_parse.y"
+#line 1511 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_S;
;}
@@ -3869,7 +3880,7 @@ yyreduce:
case 177:
/* Line 1455 of yacc.c */
-#line 1504 "program_parse.y"
+#line 1515 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_OBJECT_S;
;}
@@ -3878,7 +3889,7 @@ yyreduce:
case 178:
/* Line 1455 of yacc.c */
-#line 1509 "program_parse.y"
+#line 1520 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S;
;}
@@ -3887,7 +3898,7 @@ yyreduce:
case 179:
/* Line 1455 of yacc.c */
-#line 1513 "program_parse.y"
+#line 1524 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S;
;}
@@ -3896,7 +3907,7 @@ yyreduce:
case 180:
/* Line 1455 of yacc.c */
-#line 1517 "program_parse.y"
+#line 1528 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S;
;}
@@ -3905,7 +3916,7 @@ yyreduce:
case 181:
/* Line 1455 of yacc.c */
-#line 1521 "program_parse.y"
+#line 1532 "program_parse.y"
{
(yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S;
;}
@@ -3914,7 +3925,7 @@ yyreduce:
case 182:
/* Line 1455 of yacc.c */
-#line 1527 "program_parse.y"
+#line 1538 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(2) - (2)].integer);
@@ -3924,7 +3935,7 @@ yyreduce:
case 183:
/* Line 1455 of yacc.c */
-#line 1534 "program_parse.y"
+#line 1545 "program_parse.y"
{
(yyval.integer) = STATE_FOG_COLOR;
;}
@@ -3933,7 +3944,7 @@ yyreduce:
case 184:
/* Line 1455 of yacc.c */
-#line 1538 "program_parse.y"
+#line 1549 "program_parse.y"
{
(yyval.integer) = STATE_FOG_PARAMS;
;}
@@ -3942,7 +3953,7 @@ yyreduce:
case 185:
/* Line 1455 of yacc.c */
-#line 1544 "program_parse.y"
+#line 1555 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_CLIPPLANE;
@@ -3953,7 +3964,7 @@ yyreduce:
case 186:
/* Line 1455 of yacc.c */
-#line 1552 "program_parse.y"
+#line 1563 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector");
@@ -3967,7 +3978,7 @@ yyreduce:
case 187:
/* Line 1455 of yacc.c */
-#line 1563 "program_parse.y"
+#line 1574 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = (yyvsp[(2) - (2)].integer);
@@ -3977,7 +3988,7 @@ yyreduce:
case 188:
/* Line 1455 of yacc.c */
-#line 1570 "program_parse.y"
+#line 1581 "program_parse.y"
{
(yyval.integer) = STATE_POINT_SIZE;
;}
@@ -3986,7 +3997,7 @@ yyreduce:
case 189:
/* Line 1455 of yacc.c */
-#line 1574 "program_parse.y"
+#line 1585 "program_parse.y"
{
(yyval.integer) = STATE_POINT_ATTENUATION;
;}
@@ -3995,7 +4006,7 @@ yyreduce:
case 190:
/* Line 1455 of yacc.c */
-#line 1580 "program_parse.y"
+#line 1591 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (5)].state)[0];
(yyval.state)[1] = (yyvsp[(1) - (5)].state)[1];
@@ -4008,7 +4019,7 @@ yyreduce:
case 191:
/* Line 1455 of yacc.c */
-#line 1590 "program_parse.y"
+#line 1601 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (2)].state)[0];
(yyval.state)[1] = (yyvsp[(1) - (2)].state)[1];
@@ -4021,7 +4032,7 @@ yyreduce:
case 192:
/* Line 1455 of yacc.c */
-#line 1600 "program_parse.y"
+#line 1611 "program_parse.y"
{
(yyval.state)[2] = 0;
(yyval.state)[3] = 3;
@@ -4031,7 +4042,7 @@ yyreduce:
case 193:
/* Line 1455 of yacc.c */
-#line 1605 "program_parse.y"
+#line 1616 "program_parse.y"
{
/* It seems logical that the matrix row range specifier would have
* to specify a range or more than one row (i.e., $5 > $3).
@@ -4052,7 +4063,7 @@ yyreduce:
case 194:
/* Line 1455 of yacc.c */
-#line 1623 "program_parse.y"
+#line 1634 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(2) - (3)].state)[0];
(yyval.state)[1] = (yyvsp[(2) - (3)].state)[1];
@@ -4063,7 +4074,7 @@ yyreduce:
case 195:
/* Line 1455 of yacc.c */
-#line 1631 "program_parse.y"
+#line 1642 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4072,7 +4083,7 @@ yyreduce:
case 196:
/* Line 1455 of yacc.c */
-#line 1635 "program_parse.y"
+#line 1646 "program_parse.y"
{
(yyval.integer) = (yyvsp[(1) - (1)].integer);
;}
@@ -4081,7 +4092,7 @@ yyreduce:
case 197:
/* Line 1455 of yacc.c */
-#line 1641 "program_parse.y"
+#line 1652 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_INVERSE;
;}
@@ -4090,7 +4101,7 @@ yyreduce:
case 198:
/* Line 1455 of yacc.c */
-#line 1645 "program_parse.y"
+#line 1656 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_TRANSPOSE;
;}
@@ -4099,7 +4110,7 @@ yyreduce:
case 199:
/* Line 1455 of yacc.c */
-#line 1649 "program_parse.y"
+#line 1660 "program_parse.y"
{
(yyval.integer) = STATE_MATRIX_INVTRANS;
;}
@@ -4108,7 +4119,7 @@ yyreduce:
case 200:
/* Line 1455 of yacc.c */
-#line 1655 "program_parse.y"
+#line 1666 "program_parse.y"
{
if ((yyvsp[(1) - (1)].integer) > 3) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference");
@@ -4122,7 +4133,7 @@ yyreduce:
case 201:
/* Line 1455 of yacc.c */
-#line 1666 "program_parse.y"
+#line 1677 "program_parse.y"
{
(yyval.state)[0] = STATE_MODELVIEW_MATRIX;
(yyval.state)[1] = (yyvsp[(2) - (2)].integer);
@@ -4132,7 +4143,7 @@ yyreduce:
case 202:
/* Line 1455 of yacc.c */
-#line 1671 "program_parse.y"
+#line 1682 "program_parse.y"
{
(yyval.state)[0] = STATE_PROJECTION_MATRIX;
(yyval.state)[1] = 0;
@@ -4142,7 +4153,7 @@ yyreduce:
case 203:
/* Line 1455 of yacc.c */
-#line 1676 "program_parse.y"
+#line 1687 "program_parse.y"
{
(yyval.state)[0] = STATE_MVP_MATRIX;
(yyval.state)[1] = 0;
@@ -4152,7 +4163,7 @@ yyreduce:
case 204:
/* Line 1455 of yacc.c */
-#line 1681 "program_parse.y"
+#line 1692 "program_parse.y"
{
(yyval.state)[0] = STATE_TEXTURE_MATRIX;
(yyval.state)[1] = (yyvsp[(2) - (2)].integer);
@@ -4162,7 +4173,7 @@ yyreduce:
case 205:
/* Line 1455 of yacc.c */
-#line 1686 "program_parse.y"
+#line 1697 "program_parse.y"
{
yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported");
YYERROR;
@@ -4172,7 +4183,7 @@ yyreduce:
case 206:
/* Line 1455 of yacc.c */
-#line 1691 "program_parse.y"
+#line 1702 "program_parse.y"
{
(yyval.state)[0] = STATE_PROGRAM_MATRIX;
(yyval.state)[1] = (yyvsp[(3) - (4)].integer);
@@ -4182,7 +4193,7 @@ yyreduce:
case 207:
/* Line 1455 of yacc.c */
-#line 1698 "program_parse.y"
+#line 1709 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4191,7 +4202,7 @@ yyreduce:
case 208:
/* Line 1455 of yacc.c */
-#line 1702 "program_parse.y"
+#line 1713 "program_parse.y"
{
(yyval.integer) = (yyvsp[(2) - (3)].integer);
;}
@@ -4200,7 +4211,7 @@ yyreduce:
case 209:
/* Line 1455 of yacc.c */
-#line 1707 "program_parse.y"
+#line 1718 "program_parse.y"
{
/* Since GL_ARB_vertex_blend isn't supported, only modelview matrix
* zero is valid.
@@ -4217,7 +4228,7 @@ yyreduce:
case 210:
/* Line 1455 of yacc.c */
-#line 1720 "program_parse.y"
+#line 1731 "program_parse.y"
{
/* Since GL_ARB_matrix_palette isn't supported, just let any value
* through here. The error will be generated later.
@@ -4229,7 +4240,7 @@ yyreduce:
case 211:
/* Line 1455 of yacc.c */
-#line 1728 "program_parse.y"
+#line 1739 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector");
@@ -4243,7 +4254,7 @@ yyreduce:
case 212:
/* Line 1455 of yacc.c */
-#line 1739 "program_parse.y"
+#line 1750 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = STATE_DEPTH_RANGE;
@@ -4253,7 +4264,7 @@ yyreduce:
case 217:
/* Line 1455 of yacc.c */
-#line 1751 "program_parse.y"
+#line 1762 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4266,7 +4277,7 @@ yyreduce:
case 218:
/* Line 1455 of yacc.c */
-#line 1761 "program_parse.y"
+#line 1772 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (1)].integer);
(yyval.state)[1] = (yyvsp[(1) - (1)].integer);
@@ -4276,7 +4287,7 @@ yyreduce:
case 219:
/* Line 1455 of yacc.c */
-#line 1766 "program_parse.y"
+#line 1777 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (3)].integer);
(yyval.state)[1] = (yyvsp[(3) - (3)].integer);
@@ -4286,7 +4297,7 @@ yyreduce:
case 220:
/* Line 1455 of yacc.c */
-#line 1773 "program_parse.y"
+#line 1784 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4299,7 +4310,7 @@ yyreduce:
case 221:
/* Line 1455 of yacc.c */
-#line 1783 "program_parse.y"
+#line 1794 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4312,7 +4323,7 @@ yyreduce:
case 222:
/* Line 1455 of yacc.c */
-#line 1792 "program_parse.y"
+#line 1803 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (1)].integer);
(yyval.state)[1] = (yyvsp[(1) - (1)].integer);
@@ -4322,7 +4333,7 @@ yyreduce:
case 223:
/* Line 1455 of yacc.c */
-#line 1797 "program_parse.y"
+#line 1808 "program_parse.y"
{
(yyval.state)[0] = (yyvsp[(1) - (3)].integer);
(yyval.state)[1] = (yyvsp[(3) - (3)].integer);
@@ -4332,7 +4343,7 @@ yyreduce:
case 224:
/* Line 1455 of yacc.c */
-#line 1804 "program_parse.y"
+#line 1815 "program_parse.y"
{
memset((yyval.state), 0, sizeof((yyval.state)));
(yyval.state)[0] = state->state_param_enum;
@@ -4345,7 +4356,7 @@ yyreduce:
case 225:
/* Line 1455 of yacc.c */
-#line 1814 "program_parse.y"
+#line 1825 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference");
@@ -4358,7 +4369,7 @@ yyreduce:
case 226:
/* Line 1455 of yacc.c */
-#line 1824 "program_parse.y"
+#line 1835 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference");
@@ -4371,7 +4382,7 @@ yyreduce:
case 231:
/* Line 1455 of yacc.c */
-#line 1839 "program_parse.y"
+#line 1850 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(1) - (1)].real);
@@ -4384,7 +4395,7 @@ yyreduce:
case 232:
/* Line 1455 of yacc.c */
-#line 1849 "program_parse.y"
+#line 1860 "program_parse.y"
{
(yyval.vector).count = 1;
(yyval.vector).data[0] = (yyvsp[(1) - (1)].real);
@@ -4397,7 +4408,7 @@ yyreduce:
case 233:
/* Line 1455 of yacc.c */
-#line 1857 "program_parse.y"
+#line 1868 "program_parse.y"
{
(yyval.vector).count = 1;
(yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer);
@@ -4410,7 +4421,7 @@ yyreduce:
case 234:
/* Line 1455 of yacc.c */
-#line 1867 "program_parse.y"
+#line 1878 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (3)].real);
@@ -4423,7 +4434,7 @@ yyreduce:
case 235:
/* Line 1455 of yacc.c */
-#line 1875 "program_parse.y"
+#line 1886 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (5)].real);
@@ -4436,7 +4447,7 @@ yyreduce:
case 236:
/* Line 1455 of yacc.c */
-#line 1884 "program_parse.y"
+#line 1895 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (7)].real);
@@ -4449,7 +4460,7 @@ yyreduce:
case 237:
/* Line 1455 of yacc.c */
-#line 1893 "program_parse.y"
+#line 1904 "program_parse.y"
{
(yyval.vector).count = 4;
(yyval.vector).data[0] = (yyvsp[(2) - (9)].real);
@@ -4462,7 +4473,7 @@ yyreduce:
case 238:
/* Line 1455 of yacc.c */
-#line 1903 "program_parse.y"
+#line 1914 "program_parse.y"
{
(yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real);
;}
@@ -4471,7 +4482,7 @@ yyreduce:
case 239:
/* Line 1455 of yacc.c */
-#line 1907 "program_parse.y"
+#line 1918 "program_parse.y"
{
(yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer));
;}
@@ -4480,35 +4491,35 @@ yyreduce:
case 240:
/* Line 1455 of yacc.c */
-#line 1912 "program_parse.y"
+#line 1923 "program_parse.y"
{ (yyval.negate) = FALSE; ;}
break;
case 241:
/* Line 1455 of yacc.c */
-#line 1913 "program_parse.y"
+#line 1924 "program_parse.y"
{ (yyval.negate) = TRUE; ;}
break;
case 242:
/* Line 1455 of yacc.c */
-#line 1914 "program_parse.y"
+#line 1925 "program_parse.y"
{ (yyval.negate) = FALSE; ;}
break;
case 243:
/* Line 1455 of yacc.c */
-#line 1917 "program_parse.y"
+#line 1928 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (2)].integer); ;}
break;
case 245:
/* Line 1455 of yacc.c */
-#line 1921 "program_parse.y"
+#line 1932 "program_parse.y"
{
/* NV_fragment_program_option defines the size qualifiers in a
* fairly broken way. "SHORT" or "LONG" can optionally be used
@@ -4547,7 +4558,7 @@ yyreduce:
case 246:
/* Line 1455 of yacc.c */
-#line 1955 "program_parse.y"
+#line 1966 "program_parse.y"
{
;}
break;
@@ -4555,14 +4566,14 @@ yyreduce:
case 247:
/* Line 1455 of yacc.c */
-#line 1959 "program_parse.y"
+#line 1970 "program_parse.y"
{ (yyval.integer) = (yyvsp[(1) - (1)].integer); ;}
break;
case 249:
/* Line 1455 of yacc.c */
-#line 1963 "program_parse.y"
+#line 1974 "program_parse.y"
{
if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) {
free((yyvsp[(3) - (3)].string));
@@ -4574,7 +4585,7 @@ yyreduce:
case 250:
/* Line 1455 of yacc.c */
-#line 1970 "program_parse.y"
+#line 1981 "program_parse.y"
{
if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) {
free((yyvsp[(1) - (1)].string));
@@ -4586,7 +4597,7 @@ yyreduce:
case 251:
/* Line 1455 of yacc.c */
-#line 1979 "program_parse.y"
+#line 1990 "program_parse.y"
{
struct asm_symbol *const s =
declare_variable(state, (yyvsp[(3) - (5)].string), at_output, & (yylsp[(3) - (5)]));
@@ -4603,7 +4614,7 @@ yyreduce:
case 252:
/* Line 1455 of yacc.c */
-#line 1993 "program_parse.y"
+#line 2004 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_HPOS;
@@ -4617,7 +4628,7 @@ yyreduce:
case 253:
/* Line 1455 of yacc.c */
-#line 2002 "program_parse.y"
+#line 2013 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_FOGC;
@@ -4631,7 +4642,7 @@ yyreduce:
case 254:
/* Line 1455 of yacc.c */
-#line 2011 "program_parse.y"
+#line 2022 "program_parse.y"
{
(yyval.result) = (yyvsp[(2) - (2)].result);
;}
@@ -4640,7 +4651,7 @@ yyreduce:
case 255:
/* Line 1455 of yacc.c */
-#line 2015 "program_parse.y"
+#line 2026 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_PSIZ;
@@ -4654,7 +4665,7 @@ yyreduce:
case 256:
/* Line 1455 of yacc.c */
-#line 2024 "program_parse.y"
+#line 2035 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer);
@@ -4668,7 +4679,7 @@ yyreduce:
case 257:
/* Line 1455 of yacc.c */
-#line 2033 "program_parse.y"
+#line 2044 "program_parse.y"
{
if (state->mode == ARB_fragment) {
(yyval.result) = FRAG_RESULT_DEPTH;
@@ -4682,7 +4693,7 @@ yyreduce:
case 258:
/* Line 1455 of yacc.c */
-#line 2044 "program_parse.y"
+#line 2055 "program_parse.y"
{
(yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer);
;}
@@ -4691,7 +4702,7 @@ yyreduce:
case 259:
/* Line 1455 of yacc.c */
-#line 2050 "program_parse.y"
+#line 2061 "program_parse.y"
{
(yyval.integer) = (state->mode == ARB_vertex)
? VERT_RESULT_COL0
@@ -4702,7 +4713,7 @@ yyreduce:
case 260:
/* Line 1455 of yacc.c */
-#line 2056 "program_parse.y"
+#line 2067 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = VERT_RESULT_COL0;
@@ -4716,7 +4727,7 @@ yyreduce:
case 261:
/* Line 1455 of yacc.c */
-#line 2065 "program_parse.y"
+#line 2076 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = VERT_RESULT_BFC0;
@@ -4730,7 +4741,7 @@ yyreduce:
case 262:
/* Line 1455 of yacc.c */
-#line 2076 "program_parse.y"
+#line 2087 "program_parse.y"
{
(yyval.integer) = 0;
;}
@@ -4739,7 +4750,7 @@ yyreduce:
case 263:
/* Line 1455 of yacc.c */
-#line 2080 "program_parse.y"
+#line 2091 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = 0;
@@ -4753,7 +4764,7 @@ yyreduce:
case 264:
/* Line 1455 of yacc.c */
-#line 2089 "program_parse.y"
+#line 2100 "program_parse.y"
{
if (state->mode == ARB_vertex) {
(yyval.integer) = 1;
@@ -4767,91 +4778,91 @@ yyreduce:
case 265:
/* Line 1455 of yacc.c */
-#line 2099 "program_parse.y"
+#line 2110 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 266:
/* Line 1455 of yacc.c */
-#line 2100 "program_parse.y"
+#line 2111 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 267:
/* Line 1455 of yacc.c */
-#line 2101 "program_parse.y"
+#line 2112 "program_parse.y"
{ (yyval.integer) = 1; ;}
break;
case 268:
/* Line 1455 of yacc.c */
-#line 2104 "program_parse.y"
+#line 2115 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 269:
/* Line 1455 of yacc.c */
-#line 2105 "program_parse.y"
+#line 2116 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 270:
/* Line 1455 of yacc.c */
-#line 2106 "program_parse.y"
+#line 2117 "program_parse.y"
{ (yyval.integer) = 1; ;}
break;
case 271:
/* Line 1455 of yacc.c */
-#line 2109 "program_parse.y"
+#line 2120 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 272:
/* Line 1455 of yacc.c */
-#line 2110 "program_parse.y"
+#line 2121 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 273:
/* Line 1455 of yacc.c */
-#line 2113 "program_parse.y"
+#line 2124 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 274:
/* Line 1455 of yacc.c */
-#line 2114 "program_parse.y"
+#line 2125 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 275:
/* Line 1455 of yacc.c */
-#line 2117 "program_parse.y"
+#line 2128 "program_parse.y"
{ (yyval.integer) = 0; ;}
break;
case 276:
/* Line 1455 of yacc.c */
-#line 2118 "program_parse.y"
+#line 2129 "program_parse.y"
{ (yyval.integer) = (yyvsp[(2) - (3)].integer); ;}
break;
case 277:
/* Line 1455 of yacc.c */
-#line 2122 "program_parse.y"
+#line 2133 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector");
@@ -4865,7 +4876,7 @@ yyreduce:
case 278:
/* Line 1455 of yacc.c */
-#line 2133 "program_parse.y"
+#line 2144 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector");
@@ -4879,7 +4890,7 @@ yyreduce:
case 279:
/* Line 1455 of yacc.c */
-#line 2144 "program_parse.y"
+#line 2155 "program_parse.y"
{
if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) {
yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector");
@@ -4893,7 +4904,7 @@ yyreduce:
case 280:
/* Line 1455 of yacc.c */
-#line 2155 "program_parse.y"
+#line 2166 "program_parse.y"
{
struct asm_symbol *exist = (struct asm_symbol *)
_mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string));
@@ -4922,7 +4933,7 @@ yyreduce:
/* Line 1455 of yacc.c */
-#line 4926 "program_parse.tab.c"
+#line 4937 "program_parse.tab.c"
default: break;
}
YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
@@ -5141,7 +5152,7 @@ yyreturn:
/* Line 1675 of yacc.c */
-#line 2184 "program_parse.y"
+#line 2195 "program_parse.y"
void
@@ -5248,7 +5259,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index)
const GLint maxIndex = 1 << INST_INDEX_BITS;
const GLint minIndex = 0;
ASSERT(index >= minIndex);
+ (void) minIndex;
ASSERT(index <= maxIndex);
+ (void) maxIndex;
ASSERT(file == PROGRAM_TEMPORARY ||
file == PROGRAM_ADDRESS ||
file == PROGRAM_OUTPUT);
@@ -5271,19 +5284,31 @@ init_src_reg(struct asm_src_register *r)
}
-/** Like init_src_reg() but set the File and Index fields. */
+/** Like init_src_reg() but set the File and Index fields.
+ * \return GL_TRUE if a valid src register, GL_FALSE otherwise
+ */
void
set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index)
{
+ set_src_reg_swz(r, file, index, SWIZZLE_XYZW);
+}
+
+
+void
+set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index,
+ GLuint swizzle)
+{
const GLint maxIndex = (1 << INST_INDEX_BITS) - 1;
const GLint minIndex = -(1 << INST_INDEX_BITS);
+ ASSERT(file < PROGRAM_FILE_MAX);
ASSERT(index >= minIndex);
+ (void) minIndex;
ASSERT(index <= maxIndex);
- ASSERT(file < PROGRAM_FILE_MAX);
+ (void) maxIndex;
memset(r, 0, sizeof(*r));
r->Base.File = file;
r->Base.Index = index;
- r->Base.Swizzle = SWIZZLE_NOOP;
+ r->Base.Swizzle = swizzle;
r->Symbol = NULL;
}
@@ -5415,15 +5440,20 @@ initialize_symbol_from_state(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
+
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -5447,9 +5477,12 @@ initialize_symbol_from_param(struct gl_program *prog,
assert((state_tokens[1] == STATE_ENV)
|| (state_tokens[1] == STATE_LOCAL));
+ /*
+ * The param type is STATE_VAR. The program parameter entry will
+ * effectively be a pointer into the LOCAL or ENV parameter array.
+ */
param_var->type = at_param;
- param_var->param_binding_type = (state_tokens[1] == STATE_ENV)
- ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM;
+ param_var->param_binding_type = PROGRAM_STATE_VAR;
/* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements,
* we need to unroll it and call add_state_reference() for each row
@@ -5463,15 +5496,19 @@ initialize_symbol_from_param(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -5479,20 +5516,34 @@ initialize_symbol_from_param(struct gl_program *prog,
}
+/**
+ * Put a float/vector constant/literal into the parameter list.
+ * \param param_var returns info about the parameter/constant's location,
+ * binding, type, etc.
+ * \param vec the vector/constant to add
+ * \param allowSwizzle if true, try to consolidate constants which only differ
+ * by a swizzle. We don't want to do this when building
+ * arrays of constants that may be indexed indirectly.
+ * \return index of the constant in the parameter list.
+ */
int
initialize_symbol_from_const(struct gl_program *prog,
struct asm_symbol *param_var,
- const struct asm_vector *vec)
+ const struct asm_vector *vec,
+ GLboolean allowSwizzle)
{
- const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT,
- NULL, vec->count, GL_NONE, vec->data,
- NULL, 0x0);
+ unsigned swizzle;
+ const int idx = _mesa_add_unnamed_constant(prog->Parameters,
+ vec->data, vec->count,
+ allowSwizzle ? &swizzle : NULL);
param_var->type = at_param;
param_var->param_binding_type = PROGRAM_CONSTANT;
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
return idx;
diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h
index 406100c859c..045241d9e77 100644
--- a/src/mesa/shader/program_parse.tab.h
+++ b/src/mesa/shader/program_parse.tab.h
@@ -154,7 +154,7 @@ typedef union YYSTYPE
{
/* Line 1676 of yacc.c */
-#line 122 "program_parse.y"
+#line 126 "program_parse.y"
struct asm_instruction *inst;
struct asm_symbol *sym;
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index 8ca6f9805b8..5c5d8d75908 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -52,7 +52,8 @@ static int initialize_symbol_from_param(struct gl_program *prog,
struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]);
static int initialize_symbol_from_const(struct gl_program *prog,
- struct asm_symbol *param_var, const struct asm_vector *vec);
+ struct asm_symbol *param_var, const struct asm_vector *vec,
+ GLboolean allowSwizzle);
static int yyparse(struct asm_parser_state *state);
@@ -74,6 +75,9 @@ static void init_src_reg(struct asm_src_register *r);
static void set_src_reg(struct asm_src_register *r,
gl_register_file file, GLint index);
+static void set_src_reg_swz(struct asm_src_register *r,
+ gl_register_file file, GLint index, GLuint swizzle);
+
static void asm_instruction_set_operands(struct asm_instruction *inst,
const struct prog_dst_register *dst, const struct asm_src_register *src0,
const struct asm_src_register *src1, const struct asm_src_register *src2);
@@ -586,9 +590,11 @@ scalarUse: srcReg scalarSuffix
memset(& temp_sym, 0, sizeof(temp_sym));
temp_sym.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & temp_sym, & $1);
+ initialize_symbol_from_const(state->prog, & temp_sym, & $1, GL_TRUE);
- set_src_reg(& $$, PROGRAM_CONSTANT, temp_sym.param_binding_begin);
+ set_src_reg_swz(& $$, PROGRAM_CONSTANT,
+ temp_sym.param_binding_begin,
+ temp_sym.param_binding_swizzle);
}
;
@@ -790,7 +796,9 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
set_src_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding);
break;
case at_param:
- set_src_reg(& $$, s->param_binding_type, s->param_binding_begin);
+ set_src_reg_swz(& $$, s->param_binding_type,
+ s->param_binding_begin,
+ s->param_binding_swizzle);
break;
case at_attrib:
set_src_reg(& $$, PROGRAM_INPUT, s->attrib_binding);
@@ -841,7 +849,8 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
gl_register_file file = ($1.name != NULL)
? $1.param_binding_type
: PROGRAM_CONSTANT;
- set_src_reg(& $$, file, $1.param_binding_begin);
+ set_src_reg_swz(& $$, file, $1.param_binding_begin,
+ $1.param_binding_swizzle);
}
;
@@ -1210,6 +1219,7 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit
s->param_binding_type = $3.param_binding_type;
s->param_binding_begin = $3.param_binding_begin;
s->param_binding_length = $3.param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 0;
}
}
@@ -1233,6 +1243,7 @@ PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit
s->param_binding_type = $6.param_binding_type;
s->param_binding_begin = $6.param_binding_begin;
s->param_binding_length = $6.param_binding_length;
+ s->param_binding_swizzle = SWIZZLE_XYZW;
s->param_is_array = 1;
}
}
@@ -1290,7 +1301,7 @@ paramSingleItemDecl: stateSingleItem
{
memset(& $$, 0, sizeof($$));
$$.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & $$, & $1);
+ initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE);
}
;
@@ -1310,7 +1321,7 @@ paramSingleItemUse: stateSingleItem
{
memset(& $$, 0, sizeof($$));
$$.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & $$, & $1);
+ initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE);
}
;
@@ -1330,7 +1341,7 @@ paramMultipleItem: stateMultipleItem
{
memset(& $$, 0, sizeof($$));
$$.param_binding_begin = ~0;
- initialize_symbol_from_const(state->prog, & $$, & $1);
+ initialize_symbol_from_const(state->prog, & $$, & $1, GL_FALSE);
}
;
@@ -2287,7 +2298,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index)
const GLint maxIndex = 1 << INST_INDEX_BITS;
const GLint minIndex = 0;
ASSERT(index >= minIndex);
+ (void) minIndex;
ASSERT(index <= maxIndex);
+ (void) maxIndex;
ASSERT(file == PROGRAM_TEMPORARY ||
file == PROGRAM_ADDRESS ||
file == PROGRAM_OUTPUT);
@@ -2310,19 +2323,31 @@ init_src_reg(struct asm_src_register *r)
}
-/** Like init_src_reg() but set the File and Index fields. */
+/** Like init_src_reg() but set the File and Index fields.
+ * \return GL_TRUE if a valid src register, GL_FALSE otherwise
+ */
void
set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index)
{
+ set_src_reg_swz(r, file, index, SWIZZLE_XYZW);
+}
+
+
+void
+set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index,
+ GLuint swizzle)
+{
const GLint maxIndex = (1 << INST_INDEX_BITS) - 1;
const GLint minIndex = -(1 << INST_INDEX_BITS);
+ ASSERT(file < PROGRAM_FILE_MAX);
ASSERT(index >= minIndex);
+ (void) minIndex;
ASSERT(index <= maxIndex);
- ASSERT(file < PROGRAM_FILE_MAX);
+ (void) maxIndex;
memset(r, 0, sizeof(*r));
r->Base.File = file;
r->Base.Index = index;
- r->Base.Swizzle = SWIZZLE_NOOP;
+ r->Base.Swizzle = swizzle;
r->Symbol = NULL;
}
@@ -2454,15 +2479,20 @@ initialize_symbol_from_state(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
+
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -2486,9 +2516,12 @@ initialize_symbol_from_param(struct gl_program *prog,
assert((state_tokens[1] == STATE_ENV)
|| (state_tokens[1] == STATE_LOCAL));
+ /*
+ * The param type is STATE_VAR. The program parameter entry will
+ * effectively be a pointer into the LOCAL or ENV parameter array.
+ */
param_var->type = at_param;
- param_var->param_binding_type = (state_tokens[1] == STATE_ENV)
- ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM;
+ param_var->param_binding_type = PROGRAM_STATE_VAR;
/* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements,
* we need to unroll it and call add_state_reference() for each row
@@ -2502,15 +2535,19 @@ initialize_symbol_from_param(struct gl_program *prog,
state_tokens[2] = state_tokens[3] = row;
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
}
else {
idx = add_state_reference(prog->Parameters, state_tokens);
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
}
@@ -2518,20 +2555,34 @@ initialize_symbol_from_param(struct gl_program *prog,
}
+/**
+ * Put a float/vector constant/literal into the parameter list.
+ * \param param_var returns info about the parameter/constant's location,
+ * binding, type, etc.
+ * \param vec the vector/constant to add
+ * \param allowSwizzle if true, try to consolidate constants which only differ
+ * by a swizzle. We don't want to do this when building
+ * arrays of constants that may be indexed indirectly.
+ * \return index of the constant in the parameter list.
+ */
int
initialize_symbol_from_const(struct gl_program *prog,
struct asm_symbol *param_var,
- const struct asm_vector *vec)
+ const struct asm_vector *vec,
+ GLboolean allowSwizzle)
{
- const int idx = _mesa_add_parameter(prog->Parameters, PROGRAM_CONSTANT,
- NULL, vec->count, GL_NONE, vec->data,
- NULL, 0x0);
+ unsigned swizzle;
+ const int idx = _mesa_add_unnamed_constant(prog->Parameters,
+ vec->data, vec->count,
+ allowSwizzle ? &swizzle : NULL);
param_var->type = at_param;
param_var->param_binding_type = PROGRAM_CONSTANT;
- if (param_var->param_binding_begin == ~0U)
+ if (param_var->param_binding_begin == ~0U) {
param_var->param_binding_begin = idx;
+ param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW;
+ }
param_var->param_binding_length++;
return idx;
diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h
index c170948f73a..69396ca2c0f 100644
--- a/src/mesa/shader/program_parser.h
+++ b/src/mesa/shader/program_parser.h
@@ -56,6 +56,12 @@ struct asm_symbol {
*/
unsigned param_binding_begin;
+ /**
+ * Constants put into the parameter list may be swizzled. This
+ * field contain's the symbol's swizzle. (SWIZZLE_X/Y/Z/W)
+ */
+ unsigned param_binding_swizzle;
+
/* This is how many entries in the the program_parameter_list we take up
* with our state tokens or constants. Note that this is _not_ the same as
* the number of param registers we eventually use.
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index ee5a50ca82e..372a9acdd03 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -3763,6 +3763,14 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var,
#endif
}
+ if (var->type.qualifier == SLANG_QUAL_UNIFORM &&
+ !A->allow_uniform_initializers) {
+ slang_info_log_error(A->log,
+ "initializer for uniform %s not allowed",
+ varName);
+ return NULL;
+ }
+
/* IR for the variable we're initializing */
varRef = new_var(A, var);
if (!varRef) {
@@ -4241,14 +4249,15 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
if (oper->children[0].type == SLANG_OPER_IDENTIFIER) {
/* Check that var is writeable */
+ const char *varName = (char *) oper->children[0].a_id;
slang_variable *var
= _slang_variable_locate(oper->children[0].locals,
oper->children[0].a_id, GL_TRUE);
if (!var) {
- slang_info_log_error(A->log, "undefined variable '%s'",
- (char *) oper->children[0].a_id);
+ slang_info_log_error(A->log, "undefined variable '%s'", varName);
return NULL;
}
+
if (var->type.qualifier == SLANG_QUAL_CONST ||
var->type.qualifier == SLANG_QUAL_ATTRIBUTE ||
var->type.qualifier == SLANG_QUAL_UNIFORM ||
@@ -4256,7 +4265,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
A->program->Target == GL_FRAGMENT_PROGRAM_ARB)) {
slang_info_log_error(A->log,
"illegal assignment to read-only variable '%s'",
- (char *) oper->children[0].a_id);
+ varName);
return NULL;
}
diff --git a/src/mesa/shader/slang/slang_codegen.h b/src/mesa/shader/slang/slang_codegen.h
index ee3be55a459..461633fe346 100644
--- a/src/mesa/shader/slang/slang_codegen.h
+++ b/src/mesa/shader/slang/slang_codegen.h
@@ -42,6 +42,7 @@ typedef struct slang_assemble_ctx_
struct gl_sl_pragmas *pragmas;
slang_var_table *vartable;
slang_info_log *log;
+ GLboolean allow_uniform_initializers;
/* current loop stack */
const slang_operation *LoopOperStack[MAX_LOOP_DEPTH];
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index f60ad9ee385..6499cfcb2fe 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -2143,6 +2143,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
if (C->global_scope) {
slang_assemble_ctx A;
memset(&A, 0, sizeof(slang_assemble_ctx));
+ A.allow_uniform_initializers = C->version > 110;
A.atoms = C->atoms;
A.space.funcs = O->funs;
A.space.structs = O->structs;
@@ -2162,6 +2163,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
if (var->initializer != NULL) {
slang_assemble_ctx A;
memset(&A, 0, sizeof(slang_assemble_ctx));
+ A.allow_uniform_initializers = C->version > 110;
A.atoms = C->atoms;
A.space.funcs = O->funs;
A.space.structs = O->structs;
@@ -2519,6 +2521,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
A.vartable = o.vartable;
A.EmitContReturn = ctx->Shader.EmitContReturn;
A.log = C->L;
+ A.allow_uniform_initializers = C->version > 110;
/* main() takes no parameters */
if (mainFunc->param_count > 0) {
diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c
index be73094ca04..3a15d9d3ab5 100644
--- a/src/mesa/shader/slang/slang_compile_operation.c
+++ b/src/mesa/shader/slang/slang_compile_operation.c
@@ -46,6 +46,7 @@ slang_operation_construct(slang_operation * oper)
oper->literal_size = 1;
oper->array_constructor = GL_FALSE;
oper->a_id = SLANG_ATOM_NULL;
+ oper->a_obj = SLANG_ATOM_NULL;
oper->locals = _slang_variable_scope_new(NULL);
if (oper->locals == NULL)
return GL_FALSE;
diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak
index a7a3b9a7f97..a4d09c75bb6 100644
--- a/src/mesa/sources.mak
+++ b/src/mesa/sources.mak
@@ -15,6 +15,7 @@ MAIN_SOURCES = \
main/clear.c \
main/clip.c \
main/colortab.c \
+ main/condrender.c \
main/context.c \
main/convolve.c \
main/cpuinfo.c \
@@ -80,6 +81,7 @@ MAIN_SOURCES = \
main/texstate.c \
main/texstore.c \
main/varray.c \
+ main/version.c \
main/viewport.c \
main/vtxfmt.c
@@ -190,6 +192,7 @@ STATETRACKER_SOURCES = \
state_tracker/st_cb_blit.c \
state_tracker/st_cb_bufferobjects.c \
state_tracker/st_cb_clear.c \
+ state_tracker/st_cb_condrender.c \
state_tracker/st_cb_flush.c \
state_tracker/st_cb_drawpixels.c \
state_tracker/st_cb_fbo.c \
@@ -201,7 +204,6 @@ STATETRACKER_SOURCES = \
state_tracker/st_cb_strings.c \
state_tracker/st_cb_texture.c \
state_tracker/st_cb_viewport.c \
- state_tracker/st_api.c \
state_tracker/st_context.c \
state_tracker/st_debug.c \
state_tracker/st_draw.c \
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index 731ff2b823f..9b0f8027ebb 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -1014,21 +1014,29 @@ gl_dispatch_functions_start:
GL_STUB(gl_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE)
HIDDEN(gl_dispatch_stub_785)
GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
+ GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT)
+ GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT)
+ GL_STUB(glEnableIndexedEXT, _gloffset_EnableIndexedEXT)
+ GL_STUB(glGetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT)
+ GL_STUB(glGetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT)
+ GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT)
+ GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV)
+ GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV)
GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT)
- GL_STUB(gl_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE)
- HIDDEN(gl_dispatch_stub_788)
- GL_STUB(gl_dispatch_stub_789, _gloffset_TextureRangeAPPLE)
- HIDDEN(gl_dispatch_stub_789)
- GL_STUB(gl_dispatch_stub_790, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_790)
- GL_STUB(gl_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_791)
- GL_STUB(gl_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_792)
- GL_STUB(gl_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT)
- HIDDEN(gl_dispatch_stub_793)
- GL_STUB(gl_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT)
- HIDDEN(gl_dispatch_stub_794)
+ GL_STUB(gl_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE)
+ HIDDEN(gl_dispatch_stub_796)
+ GL_STUB(gl_dispatch_stub_797, _gloffset_TextureRangeAPPLE)
+ HIDDEN(gl_dispatch_stub_797)
+ GL_STUB(gl_dispatch_stub_798, _gloffset_StencilFuncSeparateATI)
+ HIDDEN(gl_dispatch_stub_798)
+ GL_STUB(gl_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_799)
+ GL_STUB(gl_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_800)
+ GL_STUB(gl_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT)
+ HIDDEN(gl_dispatch_stub_801)
+ GL_STUB(gl_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_802)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c
index 35c09c3e08f..43e62c29f3e 100644
--- a/src/mesa/state_tracker/st_atom_blend.c
+++ b/src/mesa/state_tracker/st_atom_blend.c
@@ -200,13 +200,13 @@ update_blend( struct st_context *st )
}
/* Colormask - maybe reverse these bits? */
- if (st->ctx->Color.ColorMask[0])
+ if (st->ctx->Color.ColorMask[0][0])
blend->colormask |= PIPE_MASK_R;
- if (st->ctx->Color.ColorMask[1])
+ if (st->ctx->Color.ColorMask[0][1])
blend->colormask |= PIPE_MASK_G;
- if (st->ctx->Color.ColorMask[2])
+ if (st->ctx->Color.ColorMask[0][2])
blend->colormask |= PIPE_MASK_B;
- if (st->ctx->Color.ColorMask[3])
+ if (st->ctx->Color.ColorMask[0][3])
blend->colormask |= PIPE_MASK_A;
if (st->ctx->Color.DitherFlag)
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index d6e3a3e5610..7b84a86ba48 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -208,15 +208,11 @@ update_samplers(struct st_context *st)
assert(sampler->min_lod <= sampler->max_lod);
}
- xlate_border_color(texobj->BorderColor,
+ xlate_border_color(texobj->BorderColor.f,
teximg ? teximg->_BaseFormat : GL_RGBA,
sampler->border_color);
sampler->max_anisotropy = texobj->MaxAnisotropy;
- if (sampler->max_anisotropy > 1.0) {
- sampler->min_img_filter = PIPE_TEX_FILTER_ANISO;
- sampler->mag_img_filter = PIPE_TEX_FILTER_ANISO;
- }
/* only care about ARB_shadow, not SGI shadow */
if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) {
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 46c8cbb3098..176f3ea68d7 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -35,8 +35,6 @@
* Brian Paul
*/
-
-
#include "main/imports.h"
#include "main/mtypes.h"
#include "main/macros.h"
@@ -57,9 +55,7 @@
-
-
-/*
+/**
* Translate fragment program if needed.
*/
static void
@@ -155,8 +151,10 @@ find_translated_vp(struct st_context *st,
}
-
-
+/**
+ * Return pointer to a pass-through fragment shader.
+ * This shader is used when a texture is missing/incomplete.
+ */
static void *
get_passthrough_fs(struct st_context *st)
{
@@ -168,6 +166,11 @@ get_passthrough_fs(struct st_context *st)
return st->passthrough_fs;
}
+
+/**
+ * Update fragment program state/atom. This involves translating the
+ * Mesa fragment program into a gallium fragment program and binding it.
+ */
static void
update_fp( struct st_context *st )
{
@@ -191,6 +194,7 @@ update_fp( struct st_context *st )
}
}
+
const struct st_tracked_state st_update_fp = {
"st_update_fp", /* name */
{ /* dirty */
@@ -202,7 +206,10 @@ const struct st_tracked_state st_update_fp = {
-
+/**
+ * Update vertex program state/atom. This involves translating the
+ * Mesa vertex program into a gallium fragment program and binding it.
+ */
static void
update_vp( struct st_context *st )
{
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index a6b9765452a..da7b97d3253 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -229,7 +229,7 @@ accum_return(GLcontext *ctx, GLfloat value,
{
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
- const GLubyte *colormask = ctx->Color.ColorMask;
+ const GLubyte *colormask = ctx->Color.ColorMask[0];
enum pipe_transfer_usage usage;
struct pipe_transfer *color_trans;
size_t stride = acc_strb->stride;
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 63196afba9c..0102d8a6f7d 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -103,6 +103,17 @@ st_bufferobj_subdata(GLcontext *ctx,
ASSERT(size >= 0);
ASSERT(offset + size <= obj->Size);
+ if (!size)
+ return;
+
+ /*
+ * According to ARB_vertex_buffer_object specification, if data is null,
+ * then the contents of the buffer object's data store is undefined. We just
+ * ignore, and leave it unchanged.
+ */
+ if (!data)
+ return;
+
st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer,
offset, size, data);
}
@@ -125,6 +136,9 @@ st_bufferobj_get_subdata(GLcontext *ctx,
ASSERT(size >= 0);
ASSERT(offset + size <= obj->Size);
+ if (!size)
+ return;
+
st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer,
offset, size, data);
}
@@ -170,15 +184,19 @@ st_bufferobj_data(GLcontext *ctx,
pipe_buffer_reference( &st_obj->buffer, NULL );
- st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size );
+ if (size != 0) {
+ st_obj->buffer = pipe_buffer_create(pipe->screen, 32, buffer_usage, size);
+
+ if (!st_obj->buffer) {
+ return GL_FALSE;
+ }
- if (!st_obj->buffer) {
- return GL_FALSE;
+ if (data)
+ st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
+ size, data);
+ return GL_TRUE;
}
- if (data)
- st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
- size, data);
return GL_TRUE;
}
@@ -219,6 +237,13 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
/**
+ * Dummy data whose's pointer is used for zero length ranges.
+ */
+static long
+st_bufferobj_zero_length_range = 0;
+
+
+/**
* Called via glMapBufferRange().
*/
static void *
@@ -253,14 +278,26 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
assert(offset < obj->Size);
assert(offset + length <= obj->Size);
- obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
+ /*
+ * We go out of way here to hide the degenerate yet valid case of zero
+ * length range from the pipe driver.
+ */
+ if (!length) {
+ obj->Pointer = &st_bufferobj_zero_length_range;
+ }
+ else {
+ obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
+ if (obj->Pointer) {
+ obj->Pointer = (ubyte *) obj->Pointer + offset;
+ }
+ }
+
if (obj->Pointer) {
- obj->Pointer = (ubyte *) obj->Pointer + offset;
obj->Offset = offset;
obj->Length = length;
obj->AccessFlags = access;
}
-
+
return obj->Pointer;
}
@@ -278,6 +315,9 @@ st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
assert(length >= 0);
assert(offset + length <= obj->Length);
+ if (!length)
+ return;
+
pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer,
obj->Offset + offset, length);
}
@@ -292,7 +332,9 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- pipe_buffer_unmap(pipe->screen, st_obj->buffer);
+ if(obj->Length)
+ pipe_buffer_unmap(pipe->screen, st_obj->buffer);
+
obj->Pointer = NULL;
obj->Offset = 0;
obj->Length = 0;
@@ -315,6 +357,9 @@ st_copy_buffer_subdata(GLcontext *ctx,
struct st_buffer_object *dstObj = st_buffer_object(dst);
ubyte *srcPtr, *dstPtr;
+ if(!size)
+ return;
+
/* buffer should not already be mapped */
assert(!src->Pointer);
assert(!dst->Pointer);
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 72b30e7c043..192d765f453 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -232,13 +232,13 @@ clear_with_quad(GLcontext *ctx,
blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
if (color) {
- if (ctx->Color.ColorMask[0])
+ if (ctx->Color.ColorMask[0][0])
blend.colormask |= PIPE_MASK_R;
- if (ctx->Color.ColorMask[1])
+ if (ctx->Color.ColorMask[0][1])
blend.colormask |= PIPE_MASK_G;
- if (ctx->Color.ColorMask[2])
+ if (ctx->Color.ColorMask[0][2])
blend.colormask |= PIPE_MASK_B;
- if (ctx->Color.ColorMask[3])
+ if (ctx->Color.ColorMask[0][3])
blend.colormask |= PIPE_MASK_A;
if (st->ctx->Color.DitherFlag)
blend.dither = 1;
@@ -300,10 +300,10 @@ check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
ctx->Scissor.Height < rb->Height))
return TRUE;
- if (!ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3])
+ if (!ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3])
return TRUE;
return FALSE;
diff --git a/src/mesa/state_tracker/st_cb_condrender.c b/src/mesa/state_tracker/st_cb_condrender.c
new file mode 100644
index 00000000000..780b40c2065
--- /dev/null
+++ b/src/mesa/state_tracker/st_cb_condrender.c
@@ -0,0 +1,95 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * glBegin/EndCondtionalRender functions
+ *
+ * \author Brian Paul
+ */
+
+
+#include "main/imports.h"
+#include "main/context.h"
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "st_context.h"
+#include "st_cb_queryobj.h"
+#include "st_cb_condrender.h"
+
+
+/**
+ * Called via ctx->Driver.BeginConditionalRender()
+ */
+static void
+st_BeginConditionalRender(GLcontext *ctx, struct gl_query_object *q,
+ GLenum mode)
+{
+ struct st_query_object *stq = st_query_object(q);
+ struct pipe_context *pipe = ctx->st->pipe;
+ uint m;
+
+ switch (mode) {
+ case GL_QUERY_WAIT:
+ m = PIPE_RENDER_COND_WAIT;
+ break;
+ case GL_QUERY_NO_WAIT:
+ m = PIPE_RENDER_COND_NO_WAIT;
+ break;
+ case GL_QUERY_BY_REGION_WAIT:
+ m = PIPE_RENDER_COND_BY_REGION_WAIT;
+ break;
+ case GL_QUERY_BY_REGION_NO_WAIT:
+ m = PIPE_RENDER_COND_BY_REGION_NO_WAIT;
+ break;
+ default:
+ assert(0 && "bad mode in st_BeginConditionalRender");
+ }
+
+ pipe->render_condition(pipe, stq->pq, m);
+}
+
+
+/**
+ * Called via ctx->Driver.BeginConditionalRender()
+ */
+static void
+st_EndConditionalRender(GLcontext *ctx, struct gl_query_object *q)
+{
+ struct pipe_context *pipe = ctx->st->pipe;
+ (void) q;
+ pipe->render_condition(pipe, NULL, 0);
+}
+
+
+
+void st_init_cond_render_functions(struct dd_function_table *functions)
+{
+ functions->BeginConditionalRender = st_BeginConditionalRender;
+ functions->EndConditionalRender = st_EndConditionalRender;
+}
diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.h b/src/mesa/state_tracker/st_cb_condrender.h
index 75bb6242ffc..891f1cbcd8c 100644
--- a/src/mesa/drivers/dri/intel/intel_swapbuffers.h
+++ b/src/mesa/state_tracker/st_cb_condrender.h
@@ -1,7 +1,6 @@
-
/**************************************************************************
*
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -19,34 +18,18 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
-#ifndef INTEL_SWAPBUFFERS_H
-#define INTEL_SWAPBUFFERS_H
-
-#include "dri_util.h"
-#include "drm.h"
-
-struct intel_context;
-struct intel_framebuffer;
-
-
-extern void
-intelSwapBuffers(__DRIdrawablePrivate * dPriv);
-
-extern void
-intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h);
+#ifndef ST_CB_CONDRENDER_H
+#define ST_CB_CONDRENDER_H
-extern GLuint
-intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv);
-extern void
-intelWindowMoved(struct intel_context *intel);
+extern void st_init_cond_render_functions(struct dd_function_table *functions);
-#endif /* INTEL_SWAPBUFFERS_H */
+#endif
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index dcf4c38eb61..10629e92254 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -44,23 +44,6 @@
#include "st_public.h"
-struct st_query_object
-{
- struct gl_query_object base;
- struct pipe_query *pq;
-};
-
-
-/**
- * Cast wrapper
- */
-static struct st_query_object *
-st_query_object(struct gl_query_object *q)
-{
- return (struct st_query_object *) q;
-}
-
-
static struct gl_query_object *
st_NewQueryObject(GLcontext *ctx, GLuint id)
{
diff --git a/src/mesa/state_tracker/st_cb_queryobj.h b/src/mesa/state_tracker/st_cb_queryobj.h
index 9220a212b60..fa256b71824 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.h
+++ b/src/mesa/state_tracker/st_cb_queryobj.h
@@ -29,6 +29,27 @@
#define ST_CB_QUERYOBJ_H
+/**
+ * Subclass of gl_query_object
+ */
+struct st_query_object
+{
+ struct gl_query_object base;
+ struct pipe_query *pq;
+};
+
+
+/**
+ * Cast wrapper
+ */
+static INLINE struct st_query_object *
+st_query_object(struct gl_query_object *q)
+{
+ return (struct st_query_object *) q;
+}
+
+
+
extern void
st_init_query_functions(struct dd_function_table *functions);
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 6e1ecb1c502..f01053cdacc 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -680,7 +680,22 @@ st_TexImage(GLcontext * ctx,
* conversion and copy:
*/
if (compressed_src) {
- memcpy(texImage->Data, pixels, imageSize);
+ const GLuint srcImageStride = _mesa_format_row_stride(texImage->TexFormat, width);
+ if(dstRowStride == srcImageStride)
+ memcpy(texImage->Data, pixels, imageSize);
+ else
+ {
+ char *dst = texImage->Data;
+ const char *src = pixels;
+ int i;
+
+ for(i = 0; i < height; ++i)
+ {
+ memcpy(dst, src, srcImageStride);
+ dst += dstRowStride;
+ src += srcImageStride;
+ }
+ }
}
else {
const GLuint srcImageStride =
@@ -1090,7 +1105,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
done:
_mesa_unmap_teximage_pbo(ctx, packing);
- if (stImage->pt) {
+ if (stImage->pt && texImage->Data) {
st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
}
diff --git a/src/mesa/state_tracker/st_cb_viewport.c b/src/mesa/state_tracker/st_cb_viewport.c
index 75b0a219ce3..ab11c5b4fe0 100644
--- a/src/mesa/state_tracker/st_cb_viewport.c
+++ b/src/mesa/state_tracker/st_cb_viewport.c
@@ -42,8 +42,8 @@ static void st_viewport(GLcontext * ctx, GLint x, GLint y,
{
struct st_context *st = ctx->st;
- if (st->pipe->winsys && st->pipe->winsys->update_buffer)
- st->pipe->winsys->update_buffer( st->pipe->winsys,
+ if (st->pipe->screen && st->pipe->screen->update_buffer)
+ st->pipe->screen->update_buffer( st->pipe->screen,
st->pipe->priv );
}
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 893fa8f7ddf..45bb6b3cb7e 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -43,6 +43,7 @@
#include "st_cb_blit.h"
#include "st_cb_bufferobjects.h"
#include "st_cb_clear.h"
+#include "st_cb_condrender.h"
#if FEATURE_drawpix
#include "st_cb_drawpixels.h"
#include "st_cb_rasterpos.h"
@@ -337,6 +338,7 @@ void st_init_driver_functions(struct dd_function_table *functions)
#if FEATURE_queryobj
st_init_query_functions(functions);
#endif
+ st_init_cond_render_functions(functions);
st_init_readpixels_functions(functions);
st_init_texture_functions(functions);
st_init_flush_functions(functions);
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index e54f21be600..b0d5b993a77 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -365,6 +365,7 @@ setup_interleaved_attribs(GLcontext *ctx,
velements[attr].src_offset =
(unsigned) (arrays[mesaAttr]->Ptr - offset0);
+ velements[attr].instance_divisor = 0;
velements[attr].vertex_buffer_index = 0;
velements[attr].nr_components = arrays[mesaAttr]->Size;
velements[attr].src_format =
@@ -454,6 +455,7 @@ setup_non_interleaved_attribs(GLcontext *ctx,
/* common-case setup */
vbuffer[attr].stride = stride; /* in bytes */
vbuffer[attr].max_index = max_index;
+ velements[attr].instance_divisor = 0;
velements[attr].vertex_buffer_index = attr;
velements[attr].nr_components = arrays[mesaAttr]->Size;
velements[attr].src_format
@@ -522,7 +524,6 @@ st_draw_vbo(GLcontext *ctx,
struct pipe_context *pipe = ctx->st->pipe;
const struct st_vertex_program *vp;
const struct st_vp_varient *vpv;
- const struct pipe_shader_state *vs;
struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
GLuint attr;
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
@@ -550,7 +551,6 @@ st_draw_vbo(GLcontext *ctx,
/* must get these after state validation! */
vp = ctx->st->vp;
vpv = ctx->st->vp_varient;
- vs = &vpv->state;
#if 0
if (MESA_VERBOSE & VERBOSE_GLSL) {
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 187e836c386..a05d6dd06bd 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -177,6 +177,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* common-case setup */
vbuffers[attr].stride = arrays[mesaAttr]->StrideB; /* in bytes */
vbuffers[attr].max_index = max_index;
+ velements[attr].instance_divisor = 0;
velements[attr].vertex_buffer_index = attr;
velements[attr].nr_components = arrays[mesaAttr]->Size;
velements[attr].src_format =
@@ -241,7 +242,8 @@ st_feedback_draw_vbo(GLcontext *ctx,
mapped_constants = pipe_buffer_map(pipe->screen,
st->state.constants[PIPE_SHADER_VERTEX],
PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_constant_buffer(st->draw, mapped_constants,
+ draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX,
+ mapped_constants,
st->state.constants[PIPE_SHADER_VERTEX]->size);
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index ef3cbc53ee0..35e08749df7 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -306,4 +306,8 @@ void st_init_extensions(struct st_context *st)
/* we support always support GL_EXT_framebuffer_blit */
ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
}
+
+ if (st->pipe->render_condition) {
+ ctx->Extensions.NV_conditional_render = GL_TRUE;
+ }
}
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index a06621d2b73..d00b67a279e 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -93,7 +93,8 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo)
if (format == PIPE_FORMAT_A1R5G5B5_UNORM || format == PIPE_FORMAT_R5G6B5_UNORM) {
pinfo->datatype = GL_UNSIGNED_SHORT;
}
- else if (format == PIPE_FORMAT_S8Z24_UNORM) {
+ else if (format == PIPE_FORMAT_S8Z24_UNORM ||
+ format == PIPE_FORMAT_Z24S8_UNORM) {
pinfo->datatype = GL_UNSIGNED_INT_24_8;
}
else {
@@ -285,6 +286,8 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat)
return MESA_FORMAT_ARGB8888;
case PIPE_FORMAT_X8R8G8B8_UNORM:
return MESA_FORMAT_XRGB8888;
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ return MESA_FORMAT_ARGB8888_REV;
case PIPE_FORMAT_A1R5G5B5_UNORM:
return MESA_FORMAT_ARGB1555;
case PIPE_FORMAT_A4R4G4B4_UNORM:
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 5c9be46a776..e788008dfe1 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -160,13 +160,14 @@ dst_register( struct st_translate *t,
static struct ureg_src
src_register( struct st_translate *t,
gl_register_file file,
- GLuint index )
+ GLint index )
{
switch( file ) {
case PROGRAM_UNDEFINED:
return ureg_src_undef();
case PROGRAM_TEMPORARY:
+ ASSERT(index >= 0);
if (ureg_dst_is_undef(t->temps[index]))
t->temps[index] = ureg_DECL_temporary( t->ureg );
return ureg_src(t->temps[index]);
@@ -174,9 +175,15 @@ src_register( struct st_translate *t,
case PROGRAM_STATE_VAR:
case PROGRAM_NAMED_PARAM:
case PROGRAM_ENV_PARAM:
+ case PROGRAM_LOCAL_PARAM:
case PROGRAM_UNIFORM:
- case PROGRAM_CONSTANT: /* ie, immediate */
+ ASSERT(index >= 0);
return t->constants[index];
+ case PROGRAM_CONSTANT: /* ie, immediate */
+ if (index < 0)
+ return ureg_DECL_constant( t->ureg, 0 );
+ else
+ return t->constants[index];
case PROGRAM_INPUT:
return t->inputs[t->inputMapping[index]];
@@ -263,9 +270,14 @@ translate_src( struct st_translate *t,
if (SrcReg->Abs)
src = ureg_abs(src);
- if (SrcReg->RelAddr)
+ if (SrcReg->RelAddr) {
src = ureg_src_indirect( src, ureg_src(t->address[0]));
-
+ /* If SrcReg->Index was negative, it was set to zero in
+ * src_register(). Reassign it now.
+ */
+ src.Index = SrcReg->Index;
+ }
+
return src;
}
@@ -859,6 +871,7 @@ st_translate_mesa_program(
for (i = 0; i < program->Parameters->NumParameters; i++) {
switch (program->Parameters->Parameters[i].Type) {
case PROGRAM_ENV_PARAM:
+ case PROGRAM_LOCAL_PARAM:
case PROGRAM_STATE_VAR:
case PROGRAM_NAMED_PARAM:
case PROGRAM_UNIFORM:
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 6a869fae904..5c87e47ca3d 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -44,7 +44,6 @@
#include "st_debug.h"
#include "st_context.h"
-#include "st_atom.h"
#include "st_program.h"
#include "st_mesa_to_tgsi.h"
#include "cso_cache/cso_context.h"
diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h
index a5fdac32d1f..98c19817c87 100644
--- a/src/mesa/state_tracker/st_public.h
+++ b/src/mesa/state_tracker/st_public.h
@@ -56,15 +56,19 @@ struct pipe_surface;
struct pipe_texture;
+PUBLIC
struct st_context *st_create_context(struct pipe_context *pipe,
const __GLcontextModes *visual,
struct st_context *share);
+PUBLIC
void st_destroy_context( struct st_context *st );
+PUBLIC
void st_copy_context_state(struct st_context *dst, struct st_context *src,
uint mask);
+PUBLIC
struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual,
enum pipe_format colorFormat,
enum pipe_format depthFormat,
@@ -72,50 +76,67 @@ struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual,
uint width, uint height,
void *privateData);
+PUBLIC
void st_resize_framebuffer( struct st_framebuffer *stfb,
uint width, uint height );
+PUBLIC
void st_set_framebuffer_surface(struct st_framebuffer *stfb,
uint surfIndex, struct pipe_surface *surf);
+PUBLIC
void st_get_framebuffer_dimensions( struct st_framebuffer *stfb,
uint *width, uint *height);
+PUBLIC
int st_get_framebuffer_surface(struct st_framebuffer *stfb,
uint surfIndex, struct pipe_surface **surface);
+PUBLIC
int st_get_framebuffer_texture(struct st_framebuffer *stfb,
uint surfIndex, struct pipe_texture **texture);
+PUBLIC
void *st_framebuffer_private( struct st_framebuffer *stfb );
+PUBLIC
void st_unreference_framebuffer( struct st_framebuffer *stfb );
+PUBLIC
GLboolean st_make_current(struct st_context *st,
struct st_framebuffer *draw,
struct st_framebuffer *read);
+PUBLIC
struct st_context *st_get_current(void);
+PUBLIC
void st_flush( struct st_context *st, uint pipeFlushFlags,
struct pipe_fence_handle **fence );
+PUBLIC
void st_finish( struct st_context *st );
+PUBLIC
void st_notify_swapbuffers(struct st_framebuffer *stfb);
+PUBLIC
void st_swapbuffers(struct st_framebuffer *stfb,
struct pipe_surface **front_left,
struct pipe_surface **front_right);
+PUBLIC
int st_bind_texture_surface(struct pipe_surface *ps, int target, int level,
enum pipe_format format);
+PUBLIC
int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level);
/** Redirect rendering into stfb's surface to a texture image */
+PUBLIC
int st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex,
int target, int format, int level);
/** Undo surface-to-texture binding */
+PUBLIC
int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex,
int target, int format, int level);
@@ -123,6 +144,7 @@ int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex,
/** Generic function type */
typedef void (*st_proc)();
+PUBLIC
st_proc st_get_proc_address(const char *procname);
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 8a3e4cd3ac3..b210ac91873 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -35,7 +35,6 @@
#include "main/texfetch.h"
#include "main/teximage.h"
#include "main/texobj.h"
-#include "main/texstore.h"
#undef Elements /* fix re-defined macro warning */
diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c
index c6c7dbf5cf0..cf53f01b7c1 100644
--- a/src/mesa/swrast/s_accum.c
+++ b/src/mesa/swrast/s_accum.c
@@ -27,7 +27,6 @@
#include "main/context.h"
#include "main/macros.h"
#include "main/imports.h"
-#include "main/fbobject.h"
#include "s_accum.h"
#include "s_context.h"
@@ -436,10 +435,6 @@ accum_return(GLcontext *ctx, GLfloat value,
struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer;
const GLboolean directAccess
= (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL);
- const GLboolean masking = (!ctx->Color.ColorMask[RCOMP] ||
- !ctx->Color.ColorMask[GCOMP] ||
- !ctx->Color.ColorMask[BCOMP] ||
- !ctx->Color.ColorMask[ACOMP]);
static GLchan multTable[32768];
static GLfloat prevMult = 0.0;
@@ -527,8 +522,12 @@ accum_return(GLcontext *ctx, GLfloat value,
/* store colors */
for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) {
struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer];
+ const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] ||
+ !ctx->Color.ColorMask[buffer][GCOMP] ||
+ !ctx->Color.ColorMask[buffer][BCOMP] ||
+ !ctx->Color.ColorMask[buffer][ACOMP]);
if (masking) {
- _swrast_mask_rgba_span(ctx, rb, &span);
+ _swrast_mask_rgba_span(ctx, rb, &span, buffer);
}
rb->PutRow(ctx, rb, width, xpos, ypos + i, span.array->rgba, NULL);
}
diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c
index e88ff191239..353e9999d61 100644
--- a/src/mesa/swrast/s_atifragshader.c
+++ b/src/mesa/swrast/s_atifragshader.c
@@ -23,7 +23,6 @@
#include "main/colormac.h"
#include "main/context.h"
#include "main/macros.h"
-#include "shader/program.h"
#include "shader/atifragshader.h"
#include "swrast/s_atifragshader.h"
diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c
index 3dbdf2a61a8..59e26e9ea31 100644
--- a/src/mesa/swrast/s_bitmap.c
+++ b/src/mesa/swrast/s_bitmap.c
@@ -30,9 +30,9 @@
#include "main/glheader.h"
#include "main/bufferobj.h"
+#include "main/condrender.h"
#include "main/image.h"
#include "main/macros.h"
-#include "main/pixel.h"
#include "s_context.h"
#include "s_span.h"
@@ -56,6 +56,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
ASSERT(ctx->RenderMode == GL_RENDER);
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't draw */
+
bitmap = (const GLubyte *) _mesa_map_pbo_source(ctx, unpack, bitmap);
if (!bitmap)
return;
diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c
index 8303e4debc7..f73ac78ae26 100644
--- a/src/mesa/swrast/s_blit.c
+++ b/src/mesa/swrast/s_blit.c
@@ -24,6 +24,7 @@
#include "main/glheader.h"
+#include "main/condrender.h"
#include "main/image.h"
#include "main/macros.h"
#include "s_context.h"
@@ -567,6 +568,9 @@ _swrast_BlitFramebuffer(GLcontext *ctx,
};
GLint i;
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't clear */
+
if (!ctx->DrawBuffer->_NumColorDrawBuffers)
return;
diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c
index 002718ded85..21167a64b3d 100644
--- a/src/mesa/swrast/s_clear.c
+++ b/src/mesa/swrast/s_clear.c
@@ -24,6 +24,7 @@
#include "main/glheader.h"
#include "main/colormac.h"
+#include "main/condrender.h"
#include "main/formats.h"
#include "main/macros.h"
#include "main/imports.h"
@@ -40,7 +41,8 @@
* Clear the color buffer when glColorMask is in effect.
*/
static void
-clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
+clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint buf)
{
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
@@ -95,7 +97,7 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
for (i = 0; i < height; i++) {
span.x = x;
span.y = y + i;
- _swrast_mask_rgba_span(ctx, rb, &span);
+ _swrast_mask_rgba_span(ctx, rb, &span, buf);
/* write masked row */
rb->PutRow(ctx, rb, width, x, y + i, span.array->rgba, NULL);
}
@@ -145,7 +147,7 @@ clear_ci_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
* Clear an rgba color buffer without channel masking.
*/
static void
-clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
+clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint buf)
{
const GLint x = ctx->DrawBuffer->_Xmin;
const GLint y = ctx->DrawBuffer->_Ymin;
@@ -158,10 +160,10 @@ clear_rgba_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
ASSERT(ctx->Visual.rgbMode);
- ASSERT(ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3]);
+ ASSERT(ctx->Color.ColorMask[buf][0] &&
+ ctx->Color.ColorMask[buf][1] &&
+ ctx->Color.ColorMask[buf][2] &&
+ ctx->Color.ColorMask[buf][3]);
ASSERT(rb->PutMonoRow);
@@ -246,43 +248,24 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
static void
clear_color_buffers(GLcontext *ctx)
{
- GLboolean masking;
GLuint buf;
- if (ctx->Visual.rgbMode) {
- if (ctx->Color.ColorMask[0] &&
- ctx->Color.ColorMask[1] &&
- ctx->Color.ColorMask[2] &&
- ctx->Color.ColorMask[3]) {
- masking = GL_FALSE;
- }
- else {
- masking = GL_TRUE;
- }
- }
- else {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
- const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1;
- if ((ctx->Color.IndexMask & indexMask) == indexMask) {
- masking = GL_FALSE;
- }
- else {
- masking = GL_TRUE;
- }
- }
-
for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) {
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf];
if (ctx->Visual.rgbMode) {
- if (masking) {
- clear_rgba_buffer_with_masking(ctx, rb);
+ if (ctx->Color.ColorMask[buf][0] == 0 ||
+ ctx->Color.ColorMask[buf][1] == 0 ||
+ ctx->Color.ColorMask[buf][2] == 0 ||
+ ctx->Color.ColorMask[buf][3] == 0) {
+ clear_rgba_buffer_with_masking(ctx, rb, buf);
}
else {
- clear_rgba_buffer(ctx, rb);
+ clear_rgba_buffer(ctx, rb, buf);
}
}
else {
- if (masking) {
+ const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1;
+ if ((ctx->Color.IndexMask & indexMask) != indexMask) {
clear_ci_buffer_with_masking(ctx, rb);
}
else {
@@ -318,6 +301,9 @@ _swrast_Clear(GLcontext *ctx, GLbitfield buffers)
}
#endif
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't clear */
+
swrast_render_start(ctx);
/* do software clearing here */
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index abf00085651..f9092c215a7 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -55,6 +55,7 @@ _swrast_update_rasterflags( GLcontext *ctx )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLbitfield rasterMask = 0;
+ GLuint i;
if (ctx->Color.AlphaEnabled) rasterMask |= ALPHATEST_BIT;
if (ctx->Color.BlendEnabled) rasterMask |= BLEND_BIT;
@@ -63,8 +64,15 @@ _swrast_update_rasterflags( GLcontext *ctx )
if (ctx->Scissor.Enabled) rasterMask |= CLIP_BIT;
if (ctx->Stencil._Enabled) rasterMask |= STENCIL_BIT;
if (ctx->Visual.rgbMode) {
- const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
- if (colorMask != 0xffffffff) rasterMask |= MASKING_BIT;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (!ctx->Color.ColorMask[i][0] ||
+ !ctx->Color.ColorMask[i][1] ||
+ !ctx->Color.ColorMask[i][2] ||
+ !ctx->Color.ColorMask[i][3]) {
+ rasterMask |= MASKING_BIT;
+ break;
+ }
+ }
if (ctx->Color._LogicOpEnabled) rasterMask |= LOGIC_OP_BIT;
if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT;
}
@@ -92,13 +100,23 @@ _swrast_update_rasterflags( GLcontext *ctx )
/* more than one color buffer designated for writing (or zero buffers) */
rasterMask |= MULTI_DRAW_BIT;
}
- else if (ctx->Visual.rgbMode && *((GLuint *) ctx->Color.ColorMask) == 0) {
- rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */
- }
else if (!ctx->Visual.rgbMode && ctx->Color.IndexMask==0) {
rasterMask |= MULTI_DRAW_BIT; /* all color index bits disabled */
}
+ if (ctx->Visual.rgbMode) {
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (ctx->Color.ColorMask[i][0] +
+ ctx->Color.ColorMask[i][1] +
+ ctx->Color.ColorMask[i][2] +
+ ctx->Color.ColorMask[i][3] == 0) {
+ rasterMask |= MULTI_DRAW_BIT; /* all RGBA channels disabled */
+ break;
+ }
+ }
+ }
+
+
if (ctx->FragmentProgram._Current) {
rasterMask |= FRAGPROG_BIT;
}
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c
index 5ecfb1e90a9..e881d1be30c 100644
--- a/src/mesa/swrast/s_copypix.c
+++ b/src/mesa/swrast/s_copypix.c
@@ -26,12 +26,11 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/colormac.h"
+#include "main/condrender.h"
#include "main/convolve.h"
-#include "main/histogram.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/imports.h"
-#include "main/pixel.h"
#include "s_context.h"
#include "s_depth.h"
@@ -901,6 +900,9 @@ _swrast_CopyPixels( GLcontext *ctx,
SWcontext *swrast = SWRAST_CONTEXT(ctx);
swrast_render_start(ctx);
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't copy */
+
if (swrast->NewState)
_swrast_validate_derived( ctx );
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
index c37a54eb3eb..0b6bb7e3ec9 100644
--- a/src/mesa/swrast/s_depth.c
+++ b/src/mesa/swrast/s_depth.c
@@ -28,7 +28,6 @@
#include "main/formats.h"
#include "main/macros.h"
#include "main/imports.h"
-#include "main/fbobject.h"
#include "s_depth.h"
#include "s_context.h"
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 6970b2e9cb5..248d6cc1c04 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -25,12 +25,12 @@
#include "main/glheader.h"
#include "main/bufferobj.h"
+#include "main/condrender.h"
#include "main/context.h"
#include "main/convolve.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/imports.h"
-#include "main/pixel.h"
#include "main/state.h"
#include "s_context.h"
@@ -831,6 +831,9 @@ _swrast_DrawPixels( GLcontext *ctx,
SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLboolean save_vp_override = ctx->VertexProgram._Overriden;
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't draw */
+
/* We are creating fragments directly, without going through vertex
* programs.
*
diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c
index 47ed25ee100..2e6066983d5 100644
--- a/src/mesa/swrast/s_feedback.c
+++ b/src/mesa/swrast/s_feedback.c
@@ -25,7 +25,6 @@
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/context.h"
-#include "main/enums.h"
#include "main/feedback.h"
#include "main/macros.h"
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index a22d34415d5..9ac33a26a65 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -25,7 +25,6 @@
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/context.h"
-#include "main/texstate.h"
#include "shader/prog_instruction.h"
#include "s_fragprog.h"
diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c
index 23cb9b57eff..5411229d700 100644
--- a/src/mesa/swrast/s_lines.c
+++ b/src/mesa/swrast/s_lines.c
@@ -29,7 +29,6 @@
#include "main/macros.h"
#include "s_aaline.h"
#include "s_context.h"
-#include "s_depth.h"
#include "s_feedback.h"
#include "s_lines.h"
#include "s_span.h"
diff --git a/src/mesa/swrast/s_masking.c b/src/mesa/swrast/s_masking.c
index df779b07392..69c2feb6da8 100644
--- a/src/mesa/swrast/s_masking.c
+++ b/src/mesa/swrast/s_masking.c
@@ -41,7 +41,7 @@
*/
void
_swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
- SWspan *span)
+ SWspan *span, GLuint buf)
{
const GLuint n = span->end;
void *rbPixels;
@@ -58,7 +58,7 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
*/
if (span->array->ChanType == GL_UNSIGNED_BYTE) {
/* treat 4xGLubyte as 1xGLuint */
- const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask);
+ const GLuint srcMask = *((GLuint *) ctx->Color.ColorMask[buf]);
const GLuint dstMask = ~srcMask;
const GLuint *dst = (const GLuint *) rbPixels;
GLuint *src = (GLuint *) span->array->rgba8;
@@ -70,10 +70,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
/* 2-byte components */
/* XXX try to use 64-bit arithmetic someday */
- const GLushort rMask = ctx->Color.ColorMask[RCOMP] ? 0xffff : 0x0;
- const GLushort gMask = ctx->Color.ColorMask[GCOMP] ? 0xffff : 0x0;
- const GLushort bMask = ctx->Color.ColorMask[BCOMP] ? 0xffff : 0x0;
- const GLushort aMask = ctx->Color.ColorMask[ACOMP] ? 0xffff : 0x0;
+ const GLushort rMask = ctx->Color.ColorMask[buf][RCOMP] ? 0xffff : 0x0;
+ const GLushort gMask = ctx->Color.ColorMask[buf][GCOMP] ? 0xffff : 0x0;
+ const GLushort bMask = ctx->Color.ColorMask[buf][BCOMP] ? 0xffff : 0x0;
+ const GLushort aMask = ctx->Color.ColorMask[buf][ACOMP] ? 0xffff : 0x0;
const GLushort (*dst)[4] = (const GLushort (*)[4]) rbPixels;
GLushort (*src)[4] = span->array->rgba16;
GLuint i;
@@ -86,10 +86,10 @@ _swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
}
else {
/* 4-byte components */
- const GLuint rMask = ctx->Color.ColorMask[RCOMP] ? ~0x0 : 0x0;
- const GLuint gMask = ctx->Color.ColorMask[GCOMP] ? ~0x0 : 0x0;
- const GLuint bMask = ctx->Color.ColorMask[BCOMP] ? ~0x0 : 0x0;
- const GLuint aMask = ctx->Color.ColorMask[ACOMP] ? ~0x0 : 0x0;
+ const GLuint rMask = ctx->Color.ColorMask[buf][RCOMP] ? ~0x0 : 0x0;
+ const GLuint gMask = ctx->Color.ColorMask[buf][GCOMP] ? ~0x0 : 0x0;
+ const GLuint bMask = ctx->Color.ColorMask[buf][BCOMP] ? ~0x0 : 0x0;
+ const GLuint aMask = ctx->Color.ColorMask[buf][ACOMP] ? ~0x0 : 0x0;
const GLuint (*dst)[4] = (const GLuint (*)[4]) rbPixels;
GLuint (*src)[4] = (GLuint (*)[4]) span->array->attribs[FRAG_ATTRIB_COL0];
GLuint i;
diff --git a/src/mesa/swrast/s_masking.h b/src/mesa/swrast/s_masking.h
index 3260ca34e32..fed47f8cfbe 100644
--- a/src/mesa/swrast/s_masking.h
+++ b/src/mesa/swrast/s_masking.h
@@ -32,7 +32,7 @@
extern void
_swrast_mask_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
- SWspan *span);
+ SWspan *span, GLuint buf);
extern void
diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c
index 50ec2063a55..6b955429e94 100644
--- a/src/mesa/swrast/s_points.c
+++ b/src/mesa/swrast/s_points.c
@@ -27,7 +27,6 @@
#include "main/colormac.h"
#include "main/context.h"
#include "main/macros.h"
-#include "main/texstate.h"
#include "s_context.h"
#include "s_feedback.h"
#include "s_points.h"
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index 44a11cd6dd2..94fb974eab0 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -33,7 +33,6 @@
#include "main/image.h"
#include "main/macros.h"
#include "main/imports.h"
-#include "main/pixel.h"
#include "main/state.h"
#include "s_context.h"
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index d36c8132f63..4ea9547cd92 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1278,7 +1278,7 @@ void
_swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
{
const SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const GLuint colorMask = *((GLuint *) ctx->Color.ColorMask);
+ const GLuint *colorMask = (GLuint *) ctx->Color.ColorMask;
const GLbitfield origInterpMask = span->interpMask;
const GLbitfield origArrayMask = span->arrayMask;
const GLbitfield origArrayAttribs = span->arrayAttribs;
@@ -1389,7 +1389,7 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
/* We had to wait until now to check for glColorMask(0,0,0,0) because of
* the occlusion test.
*/
- if (colorMask == 0x0) {
+ if (fb->_NumColorDrawBuffers == 1 && colorMask[0] == 0x0) {
/* no colors to write */
goto end;
}
@@ -1479,12 +1479,12 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
if (ctx->Color._LogicOpEnabled) {
_swrast_logicop_rgba_span(ctx, rb, span);
}
- else if (ctx->Color.BlendEnabled) {
+ else if ((ctx->Color.BlendEnabled >> buf) & 1) {
_swrast_blend_span(ctx, rb, span);
}
- if (colorMask != 0xffffffff) {
- _swrast_mask_rgba_span(ctx, rb, span);
+ if (colorMask[buf] != 0xffffffff) {
+ _swrast_mask_rgba_span(ctx, rb, span, buf);
}
if (span->arrayMask & SPAN_XY) {
@@ -1766,9 +1766,7 @@ _swrast_get_row(GLcontext *ctx, struct gl_renderbuffer *rb,
/**
- * Get RGBA pixels from the given renderbuffer. Put the pixel colors into
- * the span's specular color arrays. The specular color arrays should no
- * longer be needed by time this function is called.
+ * Get RGBA pixels from the given renderbuffer.
* Used by blending, logicop and masking functions.
* \return pointer to the colors we read.
*/
@@ -1779,10 +1777,8 @@ _swrast_get_dest_rgba(GLcontext *ctx, struct gl_renderbuffer *rb,
const GLuint pixelSize = RGBA_PIXEL_SIZE(span->array->ChanType);
void *rbPixels;
- /*
- * Point rbPixels to a temporary space (use specular color arrays).
- */
- rbPixels = span->array->attribs[FRAG_ATTRIB_COL1];
+ /* Point rbPixels to a temporary space */
+ rbPixels = span->array->attribs[FRAG_ATTRIB_MAX - 1];
/* Get destination values from renderbuffer */
if (span->arrayMask & SPAN_XY) {
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index 889164b9861..594b71a03c6 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -29,7 +29,6 @@
#include "main/colormac.h"
#include "main/image.h"
#include "main/imports.h"
-#include "main/pixel.h"
#include "shader/prog_instruction.h"
#include "s_context.h"
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 0bb988e3ef9..76b65cc755e 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -747,28 +747,28 @@ get_border_color(const struct gl_texture_object *tObj,
{
switch (img->_BaseFormat) {
case GL_RGB:
- rgba[0] = tObj->BorderColor[0];
- rgba[1] = tObj->BorderColor[1];
- rgba[2] = tObj->BorderColor[2];
+ rgba[0] = tObj->BorderColor.f[0];
+ rgba[1] = tObj->BorderColor.f[1];
+ rgba[2] = tObj->BorderColor.f[2];
rgba[3] = 1.0F;
break;
case GL_ALPHA:
rgba[0] = rgba[1] = rgba[2] = 0.0;
- rgba[3] = tObj->BorderColor[3];
+ rgba[3] = tObj->BorderColor.f[3];
break;
case GL_LUMINANCE:
- rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0];
+ rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0];
rgba[3] = 1.0;
break;
case GL_LUMINANCE_ALPHA:
- rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0];
- rgba[3] = tObj->BorderColor[3];
+ rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0];
+ rgba[3] = tObj->BorderColor.f[3];
break;
case GL_INTENSITY:
- rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor[0];
+ rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor.f[0];
break;
default:
- COPY_4V(rgba, tObj->BorderColor);
+ COPY_4V(rgba, tObj->BorderColor.f);
}
}
@@ -2331,7 +2331,7 @@ sample_2d_array_linear(GLcontext *ctx,
array = clamp_rect_coord_nearest(tObj->WrapR, texcoord[2], depth);
if (array < 0 || array >= depth) {
- COPY_4V(rgba, tObj->BorderColor);
+ COPY_4V(rgba, tObj->BorderColor.f);
}
else {
if (img->Border) {
@@ -3002,7 +3002,7 @@ sample_depth_texture( GLcontext *ctx,
img->FetchTexelf(img, col, row, slice, &depthSample);
}
else {
- depthSample = tObj->BorderColor[0];
+ depthSample = tObj->BorderColor.f[0];
}
result = shadow_compare(function, texcoords[i][compare_coord],
@@ -3053,21 +3053,21 @@ sample_depth_texture( GLcontext *ctx,
}
if (slice < 0 || slice >= (GLint) depth) {
- depth00 = tObj->BorderColor[0];
- depth01 = tObj->BorderColor[0];
- depth10 = tObj->BorderColor[0];
- depth11 = tObj->BorderColor[0];
+ depth00 = tObj->BorderColor.f[0];
+ depth01 = tObj->BorderColor.f[0];
+ depth10 = tObj->BorderColor.f[0];
+ depth11 = tObj->BorderColor.f[0];
}
else {
/* get four depth samples from the texture */
if (useBorderTexel & (I0BIT | J0BIT)) {
- depth00 = tObj->BorderColor[0];
+ depth00 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i0, j0, slice, &depth00);
}
if (useBorderTexel & (I1BIT | J0BIT)) {
- depth10 = tObj->BorderColor[0];
+ depth10 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i1, j0, slice, &depth10);
@@ -3075,13 +3075,13 @@ sample_depth_texture( GLcontext *ctx,
if (tObj->Target != GL_TEXTURE_1D_ARRAY_EXT) {
if (useBorderTexel & (I0BIT | J1BIT)) {
- depth01 = tObj->BorderColor[0];
+ depth01 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i0, j1, slice, &depth01);
}
if (useBorderTexel & (I1BIT | J1BIT)) {
- depth11 = tObj->BorderColor[0];
+ depth11 = tObj->BorderColor.f[0];
}
else {
img->FetchTexelf(img, i1, j1, slice, &depth11);
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 5bec6066967..11184b72ce3 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -1030,10 +1030,10 @@ _swrast_choose_triangle( GLcontext *ctx )
ctx->Depth.Func == GL_LESS &&
!ctx->Stencil._Enabled) {
if ((rgbmode &&
- ctx->Color.ColorMask[0] == 0 &&
- ctx->Color.ColorMask[1] == 0 &&
- ctx->Color.ColorMask[2] == 0 &&
- ctx->Color.ColorMask[3] == 0)
+ ctx->Color.ColorMask[0][0] == 0 &&
+ ctx->Color.ColorMask[0][1] == 0 &&
+ ctx->Color.ColorMask[0][2] == 0 &&
+ ctx->Color.ColorMask[0][3] == 0)
||
(!rgbmode && ctx->Color.IndexMask == 0)) {
USE(occlusion_zless_triangle);
diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c
index db21b4589de..5a14e595a04 100644
--- a/src/mesa/tnl/t_context.c
+++ b/src/mesa/tnl/t_context.c
@@ -38,7 +38,6 @@
#include "tnl.h"
#include "t_context.h"
#include "t_pipeline.h"
-#include "t_vp_build.h"
#include "vbo/vbo.h"
diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c
index 1c7c733883c..38757a0e288 100644
--- a/src/mesa/tnl/t_draw.c
+++ b/src/mesa/tnl/t_draw.c
@@ -26,17 +26,14 @@
*/
#include "main/glheader.h"
+#include "main/condrender.h"
#include "main/context.h"
#include "main/imports.h"
-#include "main/state.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/enums.h"
#include "t_context.h"
-#include "t_pipeline.h"
-#include "t_vp_build.h"
-#include "t_vertex.h"
#include "tnl.h"
@@ -386,6 +383,9 @@ void _tnl_draw_prims( GLcontext *ctx,
GLuint max_basevertex = prim->basevertex;
GLuint i;
+ if (!_mesa_check_conditional_render(ctx))
+ return; /* don't draw */
+
for (i = 1; i < nr_prims; i++)
max_basevertex = MAX2(max_basevertex, prim[i].basevertex);
diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c
index 01b30babb48..946b29e250f 100644
--- a/src/mesa/tnl/t_pipeline.c
+++ b/src/mesa/tnl/t_pipeline.c
@@ -28,7 +28,6 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/imports.h"
-#include "main/state.h"
#include "main/mtypes.h"
#include "t_context.h"
diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c
index 99b67874556..13b84a7d77b 100644
--- a/src/mesa/tnl/t_rasterpos.c
+++ b/src/mesa/tnl/t_rasterpos.c
@@ -29,7 +29,6 @@
#include "main/feedback.h"
#include "main/light.h"
#include "main/macros.h"
-#include "main/rastpos.h"
#include "main/simple_list.h"
#include "main/mtypes.h"
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index c289cdfbaac..5396548666f 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -40,7 +40,6 @@
#include "shader/prog_statevars.h"
#include "shader/prog_execute.h"
#include "swrast/s_context.h"
-#include "swrast/s_texfilter.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
@@ -390,6 +389,13 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
#endif
COPY_4V(store->results[attr].data[i], machine.Outputs[attr]);
}
+
+ /* FOGC is a special case. Fragment shader expects (f,0,0,1) */
+ if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) {
+ store->results[VERT_RESULT_FOGC].data[i][1] = 0.0;
+ store->results[VERT_RESULT_FOGC].data[i][2] = 0.0;
+ store->results[VERT_RESULT_FOGC].data[i][3] = 1.0;
+ }
#ifdef NAN_CHECK
ASSERT(machine.Outputs[0][3] != 0.0F);
#endif
diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c
index e168a89ea5e..a057befed0a 100644
--- a/src/mesa/vbo/vbo_exec.c
+++ b/src/mesa/vbo/vbo_exec.c
@@ -28,9 +28,6 @@
#include "main/api_arrayelt.h"
#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/context.h"
-#include "main/macros.h"
#include "main/mtypes.h"
#include "main/vtxfmt.h"
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 6de8f059b79..2c82f7c9c5c 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -35,7 +35,6 @@
#include "main/bufferobj.h"
#include "main/enums.h"
#include "main/macros.h"
-#include "glapi/dispatch.h"
#include "vbo_context.h"
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 4f43856016c..d7dbbceb1b7 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -30,7 +30,6 @@
#include "main/context.h"
#include "main/enums.h"
#include "main/state.h"
-#include "main/macros.h"
#include "vbo_context.h"
diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c
index 9757c3d9f61..10f705cf844 100644
--- a/src/mesa/vbo/vbo_save.c
+++ b/src/mesa/vbo/vbo_save.c
@@ -28,8 +28,6 @@
#include "main/mtypes.h"
#include "main/bufferobj.h"
-#include "main/dlist.h"
-#include "main/vtxfmt.h"
#include "main/imports.h"
#include "vbo_context.h"
diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c
index b7a74e4535a..f13a16e3b51 100644
--- a/src/mesa/vbo/vbo_save_loopback.c
+++ b/src/mesa/vbo/vbo_save_loopback.c
@@ -29,7 +29,6 @@
#include "main/glheader.h"
#include "main/enums.h"
#include "main/imports.h"
-#include "main/macros.h"
#include "main/mtypes.h"
#include "glapi/dispatch.h"
#include "glapi/glapi.h"
diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index c45190b9dd3..2ca111217ce 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -34,7 +34,6 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
-#include "main/enums.h"
#include "main/mtypes.h"
#include "vbo_split.h"
@@ -221,8 +220,6 @@ begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag )
{
struct _mesa_prim *prim = &copy->dstprim[copy->dstprim_nr];
-/* _mesa_printf("begin %s (%d)\n", _mesa_lookup_prim_by_nr(mode), begin_flag); */
-
prim->mode = mode;
prim->begin = begin_flag;
}
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index 134cff7ca46..bc83b5a0bd5 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -29800,16 +29800,24 @@ GL_PREFIX(FramebufferTextureLayerEXT):
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
.p2align 4,,15
- .globl GL_PREFIX(ProvokingVertexEXT)
- .type GL_PREFIX(ProvokingVertexEXT), @function
-GL_PREFIX(ProvokingVertexEXT):
+ .globl GL_PREFIX(ColorMaskIndexedEXT)
+ .type GL_PREFIX(ColorMaskIndexedEXT), @function
+GL_PREFIX(ColorMaskIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 6296(%rax), %r11
jmp *%r11
@@ -29821,18 +29829,25 @@ GL_PREFIX(ProvokingVertexEXT):
jmp *%r11
1:
pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
popq %rdi
movq 6296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
+ .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_788)
- .type GL_PREFIX(_dispatch_stub_788), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_788))
-GL_PREFIX(_dispatch_stub_788):
+ .globl GL_PREFIX(DisableIndexedEXT)
+ .type GL_PREFIX(DisableIndexedEXT), @function
+GL_PREFIX(DisableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6304(%rax), %r11
@@ -29840,9 +29855,9 @@ GL_PREFIX(_dispatch_stub_788):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6304(%rax), %r11
@@ -29856,21 +29871,20 @@ GL_PREFIX(_dispatch_stub_788):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788)
+ .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_789)
- .type GL_PREFIX(_dispatch_stub_789), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_789))
-GL_PREFIX(_dispatch_stub_789):
+ .globl GL_PREFIX(EnableIndexedEXT)
+ .type GL_PREFIX(EnableIndexedEXT), @function
+GL_PREFIX(EnableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6312(%rax), %r11
@@ -29878,9 +29892,9 @@ GL_PREFIX(_dispatch_stub_789):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6312(%rax), %r11
@@ -29894,21 +29908,20 @@ GL_PREFIX(_dispatch_stub_789):
1:
pushq %rdi
pushq %rsi
- pushq %rdx
+ pushq %rbp
call _glapi_get_dispatch
- popq %rdx
+ popq %rbp
popq %rsi
popq %rdi
movq 6312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789)
+ .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_790)
- .type GL_PREFIX(_dispatch_stub_790), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_790))
-GL_PREFIX(_dispatch_stub_790):
+ .globl GL_PREFIX(GetBooleanIndexedvEXT)
+ .type GL_PREFIX(GetBooleanIndexedvEXT), @function
+GL_PREFIX(GetBooleanIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6320(%rax), %r11
@@ -29917,6 +29930,289 @@ GL_PREFIX(_dispatch_stub_790):
pushq %rdi
pushq %rsi
pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6320(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6320(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6320(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetIntegerIndexedvEXT)
+ .type GL_PREFIX(GetIntegerIndexedvEXT), @function
+GL_PREFIX(GetIntegerIndexedvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6328(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6328(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6328(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6328(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(IsEnabledIndexedEXT)
+ .type GL_PREFIX(IsEnabledIndexedEXT), @function
+GL_PREFIX(IsEnabledIndexedEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6336(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6336(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6336(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6336(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BeginConditionalRenderNV)
+ .type GL_PREFIX(BeginConditionalRenderNV), @function
+GL_PREFIX(BeginConditionalRenderNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6344(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6344(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6344(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6344(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(EndConditionalRenderNV)
+ .type GL_PREFIX(EndConditionalRenderNV), @function
+GL_PREFIX(EndConditionalRenderNV):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6352(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ movq 6352(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6352(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ movq 6352(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(ProvokingVertexEXT)
+ .type GL_PREFIX(ProvokingVertexEXT), @function
+GL_PREFIX(ProvokingVertexEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6360(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6360(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6360(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6360(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_796)
+ .type GL_PREFIX(_dispatch_stub_796), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_796))
+GL_PREFIX(_dispatch_stub_796):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6368(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6368(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6368(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6368(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_796), .-GL_PREFIX(_dispatch_stub_796)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_797)
+ .type GL_PREFIX(_dispatch_stub_797), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_797))
+GL_PREFIX(_dispatch_stub_797):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6376(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6376(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6376(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6376(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_798)
+ .type GL_PREFIX(_dispatch_stub_798), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_798))
+GL_PREFIX(_dispatch_stub_798):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6384(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
@@ -29925,13 +30221,13 @@ GL_PREFIX(_dispatch_stub_790):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6320(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29945,19 +30241,19 @@ GL_PREFIX(_dispatch_stub_790):
popq %rdx
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790)
+ .size GL_PREFIX(_dispatch_stub_798), .-GL_PREFIX(_dispatch_stub_798)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_791)
- .type GL_PREFIX(_dispatch_stub_791), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_791))
-GL_PREFIX(_dispatch_stub_791):
+ .globl GL_PREFIX(_dispatch_stub_799)
+ .type GL_PREFIX(_dispatch_stub_799), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_799))
+GL_PREFIX(_dispatch_stub_799):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29971,13 +30267,13 @@ GL_PREFIX(_dispatch_stub_791):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29991,19 +30287,19 @@ GL_PREFIX(_dispatch_stub_791):
popq %rdx
popq %rsi
popq %rdi
- movq 6328(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_791), .-GL_PREFIX(_dispatch_stub_791)
+ .size GL_PREFIX(_dispatch_stub_799), .-GL_PREFIX(_dispatch_stub_799)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_792)
- .type GL_PREFIX(_dispatch_stub_792), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_792))
-GL_PREFIX(_dispatch_stub_792):
+ .globl GL_PREFIX(_dispatch_stub_800)
+ .type GL_PREFIX(_dispatch_stub_800), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_800))
+GL_PREFIX(_dispatch_stub_800):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30017,13 +30313,13 @@ GL_PREFIX(_dispatch_stub_792):
popq %rdx
popq %rsi
popq %rdi
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30037,19 +30333,19 @@ GL_PREFIX(_dispatch_stub_792):
popq %rdx
popq %rsi
popq %rdi
- movq 6336(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_792), .-GL_PREFIX(_dispatch_stub_792)
+ .size GL_PREFIX(_dispatch_stub_800), .-GL_PREFIX(_dispatch_stub_800)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_793)
- .type GL_PREFIX(_dispatch_stub_793), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_793))
-GL_PREFIX(_dispatch_stub_793):
+ .globl GL_PREFIX(_dispatch_stub_801)
+ .type GL_PREFIX(_dispatch_stub_801), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_801))
+GL_PREFIX(_dispatch_stub_801):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30059,13 +30355,13 @@ GL_PREFIX(_dispatch_stub_793):
popq %rdx
popq %rsi
popq %rdi
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30075,19 +30371,19 @@ GL_PREFIX(_dispatch_stub_793):
popq %rdx
popq %rsi
popq %rdi
- movq 6344(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_793), .-GL_PREFIX(_dispatch_stub_793)
+ .size GL_PREFIX(_dispatch_stub_801), .-GL_PREFIX(_dispatch_stub_801)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_794)
- .type GL_PREFIX(_dispatch_stub_794), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_794))
-GL_PREFIX(_dispatch_stub_794):
+ .globl GL_PREFIX(_dispatch_stub_802)
+ .type GL_PREFIX(_dispatch_stub_802), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_802))
+GL_PREFIX(_dispatch_stub_802):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30097,13 +30393,13 @@ GL_PREFIX(_dispatch_stub_794):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30113,10 +30409,10 @@ GL_PREFIX(_dispatch_stub_794):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_794), .-GL_PREFIX(_dispatch_stub_794)
+ .size GL_PREFIX(_dispatch_stub_802), .-GL_PREFIX(_dispatch_stub_802)
.globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
.globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c
index 0d7e0f1f98b..14cfa910aaf 100644
--- a/src/mesa/x86/gen_matypes.c
+++ b/src/mesa/x86/gen_matypes.c
@@ -61,21 +61,11 @@ do { \
printf( "\n" ); \
} while (0)
-#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64)
#define OFFSET( s, t, m ) \
- printf( "#define %s\t%ld\n", s, offsetof( t, m ) );
-#else
-#define OFFSET( s, t, m ) \
- printf( "#define %s\t%d\n", s, offsetof( t, m ) );
-#endif
+ printf( "#define %s\t%lu\n", s, (unsigned long) offsetof( t, m ) );
-#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64)
-#define SIZEOF( s, t ) \
- printf( "#define %s\t%ld\n", s, sizeof(t) );
-#else
#define SIZEOF( s, t ) \
- printf( "#define %s\t%d\n", s, sizeof(t) );
-#endif
+ printf( "#define %s\t%lu\n", s, (unsigned long) sizeof(t) );
#define DEFINE( s, d ) \
printf( "#define %s\t0x%x\n", s, d );
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 0da924c37f2..6668852514c 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -968,21 +968,29 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12)
HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12))
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
+ GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8)
+ GL_STUB(EnableIndexedEXT, _gloffset_EnableIndexedEXT, EnableIndexedEXT@8)
+ GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
+ GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
+ GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
+ GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8)
+ GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0)
GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_788@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@12))
- GL_STUB(_dispatch_stub_789, _gloffset_TextureRangeAPPLE, _dispatch_stub_789@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@12))
- GL_STUB(_dispatch_stub_790, _gloffset_StencilFuncSeparateATI, _dispatch_stub_790@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@16))
- GL_STUB(_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_791@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@16))
- GL_STUB(_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_792@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16))
- GL_STUB(_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_793@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@12))
- GL_STUB(_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_794@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12))
+ GL_STUB(_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_796@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12))
+ GL_STUB(_dispatch_stub_797, _gloffset_TextureRangeAPPLE, _dispatch_stub_797@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12))
+ GL_STUB(_dispatch_stub_798, _gloffset_StencilFuncSeparateATI, _dispatch_stub_798@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@16))
+ GL_STUB(_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_799@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@16))
+ GL_STUB(_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_800@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@16))
+ GL_STUB(_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_801@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@12))
+ GL_STUB(_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_802@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
diff --git a/src/mesa/x86/x86_xform.c b/src/mesa/x86/x86_xform.c
index 52f6b25d817..c834e2b468b 100644
--- a/src/mesa/x86/x86_xform.c
+++ b/src/mesa/x86/x86_xform.c
@@ -30,7 +30,6 @@
#include "main/glheader.h"
#include "main/context.h"
#include "math/m_xform.h"
-#include "tnl/t_context.h"
#include "x86_xform.h"
#include "common_x86_asm.h"