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-rw-r--r--src/mesa/drivers/dri/i965/brw_cfg.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_generator.cpp11
-rw-r--r--src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp20
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_generator.cpp11
4 files changed, 36 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_cfg.h b/src/mesa/drivers/dri/i965/brw_cfg.h
index a06b0aa1cd0..69e39e8964d 100644
--- a/src/mesa/drivers/dri/i965/brw_cfg.h
+++ b/src/mesa/drivers/dri/i965/brw_cfg.h
@@ -90,6 +90,8 @@ struct bblock_t {
struct exec_list parents;
struct exec_list children;
int num;
+
+ unsigned cycle_count;
};
static inline struct backend_instruction *
@@ -285,6 +287,8 @@ struct cfg_t {
int num_blocks;
bool idom_dirty;
+
+ unsigned cycle_count;
};
/* Note that this is implemented with a double for loop -- break will
diff --git a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
index 139d1dd17ec..58bd23f6cbc 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp
@@ -2269,9 +2269,9 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
if (unlikely(debug_flag)) {
fprintf(stderr, "Native code for %s\n"
- "SIMD%d shader: %d instructions. %d loops. %d:%d spills:fills. Promoted %u constants. Compacted %d to %d"
+ "SIMD%d shader: %d instructions. %d loops. %u cycles. %d:%d spills:fills. Promoted %u constants. Compacted %d to %d"
" bytes (%.0f%%)\n",
- shader_name, dispatch_width, before_size / 16, loop_count,
+ shader_name, dispatch_width, before_size / 16, loop_count, cfg->cycle_count,
spill_count, fill_count, promoted_constants, before_size, after_size,
100.0f * (before_size - after_size) / before_size);
@@ -2281,12 +2281,13 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
}
compiler->shader_debug_log(log_data,
- "%s SIMD%d shader: %d inst, %d loops, "
+ "%s SIMD%d shader: %d inst, %d loops, %u cycles, "
"%d:%d spills:fills, Promoted %u constants, "
"compacted %d to %d bytes.\n",
stage_abbrev, dispatch_width, before_size / 16,
- loop_count, spill_count, fill_count,
- promoted_constants, before_size, after_size);
+ loop_count, cfg->cycle_count, spill_count,
+ fill_count, promoted_constants, before_size,
+ after_size);
return start_offset;
}
diff --git a/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp b/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp
index 094c47aba37..46da3251ea7 100644
--- a/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp
+++ b/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp
@@ -1467,6 +1467,24 @@ instruction_scheduler::schedule_instructions(bblock_t *block)
if (block->end()->opcode == BRW_OPCODE_NOP)
block->end()->remove(block);
assert(instructions_to_schedule == 0);
+
+ block->cycle_count = time;
+}
+
+static unsigned get_cycle_count(cfg_t *cfg)
+{
+ unsigned count = 0, multiplier = 1;
+ foreach_block(block, cfg) {
+ if (block->start()->opcode == BRW_OPCODE_DO)
+ multiplier *= 10; /* assume that loops execute ~10 times */
+
+ count += block->cycle_count * multiplier;
+
+ if (block->end()->opcode == BRW_OPCODE_WHILE)
+ multiplier /= 10;
+ }
+
+ return count;
}
void
@@ -1507,6 +1525,8 @@ instruction_scheduler::run(cfg_t *cfg)
post_reg_alloc);
bs->dump_instructions();
}
+
+ cfg->cycle_count = get_cycle_count(cfg);
}
void
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
index d74b1b2939d..8bc21df5ffc 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
@@ -1558,10 +1558,10 @@ generate_code(struct brw_codegen *p,
nir->info.label ? nir->info.label : "unnamed",
_mesa_shader_stage_to_string(nir->stage), nir->info.name);
- fprintf(stderr, "%s vec4 shader: %d instructions. %d loops. Compacted %d to %d"
- " bytes (%.0f%%)\n",
+ fprintf(stderr, "%s vec4 shader: %d instructions. %d loops. %u cycles."
+ "Compacted %d to %d bytes (%.0f%%)\n",
stage_abbrev,
- before_size / 16, loop_count, before_size, after_size,
+ before_size / 16, loop_count, cfg->cycle_count, before_size, after_size,
100.0f * (before_size - after_size) / before_size);
dump_assembly(p->store, annotation.ann_count, annotation.ann,
@@ -1570,9 +1570,10 @@ generate_code(struct brw_codegen *p,
}
compiler->shader_debug_log(log_data,
- "%s vec4 shader: %d inst, %d loops, "
+ "%s vec4 shader: %d inst, %d loops, %u cycles, "
"compacted %d to %d bytes.\n",
- stage_abbrev, before_size / 16, loop_count,
+ stage_abbrev, before_size / 16,
+ loop_count, cfg->cycle_count,
before_size, after_size);
}