diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_context.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_state_derived.c | 20 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_state_shader.c | 23 |
3 files changed, 15 insertions, 32 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h index c568922cbd4..b221424323f 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.h +++ b/src/gallium/drivers/cell/ppu/cell_context.h @@ -37,13 +37,14 @@ #include "cell_winsys.h" #include "cell/common.h" #include "rtasm/rtasm_ppc_spe.h" - +#include "tgsi/util/tgsi_scan.h" struct cell_vbuf_render; struct cell_vertex_shader_state { struct pipe_shader_state shader; + struct tgsi_shader_info info; void *draw_data; }; @@ -51,6 +52,7 @@ struct cell_vertex_shader_state struct cell_fragment_shader_state { struct pipe_shader_state shader; + struct tgsi_shader_info info; void *data; }; diff --git a/src/gallium/drivers/cell/ppu/cell_state_derived.c b/src/gallium/drivers/cell/ppu/cell_state_derived.c index 0c468292584..5c240a55c0b 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_derived.c +++ b/src/gallium/drivers/cell/ppu/cell_state_derived.c @@ -36,14 +36,14 @@ static int -find_vs_output(const struct pipe_shader_state *vs, +find_vs_output(const struct cell_vertex_shader_state *vs, uint semantic_name, uint semantic_index) { uint i; - for (i = 0; i < vs->num_outputs; i++) { - if (vs->output_semantic_name[i] == semantic_name && - vs->output_semantic_index[i] == semantic_index) + for (i = 0; i < vs->info.num_outputs; i++) { + if (vs->info.output_semantic_name[i] == semantic_name && + vs->info.output_semantic_index[i] == semantic_index) return i; } return -1; @@ -58,8 +58,8 @@ find_vs_output(const struct pipe_shader_state *vs, static void calculate_vertex_layout( struct cell_context *cell ) { - const struct pipe_shader_state *vs = &cell->vs->shader; - const struct pipe_shader_state *fs = &cell->fs->shader; + const struct cell_vertex_shader_state *vs = cell->vs; + const struct cell_fragment_shader_state *fs = cell->fs; const enum interp_mode colorInterp = cell->rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR; struct vertex_info *vinfo = &cell->vertex_info; @@ -91,15 +91,15 @@ calculate_vertex_layout( struct cell_context *cell ) * Loop over fragment shader inputs, searching for the matching output * from the vertex shader. */ - for (i = 0; i < fs->num_inputs; i++) { - switch (fs->input_semantic_name[i]) { + for (i = 0; i < fs->info.num_inputs; i++) { + switch (fs->info.input_semantic_name[i]) { case TGSI_SEMANTIC_POSITION: /* already done above */ break; case TGSI_SEMANTIC_COLOR: src = find_vs_output(vs, TGSI_SEMANTIC_COLOR, - fs->input_semantic_index[i]); + fs->info.input_semantic_index[i]); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); break; @@ -117,7 +117,7 @@ calculate_vertex_layout( struct cell_context *cell ) case TGSI_SEMANTIC_GENERIC: /* this includes texcoords and varying vars */ src = find_vs_output(vs, TGSI_SEMANTIC_GENERIC, - fs->input_semantic_index[i]); + fs->info.input_semantic_index[i]); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); break; diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index 269a5c15bac..fb2e940348a 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -54,27 +54,7 @@ cell_create_fs_state(struct pipe_context *pipe, state->shader = *templ; -#if 0 - if (cell->dump_fs) { - tgsi_dump(state->shader.tokens, 0); - } - -#if defined(__i386__) || defined(__386__) - if (cell->use_sse) { - x86_init_func( &state->sse2_program ); - tgsi_emit_sse2_fs( state->shader.tokens, &state->sse2_program ); - } -#endif - -#ifdef MESA_LLVM - state->llvm_prog = 0; - if (!gallivm_global_cpu_engine()) { - gallivm_cpu_engine_create(state->llvm_prog); - } - else - gallivm_cpu_jit_compile(gallivm_global_cpu_engine(), state->llvm_prog); -#endif -#endif + tgsi_scan_shader(templ->tokens, &state->info); return state; } @@ -113,6 +93,7 @@ cell_create_vs_state(struct pipe_context *pipe, return NULL; state->shader = *templ; + tgsi_scan_shader(templ->tokens, &state->info); state->draw_data = draw_create_vertex_shader(cell->draw, &state->shader); if (state->draw_data == NULL) { |