diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_tex_layout.c | 26 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 4 |
2 files changed, 15 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index e96732a1908..1d8eb090556 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -367,7 +367,7 @@ brw_miptree_layout_2d(struct intel_mipmap_tree *mt) mt->total_width = mt->physical_width0; if (mt->compressed) - mt->total_width = ALIGN(mt->total_width, bw); + mt->total_width = ALIGN_NPOT(mt->total_width, bw); /* May need to adjust width to accommodate the placement of * the 2nd mipmap. This occurs when the alignment @@ -378,10 +378,10 @@ brw_miptree_layout_2d(struct intel_mipmap_tree *mt) unsigned mip1_width; if (mt->compressed) { - mip1_width = ALIGN(minify(mt->physical_width0, 1), mt->align_w) + - ALIGN(minify(mt->physical_width0, 2), bw); + mip1_width = ALIGN_NPOT(minify(mt->physical_width0, 1), mt->align_w) + + ALIGN_NPOT(minify(mt->physical_width0, 2), bw); } else { - mip1_width = ALIGN(minify(mt->physical_width0, 1), mt->align_w) + + mip1_width = ALIGN_NPOT(minify(mt->physical_width0, 1), mt->align_w) + minify(mt->physical_width0, 2); } @@ -397,7 +397,7 @@ brw_miptree_layout_2d(struct intel_mipmap_tree *mt) intel_miptree_set_level_info(mt, level, x, y, depth); - img_height = ALIGN(height, mt->align_h); + img_height = ALIGN_NPOT(height, mt->align_h); if (mt->compressed) img_height /= bh; @@ -414,7 +414,7 @@ brw_miptree_layout_2d(struct intel_mipmap_tree *mt) /* Layout_below: step right after second mipmap. */ if (level == mt->first_level + 1) { - x += ALIGN(width, mt->align_w); + x += ALIGN_NPOT(width, mt->align_w); } else { y += img_height; } @@ -434,7 +434,7 @@ brw_miptree_get_horizontal_slice_pitch(const struct brw_context *brw, { if ((brw->gen < 9 && mt->target == GL_TEXTURE_3D) || (brw->gen == 4 && mt->target == GL_TEXTURE_CUBE_MAP)) { - return ALIGN(minify(mt->physical_width0, level), mt->align_w); + return ALIGN_NPOT(minify(mt->physical_width0, level), mt->align_w); } else { return 0; } @@ -475,11 +475,11 @@ brw_miptree_get_vertical_slice_pitch(const struct brw_context *brw, } else if (mt->target == GL_TEXTURE_3D || (brw->gen == 4 && mt->target == GL_TEXTURE_CUBE_MAP) || mt->array_layout == ALL_SLICES_AT_EACH_LOD) { - return ALIGN(minify(mt->physical_height0, level), mt->align_h); + return ALIGN_NPOT(minify(mt->physical_height0, level), mt->align_h); } else { - const unsigned h0 = ALIGN(mt->physical_height0, mt->align_h); - const unsigned h1 = ALIGN(minify(mt->physical_height0, 1), mt->align_h); + const unsigned h0 = ALIGN_NPOT(mt->physical_height0, mt->align_h); + const unsigned h1 = ALIGN_NPOT(minify(mt->physical_height0, 1), mt->align_h); return h0 + h1 + (brw->gen >= 7 ? 12 : 11) * mt->align_h; } @@ -551,7 +551,7 @@ brw_miptree_layout_texture_array(struct brw_context *brw, for (unsigned level = mt->first_level; level <= mt->last_level; level++) { unsigned img_height; - img_height = ALIGN(height, mt->align_h); + img_height = ALIGN_NPOT(height, mt->align_h); if (mt->compressed) img_height /= mt->align_h; @@ -584,8 +584,8 @@ brw_miptree_layout_texture_3d(struct brw_context *brw, unsigned WL = MAX2(mt->physical_width0 >> level, 1); unsigned HL = MAX2(mt->physical_height0 >> level, 1); unsigned DL = MAX2(mt->physical_depth0 >> level, 1); - unsigned wL = ALIGN(WL, mt->align_w); - unsigned hL = ALIGN(HL, mt->align_h); + unsigned wL = ALIGN_NPOT(WL, mt->align_w); + unsigned hL = ALIGN_NPOT(HL, mt->align_h); if (mt->target == GL_TEXTURE_CUBE_MAP) DL = 6; diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index e85c3f00c7b..44eb91327d3 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -1272,8 +1272,8 @@ intel_miptree_copy_slice(struct brw_context *brw, if (dst_mt->compressed) { unsigned int i, j; _mesa_get_format_block_size(dst_mt->format, &i, &j); - height = ALIGN(height, j) / j; - width = ALIGN(width, i); + height = ALIGN_NPOT(height, j) / j; + width = ALIGN_NPOT(width, i); } /* If it's a packed depth/stencil buffer with separate stencil, the blit |