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-rw-r--r--src/mesa/vbo/vbo_exec_draw.c8
-rw-r--r--src/mesa/vbo/vbo_save_draw.c8
2 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 5d1e5880b6b..ad1d38b0ee2 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -208,10 +208,10 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
* glVertexAttrib(0, val) calls to feed into the GENERIC0 input.
* The original state gets essentially restored below.
*/
- if ((ctx->VertexProgram._Current->info.inputs_read &
- VERT_BIT_POS) == 0 &&
- (ctx->VertexProgram._Current->info.inputs_read &
- VERT_BIT_GENERIC0)) {
+ const GLbitfield64 inputs_read =
+ ctx->VertexProgram._Current->info.inputs_read;
+ if ((inputs_read & VERT_BIT_POS) == 0 &&
+ (inputs_read & VERT_BIT_GENERIC0)) {
swap_pos = true;
exec->vtx.inputs[VERT_ATTRIB_GENERIC0] = exec->vtx.inputs[0];
exec->vtx.attrsz[VERT_ATTRIB_GENERIC0] = exec->vtx.attrsz[0];
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index 5d299d8c325..f5c4a900b39 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -183,10 +183,10 @@ bind_vertex_list(struct gl_context *ctx,
* In that case we effectively need to route the data from
* glVertexAttrib(0, val) calls to feed into the GENERIC0 input.
*/
- if ((ctx->VertexProgram._Current->info.inputs_read &
- VERT_BIT_POS) == 0 &&
- (ctx->VertexProgram._Current->info.inputs_read &
- VERT_BIT_GENERIC0)) {
+ const GLbitfield64 inputs_read =
+ ctx->VertexProgram._Current->info.inputs_read;
+ if ((inputs_read & VERT_BIT_POS) == 0 &&
+ (inputs_read & VERT_BIT_GENERIC0)) {
save->inputs[VERT_ATTRIB_GENERIC0] = save->inputs[0];
node_attrsz[VERT_ATTRIB_GENERIC0] = node_attrsz[0];
node_attrtype[VERT_ATTRIB_GENERIC0] = node_attrtype[0];