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-rw-r--r--src/mesa/main/context.c62
1 files changed, 60 insertions, 2 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 544cc142fde..02875ba2a06 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -883,6 +883,19 @@ update_default_objects(struct gl_context *ctx)
}
+/* XXX this is temporary and should be removed at some point in the
+ * future when there's a reasonable expectation that the libGL library
+ * contains the _glapi_new_nop_table() and _glapi_set_nop_handler()
+ * functions which were added in Mesa 10.6.
+ */
+#if !defined(_WIN32)
+/* Avoid libGL / driver ABI break */
+#define USE_GLAPI_NOP_FEATURES 0
+#else
+#define USE_GLAPI_NOP_FEATURES 1
+#endif
+
+
/**
* This function is called by the glapi no-op functions. For each OpenGL
* function/entrypoint there's a simple no-op function. These "no-op"
@@ -898,6 +911,7 @@ update_default_objects(struct gl_context *ctx)
*
* \param name the name of the OpenGL function
*/
+#if USE_GLAPI_NOP_FEATURES
static void
nop_handler(const char *name)
{
@@ -914,6 +928,7 @@ nop_handler(const char *name)
}
#endif
}
+#endif
/**
@@ -923,7 +938,45 @@ nop_handler(const char *name)
static void GLAPIENTRY
nop_glFlush(void)
{
- /* don't record an error like we do in _mesa_generic_nop() */
+ /* don't record an error like we do in nop_handler() */
+}
+#endif
+
+
+#if !USE_GLAPI_NOP_FEATURES
+static int
+generic_nop(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "unsupported function called "
+ "(unsupported extension or deprecated function?)");
+ return 0;
+}
+#endif
+
+
+/**
+ * Create a new API dispatch table in which all entries point to the
+ * generic_nop() function. This will not work on Windows because of
+ * the __stdcall convention which requires the callee to clean up the
+ * call stack. That's impossible with one generic no-op function.
+ */
+#if !USE_GLAPI_NOP_FEATURES
+static struct _glapi_table *
+new_nop_table(unsigned numEntries)
+{
+ struct _glapi_table *table;
+
+ table = malloc(numEntries * sizeof(_glapi_proc));
+ if (table) {
+ _glapi_proc *entry = (_glapi_proc *) table;
+ unsigned i;
+ for (i = 0; i < numEntries; i++) {
+ entry[i] = (_glapi_proc) generic_nop;
+ }
+ }
+ return table;
}
#endif
@@ -941,7 +994,11 @@ alloc_dispatch_table(void)
* Mesa we do this to accommodate different versions of libGL and various
* DRI drivers.
*/
- GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT);
+ int numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT);
+
+#if !USE_GLAPI_NOP_FEATURES
+ struct _glapi_table *table = new_nop_table(numEntries);
+#else
struct _glapi_table *table = _glapi_new_nop_table(numEntries);
#if defined(_WIN32)
@@ -967,6 +1024,7 @@ alloc_dispatch_table(void)
#endif
_glapi_set_nop_handler(nop_handler);
+#endif
return table;
}