diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/clear.c | 27 | ||||
-rw-r--r-- | src/mesa/main/context.c | 2 | ||||
-rw-r--r-- | src/mesa/main/feedback.c | 11 | ||||
-rw-r--r-- | src/mesa/main/framebuffer.c | 7 | ||||
-rw-r--r-- | src/mesa/main/light.c | 41 | ||||
-rw-r--r-- | src/mesa/main/rastpos.c | 38 | ||||
-rw-r--r-- | src/mesa/main/readpix.c | 16 | ||||
-rw-r--r-- | src/mesa/main/renderbuffer.c | 25 |
8 files changed, 48 insertions, 119 deletions
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index 8085bedf1c1..e76ab5527b0 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -51,11 +51,6 @@ _mesa_ClearIndex( GLfloat c ) FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.ClearIndex = (GLuint) c; - - if (!ctx->Visual.rgbMode && ctx->Driver.ClearIndex) { - /* it's OK to call glClearIndex in RGBA mode but it should be a NOP */ - (*ctx->Driver.ClearIndex)( ctx, ctx->Color.ClearIndex ); - } } #endif @@ -92,7 +87,7 @@ _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) FLUSH_VERTICES(ctx, _NEW_COLOR); COPY_4V(ctx->Color.ClearColor, tmp); - if (ctx->Visual.rgbMode && ctx->Driver.ClearColor) { + if (ctx->Driver.ClearColor) { /* it's OK to call glClearColor in CI mode but it should be a NOP */ (*ctx->Driver.ClearColor)(ctx, ctx->Color.ClearColor); } @@ -261,11 +256,6 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) FLUSH_CURRENT(ctx, 0); - if (!ctx->DrawBuffer->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferiv()"); - return; - } - if (ctx->NewState) { _mesa_update_state( ctx ); } @@ -342,11 +332,6 @@ _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) FLUSH_CURRENT(ctx, 0); - if (!ctx->DrawBuffer->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferuiv()"); - return; - } - if (ctx->NewState) { _mesa_update_state( ctx ); } @@ -401,11 +386,6 @@ _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) FLUSH_CURRENT(ctx, 0); - if (!ctx->DrawBuffer->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfv()"); - return; - } - if (ctx->NewState) { _mesa_update_state( ctx ); } @@ -480,11 +460,6 @@ _mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, FLUSH_CURRENT(ctx, 0); - if (!ctx->DrawBuffer->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfi()"); - return; - } - if (buffer != GL_DEPTH_STENCIL) { _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfi(buffer=%s)", _mesa_lookup_enum_by_nr(buffer)); diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index b827d54176e..73126b95755 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1164,8 +1164,6 @@ check_compatible(const GLcontext *ctx, const GLframebuffer *buffer) if (ctxvis == bufvis) return GL_TRUE; - if (ctxvis->rgbMode != bufvis->rgbMode) - return GL_FALSE; #if 0 /* disabling this fixes the fgl_glxgears pbuffer demo */ if (ctxvis->doubleBufferMode && !bufvis->doubleBufferMode) diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c index e20456fa758..323cc530363 100644 --- a/src/mesa/main/feedback.c +++ b/src/mesa/main/feedback.c @@ -78,18 +78,13 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) ctx->Feedback._Mask = FB_3D; break; case GL_3D_COLOR: - ctx->Feedback._Mask = (FB_3D | - (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX)); + ctx->Feedback._Mask = (FB_3D | FB_COLOR); break; case GL_3D_COLOR_TEXTURE: - ctx->Feedback._Mask = (FB_3D | - (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX) | - FB_TEXTURE); + ctx->Feedback._Mask = (FB_3D | FB_COLOR | FB_TEXTURE); break; case GL_4D_COLOR_TEXTURE: - ctx->Feedback._Mask = (FB_3D | FB_4D | - (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX) | - FB_TEXTURE); + ctx->Feedback._Mask = (FB_3D | FB_4D | FB_COLOR | FB_TEXTURE); break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glFeedbackBuffer" ); diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 269bc9ac6ca..6a85162d5da 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -536,7 +536,7 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) } #endif - /* find first RGB or CI renderbuffer */ + /* find first RGB renderbuffer */ for (i = 0; i < BUFFER_COUNT; i++) { if (fb->Attachment[i].Renderbuffer) { const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; @@ -554,11 +554,6 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) fb->Visual.samples = rb->NumSamples; break; } - else if (baseFormat == GL_COLOR_INDEX) { - fb->Visual.indexBits = _mesa_get_format_bits(fmt, GL_INDEX_BITS); - fb->Visual.rgbMode = GL_FALSE; - break; - } } } diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 6899ed0ddf3..19dc96892d2 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1093,31 +1093,22 @@ _mesa_update_lighting( GLcontext *ctx ) * FLUSH_UPDATE_CURRENT, as when any outstanding material changes * are flushed, they will update the derived state at that time. */ - if (ctx->Visual.rgbMode) { - if (ctx->Light.Model.TwoSide) - _mesa_update_material( ctx, - MAT_BIT_FRONT_EMISSION | - MAT_BIT_FRONT_AMBIENT | - MAT_BIT_FRONT_DIFFUSE | - MAT_BIT_FRONT_SPECULAR | - MAT_BIT_BACK_EMISSION | - MAT_BIT_BACK_AMBIENT | - MAT_BIT_BACK_DIFFUSE | - MAT_BIT_BACK_SPECULAR); - else - _mesa_update_material( ctx, - MAT_BIT_FRONT_EMISSION | - MAT_BIT_FRONT_AMBIENT | - MAT_BIT_FRONT_DIFFUSE | - MAT_BIT_FRONT_SPECULAR); - } - else { - static const GLfloat ci[3] = { .30F, .59F, .11F }; - foreach(light, &ctx->Light.EnabledList) { - light->_dli = DOT3(ci, light->Diffuse); - light->_sli = DOT3(ci, light->Specular); - } - } + if (ctx->Light.Model.TwoSide) + _mesa_update_material(ctx, + MAT_BIT_FRONT_EMISSION | + MAT_BIT_FRONT_AMBIENT | + MAT_BIT_FRONT_DIFFUSE | + MAT_BIT_FRONT_SPECULAR | + MAT_BIT_BACK_EMISSION | + MAT_BIT_BACK_AMBIENT | + MAT_BIT_BACK_DIFFUSE | + MAT_BIT_BACK_SPECULAR); + else + _mesa_update_material(ctx, + MAT_BIT_FRONT_EMISSION | + MAT_BIT_FRONT_AMBIENT | + MAT_BIT_FRONT_DIFFUSE | + MAT_BIT_FRONT_SPECULAR); } diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index d72b846c362..03ff3b6bbc4 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -246,28 +246,22 @@ window_pos3f(GLfloat x, GLfloat y, GLfloat z) ctx->Current.RasterDistance = 0.0; /* raster color = current color or index */ - if (ctx->Visual.rgbMode) { - ctx->Current.RasterColor[0] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F); - ctx->Current.RasterColor[1] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F); - ctx->Current.RasterColor[2] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2], 0.0F, 1.0F); - ctx->Current.RasterColor[3] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3], 0.0F, 1.0F); - ctx->Current.RasterSecondaryColor[0] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0], 0.0F, 1.0F); - ctx->Current.RasterSecondaryColor[1] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1], 0.0F, 1.0F); - ctx->Current.RasterSecondaryColor[2] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2], 0.0F, 1.0F); - ctx->Current.RasterSecondaryColor[3] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3], 0.0F, 1.0F); - } - else { - ctx->Current.RasterIndex - = ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]; - } + ctx->Current.RasterColor[0] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F); + ctx->Current.RasterColor[1] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F); + ctx->Current.RasterColor[2] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2], 0.0F, 1.0F); + ctx->Current.RasterColor[3] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3], 0.0F, 1.0F); + ctx->Current.RasterSecondaryColor[0] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0], 0.0F, 1.0F); + ctx->Current.RasterSecondaryColor[1] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1], 0.0F, 1.0F); + ctx->Current.RasterSecondaryColor[2] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2], 0.0F, 1.0F); + ctx->Current.RasterSecondaryColor[3] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3], 0.0F, 1.0F); /* raster texcoord = current texcoord */ { diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c index feea1d375f6..f4d74e8be6d 100644 --- a/src/mesa/main/readpix.c +++ b/src/mesa/main/readpix.c @@ -77,14 +77,7 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type, case GL_RGBA: case GL_BGRA: case GL_ABGR_EXT: - if (drawing) { - if (!ctx->DrawBuffer->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDrawPixels(drawing RGB pixels into color index buffer)"); - return GL_TRUE; - } - } - else { + if (!drawing) { /* reading */ if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -95,10 +88,9 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type, break; case GL_COLOR_INDEX: if (drawing) { - if (ctx->DrawBuffer->Visual.rgbMode && - (ctx->PixelMaps.ItoR.Size == 0 || - ctx->PixelMaps.ItoG.Size == 0 || - ctx->PixelMaps.ItoB.Size == 0)) { + if (ctx->PixelMaps.ItoR.Size == 0 || + ctx->PixelMaps.ItoG.Size == 0 || + ctx->PixelMaps.ItoB.Size == 0) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(drawing color index pixels into RGB buffer)"); return GL_TRUE; diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 2f429240465..7557b791e5c 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -1907,21 +1907,13 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, GLboolean backRight = fb->Visual.stereoMode && fb->Visual.doubleBufferMode; if (color) { - if (fb->Visual.rgbMode) { - assert(fb->Visual.redBits == fb->Visual.greenBits); - assert(fb->Visual.redBits == fb->Visual.blueBits); - _mesa_add_color_renderbuffers(NULL, fb, - fb->Visual.redBits, - fb->Visual.alphaBits, - frontLeft, backLeft, - frontRight, backRight); - } - else { - _mesa_add_color_index_renderbuffers(NULL, fb, - fb->Visual.indexBits, - frontLeft, backLeft, - frontRight, backRight); - } + assert(fb->Visual.redBits == fb->Visual.greenBits); + assert(fb->Visual.redBits == fb->Visual.blueBits); + _mesa_add_color_renderbuffers(NULL, fb, + fb->Visual.redBits, + fb->Visual.alphaBits, + frontLeft, backLeft, + frontRight, backRight); } if (depth) { @@ -1935,7 +1927,6 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, } if (accum) { - assert(fb->Visual.rgbMode); assert(fb->Visual.accumRedBits > 0); assert(fb->Visual.accumGreenBits > 0); assert(fb->Visual.accumBlueBits > 0); @@ -1947,14 +1938,12 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, } if (aux) { - assert(fb->Visual.rgbMode); assert(fb->Visual.numAuxBuffers > 0); _mesa_add_aux_renderbuffers(NULL, fb, fb->Visual.redBits, fb->Visual.numAuxBuffers); } if (alpha) { - assert(fb->Visual.rgbMode); assert(fb->Visual.alphaBits > 0); _mesa_add_alpha_renderbuffers(NULL, fb, fb->Visual.alphaBits, frontLeft, backLeft, |