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-rw-r--r--src/glsl/link_uniform_initializers.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/glsl/link_uniform_initializers.cpp b/src/glsl/link_uniform_initializers.cpp
index 1b7609a4725..3f667104759 100644
--- a/src/glsl/link_uniform_initializers.cpp
+++ b/src/glsl/link_uniform_initializers.cpp
@@ -116,6 +116,16 @@ set_uniform_binding(void *mem_ctx, gl_shader_program *prog,
}
}
}
+ } else if (storage->block_index != -1) {
+ /* This is a field of a UBO. val is the binding index. */
+ for (int i = 0; i < MESA_SHADER_TYPES; i++) {
+ int stage_index = prog->UniformBlockStageIndex[i][storage->block_index];
+
+ if (stage_index != -1) {
+ struct gl_shader *sh = prog->_LinkedShaders[i];
+ sh->UniformBlocks[stage_index].Binding = binding;
+ }
+ }
}
storage->initialized = true;