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-rw-r--r--src/gallium/state_trackers/vega/api_filters.c2
-rw-r--r--src/gallium/state_trackers/vega/image.c10
-rw-r--r--src/gallium/state_trackers/vega/mask.c2
-rw-r--r--src/gallium/state_trackers/vega/paint.c2
-rw-r--r--src/gallium/state_trackers/vega/vg_tracker.c10
5 files changed, 13 insertions, 13 deletions
diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c
index 20c72c1ff54..02248ad4337 100644
--- a/src/gallium/state_trackers/vega/api_filters.c
+++ b/src/gallium/state_trackers/vega/api_filters.c
@@ -67,7 +67,7 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx,
memset(&templ, 0, sizeof(templ));
templ.target = PIPE_TEXTURE_1D;
- templ.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ templ.format = PIPE_FORMAT_B8G8R8A8_UNORM;
templ.last_level = 0;
templ.width0 = color_data_len;
templ.height0 = 1;
diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c
index 2e10965be4f..41c979bfecf 100644
--- a/src/gallium/state_trackers/vega/image.c
+++ b/src/gallium/state_trackers/vega/image.c
@@ -48,16 +48,16 @@ static enum pipe_format vg_format_to_pipe(VGImageFormat format)
{
switch(format) {
case VG_sRGB_565:
- return PIPE_FORMAT_R5G6B5_UNORM;
+ return PIPE_FORMAT_B5G6R5_UNORM;
case VG_sRGBA_5551:
- return PIPE_FORMAT_A1R5G5B5_UNORM;
+ return PIPE_FORMAT_B5G5R5A1_UNORM;
case VG_sRGBA_4444:
- return PIPE_FORMAT_A4R4G4B4_UNORM;
+ return PIPE_FORMAT_B4G4R4A4_UNORM;
case VG_sL_8:
case VG_lL_8:
return PIPE_FORMAT_L8_UNORM;
case VG_BW_1:
- return PIPE_FORMAT_A8R8G8B8_UNORM;
+ return PIPE_FORMAT_B8G8R8A8_UNORM;
case VG_A_8:
return PIPE_FORMAT_A8_UNORM;
#ifdef OPENVG_VERSION_1_1
@@ -66,7 +66,7 @@ static enum pipe_format vg_format_to_pipe(VGImageFormat format)
return PIPE_FORMAT_A8_UNORM;
#endif
default:
- return PIPE_FORMAT_A8R8G8B8_UNORM;
+ return PIPE_FORMAT_B8G8R8A8_UNORM;
}
}
diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c
index 467b95b7519..839dc19a3b8 100644
--- a/src/gallium/state_trackers/vega/mask.c
+++ b/src/gallium/state_trackers/vega/mask.c
@@ -488,7 +488,7 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height)
memset(&pt, 0, sizeof(pt));
pt.target = PIPE_TEXTURE_2D;
- pt.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ pt.format = PIPE_FORMAT_B8G8R8A8_UNORM;
pt.last_level = 0;
pt.width0 = width;
pt.height0 = height;
diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c
index 3405d635f0c..caf0c14b745 100644
--- a/src/gallium/state_trackers/vega/paint.c
+++ b/src/gallium/state_trackers/vega/paint.c
@@ -151,7 +151,7 @@ static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p)
memset(&templ, 0, sizeof(templ));
templ.target = PIPE_TEXTURE_1D;
- templ.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ templ.format = PIPE_FORMAT_B8G8R8A8_UNORM;
templ.last_level = 0;
templ.width0 = 1024;
templ.height0 = 1;
diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c
index a94dfb160c9..57d3baad7fb 100644
--- a/src/gallium/state_trackers/vega/vg_tracker.c
+++ b/src/gallium/state_trackers/vega/vg_tracker.c
@@ -51,7 +51,7 @@ create_texture(struct pipe_context *pipe, enum pipe_format format,
templ.format = format;
}
else {
- templ.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ templ.format = PIPE_FORMAT_B8G8R8A8_UNORM;
}
templ.target = PIPE_TEXTURE_2D;
@@ -186,7 +186,7 @@ struct st_framebuffer * st_create_framebuffer(const void *visual,
if (stencilFormat == depthFormat)
stfb->dsrb = st_new_renderbuffer_fb(stencilFormat);
else
- stfb->dsrb = st_new_renderbuffer_fb(PIPE_FORMAT_S8Z24_UNORM);
+ stfb->dsrb = st_new_renderbuffer_fb(PIPE_FORMAT_Z24S8_UNORM);
/*### currently we always allocate it but it's possible it's
not necessary if EGL_ALPHA_MASK_SIZE was 0
@@ -209,12 +209,12 @@ static void setup_new_alpha_mask(struct vg_context *ctx,
struct pipe_texture *old_texture = stfb->alpha_mask;
/*
- we use PIPE_FORMAT_A8R8G8B8_UNORM because we want to render to
+ we use PIPE_FORMAT_B8G8R8A8_UNORM because we want to render to
this texture and use it as a sampler, so while this wastes some
space it makes both of those a lot simpler
*/
stfb->alpha_mask =
- create_texture(pipe, PIPE_FORMAT_A8R8G8B8_UNORM, width, height);
+ create_texture(pipe, PIPE_FORMAT_B8G8R8A8_UNORM, width, height);
if (!stfb->alpha_mask) {
if (old_texture)
@@ -327,7 +327,7 @@ void st_resize_framebuffer(struct st_framebuffer *stfb,
setup_new_alpha_mask(ctx, stfb, width, height);
pipe_texture_reference( &stfb->blend_texture, NULL );
- stfb->blend_texture = create_texture(ctx->pipe, PIPE_FORMAT_A8R8G8B8_UNORM,
+ stfb->blend_texture = create_texture(ctx->pipe, PIPE_FORMAT_B8G8R8A8_UNORM,
width, height);
}