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-rw-r--r--src/compiler/nir/nir_clone.c2
-rw-r--r--src/compiler/nir/nir_sweep.c8
2 files changed, 9 insertions, 1 deletions
diff --git a/src/compiler/nir/nir_clone.c b/src/compiler/nir/nir_clone.c
index f23fabc7015..4f7bdd96969 100644
--- a/src/compiler/nir/nir_clone.c
+++ b/src/compiler/nir/nir_clone.c
@@ -710,7 +710,7 @@ nir_shader_clone(void *mem_ctx, const nir_shader *s)
clone_reg_list(&state, &ns->registers, &s->registers);
ns->reg_alloc = s->reg_alloc;
- ns->info = s->info;
+ *ns->info = *s->info;
ns->info->name = ralloc_strdup(ns, ns->info->name);
if (ns->info->label)
ns->info->label = ralloc_strdup(ns, ns->info->label);
diff --git a/src/compiler/nir/nir_sweep.c b/src/compiler/nir/nir_sweep.c
index faf696d6dec..e6ae298dd36 100644
--- a/src/compiler/nir/nir_sweep.c
+++ b/src/compiler/nir/nir_sweep.c
@@ -150,9 +150,17 @@ nir_sweep(nir_shader *nir)
{
void *rubbish = ralloc_context(NULL);
+ /* The shader may not own shader_info so check first */
+ bool steal_info = false;
+ if (nir == ralloc_parent(nir->info))
+ steal_info = true;
+
/* First, move ownership of all the memory to a temporary context; assume dead. */
ralloc_adopt(rubbish, nir);
+ if (steal_info)
+ ralloc_steal(nir, nir->info);
+
ralloc_steal(nir, (char *)nir->info->name);
if (nir->info->label)
ralloc_steal(nir, (char *)nir->info->label);