diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/common/spantmp2.h | 65 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_vtbl.c | 30 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_vtbl.c | 28 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 48 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_blit.c | 54 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.h | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 69 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_span.c | 172 |
9 files changed, 346 insertions, 125 deletions
diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h index f2868cb58a6..89c815722f6 100644 --- a/src/mesa/drivers/dri/common/spantmp2.h +++ b/src/mesa/drivers/dri/common/spantmp2.h @@ -82,6 +82,71 @@ rgba[3] = 0xff; \ } while (0) +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_4444(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_4444(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 8) & 0xf) * 0x11; \ + rgba[1] = ((p >> 4) & 0xf) * 0x11; \ + rgba[2] = ((p >> 0) & 0xf) * 0x11; \ + rgba[3] = ((p >> 12) & 0xf) * 0x11; \ + } while (0) + + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5_REV) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_1555(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_1555(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = ((p >> 15) & 0x1) * 0xff; \ + } while (0) + #elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) /** diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 1a949210789..3bf02de61f8 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -26,12 +26,14 @@ **************************************************************************/ #include "glapi/glapi.h" +#include "main/texformat.h" #include "i830_context.h" #include "i830_reg.h" #include "intel_batchbuffer.h" #include "intel_regions.h" #include "intel_tris.h" +#include "intel_fbo.h" #include "tnl/t_context.h" #include "tnl/t_vertex.h" @@ -614,6 +616,8 @@ i830_state_draw_region(struct intel_context *intel, { struct i830_context *i830 = i830_context(&intel->ctx); GLcontext *ctx = &intel->ctx; + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); GLuint value; ASSERT(state == &i830->state || state == &i830->meta); @@ -651,13 +655,27 @@ i830_state_draw_region(struct intel_context *intel, */ value = (DSTORG_HORT_BIAS(0x8) | /* .5 */ DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */ - - if (color_region && color_region->cpp == 4) { - value |= DV_PF_8888; - } - else { - value |= DV_PF_565; + + if (irb != NULL) { + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: + value |= DV_PF_8888; + break; + case MESA_FORMAT_RGB565: + value |= DV_PF_565; + break; + case MESA_FORMAT_ARGB1555: + value |= DV_PF_1555; + break; + case MESA_FORMAT_ARGB4444: + value |= DV_PF_4444; + break; + default: + _mesa_problem(ctx, "Bad renderbuffer format: %d\n", + irb->texformat->MesaFormat); + } } + if (depth_region && depth_region->cpp == 4) { value |= DEPTH_FRMT_24_FIXED_8_OTHER; } diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 3f6d282d342..115004616ff 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -32,6 +32,7 @@ #include "main/imports.h" #include "main/macros.h" #include "main/colormac.h" +#include "main/texformat.h" #include "tnl/t_context.h" #include "tnl/t_vertex.h" @@ -40,6 +41,7 @@ #include "intel_tex.h" #include "intel_regions.h" #include "intel_tris.h" +#include "intel_fbo.h" #include "i915_reg.h" #include "i915_context.h" @@ -542,6 +544,8 @@ i915_state_draw_region(struct intel_context *intel, { struct i915_context *i915 = i915_context(&intel->ctx); GLcontext *ctx = &intel->ctx; + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); GLuint value; ASSERT(state == &i915->state || state == &i915->meta); @@ -580,12 +584,26 @@ i915_state_draw_region(struct intel_context *intel, value = (DSTORG_HORT_BIAS(0x8) | /* .5 */ DSTORG_VERT_BIAS(0x8) | /* .5 */ LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL); - if (color_region && color_region->cpp == 4) { - value |= DV_PF_8888; - } - else { - value |= (DITHER_FULL_ALWAYS | DV_PF_565); + if (irb != NULL) { + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: + value |= DV_PF_8888; + break; + case MESA_FORMAT_RGB565: + value |= DV_PF_565 | DITHER_FULL_ALWAYS; + break; + case MESA_FORMAT_ARGB1555: + value |= DV_PF_1555 | DITHER_FULL_ALWAYS; + break; + case MESA_FORMAT_ARGB4444: + value |= DV_PF_4444 | DITHER_FULL_ALWAYS; + break; + default: + _mesa_problem(ctx, "Bad renderbuffer format: %d\n", + irb->texformat->MesaFormat); + } } + if (depth_region && depth_region->cpp == 4) { value |= DEPTH_FRMT_24_FIXED_8_OTHER; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index ce5dbb334b8..0dc377be656 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -38,7 +38,7 @@ #include "intel_mipmap_tree.h" #include "intel_batchbuffer.h" #include "intel_tex.h" - +#include "intel_fbo.h" #include "brw_context.h" #include "brw_state.h" @@ -505,15 +505,18 @@ brw_update_vs_constant_surface( GLcontext *ctx, * usable for further buffers when doing ARB_draw_buffer support. */ static void -brw_update_region_surface(struct brw_context *brw, struct intel_region *region, - unsigned int unit, GLboolean cached) +brw_update_renderbuffer_surface(struct brw_context *brw, + struct gl_renderbuffer *rb, + unsigned int unit, GLboolean cached) { GLcontext *ctx = &brw->intel.ctx; dri_bo *region_bo = NULL; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + struct intel_region *region = irb ? irb->region : NULL; struct { unsigned int surface_type; unsigned int surface_format; - unsigned int width, height, cpp; + unsigned int width, height, pitch, cpp; GLubyte color_mask[4]; GLboolean color_blend; uint32_t tiling; @@ -525,13 +528,27 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region, region_bo = region->buffer; key.surface_type = BRW_SURFACE_2D; - if (region->cpp == 4) + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - else + break; + case MESA_FORMAT_RGB565: key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; + break; + case MESA_FORMAT_ARGB1555: + key.surface_format = BRW_SURFACEFORMAT_B5G5R5A1_UNORM; + break; + case MESA_FORMAT_ARGB4444: + key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM; + break; + default: + _mesa_problem(ctx, "Bad renderbuffer format: %d\n", + irb->texformat->MesaFormat); + } key.tiling = region->tiling; - key.width = region->pitch; /* XXX: not really! */ - key.height = region->height; + key.width = rb->Width; + key.height = rb->Height; + key.pitch = region->pitch; key.cpp = region->cpp; } else { key.surface_type = BRW_SURFACE_NULL; @@ -567,7 +584,7 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region, surf.ss2.width = key.width - 1; surf.ss2.height = key.height - 1; brw_set_surface_tiling(&surf, key.tiling); - surf.ss3.pitch = (key.width * key.cpp) - 1; + surf.ss3.pitch = (key.pitch * key.cpp) - 1; /* _NEW_COLOR */ surf.ss0.color_blend = key.color_blend; @@ -655,14 +672,17 @@ static void prepare_wm_surfaces(struct brw_context *brw ) GLuint i; int old_nr_surfaces; + /* _NEW_BUFFERS */ /* Update surfaces for drawing buffers */ - if (brw->state.nr_color_regions > 1) { - for (i = 0; i < brw->state.nr_color_regions; i++) { - brw_update_region_surface(brw, brw->state.color_regions[i], i, - GL_FALSE); + if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) { + for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { + brw_update_renderbuffer_surface(brw, + ctx->DrawBuffer->_ColorDrawBuffers[i], + i, + GL_FALSE); } } else { - brw_update_region_surface(brw, brw->state.color_regions[0], 0, GL_TRUE); + brw_update_renderbuffer_surface(brw, NULL, 0, GL_TRUE); } old_nr_surfaces = brw->wm.nr_surfaces; diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 4ae9b118a3d..49198281316 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -32,6 +32,8 @@ #include "main/mtypes.h" #include "main/context.h" #include "main/enums.h" +#include "main/texformat.h" +#include "main/colormac.h" #include "intel_blit.h" #include "intel_buffers.h" @@ -484,10 +486,9 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) const GLbitfield bufBit = 1 << buf; if ((clearMask & bufBit) && !(bufBit & skipBuffers)) { /* OK, clear this renderbuffer */ - struct intel_region *irb_region = - intel_get_rb_region(fb, buf); + struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, buf); dri_bo *write_buffer = - intel_region_buffer(intel, irb_region, + intel_region_buffer(intel, irb->region, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); @@ -495,15 +496,13 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) GLint pitch, cpp; GLuint BR13, CMD; - ASSERT(irb_region); - - pitch = irb_region->pitch; - cpp = irb_region->cpp; + pitch = irb->region->pitch; + cpp = irb->region->cpp; DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, - irb_region->buffer, (pitch * cpp), - irb_region->draw_offset, + irb->region->buffer, (pitch * cpp), + irb->region->draw_offset, b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1); BR13 = 0xf0 << 16; @@ -529,7 +528,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) } #ifndef I915 - if (irb_region->tiling != I915_TILING_NONE) { + if (irb->region->tiling != I915_TILING_NONE) { CMD |= XY_DST_TILED; pitch /= 4; } @@ -540,9 +539,36 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) clearVal = clear_depth; } else { - clearVal = (cpp == 4) - ? intel->ClearColor8888 : intel->ClearColor565; - } + uint8_t clear[4]; + GLclampf *color = ctx->Color.ClearColor; + + CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]); + CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]); + CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]); + CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]); + + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: + clearVal = intel->ClearColor8888; + break; + case MESA_FORMAT_RGB565: + clearVal = intel->ClearColor565; + break; + case MESA_FORMAT_ARGB4444: + clearVal = PACK_COLOR_4444(clear[3], clear[0], + clear[1], clear[2]); + break; + case MESA_FORMAT_ARGB1555: + clearVal = PACK_COLOR_1555(clear[3], clear[0], + clear[1], clear[2]); + break; + default: + _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n", + irb->texformat->MesaFormat); + clearVal = 0; + } + } + /* _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n", buf, irb->Base.Name); @@ -558,7 +584,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) OUT_BATCH((b.y2 << 16) | b.x2); OUT_RELOC(write_buffer, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - irb_region->draw_offset); + irb->region->draw_offset); OUT_BATCH(clearVal); ADVANCE_BATCH(); clearMask &= ~bufBit; /* turn off bit, for faster loop exit */ diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index bd3810549aa..d798225ddd9 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -48,6 +48,8 @@ #define DV_PF_555 (1<<8) #define DV_PF_565 (2<<8) #define DV_PF_8888 (3<<8) +#define DV_PF_4444 (8<<8) +#define DV_PF_1555 (9<<8) struct intel_region; struct intel_context; @@ -337,6 +339,7 @@ extern char *__progname; #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1)) +#define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0) #define INTEL_FIREVERTICES(intel) \ do { \ diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index a401f730ba2..52647ddf8b2 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -119,6 +119,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->RedBits = 5; rb->GreenBits = 6; rb->BlueBits = 5; + irb->texformat = &_mesa_texformat_rgb565; cpp = 2; break; case GL_RGB: @@ -132,6 +133,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->GreenBits = 8; rb->BlueBits = 8; rb->AlphaBits = 0; + irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */ cpp = 4; break; case GL_RGBA: @@ -148,6 +150,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->GreenBits = 8; rb->BlueBits = 8; rb->AlphaBits = 8; + irb->texformat = &_mesa_texformat_argb8888; cpp = 4; break; case GL_STENCIL_INDEX: @@ -160,12 +163,14 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->DataType = GL_UNSIGNED_INT_24_8_EXT; rb->StencilBits = 8; cpp = 4; + irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH_COMPONENT16: rb->_ActualFormat = GL_DEPTH_COMPONENT16; rb->DataType = GL_UNSIGNED_SHORT; rb->DepthBits = 16; cpp = 2; + irb->texformat = &_mesa_texformat_z16; break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: @@ -174,6 +179,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->DataType = GL_UNSIGNED_INT_24_8_EXT; rb->DepthBits = 24; cpp = 4; + irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: @@ -182,6 +188,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->DepthBits = 24; rb->StencilBits = 8; cpp = 4; + irb->texformat = &_mesa_texformat_s8_z24; break; default: _mesa_problem(ctx, @@ -322,6 +329,7 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.GreenBits = 6; irb->Base.BlueBits = 5; irb->Base.DataType = GL_UNSIGNED_BYTE; + irb->texformat = &_mesa_texformat_rgb565; break; case GL_RGB8: irb->Base._ActualFormat = GL_RGB8; @@ -331,6 +339,7 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.BlueBits = 8; irb->Base.AlphaBits = 0; irb->Base.DataType = GL_UNSIGNED_BYTE; + irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */ break; case GL_RGBA8: irb->Base._ActualFormat = GL_RGBA8; @@ -340,24 +349,28 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.BlueBits = 8; irb->Base.AlphaBits = 8; irb->Base.DataType = GL_UNSIGNED_BYTE; + irb->texformat = &_mesa_texformat_argb8888; break; case GL_STENCIL_INDEX8_EXT: irb->Base._ActualFormat = GL_STENCIL_INDEX8_EXT; irb->Base._BaseFormat = GL_STENCIL_INDEX; irb->Base.StencilBits = 8; irb->Base.DataType = GL_UNSIGNED_BYTE; + irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH_COMPONENT16: irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; irb->Base.DepthBits = 16; irb->Base.DataType = GL_UNSIGNED_SHORT; + irb->texformat = &_mesa_texformat_z16; break; case GL_DEPTH_COMPONENT24: irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; irb->Base.DepthBits = 24; irb->Base.DataType = GL_UNSIGNED_INT; + irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH24_STENCIL8_EXT: irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; @@ -365,6 +378,7 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.DepthBits = 24; irb->Base.StencilBits = 8; irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + irb->texformat = &_mesa_texformat_s8_z24; break; default: _mesa_problem(NULL, @@ -449,6 +463,8 @@ static GLboolean intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, struct gl_texture_image *texImage) { + irb->texformat = texImage->TexFormat; + if (texImage->TexFormat == &_mesa_texformat_argb8888) { irb->Base._ActualFormat = GL_RGBA8; irb->Base._BaseFormat = GL_RGBA; @@ -458,9 +474,21 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, else if (texImage->TexFormat == &_mesa_texformat_rgb565) { irb->Base._ActualFormat = GL_RGB5; irb->Base._BaseFormat = GL_RGB; - irb->Base.DataType = GL_UNSIGNED_SHORT; + irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); } + else if (texImage->TexFormat == &_mesa_texformat_argb1555) { + irb->Base._ActualFormat = GL_RGB5_A1; + irb->Base._BaseFormat = GL_RGBA; + irb->Base.DataType = GL_UNSIGNED_BYTE; + DBG("Render to ARGB1555 texture OK\n"); + } + else if (texImage->TexFormat == &_mesa_texformat_argb4444) { + irb->Base._ActualFormat = GL_RGBA4; + irb->Base._BaseFormat = GL_RGBA; + irb->Base.DataType = GL_UNSIGNED_BYTE; + DBG("Render to ARGB4444 texture OK\n"); + } else if (texImage->TexFormat == &_mesa_texformat_z16) { irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; @@ -631,11 +659,11 @@ intel_finish_render_texture(GLcontext * ctx, static void intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) { - struct intel_context *intel = intel_context(ctx); const struct intel_renderbuffer *depthRb = intel_get_renderbuffer(fb, BUFFER_DEPTH); const struct intel_renderbuffer *stencilRb = intel_get_renderbuffer(fb, BUFFER_STENCIL); + int i; if (stencilRb && stencilRb != depthRb) { /* we only support combined depth/stencil buffers, not separate @@ -644,32 +672,21 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; } - /* check that texture color buffers are a format we can render into */ - { - const struct gl_texture_format *supportedFormat; - GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i]; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); - /* The texture format we can render into seems to depend on the - * screen depth. There currently seems to be a problem when - * rendering into a rgb565 texture when the screen is abgr8888. - */ + if (rb == NULL) + continue; - if (intel->ctx.Visual.rgbBits >= 24) - supportedFormat = &_mesa_texformat_argb8888; - else - supportedFormat = &_mesa_texformat_rgb565; - - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - const struct gl_texture_object *texObj = - fb->Attachment[BUFFER_COLOR0 + i].Texture; - if (texObj) { - const struct gl_texture_image *texImg = - texObj->Image[0][texObj->BaseLevel]; - if (texImg && texImg->TexFormat != supportedFormat) { - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; - break; - } - } + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_RGB565: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_ARGB4444: + break; + default: + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; } } } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index 7226ee026f6..f0665af482e 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -61,6 +61,8 @@ struct intel_renderbuffer struct gl_renderbuffer Base; struct intel_region *region; + const struct gl_texture_format *texformat; + GLuint vbl_pending; /**< vblank sequence number of pending flip */ uint8_t *span_cache; diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index c3a873f1abd..34b78ebc1ab 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -29,6 +29,7 @@ #include "main/macros.h" #include "main/mtypes.h" #include "main/colormac.h" +#include "main/texformat.h" #include "intel_buffers.h" #include "intel_fbo.h" @@ -313,6 +314,22 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define INTEL_TAG(x) x##_RGB565 #include "intel_spantmp.h" +/* a4r4g4b4 color span and pixel functions */ +#define INTEL_PIXEL_FMT GL_BGRA +#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4_REV +#define INTEL_READ_VALUE(offset) pread_16(irb, offset) +#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v) +#define INTEL_TAG(x) x##_ARGB4444 +#include "intel_spantmp.h" + +/* a1r5g5b5 color span and pixel functions */ +#define INTEL_PIXEL_FMT GL_BGRA +#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5_REV +#define INTEL_READ_VALUE(offset) pread_16(irb, offset) +#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v) +#define INTEL_TAG(x) x##_ARGB1555 +#include "intel_spantmp.h" + /* a8r8g8b8 color span and pixel functions */ #define INTEL_PIXEL_FMT GL_BGRA #define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV @@ -561,8 +578,8 @@ intel_set_span_functions(struct intel_context *intel, else tiling = I915_TILING_NONE; - if (rb->_ActualFormat == GL_RGB5) { - /* 565 RGB */ + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_RGB565: switch (tiling) { case I915_TILING_NONE: default: @@ -575,38 +592,67 @@ intel_set_span_functions(struct intel_context *intel, intel_YTile_InitPointers_RGB565(rb); break; } - } - else if (rb->_ActualFormat == GL_RGB8) { - /* 8888 RGBx */ + break; + case MESA_FORMAT_ARGB4444: switch (tiling) { case I915_TILING_NONE: default: - intelInitPointers_xRGB8888(rb); + intelInitPointers_ARGB4444(rb); break; case I915_TILING_X: - intel_XTile_InitPointers_xRGB8888(rb); + intel_XTile_InitPointers_ARGB4444(rb); break; case I915_TILING_Y: - intel_YTile_InitPointers_xRGB8888(rb); + intel_YTile_InitPointers_ARGB4444(rb); break; } - } - else if (rb->_ActualFormat == GL_RGBA8) { - /* 8888 RGBA */ + break; + case MESA_FORMAT_ARGB1555: switch (tiling) { case I915_TILING_NONE: default: - intelInitPointers_ARGB8888(rb); + intelInitPointers_ARGB1555(rb); break; case I915_TILING_X: - intel_XTile_InitPointers_ARGB8888(rb); + intel_XTile_InitPointers_ARGB1555(rb); break; case I915_TILING_Y: - intel_YTile_InitPointers_ARGB8888(rb); + intel_YTile_InitPointers_ARGB1555(rb); break; } - } - else if (rb->_ActualFormat == GL_DEPTH_COMPONENT16) { + break; + case MESA_FORMAT_ARGB8888: + if (rb->AlphaBits == 0) { /* XXX: Need xRGB8888 Mesa format */ + /* 8888 RGBx */ + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitPointers_xRGB8888(rb); + break; + case I915_TILING_X: + intel_XTile_InitPointers_xRGB8888(rb); + break; + case I915_TILING_Y: + intel_YTile_InitPointers_xRGB8888(rb); + break; + } + } else { + /* 8888 RGBA */ + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitPointers_ARGB8888(rb); + break; + case I915_TILING_X: + intel_XTile_InitPointers_ARGB8888(rb); + break; + case I915_TILING_Y: + intel_YTile_InitPointers_ARGB8888(rb); + break; + } + } + break; + case MESA_FORMAT_Z16: switch (tiling) { case I915_TILING_NONE: default: @@ -619,51 +665,57 @@ intel_set_span_functions(struct intel_context *intel, intel_YTile_InitDepthPointers_z16(rb); break; } - } - else if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) { - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitDepthPointers_z24(rb); - break; - case I915_TILING_X: - intel_XTile_InitDepthPointers_z24(rb); - break; - case I915_TILING_Y: - intel_YTile_InitDepthPointers_z24(rb); - break; - } - } - else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitDepthPointers_z24_s8(rb); - break; - case I915_TILING_X: - intel_XTile_InitDepthPointers_z24_s8(rb); - break; - case I915_TILING_Y: - intel_YTile_InitDepthPointers_z24_s8(rb); - break; - } - } - else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitStencilPointers_z24_s8(rb); - break; - case I915_TILING_X: - intel_XTile_InitStencilPointers_z24_s8(rb); - break; - case I915_TILING_Y: - intel_YTile_InitStencilPointers_z24_s8(rb); - break; + break; + case MESA_FORMAT_S8_Z24: + /* There are a few different ways SW asks us to access the S8Z24 data: + * Z24 depth-only depth reads + * S8Z24 depth reads + * S8Z24 stencil reads. + */ + if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) { + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitDepthPointers_z24(rb); + break; + case I915_TILING_X: + intel_XTile_InitDepthPointers_z24(rb); + break; + case I915_TILING_Y: + intel_YTile_InitDepthPointers_z24(rb); + break; + } + } else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitDepthPointers_z24_s8(rb); + break; + case I915_TILING_X: + intel_XTile_InitDepthPointers_z24_s8(rb); + break; + case I915_TILING_Y: + intel_YTile_InitDepthPointers_z24_s8(rb); + break; + } + } else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitStencilPointers_z24_s8(rb); + break; + case I915_TILING_X: + intel_XTile_InitStencilPointers_z24_s8(rb); + break; + case I915_TILING_Y: + intel_YTile_InitStencilPointers_z24_s8(rb); + break; + } } - } - else { + break; + default: _mesa_problem(NULL, - "Unexpected _ActualFormat in intelSetSpanFunctions"); + "Unexpected MesaFormat in intelSetSpanFunctions"); + break; } } |