diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/glsl/ast_array_index.cpp | 4 | ||||
-rw-r--r-- | src/compiler/glsl/ast_to_hir.cpp | 8 | ||||
-rw-r--r-- | src/compiler/glsl/ir.cpp | 2 | ||||
-rw-r--r-- | src/compiler/glsl/ir.h | 15 | ||||
-rw-r--r-- | src/compiler/glsl/ir_clone.cpp | 2 | ||||
-rw-r--r-- | src/compiler/glsl/ir_validate.cpp | 6 | ||||
-rw-r--r-- | src/compiler/glsl/link_functions.cpp | 4 | ||||
-rw-r--r-- | src/compiler/glsl/link_interface_blocks.cpp | 6 | ||||
-rw-r--r-- | src/compiler/glsl/linker.cpp | 14 | ||||
-rw-r--r-- | src/mesa/main/ff_fragment_shader.cpp | 6 |
10 files changed, 32 insertions, 35 deletions
diff --git a/src/compiler/glsl/ast_array_index.cpp b/src/compiler/glsl/ast_array_index.cpp index 69322cf111f..2e36035f9f4 100644 --- a/src/compiler/glsl/ast_array_index.cpp +++ b/src/compiler/glsl/ast_array_index.cpp @@ -92,12 +92,12 @@ update_max_array_access(ir_rvalue *ir, int idx, YYLTYPE *loc, deref_record->record->type->field_index(deref_record->field); assert(field_index < deref_var->var->get_interface_type()->length); - unsigned *const max_ifc_array_access = + int *const max_ifc_array_access = deref_var->var->get_max_ifc_array_access(); assert(max_ifc_array_access != NULL); - if (idx > (int)max_ifc_array_access[field_index]) { + if (idx > max_ifc_array_access[field_index]) { max_ifc_array_access[field_index] = idx; /* Check whether this access will, as a side effect, implicitly diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index ecd1327e358..1ddb2bf43db 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -976,7 +976,7 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state, assert(var != NULL); - if (var->data.max_array_access >= unsigned(rhs->type->array_size())) { + if (var->data.max_array_access >= rhs->type->array_size()) { /* FINISHME: This should actually log the location of the RHS. */ _mesa_glsl_error(& lhs_loc, state, "array size must be > %u due to " "previous access", @@ -3866,7 +3866,7 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc, * FINISHME: required or not. */ - const unsigned size = unsigned(var->type->array_size()); + const int size = var->type->array_size(); check_builtin_array_max_size(var->name, size, loc, state); if ((size > 0) && (size <= earlier->data.max_array_access)) { _mesa_glsl_error(& loc, state, "array size must be > %u due to " @@ -7737,7 +7737,7 @@ ast_tcs_output_layout::hir(exec_list *instructions, if (!var->type->is_unsized_array() || var->data.patch) continue; - if (var->data.max_array_access >= num_vertices) { + if (var->data.max_array_access >= (int)num_vertices) { _mesa_glsl_error(&loc, state, "this tessellation control shader output layout " "specifies %u vertices, but an access to element " @@ -7798,7 +7798,7 @@ ast_gs_input_layout::hir(exec_list *instructions, */ if (var->type->is_unsized_array()) { - if (var->data.max_array_access >= num_vertices) { + if (var->data.max_array_access >= (int)num_vertices) { _mesa_glsl_error(&loc, state, "this geometry shader input layout implies %u" " vertices, but an access to element %u of input" diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp index 9637d7ad78c..5bb3ac3c214 100644 --- a/src/compiler/glsl/ir.cpp +++ b/src/compiler/glsl/ir.cpp @@ -1668,7 +1668,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name, this->data.how_declared = ir_var_declared_normally; this->data.mode = mode; this->data.interpolation = INTERP_QUALIFIER_NONE; - this->data.max_array_access = 0; + this->data.max_array_access = -1; this->data.offset = 0; this->data.precision = GLSL_PRECISION_NONE; this->data.image_read_only = false; diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h index 6e0dc0b1bcd..d52dbf8a380 100644 --- a/src/compiler/glsl/ir.h +++ b/src/compiler/glsl/ir.h @@ -484,7 +484,10 @@ public: this->interface_type = type; if (this->is_interface_instance()) { this->u.max_ifc_array_access = - rzalloc_array(this, unsigned, type->length); + ralloc_array(this, int, type->length); + for (unsigned i = 0; i < type->length; i++) { + this->u.max_ifc_array_access[i] = -1; + } } } @@ -520,7 +523,7 @@ public: * zero. */ for (unsigned i = 0; i < this->interface_type->length; i++) - assert(this->u.max_ifc_array_access[i] == 0); + assert(this->u.max_ifc_array_access[i] == -1); #endif ralloc_free(this->u.max_ifc_array_access); this->u.max_ifc_array_access = NULL; @@ -540,7 +543,7 @@ public: * A "set" function is not needed because the array is dynmically allocated * as necessary. */ - inline unsigned *get_max_ifc_array_access() + inline int *get_max_ifc_array_access() { assert(this->data._num_state_slots == 0); return this->u.max_ifc_array_access; @@ -888,9 +891,9 @@ public: /** * Highest element accessed with a constant expression array index * - * Not used for non-array variables. + * Not used for non-array variables. -1 is never accessed. */ - unsigned max_array_access; + int max_array_access; /** * Transform feedback buffer. @@ -938,7 +941,7 @@ private: * For variables whose type is not an interface block, this pointer is * NULL. */ - unsigned *max_ifc_array_access; + int *max_ifc_array_access; /** * Built-in state that backs this uniform diff --git a/src/compiler/glsl/ir_clone.cpp b/src/compiler/glsl/ir_clone.cpp index 43ffffb0a38..60d15261275 100644 --- a/src/compiler/glsl/ir_clone.cpp +++ b/src/compiler/glsl/ir_clone.cpp @@ -46,7 +46,7 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const var->data.max_array_access = this->data.max_array_access; if (this->is_interface_instance()) { var->u.max_ifc_array_access = - rzalloc_array(var, unsigned, this->interface_type->length); + rzalloc_array(var, int, this->interface_type->length); memcpy(var->u.max_ifc_array_access, this->u.max_ifc_array_access, this->interface_type->length * sizeof(unsigned)); } diff --git a/src/compiler/glsl/ir_validate.cpp b/src/compiler/glsl/ir_validate.cpp index 2ec5a3f73f7..9d05e7e00a9 100644 --- a/src/compiler/glsl/ir_validate.cpp +++ b/src/compiler/glsl/ir_validate.cpp @@ -727,7 +727,7 @@ ir_validate::visit(ir_variable *ir) * to be out of bounds. */ if (ir->type->array_size() > 0) { - if (ir->data.max_array_access >= ir->type->length) { + if (ir->data.max_array_access >= (int)ir->type->length) { printf("ir_variable has maximum access out of bounds (%d vs %d)\n", ir->data.max_array_access, ir->type->length - 1); ir->print(); @@ -744,12 +744,12 @@ ir_validate::visit(ir_variable *ir) ir->get_interface_type()->fields.structure; for (unsigned i = 0; i < ir->get_interface_type()->length; i++) { if (fields[i].type->array_size() > 0) { - const unsigned *const max_ifc_array_access = + const int *const max_ifc_array_access = ir->get_max_ifc_array_access(); assert(max_ifc_array_access != NULL); - if (max_ifc_array_access[i] >= fields[i].type->length) { + if (max_ifc_array_access[i] >= (int)fields[i].type->length) { printf("ir_variable has maximum access out of bounds for " "field %s (%d vs %d)\n", fields[i].name, max_ifc_array_access[i], fields[i].type->length); diff --git a/src/compiler/glsl/link_functions.cpp b/src/compiler/glsl/link_functions.cpp index 537f4dc77ac..4e1028769fe 100644 --- a/src/compiler/glsl/link_functions.cpp +++ b/src/compiler/glsl/link_functions.cpp @@ -245,9 +245,9 @@ public: /* Similarly, we need implicit sizes of arrays within interface * blocks to be sized by the maximal access in *any* shader. */ - unsigned *const linked_max_ifc_array_access = + int *const linked_max_ifc_array_access = var->get_max_ifc_array_access(); - unsigned *const ir_max_ifc_array_access = + int *const ir_max_ifc_array_access = ir->var->get_max_ifc_array_access(); assert(linked_max_ifc_array_access != NULL); diff --git a/src/compiler/glsl/link_interface_blocks.cpp b/src/compiler/glsl/link_interface_blocks.cpp index 26072591b0e..4eda09774ef 100644 --- a/src/compiler/glsl/link_interface_blocks.cpp +++ b/src/compiler/glsl/link_interface_blocks.cpp @@ -154,12 +154,6 @@ static bool interstage_match(struct gl_shader_program *prog, ir_variable *producer, ir_variable *consumer, bool extra_array_level) { - /* Unsized arrays should not occur during interstage linking. They - * should have all been assigned a size by link_intrastage_shaders. - */ - assert(!consumer->type->is_unsized_array()); - assert(!producer->type->is_unsized_array()); - /* Types must match. */ if (consumer->get_interface_type() != producer->get_interface_type()) { /* Exception: if both the interface blocks are implicitly declared, diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 5e59ae3e5b2..f4d443b3f8e 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -216,7 +216,7 @@ public: * array using an index too large for its actual size assigned at link * time. */ - if (var->data.max_array_access >= this->num_vertices) { + if (var->data.max_array_access >= (int)this->num_vertices) { linker_error(this->prog, "geometry shader accesses element %i of " "%s, but only %i input vertices\n", var->data.max_array_access, var->name, this->num_vertices); @@ -924,7 +924,7 @@ validate_intrastage_arrays(struct gl_shader_program *prog, if ((var->type->fields.array == existing->type->fields.array) && ((var->type->length == 0)|| (existing->type->length == 0))) { if (var->type->length != 0) { - if (var->type->length <= existing->data.max_array_access) { + if ((int)var->type->length <= existing->data.max_array_access) { linker_error(prog, "%s `%s' declared as type " "`%s' but outermost dimension has an index" " of `%i'\n", @@ -935,7 +935,7 @@ validate_intrastage_arrays(struct gl_shader_program *prog, existing->type = var->type; return true; } else if (existing->type->length != 0) { - if(existing->type->length <= var->data.max_array_access && + if((int)existing->type->length <= var->data.max_array_access && !existing->data.from_ssbo_unsized_array) { linker_error(prog, "%s `%s' declared as type " "`%s' but outermost dimension has an index" @@ -1593,7 +1593,7 @@ private: */ static const glsl_type * resize_interface_members(const glsl_type *type, - const unsigned *max_ifc_array_access, + const int *max_ifc_array_access, bool is_ssbo) { unsigned num_fields = type->length; @@ -2399,10 +2399,10 @@ update_array_sizes(struct gl_shader_program *prog) * Subroutine uniforms are not removed. */ if (var->is_in_buffer_block() || var->type->contains_atomic() || - var->type->contains_subroutine()) + var->type->contains_subroutine() || var->constant_initializer) continue; - unsigned int size = var->data.max_array_access; + int size = var->data.max_array_access; for (unsigned j = 0; j < MESA_SHADER_STAGES; j++) { if (prog->_LinkedShaders[j] == NULL) continue; @@ -2419,7 +2419,7 @@ update_array_sizes(struct gl_shader_program *prog) } } - if (size + 1 != var->type->length) { + if (size + 1 != (int)var->type->length) { /* If this is a built-in uniform (i.e., it's backed by some * fixed-function state), adjust the number of state slots to * match the new array size. The number of slots per array entry diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp index b0ce8c472ef..26bf1625878 100644 --- a/src/mesa/main/ff_fragment_shader.cpp +++ b/src/mesa/main/ff_fragment_shader.cpp @@ -517,7 +517,7 @@ get_current_attrib(texenv_fragment_program *p, GLuint attrib) current = p->shader->symbols->get_variable("gl_CurrentAttribFragMESA"); assert(current); - current->data.max_array_access = MAX2(current->data.max_array_access, attrib); + current->data.max_array_access = MAX2(current->data.max_array_access, (int)attrib); val = new(p->mem_ctx) ir_dereference_variable(current); ir_rvalue *index = new(p->mem_ctx) ir_constant(attrib); return new(p->mem_ctx) ir_dereference_array(val, index); @@ -561,7 +561,7 @@ get_source(texenv_fragment_program *p, var = p->shader->symbols->get_variable("gl_TextureEnvColor"); assert(var); deref = new(p->mem_ctx) ir_dereference_variable(var); - var->data.max_array_access = MAX2(var->data.max_array_access, unit); + var->data.max_array_access = MAX2(var->data.max_array_access, (int)unit); return new(p->mem_ctx) ir_dereference_array(deref, new(p->mem_ctx) ir_constant(unit)); @@ -893,7 +893,7 @@ static void load_texture( texenv_fragment_program *p, GLuint unit ) texcoord = new(p->mem_ctx) ir_dereference_variable(tc_array); ir_rvalue *index = new(p->mem_ctx) ir_constant(unit); texcoord = new(p->mem_ctx) ir_dereference_array(texcoord, index); - tc_array->data.max_array_access = MAX2(tc_array->data.max_array_access, unit); + tc_array->data.max_array_access = MAX2(tc_array->data.max_array_access, (int)unit); } if (!p->state->unit[unit].enabled) { |