diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/glsl/glsl_to_nir.cpp | 2 | ||||
-rw-r--r-- | src/compiler/nir/nir_gather_info.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp index c4a6d52a5b2..dbb58d82e8f 100644 --- a/src/compiler/glsl/glsl_to_nir.cpp +++ b/src/compiler/glsl/glsl_to_nir.cpp @@ -369,7 +369,7 @@ nir_visitor::visit(ir_variable *ir) /* Mark all the locations that require two slots */ if (shader->info.stage == MESA_SHADER_VERTEX && glsl_type_is_dual_slot(glsl_without_array(var->type))) { - for (uint i = 0; i < glsl_count_attribute_slots(var->type, true); i++) { + for (unsigned i = 0; i < glsl_count_attribute_slots(var->type, true); i++) { uint64_t bitfield = BITFIELD64_BIT(var->data.location + i); shader->info.vs.double_inputs |= bitfield; } diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c index 743f968035b..5530009255d 100644 --- a/src/compiler/nir/nir_gather_info.c +++ b/src/compiler/nir/nir_gather_info.c @@ -250,7 +250,7 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader) if (shader->info.stage == MESA_SHADER_VERTEX && var->data.mode == nir_var_shader_in && glsl_type_is_dual_slot(glsl_without_array(var->type))) { - for (uint i = 0; i < glsl_count_attribute_slots(var->type, false); i++) { + for (unsigned i = 0; i < glsl_count_attribute_slots(var->type, false); i++) { int idx = var->data.location + i; shader->info.vs.double_inputs |= BITFIELD64_BIT(idx); } |