diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/state_trackers/nine/nine_state.c | 230 |
1 files changed, 0 insertions, 230 deletions
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c index 3db9a07fbf4..c9901209189 100644 --- a/src/gallium/state_trackers/nine/nine_state.c +++ b/src/gallium/state_trackers/nine/nine_state.c @@ -1893,236 +1893,6 @@ CSMT_ITEM_NO_WAIT(nine_context_set_swvp, context->changed.group |= NINE_STATE_SWVP; } -#if 0 - -void -nine_context_apply_stateblock(struct NineDevice9 *device, - const struct nine_state *src) -{ - struct nine_context *context = &device->context; - int i; - - context->changed.group |= src->changed.group; - - for (i = 0; i < ARRAY_SIZE(src->changed.rs); ++i) { - uint32_t m = src->changed.rs[i]; - while (m) { - const int r = ffs(m) - 1; - m &= ~(1 << r); - context->rs[i * 32 + r] = nine_fix_render_state_value(i * 32 + r, src->rs_advertised[i * 32 + r]); - } - } - - /* Textures */ - if (src->changed.texture) { - uint32_t m = src->changed.texture; - unsigned s; - - for (s = 0; m; ++s, m >>= 1) { - struct NineBaseTexture9 *tex = src->texture[s]; - if (!(m & 1)) - continue; - nine_context_set_texture(device, s, tex); - } - } - - /* Sampler state */ - if (src->changed.group & NINE_STATE_SAMPLER) { - unsigned s; - - for (s = 0; s < NINE_MAX_SAMPLERS; ++s) { - uint32_t m = src->changed.sampler[s]; - while (m) { - const int i = ffs(m) - 1; - m &= ~(1 << i); - if (nine_check_sampler_state_value(i, src->samp_advertised[s][i])) - context->samp[s][i] = src->samp_advertised[s][i]; - } - context->changed.sampler[s] |= src->changed.sampler[s]; - } - } - - /* Vertex buffers */ - if (src->changed.vtxbuf | src->changed.stream_freq) { - uint32_t m = src->changed.vtxbuf | src->changed.stream_freq; - for (i = 0; m; ++i, m >>= 1) { - if (src->changed.vtxbuf & (1 << i)) { - if (src->stream[i]) { - unsigned offset = 0; - pipe_resource_reference(&context->vtxbuf[i].buffer, - src->stream[i] ? NineVertexBuffer9_GetResource(src->stream[i], &offset) : NULL); - context->vtxbuf[i].buffer_offset = src->vtxbuf[i].buffer_offset + offset; - context->vtxbuf[i].stride = src->vtxbuf[i].stride; - } - } - if (src->changed.stream_freq & (1 << i)) { - context->stream_freq[i] = src->stream_freq[i]; - if (src->stream_freq[i] & D3DSTREAMSOURCE_INSTANCEDATA) - context->stream_instancedata_mask |= 1 << i; - else - context->stream_instancedata_mask &= ~(1 << i); - } - } - context->changed.vtxbuf |= src->changed.vtxbuf; - } - - /* Index buffer */ - if (src->changed.group & NINE_STATE_IDXBUF) - nine_context_set_indices(device, src->idxbuf); - - /* Vertex declaration */ - if ((src->changed.group & NINE_STATE_VDECL) && src->vdecl) - nine_context_set_vertex_declaration(device, src->vdecl); - - /* Vertex shader */ - if (src->changed.group & NINE_STATE_VS) - nine_bind(&context->vs, src->vs); - - context->programmable_vs = context->vs && !(context->vdecl && context->vdecl->position_t); - - /* Pixel shader */ - if (src->changed.group & NINE_STATE_PS) - nine_bind(&context->ps, src->ps); - - /* Vertex constants */ - if (src->changed.group & NINE_STATE_VS_CONST) { - struct nine_range *r; - if (device->may_swvp) { - for (r = src->changed.vs_const_f; r; r = r->next) { - int bgn = r->bgn; - int end = r->end; - memcpy(&context->vs_const_f_swvp[bgn * 4], - &src->vs_const_f[bgn * 4], - (end - bgn) * 4 * sizeof(float)); - if (bgn < device->max_vs_const_f) { - end = MIN2(end, device->max_vs_const_f); - memcpy(&context->vs_const_f[bgn * 4], - &src->vs_const_f[bgn * 4], - (end - bgn) * 4 * sizeof(float)); - } - } - } else { - for (r = src->changed.vs_const_f; r; r = r->next) { - memcpy(&context->vs_const_f[r->bgn * 4], - &src->vs_const_f[r->bgn * 4], - (r->end - r->bgn) * 4 * sizeof(float)); - } - } - for (r = src->changed.vs_const_i; r; r = r->next) { - memcpy(&context->vs_const_i[r->bgn * 4], - &src->vs_const_i[r->bgn * 4], - (r->end - r->bgn) * 4 * sizeof(int)); - } - for (r = src->changed.vs_const_b; r; r = r->next) { - memcpy(&context->vs_const_b[r->bgn], - &src->vs_const_b[r->bgn], - (r->end - r->bgn) * sizeof(int)); - } - context->changed.vs_const_f = !!src->changed.vs_const_f; - context->changed.vs_const_i = !!src->changed.vs_const_i; - context->changed.vs_const_b = !!src->changed.vs_const_b; - } - - /* Pixel constants */ - if (src->changed.group & NINE_STATE_PS_CONST) { - struct nine_range *r; - for (r = src->changed.ps_const_f; r; r = r->next) { - memcpy(&context->ps_const_f[r->bgn * 4], - &src->ps_const_f[r->bgn * 4], - (r->end - r->bgn) * 4 * sizeof(float)); - } - if (src->changed.ps_const_i) { - uint16_t m = src->changed.ps_const_i; - for (i = ffs(m) - 1, m >>= i; m; ++i, m >>= 1) - if (m & 1) - memcpy(context->ps_const_i[i], src->ps_const_i[i], 4 * sizeof(int)); - } - if (src->changed.ps_const_b) { - uint16_t m = src->changed.ps_const_b; - for (i = ffs(m) - 1, m >>= i; m; ++i, m >>= 1) - if (m & 1) - context->ps_const_b[i] = src->ps_const_b[i]; - } - context->changed.ps_const_f = !!src->changed.ps_const_f; - context->changed.ps_const_i = !!src->changed.ps_const_i; - context->changed.ps_const_b = !!src->changed.ps_const_b; - } - - /* Viewport */ - if (src->changed.group & NINE_STATE_VIEWPORT) - context->viewport = src->viewport; - - /* Scissor */ - if (src->changed.group & NINE_STATE_SCISSOR) - context->scissor = src->scissor; - - /* User Clip Planes */ - if (src->changed.ucp) { - for (i = 0; i < PIPE_MAX_CLIP_PLANES; ++i) - if (src->changed.ucp & (1 << i)) - memcpy(context->clip.ucp[i], - src->clip.ucp[i], sizeof(src->clip.ucp[0])); - context->changed.ucp = TRUE; - } - - if (!(src->changed.group & NINE_STATE_FF)) - return; - - /* Fixed function state. */ - - if (src->changed.group & NINE_STATE_FF_MATERIAL) - context->ff.material = src->ff.material; - - if (src->changed.group & NINE_STATE_FF_PS_CONSTS) { - unsigned s; - for (s = 0; s < NINE_MAX_TEXTURE_STAGES; ++s) { - for (i = 0; i < NINED3DTSS_COUNT; ++i) - if (src->ff.changed.tex_stage[s][i / 32] & (1 << (i % 32))) - context->ff.tex_stage[s][i] = src->ff.tex_stage[s][i]; - } - } - if (src->changed.group & NINE_STATE_FF_LIGHTING) { - unsigned num_lights = MAX2(context->ff.num_lights, src->ff.num_lights); - /* Can happen if the stateblock had recorded the creation of - * new lights. */ - if (context->ff.num_lights < num_lights) { - context->ff.light = REALLOC(context->ff.light, - context->ff.num_lights * sizeof(D3DLIGHT9), - num_lights * sizeof(D3DLIGHT9)); - memset(&context->ff.light[context->ff.num_lights], 0, (num_lights - context->ff.num_lights) * sizeof(D3DLIGHT9)); - for (i = context->ff.num_lights; i < num_lights; ++i) - context->ff.light[i].Type = (D3DLIGHTTYPE)NINED3DLIGHT_INVALID; - context->ff.num_lights = num_lights; - } - /* src->ff.num_lights < num_lights has been handled before */ - assert (src->ff.num_lights == num_lights); - - for (i = 0; i < num_lights; ++i) - if (src->ff.light[i].Type != NINED3DLIGHT_INVALID) - context->ff.light[i] = src->ff.light[i]; - - memcpy(context->ff.active_light, src->ff.active_light, sizeof(src->ff.active_light) ); - context->ff.num_lights_active = src->ff.num_lights_active; - } - if (src->changed.group & NINE_STATE_FF_VSTRANSF) { - for (i = 0; i < ARRAY_SIZE(src->ff.changed.transform); ++i) { - unsigned s; - if (!src->ff.changed.transform[i]) - continue; - for (s = i * 32; s < (i * 32 + 32); ++s) { - if (!(src->ff.changed.transform[i] & (1 << (s % 32)))) - continue; - *nine_state_access_transform(&context->ff, s, TRUE) = - *nine_state_access_transform( /* const because !alloc */ - (struct nine_ff_state *)&src->ff, s, FALSE); - } - context->ff.changed.transform[i] |= src->ff.changed.transform[i]; - } - } -} - -#endif - /* Do not write to nine_context directly. Slower, * but works with csmt. TODO: write a special csmt version that * would record the list of commands as much as possible, |