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-rw-r--r--src/gallium/drivers/ilo/Makefile.sources1
-rw-r--r--src/gallium/drivers/ilo/ilo_gpe_gen6.c4570
-rw-r--r--src/gallium/drivers/ilo/ilo_gpe_gen6.h596
-rw-r--r--src/gallium/drivers/ilo/ilo_resource.c98
-rw-r--r--src/gallium/drivers/ilo/ilo_resource.h5
5 files changed, 5270 insertions, 0 deletions
diff --git a/src/gallium/drivers/ilo/Makefile.sources b/src/gallium/drivers/ilo/Makefile.sources
index b5cb5fdca9d..d63984302aa 100644
--- a/src/gallium/drivers/ilo/Makefile.sources
+++ b/src/gallium/drivers/ilo/Makefile.sources
@@ -4,6 +4,7 @@ C_SOURCES := \
ilo_context.c \
ilo_cp.c \
ilo_format.c \
+ ilo_gpe_gen6.c \
ilo_gpgpu.c \
ilo_query.c \
ilo_resource.c \
diff --git a/src/gallium/drivers/ilo/ilo_gpe_gen6.c b/src/gallium/drivers/ilo/ilo_gpe_gen6.c
new file mode 100644
index 00000000000..469ea247c4c
--- /dev/null
+++ b/src/gallium/drivers/ilo/ilo_gpe_gen6.c
@@ -0,0 +1,4570 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <[email protected]>
+ */
+
+#include "util/u_dual_blend.h"
+#include "util/u_half.h"
+#include "brw_defines.h"
+#include "intel_reg.h"
+
+#include "ilo_context.h"
+#include "ilo_cp.h"
+#include "ilo_format.h"
+#include "ilo_resource.h"
+#include "ilo_shader.h"
+#include "ilo_state.h"
+#include "ilo_gpe_gen6.h"
+
+/**
+ * Translate winsys tiling to hardware tiling.
+ */
+int
+ilo_gpe_gen6_translate_winsys_tiling(enum intel_tiling_mode tiling)
+{
+ switch (tiling) {
+ case INTEL_TILING_NONE:
+ return 0;
+ case INTEL_TILING_X:
+ return BRW_SURFACE_TILED;
+ case INTEL_TILING_Y:
+ return BRW_SURFACE_TILED | BRW_SURFACE_TILED_Y;
+ default:
+ assert(!"unknown tiling");
+ return 0;
+ }
+}
+
+/**
+ * Translate a pipe primitive type to the matching hardware primitive type.
+ */
+int
+ilo_gpe_gen6_translate_pipe_prim(unsigned prim)
+{
+ static const int prim_mapping[PIPE_PRIM_MAX] = {
+ [PIPE_PRIM_POINTS] = _3DPRIM_POINTLIST,
+ [PIPE_PRIM_LINES] = _3DPRIM_LINELIST,
+ [PIPE_PRIM_LINE_LOOP] = _3DPRIM_LINELOOP,
+ [PIPE_PRIM_LINE_STRIP] = _3DPRIM_LINESTRIP,
+ [PIPE_PRIM_TRIANGLES] = _3DPRIM_TRILIST,
+ [PIPE_PRIM_TRIANGLE_STRIP] = _3DPRIM_TRISTRIP,
+ [PIPE_PRIM_TRIANGLE_FAN] = _3DPRIM_TRIFAN,
+ [PIPE_PRIM_QUADS] = _3DPRIM_QUADLIST,
+ [PIPE_PRIM_QUAD_STRIP] = _3DPRIM_QUADSTRIP,
+ [PIPE_PRIM_POLYGON] = _3DPRIM_POLYGON,
+ [PIPE_PRIM_LINES_ADJACENCY] = _3DPRIM_LINELIST_ADJ,
+ [PIPE_PRIM_LINE_STRIP_ADJACENCY] = _3DPRIM_LINESTRIP_ADJ,
+ [PIPE_PRIM_TRIANGLES_ADJACENCY] = _3DPRIM_TRILIST_ADJ,
+ [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = _3DPRIM_TRISTRIP_ADJ,
+ };
+
+ assert(prim_mapping[prim]);
+
+ return prim_mapping[prim];
+}
+
+/**
+ * Translate a pipe texture target to the matching hardware surface type.
+ */
+int
+ilo_gpe_gen6_translate_texture(enum pipe_texture_target target)
+{
+ switch (target) {
+ case PIPE_BUFFER:
+ return BRW_SURFACE_BUFFER;
+ case PIPE_TEXTURE_1D:
+ case PIPE_TEXTURE_1D_ARRAY:
+ return BRW_SURFACE_1D;
+ case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_RECT:
+ case PIPE_TEXTURE_2D_ARRAY:
+ return BRW_SURFACE_2D;
+ case PIPE_TEXTURE_3D:
+ return BRW_SURFACE_3D;
+ case PIPE_TEXTURE_CUBE:
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ return BRW_SURFACE_CUBE;
+ default:
+ assert(!"unknown texture target");
+ return BRW_SURFACE_BUFFER;
+ }
+}
+
+/**
+ * Translate a depth/stencil pipe format to the matching hardware
+ * format. Return -1 on errors.
+ */
+static int
+gen6_translate_depth_format(enum pipe_format format)
+{
+ switch (format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ return BRW_DEPTHFORMAT_D16_UNORM;
+ case PIPE_FORMAT_Z32_FLOAT:
+ return BRW_DEPTHFORMAT_D32_FLOAT;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ return BRW_DEPTHFORMAT_D24_UNORM_X8_UINT;
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ return BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+ return BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT;
+ default:
+ return -1;
+ }
+}
+
+/**
+ * Translate a pipe logicop to the matching hardware logicop.
+ */
+static int
+gen6_translate_pipe_logicop(unsigned logicop)
+{
+ switch (logicop) {
+ case PIPE_LOGICOP_CLEAR: return BRW_LOGICOPFUNCTION_CLEAR;
+ case PIPE_LOGICOP_NOR: return BRW_LOGICOPFUNCTION_NOR;
+ case PIPE_LOGICOP_AND_INVERTED: return BRW_LOGICOPFUNCTION_AND_INVERTED;
+ case PIPE_LOGICOP_COPY_INVERTED: return BRW_LOGICOPFUNCTION_COPY_INVERTED;
+ case PIPE_LOGICOP_AND_REVERSE: return BRW_LOGICOPFUNCTION_AND_REVERSE;
+ case PIPE_LOGICOP_INVERT: return BRW_LOGICOPFUNCTION_INVERT;
+ case PIPE_LOGICOP_XOR: return BRW_LOGICOPFUNCTION_XOR;
+ case PIPE_LOGICOP_NAND: return BRW_LOGICOPFUNCTION_NAND;
+ case PIPE_LOGICOP_AND: return BRW_LOGICOPFUNCTION_AND;
+ case PIPE_LOGICOP_EQUIV: return BRW_LOGICOPFUNCTION_EQUIV;
+ case PIPE_LOGICOP_NOOP: return BRW_LOGICOPFUNCTION_NOOP;
+ case PIPE_LOGICOP_OR_INVERTED: return BRW_LOGICOPFUNCTION_OR_INVERTED;
+ case PIPE_LOGICOP_COPY: return BRW_LOGICOPFUNCTION_COPY;
+ case PIPE_LOGICOP_OR_REVERSE: return BRW_LOGICOPFUNCTION_OR_REVERSE;
+ case PIPE_LOGICOP_OR: return BRW_LOGICOPFUNCTION_OR;
+ case PIPE_LOGICOP_SET: return BRW_LOGICOPFUNCTION_SET;
+ default:
+ assert(!"unknown logicop function");
+ return BRW_LOGICOPFUNCTION_CLEAR;
+ }
+}
+
+/**
+ * Translate a pipe blend function to the matching hardware blend function.
+ */
+static int
+gen6_translate_pipe_blend(unsigned blend)
+{
+ switch (blend) {
+ case PIPE_BLEND_ADD: return BRW_BLENDFUNCTION_ADD;
+ case PIPE_BLEND_SUBTRACT: return BRW_BLENDFUNCTION_SUBTRACT;
+ case PIPE_BLEND_REVERSE_SUBTRACT: return BRW_BLENDFUNCTION_REVERSE_SUBTRACT;
+ case PIPE_BLEND_MIN: return BRW_BLENDFUNCTION_MIN;
+ case PIPE_BLEND_MAX: return BRW_BLENDFUNCTION_MAX;
+ default:
+ assert(!"unknown blend function");
+ return BRW_BLENDFUNCTION_ADD;
+ };
+}
+
+/**
+ * Translate a pipe blend factor to the matching hardware blend factor.
+ */
+static int
+gen6_translate_pipe_blendfactor(unsigned blendfactor)
+{
+ switch (blendfactor) {
+ case PIPE_BLENDFACTOR_ONE: return BRW_BLENDFACTOR_ONE;
+ case PIPE_BLENDFACTOR_SRC_COLOR: return BRW_BLENDFACTOR_SRC_COLOR;
+ case PIPE_BLENDFACTOR_SRC_ALPHA: return BRW_BLENDFACTOR_SRC_ALPHA;
+ case PIPE_BLENDFACTOR_DST_ALPHA: return BRW_BLENDFACTOR_DST_ALPHA;
+ case PIPE_BLENDFACTOR_DST_COLOR: return BRW_BLENDFACTOR_DST_COLOR;
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: return BRW_BLENDFACTOR_SRC_ALPHA_SATURATE;
+ case PIPE_BLENDFACTOR_CONST_COLOR: return BRW_BLENDFACTOR_CONST_COLOR;
+ case PIPE_BLENDFACTOR_CONST_ALPHA: return BRW_BLENDFACTOR_CONST_ALPHA;
+ case PIPE_BLENDFACTOR_SRC1_COLOR: return BRW_BLENDFACTOR_SRC1_COLOR;
+ case PIPE_BLENDFACTOR_SRC1_ALPHA: return BRW_BLENDFACTOR_SRC1_ALPHA;
+ case PIPE_BLENDFACTOR_ZERO: return BRW_BLENDFACTOR_ZERO;
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR: return BRW_BLENDFACTOR_INV_SRC_COLOR;
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA: return BRW_BLENDFACTOR_INV_SRC_ALPHA;
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA: return BRW_BLENDFACTOR_INV_DST_ALPHA;
+ case PIPE_BLENDFACTOR_INV_DST_COLOR: return BRW_BLENDFACTOR_INV_DST_COLOR;
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR: return BRW_BLENDFACTOR_INV_CONST_COLOR;
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA: return BRW_BLENDFACTOR_INV_CONST_ALPHA;
+ case PIPE_BLENDFACTOR_INV_SRC1_COLOR: return BRW_BLENDFACTOR_INV_SRC1_COLOR;
+ case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: return BRW_BLENDFACTOR_INV_SRC1_ALPHA;
+ default:
+ assert(!"unknown blend factor");
+ return BRW_BLENDFACTOR_ONE;
+ };
+}
+
+/**
+ * Translate a pipe stencil op to the matching hardware stencil op.
+ */
+static int
+gen6_translate_pipe_stencil_op(unsigned stencil_op)
+{
+ switch (stencil_op) {
+ case PIPE_STENCIL_OP_KEEP: return BRW_STENCILOP_KEEP;
+ case PIPE_STENCIL_OP_ZERO: return BRW_STENCILOP_ZERO;
+ case PIPE_STENCIL_OP_REPLACE: return BRW_STENCILOP_REPLACE;
+ case PIPE_STENCIL_OP_INCR: return BRW_STENCILOP_INCRSAT;
+ case PIPE_STENCIL_OP_DECR: return BRW_STENCILOP_DECRSAT;
+ case PIPE_STENCIL_OP_INCR_WRAP: return BRW_STENCILOP_INCR;
+ case PIPE_STENCIL_OP_DECR_WRAP: return BRW_STENCILOP_DECR;
+ case PIPE_STENCIL_OP_INVERT: return BRW_STENCILOP_INVERT;
+ default:
+ assert(!"unknown stencil op");
+ return BRW_STENCILOP_KEEP;
+ }
+}
+
+/**
+ * Translate a pipe texture mipfilter to the matching hardware mipfilter.
+ */
+static int
+gen6_translate_tex_mipfilter(unsigned filter)
+{
+ switch (filter) {
+ case PIPE_TEX_MIPFILTER_NEAREST: return BRW_MIPFILTER_NEAREST;
+ case PIPE_TEX_MIPFILTER_LINEAR: return BRW_MIPFILTER_LINEAR;
+ case PIPE_TEX_MIPFILTER_NONE: return BRW_MIPFILTER_NONE;
+ default:
+ assert(!"unknown mipfilter");
+ return BRW_MIPFILTER_NONE;
+ }
+}
+
+/**
+ * Translate a pipe texture filter to the matching hardware mapfilter.
+ */
+static int
+gen6_translate_tex_filter(unsigned filter)
+{
+ switch (filter) {
+ case PIPE_TEX_FILTER_NEAREST: return BRW_MAPFILTER_NEAREST;
+ case PIPE_TEX_FILTER_LINEAR: return BRW_MAPFILTER_LINEAR;
+ default:
+ assert(!"unknown sampler filter");
+ return BRW_MAPFILTER_NEAREST;
+ }
+}
+
+/**
+ * Translate a pipe texture coordinate wrapping mode to the matching hardware
+ * wrapping mode.
+ */
+static int
+gen6_translate_tex_wrap(unsigned wrap, bool clamp_to_edge)
+{
+ /* clamp to edge or border? */
+ if (wrap == PIPE_TEX_WRAP_CLAMP) {
+ wrap = (clamp_to_edge) ?
+ PIPE_TEX_WRAP_CLAMP_TO_EDGE : PIPE_TEX_WRAP_CLAMP_TO_BORDER;
+ }
+
+ switch (wrap) {
+ case PIPE_TEX_WRAP_REPEAT: return BRW_TEXCOORDMODE_WRAP;
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return BRW_TEXCOORDMODE_CLAMP;
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return BRW_TEXCOORDMODE_CLAMP_BORDER;
+ case PIPE_TEX_WRAP_MIRROR_REPEAT: return BRW_TEXCOORDMODE_MIRROR;
+ case PIPE_TEX_WRAP_CLAMP:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+ default:
+ assert(!"unknown sampler wrap mode");
+ return BRW_TEXCOORDMODE_WRAP;
+ }
+}
+
+/**
+ * Translate a pipe DSA test function to the matching hardware compare
+ * function.
+ */
+static int
+gen6_translate_dsa_func(unsigned func)
+{
+ switch (func) {
+ case PIPE_FUNC_NEVER: return BRW_COMPAREFUNCTION_NEVER;
+ case PIPE_FUNC_LESS: return BRW_COMPAREFUNCTION_LESS;
+ case PIPE_FUNC_EQUAL: return BRW_COMPAREFUNCTION_EQUAL;
+ case PIPE_FUNC_LEQUAL: return BRW_COMPAREFUNCTION_LEQUAL;
+ case PIPE_FUNC_GREATER: return BRW_COMPAREFUNCTION_GREATER;
+ case PIPE_FUNC_NOTEQUAL: return BRW_COMPAREFUNCTION_NOTEQUAL;
+ case PIPE_FUNC_GEQUAL: return BRW_COMPAREFUNCTION_GEQUAL;
+ case PIPE_FUNC_ALWAYS: return BRW_COMPAREFUNCTION_ALWAYS;
+ default:
+ assert(!"unknown depth/stencil/alpha test function");
+ return BRW_COMPAREFUNCTION_NEVER;
+ }
+}
+
+/**
+ * Translate a pipe shadow compare function to the matching hardware shadow
+ * function.
+ */
+static int
+gen6_translate_shadow_func(unsigned func)
+{
+ /*
+ * For PIPE_FUNC_x, the reference value is on the left-hand side of the
+ * comparison, and 1.0 is returned when the comparison is true.
+ *
+ * For BRW_PREFILTER_x, the reference value is on the right-hand side of
+ * the comparison, and 0.0 is returned when the comparison is true.
+ */
+ switch (func) {
+ case PIPE_FUNC_NEVER: return BRW_PREFILTER_ALWAYS;
+ case PIPE_FUNC_LESS: return BRW_PREFILTER_LEQUAL;
+ case PIPE_FUNC_EQUAL: return BRW_PREFILTER_NOTEQUAL;
+ case PIPE_FUNC_LEQUAL: return BRW_PREFILTER_LESS;
+ case PIPE_FUNC_GREATER: return BRW_PREFILTER_GEQUAL;
+ case PIPE_FUNC_NOTEQUAL: return BRW_PREFILTER_EQUAL;
+ case PIPE_FUNC_GEQUAL: return BRW_PREFILTER_GREATER;
+ case PIPE_FUNC_ALWAYS: return BRW_PREFILTER_NEVER;
+ default:
+ assert(!"unknown shadow compare function");
+ return BRW_PREFILTER_NEVER;
+ }
+}
+
+/**
+ * Translate an index size to the matching hardware index format.
+ */
+static int
+gen6_translate_index_size(int size)
+{
+ switch (size) {
+ case 4: return BRW_INDEX_DWORD;
+ case 2: return BRW_INDEX_WORD;
+ case 1: return BRW_INDEX_BYTE;
+ default:
+ assert(!"unknown index size");
+ return BRW_INDEX_BYTE;
+ }
+}
+
+static void
+gen6_emit_STATE_BASE_ADDRESS(const struct ilo_gpe *gpe,
+ struct intel_bo *general_state_bo,
+ struct intel_bo *surface_state_bo,
+ struct intel_bo *dynamic_state_bo,
+ struct intel_bo *indirect_object_bo,
+ struct intel_bo *instruction_bo,
+ uint32_t general_state_size,
+ uint32_t dynamic_state_size,
+ uint32_t indirect_object_size,
+ uint32_t instruction_size,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x0, 0x1, 0x01);
+ const uint8_t cmd_len = 10;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ /* 4K-page aligned */
+ assert(((general_state_size | dynamic_state_size |
+ indirect_object_size | instruction_size) & 0xfff) == 0);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+
+ ilo_cp_write_bo(cp, 1, general_state_bo,
+ INTEL_DOMAIN_RENDER,
+ 0);
+ ilo_cp_write_bo(cp, 1, surface_state_bo,
+ INTEL_DOMAIN_SAMPLER,
+ 0);
+ ilo_cp_write_bo(cp, 1, dynamic_state_bo,
+ INTEL_DOMAIN_RENDER | INTEL_DOMAIN_INSTRUCTION,
+ 0);
+ ilo_cp_write_bo(cp, 1, indirect_object_bo,
+ 0,
+ 0);
+ ilo_cp_write_bo(cp, 1, instruction_bo,
+ INTEL_DOMAIN_INSTRUCTION,
+ 0);
+
+ if (general_state_size) {
+ ilo_cp_write_bo(cp, general_state_size | 1, general_state_bo,
+ INTEL_DOMAIN_RENDER,
+ 0);
+ }
+ else {
+ /* skip range check */
+ ilo_cp_write(cp, 1);
+ }
+
+ if (dynamic_state_size) {
+ ilo_cp_write_bo(cp, dynamic_state_size | 1, dynamic_state_bo,
+ INTEL_DOMAIN_RENDER | INTEL_DOMAIN_INSTRUCTION,
+ 0);
+ }
+ else {
+ /* skip range check */
+ ilo_cp_write(cp, 0xfffff000 + 1);
+ }
+
+ if (indirect_object_size) {
+ ilo_cp_write_bo(cp, indirect_object_size | 1, indirect_object_bo,
+ 0,
+ 0);
+ }
+ else {
+ /* skip range check */
+ ilo_cp_write(cp, 0xfffff000 + 1);
+ }
+
+ if (instruction_size) {
+ ilo_cp_write_bo(cp, instruction_size | 1, instruction_bo,
+ INTEL_DOMAIN_INSTRUCTION,
+ 0);
+ }
+ else {
+ /* skip range check */
+ ilo_cp_write(cp, 1);
+ }
+
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_STATE_SIP(const struct ilo_gpe *gpe,
+ uint32_t sip,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x0, 0x1, 0x02);
+ const uint8_t cmd_len = 2;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ ilo_cp_begin(cp, cmd_len | (cmd_len - 2));
+ ilo_cp_write(cp, cmd);
+ ilo_cp_write(cp, sip);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_VF_STATISTICS(const struct ilo_gpe *gpe,
+ bool enable,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x1, 0x0, 0x0b);
+ const uint8_t cmd_len = 1;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | enable);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_PIPELINE_SELECT(const struct ilo_gpe *gpe,
+ int pipeline,
+ struct ilo_cp *cp)
+{
+ const int cmd = ILO_GPE_CMD(0x1, 0x1, 0x04);
+ const uint8_t cmd_len = 1;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ /* 3D or media */
+ assert(pipeline == 0x0 || pipeline == 0x1);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | pipeline);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_MEDIA_VFE_STATE(const struct ilo_gpe *gpe,
+ int max_threads, int num_urb_entries,
+ int urb_entry_size,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x2, 0x0, 0x00);
+ const uint8_t cmd_len = 8;
+ uint32_t dw2, dw4;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ dw2 = (max_threads - 1) << 16 |
+ num_urb_entries << 8 |
+ 1 << 7 | /* Reset Gateway Timer */
+ 1 << 6; /* Bypass Gateway Control */
+
+ dw4 = urb_entry_size << 16 | /* URB Entry Allocation Size */
+ 480; /* CURBE Allocation Size */
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, 0); /* scratch */
+ ilo_cp_write(cp, dw2);
+ ilo_cp_write(cp, 0); /* MBZ */
+ ilo_cp_write(cp, dw4);
+ ilo_cp_write(cp, 0); /* scoreboard */
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_MEDIA_CURBE_LOAD(const struct ilo_gpe *gpe,
+ uint32_t buf, int size,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x2, 0x0, 0x01);
+ const uint8_t cmd_len = 4;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ assert(buf % 32 == 0);
+ /* gen6_emit_push_constant_buffer() allocates buffers in 256-bit units */
+ size = align(size, 32);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, 0); /* MBZ */
+ ilo_cp_write(cp, size);
+ ilo_cp_write(cp, buf);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_MEDIA_INTERFACE_DESCRIPTOR_LOAD(const struct ilo_gpe *gpe,
+ uint32_t offset, int num_ids,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x2, 0x0, 0x02);
+ const uint8_t cmd_len = 4;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ assert(offset % 32 == 0);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, 0); /* MBZ */
+ /* every ID has 8 DWords */
+ ilo_cp_write(cp, num_ids * 8 * 4);
+ ilo_cp_write(cp, offset);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_MEDIA_GATEWAY_STATE(const struct ilo_gpe *gpe,
+ int id, int byte, int thread_count,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x2, 0x0, 0x03);
+ const uint8_t cmd_len = 2;
+ uint32_t dw1;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ dw1 = id << 16 |
+ byte << 8 |
+ thread_count;
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, dw1);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_MEDIA_STATE_FLUSH(const struct ilo_gpe *gpe,
+ int thread_count_water_mark,
+ int barrier_mask,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x2, 0x0, 0x04);
+ const uint8_t cmd_len = 2;
+ uint32_t dw1;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ dw1 = thread_count_water_mark << 16 |
+ barrier_mask;
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, dw1);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_MEDIA_OBJECT_WALKER(const struct ilo_gpe *gpe,
+ struct ilo_cp *cp)
+{
+ assert(!"MEDIA_OBJECT_WALKER unsupported");
+}
+
+static void
+gen6_emit_3DSTATE_BINDING_TABLE_POINTERS(const struct ilo_gpe *gpe,
+ uint32_t vs_binding_table,
+ uint32_t gs_binding_table,
+ uint32_t ps_binding_table,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x01);
+ const uint8_t cmd_len = 4;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2) |
+ GEN6_BINDING_TABLE_MODIFY_VS |
+ GEN6_BINDING_TABLE_MODIFY_GS |
+ GEN6_BINDING_TABLE_MODIFY_PS);
+ ilo_cp_write(cp, vs_binding_table);
+ ilo_cp_write(cp, gs_binding_table);
+ ilo_cp_write(cp, ps_binding_table);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_SAMPLER_STATE_POINTERS(const struct ilo_gpe *gpe,
+ uint32_t vs_sampler_state,
+ uint32_t gs_sampler_state,
+ uint32_t ps_sampler_state,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x02);
+ const uint8_t cmd_len = 4;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2) |
+ VS_SAMPLER_STATE_CHANGE |
+ GS_SAMPLER_STATE_CHANGE |
+ PS_SAMPLER_STATE_CHANGE);
+ ilo_cp_write(cp, vs_sampler_state);
+ ilo_cp_write(cp, gs_sampler_state);
+ ilo_cp_write(cp, ps_sampler_state);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_URB(const struct ilo_gpe *gpe,
+ int vs_total_size, int gs_total_size,
+ int vs_entry_size, int gs_entry_size,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x05);
+ const uint8_t cmd_len = 3;
+ const int row_size = 128; /* 1024 bits */
+ int vs_alloc_size, gs_alloc_size;
+ int vs_num_entries, gs_num_entries;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ /* in 1024-bit URB rows */
+ vs_alloc_size = (vs_entry_size + row_size - 1) / row_size;
+ gs_alloc_size = (gs_entry_size + row_size - 1) / row_size;
+
+ /* the valid range is [1, 5] */
+ if (!vs_alloc_size)
+ vs_alloc_size = 1;
+ if (!gs_alloc_size)
+ gs_alloc_size = 1;
+ assert(vs_alloc_size <= 5 && gs_alloc_size <= 5);
+
+ /* the valid range is [24, 256] in multiples of 4 */
+ vs_num_entries = (vs_total_size / row_size / vs_alloc_size) & ~3;
+ if (vs_num_entries > 256)
+ vs_num_entries = 256;
+ assert(vs_num_entries >= 24);
+
+ /* the valid range is [0, 256] in multiples of 4 */
+ gs_num_entries = (gs_total_size / row_size / gs_alloc_size) & ~3;
+ if (gs_num_entries > 256)
+ gs_num_entries = 256;
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, (vs_alloc_size - 1) << GEN6_URB_VS_SIZE_SHIFT |
+ vs_num_entries << GEN6_URB_VS_ENTRIES_SHIFT);
+ ilo_cp_write(cp, gs_num_entries << GEN6_URB_GS_ENTRIES_SHIFT |
+ (gs_alloc_size - 1) << GEN6_URB_GS_SIZE_SHIFT);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_VERTEX_BUFFERS(const struct ilo_gpe *gpe,
+ const struct pipe_vertex_buffer *vbuffers,
+ const int *instance_divisors,
+ uint32_t vbuffer_mask,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x08);
+ uint8_t cmd_len;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 82:
+ *
+ * "From 1 to 33 VBs can be specified..."
+ *
+ * Because of the type of vbuffer_mask, this is always the case.
+ */
+ assert(vbuffer_mask <= (1UL << 33));
+
+ if (!vbuffer_mask)
+ return;
+
+ cmd_len = 4 * util_bitcount(vbuffer_mask) + 1;
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+
+ while (vbuffer_mask) {
+ const int index = u_bit_scan(&vbuffer_mask);
+ const struct pipe_vertex_buffer *vb = &vbuffers[index];
+ const int instance_divisor =
+ (instance_divisors) ? instance_divisors[index] : 0;
+ uint32_t dw;
+
+ dw = index << GEN6_VB0_INDEX_SHIFT;
+
+ if (instance_divisor)
+ dw |= GEN6_VB0_ACCESS_INSTANCEDATA;
+ else
+ dw |= GEN6_VB0_ACCESS_VERTEXDATA;
+
+ if (gpe->gen >= ILO_GEN(7))
+ dw |= GEN7_VB0_ADDRESS_MODIFYENABLE;
+
+ /* use null vb if there is no buffer or the stride is out of range */
+ if (vb->buffer && vb->stride <= 2048) {
+ const struct ilo_resource *res = ilo_resource(vb->buffer);
+ const uint32_t start_offset = vb->buffer_offset;
+ const uint32_t end_offset = res->bo->get_size(res->bo) - 1;
+
+ dw |= vb->stride << BRW_VB0_PITCH_SHIFT;
+
+ ilo_cp_write(cp, dw);
+ ilo_cp_write_bo(cp, start_offset, res->bo, INTEL_DOMAIN_VERTEX, 0);
+ ilo_cp_write_bo(cp, end_offset, res->bo, INTEL_DOMAIN_VERTEX, 0);
+ ilo_cp_write(cp, instance_divisor);
+ }
+ else {
+ dw |= 1 << 13;
+
+ ilo_cp_write(cp, dw);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, instance_divisor);
+ }
+ }
+
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_VERTEX_ELEMENTS(const struct ilo_gpe *gpe,
+ const struct pipe_vertex_element *velements,
+ int num_velements,
+ bool last_velement_edgeflag,
+ bool prepend_generated_ids,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x09);
+ uint8_t cmd_len;
+ int format, i;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 93:
+ *
+ * "Up to 34 (DevSNB+) vertex elements are supported."
+ */
+ assert(num_velements + prepend_generated_ids <= 34);
+
+ if (!num_velements && !prepend_generated_ids) {
+ cmd_len = 3;
+ format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp,
+ 0 << GEN6_VE0_INDEX_SHIFT |
+ GEN6_VE0_VALID |
+ format << BRW_VE0_FORMAT_SHIFT |
+ 0 << BRW_VE0_SRC_OFFSET_SHIFT);
+ ilo_cp_write(cp,
+ BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT |
+ BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT |
+ BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT |
+ BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT);
+ ilo_cp_end(cp);
+
+ return;
+ }
+
+ cmd_len = 2 * (num_velements + prepend_generated_ids) + 1;
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+
+ if (prepend_generated_ids) {
+ ilo_cp_write(cp, GEN6_VE0_VALID);
+ ilo_cp_write(cp,
+ BRW_VE1_COMPONENT_STORE_VID << BRW_VE1_COMPONENT_0_SHIFT |
+ BRW_VE1_COMPONENT_STORE_IID << BRW_VE1_COMPONENT_1_SHIFT |
+ BRW_VE1_COMPONENT_NOSTORE << BRW_VE1_COMPONENT_2_SHIFT |
+ BRW_VE1_COMPONENT_NOSTORE << BRW_VE1_COMPONENT_3_SHIFT);
+ }
+
+ for (i = 0; i < num_velements; i++) {
+ const struct pipe_vertex_element *ve = &velements[i];
+ int comp[4] = {
+ BRW_VE1_COMPONENT_STORE_SRC,
+ BRW_VE1_COMPONENT_STORE_SRC,
+ BRW_VE1_COMPONENT_STORE_SRC,
+ BRW_VE1_COMPONENT_STORE_SRC,
+ };
+ int edgeflag_enable;
+
+ if (last_velement_edgeflag && i == num_velements - 1) {
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 94:
+ *
+ * "* This bit (Edge Flag Enable) must only be ENABLED on the
+ * last valid VERTEX_ELEMENT structure.
+ *
+ * * When set, Component 0 Control must be set to
+ * VFCOMP_STORE_SRC, and Component 1-3 Control must be set to
+ * VFCOMP_NOSTORE.
+ *
+ * * The Source Element Format must be set to the UINT format.
+ *
+ * * [DevSNB]: Edge Flags are not supported for QUADLIST
+ * primitives. Software may elect to convert QUADLIST
+ * primitives to some set of corresponding edge-flag-supported
+ * primitive types (e.g., POLYGONs) prior to submission to the
+ * 3D pipeline."
+ *
+ * Only a limitied set of primitive types could have Edge Flag Enable
+ * set. The caller should not set last_velement_edgeflag for such
+ * primitive types.
+ */
+ comp[1] = BRW_VE1_COMPONENT_NOSTORE;
+ comp[2] = BRW_VE1_COMPONENT_NOSTORE;
+ comp[3] = BRW_VE1_COMPONENT_NOSTORE;
+
+ switch (ve->src_format) {
+ case PIPE_FORMAT_R32_FLOAT:
+ format = ilo_translate_vertex_format(PIPE_FORMAT_R32_UINT);
+ break;
+ default:
+ assert(ve->src_format == PIPE_FORMAT_R8_UINT);
+ format = ilo_translate_vertex_format(ve->src_format);
+ break;
+ }
+
+ edgeflag_enable = GEN6_VE0_EDGE_FLAG_ENABLE;
+ }
+ else {
+ switch (util_format_get_nr_components(ve->src_format)) {
+ case 1: comp[1] = BRW_VE1_COMPONENT_STORE_0;
+ case 2: comp[2] = BRW_VE1_COMPONENT_STORE_0;
+ case 3: comp[3] = (util_format_is_pure_integer(ve->src_format)) ?
+ BRW_VE1_COMPONENT_STORE_1_INT :
+ BRW_VE1_COMPONENT_STORE_1_FLT;
+ }
+
+ format = ilo_translate_vertex_format(ve->src_format);
+
+ edgeflag_enable = 0;
+ }
+
+ ilo_cp_write(cp,
+ ve->vertex_buffer_index << GEN6_VE0_INDEX_SHIFT |
+ GEN6_VE0_VALID |
+ format << BRW_VE0_FORMAT_SHIFT |
+ edgeflag_enable |
+ ve->src_offset << BRW_VE0_SRC_OFFSET_SHIFT);
+
+ ilo_cp_write(cp,
+ comp[0] << BRW_VE1_COMPONENT_0_SHIFT |
+ comp[1] << BRW_VE1_COMPONENT_1_SHIFT |
+ comp[2] << BRW_VE1_COMPONENT_2_SHIFT |
+ comp[3] << BRW_VE1_COMPONENT_3_SHIFT);
+ }
+
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_INDEX_BUFFER(const struct ilo_gpe *gpe,
+ const struct pipe_index_buffer *ib,
+ bool enable_cut_index,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x0a);
+ const uint8_t cmd_len = 3;
+ const struct ilo_resource *res = ilo_resource(ib->buffer);
+ uint32_t start_offset, end_offset;
+ int format;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ if (!res)
+ return;
+
+ format = gen6_translate_index_size(ib->index_size);
+
+ start_offset = ib->offset;
+ /* start_offset must be aligned to index size */
+ if (start_offset % ib->index_size) {
+ /* TODO need a u_upload_mgr to upload the IB to an aligned address */
+ assert(!"unaligned index buffer offset");
+ start_offset -= start_offset % ib->index_size;
+ }
+
+ /* end_offset must also be aligned */
+ end_offset = res->bo->get_size(res->bo);
+ end_offset -= (end_offset % ib->index_size);
+ /* it is inclusive */
+ end_offset -= 1;
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2) |
+ ((enable_cut_index) ? BRW_CUT_INDEX_ENABLE : 0) |
+ format << 8);
+ ilo_cp_write_bo(cp, start_offset, res->bo, INTEL_DOMAIN_VERTEX, 0);
+ ilo_cp_write_bo(cp, end_offset, res->bo, INTEL_DOMAIN_VERTEX, 0);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_VIEWPORT_STATE_POINTERS(const struct ilo_gpe *gpe,
+ uint32_t clip_viewport,
+ uint32_t sf_viewport,
+ uint32_t cc_viewport,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x0d);
+ const uint8_t cmd_len = 4;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2) |
+ GEN6_CLIP_VIEWPORT_MODIFY |
+ GEN6_SF_VIEWPORT_MODIFY |
+ GEN6_CC_VIEWPORT_MODIFY);
+ ilo_cp_write(cp, clip_viewport);
+ ilo_cp_write(cp, sf_viewport);
+ ilo_cp_write(cp, cc_viewport);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_CC_STATE_POINTERS(const struct ilo_gpe *gpe,
+ uint32_t blend_state,
+ uint32_t depth_stencil_state,
+ uint32_t color_calc_state,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x0e);
+ const uint8_t cmd_len = 4;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, blend_state | 1);
+ ilo_cp_write(cp, depth_stencil_state | 1);
+ ilo_cp_write(cp, color_calc_state | 1);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_SCISSOR_STATE_POINTERS(const struct ilo_gpe *gpe,
+ uint32_t scissor_rect,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x0f);
+ const uint8_t cmd_len = 2;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, scissor_rect);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_VS(const struct ilo_gpe *gpe,
+ const struct ilo_shader *vs,
+ int max_threads, int num_samplers,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x10);
+ const uint8_t cmd_len = 6;
+ uint32_t dw2, dw4, dw5;
+ int vue_read_len;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ if (!vs) {
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_end(cp);
+ return;
+ }
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 135:
+ *
+ * "(Vertex URB Entry Read Length) Specifies the number of pairs of
+ * 128-bit vertex elements to be passed into the payload for each
+ * vertex."
+ *
+ * "It is UNDEFINED to set this field to 0 indicating no Vertex URB
+ * data to be read and passed to the thread."
+ */
+ vue_read_len = (vs->in.count + 1) / 2;
+ if (!vue_read_len)
+ vue_read_len = 1;
+
+ dw2 = ((num_samplers + 3) / 4) << GEN6_VS_SAMPLER_COUNT_SHIFT;
+ if (false)
+ dw2 |= GEN6_VS_FLOATING_POINT_MODE_ALT;
+
+ dw4 = vs->in.start_grf << GEN6_VS_DISPATCH_START_GRF_SHIFT |
+ vue_read_len << GEN6_VS_URB_READ_LENGTH_SHIFT |
+ 0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT;
+
+ dw5 = GEN6_VS_STATISTICS_ENABLE |
+ GEN6_VS_ENABLE;
+
+ if (gpe->gen >= ILO_GEN(7.5))
+ dw5 |= (max_threads - 1) << HSW_VS_MAX_THREADS_SHIFT;
+ else
+ dw5 |= (max_threads - 1) << GEN6_VS_MAX_THREADS_SHIFT;
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, vs->cache_offset);
+ ilo_cp_write(cp, dw2);
+ ilo_cp_write(cp, 0); /* scratch */
+ ilo_cp_write(cp, dw4);
+ ilo_cp_write(cp, dw5);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_GS(const struct ilo_gpe *gpe,
+ const struct ilo_shader *gs,
+ int max_threads, const struct ilo_shader *vs,
+ uint32_t vs_offset,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x11);
+ const uint8_t cmd_len = 7;
+ uint32_t dw1, dw2, dw4, dw5, dw6;
+ int i;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ if (!gs && (!vs || !vs->stream_output)) {
+ dw1 = 0;
+ dw2 = 0;
+ dw4 = 1 << GEN6_GS_URB_READ_LENGTH_SHIFT;
+ dw5 = GEN6_GS_STATISTICS_ENABLE;
+ dw6 = 0;
+ }
+ else {
+ int vue_read_len;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 154:
+ *
+ * "Maximum Number of Threads valid range is [0,27] when Rendering
+ * Enabled bit is set."
+ *
+ * From the Sandy Bridge PRM, volume 2 part 1, page 173:
+ *
+ * "Programming Note: If the GS stage is enabled, software must
+ * always allocate at least one GS URB Entry. This is true even if
+ * the GS thread never needs to output vertices to the pipeline,
+ * e.g., when only performing stream output. This is an artifact of
+ * the need to pass the GS thread an initial destination URB
+ * handle."
+ *
+ * As such, we always enable rendering, and limit the number of threads.
+ */
+ if (max_threads > 28)
+ max_threads = 28;
+
+ dw2 = GEN6_GS_SPF_MODE;
+
+ dw5 = (max_threads - 1) << GEN6_GS_MAX_THREADS_SHIFT |
+ GEN6_GS_STATISTICS_ENABLE |
+ GEN6_GS_SO_STATISTICS_ENABLE |
+ GEN6_GS_RENDERING_ENABLE;
+
+ /*
+ * we cannot make use of GEN6_GS_REORDER because it will reorder
+ * triangle strips according to D3D rules (triangle 2N+1 uses vertices
+ * (2N+1, 2N+3, 2N+2)), instead of GL rules (triangle 2N+1 uses vertices
+ * (2N+2, 2N+1, 2N+3)).
+ */
+ dw6 = GEN6_GS_ENABLE;
+
+ if (gs) {
+ /* VS ouputs must match GS inputs */
+ assert(gs->in.count == vs->out.count);
+ for (i = 0; i < gs->in.count; i++) {
+ assert(gs->in.semantic_names[i] == vs->out.semantic_names[i]);
+ assert(gs->in.semantic_indices[i] == vs->out.semantic_indices[i]);
+ }
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 153:
+ *
+ * "It is UNDEFINED to set this field (Vertex URB Entry Read
+ * Length) to 0 indicating no Vertex URB data to be read and
+ * passed to the thread."
+ */
+ vue_read_len = (gs->in.count + 1) / 2;
+ if (!vue_read_len)
+ vue_read_len = 1;
+
+ dw1 = gs->cache_offset;
+ dw4 = vue_read_len << GEN6_GS_URB_READ_LENGTH_SHIFT |
+ 0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT |
+ gs->in.start_grf << GEN6_GS_DISPATCH_START_GRF_SHIFT;
+
+ if (gs->in.discard_adj)
+ dw6 |= GEN6_GS_DISCARD_ADJACENCY;
+
+ if (gs->stream_output) {
+ dw6 |= GEN6_GS_SVBI_PAYLOAD_ENABLE;
+ if (gs->svbi_post_inc) {
+ dw6 |= GEN6_GS_SVBI_POSTINCREMENT_ENABLE |
+ gs->svbi_post_inc << GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT;
+ }
+ }
+ }
+ else {
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 153:
+ *
+ * "It is UNDEFINED to set this field (Vertex URB Entry Read
+ * Length) to 0 indicating no Vertex URB data to be read and
+ * passed to the thread."
+ */
+ vue_read_len = (vs->out.count + 1) / 2;
+ if (!vue_read_len)
+ vue_read_len = 1;
+
+ dw1 = vs_offset;
+ dw4 = vue_read_len << GEN6_GS_URB_READ_LENGTH_SHIFT |
+ 0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT |
+ vs->gs_start_grf << GEN6_GS_DISPATCH_START_GRF_SHIFT;
+
+ if (vs->in.discard_adj)
+ dw6 |= GEN6_GS_DISCARD_ADJACENCY;
+
+ dw6 |= GEN6_GS_SVBI_PAYLOAD_ENABLE;
+ if (vs->svbi_post_inc) {
+ dw6 |= GEN6_GS_SVBI_POSTINCREMENT_ENABLE |
+ vs->svbi_post_inc << GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT;
+ }
+ }
+ }
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, dw1);
+ ilo_cp_write(cp, dw2);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, dw4);
+ ilo_cp_write(cp, dw5);
+ ilo_cp_write(cp, dw6);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_CLIP(const struct ilo_gpe *gpe,
+ const struct pipe_rasterizer_state *rasterizer,
+ bool has_linear_interp,
+ bool enable_guardband,
+ int num_viewports,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x12);
+ const uint8_t cmd_len = 4;
+ uint32_t dw1, dw2, dw3;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ if (!rasterizer) {
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_end(cp);
+
+ return;
+ }
+
+ dw1 = GEN6_CLIP_STATISTICS_ENABLE;
+
+ if (gpe->gen >= ILO_GEN(7)) {
+ /*
+ * From the Ivy Bridge PRM, volume 2 part 1, page 219:
+ *
+ * "Workaround : Due to Hardware issue "EarlyCull" needs to be
+ * enabled only for the cases where the incoming primitive topology
+ * into the clipper guaranteed to be Trilist."
+ *
+ * What does this mean?
+ */
+ dw1 |= 0 << 19 |
+ GEN7_CLIP_EARLY_CULL;
+
+ if (rasterizer->front_ccw)
+ dw1 |= GEN7_CLIP_WINDING_CCW;
+
+ switch (rasterizer->cull_face) {
+ case PIPE_FACE_NONE:
+ dw1 |= GEN7_CLIP_CULLMODE_NONE;
+ break;
+ case PIPE_FACE_FRONT:
+ dw1 |= GEN7_CLIP_CULLMODE_FRONT;
+ break;
+ case PIPE_FACE_BACK:
+ dw1 |= GEN7_CLIP_CULLMODE_BACK;
+ break;
+ case PIPE_FACE_FRONT_AND_BACK:
+ dw1 |= GEN7_CLIP_CULLMODE_BOTH;
+ break;
+ }
+ }
+
+ dw2 = GEN6_CLIP_ENABLE |
+ GEN6_CLIP_XY_TEST |
+ rasterizer->clip_plane_enable << GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT |
+ GEN6_CLIP_MODE_NORMAL;
+
+ if (rasterizer->clip_halfz)
+ dw2 |= GEN6_CLIP_API_D3D;
+ else
+ dw2 |= GEN6_CLIP_API_OGL;
+
+ if (rasterizer->depth_clip)
+ dw2 |= GEN6_CLIP_Z_TEST;
+
+ /*
+ * There are several reasons that guard band test should be disabled
+ *
+ * - when the renderer does not perform 2D clipping
+ * - GL wide points (to avoid partially visibie object)
+ * - GL wide or AA lines (to avoid partially visibie object)
+ */
+ if (enable_guardband && true /* API_GL */) {
+ if (rasterizer->point_size_per_vertex || rasterizer->point_size > 1.0f)
+ enable_guardband = false;
+ if (rasterizer->line_smooth || rasterizer->line_width > 1.0f)
+ enable_guardband = false;
+ }
+
+ if (enable_guardband)
+ dw2 |= GEN6_CLIP_GB_TEST;
+
+ if (has_linear_interp)
+ dw2 |= GEN6_CLIP_NON_PERSPECTIVE_BARYCENTRIC_ENABLE;
+
+ if (rasterizer->flatshade_first) {
+ dw2 |= 0 << GEN6_CLIP_TRI_PROVOKE_SHIFT |
+ 0 << GEN6_CLIP_LINE_PROVOKE_SHIFT |
+ 1 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT;
+ }
+ else {
+ dw2 |= 2 << GEN6_CLIP_TRI_PROVOKE_SHIFT |
+ 1 << GEN6_CLIP_LINE_PROVOKE_SHIFT |
+ 2 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT;
+ }
+
+ dw3 = 0x1 << GEN6_CLIP_MIN_POINT_WIDTH_SHIFT |
+ 0x7ff << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT |
+ GEN6_CLIP_FORCE_ZERO_RTAINDEX |
+ (num_viewports - 1);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, dw1);
+ ilo_cp_write(cp, dw2);
+ ilo_cp_write(cp, dw3);
+ ilo_cp_end(cp);
+}
+
+/**
+ * Fill in DW2 to DW7 of 3DSTATE_SF.
+ */
+void
+ilo_gpe_gen6_fill_3dstate_sf_raster(const struct ilo_gpe *gpe,
+ const struct pipe_rasterizer_state *rasterizer,
+ int num_samples,
+ enum pipe_format depth_format,
+ bool separate_stencil,
+ uint32_t *dw, int num_dwords)
+{
+ float offset_const, offset_scale, offset_clamp;
+ int format, line_width, point_width;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+ assert(num_dwords == 6);
+
+ if (!rasterizer) {
+ dw[0] = 0;
+ dw[1] = (num_samples > 1) ? GEN6_SF_MSRAST_ON_PATTERN : 0;
+ dw[2] = 0;
+ dw[3] = 0;
+ dw[4] = 0;
+ dw[5] = 0;
+
+ return;
+ }
+
+ /*
+ * Scale the constant term. The minimum representable value used by the HW
+ * is not large enouch to be the minimum resolvable difference.
+ */
+ offset_const = rasterizer->offset_units * 2.0f;
+
+ offset_scale = rasterizer->offset_scale;
+ offset_clamp = rasterizer->offset_clamp;
+
+ if (separate_stencil) {
+ switch (depth_format) {
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ depth_format = PIPE_FORMAT_Z24X8_UNORM;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+ depth_format = PIPE_FORMAT_Z32_FLOAT;;
+ break;
+ case PIPE_FORMAT_S8_UINT:
+ depth_format = PIPE_FORMAT_NONE;
+ break;
+ default:
+ break;
+ }
+ }
+
+ format = gen6_translate_depth_format(depth_format);
+ /* FLOAT surface is assumed when there is no depth buffer */
+ if (format < 0)
+ format = BRW_DEPTHFORMAT_D32_FLOAT;
+
+ /*
+ * Smooth lines should intersect ceil(line_width) or (ceil(line_width) + 1)
+ * pixels in the minor direction. We have to make the lines slightly
+ * thicker, 0.5 pixel on both sides, so that they intersect that many
+ * pixels are considered into the lines.
+ *
+ * Line width is in U3.7.
+ */
+ line_width = (int) ((rasterizer->line_width +
+ (float) rasterizer->line_smooth) * 128.0f + 0.5f);
+ line_width = CLAMP(line_width, 0, 1023);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 251:
+ *
+ * "Software must not program a value of 0.0 when running in
+ * MSRASTMODE_ON_xxx modes - zero-width lines are not available when
+ * multisampling rasterization is enabled."
+ */
+ if (rasterizer->multisample) {
+ if (!line_width)
+ line_width = 128; /* 1.0f */
+ }
+ else if (line_width == 128 && !rasterizer->line_smooth) {
+ /* use GIQ rules */
+ line_width = 0;
+ }
+
+ /* in U8.3 */
+ point_width = (int) (rasterizer->point_size * 8.0f + 0.5f);
+ point_width = CLAMP(point_width, 1, 2047);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 248:
+ *
+ * "This bit (Statistics Enable) should be set whenever clipping is
+ * enabled and the Statistics Enable bit is set in CLIP_STATE. It
+ * should be cleared if clipping is disabled or Statistics Enable in
+ * CLIP_STATE is clear."
+ */
+ dw[0] = GEN6_SF_STATISTICS_ENABLE |
+ GEN6_SF_VIEWPORT_TRANSFORM_ENABLE;
+
+ /* XXX GEN6 path seems to work fine for GEN7 */
+ if (false && gpe->gen >= ILO_GEN(7)) {
+ dw[0] |= format << GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT;
+
+ /*
+ * From the Ivy Bridge PRM, volume 2 part 1, page 258:
+ *
+ * "This bit (Legacy Global Depth Bias Enable, Global Depth Offset
+ * Enable Solid , Global Depth Offset Enable Wireframe, and Global
+ * Depth Offset Enable Point) should be set whenever non zero depth
+ * bias (Slope, Bias) values are used. Setting this bit may have
+ * some degradation of performance for some workloads."
+ */
+ if (rasterizer->offset_tri ||
+ rasterizer->offset_line ||
+ rasterizer->offset_point) {
+ /* XXX need to scale offset_const according to the depth format */
+ dw[0] |= GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS;
+
+ dw[0] |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID |
+ GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME |
+ GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT;
+ }
+ else {
+ offset_const = 0.0f;
+ offset_scale = 0.0f;
+ offset_clamp = 0.0f;
+ }
+ }
+ else {
+ if (gpe->gen >= ILO_GEN(7))
+ dw[0] |= format << GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT;
+
+ if (rasterizer->offset_tri)
+ dw[0] |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID;
+ if (rasterizer->offset_line)
+ dw[0] |= GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME;
+ if (rasterizer->offset_point)
+ dw[0] |= GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT;
+ }
+
+ switch (rasterizer->fill_front) {
+ case PIPE_POLYGON_MODE_FILL:
+ dw[0] |= GEN6_SF_FRONT_SOLID;
+ break;
+ case PIPE_POLYGON_MODE_LINE:
+ dw[0] |= GEN6_SF_FRONT_WIREFRAME;
+ break;
+ case PIPE_POLYGON_MODE_POINT:
+ dw[0] |= GEN6_SF_FRONT_POINT;
+ break;
+ }
+
+ switch (rasterizer->fill_back) {
+ case PIPE_POLYGON_MODE_FILL:
+ dw[0] |= GEN6_SF_BACK_SOLID;
+ break;
+ case PIPE_POLYGON_MODE_LINE:
+ dw[0] |= GEN6_SF_BACK_WIREFRAME;
+ break;
+ case PIPE_POLYGON_MODE_POINT:
+ dw[0] |= GEN6_SF_BACK_POINT;
+ break;
+ }
+
+ if (rasterizer->front_ccw)
+ dw[0] |= GEN6_SF_WINDING_CCW;
+
+ dw[1] = 0;
+
+ if (rasterizer->line_smooth) {
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 251:
+ *
+ * "This field (Anti-aliasing Enable) must be disabled if any of the
+ * render targets have integer (UINT or SINT) surface format."
+ *
+ * From the Sandy Bridge PRM, volume 2 part 1, page 317:
+ *
+ * "This field (Hierarchical Depth Buffer Enable) must be disabled
+ * if Anti-aliasing Enable in 3DSTATE_SF is enabled.
+ *
+ * TODO We do not check those yet.
+ */
+ dw[1] |= GEN6_SF_LINE_AA_ENABLE |
+ GEN6_SF_LINE_END_CAP_WIDTH_1_0;
+ }
+
+ switch (rasterizer->cull_face) {
+ case PIPE_FACE_NONE:
+ dw[1] |= GEN6_SF_CULL_NONE;
+ break;
+ case PIPE_FACE_FRONT:
+ dw[1] |= GEN6_SF_CULL_FRONT;
+ break;
+ case PIPE_FACE_BACK:
+ dw[1] |= GEN6_SF_CULL_BACK;
+ break;
+ case PIPE_FACE_FRONT_AND_BACK:
+ dw[1] |= GEN6_SF_CULL_BOTH;
+ break;
+ }
+
+ dw[1] |= line_width << GEN6_SF_LINE_WIDTH_SHIFT;
+
+ if (rasterizer->scissor)
+ dw[1] |= GEN6_SF_SCISSOR_ENABLE;
+
+ if (num_samples > 1 && rasterizer->multisample)
+ dw[1] |= GEN6_SF_MSRAST_ON_PATTERN;
+
+ dw[2] = GEN6_SF_LINE_AA_MODE_TRUE |
+ GEN6_SF_VERTEX_SUBPIXEL_8BITS;
+
+ if (rasterizer->line_last_pixel)
+ dw[2] |= 1 << 31;
+
+ if (rasterizer->flatshade_first) {
+ dw[2] |= 0 << GEN6_SF_TRI_PROVOKE_SHIFT |
+ 0 << GEN6_SF_LINE_PROVOKE_SHIFT |
+ 1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT;
+ }
+ else {
+ dw[2] |= 2 << GEN6_SF_TRI_PROVOKE_SHIFT |
+ 1 << GEN6_SF_LINE_PROVOKE_SHIFT |
+ 2 << GEN6_SF_TRIFAN_PROVOKE_SHIFT;
+ }
+
+ if (!rasterizer->point_size_per_vertex)
+ dw[2] |= GEN6_SF_USE_STATE_POINT_WIDTH;
+
+ dw[2] |= point_width;
+
+ dw[3] = fui(offset_const);
+ dw[4] = fui(offset_scale);
+ dw[5] = fui(offset_clamp);
+}
+
+/**
+ * Fill in DW1 and DW8 to DW19 of 3DSTATE_SF.
+ */
+void
+ilo_gpe_gen6_fill_3dstate_sf_sbe(const struct ilo_gpe *gpe,
+ const struct pipe_rasterizer_state *rasterizer,
+ const struct ilo_shader *fs,
+ const struct ilo_shader *last_sh,
+ uint32_t *dw, int num_dwords)
+{
+ uint32_t point_sprite_enable, const_interp_enable;
+ uint16_t attr_ctrl[PIPE_MAX_SHADER_INPUTS];
+ int vue_offset, vue_len;
+ int dst, max_src, i;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+ assert(num_dwords == 13);
+
+ if (!fs) {
+ if (gpe->gen >= ILO_GEN(7))
+ dw[0] = 1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT;
+ else
+ dw[0] = 1 << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT;
+
+ for (i = 1; i < num_dwords; i++)
+ dw[i] = 0;
+
+ return;
+ }
+
+ if (last_sh) {
+ /* skip PSIZE and POSITION (how about the optional CLIPDISTs?) */
+ assert(last_sh->out.semantic_names[0] == TGSI_SEMANTIC_PSIZE);
+ assert(last_sh->out.semantic_names[1] == TGSI_SEMANTIC_POSITION);
+ vue_offset = 2;
+ vue_len = last_sh->out.count - vue_offset;
+ }
+ else {
+ vue_offset = 0;
+ vue_len = fs->in.count;
+ }
+
+ point_sprite_enable = 0;
+ const_interp_enable = 0;
+ max_src = (last_sh) ? 0 : fs->in.count - 1;
+
+ for (dst = 0; dst < fs->in.count; dst++) {
+ const int semantic = fs->in.semantic_names[dst];
+ const int index = fs->in.semantic_indices[dst];
+ const int interp = fs->in.interp[dst];
+ int src;
+ uint16_t ctrl;
+
+ /*
+ * From the Ivy Bridge PRM, volume 2 part 1, page 268:
+ *
+ * "This field (Point Sprite Texture Coordinate Enable) must be
+ * programmed to 0 when non-point primitives are rendered."
+ *
+ * TODO We do not check that yet.
+ */
+ if (semantic == TGSI_SEMANTIC_GENERIC &&
+ (rasterizer->sprite_coord_enable & (1 << index)))
+ point_sprite_enable |= 1 << dst;
+
+ if (interp == TGSI_INTERPOLATE_CONSTANT ||
+ (interp == TGSI_INTERPOLATE_COLOR && rasterizer->flatshade))
+ const_interp_enable |= 1 << dst;
+
+ if (!last_sh) {
+ attr_ctrl[dst] = 0;
+ continue;
+ }
+
+ /* find the matching VS/GS OUT for FS IN[i] */
+ ctrl = 0;
+ for (src = 0; src < vue_len; src++) {
+ if (last_sh->out.semantic_names[vue_offset + src] != semantic ||
+ last_sh->out.semantic_indices[vue_offset + src] != index)
+ continue;
+
+ ctrl = src;
+
+ if (semantic == TGSI_SEMANTIC_COLOR && rasterizer->light_twoside &&
+ src < vue_len - 1) {
+ const int next = src + 1;
+
+ if (last_sh->out.semantic_names[vue_offset + next] ==
+ TGSI_SEMANTIC_BCOLOR &&
+ last_sh->out.semantic_indices[vue_offset + next] == index) {
+ ctrl |= ATTRIBUTE_SWIZZLE_INPUTATTR_FACING <<
+ ATTRIBUTE_SWIZZLE_SHIFT;
+ src++;
+ }
+ }
+
+ break;
+ }
+
+ /* if there is no COLOR, try BCOLOR */
+ if (src >= vue_len && semantic == TGSI_SEMANTIC_COLOR) {
+ for (src = 0; src < vue_len; src++) {
+ if (last_sh->out.semantic_names[vue_offset + src] !=
+ TGSI_SEMANTIC_BCOLOR ||
+ last_sh->out.semantic_indices[vue_offset + src] != index)
+ continue;
+
+ ctrl = src;
+ break;
+ }
+ }
+
+ if (src < vue_len) {
+ attr_ctrl[dst] = ctrl;
+ if (max_src < src)
+ max_src = src;
+ }
+ else {
+ /*
+ * The previous shader stage does not output this attribute. The
+ * value is supposed to be undefined for fs, unless the attribute
+ * goes through point sprite replacement or the attribute is
+ * TGSI_SEMANTIC_POSITION. In all cases, we do not care which source
+ * attribute is picked.
+ *
+ * We should update the fs code and omit the output of
+ * TGSI_SEMANTIC_POSITION here.
+ */
+ attr_ctrl[dst] = 0;
+ }
+ }
+
+ for (; dst < Elements(attr_ctrl); dst++)
+ attr_ctrl[dst] = 0;
+
+ /* only the first 16 attributes can be remapped */
+ for (dst = 16; dst < Elements(attr_ctrl); dst++)
+ assert(attr_ctrl[dst] == 0 || attr_ctrl[dst] == dst);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 248:
+ *
+ * "It is UNDEFINED to set this field (Vertex URB Entry Read Length) to
+ * 0 indicating no Vertex URB data to be read.
+ *
+ * This field should be set to the minimum length required to read the
+ * maximum source attribute. The maximum source attribute is indicated
+ * by the maximum value of the enabled Attribute # Source Attribute if
+ * Attribute Swizzle Enable is set, Number of Output Attributes-1 if
+ * enable is not set.
+ *
+ * read_length = ceiling((max_source_attr+1)/2)
+ *
+ * [errata] Corruption/Hang possible if length programmed larger than
+ * recommended"
+ */
+ vue_len = max_src + 1;
+
+ assert(fs->in.count <= 32);
+ assert(vue_offset % 2 == 0);
+
+ if (gpe->gen >= ILO_GEN(7)) {
+ dw[0] = fs->in.count << GEN7_SBE_NUM_OUTPUTS_SHIFT |
+ (vue_len + 1) / 2 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
+ vue_offset / 2 << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT;
+
+ if (last_sh)
+ dw[0] |= GEN7_SBE_SWIZZLE_ENABLE;
+ }
+ else {
+ dw[0] = fs->in.count << GEN6_SF_NUM_OUTPUTS_SHIFT |
+ (vue_len + 1) / 2 << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT |
+ vue_offset / 2 << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT;
+
+ if (last_sh)
+ dw[0] |= GEN6_SF_SWIZZLE_ENABLE;
+ }
+
+ switch (rasterizer->sprite_coord_mode) {
+ case PIPE_SPRITE_COORD_UPPER_LEFT:
+ dw[0] |= GEN6_SF_POINT_SPRITE_UPPERLEFT;
+ break;
+ case PIPE_SPRITE_COORD_LOWER_LEFT:
+ dw[0] |= GEN6_SF_POINT_SPRITE_LOWERLEFT;
+ break;
+ }
+
+ for (i = 0; i < 8; i++)
+ dw[1 + i] = attr_ctrl[2 * i + 1] << 16 | attr_ctrl[2 * i];
+
+ dw[9] = point_sprite_enable;
+ dw[10] = const_interp_enable;
+
+ /* WrapShortest enables */
+ dw[11] = 0;
+ dw[12] = 0;
+}
+
+static void
+gen6_emit_3DSTATE_SF(const struct ilo_gpe *gpe,
+ const struct pipe_rasterizer_state *rasterizer,
+ const struct ilo_shader *fs,
+ const struct ilo_shader *last_sh,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x13);
+ const uint8_t cmd_len = 20;
+ uint32_t dw_raster[6], dw_sbe[13];
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ ilo_gpe_gen6_fill_3dstate_sf_raster(gpe, rasterizer,
+ 1, PIPE_FORMAT_NONE, false, dw_raster, Elements(dw_raster));
+ ilo_gpe_gen6_fill_3dstate_sf_sbe(gpe, rasterizer,
+ fs, last_sh, dw_sbe, Elements(dw_sbe));
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, dw_sbe[0]);
+ ilo_cp_write_multi(cp, dw_raster, 6);
+ ilo_cp_write_multi(cp, &dw_sbe[1], 12);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_WM(const struct ilo_gpe *gpe,
+ const struct ilo_shader *fs,
+ int max_threads, int num_samplers,
+ const struct pipe_rasterizer_state *rasterizer,
+ bool dual_blend, bool cc_may_kill,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x14);
+ const uint8_t cmd_len = 9;
+ const int num_samples = 1;
+ uint32_t dw2, dw4, dw5, dw6;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ if (!fs) {
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ /* honor the valid range even if dispatching is disabled */
+ ilo_cp_write(cp, (max_threads - 1) << GEN6_WM_MAX_THREADS_SHIFT);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_end(cp);
+
+ return;
+ }
+
+ dw2 = (num_samplers + 3) / 4 << GEN6_WM_SAMPLER_COUNT_SHIFT;
+ if (false)
+ dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
+
+ dw4 = fs->in.start_grf << GEN6_WM_DISPATCH_START_GRF_SHIFT_0 |
+ 0 << GEN6_WM_DISPATCH_START_GRF_SHIFT_1 |
+ 0 << GEN6_WM_DISPATCH_START_GRF_SHIFT_2;
+
+ if (true) {
+ dw4 |= GEN6_WM_STATISTICS_ENABLE;
+ }
+ else {
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 248:
+ *
+ * "This bit (Statistics Enable) must be disabled if either of these
+ * bits is set: Depth Buffer Clear , Hierarchical Depth Buffer
+ * Resolve Enable or Depth Buffer Resolve Enable."
+ */
+ dw4 |= GEN6_WM_DEPTH_CLEAR;
+ dw4 |= GEN6_WM_DEPTH_RESOLVE;
+ dw4 |= GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE;
+ }
+
+ dw5 = (max_threads - 1) << GEN6_WM_MAX_THREADS_SHIFT |
+ GEN6_WM_LINE_AA_WIDTH_2_0;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 275:
+ *
+ * "This bit (Pixel Shader Kill Pixel), if ENABLED, indicates that the
+ * PS kernel or color calculator has the ability to kill (discard)
+ * pixels or samples, other than due to depth or stencil testing.
+ * This bit is required to be ENABLED in the following situations:
+ *
+ * The API pixel shader program contains "killpix" or "discard"
+ * instructions, or other code in the pixel shader kernel that can
+ * cause the final pixel mask to differ from the pixel mask received
+ * on dispatch.
+ *
+ * A sampler with chroma key enabled with kill pixel mode is used by
+ * the pixel shader.
+ *
+ * Any render target has Alpha Test Enable or AlphaToCoverage Enable
+ * enabled.
+ *
+ * The pixel shader kernel generates and outputs oMask.
+ *
+ * Note: As ClipDistance clipping is fully supported in hardware and
+ * therefore not via PS instructions, there should be no need to
+ * ENABLE this bit due to ClipDistance clipping."
+ */
+ if (fs->has_kill || cc_may_kill)
+ dw5 |= GEN6_WM_KILL_ENABLE;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 275:
+ *
+ * "If a NULL Depth Buffer is selected, the Pixel Shader Computed Depth
+ * field must be set to disabled."
+ *
+ * TODO This is not checked yet.
+ */
+ if (fs->out.has_pos)
+ dw5 |= GEN6_WM_COMPUTED_DEPTH;
+
+ if (fs->in.has_pos)
+ dw5 |= GEN6_WM_USES_SOURCE_DEPTH | GEN6_WM_USES_SOURCE_W;
+
+ /*
+ * Set this bit if
+ *
+ * a) fs writes colors and color is not masked, or
+ * b) fs writes depth, or
+ * c) fs or cc kills
+ */
+ if (true)
+ dw5 |= GEN6_WM_DISPATCH_ENABLE;
+
+ /* same value as in 3DSTATE_SF */
+ if (rasterizer->line_smooth)
+ dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0;
+
+ if (rasterizer->poly_stipple_enable)
+ dw5 |= GEN6_WM_POLYGON_STIPPLE_ENABLE;
+ if (rasterizer->line_stipple_enable)
+ dw5 |= GEN6_WM_LINE_STIPPLE_ENABLE;
+
+ if (dual_blend)
+ dw5 |= GEN6_WM_DUAL_SOURCE_BLEND_ENABLE;
+
+ if (fs->dispatch_16)
+ dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
+ else
+ dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
+
+ dw6 = fs->in.count << GEN6_WM_NUM_SF_OUTPUTS_SHIFT |
+ GEN6_WM_POSOFFSET_NONE |
+ GEN6_WM_POSITION_ZW_PIXEL |
+ fs->in.barycentric_interpolation_mode <<
+ GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
+
+ if (rasterizer->bottom_edge_rule)
+ dw6 |= GEN6_WM_POINT_RASTRULE_UPPER_RIGHT;
+
+ if (num_samples > 1) {
+ if (rasterizer->multisample)
+ dw6 |= GEN6_WM_MSRAST_ON_PATTERN;
+ else
+ dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
+ dw6 |= GEN6_WM_MSDISPMODE_PERPIXEL;
+ }
+ else {
+ dw6 |= GEN6_WM_MSRAST_OFF_PIXEL |
+ GEN6_WM_MSDISPMODE_PERSAMPLE;
+ }
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, fs->cache_offset);
+ ilo_cp_write(cp, dw2);
+ ilo_cp_write(cp, 0); /* scratch */
+ ilo_cp_write(cp, dw4);
+ ilo_cp_write(cp, dw5);
+ ilo_cp_write(cp, dw6);
+ ilo_cp_write(cp, 0); /* kernel 1 */
+ ilo_cp_write(cp, 0); /* kernel 2 */
+ ilo_cp_end(cp);
+}
+
+static unsigned
+gen6_fill_3dstate_constant(const struct ilo_gpe *gpe,
+ const uint32_t *bufs, const int *sizes,
+ int num_bufs, int max_read_length,
+ uint32_t *dw, int num_dwords)
+{
+ unsigned enabled = 0x0;
+ int total_read_length, i;
+
+ assert(num_dwords == 4);
+
+ total_read_length = 0;
+ for (i = 0; i < 4; i++) {
+ if (i < num_bufs && sizes[i]) {
+ /* in 256-bit units minus one */
+ const int read_len = (sizes[i] + 31) / 32 - 1;
+
+ assert(bufs[i] % 32 == 0);
+ assert(read_len < 32);
+
+ enabled |= 1 << i;
+ dw[i] = bufs[i] | read_len;
+
+ total_read_length += read_len + 1;
+ }
+ else {
+ dw[i] = 0;
+ }
+ }
+
+ assert(total_read_length <= max_read_length);
+
+ return enabled;
+}
+
+static void
+gen6_emit_3DSTATE_CONSTANT_VS(const struct ilo_gpe *gpe,
+ const uint32_t *bufs, const int *sizes,
+ int num_bufs,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x15);
+ const uint8_t cmd_len = 5;
+ uint32_t buf_dw[4], buf_enabled;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+ assert(num_bufs <= 4);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 138:
+ *
+ * "The sum of all four read length fields (each incremented to
+ * represent the actual read length) must be less than or equal to 32"
+ */
+ buf_enabled = gen6_fill_3dstate_constant(gpe,
+ bufs, sizes, num_bufs, 32, buf_dw, Elements(buf_dw));
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2) | buf_enabled << 12);
+ ilo_cp_write(cp, buf_dw[0]);
+ ilo_cp_write(cp, buf_dw[1]);
+ ilo_cp_write(cp, buf_dw[2]);
+ ilo_cp_write(cp, buf_dw[3]);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_CONSTANT_GS(const struct ilo_gpe *gpe,
+ const uint32_t *bufs, const int *sizes,
+ int num_bufs,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x16);
+ const uint8_t cmd_len = 5;
+ uint32_t buf_dw[4], buf_enabled;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+ assert(num_bufs <= 4);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 161:
+ *
+ * "The sum of all four read length fields (each incremented to
+ * represent the actual read length) must be less than or equal to 64"
+ */
+ buf_enabled = gen6_fill_3dstate_constant(gpe,
+ bufs, sizes, num_bufs, 64, buf_dw, Elements(buf_dw));
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2) | buf_enabled << 12);
+ ilo_cp_write(cp, buf_dw[0]);
+ ilo_cp_write(cp, buf_dw[1]);
+ ilo_cp_write(cp, buf_dw[2]);
+ ilo_cp_write(cp, buf_dw[3]);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_CONSTANT_PS(const struct ilo_gpe *gpe,
+ const uint32_t *bufs, const int *sizes,
+ int num_bufs,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x17);
+ const uint8_t cmd_len = 5;
+ uint32_t buf_dw[4], buf_enabled;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+ assert(num_bufs <= 4);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 287:
+ *
+ * "The sum of all four read length fields (each incremented to
+ * represent the actual read length) must be less than or equal to 64"
+ */
+ buf_enabled = gen6_fill_3dstate_constant(gpe,
+ bufs, sizes, num_bufs, 64, buf_dw, Elements(buf_dw));
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2) | buf_enabled << 12);
+ ilo_cp_write(cp, buf_dw[0]);
+ ilo_cp_write(cp, buf_dw[1]);
+ ilo_cp_write(cp, buf_dw[2]);
+ ilo_cp_write(cp, buf_dw[3]);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_SAMPLE_MASK(const struct ilo_gpe *gpe,
+ unsigned sample_mask,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x18);
+ const uint8_t cmd_len = 2;
+ const unsigned valid_mask = 0xf;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ sample_mask &= valid_mask;
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, sample_mask);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_DRAWING_RECTANGLE(const struct ilo_gpe *gpe,
+ unsigned x, unsigned y,
+ unsigned width, unsigned height,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x00);
+ const uint8_t cmd_len = 4;
+ unsigned xmax = x + width - 1;
+ unsigned ymax = y + height - 1;
+ int rect_limit;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ if (gpe->gen >= ILO_GEN(7)) {
+ rect_limit = 16383;
+ }
+ else {
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 230:
+ *
+ * "[DevSNB] Errata: This field (Clipped Drawing Rectangle Y Min)
+ * must be an even number"
+ */
+ assert(y % 2 == 0);
+
+ rect_limit = 8191;
+ }
+
+ if (x > rect_limit) x = rect_limit;
+ if (y > rect_limit) y = rect_limit;
+ if (xmax > rect_limit) xmax = rect_limit;
+ if (ymax > rect_limit) ymax = rect_limit;
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, y << 16 | x);
+ ilo_cp_write(cp, ymax << 16 | xmax);
+
+ /*
+ * There is no need to set the origin. It is intended to support front
+ * buffer rendering.
+ */
+ ilo_cp_write(cp, 0);
+
+ ilo_cp_end(cp);
+}
+
+static int
+gen6_get_depth_buffer_format(const struct ilo_gpe *gpe,
+ enum pipe_format format,
+ bool hiz,
+ bool separate_stencil,
+ bool *has_depth,
+ bool *has_stencil)
+{
+ int depth_format;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ *has_depth = true;
+ *has_stencil = false;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 317:
+ *
+ * "If this field (Hierarchical Depth Buffer Enable) is enabled, the
+ * Surface Format of the depth buffer cannot be
+ * D32_FLOAT_S8X24_UINT or D24_UNORM_S8_UINT. Use of stencil
+ * requires the separate stencil buffer."
+ *
+ * From the Ironlake PRM, volume 2 part 1, page 330:
+ *
+ * "If this field (Separate Stencil Buffer Enable) is disabled, the
+ * Surface Format of the depth buffer cannot be D24_UNORM_X8_UINT."
+ *
+ * There is no similar restriction for GEN6. But when D24_UNORM_X8_UINT
+ * is indeed used, the depth values output by the fragment shaders will
+ * be different when read back.
+ *
+ * As for GEN7+, separate_stencil_buffer is always true.
+ */
+ switch (format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ depth_format = BRW_DEPTHFORMAT_D16_UNORM;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT:
+ depth_format = BRW_DEPTHFORMAT_D32_FLOAT;
+ break;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ depth_format = (separate_stencil) ?
+ BRW_DEPTHFORMAT_D24_UNORM_X8_UINT :
+ BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
+ break;
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ depth_format = (separate_stencil) ?
+ BRW_DEPTHFORMAT_D24_UNORM_X8_UINT :
+ BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
+ *has_stencil = true;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+ depth_format = (separate_stencil) ?
+ BRW_DEPTHFORMAT_D32_FLOAT :
+ BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT;
+ *has_stencil = true;
+ break;
+ case PIPE_FORMAT_S8_UINT:
+ if (separate_stencil) {
+ depth_format = BRW_DEPTHFORMAT_D32_FLOAT;
+ *has_depth = false;
+ *has_stencil = true;
+ break;
+ }
+ /* fall through */
+ default:
+ assert(!"unsupported depth/stencil format");
+ depth_format = BRW_DEPTHFORMAT_D32_FLOAT;
+ *has_depth = false;
+ *has_stencil = false;
+ break;
+ }
+
+ return depth_format;
+}
+
+void
+ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_gpe *gpe,
+ const struct pipe_surface *surface,
+ const struct pipe_depth_stencil_alpha_state *dsa,
+ bool hiz,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = (gpe->gen >= ILO_GEN(7)) ?
+ ILO_GPE_CMD(0x3, 0x0, 0x05) : ILO_GPE_CMD(0x3, 0x1, 0x05);
+ const uint8_t cmd_len = 7;
+ const int max_2d_size = (gpe->gen >= ILO_GEN(7)) ? 16384 : 8192;
+ struct ilo_resource *res;
+ uint32_t dw1, dw3;
+ uint32_t slice_offset, x_offset, y_offset;
+ int surface_type, depth_format, width, height;
+ bool separate_stencil, has_depth, has_stencil;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ if (gpe->gen >= ILO_GEN(7)) {
+ separate_stencil = true;
+ }
+ else {
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 317:
+ *
+ * "This field (Separate Stencil Buffer Enable) must be set to the
+ * same value (enabled or disabled) as Hierarchical Depth Buffer
+ * Enable."
+ */
+ separate_stencil = hiz;
+ }
+
+ if (surface) {
+ depth_format = gen6_get_depth_buffer_format(gpe,
+ surface->format, hiz, separate_stencil, &has_depth, &has_stencil);
+ }
+ else {
+ has_depth = false;
+ has_stencil = false;
+ }
+
+ if (!has_depth && !has_stencil) {
+ dw1 = BRW_SURFACE_NULL << 29 |
+ BRW_DEPTHFORMAT_D32_FLOAT << 18;
+
+ /* Y-tiled */
+ if (gpe->gen == ILO_GEN(6)) {
+ dw1 |= 1 << 27 |
+ 1 << 26;
+ }
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, dw1);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_end(cp);
+
+ return;
+ }
+
+ res = ilo_resource(surface->texture);
+ surface_type = ilo_gpe_gen6_translate_texture(res->base.target);
+ width = surface->width;
+ height = surface->height;
+
+ /*
+ * we always treat the resource as non-mipmapped and set the slice/x/y
+ * offsets manually
+ */
+ slice_offset = ilo_resource_get_slice_offset(res,
+ surface->u.tex.level, surface->u.tex.first_layer,
+ true, &x_offset, &y_offset);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 326:
+ *
+ * "The 3 LSBs of both offsets (Depth Coordinate Offset Y and Depth
+ * Coordinate Offset X) must be zero to ensure correct alignment"
+ *
+ * XXX Skip the check for gen6, which seems to be fine. We need to make
+ * sure that does not happen eventually.
+ */
+ if (gpe->gen >= ILO_GEN(7)) {
+ assert((x_offset & 7) == 0 && (y_offset & 7) == 0);
+ x_offset &= ~7;
+ y_offset &= ~7;
+ }
+
+ width += x_offset;
+ height += y_offset;
+
+ /* required for GEN6+ */
+ assert(res->tiling == INTEL_TILING_Y);
+
+ assert(res->bo_stride > 0 && res->bo_stride < 128 * 1024 &&
+ res->bo_stride % 128 == 0);
+ assert(surface->u.tex.first_layer == surface->u.tex.last_layer);
+ assert(width <= res->bo_stride);
+
+ /* we have to treat them as 2D surfaces */
+ if (surface_type == BRW_SURFACE_CUBE) {
+ assert(surface->width == surface->height);
+ /* we will set slice_offset to point to the single face */
+ surface_type = BRW_SURFACE_2D;
+ }
+ else if (surface_type == BRW_SURFACE_1D && height > 1) {
+ assert(surface->height == 1);
+ surface_type = BRW_SURFACE_2D;
+ }
+
+ switch (surface_type) {
+ case BRW_SURFACE_1D:
+ assert(width <= max_2d_size && height == 1);
+ break;
+ case BRW_SURFACE_2D:
+ assert(width <= max_2d_size && height <= max_2d_size);
+ break;
+ case BRW_SURFACE_3D:
+ assert(width <= 2048 && height <= 2048);
+ assert(x_offset == 0 && y_offset == 0);
+ break;
+ case BRW_SURFACE_CUBE:
+ assert(width <= max_2d_size && height <= max_2d_size &&
+ width == height);
+ assert(x_offset == 0 && y_offset == 0);
+ break;
+ default:
+ assert(!"unexpected depth surface type");
+ break;
+ }
+
+ dw1 = surface_type << 29 |
+ depth_format << 18 |
+ (res->bo_stride - 1);
+
+ if (gpe->gen >= ILO_GEN(7)) {
+ if (has_depth) {
+ if (dsa->depth.writemask)
+ dw1 |= 1 << 28;
+ if (hiz)
+ dw1 |= 1 << 22;
+ }
+
+ if (has_stencil &&
+ (dsa->stencil[0].writemask || dsa->stencil[1].writemask))
+ dw1 |= 1 << 27;
+
+ dw3 = (height - 1) << 18 |
+ (width - 1) << 4;
+ }
+ else {
+ dw1 |= (res->tiling != INTEL_TILING_NONE) << 27 |
+ (res->tiling == INTEL_TILING_Y) << 26;
+
+ if (hiz) {
+ dw1 |= 1 << 22 |
+ 1 << 21;
+ }
+
+ dw3 = (height - 1) << 19 |
+ (width - 1) << 6 |
+ BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1;
+ }
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, dw1);
+
+ if (has_depth) {
+ ilo_cp_write_bo(cp, slice_offset, res->bo,
+ INTEL_DOMAIN_RENDER, INTEL_DOMAIN_RENDER);
+ }
+ else {
+ ilo_cp_write(cp, 0);
+ }
+
+ ilo_cp_write(cp, dw3);
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, y_offset << 16 | x_offset);
+ ilo_cp_write(cp, 0);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_gpe *gpe,
+ const struct pipe_surface *surface,
+ bool hiz,
+ struct ilo_cp *cp)
+{
+ ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(gpe, surface, NULL, hiz, cp);
+}
+
+static void
+gen6_emit_3DSTATE_POLY_STIPPLE_OFFSET(const struct ilo_gpe *gpe,
+ int x_offset, int y_offset,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x06);
+ const uint8_t cmd_len = 2;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+ assert(x_offset >= 0 && x_offset <= 31);
+ assert(y_offset >= 0 && y_offset <= 31);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, x_offset << 8 | y_offset);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_POLY_STIPPLE_PATTERN(const struct ilo_gpe *gpe,
+ const struct pipe_poly_stipple *pattern,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x07);
+ const uint8_t cmd_len = 33;
+ int i;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+ assert(Elements(pattern->stipple) == 32);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ for (i = 0; i < 32; i++)
+ ilo_cp_write(cp, pattern->stipple[i]);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_LINE_STIPPLE(const struct ilo_gpe *gpe,
+ unsigned pattern, unsigned factor,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x08);
+ const uint8_t cmd_len = 3;
+ unsigned inverse;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+ assert((pattern & 0xffff) == pattern);
+ assert(factor >= 1 && factor <= 256);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, pattern);
+
+ if (gpe->gen >= ILO_GEN(7)) {
+ /* in U1.16 */
+ inverse = (unsigned) (65536.0f / factor);
+ ilo_cp_write(cp, inverse << 15 | factor);
+ }
+ else {
+ /* in U1.13 */
+ inverse = (unsigned) (8192.0f / factor);
+ ilo_cp_write(cp, inverse << 16 | factor);
+ }
+
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_AA_LINE_PARAMETERS(const struct ilo_gpe *gpe,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x0a);
+ const uint8_t cmd_len = 3;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, 0 << 16 | 0);
+ ilo_cp_write(cp, 0 << 16 | 0);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_GS_SVB_INDEX(const struct ilo_gpe *gpe,
+ int index, unsigned svbi,
+ unsigned max_svbi,
+ bool load_vertex_count,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x0b);
+ const uint8_t cmd_len = 4;
+ uint32_t dw1;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+ assert(index >= 0 && index < 4);
+
+ dw1 = index << SVB_INDEX_SHIFT;
+ if (load_vertex_count)
+ dw1 |= SVB_LOAD_INTERNAL_VERTEX_COUNT;
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, dw1);
+ ilo_cp_write(cp, svbi);
+ ilo_cp_write(cp, max_svbi);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_MULTISAMPLE(const struct ilo_gpe *gpe,
+ int num_samples,
+ const uint32_t *packed_sample_pos,
+ bool pixel_location_center,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x0d);
+ const uint8_t cmd_len = (gpe->gen >= ILO_GEN(7)) ? 4 : 3;
+ uint32_t dw1, dw2, dw3;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ dw1 = (pixel_location_center) ?
+ MS_PIXEL_LOCATION_CENTER : MS_PIXEL_LOCATION_UPPER_LEFT;
+
+ switch (num_samples) {
+ case 0:
+ case 1:
+ dw1 |= MS_NUMSAMPLES_1;
+ dw2 = 0;
+ dw3 = 0;
+ break;
+ case 4:
+ dw1 |= MS_NUMSAMPLES_4;
+ dw2 = packed_sample_pos[0];
+ dw3 = 0;
+ break;
+ case 8:
+ assert(gpe->gen >= ILO_GEN(7));
+ dw1 |= MS_NUMSAMPLES_8;
+ dw2 = packed_sample_pos[0];
+ dw3 = packed_sample_pos[1];
+ break;
+ default:
+ assert(!"unsupported sample count");
+ dw1 |= MS_NUMSAMPLES_1;
+ dw2 = 0;
+ dw3 = 0;
+ break;
+ }
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, dw1);
+ ilo_cp_write(cp, dw2);
+ if (gpe->gen >= ILO_GEN(7))
+ ilo_cp_write(cp, dw3);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_STENCIL_BUFFER(const struct ilo_gpe *gpe,
+ const struct pipe_surface *surface,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = (gpe->gen >= ILO_GEN(7)) ?
+ ILO_GPE_CMD(0x3, 0x0, 0x06) :
+ ILO_GPE_CMD(0x3, 0x1, 0x0e);
+ const uint8_t cmd_len = 3;
+ struct ilo_resource *res;
+ uint32_t slice_offset;
+ int pitch;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ if (!surface) {
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_end(cp);
+
+ return;
+ }
+
+ res = ilo_resource(surface->texture);
+
+ /* TODO */
+ slice_offset = 0;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 329:
+ *
+ * "The pitch must be set to 2x the value computed based on width, as
+ * the stencil buffer is stored with two rows interleaved."
+ */
+ pitch = 2 * res->bo_stride;
+ assert(pitch > 0 && pitch < 128 * 1024 && pitch % 128 == 0);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, pitch - 1);
+ ilo_cp_write_bo(cp, slice_offset, res->bo,
+ INTEL_DOMAIN_RENDER, INTEL_DOMAIN_RENDER);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_HIER_DEPTH_BUFFER(const struct ilo_gpe *gpe,
+ const struct pipe_surface *surface,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = (gpe->gen >= ILO_GEN(7)) ?
+ ILO_GPE_CMD(0x3, 0x0, 0x07) :
+ ILO_GPE_CMD(0x3, 0x1, 0x0f);
+ const uint8_t cmd_len = 3;
+ struct ilo_resource *res;
+ uint32_t slice_offset;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ if (!surface) {
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, 0);
+ ilo_cp_write(cp, 0);
+ ilo_cp_end(cp);
+
+ return;
+ }
+
+ res = ilo_resource(surface->texture);
+
+ /* TODO */
+ slice_offset = 0;
+
+ assert(res->bo_stride > 0 && res->bo_stride < 128 * 1024 &&
+ res->bo_stride % 128 == 0);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, res->bo_stride - 1);
+ ilo_cp_write_bo(cp, slice_offset, res->bo,
+ INTEL_DOMAIN_RENDER, INTEL_DOMAIN_RENDER);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DSTATE_CLEAR_PARAMS(const struct ilo_gpe *gpe,
+ uint32_t clear_val,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x10);
+ const uint8_t cmd_len = 2;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2) |
+ GEN5_DEPTH_CLEAR_VALID);
+ ilo_cp_write(cp, clear_val);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_PIPE_CONTROL(const struct ilo_gpe *gpe,
+ uint32_t dw1,
+ struct intel_bo *bo, uint32_t bo_offset,
+ bool write_qword,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x2, 0x00);
+ const uint8_t cmd_len = (write_qword) ? 5 : 4;
+ const uint32_t read_domains = INTEL_DOMAIN_INSTRUCTION;
+ const uint32_t write_domain = INTEL_DOMAIN_INSTRUCTION;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ if (dw1 & PIPE_CONTROL_CS_STALL) {
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 73:
+ *
+ * "1 of the following must also be set (when CS stall is set):
+ *
+ * * Depth Cache Flush Enable ([0] of DW1)
+ * * Stall at Pixel Scoreboard ([1] of DW1)
+ * * Depth Stall ([13] of DW1)
+ * * Post-Sync Operation ([13] of DW1)
+ * * Render Target Cache Flush Enable ([12] of DW1)
+ * * Notify Enable ([8] of DW1)"
+ *
+ * From the Ivy Bridge PRM, volume 2 part 1, page 61:
+ *
+ * "One of the following must also be set (when CS stall is set):
+ *
+ * * Render Target Cache Flush Enable ([12] of DW1)
+ * * Depth Cache Flush Enable ([0] of DW1)
+ * * Stall at Pixel Scoreboard ([1] of DW1)
+ * * Depth Stall ([13] of DW1)
+ * * Post-Sync Operation ([13] of DW1)"
+ */
+ uint32_t bit_test = PIPE_CONTROL_WRITE_FLUSH |
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_STALL_AT_SCOREBOARD |
+ PIPE_CONTROL_DEPTH_STALL;
+
+ /* post-sync op */
+ bit_test |= PIPE_CONTROL_WRITE_IMMEDIATE |
+ PIPE_CONTROL_WRITE_DEPTH_COUNT |
+ PIPE_CONTROL_WRITE_TIMESTAMP;
+
+ if (gpe->gen == ILO_GEN(6))
+ bit_test |= PIPE_CONTROL_INTERRUPT_ENABLE;
+
+ assert(dw1 & bit_test);
+ }
+
+ if (dw1 & PIPE_CONTROL_DEPTH_STALL) {
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 73:
+ *
+ * "Following bits must be clear (when Depth Stall is set):
+ *
+ * * Render Target Cache Flush Enable ([12] of DW1)
+ * * Depth Cache Flush Enable ([0] of DW1)"
+ */
+ assert(!(dw1 & (PIPE_CONTROL_WRITE_FLUSH |
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH)));
+ }
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2));
+ ilo_cp_write(cp, dw1);
+ ilo_cp_write_bo(cp, bo_offset, bo, read_domains, write_domain);
+ ilo_cp_write(cp, 0);
+ if (write_qword)
+ ilo_cp_write(cp, 0);
+ ilo_cp_end(cp);
+}
+
+static void
+gen6_emit_3DPRIMITIVE(const struct ilo_gpe *gpe,
+ const struct pipe_draw_info *info,
+ bool rectlist,
+ struct ilo_cp *cp)
+{
+ const uint32_t cmd = ILO_GPE_CMD(0x3, 0x3, 0x00);
+ const uint8_t cmd_len = 6;
+ const int prim = (rectlist) ?
+ _3DPRIM_RECTLIST : ilo_gpe_gen6_translate_pipe_prim(info->mode);
+ const int vb_access = (info->indexed) ?
+ GEN4_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM :
+ GEN4_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ ilo_cp_begin(cp, cmd_len);
+ ilo_cp_write(cp, cmd | (cmd_len - 2) |
+ prim << GEN4_3DPRIM_TOPOLOGY_TYPE_SHIFT |
+ vb_access);
+ ilo_cp_write(cp, info->count);
+ ilo_cp_write(cp, info->start);
+ ilo_cp_write(cp, info->instance_count);
+ ilo_cp_write(cp, info->start_instance);
+ ilo_cp_write(cp, info->index_bias);
+ ilo_cp_end(cp);
+}
+
+static uint32_t
+gen6_emit_INTERFACE_DESCRIPTOR_DATA(const struct ilo_gpe *gpe,
+ const struct ilo_shader **cs,
+ uint32_t *sampler_state,
+ int *num_samplers,
+ uint32_t *binding_table_state,
+ int *num_surfaces,
+ int num_ids,
+ struct ilo_cp *cp)
+{
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 2, page 34:
+ *
+ * "(Interface Descriptor Total Length) This field must have the same
+ * alignment as the Interface Descriptor Data Start Address.
+ *
+ * It must be DQWord (32-byte) aligned..."
+ *
+ * From the Sandy Bridge PRM, volume 2 part 2, page 35:
+ *
+ * "(Interface Descriptor Data Start Address) Specifies the 32-byte
+ * aligned address of the Interface Descriptor data."
+ */
+ const int state_align = 32 / 4;
+ const int state_len = (32 / 4) * num_ids;
+ uint32_t state_offset, *dw;
+ int i;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ dw = ilo_cp_steal_ptr(cp, "INTERFACE_DESCRIPTOR_DATA",
+ state_len, state_align, &state_offset);
+
+ for (i = 0; i < num_ids; i++) {
+ int curbe_read_len;
+
+ curbe_read_len = (cs[i]->pcb.clip_state_size + 31) / 32;
+
+ dw[0] = cs[i]->cache_offset;
+ dw[1] = 1 << 18; /* SPF */
+ dw[2] = sampler_state[i] |
+ (num_samplers[i] + 3) / 4 << 2;
+ dw[3] = binding_table_state[i] |
+ num_surfaces[i];
+ dw[4] = curbe_read_len << 16 | /* CURBE Read Length */
+ 0; /* CURBE Read Offset */
+ dw[5] = 0; /* Barrier ID */
+ dw[6] = 0;
+ dw[7] = 0;
+
+ dw += 8;
+ }
+
+ return state_offset;
+}
+
+void
+ilo_gpe_gen6_fill_SF_VIEWPORT(const struct ilo_gpe *gpe,
+ const struct pipe_viewport_state *viewports,
+ int num_viewports,
+ uint32_t *dw, int num_dwords)
+{
+ int i;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+ assert(num_dwords == 8 * num_viewports);
+
+ for (i = 0; i < num_viewports; i++) {
+ const struct pipe_viewport_state *vp = &viewports[i];
+
+ dw[0] = fui(vp->scale[0]);
+ dw[1] = fui(vp->scale[1]);
+ dw[2] = fui(vp->scale[2]);
+ dw[3] = fui(vp->translate[0]);
+ dw[4] = fui(vp->translate[1]);
+ dw[5] = fui(vp->translate[2]);
+
+ /* padding */
+ dw[6] = 0;
+ dw[7] = 0;
+
+ dw += 8;
+ }
+}
+
+void
+ilo_gpe_gen6_fill_CLIP_VIEWPORT(const struct ilo_gpe *gpe,
+ const struct pipe_viewport_state *viewports,
+ int num_viewports,
+ uint32_t *dw, int num_dwords)
+{
+ int i;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+ assert(num_dwords == 4 * num_viewports);
+
+ /*
+ * CLIP_VIEWPORT specifies the guard band.
+ *
+ * Clipping an object that is not entirely inside or outside the viewport
+ * (that is, trivially accepted or rejected) is expensive. Guard band test
+ * allows clipping to be skipped in this stage and let the renderer dicards
+ * pixels that are outside the viewport.
+ *
+ * The reason that we need CLIP_VIEWPORT is that the renderer has a limit
+ * on the object size. We have to clip normally when the object exceeds
+ * the limit.
+ */
+
+ for (i = 0; i < num_viewports; i++) {
+ const struct pipe_viewport_state *vp = &viewports[i];
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 234:
+ *
+ * "Per-Device Guardband Extents
+ *
+ * * Supported X,Y ScreenSpace "Guardband" Extent: [-16K,16K-1]
+ * * Maximum Post-Clamp Delta (X or Y): 16K"
+ *
+ * "In addition, in order to be correctly rendered, objects must
+ * have a screenspace bounding box not exceeding 8K in the X or Y
+ * direction. This additional restriction must also be
+ * comprehended by software, i.e., enforced by use of clipping."
+ *
+ * From the Ivy Bridge PRM, volume 2 part 1, page 248:
+ *
+ * "Per-Device Guardband Extents
+ *
+ * * Supported X,Y ScreenSpace "Guardband" Extent: [-32K,32K-1]
+ * * Maximum Post-Clamp Delta (X or Y): N/A"
+ *
+ * "In addition, in order to be correctly rendered, objects must
+ * have a screenspace bounding box not exceeding 8K in the X or Y
+ * direction. This additional restriction must also be comprehended
+ * by software, i.e., enforced by use of clipping."
+ *
+ * Combined, the bounding box of any object can not exceed 8K in both
+ * width and height.
+ *
+ * Below we set the guardband as a squre of length 8K, centered at where
+ * the viewport is. This makes sure all objects passing the GB test are
+ * valid to the renderer, and those failing the XY clipping have a
+ * better chance of passing the GB test.
+ */
+ const float xscale = fabs(vp->scale[0]);
+ const float yscale = fabs(vp->scale[1]);
+ const int max_extent = (gpe->gen >= ILO_GEN(7)) ? 32768 : 16384;
+ const int half_len = 8192 / 2;
+ int center_x = (int) vp->translate[0];
+ int center_y = (int) vp->translate[1];
+ float xmin, xmax, ymin, ymax;
+
+ /* make sure the guardband is within the valid range */
+ if (center_x - half_len < -max_extent)
+ center_x = -max_extent + half_len;
+ else if (center_x + half_len > max_extent)
+ center_x = max_extent - half_len;
+
+ if (center_y - half_len < -max_extent)
+ center_y = -max_extent + half_len;
+ else if (center_y + half_len > max_extent)
+ center_y = max_extent - half_len;
+
+ xmin = (float) (center_x - half_len);
+ xmax = (float) (center_x + half_len);
+ ymin = (float) (center_y - half_len);
+ ymax = (float) (center_y + half_len);
+
+ /* screen space to NDC space */
+ xmin = (xmin - vp->translate[0]) / xscale;
+ xmax = (xmax - vp->translate[0]) / xscale;
+ ymin = (ymin - vp->translate[1]) / yscale;
+ ymax = (ymax - vp->translate[1]) / yscale;
+
+ dw[0] = fui(xmin);
+ dw[1] = fui(xmax);
+ dw[2] = fui(ymin);
+ dw[3] = fui(ymax);
+
+ dw += 4;
+ }
+}
+
+static void
+gen6_fill_CC_VIEWPORT(const struct ilo_gpe *gpe,
+ const struct pipe_viewport_state *viewports,
+ int num_viewports,
+ uint32_t *dw, int num_dwords)
+{
+ int i;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+ assert(num_dwords == 2 * num_viewports);
+
+ for (i = 0; i < num_viewports; i++) {
+ const struct pipe_viewport_state *vp = &viewports[i];
+ const float scale = fabs(vp->scale[2]);
+ const float min = vp->translate[2] - scale;
+ const float max = vp->translate[2] + scale;
+
+ dw[0] = fui(min);
+ dw[1] = fui(max);
+
+ dw += 2;
+ }
+}
+
+static uint32_t
+gen6_emit_SF_VIEWPORT(const struct ilo_gpe *gpe,
+ const struct pipe_viewport_state *viewports,
+ int num_viewports,
+ struct ilo_cp *cp)
+{
+ const int state_align = 32 / 4;
+ const int state_len = 8 * num_viewports;
+ uint32_t state_offset, *dw;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 262:
+ *
+ * "The viewport-specific state used by the SF unit (SF_VIEWPORT) is
+ * stored as an array of up to 16 elements..."
+ */
+ assert(num_viewports && num_viewports <= 16);
+
+ dw = ilo_cp_steal_ptr(cp, "SF_VIEWPORT",
+ state_len, state_align, &state_offset);
+
+ ilo_gpe_gen6_fill_SF_VIEWPORT(gpe,
+ viewports, num_viewports, dw, state_len);
+
+ return state_offset;
+}
+
+static uint32_t
+gen6_emit_CLIP_VIEWPORT(const struct ilo_gpe *gpe,
+ const struct pipe_viewport_state *viewports,
+ int num_viewports,
+ struct ilo_cp *cp)
+{
+ const int state_align = 32 / 4;
+ const int state_len = 4 * num_viewports;
+ uint32_t state_offset, *dw;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 193:
+ *
+ * "The viewport-related state is stored as an array of up to 16
+ * elements..."
+ */
+ assert(num_viewports && num_viewports <= 16);
+
+ dw = ilo_cp_steal_ptr(cp, "CLIP_VIEWPORT",
+ state_len, state_align, &state_offset);
+
+ ilo_gpe_gen6_fill_CLIP_VIEWPORT(gpe,
+ viewports, num_viewports, dw, state_len);
+
+ return state_offset;
+}
+
+static uint32_t
+gen6_emit_CC_VIEWPORT(const struct ilo_gpe *gpe,
+ const struct pipe_viewport_state *viewports,
+ int num_viewports,
+ struct ilo_cp *cp)
+{
+ const int state_align = 32 / 4;
+ const int state_len = 2 * num_viewports;
+ uint32_t state_offset, *dw;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 385:
+ *
+ * "The viewport state is stored as an array of up to 16 elements..."
+ */
+ assert(num_viewports && num_viewports <= 16);
+
+ dw = ilo_cp_steal_ptr(cp, "CC_VIEWPORT",
+ state_len, state_align, &state_offset);
+
+ gen6_fill_CC_VIEWPORT(gpe, viewports, num_viewports, dw, state_len);
+
+ return state_offset;
+}
+
+static uint32_t
+gen6_emit_COLOR_CALC_STATE(const struct ilo_gpe *gpe,
+ const struct pipe_stencil_ref *stencil_ref,
+ float alpha_ref,
+ const struct pipe_blend_color *blend_color,
+ struct ilo_cp *cp)
+{
+ const int state_align = 64 / 4;
+ const int state_len = 6;
+ uint32_t state_offset, *dw;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ dw = ilo_cp_steal_ptr(cp, "COLOR_CALC_STATE",
+ state_len, state_align, &state_offset);
+
+ dw[0] = stencil_ref->ref_value[0] << 24 |
+ stencil_ref->ref_value[1] << 16 |
+ BRW_ALPHATEST_FORMAT_UNORM8;
+ dw[1] = float_to_ubyte(alpha_ref);
+ dw[2] = fui(blend_color->color[0]);
+ dw[3] = fui(blend_color->color[1]);
+ dw[4] = fui(blend_color->color[2]);
+ dw[5] = fui(blend_color->color[3]);
+
+ return state_offset;
+}
+
+static int
+gen6_blend_factor_dst_alpha_forced_one(int factor)
+{
+ switch (factor) {
+ case BRW_BLENDFACTOR_DST_ALPHA:
+ return BRW_BLENDFACTOR_ONE;
+ case BRW_BLENDFACTOR_INV_DST_ALPHA:
+ case BRW_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ return BRW_BLENDFACTOR_ZERO;
+ default:
+ return factor;
+ }
+}
+
+static uint32_t
+gen6_emit_BLEND_STATE(const struct ilo_gpe *gpe,
+ const struct pipe_blend_state *blend,
+ const struct pipe_framebuffer_state *framebuffer,
+ const struct pipe_alpha_state *alpha,
+ struct ilo_cp *cp)
+{
+ const int state_align = 64 / 4;
+ int state_len;
+ uint32_t state_offset, *dw;
+ int num_targets, i;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 376:
+ *
+ * "The blend state is stored as an array of up to 8 elements..."
+ */
+ num_targets = framebuffer->nr_cbufs;
+ assert(num_targets <= 8);
+
+ if (!num_targets) {
+ if (!alpha->enabled)
+ return 0;
+ /* to be able to reference alpha func */
+ num_targets = 1;
+ }
+
+ state_len = 2 * num_targets;
+
+ dw = ilo_cp_steal_ptr(cp, "BLEND_STATE",
+ state_len, state_align, &state_offset);
+
+ for (i = 0; i < num_targets; i++) {
+ const int target = (blend->independent_blend_enable) ? i : 0;
+ const struct pipe_rt_blend_state *rt = &blend->rt[target];
+ const int num_samples = (target < framebuffer->nr_cbufs) ?
+ framebuffer->cbufs[target]->texture->nr_samples : 1;
+ const struct util_format_description *format_desc =
+ (target < framebuffer->nr_cbufs) ?
+ util_format_description(framebuffer->cbufs[target]->format) : NULL;
+ bool rt_is_unorm, rt_is_pure_integer, rt_dst_alpha_forced_one;
+
+ rt_is_unorm = true;
+ rt_is_pure_integer = false;
+ rt_dst_alpha_forced_one = false;
+
+ if (format_desc) {
+ int ch;
+
+ switch (format_desc->format) {
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ /* force alpha to one when the HW format has alpha */
+ assert(ilo_translate_render_format(PIPE_FORMAT_B8G8R8X8_UNORM)
+ == BRW_SURFACEFORMAT_B8G8R8A8_UNORM);
+ rt_dst_alpha_forced_one = true;
+ break;
+ default:
+ break;
+ }
+
+ for (ch = 0; ch < 4; ch++) {
+ if (format_desc->channel[ch].type == UTIL_FORMAT_TYPE_VOID)
+ continue;
+
+ if (format_desc->channel[ch].pure_integer) {
+ rt_is_unorm = false;
+ rt_is_pure_integer = true;
+ break;
+ }
+
+ if (!format_desc->channel[ch].normalized ||
+ format_desc->channel[ch].type != UTIL_FORMAT_TYPE_UNSIGNED)
+ rt_is_unorm = false;
+ }
+ }
+
+ dw[0] = 0;
+ dw[1] = BRW_RENDERTARGET_CLAMPRANGE_FORMAT << 2 | 0x3;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 365:
+ *
+ * "* Color Buffer Blending and Logic Ops must not be enabled
+ * simultaneously, or behavior is UNDEFINED.
+ *
+ * * Logic Ops are only supported on *_UNORM surfaces (excluding
+ * _SRGB variants), otherwise Logic Ops must be DISABLED."
+ *
+ * Since blend->logicop_enable takes precedence over rt->blend_enable,
+ * and logicop is ignored for non-UNORM color buffers, no special care
+ * is needed.
+ */
+ if (blend->logicop_enable) {
+ if (rt_is_unorm) {
+ dw[1] |= 1 << 22 |
+ gen6_translate_pipe_logicop(blend->logicop_func) << 18;
+ }
+ }
+ else if (rt->blend_enable && !rt_is_pure_integer) {
+ int rgb_src, rgb_dst, a_src, a_dst;
+
+ rgb_src = gen6_translate_pipe_blendfactor(rt->rgb_src_factor);
+ rgb_dst = gen6_translate_pipe_blendfactor(rt->rgb_dst_factor);
+ a_src = gen6_translate_pipe_blendfactor(rt->alpha_src_factor);
+ a_dst = gen6_translate_pipe_blendfactor(rt->alpha_dst_factor);
+
+ if (rt_dst_alpha_forced_one) {
+ rgb_src = gen6_blend_factor_dst_alpha_forced_one(rgb_src);
+ rgb_dst = gen6_blend_factor_dst_alpha_forced_one(rgb_dst);
+ a_src = gen6_blend_factor_dst_alpha_forced_one(a_src);
+ a_dst = gen6_blend_factor_dst_alpha_forced_one(a_dst);
+ }
+
+ dw[0] |= 1 << 31 |
+ gen6_translate_pipe_blend(rt->alpha_func) << 26 |
+ a_src << 20 |
+ a_dst << 15 |
+ gen6_translate_pipe_blend(rt->rgb_func) << 11 |
+ rgb_src << 5 |
+ rgb_dst;
+
+ if (rt->rgb_func != rt->alpha_func ||
+ rgb_src != a_src ||
+ rgb_dst != a_dst)
+ dw[0] |= 1 << 30;
+ }
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 356:
+ *
+ * "When NumSamples = 1, AlphaToCoverage and AlphaToCoverage
+ * Dither both must be disabled."
+ *
+ * There is no such limitation on GEN7, or for AlphaToOne. But GL
+ * requires that anyway.
+ */
+ if (num_samples > 1) {
+ if (blend->alpha_to_coverage)
+ dw[1] |= 1 << 31;
+
+ if (blend->alpha_to_one) {
+ const bool dual_blend =
+ (!blend->logicop_enable && rt->blend_enable &&
+ util_blend_state_is_dual(blend, target));
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 378:
+ *
+ * "If Dual Source Blending is enabled, this bit (AlphaToOne
+ * Enable) must be disabled."
+ */
+ if (!dual_blend)
+ dw[1] |= 1 << 30;
+ }
+
+ if (gpe->gen >= ILO_GEN(7))
+ dw[1] |= 1 << 29;
+ }
+
+ if (!(rt->colormask & PIPE_MASK_A))
+ dw[1] |= 1 << 27;
+ if (!(rt->colormask & PIPE_MASK_R))
+ dw[1] |= 1 << 26;
+ if (!(rt->colormask & PIPE_MASK_G))
+ dw[1] |= 1 << 25;
+ if (!(rt->colormask & PIPE_MASK_B))
+ dw[1] |= 1 << 24;
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 382:
+ *
+ * "Alpha Test can only be enabled if Pixel Shader outputs a float
+ * alpha value."
+ */
+ if (alpha->enabled && !rt_is_pure_integer) {
+ dw[1] |= 1 << 16 |
+ gen6_translate_dsa_func(alpha->func) << 13;
+ }
+
+ if (blend->dither)
+ dw[1] |= 1 << 12;
+
+ dw += 2;
+ }
+
+ return state_offset;
+}
+
+static uint32_t
+gen6_emit_DEPTH_STENCIL_STATE(const struct ilo_gpe *gpe,
+ const struct pipe_depth_stencil_alpha_state *dsa,
+ struct ilo_cp *cp)
+{
+ const int state_align = 64 / 4;
+ const int state_len = 3;
+ uint32_t state_offset, *dw;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ dw = ilo_cp_steal_ptr(cp, "DEPTH_STENCIL_STATE",
+ state_len, state_align, &state_offset);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 359:
+ *
+ * "If the Depth Buffer is either undefined or does not have a surface
+ * format of D32_FLOAT_S8X24_UINT or D24_UNORM_S8_UINT and separate
+ * stencil buffer is disabled, Stencil Test Enable must be DISABLED"
+ *
+ * From the Sandy Bridge PRM, volume 2 part 1, page 370:
+ *
+ * "This field (Stencil Test Enable) cannot be enabled if
+ * Surface Format in 3DSTATE_DEPTH_BUFFER is set to D16_UNORM."
+ *
+ * TODO We do not check these yet.
+ */
+ if (dsa->stencil[0].enabled) {
+ const struct pipe_stencil_state *stencil = &dsa->stencil[0];
+
+ dw[0] = 1 << 31 |
+ gen6_translate_dsa_func(stencil->func) << 28 |
+ gen6_translate_pipe_stencil_op(stencil->fail_op) << 25 |
+ gen6_translate_pipe_stencil_op(stencil->zfail_op) << 22 |
+ gen6_translate_pipe_stencil_op(stencil->zpass_op) << 19;
+ if (stencil->writemask)
+ dw[0] |= 1 << 18;
+
+ dw[1] = stencil->valuemask << 24 |
+ stencil->writemask << 16;
+
+ if (dsa->stencil[1].enabled) {
+ stencil = &dsa->stencil[1];
+
+ dw[0] |= 1 << 15 |
+ gen6_translate_dsa_func(stencil->func) << 12 |
+ gen6_translate_pipe_stencil_op(stencil->fail_op) << 9 |
+ gen6_translate_pipe_stencil_op(stencil->zfail_op) << 6 |
+ gen6_translate_pipe_stencil_op(stencil->zpass_op) << 3;
+ if (stencil->writemask)
+ dw[0] |= 1 << 18;
+
+ dw[1] |= stencil->valuemask << 8 |
+ stencil->writemask;
+ }
+ }
+ else {
+ dw[0] = 0;
+ dw[1] = 0;
+ }
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 360:
+ *
+ * "Enabling the Depth Test function without defining a Depth Buffer is
+ * UNDEFINED."
+ *
+ * From the Sandy Bridge PRM, volume 2 part 1, page 375:
+ *
+ * "A Depth Buffer must be defined before enabling writes to it, or
+ * operation is UNDEFINED."
+ *
+ * TODO We do not check these yet.
+ */
+ dw[2] = dsa->depth.enabled << 31 |
+ dsa->depth.writemask << 26;
+ if (dsa->depth.enabled)
+ dw[2] |= gen6_translate_dsa_func(dsa->depth.func) << 27;
+ else
+ dw[2] |= BRW_COMPAREFUNCTION_ALWAYS << 27;
+
+ return state_offset;
+}
+
+static uint32_t
+gen6_emit_SCISSOR_RECT(const struct ilo_gpe *gpe,
+ const struct pipe_scissor_state *scissors,
+ int num_scissors,
+ struct ilo_cp *cp)
+{
+ const int state_align = 32 / 4;
+ const int state_len = 2 * num_scissors;
+ uint32_t state_offset, *dw;
+ int i;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ /*
+ * From the Sandy Bridge PRM, volume 2 part 1, page 263:
+ *
+ * "The viewport-specific state used by the SF unit (SCISSOR_RECT) is
+ * stored as an array of up to 16 elements..."
+ */
+ assert(num_scissors && num_scissors <= 16);
+
+ dw = ilo_cp_steal_ptr(cp, "SCISSOR_RECT",
+ state_len, state_align, &state_offset);
+
+ for (i = 0; i < num_scissors; i++) {
+ if (scissors[i].minx < scissors[i].maxx &&
+ scissors[i].miny < scissors[i].maxy) {
+ dw[0] = scissors[i].miny << 16 | scissors[i].minx;
+ dw[1] = (scissors[i].maxy - 1) << 16 | (scissors[i].maxx - 1);
+ }
+ else {
+ /* we have to make min greater than max as they are both inclusive */
+ dw[0] = 1 << 16 | 1;
+ dw[1] = 0;
+ }
+
+ dw += 2;
+ }
+
+ return state_offset;
+}
+
+static uint32_t
+gen6_emit_BINDING_TABLE_STATE(const struct ilo_gpe *gpe,
+ uint32_t *surface_states,
+ int num_surface_states,
+ struct ilo_cp *cp)
+{
+ const int state_align = 32 / 4;
+ const int state_len = num_surface_states;
+ uint32_t state_offset, *dw;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 69:
+ *
+ * "It is stored as an array of up to 256 elements..."
+ */
+ assert(num_surface_states <= 256);
+
+ if (!num_surface_states)
+ return 0;
+
+ dw = ilo_cp_steal_ptr(cp, "BINDING_TABLE_STATE",
+ state_len, state_align, &state_offset);
+ memcpy(dw, surface_states,
+ num_surface_states * sizeof(surface_states[0]));
+
+ return state_offset;
+}
+
+static void
+gen6_fill_null_SURFACE_STATE(const struct ilo_gpe *gpe,
+ unsigned width, unsigned height,
+ unsigned depth, unsigned lod,
+ uint32_t *dw, int num_dwords)
+{
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+ assert(num_dwords == 6);
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 71:
+ *
+ * "A null surface will be used in instances where an actual surface is
+ * not bound. When a write message is generated to a null surface, no
+ * actual surface is written to. When a read message (including any
+ * sampling engine message) is generated to a null surface, the result
+ * is all zeros. Note that a null surface type is allowed to be used
+ * with all messages, even if it is not specificially indicated as
+ * supported. All of the remaining fields in surface state are ignored
+ * for null surfaces, with the following exceptions:
+ *
+ * * [DevSNB+]: Width, Height, Depth, and LOD fields must match the
+ * depth buffer's corresponding state for all render target
+ * surfaces, including null.
+ * * Surface Format must be R8G8B8A8_UNORM."
+ *
+ * From the Sandy Bridge PRM, volume 4 part 1, page 82:
+ *
+ * "If Surface Type is SURFTYPE_NULL, this field (Tiled Surface) must be
+ * true"
+ */
+
+ dw[0] = BRW_SURFACE_NULL << BRW_SURFACE_TYPE_SHIFT |
+ BRW_SURFACEFORMAT_B8G8R8A8_UNORM << BRW_SURFACE_FORMAT_SHIFT;
+
+ dw[1] = 0;
+
+ dw[2] = (height - 1) << BRW_SURFACE_HEIGHT_SHIFT |
+ (width - 1) << BRW_SURFACE_WIDTH_SHIFT |
+ lod << BRW_SURFACE_LOD_SHIFT;
+
+ dw[3] = (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
+ BRW_SURFACE_TILED;
+
+ dw[4] = 0;
+ dw[5] = 0;
+}
+
+static void
+gen6_fill_buffer_SURFACE_STATE(const struct ilo_gpe *gpe,
+ const struct ilo_resource *res,
+ unsigned offset, unsigned size,
+ unsigned struct_size,
+ enum pipe_format elem_format,
+ bool is_rt, bool render_cache_rw,
+ uint32_t *dw, int num_dwords)
+{
+ const int elem_size = util_format_get_blocksize(elem_format);
+ int width, height, depth, pitch;
+ int surface_format, num_entries;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+ assert(num_dwords == 6);
+
+ /*
+ * For SURFTYPE_BUFFER, a SURFACE_STATE specifies an element of a
+ * structure in a buffer.
+ */
+
+ surface_format = ilo_translate_color_format(elem_format);
+
+ num_entries = size / struct_size;
+ /* see if there is enough space to fit another element */
+ if (size % struct_size >= elem_size)
+ num_entries++;
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 76:
+ *
+ * "For SURFTYPE_BUFFER render targets, this field (Surface Base
+ * Address) specifies the base address of first element of the
+ * surface. The surface is interpreted as a simple array of that
+ * single element type. The address must be naturally-aligned to the
+ * element size (e.g., a buffer containing R32G32B32A32_FLOAT elements
+ * must be 16-byte aligned).
+ *
+ * For SURFTYPE_BUFFER non-rendertarget surfaces, this field specifies
+ * the base address of the first element of the surface, computed in
+ * software by adding the surface base address to the byte offset of
+ * the element in the buffer."
+ */
+ if (is_rt)
+ assert(offset % elem_size == 0);
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 77:
+ *
+ * "For buffer surfaces, the number of entries in the buffer ranges
+ * from 1 to 2^27."
+ */
+ assert(num_entries >= 1 && num_entries <= 1 << 27);
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 81:
+ *
+ * "For surfaces of type SURFTYPE_BUFFER, this field (Surface Pitch)
+ * indicates the size of the structure."
+ */
+ pitch = struct_size;
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 82:
+ *
+ * "If Surface Type is SURFTYPE_BUFFER, this field (Tiled Surface) must
+ * be false (buffers are supported only in linear memory)"
+ */
+ assert(res->tiling == INTEL_TILING_NONE);
+
+ pitch--;
+ num_entries--;
+ /* bits [6:0] */
+ width = (num_entries & 0x0000007f);
+ /* bits [19:7] */
+ height = (num_entries & 0x000fff80) >> 7;
+ /* bits [26:20] */
+ depth = (num_entries & 0x07f00000) >> 20;
+
+ dw[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
+ surface_format << BRW_SURFACE_FORMAT_SHIFT;
+ if (render_cache_rw)
+ dw[0] |= BRW_SURFACE_RC_READ_WRITE;
+
+ dw[1] = offset;
+
+ dw[2] = height << BRW_SURFACE_HEIGHT_SHIFT |
+ width << BRW_SURFACE_WIDTH_SHIFT;
+
+ dw[3] = depth << BRW_SURFACE_DEPTH_SHIFT |
+ pitch << BRW_SURFACE_PITCH_SHIFT;
+
+ dw[4] = 0;
+ dw[5] = 0;
+}
+
+static void
+gen6_fill_normal_SURFACE_STATE(const struct ilo_gpe *gpe,
+ struct ilo_resource *res,
+ enum pipe_format format,
+ unsigned first_level, unsigned num_levels,
+ unsigned first_layer, unsigned num_layers,
+ bool is_rt, bool render_cache_rw,
+ uint32_t *dw, int num_dwords)
+{
+ int surface_type, surface_format;
+ int width, height, depth, pitch, lod;
+ unsigned layer_offset, x_offset, y_offset;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+ assert(num_dwords == 6);
+
+ surface_type = ilo_gpe_gen6_translate_texture(res->base.target);
+ assert(surface_type != BRW_SURFACE_BUFFER);
+
+ if (is_rt)
+ surface_format = ilo_translate_render_format(format);
+ else
+ surface_format = ilo_translate_texture_format(format);
+ assert(surface_format >= 0);
+
+ width = res->base.width0;
+ height = res->base.height0;
+ pitch = res->bo_stride;
+
+ switch (res->base.target) {
+ case PIPE_TEXTURE_3D:
+ depth = res->base.depth0;
+ break;
+ case PIPE_TEXTURE_CUBE:
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 81:
+ *
+ * "For SURFTYPE_CUBE: [DevSNB+]: for Sampling Engine Surfaces, the
+ * range of this field (Depth) is [0,84], indicating the number of
+ * cube array elements (equal to the number of underlying 2D array
+ * elements divided by 6). For other surfaces, this field must be
+ * zero."
+ */
+ if (!is_rt) {
+ assert(num_layers % 6 == 0);
+ depth = num_layers / 6;
+ break;
+ }
+ assert(num_layers == 1);
+ /* fall through */
+ default:
+ depth = num_layers;
+ break;
+ }
+
+ /* sanity check the size */
+ assert(width >= 1 && height >= 1 && depth >= 1 && pitch >= 1);
+ switch (surface_type) {
+ case BRW_SURFACE_1D:
+ assert(width <= 8192 && height == 1 && depth <= 512);
+ break;
+ case BRW_SURFACE_2D:
+ assert(width <= 8192 && height <= 8192 && depth <= 512);
+ break;
+ case BRW_SURFACE_3D:
+ assert(width <= 2048 && height <= 2048 && depth <= 2048);
+ break;
+ case BRW_SURFACE_CUBE:
+ assert(width <= 8192 && height <= 8192 && depth <= 85);
+ assert(width == height);
+ break;
+ default:
+ assert(!"unexpected surface type");
+ break;
+ }
+
+ /*
+ * Compute the offset to the layer manually.
+ *
+ * For rendering, the hardware requires LOD to be the same for all render
+ * targets and the depth buffer. We need to compute the offset to the
+ * layer manually and always set LOD to 0.
+ */
+ if (is_rt) {
+ /* we lose the capability for layered rendering */
+ assert(num_levels == 1 && num_layers == 1);
+
+ layer_offset = ilo_resource_get_slice_offset(res,
+ first_level, first_layer, true, &x_offset, &y_offset);
+
+ assert(x_offset % 4 == 0);
+ assert(y_offset % 2 == 0);
+ x_offset /= 4;
+ y_offset /= 2;
+
+ /* derive the size for the LOD */
+ width = u_minify(res->base.width0, first_level);
+ height = u_minify(res->base.height0, first_level);
+ if (surface_type == BRW_SURFACE_3D)
+ depth = u_minify(res->base.depth0, first_level);
+
+ first_level = 0;
+ first_layer = 0;
+ lod = 0;
+ }
+ else {
+ layer_offset = 0;
+ x_offset = 0;
+ y_offset = 0;
+ lod = num_levels - 1;
+ }
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 76:
+ *
+ * "Linear render target surface base addresses must be element-size
+ * aligned, for non-YUV surface formats, or a multiple of 2
+ * element-sizes for YUV surface formats. Other linear surfaces have
+ * no alignment requirements (byte alignment is sufficient.)"
+ *
+ * From the Sandy Bridge PRM, volume 4 part 1, page 81:
+ *
+ * "For linear render target surfaces, the pitch must be a multiple
+ * of the element size for non-YUV surface formats. Pitch must be a
+ * multiple of 2 * element size for YUV surface formats."
+ *
+ * From the Sandy Bridge PRM, volume 4 part 1, page 86:
+ *
+ * "For linear surfaces, this field (X Offset) must be zero"
+ */
+ if (res->tiling == INTEL_TILING_NONE) {
+ if (is_rt) {
+ const int elem_size = util_format_get_blocksize(format);
+ assert(layer_offset % elem_size == 0);
+ assert(pitch % elem_size == 0);
+ }
+
+ assert(!x_offset);
+ }
+
+ dw[0] = surface_type << BRW_SURFACE_TYPE_SHIFT |
+ surface_format << BRW_SURFACE_FORMAT_SHIFT |
+ BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT;
+
+ if (surface_type == BRW_SURFACE_CUBE && !is_rt) {
+ dw[0] |= 1 << 9 |
+ BRW_SURFACE_CUBEFACE_ENABLES;
+ }
+
+ if (render_cache_rw)
+ dw[0] |= BRW_SURFACE_RC_READ_WRITE;
+
+ dw[1] = layer_offset;
+
+ dw[2] = (height - 1) << BRW_SURFACE_HEIGHT_SHIFT |
+ (width - 1) << BRW_SURFACE_WIDTH_SHIFT |
+ lod << BRW_SURFACE_LOD_SHIFT;
+
+ dw[3] = (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
+ (pitch - 1) << BRW_SURFACE_PITCH_SHIFT |
+ ilo_gpe_gen6_translate_winsys_tiling(res->tiling);
+
+ dw[4] = first_level << BRW_SURFACE_MIN_LOD_SHIFT |
+ first_layer << 17 |
+ (depth - 1) << 8 |
+ ((res->base.nr_samples > 1) ? BRW_SURFACE_MULTISAMPLECOUNT_4 :
+ BRW_SURFACE_MULTISAMPLECOUNT_1);
+
+ dw[5] = x_offset << BRW_SURFACE_X_OFFSET_SHIFT |
+ y_offset << BRW_SURFACE_Y_OFFSET_SHIFT;
+ if (res->valign_4)
+ dw[5] |= BRW_SURFACE_VERTICAL_ALIGN_ENABLE;
+}
+
+static uint32_t
+gen6_emit_SURFACE_STATE(const struct ilo_gpe *gpe,
+ struct intel_bo *bo, bool for_render,
+ const uint32_t *dw, int num_dwords,
+ struct ilo_cp *cp)
+{
+ const int state_align = 32 / 4;
+ const int state_len = 6;
+ uint32_t state_offset;
+ uint32_t read_domains, write_domain;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+ assert(num_dwords == state_len);
+
+ if (for_render) {
+ read_domains = INTEL_DOMAIN_RENDER;
+ write_domain = INTEL_DOMAIN_RENDER;
+ }
+ else {
+ read_domains = INTEL_DOMAIN_SAMPLER;
+ write_domain = 0;
+ }
+
+ ilo_cp_steal(cp, "SURFACE_STATE", state_len, state_align, &state_offset);
+ ilo_cp_write(cp, dw[0]);
+ ilo_cp_write_bo(cp, dw[1], bo, read_domains, write_domain);
+ ilo_cp_write(cp, dw[2]);
+ ilo_cp_write(cp, dw[3]);
+ ilo_cp_write(cp, dw[4]);
+ ilo_cp_write(cp, dw[5]);
+ ilo_cp_end(cp);
+
+ return state_offset;
+}
+
+static uint32_t
+gen6_emit_surf_SURFACE_STATE(const struct ilo_gpe *gpe,
+ const struct pipe_surface *surface,
+ struct ilo_cp *cp)
+{
+ struct intel_bo *bo;
+ uint32_t dw[6];
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ if (surface && surface->texture) {
+ struct ilo_resource *res = ilo_resource(surface->texture);
+
+ bo = res->bo;
+
+ /*
+ * classic i965 sets render_cache_rw for constant buffers and sol
+ * surfaces but not render buffers. Why?
+ */
+ gen6_fill_normal_SURFACE_STATE(gpe, res, surface->format,
+ surface->u.tex.level, 1,
+ surface->u.tex.first_layer,
+ surface->u.tex.last_layer - surface->u.tex.first_layer + 1,
+ true, true, dw, Elements(dw));
+ }
+ else {
+ bo = NULL;
+ gen6_fill_null_SURFACE_STATE(gpe,
+ surface->width, surface->height, 1, 0, dw, Elements(dw));
+ }
+
+ return gen6_emit_SURFACE_STATE(gpe, bo, true, dw, Elements(dw), cp);
+}
+
+static uint32_t
+gen6_emit_view_SURFACE_STATE(const struct ilo_gpe *gpe,
+ const struct pipe_sampler_view *view,
+ struct ilo_cp *cp)
+{
+ struct ilo_resource *res = ilo_resource(view->texture);
+ uint32_t dw[6];
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ gen6_fill_normal_SURFACE_STATE(gpe, res, view->format,
+ view->u.tex.first_level,
+ view->u.tex.last_level - view->u.tex.first_level + 1,
+ view->u.tex.first_layer,
+ view->u.tex.last_layer - view->u.tex.first_layer + 1,
+ false, false, dw, Elements(dw));
+
+ return gen6_emit_SURFACE_STATE(gpe, res->bo, false, dw, Elements(dw), cp);
+}
+
+static uint32_t
+gen6_emit_cbuf_SURFACE_STATE(const struct ilo_gpe *gpe,
+ const struct pipe_constant_buffer *cbuf,
+ struct ilo_cp *cp)
+{
+ const enum pipe_format elem_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ struct ilo_resource *res = ilo_resource(cbuf->buffer);
+ uint32_t dw[6];
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ gen6_fill_buffer_SURFACE_STATE(gpe, res,
+ cbuf->buffer_offset, cbuf->buffer_size,
+ util_format_get_blocksize(elem_format), elem_format,
+ false, false, dw, Elements(dw));
+
+ return gen6_emit_SURFACE_STATE(gpe, res->bo, false, dw, Elements(dw), cp);
+}
+
+static uint32_t
+gen6_emit_so_SURFACE_STATE(const struct ilo_gpe *gpe,
+ const struct pipe_stream_output_target *so,
+ const struct pipe_stream_output_info *so_info,
+ int so_index,
+ struct ilo_cp *cp)
+{
+ struct ilo_resource *res = ilo_resource(so->buffer);
+ unsigned bo_offset, struct_size;
+ enum pipe_format elem_format;
+ uint32_t dw[6];
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ bo_offset = so->buffer_offset + so_info->output[so_index].dst_offset * 4;
+ struct_size = so_info->stride[so_info->output[so_index].output_buffer] * 4;
+
+ switch (so_info->output[so_index].num_components) {
+ case 1:
+ elem_format = PIPE_FORMAT_R32_FLOAT;
+ break;
+ case 2:
+ elem_format = PIPE_FORMAT_R32G32_FLOAT;
+ break;
+ case 3:
+ elem_format = PIPE_FORMAT_R32G32B32_FLOAT;
+ break;
+ case 4:
+ elem_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ break;
+ default:
+ assert(!"unexpected SO components length");
+ elem_format = PIPE_FORMAT_R32_FLOAT;
+ break;
+ }
+
+ gen6_fill_buffer_SURFACE_STATE(gpe, res, bo_offset, so->buffer_size,
+ struct_size, elem_format, false, true, dw, Elements(dw));
+
+ return gen6_emit_SURFACE_STATE(gpe, res->bo, false, dw, Elements(dw), cp);
+}
+
+static uint32_t
+gen6_emit_SAMPLER_STATE(const struct ilo_gpe *gpe,
+ const struct pipe_sampler_state **samplers,
+ const struct pipe_sampler_view **sampler_views,
+ const uint32_t *sampler_border_colors,
+ int num_samplers,
+ struct ilo_cp *cp)
+{
+ const int state_align = 32 / 4;
+ const int state_len = 4 * num_samplers;
+ uint32_t state_offset, *dw;
+ int i;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 101:
+ *
+ * "The sampler state is stored as an array of up to 16 elements..."
+ */
+ assert(num_samplers <= 16);
+
+ if (!num_samplers)
+ return 0;
+
+ dw = ilo_cp_steal_ptr(cp, "SAMPLER_STATE",
+ state_len, state_align, &state_offset);
+
+ for (i = 0; i < num_samplers; i++) {
+ const struct pipe_sampler_state *sampler = samplers[i];
+ const struct pipe_sampler_view *view = sampler_views[i];
+ const uint32_t border_color = sampler_border_colors[i];
+ enum pipe_texture_target target;
+ int mip_filter, min_filter, mag_filter, max_aniso;
+ int lod_bias, max_lod, min_lod, base_level;
+ int wrap_s, wrap_t, wrap_r;
+ bool clamp_to_edge;
+
+ /* there may be holes */
+ if (!sampler || !view) {
+ /* disabled sampler */
+ dw[0] = 1 << 31;
+ dw[1] = 0;
+ dw[2] = 0;
+ dw[3] = 0;
+ dw += 4;
+
+ continue;
+ }
+
+ target = view->texture->target;
+
+ /* determine mip/min/mag filters */
+ mip_filter = gen6_translate_tex_mipfilter(sampler->min_mip_filter);
+
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 103:
+ *
+ * "Only MAPFILTER_NEAREST and MAPFILTER_LINEAR are supported for
+ * surfaces of type SURFTYPE_3D."
+ */
+ if (sampler->max_anisotropy && target != PIPE_TEXTURE_3D) {
+ min_filter = BRW_MAPFILTER_ANISOTROPIC;
+ mag_filter = BRW_MAPFILTER_ANISOTROPIC;
+
+ if (sampler->max_anisotropy >= 2 && sampler->max_anisotropy <= 16)
+ max_aniso = sampler->max_anisotropy / 2 - 1;
+ else if (sampler->max_anisotropy > 16)
+ max_aniso = BRW_ANISORATIO_16;
+ else
+ max_aniso = BRW_ANISORATIO_2;
+ }
+ else {
+ min_filter = gen6_translate_tex_filter(sampler->min_img_filter);
+ mag_filter = gen6_translate_tex_filter(sampler->mag_img_filter);
+
+ /* ignored */
+ max_aniso = 0;
+ }
+
+ /*
+ * For nearest filtering, PIPE_TEX_WRAP_CLAMP means
+ * PIPE_TEX_WRAP_CLAMP_TO_EDGE; for linear filtering,
+ * PIPE_TEX_WRAP_CLAMP means PIPE_TEX_WRAP_CLAMP_TO_BORDER while
+ * additionally clamping the texture coordinates to [0.0, 1.0].
+ *
+ * The clamping is taken care of in the shaders. There are two filters
+ * here, but let the minification one has a say.
+ */
+ clamp_to_edge = (sampler->min_img_filter == PIPE_TEX_FILTER_NEAREST);
+
+ switch (target) {
+ case PIPE_TEXTURE_CUBE:
+ /*
+ * From the Sandy Bridge PRM, volume 4 part 1, page 107:
+ *
+ * "When using cube map texture coordinates, only
+ * TEXCOORDMODE_CLAMP and TEXCOORDMODE_CUBE settings are valid,
+ * and each TC component must have the same Address Control
+ * mode."
+ *
+ * From the Ivy Bridge PRM, volume 4 part 1, page 96:
+ *
+ * "This field (Cube Surface Control Mode) must be set to
+ * CUBECTRLMODE_PROGRAMMED"
+ *
+ * Therefore, we cannot use "Cube Surface Control Mode" for semless
+ * cube map filtering.
+ */
+ if (sampler->seamless_cube_map &&
+ (sampler->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
+ sampler->mag_img_filter != PIPE_TEX_FILTER_NEAREST)) {
+ wrap_s = BRW_TEXCOORDMODE_CUBE;
+ wrap_t = BRW_TEXCOORDMODE_CUBE;
+ wrap_r = BRW_TEXCOORDMODE_CUBE;
+ }
+ else {
+ wrap_s = BRW_TEXCOORDMODE_CLAMP;
+ wrap_t = BRW_TEXCOORDMODE_CLAMP;
+ wrap_r = BRW_TEXCOORDMODE_CLAMP;
+ }
+ break;
+ case PIPE_TEXTURE_1D:
+ wrap_s = gen6_translate_tex_wrap(sampler->wrap_s, clamp_to_edge);
+ /*
+ * as noted in the classic i965 driver, the HW may look at these
+ * values so we need to set them to a safe mode
+ */
+ wrap_t = BRW_TEXCOORDMODE_WRAP;
+ wrap_r = BRW_TEXCOORDMODE_WRAP;
+ break;
+ default:
+ wrap_s = gen6_translate_tex_wrap(sampler->wrap_s, clamp_to_edge);
+ wrap_t = gen6_translate_tex_wrap(sampler->wrap_t, clamp_to_edge);
+ wrap_r = gen6_translate_tex_wrap(sampler->wrap_r, clamp_to_edge);
+ break;
+ }
+
+ /*
+ * Here is how the hardware calculate per-pixel LOD, from my reading of
+ * the PRMs:
+ *
+ * 1) LOD is set to log2(ratio of texels to pixels) if not specified in
+ * other ways. The number of texels is measured using level
+ * SurfMinLod.
+ * 2) Bias is added to LOD.
+ * 3) LOD is clamped to [MinLod, MaxLod], and the clamped value is
+ * compared with Base to determine whether magnification or
+ * minification is needed.
+ * (if preclamp is disabled, LOD is compared with Base before
+ * clamping)
+ * 4) If magnification is needed, or no mipmapping is requested, LOD is
+ * set to floor(MinLod).
+ * 5) LOD is clamped to [0, MIPCnt], and SurfMinLod is added to LOD.
+ *
+ * With Gallium interface, Base is always zero and view->u.tex.first_level
+ * specifies SurfMinLod.
+ *
+ * From the Sandy Bridge PRM, volume 4 part 1, page 21:
+ *
+ * "[DevSNB] Errata: Incorrect behavior is observed in cases where
+ * the min and mag mode filters are different and SurfMinLOD is
+ * nonzero. The determination of MagMode uses the following equation
+ * instead of the one in the above pseudocode: MagMode = (LOD +
+ * SurfMinLOD - Base <= 0)"
+ *
+ * As a way to work around that, we set Base to view->u.tex.first_level
+ * on GEN6.
+ */
+ if (gpe->gen >= ILO_GEN(7)) {
+ const float scale = 256.0f;
+
+ /* [-16.0, 16.0) in S4.8 */
+ lod_bias = (int)
+ (CLAMP(sampler->lod_bias, -16.0f, 15.9f) * scale);
+ lod_bias &= 0x1fff;
+
+ base_level = 0;
+
+ /* [0.0, 14.0] in U4.8 */
+ max_lod = (int) (CLAMP(sampler->max_lod, 0.0f, 14.0f) * scale);
+ min_lod = (int) (CLAMP(sampler->min_lod, 0.0f, 14.0f) * scale);
+ }
+ else {
+ const float scale = 64.0f;
+
+ /* [-16.0, 16.0) in S4.6 */
+ lod_bias = (int)
+ (CLAMP(sampler->lod_bias, -16.0f, 15.9f) * scale);
+ lod_bias &= 0x7ff;
+
+ base_level = view->u.tex.first_level;
+
+ /* [0.0, 13.0] in U4.6 */
+ max_lod = (int) (CLAMP(sampler->max_lod, 0.0f, 13.0f) * scale);
+ min_lod = (int) (CLAMP(sampler->min_lod, 0.0f, 13.0f) * scale);
+ }
+
+ /*
+ * We want LOD to be clamped to determine magnification/minification,
+ * and get set to zero when it is magnification or when mipmapping is
+ * disabled. The hardware would set LOD to floor(MinLod) and that is a
+ * problem when MinLod is greater than or equal to 1.0f.
+ *
+ * We know that with Base being zero, it is always minification when
+ * MinLod is non-zero. To meet our need, we just need to set MinLod to
+ * zero and set MagFilter to MinFilter when mipmapping is disabled.
+ */
+ if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE && min_lod) {
+ min_lod = 0;
+ mag_filter = min_filter;
+ }
+
+ if (!sampler->normalized_coords) {
+ /* work around a bug in util_blitter */
+ mip_filter = BRW_MIPFILTER_NONE;
+
+ /*
+ * From the Ivy Bridge PRM, volume 4 part 1, page 98:
+ *
+ * "The following state must be set as indicated if this field
+ * (Non-normalized Coordinate Enable) is enabled:
+ *
+ * - TCX/Y/Z Address Control Mode must be TEXCOORDMODE_CLAMP,
+ * TEXCOORDMODE_HALF_BORDER, or TEXCOORDMODE_CLAMP_BORDER.
+ * - Surface Type must be SURFTYPE_2D or SURFTYPE_3D.
+ * - Mag Mode Filter must be MAPFILTER_NEAREST or
+ * MAPFILTER_LINEAR.
+ * - Min Mode Filter must be MAPFILTER_NEAREST or
+ * MAPFILTER_LINEAR.
+ * - Mip Mode Filter must be MIPFILTER_NONE.
+ * - Min LOD must be 0.
+ * - Max LOD must be 0.
+ * - MIP Count must be 0.
+ * - Surface Min LOD must be 0.
+ * - Texture LOD Bias must be 0."
+ */
+ assert(wrap_s == BRW_TEXCOORDMODE_CLAMP ||
+ wrap_s == BRW_TEXCOORDMODE_CLAMP_BORDER);
+ assert(wrap_t == BRW_TEXCOORDMODE_CLAMP ||
+ wrap_t == BRW_TEXCOORDMODE_CLAMP_BORDER);
+ assert(wrap_r == BRW_TEXCOORDMODE_CLAMP ||
+ wrap_r == BRW_TEXCOORDMODE_CLAMP_BORDER);
+
+ assert(target == PIPE_TEXTURE_RECT);
+
+ assert(mag_filter == BRW_MAPFILTER_NEAREST ||
+ mag_filter == BRW_MAPFILTER_LINEAR);
+ assert(min_filter == BRW_MAPFILTER_NEAREST ||
+ min_filter == BRW_MAPFILTER_LINEAR);
+ assert(mip_filter == BRW_MIPFILTER_NONE);
+ }
+
+ if (gpe->gen >= ILO_GEN(7)) {
+ dw[0] = 1 << 28 |
+ base_level << 22 |
+ mip_filter << 20 |
+ mag_filter << 17 |
+ min_filter << 14 |
+ lod_bias << 1;
+
+ /* enable EWA filtering unconditionally breaks some piglit tests */
+ if (sampler->max_anisotropy)
+ dw[0] |= 1;
+
+ dw[1] = min_lod << 20 |
+ max_lod << 8;
+
+ if (sampler->compare_mode != PIPE_TEX_COMPARE_NONE)
+ dw[1] |= gen6_translate_shadow_func(sampler->compare_func) << 1;
+
+ assert(!(border_color & 0x1f));
+ dw[2] = border_color;
+
+ dw[3] = max_aniso << 19 |
+ wrap_s << 6 |
+ wrap_t << 3 |
+ wrap_r;
+
+ /* round the coordinates for linear filtering */
+ if (min_filter != BRW_MAPFILTER_NEAREST) {
+ dw[3] |= (BRW_ADDRESS_ROUNDING_ENABLE_U_MIN |
+ BRW_ADDRESS_ROUNDING_ENABLE_V_MIN |
+ BRW_ADDRESS_ROUNDING_ENABLE_R_MIN) << 13;
+ }
+ if (mag_filter != BRW_MAPFILTER_NEAREST) {
+ dw[3] |= (BRW_ADDRESS_ROUNDING_ENABLE_U_MAG |
+ BRW_ADDRESS_ROUNDING_ENABLE_V_MAG |
+ BRW_ADDRESS_ROUNDING_ENABLE_R_MAG) << 13;
+ }
+
+ if (!sampler->normalized_coords)
+ dw[3] |= 1 << 10;
+ }
+ else {
+ dw[0] = 1 << 28 |
+ (min_filter != mag_filter) << 27 |
+ base_level << 22 |
+ mip_filter << 20 |
+ mag_filter << 17 |
+ min_filter << 14 |
+ lod_bias << 3;
+
+ if (sampler->compare_mode != PIPE_TEX_COMPARE_NONE)
+ dw[0] |= gen6_translate_shadow_func(sampler->compare_func);
+
+ dw[1] = min_lod << 22 |
+ max_lod << 12 |
+ wrap_s << 6 |
+ wrap_t << 3 |
+ wrap_r;
+
+ assert(!(border_color & 0x1f));
+ dw[2] = border_color;
+
+ dw[3] = max_aniso << 19;
+
+ /* round the coordinates for linear filtering */
+ if (min_filter != BRW_MAPFILTER_NEAREST) {
+ dw[3] |= (BRW_ADDRESS_ROUNDING_ENABLE_U_MIN |
+ BRW_ADDRESS_ROUNDING_ENABLE_V_MIN |
+ BRW_ADDRESS_ROUNDING_ENABLE_R_MIN) << 13;
+ }
+ if (mag_filter != BRW_MAPFILTER_NEAREST) {
+ dw[3] |= (BRW_ADDRESS_ROUNDING_ENABLE_U_MAG |
+ BRW_ADDRESS_ROUNDING_ENABLE_V_MAG |
+ BRW_ADDRESS_ROUNDING_ENABLE_R_MAG) << 13;
+ }
+
+ if (!sampler->normalized_coords)
+ dw[3] |= 1;
+ }
+
+ dw += 4;
+ }
+
+ return state_offset;
+}
+
+static uint32_t
+gen6_emit_SAMPLER_BORDER_COLOR_STATE(const struct ilo_gpe *gpe,
+ const union pipe_color_union *color,
+ struct ilo_cp *cp)
+{
+ const int state_align = 32 / 4;
+ const int state_len = 12;
+ uint32_t state_offset, *dw;
+ float rgba[4] = {
+ color->f[0], color->f[1], color->f[2], color->f[3],
+ };
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+
+ dw = ilo_cp_steal_ptr(cp, "SAMPLER_BORDER_COLOR_STATE",
+ state_len, state_align, &state_offset);
+
+ /*
+ * This state is not documented in the Sandy Bridge PRM, but in the
+ * Ironlake PRM. SNORM8 seems to be in DW11 instead of DW1.
+ */
+
+ /* IEEE_FP */
+ dw[1] = fui(rgba[0]);
+ dw[2] = fui(rgba[1]);
+ dw[3] = fui(rgba[2]);
+ dw[4] = fui(rgba[3]);
+
+ /* FLOAT_16 */
+ dw[5] = util_float_to_half(rgba[0]) |
+ util_float_to_half(rgba[1]) << 16;
+ dw[6] = util_float_to_half(rgba[2]) |
+ util_float_to_half(rgba[3]) << 16;
+
+ /* clamp to [-1.0f, 1.0f] */
+ rgba[0] = CLAMP(rgba[0], -1.0f, 1.0f);
+ rgba[1] = CLAMP(rgba[1], -1.0f, 1.0f);
+ rgba[2] = CLAMP(rgba[2], -1.0f, 1.0f);
+ rgba[3] = CLAMP(rgba[3], -1.0f, 1.0f);
+
+ /* SNORM16 */
+ dw[9] = (int16_t) util_iround(rgba[0] * 32767.0f) |
+ (int16_t) util_iround(rgba[1] * 32767.0f) << 16;
+ dw[10] = (int16_t) util_iround(rgba[2] * 32767.0f) |
+ (int16_t) util_iround(rgba[3] * 32767.0f) << 16;
+
+ /* SNORM8 */
+ dw[11] = (int8_t) util_iround(rgba[0] * 127.0f) |
+ (int8_t) util_iround(rgba[1] * 127.0f) << 8 |
+ (int8_t) util_iround(rgba[2] * 127.0f) << 16 |
+ (int8_t) util_iround(rgba[3] * 127.0f) << 24;
+
+ /* clamp to [0.0f, 1.0f] */
+ rgba[0] = CLAMP(rgba[0], 0.0f, 1.0f);
+ rgba[1] = CLAMP(rgba[1], 0.0f, 1.0f);
+ rgba[2] = CLAMP(rgba[2], 0.0f, 1.0f);
+ rgba[3] = CLAMP(rgba[3], 0.0f, 1.0f);
+
+ /* UNORM8 */
+ dw[0] = (uint8_t) util_iround(rgba[0] * 255.0f) |
+ (uint8_t) util_iround(rgba[1] * 255.0f) << 8 |
+ (uint8_t) util_iround(rgba[2] * 255.0f) << 16 |
+ (uint8_t) util_iround(rgba[3] * 255.0f) << 24;
+
+ /* UNORM16 */
+ dw[7] = (uint16_t) util_iround(rgba[0] * 65535.0f) |
+ (uint16_t) util_iround(rgba[1] * 65535.0f) << 16;
+ dw[8] = (uint16_t) util_iround(rgba[2] * 65535.0f) |
+ (uint16_t) util_iround(rgba[3] * 65535.0f) << 16;
+
+ return state_offset;
+}
+
+static uint32_t
+gen6_emit_push_constant_buffer(const struct ilo_gpe *gpe,
+ int size, void **pcb,
+ struct ilo_cp *cp)
+{
+ /*
+ * For all VS, GS, FS, and CS push constant buffers, they must be aligned
+ * to 32 bytes, and their sizes are specified in 256-bit units.
+ */
+ const int state_align = 32 / 4;
+ const int state_len = align(size, 32) / 4;
+ uint32_t state_offset;
+ char *buf;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 7);
+
+ buf = ilo_cp_steal_ptr(cp, "PUSH_CONSTANT_BUFFER",
+ state_len, state_align, &state_offset);
+
+ /* zero out the unused range */
+ if (size < state_len * 4)
+ memset(&buf[size], 0, state_len * 4 - size);
+
+ if (pcb)
+ *pcb = buf;
+
+ return state_offset;
+}
+
+static int
+gen6_estimate_command_size(const struct ilo_gpe *gpe,
+ enum ilo_gpe_gen6_command cmd,
+ int arg)
+{
+ static const struct {
+ int header;
+ int body;
+ } gen6_command_size_table[ILO_GPE_GEN6_COMMAND_COUNT] = {
+ [ILO_GPE_GEN6_STATE_BASE_ADDRESS] = { 0, 10 },
+ [ILO_GPE_GEN6_STATE_SIP] = { 0, 2 },
+ [ILO_GPE_GEN6_3DSTATE_VF_STATISTICS] = { 0, 1 },
+ [ILO_GPE_GEN6_PIPELINE_SELECT] = { 0, 1 },
+ [ILO_GPE_GEN6_MEDIA_VFE_STATE] = { 0, 8 },
+ [ILO_GPE_GEN6_MEDIA_CURBE_LOAD] = { 0, 4 },
+ [ILO_GPE_GEN6_MEDIA_INTERFACE_DESCRIPTOR_LOAD] = { 0, 4 },
+ [ILO_GPE_GEN6_MEDIA_GATEWAY_STATE] = { 0, 2 },
+ [ILO_GPE_GEN6_MEDIA_STATE_FLUSH] = { 0, 2 },
+ [ILO_GPE_GEN6_MEDIA_OBJECT_WALKER] = { 17, 1 },
+ [ILO_GPE_GEN6_3DSTATE_BINDING_TABLE_POINTERS] = { 0, 4 },
+ [ILO_GPE_GEN6_3DSTATE_SAMPLER_STATE_POINTERS] = { 0, 4 },
+ [ILO_GPE_GEN6_3DSTATE_URB] = { 0, 3 },
+ [ILO_GPE_GEN6_3DSTATE_VERTEX_BUFFERS] = { 1, 4 },
+ [ILO_GPE_GEN6_3DSTATE_VERTEX_ELEMENTS] = { 1, 2 },
+ [ILO_GPE_GEN6_3DSTATE_INDEX_BUFFER] = { 0, 3 },
+ [ILO_GPE_GEN6_3DSTATE_VIEWPORT_STATE_POINTERS] = { 0, 4 },
+ [ILO_GPE_GEN6_3DSTATE_CC_STATE_POINTERS] = { 0, 4 },
+ [ILO_GPE_GEN6_3DSTATE_SCISSOR_STATE_POINTERS] = { 0, 2 },
+ [ILO_GPE_GEN6_3DSTATE_VS] = { 0, 6 },
+ [ILO_GPE_GEN6_3DSTATE_GS] = { 0, 7 },
+ [ILO_GPE_GEN6_3DSTATE_CLIP] = { 0, 4 },
+ [ILO_GPE_GEN6_3DSTATE_SF] = { 0, 20 },
+ [ILO_GPE_GEN6_3DSTATE_WM] = { 0, 9 },
+ [ILO_GPE_GEN6_3DSTATE_CONSTANT_VS] = { 0, 5 },
+ [ILO_GPE_GEN6_3DSTATE_CONSTANT_GS] = { 0, 5 },
+ [ILO_GPE_GEN6_3DSTATE_CONSTANT_PS] = { 0, 5 },
+ [ILO_GPE_GEN6_3DSTATE_SAMPLE_MASK] = { 0, 2 },
+ [ILO_GPE_GEN6_3DSTATE_DRAWING_RECTANGLE] = { 0, 4 },
+ [ILO_GPE_GEN6_3DSTATE_DEPTH_BUFFER] = { 0, 7 },
+ [ILO_GPE_GEN6_3DSTATE_POLY_STIPPLE_OFFSET] = { 0, 2 },
+ [ILO_GPE_GEN6_3DSTATE_POLY_STIPPLE_PATTERN] = { 0, 33 },
+ [ILO_GPE_GEN6_3DSTATE_LINE_STIPPLE] = { 0, 3 },
+ [ILO_GPE_GEN6_3DSTATE_AA_LINE_PARAMETERS] = { 0, 3 },
+ [ILO_GPE_GEN6_3DSTATE_GS_SVB_INDEX] = { 0, 4 },
+ [ILO_GPE_GEN6_3DSTATE_MULTISAMPLE] = { 0, 3 },
+ [ILO_GPE_GEN6_3DSTATE_STENCIL_BUFFER] = { 0, 3 },
+ [ILO_GPE_GEN6_3DSTATE_HIER_DEPTH_BUFFER] = { 0, 3 },
+ [ILO_GPE_GEN6_3DSTATE_CLEAR_PARAMS] = { 0, 2 },
+ [ILO_GPE_GEN6_PIPE_CONTROL] = { 0, 5 },
+ [ILO_GPE_GEN6_3DPRIMITIVE] = { 0, 6 },
+ };
+ const int header = gen6_command_size_table[cmd].header;
+ const int body = gen6_command_size_table[arg].body;
+ const int count = arg;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+ assert(cmd < ILO_GPE_GEN6_COMMAND_COUNT);
+
+ return (likely(count)) ? header + body * count : 0;
+}
+
+static int
+gen6_estimate_state_size(const struct ilo_gpe *gpe,
+ enum ilo_gpe_gen6_state state,
+ int arg)
+{
+ static const struct {
+ int alignment;
+ int body;
+ bool is_array;
+ } gen6_state_size_table[ILO_GPE_GEN6_STATE_COUNT] = {
+ [ILO_GPE_GEN6_INTERFACE_DESCRIPTOR_DATA] = { 8, 8, true },
+ [ILO_GPE_GEN6_SF_VIEWPORT] = { 8, 8, true },
+ [ILO_GPE_GEN6_CLIP_VIEWPORT] = { 8, 4, true },
+ [ILO_GPE_GEN6_CC_VIEWPORT] = { 8, 2, true },
+ [ILO_GPE_GEN6_COLOR_CALC_STATE] = { 16, 6, false },
+ [ILO_GPE_GEN6_BLEND_STATE] = { 16, 2, true },
+ [ILO_GPE_GEN6_DEPTH_STENCIL_STATE] = { 16, 3, false },
+ [ILO_GPE_GEN6_SCISSOR_RECT] = { 8, 2, true },
+ [ILO_GPE_GEN6_BINDING_TABLE_STATE] = { 8, 1, true },
+ [ILO_GPE_GEN6_SURFACE_STATE] = { 8, 6, false },
+ [ILO_GPE_GEN6_SAMPLER_STATE] = { 8, 4, true },
+ [ILO_GPE_GEN6_SAMPLER_BORDER_COLOR_STATE] = { 8, 12, false },
+ [ILO_GPE_GEN6_PUSH_CONSTANT_BUFFER] = { 8, 1, true },
+ };
+ const int alignment = gen6_state_size_table[state].alignment;
+ const int body = gen6_state_size_table[state].body;
+ const bool is_array = gen6_state_size_table[state].is_array;
+ const int count = arg;
+ int estimate;
+
+ ILO_GPE_VALID_GEN(gpe, 6, 6);
+ assert(state < ILO_GPE_GEN6_STATE_COUNT);
+
+ if (likely(count)) {
+ if (is_array) {
+ estimate = (alignment - 1) + body * count;
+ }
+ else {
+ estimate = (alignment - 1) + body;
+ /* all states are aligned */
+ if (count > 1)
+ estimate += util_align_npot(body, alignment) * (count - 1);
+ }
+ }
+ else {
+ estimate = 0;
+ }
+
+ return estimate;
+}
+
+static const struct ilo_gpe_gen6 gen6_gpe = {
+ .estimate_command_size = gen6_estimate_command_size,
+ .estimate_state_size = gen6_estimate_state_size,
+
+#define GEN6_SET(name) .emit_ ## name = gen6_emit_ ## name
+ GEN6_SET(STATE_BASE_ADDRESS),
+ GEN6_SET(STATE_SIP),
+ GEN6_SET(3DSTATE_VF_STATISTICS),
+ GEN6_SET(PIPELINE_SELECT),
+ GEN6_SET(MEDIA_VFE_STATE),
+ GEN6_SET(MEDIA_CURBE_LOAD),
+ GEN6_SET(MEDIA_INTERFACE_DESCRIPTOR_LOAD),
+ GEN6_SET(MEDIA_GATEWAY_STATE),
+ GEN6_SET(MEDIA_STATE_FLUSH),
+ GEN6_SET(MEDIA_OBJECT_WALKER),
+ GEN6_SET(3DSTATE_BINDING_TABLE_POINTERS),
+ GEN6_SET(3DSTATE_SAMPLER_STATE_POINTERS),
+ GEN6_SET(3DSTATE_URB),
+ GEN6_SET(3DSTATE_VERTEX_BUFFERS),
+ GEN6_SET(3DSTATE_VERTEX_ELEMENTS),
+ GEN6_SET(3DSTATE_INDEX_BUFFER),
+ GEN6_SET(3DSTATE_VIEWPORT_STATE_POINTERS),
+ GEN6_SET(3DSTATE_CC_STATE_POINTERS),
+ GEN6_SET(3DSTATE_SCISSOR_STATE_POINTERS),
+ GEN6_SET(3DSTATE_VS),
+ GEN6_SET(3DSTATE_GS),
+ GEN6_SET(3DSTATE_CLIP),
+ GEN6_SET(3DSTATE_SF),
+ GEN6_SET(3DSTATE_WM),
+ GEN6_SET(3DSTATE_CONSTANT_VS),
+ GEN6_SET(3DSTATE_CONSTANT_GS),
+ GEN6_SET(3DSTATE_CONSTANT_PS),
+ GEN6_SET(3DSTATE_SAMPLE_MASK),
+ GEN6_SET(3DSTATE_DRAWING_RECTANGLE),
+ GEN6_SET(3DSTATE_DEPTH_BUFFER),
+ GEN6_SET(3DSTATE_POLY_STIPPLE_OFFSET),
+ GEN6_SET(3DSTATE_POLY_STIPPLE_PATTERN),
+ GEN6_SET(3DSTATE_LINE_STIPPLE),
+ GEN6_SET(3DSTATE_AA_LINE_PARAMETERS),
+ GEN6_SET(3DSTATE_GS_SVB_INDEX),
+ GEN6_SET(3DSTATE_MULTISAMPLE),
+ GEN6_SET(3DSTATE_STENCIL_BUFFER),
+ GEN6_SET(3DSTATE_HIER_DEPTH_BUFFER),
+ GEN6_SET(3DSTATE_CLEAR_PARAMS),
+ GEN6_SET(PIPE_CONTROL),
+ GEN6_SET(3DPRIMITIVE),
+ GEN6_SET(INTERFACE_DESCRIPTOR_DATA),
+ GEN6_SET(SF_VIEWPORT),
+ GEN6_SET(CLIP_VIEWPORT),
+ GEN6_SET(CC_VIEWPORT),
+ GEN6_SET(COLOR_CALC_STATE),
+ GEN6_SET(BLEND_STATE),
+ GEN6_SET(DEPTH_STENCIL_STATE),
+ GEN6_SET(SCISSOR_RECT),
+ GEN6_SET(BINDING_TABLE_STATE),
+ GEN6_SET(surf_SURFACE_STATE),
+ GEN6_SET(view_SURFACE_STATE),
+ GEN6_SET(cbuf_SURFACE_STATE),
+ GEN6_SET(so_SURFACE_STATE),
+ GEN6_SET(SAMPLER_STATE),
+ GEN6_SET(SAMPLER_BORDER_COLOR_STATE),
+ GEN6_SET(push_constant_buffer),
+#undef GEN6_SET
+};
+
+const struct ilo_gpe_gen6 *
+ilo_gpe_gen6_get(void)
+{
+ return &gen6_gpe;
+}
diff --git a/src/gallium/drivers/ilo/ilo_gpe_gen6.h b/src/gallium/drivers/ilo/ilo_gpe_gen6.h
new file mode 100644
index 00000000000..8e08f59b282
--- /dev/null
+++ b/src/gallium/drivers/ilo/ilo_gpe_gen6.h
@@ -0,0 +1,596 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2012-2013 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <[email protected]>
+ */
+
+#ifndef ILO_GPE_GEN6_H
+#define ILO_GPE_GEN6_H
+
+#include "ilo_common.h"
+
+#define ILO_GPE_VALID_GEN(gpe, min_gen, max_gen) \
+ assert((gpe)->gen >= ILO_GEN(min_gen) && (gpe)->gen <= ILO_GEN(max_gen))
+
+#define ILO_GPE_CMD(pipeline, op, subop) \
+ (0x3 << 29 | (pipeline) << 27 | (op) << 24 | (subop) << 16)
+
+struct ilo_gpe {
+ int gen;
+ int gt;
+};
+
+/**
+ * Commands that GEN6 GPE could emit.
+ */
+enum ilo_gpe_gen6_command {
+ ILO_GPE_GEN6_STATE_BASE_ADDRESS, /* (0x0, 0x1, 0x01) */
+ ILO_GPE_GEN6_STATE_SIP, /* (0x0, 0x1, 0x02) */
+ ILO_GPE_GEN6_3DSTATE_VF_STATISTICS, /* (0x1, 0x0, 0x0b) */
+ ILO_GPE_GEN6_PIPELINE_SELECT, /* (0x1, 0x1, 0x04) */
+ ILO_GPE_GEN6_MEDIA_VFE_STATE, /* (0x2, 0x0, 0x00) */
+ ILO_GPE_GEN6_MEDIA_CURBE_LOAD, /* (0x2, 0x0, 0x01) */
+ ILO_GPE_GEN6_MEDIA_INTERFACE_DESCRIPTOR_LOAD, /* (0x2, 0x0, 0x02) */
+ ILO_GPE_GEN6_MEDIA_GATEWAY_STATE, /* (0x2, 0x0, 0x03) */
+ ILO_GPE_GEN6_MEDIA_STATE_FLUSH, /* (0x2, 0x0, 0x04) */
+ ILO_GPE_GEN6_MEDIA_OBJECT_WALKER, /* (0x2, 0x1, 0x03) */
+ ILO_GPE_GEN6_3DSTATE_BINDING_TABLE_POINTERS, /* (0x3, 0x0, 0x01) */
+ ILO_GPE_GEN6_3DSTATE_SAMPLER_STATE_POINTERS, /* (0x3, 0x0, 0x02) */
+ ILO_GPE_GEN6_3DSTATE_URB, /* (0x3, 0x0, 0x05) */
+ ILO_GPE_GEN6_3DSTATE_VERTEX_BUFFERS, /* (0x3, 0x0, 0x08) */
+ ILO_GPE_GEN6_3DSTATE_VERTEX_ELEMENTS, /* (0x3, 0x0, 0x09) */
+ ILO_GPE_GEN6_3DSTATE_INDEX_BUFFER, /* (0x3, 0x0, 0x0a) */
+ ILO_GPE_GEN6_3DSTATE_VIEWPORT_STATE_POINTERS, /* (0x3, 0x0, 0x0d) */
+ ILO_GPE_GEN6_3DSTATE_CC_STATE_POINTERS, /* (0x3, 0x0, 0x0e) */
+ ILO_GPE_GEN6_3DSTATE_SCISSOR_STATE_POINTERS, /* (0x3, 0x0, 0x0f) */
+ ILO_GPE_GEN6_3DSTATE_VS, /* (0x3, 0x0, 0x10) */
+ ILO_GPE_GEN6_3DSTATE_GS, /* (0x3, 0x0, 0x11) */
+ ILO_GPE_GEN6_3DSTATE_CLIP, /* (0x3, 0x0, 0x12) */
+ ILO_GPE_GEN6_3DSTATE_SF, /* (0x3, 0x0, 0x13) */
+ ILO_GPE_GEN6_3DSTATE_WM, /* (0x3, 0x0, 0x14) */
+ ILO_GPE_GEN6_3DSTATE_CONSTANT_VS, /* (0x3, 0x0, 0x15) */
+ ILO_GPE_GEN6_3DSTATE_CONSTANT_GS, /* (0x3, 0x0, 0x16) */
+ ILO_GPE_GEN6_3DSTATE_CONSTANT_PS, /* (0x3, 0x0, 0x17) */
+ ILO_GPE_GEN6_3DSTATE_SAMPLE_MASK, /* (0x3, 0x0, 0x18) */
+ ILO_GPE_GEN6_3DSTATE_DRAWING_RECTANGLE, /* (0x3, 0x1, 0x00) */
+ ILO_GPE_GEN6_3DSTATE_DEPTH_BUFFER, /* (0x3, 0x1, 0x05) */
+ ILO_GPE_GEN6_3DSTATE_POLY_STIPPLE_OFFSET, /* (0x3, 0x1, 0x06) */
+ ILO_GPE_GEN6_3DSTATE_POLY_STIPPLE_PATTERN, /* (0x3, 0x1, 0x07) */
+ ILO_GPE_GEN6_3DSTATE_LINE_STIPPLE, /* (0x3, 0x1, 0x08) */
+ ILO_GPE_GEN6_3DSTATE_AA_LINE_PARAMETERS, /* (0x3, 0x1, 0x0a) */
+ ILO_GPE_GEN6_3DSTATE_GS_SVB_INDEX, /* (0x3, 0x1, 0x0b) */
+ ILO_GPE_GEN6_3DSTATE_MULTISAMPLE, /* (0x3, 0x1, 0x0d) */
+ ILO_GPE_GEN6_3DSTATE_STENCIL_BUFFER, /* (0x3, 0x1, 0x0e) */
+ ILO_GPE_GEN6_3DSTATE_HIER_DEPTH_BUFFER, /* (0x3, 0x1, 0x0f) */
+ ILO_GPE_GEN6_3DSTATE_CLEAR_PARAMS, /* (0x3, 0x1, 0x10) */
+ ILO_GPE_GEN6_PIPE_CONTROL, /* (0x3, 0x2, 0x00) */
+ ILO_GPE_GEN6_3DPRIMITIVE, /* (0x3, 0x3, 0x00) */
+
+ ILO_GPE_GEN6_COMMAND_COUNT,
+};
+
+/**
+ * Indirect states that GEN6 GPE could emit.
+ */
+enum ilo_gpe_gen6_state {
+ ILO_GPE_GEN6_INTERFACE_DESCRIPTOR_DATA,
+ ILO_GPE_GEN6_SF_VIEWPORT,
+ ILO_GPE_GEN6_CLIP_VIEWPORT,
+ ILO_GPE_GEN6_CC_VIEWPORT,
+ ILO_GPE_GEN6_COLOR_CALC_STATE,
+ ILO_GPE_GEN6_BLEND_STATE,
+ ILO_GPE_GEN6_DEPTH_STENCIL_STATE,
+ ILO_GPE_GEN6_SCISSOR_RECT,
+ ILO_GPE_GEN6_BINDING_TABLE_STATE,
+ ILO_GPE_GEN6_SURFACE_STATE,
+ ILO_GPE_GEN6_SAMPLER_STATE,
+ ILO_GPE_GEN6_SAMPLER_BORDER_COLOR_STATE,
+ ILO_GPE_GEN6_PUSH_CONSTANT_BUFFER,
+
+ ILO_GPE_GEN6_STATE_COUNT,
+};
+
+enum intel_tiling_mode;
+
+struct intel_bo;
+struct ilo_cp;
+struct ilo_resource;
+struct ilo_shader;
+
+typedef void
+(*ilo_gpe_gen6_STATE_BASE_ADDRESS)(const struct ilo_gpe *gpe,
+ struct intel_bo *general_state_bo,
+ struct intel_bo *surface_state_bo,
+ struct intel_bo *dynamic_state_bo,
+ struct intel_bo *indirect_object_bo,
+ struct intel_bo *instruction_bo,
+ uint32_t general_state_size,
+ uint32_t dynamic_state_size,
+ uint32_t indirect_object_size,
+ uint32_t instruction_size,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_STATE_SIP)(const struct ilo_gpe *gpe,
+ uint32_t sip,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_VF_STATISTICS)(const struct ilo_gpe *gpe,
+ bool enable,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_PIPELINE_SELECT)(const struct ilo_gpe *gpe,
+ int pipeline,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_MEDIA_VFE_STATE)(const struct ilo_gpe *gpe,
+ int max_threads, int num_urb_entries,
+ int urb_entry_size,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_MEDIA_CURBE_LOAD)(const struct ilo_gpe *gpe,
+ uint32_t buf, int size,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_MEDIA_INTERFACE_DESCRIPTOR_LOAD)(const struct ilo_gpe *gpe,
+ uint32_t offset, int num_ids,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_MEDIA_GATEWAY_STATE)(const struct ilo_gpe *gpe,
+ int id, int byte, int thread_count,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_MEDIA_STATE_FLUSH)(const struct ilo_gpe *gpe,
+ int thread_count_water_mark,
+ int barrier_mask,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_MEDIA_OBJECT_WALKER)(const struct ilo_gpe *gpe,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_BINDING_TABLE_POINTERS)(const struct ilo_gpe *gpe,
+ uint32_t vs_binding_table,
+ uint32_t gs_binding_table,
+ uint32_t ps_binding_table,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_SAMPLER_STATE_POINTERS)(const struct ilo_gpe *gpe,
+ uint32_t vs_sampler_state,
+ uint32_t gs_sampler_state,
+ uint32_t ps_sampler_state,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_URB)(const struct ilo_gpe *gpe,
+ int vs_total_size, int gs_total_size,
+ int vs_entry_size, int gs_entry_size,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_VERTEX_BUFFERS)(const struct ilo_gpe *gpe,
+ const struct pipe_vertex_buffer *vbuffers,
+ const int *instance_divisors,
+ uint32_t vbuffer_mask,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_VERTEX_ELEMENTS)(const struct ilo_gpe *gpe,
+ const struct pipe_vertex_element *velements,
+ int num_elements,
+ bool last_velement_edgeflag,
+ bool prepend_generated_ids,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_INDEX_BUFFER)(const struct ilo_gpe *gpe,
+ const struct pipe_index_buffer *ib,
+ bool enable_cut_index,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_VIEWPORT_STATE_POINTERS)(const struct ilo_gpe *gpe,
+ uint32_t clip_viewport,
+ uint32_t sf_viewport,
+ uint32_t cc_viewport,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_CC_STATE_POINTERS)(const struct ilo_gpe *gpe,
+ uint32_t blend_state,
+ uint32_t depth_stencil_state,
+ uint32_t color_calc_state,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_SCISSOR_STATE_POINTERS)(const struct ilo_gpe *gpe,
+ uint32_t scissor_rect,
+ struct ilo_cp *cp);
+
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_VS)(const struct ilo_gpe *gpe,
+ const struct ilo_shader *vs,
+ int max_threads, int num_samplers,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_GS)(const struct ilo_gpe *gpe,
+ const struct ilo_shader *gs,
+ int max_threads, const struct ilo_shader *vs,
+ uint32_t vs_offset,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_CLIP)(const struct ilo_gpe *gpe,
+ const struct pipe_rasterizer_state *rasterizer,
+ bool has_linear_interp,
+ bool enable_guardband,
+ int num_viewports,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_SF)(const struct ilo_gpe *gpe,
+ const struct pipe_rasterizer_state *rasterizer,
+ const struct ilo_shader *fs,
+ const struct ilo_shader *last_sh,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_WM)(const struct ilo_gpe *gpe,
+ const struct ilo_shader *fs,
+ int max_threads, int num_samplers,
+ const struct pipe_rasterizer_state *rasterizer,
+ bool dual_blend, bool cc_may_kill,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_CONSTANT_VS)(const struct ilo_gpe *gpe,
+ const uint32_t *bufs, const int *sizes,
+ int num_bufs,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_CONSTANT_GS)(const struct ilo_gpe *gpe,
+ const uint32_t *bufs, const int *sizes,
+ int num_bufs,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_CONSTANT_PS)(const struct ilo_gpe *gpe,
+ const uint32_t *bufs, const int *sizes,
+ int num_bufs,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_SAMPLE_MASK)(const struct ilo_gpe *gpe,
+ unsigned sample_mask,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_DRAWING_RECTANGLE)(const struct ilo_gpe *gpe,
+ unsigned x, unsigned y,
+ unsigned width, unsigned height,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_DEPTH_BUFFER)(const struct ilo_gpe *gpe,
+ const struct pipe_surface *surface,
+ bool hiz,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_POLY_STIPPLE_OFFSET)(const struct ilo_gpe *gpe,
+ int x_offset, int y_offset,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_POLY_STIPPLE_PATTERN)(const struct ilo_gpe *gpe,
+ const struct pipe_poly_stipple *pattern,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_LINE_STIPPLE)(const struct ilo_gpe *gpe,
+ unsigned pattern, unsigned factor,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_AA_LINE_PARAMETERS)(const struct ilo_gpe *gpe,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_GS_SVB_INDEX)(const struct ilo_gpe *gpe,
+ int index, unsigned svbi,
+ unsigned max_svbi,
+ bool load_vertex_count,
+ struct ilo_cp *cp);
+
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_MULTISAMPLE)(const struct ilo_gpe *gpe,
+ int num_samples,
+ const uint32_t *packed_sample_pos,
+ bool pixel_location_center,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_STENCIL_BUFFER)(const struct ilo_gpe *gpe,
+ const struct pipe_surface *surface,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_HIER_DEPTH_BUFFER)(const struct ilo_gpe *gpe,
+ const struct pipe_surface *surface,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DSTATE_CLEAR_PARAMS)(const struct ilo_gpe *gpe,
+ uint32_t clear_val,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_PIPE_CONTROL)(const struct ilo_gpe *gpe,
+ uint32_t dw1,
+ struct intel_bo *bo, uint32_t bo_offset,
+ bool write_qword,
+ struct ilo_cp *cp);
+
+typedef void
+(*ilo_gpe_gen6_3DPRIMITIVE)(const struct ilo_gpe *gpe,
+ const struct pipe_draw_info *info,
+ bool rectlist,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_INTERFACE_DESCRIPTOR_DATA)(const struct ilo_gpe *gpe,
+ const struct ilo_shader **cs,
+ uint32_t *sampler_state,
+ int *num_samplers,
+ uint32_t *binding_table_state,
+ int *num_surfaces,
+ int num_ids,
+ struct ilo_cp *cp);
+typedef uint32_t
+(*ilo_gpe_gen6_SF_VIEWPORT)(const struct ilo_gpe *gpe,
+ const struct pipe_viewport_state *viewports,
+ int num_viewports,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_CLIP_VIEWPORT)(const struct ilo_gpe *gpe,
+ const struct pipe_viewport_state *viewports,
+ int num_viewports,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_CC_VIEWPORT)(const struct ilo_gpe *gpe,
+ const struct pipe_viewport_state *viewports,
+ int num_viewports,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_COLOR_CALC_STATE)(const struct ilo_gpe *gpe,
+ const struct pipe_stencil_ref *stencil_ref,
+ float alpha_ref,
+ const struct pipe_blend_color *blend_color,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_BLEND_STATE)(const struct ilo_gpe *gpe,
+ const struct pipe_blend_state *blend,
+ const struct pipe_framebuffer_state *framebuffer,
+ const struct pipe_alpha_state *alpha,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_DEPTH_STENCIL_STATE)(const struct ilo_gpe *gpe,
+ const struct pipe_depth_stencil_alpha_state *dsa,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_SCISSOR_RECT)(const struct ilo_gpe *gpe,
+ const struct pipe_scissor_state *scissors,
+ int num_scissors,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_BINDING_TABLE_STATE)(const struct ilo_gpe *gpe,
+ uint32_t *surface_states,
+ int num_surface_states,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_surf_SURFACE_STATE)(const struct ilo_gpe *gpe,
+ const struct pipe_surface *surface,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_view_SURFACE_STATE)(const struct ilo_gpe *gpe,
+ const struct pipe_sampler_view *view,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_cbuf_SURFACE_STATE)(const struct ilo_gpe *gpe,
+ const struct pipe_constant_buffer *cbuf,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_so_SURFACE_STATE)(const struct ilo_gpe *gpe,
+ const struct pipe_stream_output_target *so,
+ const struct pipe_stream_output_info *so_info,
+ int so_index,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_SAMPLER_STATE)(const struct ilo_gpe *gpe,
+ const struct pipe_sampler_state **samplers,
+ const struct pipe_sampler_view **sampler_views,
+ const uint32_t *sampler_border_colors,
+ int num_samplers,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_SAMPLER_BORDER_COLOR_STATE)(const struct ilo_gpe *gpe,
+ const union pipe_color_union *color,
+ struct ilo_cp *cp);
+
+typedef uint32_t
+(*ilo_gpe_gen6_push_constant_buffer)(const struct ilo_gpe *gpe,
+ int size, void **pcb,
+ struct ilo_cp *cp);
+
+/**
+ * GEN6 graphics processing engine
+ *
+ * This is a low-level interface. It does not handle the interdependencies
+ * between states.
+ */
+struct ilo_gpe_gen6 {
+ int (*estimate_command_size)(const struct ilo_gpe *gpe,
+ enum ilo_gpe_gen6_command cmd,
+ int arg);
+
+ int (*estimate_state_size)(const struct ilo_gpe *gpe,
+ enum ilo_gpe_gen6_state state,
+ int arg);
+
+#define GEN6_EMIT(name) ilo_gpe_gen6_ ## name emit_ ## name
+ GEN6_EMIT(STATE_BASE_ADDRESS);
+ GEN6_EMIT(STATE_SIP);
+ GEN6_EMIT(3DSTATE_VF_STATISTICS);
+ GEN6_EMIT(PIPELINE_SELECT);
+ GEN6_EMIT(MEDIA_VFE_STATE);
+ GEN6_EMIT(MEDIA_CURBE_LOAD);
+ GEN6_EMIT(MEDIA_INTERFACE_DESCRIPTOR_LOAD);
+ GEN6_EMIT(MEDIA_GATEWAY_STATE);
+ GEN6_EMIT(MEDIA_STATE_FLUSH);
+ GEN6_EMIT(MEDIA_OBJECT_WALKER);
+ GEN6_EMIT(3DSTATE_BINDING_TABLE_POINTERS);
+ GEN6_EMIT(3DSTATE_SAMPLER_STATE_POINTERS);
+ GEN6_EMIT(3DSTATE_URB);
+ GEN6_EMIT(3DSTATE_VERTEX_BUFFERS);
+ GEN6_EMIT(3DSTATE_VERTEX_ELEMENTS);
+ GEN6_EMIT(3DSTATE_INDEX_BUFFER);
+ GEN6_EMIT(3DSTATE_VIEWPORT_STATE_POINTERS);
+ GEN6_EMIT(3DSTATE_CC_STATE_POINTERS);
+ GEN6_EMIT(3DSTATE_SCISSOR_STATE_POINTERS);
+ GEN6_EMIT(3DSTATE_VS);
+ GEN6_EMIT(3DSTATE_GS);
+ GEN6_EMIT(3DSTATE_CLIP);
+ GEN6_EMIT(3DSTATE_SF);
+ GEN6_EMIT(3DSTATE_WM);
+ GEN6_EMIT(3DSTATE_CONSTANT_VS);
+ GEN6_EMIT(3DSTATE_CONSTANT_GS);
+ GEN6_EMIT(3DSTATE_CONSTANT_PS);
+ GEN6_EMIT(3DSTATE_SAMPLE_MASK);
+ GEN6_EMIT(3DSTATE_DRAWING_RECTANGLE);
+ GEN6_EMIT(3DSTATE_DEPTH_BUFFER);
+ GEN6_EMIT(3DSTATE_POLY_STIPPLE_OFFSET);
+ GEN6_EMIT(3DSTATE_POLY_STIPPLE_PATTERN);
+ GEN6_EMIT(3DSTATE_LINE_STIPPLE);
+ GEN6_EMIT(3DSTATE_AA_LINE_PARAMETERS);
+ GEN6_EMIT(3DSTATE_GS_SVB_INDEX);
+ GEN6_EMIT(3DSTATE_MULTISAMPLE);
+ GEN6_EMIT(3DSTATE_STENCIL_BUFFER);
+ GEN6_EMIT(3DSTATE_HIER_DEPTH_BUFFER);
+ GEN6_EMIT(3DSTATE_CLEAR_PARAMS);
+ GEN6_EMIT(PIPE_CONTROL);
+ GEN6_EMIT(3DPRIMITIVE);
+ GEN6_EMIT(INTERFACE_DESCRIPTOR_DATA);
+ GEN6_EMIT(SF_VIEWPORT);
+ GEN6_EMIT(CLIP_VIEWPORT);
+ GEN6_EMIT(CC_VIEWPORT);
+ GEN6_EMIT(COLOR_CALC_STATE);
+ GEN6_EMIT(BLEND_STATE);
+ GEN6_EMIT(DEPTH_STENCIL_STATE);
+ GEN6_EMIT(SCISSOR_RECT);
+ GEN6_EMIT(BINDING_TABLE_STATE);
+ GEN6_EMIT(surf_SURFACE_STATE);
+ GEN6_EMIT(view_SURFACE_STATE);
+ GEN6_EMIT(cbuf_SURFACE_STATE);
+ GEN6_EMIT(so_SURFACE_STATE);
+ GEN6_EMIT(SAMPLER_STATE);
+ GEN6_EMIT(SAMPLER_BORDER_COLOR_STATE);
+ GEN6_EMIT(push_constant_buffer);
+#undef GEN6_EMIT
+};
+
+const struct ilo_gpe_gen6 *
+ilo_gpe_gen6_get(void);
+
+/* Below are helpers for other GENs */
+
+int
+ilo_gpe_gen6_translate_winsys_tiling(enum intel_tiling_mode tiling);
+
+int
+ilo_gpe_gen6_translate_pipe_prim(unsigned prim);
+
+int
+ilo_gpe_gen6_translate_texture(enum pipe_texture_target target);
+
+void
+ilo_gpe_gen6_fill_3dstate_sf_raster(const struct ilo_gpe *gpe,
+ const struct pipe_rasterizer_state *rasterizer,
+ int num_samples,
+ enum pipe_format depth_format,
+ bool separate_stencil,
+ uint32_t *dw, int num_dwords);
+
+void
+ilo_gpe_gen6_fill_3dstate_sf_sbe(const struct ilo_gpe *gpe,
+ const struct pipe_rasterizer_state *rasterizer,
+ const struct ilo_shader *fs,
+ const struct ilo_shader *last_sh,
+ uint32_t *dw, int num_dwords);
+
+void
+ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_gpe *gpe,
+ const struct pipe_surface *surface,
+ const struct pipe_depth_stencil_alpha_state *dsa,
+ bool hiz,
+ struct ilo_cp *cp);
+
+void
+ilo_gpe_gen6_fill_SF_VIEWPORT(const struct ilo_gpe *gpe,
+ const struct pipe_viewport_state *viewports,
+ int num_viewports,
+ uint32_t *dw, int num_dwords);
+
+void
+ilo_gpe_gen6_fill_CLIP_VIEWPORT(const struct ilo_gpe *gpe,
+ const struct pipe_viewport_state *viewports,
+ int num_viewports,
+ uint32_t *dw, int num_dwords);
+
+#endif /* ILO_GPE_GEN6_H */
diff --git a/src/gallium/drivers/ilo/ilo_resource.c b/src/gallium/drivers/ilo/ilo_resource.c
index aa6afe9812e..f325c41945d 100644
--- a/src/gallium/drivers/ilo/ilo_resource.c
+++ b/src/gallium/drivers/ilo/ilo_resource.c
@@ -1093,3 +1093,101 @@ ilo_init_transfer_functions(struct ilo_context *ilo)
ilo->base.transfer_unmap = ilo_transfer_unmap;
ilo->base.transfer_inline_write = ilo_transfer_inline_write;
}
+
+/**
+ * Return the offset (in bytes) to a slice within the bo.
+ *
+ * When tile_aligned is true, the offset is to the tile containing the start
+ * address of the slice. x_offset and y_offset are offsets (in pixels) from
+ * the tile start to slice start. x_offset is always a multiple of 4 and
+ * y_offset is always a multiple of 2.
+ */
+unsigned
+ilo_resource_get_slice_offset(const struct ilo_resource *res,
+ int level, int slice, bool tile_aligned,
+ unsigned *x_offset, unsigned *y_offset)
+{
+ const unsigned x = res->slice_offsets[level][slice].x / res->block_width;
+ const unsigned y = res->slice_offsets[level][slice].y / res->block_height;
+ unsigned tile_w, tile_h, tile_size, row_size;
+ unsigned slice_offset;
+
+ /* see the Sandy Bridge PRM, volume 1 part 2, page 24 */
+
+ switch (res->tiling) {
+ case INTEL_TILING_NONE:
+ tile_w = res->bo_cpp;
+ tile_h = 1;
+ break;
+ case INTEL_TILING_X:
+ tile_w = 512;
+ tile_h = 8;
+ break;
+ case INTEL_TILING_Y:
+ tile_w = 128;
+ tile_h = 32;
+ break;
+ default:
+ assert(!"unknown tiling");
+ tile_w = res->bo_cpp;
+ tile_h = 1;
+ break;
+ }
+
+ tile_size = tile_w * tile_h;
+ row_size = res->bo_stride * tile_h;
+
+ /*
+ * for non-tiled resources, this is equivalent to
+ *
+ * slice_offset = y * res->bo_stride + x * res->bo_cpp;
+ */
+ slice_offset =
+ row_size * (y / tile_h) + tile_size * (x * res->bo_cpp / tile_w);
+
+ /*
+ * Since res->bo_stride is a multiple of tile_w, slice_offset should be
+ * aligned at this point.
+ */
+ assert(slice_offset % tile_size == 0);
+
+ if (tile_aligned) {
+ /*
+ * because of the possible values of align_i and align_j in
+ * layout_tex_init(), x_offset must be a multiple of 4 and y_offset must
+ * be a multiple of 2.
+ */
+ if (x_offset) {
+ assert(tile_w % res->bo_cpp == 0);
+ *x_offset = (x % (tile_w / res->bo_cpp)) * res->block_width;
+ assert(*x_offset % 4 == 0);
+ }
+ if (y_offset) {
+ *y_offset = (y % tile_h) * res->block_height;
+ assert(*y_offset % 2 == 0);
+ }
+ }
+ else {
+ const unsigned tx = (x * res->bo_cpp) % tile_w;
+ const unsigned ty = y % tile_h;
+
+ switch (res->tiling) {
+ case INTEL_TILING_NONE:
+ assert(tx == 0 && ty == 0);
+ break;
+ case INTEL_TILING_X:
+ slice_offset += tile_w * ty + tx;
+ break;
+ case INTEL_TILING_Y:
+ slice_offset += tile_h * 16 * (tx / 16) + ty * 16 + (tx % 16);
+ break;
+ }
+
+ if (x_offset)
+ *x_offset = 0;
+ if (y_offset)
+ *y_offset = 0;
+ }
+
+ return slice_offset;
+}
diff --git a/src/gallium/drivers/ilo/ilo_resource.h b/src/gallium/drivers/ilo/ilo_resource.h
index ed9a2fa6798..2d706ce007d 100644
--- a/src/gallium/drivers/ilo/ilo_resource.h
+++ b/src/gallium/drivers/ilo/ilo_resource.h
@@ -85,4 +85,9 @@ ilo_init_resource_functions(struct ilo_screen *is);
void
ilo_init_transfer_functions(struct ilo_context *ilo);
+unsigned
+ilo_resource_get_slice_offset(const struct ilo_resource *res,
+ int level, int slice, bool tile_aligned,
+ unsigned *x_offset, unsigned *y_offset);
+
#endif /* ILO_RESOURCE_H */