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-rw-r--r--src/gallium/drivers/radeonsi/radeonsi_shader.c27
-rw-r--r--src/gallium/drivers/radeonsi/si_state_draw.c5
2 files changed, 31 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
index aec5c2ea222..53e889c19de 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
@@ -266,6 +266,33 @@ static void declare_input_fs(
return;
}
+ if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) {
+ LLVMValueRef face, is_face_positive;
+
+ face = build_intrinsic(gallivm->builder,
+ "llvm.SI.fs.read.face",
+ input_type,
+ NULL, 0, LLVMReadNoneAttribute);
+ is_face_positive = LLVMBuildFCmp(gallivm->builder,
+ LLVMRealUGT, face,
+ lp_build_const_float(gallivm, 0.0f),
+ "");
+
+ si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 0)] =
+ LLVMBuildSelect(gallivm->builder,
+ is_face_positive,
+ lp_build_const_float(gallivm, 1.0f),
+ lp_build_const_float(gallivm, 0.0f),
+ "");
+ si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 1)] =
+ si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 2)] =
+ lp_build_const_float(gallivm, 0.0f);
+ si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 3)] =
+ lp_build_const_float(gallivm, 1.0f);
+
+ return;
+ }
+
shader->input[input_index].param_offset = shader->ninterp++;
attr_number = lp_build_const_int32(gallivm,
shader->input[input_index].param_offset);
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index 3ac80b0a6e4..d5587c78a33 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -110,7 +110,8 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
for (i = 0; i < shader->shader.ninput; i++) {
- if (shader->shader.input[i].name == TGSI_SEMANTIC_POSITION) {
+ switch (shader->shader.input[i].name) {
+ case TGSI_SEMANTIC_POSITION:
if (shader->shader.input[i].centroid) {
/* fragcoord_interp_mode will be written to
* SPI_BARYC_CNTL.POS_FLOAT_LOCATION
@@ -122,6 +123,8 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
*/
fragcoord_interp_mode = 1;
}
+ /* Fall through */
+ case TGSI_SEMANTIC_FACE:
continue;
}