diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 87 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.h | 2 |
2 files changed, 81 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 9df51d389a3..123dafe4503 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -42,6 +42,7 @@ #include "intel_context.h" #include "intel_batchbuffer.h" #include "intel_buffers.h" +#include "intel_blit.h" #include "intel_fbo.h" #include "intel_mipmap_tree.h" #include "intel_regions.h" @@ -95,7 +96,7 @@ intel_map_renderbuffer(struct gl_context *ctx, struct intel_context *intel = intel_context(ctx); struct intel_renderbuffer *irb = intel_renderbuffer(rb); GLubyte *map; - int stride; + int stride, flip_stride; /* We sometimes get called with this by our intel_span.c usage. */ if (!irb->region) { @@ -145,24 +146,92 @@ intel_map_renderbuffer(struct gl_context *ctx, x, y, w, h, *out_map, *out_stride); return; + } else if (intel->gen >= 6 && + !(mode & GL_MAP_WRITE_BIT) && + irb->region->tiling == I915_TILING_X) { + int dst_stride = ALIGN(w * irb->region->cpp, 4); + int src_x, src_y; + + /* On gen6+, we have LLC sharing, which means we can get high-performance + * access to linear-mapped buffers. So, blit out a tiled buffer (if + * possible, which it isn't really for Y tiling) to a temporary BO and + * return a map of that. + */ + + if (rb->Name) { + src_x = x + irb->draw_x; + src_y = y + irb->draw_y; + } else { + src_x = x; + src_y = irb->region->height - y - h; + } + + irb->map_bo = drm_intel_bo_alloc(intel->bufmgr, "MapRenderbuffer() temp", + dst_stride * h, 4096); + + /* We don't do the flip in the blit, because it's always so tricky to get + * right. + */ + if (irb->map_bo && + intelEmitCopyBlit(intel, + irb->region->cpp, + irb->region->pitch, irb->region->bo, + 0, irb->region->tiling, + dst_stride / irb->region->cpp, irb->map_bo, + 0, I915_TILING_NONE, + src_x, src_y, + 0, 0, + w, h, + GL_COPY)) { + intel_batchbuffer_flush(intel); + drm_intel_bo_map(irb->map_bo, false); + + if (rb->Name) { + *out_map = irb->map_bo->virtual; + *out_stride = dst_stride; + } else { + *out_map = irb->map_bo->virtual + (h - 1) * dst_stride; + *out_stride = -dst_stride; + } + + DBG("%s: rb %d (%s) blit mapped: (%d, %d) (%dx%d) -> %p/%d\n", + __FUNCTION__, rb->Name, _mesa_get_format_name(rb->Format), + src_x, src_y, w, h, *out_map, *out_stride); + + return; + } else { + drm_intel_bo_unreference(irb->map_bo); + irb->map_bo = NULL; + } } map = intel_region_map(intel, irb->region, mode); - stride = irb->region->pitch * irb->region->cpp; if (rb->Name == 0) { - map += stride * (irb->region->height - 1); - stride = -stride; + y = irb->region->height - 1 - y; + flip_stride = -stride; } else { - map += irb->draw_x * irb->region->cpp; - map += (int)irb->draw_y * stride; + x += irb->draw_x; + y += irb->draw_y; + flip_stride = stride; } + if (drm_intel_bo_references(intel->batch.bo, irb->region->bo)) { + intel_batchbuffer_flush(intel); + } + + drm_intel_gem_bo_map_gtt(irb->region->bo); + + map = irb->region->bo->virtual; map += x * irb->region->cpp; map += (int)y * stride; *out_map = map; - *out_stride = stride; + *out_stride = flip_stride; + + DBG("%s: rb %d (%s) gtt mapped: (%d, %d) (%dx%d) -> %p/%d\n", + __FUNCTION__, rb->Name, _mesa_get_format_name(rb->Format), + x, y, w, h, *out_map, *out_stride); } static void @@ -202,6 +271,10 @@ intel_unmap_renderbuffer(struct gl_context *ctx, intel_region_unmap(intel, irb->region); free(irb->map_buffer); irb->map_buffer = NULL; + } else if (irb->map_bo) { + drm_intel_bo_unmap(irb->map_bo); + drm_intel_bo_unreference(irb->map_bo); + irb->map_bo = 0; } else { if (irb->region) intel_region_unmap(intel, irb->region); diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index 4bcbecdc9c7..f45afd88514 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -44,6 +44,7 @@ struct intel_renderbuffer { struct gl_renderbuffer Base; struct intel_region *region; + drm_intel_bo *map_bo; void *map_buffer; GLuint map_x, map_y, map_w, map_h; GLbitfield map_mode; @@ -60,7 +61,6 @@ struct intel_renderbuffer */ struct gl_renderbuffer *wrapped_depth; struct gl_renderbuffer *wrapped_stencil; - /** \} */ GLuint draw_x, draw_y; /**< Offset of drawing within the region */ |