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-rw-r--r--src/mesa/drivers/dri/i965/brw_blorp_clear.cpp18
1 files changed, 12 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
index 02ec2737ac3..3f096b513fa 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
@@ -265,13 +265,19 @@ brw_blorp_clear_params::brw_blorp_clear_params(struct brw_context *brw,
x_align *= 16;
y_align *= 32;
- if (brw->is_haswell && brw->gt == 3) {
+ if (brw->is_haswell) {
/* From BSpec: 3D-Media-GPGPU Engine > 3D Pipeline > Pixel > Pixel
- * Backend > MCS Buffer for Render Target(s) [DevIVB+]:
- * [DevHSW:GT3]: Clear rectangle must be aligned to two times the
- * number of pixels in the table shown below...
- * x_align, y_align values computed above are the relevant entries
- * in the referred table.
+ * Backend > MCS Buffer for Render Target(s) [DevIVB+] > Table "Color
+ * Clear of Non-MultiSampled Render Target Restrictions":
+ *
+ * [IVB, VLVT, HSW]: Clear rectangle must be aligned to two times
+ * the number of pixels in the table shown below... x_align,
+ * y_align values computed above are the relevant entries in the
+ * referred table.
+ *
+ * We apply the workaround to only Haswell because (a) we suspect that
+ * is the only hardware where it is actually required and (b) we
+ * haven't yet validated the workaround for the other hardware.
*/
x0 = ROUND_DOWN_TO(x0, 2 * x_align);
y0 = ROUND_DOWN_TO(y0, 2 * y_align);