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-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c46
1 files changed, 43 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index c98fd906992..bc82c0100de 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -41,6 +41,10 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
return GL_FALSE;
}
+
+/**
+ * Record the mapping of a Mesa register to a hardware register.
+ */
static void set_reg(struct brw_wm_compile *c, int file, int index,
int component, struct brw_reg reg)
{
@@ -48,6 +52,10 @@ static void set_reg(struct brw_wm_compile *c, int file, int index,
c->wm_regs[file][index][component].inited = GL_TRUE;
}
+/**
+ * Examine instruction's write mask to find index of first component
+ * enabled for writing.
+ */
static int get_scalar_dst_index(struct prog_instruction *inst)
{
int i;
@@ -67,6 +75,10 @@ static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
return reg;
}
+/**
+ * Save current temp register info.
+ * There must be a matching call to release_tmps().
+ */
static int mark_tmps(struct brw_wm_compile *c)
{
return c->tmp_index;
@@ -84,6 +96,10 @@ static void release_tmps(struct brw_wm_compile *c, int mark)
/**
* Convert Mesa src register to brw register.
+ *
+ * Since we're running in SOA mode each Mesa register corresponds to four
+ * hardware registers. We allocate the hardware registers as needed here.
+ *
* \param file register file, one of PROGRAM_x
* \param index register number
* \param component src component (X=0, Y=1, Z=2, W=3)
@@ -108,11 +124,17 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component,
break;
}
- if (c->wm_regs[file][index][component].inited)
+ /* see if we've already allocated a HW register for this Mesa register */
+ if (c->wm_regs[file][index][component].inited) {
+ /* yes, re-use */
reg = c->wm_regs[file][index][component].reg;
- else
+ }
+ else {
+ /* no, allocate new register */
reg = brw_vec8_grf(c->reg_index, 0);
+ }
+ /* if this is a new register allocation, record it in the table */
if (!c->wm_regs[file][index][component].inited) {
set_reg(c, file, index, component, reg);
c->reg_index++;
@@ -126,6 +148,12 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component,
return reg;
}
+
+/**
+ * Preallocate registers. This sets up the Mesa to hardware register
+ * mapping for certain registers, such as constants (uniforms/state vars)
+ * and shader inputs.
+ */
static void prealloc_reg(struct brw_wm_compile *c)
{
int i, j;
@@ -139,6 +167,8 @@ static void prealloc_reg(struct brw_wm_compile *c)
set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i, reg);
}
c->reg_index += 2*c->key.nr_depth_regs;
+
+ /* constants */
{
int nr_params = c->fp->program.Base.Parameters->NumParameters;
struct gl_program_parameter_list *plist =
@@ -157,6 +187,8 @@ static void prealloc_reg(struct brw_wm_compile *c)
c->nr_creg = 2*((4*nr_params+15)/16);
c->reg_index += c->nr_creg;
}
+
+ /* fragment shader inputs */
for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
if (inputs & (1<<i)) {
nr_interp_regs++;
@@ -164,9 +196,9 @@ static void prealloc_reg(struct brw_wm_compile *c)
for (j = 0; j < 4; j++)
set_reg(c, PROGRAM_PAYLOAD, i, j, reg);
c->reg_index += 2;
-
}
}
+
c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2;
c->prog_data.urb_read_length = nr_interp_regs * 2;
c->prog_data.curb_read_length = c->nr_creg;
@@ -176,6 +208,10 @@ static void prealloc_reg(struct brw_wm_compile *c)
c->reg_index += 2;
}
+
+/**
+ * Convert Mesa dst register to brw register.
+ */
static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
struct prog_instruction *inst, int component, int nr)
{
@@ -183,6 +219,10 @@ static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
0, 0);
}
+
+/**
+ * Convert Mesa src register to brw register.
+ */
static struct brw_reg get_src_reg(struct brw_wm_compile *c,
struct prog_src_register *src, int index, int nr)
{