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-rw-r--r--src/mapi/glapi/gen/ARB_framebuffer_object.xml2
-rw-r--r--src/mesa/main/fbobject.c22
-rw-r--r--src/mesa/main/fbobject.h5
3 files changed, 28 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/ARB_framebuffer_object.xml b/src/mapi/glapi/gen/ARB_framebuffer_object.xml
index 380d4954e64..bd0793c8ece 100644
--- a/src/mapi/glapi/gen/ARB_framebuffer_object.xml
+++ b/src/mapi/glapi/gen/ARB_framebuffer_object.xml
@@ -255,7 +255,7 @@
<glx rop="237"/>
</function>
- <function name="FramebufferRenderbuffer" es2="2.0">
+ <function name="FramebufferRenderbuffer" es2="2.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="renderbuffertarget" type="GLenum"/>
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index f93a09e4013..3cf8e011449 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -3731,6 +3731,28 @@ framebuffer_renderbuffer_error(struct gl_context *ctx,
renderbuffer, func, false);
}
+static void
+framebuffer_renderbuffer_no_error(struct gl_context *ctx,
+ struct gl_framebuffer *fb, GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer, const char *func)
+{
+ framebuffer_renderbuffer(ctx, fb, attachment, renderbuffertarget,
+ renderbuffer, func, true);
+}
+
+void GLAPIENTRY
+_mesa_FramebufferRenderbuffer_no_error(GLenum target, GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ struct gl_framebuffer *fb = get_framebuffer_target(ctx, target);
+ framebuffer_renderbuffer_no_error(ctx, fb, attachment, renderbuffertarget,
+ renderbuffer, "glFramebufferRenderbuffer");
+}
+
void GLAPIENTRY
_mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
GLenum renderbuffertarget,
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index c67785a2850..833ae7da58e 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -280,6 +280,11 @@ extern void GLAPIENTRY
_mesa_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment,
GLuint texture, GLint level);
+void GLAPIENTRY
+_mesa_FramebufferRenderbuffer_no_error(GLenum target, GLenum attachment,
+ GLenum renderbuffertarget,
+ GLuint renderbuffer);
+
extern void GLAPIENTRY
_mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
GLenum renderbuffertarget,