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-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c39
1 files changed, 11 insertions, 28 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index f63d3a40825..e3c0635e5ba 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -180,36 +180,19 @@ intel_region_alloc(struct intel_context *intel,
{
dri_bo *buffer;
struct intel_region *region;
+ unsigned long flags = 0;
+ unsigned long aligned_pitch;
- /* If we're tiled, our allocations are in 8 or 32-row blocks, so
- * failure to align our height means that we won't allocate enough pages.
- *
- * If we're untiled, we still have to align to 2 rows high because the
- * data port accesses 2x2 blocks even if the bottom row isn't to be
- * rendered, so failure to align means we could walk off the end of the
- * GTT and fault.
- */
- if (tiling == I915_TILING_X)
- height = ALIGN(height, 8);
- else if (tiling == I915_TILING_Y)
- height = ALIGN(height, 32);
- else
- height = ALIGN(height, 2);
-
- /* If we're untiled, we have to align to 2 rows high because the
- * data port accesses 2x2 blocks even if the bottom row isn't to be
- * rendered, so failure to align means we could walk off the end of the
- * GTT and fault.
+ if (expect_accelerated_upload)
+ flags |= BO_ALLOC_FOR_RENDER;
+
+ buffer = drm_intel_bo_alloc_tiled(intel->bufmgr, "region",
+ width, height, cpp,
+ &tiling, &aligned_pitch, flags);
+ /* We've already chosen a pitch as part of miptree layout. It had
+ * better be the same.
*/
- height = ALIGN(height, 2);
-
- if (expect_accelerated_upload) {
- buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region",
- pitch * cpp * height, 64);
- } else {
- buffer = drm_intel_bo_alloc(intel->bufmgr, "region",
- pitch * cpp * height, 64);
- }
+ assert(aligned_pitch == pitch * cpp);
region = intel_region_alloc_internal(intel, cpp, width, height,
pitch, buffer);