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-rw-r--r--src/mesa/main/fbobject.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 3dc78f2bf53..a8ec7899965 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -255,7 +255,8 @@ _mesa_get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
* point. Update reference counts, etc.
*/
void
-_mesa_remove_attachment(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
+_mesa_remove_attachment(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att)
{
if (att->Type == GL_TEXTURE) {
ASSERT(att->Texture);
@@ -340,7 +341,8 @@ _mesa_set_renderbuffer_attachment(struct gl_context *ctx,
* Attach a renderbuffer object to a framebuffer object.
*/
void
-_mesa_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
+_mesa_framebuffer_renderbuffer(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
GLenum attachment, struct gl_renderbuffer *rb)
{
struct gl_renderbuffer_attachment *att;
@@ -563,7 +565,8 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
* framebuffer is complete.
*/
void
-_mesa_test_framebuffer_completeness(struct gl_context *ctx, struct gl_framebuffer *fb)
+_mesa_test_framebuffer_completeness(struct gl_context *ctx,
+ struct gl_framebuffer *fb)
{
GLuint numImages;
GLenum intFormat = GL_NONE; /* color buffers' internal format */