diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mapi/glapi/registry/gl.xml | 1526 | ||||
-rw-r--r-- | src/mesa/main/extensions_table.h | 2 |
2 files changed, 1375 insertions, 153 deletions
diff --git a/src/mapi/glapi/registry/gl.xml b/src/mapi/glapi/registry/gl.xml index c734b613a96..3a2010f17cb 100644 --- a/src/mapi/glapi/registry/gl.xml +++ b/src/mapi/glapi/registry/gl.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8"?> <registry> <comment> -Copyright (c) 2013-2018 The Khronos Group Inc. +Copyright (c) 2013-2019 The Khronos Group Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. @@ -79,9 +79,650 @@ typedef unsigned int GLhandleARB; <type>typedef void (<apientry/> *<name>GLVULKANPROCNV</name>)(void);</type> </types> - <!-- SECTION: GL parameter class type definitions. --> + <!-- SECTION: GL parameter class type definitions. + The groups are intended to contain all the possible legal values + for corresponding function parameters, but it is likely that many + of the groups are out of date relative to current OpenGL and OpenGL + ES specifications, and the many extensions to those specifications. + As such, they may not be a reliable source for enumeration info. + + We welcome assistance from the community in achieving and + maintaining the completeness of the enum groups. Khronos does not + use the enum group information, and the OpenGL Working Group does + not have internal resources to bring it up to date. + --> <groups> + <group name="EvalMapsModeNV"> + <enum name="GL_FILL_NV"/> + </group> + + <group name="ProgramTarget"> + <enum name="GL_TEXT_FRAGMENT_SHADER"/> + </group> + + <group name="CombinerStageNV"> + <enum name="GL_COMBINER0_NV"/> + <enum name="GL_COMBINER1_NV"/> + <enum name="GL_COMBINER2_NV"/> + <enum name="GL_COMBINER3_NV"/> + <enum name="GL_COMBINER4_NV"/> + <enum name="GL_COMBINER5_NV"/> + <enum name="GL_COMBINER6_NV"/> + <enum name="GL_COMBINER7_NV"/> + </group> + + <group name="CombinerPortionNV"> + <enum name="GL_RGB_NV"/> + <enum name="GL_ALPHA_NV"/> + </group> + + <group name="MapTypeNV"> + <enum name="GL_FLOAT_NV"/> + <enum name="GL_DOUBLE_NV"/> + </group> + + <group name="ScalarType"> + <enum name="GL_UNSIGNED_BYTE"/> + <enum name="GL_UNSIGNED_SHORT"/> + <enum name="GL_UNSIGNED_INT"/> + </group> + + <group name="VertexShaderTextureUnitParameter"> + <enum name="GL_CURRENT_TEXTURE_COORDS"/> + <enum name="GL_TEXTURE_MATRIX"/> + </group> + + <group name="ProgramStringProperty"> + <enum name="GL_PROGRAM_STRING"/> + </group> + + <group name="ProgramFormat"> + <enum name="GL_PROGRAM_FORMAT_ASCII"/> + </group> + + <group name="PathColorFormat"> + <enum name="GL_NONE"/> + <enum name="GL_LUMINANCE"/> + <enum name="GL_ALPHA"/> + <enum name="GL_INTENSITY"/> + <enum name="GL_LUMINANCE_ALPHA"/> + <enum name="GL_RGB"/> + <enum name="GL_RGBA"/> + </group> + + <group name="ReplacementCodeTypeSUN"> + <enum name="GL_UNSIGNED_BYTE_SUN"/> + <enum name="GL_UNSIGNED_SHORT_SUN"/> + <enum name="GL_UNSIGNED_INT_SUN"/> + </group> + + <group name="SecondaryColorPointerTypeIBM"> + <enum name="GL_SHORT_IBM"/> + <enum name="GL_INT_IBM"/> + <enum name="GL_FLOAT_IBM"/> + <enum name="GL_DOUBLE_IBM"/> + </group> + + <group name="FragmentLightNameSGIX"> + <enum name="GL_FRAGMENT_LIGHT0_SGIX"/> + <enum name="GL_FRAGMENT_LIGHT1_SGIX"/> + <enum name="GL_FRAGMENT_LIGHT2_SGIX"/> + <enum name="GL_FRAGMENT_LIGHT3_SGIX"/> + <enum name="GL_FRAGMENT_LIGHT4_SGIX"/> + <enum name="GL_FRAGMENT_LIGHT5_SGIX"/> + <enum name="GL_FRAGMENT_LIGHT6_SGIX"/> + <enum name="GL_FRAGMENT_LIGHT7_SGIX"/> + </group> + + <group name="FragmentLightParameterSGIX"> + <enum name="GL_SPOT_EXPONENT_SGIX"/> + <enum name="GL_SPOT_CUTOFF_SGIX"/> + <enum name="GL_CONSTANT_ATTENUATION_SGIX"/> + <enum name="GL_LINEAR_ATTENUATION_SGIX"/> + <enum name="GL_QUADRATIC_ATTENUATION_SGIX"/> + <enum name="GL_AMBIENT_SGIX"/> + <enum name="GL_DIFFUSE_SGIX"/> + <enum name="GL_SPECULAR_SGIX"/> + <enum name="GL_POSITION_SGIX"/> + <enum name="GL_SPOT_DIRECTION_SGIX"/> + <enum name="GL_SPOT_EXPONENT_SGIX"/> + <enum name="GL_SPOT_CUTOFF_SGIX"/> + <enum name="GL_CONSTANT_ATTENUATION_SGIX"/> + <enum name="GL_LINEAR_ATTENUATION_SGIX"/> + <enum name="GL_QUADRATIC_ATTENUATION_SGIX"/> + </group> + + <group name="ElementPointerTypeATI"> + <enum name="GL_UNSIGNED_BYTE_ATI"/> + <enum name="GL_UNSIGNED_SHORT_ATI"/> + <enum name="GL_UNSIGNED_INT_ATI"/> + </group> + + <group name="MatrixIndexPointerTypeARB"> + <enum name="GL_UNSIGNED_BYTE_ARB"/> + <enum name="GL_UNSIGNED_SHORT_ARB"/> + <enum name="GL_UNSIGNED_INT_ARB"/> + </group> + + <group name="WeightPointerTypeARB"> + <enum name="GL_BYTE_ARB"/> + <enum name="GL_UNSIGNED_BYTE_ARB"/> + <enum name="GL_SHORT_ARB"/> + <enum name="GL_UNSIGNED_SHORT_ARB"/> + <enum name="GL_INT_ARB"/> + <enum name="GL_UNSIGNED_INT_ARB"/> + <enum name="GL_FLOAT_ARB"/> + <enum name="GL_DOUBLE_ARB"/> + </group> + + <group name="CullParameterEXT"> + <enum name="GL_CULL_VERTEX_EYE_POSITION_EXT"/> + <enum name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/> + </group> + + <group name="DataTypeEXT"> + <enum name="GL_SCALAR_EXT"/> + <enum name="GL_VECTOR_EXT"/> + <enum name="GL_MATRIX_EXT"/> + </group> + + <group name="ParameterRangeEXT"> + <enum name="GL_NORMALIZED_RANGE_EXT"/> + <enum name="GL_FULL_RANGE_EXT"/> + </group> + + <group name="GetVariantValueEXT"> + <enum name="GL_VARIANT_VALUE_EXT"/> + <enum name="GL_VARIANT_DATATYPE_EXT"/> + <enum name="GL_VARIANT_ARRAY_STRIDE_EXT"/> + <enum name="GL_VARIANT_ARRAY_TYPE_EXT"/> + </group> + + <group name="IndexFunctionEXT"> + <enum name="GL_NEVER_EXT"/> + <enum name="GL_ALWAYS_EXT"/> + <enum name="GL_LESS_EXT"/> + <enum name="GL_LEQUAL_EXT"/> + <enum name="GL_EQUAL_EXT"/> + <enum name="GL_GEQUAL_EXT"/> + <enum name="GL_GREATER_EXT"/> + <enum name="GL_NOTEQUAL_EXT"/> + </group> + + <group name="IndexMaterialParameterEXT"> + <enum name="GL_INDEX_OFFSET"/> + </group> + + <group name="VariantCapEXT"> + <enum name="GL_VARIANT_ARRAY_EXT"/> + </group> + + <group name="PixelTransformTargetEXT"> + <enum name="GL_PIXEL_TRANSFORM_2D_EXT"/> + </group> + + <group name="PixelTransformPNameEXT"> + <enum name="GL_PIXEL_MAG_FILTER_EXT"/> + <enum name="GL_PIXEL_MIN_FILTER_EXT"/> + <enum name="GL_PIXEL_CUBIC_WEIGHT_EXT"/> + </group> + + <group name="VertexWeightPointerTypeEXT"> + <enum name="GL_FLOAT_EXT"/> + </group> + + <group name="VertexShaderWriteMaskEXT"> + <enum name="GL_TRUE_EXT"/> + <enum name="GL_FALSE_EXT"/> + </group> + + <group name="CombinerComponentUsageNV"> + <enum name="GL_RGB_NV"/> + <enum name="GL_ALPHA_NV"/> + <enum name="GL_BLUE_NV"/> + </group> + + <group name="TangentPointerTypeEXT"> + <enum name="GL_BYTE_EXT"/> + <enum name="GL_SHORT_EXT"/> + <enum name="GL_FLOAT_EXT"/> + <enum name="GL_DOUBLE_EXT"/> + </group> + + <group name="BinormalPointerTypeEXT"> + <enum name="GL_BYTE_EXT"/> + <enum name="GL_SHORT_EXT"/> + <enum name="GL_FLOAT_EXT"/> + <enum name="GL_DOUBLE_EXT"/> + </group> + + <group name="TextureNormalModeEXT"> + <enum name="GL_PERTURB_EXT"/> + </group> + + <group name="LightTexturePNameEXT"> + <enum name="GL_ATTENUATION_EXT"/> + <enum name="GL_SHADOW_ATTENUATION_EXT"/> + </group> + + <group name="VertexShaderCoordOutEXT"> + <enum name="GL_X_EXT"/> + <enum name="GL_Y_EXT"/> + <enum name="GL_Z_EXT"/> + <enum name="GL_W_EXT"/> + <enum name="GL_NEGATIVE_X_EXT"/> + <enum name="GL_NEGATIVE_Y_EXT"/> + <enum name="GL_NEGATIVE_Z_EXT"/> + <enum name="GL_NEGATIVE_W_EXT"/> + <enum name="GL_ZERO_EXT"/> + <enum name="GL_ONE_EXT"/> + <enum name="GL_NEGATIVE_ONE_EXT"/> + </group> + + <group name="SamplePatternEXT"> + <enum name="GL_1PASS_EXT"/> + <enum name="GL_2PASS_0_EXT"/> + <enum name="GL_2PASS_1_EXT"/> + <enum name="GL_4PASS_0_EXT"/> + <enum name="GL_4PASS_1_EXT"/> + <enum name="GL_4PASS_2_EXT"/> + <enum name="GL_4PASS_3_EXT"/> + </group> + + <group name="VertexShaderStorageTypeEXT"> + <enum name="GL_VARIANT_EXT"/> + <enum name="GL_INVARIANT_EXT"/> + <enum name="GL_LOCAL_CONSTANT_EXT"/> + <enum name="GL_LOCAL_EXT"/> + </group> + + <group name="VertexShaderParameterEXT"> + <enum name="GL_CURRENT_VERTEX_EXT"/> + <enum name="GL_MVP_MATRIX_EXT"/> + </group> + + <group name="LightTextureModeEXT"> + <enum name="GL_FRAGMENT_MATERIAL_EXT"/> + <enum name="GL_FRAGMENT_NORMAL_EXT"/> + <enum name="GL_FRAGMENT_DEPTH_EXT"/> + <enum name="GL_FRAGMENT_COLOR_EXT"/> + </group> + + <group name="VertexShaderOpEXT"> + <enum name="GL_OP_INDEX_EXT"/> + <enum name="GL_OP_NEGATE_EXT"/> + <enum name="GL_OP_DOT3_EXT"/> + <enum name="GL_OP_DOT4_EXT"/> + <enum name="GL_OP_MUL_EXT"/> + <enum name="GL_OP_ADD_EXT"/> + <enum name="GL_OP_MADD_EXT"/> + <enum name="GL_OP_FRAC_EXT"/> + <enum name="GL_OP_MAX_EXT"/> + <enum name="GL_OP_MIN_EXT"/> + <enum name="GL_OP_SET_GE_EXT"/> + <enum name="GL_OP_SET_LT_EXT"/> + <enum name="GL_OP_CLAMP_EXT"/> + <enum name="GL_OP_FLOOR_EXT"/> + <enum name="GL_OP_ROUND_EXT"/> + <enum name="GL_OP_EXP_BASE_2_EXT"/> + <enum name="GL_OP_LOG_BASE_2_EXT"/> + <enum name="GL_OP_POWER_EXT"/> + <enum name="GL_OP_RECIP_EXT"/> + <enum name="GL_OP_RECIP_SQRT_EXT"/> + <enum name="GL_OP_SUB_EXT"/> + <enum name="GL_OP_CROSS_PRODUCT_EXT"/> + <enum name="GL_OP_MULTIPLY_MATRIX_EXT"/> + <enum name="GL_OP_MOV_EXT"/> + </group> + + <group name="ProgramFormatARB"> + <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/> + </group> + + <group name="PointParameterNameARB"> + <enum name="GL_POINT_SIZE_MIN_EXT"/> + <enum name="GL_POINT_SIZE_MAX_EXT"/> + <enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/> + <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/> + </group> + + <group name="VertexAttribPropertyARB"> + <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/> + <enum name="GL_VERTEX_ATTRIB_BINDING"/> + <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/> + <enum name="GL_CURRENT_VERTEX_ATTRIB"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/> + </group> + + <group name="VertexAttribPointerPropertyARB"> + <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/> + <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/> + </group> + + <group name="ProgramStringPropertyARB"> + <enum name="GL_PROGRAM_STRING_ARB"/> + </group> + + <group name="BufferPointerNameARB"> + <enum name="GL_BUFFER_MAP_POINTER_ARB"/> + <enum name="GL_BUFFER_MAP_POINTER"/> + </group> + + <group name="BufferPNameARB"> + <enum name="GL_BUFFER_SIZE_ARB"/> + <enum name="GL_BUFFER_USAGE_ARB"/> + <enum name="GL_BUFFER_ACCESS_ARB"/> + <enum name="GL_BUFFER_MAPPED_ARB"/> + <enum name="GL_BUFFER_SIZE"/> + <enum name="GL_BUFFER_USAGE"/> + <enum name="GL_BUFFER_ACCESS"/> + <enum name="GL_BUFFER_ACCESS_FLAGS"/> + <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/> + <enum name="GL_BUFFER_MAPPED"/> + <enum name="GL_BUFFER_MAP_OFFSET"/> + <enum name="GL_BUFFER_MAP_LENGTH"/> + <enum name="GL_BUFFER_STORAGE_FLAGS"/> + </group> + + <group name="ClampColorModeARB"> + <enum name="GL_FIXED_ONLY_ARB"/> + <enum name="GL_FALSE"/> + <enum name="GL_TRUE"/> + <enum name="GL_TRUE"/> + <enum name="GL_FALSE"/> + <enum name="GL_FIXED_ONLY"/> + </group> + + <group name="ClampColorTargetARB"> + <enum name="GL_CLAMP_VERTEX_COLOR_ARB"/> + <enum name="GL_CLAMP_FRAGMENT_COLOR_ARB"/> + <enum name="GL_CLAMP_READ_COLOR_ARB"/> + <enum name="GL_CLAMP_READ_COLOR"/> + </group> + + <group name="ProgramTargetARB"> + <enum name="GL_TEXT_FRAGMENT_SHADER_ATI"/> + </group> + + <group name="VertexArrayPNameAPPLE"> + <enum name="GL_STORAGE_CLIENT_APPLE"/> + <enum name="GL_STORAGE_CACHED_APPLE"/> + <enum name="GL_STORAGE_SHARED_APPLE"/> + </group> + + <group name="ObjectTypeAPPLE"> + <enum name="GL_DRAW_PIXELS_APPLE"/> + <enum name="GL_FENCE_APPLE"/> + </group> + + <group name="PreserveModeATI"> + <enum name="GL_PRESERVE_ATI"/> + <enum name="GL_DISCARD_ATI"/> + </group> + + <group name="TexBumpParameterATI"> + <enum name="GL_BUMP_ROT_MATRIX_ATI"/> + </group> + + <group name="SwizzleOpATI"> + <enum name="GL_SWIZZLE_STR_ATI"/> + <enum name="GL_SWIZZLE_STQ_ATI"/> + <enum name="GL_SWIZZLE_STR_DR_ATI"/> + <enum name="GL_SWIZZLE_STQ_DQ_ATI"/> + </group> + + <group name="PNTrianglesPNameATI"> + <enum name="GL_PN_TRIANGLES_POINT_MODE_ATI"/> + <enum name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/> + <enum name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/> + </group> + + <group name="ArrayObjectUsageATI"> + <enum name="GL_STATIC_ATI"/> + <enum name="GL_DYNAMIC_ATI"/> + </group> + + <group name="GetTexBumpParameterATI"> + <enum name="GL_BUMP_ROT_MATRIX_ATI"/> + <enum name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/> + <enum name="GL_BUMP_NUM_TEX_UNITS_ATI"/> + <enum name="GL_BUMP_TEX_UNITS_ATI"/> + </group> + + <group name="ArrayObjectPNameATI"> + <enum name="GL_OBJECT_BUFFER_SIZE_ATI"/> + <enum name="GL_OBJECT_BUFFER_USAGE_ATI"/> + </group> + + <group name="DrawBufferModeATI"> + <enum name="GL_COLOR_ATTACHMENT0_NV"/> + <enum name="GL_COLOR_ATTACHMENT1_NV"/> + <enum name="GL_COLOR_ATTACHMENT2_NV"/> + <enum name="GL_COLOR_ATTACHMENT3_NV"/> + <enum name="GL_COLOR_ATTACHMENT4_NV"/> + <enum name="GL_COLOR_ATTACHMENT5_NV"/> + <enum name="GL_COLOR_ATTACHMENT6_NV"/> + <enum name="GL_COLOR_ATTACHMENT7_NV"/> + <enum name="GL_COLOR_ATTACHMENT8_NV"/> + <enum name="GL_COLOR_ATTACHMENT9_NV"/> + <enum name="GL_COLOR_ATTACHMENT10_NV"/> + <enum name="GL_COLOR_ATTACHMENT11_NV"/> + <enum name="GL_COLOR_ATTACHMENT12_NV"/> + <enum name="GL_COLOR_ATTACHMENT13_NV"/> + <enum name="GL_COLOR_ATTACHMENT14_NV"/> + <enum name="GL_COLOR_ATTACHMENT15_NV"/> + </group> + + <group name="VertexStreamATI"> + <enum name="GL_VERTEX_STREAM0_ATI"/> + <enum name="GL_VERTEX_STREAM1_ATI"/> + <enum name="GL_VERTEX_STREAM2_ATI"/> + <enum name="GL_VERTEX_STREAM3_ATI"/> + <enum name="GL_VERTEX_STREAM4_ATI"/> + <enum name="GL_VERTEX_STREAM5_ATI"/> + <enum name="GL_VERTEX_STREAM6_ATI"/> + <enum name="GL_VERTEX_STREAM7_ATI"/> + </group> + + <group name="SpriteParameterNameSGIX"> + <enum name="GL_SPRITE_MODE_SGIX"/> + </group> + + <group name="PixelTexGenModeSGIX"> + <enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/> + <enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/> + <enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/> + <enum name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/> + <enum name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/> + </group> + + <group name="IglooFunctionSelectSGIX"> + <enum name="GL_IGLOO_FULLSCREEN_SGIX"/> + <enum name="GL_IGLOO_VIEWPORT_OFFSET_SGIX"/> + <enum name="GL_IGLOO_SWAPTMESH_SGIX"/> + <enum name="GL_IGLOO_COLORNORMAL_SGIX"/> + <enum name="GL_IGLOO_IRISGL_MODE_SGIX"/> + <enum name="GL_IGLOO_LMC_COLOR_SGIX"/> + <enum name="GL_IGLOO_TMESHMODE_SGIX"/> + </group> + + <group name="HintTargetPGI"> + <enum name="GL_VERTEX_DATA_HINT_PGI"/> + <enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/> + <enum name="GL_MATERIAL_SIDE_HINT_PGI"/> + <enum name="GL_MAX_VERTEX_HINT_PGI"/> + </group> + + <group name="ImageTransformPNameHP"> + <enum name="GL_IMAGE_SCALE_X_HP"/> + <enum name="GL_IMAGE_SCALE_Y_HP"/> + <enum name="GL_IMAGE_TRANSLATE_X_HP"/> + <enum name="GL_IMAGE_TRANSLATE_Y_HP"/> + <enum name="GL_IMAGE_ROTATE_ANGLE_HP"/> + <enum name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/> + <enum name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/> + <enum name="GL_IMAGE_MAG_FILTER_HP"/> + <enum name="GL_IMAGE_MIN_FILTER_HP"/> + <enum name="GL_IMAGE_CUBIC_WEIGHT_HP"/> + </group> + + <group name="ImageTransformTargetHP"> + <enum name="GL_IMAGE_TRANSFORM_2D_HP"/> + </group> + + <group name="TextureFilterSGIS"> + <enum name="GL_FILTER4_SGIS"/> + </group> + + <group name="OcclusionQueryParameterNameNV"> + <enum name="GL_PIXEL_COUNT_NV"/> + <enum name="GL_PIXEL_COUNT_AVAILABLE_NV"/> + </group> + + <group name="GetMultisamplePNameNV"> + <enum name="GL_SAMPLE_POSITION"/> + <enum name="GL_SAMPLE_LOCATION_ARB"/> + <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/> + </group> + + <group name="MapParameterNV"> + <enum name="GL_MAP_TESSELLATION_NV"/> + </group> + + <group name="MapAttribParameterNV"> + <enum name="GL_MAP_ATTRIB_U_ORDER_NV"/> + <enum name="GL_MAP_ATTRIB_V_ORDER_NV"/> + </group> + + <group name="FenceParameterNameNV"> + <enum name="GL_FENCE_STATUS_NV"/> + <enum name="GL_FENCE_CONDITION_NV"/> + </group> + + <group name="CombinerParameterNV"> + <enum name="GL_COMBINER_INPUT_NV"/> + <enum name="GL_COMBINER_MAPPING_NV"/> + <enum name="GL_COMBINER_COMPONENT_USAGE_NV"/> + </group> + + <group name="CombinerBiasNV"> + <enum name="GL_NONE"/> + <enum name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/> + </group> + + <group name="CombinerScaleNV"> + <enum name="GL_NONE"/> + <enum name="GL_SCALE_BY_TWO_NV"/> + <enum name="GL_SCALE_BY_FOUR_NV"/> + <enum name="GL_SCALE_BY_ONE_HALF_NV"/> + </group> + + <group name="CombinerMappingNV"> + <enum name="GL_UNSIGNED_IDENTITY_NV"/> + <enum name="GL_UNSIGNED_INVERT_NV"/> + <enum name="GL_EXPAND_NORMAL_NV"/> + <enum name="GL_EXPAND_NEGATE_NV"/> + <enum name="GL_HALF_BIAS_NORMAL_NV"/> + <enum name="GL_HALF_BIAS_NEGATE_NV"/> + <enum name="GL_SIGNED_IDENTITY_NV"/> + <enum name="GL_SIGNED_NEGATE_NV"/> + </group> + + <group name="CombinerRegisterNV"> + <enum name="GL_DISCARD_NV"/> + <enum name="GL_PRIMARY_COLOR_NV"/> + <enum name="GL_SECONDARY_COLOR_NV"/> + <enum name="GL_SPARE0_NV"/> + <enum name="GL_SPARE1_NV"/> + <enum name="GL_TEXTURE0_ARB"/> + <enum name="GL_TEXTURE1_ARB"/> + </group> + + <group name="CombinerVariableNV"> + <enum name="GL_VARIABLE_A_NV"/> + <enum name="GL_VARIABLE_B_NV"/> + <enum name="GL_VARIABLE_C_NV"/> + <enum name="GL_VARIABLE_D_NV"/> + <enum name="GL_VARIABLE_E_NV"/> + <enum name="GL_VARIABLE_F_NV"/> + <enum name="GL_VARIABLE_G_NV"/> + </group> + + <group name="PixelDataRangeTargetNV"> + <enum name="GL_WRITE_PIXEL_DATA_RANGE_NV"/> + <enum name="GL_READ_PIXEL_DATA_RANGE_NV"/> + </group> + + <group name="EvalTargetNV"> + <enum name="GL_EVAL_2D_NV"/> + <enum name="GL_EVAL_TRIANGULAR_2D_NV"/> + </group> + + <group name="VertexAttribEnumNV"> + <enum name="GL_PROGRAM_PARAMETER_NV"/> + </group> + + <group name="FenceConditionNV"> + <enum name="GL_ALL_COMPLETED_NV"/> + </group> + + <group name="PathCoordType"> + <enum name="GL_CLOSE_PATH_NV"/> + <enum name="GL_MOVE_TO_NV"/> + <enum name="GL_RELATIVE_MOVE_TO_NV"/> + <enum name="GL_LINE_TO_NV"/> + <enum name="GL_RELATIVE_LINE_TO_NV"/> + <enum name="GL_HORIZONTAL_LINE_TO_NV"/> + <enum name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/> + <enum name="GL_VERTICAL_LINE_TO_NV"/> + <enum name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/> + <enum name="GL_QUADRATIC_CURVE_TO_NV"/> + <enum name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/> + <enum name="GL_CUBIC_CURVE_TO_NV"/> + <enum name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/> + <enum name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/> + <enum name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/> + <enum name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/> + <enum name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/> + <enum name="GL_SMALL_CCW_ARC_TO_NV"/> + <enum name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/> + <enum name="GL_SMALL_CW_ARC_TO_NV"/> + <enum name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/> + <enum name="GL_LARGE_CCW_ARC_TO_NV"/> + <enum name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/> + <enum name="GL_LARGE_CW_ARC_TO_NV"/> + <enum name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/> + <enum name="GL_CONIC_CURVE_TO_NV"/> + <enum name="GL_RELATIVE_CONIC_CURVE_TO_NV"/> + <enum name="GL_ROUNDED_RECT_NV"/> + <enum name="GL_RELATIVE_ROUNDED_RECT_NV"/> + <enum name="GL_ROUNDED_RECT2_NV"/> + <enum name="GL_RELATIVE_ROUNDED_RECT2_NV"/> + <enum name="GL_ROUNDED_RECT4_NV"/> + <enum name="GL_RELATIVE_ROUNDED_RECT4_NV"/> + <enum name="GL_ROUNDED_RECT8_NV"/> + <enum name="GL_RELATIVE_ROUNDED_RECT8_NV"/> + <enum name="GL_RESTART_PATH_NV"/> + <enum name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/> + <enum name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/> + <enum name="GL_RECT_NV"/> + <enum name="GL_RELATIVE_RECT_NV"/> + <enum name="GL_CIRCULAR_CCW_ARC_TO_NV"/> + <enum name="GL_CIRCULAR_CW_ARC_TO_NV"/> + <enum name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/> + <enum name="GL_ARC_TO_NV"/> + <enum name="GL_RELATIVE_ARC_TO_NV"/> + </group> + <group name="AccumOp"> <enum name="GL_ACCUM"/> <enum name="GL_LOAD"/> @@ -220,23 +861,22 @@ typedef unsigned int GLhandleARB; <enum name="GL_READ_WRITE"/> </group> - <group name="BufferAccessMask"> + <group name="BufferStorageMask"> + <enum name="GL_CLIENT_STORAGE_BIT"/> + <enum name="GL_CLIENT_STORAGE_BIT_EXT"/> + <enum name="GL_DYNAMIC_STORAGE_BIT"/> + <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/> <enum name="GL_MAP_COHERENT_BIT"/> <enum name="GL_MAP_COHERENT_BIT_EXT"/> - <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/> - <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/> - <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/> - <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/> - <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/> - <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/> <enum name="GL_MAP_PERSISTENT_BIT"/> <enum name="GL_MAP_PERSISTENT_BIT_EXT"/> <enum name="GL_MAP_READ_BIT"/> <enum name="GL_MAP_READ_BIT_EXT"/> - <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/> - <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/> <enum name="GL_MAP_WRITE_BIT"/> <enum name="GL_MAP_WRITE_BIT_EXT"/> + <enum name="GL_SPARSE_STORAGE_BIT_ARB"/> + <enum name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/> + <enum name="GL_PER_GPU_STORAGE_BIT_NV"/> </group> <group name="ClearBufferMask"> @@ -391,6 +1031,38 @@ typedef unsigned int GLhandleARB; <enum name="GL_NONE"/> <enum name="GL_NONE_OES"/> <enum name="GL_RIGHT"/> + <enum name="GL_COLOR_ATTACHMENT0"/> + <enum name="GL_COLOR_ATTACHMENT1"/> + <enum name="GL_COLOR_ATTACHMENT2"/> + <enum name="GL_COLOR_ATTACHMENT3"/> + <enum name="GL_COLOR_ATTACHMENT4"/> + <enum name="GL_COLOR_ATTACHMENT5"/> + <enum name="GL_COLOR_ATTACHMENT6"/> + <enum name="GL_COLOR_ATTACHMENT7"/> + <enum name="GL_COLOR_ATTACHMENT8"/> + <enum name="GL_COLOR_ATTACHMENT9"/> + <enum name="GL_COLOR_ATTACHMENT10"/> + <enum name="GL_COLOR_ATTACHMENT11"/> + <enum name="GL_COLOR_ATTACHMENT12"/> + <enum name="GL_COLOR_ATTACHMENT13"/> + <enum name="GL_COLOR_ATTACHMENT14"/> + <enum name="GL_COLOR_ATTACHMENT15"/> + <enum name="GL_COLOR_ATTACHMENT16"/> + <enum name="GL_COLOR_ATTACHMENT17"/> + <enum name="GL_COLOR_ATTACHMENT18"/> + <enum name="GL_COLOR_ATTACHMENT19"/> + <enum name="GL_COLOR_ATTACHMENT20"/> + <enum name="GL_COLOR_ATTACHMENT21"/> + <enum name="GL_COLOR_ATTACHMENT22"/> + <enum name="GL_COLOR_ATTACHMENT23"/> + <enum name="GL_COLOR_ATTACHMENT24"/> + <enum name="GL_COLOR_ATTACHMENT25"/> + <enum name="GL_COLOR_ATTACHMENT26"/> + <enum name="GL_COLOR_ATTACHMENT27"/> + <enum name="GL_COLOR_ATTACHMENT28"/> + <enum name="GL_COLOR_ATTACHMENT29"/> + <enum name="GL_COLOR_ATTACHMENT30"/> + <enum name="GL_COLOR_ATTACHMENT31"/> </group> <group name="DrawElementsType"> @@ -408,7 +1080,14 @@ typedef unsigned int GLhandleARB; <enum name="GL_AUTO_NORMAL"/> <enum name="GL_BLEND"/> <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/> - <enum name="GL_CLIP_DISTANCE"/> + <enum name="GL_CLIP_DISTANCE0"/> + <enum name="GL_CLIP_DISTANCE1"/> + <enum name="GL_CLIP_DISTANCE2"/> + <enum name="GL_CLIP_DISTANCE3"/> + <enum name="GL_CLIP_DISTANCE4"/> + <enum name="GL_CLIP_DISTANCE5"/> + <enum name="GL_CLIP_DISTANCE6"/> + <enum name="GL_CLIP_DISTANCE7"/> <enum name="GL_CLIP_PLANE0"/> <enum name="GL_CLIP_PLANE1"/> <enum name="GL_CLIP_PLANE2"/> @@ -1420,8 +2099,6 @@ typedef unsigned int GLhandleARB; <enum name="GL_HISTOGRAM_EXT"/> <enum name="GL_PROXY_HISTOGRAM"/> <enum name="GL_PROXY_HISTOGRAM_EXT"/> - <enum name="GL_HISTOGRAM"/> - <enum name="GL_PROXY_HISTOGRAM"/> </group> <group name="IndexPointerType"> @@ -1546,11 +2223,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_XOR"/> </group> - <group name="MapBufferUsageMask"> - <enum name="GL_CLIENT_STORAGE_BIT"/> - <enum name="GL_CLIENT_STORAGE_BIT_EXT"/> - <enum name="GL_DYNAMIC_STORAGE_BIT"/> - <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/> + <group name="MapBufferAccessMask"> <enum name="GL_MAP_COHERENT_BIT"/> <enum name="GL_MAP_COHERENT_BIT_EXT"/> <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/> @@ -1567,9 +2240,6 @@ typedef unsigned int GLhandleARB; <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/> <enum name="GL_MAP_WRITE_BIT"/> <enum name="GL_MAP_WRITE_BIT_EXT"/> - <enum name="GL_SPARSE_STORAGE_BIT_ARB"/> - <enum name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/> - <enum name="GL_PER_GPU_STORAGE_BIT_NV"/> </group> <group name="MapTarget"> @@ -1847,6 +2517,7 @@ typedef unsigned int GLhandleARB; <enum name="GL_RGB16F_EXT"/> <enum name="GL_RGB16_SNORM"/> <enum name="GL_RGB16_SNORM_EXT"/> + <enum name="GL_RGB32F"/> <enum name="GL_RGB8I"/> <enum name="GL_RGB16I"/> <enum name="GL_RGB32I"/> @@ -1914,7 +2585,6 @@ typedef unsigned int GLhandleARB; <enum name="GL_DEPTH_COMPONENT32_SGIX"/> <enum name="GL_DEPTH_COMPONENT32F"/> <enum name="GL_DEPTH_COMPONENT32F_NV"/> - <enum name="GL_DEPTH_COMPONENT32F_NV"/> <!-- Base internal format: GL_DEPTH_STENCIL --> <enum name="GL_DEPTH_STENCIL"/> <enum name="GL_DEPTH_STENCIL_EXT"/> @@ -1926,6 +2596,20 @@ typedef unsigned int GLhandleARB; <enum name="GL_DEPTH24_STENCIL8_OES"/> <enum name="GL_DEPTH32F_STENCIL8"/> <enum name="GL_DEPTH32F_STENCIL8_NV"/> + <!-- Base internal format: GL_STENCIL_INDEX --> + <enum name="GL_STENCIL_INDEX"/> + <enum name="GL_STENCIL_INDEX_OES"/> + <enum name="GL_STENCIL_INDEX1"/> + <enum name="GL_STENCIL_INDEX1_OES"/> + <enum name="GL_STENCIL_INDEX1_EXT"/> + <enum name="GL_STENCIL_INDEX4"/> + <enum name="GL_STENCIL_INDEX4_OES"/> + <enum name="GL_STENCIL_INDEX4_EXT"/> + <enum name="GL_STENCIL_INDEX8"/> + <enum name="GL_STENCIL_INDEX8_OES"/> + <enum name="GL_STENCIL_INDEX8_EXT"/> + <enum name="GL_STENCIL_INDEX16"/> + <enum name="GL_STENCIL_INDEX16_EXT"/> <!-- Compressed base internal formats --> <enum name="GL_COMPRESSED_RED"/> <enum name="GL_COMPRESSED_RG"/> @@ -1961,6 +2645,83 @@ typedef unsigned int GLhandleARB; <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/> <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/> <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/> + <!-- Compressed ASTC internal formats --> + <enum name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_4x4"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_5x4"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_5x5"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_6x5"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_6x6"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_8x5"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_8x6"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_8x8"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_10x10"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_10x5"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_10x6"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_10x8"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_12x10"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_12x12"/> + <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/> + <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/> </group> <group name="PixelMap"> @@ -2191,6 +2952,22 @@ typedef unsigned int GLhandleARB; <enum name="GL_FRONT_RIGHT"/> <enum name="GL_LEFT"/> <enum name="GL_RIGHT"/> + <enum name="GL_COLOR_ATTACHMENT0"/> + <enum name="GL_COLOR_ATTACHMENT1"/> + <enum name="GL_COLOR_ATTACHMENT2"/> + <enum name="GL_COLOR_ATTACHMENT3"/> + <enum name="GL_COLOR_ATTACHMENT4"/> + <enum name="GL_COLOR_ATTACHMENT5"/> + <enum name="GL_COLOR_ATTACHMENT6"/> + <enum name="GL_COLOR_ATTACHMENT7"/> + <enum name="GL_COLOR_ATTACHMENT8"/> + <enum name="GL_COLOR_ATTACHMENT9"/> + <enum name="GL_COLOR_ATTACHMENT10"/> + <enum name="GL_COLOR_ATTACHMENT11"/> + <enum name="GL_COLOR_ATTACHMENT12"/> + <enum name="GL_COLOR_ATTACHMENT13"/> + <enum name="GL_COLOR_ATTACHMENT14"/> + <enum name="GL_COLOR_ATTACHMENT15"/> </group> <group name="RenderingMode"> @@ -2494,6 +3271,8 @@ typedef unsigned int GLhandleARB; <enum name="GL_CLAMP_TO_EDGE"/> <enum name="GL_CLAMP_TO_EDGE_SGIS"/> <enum name="GL_REPEAT"/> + <enum name="GL_LINEAR_MIPMAP_LINEAR"/> + <enum name="GL_MIRRORED_REPEAT"/> </group> <group name="UseProgramStageMask"> @@ -2517,6 +3296,18 @@ typedef unsigned int GLhandleARB; <enum name="GL_ALL_SHADER_BITS_EXT"/> </group> + <group name="SubgroupSupportedFeatures"> + <enum name="GL_SUBGROUP_FEATURE_BASIC_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_VOTE_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_QUAD_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV"/> + </group> + <group name="VertexPointerType"> <enum name="GL_DOUBLE"/> <enum name="GL_FLOAT"/> @@ -2644,11 +3435,15 @@ typedef unsigned int GLhandleARB; <enum name="GL_TEXTURE31"/> </group> - <group name="TypeEnum"> + <group name="ConditionalRenderMode"> <enum name="GL_QUERY_WAIT"/> <enum name="GL_QUERY_NO_WAIT"/> <enum name="GL_QUERY_BY_REGION_WAIT"/> <enum name="GL_QUERY_BY_REGION_NO_WAIT"/> + <enum name="GL_QUERY_WAIT_INVERTED"/> + <enum name="GL_QUERY_NO_WAIT_INVERTED"/> + <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/> + <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/> </group> <group name="FragmentOpATI"> @@ -2699,6 +3494,10 @@ typedef unsigned int GLhandleARB; <enum name="GL_PRIMITIVES_GENERATED"/> <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/> <enum name="GL_TIME_ELAPSED"/> + <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/> + <enum name="GL_VERTICES_SUBMITTED"/> + <enum name="GL_PRIMITIVES_SUBMITTED"/> + <enum name="GL_VERTEX_SHADER_INVOCATIONS"/> </group> <group name="QueryCounterTarget"> @@ -2860,6 +3659,20 @@ typedef unsigned int GLhandleARB; <enum name="GL_UNIFORM_BUFFER"/> </group> + <group name="CopyImageSubDataTarget"> + <enum name="GL_RENDERBUFFER"/> + <enum name="GL_TEXTURE_1D"/> + <enum name="GL_TEXTURE_2D"/> + <enum name="GL_TEXTURE_3D"/> + <enum name="GL_TEXTURE_RECTANGLE"/> + <enum name="GL_TEXTURE_CUBE_MAP"/> + <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/> + <enum name="GL_TEXTURE_1D_ARRAY"/> + <enum name="GL_TEXTURE_2D_ARRAY"/> + <enum name="GL_TEXTURE_2D_MULTISAMPLE"/> + <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/> + </group> + <group name="ShaderType"> <enum name="GL_COMPUTE_SHADER"/> <enum name="GL_VERTEX_SHADER"/> @@ -2954,17 +3767,21 @@ typedef unsigned int GLhandleARB; <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/> </group> - <group name="SamplerParameterName"> + <group name="SamplerParameterI"> <enum name="GL_TEXTURE_WRAP_S"/> <enum name="GL_TEXTURE_WRAP_T"/> <enum name="GL_TEXTURE_WRAP_R"/> <enum name="GL_TEXTURE_MIN_FILTER"/> <enum name="GL_TEXTURE_MAG_FILTER"/> + <enum name="GL_TEXTURE_COMPARE_MODE"/> + <enum name="GL_TEXTURE_COMPARE_FUNC"/> + </group> + + <group name="SamplerParameterF"> <enum name="GL_TEXTURE_BORDER_COLOR"/> <enum name="GL_TEXTURE_MIN_LOD"/> <enum name="GL_TEXTURE_MAX_LOD"/> - <enum name="GL_TEXTURE_COMPARE_MODE"/> - <enum name="GL_TEXTURE_COMPARE_FUNC"/> + <enum name="GL_TEXTURE_MAX_ANISOTROPY"/> </group> <group name="VertexProvokingMode"> @@ -3003,7 +3820,6 @@ typedef unsigned int GLhandleARB; <enum name="GL_LEFT"/> <enum name="GL_RIGHT"/> <enum name="GL_FRONT_AND_BACK"/> - <enum name="GL_NONE"/> <enum name="GL_COLOR_ATTACHMENT0"/> <enum name="GL_COLOR_ATTACHMENT1"/> <enum name="GL_COLOR_ATTACHMENT2"/> @@ -3187,24 +4003,6 @@ typedef unsigned int GLhandleARB; <enum name="GL_FLOAT_MAT3_ARB"/> <enum name="GL_FLOAT_MAT4"/> <enum name="GL_FLOAT_MAT4_ARB"/> - <enum name="GL_SAMPLER_1D"/> - <enum name="GL_SAMPLER_1D_ARB"/> - <enum name="GL_SAMPLER_2D"/> - <enum name="GL_SAMPLER_2D_ARB"/> - <enum name="GL_SAMPLER_3D"/> - <enum name="GL_SAMPLER_3D_ARB"/> - <enum name="GL_SAMPLER_3D_OES"/> - <enum name="GL_SAMPLER_CUBE"/> - <enum name="GL_SAMPLER_CUBE_ARB"/> - <enum name="GL_SAMPLER_1D_SHADOW"/> - <enum name="GL_SAMPLER_1D_SHADOW_ARB"/> - <enum name="GL_SAMPLER_2D_SHADOW"/> - <enum name="GL_SAMPLER_2D_SHADOW_ARB"/> - <enum name="GL_SAMPLER_2D_SHADOW_EXT"/> - <enum name="GL_SAMPLER_2D_RECT"/> - <enum name="GL_SAMPLER_2D_RECT_ARB"/> - <enum name="GL_SAMPLER_2D_RECT_SHADOW"/> - <enum name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/> <enum name="GL_FLOAT_MAT2x3"/> <enum name="GL_FLOAT_MAT2x3_NV"/> <enum name="GL_FLOAT_MAT2x4"/> @@ -3219,6 +4017,87 @@ typedef unsigned int GLhandleARB; <enum name="GL_FLOAT_MAT4x3_NV"/> </group> + <group name="UniformType"> + <enum name="GL_INT"/> + <enum name="GL_UNSIGNED_INT"/> + <enum name="GL_FLOAT"/> + <enum name="GL_DOUBLE"/> + <enum name="GL_FLOAT_VEC2"/> + <enum name="GL_FLOAT_VEC3"/> + <enum name="GL_FLOAT_VEC4"/> + <enum name="GL_INT_VEC2"/> + <enum name="GL_INT_VEC3"/> + <enum name="GL_INT_VEC4"/> + <enum name="GL_BOOL"/> + <enum name="GL_BOOL_VEC2"/> + <enum name="GL_BOOL_VEC3"/> + <enum name="GL_BOOL_VEC4"/> + <enum name="GL_FLOAT_MAT2"/> + <enum name="GL_FLOAT_MAT3"/> + <enum name="GL_FLOAT_MAT4"/> + <enum name="GL_SAMPLER_1D"/> + <enum name="GL_SAMPLER_2D"/> + <enum name="GL_SAMPLER_3D"/> + <enum name="GL_SAMPLER_CUBE"/> + <enum name="GL_SAMPLER_1D_SHADOW"/> + <enum name="GL_SAMPLER_2D_SHADOW"/> + <enum name="GL_SAMPLER_2D_RECT"/> + <enum name="GL_SAMPLER_2D_RECT_SHADOW"/> + <enum name="GL_FLOAT_MAT2X3"/> + <enum name="GL_FLOAT_MAT2X4"/> + <enum name="GL_FLOAT_MAT3X2"/> + <enum name="GL_FLOAT_MAT3X4"/> + <enum name="GL_FLOAT_MAT4X2"/> + <enum name="GL_FLOAT_MAT4X3"/> + <enum name="GL_SAMPLER_1D_ARRAY"/> + <enum name="GL_SAMPLER_2D_ARRAY"/> + <enum name="GL_SAMPLER_BUFFER"/> + <enum name="GL_SAMPLER_1D_ARRAY_SHADOW"/> + <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/> + <enum name="GL_SAMPLER_CUBE_SHADOW"/> + <enum name="GL_UNSIGNED_INT_VEC2"/> + <enum name="GL_UNSIGNED_INT_VEC3"/> + <enum name="GL_UNSIGNED_INT_VEC4"/> + <enum name="GL_INT_SAMPLER_1D"/> + <enum name="GL_INT_SAMPLER_2D"/> + <enum name="GL_INT_SAMPLER_3D"/> + <enum name="GL_INT_SAMPLER_CUBE"/> + <enum name="GL_INT_SAMPLER_2D_RECT"/> + <enum name="GL_INT_SAMPLER_1D_ARRAY"/> + <enum name="GL_INT_SAMPLER_2D_ARRAY"/> + <enum name="GL_INT_SAMPLER_BUFFER"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_1D"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/> + <enum name="GL_DOUBLE_MAT2"/> + <enum name="GL_DOUBLE_MAT3"/> + <enum name="GL_DOUBLE_MAT4"/> + <enum name="GL_DOUBLE_MAT2x3"/> + <enum name="GL_DOUBLE_MAT2x4"/> + <enum name="GL_DOUBLE_MAT3x2"/> + <enum name="GL_DOUBLE_MAT3x4"/> + <enum name="GL_DOUBLE_MAT4x2"/> + <enum name="GL_DOUBLE_MAT4x3"/> + <enum name="GL_DOUBLE_VEC2"/> + <enum name="GL_DOUBLE_VEC3"/> + <enum name="GL_DOUBLE_VEC4"/> + <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/> + <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/> + <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/> + <enum name="GL_SAMPLER_2D_MULTISAMPLE"/> + <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/> + <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/> + <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> + </group> + <group name="InternalFormatPName"> <enum name="GL_NUM_SAMPLE_COUNTS"/> <enum name="GL_SAMPLES"/> @@ -3517,6 +4396,182 @@ typedef unsigned int GLhandleARB; <enum name="GL_GEOMETRY_INPUT_TYPE" /> <enum name="GL_GEOMETRY_OUTPUT_TYPE" /> </group> + + <group name="GlslTypeToken" comment="OpenGL 4.6 Table 7.3: OpenGL Shading Language type tokens"> + <enum name="GL_FLOAT"/> + <enum name="GL_FLOAT_VEC2"/> + <enum name="GL_FLOAT_VEC3"/> + <enum name="GL_FLOAT_VEC4"/> + <enum name="GL_DOUBLE"/> + <enum name="GL_DOUBLE_VEC2"/> + <enum name="GL_DOUBLE_VEC3"/> + <enum name="GL_DOUBLE_VEC4"/> + <enum name="GL_INT"/> + <enum name="GL_INT_VEC2"/> + <enum name="GL_INT_VEC3"/> + <enum name="GL_INT_VEC4"/> + <enum name="GL_UNSIGNED_INT"/> + <enum name="GL_UNSIGNED_INT_VEC2"/> + <enum name="GL_UNSIGNED_INT_VEC3"/> + <enum name="GL_UNSIGNED_INT_VEC4"/> + <enum name="GL_BOOL"/> + <enum name="GL_BOOL_VEC2"/> + <enum name="GL_BOOL_VEC3"/> + <enum name="GL_BOOL_VEC4"/> + <enum name="GL_FLOAT_MAT2"/> + <enum name="GL_FLOAT_MAT3"/> + <enum name="GL_FLOAT_MAT4"/> + <enum name="GL_FLOAT_MAT2x3"/> + <enum name="GL_FLOAT_MAT2x4"/> + <enum name="GL_FLOAT_MAT3x2"/> + <enum name="GL_FLOAT_MAT3x4"/> + <enum name="GL_FLOAT_MAT4x2"/> + <enum name="GL_FLOAT_MAT4x3"/> + <enum name="GL_DOUBLE_MAT2"/> + <enum name="GL_DOUBLE_MAT3"/> + <enum name="GL_DOUBLE_MAT4"/> + <enum name="GL_SAMPLER_1D"/> + <enum name="GL_SAMPLER_2D"/> + <enum name="GL_SAMPLER_3D"/> + <enum name="GL_SAMPLER_CUBE"/> + <enum name="GL_SAMPLER_1D_SHADOW"/> + <enum name="GL_SAMPLER_2D_SHADOW"/> + <enum name="GL_SAMPLER_1D_ARRAY"/> + <enum name="GL_SAMPLER_2D_ARRAY"/> + <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/> + <enum name="GL_SAMPLER_1D_ARRAY_SHADOW"/> + <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/> + <enum name="GL_SAMPLER_2D_MULTISAMPLE"/> + <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/> + <enum name="GL_SAMPLER_CUBE_SHADOW"/> + <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/> + <enum name="GL_SAMPLER_BUFFER"/> + <enum name="GL_SAMPLER_2D_RECT"/> + <enum name="GL_SAMPLER_2D_RECT_SHADOW"/> + <enum name="GL_INT_SAMPLER_1D"/> + <enum name="GL_INT_SAMPLER_2D"/> + <enum name="GL_INT_SAMPLER_3D"/> + <enum name="GL_INT_SAMPLER_CUBE"/> + <enum name="GL_INT_SAMPLER_1D_ARRAY"/> + <enum name="GL_INT_SAMPLER_2D_ARRAY"/> + <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/> + <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/> + <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> + <enum name="GL_INT_SAMPLER_BUFFER"/> + <enum name="GL_INT_SAMPLER_2D_RECT"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_1D"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/> + <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/> + <enum name="GL_IMAGE_1D"/> + <enum name="GL_IMAGE_2D"/> + <enum name="GL_IMAGE_3D"/> + <enum name="GL_IMAGE_2D_RECT"/> + <enum name="GL_IMAGE_CUBE"/> + <enum name="GL_IMAGE_BUFFER"/> + <enum name="GL_IMAGE_1D_ARRAY"/> + <enum name="GL_IMAGE_2D_ARRAY"/> + <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/> + <enum name="GL_IMAGE_2D_MULTISAMPLE"/> + <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/> + <enum name="GL_INT_IMAGE_1D"/> + <enum name="GL_INT_IMAGE_2D"/> + <enum name="GL_INT_IMAGE_3D"/> + <enum name="GL_INT_IMAGE_2D_RECT"/> + <enum name="GL_INT_IMAGE_CUBE"/> + <enum name="GL_INT_IMAGE_BUFFER"/> + <enum name="GL_INT_IMAGE_1D_ARRAY"/> + <enum name="GL_INT_IMAGE_2D_ARRAY"/> + <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/> + <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/> + <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/> + <enum name="GL_UNSIGNED_INT_IMAGE_1D"/> + <enum name="GL_UNSIGNED_INT_IMAGE_2D"/> + <enum name="GL_UNSIGNED_INT_IMAGE_3D"/> + <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/> + <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/> + <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/> + <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/> + <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/> + <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/> + <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/> + <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/> + <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/> + </group> + + <group name="TransformFeedbackBufferMode" comment="See glTransformFeedbackVaryings()"> + <enum name="GL_INTERLEAVED_ATTRIBS"/> + <enum name="GL_SEPARATE_ATTRIBS"/> + </group> + + <group name="VertexAttribIType"> + <enum name="GL_BYTE"/> + <enum name="GL_UNSIGNED_BYTE"/> + <enum name="GL_SHORT"/> + <enum name="GL_UNSIGNED_SHORT"/> + <enum name="GL_INT"/> + <enum name="GL_UNSIGNED_INT"/> + </group> + + <group name="VertexAttribLType"> + <enum name="GL_DOUBLE"/> + </group> + + <group name="ProgramResourceProperty"> + <enum name="GL_ACTIVE_VARIABLES"/> + <enum name="GL_BUFFER_BINDING"/> + <enum name="GL_NUM_ACTIVE_VARIABLES"/> + <enum name="GL_ARRAY_SIZE"/> + <enum name="GL_ARRAY_STRIDE"/> + <enum name="GL_BLOCK_INDEX"/> + <enum name="GL_IS_ROW_MAJOR"/> + <enum name="GL_MATRIX_STRIDE"/> + <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/> + <enum name="GL_BUFFER_DATA_SIZE"/> + <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/> + <enum name="GL_COMPATIBLE_SUBROUTINES"/> + <enum name="GL_IS_PER_PATCH"/> + <enum name="GL_LOCATION"/> + <enum name="GL_UNIFORM"/> + <enum name="GL_LOCATION_COMPONENT"/> + <enum name="GL_LOCATION_INDEX"/> + <enum name="GL_NAME_LENGTH"/> + <enum name="GL_OFFSET"/> + <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/> + <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/> + <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/> + <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/> + <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/> + <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/> + <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/> + <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/> + <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/> + <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/> + <enum name="GL_TYPE"/> + </group> + + <group name="TextureCompareMode"> + <enum name="GL_NONE"/> + <enum name="GL_COMPARE_REF_TO_TEXTURE"/> + <enum name="GL_COMPARE_R_TO_TEXTURE"/> + </group> + + <group name="TextureSwizzle"> + <enum name="GL_RED"/> + <enum name="GL_GREEN"/> + <enum name="GL_BLUE"/> + <enum name="GL_ALPHA"/> + <enum name="GL_ZERO"/> + <enum name="GL_ONE"/> + </group> + </groups> <!-- SECTION: GL enumerant (token) definitions. --> @@ -3552,8 +4607,17 @@ typedef unsigned int GLhandleARB; <enum value="0xFFFFFFFF" name="GL_ALL_ATTRIB_BITS" comment="Guaranteed to mark all attribute groups at once"/> </enums> - <enums namespace="GL" group="BufferAccessMask" type="bitmask" comment="GL_MAP_{COHERENT,FLUSH_EXPLICIT,INVALIDATE_BUFFER,INVALIDATE_RANGE,PERSISTENT,READ,UNSYNCHRONIZED,WRITE}_{BIT,BIT_EXT} also lie in this namespace"> - <!-- Also used: 0x000000ff for bits reused from MapBufferUsageMask below --> + <enums namespace="GL" group="BufferStorageMask" type="bitmask" comment="GL_MAP_{COHERENT,PERSISTENT,READ,WRITE}_{BIT,BIT_EXT} also lie in this namespace"> + <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/> + <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT_EXT"/> + <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/> + <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/> + <enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/> + <enum value="0x0800" name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/> + <enum value="0x0800" name="GL_PER_GPU_STORAGE_BIT_NV"/> + <unused start="0x1000" end="0x1000" comment="Reserved for NVIDIA"/> + <enum value="0x2000" name="GL_EXTERNAL_STORAGE_BIT_NVX"/> + <!-- Also used: 0x000000ff for bits reused from MapBufferAccessMask below --> </enums> <enums namespace="GL" group="ClearBufferMask" type="bitmask" comment="GL_{DEPTH,ACCUM,STENCIL,COLOR}_BUFFER_BIT also lie in this namespace"> @@ -3583,7 +4647,7 @@ typedef unsigned int GLhandleARB; <enum value="0x00000002" name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/> </enums> - <enums namespace="GL" group="MapBufferUsageMask" type="bitmask"> + <enums namespace="GL" group="MapBufferAccessMask" type="bitmask"> <enum value="0x0001" name="GL_MAP_READ_BIT"/> <enum value="0x0001" name="GL_MAP_READ_BIT_EXT"/> <enum value="0x0002" name="GL_MAP_WRITE_BIT"/> @@ -3600,15 +4664,6 @@ typedef unsigned int GLhandleARB; <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT_EXT"/> <enum value="0x0080" name="GL_MAP_COHERENT_BIT"/> <enum value="0x0080" name="GL_MAP_COHERENT_BIT_EXT"/> - <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/> - <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT_EXT"/> - <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/> - <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/> - <enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/> - <enum value="0x0800" name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/> - <enum value="0x0800" name="GL_PER_GPU_STORAGE_BIT_NV"/> - <unused start="0x1000" end="0x1000" comment="Reserved for NVIDIA"/> - <enum value="0x2000" name="GL_EXTERNAL_STORAGE_BIT_NVX"/> </enums> <enums namespace="GL" group="MemoryBarrierMask" type="bitmask"> @@ -3679,6 +4734,18 @@ typedef unsigned int GLhandleARB; <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS_EXT"/> </enums> + <enums namespace="GL" group="SubgroupSupportedFeatures" type="bitmask"> + <enum value="0x00000001" name="GL_SUBGROUP_FEATURE_BASIC_BIT_KHR"/> + <enum value="0x00000002" name="GL_SUBGROUP_FEATURE_VOTE_BIT_KHR"/> + <enum value="0x00000004" name="GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR"/> + <enum value="0x00000008" name="GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR"/> + <enum value="0x00000010" name="GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR"/> + <enum value="0x00000020" name="GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR"/> + <enum value="0x00000040" name="GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR"/> + <enum value="0x00000080" name="GL_SUBGROUP_FEATURE_QUAD_BIT_KHR"/> + <enum value="0x00000100" name="GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV"/> + </enums> + <!-- Bitmasks defined by vendor extensions --> <enums namespace="GL" group="TextureStorageMaskAMD" type="bitmask"> @@ -10156,7 +11223,10 @@ typedef unsigned int GLhandleARB; <enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977"> <enum value="0x9530" name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/> <enum value="0x9531" name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/> - <unused start="0x9532" end="0x9535" vendor="NV"/> + <enum value="0x9532" name="GL_SUBGROUP_SIZE_KHR"/> + <enum value="0x9533" name="GL_SUBGROUP_SUPPORTED_STAGES_KHR"/> + <enum value="0x9534" name="GL_SUBGROUP_SUPPORTED_FEATURES_KHR"/> + <enum value="0x9535" name="GL_SUBGROUP_QUAD_ALL_STAGES_KHR"/> <enum value="0x9536" name="GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV"/> <enum value="0x9537" name="GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV"/> <enum value="0x9538" name="GL_MAX_MESH_OUTPUT_VERTICES_NV"/> @@ -10177,7 +11247,8 @@ typedef unsigned int GLhandleARB; <enum value="0x9547" name="GL_QUERY_RESOURCE_BUFFEROBJECT_NV"/> <enum value="0x9548" name="GL_PER_GPU_STORAGE_NV"/> <enum value="0x9549" name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/> - <unused start="0x954A" end="0x954C" vendor="NV"/> + <enum value="0x954A" name="GL_UPLOAD_GPU_MASK_NVX"/> + <unused start="0x954B" end="0x954C" vendor="NV"/> <enum value="0x954D" name="GL_CONSERVATIVE_RASTER_MODE_NV"/> <enum value="0x954E" name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/> <enum value="0x954F" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/> @@ -10541,6 +11612,48 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>offset</name></param> </command> <command> + <proto><ptype>GLuint</ptype> <name>glAsyncCopyBufferSubDataNVX</name></proto> + <param><ptype>GLsizei</ptype> <name>waitSemaphoreCount</name></param> + <param len="waitSemaphoreCount">const <ptype>GLuint</ptype> *<name>waitSemaphoreArray</name></param> + <param len="waitSemaphoreCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param> + <param><ptype>GLuint</ptype> <name>readGpu</name></param> + <param><ptype>GLbitfield</ptype> <name>writeGpuMask</name></param> + <param><ptype>GLuint</ptype> <name>readBuffer</name></param> + <param><ptype>GLuint</ptype> <name>writeBuffer</name></param> + <param><ptype>GLintptr</ptype> <name>readOffset</name></param> + <param><ptype>GLintptr</ptype> <name>writeOffset</name></param> + <param><ptype>GLsizeiptr</ptype> <name>size</name></param> + <param><ptype>GLsizei</ptype> <name>signalSemaphoreCount</name></param> + <param len="signalSemaphoreCount">const <ptype>GLuint</ptype> *<name>signalSemaphoreArray</name></param> + <param len="signalSemaphoreCount">const <ptype>GLuint64</ptype> *<name>signalValueArray</name></param> + </command> + <command> + <proto><ptype>GLuint</ptype> <name>glAsyncCopyImageSubDataNVX</name></proto> + <param><ptype>GLsizei</ptype> <name>waitSemaphoreCount</name></param> + <param len="waitSemaphoreCount">const <ptype>GLuint</ptype> *<name>waitSemaphoreArray</name></param> + <param len="waitSemaphoreCount">const <ptype>GLuint64</ptype> *<name>waitValueArray</name></param> + <param><ptype>GLuint</ptype> <name>srcGpu</name></param> + <param><ptype>GLbitfield</ptype> <name>dstGpuMask</name></param> + <param><ptype>GLuint</ptype> <name>srcName</name></param> + <param><ptype>GLenum</ptype> <name>srcTarget</name></param> + <param><ptype>GLint</ptype> <name>srcLevel</name></param> + <param><ptype>GLint</ptype> <name>srcX</name></param> + <param><ptype>GLint</ptype> <name>srcY</name></param> + <param><ptype>GLint</ptype> <name>srcZ</name></param> + <param><ptype>GLuint</ptype> <name>dstName</name></param> + <param><ptype>GLenum</ptype> <name>dstTarget</name></param> + <param><ptype>GLint</ptype> <name>dstLevel</name></param> + <param><ptype>GLint</ptype> <name>dstX</name></param> + <param><ptype>GLint</ptype> <name>dstY</name></param> + <param><ptype>GLint</ptype> <name>dstZ</name></param> + <param><ptype>GLsizei</ptype> <name>srcWidth</name></param> + <param><ptype>GLsizei</ptype> <name>srcHeight</name></param> + <param><ptype>GLsizei</ptype> <name>srcDepth</name></param> + <param><ptype>GLsizei</ptype> <name>signalSemaphoreCount</name></param> + <param len="signalSemaphoreCount">const <ptype>GLuint</ptype> *<name>signalSemaphoreArray</name></param> + <param len="signalSemaphoreCount">const <ptype>GLuint64</ptype> *<name>signalValueArray</name></param> + </command> + <command> <proto>void <name>glAsyncMarkerSGIX</name></proto> <param><ptype>GLuint</ptype> <name>marker</name></param> </command> @@ -10563,12 +11676,12 @@ typedef unsigned int GLhandleARB; <command> <proto>void <name>glBeginConditionalRender</name></proto> <param><ptype>GLuint</ptype> <name>id</name></param> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>mode</name></param> + <param group="ConditionalRenderMode"><ptype>GLenum</ptype> <name>mode</name></param> </command> <command> <proto>void <name>glBeginConditionalRenderNV</name></proto> <param><ptype>GLuint</ptype> <name>id</name></param> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>mode</name></param> + <param group="ConditionalRenderMode"><ptype>GLenum</ptype> <name>mode</name></param> <alias name="glBeginConditionalRender"/> <glx type="render" opcode="348"/> </command> @@ -11433,14 +12546,14 @@ typedef unsigned int GLhandleARB; <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLsizeiptr</ptype> <name>size</name></param> <param len="size">const void *<name>data</name></param> - <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> + <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> </command> <command> <proto>void <name>glBufferStorageEXT</name></proto> <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLsizeiptr</ptype> <name>size</name></param> <param len="size">const void *<name>data</name></param> - <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> + <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> <alias name="glBufferStorage"/> </command> <command> @@ -11449,7 +12562,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLintptr</ptype> <name>offset</name></param> <param><ptype>GLsizeiptr</ptype> <name>size</name></param> <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param> - <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> + <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> </command> <command> <proto>void <name>glBufferStorageMemEXT</name></proto> @@ -11557,7 +12670,7 @@ typedef unsigned int GLhandleARB; </command> <command> <proto>void <name>glClearBufferSubData</name></proto> - <param><ptype>GLenum</ptype> <name>target</name></param> + <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> @@ -11805,6 +12918,12 @@ typedef unsigned int GLhandleARB; <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param> </command> <command> + <proto>void <name>glClientWaitSemaphoreui64NVX</name></proto> + <param><ptype>GLsizei</ptype> <name>fenceObjectCount</name></param> + <param len="fenceObjectCount">const <ptype>GLuint</ptype> *<name>semaphoreArray</name></param> + <param len="fenceObjectCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param> + </command> + <command> <proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSync</name></proto> <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param> <param group="SyncObjectMask"><ptype>GLbitfield</ptype> <name>flags</name></param> @@ -13086,13 +14205,13 @@ typedef unsigned int GLhandleARB; <command> <proto>void <name>glCopyImageSubData</name></proto> <param><ptype>GLuint</ptype> <name>srcName</name></param> - <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param> + <param group="CopyImageSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param> <param><ptype>GLint</ptype> <name>srcLevel</name></param> <param><ptype>GLint</ptype> <name>srcX</name></param> <param><ptype>GLint</ptype> <name>srcY</name></param> <param><ptype>GLint</ptype> <name>srcZ</name></param> <param><ptype>GLuint</ptype> <name>dstName</name></param> - <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param> + <param group="CopyImageSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param> <param><ptype>GLint</ptype> <name>dstLevel</name></param> <param><ptype>GLint</ptype> <name>dstX</name></param> <param><ptype>GLint</ptype> <name>dstY</name></param> @@ -13553,6 +14672,9 @@ typedef unsigned int GLhandleARB; <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param> </command> <command> + <proto><ptype>GLuint</ptype> <name>glCreateProgressFenceNVX</name></proto> + </command> + <command> <proto>void <name>glCreateQueries</name></proto> <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLsizei</ptype> <name>n</name></param> @@ -14328,19 +15450,19 @@ typedef unsigned int GLhandleARB; <command> <proto>void <name>glDrawBuffers</name></proto> <param><ptype>GLsizei</ptype> <name>n</name></param> - <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> + <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> <glx type="render" opcode="233"/> </command> <command> <proto>void <name>glDrawBuffersARB</name></proto> <param><ptype>GLsizei</ptype> <name>n</name></param> - <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> + <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> <alias name="glDrawBuffers"/> </command> <command> <proto>void <name>glDrawBuffersATI</name></proto> <param><ptype>GLsizei</ptype> <name>n</name></param> - <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> + <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> <alias name="glDrawBuffers"/> <glx type="render" opcode="233"/> </command> @@ -14501,7 +15623,7 @@ typedef unsigned int GLhandleARB; <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto> <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> - <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param> + <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> <param len="count">const void *<name>indices</name></param> <param><ptype>GLsizei</ptype> <name>instancecount</name></param> <param><ptype>GLint</ptype> <name>basevertex</name></param> @@ -14511,7 +15633,7 @@ typedef unsigned int GLhandleARB; <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto> <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> - <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param> + <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> <param len="count">const void *<name>indices</name></param> <param><ptype>GLsizei</ptype> <name>instancecount</name></param> <param><ptype>GLint</ptype> <name>basevertex</name></param> @@ -16145,7 +17267,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLsizei</ptype> <name>bufSize</name></param> <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> <param len="1"><ptype>GLint</ptype> *<name>size</name></param> - <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param> + <param len="1" group="UniformType"><ptype>GLenum</ptype> *<name>type</name></param> <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> </command> <command> @@ -16155,7 +17277,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLsizei</ptype> <name>maxLength</name></param> <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> <param len="1"><ptype>GLint</ptype> *<name>size</name></param> - <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param> + <param len="1" group="UniformType"><ptype>GLenum</ptype> *<name>type</name></param> <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param> <alias name="glGetActiveUniform"/> </command> @@ -16619,20 +17741,20 @@ typedef unsigned int GLhandleARB; </command> <command> <proto>void <name>glGetDoubleIndexedvEXT</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param> <alias name="glGetDoublei_v"/> </command> <command> <proto>void <name>glGetDoublei_v</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param> </command> <command> <proto>void <name>glGetDoublei_vEXT</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param> + <param><ptype>GLenum</ptype> <name>pname</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param> <alias name="glGetDoublei_v"/> @@ -16697,34 +17819,34 @@ typedef unsigned int GLhandleARB; </command> <command> <proto>void <name>glGetFloatIndexedvEXT</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param> <alias name="glGetFloati_v"/> </command> <command> <proto>void <name>glGetFloati_v</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param> </command> <command> <proto>void <name>glGetFloati_vEXT</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param> + <param><ptype>GLenum</ptype> <name>pname</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> <alias name="glGetFloati_v"/> </command> <command> <proto>void <name>glGetFloati_vNV</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param> <alias name="glGetFloati_v"/> </command> <command> <proto>void <name>glGetFloati_vOES</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param> <alias name="glGetFloati_v"/> @@ -16946,7 +18068,7 @@ typedef unsigned int GLhandleARB; </command> <command> <proto>void <name>glGetInteger64i_v</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="COMPSIZE(target)"><ptype>GLint64</ptype> *<name>data</name></param> </command> @@ -16971,13 +18093,13 @@ typedef unsigned int GLhandleARB; </command> <command> <proto>void <name>glGetIntegeri_v</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param> </command> <command> <proto>void <name>glGetIntegeri_vEXT</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param><ptype>GLint</ptype> *<name>data</name></param> </command> @@ -17533,7 +18655,7 @@ typedef unsigned int GLhandleARB; </command> <command> <proto>void <name>glGetObjectLabel</name></proto> - <param><ptype>GLenum</ptype> <name>identifier</name></param> + <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param> <param><ptype>GLuint</ptype> <name>name</name></param> <param><ptype>GLsizei</ptype> <name>bufSize</name></param> <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> @@ -17809,27 +18931,27 @@ typedef unsigned int GLhandleARB; </command> <command> <proto>void <name>glGetPixelTransformParameterfvEXT</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> <glx type="vendor" opcode="2051"/> </command> <command> <proto>void <name>glGetPixelTransformParameterivEXT</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> <glx type="vendor" opcode="2052"/> </command> <command> <proto>void <name>glGetPointerIndexedvEXT</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> + <param><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="1">void **<name>data</name></param> </command> <command> <proto>void <name>glGetPointeri_vEXT</name></proto> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param> + <param><ptype>GLenum</ptype> <name>pname</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param len="1">void **<name>params</name></param> </command> @@ -18045,7 +19167,7 @@ typedef unsigned int GLhandleARB; <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param><ptype>GLsizei</ptype> <name>propCount</name></param> - <param len="propCount">const <ptype>GLenum</ptype> *<name>props</name></param> + <param group="ProgramResourceProperty" len="propCount">const <ptype>GLenum</ptype> *<name>props</name></param> <param><ptype>GLsizei</ptype> <name>bufSize</name></param> <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param> @@ -18126,7 +19248,7 @@ typedef unsigned int GLhandleARB; </command> <command> <proto>void <name>glGetQueryIndexediv</name></proto> - <param><ptype>GLenum</ptype> <name>target</name></param> + <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> @@ -18244,53 +19366,53 @@ typedef unsigned int GLhandleARB; <command> <proto>void <name>glGetSamplerParameterIiv</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> </command> <command> <proto>void <name>glGetSamplerParameterIivEXT</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> <alias name="glGetSamplerParameterIiv"/> </command> <command> <proto>void <name>glGetSamplerParameterIivOES</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> <alias name="glGetSamplerParameterIiv"/> </command> <command> <proto>void <name>glGetSamplerParameterIuiv</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> </command> <command> <proto>void <name>glGetSamplerParameterIuivEXT</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> <alias name="glGetSamplerParameterIuiv"/> </command> <command> <proto>void <name>glGetSamplerParameterIuivOES</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> <alias name="glGetSamplerParameterIuiv"/> </command> <command> <proto>void <name>glGetSamplerParameterfv</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterF"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> </command> <command> <proto>void <name>glGetSamplerParameteriv</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> </command> <command> @@ -18768,7 +19890,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLsizei</ptype> <name>bufSize</name></param> <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param> - <param len="1"><ptype>GLenum</ptype> *<name>type</name></param> + <param group="GlslTypeToken" len="1"><ptype>GLenum</ptype> *<name>type</name></param> <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> <glx type="single" opcode="213"/> </command> @@ -18779,7 +19901,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLsizei</ptype> <name>bufSize</name></param> <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param> - <param len="1"><ptype>GLenum</ptype> *<name>type</name></param> + <param group="GlslTypeToken" len="1"><ptype>GLenum</ptype> *<name>type</name></param> <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> <alias name="glGetTransformFeedbackVarying"/> </command> @@ -19835,7 +20957,7 @@ typedef unsigned int GLhandleARB; <proto>void <name>glInvalidateFramebuffer</name></proto> <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLsizei</ptype> <name>numAttachments</name></param> - <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param> + <param group="FramebufferAttachment" len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param> </command> <command> <proto>void <name>glInvalidateNamedFramebufferData</name></proto> @@ -19855,7 +20977,7 @@ typedef unsigned int GLhandleARB; </command> <command> <proto>void <name>glInvalidateSubFramebuffer</name></proto> - <param><ptype>GLenum</ptype> <name>target</name></param> + <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLsizei</ptype> <name>numAttachments</name></param> <param len="numAttachments" group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param> <param><ptype>GLint</ptype> <name>x</name></param> @@ -20575,7 +21697,7 @@ typedef unsigned int GLhandleARB; <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param> - <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> + <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> <glx type="single" opcode="205"/> </command> <command> @@ -20583,7 +21705,7 @@ typedef unsigned int GLhandleARB; <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> <param><ptype>GLintptr</ptype> <name>offset</name></param> <param><ptype>GLsizeiptr</ptype> <name>length</name></param> - <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> + <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> <alias name="glMapBufferRange"/> </command> <command> @@ -20661,14 +21783,14 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>buffer</name></param> <param><ptype>GLintptr</ptype> <name>offset</name></param> <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param> - <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> + <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> </command> <command> <proto>void *<name>glMapNamedBufferRangeEXT</name></proto> <param><ptype>GLuint</ptype> <name>buffer</name></param> <param><ptype>GLintptr</ptype> <name>offset</name></param> <param><ptype>GLsizeiptr</ptype> <name>length</name></param> - <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> + <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> </command> <command> <proto>void *<name>glMapObjectBufferATI</name></proto> @@ -21228,7 +22350,7 @@ typedef unsigned int GLhandleARB; <command> <proto>void <name>glMultiDrawElementsIndirectCount</name></proto> <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> - <param><ptype>GLenum</ptype> <name>type</name></param> + <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> <param>const void *<name>indirect</name></param> <param><ptype>GLintptr</ptype> <name>drawcount</name></param> <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param> @@ -21296,7 +22418,7 @@ typedef unsigned int GLhandleARB; <proto>void <name>glMultiTexBufferEXT</name></proto> <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> - <param group="TypeEnum"><ptype>GLenum</ptype> <name>internalformat</name></param> + <param><ptype>GLenum</ptype> <name>internalformat</name></param> <param><ptype>GLuint</ptype> <name>buffer</name></param> </command> <command> @@ -22269,6 +23391,27 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> *<name>params</name></param> </command> <command> + <proto>void <name>glMulticastScissorArrayvNVX</name></proto> + <param><ptype>GLuint</ptype> <name>gpu</name></param> + <param><ptype>GLuint</ptype> <name>first</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param> + </command> + <command> + <proto>void <name>glMulticastViewportArrayvNVX</name></proto> + <param><ptype>GLuint</ptype> <name>gpu</name></param> + <param><ptype>GLuint</ptype> <name>first</name></param> + <param><ptype>GLsizei</ptype> <name>count</name></param> + <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param> + </command> + <command> + <proto>void <name>glMulticastViewportPositionWScaleNVX</name></proto> + <param><ptype>GLuint</ptype> <name>gpu</name></param> + <param><ptype>GLuint</ptype> <name>index</name></param> + <param><ptype>GLfloat</ptype> <name>xcoeff</name></param> + <param><ptype>GLfloat</ptype> <name>ycoeff</name></param> + </command> + <command> <proto>void <name>glMulticastWaitSyncNV</name></proto> <param><ptype>GLuint</ptype> <name>signalGpu</name></param> <param><ptype>GLbitfield</ptype> <name>waitGpuMask</name></param> @@ -22312,7 +23455,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>buffer</name></param> <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> <param len="size">const void *<name>data</name></param> - <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> + <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> </command> <command> <proto>void <name>glNamedBufferStorageExternalEXT</name></proto> @@ -22320,14 +23463,14 @@ typedef unsigned int GLhandleARB; <param><ptype>GLintptr</ptype> <name>offset</name></param> <param><ptype>GLsizeiptr</ptype> <name>size</name></param> <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param> - <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> + <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> </command> <command> <proto>void <name>glNamedBufferStorageEXT</name></proto> <param><ptype>GLuint</ptype> <name>buffer</name></param> <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> <param len="size">const void *<name>data</name></param> - <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> + <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> <alias name="glNamedBufferStorage"/> </command> <command> @@ -25875,65 +27018,65 @@ typedef unsigned int GLhandleARB; <command> <proto>void <name>glSamplerParameterIiv</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> </command> <command> <proto>void <name>glSamplerParameterIivEXT</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> <alias name="glSamplerParameterIiv"/> </command> <command> <proto>void <name>glSamplerParameterIivOES</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> <alias name="glSamplerParameterIiv"/> </command> <command> <proto>void <name>glSamplerParameterIuiv</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param> </command> <command> <proto>void <name>glSamplerParameterIuivEXT</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param> <alias name="glSamplerParameterIuiv"/> </command> <command> <proto>void <name>glSamplerParameterIuivOES</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param> <alias name="glSamplerParameterIuiv"/> </command> <command> <proto>void <name>glSamplerParameterf</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterF"><ptype>GLenum</ptype> <name>pname</name></param> <param><ptype>GLfloat</ptype> <name>param</name></param> </command> <command> <proto>void <name>glSamplerParameterfv</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterF"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param> </command> <command> <proto>void <name>glSamplerParameteri</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param><ptype>GLint</ptype> <name>param</name></param> </command> <command> <proto>void <name>glSamplerParameteriv</name></proto> <param><ptype>GLuint</ptype> <name>sampler</name></param> - <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param> <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> </command> <command> @@ -26476,6 +27619,13 @@ typedef unsigned int GLhandleARB; <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>dstLayouts</name></param> </command> <command> + <proto>void <name>glSignalSemaphoreui64NVX</name></proto> + <param><ptype>GLuint</ptype> <name>signalGpu</name></param> + <param><ptype>GLsizei</ptype> <name>fenceObjectCount</name></param> + <param len="fenceObjectCount">const <ptype>GLuint</ptype> *<name>semaphoreArray</name></param> + <param len="fenceObjectCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param> + </command> + <command> <proto>void <name>glSpecializeShader</name></proto> <param><ptype>GLuint</ptype> <name>shader</name></param> <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param> @@ -28581,7 +29731,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>program</name></param> <param><ptype>GLsizei</ptype> <name>count</name></param> <param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param> - <param><ptype>GLenum</ptype> <name>bufferMode</name></param> + <param group="TransformFeedbackBufferMode" ><ptype>GLenum</ptype> <name>bufferMode</name></param> <glx type="render" opcode="359"/> </command> <command> @@ -29518,6 +30668,10 @@ typedef unsigned int GLhandleARB; <param group="PreserveModeATI"><ptype>GLenum</ptype> <name>preserve</name></param> </command> <command> + <proto>void <name>glUploadGpuMaskNVX</name></proto> + <param><ptype>GLbitfield</ptype> <name>mask</name></param> + </command> + <command> <proto>void <name>glUseProgram</name></proto> <param><ptype>GLuint</ptype> <name>program</name></param> </command> @@ -29933,7 +31087,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>vaobj</name></param> <param><ptype>GLuint</ptype> <name>attribindex</name></param> <param><ptype>GLint</ptype> <name>size</name></param> - <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> + <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param> <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> </command> <command> @@ -29941,7 +31095,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>vaobj</name></param> <param><ptype>GLuint</ptype> <name>attribindex</name></param> <param><ptype>GLint</ptype> <name>size</name></param> - <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> + <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param> <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> </command> <command> @@ -30063,7 +31217,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>vaobj</name></param> <param><ptype>GLuint</ptype> <name>attribindex</name></param> <param><ptype>GLint</ptype> <name>size</name></param> - <param><ptype>GLenum</ptype> <name>type</name></param> + <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> </command> @@ -30072,7 +31226,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>vaobj</name></param> <param><ptype>GLuint</ptype> <name>attribindex</name></param> <param><ptype>GLint</ptype> <name>size</name></param> - <param><ptype>GLenum</ptype> <name>type</name></param> + <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param> <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> </command> <command> @@ -30081,7 +31235,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>buffer</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param><ptype>GLint</ptype> <name>size</name></param> - <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param> + <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> <param><ptype>GLsizei</ptype> <name>stride</name></param> <param><ptype>GLintptr</ptype> <name>offset</name></param> </command> @@ -30090,7 +31244,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>vaobj</name></param> <param><ptype>GLuint</ptype> <name>attribindex</name></param> <param><ptype>GLint</ptype> <name>size</name></param> - <param><ptype>GLenum</ptype> <name>type</name></param> + <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param> <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> </command> <command> @@ -30099,7 +31253,7 @@ typedef unsigned int GLhandleARB; <param><ptype>GLuint</ptype> <name>buffer</name></param> <param><ptype>GLuint</ptype> <name>index</name></param> <param><ptype>GLint</ptype> <name>size</name></param> - <param><ptype>GLenum</ptype> <name>type</name></param> + <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param> <param><ptype>GLsizei</ptype> <name>stride</name></param> <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> </command> @@ -30939,7 +32093,7 @@ typedef unsigned int GLhandleARB; <proto>void <name>glVertexAttribFormat</name></proto> <param><ptype>GLuint</ptype> <name>attribindex</name></param> <param><ptype>GLint</ptype> <name>size</name></param> - <param><ptype>GLenum</ptype> <name>type</name></param> + <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> </command> @@ -30947,7 +32101,7 @@ typedef unsigned int GLhandleARB; <proto>void <name>glVertexAttribFormatNV</name></proto> <param><ptype>GLuint</ptype> <name>index</name></param> <param><ptype>GLint</ptype> <name>size</name></param> - <param><ptype>GLenum</ptype> <name>type</name></param> + <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> <param><ptype>GLsizei</ptype> <name>stride</name></param> </command> @@ -31215,14 +32369,14 @@ typedef unsigned int GLhandleARB; <proto>void <name>glVertexAttribIFormat</name></proto> <param><ptype>GLuint</ptype> <name>attribindex</name></param> <param><ptype>GLint</ptype> <name>size</name></param> - <param><ptype>GLenum</ptype> <name>type</name></param> + <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param> <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> </command> <command> <proto>void <name>glVertexAttribIFormatNV</name></proto> <param><ptype>GLuint</ptype> <name>index</name></param> <param><ptype>GLint</ptype> <name>size</name></param> - <param><ptype>GLenum</ptype> <name>type</name></param> + <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param> <param><ptype>GLsizei</ptype> <name>stride</name></param> </command> <command> @@ -31448,14 +32602,14 @@ typedef unsigned int GLhandleARB; <proto>void <name>glVertexAttribLFormat</name></proto> <param><ptype>GLuint</ptype> <name>attribindex</name></param> <param><ptype>GLint</ptype> <name>size</name></param> - <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> + <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param> <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> </command> <command> <proto>void <name>glVertexAttribLFormatNV</name></proto> <param><ptype>GLuint</ptype> <name>index</name></param> <param><ptype>GLint</ptype> <name>size</name></param> - <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> + <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param> <param><ptype>GLsizei</ptype> <name>stride</name></param> </command> <command> @@ -32101,6 +33255,13 @@ typedef unsigned int GLhandleARB; <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>srcLayouts</name></param> </command> <command> + <proto>void <name>glWaitSemaphoreui64NVX</name></proto> + <param><ptype>GLuint</ptype> <name>waitGpu</name></param> + <param><ptype>GLsizei</ptype> <name>fenceObjectCount</name></param> + <param len="fenceObjectCount">const <ptype>GLuint</ptype> *<name>semaphoreArray</name></param> + <param len="fenceObjectCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param> + </command> + <command> <proto>void <name>glWaitSync</name></proto> <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param> <param><ptype>GLbitfield</ptype> <name>flags</name></param> @@ -32575,6 +33736,18 @@ typedef unsigned int GLhandleARB; <proto>void <name>glSignalVkFenceNV</name></proto> <param><ptype>GLuint64</ptype> <name>vkFence</name></param> </command> + <command> + <proto>void <name>glFramebufferParameteriMESA</name></proto> + <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> + <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param><ptype>GLint</ptype> <name>param</name></param> + </command> + <command> + <proto>void <name>glGetFramebufferParameterivMESA</name></proto> + <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> + <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> + <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> + </command> </commands> @@ -41626,7 +42799,7 @@ typedef unsigned int GLhandleARB; <require comment="Supported only if GL_EXT_direct_state_access is supported"> <command name="glNamedBufferPageCommitmentEXT"/> </require> - <require comment="Supported only if GL_ARb_direct_state_access or GL 4.5 is supported"> + <require comment="Supported only if GL_ARB_direct_state_access or GL 4.5 is supported"> <command name="glNamedBufferPageCommitmentARB"/> </require> </extension> @@ -42996,6 +44169,7 @@ typedef unsigned int GLhandleARB; <command name="glEGLImageTargetTextureStorageEXT"/> </require> </extension> + <extension name="GL_EXT_EGL_sync" supported="gl|glcore"/> <extension name="GL_EXT_YUV_target" supported="gles2"> <require> <enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/> @@ -44273,6 +45447,9 @@ typedef unsigned int GLhandleARB; <command name="glGetIntegeri_vEXT"/> </require> </extension> + <extension name="GL_EXT_multiview_tessellation_geometry_shader" supported="gl|glcore|gles2"/> + <extension name="GL_EXT_multiview_texture_multisample" supported="gl|glcore|gles2"/> + <extension name="GL_EXT_multiview_timer_query" supported="gl|glcore|gles2"/> <extension name="GL_EXT_occlusion_query_boolean" supported="gles2"> <require> <enum name="GL_ANY_SAMPLES_PASSED_EXT"/> @@ -45195,6 +46372,7 @@ typedef unsigned int GLhandleARB; <command name="glTextureNormalEXT"/> </require> </extension> + <extension name="GL_EXT_texture_query_lod" supported="gles2"/> <extension name="GL_EXT_texture_rg" supported="gles2"> <require> <enum name="GL_RED_EXT"/> @@ -46143,6 +47321,22 @@ typedef unsigned int GLhandleARB; <command name="glGetnUniformuivKHR"/> </require> </extension> + <extension name="GL_KHR_shader_subgroup" supported="gl|glcore|gles2"> + <require> + <enum name="GL_SUBGROUP_SIZE_KHR"/> + <enum name="GL_SUBGROUP_SUPPORTED_STAGES_KHR"/> + <enum name="GL_SUBGROUP_SUPPORTED_FEATURES_KHR"/> + <enum name="GL_SUBGROUP_QUAD_ALL_STAGES_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_BASIC_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_VOTE_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR"/> + <enum name="GL_SUBGROUP_FEATURE_QUAD_BIT_KHR"/> + </require> + </extension> <extension name="GL_KHR_texture_compression_astc_hdr" supported="gl|glcore|gles2"> <require> <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/> @@ -46228,6 +47422,8 @@ typedef unsigned int GLhandleARB; <extension name="GL_MESA_framebuffer_flip_y" supported="gl|glcore|gles2"> <require> <enum name="GL_FRAMEBUFFER_FLIP_Y_MESA"/> + <command name="glFramebufferParameteriMESA"/> + <command name="glGetFramebufferParameterivMESA"/> </require> </extension> <extension name="GL_MESA_pack_invert" supported="gl"> @@ -46288,7 +47484,6 @@ typedef unsigned int GLhandleARB; <enum name="GL_YCBCR_MESA"/> </require> </extension> - <extension name="GL_MESA_EGL_sync" supported="gl|glcore"/> <extension name="GL_NVX_blend_equation_advanced_multi_draw_buffers" supported="gl|gles2"/> <extension name="GL_NVX_cross_process_interop" supported="disabled"> <require comment="unpublished experimental extension"> @@ -46799,7 +47994,7 @@ typedef unsigned int GLhandleARB; </extension> <extension name="GL_NV_fragment_program4" supported="gl"/> <extension name="GL_NV_fragment_program_option" supported="gl"/> - <extension name="GL_NV_fragment_shader_barycentric" supported="gl|glcore"/> + <extension name="GL_NV_fragment_shader_barycentric" supported="gl|glcore|gles2"/> <extension name="GL_NV_fragment_shader_interlock" supported="gl|glcore|gles2"/> <extension name="GL_NV_framebuffer_blit" supported="gles2"> <require> @@ -47084,6 +48279,25 @@ typedef unsigned int GLhandleARB; <command name="glMulticastGetQueryObjectui64vNV"/> </require> </extension> + <extension name="GL_NVX_gpu_multicast2" supported="gl"> + <require> + <enum name="GL_UPLOAD_GPU_MASK_NVX"/> + <command name="glUploadGpuMaskNVX"/> + <command name="glMulticastViewportArrayvNVX"/> + <command name="glMulticastViewportPositionWScaleNVX"/> + <command name="glMulticastScissorArrayvNVX"/> + <command name="glAsyncCopyBufferSubDataNVX"/> + <command name="glAsyncCopyImageSubDataNVX"/> + </require> + </extension> + <extension name="GL_NVX_progress_fence" supported="gl"> + <require> + <command name="glCreateProgressFenceNVX"/> + <command name="glSignalSemaphoreui64NVX"/> + <command name="glWaitSemaphoreui64NVX"/> + <command name="glClientWaitSemaphoreui64NVX"/> + </require> + </extension> <extension name="GL_NV_memory_attachment" supported="gl|glcore|gles2"> <require> <enum name="GL_ATTACHED_MEMORY_OBJECT_NV"/> @@ -47106,7 +48320,7 @@ typedef unsigned int GLhandleARB; <command name="glNamedBufferAttachMemoryNV"/> </require> </extension> - <extension name="GL_NV_mesh_shader" supported="gl|glcore"> + <extension name="GL_NV_mesh_shader" supported="gl|glcore|gles2"> <require> <enum name="GL_MESH_SHADER_NV"/> <enum name="GL_TASK_SHADER_NV"/> @@ -47146,14 +48360,8 @@ typedef unsigned int GLhandleARB; <enum name="GL_MESH_OUTPUT_TYPE_NV"/> <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV"/> <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV"/> - <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV"/> - <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV"/> <enum name="GL_REFERENCED_BY_MESH_SHADER_NV"/> <enum name="GL_REFERENCED_BY_TASK_SHADER_NV"/> - <enum name="GL_MESH_SUBROUTINE_NV"/> - <enum name="GL_TASK_SUBROUTINE_NV"/> - <enum name="GL_MESH_SUBROUTINE_UNIFORM_NV"/> - <enum name="GL_TASK_SUBROUTINE_UNIFORM_NV"/> <enum name="GL_MESH_SHADER_BIT_NV"/> <enum name="GL_TASK_SHADER_BIT_NV"/> <command name="glDrawMeshTasksNV"/> @@ -47161,6 +48369,14 @@ typedef unsigned int GLhandleARB; <command name="glMultiDrawMeshTasksIndirectNV"/> <command name="glMultiDrawMeshTasksIndirectCountNV"/> </require> + <require comment="Supported only in OpenGL"> + <enum name="GL_MESH_SUBROUTINE_NV"/> + <enum name="GL_TASK_SUBROUTINE_NV"/> + <enum name="GL_MESH_SUBROUTINE_UNIFORM_NV"/> + <enum name="GL_TASK_SUBROUTINE_UNIFORM_NV"/> + <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV"/> + <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV"/> + </require> </extension> <extension name="GL_NV_multisample_coverage" supported="gl"> <require> @@ -47659,7 +48875,7 @@ typedef unsigned int GLhandleARB; <command name="glGetCombinerStageParameterfvNV"/> </require> </extension> - <extension name="GL_NV_representative_fragment_test" supported="gl|glcore"> + <extension name="GL_NV_representative_fragment_test" supported="gl|glcore|gles2"> <require> <enum name="GL_REPRESENTATIVE_FRAGMENT_TEST_NV"/> </require> @@ -47699,7 +48915,7 @@ typedef unsigned int GLhandleARB; </require> </extension> <extension name="GL_NV_sample_mask_override_coverage" supported="gl|glcore|gles2"/> - <extension name="GL_NV_scissor_exclusive" supported="gl|glcore"> + <extension name="GL_NV_scissor_exclusive" supported="gl|glcore|gles2"> <require> <enum name="GL_SCISSOR_TEST_EXCLUSIVE_NV"/> <enum name="GL_SCISSOR_BOX_EXCLUSIVE_NV"/> @@ -47742,7 +48958,12 @@ typedef unsigned int GLhandleARB; </extension> <extension name="GL_NV_shader_noperspective_interpolation" supported="gles2"/> <extension name="GL_NV_shader_storage_buffer_object" supported="gl"/> - <extension name="GL_NV_shader_texture_footprint" supported="gl|glcore"/> + <extension name="GL_NV_shader_subgroup_partitioned" supported="gl|glcore|gles2"> + <require> + <enum name="GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV"/> + </require> + </extension> + <extension name="GL_NV_shader_texture_footprint" supported="gl|glcore|gles2"/> <extension name="GL_NV_shader_thread_group" supported="gl|glcore"> <require> <enum name="GL_WARP_SIZE_NV"/> @@ -47751,7 +48972,7 @@ typedef unsigned int GLhandleARB; </require> </extension> <extension name="GL_NV_shader_thread_shuffle" supported="gl|glcore"/> - <extension name="GL_NV_shading_rate_image" supported="gl|glcore"> + <extension name="GL_NV_shading_rate_image" supported="gl|glcore|gles2"> <require> <enum name="GL_SHADING_RATE_IMAGE_NV"/> <enum name="GL_SHADING_RATE_NO_INVOCATIONS_NV"/> @@ -50180,5 +51401,6 @@ typedef unsigned int GLhandleARB; <enum name="GL_FOG_SPECULAR_TEXTURE_WIN"/> </require> </extension> + <extension name="GL_EXT_texture_shadow_lod" supported="gl|glcore|gles2"/> </extensions> </registry> diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h index 8377f3ed936..2e55af8b711 100644 --- a/src/mesa/main/extensions_table.h +++ b/src/mesa/main/extensions_table.h @@ -204,6 +204,7 @@ EXT(ATI_texture_env_combine3 , ATI_texture_env_combine3 EXT(ATI_texture_float , ARB_texture_float , GLL, GLC, x , x , 2002) EXT(ATI_texture_mirror_once , ATI_texture_mirror_once , GLL, GLC, x , x , 2006) +EXT(EXT_EGL_sync , dummy_true , GLL, GLC, x , x , 2019) EXT(EXT_abgr , dummy_true , GLL, GLC, x , x , 1995) EXT(EXT_base_instance , ARB_base_instance , x , x , x , 30, 2014) EXT(EXT_bgra , dummy_true , GLL, x , x , x , 1995) @@ -354,7 +355,6 @@ EXT(KHR_texture_compression_astc_hdr , KHR_texture_compression_astc_hdr EXT(KHR_texture_compression_astc_ldr , KHR_texture_compression_astc_ldr , GLL, GLC, x , ES2, 2012) EXT(KHR_texture_compression_astc_sliced_3d , KHR_texture_compression_astc_sliced_3d , GLL, GLC, x , ES2, 2015) -EXT(MESA_EGL_sync , dummy_true , GLL, GLC, x , x , 2019) EXT(MESA_framebuffer_flip_y , MESA_framebuffer_flip_y , 43, 43, x , 31, 2018) EXT(MESA_pack_invert , MESA_pack_invert , GLL, GLC, x , x , 2002) EXT(MESA_shader_integer_functions , MESA_shader_integer_functions , GLL, GLC, x , 30, 2016) |