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-rw-r--r--src/compiler/glsl/linker.cpp14
-rw-r--r--src/compiler/glsl/program.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_link.cpp2
-rw-r--r--src/mesa/program/ir_to_mesa.cpp2
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp2
5 files changed, 18 insertions, 5 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 4f191c5002d..510a22e5bd3 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -3852,7 +3852,8 @@ write_top_level_array_size_and_stride:
* resource data.
*/
void
-build_program_resource_list(struct gl_shader_program *shProg)
+build_program_resource_list(struct gl_context *ctx,
+ struct gl_shader_program *shProg)
{
/* Rebuild resource list. */
if (shProg->ProgramResourceList) {
@@ -3910,6 +3911,17 @@ build_program_resource_list(struct gl_shader_program *shProg)
}
}
+ /* Add transform feedback buffers. */
+ for (unsigned i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
+ if ((shProg->LinkedTransformFeedback.ActiveBuffers >> i) & 1) {
+ shProg->LinkedTransformFeedback.Buffers[i].Binding = i;
+ if (!add_program_resource(shProg, GL_TRANSFORM_FEEDBACK_BUFFER,
+ &shProg->LinkedTransformFeedback.Buffers[i],
+ 0))
+ return;
+ }
+ }
+
/* Add uniforms from uniform storage. */
for (unsigned i = 0; i < shProg->NumUniformStorage; i++) {
/* Do not add uniforms internally used by Mesa. */
diff --git a/src/compiler/glsl/program.h b/src/compiler/glsl/program.h
index 31bb9aa2435..8f5a31bd5ba 100644
--- a/src/compiler/glsl/program.h
+++ b/src/compiler/glsl/program.h
@@ -43,7 +43,8 @@ extern void
link_shaders(struct gl_context *ctx, struct gl_shader_program *prog);
extern void
-build_program_resource_list(struct gl_shader_program *shProg);
+build_program_resource_list(struct gl_context *ctx,
+ struct gl_shader_program *shProg);
extern void
linker_error(struct gl_shader_program *prog, const char *fmt, ...)
diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp b/src/mesa/drivers/dri/i965/brw_link.cpp
index b512f8b6ee1..c7d6fb8c79b 100644
--- a/src/mesa/drivers/dri/i965/brw_link.cpp
+++ b/src/mesa/drivers/dri/i965/brw_link.cpp
@@ -260,6 +260,6 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
if (brw->precompile && !brw_shader_precompile(ctx, shProg))
return false;
- build_program_resource_list(shProg);
+ build_program_resource_list(ctx, shProg);
return true;
}
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 1d9047ee6fd..35a68562001 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2976,7 +2976,7 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
_mesa_reference_program(ctx, &linked_prog, NULL);
}
- build_program_resource_list(prog);
+ build_program_resource_list(ctx, prog);
return prog->LinkStatus;
}
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 5e18e8be029..23786b85529 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -6811,7 +6811,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
validate_ir_tree(ir);
}
- build_program_resource_list(prog);
+ build_program_resource_list(ctx, prog);
for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
struct gl_program *linked_prog;