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-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.h15
-rw-r--r--src/gallium/drivers/llvmpipe/lp_draw_arrays.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_derived.c8
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_sampler.c44
8 files changed, 41 insertions, 42 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index 07cea9158c3..7d0ca1f8cd8 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -70,11 +70,11 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], NULL);
+ pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_FRAGMENT][i], NULL);
}
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
- pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], NULL);
+ pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_VERTEX][i], NULL);
}
for (i = 0; i < Elements(llvmpipe->constants); i++) {
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index d0220e188cf..f8610ae8f0c 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -57,8 +57,8 @@ struct llvmpipe_context {
/** Constant state objects */
const struct pipe_blend_state *blend;
- const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS];
- struct pipe_sampler_state *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
+ struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
+
const struct pipe_depth_stencil_alpha_state *depth_stencil;
const struct pipe_rasterizer_state *rasterizer;
struct lp_fragment_shader *fs;
@@ -75,8 +75,8 @@ struct llvmpipe_context {
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
- struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
- struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS];
+ struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
+
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
struct pipe_index_buffer index_buffer;
@@ -88,10 +88,9 @@ struct llvmpipe_context {
} so_target;
struct pipe_resource *mapped_vs_tex[PIPE_MAX_VERTEX_SAMPLERS];
- unsigned num_samplers;
- unsigned num_fragment_sampler_views;
- unsigned num_vertex_samplers;
- unsigned num_vertex_sampler_views;
+ unsigned num_samplers[PIPE_SHADER_TYPES];
+ unsigned num_sampler_views[PIPE_SHADER_TYPES];
+
unsigned num_vertex_buffers;
unsigned dirty; /**< Mask of LP_NEW_x flags */
diff --git a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
index 96259d7144f..f37b3ca1cea 100644
--- a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
+++ b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c
@@ -85,8 +85,8 @@ llvmpipe_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
}
llvmpipe_prepare_vertex_sampling(lp,
- lp->num_vertex_sampler_views,
- lp->vertex_sampler_views);
+ lp->num_sampler_views[PIPE_SHADER_VERTEX],
+ lp->sampler_views[PIPE_SHADER_VERTEX]);
/* draw! */
draw_vbo(draw, info);
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 4f7d116d486..e5c84bbacdc 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -712,7 +712,7 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
void
lp_setup_set_fragment_sampler_state(struct lp_setup_context *setup,
unsigned num,
- const struct pipe_sampler_state **samplers)
+ struct pipe_sampler_state **samplers)
{
unsigned i;
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h
index 8655259d27c..78b41451e92 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup.h
@@ -127,7 +127,7 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
void
lp_setup_set_fragment_sampler_state(struct lp_setup_context *setup,
unsigned num,
- const struct pipe_sampler_state **samplers);
+ struct pipe_sampler_state **samplers);
unsigned
lp_setup_is_resource_referenced( const struct lp_setup_context *setup,
diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c
index a8b3142d8cf..056e163f074 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_derived.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c
@@ -178,13 +178,13 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe )
if (llvmpipe->dirty & (LP_NEW_SAMPLER_VIEW))
lp_setup_set_fragment_sampler_views(llvmpipe->setup,
- llvmpipe->num_fragment_sampler_views,
- llvmpipe->fragment_sampler_views);
+ llvmpipe->num_sampler_views[PIPE_SHADER_FRAGMENT],
+ llvmpipe->sampler_views[PIPE_SHADER_FRAGMENT]);
if (llvmpipe->dirty & (LP_NEW_SAMPLER))
lp_setup_set_fragment_sampler_state(llvmpipe->setup,
- llvmpipe->num_samplers,
- llvmpipe->sampler);
+ llvmpipe->num_samplers[PIPE_SHADER_FRAGMENT],
+ llvmpipe->samplers[PIPE_SHADER_FRAGMENT]);
llvmpipe->dirty = 0;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 374544fcf70..da20dedde3e 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -1645,8 +1645,8 @@ make_variant_key(struct llvmpipe_context *lp,
for(i = 0; i < key->nr_samplers; ++i) {
if(shader->info.base.file_mask[TGSI_FILE_SAMPLER] & (1 << i)) {
lp_sampler_static_state(&key->sampler[i],
- lp->fragment_sampler_views[i],
- lp->sampler[i]);
+ lp->sampler_views[PIPE_SHADER_FRAGMENT][i],
+ lp->samplers[PIPE_SHADER_FRAGMENT][i]);
}
}
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c
index df9fb89cc8e..145153809cf 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c
@@ -74,18 +74,18 @@ llvmpipe_bind_sampler_states(struct pipe_context *pipe,
assert(num <= PIPE_MAX_SAMPLERS);
/* Check for no-op */
- if (num == llvmpipe->num_samplers &&
- !memcmp(llvmpipe->sampler, sampler, num * sizeof(void *)))
+ if (num == llvmpipe->num_samplers[PIPE_SHADER_FRAGMENT] &&
+ !memcmp(llvmpipe->samplers[PIPE_SHADER_FRAGMENT], sampler, num * sizeof(void *)))
return;
draw_flush(llvmpipe->draw);
for (i = 0; i < num; ++i)
- llvmpipe->sampler[i] = sampler[i];
+ llvmpipe->samplers[PIPE_SHADER_FRAGMENT][i] = sampler[i];
for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
- llvmpipe->sampler[i] = NULL;
+ llvmpipe->samplers[PIPE_SHADER_FRAGMENT][i] = NULL;
- llvmpipe->num_samplers = num;
+ llvmpipe->num_samplers[PIPE_SHADER_FRAGMENT] = num;
llvmpipe->dirty |= LP_NEW_SAMPLER;
}
@@ -102,22 +102,22 @@ llvmpipe_bind_vertex_sampler_states(struct pipe_context *pipe,
assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS);
/* Check for no-op */
- if (num_samplers == llvmpipe->num_vertex_samplers &&
- !memcmp(llvmpipe->vertex_samplers, samplers, num_samplers * sizeof(void *)))
+ if (num_samplers == llvmpipe->num_samplers[PIPE_SHADER_VERTEX] &&
+ !memcmp(llvmpipe->samplers[PIPE_SHADER_VERTEX], samplers, num_samplers * sizeof(void *)))
return;
draw_flush(llvmpipe->draw);
for (i = 0; i < num_samplers; ++i)
- llvmpipe->vertex_samplers[i] = samplers[i];
+ llvmpipe->samplers[PIPE_SHADER_VERTEX][i] = samplers[i];
for (i = num_samplers; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
- llvmpipe->vertex_samplers[i] = NULL;
+ llvmpipe->samplers[PIPE_SHADER_VERTEX][i] = NULL;
- llvmpipe->num_vertex_samplers = num_samplers;
+ llvmpipe->num_samplers[PIPE_SHADER_VERTEX] = num_samplers;
draw_set_samplers(llvmpipe->draw,
- llvmpipe->vertex_samplers,
- llvmpipe->num_vertex_samplers);
+ llvmpipe->samplers[PIPE_SHADER_VERTEX],
+ llvmpipe->num_samplers[PIPE_SHADER_VERTEX]);
llvmpipe->dirty |= LP_NEW_SAMPLER;
}
@@ -141,8 +141,8 @@ llvmpipe_set_fragment_sampler_views(struct pipe_context *pipe,
assert(num <= PIPE_MAX_SAMPLERS);
/* Check for no-op */
- if (num == llvmpipe->num_fragment_sampler_views &&
- !memcmp(llvmpipe->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
+ if (num == llvmpipe->num_sampler_views[PIPE_SHADER_FRAGMENT] &&
+ !memcmp(llvmpipe->sampler_views[PIPE_SHADER_FRAGMENT], views, num * sizeof(struct pipe_sampler_view *)))
return;
draw_flush(llvmpipe->draw);
@@ -150,10 +150,10 @@ llvmpipe_set_fragment_sampler_views(struct pipe_context *pipe,
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
struct pipe_sampler_view *view = i < num ? views[i] : NULL;
- pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], view);
+ pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_FRAGMENT][i], view);
}
- llvmpipe->num_fragment_sampler_views = num;
+ llvmpipe->num_sampler_views[PIPE_SHADER_FRAGMENT] = num;
llvmpipe->dirty |= LP_NEW_SAMPLER_VIEW;
}
@@ -170,8 +170,8 @@ llvmpipe_set_vertex_sampler_views(struct pipe_context *pipe,
assert(num <= PIPE_MAX_VERTEX_SAMPLERS);
/* Check for no-op */
- if (num == llvmpipe->num_vertex_sampler_views &&
- !memcmp(llvmpipe->vertex_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) {
+ if (num == llvmpipe->num_sampler_views[PIPE_SHADER_VERTEX] &&
+ !memcmp(llvmpipe->sampler_views[PIPE_SHADER_VERTEX], views, num * sizeof(struct pipe_sampler_view *))) {
return;
}
@@ -180,14 +180,14 @@ llvmpipe_set_vertex_sampler_views(struct pipe_context *pipe,
for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
struct pipe_sampler_view *view = i < num ? views[i] : NULL;
- pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], view);
+ pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_VERTEX][i], view);
}
- llvmpipe->num_vertex_sampler_views = num;
+ llvmpipe->num_sampler_views[PIPE_SHADER_VERTEX] = num;
draw_set_sampler_views(llvmpipe->draw,
- llvmpipe->vertex_sampler_views,
- llvmpipe->num_vertex_sampler_views);
+ llvmpipe->sampler_views[PIPE_SHADER_VERTEX],
+ llvmpipe->num_sampler_views[PIPE_SHADER_VERTEX]);
llvmpipe->dirty |= LP_NEW_SAMPLER_VIEW;
}