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-rw-r--r--src/mesa/drivers/dri/i965/brw_cs.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_tcs.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_tes.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c2
6 files changed, 6 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_cs.c b/src/mesa/drivers/dri/i965/brw_cs.c
index 0ab9ebdab3c..a9cbde9f07c 100644
--- a/src/mesa/drivers/dri/i965/brw_cs.c
+++ b/src/mesa/drivers/dri/i965/brw_cs.c
@@ -91,7 +91,7 @@ brw_codegen_cs_prog(struct brw_context *brw,
* prog_data associated with the compiled program, and which will be freed
* by the state cache.
*/
- int param_count = cp->program.Base.nir->num_uniforms;
+ int param_count = cp->program.Base.nir->num_uniforms / 4;
/* The backend also sometimes adds params for texture size. */
param_count += 2 * ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits;
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index 8f5dcf359e9..7ead182da6c 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -119,9 +119,7 @@ brw_codegen_gs_prog(struct brw_context *brw,
*/
struct gl_shader *gs = prog->_LinkedShaders[MESA_SHADER_GEOMETRY];
struct brw_shader *bgs = (struct brw_shader *) gs;
- int param_count = gp->program.Base.nir->num_uniforms;
- if (!compiler->scalar_stage[MESA_SHADER_GEOMETRY])
- param_count *= 4;
+ int param_count = gp->program.Base.nir->num_uniforms / 4;
prog_data.base.base.param =
rzalloc_array(NULL, const gl_constant_value *, param_count);
diff --git a/src/mesa/drivers/dri/i965/brw_tcs.c b/src/mesa/drivers/dri/i965/brw_tcs.c
index 9589fa5edeb..5a514ef21e9 100644
--- a/src/mesa/drivers/dri/i965/brw_tcs.c
+++ b/src/mesa/drivers/dri/i965/brw_tcs.c
@@ -199,9 +199,7 @@ brw_codegen_tcs_prog(struct brw_context *brw,
*/
struct gl_shader *tcs = shader_prog ?
shader_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL] : NULL;
- int param_count = nir->num_uniforms;
- if (!compiler->scalar_stage[MESA_SHADER_TESS_CTRL])
- param_count *= 4;
+ int param_count = nir->num_uniforms / 4;
prog_data.base.base.param =
rzalloc_array(NULL, const gl_constant_value *, param_count);
diff --git a/src/mesa/drivers/dri/i965/brw_tes.c b/src/mesa/drivers/dri/i965/brw_tes.c
index b7f1677caec..a4cd4daadde 100644
--- a/src/mesa/drivers/dri/i965/brw_tes.c
+++ b/src/mesa/drivers/dri/i965/brw_tes.c
@@ -151,9 +151,7 @@ brw_codegen_tes_prog(struct brw_context *brw,
* every uniform is a float which gets padded to the size of a vec4.
*/
struct gl_shader *tes = shader_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL];
- int param_count = nir->num_uniforms;
- if (!compiler->scalar_stage[MESA_SHADER_TESS_EVAL])
- param_count *= 4;
+ int param_count = nir->num_uniforms / 4;
prog_data.base.base.param =
rzalloc_array(NULL, const gl_constant_value *, param_count);
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index 2478e62c180..abf03b1fb7a 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -80,9 +80,7 @@ brw_codegen_vs_prog(struct brw_context *brw,
* prog_data associated with the compiled program, and which will be freed
* by the state cache.
*/
- int param_count = vp->program.Base.nir->num_uniforms;
- if (!compiler->scalar_stage[MESA_SHADER_VERTEX])
- param_count *= 4;
+ int param_count = vp->program.Base.nir->num_uniforms / 4;
if (vs)
prog_data.base.base.nr_image_params = vs->base.NumImages;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 1943d08ab66..c9c5d5e443e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -97,7 +97,7 @@ brw_codegen_wm_prog(struct brw_context *brw,
* prog_data associated with the compiled program, and which will be freed
* by the state cache.
*/
- int param_count = fp->program.Base.nir->num_uniforms;
+ int param_count = fp->program.Base.nir->num_uniforms / 4;
if (fs)
prog_data.base.nr_image_params = fs->base.NumImages;
/* The backend also sometimes adds params for texture size. */