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-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c1
-rw-r--r--src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c19
2 files changed, 18 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index efdaef361fa..cf4b83b9e73 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -6442,6 +6442,7 @@ void si_shader_binary_read_config(struct ac_shader_binary *binary,
case R_00B028_SPI_SHADER_PGM_RSRC1_PS:
case R_00B128_SPI_SHADER_PGM_RSRC1_VS:
case R_00B228_SPI_SHADER_PGM_RSRC1_GS:
+ case R_00B428_SPI_SHADER_PGM_RSRC1_HS:
case R_00B848_COMPUTE_PGM_RSRC1:
conf->num_sgprs = MAX2(conf->num_sgprs, (G_00B028_SGPRS(value) + 1) * 8);
conf->num_vgprs = MAX2(conf->num_vgprs, (G_00B028_VGPRS(value) + 1) * 4);
diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c b/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
index de671ef80d6..f717299e78a 100644
--- a/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
+++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
@@ -55,6 +55,7 @@ enum si_llvm_calling_convention {
RADEON_LLVM_AMDGPU_GS = 88,
RADEON_LLVM_AMDGPU_PS = 89,
RADEON_LLVM_AMDGPU_CS = 90,
+ RADEON_LLVM_AMDGPU_HS = 93,
};
void si_llvm_add_attribute(LLVMValueRef F, const char *name, int value)
@@ -1362,6 +1363,7 @@ void si_llvm_create_func(struct si_shader_context *ctx,
LLVMTypeRef main_fn_type, ret_type;
LLVMBasicBlockRef main_fn_body;
enum si_llvm_calling_convention call_conv;
+ unsigned real_shader_type;
if (num_return_elems)
ret_type = LLVMStructTypeInContext(ctx->gallivm.context,
@@ -1378,12 +1380,25 @@ void si_llvm_create_func(struct si_shader_context *ctx,
ctx->main_fn, "main_body");
LLVMPositionBuilderAtEnd(ctx->gallivm.builder, main_fn_body);
- switch (ctx->type) {
+ real_shader_type = ctx->type;
+
+ /* LS is merged into HS (TCS), and ES is merged into GS. */
+ if (ctx->screen->b.chip_class >= GFX9) {
+ if (ctx->shader->key.as_ls)
+ real_shader_type = PIPE_SHADER_TESS_CTRL;
+ else if (ctx->shader->key.as_es)
+ real_shader_type = PIPE_SHADER_GEOMETRY;
+ }
+
+ switch (real_shader_type) {
case PIPE_SHADER_VERTEX:
- case PIPE_SHADER_TESS_CTRL:
case PIPE_SHADER_TESS_EVAL:
call_conv = RADEON_LLVM_AMDGPU_VS;
break;
+ case PIPE_SHADER_TESS_CTRL:
+ call_conv = HAVE_LLVM >= 0x0500 ? RADEON_LLVM_AMDGPU_HS :
+ RADEON_LLVM_AMDGPU_VS;
+ break;
case PIPE_SHADER_GEOMETRY:
call_conv = RADEON_LLVM_AMDGPU_GS;
break;