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-rw-r--r--src/compiler/Makefile.sources2
-rw-r--r--src/compiler/nir_types.cpp (renamed from src/glsl/nir/nir_types.cpp)2
-rw-r--r--src/compiler/nir_types.h (renamed from src/glsl/nir/nir_types.h)3
-rw-r--r--src/glsl/Makefile.sources4
-rw-r--r--src/glsl/nir/nir.h2
-rw-r--r--src/glsl/nir/nir_lower_var_copies.c2
6 files changed, 8 insertions, 7 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
index 38e75cfd8c6..e1228cafa21 100644
--- a/src/compiler/Makefile.sources
+++ b/src/compiler/Makefile.sources
@@ -2,5 +2,7 @@ LIBCOMPILER_FILES = \
builtin_type_macros.h \
glsl_types.cpp \
glsl_types.h \
+ nir_types.cpp \
+ nir_types.h \
shader_enums.c \
shader_enums.h
diff --git a/src/glsl/nir/nir_types.cpp b/src/compiler/nir_types.cpp
index 41ac54673d9..ddc43becf9a 100644
--- a/src/glsl/nir/nir_types.cpp
+++ b/src/compiler/nir_types.cpp
@@ -26,7 +26,7 @@
*/
#include "nir_types.h"
-#include "ir.h"
+#include "glsl/ir.h"
void
glsl_print_type(const glsl_type *type, FILE *fp)
diff --git a/src/glsl/nir/nir_types.h b/src/compiler/nir_types.h
index 197978804cc..32fc7661159 100644
--- a/src/glsl/nir/nir_types.h
+++ b/src/compiler/nir_types.h
@@ -28,10 +28,11 @@
#pragma once
#include <stdio.h>
+#include <stdbool.h>
/* C wrapper around compiler/glsl_types.h */
-#include "compiler/glsl_types.h"
+#include "glsl_types.h"
#ifdef __cplusplus
extern "C" {
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index a3df4c4263d..08b40c5cc8f 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -74,12 +74,10 @@ NIR_FILES = \
nir/nir_split_var_copies.c \
nir/nir_sweep.c \
nir/nir_to_ssa.c \
- nir/nir_types.h \
nir/nir_validate.c \
nir/nir_vla.h \
nir/nir_worklist.c \
- nir/nir_worklist.h \
- nir/nir_types.cpp
+ nir/nir_worklist.h
# libglsl
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 79b35f7a416..d76df66bb67 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -34,7 +34,7 @@
#include "util/ralloc.h"
#include "util/set.h"
#include "util/bitset.h"
-#include "nir_types.h"
+#include "compiler/nir_types.h"
#include "compiler/shader_enums.h"
#include <stdio.h>
diff --git a/src/glsl/nir/nir_lower_var_copies.c b/src/glsl/nir/nir_lower_var_copies.c
index 350e99c3423..8cb3edd0a84 100644
--- a/src/glsl/nir/nir_lower_var_copies.c
+++ b/src/glsl/nir/nir_lower_var_copies.c
@@ -26,7 +26,7 @@
*/
#include "nir.h"
-#include "nir_types.h"
+#include "compiler/nir_types.h"
/*
* Lowers all copy intrinsics to sequences of load/store intrinsics.