diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_scissor_state.c | 60 |
1 files changed, 33 insertions, 27 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_scissor_state.c b/src/mesa/drivers/dri/i965/gen6_scissor_state.c index 7b92b7cb176..6b01cd133f1 100644 --- a/src/mesa/drivers/dri/i965/gen6_scissor_state.c +++ b/src/mesa/drivers/dri/i965/gen6_scissor_state.c @@ -30,6 +30,7 @@ #include "brw_defines.h" #include "intel_batchbuffer.h" #include "main/fbobject.h" +#include "main/framebuffer.h" static void gen6_upload_scissor_state(struct brw_context *brw) @@ -40,7 +41,8 @@ gen6_upload_scissor_state(struct brw_context *brw) uint32_t scissor_state_offset; scissor = brw_state_batch(brw, AUB_TRACE_SCISSOR_STATE, - sizeof(*scissor), 32, &scissor_state_offset); + sizeof(*scissor) * ctx->Const.MaxViewports, 32, + &scissor_state_offset); /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT */ @@ -51,33 +53,37 @@ gen6_upload_scissor_state(struct brw_context *brw) * Note that the hardware's coordinates are inclusive, while Mesa's min is * inclusive but max is exclusive. */ - if (ctx->DrawBuffer->_Xmin == ctx->DrawBuffer->_Xmax || - ctx->DrawBuffer->_Ymin == ctx->DrawBuffer->_Ymax) { - /* If the scissor was out of bounds and got clamped to 0 - * width/height at the bounds, the subtraction of 1 from - * maximums could produce a negative number and thus not clip - * anything. Instead, just provide a min > max scissor inside - * the bounds, which produces the expected no rendering. - */ - scissor->xmin = 1; - scissor->xmax = 0; - scissor->ymin = 1; - scissor->ymax = 0; - } else if (render_to_fbo) { - /* texmemory: Y=0=bottom */ - scissor->xmin = ctx->DrawBuffer->_Xmin; - scissor->xmax = ctx->DrawBuffer->_Xmax - 1; - scissor->ymin = ctx->DrawBuffer->_Ymin; - scissor->ymax = ctx->DrawBuffer->_Ymax - 1; - } - else { - /* memory: Y=0=top */ - scissor->xmin = ctx->DrawBuffer->_Xmin; - scissor->xmax = ctx->DrawBuffer->_Xmax - 1; - scissor->ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax; - scissor->ymax = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin - 1; - } + for (unsigned i = 0; i < ctx->Const.MaxViewports; i++) { + int bbox[4]; + _mesa_scissor_bounding_box(ctx, ctx->DrawBuffer, i, bbox); + + if (bbox[0] == bbox[1] || bbox[2] == bbox[3]) { + /* If the scissor was out of bounds and got clamped to 0 width/height + * at the bounds, the subtraction of 1 from maximums could produce a + * negative number and thus not clip anything. Instead, just provide + * a min > max scissor inside the bounds, which produces the expected + * no rendering. + */ + scissor[i].xmin = 1; + scissor[i].xmax = 0; + scissor[i].ymin = 1; + scissor[i].ymax = 0; + } else if (render_to_fbo) { + /* texmemory: Y=0=bottom */ + scissor[i].xmin = bbox[0]; + scissor[i].xmax = bbox[1] - 1; + scissor[i].ymin = bbox[2]; + scissor[i].ymax = bbox[3] - 1; + } + else { + /* memory: Y=0=top */ + scissor[i].xmin = bbox[0]; + scissor[i].xmax = bbox[1] - 1; + scissor[i].ymin = ctx->DrawBuffer->Height - bbox[3]; + scissor[i].ymax = ctx->DrawBuffer->Height - bbox[2] - 1; + } + } BEGIN_BATCH(2); OUT_BATCH(_3DSTATE_SCISSOR_STATE_POINTERS << 16 | (2 - 2)); OUT_BATCH(scissor_state_offset); |