diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_screen.c | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 646b96051d9..21dc8dc0930 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -364,8 +364,6 @@ intelCreateBuffer(__DRIscreen * driScrnPriv, return GL_FALSE; /* not implemented */ } else { - GLboolean swStencil = (mesaVis->stencilBits > 0 && - mesaVis->depthBits != 24); gl_format rgbFormat; struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer); @@ -391,6 +389,11 @@ intelCreateBuffer(__DRIscreen * driScrnPriv, _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base); } + /* + * Assert here that the gl_config has an expected depth/stencil bit + * combination: one of d24/s8, d16/s0, d0/s0. (See intelInitScreen2(), + * which constructs the advertised configs.) + */ if (mesaVis->depthBits == 24) { assert(mesaVis->stencilBits == 8); /* combined depth/stencil buffer */ @@ -401,17 +404,23 @@ intelCreateBuffer(__DRIscreen * driScrnPriv, _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base); } else if (mesaVis->depthBits == 16) { + assert(mesaVis->stencilBits == 0); /* just 16-bit depth buffer, no hw stencil */ struct intel_renderbuffer *depthRb = intel_create_renderbuffer(MESA_FORMAT_Z16); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } + else { + assert(mesaVis->depthBits == 0); + assert(mesaVis->stencilBits == 0); + } /* now add any/all software-based renderbuffers we may need */ _mesa_add_soft_renderbuffers(fb, GL_FALSE, /* never sw color */ GL_FALSE, /* never sw depth */ - swStencil, mesaVis->accumRedBits > 0, + GL_FALSE, /* never sw stencil */ + mesaVis->accumRedBits > 0, GL_FALSE, /* never sw alpha */ GL_FALSE /* never sw aux */ ); driDrawPriv->driverPrivate = fb; |