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-rw-r--r--src/gallium/drivers/nouveau/nvc0/nve4_compute.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
index 3d0190928e3..3d5f84d71c8 100644
--- a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
+++ b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
@@ -134,8 +134,11 @@ nve4_screen_compute_setup(struct nvc0_screen *screen,
BEGIN_NVC0(push, NVE4_CP(TEX_CB_INDEX), 1);
PUSH_DATA (push, 7); /* does not interfere with 3D */
+ /* Disabling this UNK command avoid a read fault when using texelFetch()
+ * from a compute shader for weird reasons.
if (obj_class == NVF0_COMPUTE_CLASS)
IMMED_NVC0(push, SUBC_CP(0x02c4), 1);
+ */
address = screen->uniform_bo->offset + NVC0_CB_AUX_INFO(5);