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-rw-r--r--src/mapi/glapi/gen/ARB_ES2_compatibility.xml10
-rw-r--r--src/mapi/glapi/gen/ARB_framebuffer_object.xml38
-rw-r--r--src/mapi/glapi/gen/OES_EGL_image.xml6
-rw-r--r--src/mapi/glapi/gen/OES_fixed_point.xml125
-rw-r--r--src/mapi/glapi/gen/OES_single_precision.xml18
-rw-r--r--src/mapi/glapi/gen/es_EXT.xml159
-rw-r--r--src/mapi/glapi/gen/gl_API.dtd4
-rw-r--r--src/mapi/glapi/gen/gl_API.xml349
-rw-r--r--src/mapi/glapi/gen/gl_and_es_API.xml127
9 files changed, 502 insertions, 334 deletions
diff --git a/src/mapi/glapi/gen/ARB_ES2_compatibility.xml b/src/mapi/glapi/gen/ARB_ES2_compatibility.xml
index d52a88c6036..d157366122b 100644
--- a/src/mapi/glapi/gen/ARB_ES2_compatibility.xml
+++ b/src/mapi/glapi/gen/ARB_ES2_compatibility.xml
@@ -18,17 +18,17 @@
<enum name="MAX_VARYING_VECTORS" value="0x8DFC"/>
<enum name="MAX_FRAGMENT_UNIFORM_VECTORS" value="0x8DFD"/>
- <function name="GetShaderPrecisionFormat" offset="assign">
+ <function name="GetShaderPrecisionFormat" offset="assign" es2="2.0">
<param name="shadertype" type="GLenum"/>
<param name="precisiontype" type="GLenum"/>
<param name="range" type="GLint *"/>
<param name="precision" type="GLint *"/>
</function>
- <function name="ReleaseShaderCompiler" offset="assign">
+ <function name="ReleaseShaderCompiler" offset="assign" es2="2.0">
</function>
- <function name="ShaderBinary" offset="assign">
+ <function name="ShaderBinary" offset="assign" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="shaders" type="const GLuint *"/>
<param name="binaryformat" type="GLenum"/>
@@ -45,11 +45,11 @@
<enum name="IMPLEMENTATION_COLOR_READ_FORMAT" value="0x8B9B"/>
<!-- from GL_OES_single_precision -->
- <function name="ClearDepthf" offset="assign">
+ <function name="ClearDepthf" offset="assign" es1="1.0" es2="2.0">
<param name="depth" type="GLclampf"/>
</function>
- <function name="DepthRangef" offset="assign">
+ <function name="DepthRangef" offset="assign" es1="1.0" es2="2.0">
<param name="zNear" type="GLclampf"/>
<param name="zFar" type="GLclampf"/>
</function>
diff --git a/src/mapi/glapi/gen/ARB_framebuffer_object.xml b/src/mapi/glapi/gen/ARB_framebuffer_object.xml
index e6bdcd6e509..7777fdbd6f8 100644
--- a/src/mapi/glapi/gen/ARB_framebuffer_object.xml
+++ b/src/mapi/glapi/gen/ARB_framebuffer_object.xml
@@ -140,27 +140,29 @@
- <function name="IsRenderbuffer" alias="IsRenderbufferEXT">
+ <function name="IsRenderbuffer" alias="IsRenderbufferEXT" es2="2.0">
<param name="renderbuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="BindRenderbuffer" alias="BindRenderbufferEXT">
+ <function name="BindRenderbuffer" alias="BindRenderbufferEXT" es2="2.0">
<param name="target" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
- <function name="DeleteRenderbuffers" alias="DeleteRenderbuffersEXT">
+ <function name="DeleteRenderbuffers" alias="DeleteRenderbuffersEXT"
+ es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="const GLuint *" count="n"/>
</function>
- <function name="GenRenderbuffers" alias="GenRenderbuffersEXT">
+ <function name="GenRenderbuffers" alias="GenRenderbuffersEXT" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="GLuint *" count="n" output="true"/>
</function>
- <function name="RenderbufferStorage" alias="RenderbufferStorageEXT">
+ <function name="RenderbufferStorage" alias="RenderbufferStorageEXT"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -176,33 +178,36 @@
<glx rop="4331"/>
</function>
- <function name="GetRenderbufferParameteriv" alias="GetRenderbufferParameterivEXT">
+ <function name="GetRenderbufferParameteriv"
+ alias="GetRenderbufferParameterivEXT" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="IsFramebuffer" alias="IsFramebufferEXT">
+ <function name="IsFramebuffer" alias="IsFramebufferEXT" es2="2.0">
<param name="framebuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="BindFramebuffer" alias="BindFramebufferEXT">
+ <function name="BindFramebuffer" alias="BindFramebufferEXT" es2="2.0">
<param name="target" type="GLenum"/>
<param name="framebuffer" type="GLuint"/>
</function>
- <function name="DeleteFramebuffers" alias="DeleteFramebuffersEXT">
+ <function name="DeleteFramebuffers" alias="DeleteFramebuffersEXT"
+ es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="const GLuint *" count="n"/>
</function>
- <function name="GenFramebuffers" alias="GenFramebuffersEXT">
+ <function name="GenFramebuffers" alias="GenFramebuffersEXT" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="GLuint *" count="n" output="true"/>
</function>
- <function name="CheckFramebufferStatus" alias="CheckFramebufferStatusEXT">
+ <function name="CheckFramebufferStatus" alias="CheckFramebufferStatusEXT"
+ es2="2.0">
<param name="target" type="GLenum"/>
<return type="GLenum"/>
</function>
@@ -215,7 +220,8 @@
<param name="level" type="GLint"/>
</function>
- <function name="FramebufferTexture2D" alias="FramebufferTexture2DEXT">
+ <function name="FramebufferTexture2D" alias="FramebufferTexture2DEXT"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -240,14 +246,16 @@
<param name="layer" type="GLint"/>
</function>
- <function name="FramebufferRenderbuffer" alias="FramebufferRenderbufferEXT">
+ <function name="FramebufferRenderbuffer" alias="FramebufferRenderbufferEXT"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="renderbuffertarget" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
- <function name="GetFramebufferAttachmentParameteriv" alias="GetFramebufferAttachmentParameterivEXT">
+ <function name="GetFramebufferAttachmentParameteriv"
+ alias="GetFramebufferAttachmentParameterivEXT" es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="pname" type="GLenum"/>
@@ -267,7 +275,7 @@
<param name="filter" type="GLenum"/>
</function>
- <function name="GenerateMipmap" alias="GenerateMipmapEXT">
+ <function name="GenerateMipmap" alias="GenerateMipmapEXT" es2="2.0">
<param name="target" type="GLenum"/>
</function>
</category>
diff --git a/src/mapi/glapi/gen/OES_EGL_image.xml b/src/mapi/glapi/gen/OES_EGL_image.xml
index 1cb43d49a41..a995cad6c95 100644
--- a/src/mapi/glapi/gen/OES_EGL_image.xml
+++ b/src/mapi/glapi/gen/OES_EGL_image.xml
@@ -5,12 +5,14 @@
<category name="GL_OES_EGL_image">
- <function name="EGLImageTargetTexture2DOES" offset="assign">
+ <function name="EGLImageTargetTexture2DOES" offset="assign" es1="1.0"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="writeOffset" type="GLvoid *"/>
</function>
- <function name="EGLImageTargetRenderbufferStorageOES" offset="assign">
+ <function name="EGLImageTargetRenderbufferStorageOES" offset="assign"
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="writeOffset" type="GLvoid *"/>
</function>
diff --git a/src/mapi/glapi/gen/OES_fixed_point.xml b/src/mapi/glapi/gen/OES_fixed_point.xml
index ee408f4f1a3..974240c49c0 100644
--- a/src/mapi/glapi/gen/OES_fixed_point.xml
+++ b/src/mapi/glapi/gen/OES_fixed_point.xml
@@ -13,45 +13,52 @@
<type name="clampx" size="4" />
<!-- OpenGL ES 1.0 -->
- <function name="AlphaFuncxOES" offset="assign" static_dispatch="false">
+ <function name="AlphaFuncxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampx"/>
</function>
- <function name="ClearColorxOES" offset="assign" static_dispatch="false">
+ <function name="ClearColorxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="red" type="GLclampx"/>
<param name="green" type="GLclampx"/>
<param name="blue" type="GLclampx"/>
<param name="alpha" type="GLclampx"/>
</function>
- <function name="ClearDepthxOES" offset="assign" static_dispatch="false">
+ <function name="ClearDepthxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="depth" type="GLclampx"/>
</function>
- <function name="Color4xOES" offset="assign" static_dispatch="false">
+ <function name="Color4xOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="red" type="GLfixed"/>
<param name="green" type="GLfixed"/>
<param name="blue" type="GLfixed"/>
<param name="alpha" type="GLfixed"/>
</function>
- <function name="DepthRangexOES" offset="assign" static_dispatch="false">
+ <function name="DepthRangexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="zNear" type="GLclampx"/>
<param name="zFar" type="GLclampx"/>
</function>
- <function name="FogxOES" offset="assign" static_dispatch="false">
+ <function name="FogxOES" offset="assign" static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="FogxvOES" offset="assign" static_dispatch="false">
+ <function name="FogxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="FrustumxOES" offset="assign" static_dispatch="false">
+ <function name="FrustumxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -60,53 +67,63 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="LightModelxOES" offset="assign" static_dispatch="false">
+ <function name="LightModelxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightModelxvOES" offset="assign" static_dispatch="false">
+ <function name="LightModelxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="LightxOES" offset="assign" static_dispatch="false">
+ <function name="LightxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightxvOES" offset="assign" static_dispatch="false">
+ <function name="LightxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="LineWidthxOES" offset="assign" static_dispatch="false">
+ <function name="LineWidthxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="width" type="GLfixed"/>
</function>
- <function name="LoadMatrixxOES" offset="assign" static_dispatch="false">
+ <function name="LoadMatrixxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="m" type="const GLfixed *" count="16"/>
</function>
- <function name="MaterialxOES" offset="assign" static_dispatch="false">
+ <function name="MaterialxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="MaterialxvOES" offset="assign" static_dispatch="false">
+ <function name="MaterialxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="MultMatrixxOES" offset="assign" static_dispatch="false">
+ <function name="MultMatrixxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="m" type="const GLfixed *" count="16"/>
</function>
- <function name="MultiTexCoord4xOES" offset="assign" static_dispatch="false">
+ <function name="MultiTexCoord4xOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="s" type="GLfixed"/>
<param name="t" type="GLfixed"/>
@@ -114,13 +131,15 @@
<param name="q" type="GLfixed"/>
</function>
- <function name="Normal3xOES" offset="assign" static_dispatch="false">
+ <function name="Normal3xOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="nx" type="GLfixed"/>
<param name="ny" type="GLfixed"/>
<param name="nz" type="GLfixed"/>
</function>
- <function name="OrthoxOES" offset="assign" static_dispatch="false">
+ <function name="OrthoxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -129,127 +148,149 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="PointSizexOES" offset="assign" static_dispatch="false">
+ <function name="PointSizexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="size" type="GLfixed"/>
</function>
- <function name="PolygonOffsetxOES" offset="assign" static_dispatch="false">
+ <function name="PolygonOffsetxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="factor" type="GLfixed"/>
<param name="units" type="GLfixed"/>
</function>
- <function name="RotatexOES" offset="assign" static_dispatch="false">
+ <function name="RotatexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="angle" type="GLfixed"/>
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="SampleCoveragexOES" offset="assign" static_dispatch="false">
+ <function name="SampleCoveragexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="value" type="GLclampx"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="ScalexOES" offset="assign" static_dispatch="false">
+ <function name="ScalexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="TexEnvxOES" offset="assign" static_dispatch="false">
+ <function name="TexEnvxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TexEnvxvOES" offset="assign" static_dispatch="false">
+ <function name="TexEnvxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="TexParameterxOES" offset="assign" static_dispatch="false">
+ <function name="TexParameterxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TranslatexOES" offset="assign" static_dispatch="false">
+ <function name="TranslatexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
<!-- OpenGL ES 1.1 -->
- <function name="ClipPlanexOES" offset="assign" static_dispatch="false">
+ <function name="ClipPlanexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfixed *" count="4"/>
</function>
- <function name="GetClipPlanexOES" offset="assign" static_dispatch="false">
+ <function name="GetClipPlanexOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfixed *" output="true" count="4"/>
</function>
- <function name="GetFixedvOES" offset="assign" static_dispatch="false">
+ <function name="GetFixedvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetLightxvOES" offset="assign" static_dispatch="false">
+ <function name="GetLightxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetMaterialxvOES" offset="assign" static_dispatch="false">
+ <function name="GetMaterialxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexEnvxvOES" offset="assign" static_dispatch="false">
+ <function name="GetTexEnvxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexParameterxvOES" offset="assign" static_dispatch="false">
+ <function name="GetTexParameterxvOES" offset="assign"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="PointParameterxOES" offset="assign" static_dispatch="false">
+ <function name="PointParameterxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="PointParameterxvOES" offset="assign" static_dispatch="false">
+ <function name="PointParameterxvOES" offset="assign"
+ static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="TexParameterxvOES" offset="assign" static_dispatch="false">
+ <function name="TexParameterxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
<!-- texgen -->
- <function name="GetTexGenxvOES" offset="assign" static_dispatch="false">
+ <function name="GetTexGenxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="TexGenxOES" offset="assign" static_dispatch="false">
+ <function name="TexGenxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="TexGenxvOES" offset="assign" static_dispatch="false">
+ <function name="TexGenxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
diff --git a/src/mapi/glapi/gen/OES_single_precision.xml b/src/mapi/glapi/gen/OES_single_precision.xml
index df8efc8f809..7d47441591e 100644
--- a/src/mapi/glapi/gen/OES_single_precision.xml
+++ b/src/mapi/glapi/gen/OES_single_precision.xml
@@ -6,26 +6,31 @@
<OpenGLAPI>
<category name="GL_OES_single_precision" number="293">
- <function name="ClearDepthfOES" alias="ClearDepthf" static_dispatch="false">
+ <function name="ClearDepthfOES" alias="ClearDepthf" static_dispatch="false"
+ es1="1.0">
<param name="depth" type="GLclampf"/>
</function>
- <function name="ClipPlanefOES" offset="assign" static_dispatch="false">
+ <function name="ClipPlanefOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfloat *" count="4"/>
</function>
- <function name="DepthRangefOES" alias="DepthRangef" static_dispatch="false">
+ <function name="DepthRangefOES" alias="DepthRangef" static_dispatch="false"
+ es1="1.0">
<param name="zNear" type="GLclampf"/>
<param name="zFar" type="GLclampf"/>
</function>
- <function name="GetClipPlanefOES" offset="assign" static_dispatch="false">
+ <function name="GetClipPlanefOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfloat *" output="true" count="4"/>
</function>
- <function name="FrustumfOES" offset="assign" static_dispatch="false">
+ <function name="FrustumfOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
@@ -34,7 +39,8 @@
<param name="zFar" type="GLfloat"/>
</function>
- <function name="OrthofOES" offset="assign" static_dispatch="false">
+ <function name="OrthofOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
diff --git a/src/mapi/glapi/gen/es_EXT.xml b/src/mapi/glapi/gen/es_EXT.xml
index 22c087ca4bc..1fdb4d5917b 100644
--- a/src/mapi/glapi/gen/es_EXT.xml
+++ b/src/mapi/glapi/gen/es_EXT.xml
@@ -10,7 +10,8 @@
<enum name="BLEND_EQUATION_RGB_OES" value="0x8009"/>
<enum name="BLEND_EQUATION_ALPHA_OES" value="0x883D"/>
- <function name="BlendEquationSeparateOES" alias="BlendEquationSeparateEXT" static_dispatch="false">
+ <function name="BlendEquationSeparateOES" alias="BlendEquationSeparateEXT"
+ static_dispatch="false" es1="1.0">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
@@ -23,7 +24,8 @@
<enum name="BLEND_DST_ALPHA_OES" value="0x80CA"/>
<enum name="BLEND_SRC_ALPHA_OES" value="0x80CB"/>
- <function name="BlendFuncSeparateOES" alias="BlendFuncSeparateEXT" static_dispatch="false">
+ <function name="BlendFuncSeparateOES" alias="BlendFuncSeparateEXT"
+ static_dispatch="false" es1="1.0">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
@@ -38,7 +40,8 @@
<enum name="FUNC_SUBTRACT_OES" value="0x800A"/>
<enum name="FUNC_REVERSE_SUBTRACT_OES" value="0x800B"/>
- <function name="BlendEquationOES" alias="BlendEquation" static_dispatch="false">
+ <function name="BlendEquationOES" alias="BlendEquation"
+ static_dispatch="false" es1="1.0">
<param name="mode" type="GLenum"/>
</function>
</category>
@@ -69,7 +72,8 @@
<category name="GL_OES_draw_texture" number="7">
<enum name="TEXTURE_CROP_RECT_OES" value="0x8B9D"/>
- <function name="DrawTexiOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexiOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
@@ -77,11 +81,13 @@
<param name="height" type="GLint"/>
</function>
- <function name="DrawTexivOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexivOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coords" type="const GLint *" count="5"/>
</function>
- <function name="DrawTexfOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexfOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
@@ -89,11 +95,13 @@
<param name="height" type="GLfloat"/>
</function>
- <function name="DrawTexfvOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexfvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coords" type="const GLfloat *" count="5"/>
</function>
- <function name="DrawTexsOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexsOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
@@ -101,11 +109,13 @@
<param name="height" type="GLshort"/>
</function>
- <function name="DrawTexsvOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexsvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coords" type="const GLshort *" count="5"/>
</function>
- <function name="DrawTexxOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
@@ -113,7 +123,8 @@
<param name="height" type="GLfixed"/>
</function>
- <function name="DrawTexxvOES" offset="assign" static_dispatch="false">
+ <function name="DrawTexxvOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="coords" type="const GLfixed *" count="5"/>
</function>
@@ -166,39 +177,48 @@
<enum name="RENDERBUFFER_STENCIL_SIZE_OES" value="0x8D55"/>
<enum name="RGB565_OES" value="0x8D62"/>
- <function name="BindFramebufferOES" alias="BindFramebufferEXT" static_dispatch="false">
+ <function name="BindFramebufferOES" alias="BindFramebufferEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="framebuffer" type="GLuint"/>
</function>
- <function name="BindRenderbufferOES" alias="BindRenderbufferEXT" static_dispatch="false">
+ <function name="BindRenderbufferOES" alias="BindRenderbufferEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
- <function name="CheckFramebufferStatusOES" alias="CheckFramebufferStatusEXT" static_dispatch="false">
+ <function name="CheckFramebufferStatusOES"
+ alias="CheckFramebufferStatusEXT" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<return type="GLenum"/>
</function>
- <function name="DeleteFramebuffersOES" alias="DeleteFramebuffersEXT" static_dispatch="false">
+ <function name="DeleteFramebuffersOES" alias="DeleteFramebuffersEXT"
+ static_dispatch="false" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="const GLuint *" count="n"/>
</function>
- <function name="DeleteRenderbuffersOES" alias="DeleteRenderbuffersEXT" static_dispatch="false">
+ <function name="DeleteRenderbuffersOES" alias="DeleteRenderbuffersEXT"
+ static_dispatch="false" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="const GLuint *" count="n"/>
</function>
- <function name="FramebufferRenderbufferOES" alias="FramebufferRenderbufferEXT" static_dispatch="false">
+ <function name="FramebufferRenderbufferOES"
+ alias="FramebufferRenderbufferEXT" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="renderbuffertarget" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
- <function name="FramebufferTexture2DOES" alias="FramebufferTexture2DEXT" static_dispatch="false">
+ <function name="FramebufferTexture2DOES" alias="FramebufferTexture2DEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -206,44 +226,54 @@
<param name="level" type="GLint"/>
</function>
- <function name="GenerateMipmapOES" alias="GenerateMipmapEXT" static_dispatch="false">
+ <function name="GenerateMipmapOES" alias="GenerateMipmapEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
</function>
- <function name="GenFramebuffersOES" alias="GenFramebuffersEXT" static_dispatch="false">
+ <function name="GenFramebuffersOES" alias="GenFramebuffersEXT"
+ static_dispatch="false" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="GLuint *" count="n" output="true"/>
</function>
- <function name="GenRenderbuffersOES" alias="GenRenderbuffersEXT" static_dispatch="false">
+ <function name="GenRenderbuffersOES" alias="GenRenderbuffersEXT"
+ static_dispatch="false" es1="1.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="GLuint *" count="n" output="true"/>
</function>
- <function name="GetFramebufferAttachmentParameterivOES" alias="GetFramebufferAttachmentParameterivEXT" static_dispatch="false">
+ <function name="GetFramebufferAttachmentParameterivOES"
+ alias="GetFramebufferAttachmentParameterivEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="GetRenderbufferParameterivOES" alias="GetRenderbufferParameterivEXT" static_dispatch="false">
+ <function name="GetRenderbufferParameterivOES"
+ alias="GetRenderbufferParameterivEXT" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
- <function name="IsFramebufferOES" alias="IsFramebufferEXT" static_dispatch="false">
+ <function name="IsFramebufferOES" alias="IsFramebufferEXT"
+ static_dispatch="false" es1="1.0">
<param name="framebuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="IsRenderbufferOES" alias="IsRenderbufferEXT" static_dispatch="false">
+ <function name="IsRenderbufferOES" alias="IsRenderbufferEXT"
+ static_dispatch="false" es1="1.0">
<param name="renderbuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
- <function name="RenderbufferStorageOES" alias="RenderbufferStorageEXT" static_dispatch="false">
+ <function name="RenderbufferStorageOES" alias="RenderbufferStorageEXT"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
@@ -308,7 +338,8 @@
<enum name="POINT_SIZE_ARRAY_OES" value="0x8B9C"/>
<enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/>
- <function name="PointSizePointerOES" offset="assign" static_dispatch="false">
+ <function name="PointSizePointerOES" offset="assign"
+ static_dispatch="false" es1="1.0">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
@@ -323,7 +354,8 @@
<!-- optional for es1.0 -->
<category name="GL_OES_query_matrix" number="16">
- <function name="QueryMatrixxOES" offset="assign" static_dispatch="false">
+ <function name="QueryMatrixxOES" offset="assign" static_dispatch="false"
+ es1="1.0">
<param name="mantissa" type="GLfixed *" count="16" />
<param name="exponent" type="GLint *" count="16" />
<return type="GLbitfield"/>
@@ -352,37 +384,43 @@
<enum name="MAX_CUBE_MAP_TEXTURE_SIZE_OES" value="0x851C"/>
<enum name="TEXTURE_GEN_STR_OES" value="0x8D60"/>
- <function name="GetTexGenfvOES" alias="GetTexGenfv" static_dispatch="false">
+ <function name="GetTexGenfvOES" alias="GetTexGenfv" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexGenivOES" alias="GetTexGeniv" static_dispatch="false">
+ <function name="GetTexGenivOES" alias="GetTexGeniv" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
- <function name="TexGenfOES" alias="TexGenf" static_dispatch="false">
+ <function name="TexGenfOES" alias="TexGenf" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="TexGenfvOES" alias="TexGenfv" static_dispatch="false">
+ <function name="TexGenfvOES" alias="TexGenfv" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
</function>
- <function name="TexGeniOES" alias="TexGeni" static_dispatch="false">
+ <function name="TexGeniOES" alias="TexGeni" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
- <function name="TexGenivOES" alias="TexGeniv" static_dispatch="false">
+ <function name="TexGenivOES" alias="TexGeniv" static_dispatch="false"
+ es1="1.0">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
@@ -417,19 +455,22 @@
<enum name="BUFFER_MAPPED_OES" value="0x88BC"/>
<enum name="BUFFER_MAP_POINTER_OES" value="0x88BD"/>
- <function name="GetBufferPointervOES" alias="GetBufferPointervARB" static_dispatch="false">
+ <function name="GetBufferPointervOES" alias="GetBufferPointervARB"
+ static_dispatch="false" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **"/>
</function>
- <function name="MapBufferOES" alias="MapBufferARB" static_dispatch="false">
+ <function name="MapBufferOES" alias="MapBufferARB" static_dispatch="false"
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="access" type="GLenum"/>
<return type="GLvoid *"/>
</function>
- <function name="UnmapBufferOES" alias="UnmapBufferARB" static_dispatch="false">
+ <function name="UnmapBufferOES" alias="UnmapBufferARB"
+ static_dispatch="false" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<return type="GLboolean"/>
</function>
@@ -460,7 +501,8 @@
<enum name="SAMPLER_3D_OES" value="0x8B5F"/>
<enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/>
- <function name="CompressedTexImage3DOES" alias="CompressedTexImage3DARB" static_dispatch="false">
+ <function name="CompressedTexImage3DOES" alias="CompressedTexImage3DARB"
+ static_dispatch="false" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -472,7 +514,9 @@
<param name="data" type="const GLvoid *" count="imageSize"/>
</function>
- <function name="CompressedTexSubImage3DOES" alias="CompressedTexSubImage3DARB" static_dispatch="false">
+ <function name="CompressedTexSubImage3DOES"
+ alias="CompressedTexSubImage3DARB" static_dispatch="false"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -486,7 +530,8 @@
<param name="data" type="const GLvoid *" count="imageSize"/>
</function>
- <function name="CopyTexSubImage3DOES" alias="CopyTexSubImage3D" static_dispatch="false">
+ <function name="CopyTexSubImage3DOES" alias="CopyTexSubImage3D"
+ static_dispatch="false" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -498,7 +543,8 @@
<param name="height" type="GLsizei"/>
</function>
- <function name="FramebufferTexture3DOES" alias="FramebufferTexture3DEXT" static_dispatch="false">
+ <function name="FramebufferTexture3DOES" alias="FramebufferTexture3DEXT"
+ static_dispatch="false" es2="2.0">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
@@ -507,7 +553,8 @@
<param name="zoffset" type="GLint"/>
</function>
- <function name="TexImage3DOES" alias="TexImage3D" static_dispatch="false">
+ <function name="TexImage3DOES" alias="TexImage3D" static_dispatch="false"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -520,7 +567,8 @@
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
</function>
- <function name="TexSubImage3DOES" alias="TexSubImage3D" static_dispatch="false">
+ <function name="TexSubImage3DOES" alias="TexSubImage3D"
+ static_dispatch="false" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -578,7 +626,8 @@
<enum name="NUM_PROGRAM_BINARY_FORMATS_OES" value="0x87FE"/>
<enum name="PROGRAM_BINARY_FORMATS_OES" value="0x87FF"/>
- <function name="GetProgramBinaryOES" alias="GetProgramBinary" static_dispatch="false">
+ <function name="GetProgramBinaryOES" alias="GetProgramBinary"
+ static_dispatch="false" es2="2.0">
<param name="program" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -586,7 +635,8 @@
<param name="binary" type="GLvoid *"/>
</function>
- <function name="ProgramBinaryOES" alias="ProgramBinary" static_dispatch="false">
+ <function name="ProgramBinaryOES" alias="ProgramBinary"
+ static_dispatch="false" es2="2.0">
<param name="program" type="GLuint"/>
<param name="binaryFormat" type="GLenum"/>
<param name="binary" type="const GLvoid *"/>
@@ -621,21 +671,22 @@
<!-- 71. GL_OES_vertex_array_object -->
<category name="GL_OES_vertex_array_object" number="71">
- <function name="BindVertexArrayOES" alias="BindVertexArray">
+ <function name="BindVertexArrayOES" alias="BindVertexArray" es2="2.0">
<param name="array" type="GLuint"/>
</function>
- <function name="DeleteVertexArraysOES" alias="DeleteVertexArraysAPPLE">
+ <function name="DeleteVertexArraysOES" alias="DeleteVertexArraysAPPLE"
+ es2="2.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *" count="n"/>
</function>
- <function name="GenVertexArraysOES" alias="GenVertexArrays">
+ <function name="GenVertexArraysOES" alias="GenVertexArrays" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="GLuint *" output="true" count="n"/>
</function>
- <function name="IsVertexArrayOES" alias="IsVertexArrayAPPLE">
+ <function name="IsVertexArrayOES" alias="IsVertexArrayAPPLE" es2="2.0">
<param name="array" type="GLuint"/>
<return type="GLboolean"/>
</function>
@@ -710,7 +761,7 @@
<size name="Get" mode="get"/>
</enum>
- <function name="DrawBuffersNV" alias="DrawBuffersARB">
+ <function name="DrawBuffersNV" alias="DrawBuffersARB" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
</function>
@@ -718,7 +769,7 @@
<!-- 93. GL_NV_read_buffer -->
<category name="NV_read_buffer">
- <function name="ReadBufferNV" alias="ReadBuffer">
+ <function name="ReadBufferNV" alias="ReadBuffer" es2="2.0">
<param name="mode" type="GLenum"/>
</function>
</category>
@@ -746,7 +797,8 @@
<enum name="MAP_FLUSH_EXPLICIT_BIT_EXT" value="0x0010"/>
<enum name="MAP_UNSYNCHRONIZED_BIT_EXT" value="0x0020"/>
- <function name="MapBufferRangeEXT" alias="MapBufferRange">
+ <function name="MapBufferRangeEXT" alias="MapBufferRange" es1="1.0"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
@@ -754,7 +806,8 @@
<return type="GLvoid *"/>
</function>
- <function name="FlushMappedBufferRangeEXT" alias="FlushMappedBufferRange">
+ <function name="FlushMappedBufferRangeEXT" alias="FlushMappedBufferRange"
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="length" type="GLsizeiptr"/>
diff --git a/src/mapi/glapi/gen/gl_API.dtd b/src/mapi/glapi/gen/gl_API.dtd
index 149a433ca7a..db33500c0f3 100644
--- a/src/mapi/glapi/gen/gl_API.dtd
+++ b/src/mapi/glapi/gen/gl_API.dtd
@@ -35,7 +35,9 @@
alias NMTOKEN #IMPLIED
offset CDATA #IMPLIED
static_dispatch (true | false) "true"
- vectorequiv NMTOKEN #IMPLIED>
+ vectorequiv NMTOKEN #IMPLIED
+ es1 CDATA "none"
+ es2 CDATA "none">
<!ATTLIST size name NMTOKEN #REQUIRED
count NMTOKEN #IMPLIED
mode (get | set) "set">
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index f83a7a71836..10135018725 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -1275,7 +1275,7 @@
<glx rop="15"/>
</function>
- <function name="Color4f" offset="29" vectorequiv="Color4fv">
+ <function name="Color4f" offset="29" vectorequiv="Color4fv" es1="1.0">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
@@ -1311,7 +1311,7 @@
<glx rop="18"/>
</function>
- <function name="Color4ub" offset="35" vectorequiv="Color4ubv">
+ <function name="Color4ub" offset="35" vectorequiv="Color4ubv" es1="1.1">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
@@ -1418,7 +1418,7 @@
<glx rop="29"/>
</function>
- <function name="Normal3f" offset="56" vectorequiv="Normal3fv">
+ <function name="Normal3f" offset="56" vectorequiv="Normal3fv" es1="1.0">
<param name="nx" type="GLfloat"/>
<param name="ny" type="GLfloat"/>
<param name="nz" type="GLfloat"/>
@@ -1947,18 +1947,18 @@
<glx rop="78"/>
</function>
- <function name="CullFace" offset="152">
+ <function name="CullFace" offset="152" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<glx rop="79"/>
</function>
- <function name="Fogf" offset="153">
+ <function name="Fogf" offset="153" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="80"/>
</function>
- <function name="Fogfv" offset="154">
+ <function name="Fogfv" offset="154" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="81"/>
@@ -1976,25 +1976,25 @@
<glx rop="83"/>
</function>
- <function name="FrontFace" offset="157">
+ <function name="FrontFace" offset="157" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<glx rop="84"/>
</function>
- <function name="Hint" offset="158">
+ <function name="Hint" offset="158" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="mode" type="GLenum"/>
<glx rop="85"/>
</function>
- <function name="Lightf" offset="159">
+ <function name="Lightf" offset="159" es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="86"/>
</function>
- <function name="Lightfv" offset="160">
+ <function name="Lightfv" offset="160" es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
@@ -2015,13 +2015,13 @@
<glx rop="89"/>
</function>
- <function name="LightModelf" offset="163">
+ <function name="LightModelf" offset="163" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="90"/>
</function>
- <function name="LightModelfv" offset="164">
+ <function name="LightModelfv" offset="164" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="91"/>
@@ -2045,19 +2045,19 @@
<glx rop="94"/>
</function>
- <function name="LineWidth" offset="168">
+ <function name="LineWidth" offset="168" es1="1.0" es2="2.0">
<param name="width" type="GLfloat"/>
<glx rop="95"/>
</function>
- <function name="Materialf" offset="169">
+ <function name="Materialf" offset="169" es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="96"/>
</function>
- <function name="Materialfv" offset="170">
+ <function name="Materialfv" offset="170" es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
@@ -2078,7 +2078,7 @@
<glx rop="99"/>
</function>
- <function name="PointSize" offset="173">
+ <function name="PointSize" offset="173" es1="1.0">
<param name="size" type="GLfloat"/>
<glx rop="100"/>
</function>
@@ -2094,7 +2094,7 @@
<glx rop="102"/>
</function>
- <function name="Scissor" offset="176">
+ <function name="Scissor" offset="176" es1="1.0" es2="2.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
@@ -2102,33 +2102,33 @@
<glx rop="103"/>
</function>
- <function name="ShadeModel" offset="177">
+ <function name="ShadeModel" offset="177" es1="1.0">
<param name="mode" type="GLenum"/>
<glx rop="104"/>
</function>
- <function name="TexParameterf" offset="178">
+ <function name="TexParameterf" offset="178" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="105"/>
</function>
- <function name="TexParameterfv" offset="179">
+ <function name="TexParameterfv" offset="179" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="106"/>
</function>
- <function name="TexParameteri" offset="180">
+ <function name="TexParameteri" offset="180" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="107"/>
</function>
- <function name="TexParameteriv" offset="181">
+ <function name="TexParameteriv" offset="181" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
@@ -2147,7 +2147,7 @@
<glx rop="109" large="true"/>
</function>
- <function name="TexImage2D" offset="183">
+ <function name="TexImage2D" offset="183" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLint"/>
@@ -2160,28 +2160,28 @@
<glx rop="110" large="true"/>
</function>
- <function name="TexEnvf" offset="184">
+ <function name="TexEnvf" offset="184" es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="111"/>
</function>
- <function name="TexEnvfv" offset="185">
+ <function name="TexEnvfv" offset="185" es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="112"/>
</function>
- <function name="TexEnvi" offset="186">
+ <function name="TexEnvi" offset="186" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="113"/>
</function>
- <function name="TexEnviv" offset="187">
+ <function name="TexEnviv" offset="187" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
@@ -2277,7 +2277,7 @@
<glx rop="126"/>
</function>
- <function name="Clear" offset="203">
+ <function name="Clear" offset="203" es1="1.0" es2="2.0">
<param name="mask" type="GLbitfield"/>
<glx rop="127"/>
</function>
@@ -2295,7 +2295,7 @@
<glx rop="129"/>
</function>
- <function name="ClearColor" offset="206">
+ <function name="ClearColor" offset="206" es1="1.0" es2="2.0">
<param name="red" type="GLclampf"/>
<param name="green" type="GLclampf"/>
<param name="blue" type="GLclampf"/>
@@ -2303,7 +2303,7 @@
<glx rop="130"/>
</function>
- <function name="ClearStencil" offset="207">
+ <function name="ClearStencil" offset="207" es1="1.0" es2="2.0">
<param name="s" type="GLint"/>
<glx rop="131"/>
</function>
@@ -2313,12 +2313,12 @@
<glx rop="132"/>
</function>
- <function name="StencilMask" offset="209">
+ <function name="StencilMask" offset="209" es1="1.0" es2="2.0">
<param name="mask" type="GLuint"/>
<glx rop="133"/>
</function>
- <function name="ColorMask" offset="210">
+ <function name="ColorMask" offset="210" es1="1.0" es2="2.0">
<param name="red" type="GLboolean"/>
<param name="green" type="GLboolean"/>
<param name="blue" type="GLboolean"/>
@@ -2326,7 +2326,7 @@
<glx rop="134"/>
</function>
- <function name="DepthMask" offset="211">
+ <function name="DepthMask" offset="211" es1="1.0" es2="2.0">
<param name="flag" type="GLboolean"/>
<glx rop="135"/>
</function>
@@ -2342,21 +2342,21 @@
<glx rop="137"/>
</function>
- <function name="Disable" offset="214">
+ <function name="Disable" offset="214" es1="1.0" es2="2.0">
<param name="cap" type="GLenum"/>
<glx rop="138" handcode="client"/>
</function>
- <function name="Enable" offset="215">
+ <function name="Enable" offset="215" es1="1.0" es2="2.0">
<param name="cap" type="GLenum"/>
<glx rop="139" handcode="client"/>
</function>
- <function name="Finish" offset="216">
+ <function name="Finish" offset="216" es1="1.0" es2="2.0">
<glx sop="108" handcode="true"/>
</function>
- <function name="Flush" offset="217">
+ <function name="Flush" offset="217" es1="1.0" es2="2.0">
<glx sop="142" handcode="true"/>
</function>
@@ -2516,38 +2516,38 @@
<glx rop="158"/>
</function>
- <function name="AlphaFunc" offset="240">
+ <function name="AlphaFunc" offset="240" es1="1.0">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampf"/>
<glx rop="159"/>
</function>
- <function name="BlendFunc" offset="241">
+ <function name="BlendFunc" offset="241" es1="1.0" es2="2.0">
<param name="sfactor" type="GLenum"/>
<param name="dfactor" type="GLenum"/>
<glx rop="160"/>
</function>
- <function name="LogicOp" offset="242">
+ <function name="LogicOp" offset="242" es1="1.0">
<param name="opcode" type="GLenum"/>
<glx rop="161"/>
</function>
- <function name="StencilFunc" offset="243">
+ <function name="StencilFunc" offset="243" es1="1.0" es2="2.0">
<param name="func" type="GLenum"/>
<param name="ref" type="GLint"/>
<param name="mask" type="GLuint"/>
<glx rop="162"/>
</function>
- <function name="StencilOp" offset="244">
+ <function name="StencilOp" offset="244" es1="1.0" es2="2.0">
<param name="fail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
<param name="zpass" type="GLenum"/>
<glx rop="163"/>
</function>
- <function name="DepthFunc" offset="245">
+ <function name="DepthFunc" offset="245" es1="1.0" es2="2.0">
<param name="func" type="GLenum"/>
<glx rop="164"/>
</function>
@@ -2576,7 +2576,7 @@
<glx sop="109" handcode="client"/>
</function>
- <function name="PixelStorei" offset="250">
+ <function name="PixelStorei" offset="250" es1="1.0" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx sop="110" handcode="client"/>
@@ -2617,7 +2617,7 @@
<glx rop="172"/>
</function>
- <function name="ReadPixels" offset="256">
+ <function name="ReadPixels" offset="256" es1="1.0" es2="2.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
@@ -2637,7 +2637,7 @@
<glx rop="173" large="true"/>
</function>
- <function name="GetBooleanv" offset="258">
+ <function name="GetBooleanv" offset="258" es1="1.1" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLboolean *" output="true" variable_param="pname"/>
<glx sop="112" handcode="client"/>
@@ -2655,24 +2655,24 @@
<glx sop="114" handcode="client"/>
</function>
- <function name="GetError" offset="261">
+ <function name="GetError" offset="261" es1="1.0" es2="2.0">
<return type="GLenum"/>
<glx sop="115" handcode="client"/>
</function>
- <function name="GetFloatv" offset="262">
+ <function name="GetFloatv" offset="262" es1="1.1" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="116" handcode="client"/>
</function>
- <function name="GetIntegerv" offset="263">
+ <function name="GetIntegerv" offset="263" es1="1.0" es2="2.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="117" handcode="client"/>
</function>
- <function name="GetLightfv" offset="264">
+ <function name="GetLightfv" offset="264" es1="1.1">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
@@ -2707,7 +2707,7 @@
<glx sop="122"/>
</function>
- <function name="GetMaterialfv" offset="269">
+ <function name="GetMaterialfv" offset="269" es1="1.1">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
@@ -2744,20 +2744,20 @@
<glx sop="128"/>
</function>
- <function name="GetString" offset="275">
+ <function name="GetString" offset="275" es1="1.0" es2="2.0">
<param name="name" type="GLenum"/>
<return type="const GLubyte *"/>
<glx sop="129" handcode="true"/>
</function>
- <function name="GetTexEnvfv" offset="276">
+ <function name="GetTexEnvfv" offset="276" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="130"/>
</function>
- <function name="GetTexEnviv" offset="277">
+ <function name="GetTexEnviv" offset="277" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
@@ -2794,14 +2794,14 @@
<glx sop="135" dimensions_in_reply="true"/>
</function>
- <function name="GetTexParameterfv" offset="282">
+ <function name="GetTexParameterfv" offset="282" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="136"/>
</function>
- <function name="GetTexParameteriv" offset="283">
+ <function name="GetTexParameteriv" offset="283" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
@@ -2824,7 +2824,7 @@
<glx sop="139"/>
</function>
- <function name="IsEnabled" offset="286">
+ <function name="IsEnabled" offset="286" es1="1.1" es2="2.0">
<param name="cap" type="GLenum"/>
<return type="GLboolean"/>
<glx sop="140" handcode="client"/>
@@ -2852,11 +2852,11 @@
<glx rop="175"/>
</function>
- <function name="LoadIdentity" offset="290">
+ <function name="LoadIdentity" offset="290" es1="1.0">
<glx rop="176"/>
</function>
- <function name="LoadMatrixf" offset="291">
+ <function name="LoadMatrixf" offset="291" es1="1.0">
<param name="m" type="const GLfloat *" count="16"/>
<glx rop="177"/>
</function>
@@ -2866,12 +2866,12 @@
<glx rop="178"/>
</function>
- <function name="MatrixMode" offset="293">
+ <function name="MatrixMode" offset="293" es1="1.0">
<param name="mode" type="GLenum"/>
<glx rop="179"/>
</function>
- <function name="MultMatrixf" offset="294">
+ <function name="MultMatrixf" offset="294" es1="1.0">
<param name="m" type="const GLfloat *" count="16"/>
<glx rop="180"/>
</function>
@@ -2891,11 +2891,11 @@
<glx rop="182"/>
</function>
- <function name="PopMatrix" offset="297">
+ <function name="PopMatrix" offset="297" es1="1.0">
<glx rop="183"/>
</function>
- <function name="PushMatrix" offset="298">
+ <function name="PushMatrix" offset="298" es1="1.0">
<glx rop="184"/>
</function>
@@ -2907,7 +2907,7 @@
<glx rop="185"/>
</function>
- <function name="Rotatef" offset="300">
+ <function name="Rotatef" offset="300" es1="1.0">
<param name="angle" type="GLfloat"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
@@ -2922,7 +2922,7 @@
<glx rop="187"/>
</function>
- <function name="Scalef" offset="302">
+ <function name="Scalef" offset="302" es1="1.0">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
@@ -2936,14 +2936,14 @@
<glx rop="189"/>
</function>
- <function name="Translatef" offset="304">
+ <function name="Translatef" offset="304" es1="1.0">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<glx rop="190"/>
</function>
- <function name="Viewport" offset="305">
+ <function name="Viewport" offset="305" es1="1.0" es2="2.0">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
@@ -3131,7 +3131,7 @@
<glx handcode="true"/>
</function>
- <function name="ColorPointer" offset="308">
+ <function name="ColorPointer" offset="308" es1="1.0">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -3139,19 +3139,19 @@
<glx handcode="true"/>
</function>
- <function name="DisableClientState" offset="309">
+ <function name="DisableClientState" offset="309" es1="1.0">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
</function>
- <function name="DrawArrays" offset="310">
+ <function name="DrawArrays" offset="310" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<glx rop="193" handcode="true"/>
</function>
- <function name="DrawElements" offset="311">
+ <function name="DrawElements" offset="311" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
@@ -3165,12 +3165,12 @@
<glx handcode="true"/>
</function>
- <function name="EnableClientState" offset="313">
+ <function name="EnableClientState" offset="313" es1="1.0">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
</function>
- <function name="GetPointerv" offset="329">
+ <function name="GetPointerv" offset="329" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
<glx handcode="true"/>
@@ -3190,14 +3190,14 @@
<glx handcode="true"/>
</function>
- <function name="NormalPointer" offset="318">
+ <function name="NormalPointer" offset="318" es1="1.0">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="TexCoordPointer" offset="320">
+ <function name="TexCoordPointer" offset="320" es1="1.0">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -3205,7 +3205,7 @@
<glx handcode="true"/>
</function>
- <function name="VertexPointer" offset="321">
+ <function name="VertexPointer" offset="321" es1="1.0">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
@@ -3213,7 +3213,7 @@
<glx handcode="true"/>
</function>
- <function name="PolygonOffset" offset="319">
+ <function name="PolygonOffset" offset="319" es1="1.0" es2="2.0">
<param name="factor" type="GLfloat"/>
<param name="units" type="GLfloat"/>
<glx rop="192"/>
@@ -3230,7 +3230,7 @@
<glx rop="4119"/>
</function>
- <function name="CopyTexImage2D" offset="324">
+ <function name="CopyTexImage2D" offset="324" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -3252,7 +3252,7 @@
<glx rop="4121"/>
</function>
- <function name="CopyTexSubImage2D" offset="326">
+ <function name="CopyTexSubImage2D" offset="326" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -3276,7 +3276,7 @@
<glx rop="4099" large="true"/>
</function>
- <function name="TexSubImage2D" offset="333">
+ <function name="TexSubImage2D" offset="333" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -3298,25 +3298,25 @@
<glx sop="143" handcode="client" always_array="true"/>
</function>
- <function name="BindTexture" offset="307">
+ <function name="BindTexture" offset="307" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="texture" type="GLuint"/>
<glx rop="4117"/>
</function>
- <function name="DeleteTextures" offset="327">
+ <function name="DeleteTextures" offset="327" es1="1.0" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="const GLuint *" count="n"/>
<glx sop="144"/>
</function>
- <function name="GenTextures" offset="328">
+ <function name="GenTextures" offset="328" es1="1.0" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="GLuint *" output="true" count="n"/>
<glx sop="145" always_array="true"/>
</function>
- <function name="IsTexture" offset="330">
+ <function name="IsTexture" offset="330" es1="1.1" es2="2.0">
<param name="texture" type="GLuint"/>
<return type="GLboolean"/>
<glx sop="146"/>
@@ -3695,7 +3695,7 @@
</enum>
- <function name="BlendColor" offset="336">
+ <function name="BlendColor" offset="336" es2="2.0">
<param name="red" type="GLclampf"/>
<param name="green" type="GLclampf"/>
<param name="blue" type="GLclampf"/>
@@ -3703,7 +3703,7 @@
<glx rop="4096"/>
</function>
- <function name="BlendEquation" offset="337">
+ <function name="BlendEquation" offset="337" es2="2.0">
<param name="mode" type="GLenum"/>
<glx rop="4097"/>
</function>
@@ -4232,11 +4232,13 @@
<enum name="DOT3_RGB" value="0x86AE"/>
<enum name="DOT3_RGBA" value="0x86AF"/>
- <function name="ActiveTexture" alias="ActiveTextureARB">
+ <function name="ActiveTexture" alias="ActiveTextureARB" es1="1.0"
+ es2="2.0">
<param name="texture" type="GLenum"/>
</function>
- <function name="ClientActiveTexture" alias="ClientActiveTextureARB">
+ <function name="ClientActiveTexture" alias="ClientActiveTextureARB"
+ es1="1.0">
<param name="texture" type="GLenum"/>
</function>
@@ -4385,7 +4387,7 @@
<param name="v" type="const GLdouble *"/>
</function>
- <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB">
+ <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB" es1="1.0">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
@@ -4440,7 +4442,8 @@
<param name="m" type="const GLdouble *"/>
</function>
- <function name="SampleCoverage" alias="SampleCoverageARB">
+ <function name="SampleCoverage" alias="SampleCoverageARB" es1="1.0"
+ es2="2.0">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
</function>
@@ -4457,7 +4460,8 @@
<param name="data" type="const GLvoid *"/>
</function>
- <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB">
+ <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB"
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
@@ -4492,7 +4496,8 @@
<param name="data" type="const GLvoid *"/>
</function>
- <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB">
+ <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB"
+ es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
@@ -4636,7 +4641,7 @@
</enum>
<enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/>
- <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT">
+ <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT" es2="2.0">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
@@ -4680,12 +4685,12 @@
<param name="primcount" type="GLsizei"/>
</function>
- <function name="PointParameterf" alias="PointParameterfEXT">
+ <function name="PointParameterf" alias="PointParameterfEXT" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
- <function name="PointParameterfv" alias="PointParameterfvEXT">
+ <function name="PointParameterfv" alias="PointParameterfvEXT" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
@@ -4929,36 +4934,39 @@
<type name="intptr" size="4" glx_name="CARD32"/>
<type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/>
- <function name="BindBuffer" alias="BindBufferARB">
+ <function name="BindBuffer" alias="BindBufferARB" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="buffer" type="GLuint"/>
</function>
- <function name="BufferData" alias="BufferDataARB">
+ <function name="BufferData" alias="BufferDataARB" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
<param name="usage" type="GLenum"/>
</function>
- <function name="BufferSubData" alias="BufferSubDataARB">
+ <function name="BufferSubData" alias="BufferSubDataARB" es1="1.1"
+ es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
</function>
- <function name="DeleteBuffers" alias="DeleteBuffersARB">
+ <function name="DeleteBuffers" alias="DeleteBuffersARB" es1="1.1"
+ es2="2.0">
<param name="n" type="GLsizei"/>
<param name="buffer" type="const GLuint *"/>
</function>
- <function name="GenBuffers" alias="GenBuffersARB">
+ <function name="GenBuffers" alias="GenBuffersARB" es1="1.1" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="buffer" type="GLuint *" output="true" count="n"/>
</function>
- <function name="GetBufferParameteriv" alias="GetBufferParameterivARB">
+ <function name="GetBufferParameteriv" alias="GetBufferParameterivARB"
+ es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
@@ -4977,7 +4985,7 @@
<param name="data" type="GLvoid *" output="true"/>
</function>
- <function name="IsBuffer" alias="IsBufferARB">
+ <function name="IsBuffer" alias="IsBufferARB" es1="1.1" es2="2.0">
<param name="buffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
@@ -5131,7 +5139,8 @@
<enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/>
<enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/>
- <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT">
+ <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT"
+ es2="2.0">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
@@ -5141,7 +5150,7 @@
<param name="bufs" type="const GLenum *" count="n"/>
</function>
- <function name="StencilFuncSeparate" offset="assign">
+ <function name="StencilFuncSeparate" offset="assign" es2="2.0">
<param name="face" type="GLenum"/>
<param name="func" type="GLenum"/>
<param name="ref" type="GLint"/>
@@ -5149,7 +5158,7 @@
<glx ignore="true"/>
</function>
- <function name="StencilOpSeparate" offset="assign">
+ <function name="StencilOpSeparate" offset="assign" es2="2.0">
<param name="face" type="GLenum"/>
<param name="sfail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
@@ -5157,68 +5166,71 @@
<glx ignore="true"/>
</function>
- <function name="StencilMaskSeparate" offset="assign">
+ <function name="StencilMaskSeparate" offset="assign" es2="2.0">
<param name="face" type="GLenum"/>
<param name="mask" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="AttachShader" offset="assign">
+ <function name="AttachShader" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="BindAttribLocation" alias="BindAttribLocationARB">
+ <function name="BindAttribLocation" alias="BindAttribLocationARB"
+ es2="2.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<glx ignore="true"/>
</function>
- <function name="CompileShader" alias="CompileShaderARB">
+ <function name="CompileShader" alias="CompileShaderARB" es2="2.0">
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="CreateProgram" offset="assign">
+ <function name="CreateProgram" offset="assign" es2="2.0">
<return type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="CreateShader" offset="assign">
+ <function name="CreateShader" offset="assign" es2="2.0">
<param name="type" type="GLenum"/>
<return type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DeleteProgram" offset="assign">
+ <function name="DeleteProgram" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DeleteShader" offset="assign">
+ <function name="DeleteShader" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DetachShader" offset="assign">
+ <function name="DetachShader" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB">
+ <function name="DisableVertexAttribArray"
+ alias="DisableVertexAttribArrayARB" es2="2.0">
<param name="index" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB">
+ <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB"
+ es2="2.0">
<param name="index" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="GetActiveAttrib" alias="GetActiveAttribARB">
+ <function name="GetActiveAttrib" alias="GetActiveAttribARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei "/>
@@ -5229,7 +5241,7 @@
<glx ignore="true"/>
</function>
- <function name="GetActiveUniform" alias="GetActiveUniformARB">
+ <function name="GetActiveUniform" alias="GetActiveUniformARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
@@ -5240,7 +5252,7 @@
<glx ignore="true"/>
</function>
- <function name="GetAttachedShaders" offset="assign">
+ <function name="GetAttachedShaders" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="maxCount" type="GLsizei"/>
<param name="count" type="GLsizei *" output="true"/>
@@ -5248,21 +5260,21 @@
<glx ignore="true"/>
</function>
- <function name="GetAttribLocation" alias="GetAttribLocationARB">
+ <function name="GetAttribLocation" alias="GetAttribLocationARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="GetProgramiv" offset="assign">
+ <function name="GetProgramiv" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
<glx ignore="true"/>
</function>
- <function name="GetProgramInfoLog" offset="assign">
+ <function name="GetProgramInfoLog" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -5270,14 +5282,14 @@
<glx ignore="true"/>
</function>
- <function name="GetShaderiv" offset="assign">
+ <function name="GetShaderiv" offset="assign" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
<glx ignore="true"/>
</function>
- <function name="GetShaderInfoLog" offset="assign">
+ <function name="GetShaderInfoLog" offset="assign" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
@@ -5285,7 +5297,7 @@
<glx ignore="true"/>
</function>
- <function name="GetShaderSource" alias="GetShaderSourceARB">
+ <function name="GetShaderSource" alias="GetShaderSourceARB" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
@@ -5293,21 +5305,22 @@
<glx ignore="true"/>
</function>
- <function name="GetUniformLocation" alias="GetUniformLocationARB">
+ <function name="GetUniformLocation" alias="GetUniformLocationARB"
+ es2="2.0">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="GetUniformfv" alias="GetUniformfvARB">
+ <function name="GetUniformfv" alias="GetUniformfvARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLfloat *" output="true"/>
<glx ignore="true"/>
</function>
- <function name="GetUniformiv" alias="GetUniformivARB">
+ <function name="GetUniformiv" alias="GetUniformivARB" es2="2.0">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLint *"/>
@@ -5321,45 +5334,46 @@
<glx ignore="true"/>
</function>
- <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB">
+ <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetVertexAttribiv" alias="GetVertexAttribivARB">
+ <function name="GetVertexAttribiv" alias="GetVertexAttribivARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV">
+ <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV"
+ es2="2.0">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="pointer" type="GLvoid **" output="true"/>
<glx ignore="true"/>
</function>
- <function name="IsProgram" offset="assign">
+ <function name="IsProgram" offset="assign" es2="2.0">
<param name="program" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="IsShader" offset="assign">
+ <function name="IsShader" offset="assign" es2="2.0">
<param name="shader" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
- <function name="LinkProgram" alias="LinkProgramARB">
+ <function name="LinkProgram" alias="LinkProgramARB" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="ShaderSource" alias="ShaderSourceARB">
+ <function name="ShaderSource" alias="ShaderSourceARB" es2="2.0">
<param name="shader" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="string" type="const GLchar * const *"/>
@@ -5367,30 +5381,30 @@
<glx ignore="true"/>
</function>
- <function name="UseProgram" alias="UseProgramObjectARB">
+ <function name="UseProgram" alias="UseProgramObjectARB" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform1f" alias="Uniform1fARB">
+ <function name="Uniform1f" alias="Uniform1fARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2f" alias="Uniform2fARB">
+ <function name="Uniform2f" alias="Uniform2fARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3f" alias="Uniform3fARB">
+ <function name="Uniform3f" alias="Uniform3fARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<param name="v2" type="GLfloat"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4f" alias="Uniform4fARB">
+ <function name="Uniform4f" alias="Uniform4fARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
@@ -5399,25 +5413,25 @@
<glx ignore="true"/>
</function>
- <function name="Uniform1i" alias="Uniform1iARB">
+ <function name="Uniform1i" alias="Uniform1iARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2i" alias="Uniform2iARB">
+ <function name="Uniform2i" alias="Uniform2iARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3i" alias="Uniform3iARB">
+ <function name="Uniform3i" alias="Uniform3iARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<param name="v2" type="GLint"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4i" alias="Uniform4iARB">
+ <function name="Uniform4i" alias="Uniform4iARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
@@ -5426,71 +5440,71 @@
<glx ignore="true"/>
</function>
- <function name="Uniform1fv" alias="Uniform1fvARB">
+ <function name="Uniform1fv" alias="Uniform1fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2fv" alias="Uniform2fvARB">
+ <function name="Uniform2fv" alias="Uniform2fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3fv" alias="Uniform3fvARB">
+ <function name="Uniform3fv" alias="Uniform3fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4fv" alias="Uniform4fvARB">
+ <function name="Uniform4fv" alias="Uniform4fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform1iv" alias="Uniform1ivARB">
+ <function name="Uniform1iv" alias="Uniform1ivARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform2iv" alias="Uniform2ivARB">
+ <function name="Uniform2iv" alias="Uniform2ivARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform3iv" alias="Uniform3ivARB">
+ <function name="Uniform3iv" alias="Uniform3ivARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="Uniform4iv" alias="Uniform4ivARB">
+ <function name="Uniform4iv" alias="Uniform4ivARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB">
+ <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB">
+ <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
- <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB">
+ <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB" es2="2.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
@@ -5498,7 +5512,7 @@
<glx ignore="true"/>
</function>
- <function name="ValidateProgram" alias="ValidateProgramARB">
+ <function name="ValidateProgram" alias="ValidateProgramARB" es2="2.0">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
@@ -5511,11 +5525,11 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib1f" alias="VertexAttrib1fARB">
+ <function name="VertexAttrib1f" alias="VertexAttrib1fARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
</function>
- <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB">
+ <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
@@ -5537,12 +5551,12 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib2f" alias="VertexAttrib2fARB">
+ <function name="VertexAttrib2f" alias="VertexAttrib2fARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB">
+ <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
@@ -5566,13 +5580,13 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib3f" alias="VertexAttrib3fARB">
+ <function name="VertexAttrib3f" alias="VertexAttrib3fARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB">
+ <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
@@ -5633,14 +5647,14 @@
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
- <function name="VertexAttrib4f" alias="VertexAttrib4fARB">
+ <function name="VertexAttrib4f" alias="VertexAttrib4fARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB">
+ <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB" es2="2.0">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
@@ -5672,7 +5686,8 @@
<param name="v" type="const GLushort *" count="4"/>
</function>
- <function name="VertexAttribPointer" alias="VertexAttribPointerARB">
+ <function name="VertexAttribPointer" alias="VertexAttribPointerARB"
+ es2="2.0">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
@@ -9900,7 +9915,7 @@
</category>
<category name="GL_EXT_multi_draw_arrays" number="148">
- <function name="MultiDrawArraysEXT" offset="assign">
+ <function name="MultiDrawArraysEXT" offset="assign" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<param name="first" type="const GLint *"/>
<param name="count" type="const GLsizei *"/>
@@ -9908,7 +9923,7 @@
<glx handcode="true"/>
</function>
- <function name="MultiDrawElementsEXT" offset="assign">
+ <function name="MultiDrawElementsEXT" offset="assign" es1="1.0" es2="2.0">
<param name="mode" type="GLenum"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
diff --git a/src/mapi/glapi/gen/gl_and_es_API.xml b/src/mapi/glapi/gen/gl_and_es_API.xml
index 1313da0f5d6..52710415736 100644
--- a/src/mapi/glapi/gen/gl_and_es_API.xml
+++ b/src/mapi/glapi/gen/gl_and_es_API.xml
@@ -24,45 +24,51 @@
<type name="fixed" size="4" />
<type name="clampx" size="4" />
- <function name="AlphaFuncx" alias="AlphaFuncxOES" static_dispatch="false">
+ <function name="AlphaFuncx" alias="AlphaFuncxOES" static_dispatch="false"
+ es1="1.0">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampx"/>
</function>
- <function name="ClearColorx" alias="ClearColorxOES" static_dispatch="false">
+ <function name="ClearColorx" alias="ClearColorxOES" static_dispatch="false"
+ es1="1.0">
<param name="red" type="GLclampx"/>
<param name="green" type="GLclampx"/>
<param name="blue" type="GLclampx"/>
<param name="alpha" type="GLclampx"/>
</function>
- <function name="ClearDepthx" alias="ClearDepthxOES" static_dispatch="false">
+ <function name="ClearDepthx" alias="ClearDepthxOES" static_dispatch="false"
+ es1="1.0">
<param name="depth" type="GLclampx"/>
</function>
- <function name="Color4x" alias="Color4xOES" static_dispatch="false">
+ <function name="Color4x" alias="Color4xOES" static_dispatch="false"
+ es1="1.0">
<param name="red" type="GLfixed"/>
<param name="green" type="GLfixed"/>
<param name="blue" type="GLfixed"/>
<param name="alpha" type="GLfixed"/>
</function>
- <function name="DepthRangex" alias="DepthRangexOES" static_dispatch="false">
+ <function name="DepthRangex" alias="DepthRangexOES" static_dispatch="false"
+ es1="1.0">
<param name="zNear" type="GLclampx"/>
<param name="zFar" type="GLclampx"/>
</function>
- <function name="Fogx" alias="FogxOES" static_dispatch="false">
+ <function name="Fogx" alias="FogxOES" static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Fogxv" alias="FogxvOES" static_dispatch="false">
+ <function name="Fogxv" alias="FogxvOES" static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="Frustumx" alias="FrustumxOES" static_dispatch="false">
+ <function name="Frustumx" alias="FrustumxOES" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -71,53 +77,63 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="LightModelx" alias="LightModelxOES" static_dispatch="false">
+ <function name="LightModelx" alias="LightModelxOES" static_dispatch="false"
+ es1="1.0">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="LightModelxv" alias="LightModelxvOES" static_dispatch="false">
+ <function name="LightModelxv" alias="LightModelxvOES"
+ static_dispatch="false" es1="1.0">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="Lightx" alias="LightxOES" static_dispatch="false">
+ <function name="Lightx" alias="LightxOES" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Lightxv" alias="LightxvOES" static_dispatch="false">
+ <function name="Lightxv" alias="LightxvOES" static_dispatch="false"
+ es1="1.0">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="LineWidthx" alias="LineWidthxOES" static_dispatch="false">
+ <function name="LineWidthx" alias="LineWidthxOES" static_dispatch="false"
+ es1="1.0">
<param name="width" type="GLfixed"/>
</function>
- <function name="LoadMatrixx" alias="LoadMatrixxOES" static_dispatch="false">
+ <function name="LoadMatrixx" alias="LoadMatrixxOES" static_dispatch="false"
+ es1="1.0">
<param name="m" type="const GLfixed *" count="16"/>
</function>
- <function name="Materialx" alias="MaterialxOES" static_dispatch="false">
+ <function name="Materialx" alias="MaterialxOES" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Materialxv" alias="MaterialxvOES" static_dispatch="false">
+ <function name="Materialxv" alias="MaterialxvOES" static_dispatch="false"
+ es1="1.0">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="MultMatrixx" alias="MultMatrixxOES" static_dispatch="false">
+ <function name="MultMatrixx" alias="MultMatrixxOES" static_dispatch="false"
+ es1="1.0">
<param name="m" type="const GLfixed *" count="16"/>
</function>
- <function name="MultiTexCoord4x" alias="MultiTexCoord4xOES" static_dispatch="false">
+ <function name="MultiTexCoord4x" alias="MultiTexCoord4xOES"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="s" type="GLfixed"/>
<param name="t" type="GLfixed"/>
@@ -125,13 +141,15 @@
<param name="q" type="GLfixed"/>
</function>
- <function name="Normal3x" alias="Normal3xOES" static_dispatch="false">
+ <function name="Normal3x" alias="Normal3xOES" static_dispatch="false"
+ es1="1.0">
<param name="nx" type="GLfixed"/>
<param name="ny" type="GLfixed"/>
<param name="nz" type="GLfixed"/>
</function>
- <function name="Orthox" alias="OrthoxOES" static_dispatch="false">
+ <function name="Orthox" alias="OrthoxOES" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfixed"/>
<param name="right" type="GLfixed"/>
<param name="bottom" type="GLfixed"/>
@@ -140,59 +158,69 @@
<param name="zFar" type="GLfixed"/>
</function>
- <function name="PointSizex" alias="PointSizexOES" static_dispatch="false">
+ <function name="PointSizex" alias="PointSizexOES" static_dispatch="false"
+ es1="1.0">
<param name="size" type="GLfixed"/>
</function>
- <function name="PolygonOffsetx" alias="PolygonOffsetxOES" static_dispatch="false">
+ <function name="PolygonOffsetx" alias="PolygonOffsetxOES"
+ static_dispatch="false" es1="1.0">
<param name="factor" type="GLfixed"/>
<param name="units" type="GLfixed"/>
</function>
- <function name="Rotatex" alias="RotatexOES" static_dispatch="false">
+ <function name="Rotatex" alias="RotatexOES" static_dispatch="false"
+ es1="1.0">
<param name="angle" type="GLfixed"/>
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="SampleCoveragex" alias="SampleCoveragexOES" static_dispatch="false">
+ <function name="SampleCoveragex" alias="SampleCoveragexOES"
+ static_dispatch="false" es1="1.0">
<param name="value" type="GLclampx"/>
<param name="invert" type="GLboolean"/>
</function>
- <function name="Scalex" alias="ScalexOES" static_dispatch="false">
+ <function name="Scalex" alias="ScalexOES" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
- <function name="TexEnvx" alias="TexEnvxOES" static_dispatch="false">
+ <function name="TexEnvx" alias="TexEnvxOES" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="TexEnvxv" alias="TexEnvxvOES" static_dispatch="false">
+ <function name="TexEnvxv" alias="TexEnvxvOES" static_dispatch="false"
+ es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
- <function name="TexParameterx" alias="TexParameterxOES" static_dispatch="false">
+ <function name="TexParameterx" alias="TexParameterxOES"
+ static_dispatch="false" es1="1.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="Translatex" alias="TranslatexOES" static_dispatch="false">
+ <function name="Translatex" alias="TranslatexOES" static_dispatch="false"
+ es1="1.0">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
</function>
<!-- from GL_OES_single_precision -->
- <function name="Frustumf" alias="FrustumfOES" static_dispatch="false">
+ <function name="Frustumf" alias="FrustumfOES" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
@@ -201,7 +229,8 @@
<param name="zFar" type="GLfloat"/>
</function>
- <function name="Orthof" alias="OrthofOES" static_dispatch="false">
+ <function name="Orthof" alias="OrthofOES" static_dispatch="false"
+ es1="1.0">
<param name="left" type="GLfloat"/>
<param name="right" type="GLfloat"/>
<param name="bottom" type="GLfloat"/>
@@ -213,68 +242,80 @@
<category name="es1.1">
<!-- from GL_OES_fixed_point -->
- <function name="ClipPlanex" alias="ClipPlanexOES" static_dispatch="false">
+ <function name="ClipPlanex" alias="ClipPlanexOES" static_dispatch="false"
+ es1="1.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfixed *" count="4"/>
</function>
- <function name="GetClipPlanex" alias="GetClipPlanexOES" static_dispatch="false">
+ <function name="GetClipPlanex" alias="GetClipPlanexOES"
+ static_dispatch="false" es1="1.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfixed *" output="true" count="4"/>
</function>
- <function name="GetFixedv" alias="GetFixedvOES" static_dispatch="false">
+ <function name="GetFixedv" alias="GetFixedvOES" static_dispatch="false"
+ es1="1.1">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetLightxv" alias="GetLightxvOES" static_dispatch="false">
+ <function name="GetLightxv" alias="GetLightxvOES" static_dispatch="false"
+ es1="1.1">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetMaterialxv" alias="GetMaterialxvOES" static_dispatch="false">
+ <function name="GetMaterialxv" alias="GetMaterialxvOES"
+ static_dispatch="false" es1="1.1">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexEnvxv" alias="GetTexEnvxvOES" static_dispatch="false">
+ <function name="GetTexEnvxv" alias="GetTexEnvxvOES" static_dispatch="false"
+ es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="GetTexParameterxv" alias="GetTexParameterxvOES" static_dispatch="false">
+ <function name="GetTexParameterxv" alias="GetTexParameterxvOES"
+ static_dispatch="false" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfixed *" output="true" variable_param="pname"/>
</function>
- <function name="PointParameterx" alias="PointParameterxOES" static_dispatch="false">
+ <function name="PointParameterx" alias="PointParameterxOES"
+ static_dispatch="false" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfixed"/>
</function>
- <function name="PointParameterxv" alias="PointParameterxvOES" static_dispatch="false">
+ <function name="PointParameterxv" alias="PointParameterxvOES"
+ static_dispatch="false" es1="1.1">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *"/>
</function>
- <function name="TexParameterxv" alias="TexParameterxvOES" static_dispatch="false">
+ <function name="TexParameterxv" alias="TexParameterxvOES"
+ static_dispatch="false" es1="1.1">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfixed *" variable_param="pname"/>
</function>
<!-- from GL_OES_single_precision -->
- <function name="ClipPlanef" alias="ClipPlanefOES" static_dispatch="false">
+ <function name="ClipPlanef" alias="ClipPlanefOES" static_dispatch="false"
+ es1="1.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="const GLfloat *" count="4"/>
</function>
- <function name="GetClipPlanef" alias="GetClipPlanefOES" static_dispatch="false">
+ <function name="GetClipPlanef" alias="GetClipPlanefOES"
+ static_dispatch="false" es1="1.1">
<param name="plane" type="GLenum"/>
<param name="equation" type="GLfloat *" output="true" count="4"/>
</function>