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-rwxr-xr-xsrc/glsl/builtins/tools/generate_builtins.py1
-rw-r--r--src/glsl/glcpp/glcpp-parse.y3
-rw-r--r--src/glsl/glsl_parser_extras.cpp1
-rw-r--r--src/glsl/glsl_parser_extras.h2
-rw-r--r--src/glsl/standalone_scaffolding.cpp1
-rw-r--r--src/mesa/main/extensions.c1
-rw-r--r--src/mesa/main/mtypes.h1
7 files changed, 10 insertions, 0 deletions
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index 75d3c21f43b..85bd5dddc73 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -192,6 +192,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
st->ARB_shading_language_packing_enable = true;
st->ARB_texture_multisample_enable = true;
st->ARB_texture_query_lod_enable = true;
+ st->ARB_gpu_shader5_enable = true;
_mesa_glsl_initialize_types(st);
sh->ir = new(sh) exec_list;
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index 00edbbfbde2..f0d2ab00799 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1236,6 +1236,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
if (extensions->ARB_texture_query_lod)
add_builtin_define(parser, "GL_ARB_texture_query_lod", 1);
+
+ if (extensions->ARB_gpu_shader5)
+ add_builtin_define(parser, "GL_ARB_gpu_shader5", 1);
}
}
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 099229410c9..e4636f87309 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -468,6 +468,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(ARB_shading_language_packing, true, false, true, true, false, ARB_shading_language_packing),
EXT(ARB_texture_multisample, true, false, true, true, false, ARB_texture_multisample),
EXT(ARB_texture_query_lod, false, false, true, true, false, ARB_texture_query_lod),
+ EXT(ARB_gpu_shader5, true, true, true, true, false, ARB_gpu_shader5),
};
#undef EXT
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 95891b595f8..c77dda84ef6 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -284,6 +284,8 @@ struct _mesa_glsl_parse_state {
bool ARB_texture_multisample_warn;
bool ARB_texture_query_lod_enable;
bool ARB_texture_query_lod_warn;
+ bool ARB_gpu_shader5_enable;
+ bool ARB_gpu_shader5_warn;
/*@}*/
/** Extensions supported by the OpenGL implementation. */
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index 0c1f52f48c1..3c8f70f9e29 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -104,6 +104,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
ctx->Extensions.ARB_texture_cube_map_array = true;
ctx->Extensions.ARB_texture_multisample = true;
ctx->Extensions.ARB_texture_query_lod = true;
+ ctx->Extensions.ARB_gpu_shader5 = true;
ctx->Const.GLSLVersion = 120;
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index d8c5f53ddd4..8b67fca23b7 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -102,6 +102,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL, 2005 },
{ "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
{ "GL_ARB_get_program_binary", o(ARB_shader_objects), GL, 2010 },
+ { "GL_ARB_gpu_shader5", o(ARB_gpu_shader5), GL, 2010 },
{ "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL, 2003 },
{ "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
{ "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index b37c6ab66e5..3fb8618c62f 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2970,6 +2970,7 @@ struct gl_extensions
GLboolean ARB_framebuffer_object;
GLboolean ARB_explicit_attrib_location;
GLboolean ARB_geometry_shader4;
+ GLboolean ARB_gpu_shader5;
GLboolean ARB_half_float_pixel;
GLboolean ARB_half_float_vertex;
GLboolean ARB_instanced_arrays;