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-rw-r--r--src/glsl/Android.mk18
-rw-r--r--src/glsl/Makefile16
-rw-r--r--src/glsl/Makefile.sources18
-rw-r--r--src/glsl/SConscript6
4 files changed, 29 insertions, 29 deletions
diff --git a/src/glsl/Android.mk b/src/glsl/Android.mk
index d7d17dd6d9a..754f3ccedca 100644
--- a/src/glsl/Android.mk
+++ b/src/glsl/Android.mk
@@ -34,9 +34,9 @@ include $(LOCAL_PATH)/Makefile.sources
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- $(LIBGLCPP_SOURCES) \
- $(LIBGLSL_SOURCES) \
- $(LIBGLSL_CXX_SOURCES)
+ $(LIBGLCPP_FILES) \
+ $(LIBGLSL_FILES) \
+ $(LIBGLSL_CXX_FILES)
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
@@ -55,11 +55,11 @@ include $(BUILD_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- $(LIBGLCPP_SOURCES) \
- $(LIBGLSL_SOURCES) \
- $(LIBGLSL_CXX_SOURCES) \
- $(BUILTIN_COMPILER_CXX_SOURCES) \
- $(GLSL_COMPILER_CXX_SOURCES)
+ $(LIBGLCPP_FILES) \
+ $(LIBGLSL_FILES) \
+ $(LIBGLSL_CXX_FILES) \
+ $(BUILTIN_COMPILER_CXX_FILES) \
+ $(GLSL_COMPILER_CXX_FILES)
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
@@ -82,7 +82,7 @@ include $(BUILD_HOST_EXECUTABLE)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
- $(GLSL_COMPILER_CXX_SOURCES)
+ $(GLSL_COMPILER_CXX_FILES)
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
index d9ecbc8e3e0..f6c722997e3 100644
--- a/src/glsl/Makefile
+++ b/src/glsl/Makefile
@@ -10,20 +10,20 @@ LIBNAME = glsl
include Makefile.sources
GLCPP_SOURCES = \
- $(LIBGLCPP_GENERATED_SOURCES) \
- $(LIBGLCPP_SOURCES) \
+ $(LIBGLCPP_GENERATED_FILES) \
+ $(LIBGLCPP_FILES) \
ralloc.c \
glcpp/glcpp.c
C_SOURCES = \
- $(LIBGLCPP_GENERATED_SOURCES) \
- $(LIBGLCPP_SOURCES) \
- $(LIBGLSL_SOURCES)
+ $(LIBGLCPP_GENERATED_FILES) \
+ $(LIBGLCPP_FILES) \
+ $(LIBGLSL_FILES)
# common sources for builtin_compiler and libglsl
CXX_SOURCES = \
- $(BUILTIN_COMPILER_GENERATED_CXX_SOURCES) \
- $(LIBGLSL_CXX_SOURCES)
+ $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
+ $(LIBGLSL_CXX_FILES)
LIBS = \
$(TOP)/src/glsl/libglsl.a
@@ -34,7 +34,7 @@ GLSL2_C_SOURCES = \
../mesa/program/hash_table.c \
../mesa/program/symbol_table.c
GLSL2_CXX_SOURCES = \
- $(GLSL_COMPILER_CXX_SOURCES)
+ $(GLSL_COMPILER_CXX_FILES)
GLSL2_OBJECTS = \
$(GLSL2_C_SOURCES:.c=.o) \
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index 5e80af297c0..06728daf763 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -2,20 +2,20 @@
# libglcpp
-LIBGLCPP_SOURCES := \
+LIBGLCPP_FILES := \
glcpp/pp.c
-LIBGLCPP_GENERATED_SOURCES := \
+LIBGLCPP_GENERATED_FILES := \
glcpp/glcpp-lex.c \
glcpp/glcpp-parse.c
# libglsl
-LIBGLSL_SOURCES := \
+LIBGLSL_FILES := \
strtod.c \
ralloc.c
-LIBGLSL_CXX_SOURCES := \
+LIBGLSL_CXX_FILES := \
ast_expr.cpp \
ast_function.cpp \
ast_to_hir.cpp \
@@ -82,7 +82,7 @@ LIBGLSL_CXX_SOURCES := \
# glsl_compiler
-GLSL_COMPILER_CXX_SOURCES := \
+GLSL_COMPILER_CXX_FILES := \
standalone_scaffolding.cpp \
main.cpp
@@ -92,14 +92,14 @@ GLSL_COMPILER_CXX_SOURCES := \
# For this to work, a dummy version of builtin_function.cpp,
# builtin_stubs.cpp, is used.
-BUILTIN_COMPILER_CXX_SOURCES := \
+BUILTIN_COMPILER_CXX_FILES := \
builtin_stubs.cpp
-BUILTIN_COMPILER_GENERATED_CXX_SOURCES := \
+BUILTIN_COMPILER_GENERATED_CXX_FILES := \
glsl_lexer.cpp \
glsl_parser.cpp
# libglsl generated sources
-LIBGLSL_GENERATED_CXX_SOURCES := \
- $(BUILTIN_COMPILER_GENERATED_CXX_SOURCES) \
+LIBGLSL_GENERATED_CXX_FILES := \
+ $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
builtin_function.cpp
diff --git a/src/glsl/SConscript b/src/glsl/SConscript
index b8154d6083c..f8e872368c2 100644
--- a/src/glsl/SConscript
+++ b/src/glsl/SConscript
@@ -42,7 +42,7 @@ glsl_sources = [
source_lists = env.ParseSourceList('Makefile.sources')
# add non-generated sources
-for l in ('LIBGLCPP_SOURCES', 'LIBGLSL_SOURCES', 'LIBGLSL_CXX_SOURCES'):
+for l in ('LIBGLCPP_FILES', 'LIBGLSL_FILES', 'LIBGLSL_CXX_FILES'):
glsl_sources += source_lists[l]
if env['msvc']:
@@ -57,7 +57,7 @@ else:
env.Command('hash_table.c', '#src/mesa/program/hash_table.c', Copy('$TARGET', '$SOURCE'))
env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
- compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_SOURCES'])
+ compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES'])
mesa_objs = env.StaticObject([
'hash_table.c',
@@ -69,7 +69,7 @@ else:
builtin_compiler = env.Program(
target = 'builtin_compiler',
source = compiler_objs + glsl_sources + \
- source_lists['BUILTIN_COMPILER_CXX_SOURCES'],
+ source_lists['BUILTIN_COMPILER_CXX_FILES'],
)
# SCons builtin dependency scanner doesn't detect that glsl_lexer.ll