diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 32 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 12 |
3 files changed, 52 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index b880b4fd3d8..0e36d47b774 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -168,6 +168,24 @@ intel_update_framebuffer(struct gl_context *ctx, fb->DefaultGeometry.NumSamples); } +static bool +intel_disable_rb_aux_buffer(struct brw_context *brw, const drm_intel_bo *bo) +{ + const struct gl_framebuffer *fb = brw->ctx.DrawBuffer; + bool found = false; + + for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) { + const struct intel_renderbuffer *irb = + intel_renderbuffer(fb->_ColorDrawBuffers[i]); + + if (irb && irb->mt->bo == bo) { + found = brw->draw_aux_buffer_disabled[i] = true; + } + } + + return found; +} + /* On Gen9 color buffers may be compressed by the hardware (lossless * compression). There are, however, format restrictions and care needs to be * taken that the sampler engine is capable for re-interpreting a buffer with @@ -197,6 +215,10 @@ intel_texture_view_requires_resolve(struct brw_context *brw, _mesa_get_format_name(intel_tex->_Format), _mesa_get_format_name(intel_tex->mt->format)); + if (intel_disable_rb_aux_buffer(brw, intel_tex->mt->bo)) + perf_debug("Sampling renderbuffer with non-compressible format - " + "turning off compression"); + return true; } @@ -220,6 +242,9 @@ intel_update_state(struct gl_context * ctx, GLuint new_state) if (depth_irb) intel_renderbuffer_resolve_hiz(brw, depth_irb); + memset(brw->draw_aux_buffer_disabled, 0, + sizeof(brw->draw_aux_buffer_disabled)); + /* Resolve depth buffer and render cache of each enabled texture. */ int maxEnabledUnit = ctx->Texture._MaxEnabledTexImageUnit; for (int i = 0; i <= maxEnabledUnit; i++) { @@ -262,6 +287,13 @@ intel_update_state(struct gl_context * ctx, GLuint new_state) * surfaces need to be resolved prior to accessing them. */ intel_miptree_resolve_color(brw, tex_obj->mt, 0); + + if (intel_miptree_is_lossless_compressed(brw, tex_obj->mt) && + intel_disable_rb_aux_buffer(brw, tex_obj->mt->bo)) { + perf_debug("Using renderbuffer as shader image - turning " + "off lossless compression"); + } + brw_render_cache_set_check_flush(brw, tex_obj->mt->bo); } } diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 7780ce5882e..2c55b5edcfd 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -1333,6 +1333,16 @@ struct brw_context struct brw_fast_clear_state *fast_clear_state; + /* Array of flags telling if auxiliary buffer is disabled for corresponding + * renderbuffer. If draw_aux_buffer_disabled[i] is set then use of + * auxiliary buffer for gl_framebuffer::_ColorDrawBuffers[i] is + * disabled. + * This is needed in case the same underlying buffer is also configured + * to be sampled but with a format that the sampling engine can't treat + * compressed or fast cleared. + */ + bool draw_aux_buffer_disabled[MAX_DRAW_BUFFERS]; + __DRIcontext *driContext; struct intel_screen *intelScreen; }; diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 0683b76cc23..62a4eb8ed27 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -56,6 +56,7 @@ enum { INTEL_RENDERBUFFER_LAYERED = 1 << 0, + INTEL_AUX_BUFFER_DISABLED = 1 << 1, }; struct surface_state_info { @@ -194,6 +195,10 @@ brw_update_renderbuffer_surface(struct brw_context *brw, struct intel_renderbuffer *irb = intel_renderbuffer(rb); struct intel_mipmap_tree *mt = irb->mt; + if (brw->gen < 9) { + assert(!(flags & INTEL_AUX_BUFFER_DISABLED)); + } + assert(brw_render_target_supported(brw, rb)); intel_miptree_used_for_rendering(mt); @@ -885,6 +890,7 @@ gen4_update_renderbuffer_surface(struct brw_context *brw, /* BRW_NEW_FS_PROG_DATA */ assert(!(flags & INTEL_RENDERBUFFER_LAYERED)); + assert(!(flags & INTEL_AUX_BUFFER_DISABLED)); if (rb->TexImage && !brw->has_surface_tile_offset) { intel_renderbuffer_get_tile_offsets(irb, &tile_x, &tile_y); @@ -987,8 +993,10 @@ brw_update_renderbuffer_surfaces(struct brw_context *brw, if (fb->_NumColorDrawBuffers >= 1) { for (i = 0; i < fb->_NumColorDrawBuffers; i++) { const uint32_t surf_index = render_target_start + i; - const int flags = - _mesa_geometric_layers(fb) > 0 ? INTEL_RENDERBUFFER_LAYERED : 0; + const int flags = (_mesa_geometric_layers(fb) > 0 ? + INTEL_RENDERBUFFER_LAYERED : 0) | + (brw->draw_aux_buffer_disabled[i] ? + INTEL_AUX_BUFFER_DISABLED : 0); if (intel_renderbuffer(fb->_ColorDrawBuffers[i])) { surf_offset[surf_index] = |