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-rw-r--r--src/mesa/shader/slang/slang_builtin.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
index cba11b472be..6ee0fd33b6a 100644
--- a/src/mesa/shader/slang/slang_builtin.c
+++ b/src/mesa/shader/slang/slang_builtin.c
@@ -66,17 +66,17 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field,
{ "gl_ProjectionMatrix", STATE_PROJECTION_MATRIX, STATE_MATRIX_TRANSPOSE },
{ "gl_ProjectionMatrixInverse", STATE_PROJECTION_MATRIX, STATE_MATRIX_INVTRANS },
- { "gl_ProjectionMatrixTranpose", STATE_PROJECTION_MATRIX, 0 },
- { "gl_ProjectionMatrixInverseTranpose", STATE_PROJECTION_MATRIX, STATE_MATRIX_INVERSE },
+ { "gl_ProjectionMatrixTranspose", STATE_PROJECTION_MATRIX, 0 },
+ { "gl_ProjectionMatrixInverseTranspose", STATE_PROJECTION_MATRIX, STATE_MATRIX_INVERSE },
{ "gl_ModelViewProjectionMatrix", STATE_MVP_MATRIX, STATE_MATRIX_TRANSPOSE },
{ "gl_ModelViewProjectionMatrixInverse", STATE_MVP_MATRIX, STATE_MATRIX_INVTRANS },
{ "gl_ModelViewProjectionMatrixTranspose", STATE_MVP_MATRIX, 0 },
- { "gl_ModelViewProjectionMatrixInverseTranpose", STATE_MVP_MATRIX, STATE_MATRIX_INVERSE },
+ { "gl_ModelViewProjectionMatrixInverseTranspose", STATE_MVP_MATRIX, STATE_MATRIX_INVERSE },
{ "gl_TextureMatrix", STATE_TEXTURE_MATRIX, STATE_MATRIX_TRANSPOSE },
{ "gl_TextureMatrixInverse", STATE_TEXTURE_MATRIX, STATE_MATRIX_INVTRANS },
- { "gl_TextureMatrixTranpose", STATE_TEXTURE_MATRIX, 0 },
+ { "gl_TextureMatrixTranspose", STATE_TEXTURE_MATRIX, 0 },
{ "gl_TextureMatrixInverseTranspose", STATE_TEXTURE_MATRIX, STATE_MATRIX_INVERSE },
/* XXX verify these!!! */