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-rw-r--r--src/gallium/drivers/radeonsi/si_cp_dma.c8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_cp_dma.c b/src/gallium/drivers/radeonsi/si_cp_dma.c
index 064f6c02ccd..97adc27e7db 100644
--- a/src/gallium/drivers/radeonsi/si_cp_dma.c
+++ b/src/gallium/drivers/radeonsi/si_cp_dma.c
@@ -28,6 +28,12 @@
#include "sid.h"
#include "radeon/r600_cs.h"
+/* Recommended maximum sizes for optimal performance.
+ * Fall back to compute or SDMA if the size is greater.
+ */
+#define CP_DMA_COPY_PERF_THRESHOLD (64 * 1024) /* copied from Vulkan */
+#define CP_DMA_CLEAR_PERF_THRESHOLD (32 * 1024) /* guess (clear is much slower) */
+
/* Set this if you want the ME to wait until CP DMA is done.
* It should be set on the last CP DMA packet. */
#define CP_DMA_SYNC (1 << 0)
@@ -230,7 +236,7 @@ static void si_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst,
(offset % 4 == 0) &&
/* CP DMA is very slow. Always use SDMA for big clears. This
* alone improves DeusEx:MD performance by 70%. */
- (size > 128 * 1024 ||
+ (size > CP_DMA_CLEAR_PERF_THRESHOLD ||
/* Buffers not used by the GFX IB yet will be cleared by SDMA.
* This happens to move most buffer clears to SDMA, including
* DCC and CMASK clears, because pipe->clear clears them before